<head>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.2/dist/css/bootstrap.min.css" integrity="sha384-xOolHFLEh07PJGoPkLv1IbcEPTNtaed2xpHsD9ESMhqIYd0nLMwNLD69Npy4HI+N" crossorigin="anonymous">
</head>
<div id="passages"></div>
<div data-passage="ui-bar"> </div>
<div data-passage="fast-navigation"> </div>
<div data-passage="save-window"></div>
<div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="kait_Gallery">[img[img/gallery/kait-gallery.jpg][Kait-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="katrina_Gallery">[img[img/gallery/katrina-gallery.jpg][Katrina-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="adriana_Gallery">[img[img/gallery/adriana-gallery.jpg][Adriana-Gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="kendra_Gallery">[img[img/gallery/kendra-gallery.jpg][Kendra-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="riley_Gallery">[img[img/gallery/riley-gallery.jpg][Riley-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="alexis_Gallery">[img[img/gallery/alexis-gallery.jpg][Alexis-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="val_Gallery">[img[img/gallery/val-gallery.jpg][Val-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="others_Gallery">[img[img/gallery/others-gallery.jpg][Others-gallery]]</div>
</div>
/*
<div class="gallery-col">
<div class="gallery-img" id="polina_Gallery">[img[img/gallery/polina-gallery.jpg][Polina-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="ivy_Gallery">[img[img/gallery/ivy-gallery.jpg][Ivy-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="ava_Gallery">[img[img/gallery/ava-gallery.jpg][Ava-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="savannah_Gallery">[img[img/gallery/savannah-gallery.jpg][Savannah-gallery]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="adriana_Gallery">[img[img/gallery/adriana-gallery.jpg][Adriana-Gallery]]</div>
</div>
*/
</div>
<div class="dialogue-button-container">
<button class="button-53" role="button" id="gallery_unlock_button">Unlock Gallery</button>
<button class="button-53" role="button" id="gallery_lock_button">Lock Gallery</button>
<br>
<<btn $prevpassage>>Story<</btn>>
</div>
<<script>>
function galleryLock (e) {
let galleryArray = document.querySelectorAll(".gallery-img");
galleryArray.forEach(function(elem) {
elem.firstChild.setAttribute("tabindex", "-1");
elem.classList.add("gallery-block");
});
};
$(document).on(':passageend', galleryLock);
function galleryUnlock () {
if (State.metadata.get("KaitGallery") == true){
kait_Gallery.classList.remove("gallery-block");
};
if (State.metadata.get("KatrinaGallery") == true){
katrina_Gallery.classList.remove("gallery-block");
};
if (State.metadata.get("AdrianaGallery") == true){
adriana_Gallery.classList.remove("gallery-block");
};
if (State.metadata.get("KendraGallery") == true){
kendra_Gallery.classList.remove("gallery-block");
};
if (State.metadata.get("RileyGallery") == true){
riley_Gallery.classList.remove("gallery-block");
};
if (State.metadata.get("AlexisGallery") == true){
alexis_Gallery.classList.remove("gallery-block");
};
if (State.metadata.get("ValGallery") == true){
val_Gallery.classList.remove("gallery-block");
};
if (State.metadata.get("OthersGallery") == true){
others_Gallery.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
/* Gallery Buttons */
function galleryUnlockButton () {
if (State.metadata.get("PatreonMode") == true){
State.metadata.set("KaitGallery", true) ;
State.metadata.set("KaitScene0", true) ;
State.metadata.set("KatrinaGallery", true) ;
State.metadata.set("KatrinaScene0", true) ;
State.metadata.set("AdrianaGallery", true) ;
State.metadata.set("KendraGallery", true) ;
State.metadata.set("KendraScene0", true) ;
State.metadata.set("KendraScene1", true) ;
State.metadata.set("RileyGallery", true) ;
State.metadata.set("RileyScene0", true) ;
State.metadata.set("AlexisGallery", true) ;
State.metadata.set("ValGallery", true) ;
State.metadata.set("OthersGallery", true) ;
State.metadata.set("OthersScene0", true) ;
State.metadata.set("OthersScene1", true) ;
State.metadata.set("OthersScene2", true) ;
State.metadata.set("PatreonOthers0", true) ;
State.metadata.set("OthersScene3", true) ;
galleryUnlock();
}
else {
setup.notify("You're not Patreon", 2000, "broke");
};
};
function galleryLockButton () {
if (State.metadata.get("PatreonMode") == true){
State.metadata.set("KaitGallery", false) ;
State.metadata.set("KaitScene0", false) ;
State.metadata.set("KatrinaGallery", false) ;
State.metadata.set("KatrinaScene0", false) ;
State.metadata.set("AdrianaGallery", true) ;
State.metadata.set("KendraGallery", false) ;
State.metadata.set("KendraScene0", false) ;
State.metadata.set("KendraScene1", false) ;
State.metadata.set("RileyGallery", false) ;
State.metadata.set("RileyScene0", false) ;
State.metadata.set("AlexisGallery", false) ;
State.metadata.set("ValGallery", false) ;
State.metadata.set("OthersGallery", false) ;
State.metadata.set("OthersScene0", false) ;
State.metadata.set("OthersScene1", false) ;
State.metadata.set("OthersScene2", false) ;
State.metadata.set("PatreonOthers0", false) ;
State.metadata.set("OthersScene3", false) ;
galleryLock();
}
else {
setup.notify("You're not Patreon", 2000, "broke");
};
};
function galleryButtonsSetup () {
gallery_unlock_button.addEventListener("click", galleryUnlockButton);
gallery_lock_button.addEventListener("click", galleryLockButton);
$(document).off(':passageend', galleryButtonsSetup);
};
$(document).on(':passageend', galleryButtonsSetup);
<</script>>
<<widget "say" container>>
<<if _args[0] is $mc>>
<<set $dialogueWidgetArg to "player">>
<<else>>
<<set $dialogueWidgetArg to _args[0].toLowerCase()>>
<</if>>
<div class="dialogue-module">
<div class="row sketchy w-75 ">
<div class="col-1">
<div class="dialogue-icon" >
<img @src="'img/icons/' + $dialogueWidgetArg + '-icon' + '.jpg'">
</div>
</div>
<div class="col-11 padding-left-icon">
<div class="row">
<div class="col pointer">
<span @class="'dialogue-name '+ $dialogueWidgetArg">
_args[0]
</span>
</div>
</div>
<div class="row">
<span @class="'dialogue-text ' + $dialogueWidgetArg + '-text'">
_contents
</span>
</div>
</div>
</div>
</div>
<</widget>>
<div class="container" id="container">
<<say $mc>>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Riley">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say Dick>>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say Grigoriy>>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Kait">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Savannah">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Adriana">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Polina">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Alexis">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Ivy">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Val">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Ava">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<say "Kendra">>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</say>>
<<someone "Kendra" MOMMY dick>>
Tweego is a pathway to many abilities some consider to $version… unnatural.
<</someone>>
<<imgv "act1/katrina0-image.jpg">>
<<text>> Yooooooooooooooooooooooooo oooo o ooooooo <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn KatrinaScene0 stage 0>>Katrina0<</btn>>
<<btn RileyScene1>>Riley Scene<</btn>>
<<btn Map>>Map<</btn>>
<<if $item1 is 1>>
<<btn test5 cash $cash-250>>Add 50000<</btn>>
<<else>>
<<plugi "200 cost">>Use cash<</plugi>>
<</if>>
<<btn Start0>>Game start<</btn>>
</div>
</div>
</div>function galleryLock (e) {
let galleryArray = document.querySelectorAll(".gallery-img");
galleryArray.forEach(function(elem) {
elem.firstChild.setAttribute("tabindex", "-1");
elem.classList.add("gallery-block");
});
};<aside class="ui-bar" id="ui-bar">
<div class="ui-bar-logo-group">
<div class="logo-text-version"> v.0.1 </div>
</div>
<div class="ui-bar-player-group">
<img class="player-icon" src="img/icons/player-icon.jpg">
<div class="player-name">$mc</div>
<div class="player-CP" id="player_CP"><<print recall('CP')>></div>
<div class="player-items-container">
<div class="player-items item-block" data-id="item1">
<img src="img/items/item-icon1.svg" alt="">
<div class="item-cash">$cashString</div>
</div>
<div class="player-items item-block" data-id="item2"><img src="img/items/item-icon2.svg" alt=""></div>
<div class="player-items item-block" data-id="item3"><img src="img/items/item-icon3.svg" alt=""></div>
<div class="player-items item-block" data-id="item4"><img src="img/items/item-icon4.svg" alt=""></div>
</div>
<div class="arrow" id="engine_back">Back</div>
<div class="player-author">by Pig&Pug</div>
<div class="player-link-icons">
<a href="https://www.patreon.com/PigAndPug"><img src="img/patreon-icon.png"></a>
</div>
</div>
<div class="ui-bar-buttons-group">
<<if passage().includes("gallery") || passage().includes("PatreonCodeActivation") || passage().includes("navScam") >>
<<link '<button class="button-53" role="button">Gallery</button>' "gallery">>
<<set $gcum to 0>>
<<set $gcumw to 0>>
<<set $gsceneCumw to 0>>
<<set $gsceneCum to 0>>
<<set $gstage to 0>>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<set $gsceneV3 to 0>>
<<set $gsceneV4 to 0>>
<<set $gsceneV5 to 0>>
<</link>>
<button class="button-53" role="button" id="save_open">Save</button>
<button class="button-53" role="button" id="engine_Restart">Restart</button>
<button class="button-53" role="button" id="volume_button" > Volume $videoVolumeShow%</button>
<<link '<button class="button-53" role="button"> Enter cheat </button>' "PatreonCodeActivation">><</link>>
<<else>>
<<link '<button class="button-53" role="button">Gallery</button>' "gallery">> <<set $prevpassage to passage()>> <</link>>
<button class="button-53" role="button" id="save_open">Save</button>
<button class="button-53" role="button" id="engine_Restart">Restart</button>
<button class="button-53" role="button" id="volume_button" > Volume $videoVolumeShow%</button>
<<link '<button class="button-53" role="button"> Enter cheat </button>' "PatreonCodeActivation">> <<set $prevpassage to passage()>>
<<set $gcum to 0>>
<<set $gcumw to 0>>
<<set $gsceneCumw to 0>>
<<set $gsceneCum to 0>>
<<set $gstage to 0>>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<set $gsceneV3 to 0>>
<<set $gsceneV4 to 0>>
<<set $gsceneV5 to 0>>
<</link>>
<</if>>
</div>
</aside><aside class="fast-navigation">
<<if passage().includes("gallery") || passage().includes("PatreonCodeActivation") || passage().includes("navScam") >>
<<link '<div class="nav-wrapper" id="nav1">
Game Supporters
</div>' "navScam1">>
<<set $gcum to 0>>
<<set $gcumw to 0>>
<<set $gsceneCumw to 0>>
<<set $gsceneCum to 0>>
<<set $gstage to 0>>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<set $gsceneV3 to 0>>
<<set $gsceneV4 to 0>>
<<set $gsceneV5 to 0>>
<</link>>
<<link '<div class="nav-wrapper" id="nav2">
Vote on a Sidequest
</div>' "navScam2">>
<<set $gcum to 0>>
<<set $gcumw to 0>>
<<set $gsceneCumw to 0>>
<<set $gsceneCum to 0>>
<<set $gstage to 0>>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<set $gsceneV3 to 0>>
<<set $gsceneV4 to 0>>
<<set $gsceneV5 to 0>>
<</link>>
<<link '<div class="nav-wrapper" id="nav3">
Pug Facts
</div>' "navScam3">>
<<set $gcum to 0>>
<<set $gcumw to 0>>
<<set $gsceneCumw to 0>>
<<set $gsceneCum to 0>>
<<set $gstage to 0>>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<set $gsceneV3 to 0>>
<<set $gsceneV4 to 0>>
<<set $gsceneV5 to 0>>
<</link>>
<<else>>
<<link '<div class="nav-wrapper" id="nav1">
Game Supporters
</div>' "navScam1">><<set $prevpassage to passage()>><</link>>
<<link '<div class="nav-wrapper" id="nav2">
Vote on a Sidequest
</div>' "navScam2">><<set $prevpassage to passage()>><</link>>
<<link '<div class="nav-wrapper" id="nav3">
Pug Facts
</div>' "navScam3">><<set $prevpassage to passage()>><</link>>
<</if>>
</aside><<set $mc to "Player">>
<<set $version to 0.1>>
<<if recall("videoVolume") > 0 >>
<<else>>
<<run memorize('videoVolume', 0)>>
<</if>>
<<set $videoVolumeShow to (recall("videoVolume")*100)>>
<<set $PatreonCode to "authorinbasement">>
<<if recall("CP0") is undefined>>
<<run memorize('CP', 0)>>
<<run memorize('CP0', 1)>>
<</if>>
<<set $cash to 0>>
<<set $item1 to 1>>
<<newmeter '$cumBar'>><<label 'Cum: $cum %'>>
<<colors #8BE9FF #B7E4EF white>>
<</newmeter>>
<<set $cum to 0, $maxCum to 100>>
<<newmeter '$cumBarw'>><<label '$cumw %'>>
<<colors #e187ec #E7B9ED white>>
<</newmeter>>
<<set $cumw to 0, $maxCumw to 100>>
<<newmeter '$gcumBar'>><<label 'Cum: $gcum %'>>
<<colors #8BE9FF #B7E4EF white>>
<</newmeter>>
<<set $gcum to 0, $maxCum to 100>>
<<newmeter '$gcumBarw'>><<label '$gcumw %'>>
<<colors #e187ec #E7B9ED white>>
<</newmeter>>
<<set $gcumw to 0, $maxCumw to 100>><<widget "img">>
<div class="row justify-content-center">
<div class="col-8 text-center">
<div class="img-wrapper">
<img @src="'img/' + _args[0]">
</div>
</div>
</div>
<</widget>><<widget "video">>
<div class="row justify-content-center">
<div class="col-8 text-center">
<div class="img-wrapper">
<video controls playsinline loop @src="'img/' + _args[0]"></video>
</div>
</div>
</div>
<</widget>><<widget "text" container>>
<div class="row justify-content-center">
<div class="text-narrator-container">
<span class="text-narrator text-center">
_contents
</span>
</div>
</div>
<</widget>><aside class="save-container" id="save_container">
<div class="save-blur-container">
<div class="save-window" id="save_window">
<button class="save-exit button-55" id="save_exit">X</button>
<div class="save-column" data-column-id ="0">
<div class="save-number"><span class="chloe">1</span></div>
<button class="save-button button-53">Save</button>
<div class="save-date"><span class="save-name">Save time</span><br> <span class="save-time">0</span></div>
<button class="save-delete button-53">Delete</button>
</div>
<div class="save-column" data-column-id ="1">
<div class="save-number"><span class="chloe">2</span></div>
<button class="save-button button-53">Save</button>
<div class="save-date"><span class="save-name">Save time</span><br> <span class="save-time">0</span></div>
<button class="save-delete button-53">Delete</button>
</div>
<div class="save-column" data-column-id = "2">
<div class="save-number"><span class="chloe">3</span></div>
<button class="save-button button-53">Save</button>
<div class="save-date"><span class="save-name">Save time</span><br> <span class="save-time">0</span></div>
<button class="save-delete button-53">Delete</button>
</div>
<div class="save-column" data-column-id="3">
<div class="save-number"><span class="chloe">4</span></div>
<button class="save-button button-53">Save</button>
<div class="save-date"><span class="save-name">Save time</span><br> <span class="save-time">0</span></div>
<button class="save-delete button-53">Delete</button>
</div>
<div class="save-column" data-column-id="4">
<div class="save-number"><span class="chloe">5</span></div>
<button class="save-button button-53">Save</button>
<div class="save-date"><span class="save-name">Save time</span><br> <span class="save-time">0</span></div>
<button class="save-delete button-53">Delete</button>
</div>
<div class="save-column" data-column-id="5">
<div class="save-number"><span class="chloe">6</span></div>
<button class="save-button button-53">Save</button>
<div class="save-date"><span class="save-name">Save time</span><br> <span class="save-time">0</span></div>
<button class="save-delete button-53">Delete</button>
</div>
<div class="save-column" data-column-id="6">
<div class="save-number"><span class="chloe">7</span></div>
<button class="save-button button-53">Save</button>
<div class="save-date"><span class="save-name">Save time</span><br> <span class="save-time">0</span></div>
<button class="save-delete button-53">Delete</button>
</div>
<div class="save-column" data-column-id="7">
<div class="save-number"><span class="chloe">8</span></div>
<button class="save-button button-53">Save</button>
<div class="save-date"><span class="save-name">Save time</span><br> <span class="save-time">0</span></div>
<button class="save-delete button-53">Delete</button>
</div>
<button class="save-disk button-53" id="save_disk">Disk Save</button>
<button class="save-disk button-53" id="load_disk">Disk Load</button>
</div>
</div>
</aside>
<div class="gallery-container">
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.variables.AdrianaScene1 == 1){
AdrianaScene1.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>>
<div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="RileyScene0">[img[img/gallery/riley-scene0.jpg][Rileygallery0]]</div>
</div>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.metadata.get("RileyScene0") == true){
RileyScene0.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>><<widget "btn" container>>
<<link '<button class="dialogue-button button-35">
_contents
</button>' _args[0]>>
<<set State.variables[_args[1]] to _args[2]>>
<</link>>
<</widget>><<if !$stage>> <<set $stage to 0>> <</if>>
<<run memorize('RileyGallery', true)>>
<<run memorize("RileyScene1", true)>>
<div class="container" id="container">
<<if $stage is 0>>
<<set $sceneCum to 0>>
<<set $sceneCumw to 0>>
<<text>> The doorbell rang with a loud ding. After waiting for a second and getting no responce, I've rang the bell again. <</text>>
<<say $mc>> Riley, are you in there? You called me so suddenly, is everything all right? <</say>>
<<text>> I heard a muffled sound of something falling down, followed by a woman's voice. <</text>>
<<say "Riley">>
GOD FUCKING DAMMIT-
<</say>>
<<text>> For a brief moment, all I could hear was silence. <</text>>
<<say "Riley">>
Hi Tuni. The door is open. Come in, make yourself comfortable, I'll be with you in a sec. <</say>>
<<btno RileyScene1 stage 1>>Walk into the appartment<</btno>>
<<elseif $stage is 1>>
<<text>> Closing the door behind me, I walked inside a surprisingly luxurious apartment. <</text>>
<<say $mc>> Damn, this place must be expensive as hell. How the fuck is Riley able to pay the rent, being cashier and all? <</say>>
<<say "Grigoriy">> Well, I've seen better places. But even then, a hole like that is something that poor shmuck like you can only dream of. <</say>>
<<say $mc>> Yeah, yeah. Don't forget that it is my poor ass, who feeds you every day. <</say>>
<<text>> Awkwardly pacing back and forth inside the luxurious room, I've waited for Riley to arrive, while my stomack let out a loud grawling sound. <</text>>
<<say $mc>> Riley, I'm inside now. And I would really appreciate it if you would grab me something to chew on. I've skipped on a dinner `cause of your call, you know? <</say>>
<<say "Grigoriy">> Boy, come on, don't be silly now. I've seen enough to guess what that bitch in heat is planning. And I must say, you're in luck. <</say>>
<<say $mc>> What are you talking about? No way she's in any kind of heat. Not because of me anyway <</say>>
<<say "Grigoriy">> Kid, she sucked you off and spent the remaining of the workday with cum dripping from her pussy. What do you make of that? <</say>>
<<text>> I shook my head in disbelief and fell down on the sofa, remembering previous encounter with Riley in a store. <</text>>
<<btno RileyScene1 stage 2>>Chill for a bit<</btno>>
<<elseif $stage is 2>>
<<mops>> Keep her busy, kiddo. Imagine, this bitch forgot to close the refrigerator. Finally, a chance to eat some decent food. <</mops>>
<<text>> A few minutes later, Riley came inside the room, wearing knee-high socks and a comfy-looking sweater. <</text>>
<<say "Riley">> Kept you waiting, huh? Well, I did bring you something to snack on as a reward for being such a good boy... <</say>>
<<text>> She smiled coyishly, and sat beside me, reaching for a kiss. <</text>>
<<video "riley/Scene1/Start.mp4">>
<<say $mc>> Well, that was certaitly not bad for a bite. <</say>>
<<say "Riley">> Let's see what we've got for a main course then. <</say>>
<<btno RileyScene1 stage 3>>"Main course?"<</btno>>
<<elseif $stage is 3>>
<<say "RIley">> Get over here! <</say>>
<<video "riley/Scene1/Start1.mp4">>
<<say $mc>> You sure know how to make me hard. Now, let's get down to business. <</say>>
<<btno RileyScene1 stage 4>>Get down to business<</btno>>
<<elseif $stage is 4>>
<<say $mc>> Get to work, girl. My friend isn't gonna serve himself, you know. <</say>>
<<video "riley/Scene1/Blowjob.mp4">>
<<say "Riley">> Mhm... I missed the taste of this cock... <</say>>
<<btno RileyScene1 stage 5>>Enjoy the process<</btno>>
<<elseif $stage is 5>>
<<say $mc>> Oh yeah, this feels good... Huh, what is that?<</say>>
<<video "riley/Scene1/Blowjob1.mp4">>
<<text>> Why the fuck is there a fly sitting on top of my girl's ass? <</text>>
<<imgv "act1/fly0-image.jpg">>
<<text>> As blood boiled within my veins, I summoned every single bit of my dormant strength and slapped this flying critter with all my might. <</text>>
<<video "riley/Scene1/Blowjob1.5.mp4">>
<<say "Riley">> Oh, Daddy! Yes! Punish me! <</say>>
<<say $mc>> ... <</say>>
<<btno RileyScene1 stage 6>>Slow it down for a bit<</btno>>
<<elseif $stage is 6>>
<<say $mc>> Fuck, you have such a lovely ass, you know that? <</say>>
<<video "riley/Scene1/Start2.mp4">>
<<elseif $stage is "vaginal">>
<<say $mc>> Show me your little perky tits, Riley. You know how much I love them. <</say>>
<<video "riley/Scene1/Vaginal.mp4">>
<<say "Riley">> Yeeees! <</say>>
<<elseif $stage is "vaginal1">>
<<say "Riley">> Oh, Tuni, your cock is so big! Fuck me harder! <</say>>
<<video "riley/Scene1/Vaginal1.mp4">>
<<elseif $stage is "vaginal2">>
<<say $mc>> Yeah, you like that? You like that? <</say>>
<<video "riley/Scene1/Vaginal2.mp4">>
<<say "Riley">> Fuck! It feels so... So good! <</say>>
<<elseif $stage is "blowjob">>
<<say $mc>> Oh yeah girl, suck it good<</say>>
<<video "riley/Scene1/Blowjob1.mp4">>
<<say "Riley">> I just can't get enough of your taste... <</say>>
<<elseif $stage is "blowjob2">>
<<say $mc>> Oh yeah, chew on this cock, you little slut...<</say>>
<<video "riley/Scene1/Blowjob2.mp4">>
<<elseif $stage is "blowjob3">>
<<say $mc>> You know who's the smartest one here, yeah? Show me. <</say>>
<<say "Riley">> Sure thing, daddy <</say>>
<<video "riley/Scene1/Blowjob3.mp4">>
<<elseif $stage is "doggy">>
<<say "Riley">> So good... You are amazing at this. <</say>>
<<video "riley/Scene1/Doggy.mp4">>
<<elseif $stage is "doggy1">>
<<say "Riley">> Oh fuck! So deep! Slap me! Harder! <</say>>
<<video "riley/Scene1/Doggy1.mp4">>
<<elseif $stage is "cowgirl">>
<<say $mc>> Fuck, this is so hot...<</say>>
<<say "Riley">> Yeah? You like my pussy? You like it?<</say>>
<<video "riley/Scene1/Cowgirl.mp4">>
<<elseif $stage is "facefuck">>
<<say $mc>> Taste the power of the city's largest cock!<</say>>
<<video "riley/Scene1/Facefuck.mp4">>
<<say "Riley">> Yes! Use my mouth as much as you want! <</say>>
<<elseif $stage is "facefuck1">>
<<say $mc>> Here I go! <</say>>
<<video "riley/Scene1/Facefuck1.mp4">>
<<elseif $stage is "cum">>
<<set $sceneCum += 1>>
<<set $cum to 0>>
<<if $sceneCum <= 1>>
<<say "Riley">> Oh, I can feel your cock throbbing inside me... <</say>>
<<video "riley/Scene1/CowgirlCum.mp4">>
<<say $mc>> Hey, Daddy hasn't finished yet! <</say>>
<</if>>
<<say "Riley">> Go, cum all over my face, Tuni. Show everyone who's the owner of this girl. <</say>>
<<video "riley/Scene1/Cum.mp4">>
<<say "Riley">> Mhm, it tastes... so... good... Thank you. <</say>>
<<elseif $stage is "cumw">>
<<set $sceneCumw += 1>>
<<set $cumw to 0>>
<<say "Riley">> Oh my god! OH MY GOD! YES! <</say>>
<<video "riley/Scene1/Cumw.mp4">>
<<say "Riley">> You're amazing, Tuni... Keep it up and I may become an addict for your cock... Ha... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $stage isnot 0 && $stage isnot 1 && $stage isnot 2 && $stage isnot 3 && $stage isnot 4 && $stage isnot 5>>
<<if $sceneCum < 2>>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<<showmeter '$cumBarw' `$cumw / $maxCumw`>>
<br>
<<if $cum < 100 >>
<<if $stage is "vaginal" or $stage is "vaginal1" or $stage is "vaginal2">>
<<btnsb RileyScene1 stage vaginal1 10 15>>Faster <</btnsb>>
<<btnsb RileyScene1 stage vaginal2 10 15>>Harder <</btnsb>>
<br>
<</if>>
<<if $stage is "blowjob" or $stage is "blowjob2" or $stage is "blowjob3">>
<<if $cumw >= 35 or $sceneCumw > 0 >>
<<btnsb RileyScene1 stage blowjob3 10 15>> Show her how smart you are <</btnsb>>
<<else>>
<<plug>>Show her how smart you are<</plug>>
<</if>>
<<if $cumw >= 70 or $sceneCumw > 0 >>
<<btnsb RileyScene1 stage blowjob2 10 15>>Get up and fuck her face<</btnsb>>
<<else>>
<<plug>>Stand up and fuck her face<</plug>>
<</if>>
<br>
<</if>>
<<if $stage is "doggy" or $stage is "doggy1">>
<<btnsb RileyScene1 stage doggy1 10 15>>Faster <</btnsb>>
<br>
<</if>>
<<if $stage is "facefuck" or $stage is "facefuck1">>
<<btnsb RileyScene1 stage facefuck1 10 15>>Faster <</btnsb>>
<br>
<</if>>
<<btns RileyScene1 stage blowjob 15 5>>Blowjob<</btns>>
<<btns RileyScene1 stage vaginal 10 15>>Vaginal <</btns>>
<<btns RileyScene1 stage doggy 15 20>>Doggy<</btns>>
<<btns RileyScene1 stage cowgirl 15 20>>Cowgirl<</btns>>
<<btnl RileyScene1 stage facefuck rileyScene1facefuck 200 "Maybe you need to be more gentle?" 20 20>>Facefuck<</btnl>>
<</if>>
<<if $cum >= 70>>
<<btns RileyScene1 stage cum 0 0>>Cum<</btns>> <</if>>
<<if $cumw == 100>>
<<btns RileyScene1 stage cumw 0 0>>Make her cum<</btns>>
<</if>>
<</if>>
<<if $sceneCum > 0 >>
<<btne test>>Then, suddenly...<</btne>>
<</if>>
<</if>>
</div>
</div>
<<widget "btns" container>>
<<link '<button class="dialogue-button button-35 scene-button">
_contents
</button>' _args[0]>>
<<set State.variables[_args[1]] to _args[2]>>
<<if passage().includes("gallery")>>
<<set $gcum to Math.clamp($gcum + _args[3], 0, $maxCum)>>
<<updatemeter '$gcumBar' `$gcum / $maxCum`>>
<<set $gcumw to Math.clamp($gcumw + _args[4], 0, $maxCumw)>>
<<updatemeter '$gcumBarw' `$gcumw / $maxCumw`>>
<<else>>
<<set $cum to Math.clamp($cum + _args[3], 0, $maxCum)>>
<<updatemeter '$cumBar' `$cum / $maxCum`>>
<<set $cumw to Math.clamp($cumw + _args[4], 0, $maxCumw)>>
<<updatemeter '$cumBarw' `$cumw / $maxCumw`>>
<</if>>
<</link>>
<</widget>><<widget "btne" container>>
<<link '<button class="dialogue-button button-35 scene-button">
_contents
</button>' _args[0]>>
<<set State.variables[_args[1]] to _args[2]>>
<<set $sceneCumW to 0>>
<<set $sceneCum to 0>>
<<set $cum to 0>>
<<set $cumw to 0>>
<<set $stage to 0>>
<<set $sceneV1 to 0>>
<<set $sceneV2 to 0>>
<<set $sceneV3 to 0>>
<<set $sceneV4 to 0>>
<<set $sceneV5 to 0>>
<</link>>
<</widget>><<widget "btno" container>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<link '<button class="dialogue-button button-35 ">
_contents
</button>' _args[0]>>
<<set State.variables[_args[1]] to _args[2]>>
<</link>>
</div>
</div>
<</widget>><<widget "btnl" container>>
<<link '<button class="dialogue-button button-35 scene-button" @data-price= [_args[4]] @data-position = [_args[3]]>
_contents
</button>' _args[0]>>
<<set State.variables[_args[1]] to _args[2]>>
<<if passage().includes("gallery")>>
<<set $gcum to Math.clamp($gcum + _args[6], 0, $maxCum)>>
<<updatemeter '$gcumBar' `$gcum / $maxCum`>>
<<set $gcumw to Math.clamp($gcumw + _args[7], 0, $maxCumw)>>
<<updatemeter '$gcumBarw' `$gcumw / $maxCumw`>>
<<else>>
<<set $cum to Math.clamp($cum + _args[6], 0, $maxCum)>>
<<updatemeter '$cumBar' `$cum / $maxCum`>>
<<set $cumw to Math.clamp($cumw + _args[7], 0, $maxCumw)>>
<<updatemeter '$cumBarw' `$cumw / $maxCumw`>>
<</if>>
<</link>>
<div class="dialogue-tooltip" @data-text=[_args[5]]>?</div>
<</widget>>
<div class="container" id="container">
<div class="credits-container">
<div class="credits-column sketchy">
<div class="credits-title riley">
Chads - 20$
</div>
<div class="credits-text">
</div>
</div>
<div class="credits-column sketchy">
<div class="credits-title dick">
Kings - 100$
</div>
<div class="credits-text">
</div>
</div>
<div class="credits-column sketchy">
<div class="credits-title player">
Nerds - 10$
</div>
<div class="credits-text">
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</div>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<br>
<br>
<a href="https://www.patreon.com/G28"><img src="img/patreon-logo.png" style="width: 40%;"></a>
</div>
</div>
</div>
<div class="dialogue-button-container">
<<btn $prevpassage>> Go back <</btn>>
</div><<widget "mops" container>>
<div class="mops-container">
<div class="mops-img">
<img src="img/mops.png" alt="">
</div>
<div class="mops-text">
_contents
</div>
</div>
<<script>>
function mopsAnimation() {
let mopsContainer = document.querySelector(".mops-container");
let mopsText = document.querySelector(".mops-text");
setTimeout(function() {
mopsContainer.classList.add('mops-shown');
}, 700);
mopsText.addEventListener("click", function() {
mopsContainer.classList.remove('mops-shown');
});
$(document).off(':passageend', mopsAnimation);
};
$(document).on(':passageend', mopsAnimation);
<</script>>
<</widget>>
<div class="container" id="container">
<<if recall("PatreonMode") is true >>
<<say "Dev">>
Holy shit! Thanks for the support, man. I mean it.
<</say>>
<<else>>
<<say Dev>>
You'd need a real code to login with. Use the link down below to become our Patreon.
<</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<textbox "_testcode" "" >>
<br>
<br>
<<link '<button class="dialogue-button button-35">
Check
</button>' "PatreonCodeActivation">>
<<set _val = _testcode>>
<<if _val == $PatreonCode>>
<<run memorize('PatreonMode', true)>>
<<notify 6s>>Patreon code activated!<</notify>>
<<else>>
<<notify 6s>>Wrong!<</notify>>
<</if>>
<</link>>
<br>
<br>
<br>
<a href="https://www.patreon.com/G28"><img src="img/patreon-logo.png" style="width: 40%;"></a>
</div>
</div>
<</if>>
<<btno $prevpassage>> Go back <</btno>>
</div><<widget "btnsb" container>>
<<link '<button class="dialogue-button button-35 scene-button-blue">
_contents
</button>' _args[0]>>
<<set State.variables[_args[1]] to _args[2]>>
<<if passage().includes("gallery")>>
<<set $gcum to Math.clamp($gcum + _args[3], 0, $maxCum)>>
<<updatemeter '$gcumBar' `$gcum / $maxCum`>>
<<set $gcumw to Math.clamp($gcumw + _args[4], 0, $maxCumw)>>
<<updatemeter '$gcumBarw' `$gcumw / $maxCumw`>>
<<else>>
<<set $cum to Math.clamp($cum + _args[3], 0, $maxCum)>>
<<updatemeter '$cumBar' `$cum / $maxCum`>>
<<set $cumw to Math.clamp($cumw + _args[4], 0, $maxCumw)>>
<<updatemeter '$cumBarw' `$cumw / $maxCumw`>>
<</if>>
<</link>>
<</widget>><<widget "btneg" container>>
<<link '<button class="dialogue-button button-35 ">
_contents
</button>' _args[0]>>
<<set $gcum to 0>>
<<set $gcumw to 0>>
<<set $gsceneCumW to 0>>
<<set $gsceneCum to 0>>
<<set $gstage to 0>>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<set $gsceneV3 to 0>>
<<set $gsceneV4 to 0>>
<<set $gsceneV5 to 0>>
<</link>>
<</widget>><div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="RileyScene1">[img[img/riley/scene1/Gallery.jpg][Rileygallery1]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div> </div>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.metadata.get("RileyScene1") == true){
RileyScene1.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>><div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="KaitScene0">[img[img/gallery/kait-scene0.jpg][Kaitgallery0]]</div>
</div>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.metadata.get("KaitScene0") == true){
KaitScene0.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>><div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="RileyScene1">[img[img/riley/scene1/Gallery.jpg][Rileygallery1]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div> </div>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.metadata.get("RileyScene1") == true){
RileyScene1.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>><div class="gallery-container">
<<notify 6s>>No scenes yet <</notify>>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="RileyScene1">[img[img/riley/scene1/Gallery.jpg][Rileygallery1]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div> </div>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.metadata.get("RileyScene1") == true){
RileyScene1.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>><div class="gallery-container">
<<notify 6s>>No scenes available in this version!<</notify>>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> A loud noise pierced the thick silence of the second class compartment, previously broken only by the soft rolling of the train's wheels. Your hand reached into the pocket and quickly pulled out the source of that wretched sound.
<</text>>
<<img "act1/call0-image.jpg">>
<<text>> Half asleep, you reluctantly press a shiny green button, with eyes refusing to focus on the glowing screen of the phone. <</text>>
<<someone someone "Weary voice" dick>> Hey, $mc, have you arrived into Grand Vena yet? Sorry, I've overslept and you'll have to wait on a train station. Fuck, I'm so sorry man. I've called a taxi, but...<</someone>>
<<text>> Like a whore who has taken in too many cocks, your brain has refused to take in the new information as it was assaulted by the ringing voice from the loudspeaker. And the hangover did little to improve this situation. <</text>>
<<say $mc>> Chill out, you're not making any sense. Give me a second, I just woke up. <</say>>
<<text>>Through the window of the train your eyes glance across green fields. Obviously you weren't in the town yet. In the meantime, the alien symbols on the screen had finally formed themselves into a human name. <</text>>
<<say $mc>> No, still travelling. Nico, what time is it? Because I'll arrive at 1:30. At least, that's what's written on the ticket. <</say>>
<<say "Nico">> Fuck, really? My bad, man. I thought you were supposed to arrive much sooner then that... Sorry for waking you up. <</say>>
<<say $mc>> No worries man, see you later. <</say>>
<<btno Prologue0 stage 1>> Hang up the phone <</btno>>
<<elseif $stage is 1>>
<<say $mc>> What a bitch... How do I kill 2 hours worth of time now?<</say>>
<<text>> Meanwhile, the train was pulling onto an industrial-looking bridge. Large river stretched out on the horizon, its banks covered in sunny yellow sand. Your vacant gaze was caught by the crowd of people on the rapidly approaching shore. <</text>>
<<img "act1/beach0-image.gif">>
<<say $mc>> Holy shit...<</say>>
<<img "act1/beach1-image.gif">>
<<text>> Images of people expressing their love and lust so openly could not help but stir your soul. Your eyes were glued to the action. It was only when the train had left the beach far behind that you looked away and leaned back in the seat.<</text>>
<<say $mc>> Finally, a little bit more and all of my dreams will come true... <</say>>
<<text>> Grand Vena has often been referred to as the American version of Amsterdam, the city that never sleeps. From hookers and sex to drugs and clubs, it had everything a 24-year-old from a rich family could dream of. <</text>>
<<img "act1/image10-image.jpg">>
<<text>> The thought of all the fun that was to come, coupled with the orgy that was taking place on the beach, woke your little friend up.<</text>>
<<btno Prologue0 stage 2>> Check out your phone <</btno>>
<<elseif $stage is 2>>
<<run memorize('KaitGallery', true)>>
<<text>> Fingers habitually unlocked the screen and you were greeted by the characters from your favourite dojinishi. But recently, there's been better stuff to masturbate to on this phone.<</text>>
<<say $mc>> Oh Kait, soon we will finally be together...<</say>>
<<imgv "act1/mobileKait0-image.jpg">>
<<text>> You continue to scroll, feeling how an overflowing desire began to boil deep within.
<</text>>
<<say $mc>> Fuck... this picture is so hot... <</say>>
<<imgv "act1/mobileKait1-image.jpg">>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Prologue1 stage 0>> Go jerk off in a toilet <</btn>>
<<btn KaitScene0 stage 0>> Jerk off right here <</btn>>
</div>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<set $Prlg10 to 1>>
<<text>> You rushed out of the compartment and made your way to the toilets. One hand has gripped the phone tightly, while the other concealed your exited groin. The automatic door slammed shut behind you and your cock was finally free from the confines of the jeans. <</text>>
<<imgv "act1/mobileKait2-image.jpg">>
<<text>> The toilet was astonishingly clean, but the waves of pleasure had totally dulled your mind and you were willing to sit on a heap of needles just to satisfy this all-consuming need. Your fingers slid over the phone, as you scrolled through the messages to the next picture.<</text>>
<<imgv "act1/mobileKait3-image.jpg">>
<<text>> You could not wait any longer. With cock trembling in hand, you closed your eyes and prepared for what you think will be the last masturbation session for a while. <</text>>
<<btno KaitScene0 stage 0>> Jerk it off <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<run memorize('KatrinaGallery', true)>>
<<text>> The rumble of the door opening snapped you out of the reverie just as your cock began to spurt cum. Everything came to a standstill. As if in a state of weightlessness, the sperm flew smoothly towards whoever tried to enter. <</text>>
<<say $mc>> Whatthefuck?.. <</say>>
<<text>> The woman entering the room froze, her expensive dress glistened with fresh seed. It took her a few seconds to catch her breath and then to turn her gaze to the man who had caused the mess in the first place. <</text>>
<<imgv "act1/katrina0-image.jpg">>
<<someone katrina "Imperious Woman" katrina>> Do you have any idea how expensive that dress is? What the hell do you think you're doing? <</someone>>
<<text>> Her gaze chilled you to the bone. Every word that came out of her mouth buzzed with undisguised menace. It cut deep and makes you want to curl up in a ball, to die right then and there. <</text>>
<<say $mc>> Oh... Well... <</say>>
<<text>> A single thought flashes through your mind, "My new life, is this really the way it's gonna start?" <</text>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Prologue2 stage 1>> Tell her to fuck off <</btn>>
<<btn Prologue2 stage 2>> Try to please her <</btn>>
</div>
</div>
<<elseif $stage is 1>>
<<set $Prlg21 to 1>>
<<text>> You felt overwhelmed with fear, but your determination and desire to make a dream come true were much stronger. <</text>>
<<say $mc>> What the hell do you think you're doing?! You've got a lot of nerve, barging into <<if $Prlg10 is 1>> occupied toilet <<else>> someone else's compartmen <</if>> without knocking, and you dare to complain about a free show! What excuse do you have? <</say>>
<<text>> A look of surprise flashed across the woman's face. It was quickly replaced by a slight smile. She took a step forward, the door slamming behind her. <</text>>
<<imgv "act1/katrina2-image.jpg">>
<<someone katrina "Imperious Woman" katrina>> Now, now, don't get too cocky. I may have been hasty, but my expensive dress is still soaked in your sticky cum. And now we need to decide how exactly you are going to pay me back for this. <</someone>>
<<text>> The woman came within arm's length of me, the scent of lilacs and gooseberries filling the air around us. She calmly ran her finger along your still trembling cock, then licked it, looking pensive. <</text>>
<<say "Katrina">> You can call me Katrina, and now we are going to go to my VIP room. There we won't be disturbed. I'm going to get your dick, and in return, no one will ever know about this little accident. <</say>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Prologue2 stage 4>> Agree to her proposal <</btn>>
<<btn Prologue2 stage 3>> Refuse <</btn>>
</div>
</div>
<<elseif $stage is 2>>
<<text>> It felt like the steel hoops on your chest are about to break your ribs, and you were ready to fall underground, overcome with fear. A new life? There was always tomorrow, it wasn't going anywhere. <</text>>
<<say $mc>> Mam, I'm so, so sorry... Let me make up for it, I can help you clean it up or something. Just don't call the cops, please... <</say>>
<<text>> You tried to get out of the chair to help the woman, but her imperious hand stopped you. The woman took a step forward, and the automatic door slammed shut behind her. Her face was as impenetrable as a stone. <</text>>
<<say "Katrina">> You don't want the boys in blue to take you to the police station for harassment, I can tell by your expression. And I, Katrina, am prepared to refuse to press charges against you - on one condition. <</say>>
<<text>> Katrina came within arm's length of me, the scent of lilacs and gooseberries filling the air around us. She calmly ran her finger along your still trembling cock, then licked it, looking pensive. <</text>>
<<say "Katrina">> Now we'll go to my VIP room. There we won't be disturbed. I'm going to get your dick, and in return, no one will ever know about this little accident. <</say>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Prologue2 stage 4>> Agree to her proposal <</btn>>
<<btn Prologue2 stage 3>> Refuse <</btn>>
</div>
</div>
<<elseif $stage is 3>>
<<text>> She frowns and grabs your balls in a tight grip. <</text>>
<<say "Katrina">> I have a lot of friends in the police. Believe me, the things they can do to young and innocent boys are quite heartbreaking... Especially when they have the motivation to do it. <</say>>
<<text>> The woman held all the aces, while you had nothing but a pair of jacks. The only way to come out of this mess unscathed was to make this deal. <</text>>
<<say $mc>> All right, my dick is yours. At least for as long as you keep your end of the bargain. <</say>>
<<text>> Katrina nodded, pleased, and motioned for you to follow her. In a hurry you tucked your cock back into the trousers and stood up, ready to move out. <</text>>
<<btno KatrinaScene0 stage 0>> Take your backpack and leave the cabin <</btno>>
<<elseif $stage is 4>>
<<if $Prlg21 == 1>> <<run memorize('Prlg24', 1)>> <</if>>
<<say $mc>> All right, my dick is yours. But don't forget to keep your end of the deal. <</say>>
<<imgv "act1/katrina1-image.jpg">>
<<say "Katrina">> Seeing a man think with his head is always nice. Although in your case, I'm not sure which head you used to make the right decision. <</say>>
<<text>> Katrina laughed, pleased by her own joke, and motioned for you to follow her. In a hurry you tucked your cock back into the trousers and stood up, ready to move out. <</text>>
<<btno KatrinaScene0 stage 0>> Take your backpack and leave the cabin <</btno>>
<</if>>
</div><div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="RileyScene1">[img[img/riley/scene1/Gallery.jpg][Rileygallery1]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div>
</div>
<div class="gallery-col">
<div class="gallery-img"><img src="img/test_Moment2.jpg" alt=""></div> </div>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.metadata.get("RileyScene1") == true){
RileyScene1.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>><div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="KendraScene0">[img[img/gallery/kendra-scene0.jpg][Kendragallery0]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="KendraScene1">[img[img/gallery/kendra-scene1.jpg][Kendragallery1]]</div>
</div>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.metadata.get("KendraScene0") == true){
KendraScene0.classList.remove("gallery-block");
};
if (State.metadata.get("KendraScene1") == true){
KendraScene1.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>><div class="container" id="container">
<<if $stage is 0>>
<<text>> Time flew by, but you managed to jump off the train just before it left the platform. The thick smell of heating oil filled the station. You check your backpack and pockets to make sure the money is still on you. And they are. <</text>>
<<set $cash to 10000>>
<<notify 6s>> 10.000$ is still with you! <</notify>>
<<img "act1/money0-image.jpg">>
<<say $mc>> Phew, I had a feeling this whole Katrina thing was a gig to rob me blind... Glad to be proved wrong. <</say>>
<<text>> After checking your backpack for the rest of your things, you make your way to the exit, still in a slight state of shock from your recent intercourse. <</text>>
<<say "Nico">> Over here $mc! Holy shit, you're actually here! <</say>>
<<text>> Nico's eyes were as wet as water and it looked as if he was going to start crying at any moment. You look at him and feel a tingling sensation in the back of the neck. But it disappears before you can think about it. <</text>>
<<say $mc>> Damn, Nico, are you all right? I know we haven't seen each other since high school, but it looks like you're ready to go out and bawl your eyes out. <</say>>
<<say "Nico">> You know me. I have always been an emotional guy.<</say>>
<<text>> He sobbed as he waved in the direction of the door. <</text>>
<<say "Nico">> Seeing you almost made me forget the most important thing. We should get going, a taxi is waiting for us. We'll get to reminisce about old times as we drive to your new digs. <</say>>
<<btno Prologue5 stage 0>> follow Nico <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> The car came to a halt and a violent jolt brought you back into reality. <</text>>
<<say "Driver">> We have arrived. Nico, we're done here, aren't we? <</say>>
<<text>> Ignoring the confused look you gave him, the grim-faced driver tuned to your friend. Through the darkened windows of the car, you can see only low huts and five-storey buildings. They had clearly seen better days. <</text>>
<<img "act1/suburbs0-image.jpg">>
<<say $mc>> Nico, where are we? <</say>>
<<text>> You turn to Nico and see him looking at one of the five-storey buildings, while talking to someone on the phone. At the sight of your gaze, he smiled wearily and put the phone back in his pocket. <</text>>
<<say "Nico">> It's on the edge of town, where my mum lives. She'll be out to meet you in a minute to show you the flat. Come on, get out, I should have been at work an hour ago. <</say>>
<<btno Suburbs0 stage 1>> Get out of the cab <</btno>>
<<elseif $stage is 1>>
<<text>> After taking your backpack out of the boot, you went to the passenger window and held out your hand to Nico. He smiled at you wearily and took a cigarette out of his pocket. <</text>>
<<say $mc>> Nico, I am immensely grateful for your offer to rent your place at a very low price. If it wasn't for you, I don't know when I would have seen Kait. I'll always do my best for you. Call me if you need any help. <</say>>
<<text>> For a moment Nico's eyes welled up with tears, but he brushed them away and shook my hand with a slightly trembling grasp. <</text>>
<<say "Nico">> Don't worry about it. Just make sure to be careful on the way to your sweetheart. See you later. <</say>>
<<text>> You watched the yellow car drive away and let out a heavy sigh. This was not what you have imagined for your new home to be. But who knew? Maybe there was royalty waiting for you in this depressing hunk of concrete and rebar. In any case, you will have to wait for the Kendra first. <</text>>
<<btno Suburbs0 stage 2>> Vape for a bit <</btno>>
<<elseif $stage is 2>>
<<run memorize('KendraGallery', true)>>
<<text>> But as soon as your lips had touched the cold plastic of the vape, the nearest door opened with an astonishing force and a woman with a familiar look came out of the building. <</text>>
<<say "Kendra">> Oh $mc! I'm so happy to see you again! <</say>>
<<imgv "act1/kendra0-image.jpg">>
<<say $mc>> Kendra! Long time no see! <</say>>
<<text>> Feeling overwhelmed with happiness, you've ran and clutched her body inside your tight grip. The smell of Kendra's perfume brought back to life childhood memories from long ago. <</text>>
<<say "Kendra">> Be careful with hugs, you not so little anymore, you know? A guy your size can seriously hurt a lady like me... <</say>>
<<text>> You both laughed for a while as we held each other. <</text>>
<<say "Kendra">> All right, let's go inside. Today I'll be your guide to your new apartment. <</say>>
<<btno Suburbs1 stage 0>> Follow Kendra into the building <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> Inside you were greeted by a set of dingy looking stairs. Not bothering to look at the obvious dirt, Kendra started to climb up and you followed close behind. You could swear, that there was a starnge symbol plastered over the staircase.<</text>>
<<imgv "act1/housemc1-image.jpg">>
<<text>> Your eyes were glued to her bottom, while the mind was overflowing with images from the past. She climbed the last of the steps, then stopped and turned, as if physically sensing your gaze. You decide that it would be better to take the initiative and make the first move. <</text>>
<<say $mc>> It is as if you haven't aged a day. You're simply gorgeous. <</say>>
<<imgv "act1/kendra1-image.jpg">>
<<text>> Her smiling face began to blush as she nodded towards a dimly lit corridor. <</text>>
<<say "Kendra">> Well thank you for an unexpected compliment, honey. But here we are. Third floor, first door from the right, and boom - your apartment. <</say>>
<<text>> Her hands were clenched together as if in doubt, while she gave you a look that was full of nostalgia. <</text>>
<<say "Kendra">> Funny thing, seeing you again after all this time brought back all sorts of memories. Do you remember when I kissed you on the cheek before school and you stayed shy all day? <</say>>
<<text>> But you remembered a lot more than just that one incident. After all, the first breast you ever saw was hers. And some time later, Nico traded you his mother's panties for five dollars. <</text>>
<<say $mc>> Yeah, I feel pretty stupid thinking about that. <</say>>
<<say "Kendra">> You really shouldn't be. I think it was cute. <</say>>
<<btno Suburbs2 stage 0>> Walk inside your appartment <</btno>>
<</if>>
</div><div class="container" id="container">
<<if !$stage>> <<set $stage to 0>> <</if>>
<<if $stage is 0>>
<<text>> The door swung open with a slight creak. Your heart sank as you stepped inside. The walls were littered with rubbish. The bed was torn apart and covered in a layer of dust, and the sink, full of dirty dishes, was swarming with flies. <</text>>
<<img "act1/bed0-image.jpg">>
<<say "Kendra">> Honey, I know the place looks unimpressive. But this bed has a great mattress and a... <</say>>
<<text>> The bed, as if it could hear these words, creaked pitifully and settled down, leaning wearily on one leg. There followed a hush of silence, broken only by the buzzing of the flies in the air. <</text>>
<<say $mc>> I hope there aren't any cockroaches living in here, or I'll have to start charging them rent. <</say>>
<<text>> Upon hearing the joke, the woman's face brightened and she hurried to reply in a semi-serious tone. <</text>>
<<say "Kendra">> Oh, don't worry. Honey, the ants got rid of them a few weeks ago. <</say>>
<<btno Suburbs2 stage 1>> This is bad, i'm allergic to... <</btno>>
<<elseif $stage is 1>>
<<say $mc>> ANTS?! <</say>>
<<text>> When she saw the frightened look on your face, Kendra rushed over to hug you, her large breasts pressing against your back. <</text>>
<<say "Kendra">> Don't worry, there's not a single one left in this place anymore. Knowing about your allergies, I shouldn't have mentioned them. <</say>>.
<<text>> The feeling of Kendra's warm breasts on the back, as well as the sound of her soothing whispers, made your little guy hard. And now you desperately needed to take care of this little business before she could see it. <</text>>
<<say $mc>> Everything's fine. I mean it. By the way, I hope this place does have a working shower? <</say>>
<<say "Kendra">> Darling, I am so sorry, but the shower in this apartment is not working. I called for a plumber a week ago, but he hasn't come yet... <</say>>
<<text>> The palm of her hand continued to caress your stomach in a soothing motion. She seemed to be lost in thought for a while, until all of a sudden she pushed you away. <</text>>
<<say "Kendra">> You are going to take a shower at my place. At least until yours is fixed. <</say>>
<<text>> Her eyes sparkled with genuine joy as she babbled on. Her voice was full of excitement. <</text>>
<<say "Kendra">> My houhse is nearby, you can see it as soon as you get outside the gate. Oh, and Nico told me that you are a skilled technician. Is that right? <</say>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Suburbs2 stage 2>> Unsure <</btn>>
<<btn Suburbs2 stage 3>> Proud <</btn>>
</div>
</div>
<<elseif $stage is 2>>
<<say $mc>> Yeah, I guess I am one. <</say>>
<<say "Kendra">> I was hoping for a bit more enthusiasm than that. Listen, I would really appreciate it if you could look at my TV and fix it. Be sure not to break it completely though, OK? <</say>>
<<say $mc>> Sure... <</say>>
<<say "Kendra">> Thank you. Now make yourself comfortable. If you will need anything - I'll be at my place. <</say>>
<<text>> She smiled softly and headed for the exit, but stopped at the door. <</text>>
<<say "Kendra">> I think you should clean this place up $mc. The sooner the better. <</say>>
<<text>> As she left, you glanced at the bed, wondering if you should take her advice and tidy it up, or leave it for later. <</text>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Suburbs2 stage 4>> Follow her advice <</btn>>
<<btn Suburbs2 stage 5>> Leave it for later <</btn>>
</div>
</div>
<<elseif $stage is 3>>
<<set $Sbrbs23Confidence to 1>>
<<say $mc>> Absolutely. Not a single malfunctioning router has managed to escape my grasp and remain unfixed. <</say>>
<<say "Kendra">> Wonderful! Then you won't mind fixing the TV the next time you visit me? <</say>>
<<say $mc>> Sure. <</say>>
<<say "Kendra">> Thank you so much! Now make yourself comfortable. If you will need anything - I'll be at my place. <</say>>
<<text>> She smiled softly and headed for the exit, but slipped on a used wrapper and fell onto her arms, her jeans sliding off her sizeble ass. You marvelled at the sight for a second. <</text>>
<<imgv "act1/kendra2-image.jpg">>
<<say "Kendra">> I'm good! But you really should clean this place up, $mc. <</say>>
<<text>> As she left, you glanced at the bed, wondering if you should take her advice and tidy it up, or leave it for later. <</text>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Suburbs2 stage 4>> Follow her advice <</btn>>
<<btn Suburbs2 stage 5>> Leave it for later <</btn>>
</div>
</div>
<<elseif $stage is 4>>
<<set $Sbrbs23Bed to 1>>
<<text>> You spent a few dozen minutes rearranging the bed into a more presentable view. Future you's will surely thank you. <</text>>
<<img "act1/bed1-image.jpg">>
<<text>> Sitting on a now clean sheet, you start rummaging through your bag and quickly pull out a handyman's toolkit. As a result of recent mergers in the largest industrial companies, all the screwdrivers and wrenches have been made for single use only. But not this one. <</text>>
<<img "act1/screwdriver0-image.jpg">>
<<say $mc>> Oh, my little baby... You're so sweet... <</say>>
<<text>> It was a gift from your father. He spent a lot of money on it when you went to college to study engineering. Needless to say, he was very upset that you dropped out after your second year and have been living on the family's money ever since. <</text>>
<<set $item2 to 1>>
<<notify 6s>> You've got a tool-kit! <</notify>>
<<btno Map1>> Go to Kendra's house <</btno>>
<<elseif $stage is 5>>
<<say $mc>> Fuck that, cleaning the bed before going to sleep is for nerds. <</say>>
<<text>> Instead you walk into a kitchen and throw your backpack on one of the chairs. Then you sit down on the other one and start rummaging through your belongings. <</text>>
<<img "act1/kitchen0-image.jpg">>
<<text>> You pull the handyman toolkit out of your backpack. As a result of recent mergers in the largest industrial companies, all the screwdrivers and wrenches have been made for single use only. But not this one. <</text>>
<<img "act1/screwdriver0-image.jpg">>
<<say $mc>> Oh, my little baby... You're so sweet... <</say>>
<<text>> It was a gift from your father. He spent a lot of money on it when you went to college to study engineering. Needless to say, he was very upset that you dropped out after your second year and have been living on the family's money ever since. <</text>>
<<set $item2 to 1>>
<<notify 6s>> You've got a tool-kit! <</notify>>
<<btno Map1>> Go to Kendra's house <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<</if>>
</div>
<<if recall('CP1') is undefined>> 4
<<run memorize("CP", recall('CP')+500)>>
<<run memorize('CP1', 0)>>
<<notify 6s>> You've earned 500CP! <</notify>>
<</if>>
<<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<if $Sbrbs23Confidence is 1>>
<<run memorize('Sbrbs40Confidence', 1)>>
<</if>>
<<text>> As you approach the front door, you notice that it is ajar. It looks as if the Kendra has been considerable enough to be expecting you. <</text>>
<<say $mc>> Kendra? I'm walking in... <</say>>
<<text>> Inside, you find yourself in a rather luxurious house. <</text>>
<<img "act1/housekendra4-image.jpg">>
<<say $mc>> Holy... How can Nico not be rolling in money when his mum lives in a house like this? <</say>>
<<text>> The sound of a running shower comes from somewhere deep inside. To your left, you can see the entrance to a large room, which you can guess is supposed to contain a non-functioning TV. <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Suburbs4 stage 1>> Fix the TV <</btn>>
<<btn KendraScene0 stage 0>> Search for a bathroom <</btn>>
</div>
</div>
<<elseif $stage is 1>>
<<set $Sbrbs41TVFix to 1>>
<<text>> You entered the room with a large television on the wall and prepared for work. The machine appeared to be in perfect condition. The buttons on the screen were changing the channels as they were supposed to, but the remote control was a different story. The bitch simply refused to work. <</text>>
<<say $mc>> Must be the bateries... <</say>>
<<text>> Turning the remote over almost makes you drop it on the floor. Some psycho has put the cover on the screw! You pull out your trusty screwdriver and then quickly unscrew the remote. <</text>>
<<imgv "act1/tvremote0-image.webp">>
<<text>> You remove the batteries from the remote and insert the new ones. The device is now up and running, and Kendra will be very happy to hear about it. <</text>>
<<btno KendraScene0 stage 0>> Search for a bathroom <</btno>>
<<elseif $stage is 2>>
<<set $Sbrbs41TVFix to 1>>
<<text>> You went to the room with a large television on the wall and got yourself busy with the work. The machine appeared to be in perfect condition. The buttons on the screen were changing the channels as they were supposed to, but the remote control was a different story. The bitch simply refused to work. <</text>>
<<say $mc>> Must be the bateries... <</say>>
<<text>> Turning the remote over almost makes you drop it on the floor. Some psycho has put the cover on the screw! You pull out your trusty screwdriver and then quickly unscrew the remote. <</text>>
<<imgv "act1/tvremote0-image.webp">>
<<text>> You remove the batteries from the remote and insert the new ones. The machine is now up and running and Kendra will be very happy to hear about it when she finishes her shower. That's when you have a look at the clock and notice what time it is.
<</text>>
<<say $mc>> Oh shit... I almost forgot about Kait! <</say>>
<<btno Map1 Suburbs3 1>> Go to the date <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> Not even a lightning bolt could match your speed, but just as you turn the corner, a group of rough looking dudes block your path. The guy in front spits on the ground and takes a step in your direction. <</text>>
<<img "act1/antagonists0-image.jpg">>
<<say "Asshole">> You'r running late. How about letting us help you get to the bus stop a bit quicker? See, being a local, I happen to know a nice shortcut. <</say>>
<<text>> A few guys in the back let out a guteral laugh. There's something fishy about this situation, but you can't quite put your finger on it. <</text>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Suburbs6 stage 2>> Where is it? <</btn>>
<<btn Suburbs6 stage 1>> Thanks, I can find my own way <</btn>>
</div>
</div>
<<elseif $stage is 1>>
<<say "Twat">> Oi. Well, what can you expect from a city-boi. <</say>>
<<say "Asshole">> Brothers, as locals, it would be very unfriendly of us to allow him to get lost, wouldn' it? <</say>>
<<say "Twat">> Yeah, I wouldn' want him to miss out on a chance to get together with his sweetheart. <</say>>
<<text>> The guy I named an asshole in my head glanced over at the guy who looked like a total twat. <</text>>
<<say "Asshole">> Shut your wanker-sucking trap, Rony. <</say>>
<<text>> Taking advantage of the sudden confusion in the scum lineup, you decide to dash across the street into the alleyways. If your gut was right, there should have been a passage that led to the bus stop. <</text>>
<<say "Asshole">> Shit! Get after him, we can't let him get away! <</say>>
<<btno Suburbs6 stage 3>> Keep running <</btno>>
<<elseif $stage is 2>>
<<say $mc>> Of course, man. Tell me where it is. <</say>>
<<text>> The laughter stops. Then the man in the front steps forward, pointing to the back street up ahead. <</text>>
<<say $mc>> Thanks! <</say>>
<<text>> You ran as fast as your breath would allow. But soon enough of you stop at a dead end. Have you made the wrong turn? <</text>>
<<imgv "act1/deadend0-image.jpg">>
<<btno Backstreets0 stage 0>> Someone appears behind you... <</btno>>
<<elseif $stage is 3>>
<<text>> You ran as fast as your breath would allow. But soon enough of you stop at a dead end. Have you made the wrong turn? Or did your instincts give you the slip? <</text>>
<<imgv "act1/deadend0-image.jpg">>
<<btno Backstreets0 stage 6>> Someone appears behind you... <</btno>>
<<elseif $stage is 4>>
<<set $Sbrbs64Kndrscn to 1>>
<<text>> As you walked down the street, strange thoughts bounced around in your head. On the one hand, you were glad that you weren't distracted by Kendra and that you could now spend some quiet time with Kait, a woman you truly loved. <</text>>
<<imgv "act1/kait0-image.jpg">>
<<text>> But another part of you was screaming about how hot Kendra's body was and that you had missed your only chance to fulfil a childhood dream - to cum on your friend's mother's face. <</text>>
<<imgv "act1/kendra7-image.jpg">>
<<say $mc>> Man... <</say>>
<<btno Suburbs6 stage 5>> ... <</btno>>
<<elseif $stage is 5>>
<<say "Asshole">> Why the sad face, eh?<</say>>
<<text>> The sound of a person's voice has taken you by surprise. As you looked around, you noticed a group of men approaching you. <</text>>
<<img "act1/antagonists0-image.jpg">>
<<say "Asshole">> Runnin' late? How about letting us help you get to the bus stop a bit quicker? See, being a local, I happen to know a nice shortcut. <</say>>
<<text>> A few guys in the back let out a guteral laugh. There's something fishy about this situation, but you can't quite put your finger on it. <</text>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Suburbs6 stage 2>> Yeah? Where is it? <</btn>>
<<btn Suburbs6 stage 1>> Thanks, I'm good <</btn>>
</div>
</div>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<say "Asshole">> Oh bugger. You really shouldn' trust strangers so easily. Hasn't your mum taught you that? <</say>>
<<text>> His henchmen emerge from the darkness of the alley and pin you against the wall. <</text>>
<<say "Twat">> Don't even think about trying to run away now - your chance is gone. <</say>>
<<say "Asshole">> Yeah. Although even if you did try to run away earlier, we would just catch up with you and drag your body here. Now, let me see what a guy like you carries around... <</say>>
<<text>> He opens the zip of your jacket and starts rummaging through the inside pockets, pulling out everything his fingers can reach. <</text>>
<<say "Asshole">> Bloody hell, you've got an old-time screwdriver? I know guys who are willing to pay top dollar for such a commodity. It's a good thing you haven't been able to stab anyone with it yet. <</say>>
<<btno Backstreets0 stage 1>> This is unfair... <</btno>>
<<elseif $stage is 1>>
<<set $item2 to 0>>
<<notify 6s>> You've lost a tool-kit! <</notify>>
<<text>> You can feel your eyes well up. <</text>>
<<say $mc>> This is not fair, man. What the hell did I do to you to deserve this? <</say>>
<<say "Asshole">> Oh, yes, I agree with you. It is not fair at all. The thought of a spineless bastard like you having the wealth without ever lifting a finger makes my blood boil. <</say>>
<<text>> After another minute of searching, he finds your money and a phone. He smiles as he puts them in his pocket. <</text>>
<<say "Asshole">> You did well, you behaved like a big boi. Let's have a little fun with him, eh? <</say>>
<<text>> You feel the world crumble beneath your feet and your lungs twist violently. The bastard hit you right in the solar plexus. The last thing you remember is the thug taking a big swing. And then there's nothing. <</text>>
<<btno Backstreets0 stage 2>> ... <</btno>>
<<elseif $stage is 2>>
<<set $cash to 0>>
<<notify 6s>> You've lost all of your money! <</notify>>
<<text>> You don't know how much time has passed, where you are or even who you are. A mesmerising kaleidoscope of shapes and figures dances before your eyes. <</text>>
<<img "act1/image0-image.gif">>
<<someone someone "Gruff Voice" dick>> Hm. Hey, kid, are you alive? Give me a sign if you are. <</someone>>
<<text>> The voice seems to be coming from somewhere inside your head. You feel compelled to answer it, but you have no control over your body. <</text>>
<<someone someone "Gruff Voice" dick>> Must be dead then. Well, be a good corpse and let Papa piss on you. It would help me to gain a lot of respect in this part of town. <</someone>>
<<text>> You feel a sudden surge of adrenaline and... <</text>>
<<btno Backstreets0 stage 3>> ...open your eyes. <</btno>>
<<elseif $stage is 3>>
<<say $mc>> Fuck off, I'm not in the mood to be pissed on right now. <</say>>
<<someone someone "Gruff Voice" dick>> Oh shit, so you are alive. Looks like you just got beat up by a bitch, though. Don't even worry about those baby wounds, with proper care they should be gone by tomorrow. <</someone>>
<<text>> Gathering all the strength you can, you sit up and look around for the source of the voice. But there is no one in the alley except you and a stupid-looking pug. <</text>>
<<imgv "act1/mops0-image.jpg">>
<<someone someone "Gruff Voice" dick>> So what is your name? <</someone>>
<<say $mc>> $mc. But who's talking to me? Where are you? <</say>>
<<someone someone "Grigoriy" grigoriy>> What, did those punk kids beat the eyesight out of you? Come on, I'm right next to you. Name Grigoriy. <</someone>>
<<btno Backstreets0 stage 4>> A pug? <</btno>>
<<elseif $stage is 4>>
<<say "Grigoriy">> What, have you never seen a talking dog before? I know you must have watched Scooby-Doo when you were little. <</say>>
<<say $mc>> This is fiction. Everyone knows that dogs can't talk, especially not with a southern European accent. They are physically incapable of it. Drop the act. <</say>>
<<text>> Pug puts his front paws on your leg. <</text>>
<<say "Grigoriy">> Well, let's say I'm not a talking dog. You've just been beaten up, so it might be easier for you to think of me as a piece of your conscience. <</say>>
<<say $mc>> Holy shit, I have an alter ego! Just like my favourite rapper Snoop Dog! <</say>>
<<img "act1/alter0-image.jpg">>
<<say "Grigoriy">> Yes, I'm very happy for you. More importantly, I have a proposal. <</say>>
<<btno Backstreets0 stage 5>> A proposal? <</btno>>
<<elseif $stage is 5>>
<<say $mc>> What do you want me to do? <</say>>
<<say "Grigoriy">> I can help you get what you want. But in return, you are going to take full care of me. For a while. I'm not asking for eternal service. <</say>>
<<say $mc>> This is amazing! You really are an Alter! <</say>>
<<say "Grigoriy">> Good shit, kid. First of all, I need you to go and buy me something to eat. If I have to rummage through the rubbish one more time, there's going to be a lot of vomit. Get on your feet and get going. <</say>>
<<text>> You stood up and checked your pockets. Only now did you realise what had happened. <</text>>
<<say $mc>> Shit! I've been robbed! <</say>>
<<text>> Pug looks at you like you are stupid. <</text>>
<<say $mc>> Fuck! I'm late for my date! But I don't have money for the bus! <</say>>
<<say "Grigoriy">> Kid, stop shouting and think for a second. You were unconscious for a long time. You think someone will be waiting for you for hours on end? <</say>>
<<say $mc>> She would! I'm telling you, I left my town for her, there's no way she wouldn't! <</say>>
<<say "Grigoriy">> All right, kid. If you are so sure... <</say>>
<<text>> Pug went to a trashcan and pushed it aside, picking up something from the ground. <</text>>
<<say "Grigoriy">> Here, take this money. Just don't forget our agreement. I'll wait for you here. <</say>>
<<imgv "act1/mops1-image.jpg">>
<<say $mc>> Thank you Grigoriy. I'll be back for you as soon as I can. <</say>>
<<btno Backstreets1 stage 0>> Start running <</btno>>
<<elseif $stage is 6>>
<<say "Asshole">> Oh man. Good thing you are a shit runner. Well, maybe not so much for you, but for us it is. <</say>>
<<text>> His henchmen emerge from the darkness of the alley and pin you against the wall. <</text>>
<<say "Twat">> Now you can't run away anymore. Or can you? <</say>>
<<text>> A sadistic grimace appears on the twat's ugly face. Asshole steps up closer to you and looks in your face.<</text>>
<<say "Asshole">> Fuck, you'r a one ugly bastard, eh? Well, never mind that, let me see what a guy like you carries around... <</say>>
<<text>> He opens the zip of your jacket and starts rummaging through the inside pockets, pulling out everything his fingers can reach. <</text>>
<<say "Asshole">> Bloody hell, you've got an old-time screwdriver? I know guys who are willing to pay top dollar for such a commodity. It's a good thing you haven' been able to stab anyone with it yet. <</say>>
<<btno Backstreets0 stage 1>> This is unfair... <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<set $cash to 300>>
<<notify 6s>> You've got 300$! <</notify>>
<<text>> You push your battered body as hard as you can and manage to catch the bus before it leaves. Half an hour later, you arrive at your destination. <</text>>
<<img "act1/taxi1-image.jpg">>
<<text>> You've tried to enter the restaurant, but the door seems to be locked. Looking in the windows you can see that the chairs have already been turned around, a sign that the restaurant is closed. <</text>>
<<img "act1/restaraunt0-image.jpg">>
<<say $mc>> Fuck no! It's not over yet! Let me in! <</say>>
<<text>> But the restaurant stayed closed and Kait was long gone. You feel as if the weight of the world has crushed against your shoulders. There's nothing left to do but rip off your shirt and let out a guttural scream pointed to the sky. <</text>>
<<say $mc>> Fuck! <</say>>
<<img "act1/cry0-image.gif">>
<<text>> You have nothing at your side. Your connections, your money, your would-be love of your life - everything is gone. You have been walking on the paved path for the whole of your life. But what to do next is up to you and only you. This is the first real choice of your new life. <</text>>
<<btno Backstreets1 stage 1>> Take back control of your life <</btno>>
<<elseif $stage is 1>>
<<text>> Few hours later you enter a familiar alleyway, looking around for the pug. <</text>>
<<say $mc>> Grigoriy! I came back! <</say>>
<<text>> After a few moments, you can see a pug running to your side. You kneel down and hold out your hand. Understanding your gesture, Grigoriy gently bites the side of your palm. <</text>>
<<say "Grigoriy">> You don't have to say anything, kid. I can see it in your eyes. <</say>>
<<say $mc>> I'll be fine. Come on, let's go and get something to eat. <</say>>
<<say "Grigoriy">> You will be. Follow me, I know a good joint. <</say>>
<<btno Map0 Suburbs6 1>> Hey, I'm still hurt, slow down! <</btno>>
<</if>>
</div><div class="container" id="container">
=
<<if $stage is 0>>
<<run memorize('RileyGallery', true)>>
<<text>> As we entered the mini-market, Grigoriy quickly pushed you aside. <</text>>
<<say "Grigoriy">> I've seen where they keep the food. Take three packs at a time, enough for me to last for a couple of days. Don't forget to take one for yourself, too. <</say>>
<<text>> He led you to the dog food stand, where most of the products were reasonably priced. However, the packs Grigoriy was looking at were gold-plated snacks of the highest quality. <</text>>
<<say $mc>> What the hell?! These packs cost $300 each! Grigoriy, I'm sorry to disappoint you, but the money you gave me - it's not enough. <</say>>
<<say "Grigoriy">> Really? But that wasn't even my most favourite brand... <</say>>
<<text>> You took 3 packs of the normal dog food and went to the counter. But there was no cashier. <</text>>
<<say $mc>> Hey, is anyone working in here? <</say>>
<<text>> You hear an unintelligible cry. A few minutes later, a pretty girl emerges from the back room. She looks very sleepy. A name tag with the name "Riley" on it hangs from her chest. <</text>>
<<imgv "act1/riley0-image.jpg">>
<<say "Riley">> Sorry, can I help you? <</say>>
<<btno Backstreets2 stage 1>> Yeah, I'll get these... <</btno>>
<<elseif $stage is 1>>
<<say $mc>> By the way wouldn't you get in trouble for sleeping on the job? <</say>>
<<say "Riley">> Oh, you noticed? Please don't say anything about this to my boss. I'd like to keep this job... <</say>>
<<say $mc>> Why should you care about such a job? A girl like you should be able to get a job in a much better place than this. <</say>>
<<say "Riley">> Unfortunately, that hasn't been the case for me so far. I would rather not talk about it. <</say>>
<<say $mc>> Is that so? All right. But just so you know, I believe in a fair exchange. Have you got any warm compresses? <</say>>
<<say "Riley">> Oops, I just noticed. Your face is bruised. What happened to you? Don't tell me, though. I want to find out for myself. <</say>>
<<text>> Her eyes were squinting, carefully examining the bruises on your face. <</text>>
<<say "Riley">> I know! You are an underground MMA fighter. <</say>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Backstreets2 stage 2>> Huh? <</btn>>
<<btn Backstreets2 stage 3>> Yeah, some call me a pussy slayer... <</btn>>
</div>
</div>
<<elseif $stage is 2>>
<<say $mc>> What? How on earth did you come to that conclusion? <</say>>
<<text>> My overreaction left her giggling. <</text>>
<<say "Riley">> I'm joking! But these bruises look serious to me. You know, I could recommend a good compress, but it might be too expensive for a guy like you. <</say>>
<<say $mc>> How much does it cost? <</say>>
<<say "Riley">> 250$ <</say>>
<<say $mc>> Fuck, it is too expensive for a guy like me. <</say>>
<<text>> She gave you a serious look. <</text>>
<<say "Riley">> Do you promise not to talk about me sleeping on the job? <</say>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Backstreets2 stage 4>> You nod <</btn>>
<<btn Backstreets2 stage 5>> I don't give promises <</btn>>
</div>
</div>
<<elseif $stage is 3>>
<<say $mc>> Yes, I've had to deal with a fair amount of pussy in my career. Everyone in my town were scared and started calling me "The Pussy Slayer". So I've decided to change places. <</say>>
<<text>> Your made-up story left her speechless. <</text>>
<<say "Riley">> Really? You are so cool! <</say>>
<<say $mc>> Sorry, that was a joke. In reality, I got fucked up by some dorks in an alley. <</say>>
<<text>> The girl took a second, then put her hands at her sides, clearly giving the best impression of disapproval she could muster. <</text>>
<<say "Riley">> Just so you know, you didn't fool me, I was just playing along! <</say>>
<<say $mc>> Yeah, I'm sure you were. <</say>>
<<say "Riley">> But listen, these bruises look serious to me. You know, I could recommend a good compress, but it might be too expensive for a guy like you. <</say>>
<<say $mc>> How much does it cost? <</say>>
<<say "Riley">> 250$ <</say>>
<<say $mc>> Fuck, it is too expensive for a guy like me. <</say>>
<<text>> She gave you a serious look. <</text>>
<<say "Riley">> Do you promise not to talk about me sleeping on the job? <</say>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Backstreets2 stage 4>> You nod <</btn>>
<<btn Backstreets2 stage 5>> I don't give promises <</btn>>
</div>
</div>
<<elseif $stage is 4>>
<<set $Bcksrts24Prms to 1>>
<<text>> Riley claps her hands together and looks up at you with a big smile on her face. <</text>>
<<say "Riley">> Thank you! Since you agreed to keep my secret, I'm going to sell you an expensive compress for the price of a cheap one. <</say>>
<<text>> Meanwhile, the pug had started chewing on one of the bags of expensive food. A loud noise attracted the girl's attention. She prepared to come out from behind the counter to see what was going on. <</text>>
<<say $mc>>Well, thank you. But wouldn't that come back to bite you in the butt later on? <</say>>
<<text>> Riley froze in place, as if this simple question caught her off guard. With an awkward movement of her hand, she adjusted her hair and turned to face you. <</text>>
<<say "Riley">> I think I will be fine. As long as you return the encasement back to me, no one will notice anything. <</say>>
<<say $mc>> You've been a great help. I'll remember that. Also, let me get those sandwiches, they look delicious.<</say>>
<<say "Riley">> I hope you will find them to your liking. <</say>>
<<text>> While you're paying for your purchases, Grigori finished munching on the expensive food and ran out of the shop. After you have finished checking the change, you pretend to have just noticed the opened pack. <</text>>
<<say $mc>> Riley! Someone's stupid dog has chewed up a bag of dog food near the counter. You might want to clean it up before anyone notices. <</say>>
<<say "Riley">> Oh fuck! Not this one! That'll be worth my weekly allowance! <</say>>
<<btno Backstreets3 stage 0>> Hurry up and leave <</btno>>
<<elseif $stage is 5>>
<<text>> Riley puffs her cheeks and stares at you sideways. <</text>>
<<say "Riley">> OK, I don't think you're going to turn me in, you seem like a decent person. I'm going to sell you an expensive compress for the price of a cheap one. <</say>>
<<text>> Meanwhile, the pug had started chewing on one of the bags of expensive food. A loud noise attracted the girl's attention. She prepared to come out from behind the counter to see what was going on. <</text>>
<<say $mc>>Well, thank you. But wouldn't that come back to bite you in the butt later on? <</say>>
<<text>> Riley froze in place, as if this simple question caught her off guard. With an awkward movement of her hand, she adjusted her hair and turned to face you. <</text>>
<<say "Riley">> I think I will be fine. As long as you return the encasement back to me, no one will notice anything. <</say>>
<<say $mc>> You've been a great help. I'll remember that. Also, let me get those sandwiches, they look delicious.<</say>>
<<say "Riley">> I hope you will find them to your liking. <</say>>
<<text>> While you're paying for your purchases, Grigori finished munching on the expensive food and ran out of the shop. After you have finished checking the change, you pretend to have just noticed the opened pack. <</text>>
<<say $mc>> Riley! Someone's stupid dog has chewed up a bag of dog food near the counter. You might want to clean it up before anyone notices. <</say>>
<<say "Riley">> Oh fuck! Not this one! That'll be worth my weekly allowance! <</say>>
<<btno Backstreets3 stage 0>> Hurry up and leave <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> You step onto the floor of your flat and notice a figure emerging from the shadows. It is blocking your path forward in a menacing manner. <</text>>
<<imgv "act1/dick0-image.jpg">>
<<say "Dick">> You must be $mc. I'm Dick and you'll be paying rent directly to me from now on. <</say>>
<<say $mc>> What? I thought Mum was supposed to own this place. <</say>>
<<say "Dick">> Well, legally she owns the flat. But it belongs to me, if you know what I'm trying to say. So if you plan to stay here - pay me $200. Right now, in cash.<</say>>
<<text>> You gave him a confused look. <</text>>
<<say $mc>> Nico said it would be $40 a day. And I haven't even had a chance to sleep in the room yet... <</say>>
<<say "Dick">> I don't care what that piss-stain Nico said to you. You are talking to me. Me. <</say>>
<<say "Dick">> But hey. I'm not a moster, see? I know you've had a hard day, so I can excuse you for not being able to pay right away. Instead, we can come to an agreement that you will pay me $1000 on top of this month's rent next time. For a rich boy like you, I think that is a pretty good deal. <</say>>
<<say $mc>> Whoa! I'm not stupid, I'll pay you right now. Here, take the money. <</say>>
<<text>> The thug's eyes lock with yours as you hand him the $200 that Grigoriy gave you earlier. He counts the bills, then moves out of the way. You enter the apartment. <</text>>
<<btno Backstreets5 stage 0>> What a dickhead <</btno>>
<</if>>
</div><div class="container" id="container">>
<<if $stage is 0>>
<<set $cash to $cash-100>>
<<notify 6s>> You've paid 100$ in the shop! <</notify>>
<<text>> Upon leaving the shop, you approach Grigoriy, who is busy pissing on the wheel of a parked car. <</text>>
<<say $mc>> What the hell, man? <</say>>
<<say "Grigoriy">> What? If you wanted to get a taste of it, you had the chance to grab a couple of snacks before you left the shop. <</say>>
<<say $mc>> Not that. Don't you know that stealing is bad? <</say>>
<<say "Grigoriy">> Why? Nobody got caught and I got to eat a hearty meal. Now that is what I call a win-win situation. <</say>>
<<say $mc>> You're such an animal, Grigoriy <</say>>
<<imgv "act1/mops2-image.jpg">>
<<say "Grigoriy">> I'll take that as a compliment. All right, let's go, it's time to sleep. I hope you're not a bum. <</say>>
<<say $mc>> Well it is not a great place, but it is a place. I'll show you the way. <</say>>
<<btno Map0 BackstreetsMini 1>> Move to your appartment <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You fell onto the bed. Sleep spread itself over your mind like a soft, fluffy blanket. <</text>>
<<text>> You dream of a world where humans are people with dog faces and dogs behave like cats. Scaily octopi mind-control said humans by sticking to their bodies. <</text>>
<<text>> And your dick can talk to you. He also gives you the ability to put psychodelic filters on your perception. Your dick is such a nice guy... <</text>>
<<imgv "act1/dream0-image.jpg">>
<<text>> ... and more importantly... <</text>>
<<btno DayAfter0 stage 0>> ... <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> You wake up. <</text>>
<<say $mc>> .... What's wrong with me, dreaming about weird shit like this... Wish I dreamed about fucking bitches or something else that normal people dream about... <</say>>
<<text>> When you turn to Grigoriy, who is asleep, you notice that the little pug has a hard-on. More than that, he seems to be actively moving his paws and, from time to time, he lets out a low growl. <</text>>
<<img "act1/mops3-image.jpg">>
<<say $mc>> Hey, Greg, are you all right? Pal? <</say>>
<<btno DayAfter0 stage 1>> Check on your dog <</btno>>
<<elseif $stage is 1>>
<<text>> You give his sleeping body a gentle nudge, and the next thing you know, he is standing firm with an angry scowl on his face. <</text>>
<<imgv "act1/mops4-image.jpg">>
<<say "Grigoriy">> Who the fuck woke me up? Damn, I was just about to knock that poodle up... <</say>>
<<say $mc>> Don't be silly, Greg. You were dreaming. <</say>>
<<say "Grigoriy">> I know that. Doesn't change the fact that I was having a bloody good time and you ruined it. <</say>>
<<btno DayAfter0 stage 2>> Go for a sandwich <</btno>>
<<elseif $stage is 2>>
<<say $mc>> Lucky you. I only dream about weird stuff. And in those dreams, there are no bitches at all. <</say>>
<<say "Grigoriy">> There is no luck involved. It's all skill. <</say>>
<<say $mc>> Come on, then, tell me how I can do it. <</say>>
<<say "Grigoriy">> You start with meditation. If you were excited about something during the day, it will surely come to you at night. Try it today. <</say>>
<<say $mc>> Well, there can be no harm in that. I think. Why not. <</say>>
<<text>> The sandwich is just as good as the one from yesterday, but for some reason you don't feel happy about it. <</text>>
<<img "act1/sandwich1-image.jpg">>
<<say "Grigoriy">> What's on your mind? Spill it, kid. <</say>>
<<btno DayAfter0 stage 3>> ... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> It sucks, man. Losing someone you love sucks. <</say>>
<<say "Grigoriy">> Hey, what do you mean "losing"? You can call her, can't you? <</say>>
<<say $mc>> No, those bloaks stole my phone too. And I've never remembered Kait's number. <</say>>
<<say "Grigoriy">> You don't remember her number? And yet you travelled to another city to see her? <</say>>
<<say $mc>> Of course not! Who needs to remember such things when there are mobile phones? Especially when there are so many ways to get in touch. <</say>>
<<say "Grigoriy">> Instead of giving up, just stop and think. What do you need to get back in touch with Kait? <</say>>
<<say $mc>> Well, I need a mobile phone to get my contact list back from the cloud.<</say>>
<<say "Grigoriy">> Yep, and what do you need to get it? <</say>>
<<say $mc>> Money. And to get that I would need a job. I could ask Kendra about that. <</say>>
<<say "Grigoriy">> Then what are you waiting for? Go and ask her right now. <</say>>
<<btno Map1 BackstreetsHome 1>> Go to the Kendra's house <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<if $Sbrbs23Bed is 1>> <<set $Bckstr53 to 1>> <</if>>
<<say "Dick">> Those useless fucks! <</say>>
<<text>> Behind the closed door you can barely hear the sound of someone hitting the wall. <</text>>
<<mops>> Well done, kid. Don't be intimidated by dicks. <</mops>>
<<set $cash to $cash-200>>
<<notify 6s>> You paid your rent! -200$ <</notify>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Backstreets5 stage 2>> Tend to your bruises <</btn>>
<<if $Bckstr53 isnot 1>>
<<btn Backstreets5 stage 3>> Prepare the bed <</btn>>
<</if>>
<<btn Backstreets5 stage 4>> Go eat a sandwich <</btn>>
</div>
</div>
<<elseif $stage is 2>>
<<set $Bckstr52 to 1>>
<<text>> You drag yourself into a dirty bathroom, standing in front of a broken mirror. <</text>>
<<say $mc>> 200$ my ass, this place is rancid... <</say>>
<<img "act1/bathroomMc0-image.jpg">>
<<text>> The sensation of cold water running against your bruises tickles you a little. After treating the wounds, you put the compress on. You notice that Grigori is watching you closely. As soon as you get out of the bathroom - he farts and calmly walks back to the kitchen. <</text>>
<<say $mc>> Greg, you're incredibly lucky the shower isn't working right now. As soon as it's fixed - I'll clean your ass off. <</say>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $Bckstr53 isnot 1>>
<<btn Backstreets5 stage 3>> Prepare the bed <</btn>>
<</if>>
<<if $Bckstr54 isnot 1>>
<<btn Backstreets5 stage 4>> Go eat a sandwich <</btn>>
<</if>>
<<if $Bckstr53 is 1 && $Bckstr54 is 1 && $Bckstr52 is 1>>
<<btn Backstreets5 stage 5>> Go to sleep <</btn>>
<</if>>
</div>
</div>
<<elseif $stage is 3>>
<<set $Bckstr53 to 1>>
<<text>> Cursing yourself from the past, you stare at the unmade bed. But you get to work, despite the pain and fatigue you feel. After a while, the bed is made and ready to receive your tired body. <</text>>
<<img "act1/bed1-image.jpg">>
<<say $mc>> Well, at least now I can sleep without worrying that I'll die from breathing in too much dust. <</say>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $Bckstr52 isnot 1>>
<<btn Backstreets5 stage 2>> Tend to your bruises <</btn>>
<</if>>
<<if $Bckstr54 isnot 1>>
<<btn Backstreets5 stage 4>> Go eat a sandwich <</btn>>
<</if>>
<<if $Bckstr53 is 1 && $Bckstr54 is 1 && $Bckstr52 is 1>>
<<btn Backstreets5 stage 5>> Go to sleep <</btn>>
<</if>>
</div>
</div>
<<elseif $stage is 4>>
<<set $Bckstr54 to 1>>
<<text>> You tossed the shopping bag onto the dusty grey table, then poured a packet of dog food into a plate and set it on the floor. After that you took one of the sandwiches out of the bag and unwrapped it. <</text>>
<<img "act1/sandwich0-image.jpeg">>
<<say $mc>> This is a great sandwich. Finger-lickin' delicious. You know, Greg, you were right. This 7\11 has the best fucking food in town. <</say>>
<<text>> But the pug was too busy eating to be able to do anything in response. <</text>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $Bckstr52 isnot 1>>
<<btn Backstreets5 stage 2>> Tend to your bruises <</btn>>
<</if>>
<<if $Bckstr53 isnot 1>>
<<btn Backstreets5 stage 3>> Prepare the bed <</btn>>
<</if>>
<<if $Bckstr53 is 1 && $Bckstr54 is 1 && $Bckstr52 is 1>>
<<btn Backstreets5 stage 5>> Go to sleep <</btn>>
<</if>>
</div>
</div>
<<elseif $stage is 5>>
<<if $Sbrbs23Bed is 1>>
<<text>> The bed is already clean and ready to receive your tired body, all thanks to you from the past. What a nice feeling. <</text>> <</if>>
<<text>> As you are getting ready to go to bed for the night, the sound of a woman screaming attracts your attention. <</text>>
<<img "act1/image8-image.jpg">>
<<text>> It seems to be coming from the room above. You can't quite make out what she's screaming about. But her voice doesn't sound like she's in any danger. <</text>>
<<say "Grigoriy">> Hey pal, do you want to have a look at what is going on upstairs? <</say>>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Backstreets6 stage 0>> I'm too tired <</btn>>
<<btn Backstreets6 stage 0>>I don't care <</btn>>
</div>
</div>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<run memorize('KaitGallery', true)>>
<<run memorize("KaitScene0", true)>>
<<if $stage is 0>>
<<set $cum to 0>>
<<text>> Your cast your mind into an all comsuming whirlpool of imagination. Thats when you felt the sensation of a girl's soft hands dancing along the length of your cock. <</text>>
<<say "Kait">> Oh, $mc, finally we can be together. Accept this as a token of my appreciation, my dear. <</say>>
<<video "kait/Scene0/Start.mp4">>
<<say $mc>> Oh fuck yeah... <</say>>
<<elseif $stage is 1>>
<<say "Kait">> Should I start with the tip? <</say>>
<<video "kait/Scene0/Start1.mp4">>
<<say "Kait">> Or I can stroke your dick for a little while instead. <</say>>
<<say $mc>> You tease... <</say>>
<<elseif $stage is 2>>
<<say "Kait">> You are right... I'm your little teasing fairy. But what can I do? You have such a magnificent cock...<</say>>
<<video "kait/Scene0/blowjob1.mp4">>
<<say $mc>> Oh yeah... <</say>>
<<say "Kait">> Now, let me serve you. Just the way you always wanted it... <</say>>
<<elseif $stage is 3>>
<<say "Kait">> Mhm... It is time to taste it proper... <</say>>
<<say $mc>> Yes please! <</say>>
<<video "kait/Scene0/blowjob.mp4">>
<<say "Kait">> Oh, it's as sweet as I'd hoped... Thank you for coming to the Grand Vena just so I could taste you... <</say>>
<<say $mc>> Oh yeah, your mouth is so warm, Kait.... <</say>>
<<elseif $stage is 4>>
<<say "Kait">> You are so amazing at this... I can't believe how lucky I am to be with you. <</say>>
<<say $mc>> Oh fuck! <</say>>
<<video "kait/Scene0/blowjob3.mp4">>
<<say "Kait">> $mc, can I ask you for something? Please, cum for your little fairy. You'll get my pussy later, but I just can't wait to savour your... <</say>>
<<say $mc>> God, just a little bit more... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<showmeter '$cumBar' `$cum / $maxCum`>>
<br>
<<if $stage is 0 || $stage is 1>>
<<btns KaitScene0 stage $stage+1 25 0>> Handjob <</btns>>
<</if>>
<<if $stage is 2 || $stage is 3>>
<<btns KaitScene0 stage $stage+1 25 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 4>>
<<btne Prologue2>> Cum <</btne>>
<</if>>
</div>
</div>
</div>
<<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> The streets of the town looked just as you had imagined it. Compared to the half-empty streets of your home-city neighbourhood, places like the train station here were incredibly busy. <</text>>
<<img "act1/city0-image.jpg">>
<<text>> Everywhere you turn, your eyes are drawn to something new, whether it was courtesans on the street or colourful souvenir shops. You feel a light tap on the shoulder. <</text>>
<<say "Nico">> Come on, man, quit staring, there's a taxi waiting for us. It should be parked somewhere around here. <</say>>
<<text>> Having said these words, Nico walked confidently towards the row of parked yellow cars. He signalled to the driver to open the boot. <</text>>
<<img "act1/taxi0-image.jpg">>
<<say "Driver">> Come in, come in, I don't want to be stuck in traffic for half the day. <</say>>
<<btno Prologue5 stage 1>> Get inside the car <</btno>>
<<elseif $stage is 1>>
<<text>> As soon as you got into the front seat of the taxi, the driver put the pedal to the metal. The cab accelerated with a rasping sound, leaving the train station behind. Niko then tapped you nonchalantly on the shoulder, as if to invite you in for a chat. <</text>>
<<say "Nico">> So, mate, how's the ride been? <</say>>
<<say $mc>> You wouldn't believe it even if you were there, man. <</say>>
<<text>> You begin to recount what had happened on the train. You don't shy away from the juiciest details of the sexual intercourse between you and the woman. <</text>>
<<say "Nico">> Wait a minute. You seriously expect me to believe stories about how you got fucked by a stranger because you accidentally came on her dress? Hell, I've heard of criminals making up for their sins with more plausible stories. <</say>>
<<say "Nico">> What's next? Are you going to tell me how you managed to fuck my mum the first time you met her? <</say>>
<<text>> You both laughed. Realising the absurdity of the situation, you did not insist that the story was true. After a few minutes of not talking about anything, Nico got serious and asked: <</text>>
<<say "Nico">> So how's your little brother? Is he still working for that big IT company? <</say>>
<<say $mc>> Yeah, Idris told me he had recently been promoted to team leader. I'm sorry, you just reminded me of my promise to give him a call when I arrive. Give me a minute. <</say>>
<<btno Prologue5 stage 2>> Make a call to your brother <</btno>>
<<elseif $stage is 2>>
<<say "Idris">> Yo, $mc! I wondered if you hadn't already forgotten me, ha-ha. How are you? <</say>>
<<say $mc>> I'm all right, man. Just wanted to let you know that I got to the Grand Vena in one piece. <</say>>
<<text>> Talking to your brother always made you a little nervous. The fact that he was two years younger, and yet a hundred times more successful than you, hurt your ego badly. <</text>>
<<say "Idris">> Glad to hear it, $mc. Gotta run, I'm being called to work. Just remember to give this Kait a good shagging, brother. Show her how we do it in the big city, ha. <</say>>
<<say $mc>> Thank you, Idris. Take care. <</say>>
<<text>> You hung up and turned to Nico with a plan to continue your conversation, but he was staring vacantly out the window. <</text>>
<<say $mc>> Nico, what were we talking about before I got distracted? <</say>>
<<text>> Nico jerked awake at the sound of your voice. He replied with what looked like a forced smile. <</text>>
<<say "Nico">> I've already forgotten, sorry. Had a tough week, barely got enough sleep as it is. Do you mind if we sit quietly for a while? <</say>>
<<btno Prologue5 stage 3>> Check out the window <</btno>>
<<elseif $stage is 3>>
<<run memorize('AdrianaGallery', true)>>
<<text>> As you stare out the window, you see a bunch of taxis stuck in a traffic jam in the middle of a red district. Your taxi has stopped too, just a few metres from the front of a strip club. The weird leech logo was plastered across the door. <</text>>
<<imgv "act1/city1-image.jpg">>
<<say $mc>> Hey driver, what's this place is all about? <</say>>
<<say "Driver">> Are you blind? This place is exactly what it looks like - a strip club. <</say>>
<<text>> You notice a bossy looking woman dressed in a very strange outfit. She is standing in front of the building and seems to be busy checking you out. <</text>>
<<imgv "act1/adriana3-image.jpg">>
<<say $mc>> Oh... And that woman is? <</say>>
<<say "Driver">> I think she's the owner. I don't really know, this club is a bit too expensive for a taxi driver. <</say>>
<<say $mc>> Huh... <</say>>
<<btno Prologue5 stage 4>> Stare back at the woman <</btno>>
<<elseif $stage is 4>>
<<text>> You glance back and lock eyes with the supposed owner for a second. <</text>>
<<imgv "act1/adriana2-image.jpg">>
<<text>> Then, forcing you to close your eyes, a dull pain explodes in both your head and your trousers. <</text>>
<<say $mc>> Ouch... Fuck. Ah... <</say>>
<<text>> By the time you open your eyes again, the taxi has already left the club, and its owner is far behind, now stuck in the same traffic jam, but a couple of blocks further down the road. <</text>>
<<say "Driver">> You don't look so good. Go and have a nap, we should be at our destination in about an hour. I don't want you puking all over my car. <</say>>
<<say $mc>> Yeah... thanks, I'll do just that. <</say>>
<<btno Suburbs0 stage 0>> Take a nap <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<if recall('CP1') is undefined>>
<<notify 6s>> You've earned 500CP! <</notify>>
<<run memorize("CP", recall('CP')+500)>>
<<run memorize('CP1', 0)>>
<</if>>
<<text>> Katrina wiped herself with damp cloths, then rose to her feet and walked to the changing room on shaky legs. <</text>>
<<say "Katrina">> Damn, you're much better than I expected.... Nice to know that this isn't the last time we're going to meet. <</say>>
<<say $mc>> What do you mean? I'm sorry to dissapoint, but I came to Grand Vena for the sole purpose of living with my girl. Our fuck was a one-off thing. <</say>>
<<say "Katrina">> Oh, believe me, your opinion on the matter has no bearing whatsoever. I am merely stating the fact. <</say>>
<<say "Katrina">> I always get what I want. Haven't you learn that yet? <</say>>
<<text>> You turn away from the woman and start looking for ways to clean yourself up, having found the conversation uncomfortable. <</text>>
<<btno Prologue3 stage 1>> Now, where is the shower? <</btno>>
<<elseif $stage is 1>>
<<say $mc>> Say, does this place have a working shower by any chance? <</say>>
<<text>> She spreads her legs, while looking at you. For a moment, Katrina's seductive eyes meet yours.<</text>>
<<imgv "act1/katrina4-image.jpeg">>
<<say "Katrina">> Why? You interested in continuation of our little fucking session? <</say>>
<<say $mc>> Nah, I ask because I prefer to meet people clean. <</say>>
<<say "Katrina">> Too bad. There is no shower here. <</say>>
<<say "Katrina">> By the way, I think you'll be interested in heaing this, but the train has arrived to Grand Vena. About... 15 minutes ago. <</say>>
<<text>> She laughs while you stand still, frozen in shock. <</text>>
<<say "Katrina">> If you want to meet your girlfriend today, you better hurry. <</say>>
<<text>> You grab your things and quickly get dressed, heading for the exit. <</text>>
<<btno Prologue4 stage 0>> Leap out of the exit <</btno>>
<</if>>
</div><div class="container" id="container">
<<run memorize('KendraGallery', true)>>
<<run memorize("KendraScene0", true)>>
<<if $stage is 0>>
<<set $sceneCum to 0>>
<<set $sceneCumW to 0>>
<<text>> Following the sound of running water, you find yourself outside in the garden. You decide to walk around the house to find another way in. A large glass wall attracts your attention. You decide to look inside... <</text>>
<<video "kendra/Scene0/Start1.mp4">>
<<say $mc>> Fuck! Did she notice me? <</say>>
<<text>> But Kendra showed no sign of noticing you and walked calmly into the bathroom. The glass wall probably extends there too, you guess. <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $Sbrbs41TVFix isnot 1>>
<<btn Suburbs4 stage 2>> Stick to the plan. You have a TV to fix. <</btn>>
<</if>>
<<btn KendraScene0 stage 1>> Peep on your friend's mother <</btn>>
</div>
</div>
<<elseif $stage is 1>>
<<text>> The glass wall didn't go that far, but there was an open window in the bathroom. And, perhaps, If you had a look through it, you would have seen a glimpse of Kendra in the shower. <</text>>
<<video "kendra/Scene0/Start2.mp4">>
<<text>> Her silky smooth skin was mesmerising. The image was so beatufil that you couldn't even begin to think about pulling out your dick and masturbating. <</text>>
<<btno KendraScene0 stage 2>> Watch her for a little longer... <</btno>>
<<elseif $stage is 2>>
<<text>> Kendra turned off the shower and began to wipe the remaining moisture from her skin. You couldn't help but gasp in awe as you watched her squeeze her perfect breasts. <</text>>
<<video "kendra/Scene0/Start3.mp4">>
<<say $mc>> Fuck! This time she saw me for sure... What am I going to do now? <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Map1 Suburbs3 1>> Fuck it. I don't have time for this... <</btn>>
<<btnl KendraScene0 stage 3 Sbrbs40Confidence 500 "You don't feel confident enough" 0 0>> Go and tell her the truth. <</btnl>>
</div>
</div>
<<elseif $stage is 3>>
<<text>> You decide that there is no point in hiding anymore. Better to come out and confess now than regret it later. After all, she is your landlady. <</text>>
<<say $mc>> Hey, Kendra, I'm sorry, but... <</say>>
<<video "kendra/Scene0/Start4.mp4">>
<<text>> This is not something you would have expected to see today. But hey, no man would turn down a deal like that. <</text>>
<<elseif $stage is 4>>
<<say "Kendra">> It's all right, honey. I know how you feel about me, and now that you've finally worked up the courage to admit it to me, I can't let you go away empty-handed. <</say>>
<<say $mc>> I wasn't talking about my... You know, never mind. <</say>>
<<say "Kendra">> Come closer... <</say>>
<<video "kendra/Scene0/Blowjob.mp4">>
<<say $mc>> Oh fuck... <</say>>
<<elseif $stage is 5>>
<<say "Kendra">> You're such a sweetie $mc. That's what I like about you. <</say>>
<<video "kendra/Scene0/Blowjob1.mp4">>
<<say $mc>> Ah... Kendra... <</say>>
<<say "Kendra">> Shush. From now on I'll take care of your big cock... <</say>>
<<elseif $stage is 6>>
<<say "Kendra">> Oh, I'm almost forgot about your balls... <</say>>
<<video "kendra/Scene0/Blowjob2.mp4">>
<<say "Kendra">> They taste so nice and sweet... Mmm... <</say>>
<<say $mc>> No way... <</say>>
<<elseif $stage is 7>>
<<say "Kendra">> Oh! I can see you're almost ready... I have a feeling you'll be in love with what I'll do do your cock next... <</say>>
<<video "kendra/Scene0/Blowjob3.mp4">>
<<say $mc>> Fuck! Kendra, I'm about to... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $stage isnot 0 && $stage isnot 1 && $stage isnot 2 && $stage isnot 3>>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<</if>>
<br>
<<if $stage is 3>>
<<btns KendraScene0 stage 4 15 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 4>>
<<btns KendraScene0 stage 5 25 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 5>>
<<btns KendraScene0 stage 6 25 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 6>>
<<btns KendraScene0 stage 7 25 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 7>>
<<btne Suburbs5 stage 0>> ... <</btne>>
<</if>>
</div>
</div>
</div><<widget "imgv">>
<div class="row justify-content-center">
<div class="col-8 text-center">
<div class="img-wrapper-vertical">
<img @src="'img/' + _args[0]">
</div>
</div>
</div>
<</widget>><div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="KatrinaScene0">[img[img/gallery/katrina-scene0.jpg][Katrinagallery0]]</div>
</div>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.metadata.get("KatrinaScene0") == true){
KatrinaScene0.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>><div class="gallery-container">
<div class="gallery-col">
<div class="gallery-img" id="OthersScene0">[img[img/gallery/others-scene0.jpg][Othersgallery0]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="OthersScene1">[img[img/gallery/others-scene1.jpg][Othersgallery1]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="OthersScene2">[img[img/gallery/others-scene2.jpg][Othersgallery2]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="PatreonOthers0">[img[img/gallery/patreon-others0.jpg][PatreonOthersgallery0]]</div>
</div>
<div class="gallery-col">
<div class="gallery-img" id="OthersScene3">[img[img/gallery/others-scene3.jpg][Othersgallery3]]</div>
</div>
</div>
<br>
<br>
<<btno gallery>>Gallery<</btno>>
<<script>>
function galleryUnlock () {
if (State.metadata.get("OthersScene0") == true){
OthersScene0.classList.remove("gallery-block");
};
if (State.metadata.get("OthersScene1") == true){
OthersScene1.classList.remove("gallery-block");
};
if (State.metadata.get("OthersScene2") == true){
OthersScene2.classList.remove("gallery-block");
};
if (State.metadata.get("PatreonOthers0") == true){
PatreonOthers0.classList.remove("gallery-block");
};
if (State.metadata.get("OthersScene3") == true){
OthersScene3.classList.remove("gallery-block");
};
$(document).off(':passageend', galleryUnlock);
};
$(document).on(':passageend', galleryUnlock);
<</script>><<widget "videov">>
<div class="row justify-content-center">
<div class="col-8 text-center">
<div class="img-wrapper-vertical">
<video controls playsinline loop @src="'img/' + _args[0]"></video>
</div>
</div>
</div>
<</widget>><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<run memorize('KatrinaScene0', true)>>
<<run memorize('KatrinaGallery', true)>>
<<if $stage is 0>>
<<set $sceneCum to 0>>
<<set $sceneCumW to 0>>
<<text>> You follow the woman into her cabin, if you can even call this place a cabin at all. It was more like a room. It was more like a room, and if you hadn't known you were on a train, you'd have thought you were in someone's house. <</text>>
<<img "act1/trainvip0-image.jpg" >>
<<say $mc>> Wha... Who are you even? <</say>>
<<say "Katrina">> I've already told you. I'm Katrina. Didn't you have any faith in me when I told you I was a big shot in this town? <</say>>
<<say $mc>> I didn't think... <</say>>
<<say "Katrina">> That's good. I didn't bring you here to think, I brought you here to fuck. Take me, now. <</say>>
<<btno KatrinaScene0 stage 1>> All right... <</btno>>
<<elseif $stage is 1>>
<<text>> Katrina dropped her formal suit and her body was covered only by a skin-tight lingerie. <</text>>
<<imgv "act1/katrina3-image.jpeg">>
<<say "Katrina">> Are you deaf? I told you to come and take me! <</say>>
<<say $mc>> Sorry, I got mesmerised... <</say>>
<<btno KatrinaScene0 stage 2>> Let's go <</btno>>
<<elseif $stage is 2>>
<<say "Katrina">> All right, let's get you excited. <</say>>
<<video "katrina/Scene0/Start.mp4">>
<<say $mc>> Jesus, what a bubble butt. I bet it feels even better than it looks. <</say>>
<<btno KatrinaScene0 stage 3>> I'm getting really hard... <</btno>>
<<elseif $stage is 3>>
<<say "Katrina">> Enough of this preamble. Give me your cock. <</say>>
<<video "katrina/Scene0/Start1.mp4">>
<<say "Katrina">> Fuck, it smells amazing! Now put it to use. <</say>>
<<elseif $stage is "handjob">>
<<text>> Katrina pounces on your cock like a wild animal, stroking it with an enthusiasm and lust you have never seen before. <</text>>
<<say "Katrina">> Let's make it nice and sloppy. <</say>>
<<video "katrina/Scene0/Handjob.mp4">>
<<elseif $stage is "handjob1">>
<<say $mc>> Oh fuck... You're good at this... <</say>>
<<text>> Katrina ignored your compliment, thrilled to finally have your balls inside her mouth. <</text>>
<<video "katrina/Scene0/Handjob1.mp4">>
<<elseif $stage is "vaginal">>
<<if $sceneV1 is 1>>
<<say "Katrina">> Come on, don't treat me like a princess! Do it harder! Again! <</say>>
<<else>>
<<say "Katrina">> Oh yes! Finally I can feel this cock of yours inside me!<</say>>
<</if>>
<<video "katrina/Scene0/Vaginal.mp4">>
<<elseif $stage is "vaginal1">>
<<set $sceneV1 to 1>>
<<say "Katrina">> Yes! Yes!! Yes!!! That's the pace I've craved for! <</say>>
<<video "katrina/Scene0/Vaginal1.mp4">>
<<say $mc>> Fuck, your pussy is eating me whole! <</say>>
<<elseif $stage is "cowgirl">>
<<say "Katrina">> Yes, continue to hit this spot... <</say>>
<<video "katrina/Scene0/Cowgirl.mp4">>
<<elseif $stage is "cowgirl1">>
<<say "Katrina">> Oh yeah, ri... right there... Ah... <</say>>
<<video "katrina/Scene0/Cowgirl1.mp4">>
<<say "Katrina">> Fuck, I can feel the full lenghth of your cock now... <</say>>
<<elseif $stage is "facefuck">>
<<say "Katrina">> I love confident men like you who also know how to use their head. <</say>>
<<say "Katrina">> Fuck my throat $mc <</say>>
<<video "katrina/Scene0/Facefuck.mp4">>
<<elseif $stage is "facefuck1">>
<<say $mc>> Like this? Am I doing it right? <</say>>
<<video "katrina/Scene0/Facefuck1.mp4">>
<<text>> At the moment, Katrine can't really answer your question, but her gurgling sounds satisfied. <</text>>
<<elseif $stage is "blowjob">>
<<say "Katrina">> Christ, that's the tastiest cock I've seen in a long time!<</say>>
<<video "katrina/Scene0/Blowjob.mp4">>
<<elseif $stage is "blowjob1">>
<<say "Katrina">> Fuck, $mc, grind my face over your balls! <</say>>
<<say $mc>> What? You're a crazy... <</say>>
<<video "katrina/Scene0/Blowjob1.mp4">>
<<elseif $stage is "cum">>
<<set $cum to 0>>
<<set $sceneCum += 1>>
<<say "Katrina">> I can feel you throbbing inside. Let me eat it. <</say>>
<<text>> Katrine puts her back against the sofa and prepares herself to take your cock down into her throat. <</text>>
<<say $mc>> Fuck, I can't believe this is real... <</say>>
<<video "katrina/Scene0/cum.mp4">>
<<say "Katrina">> Cuff... Huh... What, that's it?<</say>>
<<elseif $stage is "sideways">>
<<if $sceneV2 is 1>>
<<say "Katrina">> A little breather wouldn't hurt... <</say>>
<<else>>
<<say "Katrina">> Oh, yes... This is a part I will enjoy a lot... <</say>>
<</if>>
<<video "katrina/Scene0/A_Sideways.mp4">>
<<elseif $stage is "sideways1">>
<<set $sceneV2 to 1>>Go
<<say "Katrina">> Yes! Tear my asshole wide open! Fuck! <</say>>
<<video "katrina/Scene0/A_Sideways1.mp4">>
<<elseif $stage is "sideways2">>
<<set $sceneV2 to 1>>
<<say $mc>> Your pussy lips are so soft and nice... <</say>>
<<video "katrina/Scene0/A_Sideways2.mp4">>
<<elseif $stage is "sideways3">>
<<say $mc>> You like that? I bet you do. <</say>>
<<text>> But Katrina doesn't answer. The only sounds she is capable of making right now are moans of pleasure. <</text>>
<<video "katrina/Scene0/A_Sideways3.mp4">>
<<elseif $stage is "piledriver">>
<<say "Katrina">> Such a magnificent cock... filling me up inside... <</say>>
<<video "katrina/Scene0/A_Piledriver.mp4">>
<<say "Katrina">> I love it so much... <</say>>
<<elseif $stage is "fakecum">>
<<set $cum to 70>>
<<say "Katrina">> Oh no, you won't! <</say>>
<<text>> She pulls avay from you and grabs your penis, squeezing it hard in her palm. <</text>>
<<videov "katrina/Scene0/fakecum.mp4">>
<<say "Katrina">> You will cum only if I give you permission to do so. Don't you forget it. First - make me cum. <</say>>
<<elseif $stage is "cumw">>
<<set $sceneCumW = 1>>
<<set $cumw to 0>>
<<say "Katrina">> Yes! Yas! Ohmygod... Hader, harder! <</say>>
<<video "katrina/Scene0/cumw.mp4">>
<<text>> Katrina's body twisted in a spasm of pleasure and her speech became unintelligible. You felt a great shudder run through her. <</text>>
<<elseif $stage is "cum1">>
<<set $sceneCum += 1>>
<<set $cum to 0>>
<<text>> Katrina nods, then pulls herself over to you, lying on her belly. <</text>>
<<say "Katrina">> Wanna do it on my face? <</say>>
<<text>> After a few strokes you can feel your dick exploding. Katrina opens her mouth and catches your hot cum with her tongue right away. <</text>>
<<video "katrina/Scene0/cum1.mp4">>
<<text>> You collapse on a couch in exhaustion. <</text>>
<<say "Katrina">> Even your sperm is tasty... What a wonderful cock you have. <</say>>
<<elseif $stage is "anal">>
<<say "Katrina">> Don't think we're done here. Now that you've been sufficiently lubricated, we'll take it to the next level. <</say>>
<<text>> Katrina lies down on a sofa and spreads her buttocks wide. She's got a daring smile on her face. <</text>>
<<say "Katrina">> My ass is ready and waiting. Come and fuck it with your monster dick. <</say>>
<<videov "katrina/Scene0/boner.mp4">>
<<elseif $stage is "anal1">>
<<say $mc>> Don't blame me for what happens to your asshole after I'm done with it, OK? <</say>>
<<video "katrina/Scene0/Anal.mp4">>
<<say "Katrina">> Fuck... This feels nice $mc... Really nice... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $stage isnot 0 && $stage isnot 1 && $stage isnot 2>>
<<if $sceneCum == 2 >>
<<btne Prologue3 stage 0>> Rest for a bit <</btne>>
<</if>>
<<if $sceneCum < 2 >>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<<if $sceneCumW < 1 >>
<<showmeter '$cumBarw' `$cumw / $maxCumw`>>
<</if>>
<br>
<<if $cum < 100 && $cumw < 100 && $stage isnot "anal" && $stage isnot "cum" >>
<<if $stage is "handjob">>
<<btnsb KatrinaScene0 stage handjob1 15 0>> Let her play with your balls <</btnsb>>
<</if>>
<<if $stage is "vaginal">>
<<btnsb KatrinaScene0 stage vaginal1 20 10>> Go harder <</btnsb>>
<</if>>
<<if $stage is "cowgirl">>
<<btnsb KatrinaScene0 stage cowgirl1 20 10>> Fuck her good <</btnsb>>
<</if>>
<<if $stage is "blowjob">>
<<btnsb KatrinaScene0 stage facefuck 20 10>> Go rough <</btnsb>>
<<btnsb KatrinaScene0 stage blowjob1 10 5>> Let her get a sniff <</btnsb>>
<</if>>
<<if $stage is "facefuck">>
<<btnsb KatrinaScene0 stage facefuck1 25 10>> Go even further <</btnsb>>
<<btnsb KatrinaScene0 stage blowjob 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "blowjob1">>
<<btnsb KatrinaScene0 stage blowjob 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "facefuck1">>
<<btnsb KatrinaScene0 stage facefuck 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "sideways">>
<<btnsb KatrinaScene0 stage sideways1 20 10>> Grab over her neck <</btnsb>>
<<btnsb KatrinaScene0 stage sideways2 20 10>> Pull her leg up<</btnsb>>
<</if>>
<<if $stage is "sideways1">>
<<btnsb KatrinaScene0 stage sideways 15 5>> Go easy on her <</btnsb>>
<</if>>
<<if $stage is "sideways2">>
<<btnsb KatrinaScene0 stage sideways3 20 10>> Pull both legs <</btnsb>>
<<btnsb KatrinaScene0 stage sideways 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "sideways3">>
<<btnsb KatrinaScene0 stage sideways2 0 0>> Go back <</btnsb>>
<</if>>
<br>
<<if $sceneCum == 0 >>
<<btns KatrinaScene0 stage handjob 15 0>> Handjob <</btns>>
<</if>>
<<if $sceneCum < 2 >>
<<btns KatrinaScene0 stage vaginal 15 5>> Vaginal <</btns>>
<<btns KatrinaScene0 stage cowgirl 15 5>> Cowgirl <</btns>>
<<if $sceneCum > 0 >>
<<btns KatrinaScene0 stage sideways 15 5>> Sideways <</btns>>
<<btns KatrinaScene0 stage piledriver 25 10>> Piledriver <</btns>>
<</if>>
<<btnl KatrinaScene0 stage blowjob Prlg24 300 "Katrina likes her men smart and confident" 15 5>> Blowjob <</btnl>>
<</if>>
<</if>>
<</if>>
<</if>>
<br>
<<if $stage is "anal">>
<<btns KatrinaScene0 stage anal1 0 0>> Your ass is finished! <</btns>>
<</if>>
<<if $stage is "cum">>
<<btns KatrinaScene0 stage anal 0 0>> Huh? <</btns>>
<</if>>
<<if $cumw == 100 >>
<<btns KatrinaScene0 stage cumw 0 0>> Make her cum <</btns>>
<</if>>
<<if $cum >= 70 >>
<<if $sceneCum < 1 >>
<<btns KatrinaScene0 stage cum 0 10>> Cum <</btns>>
<<elseif $sceneCumW == 1 >>
<<btns KatrinaScene0 stage cum1 0 0>> Can I cum now? <</btns>>
<<else>>
<<btns KatrinaScene0 stage fakecum 0 0>> Cum <</btns>>
<</if>>
<</if>>
</div>
</div>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> Following the directions Kendra had left you, you came out of the apartment complex through the gate and turned left. After spending the next five minutes leisurely walking in the opposite direction to the old mine, you soon found yourself in a shabby looking cottage area. <</text>>
<<say $mc>> Wait, she lives HERE? <</say>>
<<img "act1/housekendra0-image.jpg">>
<<say $mc>> How the hell can she afford a place like that... <</say>>
<<text>> Coming through the gate, you notice something... <</text>>
<<btno Suburbs4 stage 0>> ... <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<set $Sbrbs5ScnKndr to 1>>
<<someone someone "Rough Voice" dick>> Bitch, I'm home! Come say hello to your suggardady! <</someone>>
<<text>> Your dick went instantly limp at the loud banging of the door, followed by the sound of approaching footsteps. <</text>>
<<say "Kendra">> Go, $mc. Sorry, I'll make it up to you later. <</say>>
<<text>> Kendra gave you a gentle kiss on the tip of your cock and went to look around the room for a bathrobe. <</text>>
<<say "Kendra">> Exit through the garden, he can't see you there. Quick! <</say>>
<<btno Suburbs5-1 stage 0>> Leave <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> As you arrive at Kendra's house, memories of their last encounter begin to surface. <</text>>
<<say $mc>> Man... <</say>>
<<say "Grigoriy">> What's wrong, pal? <</say>>
<<if $Sbrbs64Kndrscn is 1>>
<<say $mc>> Well... The last time I saw Kendra, she caught me spying on her in the shower. I didn't have the guts to come clean and ran away instead. Like a total twat. <</say>>
<<say "Grigoriy">> And? You have come here now, so what is there to stop you from making things right today? <</say>>
<<say $mc>> I guess you're right. <</say>>
<<else>>
<<say $mc>> I'm just a bit excited, that's all. The last time I saw Kendra - she was choking on my cock. I haven't been able to stop thinking about her hot body since. Fuck, if only Dick hadn't come... <</say>>
<<say "Grigoriy">> Boy, don't worry, it can happen to the best of us. You're still young, you've got your whole life ahead of you. Don't let the shame of your dick betraying you be a drag on your confidence. <</say>>
<<text>> You gave Grigoriy a condescending look. <</text>>
<<say $mc>> Shut up, it's not funny. You know damn well I was talking about the guy who ripped us off for the rent earlier, not my own cock. This cunt called himself Kendra's sugar daddy. I wonder what's up with that. <</say>>
<</if>>
<<btno DayAfter2 stage 0>> Ring the bell <</btno>>
<<elseif $stage is 1>>
<<text>> xyz <</text>>
<</if>>
</div><<widget "plugi" container>>
<span class="dialogue-button button-35 plug">
_contents
</span>
<div class="dialogue-tooltip black" @data-text=[_args[0]]>?</div>
<</widget>>
<<btno test>>Map<</btno>>
<<run memorize('PatreonMode', false)>>
<div class="container" id="container">
<<say "Author">>
Pick a girl of your choice for the next Patreon sidequest! You can be part of the vote on our discord.
<</say>>
<div class="img-voting-container">
<div class="img-wrapper img-voting"><img src="img/gallery/kendra-gallery.jpg"></div>
<div class="img-wrapper img-voting"><img src="img/gallery/alexis-gallery.jpg"></div>
<div class="img-wrapper img-voting"><img src="img/gallery/others-gallery.jpg"></div>
</div>
<br>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<a href="https://www.patreon.com/G28"><img src="img/patreon-logo.png" style="width: 40%; margin: 20px;"></a>
</div>
</div>
</div>
<<btno $prevpassage>> Go back <</btno>><<set $navScam3 to random(1, 12)>>
<div class="container" id="container">
<<img "act1/start3-image.jpg">>
<<if $navScam3 is 1>>
<<say "Author">> 1. THEY'RE AN ANCIENT BREED. <</say>>
<<say "Grigoriy">> Since the pug lineage stretches so far back, their early history is a little murky. Most believe that the breed originated in China and existed before 400 BCE and were called (or at least closely related to a breed called) “lo-sze.” Even Buddhist monks kept the dogs as pets in Tibetan monasteries. <</say>>
<<elseif $navScam3 is 2>>
<<say "Author">> 2. THEY WERE TREATED LIKE ROYALTY. <</say>>
<<say "Grigoriy">> Yes, even the Emperors of China kept pugs as lapdogs and treated them to all the luxuries of royal life. Sometimes we were even given their own mini palaces and guards. <</say>>
<<elseif $navScam3 is 3>>
<<say "Author">> 3. A GROUP OF PUGS IS CALLED A GRUMBLE <</say>>
<<say "Grigoriy">> That sounds stupid, but in Holland, the pug is called a mopshond, which comes from the Dutch for “to grumble. So this must be the source of the naming convention.” <</say>>
<<elseif $navScam3 is 4>>
<<say "Author">> 4. THE BREED PROBABLY GETS ITS NAME FROM A MONKEY. <</say>>
<<say "Grigoriy">> Well, it is true that Marmosets were kept as pets in the early 18th century and were called pugs. The name made the jump to us because the we both share the similar facial features. <</say>>
<<elseif $navScam3 is 5>>
<<say "Author">> 5. THE PUG IS THE OFFICIAL BREED OF THE HOUSE OF ORANGE. <</say>>
<<say "Grigoriy">> In 1572, the Dutch were in the midst of the Eighty Years' War, a protracted struggle against the Spanish. The Prince of Orange, William the Silent, led the Dutch forces into battle. <</say>>
<<say "Author">> And what happened next? <</say>>
<<say "Grigoriy">> Well, according to Dutch legend, while the prince was sleeping in his tent, Spanish assassins lurked outside. Luckily, William’s pug, Pompey, was there to heroicaly jump on his owner’s face. The Prince then woke up and had his assassins apprehended. <</say>>
<<elseif $navScam3 is 6>>
<<say "Author">> 6. THE PERFECT PUG TAIL HAS TWO CURLS. <</say>>
<<say "Grigoriy">> We are wildly known for our curly tails that curve up towards our bodies. According to the AKC this is “the double curl is perfection.” <</say>>
<<elseif $navScam3 is 7>>
<<say "Author">> 7. THERE'S A PUG WITH AN MBA. <</say>>
<<say "Grigoriy">> In 2009, Chester Ludlow the pug received an online graduate degree from Rochville University. He submitted his resume to the website and a week later, he received his grades and degree in the mail. Remarkably he even got an A in Finance. <</say>>
<<elseif $navScam3 is 8>>
<<say "Author">> 8. THERE WAS A SECRET ORGANIZATION NAMED AFTER THE DOG. <</say>>
<<say "Grigoriy">> Around 1740, Roman Catholics formed a secret fraternal group called the Order of the Pug. The Pope forbad Catholics from joining the Freemasons, so this group formed as a replacement. They chose the pug as their symbol because we are loyal and trustworthy. <</say>>
<<say "Author">> I wonder how you could join such an organisation? <</say>>
<<say "Grigoriy">> The process is quite simple. To join, you have to prove your devotion by kissing the rear of the Grand Pug under his tail. That is the respect we deserve. <</say>>
<<elseif $navScam3 is 9>>
<<say "Author">> 9. JOSEPHINE BONAPARTE'S PUG DIDN'T MESS AROUND. <</say>>
<<say "Grigoriy">> Napoleon’s wife Josephine had a pet pug named Fortuné that she loved so much that she refused to let the dog sleep anywhere but in her bed. It’s rumored that when Napoleon entered the bed with his new wife for the first time, her pug bit him on the leg. What a chad. <</say>>
<<elseif $navScam3 is 10>>
<<say "Author">> 10. THEY'VE GOT ROYAL CONNECTIONS IN THE UK, TOO. <</say>>
<<say "Grigoriy">> Long before Queen Elizabeth II met her first corgi, Queen Victoria loved pugs. She was such a dog lover that she also banned the practice of cropping ears, enabling pug owners to enjoy our pups’ velvety ears in all their glory. <</say>>
<<elseif $navScam3 is 11>>
<<say "Author">> 11. THEIR SHORT NOSES CAUSE SOME TROUBLE. <</say>>
<<say "Grigoriy">> We have out noses pushed in more than other dogs. While cute it can lead to some breathing problems. Our facial structure makes it difficult to take long and deep breaths so we may have trouble traveling on airplanes. <</say>>
<<elseif $navScam3 is 12>>
<<say "Author">> 12. PUGS ARE MADE TO BE COMPANIONS. <</say>>
<<say "Grigoriy">> We are excellent pets because of our adaptable personality. Whether you like to stay at home or enjoy the outdoors, we will be up for anything. Bred to be companions, our favorite place is always right by your side. <</say>>
<</if>>
<<btno $prevpassage>> Go back <</btno>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<if $Sbrbs41TVFix is 1>> <<run memorize('DFtr2TVFix', 1)>> <</if>>
<<say "Kendra">> I'm coming! <</say>>
<<text>> After a few seconds of waiting, Kendra opened the door and greeted you, smiling warmly. <</text>>
<<say "Kendra">> Oh! Good morning $mc, I didn't expect to see you today. <</say>>
<<say $mc>> Sorry for the sudden intrusion, my phone was stolen so I couldn't really warn you. <</say>>
<<say "Kendra">> Oh my God! Honey, come in, tell me all about it. Are you hurt? <</say>>
<<text>> There was a hint of insincerity in Kendra's voice, but you decided not to press it. She led you into a room with a mounted TV and a black sofa. <</text>>
<<say "Kendra">> Please, make yourself comfortable, $mc. <</say>>
<<btno DayAfter2 stage 1>> Huh? This couch is... <</btno>>
<<elseif $stage is 1>>
<<text>> Why does that couch look so damn familiar? <</text>>
<<img "act1/couch0-image.jpg">>
<<say $mc>> Hey, Kendra? Where the hell did you get a couch like that? <</say>>
<<say "Kendra">> At the local IKEA, where else? Why do you ask? <</say>>
<<text>> Kendra was looking at you filled with curiosity. <</text>>
<<say $mc>> Well, as you know, my flat is in shambles and a couch like that would make my life a lot happier. <</say>>
<<say "Kendra">> Oh. <</say>>
<<say "Kendra">> So tell me, what happened to you and your phone? Were you ambushed by a group of thugs in an alley or something? <</say>>
<<say $mc>> Well... Actually, I did. They beat me up pretty badly. Then stole my phone and money. <</say>>
<<say "Kendra">> Oh darling... I'm so sorry... Is that why you came here all of a sudden? <</say>>
<<if $Sbrbs64Kndrscn is 1>>
<<btno DayAfter2 stage 2>> Well... <</btno>>
<<else>>
<<btno DayAfter2 stage 3>> Well... <</btno>>
<</if>>
<<elseif $stage is 2>>
<<say $mc>> I wanted to come clean about something. I'm sorry for spying on you while you were showering, It was wery irresponsible of me. Can you forgive me? <</say>>
<<say "Kendra">> Oh honey! Don't worry about silly things like that. <</say>>
<<text>> Kendra moved closer to you on a couches and gently put her arms around your shoulders. <</text>>
<<say "Kendra">> You are a man after all, I know you have always liked me. There is no shame in admitting it. All is good. <</say>>
<<text>> The two of you hugged each other and you could feel the warmth of Kendra's breast pressing against your arms. <</text>>
<<if $Sbrbs41TVFix is 1>>
<<say "Kendra">> I'm very grateful to you for fixing my TV yesterday. I've been able to watch some interesting films, so I think I know how to make it for that... <</say>>
<</if>>
<<say "Grigoriy">> BARK! <</say>>
<<text>> Kendra jumped to her feet and let out a startled cry. <</text>>
<<say "Kendra">> AH! <</say>>
<<btno DayAfter2 stage 3>> What the hell? <</btno>>
<<elseif $stage is 3>>
<<say $mc>> You know, Kendra, I can't stop thinking about you since yesterday. And I think there is a certain responsibility that you should take for that, you know. I wonder how you are going to make it up to me... <</say>>
<<text>> You pull Kendra closer and kiss her soft lips. Her round breast rests in the palm of your hand as you begin to caress it slowly. <</text>>
<<if $Sbrbs41TVFix is 1>>
<<say "Kendra">> Oh... don't worry, since you fixed my TV, I've been able to watch a few films... I have a couple of ideas on how I might be able to do something about it... <</say>>
<<else>>
<<say "Kendra">> Ah... <</say>>
<</if>>
<<say "Grigoriy">> BARK! <</say>>
<<text>> Kendra jumped to her feet and let out a startled cry. <</text>>
<<say "Kendra">> AH! <</say>>
<<btno DayAfter2 stage 4>> What the hell? <</btno>>
<<elseif $stage is 4>>
<<say "Grigoriy">> Don't let this succubus get to you, $mc! Fight back against her charming big breasts and her perfect ass. Something is wrong, I can feel it. <</say>>
<<say "Kendra">> Oh my God! Who is this little doggy? How did you get in? <</say>>
<<say $mc>> Oh. This is my dog, I think... His name is Greg. <</say>>
<<say "Kendra">> Wow, what a cute little puggy. <</say>>
<<text>> Kendra tried to grab Grigoriy, but he took a few steps back and hid behind a couch. <</text>>
<<say "Kendra">> Such a lively one. Maybe I should introduce him to one of my good friend's dogs. They would make an adorable couple. <</say>>
<<text>> Hearing this, Grigoriy ran away from the couch and began to circle around Kendra's legs happily. <</text>>
<<say "Grigoriy">> Oh my God, forget what I said about that woman earlier. She is an angel. Please, for your good old friend, convince her to do it! <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayAfter2 stage 5>> Yeah, I bet they would <</btn>>
<<btn DayAfter2 stage 6>> No, don't bother <</btn>>
</div>
</div>
<<elseif $stage is 5>>
<<mops>> I owe you for that, pal <</mops>>
<<say $mc>> Sure, Greg can be awfully cute when he wants to be. Do him a favour and become his wing-lady, ha. <</say>>
<<say "Kendra">> Wonderful! But first I would like to give him a wash. <</say>>
<<say $mc>> Why? Is dog bathing your thing? <</say>>
<<say "Kendra">> Kind of. But, $mc, can you do me a favour? Would you be willing to wash my other bathroom while I'm busy with your pug? <</say>>
<<say $mc>> Sure, I'll do it. <</say>>
<<say "Kendra">> Wonderful! I'll get to work then. And you already know where my bathroom is, don't you? <</say>>
<<text>> Kendra smiled at you and walked away. Grigoriy happily followed after her. You let out a lazy groan, but got up from the couch and mentally prepared for the work ahead. <</text>>
<<btno KendraScene1 stage 0>> Go into a bathroom <</btno>>
<<elseif $stage is 6>>
<<set $DFtr26Pug to 1>>
<<mops>> No! How could you betray me like that? <</mops>>
<<say $mc>> No, this pug has terrible hygiene. You won't believe what a stinker he is until you had the misfortune of sleeping in the same room as him. <</say>>
<<say "Kendra">> Oh. That's OK! I was going to give him a wash anyway. <</say>>
<<say $mc>> Why? Is dog bathing your thing? <</say>>
<<say "Kendra">> Kind of. But, $mc, can you do me a favour? Would you be willing to wash my other bathroom while I'm busy with your pug? <</say>>
<<say $mc>> Sure, I'll do it. <</say>>
<<say "Kendra">> Wonderful! I'll get to work then. And you already know where my bathroom is, don't you? <</say>>
<<text>> Kendra smiled at you and walked away. Grigoriy happily followed after her. You let out a lazy groan, but got up from the couch and mentally prepared for the work ahead. <</text>>
<<btno KendraScene1 stage 0>> Go into a bathroom <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<<run memorize('KendraGallery', true)>>
<<run memorize("KendraScene1", true)>>
<div class="container" id="container">
<<if $stage is 0>>
<<set $sceneCum to 0>>
<<set $sceneCumW to 0>>
<<say $mc>> Oh, man... <</say>>
<<text>> You spent what felt like a dozen hours cleaning Kendra's bathroom. All sorts of nasty stuff has been cleared out of the drain and the sink was shining brighter than the sun itself. <</text>>
<<img "act1/sink0-image.jpg">>
<<text>> All that's left to do is clean up a few dirty spots in the bath itself. <</text>>
<<btno KendraScene1 stage 1>> Start scrubbing away the dirt <</btno>>
<<elseif $stage is 1>>
<<say "Kendra">> Oh, youre still busy? <</say>>
<<video "kendra/Scene1/Start1.mp4">>
<<say $mc>> Well, I'm almost done. <</say>>
<<btno KendraScene1 stage 2>> Continue your work <</btno>>
<<elseif $stage is 2>>
<<say $mc>> Phew, finally I'm done. <</say>>
<<text>> You look at the now clean bathroom and feel a sense of satisfaction swelling in your chest. <</text>>
<<say "Kendra">> Oh, you I'm afraid you missed a spot, $mc... <</say>>
<<say $mc>> What? No way, where? <</say>>
<<say "Kendra">> Let me show you. <</say>>
<<video "kendra/Scene1/Start2.mp4">>
<<say "Kendra">> Your pug has been a very naughty boy. Now that I feel so dirty, will you help me clean up? <</say>>
<<btno KendraScene1 stage 3>> Eh... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> Yeah, sure? Do you want me to scratch your back or something? <</say>>
<<say "Kendra">> Well, I was hoping for more than just a scratch... <</say>>
<<text>> Kendra's bra and jumper were already on the floor as she seductively shook her bottom as if to invite you to join her. <</text>>
<<video "kendra/Scene1/Start3.mp4">>
<<say $mc>> You like to get things started quickly, don't you? <</say>>
<<elseif $stage is "lick">>
<<if $sceneV1 isnot 1>>
<<say "Kendra">> All right, let's try something interesting... Can you get in a bathtub for me? <</say>>
<<text>> There is a slight sensation of coldness when your bare skin touches the plastic construction. The next second all you can see is Kendra's pussy right in front of your face. <</text>>
<</if>>
<<say "Kendra">> I know you have wanted to try it for a long time... And now I can grant your wish. <</say>>
<<video "kendra/Scene1/Lick.mp4">>
<<set $sceneV1 to 1>>
<<elseif $stage is "lick1">>
<<say "Kendra">> Oh? I didn't know that you were fond of my asshole as well... <</say>>
<<video "kendra/Scene1/Lick1.mp4">>
<<elseif $stage is "rcowgirl">>
<<if $sceneV1 isnot 1>>
<<say "Kendra">> All right, let's try something interesting... Can you get in a bathtub for me? <</say>>
<<text>> There is a slight sensation of coldness when your bare skin touches the plastic construction. The next thing you know, Kendra jumps into the bathtub next to you like a wild animal. She puts her pussy right on the tip of your dick. <</text>>
<</if>>
<<say "Kendra">> Enjoy my pussy all the way, $mc. <</say>>
<<video "kendra/Scene1/R_cowgirl.mp4">>
<<set $sceneV1 to 1>>
<<elseif $stage is "rcowgirl1">>
<<say $mc>> Well, don't mind if I go full throttle then... <</say>>
<<video "kendra/Scene1/R_cowgirl1.mp4">>
<<say "Kendra">> Yes! Oh yes! Ah! <</say>>
<<elseif $stage is "blowjob">>
<<if $Sbrbs64Kndrscn is 1>>
<<say "Kendra">> I've always wondered how your cock tasted like... <</say>>
<<else>>
<<say "Kendra">> Oh, I've missed this taste so much... <</say>>
<</if>>
<<video "kendra/Scene1/Blowjob.mp4">>
<<say $mc>> You're taking it so deep... <</say>>
<<elseif $stage is "blowjob1">>
<<say "Kendra">> I can lick your balls if you want me to... <</say>>
<<say $mc>> Yes please, I fucking I love this feeling! <</say>>
<<video "kendra/Scene1/Blowjob1.mp4">>
<<elseif $stage is "blowjob2">>
<<say $mc>> Let me help you go even deeper... <</say>>
<<video "kendra/Scene1/Blowjob2.mp4">>
<<elseif $stage is "doggy">>
<<say $mc>> Oh fuck yeah... <</say>>
<<video "kendra/Scene1/Doggy.mp4">>
<<text>> Overwhelmed by the presence of your cock inside her, all Kendra could do was to keep moaning and groaning like a dog. <</text>>
<<elseif $stage is "doggy1">>
<<mops>> Did someone call my mother a slut just now? What the fuck?! <</mops>>
<<text>> Grigoriy ran closer to the door of the bathroom and stopped, looking at what was going on inside. <</text>>
<<video "kendra/Scene1/Doggy1.mp4">>
<<say "Grigoriy">> Oh I get it now. No offence taken, Kendra. <</say>>
<<elseif $stage is "standing">>
<<say "Kendra">> I have a feeling that I'm really gettin' the hang of your dick... <</say>>
<<say $mc>> Then let me try something more creative. <</say>>
<<video "kendra/Scene1/Standing.mp4">>
/* pull her leg higher, get her from behind, switch the side */
<<elseif $stage is "standing1">>
<<say $mc>> How do you like that? <</say>>
<<text>> You flip Kendra's leg over to the other side of your body, going deep into her pussy with each thrust. <</text>>
<<video "kendra/Scene1/Standing1.mp4">>
<<say "Kendra">> So good... Oooh, right there... <</say>>
<<elseif $stage is "standing2">>
<<say $mc>> Wow, you're really are agile... <</say>>
<<say "Kendra">> Oh, you have no idea what I've done in my life... <</say>>
<<video "kendra/Scene1/Standing2.mp4">>
<<elseif $stage is "standing3">>
<<say "Kendra">> Yes! Fuck me like a slut... <</say>>
<<say $mc>> Okay, I can do that. <</say>>
<<video "kendra/Scene1/Standing3.mp4">>
<<elseif $stage is "standing4">>
<<mops>> Whoa, you're going primal... Good job, kid. <</mops>>
<<say $mc>> Yeah? You like that? My little baby bitch... <</say>>
<<say "Kendra">> Fuck... Fuck! Yes, plow me like that! <</say>>
<<video "kendra/Scene1/Standing4.mp4">>
<<elseif $stage is "cum">>
<<set $sceneCum += 1>>
<<set $cum to 0>>
<<text>> You feel that your dick is about to explode.<</text>>
<<say $mc>> Kendra... I'm about to... <</say>>
<<say "Kendra">> Don't do it inside! Cum on my face! <</say>>
<<video "kendra/Scene1/cum.mp4">>
<<say "Kendra">> Thank you, $mc... <</say>>
<<elseif $stage is "cumw">>
<<set $cumw to 0>>
<<say "Kendra">> Oh, I'm so close honey... Please, keep going! <</say>>
<<text>> You can feel Kendra's pussy tightening around your cock as you plow her deeper and deeper. Her body slowly began to shake. <</text>>
<<video "kendra/Scene1/cumw.mp4">>
<<say "Kendra">> Oh... I haven't felt that good in a while... You're a natural, $mc <</say>>
<<text>> Feeling an unknown urge, you almost shouted "It's all skill, baby!" but managed to stop yourself at the last second. <</text>>
<<say $mc>> Yes, thank you... But get back on my dick. I haven't finished yet. <</say>>
<<elseif $stage is "oil">>
<<set $sceneV2 to 1>>
<<say $mc>> All right, let's get serious... <</say>>
<<say "Kendra">> Yeah, oil me up like a fucking salad! <</say>>
<<say $mc>> Huh? The fuck you going on about? <</say>>
<<text>> Kendra reached under a bathtub and pulled out a bottle with some kind of liquid in it, probably oil. Then she gave me the bottle and raised her bum upwards. <</text>>
<<say "Kendra">> Do it. It'll be a lot of fun, I'm telling you. <</say>>
<<video "kendra/Scene1/oil.mp4">>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $stage isnot 0 && $stage isnot 1 && $stage isnot 2>>
<<if $sceneCum < 2>>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<<showmeter '$cumBarw' `$cumw / $maxCumw`>>
<br>
<<if $cum < 100 >>
<<if $stage is "lick">>
<<btnsb KendraScene1 stage lick1 5 10>> Play with her asshole <</btnsb>>
<</if>>
<<if $stage is "rcowgirl">>
<<btnsb KendraScene1 stage rcowgirl1 15 15>> Go hard <</btnsb>>
<</if>>
<<if $stage is "blowjob">>
<<btnsb KendraScene1 stage blowjob1 15 0>> Go balls out <</btnsb>>
<<btnsb KendraScene1 stage blowjob2 15 5>> Go deep <</btnsb>>
<</if>>
<<if $stage is "blowjob1" || $stage is "blowjob2">>
<<btnsb KendraScene1 stage blowjob 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "doggy">>
<<btnsb KendraScene1 stage doggy1 15 20>> Go deep <</btnsb>>
<</if>>
<<if $stage is "standing">>
<<btnsb KendraScene1 stage standing1 15 15>> Switch the side <</btnsb>>
<<btnsb KendraScene1 stage standing2 15 15>> Pull her leg higher <</btnsb>>
<<btnsb KendraScene1 stage standing3 15 15>> Go in from behind <</btnsb>>
<</if>>
<<if $stage is "standing3">>
<<btnsb KendraScene1 stage standing4 15 20>> Let the beast out <</btnsb>>
<<btnsb KendraScene1 stage standing 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "standing1" || $stage is "standing2">>
<<btnsb KendraScene1 stage standing 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "standing4">>
<<btnsb KendraScene1 stage standing3 0 0>> Go back <</btnsb>>
<</if>>
<br>
<<if $sceneV2 isnot 1 >>
<<btns KendraScene1 stage lick 0 5>> Oral <</btns>>
<</if>>
<<btns KendraScene1 stage rcowgirl 10 10>> Cowgirl <</btns>>
<<if $sceneV2 is 1 >>
<<btns KendraScene1 stage blowjob 10 0>> Blowjob <</btns>>
<<btns KendraScene1 stage standing 10 10>> Standing <</btns>>
<<btnl KendraScene1 stage doggy DFtr2TVFix 500 "You ignored Kendra's request earlier" 10 10>> Doggy <</btnl>>
<</if>>
<</if>>
<</if>>
<br>
<<if $cum >= 70 >>
<<btns KendraScene1 stage cum 0 0>> Cum <</btns>>
<</if>>
<<if $cumw >= 40 && $sceneV2 isnot 1>>
<<btns KendraScene1 stage oil 0 0>> Oil that booty up <</btns>>
<</if>>
<<if $cumw == 100 >>
<<btns KendraScene1 stage cumw 10 0>> Make her cum <</btns>>
<</if>>
<br>
<<if $sceneCum > 0 >>
<<btne DayAfter3 stage 0>> Fuck, I'm spent... <</btne>>
<</if>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<if recall('CP2') is undefined>>
<<run memorize("CP", recall('CP')+300)>>
<<run memorize('CP2', 0)>>
<<notify 6s>> You've earned 300CP! <</notify>>
<</if>>
<<text>> Both you and Kendra lay in a bathroom, hugging each other tightly, completely exhausted. Her hand is gently rubbing your chest. <</text>>
<<say "Kendra">> Phew... That was really nice $mc. <</say>>
<<say $mc>> Yeah... <</say>>
<<mops>> Hey kid, don't forget the reason you came here in the first place.<</mops>>
<<say $mc>> Oh, that's right. Kendra, there's something I've been meaning to ask you. Do you know of a place where a guy like me might be able to get a job? <</say>>
<<say "Kendra">> What? But I thought you had some money left. Didn't you pay Dick's rent yesterday? <</say>>
<<say $mc>> Well, that's a long story. To make it short, Greg found me the money. And now I'm broke again. <</say>>
<<say "Kendra">> All right, give me some time to think about it. I'll take a shower. You just make yourself at home, and I'll find you when I'm done. <</say>>
<<btno DayAfter3 stage 1>> Ok... <</btno>>
<<elseif $stage is 1>>
<<text>> You got up from the bathroom and walked into the large lobby. It was only now that you realised the sheer size of Kendra's house. <</text>>
<<img "act1/housekendra4-image.jpg">>
<<say $mc>> God damn, that's a big-ass house she's got for herself. I didn't even notice it the first time I was here. <</say>>
<<say "Grigoriy">> Nope, seen greater things. Such a house will mean nothing to you when you're as old and wise as your good ol' pal. <</say>>
<<text>> You decide to ignore the ramblings of a clearly delusional pug and take a tour of Kendra's house. You point out a few interesting places and plan to visit them in succession, starting with a home cinema room. <</text>>
<<btno DayAfter3 stage 2>> Walk inside the room <</btno>>
<<elseif $stage is 2>>
<<text>> You can take a good look around the place and marvel at its splendour. You notice a few white stains on the couches, though. They're clearly left over from someone's Netflix and chill session. <</text>>
<<img "act1/housekendra1-image.jpg">>
<<say $mc>> Holy... I could binge-watch the entire Marvel Cinematic Universe in a cosy place like this. Makes me wish I had a geek girlfriend... <</say>>
<<say "Grigoriy">> You don't need a "geek girlfriend". You need a real woman, pal. The kind who'll look after your house and kids while you're off banging some other chick. <</say>>
<<say $mc>> Huh? What did you just say? <</say>>
<<say "Grigoriy">> What? I heard this quote from one of the guys who owned me in the past. He said it was from his godfather or something. <</say>>
<<btno DayAfter3 stage 3>> Based? <</btno>>
<<elseif $stage is 3>>
<<text>> You enter a room that looks like an office, with a large safe catching your eye. <</text>>
<<img "act1/housekendra2-image.jpg">>
<<say $mc>> That's a safe and a half... Wonder what's inside? <</say>>
<<if $DFtr26Pug is 1>>
<<say "Grigoriy">> Nothing good. It smells of all sorts of shady things from over there. Things you should not be asking about, kid. <</say>>
<<say $mc>> Come on, don't treat me like a fucking child. That's too much, Greg. <</say>>
<<say "Grigoriy">> No, it's not. You betrayed my trust, pal. And I have to warn you that I do have a very good memory. <</say>>
<<say $mc>> Come on, that was a silly joke! <</say>>
<<text>> However the pug ignored your rebuttal and went straight into the next room.<</text>>
<<else>>
<<say "Grigoriy">> Nothing good. It smells of all sorts of shady things from over there. <</say>>
<<say $mc>> Really? Like what? <</say>>
<<say "Grigoriy">> If I had to guess... It smells of sex and drugs. <</say>>
<<say $mc>> Someone must really enjoy having fun in this office then. Now I'm really curious about this safe. Do you know how to pick a lock on a thing like that, Greg? <</say>>
<<text>> The pug, however, ignored your question and was already on his way to the next room. <</text>>
<</if>>
<<btno DayAfter3 stage 4>> Follow after him <</btno>>
<<elseif $stage is 4>>
<<text>> You find yourself in a comfy looking kitchen, which shares the space with the dining room. It feels like you're at home. <</text>>
<<img "act1/housekendra3-image.jpg">>
<<say "Grigoriy">> You must be hungry after all this action, so let's stop here for a while. <</say>>
<<text>> As you open the fridge in search of food, you are reminded of your hunger and your stomach makes a low growl. You pull out a container of salad, grab a fork and start eating. <</text>>
<<say "Grigoriy">> Pal, you haven't forgotten about me, have you? <</say>>
<<say $mc>> Greg, dogs don't eat salad. I've heard that stuff isn't healthy for your kind. <</say>>
<<say "Grigoriy">> Well, I wasn't talking about that. Check the counters, she must have some decent dog food hidden somewhere. I've been in her bathroom, this woman clearly loves her dogs. And after a good washing - we always get a good meal. <</say>>
<<btno DayAfter3 stage 5>> Check the counters <</btno>>
<<elseif $stage is 5>>
<<say "Kendra">> The dog food is in the counter that is closest to the sink. <</say>>
<<text>> Kendra stood in the doorway, smiling. Judging by her fresh and clean skin, she had clearly had a great shower. <</text>>
<<imgv "act1/kendra-image.jpg">>
<<say $mc>> How did you guess that we were searching for it? <</say>>
<<say "Kendra">> Look at Grigoriy's face. He's practically begging you to feed him, I know that look. <</say>>
<<text>> As you place a bowl of food in front of the pug, you look deep into his eyes. You could have sworn you'd never seen anything more adorable. He was so cute. <</text>>
<<imgv "act1/mops5-image.gif">>
<<text>> As soon as you took a step back, Grigoriy ran to the bowl and began greedily devouring its contents. After that, all you could hear was the pug's angry chewing. <</text>>
<<btno DayAfter3 stage "ass">> Kendra? <</btno>>
<<elseif $stage is "ass">>
<<say $mc>> So, what about the job? <</say>>
<<say "Kendra">> Oh, right. Let me get a seat. <</say>>
<<say "Kendra">> Basically, I know a place that could use your help. It's nothing fancy, but Nico used to work there for a while. They pay promptly. <</say>>
<<text>> Kendra gave you a weary smile. You could see wrinkles forming around the edges of her eyes. <</text>>
<<say $mc>> And why did Nico left it? He found a better palce? <</say>>
<<say "Kendra">> No, they fired him. He was in a slump and missed a few days of work. That's the reason, if you would believe the words of his manager. <</say>>
<<say $mc>> And you don't believe those words? <</say>>
<<say "Kendra">> No. Nico has always been a good boy. <</say>>
<<say "Kendra">> Whatever... So, the place is a pizza joint. You can go there today, they're open until 22:00. Don't worry, they need a guy like you. <</say>>
<<say $mc>> Thank you Kendra. I owe you for this one. <</say>>
<<text>> You spent a few more hours talking to Kendra, reminiscing about your childhood and your friendship with Nico. But then she got an important phone call. To avoid further intrusion, you said goodbye and went about your business. <</text>>
<<btno Map1 DayAfterKendra 1>> ... <</btno>>
<</if>>
</div>/* System */
<<$BlockSideMap is 1>>
Sidequest map block
/* Sunday1 */
<<set $Sbrbs41TVFix to 1>>
Если тв кендры починен
<<set $Sbrbs64Kndrscn to 1>>
Если была пропущена сцена0 кендры
<<set $Bcksrts24Prms to 1>>
Если дано обещание Райли не говорить о ее проебах
/* Monday1 */
<<set $DFtr26Pug to 1>>
Если обидел гришу
<<set $DFtr75Gym to 1>>
Kept looking at the Lyla
<<set $DFtr61Alexis to 1>>
Rooster-out
/* Tuesday1 */
<<set $Mnmrkt03joke to 1>>
joke CUM
<<set $Mnmrkt014know to 1>>
Riley know
<<set $Mnmrkt010steal to 1>>
Stole a bottle
<<set $Rcd110Energy to 1>>
Energy drink own drank
<<set 4Rcd116Val to 1>>
be confident with val
<<set $Rcd120ValOut to 1>>
Walk Val out
<<if $PtrnThrs0CumW is 2>>
reward bakery patreon
<<set $DayNdTw3Ntr to 1>>
ntr check Kendra
<<set $Gm19disk to 1>>
gave disk to Trainer
<<set $DNdTw6TellHer to 1>>
Told about Kendra being your informant
/* Wednesday1 */<<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<say $mc>> So this is the place... Eh. <</say>>
<<img "act1/pizza0-image.jpg">>
<<say "Grigoriy">> Do I hear a dissatisfction in you voice? <</say>>
<<say $mc>> Well... Somehow I've expected better. <</say>>
<<say "Grigoriy">> That's a key thing. You've "expected". Stop setting expectations and you'll have a happy life. <</say>>
<<say $mc>> Wow Greg... Another quote of this previous owner of yours? <</say>>
<<say "Grigoriy">> Yes. It is. <</say>>
<<text>> You stare vacantly at the entrance into the building. No point in delaying the inevitable. <</text>>
<<btno DayAfterPizza stage 1>> Walk inside the building <</btno>>
<<elseif $stage is 1>>
<<say $mc>> Wait! God damn it, I'm sorry Grigoriy... <</say>>
<<text>> You only now noticed the picture painted on the side of the door. <</text>>
<<img "act1/nodogs0-image.png">>
<<say "Grigoriy">> What the fuck? A few days ago I fucked a sausage dog behind a Costco food stand. Nobody even batted an eye. But these bastards have the nerve to shut me out... I'll piss on their fucking door, that'll show them. <</say>>
<<text>> Grigoriy was so furious that he almost trembled. Ready to take his revenge, he approached the door and lifted his hind paw. <</text>>
<<say $mc>> Wait! You can do that when we are finished here. Just keep yourself busy for a while, will you? I'll be back soon, in and out. <</say>>
<<text>> Grigori mumbled something unintelligible and walked away. Probably to hide in the shade of the trees and take a nap. He enjoys sleeping a lot. <</text>>
<<btno DayAfter5 stage 0>> Open the door. <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> The interior of this pizzeria exudes the same vibe as the exterior. The best compliment you can give a place like this is to say that the interior was dull but functional. <</text>>
<<img "act1/pizza1-image.jpg">>
<<say $mc>> Well, it could be worse, I suppose. <</say>>
<<text>> You notice an employee sitting at the reception desk. She smiles and sligtly bows, as if inviting you to come in and order something. <</text>>
<<imgv "act1/alexis0-image.jpg">>
<<text>> The air trebled with an angry shout of the man. As you turn to look at the source of the sound, you see a janitor waving his arms in the air, clearly being upset about something. <</text>>
<<imgv "act1/janitor0-image.jpg">>
<<text>> You are wondering who is the best person to talk to about the job offer is. <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayAfter5 stage 1>> I'll ask the janitor <</btn>>
<<btn DayAfter5 stage 2>> I should ask the receptionist <</btn>>
</div>
</div>
<<elseif $stage is 1>>
<<text>> You come over to the janitor, who has by now stopped shouting and instead was busy staring at the ground. <</text>>
<<say $mc>> Hey man, do you know who I should ask about getting a job here? <</say>>
<<text>> The janitor gave you a blank stare, as if to say, "Get lost, you fucking moron". <</text>>
<<say "Janitor">> Don't you see that I'm busy here? <</say>>
<<say $mc>> Busy with what? You're just standing. <</say>>
<<text>> If it were possible to kill someone with a glare, you would have died at the hands of this man. But instead, the janitor sighs and spits on the floor next to you. <</text>>
<<imgv "act1/janitor1-image.jpg">>
<<text>> After a few seconds of silence, he picks up a mop and wipes the floor clean. Then he spits again. You decide that it would be a better idea to ask someone else about the job offer. <</text>>
<<btno DayAfter5 stage 2>> Ask the receptionist <</btno>>
<<elseif $stage is 2>>
<<run memorize('AlexisGallery', true)>>
<<text>> At reception, a standing girl greets you with a strange gesture.<</text>>
<<say "Alexis">> Hello, my name is Alexis. What would you like to order? <</say>>
<<imgv "act1/ok0-image.jpg">>
<<text>> You can recall that this is one of those gestures that was recently deemed inappropriate and offensive. But to whom? Who knows. <</text>>
<<say $mc>> What was that for? is this your thing, or... <</say>>
<<say "Alexis">> God no, that's corporate MO. We're called a Rooster's Egg, and this sign should represent a rooster's head. <</say>>
<<say $mc>> But roosters don't lay eggs, unless you're taking about,,, Fuck, never mind. This is stupid. <</say>>
<<say "Alexis">> Yeah, the whole thing is really dumb. But the job is the job. <</say>>
<<text>> You feel a strong urge to turn away and run as fast as you can. But you really need that damn money. <</text>>
<<btno DayAfter5 stage 3>> Ask about the job <</btno>>
<<elseif $stage is 3>>
<<say $mc>> So... are you hiring right now? <</say>>
<<say "Alexis">> We are. But our manager is away for the weekend, so come back in a couple of days. She'll be more than happy to be of assistance with your allocation. <</say>>
<<say $mc>> Listen, I am in a really tough spot right now. Can't you do anything? Can't you give me something to work with today? <</say>>
<<say "Alexis">> I'm sorry, but I can't employ you on my own. I'm not even qualified to be a part-time manager and I'm only a Grade 3 cashier. I'm only doing it now because we don't have any other suitable staff and... <</say>>
<<say $mc>> Grade 3 cashier you say... <</say>>
<<text>> Your mind goes back to when you were a kid playing D&D with your brother. In front of your eyes, you can almost see the image of the level 10 mage that you spent countless sessions playing as. <</text>>
<<img "act1/mops8-image.jpg">>
<<text>> But then you snap back to reality. <</text>>
<<say "Alexis">> ...there really is no other way. <</say>>
<<say $mc>>Oh. <</say>>
<<text>> It takes you a few seconds to think of your next words. Absolutely nothing Alexis said has stuck with you, just the dark void of nothingness in your head. <</text>>
<<say $mc>>I mean, come on, I'll do anything. Just give me a chance. <</say>>
<<text>> Alexia let out a heavy sigh, this whole situation was clearly beginning to get on her nerves. <</text>>
<<say "Alexis">> Look, I've already told you. How can I guarantee that you haven't just come here to steal our equipment? Or do anything else to harm our business? <</say>>
<<say "Alexis">> Do you have something that you could lend us as a guarantee of your intentions? Just for the time being, until our manager gets back. But even then, do you have the paperwork ready to sign a contract? <</say>>
<<btno DayAfter5 stage 4>> Well... <</btno>>
<<elseif $stage is 4>>
<<say $mc>> Fuck... I thought this place would be a bit more chill after what Kendra told me about it. I guess I'll... <</say>>
<<say "Alexis">> Wait. Kendra Jade recommended you to come here for a job? <</say>>
<<say $mc>> Yeah. <</say>>
<<say "Alexis">> Oh. Then you must be $mc. Why didn't you say so before? Never mind, let me see what I can offer you... <</say>>
<<say "Alexis">> You know what? Since Jake didn't show up for work, again, you can be our delivery boy for the day. How does that sound? <</say>>
<<text>> You can already almost smell of the freshly baked pizza. Maybe being a delivery boy isn't such a bad job after all. <</text>>
<<img "act1/pizza2-image.jpg">>
<<say $mc>> That would be great! But when do I get paid? <</say>>
<<say "Alexis">> Rooster's Egg is a very progressive company when it comes to its work ethic. Especially after the recent lawsuit. We pay after you've finished working, by the hour. <</say>>
<<btno DayAfter5 stage 5>> Amazing! <</btno>>
<<elseif $stage is 5>>
<<say $mc>> Cool! So what do I do now? <</say>>
<<say "Alexis">> Now take these pizzas to the gym a few blocks down the road. Be quick, hot pizza is the best pizza. Rooster run! <</say>>
<<text>> You look her dead in the eye and refuse to believe what you have just heard. Her cheeks flush and she gives you a stern look. <</text>>
<<say "Alexis">> Listen, now that you are working here - you must follow the instructions. As a delivery boy, you must respond to that with a "Rooster-out!" <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayAfter6 stage 0>> Fuck this <</btn>>
<<btn DayAfter6 stage 1>> Rooster-out! <</btn>>
</div>
</div>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You go outside, carrying a large backpack full of pizzas. You notice that Grigoriy is no longer sleeping in the shade of the tree, instead he has been busy sniffing at something on the rubbish heap. <</text>>
<<say $mc>> Greg! Come on over here, we need to get a move on. <</say>>
<<text>> Pug grabbed something from the rubbish and ran towards you as soon as he heard your voice. <</text>>
<<imgv "act1/mops6-image.jpg">>
<<say "Grigoriy">> I see. So you managed to get a job? <</say>>
<<say $mc>> Yeah. We're going to the Member gym. Do you know that place? <</say>>
<<text>> Grigiriy takes a couple of minutes to chew on the watermelon before he answers your question. <</text>>
<<say "Grigoriy">> Let me be your guide.<</say>>
<<btno SubDayAfter0 stage 0>> Follow the pug <</btno>>
<<elseif $stage is 1>>
<<set $DFtr61Alexis to 1>>
<<text>> You go outside, carrying a large backpack full of pizzas. You notice that Grigoriy is no longer sleeping in the shade of the tree, instead he has been busy sniffing at something on the rubbish heap. <</text>>
<<say $mc>> Greg! Come on over here, we need to get a move on. <</say>>
<<text>> Pug grabbed something from the rubbish and ran towards you as soon as he heard your voice. <</text>>
<<imgv "act1/mops6-image.jpg">>
<<say "Grigoriy">> I see. So you managed to get a job? <</say>>
<<say $mc>> Yeah. We're going to the Member gym. Do you know that place? <</say>>
<<text>> Grigiriy takes a couple of minutes to chew on the watermelon before he answers your question. <</text>>
<<say "Grigoriy">> Let me be your guide.<</say>>
<<btno Map1 DayAfterPizza 1>> Follow the pug <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<say $mc>> So this is what the gym looks like from the inside... Never been in one myself. <</say>>
<<img "act1/gym10-image.jpg">>
<<someone someone "Strong Voice" dick>> So this is your first time? <</someone>>
<<text>> From somewhere behind you, a large man appeared. Startled, you spun around so fast that most of the pizzas in your backpack surely have been turned upside down. <</text>>
<<img "act1/coach0-image.jpg">>
<<text>> Behind you stood a tall man with heavily tattooed arms. Yet, despite looking somewhat intimidating, you could that tell he had a good heart. <</text>>
<<say $mc>> Whoa! You scared the hell out of me! <</say>>
<<say "Coach">> Ha-ha, sorry about that. Call me Coach. I am the head trainer in this gym. By the way, is that pizza I smell? <</say>>
<<btno DayAfter7 stage 1>> Yeah... <</btno>>
<<elseif $stage is 1>>
<<say "Coach">> Great! I'm guessing that you're a delivery boy for my order. <</say>>
<<say $mc>> Yeah, I'm $mc. Sorry for the delay. Where can I drop them? <</say>>
<<say "Coach">> Follow me, I'll show you. <</say>>
<<text>> Coach led you into a break room and helped you to unpack. As soon as the last box of pizzas was placed on the table, a swarm of hungry gym members bursts into the room. <</text>>
<<img "act1/swarm0-image.gif">>
<<say "Coach">> Whoa, whoa, whoa! Guys, take it easy. Please, let us through. <</say>>
<<text>> He lifted you with his strong hands and moments later you were standing in a much less crowded hall. <</text>>
<<say $mc>> Thank you. They almost ran me over, I wonder how.... <</say>>
<<text>> You stop yourself in the middle of a sentence, realising that you forgot someone very important. <</text>>
<<btno DayAfter7 stage 2>> My pug... <</btno>>
<<elseif $stage is 2>>
<<say $mc>> Greg! Coach, did you see a pug when we were in the break room? When all those people were rushing in? <</say>>
<<say "Coach">> Don't worry, there he is. <</say>>
<<text>> You look in the direction that the trainer is pointing and you see Grigoriy, who is busy trying to deadlift a 2kg barbell. <</text>>
<<img "act1/mops7-image.jpg">>
<<say "Coach">> This pug will be ripped in no time if he keeps at it... <</say>>
<<text>> You let out a sigh of relief. <</text>>
<<say $mc>> I'm so glad you're alive, buddy... Oh, coach, is it okay that my dog is in the gym? <</say>>
<<say "Coach">> Totaly fine. We don't discriminate against our little brothers. You see? <</say>>
<<text>> He nods towards one of the glass-walled rooms. <</text>>
<<img "act1/gym11-image.jpg">>
<<say "Grigoriy">> This looks more like some kinky BDSM shit... <</say>>
<<say "Coach">> So, how would you like to take a tour of the place? No charge, think of this as me investing in a newbie. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayAfter7 stage 3>> Is it okay do it for free? <</btn>>
<<btn DayAfter7 stage 3>> Oh, listen, I'm really busy... <</btn>>
</div>
</div>
<<elseif $stage is 3>>
<<say "Coach">> Nonesence! Let's go. <</say>>
<<text>> He takes you over the shoulder and leads you through the different sections of the gym. <</text>>
<<say "Coach">> Here's a weightlifting section. Grab a partner and go ham. The best gains you'll ever see. <</say>>
<<imgv "act1/gym3-image.gif">>
<<say "Coach">> This is the women's section. Don't get me wrong, we don't discriminate, it's just that the weights are different. <</say>>
<<imgv "act1/gym4-image.gif">>
<<say "Coach">> Rose! You're doing great, keep at it! <</say>>
<<imgv "act1/gym1-image.gif">>
<<say $mc>> Holy shit, they work their asses off... <</say>>
<<say "Coach">> Yep, that's how you want to look. Big chest, nice butt... You get what I'm saying. <</say>>
<<text>> The coach smiles and leads you into the next room. <</text>>
<<btno DayAfter7 stage 4>> Woah. <</btno>>
<<elseif $stage is 4>>
<<text>> You let out an audible gasp. This is the whole other level of working out... <</text>>
<<say "Coach">> This is our cardio section. Don't be shy, most newbies start here.<</say>>
<<imgv "act1/gym2-image.gif">>
<<say "Coach">> This is Brandon, he's a real pro. He hasn't missed a day in the gym this year. <</say>>
<<imgv "act1/gym5-image.gif">>
<<say $mc>> Oh fuck. Is this some kind of monk training? <</say>>
<<imgv "act1/gym6-image.gif">>
<<say "Grigoriy">> Don't quote me on that, but I think he's just fucking around, pal. <</say>>
<<say $mc>> Coach, I think I've seen enough for today... Can we cut this introduction short? <</say>>
<<say "Coach">> Are you sure? The next section is the last. It's based on martial arts training. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayAfter7 stage 5>> Well, since it is a last one... <</btn>>
<<btn DayAfter7 stage 6>> Yeah, I'm done. <</btn>>
</div>
</div>
<<elseif $stage is 5>>
<<set $DFtr75Gym to 1>>
<<mops>> Bloody hell... Look at this kick! <</mops>>
<<text>> For a martial arts room, you've expected to see something straight out of Shao-Lin. Or maybe an anime club meetup. But it was so much worse... <</text>>
<<say "Coach">> Nice kick, Buck! Show her how it's done. Next! <</say>>
<<imgv "act1/gym0-image.gif">>
<<say "Grigoriy">> This is the work of a true champion... I've seen quite a few of them in my time... <</say>>
<<say "Coach">> This is Bogdan, our capoeira enthusiast. <</say>>
<<imgv "act1/gym7-image.gif">>
<<say $mc>> Holy shit! Is the kid okay? <</say>>
<<say "Coach">> He'll be fine. Today is pizza day, so many of our members decided to bring children to help them with their training. <</say>>
<<say "Grigoriy">> I have a hunch that this guy has a few spare ones left... <</say>>
<<text>> You return to the lobby with Coach at your side. When he taps you on the shoulder, what feels like a cannonball tearing through your flesh. <</text>>
<<say "Coach">> So how do you like the place? Pretty cool, huh? <</say>>
<<btno DayAfter7 stage 6>> Yeah... <</btno>>
<<elseif $stage is 6>>
<<if $DFtr75Gym isnot 1>>
<<text>> You return to the lobby with Coach at your side. When he taps you on the shoulder, what feels like a cannonball tearing through your flesh. <</text>>
<<say "Coach">> So how do you like the place? Pretty cool, huh? <</say>>
<<say $mc>> Yup. Although I'm still not the biggest fan of excercising. <</say>>
<<else>>
<<say $mc>> It's a good place, it's just that at the moment I'm not that interested in exercising. <</say>>
<</if>>
<<say "Coach">> Well, you seem like a nice guy, $mc. I can see a spark in you, a desire to improve your body, even if you think otherwise. So I say - you can train here for free whenever you want, as long as you don't break anything. <</say>>
<<say "Coach">> But if you do break something...<</say>>
<<imgv "act1/coach1-image.jpg">>
<<text>> You feel a shiver run down your spine. When you look at this man now, you have the same feeling your ancestors had in front of the apex predators. <</text>>
<<say "Coach">> But you're a gentle and kind soul. I can see a bit of myself in you, and that means - everything will be all right. <</say>>
<<say $mc>> Wait! I don't like getting into debt like this. Let's see... Say I will be working out here for free, but you'll have to give me odd jobs from time to time. <</say>>
<<say "Coach">> Sure. What can you do? <</say>>
<<btno DayAfter7 stage 7>> ... <</btno>>
<<elseif $stage is 7>>
<<say $mc>> Well... I'm a decent electrician, I've fixed a few TV's in my time... Nothing serious though, I don't have the equipment for that. <</say>>
<<say "Coach">> Really? That's exactly what I need right now! Would you mind fixing that TV in our cardio section? <</say>>
<<say $mc>> Sorry man, I'm on the clock. I could come by tomorrow if that's OK with you. <</say>>
<<say "Coach">> That's a deal and a half, $mc. <</say>>
<<text>> You're terrified at the prospect of shaking hands with this beast of a man, but reach out anyway. Surprisingly, his grip is quite gentle and not a single bone in your hand is broken at the end. <</text>>
<<if $DFtr75Gym is 1>>
<<say "Coach">> Oh, I almost forgot. Here's the money, for the pizzas. Keep the change. <</say>>
<<say $mc>> Thank you, Coach! <</say>>
<<else>>
<<say "Coach">> Oh, I almost forgot. Here's the money, for the pizzas. You can count it up.<</say>>
<<say $mc>> Man, it would be a big mess if I just walked away. Thanks for noticing. <</say>>
<</if>>
<<btno Map0 DayAfterGym 1>> Go back to Rooster's Egg. <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> As soon as you walked into the pizzeria, you went straight to the reception desk and handed the money over to Alexis. She took it, pleased. <</text>>
<<say "Alexis">> Well done. You didn't forget the money after delivery, so that's a good start. <</say>>
<<say $mc>> Now, some people say I am a natural. <</say>>
<<say "Alexis">> I bet they do. Here, take this. <</say>>
<<text>> She held out a stack of bills to you. <</text>>
<<say "Alexis">> We're closing soon, so this is your pay. <</say>>
<<btno DayAfterPizza1 stage 1>> Take the money <</btno>>
<<elseif $stage is 1>>
<<if $DFtr75Gym is 1>>
<<set $cash to $cash+250>>
<<else>>
<<set $cash to $cash+200>>
<</if>>
<<if $DFtr75Gym is 1>>
<<notify 6s>> You gained 250$! <</notify>>
<<else>>
<<notify 6s>> You gained 200$! <</notify>>
<</if>>
<<say $mc>> Wow, that's a lot. Do you always get paid that much? <</say>>
<<say "Alexis">> No, but since Kendra sent you... I've made some arrangements. Come here on Wednesday, two days from now. The manager will show you the ropes. <</say>>
<<if $DFtr61Alexis is 1>>
<<say "Alexis">> And $mc... Thanks for playing along with the stupid rooster thing. It made me feel a bit better. And now I'm going to brighten your day a little... <</say>>
<<imgv "act1/alexis1-image.jpg">>
<<text>> What the hell? Feeling really flustered you don't know how you're supposed to react to that. <</text>>
<<say $mc>> Ehm... Well, you certainly did that... But what if we... <</say>>
<<say "Alexis">> Don't make me regret it. I hope we'll make a great team. <</say>>
<<say $mc>> Ah... Sure. <</say>>
<<text>> Alexis gives you a smile and walks off into the kitchen. <</text>>
<<else>>
<<say $mc>> Listen, Alexis, you really saved my ass here. I hope we'll be great colleagues to each other. <</say>>
<<say "Alexis">> Surely you can do better than today then? If you want to be part of the team, that is. <</say>>
<<say $mc>> Soon you will see what I can and cannot do. <</say>>
<<say "Alexis">> Is that so? Goodbye. <</say>>
<<text>> Alexis turned away from you and stormed out into the kitchen. <</text>>
<</if>>
<<if $DFtr75Gym is 1>>
<<set $cash to +250>>
<<else>>
<<set $cash to +200>>
<</if>>
<<btno Map0 DayAfterPizza1 1>> Time to get some rest <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<say $mc>> Home sweet... home. <</say>>
<<text>> As you open the door, you're reminded once again of how rancid your apartment is. But hey, at least there are no ants here, right? <</text>>
<<img "act1/housemc0-image.jpg">>
<<say $mc>> I guess it is better than nothing at all. At least a roof over our heads. <</say>>
<<say "Grigoriy">> Good thinking, $mc. Couldn't agree more. Let's have some food, I'll die if you keep me on a fast like that... <</say>>
<<text>> You go to the kitchen, only to remember that you haven't bought any food. You take out a packet of dog food and examine its contents carefully. <</text>>
<<say "Grigoriy">> What's the hold-up? <</say>>
<<btno DayAfterHome stage 1>> ... <</btno>>
<<elseif $stage is 1>>
<<say $mc>> Thinking about whether this thing is edible for humans. I think I'll try one. <</say>>
<<text>> You pull out a single biscuit and chomp on it, trying to chew it down before the smell really hits your nostrils. It's... <</text>>
<<say "Grigoriy">> So, how do you like them? <</say>>
<<say $mc>> It tastes about right for the dog food it is. It is all yours, Greg. <</say>>
<<text>> After shaking out the rest of the pack into the bowl, you place it in front of Grigoriy and fall over the bed. <</text>>
<<say "Grigoriy">> Haven't you... Forgotten... About lucid... dreams... yet? <</say>>
<<text>> Greg asked between chews. <</text>>
<<btno DayAfterHome stage 2>> Oh, right. <</btno>>
<<elseif $stage is 2>>
<<say $mc>> I totally forgot, thanks for the reminder. So how does this work? <</say>>
<<say "Grigoriy">> Well, the trick is quite simple. There are three steps to lucid dreaming. <</say>>
<<text>> The pug stopped talking, let out a fart and continued eating in silence. It was as if he had forgotten about the conversation. <</text>>
<<say $mc>> And what are those things? <</say>>
<<say "Grigoriy">> Oh yes. Sorry about that. First you need to focus on the target. Pick out something that has been emotionally stimulating for you during the day and meditate with that in mind. <</say>>
<<say $mc>> Focus... I can do that. <</say>>
<<text>> Your mind drifted back to the scene you witnessed at the gym. The image of the chubby girl lit up before your eyes. <</text>>
<<imgv "act1/lynn9-image.jpg">>
<<say "Grigoriy">> And you'd better make sure you don't lose it while you're lucid dreaming. Avoid closing your eyes for long periods during the dream. Otherwise... Well, you'll have an extra bad time. <</say>>
<<btno DayAfterHome stage 3>> What next? <</btno>>
<<elseif $stage is 3>>
<<say $mc>> OK... What are the other two things? <</say>>
<<say "Grigoriy">> Second. This one is going to be easy, you just need to stay away from any LED screens and have enough time to sleep. At least 6 to 7 hours. Considering that your phone has been stolen... <</say>>
<<say $mc>> Oh wow, thanks for reminding me, dog. What's the third? <</say>>
<<say "Grigoriy">> Whoa, sorry... I swear, kids these days. So soft and vulnerable. <</say>>
<<text>> You've picked up your boot with an intimidating attitude, as if you were about to throw it at the pug. <</text>>
<<say "Grigoriy">> Ehem. The third important thing is to have a reality check. You can look at your paw, or hand, for example. In the dream it will be all blurred, so you can easily spot the difference. <</say>>
<<say $mc>> It doesn't sound too bad. Is there any chance I can do it on the first try? <</say>>
<<say "Grigoriy">> From what I've seen, if there was someone who could do it without any practice, it would be a guy just like you. Continue on with your meditation untill you fall asleep. Good luck. <</say>>
<<if $SbDFtr01Lila is 1>>
<<btno OthersScene0 stage 2>> ... <</btno>>
<<else>>
<<btno OthersScene0 stage 0>> ... <</btno>>
<</if>>
<</if>>
</div><<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gsceneCum to 0>>
<<set $gsceneCumW to 0>>
<<text>> You follow the woman into her cabin, if you can even call this place a cabin at all. It was more like a room. It was more like a room, and if you hadn't known you were on a train, you'd have thought you were in someone's house. <</text>>
<<img "act1/trainvip0-image.jpg" >>
<<say $mc>> Wha... Who are you even? <</say>>
<<say "Katrina">> I've already told you. I'm Katrina. Didn't you have any faith in me when I told you I was a big shot in this town? <</say>>
<<say $mc>> I didn't think... <</say>>
<<say "Katrina">> That's good. I didn't bring you here to think, I brought you here to fuck. Take me, now. <</say>>
<<btno Katrinagallery0 gstage 1>> All right... <</btno>>
<<elseif $gstage is 1>>
<<text>> Katrina dropped her formal suit and her body was covered only by a skin-tight lingerie. <</text>>
<<imgv "act1/katrina3-image.jpeg">>
<<say "Katrina">> Are you deaf? I told you to come and take me! <</say>>
<<say $mc>> Sorry, I got mesmerised... <</say>>
<<btno Katrinagallery0 gstage 2>> Let's go <</btno>>
<<elseif $gstage is 2>>
<<say "Katrina">> All right, let's get you excited. <</say>>
<<video "katrina/Scene0/Start.mp4">>
<<say $mc>> Jesus, what a bubble butt. I bet it feels even better than it looks. <</say>>
<<btno Katrinagallery0 gstage 3>> I'm getting really hard... <</btno>>
<<elseif $gstage is 3>>
<<say "Katrina">> Enough of this preamble. Give me your cock. <</say>>
<<video "katrina/Scene0/Start1.mp4">>
<<say "Katrina">> Fuck, it smells amazing! Now put it to use. <</say>>
<<elseif $gstage is "handjob">>
<<text>> Katrina pounces on your cock like a wild animal, stroking it with an enthusiasm and lust you have never seen before. <</text>>
<<say "Katrina">> Let's make it nice and sloppy. <</say>>
<<video "katrina/Scene0/Handjob.mp4">>
<<elseif $gstage is "handjob1">>
<<say $mc>> Oh fuck... You're good at this... <</say>>
<<text>> Katrina ignored your compliment, thrilled to finally have your balls inside her mouth. <</text>>
<<video "katrina/Scene0/Handjob1.mp4">>
<<elseif $gstage is "vaginal">>
<<if $gsceneV1 is 1>>
<<say "Katrina">> Come on, don't treat me like a princess! Do it harder! Again! <</say>>
<<else>>
<<say "Katrina">> Oh yes! Finally I can feel this cock of yours inside me!<</say>>
<</if>>
<<video "katrina/Scene0/Vaginal.mp4">>
<<elseif $gstage is "vaginal1">>
<<set $gsceneV1 to 1>>
<<say "Katrina">> Yes! Yes!! Yes!!! That's the pace I've craved for! <</say>>
<<video "katrina/Scene0/Vaginal1.mp4">>
<<say $mc>> Fuck, your pussy is eating me whole! <</say>>
<<elseif $gstage is "cowgirl">>
<<say "Katrina">> Yes, continue to hit this spot... <</say>>
<<video "katrina/Scene0/Cowgirl.mp4">>
<<elseif $gstage is "cowgirl1">>
<<say "Katrina">> Oh yeah, ri... right there... Ah... <</say>>
<<video "katrina/Scene0/Cowgirl1.mp4">>
<<say "Katrina">> Fuck, I can feel the full lenghth of your cock now... <</say>>
<<elseif $gstage is "facefuck">>
<<say "Katrina">> I love confident men like you who also know how to use their head. <</say>>
<<say "Katrina">> Fuck my throat $mc <</say>>
<<video "katrina/Scene0/Facefuck.mp4">>
<<elseif $gstage is "facefuck1">>
<<say $mc>> Like this? Am I doing it right? <</say>>
<<video "katrina/Scene0/Facefuck1.mp4">>
<<text>> At the moment, Katrine can't really answer your question, but her gurgling sounds satisfied. <</text>>
<<elseif $gstage is "blowjob">>
<<say "Katrina">> Christ, that's the tastiest cock I've seen in a long time!<</say>>
<<video "katrina/Scene0/Blowjob.mp4">>
<<elseif $gstage is "blowjob1">>
<<say "Katrina">> Fuck, $mc, grind my face over your balls! <</say>>
<<say $mc>> What? You're a crazy... <</say>>
<<video "katrina/Scene0/Blowjob1.mp4">>
<<elseif $gstage is "cum">>
<<set $gcum to 0>>
<<set $gsceneCum += 1>>
<<say "Katrina">> I can feel you throbbing inside. Let me eat it. <</say>>
<<text>> Katrine puts her back against the sofa and prepares herself to take your cock down into her throat. <</text>>
<<say $mc>> Fuck, I can't believe this is real... <</say>>
<<video "katrina/Scene0/cum.mp4">>
<<say "Katrina">> Cuff... Huh... What, that's it?<</say>>
<<elseif $gstage is "sideways">>
<<if $gsceneV2 is 1>>
<<say "Katrina">> A little breather wouldn't hurt... <</say>>
<<else>>
<<say "Katrina">> Oh, yes... This is a part I will enjoy a lot... <</say>>
<</if>>
<<video "katrina/Scene0/A_Sideways.mp4">>
<<elseif $gstage is "sideways1">>
<<set $gsceneV2 to 1>>Go
<<say "Katrina">> Yes! Tear my asshole wide open! Fuck! <</say>>
<<video "katrina/Scene0/A_Sideways1.mp4">>
<<elseif $gstage is "sideways2">>
<<set $gsceneV2 to 1>>
<<say $mc>> Your pussy lips are so soft and nice... <</say>>
<<video "katrina/Scene0/A_Sideways2.mp4">>
<<elseif $gstage is "sideways3">>
<<say $mc>> You like that? I bet you do. <</say>>
<<text>> But Katrina doesn't answer. The only sounds she is capable of making right now are moans of pleasure. <</text>>
<<video "katrina/Scene0/A_Sideways3.mp4">>
<<elseif $gstage is "piledriver">>
<<say "Katrina">> Such a magnificent cock... filling me up inside... <</say>>
<<video "katrina/Scene0/A_Piledriver.mp4">>
<<say "Katrina">> I love it so much... <</say>>
<<elseif $gstage is "fakecum">>
<<set $gcum to 70>>
<<say "Katrina">> Oh no, you won't! <</say>>
<<text>> She pulls avay from you and grabs your penis, squeezing it hard in her palm. <</text>>
<<videov "katrina/Scene0/fakecum.mp4">>
<<say "Katrina">> You will cum only if I give you permission to do so. Don't you forget it. First - make me cum. <</say>>
<<elseif $gstage is "cumw">>
<<set $gsceneCumW = 1>>
<<set $gcumw to 0>>
<<say "Katrina">> Yes! Yas! Ohmygod... Hader, harder! <</say>>
<<video "katrina/Scene0/cumw.mp4">>
<<text>> Katrina's body twisted in a spasm of pleasure and her speech became unintelligible. You felt a great shudder run through her. <</text>>
<<elseif $gstage is "cum1">>
<<set $gsceneCum += 1>>
<<set $gcum to 0>>
<<text>> Katrina nods, then pulls herself over to you, lying on her belly. <</text>>
<<say "Katrina">> Wanna do it on my face? <</say>>
<<text>> After a few strokes you can feel your dick exploding. Katrina opens her mouth and catches your hot cum with her tongue right away. <</text>>
<<video "katrina/Scene0/cum1.mp4">>
<<text>> You collapse on a couch in exhaustion. <</text>>
<<say "Katrina">> Even your sperm is tasty... What a wonderful cock you have. <</say>>
<<elseif $gstage is "anal">>
<<say "Katrina">> Don't think we're done here. Now that you've been sufficiently lubricated, we'll take it to the next level. <</say>>
<<text>> Katrina lies down on a sofa and spreads her buttocks wide. She's got a daring smile on her face. <</text>>
<<say "Katrina">> My ass is ready and waiting. Come and fuck it with your monster dick. <</say>>
<<videov "katrina/Scene0/boner.mp4">>
<<elseif $gstage is "anal1">>
<<say $mc>> Don't blame me for what happens to your asshole after I'm done with it, OK? <</say>>
<<video "katrina/Scene0/Anal.mp4">>
<<say "Katrina">> Fuck... This feels nice $mc... Really nice... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $gstage isnot 0 && $gstage isnot 1 && $gstage isnot 2>>
<<if $gsceneCum == 2 >>
<<btnegp Katrina-gallery>> Rest for a bit <</btnegp>>
<</if>>
<<if $gsceneCum < 2 >>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<<if $gsceneCumW < 1 >>
<<showmeter '$gcumBarw' `$gcumw / $maxCumw`>>
<</if>>
<br>
<<if $gcum < 100 && $gcumw < 100 && $gstage isnot "anal" && $gstage isnot "cum" >>
<<if $gstage is "handjob">>
<<btnsb Katrinagallery0 gstage handjob1 15 0>> Let her play with your balls <</btnsb>>
<</if>>
<<if $gstage is "vaginal">>
<<btnsb Katrinagallery0 gstage vaginal1 20 10>> Go harder <</btnsb>>
<</if>>
<<if $gstage is "cowgirl">>
<<btnsb Katrinagallery0 gstage cowgirl1 20 10>> Fuck her good <</btnsb>>
<</if>>
<<if $gstage is "blowjob">>
<<btnsb Katrinagallery0 gstage facefuck 25 10>> Go rough <</btnsb>>
<<btnsb Katrinagallery0 gstage blowjob1 15 5>> Let her get a sniff <</btnsb>>
<</if>>
<<if $gstage is "facefuck">>
<<btnsb Katrinagallery0 gstage facefuck1 20 10>> Go even further <</btnsb>>
<<btnsb Katrinagallery0 gstage blowjob 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "blowjob1">>
<<btnsb Katrinagallery0 gstage blowjob 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "facefuck1">>
<<btnsb Katrinagallery0 gstage facefuck 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "sideways">>
<<btnsb Katrinagallery0 gstage sideways1 20 10>> Grab over her neck <</btnsb>>
<<btnsb Katrinagallery0 gstage sideways2 20 10>> Pull her leg up<</btnsb>>
<</if>>
<<if $gstage is "sideways1">>
<<btnsb Katrinagallery0 gstage sideways 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "sideways2">>
<<btnsb Katrinagallery0 gstage sideways3 20 10>> Pull both legs <</btnsb>>
<<btnsb Katrinagallery0 gstage sideways 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "sideways3">>
<<btnsb Katrinagallery0 gstage sideways2 0 0>> Go back <</btnsb>>
<</if>>
<br>
<<if $gsceneCum == 0 >>
<<btns Katrinagallery0 gstage handjob 10 0>> Handjob <</btns>>
<</if>>
<<if $gsceneCum < 2 >>
<<btns Katrinagallery0 gstage vaginal 15 5>> Vaginal <</btns>>
<<btns Katrinagallery0 gstage cowgirl 15 5>> Cowgirl <</btns>>
<<if $gsceneCum > 0 >>
<<btns Katrinagallery0 gstage sideways 15 5>> Sideways <</btns>>
<<btns Katrinagallery0 gstage piledriver 25 10>> Piledriver <</btns>>
<</if>>
<<btnl Katrinagallery0 gstage blowjob Prlg24 300 "Katrina likes her men smart and confident" 15 5>> Blowjob <</btnl>>
<</if>>
<</if>>
<</if>>
<</if>>
<br>
<<if $gstage is "anal">>
<<btns Katrinagallery0 gstage anal1 0 0>> Your ass is finished! <</btns>>
<</if>>
<<if $gstage is "cum">>
<<btns Katrinagallery0 gstage anal 0 0>> Huh? <</btns>>
<</if>>
<<if $gcumw == 100 >>
<<btns Katrinagallery0 gstage cumw 0 0>> Make her cum <</btns>>
<</if>>
<<if $gcum >= 70 >>
<<if $gsceneCum < 1 >>
<<btns Katrinagallery0 gstage cum 0 10>> Cum <</btns>>
<<elseif $gsceneCumW == 1 >>
<<btns Katrinagallery0 gstage cum1 0 0>> Can I cum now? <</btns>>
<<else>>
<<btns Katrinagallery0 gstage fakecum 0 0>> Cum <</btns>>
<</if>>
<</if>>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Katrina-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div><<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gcum to 0>>
<<text>> Your cast your mind into an all comsuming whirlpool of imagination. Thats when you felt the sensation of a girl's soft hands dancing along the length of your cock. <</text>>
<<say "Kait">> Oh, $mc, finally we can be together. Accept this as a token of my appreciation, my dear. <</say>>
<<video "kait/Scene0/Start.mp4">>
<<say $mc>> Oh fuck yeah... <</say>>
<<elseif $gstage is 1>>
<<say "Kait">> Should I start with the tip? <</say>>
<<video "kait/Scene0/Start1.mp4">>
<<say "Kait">> Or I can stroke your dick for a little while instead. <</say>>
<<say $mc>> You tease... <</say>>
<<elseif $gstage is 2>>
<<say "Kait">> You are right... I'm your little teasing fairy. But what can I do? You have such a magnificent cock...<</say>>
<<video "kait/Scene0/blowjob1.mp4">>
<<say $mc>> Oh yeah... <</say>>
<<say "Kait">> Now, let me serve you. Just the way you always wanted it... <</say>>
<<elseif $gstage is 3>>
<<say "Kait">> Mhm... It is time to taste it proper... <</say>>
<<say $mc>> Yes please! <</say>>
<<video "kait/Scene0/blowjob.mp4">>
<<say "Kait">> Oh, it's as sweet as I'd hoped... Thank you for coming to the Grand Vena just so I could taste you... <</say>>
<<say $mc>> Oh yeah, your mouth is so warm, Kait.... <</say>>
<<elseif $gstage is 4>>
<<say "Kait">> You are so amazing at this... I can't believe how lucky I am to be with you. <</say>>
<<say $mc>> Oh fuck! <</say>>
<<video "kait/Scene0/blowjob3.mp4">>
<<say "Kait">> $mc, can I ask you for something? Please, cum for your little fairy. You'll get my pussy later, but I just can't wait to savour your... <</say>>
<<say $mc>> God, just a little bit more... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<br>
<<if $gstage is 0 || $gstage is 1>>
<<btns Kaitgallery0 gstage $gstage+1 25 0>> Handjob <</btns>>
<</if>>
<<if $gstage is 2 || $gstage is 3>>
<<btns Kaitgallery0 gstage $gstage+1 25 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 4>>
<<btnegp Kait-gallery>> Cum <</btnegp>>
<</if>>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Kait-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div>
<<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gsceneCum to 0>>
<<set $gsceneCumW to 0>>
<<text>> Following the sound of running water, you find yourself outside in the garden. You decide to walk around the house to find another way in. A large glass wall attracts your attention. You decide to look inside... <</text>>
<<video "kendra/Scene0/Start1.mp4">>
<<say $mc>> Fuck! Did she notice me? <</say>>
<<text>> But Kendra showed no sign of noticing you and walked calmly into the bathroom. The glass wall probably extends there too, you guess. <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Kendra-gallery>> Stick to the plan. You have a TV to fix. <</btneg>>
<<btn Kendragallery0 gstage 1>> Peep on your friend's mother <</btn>>
</div>
</div>
<<elseif $gstage is 1>>
<<text>> The glass wall didn't go that far, but there was an open window in the bathroom. And, perhaps, If you had a look through it, you would have seen a glimpse of Kendra in the shower. <</text>>
<<video "kendra/Scene0/Start2.mp4">>
<<text>> Her silky smooth skin was mesmerising. The image was so beatufil that you couldn't even begin to think about pulling out your dick and masturbating. <</text>>
<<btno Kendragallery0 gstage 2>> Watch her for a little longer... <</btno>>
<<elseif $gstage is 2>>
<<text>> Kendra turned off the shower and began to wipe the remaining moisture from her skin. You couldn't help but gasp in awe as you watched her squeeze her perfect breasts. <</text>>
<<video "kendra/Scene0/Start3.mp4">>
<<say $mc>> Fuck! This time she saw me for sure... What am I going to do now? <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Kendra-gallery>> Fuck it. I don't have time for this... <</btneg>>
<<btnl Kendragallery0 gstage 3 Sbrbs40Confidence 500 "You don't feel confident enough" 0 0>> Go and tell her the truth. <</btnl>>
</div>
</div>
<<elseif $gstage is 3>>
<<text>> You decide that there is no point in hiding anymore. Better to come out and confess now than regret it later. After all, she is your landlady. <</text>>
<<say $mc>> Hey, Kendra, I'm sorry, but... <</say>>
<<video "kendra/Scene0/Start4.mp4">>
<<text>> This is not something you would have expected to see today. But hey, no man would turn down a deal like that. <</text>>
<<elseif $gstage is 4>>
<<say "Kendra">> It's all right, honey. I know how you feel about me, and now that you've finally worked up the courage to admit it to me, I can't let you go away empty-handed. <</say>>
<<say $mc>> I wasn't talking about my... You know, never mind. <</say>>
<<say "Kendra">> Come closer... <</say>>
<<video "kendra/Scene0/Blowjob.mp4">>
<<say $mc>> Oh fuck... <</say>>
<<elseif $gstage is 5>>
<<say "Kendra">> You're such a sweetie $mc. That's what I like about you. <</say>>
<<video "kendra/Scene0/Blowjob1.mp4">>
<<say $mc>> Ah... Kendra... <</say>>
<<say "Kendra">> Shush. From now on I'll take care of your big cock... <</say>>
<<elseif $gstage is 6>>
<<say "Kendra">> Oh, I'm almost forgot about your balls... <</say>>
<<video "kendra/Scene0/Blowjob2.mp4">>
<<say "Kendra">> They taste so nice and sweet... Mmm... <</say>>
<<say $mc>> No way... <</say>>
<<elseif $gstage is 7>>
<<say "Kendra">> Oh! I can see you're almost ready... I have a feeling you'll be in love with what I'll do do your cock next... <</say>>
<<video "kendra/Scene0/Blowjob3.mp4">>
<<say $mc>> Fuck! Kendra, I'm about to... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $gstage isnot 0 && $gstage isnot 1 && $gstage isnot 2 && $gstage isnot 3>>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<</if>>
<br>
<<if $gstage is 3>>
<<btns Kendragallery0 gstage 4 10 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 4>>
<<btns Kendragallery0 gstage 5 40 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 5>>
<<btns Kendragallery0 gstage 6 30 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 6>>
<<btns Kendragallery0 gstage 7 25 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 7>>
<<btneg Kendra-gallery >> ... <</btneg>>
<</if>>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Kendra-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div><<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gsceneCum to 0>>
<<set $gsceneCumW to 0>>
<<say $mc>> Oh, man... <</say>>
<<text>> You spent what felt like a dozen hours cleaning Kendra's bathroom. All sorts of nasty stuff has been cleared out of the drain and the sink was shining brighter than the sun itself. <</text>>
<<img "act1/sink0-image.jpg">>
<<text>> All that's left to do is clean up a few dirty spots in the bath itself. <</text>>
<<btno Kendragallery1 gstage 1>> Start scrubbing away the dirt <</btno>>
<<elseif $gstage is 1>>
<<say "Kendra">> Oh, youre still busy? <</say>>
<<video "kendra/Scene1/Start1.mp4">>
<<say $mc>> Well, I'm almost done. <</say>>
<<btno Kendragallery1 gstage 2>> Continue your work <</btno>>
<<elseif $gstage is 2>>
<<say $mc>> Phew, finally I'm done. <</say>>
<<text>> You look at the now clean bathroom and feel a sense of satisfaction swelling in your chest. <</text>>
<<say "Kendra">> Oh, you I'm afraid you missed a spot, $mc... <</say>>
<<say $mc>> What? No way, where? <</say>>
<<say "Kendra">> Let me show you. <</say>>
<<video "kendra/Scene1/Start2.mp4">>
<<say "Kendra">> Your pug has been a very naughty boy. Now that I feel so dirty, will you help me clean up? <</say>>
<<btno Kendragallery1 gstage 3>> Eh... <</btno>>
<<elseif $gstage is 3>>
<<say $mc>> Yeah, sure? Do you want me to scratch your back or something? <</say>>
<<say "Kendra">> Well, I was hoping for more than just a scratch... <</say>>
<<text>> Kendra's bra and jumper were already on the floor as she seductively shook her bottom as if to invite you to join her. <</text>>
<<video "kendra/Scene1/Start3.mp4">>
<<say $mc>> You like to get things started quickly, don't you? <</say>>
<<elseif $gstage is "lick">>
<<if $gsceneV1 isnot 1>>
<<say "Kendra">> All right, let's try something interesting... Can you get in a bathtub for me? <</say>>
<<text>> There is a slight sensation of coldness when your bare skin touches the plastic construction. The next second all you can see is Kendra's pussy right in front of your face. <</text>>
<</if>>
<<say "Kendra">> I know you have wanted to try it for a long time... And now I can grant your wish. <</say>>
<<video "kendra/Scene1/Lick.mp4">>
<<set $gsceneV1 to 1>>
<<elseif $gstage is "lick1">>
<<say "Kendra">> Oh? I didn't know that you were fond of my asshole as well... <</say>>
<<video "kendra/Scene1/Lick1.mp4">>
<<elseif $gstage is "rcowgirl">>
<<if $gsceneV1 isnot 1>>
<<say "Kendra">> All right, let's try something interesting... Can you get in a bathtub for me? <</say>>
<<text>> There is a slight sensation of coldness when your bare skin touches the plastic construction. The next thing you know, Kendra jumps into the bathtub next to you like a wild animal. She puts her pussy right on the tip of your dick. <</text>>
<</if>>
<<say "Kendra">> Enjoy my pussy all the way, $mc. <</say>>
<<video "kendra/Scene1/R_cowgirl.mp4">>
<<set $gsceneV1 to 1>>
<<elseif $gstage is "rcowgirl1">>
<<say $mc>> Well, don't mind if I go full throttle then... <</say>>
<<video "kendra/Scene1/R_cowgirl1.mp4">>
<<say "Kendra">> Yes! Oh yes! Ah! <</say>>
<<elseif $gstage is "blowjob">>
<<say "Kendra">> Oh, I've missed this taste so much... <</say>>
<<video "kendra/Scene1/Blowjob.mp4">>
<<say $mc>> You're taking it so deep... <</say>>
<<elseif $gstage is "blowjob1">>
<<say "Kendra">> I can lick your balls if you want me to... <</say>>
<<say $mc>> Yes please, I fucking I love this feeling! <</say>>
<<video "kendra/Scene1/Blowjob1.mp4">>
<<elseif $gstage is "blowjob2">>
<<say $mc>> Let me help you go even deeper... <</say>>
<<video "kendra/Scene1/Blowjob2.mp4">>
<<elseif $gstage is "doggy">>
<<say $mc>> Oh fuck yeah... <</say>>
<<video "kendra/Scene1/Doggy.mp4">>
<<text>> Overwhelmed by the presence of your cock inside her, all Kendra could do was to keep moaning and groaning like a dog. <</text>>
<<elseif $gstage is "doggy1">>
<<mops>> Did someone call my mother a slut just now? What the fuck?! <</mops>>
<<text>> Grigoriy ran closer to the door of the bathroom and stopped, looking at what was going on inside. <</text>>
<<video "kendra/Scene1/Doggy1.mp4">>
<<say "Grigoriy">> Oh I get it now. No offence taken, Kendra. <</say>>
<<elseif $gstage is "standing">>
<<say "Kendra">> I have a feeling that I'm really gettin' the hang of your dick... <</say>>
<<say $mc>> Then let me try something more creative. <</say>>
<<video "kendra/Scene1/Standing.mp4">>
/* pull her leg higher, get her from behind, switch the side */
<<elseif $gstage is "standing1">>
<<say $mc>> How do you like that? <</say>>
<<text>> You flip Kendra's leg over to the other side of your body, going deep into her pussy with each thrust. <</text>>
<<video "kendra/Scene1/Standing1.mp4">>
<<say "Kendra">> So good... Oooh, right there... <</say>>
<<elseif $gstage is "standing2">>
<<say $mc>> Wow, you're really are agile... <</say>>
<<say "Kendra">> Oh, you have no idea what I've done in my life... <</say>>
<<video "kendra/Scene1/Standing2.mp4">>
<<elseif $gstage is "standing3">>
<<say "Kendra">> Yes! Fuck me like a slut... <</say>>
<<say $mc>> Okay, I can do that. <</say>>
<<video "kendra/Scene1/Standing3.mp4">>
<<elseif $gstage is "standing4">>
<<mops>> Whoa, you're going primal... Good job, kid. <</mops>>
<<say $mc>> Yeah? You like that? My little baby bitch... <</say>>
<<say "Kendra">> Fuck... Fuck! Yes, plow me like that! <</say>>
<<video "kendra/Scene1/Standing4.mp4">>
<<elseif $gstage is "cum">>
<<set $gsceneCum += 1>>
<<set $gcum to 0>>
<<text>> You feel that your dick is about to explode.<</text>>
<<say $mc>> Kendra... I'm about to... <</say>>
<<say "Kendra">> Don't do it inside! Cum on my face! <</say>>
<<video "kendra/Scene1/cum.mp4">>
<<say "Kendra">> Thank you, $mc... <</say>>
<<elseif $gstage is "cumw">>
<<set $gcumw to 0>>
<<say "Kendra">> Oh, I'm so close honey... Please, keep going! <</say>>
<<text>> You can feel Kendra's pussy tightening around your cock as you plow her deeper and deeper. Her body slowly began to shake. <</text>>
<<video "kendra/Scene1/cumw.mp4">>
<<say "Kendra">> Oh... I haven't felt that good in a while... You're a natural, $mc <</say>>
<<text>> Feeling an unknown urge, you almost shouted "It's all skill, baby!" but managed to stop yourself at the last second. <</text>>
<<say $mc>> Yes, thank you... But get back on my dick. I haven't finished yet. <</say>>
<<elseif $gstage is "oil">>
<<set $gsceneV2 to 1>>
<<say $mc>> All right, let's get serious... <</say>>
<<say "Kendra">> Yeah, oil me up like a fucking salad! <</say>>
<<say $mc>> Huh? The fuck you going on about? <</say>>
<<text>> Kendra reached under a bathtub and pulled out a bottle with some kind of liquid in it, probably oil. Then she gave me the bottle and raised her bum upwards. <</text>>
<<say "Kendra">> Do it. It'll be a lot of fun, I'm telling you. <</say>>
<<video "kendra/Scene1/oil.mp4">>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $gstage isnot 0 && $gstage isnot 1 && $gstage isnot 2>>
<<if $gsceneCum < 2>>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<<showmeter '$gcumBarw' `$gcumw / $maxCumw`>>
<br>
<<if $gcum < 100 >>
<<if $gstage is "lick">>
<<btnsb Kendragallery1 gstage lick1 5 10>> Play with her asshole <</btnsb>>
<</if>>
<<if $gstage is "rcowgirl">>
<<btnsb Kendragallery1 gstage rcowgirl1 15 15>> Go hard <</btnsb>>
<</if>>
<<if $gstage is "blowjob">>
<<btnsb Kendragallery1 gstage blowjob1 15 0>> Go balls out <</btnsb>>
<<btnsb Kendragallery1 gstage blowjob2 15 5>> Go deep <</btnsb>>
<</if>>
<<if $gstage is "blowjob1" || $gstage is "blowjob2">>
<<btnsb Kendragallery1 gstage blowjob 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "doggy">>
<<btnsb Kendragallery1 gstage doggy1 15 20>> Go deep <</btnsb>>
<</if>>
<<if $gstage is "standing">>
<<btnsb Kendragallery1 gstage standing1 15 15>> Switch the side <</btnsb>>
<<btnsb Kendragallery1 gstage standing2 15 15>> Pull her leg higher <</btnsb>>
<<btnsb Kendragallery1 gstage standing3 15 15>> Go in from behind <</btnsb>>
<</if>>
<<if $gstage is "standing3">>
<<btnsb Kendragallery1 gstage standing4 15 20>> Let the beast out <</btnsb>>
<<btnsb Kendragallery1 gstage standing 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "standing1" || $gstage is "standing2">>
<<btnsb Kendragallery1 gstage standing 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "standing4">>
<<btnsb Kendragallery1 gstage standing3 0 0>> Go back <</btnsb>>
<</if>>
<br>
<<if $gsceneV2 isnot 1 >>
<<btns Kendragallery1 gstage lick 0 5>> Oral <</btns>>
<</if>>
<<btns Kendragallery1 gstage rcowgirl 10 10>> Cowgirl <</btns>>
<<if $gsceneV2 is 1 >>
<<btns Kendragallery1 gstage blowjob 10 0>> Blowjob <</btns>>
<<btns Kendragallery1 gstage standing 10 10>> Standing <</btns>>
<<btnl Kendragallery1 gstage doggy Sbrbs41TVFix 600 "You ignored Kendra's request earlier" 10 10>> Doggy <</btnl>>
<</if>>
<</if>>
<</if>>
<br>
<<if $gcum >= 70 >>
<<btns Kendragallery1 gstage cum 0 0>> Cum <</btns>>
<</if>>
<<if $gcumw >= 40 && $gsceneV2 isnot 1>>
<<btns Kendragallery1 gstage oil 0 0>> Oil that booty up <</btns>>
<</if>>
<<if $gcumw == 100 >>
<<btns Kendragallery1 gstage cumw 10 0>> Make her cum <</btns>>
<</if>>
<br>
<<if $gsceneCum > 0 >>
<<btnegp Kendra-gallery>> Fuck, I'm spent... <</btnegp>>
<</if>>
<</if>>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Kendra-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div><<widget "btnegp" container>>
<<link '<button class="dialogue-button button-35 scene-button">
_contents
</button>' _args[0]>>
<<set $gcum to 0>>
<<set $gcumw to 0>>
<<set $gsceneCumW to 0>>
<<set $gsceneCum to 0>>
<<set $gstage to 0>>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<set $gsceneV3 to 0>>
<<set $gsceneV4 to 0>>
<<set $gsceneV5 to 0>>
<</link>>
<</widget>><<run memorize('OthersGallery', true)>>
<<run memorize("OthersScene0", true)>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> Your mind goes back to when you were looking in the window of the gym. The image of a chubby woman doing stretches appears before your eyes. <</text>>
<<imgv "act1/lynn0-image.jpg">>
<<text>> But this time there is no need for you to do your job. The feeling of overwhelming peace fills your entire being. From somewhere far away, you can hear someone's faint voice... <</text>>
<<say "Grigoriy">> What the hell is she doing? Is she in heat? <</say>>
<<imgv "act1/lynn3-image.jpg">>
<<text>> And then you can hear your own voice, but not with your ears, but with your mind. <</text>>
<<say $mc>> No, I think she's just sweaty, that's all... Although that's not the first thing I'd use that water for. <</say>>
<<text>> Now you can see how the water is starting to make woman's clothes almost see through, a few more seconds and you'll be able to see her chubby nipples... <</text>>
<<imgv "act1/lynn8-image.jpg">>
<<text>> You notice that the woman is aware of your presence and looks you in the eye. It feels like your soul is connecting with something... <</text>>
<<btno OthersScene0 stage 1>> ... <</btno>>
<<elseif $stage is 1>>
<<text>> The woman smiles when she sees that you haven't looked away. Then she puts her hand to her breasts. <</text>>
<<imgv "act1/lynn14-image.jpg">>
<<say $mc>> Is she... Unzipping her bra? <</say>>
<<text>> But there was no one who would give you an answer. <</text>>
<<imgv "act1/lynn15-image.jpg">>
<<text>> Your emotions begin to return. You start to feel an almost animalistic desire boiling deep within your being. <</text>>
<<btno OthersScene0 stage 2>> This is getting interesting... <</btno>>
<<elseif $stage is 2>>
<<if $SbDFtr01Lila is 1>>
<<text>> Your mind goes back to when you were looking in the window of the gym. The image of a chubby woman showing you her body appears before your eyes. <</text>>
<<imgv "act1/lynn11-image.jpg">>
<<text>> But this time there will be no intruders to spoil your fun. The feeling of overwhelming peace fills your entire being. From somewhere far away, you can hear someone's faint voice... <</text>>
<<say $mc>> Hell yeah... show me your pussy baby! <</say>>
<<imgv "act1/lynn13-image.jpg">>
<<text>> This is when you begin to forget that it's all just a part of what you're meditating on. For you it already has become your reality. The only thing that matters to you now, was that you wanted to keep on watching. <</text>>
<<else>>
<<say $mc>> Oh... Fuck me sideways... <</say>>
<<imgv "act1/lynn11-image.jpg">>
<<text>> This is when you begin to forget that it's all just a part of what you're meditating on. For you it already has become your reality. The only thing that matters to you now, was that you wanted to keep on watching. <</text>>
<<say $mc>> Hell yeah... show me your pussy baby! <</say>>
<<text>> You almost screamed, pressing all your weight against the window. <</text>>
<<imgv "act1/lynn13-image.jpg">>
<<say $mc>> What a tease! If not for this fucking window... <</say>>
<</if>>
<<btno OthersScene0 stage 3>> Come on baby! <</btno>>
<<elseif $stage is 3>>
<<set $sceneCum to 0>>
<<set $sceneCumw to 0>>
<<say "Lynn">> Call me Lynn, $mc... I'm happy to be at your service. <</say>>
<<text>> Now naked Lynn stands in front of you. Her posture exudes an air of obedience. <</text>>
<<imgv "act1/lynn1-image.jpg">>
<<say "Lynn">> What does my Master want me to do? <</say>>
<<text>> Lynn nods before you could give her an answer. A devilish smile appear on her face, then she spreads her buttocks wide, giving you the chance to see her brown asshole and pussy. <</text>>
<<img "act1/lynn16-image.jpg">>
<<say $mc>> Fuck... Show me more! <</say>>
<<btno OthersScene0 stage 4>> Come on! <</btno>>
<<elseif $stage is 4>>
<<say "Lynn">> If my Master desires... <</say>>
<<text>> Lynn gets down on all fours, then pushes her bottom up. You can see every curve of her body, everything is laid bare in front of your eyes. <</text>>
<<img "act1/lynn17-image.jpg">>
<<say $mc>> God damn... I wanna fuck those holes of yours so fucking hard... <</say>>
<<say "Lynn">> Is the Master really going to do this to me? <</say>>
<<text>> Lynn lets out a satisfied sigh, then stretches her butt once more, giving you a full view of her wet ass pussy. <</text>>
<<img "act1/lynn18-image.jpg">>
<<say "Lynn">> I'm ready to take Master's seed, please come and breed me $mc... <</say>>
<<btno OthersScene0 stage 5>> Yes! <</btno>>
<<elseif $stage is 5>>
<<text>> You want it so badly that you can feel something inside you breaking. Then reality folds in on itself. <</text>>
<<img "act1/image1-image.gif">>
<<say $mc>> Fuck, no! <</say>>
<<text>> As your mind gets sucked into a wortex of images, all you can think about is Lynn's pussy. <</text>>
<<text>> But then... There's nothing. <</text>>
<<btno OthersScene0 stage 6>> ... <</btno>>
<<elseif $stage is 6>>
<<text>> You wake up in your bedroom. But it is not the one you were lying in last night. You're back in the house where you grew up. <</text>>
<<img "act1/bed2-image.jpg">>
<<say $mc>> What? Was it all just a silly dream? <</say>>
<<text>> You lie in bed for a few more minutes before you can find the strength to break the spell of procrastination. After getting up, you go straight to the bathroom and that's when you notice something very strange in the mirror... <</text>>
<<btno OthersScene0 stage 7>> Wait a minute... <</btno>>
<<elseif $stage is 7>>
<<text>> A complete stranger stares back at you from the mirror. <</text>>
<<imgv "act1/mc0-image.jpg">>
<<say $mc>> What the hell? Why the fuck is there someone else in my bathroom? <</say>>
<<text>> You wave your hand in front of the mirror and the reflection follows your movements exactly. However, there is something not quite right about your hands. They look... blurry? <</text>>
<<say $mc>> Wait... It's me! I'm black! <</say>>
<<say $mc>> Surely that means I'm still dreaming... God damn it, Lynn, your ass is mine! <</say>>
<<text>> Suddenly you teleported to another part of your house. Your body is no longer naked - it is now covered by a yellow tank top, blue jeans and white trainers. <</text>>
<<say $mc>> Whoa! <</say>>
<<text>> You can hear the sound of someone working in the kitchen. A wild guess crosses your mind. <</text>>
<<img "act1/kitchen1-image.jpg">>
<<btno OthersScene0 stage 8>> Find the source of the sound <</btno>>
<<elseif $stage is 8>>
<<text>> Sneaking into the kitchen, you notice something interesting... <</text>>
<<video "others/Scene0/Start0.mp4">>
<<say $mc>> Oh fuck... <</say>>
<<text>> At that moment, you feel as if you were a lion, ready to pounce on a clueless antelope. <</text>>
<<btno OthersScene0 stage 81>> You're mine! <</btno>>
<<elseif $stage is 81>>
<<say $mc>> I've got you now! <</say>>
<<video "others/Scene0/Start1.mp4">>
<<say "Lynn">> Not today! <</say>>
<<text>> Lynn gives you a look full of disrespect. Obviously, the woman who had been your cock worshipper in a dream earlier has vanished without a trace. Or has she? <</text>>
<<btno OthersScene0 stage 9>> Show her who's the boss <</btno>>
<<elseif $stage is 9>>
<<say $mc>> Ha! Eat this. <</say>>
<<video "others/Scene0/Start2.mp4">>
<<say "Lynn">> Yes... That's what I've been waiting for, $mc. <</say>>
<<text>> Lynn begins to stroke your cock gently, wetting the tip with her tongue. <</text>>
<<elseif $stage is 10>>
<<say $mc>> Let me help you, here... <</say>>
<<video "others/Scene0/Start3.mp4">>
<<text>> Lynn's throat easily takes your penis in, as you push her head closer to your crotch. <</text>>
<<say $mc>> Fuck yeah! Who's your Master now, bitch? <</say>>
<<elseif $stage is 11>>
<<say $mc>> Good shit, I'm still here... Choke on this once more, babe. <</say>>
<<video "others/Scene0/Start4.mp4">>
<<text>> You fuck Lynn further down her throat and she loves every second of it. This chubby bitch is going to be your cock slave in no time at all. <</text>>
<<say $mc>> Yeah! That's what I'm talking about! <</say>>
<<say "Lynn">> Oh yes... My master! Fuck me any way you want! <</say>>
<<say $mc>> I will. <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $stage is 9 or $stage is 10 or $stage is 11>>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<<showmeter '$cumBarw' `$cumw / $maxCumw`>>
<</if>>
<br>
<<if $stage is 9>>
<<btns OthersScene0 stage 10 15 5>> Blowjob <</btns>>
<</if>>
<<if $stage is 10>>
<<btns OthersScene0-1 stage 0 0 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 11>>
<<btne DayAfter10 stage 0>> Facefuck <</btne>>
<</if>>
</div>
</div>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You are torn out from the dream by the sound of a loud knocking on the door. <</text>>
<<imgv "act1/door0-image.jpg">>
<<someone someone "Weary Voice" dick>> Hey, is anyone alive in there? Rise and shine! $mc, come on, open up! <</someone>>
<<text>> But you didn't care. All you wanted was to get back into the dreamscape and continue fucking that bitch Lynn. Closing your eyes once more, you turn to the other side. <</text>>
<<btno OthersScene0 stage 11>> Continue to sleep <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You stop running at the entrance to the gym and take a few minutes to catch your breath. Then you turn to the Pug, who's nonchalantly sniffing a pile of shit on a bordur. <</text>>
<<say $mc>> What the hell is wrong with this town, Greg? I had more sex in the last two days than in the last 8 years, then I got mugged and now this... <</say>>
<<say "Grigoriy">> Kid, trust me, you have seen nothing yet. In Grand Vena, everything is just right. <</say>>
<<text $mc>> You let out a sigh, then walk towards the entrance to the gym. After an examination of the door, you turn to Grigoriy. <</text>>
<<say $mc>> Well, I don't see any restrictive sighs about dogs. Do you want to come along? <</say>>
<<say "Grigoriy">> Yes, sitting outside the pizzeria was as boring as watching paint dry. Not even a single cute puppy in sight. Let's get in and get out, I'm getting hungry again.<</say>>
<<btno DayAfter7 stage 0>> Enter the building <</btno>>
<<elseif $stage is 1>>
<<text>> You stop at the entrance to the gym and take a few minutes to catch your breath. Then you turn to the Pug, who's nonchalantly sniffing a pile of shit on a bordur. <</text>>
<<say $mc>> Greg, I'm beginning to think that stories about Grand Vena were understated. The last two days here have been the richest days of my life. When it comes to experiences, that is. After all, I got mugged yesterday and have been poor as dirt since. <</say>>
<<say "Grigoriy">> Kid, trust me, you have seen nothing yet. In Grand Vena, everything is just right. <</say>>
<<text>> You let out a sigh, then walk towards the entrance to the gym. After an examination of the door, you turn back to Grigoriy. <</text>>
<<say $mc>> Well, I don't see any restrictive sighs about dogs. Do you want to come along? <</say>>
<<say "Grigoriy">> Yes, sitting outside the pizzeria was as boring as watching paint dry. Not even a single cute puppy in sight. Let's get in and get out, I'm getting hungry again.<</say>>
<<btno DayAfter7 stage 0>> Enter the building <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<say $mc>> Oh boy... Being in a delivery business is a much harder job than I thought it would be... <</say>>
<<say "Grigoriy">> Pal, you walked two blocks from the pizzeria and you're already tired? <</say>>
<<say $mc>> Cut me a little slack, this pizza weighs in at around 5 kilos. And that's me lowballing it. <</say>>
<<text>> Finally, you cross the street and stand in front of the gym. As you walk past its walls, your gaze falls on the glass windows. <</text>>
<<imgv "act1/lynn6-image.jpg">>
<<say $mc>> Holy! That's a stretch... Look at her go, Greg! <</say>>
<<say "Grigoriy">> Well, I can see why she's at the gym on Monday... <</say>>
<<imgv "act1/lynn0-image.jpg">>
<<say $mc>> I dunno, Greg, I think she's got a nice body. I can appreciate a woman like that. <</say>>
<<say "Grigoriy">> I didn't say she didn't. It just makes sense for her to be in a gym, that's all. By the way, you have to deliver the pizzas hot, remember? <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayAfterGym stage 1>> Continue watching <</btn>>
<<btn SubDayAfter1 stage 1>> Get back to working <</btn>>
</div>
</div>
<<elseif $stage is 1>>
<<set $SbDFtr01Lila to 1>>
<<say "Grigoriy">> What the hell is she doing? Is she in heat? <</say>>
<<imgv "act1/lynn3-image.jpg">>
<<say $mc>> No, I think she's just sweaty, that's all... Although that's not the first thing I'd use that water for. <</say>>
<<text>> You can see how the water is starting to make her clothes almost see through, a few more seconds of waiting and you'll be able to see her chubby nipples... <</text>>
<<imgv "act1/lynn8-image.jpg">>
<<text>> You're so entranced by the woman's breasts that you don't even notice that her eyes are fixed on your face. It was only when she started to get up that you got your consciousness back. <</text>>
<<btno DayAfterGym stage 2>> Oh fuck... <</btno>>
<<elseif $stage is 2>>
<<text>> You hid around the corner, far out of sight of the window. <</text>>
<<say $mc>> Oh shit! Did she notice me? <</say>>
<<say "Grigoriy">> She probably did, unless she's blind. You're like a giant stop sign with the red backpack full of pizzas on your back. <</say>>
<<say $mc>> Shall we run away? <</say>>
<<say "Grigoriy">> It's up to you, kid, but I think this chick's trying to show you something. <</say>>
<<text>> Ready to run away at a moment's notice, you peer cautiously into the window. The woman smiles when she notices that you are back. <</text>>
<<imgv "act1/lynn14-image.jpg">>
<<say $mc>> Is she... Unzipping her bra? <</say>>
<<btno DayAfterGym stage 3>> This is getting interesting... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> Oh... Fuck me sideways... <</say>>
<<imgv "act1/lynn15-image.jpg">>
<<text>> It was at that moment that you forgot that you were standing in the middle of a public road. The only thing that mattered to you was that you wanted to keep on watching. <</text>>
<<imgv "act1/lynn11-image.jpg">>
<<text>> <</text>>
<<say $mc>> Hell yeah... show me your pussy baby! <</say>>
<<text>> You almost screamed, pressing all your weight against the window. <</text>>
<<imgv "act1/lynn13-image.jpg">>
<<say $mc>> What a tease! If not for this fucking window... <</say>>
<<btno DayAfterGym stage 4>> Come on baby! <</btno>>
<<elseif $stage is 4>>
<<say "Grigoriy">> Uh-oh. Look over there, pal. <</say>>
<<text>> Grigoriy pulled on my pants, then pointed his paw in the opposite direction of the girl. An old man was about to enter the room. <</text>>
<<imgv "act1/lynn5-image.jpg">>
<<say $mc>> What the fuck? Was he spying on her too? <</say>>
<<text>> As these words leave your lips, the old man turns to the window. His eyes meet yours and then you see his face turn to scream. <</text>>
<<imgv "act1/lynn7-image.jpg">>
<<say "Grigoriy">> I would be on the run now, kid. Get a move on! <</say>>
<<say $mc>> Oh, fuck my life! <</say>>
<<btno SubDayAfter1 stage 0>> Run! <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> You feel as if you are suffocating, as if the air has stopped flowing into your lungs, and you open your eyes abruptly. Apparently Grigoriy decided it would be a good idea to park his body right on your face.<</text>>
<<say $mc>> What the fuck, Greg! I was in the middle of something... <</say>>
<<text>> You push the pug away from your face and sit down on the side of the bed. <</text>>
<<say "Grigoriy">> Listen, kid. I wouldn't be doing this if I didn't think it was necessary. I think whoever's knocking on your door has some important business with you. <</say>>
<<text>> Whoever is interested in talking to you has lost their temper by now, judging by the sound of the knoking. <</text>>
<<someone someone "Weary Voice" dick>> Open up $mc! I'm not joking! <</someone>>
<<say $mc>> Well, fuck... <</say>>
<<btno DayAfter10 stage 1>> Let him in <</btno>>
<<elseif $stage is 1>>
<<text>> You open the door and look at the person behind it. It's Nico, dressed in his usual street clothes. He's got a big backpack on his back. <</text>>
<<say "Nico">> Man, are you some kind of a bear? I have been standing here for about 10 minutes or so. <</say>>
<<say $mc>> Sorry, I must have had a really good dream. Do you want to come in? <</say>>
<<text>> Nico shook his head and pointed at his backpack. <</text>>
<<say $mc>> That's okay. So, you wanted to? <</say>>
<<say "Nico">> Well, Dick said I should remind you that the next month is starting soon and that you better be ready to pay the rent. <</say>>
<<btno DayAfter10 stage 2>> Really? <</btno>>
<<elseif $stage is 2>>
<<say $mc>> Wow! When did you become his messenger boy? <</say>>
<<say "Nico">> I'm really not. It's just that he was at my mum's... <</say>>
<<text>> Nico looked away, as if unsure of himself, and shifted from foot to foot. <</text>>
<<say "Nico">> Anyway, Mum said you were looking for a job. I hope that you remember something about how to fix things from your time at college? <</say>>
<<say $mc>> Sort of. It depends. What's the problem with the machine? The least I could do for you would be to come over and have a look at it. <</say>>
<<say "Nico">> Great! <</say>>
<<text>> You could see Nico's spirit lighting up, passion burning away the doubt that had recently clouded his face. <</text>>
<<say "Nico">> Come to the arcade at the end of Theatre Street. I'll be open until 10 pm, so don't bother coming after a late night party, like that one time. <</say>>
<<say $mc>> No way, you still remember? Come on, that was a one off. Yeah, I was dead drunk and tried to break into school, because I thought I'd miss an exam. It could've happened to anyone! <</say>>
<<say "Nico">> Yeah, yeah. Keep telling yourself that. <</say>>
<<text>> You both stood there laughing for a while, remembering the good times at school. <</text>>
<<say "Nico">> All right man, it was really nice talking to you. Gotta go, see you later. <</say>>
<<say $mc>> See you, Nico. <</say>>
<<btno DayAfter10 stage 3>> Close the door <</btno>>
<<elseif $stage is 3>>
<<text>> As you closed the door, you turned to see Grigoriy. He was watching the conversation warily from around the corner. <</text>>
<<say "Grigoriy">> Who was that? <</say>>
<<say $mc>> Nico, my old friend. Kendra is his mother. <</say>>
<<say "Grigoriy">> Damn, kid, that's brutal. Screwing your friends' mothers in such a casual manner is something I've never seen before. Just saying. <</say>>
<<imgv "act1/image2-image.gif">>
<<say $mc>> Oh, come on. It's not like that... <</say>>
<<say "Grigoriy">> Sure. She just happen to fall on your dick. Twice. <</say>>
<<text>> Your thoughts on how your life got to be this way were abruptly cut short by a hungry growl of your stomach. <</text>>
<<say $mc>> Damn it, we have to stop at the shop first. Otherwise I'll die. <</say>>
<<btno Map1 DayAfterHome 1>> Go out <</btno>>
<</if>>
</div><<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gsceneCum to 0>>
<<set $gsceneCumw to 0>>
<<text>> Your mind goes back to when you were looking in the window of the gym. The image of a chubby woman doing stretches appears before your eyes. <</text>>
<<imgv "act1/lynn0-image.jpg">>
<<text>> But this time there is no need for you to do your job. The feeling of overwhelming peace fills your entire being. From somewhere far away, you can hear someone's faint voice... <</text>>
<<say "Grigoriy">> What the hell is she doing? Is she in heat? <</say>>
<<imgv "act1/lynn3-image.jpg">>
<<text>> And then you can hear your own voice, but not with your ears, but with your mind. <</text>>
<<say $mc>> No, I think she's just sweaty, that's all... Although that's not the first thing I'd use that water for. <</say>>
<<text>> Now you can see how the water is starting to make woman's clothes almost see through, a few more seconds and you'll be able to see her chubby nipples... <</text>>
<<imgv "act1/lynn8-image.jpg">>
<<text>> You notice that the woman is aware of your presence and looks you in the eye. It feels like your soul is connecting with something... <</text>>
<<btno Othersgallery0 gstage 1>> ... <</btno>>
<<elseif $gstage is 1>>
<<text>> The woman smiles when she sees that you haven't looked away. Then she puts her hand to her breasts. <</text>>
<<imgv "act1/lynn14-image.jpg">>
<<say $mc>> Is she... Unzipping her bra? <</say>>
<<text>> But there was no one who would give you an answer. <</text>>
<<imgv "act1/lynn15-image.jpg">>
<<text>> Your emotions begin to return. You start to feel an almost animalistic desire boiling deep within your being. <</text>>
<<btno Othersgallery0 gstage 2>> This is getting interesting... <</btno>>
<<elseif $gstage is 2>>
<<say $mc>> Oh... Fuck me sideways... <</say>>
<<imgv "act1/lynn11-image.jpg">>
<<text>> This is when you begin to forget that it's all just a part of what you're meditating on. For you it already has become your reality. The only thing that matters to you now, was that you wanted to keep on watching. <</text>>
<<say $mc>> Hell yeah... show me your pussy baby! <</say>>
<<text>> You almost screamed, pressing all your weight against the window. <</text>>
<<imgv "act1/lynn13-image.jpg">>
<<say $mc>> What a tease! If not for this fucking window... <</say>>
<<btno Othersgallery0 gstage 3>> Come on baby! <</btno>>
<<elseif $gstage is 3>>
<<say "Lynn">> Call me Lynn, $mc... I'm happy to be at your service. <</say>>
<<text>> Now naked Lynn stands in front of you. Her posture exudes an air of obedience. <</text>>
<<imgv "act1/lynn1-image.jpg">>
<<say "Lynn">> What does my Master want me to do? <</say>>
<<text>> Lynn nods before you could give her an answer. A devilish smile appear on her face, then she spreads her buttocks wide, giving you the chance to see her brown asshole and pussy. <</text>>
<<img "act1/lynn16-image.jpg">>
<<say $mc>> Fuck... Show me more! <</say>>
<<btno Othersgallery0 gstage 4>> Come on! <</btno>>
<<elseif $gstage is 4>>
<<say "Lynn">> If my Master desires... <</say>>
<<text>> Lynn gets down on all fours, then pushes her bottom up. You can see every curve of her body, everything is laid bare in front of your eyes. <</text>>
<<img "act1/lynn17-image.jpg">>
<<say $mc>> God damn... I wanna fuck those holes of yours so fucking hard... <</say>>
<<say "Lynn">> Is the Master really going to do this to me? <</say>>
<<text>> Lynn lets out a satisfied sigh, then stretches her butt once more, giving you a full view of her wet ass pussy. <</text>>
<<img "act1/lynn18-image.jpg">>
<<say "Lynn">> I'm ready to take Master's seed, please come and breed me $mc... <</say>>
<<btno Othersgallery0 gstage 5>> Yes! <</btno>>
<<elseif $gstage is 5>>
<<text>> You want it so badly that you can feel something inside you breaking. Then reality folds in on itself. <</text>>
<<img "act1/image1-image.gif">>
<<say $mc>> Fuck, no! <</say>>
<<text>> As your mind gets sucked into a wortex of images, all you can think about is Lynn's pussy. <</text>>
<<text>> But then... There's nothing. <</text>>
<<btno Othersgallery0 gstage 6>> ... <</btno>>
<<elseif $gstage is 6>>
<<text>> You wake up in your bedroom. But it is not the one you were lying in last night. You're back in the house where you grew up. <</text>>
<<img "act1/bed2-image.jpg">>
<<say $mc>> What? Was it all just a silly dream? <</say>>
<<text>> You lie in bed for a few more minutes before you can find the strength to break the spell of procrastination. After getting up, you go straight to the bathroom and that's when you notice something very strange in the mirror... <</text>>
<<btno Othersgallery0 gstage 7>> Wait a minute... <</btno>>
<<elseif $gstage is 7>>
<<text>> A fucking nigger stares back at you from the mirror. <</text>>
<<imgv "act1/mc0-image.jpg">>
<<say $mc>> What the hell? Am I in a fucking ghetto, why the fuck is there a nigger in my bathroom? <</say>>
<<text>> You wave your hand in front of the mirror and the reflection follows your movements exactly. However, there is something not quite right about your hands. They look... blurry? <</text>>
<<say $mc>> Wait... It's me! I'm black! <</say>>
<<say $mc>> Surely that means I'm still dreaming... God damn it, Lynn, your ass is mine! <</say>>
<<text>> Suddenly you teleported to another part of your house. Your body is no longer naked - it is now covered by a yellow tank top, blue jeans and white trainers. <</text>>
<<say $mc>> Whoa! <</say>>
<<text>> You can hear the sound of someone working in the kitchen. A wild guess crosses your mind. <</text>>
<<img "act1/kitchen1-image.jpg">>
<<btno Othersgallery0 gstage 8>> Find the source of the sound <</btno>>
<<elseif $gstage is 8>>
<<text>> Sneaking into the kitchen, you notice something interesting... <</text>>
<<video "others/Scene0/Start0.mp4">>
<<say $mc>> Oh fuck... <</say>>
<<text>> At that moment, you feel as if you were a lion, ready to pounce on a clueless antelope. <</text>>
<<btno Othersgallery0 gstage 81>> You're mine! <</btno>>
<<elseif $gstage is 81>>
<<say $mc>> I've got you now! <</say>>
<<video "others/Scene0/Start1.mp4">>
<<say "Lynn">> Not today! <</say>>
<<text>> Lynn gives you a look full of disrespect. Obviously, the woman who had been your cock worshipper in a dream earlier has vanished without a trace. Or has she? <</text>>
<<btno Othersgallery0 gstage 9>> Show her who's the boss <</btno>>
<<elseif $gstage is 9>>
<<say $mc>> Ha! Eat this. <</say>>
<<video "others/Scene0/Start2.mp4">>
<<say "Lynn">> Yes... That's what I've been waiting for, $mc. <</say>>
<<text>> Lynn begins to stroke your cock gently, wetting the tip with her tongue. <</text>>
<<elseif $gstage is 10>>
<<say $mc>> Let me help you, here... <</say>>
<<video "others/Scene0/Start3.mp4">>
<<text>> Lynn's throat easily takes your penis in, as you push her head closer to your crotch. <</text>>
<<say $mc>> Fuck yeah! Who's your Master now, bitch? <</say>>
<<elseif $gstage is 11>>
<<say $mc>> Good shit, I'm still here... Choke on this once more, babe. <</say>>
<<video "others/Scene0/Start4.mp4">>
<<text>> You fuck Lynn further down her throat and she loves every second of it. This chubby bitch is going to be your cock slave in no time at all. <</text>>
<<say $mc>> Yeah! That's what I'm talking about! <</say>>
<<say "Lynn">> Oh yes... My master! Fuck me any way you want! <</say>>
<<say $mc>> I will. <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $gstage is 9 or $gstage is 10 or $gstage is 11>>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<<showmeter '$gcumBarw' `$gcumw / $maxCumw`>>
<</if>>
<br>
<<if $gstage is 9>>
<<btns Othersgallery0 gstage 10 15 5>> Blowjob <</btns>>
<</if>>
<<if $gstage is 10>>
<<btns Othersgallery0-1 gstage 0 0 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 11>>
<<btnegp Others-gallery>> Facefuck <</btnegp>>
<</if>>
<br>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Others-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div><<widget "someone" container>>
<<if _args[0] is $mc>>
<<set $dialogueWidgetArg to "player">>
<<else>>
<<set $dialogueWidgetArg to _args[0].toLowerCase()>>
<</if>>
<div class="dialogue-module">
<div class="row sketchy w-75 ">
<div class="col-1">
<div class="dialogue-icon" >
<img @src="'img/icons/' + $dialogueWidgetArg + '-icon' + '.jpg'">
</div>
</div>
<div class="col-11 padding-left-icon">
<div class="row">
<div class="col pointer">
<span @class="'dialogue-name '+ _args[2] ">
_args[1]
</span>
</div>
</div>
<div class="row">
<span @class="'dialogue-text ' + _args[2] + '-text'">
_contents
</span>
</div>
</div>
</div>
</div>
<</widget>>
<div class="container" id="container">
<<if $gstage is 0>>
<<text>> You are torn out from the dream by the sound of a loud knocking on the door. <</text>>
<<imgv "act1/door0-image.jpg">>
<<someone someone "Weary Voice" dick>> Hey, is anyone alive in there? Rise and shine! $mc, come on, open up! <</someone>>
<<text>> But you didn't care. All you wanted was to get back into the dreamscape and continue fucking that bitch Lynn. Closing your eyes once more, you turn to the other side. <</text>>
<<btno Othersgallery0 gstage 11>> Continue to sleep <</btno>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Others-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> As soon as you enter the mini-market, you will notice a huge difference between the way it looked the last time you were here and now. The shelves were half empty and there were no customers in sight. <</text>>
<<img "act1/shop1-image.jpg">>
<<say "Grigoriy">> Wow, it's like a battlefield... <</say>>
<<say $mc>> I hope it's not the result of a robbery or something worse... <</say>>
<<say "Grigoriy">> Oh shit! <</say>>
<<text>> Grogoriy sprinted deep into the shop before you could ask him anything. Well, he can take care of himself. <</text>>
<<say $mc>> Riley? Are you all right? <</say>>
<<say "Riley">> Yep! Please wait a minute, I'll be right there! <</say>>
<<btno Minimarket0 stage 1>> Wait it out <</btno>>
<<elseif $stage is 1>>
<<text>> You wait for time to pass, looking at the half-empty shelves, wondering what could have happened to leave the place in such a mess. Then the door to the back room opens. <</text>>
<<say "Riley">> Oh! It's you, $mc. Glad to see you, sorry for the wait. <</say>>
<<say $mc>> Is everything all right? <</say>>
<<say "Riley">> Well, I've been busy making sandwiches, so I'm not quite sure what you're talking about. <</say>>
<<text>> The edge you were feeling was taken off when you heard her voice and saw a smile on her face. <</text>>
<<say $mc>> So these sandwiches you made by hand? I absolutely fell in love with them, the ones I bought last time were amazing! <</say>>
<<say "Riley">> I'm glad you liked them. I wonder... <</say>>
<<text>> Riley playfully waved the sandwich she was holding in front of you. <</text>>
<<img "act1/sandwich2-image.jpg">>
<<say "Riley">> I have something to offer you. <</say>>
<<btno Minimarket0 stage 2>> LIke what? <</btno>>
<<elseif $stage is 2>>
<<say "Riley">> As you can see, I haven't had time to stock the shelves with food yet. Yesterday was a Crazy Universal Monday, so everything was bought out. I'll be overclocked if I don't come up with something. <</say>>
<<say $mc>> Wait a minute, yesterday was what? <</say>>
<<say "Riley">> You don't know? We have a big sale on Mondays, hence the name. We call it CUM for short, you know, like our slogan, "CUM on Mondays". <</say>>
<<text>> She points to a poster on the wall. <</text>>
<<imgv "act1/poster0-image.jpg">>
<<text>> This fucking town, I swear... <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Minimarket0 stage 3>> Make a joke <</btn>>
<<btn Minimarket0 stage 4>> Don't. <</btn>>
</div>
</div>
<<elseif $stage is 3>>
<<set $Mnmrkt03joke to 1>>
<<say $mc>> Well, I don't mind cumming on Tuesdays, if you know what I mean. <</say>>
<<text>> Riley and you laugh together, amazed at the quality of this joke. <</text>>
<<say "Riley">> Ha... I don't get it. <</say>>
<<say $mc>> Don't worry, it will cum to you one day. <</say>>
<<text>> Saying thit pun almost made you cringe from inside out. <</text>>
<<say $mc>> Ehem, anyway, what did you want me to do? <</say>>
<<say "Riley">> Oh, right. Can you help me restock the shelves while I make the food? I'll give you a super special sandwich in return! <</say>>
<<text>> You hate to disappoint such a pure and light-hearted creature, but... <</text>>
<<say $mc>> Working for a sandwich is not much better than working for nothing, sorry. <</say>>
<<say "Riley">> Well, I don't have anything else to offer... <</say>>
<<text>> You can see that Riley can barely hold back her tears. <</text>>
<<btno Minimarket0 stage 5>> Let me think... <</btno>>
<<elseif $stage is 4>>
<<say $mc>> So it's a sale then... <</say>>
<<say "Riley">> Don't be sad that you missed it. There's always another Monday. <</say>>
<<say $mc>> I'm not sad, quite the opposite. I'm relieved that the shop wasn't robbed and that you're all right. <</say>>
<<say $mc>> So, what did you want me to do? <</say>>
<<say "Riley">> Oh, right. Can you help me restock the shelves while I make the food? I'll give you a super special sandwich in return! <</say>>
<<text>> You hate to disappoint such a pure and light-hearted creature, but... <</text>>
<<say $mc>> Working for a sandwich is not much better than working for nothing, sorry. <</say>>
<<say "Riley">> Well, I don't have anything else to offer... <</say>>
<<text>> You can see that Riley can barely hold back her tears. <</text>>
<<btno Minimarket0 stage 5>> Let me think... <</btno>>
<<elseif $stage is 5>>
<<say $mc>> I know what we could do. Do you sell mobile phones here? <</say>>
<<say "Riley">> We do, but $mc... It's far too expensive to give away for something like this. <</say>>
<<say $mc>> Are there any phones that participate in CUM? <</say>>
<<say "Riley">> Yes, this one costs about $200 when it is on sale... But it is still too much to give away. <</say>>
<<say $mc>> Don't worry, I can give you $200, you just have to make it look like it was sold yesterday, okay? <</say>>
<<say "Riley">> OK! <</say>>
<<text>> Riley's face lit up with a happy smile, and your heart lightened as you looked at her. <</text>>
<<imgv "act1/riley6-image.jpg">>
<<say "Riley">> You can go to the back room now and get to work. All you have to do is place the goods on the appropriate price tags. It's easy, you can do it! <</say>>
<<btno Minimarket0 stage 6>> Get to work <</btno>>
<<elseif $stage is 6>>
<<say $mc>> Whoa! No wonder Riley is so used to sleeping here... <</say>>
<<img "act1/backroom0-image.jpg">>
<<say $mc>> All right, where is it now... <</say>>
<<text>> You take one of the many boxes full of various goods and start working. <</text>>
<<btno Minimarket0 stage 7>> ... <</btno>>
<<elseif $stage is 7>>
<<text>> A few hours have passed, the sun is shining and you can feel the sweat dripping from your forehead. <</text>>
<<say $mc>> Damn, why does work always has to make you so tired... <</say>>
<<text>> Most of the shelves are now full, thanks to you, but some are still empty. That meant you were far from being done yet. <</text>>
<<say $mc>> Fuck! <</say>>
<<text>> You let out an annoyed sigh after dropping a pile of magazines on the floor. <</text>>
<<imgv "act1/magazine0-image.jpg">>
<<say "Grigoriy">> Whatcha doing pal? <</say>>
<<say $mc>> Working, what else? <</say>>
<<say "Grigoriy">> Damn, kid, you got my respect. You only got your job yesterday and you already have a side hustle. I see an entrepreneur in the making. <</say>>
<<text>> You ignore the pug and concentrate on picking up scattered magazines. <</text>>
<<say $mc>> What have you been doing all this time? <</say>>
<<say "Grigoriy">> I looked around the shop for the dog treats. Didn't find any. Shame we missed the yesterday sale. <</say>>
<<btno Minimarket0 stage 8>> What is this... <</btno>>
<<elseif $stage is 8>>
<<say $mc>> Look at that, Greg. Do you want a copy? <</say>>
<<imgv "act1/mops9-image.png">>
<<text>> Pug studied the magazine cover and turned to face you. <</text>>
<<say "Grigoriy">> You're lucky I can't read, otherwise you'd have hurt my feelings. <</say>>
<<say $mc>> How do you know that this magazine was offensive to you then? <</say>>
<<say "Grigoriy">> I can smell it on you. Call it intuition or whatever. <</say>>
<<say $mc>> Yeah, I guess since you're my alter ego, that would make a lot of sense. <</say>>
<<say "Grigoriy">> Sure, kid. Get back to work, I don't want to be here all day. <</say>>
<<btno Minimarket0 stage 9>> ... <</btno>>
<<elseif $stage is 9>>
<<say $mc>> Well, that's the last one... <</say>>
<<text>> You look at the bottom of the crate and notice something interesting. <</text>>
<<img "act1/alcohol0-image.jpg">>
<<say "Grigoriy">> Look at this! As far as my previous owners were concerned, this is a really good drink. <</say>>
<<say $mc>> And there's no protection on it. <</say>>
<<say "Grigoriy">> What do you think, kid? <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Minimarket0 stage 10>> Steal the wiskey <</btn>>
<<btn Minimarket0 stage 11>> Crime is bad <</btn>>
</div>
</div>
<<elseif $stage is 10>>
<<set $Mnmrkt010steal to 1>>
<<set $item4 to 1>>
<<notify 6s>> You've got a bottle of Whiskey! <</notify>>
<<say $mc>> Why not? It's not a crime if you don't get caught. <</say>>
<<say "Grigoriy">> As long as you feel that way about it, kid. <</say>>
<<text>> You take a bottle of whisky and hide it in your backpack. To make it even more secure, you put it in the inside pocket. <</text>>
<<say $mc>> Riley, I'm done! <</say>>
<<text>> You looked at the main counter, but it was empty. The girl was nowhere to be seen. <</text>>
<<say $mc>> She must still be busy with the cooking, then. <</say>>
<<btno Minimarket0 stage 12>> Find Riley <</btno>>
<<elseif $stage is 11>>
<<say $mc>> Yes, I had the idea of stealing this one. But if it went missing, Riley could get into a lot of trouble. I wouldn't want her to get hurt because of me, after all she's done. <</say>>
<<say "Grigoriy">> Smart thinking, kid. <</say>>
<<text>> You pick up a bottle of wiskey and stand proud. <</text>>
<<say $mc>> Riley, I'm done! But hey, someone could steal this bottle of Whiskey, where's the protection? <</say>>
<<text>> You looked at the main counter, but it was empty. The girl was nowhere to be seen. You decide to leave the bottle of wiskey under the cash register. <</text>>
<<say "Grigoriy">> She must still be busy with the cooking, then. <</say>>
<<btno Minimarket0 stage 12>> Find Riley <</btno>>
<<elseif $stage is 12>>
<<text>> You open the door to the back room and smell the wonderful aroma of freshly baked bread. Riley is standing in the small kitchen, hard at work. <</text>>
<<say "Riley">> Oh? You're done already? <</say>>
<<text>> Riley glances over at you, then returns to cutting a large chiabtatta. <</text>>
<<imgv "act1/riley1-image.jpg">>
<<say $mc>> Man, I love the sight of a woman cooking. Especially when she's a professional like you. <</say>>
<<say "Riley">> Thank you. I have been cooking since I was little. I like to think I got decent over the years. <</say>>
<<say $mc>> Decent? You're amazing, Riley. <</say>>
<<say "Riley">> Oh, you're making me blush, $mc... <</say>>
<<text>> As you feel something warm swell in your chest, you move closer to her and wrap your hands around Riley's waist. <</text>>
<<say "Riley">> Huh? $mc, you... <</say>>
<<say $mc>> I'm what? <</say>>
<<text>> You let out a small chuckle watching her cheeks turn red. <</text>>
<<say "Riley">> You're hot... I mean, when you're so close to me, my body heats up from the inside out... Damn it. You get what I'm trying to say, right? <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Minimarket0 stage 13>> Kiss her <</btn>>
<<btn Minimarket0 stage 14>> I get you <</btn>>
</div>
</div>
<<elseif $stage is 13>>
<<text>> You pull her closer, biting into her lips with your own. Riley does seem to try to avoid contact, clearly surprised by your actions. But after a few moments pass, she returns the kiss. <</text>>
<<say "Riley">> Well... That's not quite what I had in mind, $mc... <</say>>
<<text>> She turns away, trying to catch her breath and you finish her sentence. <</text>>
<<say $mc>> ...But this was what your body wanted. <</say>>
<<say "Riley">> Well... Maybe. <</say>>
<<text>> You kiss her neck and grab over her breasts. Riley lets out a surprised gasp. <</text>>
<<say $mc>> We should continue with the action. <</say>>
<<say "Riley">> I don't think so. <</say>>
<<text>> Riley pushes you away, looking down on you, as if you were some kind of animal. Then her eyes get stuck on your bulging crotch. <</text>>
<<say "Riley">> Well, on a second thought... I don't mind doing this with you. Go, sit on a couch. This should be the most comfortable place for us. <</say>>
<<btno RileyScene0 stage 0>> Sit down <</btno>>
<<elseif $stage is 14>>
<<set $Mnmrkt014know to 1>>
<<say $mc>> I know what you mean. <</say>>
<<text>> You let go of Riley and take a step back. <</text>>
<<say $mc>> Today is a hot day. Cuddling would have made you all sweaty and there's no shower here. <</say>>
<<text>> Riley's eyes lit up with a newfound enthusiasm. <</text>>
<<say "Riley">> Yes, exactly! It's almost like you're reading my mind... <</say>>
<<text>> She gives you an admiring look and her eyes stop at your bulging crotch. <</text>>
<<say "Riley">> And I think I can read your mind too... <</say>>
<<text>> Riley points her finger at something behind your back. <</text>>
<<say "Riley">> Go sit down on the couch. I am going to make you feel very nice... <</say>>
<<btno RileyScene0 stage 0>> Sit down <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<run memorize('RileyGallery', true)>>
<<run memorize("RileyScene0", true)>>
<<if $stage is 0>>
<<set $sceneCum to 0>>
<<set $sceneCumW to 0>>
<<text>> But as soon as Riley tried to remove your trousers, someone's voice was heard. <</text>>
<<someone someone "Annoyed Voice" dick>> Hey, where's the cashier? If no one comes, I'm just going to take the goods and leave without paying for them! <</someone>>
<<say "Riley">> Oh no, I have to run... <</say>>
<<text>> Riley stood up and quickly left the back room, ignoring everything around her. <</text>>
<<say $mc>> Fuck... I was so close... <</say>>
<<say "Grigoriy">> Don't give up, mate. The confidence you showed here - that is the way of a real man. Keep it up and you won't need anyone's help to make your dream come true. <</say>>
<<say $mc>> What the hell, you have been hiding here the whole time? <</say>>
<<text>> You can hear Grigoriy talking, but when you look around, you can't see anything even remotely resembling a pug. <</text>>
<<btno RileyScene0 stage 1>> Look around <</btno>>
<<elseif $stage is 1>>
<<say "Grigoriy">> Of course I was. In accordance with our agreement, I must be your guardian and your guide in my infinite wisdom. Here, I'm on the table. <</say>>
<<img "act1/mops11-image.jpg">>
<<say $mc>> You look different... <</say>>
<<say "Grigoriy">> It's called active camouflage. One day you will learn to use it as well. <</say>>
<<say $mc>> OK, so what do I do now? <</say>>
<<say "Grigoriy">> You can do whatever you want, kid. That's the best part. <</say>>
<<btno RileyScene0 stage 3>> Take action <</btno>>
<<elseif $stage is 2>>
<<say "Grigoriy">> Of course I was. In accordance with our agreement, I must be your guardian and your guide in my infinite wisdom. Here, I'm under the couch. <</say>>
<<img "act1/mops10-image.jpg">>
<<say "Grigoriy">> TI CHTO EBANUTII TI CHO TAM DELAESH? <</say>>
<<say $mc>> IDI TABLETKI PEI PES EBANII <</say>>
<<say $mc>> OK, so what do I do now? <</say>>
<<say "Grigoriy">> You can do whatever you want, kid. That's the best part. <</say>>
<<btno RileyScene0 stage 3>> Take action <</btno>>
<<elseif $stage is 3>>
<<text>> In this moment you feel that you can do anything. All you can see is the desire, as well as the path that will take you there. You leave the back room and go straight to Riley, who has just finished serving the customer. <</text>>
<<say "Riley">> Oh, $mc, I'm really sorry, but I can't go now... It is nearly noon, and I have to be here. Customers... <</say>>
<<say $mc>> You don't have to go anywhere, Riley. We can do this right here. <</say>>
<<say "Riley">> What did you say? <</say>>
<<say $mc>> We can go into that corner and be done in a couple of minutes. No one will see us, and if someone comes - you can easily reach the counter. <</say>>
<<text>> Riley's devilish grin flashed across her face. You had never seen her so excited before. <</text>>
<<say "Riley">> That sounds really fun. Come on, hurry up. <</say>>
<<btno RileyScene0 stage 4>> OK! <</btno>>
<<elseif $stage is 4>>
<<say $mc>> Riley? Do you have any spare clothes? If you are going to continue working, I think you should get changed. <</say>>
<<say "Riley">> Why? I'll just strip naked. Give me a sec... <</say>>
<<text>> Riley has taken off her top, revealing a pair of beautiful small breasts. Her pigtails have also come undone. <</text>>
<<imgv "act1/riley3-image.jpg">>
<<say $mc>> Holy... <</say>>
<<say "Riley">> What? You're staring... <</say>>
<<btno RileyScene0 stage 5>> ... <</btno>>
<<elseif $stage is 5>>
<<say $mc>> It's just... I didn't expect to find a body that hot underneath that silly outfit. <</say>>
<<say "Riley">> Oh, you mean you like that? <</say>>
<<text>> Riley posed like she was in one of those erotic magazines. <</text>>
<<imgv "act1/riley2-image.jpg">>
<<say $mc>> Oh fuck... <</say>>
<<text>> Riley let out a chuckle and tried to keep a straight face as she spoke. <</text>>
<<say "Riley">> All right, enough with the games. I have a job to do and you have a cock that is in need of a blow job. <</say>>
<<elseif $stage is 6>>
<<say "Riley">> Wow, that's a nice leather belt you've got there. I didn't expect to find something so expensive on a guy like you... <</say>>
<<video "riley/Scene0/Start.mp4">>
<<say $mc>> Whoa, are you trying to burn me? <</say>>
<<elseif $stage is 7>>
<<say "Riley">> Let's get this cock out of his prison. Now, let me check... <</say>>
<<video "riley/Scene0/Start1.mp4">>
<<say "Riley">> That's a first-class quality cock you've got there. Well done. <</say>>
<<say $mc>> ... <</say>>
<<elseif $stage is 8>>
<<say $mc>> All right, now get to work. <</say>>
<<text>> You push your dick towards Riley's mouth and she catches it like an army veteran would catch a bullet. <</text>>
<<video "riley/Scene0/Blowjob.mp4">>
<<say "Riley">> You're doing great... <</say>>
<<elseif $stage is 9>>
<<say "Riley">> OK! Let me clean your cock a bit, I can feel you've been working hard today. <</say>>
<<say $mc>> Huh? How would you even go about it? <</say>>
<<video "riley/Scene0/Blowjob1.mp4">>
<<say $mc>> Oh... Fuck. <</say>>
<<elseif $stage is 10>>
<<say "Riley">> Now, with everything clean and wet... <</say>>
<<text>> Riley devours your cock like a wild animal. Any other woman would be choking by now, but she... She took it like a champ. <</text>>
<<video "riley/Scene0/Blowjob2.mp4">>
<<say $mc>> Fuck... Good shit... <</say>>
<<elseif $stage is 11>>
<<say $mc>> Riley, I want to come. Will you swallow? <</say>>
<<text>> She lets go of your cock and gives you a look. <</text>>
<<imgv "act1/riley4-image.jpg">>
<<say "Riley">> I'm not doing it. <</say>>
<<say $mc>> Well, I can't come on your tits or your face. If you want to keep working today, that is. <</say>>
<<say "Riley">> That's right... And you shouldn't let your precious sperm go to waste either. <</say>>
<<btno RileyScene0 stage 12>> ... <</btno>>
<<elseif $stage is 12>>
<<say "Riley">> I know! <</say>>
<<text>> Riley's face lit up as if she had just come up with a ground-breaking invention. <</text>>
<<imgv "act1/riley5-image.jpg">>
<<say "Riley">> You can cum in my panties. <</say>>
<<say $mc>> You... you sure? <</say>>
<<say "Riley">> Yeah, it'll be fine, trust me. You can use my pussy to get there. <</say>>
<<elseif $stage is 13>>
<<say "Riley">> Oh... Your cock is so warm... <</say>>
<<video "riley/Scene0/cum0.mp4">>
<<say $mc>> I'm nearly... <</say>>
<<elseif $stage is 14>>
<<set $cum to 0>>
<<text>> With the feeling of your cock on the verge of explosion, you do your last stroke and... <</text>>
<<video "riley/Scene0/cum1.mp4">>
<<say $mc>> Fuck... <</say>>
<<say "Riley">> You did well, $mc. Not a drop wasted. <</say>>
<<text>> There is a moment of silence. You can hear your own ragged breathing loud and clear. <</text>>
<<if $Mnmrkt03joke is 1>>
<<say "Riley">> Wait a minute. Was that what you meant when you said you didn't mind cumming on Tuesdays? <</say>>
<<say $mc>> I guess? <</say>>
<<say "Riley">> Ha, now I get it. <</say>>
<</if>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $stage is 6 || $stage is 7 || $stage is 8 || $stage is 9 || $stage is 10 || $stage is 13>>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<</if>>
<br>
<<if $stage is 5>>
<<btns RileyScene0 stage 6 0 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 6>>
<<btns RileyScene0 stage 7 10 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 7>>
<<btns RileyScene0 stage 8 20 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 8>>
<<btns RileyScene0 stage 9 20 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 9>>
<<btns RileyScene0 stage 10 20 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 10>>
<<btns RileyScene0 stage 11 0 0>> Blowjob <</btns>>
<</if>>
<<if $stage is 12>>
<<btns RileyScene0 stage 13 30 0>> Pussyrub <</btns>>
<</if>>
<<if $stage is 13>>
<<btns RileyScene0 stage 14 0 0>> Cum <</btns>>
<</if>>
<<if $stage is 14>>
<<btne Minimarket1 stage 0 >> ... <</btne>>
<</if>>
</div>
</div>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> The door to the shop opens and the sound of someone's footsteps gets louder. You can hear them stomping on the floor of the shop. <</text>>
<<say "Riley">> And it was just in time. <</say>>
<<text>> Riley pulls up her panties and quickly searches the floor for the clothes she dropped earlier. She turns to you as she dresses. <</text>>
<<say "Riley">> Now I'm going to go and work my shift. I'll get your phone ready, so come to the checkout when you're done. <</say>>
<<text>> As soon as Riley left, you heard Grigoriy's voice echoing in your head. <</text>>
<<say "Grigoriy">> Hey, kid. Did you notice how she went all feral when she saw your boner? <</say>>
<<say $mc>> Don't all girls do that? <</say>>
<<say "Grigoriy">> You've been reading too much "hentai" manga, pal. <</say>>
<<btno Minimarket1 stage 1>> Get dressed <</btno>>
<<elseif $stage is 1>>
<<text>> After you've cleaned up and dressed, you decide to look around for the pug. <</text>>
<<say $mc>> Greg! You're still here? <</say>>
<<say "Grigoriy">> Of course. You did a good job. I can feel your CP building up. <</say>>
<<say $mc>> My what? <</say>>
<<say "Grigoriy">> Confidence points. You can use them to influence actions to your advantage, but be careful not to overextend yourself. <</say>>
<<say $mc>> Are you trying to make a metaphor or what? <</say>>
<<say "Grigoriy">> You can take it any way you'd like, kid. <</say>>
<<text>> Hearing another half-answer from this pug, you let out a sigh. If you didn't know better, you'd think he was pulling your leg. <</text>>
<<btno Minimarket1 stage 2>> Go to Riley <</btno>>
<<elseif $stage is 2>>
<<text>> You come up to the cash register just in time to see the previous customer leave the shop after having paid for the goods. Riley has her eyes on you, she clearly has something on her mind. <</text>>
<<say "Riley">> $mc, come. Let's do this quick, I don't want to get caught or anything... <</say>>
<<text>> She hands you a mobile phone in a box with a red sticker on it. <</text>>
<<imgv "act1/phone0-image.jpg">>
<<say $mc>> Cool, thanks. Can you give me a couple of your sandwiches as well? <</say>>
<<say "Riley">> Sure, anything else? <</say>>
<<btno Minimarket1 stage 3>> You know... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> Now that I think about it... I feel a bit drained after all that action. You got an energy drink or something? <</say>>
<<say "Riley">> Oh, you don't know? The only energy drinks we sell are the premium "Plus ULTRA Energy Drinks". They're pretty expensive, but they'll keep you awake at night and more... <</say>>
<<imgv "act1/energy0-image.jpg">>
<<say $mc>> How much does is cost? <</say>>
<<say "Riley">> $50 a bottle. But they make up for it. Even someone like Dave, the guy in charge of the TOWNAME banks, buys them in bulk. <</say>>
<<say $mc>> 50$ is a lot of money though... <</say>>
<<say "Riley">> Sure, but some people say that time is the real gold. Either way, it's $200 without the energy drink, or $250 with it. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $cash >= 250>>
<<btn Minimarket1 stage 4>> Buy the drink <</btn>>
<<else>>
<<plugi "You don't have enough money">> Buy the drink <</plugi>>
<</if>>
<<btn Minimarket1 stage 5>> It's too expensive <</btn>>
</div>
</div>
<<elseif $stage is 4>>
<<set $item3 to 1>>
<<set $cash to $cash-250>>
<<notify 6s>> You've got an Energy drink for 250$! <</notify>>
<<text>> You give her $250 and take the energy drink off the shelf. <</text>>
<<say $mc>> Thank you, Riley. I really hope it is as good as you make it out to be...<</say>>
<<say "Riley">> It really is, $mc. By the way, I've added my number into your phone book, so you can call me anytime. <</say>>
<<mops>> Look at that. You're becoming an Alpha, $mc. <</mops>>
<<say $mc>> Oh, wow... Cool, I'll call you later then. Have a good one, Riley. <</say>>
<<say "Riley">> You too. <</say>>
<<btno Minimarket2 stage 0>> ... <</btno>>
<<elseif $stage is 5>>
<<set $cash to $cash-200>>
<<notify 6s>> You've got a mobile phone for 200$! <</notify>>
<<say $mc>> Sorry, paying this much for a single energy drink is not something I can do right now.<</say>>
<<text>> You give Riley $200 and she shrugs her shoulders. <</text>>
<<say "Riley">> That was your choice to make. Oh, by the way, I've added my number into your phone book, so you can call me anytime. <</say>>
<<mops>> Look at that. You're becoming an Alpha, $mc. <</mops>>
<<say $mc>> Oh, wow... Cool, I'll call you later then. Have a good one, Riley. <</say>>
<<say "Riley">> You too. <</say>>
<<btno Minimarket2 stage 0>> ... <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> As you leave the mini-market and the cold wind touches your skin, you begin to process what has just happened. <</text>>
<<say $mc>> Holy shit... I didn't think I had the confidence to do this. <</say>>
<<say "Grigoriy">> Neither did I. So what's next? Shall we go to your friend? <</say>>
<<say $mc>> I have to check the phone first. <</say>>
<<text>> You take the package out of your backpack and after a few minutes of fiddling with it, you pull out the shiny looking phone. <</text>>
<<img "act1/phone1-image.jpg">>
<<say $mc>> Well, the good news is that it works. The bad news is that the battery is dead. I don't think I'll be able to do anything with it until we get home. <</say>>
<<say "Grigoriy">> Really? And here I was hoping you'd show me some of that doghub.com I've been hearing so much about lately. <</say>>
<<say $mc>> No way that shit exists. I'll look it up for you, though. Let's go. <</say>>
<<if $Arcade0 is 1 && $Gym0 is 1>>
<<btno Map0 Minimarket0 1>> Get on with your business <</btno>>
<<else>>
<<btno Map1 Minimarket0 1>> Get on with your business <</btno>>
<</if>>
<</if>>
</div><div class="container" id="container">
<<if !$stage>> <<set $stage to 0>> <</if>>
<<if $stage is 0>>
<<say $mc>> Not a bad spot for Arcade, eh? Even if it is in the basement of a building. <</say>>
<<imgv "act1/arcade7-image.jpg">>
<<say "Grigoriy">> People come to this part of town to have fun, so it's a great place for any kind of entertainment business. I enjoyed spending my early afternoons here. <</say>>
<<text>> Reminiscent of times gone by, Pug turned towards the sunset. Warm rays of sunlight played on Grigoriy's fur. <</text>>
<<say "Grigoriy">> This district had the best bitches I've ever had. The girls over here really do take good care of their pets. I used to sit around the grooming salon all the time. I'll show you the ropes and you can be my wingman. <</say>>
<<say $mc>> Shouldn't it be the other way round? <</say>>
<<say "Grigoriy">> I don't think I'll be able to communicate with other people. So it's up to you to do the heavy lifting. <</say>>
<<say $mc>> Maybe later, we have a job for now. <</say>>
<<btno Arcade1 stage 0>> Go inside <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> As you go down the stairs and enter the dimly lit arcade, you can see a man tinkering with an air hockey table. <</text>>
<<say $mc>> Nico! We're here! <</say>>
<<text>> The man raises his hand to greet you, but continues with his work. A few seconds later, it leaves the table, apparently satisfied with the outcome. <</text>>
<<say "Nico">> Well, I don't have your level of education, but I can still do some basic maintenance. Man, you must really need money right now. You're actually here on time. <</say>>
<<text>> Nico gives you a firm handshake, he's clearly very happy to see you. <</text>>
<<say $mc>> Well, I do need money. But come on, you know I'm not the type to ghost my friends in need. <</say>>
<<say "Nico">> I know, I know. I'm just fucking with you. <</say>>
<<text>> Nico patted your shoulder, inviting you to follow him deeper into Arcage. When you looked at him now, it was like looking at a man who was reborn. There was no trace of the fear that had been so prevalent during his meeting with you at the train station, instead he was full of confidence and energy. <</text>>
<<btno Arcade1 stage 1>> Follow Nico <</btno>>
<<elseif $stage is 1>>
<<text>> As you walk through the hall, you can feel a warm feeling of nostalgia come over you. You remember how you and Nico spent countless hours skipping school in arcades that looked exactly like this one. <</text>>
<<say $mc>> Man, this place is awesome! Not only does it look like arcades from back then, it feels exactly like them. Even the plastic smell is the same. How did you get a job in a place like this? <</say>>
<<say "Nico">> Actually, it wasn't nearly as impressive when I first got here. The only machines we had were some shitty Whack-a-Moles and this Air Hokey table. And that's about it. <</say>>
<<text>> You couldn't help but smile as you walked past the pinball machines. <</text>>
<<img "act1/arcade5-image.jpg">>
<<btno Arcade1 stage 2>> Oh man... <</btno>>
<<elseif $stage is 2>>
<<say $mc>> So it was you who bought most of these games? <</say>>
<<say "Nico">> Yep, these are my babies. It cost me an arm and a leg to get some of them, though. <</say>>
<<say $mc>> I understand, but why invest so much in someone else's business? <</say>>
<<say "Nico">> Well, I'm more of a co-owner now. We had a change of contract and stuff, so I get a pretty good share of the profits. <</say>>
<<text>> When you heard a bunch of Sega arcades playing their sounds in an attract mode, it was very hard not to stop following Nico. <</text>>
<<img "act1/arcade4-image.jpg">>
<<text>> You promised yourself you would play a few rounds of Street Fighter when the job was done. <</text>>
<<btno Arcade1 stage 3>> ... <</btno>>
<<elseif $stage is 3>>
<<say "Grigoriy">> So you were a nerd from the start? Huh, I kind of didn't expect that. <</say>>
<<say $mc>> Oh, I'm not going to take that from you. Arcades are amazing, they're the reason I went to college in the first place. It's a shame I failed my classes. Otherwise I'd be making my own games by now. <</say>>
<<say "Nico">> Huh? Did you say something? <</say>>
<<say $mc>> Well, I just think that this is amazing, Nico. I mean, you really went for it and made it happen. <</say>>
<<say "Nico">> No man, it's far from being realized. Here, this is the game that I wanted you to have a look at. <</say>>
<<btno Arcade1 stage 5>> Whoa! <</btno>>
<<elseif $stage is 4>>
<<set $Rcd14DDR to 1>>
<<text>> You are looking at an old-school Dance Dance Revolution machine. The screens are turned off, but it seems to be in a great shape. <</text>>
<<imgv "act1/arcade8-image.jpg">>
<<say $mc>> So this DDR has stopped working, I suppose? <</say>>
<<say "Nico">> You're right. That's a good start. <</say>>
<<text>> You check the machine again, this time pressing the power button and trying to turn it on and off. But nothing happens. <</text>>
<<say $mc>> Damn, this one might be a bastard to fix, but I'll look into it. <</say>>
<<say "Nico">> I'll pay you handsomely if you manage to get it working again. This one's a real chick magnet. <</say>>
<<if $Rcd16HotD is 1>>
<<say $mc>> I'll try my best. <</say>>
<<say "Nico">> Good luck with that, but I'll go for now. Have to prepare for the rush hour. You can find me at the bar. <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $Rcd16HotD isnot 1>>
<<btn Arcade1 stage 6>> Inspect the THoTD <</btn>>
<</if>>
<<if $Rcd14DDR is 1 && $Rcd16HotD is 1>>
<<btn Arcade1 stage 7>> Fix the DDR <</btn>>
<</if>>
</div>
</div>
<<elseif $stage is 5>>
<<say $mc>> You are talking about this one? The good old the House of the Dead, huh? <</say>>
<<imgv "act1/arcade2-image.jpg">>
<<say "Nico">> Nah man, it's finished, I'm afraid. But if you'll take a look at it and will be able to fix it, I'll show you something incredible in return. <</say>>
<<text>> You playfully nudge Nico under the ribs. <</text>>
<<say $mc>> What? Don't tell me you are going to show me your dick for all this work.<</say>>
<<say "Nico">> Those are your words, not mine, ha-ha. Seriously, you won't regret it. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Arcade1 stage 6>> Inspect the THoTD <</btn>>
<<btn Arcade1 stage 4>> And this one? <</btn>>
<<if $Rcd14DDR is 1 && $Rcd16HotD is 1>>
<<btn Arcade1 stage 7>> Fix the DDR <</btn>>
<</if>>
</div>
</div>
<<elseif $stage is 6>>
<<set $Rcd16HotD to 1>>
<<text>> You look at the House of the Dead machine. It doesn't look good. From the outside, everything should be in working order, but there's a sense that there's something wrong on the inside. <</text>>
<<imgv "act1/arcade9-image.jpg">>
<<text>> You won't be able to get inside the machine, however, as there are a number of tightly screwed bolts holding the body together. <</text>>
<<say $mc>> Fuck, if only my screwdriwer wasn't stolen earier... <</say>>
<<say "Nico">> Well, you know, $mc, there's no hurry. If you manage to find a pack of instruments somewhere else, come and see me here. I'll be happy to pay you back. <</say>>
<<if $Rcd14DDR is 1>>
<<say $mc>> I'll try to fix the DDR instead, then. <</say>>
<<say "Nico">> Goot luck with it, but I'll go for now. Have to prepare for the rush hour. You can find me at the bar. <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $item2 is 1>>
<<btn Arcade1 stage 99>> Fix the machine <</btn>>
<<else>>
<<plugi "You don't have a screwdriver">> Fix the machine <</plugi>>
<</if>>
<<if $Rcd14DDR isnot 1>>
<<btn Arcade1 stage 4>> What about this one? <</btn>>
<</if>>
<<if $Rcd14DDR is 1 && $Rcd16HotD is 1>>
<<btn Arcade1 stage 7>> Fix the DDR <</btn>>
<</if>>
</div>
</div>
<<elseif $stage is 7>>
<<text>> While you are tinkering with the machine, you realise that the problem lies in one of the power cables. You take some blue tape from your backpack and try to get it wired together. <</text>>
<<imgv "act1/arcade0-image.jpg">>
<<text>> You put it in the power socket and check the screen. The machine seems to work again. <</text>>
<<imgv "act1/arcade10-image.jpg">>
<<someone val "Punk Girl" kendra>> Oh wow! It works now! Amazing, are you a technician? <</someone>>
<<btno Arcade1 stage 8>> What? <</btno>>
<<elseif $stage is 8>>
<<text>> You notice a girl looking over your shoulder as you turn towards the source of the voice. <</text>>
<<imgv "act1/val1-image.jpg">>
<<say $mc>> Wow! You almost scared me, when did you get here? <</say>>
<<text>> The girl giggles as she looks at your surprised face. <</text>>
<<someone val "Punk Girl" kendra>> I don't know, maybe a couple of minutes earlier. So, can I try the DDR now? <</someone>>
<<text>> Sure, I guess. I haven't tested it yet, but it seems to work fine. Just don't blame me if anything goes wrong. <</text>>
<<someone val "Punk Girl" kendra>> Cool! <</someone>>
<<btno Arcade1 stage 9>> Rest for a bit <</btno>>
<<elseif $stage is 9>>
<<run memorize('ValGallery', true)>>
<<text>> Taking a breather after working on the machine, you decide to check out the girl's skill while Grigoriy lies on your lap. <</text>>
<<say "Grigoriy">> Hey pal, is this thing fun? I'm starting to feel like trying it myself. <</say>>
<<say $mc>> Yeah, I used to love DDR's in high school. You simulate dancing by stepping on the button that corresponds to the rhythm of the song you are playing. <</say>>
<<someone val "Punk Girl" kendra>> Oh, so you play? <</someone>>
<<text>> The girl stepped back when the song ended and now looks straight at you. <</text>>
<<say $mc>> Well, I haven't done this for a while, so my moves might be rusty. Why do you ask? <</say>>
<<say "Val">> Oh, well, you know... I really want to beat this song, but it's almost impossible to do it alone. Are you ready to help a girl in need? I'm Val by the way. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $item3 is 1>>
<<btn Arcade1 stage 10>> Restore your energy <</btn>>
<<else>>
<<plugi "You don't have the energy drink">> Restore your energy <</plugi>>
<<btn Arcade1 stage 11>> Sorry, I'm tired. <</btn>>
<</if>>
</div>
</div>
<<elseif $stage is 10>>
<<set $Rcd110Energy to 1>>
<<set $item3 to 0>>
<<notify 6s>> You've used Energy Drink to energise yourself! <</notify>>
<<text>> The bottle opens with a sharp "pst" and you down the orange-flavoured drink in a few gulps. <</text>>
<<imgv "act1/energy1-image.gif">>
<<text>> You can feel your energy being replenished and you feel ready to crush mountains. <</text>>
<<btno Arcade1 stage 13>> Time to light this place up <</btno>>
<<elseif $stage is 11>>
<<say $mc>> I'm $mc. But look, I'm kind of... <</say>>
<<text>> Val looks at your face more closely and gives you an understanding nod. <</text>>
<<say "Val">> I understand you're feeling tired, but I'd recommend you get yourself an energy drink if that's your problem. You can get them at the bar. They come in cans so you don't have to worry about them being drugged. <</say>>
<<say $mc>> Why would anyone sell drugged drinks? What kind of places do you party at to have such concerns? <</say>>
<<text>> Vel gives you a warm smile, as if looking at the innocent little child.
<</text>>
<<say "Val">> The fun ones. I'll wait for you to get a drink. In the meantime, I'm gonna do a few warm-up songs. <</say>>
<<btno Arcade1 stage 12>> Go to the bar <</btno>>
<<elseif $stage is 12>>
<<text>> You can see Nico cleaning the inventory and tables as you approach the bar. When he catches sight of you, he waves you over. <</text>>
<<say $mc>> Yo, Nico! The DDR is working now, but I'd like to ask you for an energy drink. I want to try the game myself. <</say>>
<<say "Nico">> Here man. Enjoy your time, I'll come by when I've finished cleaning the bar. <</say>>
<<text>> The bottle opens with a sharp "pst" and you down the orange-flavoured drink in a few gulps. <</text>>
<<imgv "act1/energy1-image.gif">>
<<text>> You can feel your energy being replenished and you feel ready to crush mountains. <</text>>
<<btno Arcade1 stage 13>> Time to light this place up <</btno>>
<<elseif $stage is 13>>
<<say $mc>> Val, I'm ready for action! <</say>>
<<say "Val">> All right! Don't fall back too far, I need your help, remember? <</say>>
<<text>> For the next three and a half minutes you danced the best moves of your life. <</text>>
<<say "Grigoriy">> Damn, kid, you were right, this is really fun! <</say>>
<<text>> You turn around for a split second to look at Grigoriy. <</text>>
<<imgv "act1/mops12-image.gif">>
<<say "Val">> Keep it up! We can do it if we give it our all! <</say>>
<<text>> And then you're back in action, stomping on a pad with the persiion of a god, getting one perfect beat after another. <</text>>
<<imgv "act1/arcade6-image.gif">>
<<text>> When the song ends, you can barely breathe, drenched in sweat from head to toe. <</text>>
<<btno Arcade1 stage 14>> How did we do? <</btno>>
<<elseif $stage is 14>>
<<say "Val">> Oh my God, we crushed it! That's the new best! <</say>>
<<text>> Val screams and hugs you tightly as you let out a triumphant yell. <</text>>
<<say $mc>> Fuck yeah! The King is back, baby! <</say>>
<<text>> You and Val continue to hold each other as you both try to catch your breath. <</text>>
<<say "Val">> All right... Let's go back to the sofa, I can feel my legs shaking. And before you say it, no, it is not because of your meat stick. <</say>>
<<text>> It's only now that you realise that your dick is erect and has been pressing into Vel's inner thigh since you started hugging. <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Arcade1 stage 15>> Shit... <</btn>>
<<btn Arcade1 stage 16>> It's fine <</btn>>
</div>
</div>
<<elseif $stage is 15>>
<<say $mc>> Oh, fuck. My mistake. <</say>>
<<text>> Val smirks, watching your reaction. <</text>>
<<say "Val">> So what, do you get a hard-on every time you see a hot chick like me? You're that kind of guy, huh... <</say>>
<<say $mc>> Never happened to me before. Must be the energy drink...
<</say>>
<<say "Val">> Actually, it could be. Plus ULTRA has some interesting side effects. It is expensive for a reason. <</say>>
<<say $mc>> Like what? <</say>>
<<say "Val">> You'll have to help me beat a few more stages before I tell you... It's a secret. <</say>>
<<text>> Val takes a card out of her pocket with her name and a number on it. <</text>>
<<say "Val">> Give me a call if you have any plans to do some DDR. I liked your moves, you know. Oh... <</say>>
<<text>> Val makes a grimace, then stands up, holding a hand to her side. <</text>>
<<btno Arcade1 stage 18>> You all right? <</btno>>
<<elseif $stage is 16>>
<<set $Rcd116Val to 1>>
<<text>> As you walk over to the sofa, you look into Val's eyes. <</text>>
<<say $mc>> Oh, are you sure? Usually the trembling of the legs is only the first sign of the effect of my cock. <</say>>
<<say "Val">> Oh? And what are the second and third? <</say>>
<<say $mc>> Why don't you see for yourself? <</say>>
<<say "Val">> But how do I go about checking this? <</say>>
<<text>> Val looks genuinely surprised, almost frightened at the prospect of pulling out your cock. <</text>>
<<img "act1/val2-image.jpg">>
<<text>> Such a sight awakens some primal part of your being and you sit back on the sofa, spreading your legs wide. Shyly, Val moves closer to you and puts her hand on your belt. <</text>>
<<say "Val">> Oh my God, I can feel how big it is... <</say>>
<<text>> And just as she's almost finished undoing your jeans, Val suddenly pulls away and teases you by sticking out her tongue. Her whole persona changes and now you see a condifent woman, who has just played you like a fiddle. <</text>>
<<say "Val">> Nope! Ha-ha, sorry $mc, but I don't fuck with guys I've just met. <</say>>
<<btno Arcade1 stage 17>> Come on! <</btno>>
<<elseif $stage is 17>>
<<text>> But before you could express your dissatisfaction, Vel kisses you on the lips. And then she backs away, pulling herself up on a couch so you could see her black panties. <</text>>
<<img "act1/val3-image.jpg">>
<<say "Val">> My God, I love fucking with kids like you... <</say>>
<<say $mc>> Yeah, and I bet you'd really like fucking with me. <</say>>
<<say "Val">> Oh? Nice move, $mc. Maybe I would. Here. <</say>>
<<text>> Val takes a card out of her pocket with her name and a number on it. <</text>>
<<say "Val">> Add me. It would be great if you'd call me later. Oh... <</say>>
<<text>> Holding a hand to her side, Val pulls back her mini-skirt and stands up. <</text>>
<<btno Arcade1 stage 18>> You all right? <</btno>>
<<elseif $stage is 18>>
<<say "Val">> I'll be right back. <</say>>
<<say "Grigoriy">> You see? I told you this district had the best bitches in town. <</say>>
<<img "act1/mops13-image.jpg">>
<<say $mc>> Well... Maybe so, but at the end of it all my dick was dry as a bone. <</say>>
<<text>> Grigoriy lets out a disappointed sigh. <</text>>
<<say "Grigoriy">> Kid, don't you get it? The best package of food isn't the one that opens in front of you when you want it to. It's the one you have to work for. <</say>>
<<say $mc>> Well, but what about... <</say>>
<<btno Arcade1 stage 19>> ... <</btno>>
<<elseif $stage is 19>>
<<say "Val">> I'm back! So you're up for another round? <</say>>
<<text>> Horrified, you try to come up with a plausible excuse not to. Because it's obvious that if you did, you'd die on a spot from exaustion. <</text>>
<<say "Val">> Ha-ha, I'm kidding! You should have seen your face just now... <</say>>
<<text>> She picks up her handbag and pulls on a pair of shorts. Noticing your look, she frowns. <</text>>
<<say "Val">> What? Dancing in them is uncomfortable, but I'm not a slut to go out in public in lingerie alone. <</say>>
<<say $mc>> I didn't say anything. <</say>>
<<say "Val">> Your eyes said enough. <</say>>
<<text>> After Val finished with her fashion, she asked you, biting her finger playfuly <</text>>
<<imgv "act1/val0-image.jpg">>
<<say "Val">> So I suppose you're going to stay here and finish your work? <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Arcade1 stage 21>> I think I'll stay <</btn>>
<<btn Arcade1 stage 20>> I'll join you <</btn>>
</div>
</div>
<<elseif $stage is 20>>
<<set $Rcd120ValOut to 1>>
<<say $mc>> No, I'll join you. <</say>>
<<text>> You sling your backpack over your back and walk out of the arcade. As you walk past the arcade cabinets, you mutter under your nose. <</text>>
<<say $mc>> Sorry, Street Fighter, I'll play with you next time. <</say>>
<<text>> Nico is still at the bar. You shout at him before leaving the building. <</text>>
<<say $mc>> I won't be long. You can go and have a look at DDR, it worked out really well for me. <</say>>
<<say "Nico">> Cool! Remember, I'm open until 22:00 tonight. Have fun! <</say>>
<<btno Arcade2 stage 0>> Move out <</btno>>
<<elseif $stage is 21>>
<<say "Val">> Thought so. I'll go then. Give me a call sometimes. <</say>>
<<say $mc>> Bye, Val. <</say>>
<<text>> You stretch your limbs and let out a long sigh. Finally you can rest a little...
<</text>>
<<say "Nico">> So, $mc, how's it going? <</say>>
<<say $mc>> Nico? Well, the DDR is working wonders. Even setting new records, ha... <</say>>
<<say "Nico">> Man, I'm glad you're having fun. Here, take this, for your efforts. <</say>>
<<if $Rcd110Energy isnot 1>>
<<text>> Nico is holding out money to you. <</text>>
<<else>>
<<text>> Nico is holding out money and an energy drink to you. <</text>>
<<say "Nico">> Consider it a gift from the establishment. <</say>>
<</if>>
<<btno Arcade1 stage 22>> Take you pay <</btno>>
<<elseif $stage is 22>>
<<text>> As soon as you take the money, the loud voice pierces your ears. <</text>>
<<say "Asshole">> Oi, Nico! Are you in here, you little bitch? Why did you give us the wrong information the other day? Dick ripped our asses off. And now... <</say>>
<<text>> With incredible speed, Nico sprinted towards the entrance. <</text>>
<<say "Nico">> Yeah, I'm here! <</say>>
<<say "Asshole">> Oh, you'r with friends... <</say>>
<<text>> The asshole leading the gang looks at you as he pushes a trembling Nico out of the way. <</text>>
<<btno Arcade1 stage 23>> Nico! <</btno>>
<<elseif $stage is 23>>
<<say $mc>> What the fuck! Nico, are you all right? <</say>>
<<text>> Surrounded by a group of thugs, Nico turned to you with a faint smile on his face. You could see that his hands were shaking. <</text>>
<<say "Nico">> I'll be fine, but you really should leave now, $mc. <</say>>
<<say "Asshole">> Yeah, he's right. That reminds me, I wanted to tell you about your girlfriend, what's her name, Kait, Cat... <</say>>
<<text>> You jump from the sofa, anger exploding through your entire body. <</text>>
<<say $mc>> What have you done to Kait? <</say>>
<<say "Asshole">> Well, when we saw the pictures of her on your mobile phone, we decided to have a bit of fun. And as a result, I'm afraid she's blocked you out of her life for good. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Arcade3 stage 1>> I'll kill you dead... <</btn>>
<<btn Arcade3 stage 2>> Son of a bitch... <</btn>>
</div>
</div>
<<elseif $stage is 99>>
<<img "act1/cheat0-image.gif">>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> As you and Val leave the arcade, the bright sun makes your eyes squint. <</text>>
<<say $mc>> Man, I had completely forgotten how much fun arcades can be. <</say>>
<<say "Val">> Yeah, I love them too. <</say>>
<<say $mc>> Do you play anything else besides DDR? <</say>>
<<say "Val">> Not really, but I try some of the co-op games with my friends and...
<</say>>
<<say "Asshole">> Speaking of friends. Hello $mc. I see you'v got a new girlfriend. <</say>>
<<btno Arcade2 stage 1>> Who... <</btno>>
<<elseif $stage is 1>>
<<text>> A group of familiar looking thugs were standing in the middle of a street. The lead asshole was smiling from ear to ear and cracking his knuckles as he looked straight at you. <</text>>
<<img "act1/antagonists2-image.jpg">>
<<say "Twat">> You wanna hang out with us, babe? <</say>>
<<text>> Seeing these assholes trying to be hardcore, Val couldn't help but laugh. <</text>>
<<say "Val">> Boys, I could break your dicks in half with just one finger. You better turn around and walk away while you are still in one piece. <</say>>
<<btno Arcade2 stage 2>> Damn... <</btno>>
<<elseif $stage is 2>>
<<text>> The group of thugs looked genuinely shocked, at a loss for words in response. <</text>>
<<say "Twat">> Wh... What did you just say, cunt? <</say>>
<<say "Val">> Oh? Go on, try me. <</say>>
<<text>> Val reached into her purse. It was obvious from the tension in her muscles that she was holding on to something. <</text>>
<<say "Asshole">> Relax, we were just having a bit of fun, weren' we, mates? Let's go, we have business to attend to. Unless you Ronny, fancy Dick beating you twice in a single week. <</say>>
<<text>> The asshole in the lead tapped the twat on the shoulder and moved forward. The others were soon to follow. You watch as a group of thugs walk past you down the street and then turn and walk into... <</text>>
<<btno Arcade2 stage 3>> ... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> ...Nico's Arcade? Why the hell did they go in there? <</say>>
<<say "Val">> Don't know. I've never seen them before. But it looks like you guys know each other pretty well. <</say>>
<<say $mc>> Well, we have had a few issues to work through in the past. <</say>>
<<say "Val">> Really? You took them all on by yourself? <</say>>
<<text>> A genuine surprise crossed Val's face. <</text>>
<<imgv "act1/val4-image.jpg">>
<<say $mc>> Why do you think I was alone? <</say>>
<<say "Val">> You don't look like the type to be in a gang. Don't get me wrong, you're still cool, just in your own way. <</say>>
<<say $mc>> Wait, you know people who have joined gangs? <</say>>
<<say "Val">> Yeah, I usually hang out with a lot of different people. Many were only interested in fucking me, both ways. Where do you think I learned to tell these assholes to fuck off? <</say>>
<<btno Arcade2 stage 4>> Whoa. <</btno>>
<<elseif $stage is 4>>
<<say $mc>> That sounds pretty tough. Why did you bother, you could have just gone out with a nice guy instead of going to parties... <</say>>
<<say "Val">> Are you for real? <</say>>
<<text>> Val paused for a moment to see if you were joking or not. <</text>>
<<say "Val">> Nice guys are boring as hell. Not to mention the fact that I had to look after my brother. Well, before he decided to join a gang and go balls out. <</say>>
<<say $mc>> Holy shit. Like he's doing the real business now? Not small time? <</say>>
<<say "Val">> Not sure what you mean, but he's in pretty deep. Deep enough that I can't protect him from the trouble that's coming his way. Not that Richard needs it, anyhow. <</say>>
<<text>> Noticing that Val's face was sombre, you decide to playfully nudge her under a rib, trying to distract her from thinking about the sad stuff. <</text>>
<<say $mc>> Fuck... You're a great sister, you know that? <</say>>
<<say "Val">> Come on, you've known me for two hours, don't be so sure. <</say>>
<<say $mc>> Well, I don't mind learning more about you now, you know... <</say>>
<<text>> And that's when Grigoriy decided to interviene, bumping into your leg with tremendous force. <</text>>
<<btno Arcade2 stage 5>> Ouch! <</btno>>
<<elseif $stage is 5>>
<<say "Val">> I think your dog is against it, ha-ha. <</say>>
<<say $mc>> Ah! Greg, what the hell? <</say>>
<<say "Grigoriy">> Listen, pal, has this chick made you forget about the thugs who broke into Nico's Arcade? Shouldn't we check on him? <</say>>
<<say $mc>> Fuck... That's right. Sorry, Val, I just remembered about those thugs. I have go and see what they're up to. The owner of the arcade is a good friend of mine. <</say>>
<<text>> You turn back to Val, expecting to see a disappointed look on her face. Instead, she gives you a thumbs up and a small hug. <</text>>
<<say "Val">> Totally cool with me, $mc. I've already given you my number, so you can give me a call any time. Try not to do anything stupid! <</say>>
<<say $mc>> Oh, I'll be really smart about it, trust me. <</say>>
<<text>> You turned around and ran into the arcade as fast as you could. <</text>>
<<btno Arcade3 stage 0>> ... <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<say "Asshole">> Oh, look who's back. <</say>>
<<say $mc>> Nico, are you all right? Did they hurt you? <</say>>
<<text>> Surrounded by a group of thugs, Nico turned to you with a faint smile on his face. You could see that his hands were shaking. <</text>>
<<say "Nico">> Yeah, $mc. All is good. In case you were worried about your pay, I've left a little something for you near the cash register in the bar. <</say>>
<<text>> Following his instructions, you look at the counter and find a small paper bag, then take it. <</text>>
<<imgv "act1/bag0-image.jpg">>
<<say "Nico">> I'll be fine, but you really should leave now, $mc. <</say>>
<<say "Asshole">> Yeah, he's right. Go to your new girlfriend. Shame about the old one, what's her name, Kait, Cat... <</say>>
<<text>> You turn on your heels, anger exploding through your entire body. <</text>>
<<say $mc>> What have you done to Kait? <</say>>
<<say "Asshole">> Well, when we saw the pictures of her on your mobile phone, we decided to have a bit of fun. And as a result, I'm afraid she's blocked you out of her life for good. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Arcade3 stage 1>> I'll kill you dead... <</btn>>
<<btn Arcade3 stage 2>> Son of a bitch... <</btn>>
</div>
</div>
<<elseif $stage is 1>>
<<say $mc>> You... <</say>>
<<text>> Unable to hold back the pent up emotions, you are ready to pounce on these thugs and tear them to pieces. But the sharp pain in your leg cools you a little, just enough to hear Grigoriy's voice. <</text>>
<<say "Grigoriy">> Stop! Kid, you really shouldn't be fighting them right now. It is three against one and you are no fighter. Not yet. <</say>>
<<text>> You turn to look at the pug and see him biting deep into your leg. Seeing that you have come to your senses, Grigoriy lets go of his jaw. <</text>>
<<say $mc>> Fuck it. You can take care of yourself, right, Nico? <</say>>
<<say "Asshole">> Smart move, get lost now, pussy. <</say>>
<<say "Nico">> Yes. Just go already. <</say>>
<<text>> Still pissed, you turn around and walk out of the place with Grigoriy at your side. <</text>>
<<btno Arcade4 stage 0>> ... <</btno>>
<<elseif $stage is 2>>
<<say $mc>> Cunts... Fuck you! <</say>>
<<text>> You've barely managed to keep your temper before running into an unwinnable fight. Breathing heavily, you drop on one knee and start stroking Grigoriy's back. You hope that this action will relieve some of the unbearable turmoil inside you.<</text>>
<<imgv "act1/mops14-image.jpg">>
<<text>> Surprisingly, it helps. <</text>>
<<say "Grigoriy">> Smart thinking, kid. It is three against one and you are no fighter. It is too early for you to make a move. <</say>>
<<say "Asshole">> What now, pussy? Are you going to cry? <</say>>
<<say $mc>> Ah, to hell with it all. You can take care of yourself, right, Nico? <</say>>
<<say "Nico">> Yes. Just go already. <</say>>
<<text>> Still pissed, you stand proud, then turn around and walk out of the place with Grigoriy at your side. <</text>>
<<btno Arcade4 stage 0>> ... <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<say $mc>> Fuck! This sucks! <</say>>
<<text>> Frustrated, you swing at the wall with the intention of hitting it. But you realise that your broken fingers won't help you. <</text>>
<<say $mc>> Fuck... <</say>>
<<say "Grigoriy">> I feel you, $mc. This shit really sucks. <</say>>
<<if $Rcd110Energy is 1>>
<<text>> You remain silent for a while, then open the bag Nico left you. Inside you find an Energy Drink and 100$. <</text>>
<<notify 6s>> You've got an Energy drink and 100$! <</notify>>
<<set $cash to $cash+100>>
<<set $item2 to 1>>
<<else>>
<<text>> You remain silent for a while, then open the bag Nico left you. Inside you find 100$. <</text>>
<<notify 6s>> You've got 150$! <</notify>>
<<set $cash to $cash+150>>
<</if>>
<<say "Grigoriy">> This might not be the best moment, but... Dude, you smell like a wet cat. <</say>>
<<say $mc>> So? We don't have a working shower at home, let alone a washing machine. <</say>>
<<say "Grigoriy">> I know just the place. And since you've paid, you should have no problem affording the service. <</say>>
<<say $mc>> I'll look into it, Greg. But for now... Let's just walk for a while. Just like that. <</say>>
<<if $Minimarket0 is 1 && $Gym0 is 1>>
<<btno Map0 Arcade0 1>> ... <</btno>>
<<else>>
<<btno Map1 Arcade0 1>> ... <</btno>>
<</if>>
<</if>>
</div><div class="container" id="container">
<<if !$stage>> <<set $stage to 0>> <</if>>
<<if $stage is 0>>
<<text>> As soon as you walk into the laundry room, you can smell the stench of the drying solutions and other chemicals. You find the blue light emanating from the ceiling lights a little unsettling. <</text>>
<<img "act1/laundry7-image.jpg">>
<<say "Grigoriy">> Yuck! I hate that smell, it makes me sick to my stomach. <</say>>
<<say $mc>> But it was you who brought us here in the first place... <</say>>
<<say "Grigoriy">> Well, what can I say... Your stench is even worse than what we are experiencing right now. <</say>>
<<say $mc>> Oof. <</say>>
<<btno LaundrySide0 stage 1>> So, where is a... <</btno>>
<<elseif $stage is 1>>
<<text>> You look around, trying to find someone to give your clothes to. But the only thing that catches your eye is something that looks like a beer dispenser. When you examine it up close, it has some strange symbols on it. <</text>>
<<img "act1/laundry5-image.jpg">>
<<say $mc>> Well, my throat feels a bit dry... I'll get one. <</say>>
<<btno LaundrySide0 stage 2>> Get yourself a beer <</btno>>
<<elseif $stage is 2>>
<<text>> You get a plastic glass full of frothy bear after inserting a banknote into a dispenser. <</text>>
<<imgv "act1/laundry6-image.jpg">>
<<text>> As you drink it, you enjoy the taste of charred hap and the refreshing temperature of the beverage. <</text>>
<<say $mc>> Man, life is good! <</say>>
<<text>> You turn back to Grigoriy. He's clearly bored, staring into the spinning insides of washing machines. <</text>>
<<btno LaundrySide0 stage 3>> About the laundry... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> So, Greg, where could I find a checkout girl here? <</say>>
<<say "Grigoriy">> Who? Have you never used a public laundry, boy? <</say>>
<<say $mc>> No, why would I? I've always had a washing machine, and there used to be maids who cleaned up after me. <</say>>
<<text>> The pug looked shocked, but only for a second. He twitched his nose a couple of times as he approached you. <</text>>
<<say "Grigoriy">> Yes... I can smell the faint scent of the rich that comes from you. Watch and learn, kid. <</say>>
<<text>> The pug presses the button on the washing machine. Surprisingly, nothing happens. <</text>>
<<say "Grigoriy">> How strange... My other owner used to come here a lot, how did he do that... Ah! Let's see... <</say>>
<<text>> The Pug presses the button again, but this time he doesn't release it for a solid second. <</text>>
<<btno LaundrySide0 stage 4>> ... <</btno>>
<<elseif $stage is 4>>
<<say $mc>> Hm. Is that it? <</say>>
<<say "Grigoriy">> Watch and learn, kid. <</say>>
<<text>> The Pug's paw is moving so fast that you can't even follow it with your eyes. Greg is entering some sort of combination. Unfortunately, you wouldn't be able to remember the order even if you tried. <</text>>
<<say $mc>> What the hell are you doing? <</say>>
<<say "Grigoriy">> And... Done. <</say>>
<<text>> At last, Grigoriy walked away from the washing machine and turned confidently towards the wall. <</text>>
<<say $mc>> So... <</say>>
<<btno LaundrySide0 stage 5>> Huh? <</btno>>
<<elseif $stage is 5>>
<<text>> But you didn't get to finish your sentence. The wall Grigoriy was staring at shook and with a loud gurgling sound began to move up into the ceiling. <</text>>
<<say $mc>> What the hell... <</say>>
<<if $Rcd110Energy isnot 1>>
<<text>> You see an impossibly long corridor that was hidden behind the wall seconds ago. It looks wrong, there is just something about it that is not right. You remember the small talk you had with Val. <</text>>
<<img "act1/laundry3-image.jpg">>
<<say $mc>> Was that beer... drugged? Am I on a bad trip? <</say>>
<<else>>
<<text>> You see an impossibly long yellow corridor that was hidden behind the wall seconds ago. It looks wrong, there is just something about it that is not right. <</text>>
<<imgv "act1/laundry3-image.jpg">>
<<say $mc>> If I didn't know better, I'd think the beer I just drank was drugged...
<</say>>
<</if>>
<<say "Grigoriy">> What's wrong? <</say>>
<<btno LaundrySide0 stage 6>> You ask me? <</btno>>
<<elseif $stage is 6>>
<<text>> Dumbfounded, you crouch down in front of Grigory and look him straight in the eye. <</text>>
<<say $mc>> Well, where do I start... The secret passage in the laundry, moving walls and talking pugs that can press buttons faster than I can type. You tell me what's right about any of it. <</say>>
<<text>> Suddenly, a synthesised voice echoed through the laundry. <</text>>
<<say "someone">> Добро пожаловать, Красная угроза. Пройдите в кабинет, у вас три пропущенных звонка. <</say>>
<<say $mc>> Huh? What was that? I couldn't understand a word... <</say>>
<<say "Grigoriy">> Oh, don't bother. It doesn't mean anything, it's just a noise. Go inside now, you'll find someone in there. <</say>>
<<say $mc>> Greg, aren't you coming with me? <</say>>
<<say "Grigoriy">> No, I usually just sit here. I have a lot of fun watching these things spin. <</say>>
<<text>> Greg goes over to the loaded washing machine and lies down in front of it, looking at it intently. <</text>>
<<say $mc>> Okay then... <</say>>
<<btno LaundrySide0 stage 7>> Time to explore? <</btno>>
<<elseif $stage is 7>>
<<text>> Walking down the endlessly looking corridor, you notice an open door.
Inside, you can see the washing machine, waiting for you to load it. <</text>>
<<img "act1/laundry1-image.jpg">>
<<text>> As soon as you had got rid of your smelly clothes, you changed into the spare pair of clothes that were conveniently lying next to you. <</text>>
<<say $mc>> What do I do now... <</say>>
<<text>> The machine emits a low hum and begins to work. The timer indicates that it will take at least 2 hours to complete the process. You leave the room and decide to explore the building further. <</text>>
<<btno OthersScene1 stage 0>> ... <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<if recall('CP3') is undefined>>
<<run memorize("CP", recall('CP')+400)>>
<<run memorize('CP3', 0)>>
<<notify 6s>> You've earned 400CP! <</notify>>
<</if>>
<<say $mc>> Oh man... <</say>>
<<text>> Leaning against the now empty washing machine, you lie down on the floor. <</text>>
<<say "Sofia">> I wouldn't recommend that. Unless of course you want to get stuck like I did. <</say>>
<<say $mc>> No, I'm not stupid, I know I can move my body out easily... <</say>>
<<text>> Just then you notice that there is someone else in the room. And it looks like he has been hiding in the corner for the entire duration of your "fun time". <</text>>
<<btno LaundrySide1 stage 1>> Huh? <</btno>>
<<elseif $stage is 1>>
<<img "act1/laundry8-image.jpg">>
<<say $mc>> Who the fuck is that? <</say>>
<<say "Skinny">> Finally you've noticed me! Help me! <</say>>
<<say $mc>> What? How?! <</say>>
<<say "Skinny">> The same way you helped Sofia... Come on, take the lube and spray it all over me! <</say>>
<<say $mc>> No offence man, I just don't swing that way. I swear you're better off the way you are now. <</say>>
<<say "Skinny">> Oh God! He's coming! He's... Home... ad...<</say>>
<<text>> The butt's speech becomes more and more unintelligible, until you can no longer understand a single word he's saying. <</text>>
<<btno LaundrySide1 stage 2>> The hell... <</btno>>
<<elseif $stage is 2>>
<<text>> While the butt is busy muttering to himself, you turn to Sofia, hoping that she'll be able to explain to you what the hell is going on right now. <</text>>
<<say "Sofia">> Listen to me, $mc, you don't have much time left. You have to go.
<</say>>
<<say $mc>> What? You mean my laundry will be done soon? <</say>>
<<say "Sofia">> No... You have to get out before he comes... <</say>>
<<text>> Feeling dumbfounded, you couldn't help but repeat your question. <</text>>
<<say $mc>> What? <</say>>
<<say "Sofia">> Oh no... It is too late... <</say>>
<<text>> You see a look of sheer terror on Sofia's face. When you turn to see what she was looking at, you find... <</text>>
<<btno LaundrySide1 stage 3>> ... <</btno>>
<<elseif $stage is 3>>
<<text>> A terrifying creature staring straes at you from behind a hang-dry. As it begins to move, you let out a scream. <</text>>
<<img "act1/laundry11-image.jpg">>
<<say $mc>> What the fuck is this?! <</say>>
<<say "Sofia">> Run $mc! Now! <</say>>
<<btno LaundrySide1 stage 4>> Run! <</btno>>
<<elseif $stage is 4>>
<<text>> You run out of the room, almost crashing into the corridor wall. You see that it's changed from the last time you were here. <</text>>
<<img "act1/laundry2-image.jpg">>
<<text>> Now, the myriad of washing machines are lined up on either side of the only path you have left to your freedom. The red EXIT light taunts you from the other end. <</text>>
<<someone someone "Those Who Stuck" dick>> Help us! Help us! He... I... I... <</someone>>
<<imgv "act1/laundry9-image.jpg">>
<<text>> You can hear the countless cries of men and women trapped in the machines, but there's nothing you can do but run. La creature is hot on your heels. <</text>>
<<say $mc>> I can't do it! I'm sorry! <</say>>
<<btno LaundrySide1 stage 5>> Keep runing <</btno>>
<<elseif $stage is 5>>
<<text>> When you reach the exit door and push through, you're greeted by the familiar-looking entrance room. <</text>>
<<say $mc>> Grigoriy! We have to run! Where are you? <</say>>
<<text>> You see the pug, his paws gripping the jaws of the washing machine. Horrified, you run towards him. <</text>>
<<img "act1/mops15-image.jpg">>
<<say $mc>> Grigoriy! Get away from the... <</say>>
<<text>> The next second, all you can see is his butt sticking out of the machine. He's stuck. <</text>>
<<say $mc>> NO!!! <</say>>
<<text>> The creature bursts through the doors as you start to run for the exit. There's nothing else you can do but leave Grigoriy behind. He's far too gone. <</text>>
<<say $mc>> I'M SORRY! <</say>>
<<btno LaundrySide2 stage 0>> Just a litlle bit... <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You rush outside and smell the burning, dusty taste of freedom. <</text>>
<<say $mc>> Huh? What has... Happened here... <</say>>
<<img "act1/laundry13-image.gif">>
<<text>> Abandoned cars, destroyed buildings, overgrown greenery... The world has changed. How could this happen? <</text>>
<<say $mc>> No way... <</say>>
<<text>> It was at this very moment that La creature has finally caught up with you. But you don't even care about it at this point. <</text>>
<<img "act1/laundry12-image.jpg">>
<<text>> Not even when it started to tear off your arms and legs, to bite the flesh from your body. You didn't feel any of it. It's as if this body wasn't even yours at that moment... <</text>>
<<btno LaundrySide3 stage 0>> ... <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You find yourself back in the laundry. <</text>>
<<say $mc>> Huh? <</say>>
<<text>> As you look down at your naked body, your flesh and limbs seem to be in place and perfectly fine. <</text>>
<<say "Grigoriy">> Have you finally come to your senses, kid? <</say>>
<<say $mc>> Grigoriy! You're all right! <</say>>
<<text>> You jump from your seat and run towards Grigoriy with the intention of giving him a big hug. Pug, however, is not interested and runs as far away from you as he can. <</text>>
<<say "Grigoriy">> Come on, pal... At least wash your hands first! <</say>>
<<btno LaundrySide3 stage 1>> Dude... <</btno>>
<<elseif $stage is 1>>
<<say $mc>> I'm just glad you're okay... <</say>>
<<text>> Tears are streaming down your face, you have never felt so relieved. <</text>>
<<say "Grigoriy">> Well and I'm not sure that you're OK... You sat in the corner and started masturbating furiously and screaming after you had loaded the washing machine. You've freaked the hell out of me. <</say>>
<<say $mc>> You mean... <</say>>
<<text>> Looking around, you can't seem to find anything strange about the wall that hid that cursed corridor just a few minutes ago. In fact, the only thing that catches your eye is the beer dispenser. <</text>>
<<say $mc>> Hey... Greg. You opened a secret passage to the hellscape inside this building, right? <</say>>
<<say "Grigoriy">> Um... No. <</say>>
<<text>> This is the first time you see Grigoriy looking so worried. <</text>>
<<btno LaundrySide3 stage 2>> Hm... <</btno>>
<<elseif $stage is 2>>
<<say $mc>> OK, I'll tell you what I remember and you tell me if it looks familiar. Well, we came here and I had a beer. I didn't know how to use the laundry, so I asked you. And then you started typing in some strange combinations using the buttons, which caused the secret passage to open and... <</say>>
<<say "Grigoriy">> Whoa, whoa, whoa! Just hold on for a minute... <</say>>
<<text>> The pug comes closer to you and takes a sniff of the empty plastic glass from which you've been drinking your beer. <</text>>
<<say "Grigoriy">> Holy... I get it now. You've been tripping, kid. <</say>>
<<say $mc>> You mean... <</say>>
<<say "Grigoriy">> Yep. That beer you drank was slightly drugged. <</say>>
<<say $mc>> Why didn't you warn me? I thought you came here often! <</say>>
<<say "Grigoriy">> My previous owner used to drink it a lot and he never lost his shit like you did. Feels like a skill issue to me. <</say>>
<<btno LaundrySide3 stage 3>> But how... <</btno>>
<<elseif $stage is 3>>
<<text>> The loud beeping of the washing machine interrupts your train of thought. It looks like your clothes are done. They are dry enough that you can wear them right away. <</text>>
<<say "Grigoriy">> All right, kid. It's time to go. <</say>>
<<say $mc>> Yes, but what about this whole P.T. shit... <</say>>
<<say "Grigoriy">> Kid, you've been under the influence of psychedelics. Relax. You can think about it later if it continues to bother you. <</say>>
<<say $mc>> All right Greg. I'll trust you. <</say>>
<<if $MapState is 0>>
<<btno Map0 LaundrySide0 1>> Let's get out of here. <</btno>>
<<else>>
<<btno Map1 LaundrySide0 1>> Let's get out of here. <</btno>>
<</if>>
<</if>>
</div><<run memorize('OthersGallery', true)>>
<<run memorize("OthersScene1", true)>>
<div class="container" id="container">
<<if !$stage>> <<set $stage to 0>> <</if>>
<<if $stage is 0>>
<<set $sceneCum to 0>>
<<set $sceneCumW to 0>>
<<text>> You hear a woman's voice coming from somewhere nearby. <</text>>
<<say $mc>> Thank God! I'm not alone in this damned place... <</say>>
<<text>> Following it to the source, you find yourself in a large room with many doors. <</text>>
<<img "act1/laundry4-image.jpg">>
<<say $mc>> What a weird place... <</say>>
<<btno OthersScene1 stage 1>> Investigate different doors <</btno>>
<<elseif $stage is 1>>
<<text>> You check these doors one by one until... <</text>>
<<video "others/Scene3/Start.mp4">>
<<say $mc>> What the hell is this now... Have I slipped into some alternate reality after drinking that beer? First there were these creepy corridos and now here are scenarios straight out of hentai manga... <</say>>
<<btno OthersScene1 stage 2>> Look around some more <</btno>>
<<elseif $stage is 2>>
<<text>> Looking through the next door, you can see another woman's ass, also stuck in a washing machine. <</text>>
<<imgv "act1/laundry0-image.jpg">>
<<say $mc>> Oh boy... What do I do now? <</say>>
<<text>> But no one answers you. It seems that the only beings in the area are you and these two poor women who are helplessly stuck in the washing machine. Oh, the humanity... <</text>>
<<say $mc>> Well, since they're stuck here anyway and I've got two hours to kill, why shouldn't I have some fun? <</say>>
<<text>> You have a second look at both women's asses and wonder if you'll have the stamina to fuck them at the same time. If only you had some Plus ULTRA... <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $item3 is 1>>
<<btn OthersScene1 stage 3>> Fuck both of them <</btn>>
<<else>>
<<plugi "You don't have enough energy">> Fuck both of them <</plugi>>
<</if>>
<<btn OthersScene1 stage 5>> Fuck only one of them <</btn>>
</div>
</div>
<<elseif $stage is 3>>
<<set $sceneV4 to 1>>
<<if $sceneV3 is 1>>
<<text>> You can hear confused moans as you pull your cock out of a chubby girl's asshole. She tries to grab it with her free arm, but to no avail. <</text>>
<<say "Chubby">> Where are you going? <</say>>
<<say $mc>> Don't worry, I'll be back soon. I'm not going to leave a woman in trouble like that. Especially one with an ass like yours. <</say>>
<<else>>
<<set $item3 to 0>>
<<notify 6s>> You've used Energy Drink to energise yourself! <</notify>>
<</if>>
<<text>> Full of energy, you walk up to the girl with the smaller, but fit ass. The only thing keeping you from seeing what she's got is a tight black thong. <</text>>
<<say $mc>> You've got a sweet fucking butt if I've ever seen one... <</say>>
<<video "others/Scene2/Start.mp4">>
<<say "Slim">> Ah! <</say>>
<<text>> The only sound you can hear is the girl's moans of pleasure as you spread her butt cheeks and take a good look at her pussy. <</text>>
<<elseif $stage is "vdoggy">>
<<text>> You take a bottle of massage oil from the nearby counter and spend some time greasing your cock with it. Then, making sure it is nice and shiny, you spray some of the lubricant on the girl's ass. <</text>>
<<video "others/Scene2/Start1.mp4">>
<<text>> As you insert your dick into her, the girl speaks out for the first time, but you don't quite catch what she's saying. <</text>>
<<say "Slim">> Наконец-то... <</say>>
<<say $mc>> Huh? Can you say it again? <</say>>
<<say $mc>> No? Well, then don't mind me... <</say>>
<<elseif $stage is "fast">>
<<set $sceneV1 to 1>>
<<say $mc>> Oh, baby... Your pussy is not only good on the outside, but on the inside too! <</say>>
<<video "others/Scene2/Start3.mp4">>
<<say "Slim">> Huh... Uh... Oh... <</say>>
<<say $mc>> It's nice that you moan and all that, but can you give me a little back and forth? Some good old fashioned dirty talk? <</say>>
<<if $sceneV1 is 1 && $sceneV2 is 1 && $sceneV3 isnot 1>>
<<text>> You get tired of fucking this bitch the same way only to have her moan and remember about the other chick. She had a great juicy ass and you wonder if her butthole would be as tight as this girl's pussy. <</text>>
<</if>>
<<if $sceneV1 is 1 && $sceneV2 is 1 && $sceneV3 is 1>>
<<text>> You get tired of fucking this bitch the same way only to have her moan and start thinking about going back to the other chick. She had a great juicy ass and her butthole was as tight as this girl's pussy. <</text>>
<</if>>
<<elseif $stage is "hard">>
<<set $sceneV2 to 1>>
<<text>> You grab the girl's ass and start pounding her pussy hard. The girl clearly enjoyed this, her moans were playful but full of pleasure. <</text>>
<<say "Slim">> Oh! Ah... Uh! <</say>>
<<say $mc>> Oh, you like that, do you? <</say>>
<<video "others/Scene2/Start2.mp4">>
<<say $mc>> Too bad you're stuck like that. <</say>>
<<if $sceneV1 is 1 && $sceneV2 is 1 && $sceneV3 isnot 1>>
<<text>> You get tired of fucking this bitch the same way only to have her moan and remember about the other chick. She had a great juicy ass and you wonder if her butthole would be as tight as this girl's pussy. <</text>>
<</if>>
<<if $sceneV1 is 1 && $sceneV2 is 1 && $sceneV3 is 1>>
<<text>> You get tired of fucking this bitch the same way only to have her moan and start thinking about going back to the other chick. She had a great juicy ass and her butthole was as tight as this girl's pussy. <</text>>
<</if>>
<<elseif $stage is "vdoggy1">>
<<text>> You can hear confused moans as you pull your cock out of a chubby girl's asshole. She tries to grab it with her free arm, but to no avail. <</text>>
<<say "Chubby">> Where are you going? <</say>>
<<say $mc>> Don't worry, I'll be back soon. I'm not going to leave a woman in trouble like that. Especially one with an ass like yours. <</say>>
<<text>> You quickly run into another room and give the slim woman a good smack on her ass. <</text>>
<<say $mc>> You missed me? <</say>>
<<video "others/Scene2/Start5.mp4">>
<<text>> As you insert your dick into her, the girl speaks again, clearly enjoying the penetration. <</text>>
<<say "Slim">> О да... <</say>>
<<say $mc>> Can you speak clearly? <</say>>
<<say $mc>> No? Well, then don't mind me... <</say>>
<<elseif $stage is "hard1">>
<<text>> You grab the girl's ass and start pounding her pussy hard. The girl continues to enjoy this, her moans are playful but full of pleasure. <</text>>
<<say "Slim">> Oh! Ah... Uh! <</say>>
<<video "others/Scene2/Start2.mp4">>
<<say $mc>> Good thing you're stuck like that... <</say>>
<<elseif $stage is "fast1">>
<<say $mc>> OK, baby, your pussy is awesome, but man... <</say>>
<<say "Slim">> Huh... Uh... Oh... <</say>>
<<video "others/Scene2/Start3.mp4">>
<<say $mc>> Moan again. I said moan again! And I dare you, I double dare you bitch! Moan one more time... <</say>>
<<elseif $stage is 5>>
<<set $sceneV3 to 1>>
<<if $sceneV4 is 1>>
<<run memorize('ThrsScn5Both', 1)>>
<<say $mc>> Okay girl, this has been fun, but I have to go now. <</say>>
<<say "Slim">> Huh? Oh... <</say>>
<<text>> After you have slapped those sweet buttcheeks one last time, you put your dick back in your pants and move on to the next room. As you get closer to the helpless, stuck woman, you hear a voice. <</text>>
<<else>>
<<text>> As you get closer to the helpless, stuck woman, you hear a voice. <</text>>
<</if>>
<<say "Chubby">> Oh, hello there... <</say>>
<<say $mc>> Holy shit, you can talk? <</say>>
<<say "Chubby">> Of course I can. Help me, I want to be free from the shackles of the...
<</say>>
<<say $mc>> Washing machine, I get you. But first I want to free you from the shackles of your trousers... <</say>>
<<video "others/Scene3/Start1.mp4">>
<<elseif $stage is 6>>
<<say $mc>> Ha-ha. You're funny... <</say>>
<<text>> Her now naked butthole stares at you without blinking. Who does she think you are? With no intention of losing the staring contest, you poke it with your finger. <</text>>
<<video "others/Scene3/Start2.mp4">>
<<say "Chubby">> Oh! I don't think that's the right way to do it, but... Try it for a little longer. <</say>>
<<say $mc>> I understand... <</say>>
<<elseif $stage is 7>>
<<text>> You oil the woman's butt until it has a bronze glow to it. As you slap her buttcheeks, she taunts you with her playful laughter. <</text>>
<<video "others/Scene3/Start3.mp4">>
<<say "Chubby">> Ooh! It's cold... Warm me up, quickly! <</say>>
<<elseif $stage is "doggy0">>
<<say $mc>> Okay girl, this has been fun, but I have to go now. <</say>>
<<say "Slim">> Huh? Oh... <</say>>
<<text>> After you have slapped those sweet buttcheeks one last time, you put your dick back in your pants and move on to the next room. As you get closer to the helpless, stuck woman, you hear a voice. <</text>>
<<say "Chubby">> Oh, finally you're back...<</say>>
<<say $mc>> Yeah, baby... <</say>>
<<video "others/Scene3/A_Doggy.mp4">>
<<say "Chubby">> Oh my God! You're so much bigger than I've remembered... Ah... <</say>>
<<elseif $stage is "doggy">>
<<say $mc>> Yeah, baby... <</say>>
<<video "others/Scene3/A_Doggy.mp4">>
<<say "Chubby">> Oh my God! You're so much bigger than I've expected... Ah... <</say>>
<<elseif $stage is "doggy1">>
<<if $sceneV4 isnot 1>>
<<mops>> Hey, pal. You can spend your CP by clicking on the locked purple buttons. Try it out, It'll unlock new stages! <</mops>>
<</if>>
<<say $mc>> Damn... Your ass is nothing like what I've experienced before... <</say>>
<<video "others/Scene3/A_Doggy1.mp4">>
<<say "Chubby">> Yeah... You know how I trained it... Good... God! Ha... <</say>>
<<elseif $stage is "forward">>
<<say "Sofia">> Oh yes... keep going... <</say>>
<<text>> As you continue to fuck the chick's ass harder and harder, you can something in the machine coming loose. And the next second... <</text>>
<<video "others/Scene3/Transition.mp4">>
<<say "Sofia">> Ah! I'm free! It worked! <</say>>
<<text>> The woman rushes to you and kisses you on the lips. <</text>>
<<say "Sofia">> Thank you, $mc. Thank you so much for fucking my ass as hard as you did. <</say>>
<<elseif $stage is "forward1">>
<<say $mc>> Whoa! You know my name? <</say>>
<<say "Sofia">> Yes! We all do. We are your samskara, after all. <</say>>
<<say $mc>> Who? <</say>>
<<say "Sofia">> You don't know yet? Don't bother then. Just can call me Sofie. <</say>>
<<text>> Sofie stretches her body and then begins to examine her butthole. Seemingly satisfied with the result of your actions, she gets down on her knees in front of your cock. <</text>>
<<say "Sofia">> Let's continue, $mc. You haven't earned your grade yet. <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $stage is 3>>
<<btns OthersScene1 stage vdoggy 0 0>> Oil her up <</btns>>
<</if>>
<<if $stage isnot 0 && $stage isnot 1 && $stage isnot 2 && $stage isnot 3 >>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<</if>>
<br>
<<if $stage isnot 0 && $stage isnot 1 && $stage isnot 2>>
<<if $cum < 60 >>
<<if $stage is "vdoggy">>
<<btnsb OthersScene1 stage fast 10 0>> Go stupid <</btnsb>>
<<btnsb OthersScene1 stage hard 10 0>> Go crazy <</btnsb>>
<</if>>
<<if $stage is "fast">>
<<btnsb OthersScene1 stage hard 10 0>> Go crazy <</btnsb>>
<</if>>
<<if $stage is "hard">>
<<btnsb OthersScene1 stage fast 10 0>> Go stupid <</btnsb>>
<</if>>
<<if $stage is "vdoggy1">>
<<btnsb OthersScene1 stage fast1 10 0>> Go stupid <</btnsb>>
<<btnsb OthersScene1 stage hard1 10 0>> Go crazy <</btnsb>>
<</if>>
<<if $stage is "fast1">>
<<btnsb OthersScene1 stage hard1 10 0>> Go crazy <</btnsb>>
<</if>>
<<if $stage is "hard1">>
<<btnsb OthersScene1 stage fast 10 0>> Go stupid <</btnsb>>
<</if>>
<<if $stage is "doggy">>
<<btnsb OthersScene1 stage doggy1 10 10>> Go hard <</btnsb>>
<</if>>
<<if $stage is "doggy0">>
<<btnsb OthersScene1 stage doggy1 10 10>> Go hard <</btnsb>>
<</if>>
<</if>>
<br>
<<if $stage is 5>>
<<btns OthersScene1 stage 6 0 0>> Play with her butt <</btns>>
<</if>>
<<if $stage is 6>>
<<btns OthersScene1 stage 7 0 0>> Oil her up <</btns>>
<</if>>
<<if $stage is 7>>
<<btns OthersScene1 stage doggy 5 5>> Anal <</btns>>
<</if>>
<<if $stage is "forward">>
<<btns OthersScene1 stage forward1 0 0>> Whoa! <</btns>>
<</if>>
<<if $stage is "forward1">>
<<btns OthersScene1-1 stage 0 10 0>> Blowjob <</btns>>
<</if>>
<<if $cum < 60>>
<<if $stage is "vdoggy1" || $stage is "fast1" || $stage is "hard1">>
<<btns OthersScene1 stage vdoggy1 5 0>> Vaginal <</btns>>
<</if>>
<</if>>
<<if $stage is "vdoggy" || $stage is "fast" || $stage is "hard">>
<<btns OthersScene1 stage vdoggy 5 0>> Vaginal <</btns>>
<<if $sceneV1 is 1 && $sceneV2 is 1 && $sceneV3 isnot 1>>
<<btns OthersScene1 stage 5 0 0>> Go to the other chick <</btns>>
<</if>>
<<if $sceneV1 is 1 && $sceneV2 is 1 && $sceneV3 is 1>>
<<btns OthersScene1 stage doggy0 5 0>> Go to Chubby <</btns>>
<</if>>
<<else>>
<<if $cum < 60>>
<<if $stage is "doggy" || $stage is "doggy1" || $stage is "doggy0">>
<<btns OthersScene1 stage doggy 5 0>> Anal <</btns>>
<<if $sceneV4 is 1>>
<<btns OthersScene1 stage vdoggy1 5 0>> Go to Slim <</btns>>
<<else>>
<<btnl OthersScene1 stage 3 ThrsScn5Both 600 "You don't have enough energy" 0 0>> Go to the other chick <</btnl>>
<</if>>
<</if>>
<</if>>
<<if $stage is "fast1" || $stage is "hard1" || $stage is "vdoggy1">>
<<btns OthersScene1 stage doggy 5 0>> Go to Chubby <</btns>>
<</if>>
<</if>>
<br>
<<if $cum >= 40 && $stage isnot "fast1" && $stage isnot "hard1" && $stage isnot "vdoggy1" && $stage isnot "fast" && $stage isnot "hard" && $stage isnot "vdoggy" && $stage isnot "forward" && $stage isnot "forward1" >>
<<btns OthersScene1 stage forward 0 0>> ... <</btns>>
<</if>>
<</if>>
</div>
</div>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> Sofie reaches for your dick and grabs it by the balls. <</text>>
<<say $mc>> Whoa! <</say>>
<<say "Sofia">> Come on $mc, I wanna taste that sweet cock of yours. Would you please hold my hair? <</say>>
<<video "others/Scene3/Blowjob.mp4">>
<<say $mc>> Oh wow... You're really good at this... <</say>>
<<elseif $stage is "missionary">>
<<say $mc>> Oh fuck yeah, show me yor tits... <</say>>
<<video "others/Scene3/A_Missionary.mp4">>
<<say $mc>> They're fucking enormous... This is why I love girls with something to hold on to. <</say>>
<<say "Sofia">> Ha... I know that... <</say>>
<<elseif $stage is "missionary1">>
<<text>> As you lubricate those big tits with more oil, you feel a demon inside you finally breaking free from the confines of human language. <</text>>
<<say $mc>> Arue-rure-rue-eure... Yeeees, uweees, uwueee... <</say>>
<<video "others/Scene3/A_Missionary1.mp4">>
<<say "Sofia">> What are you saying? <</say>>
<<text>> Fortunately, the spell is soon broken. <</text>>
<<say $mc>> Fuck, I think I lost my mind for a second there... <</say>>
<<elseif $stage is "cowgirl">>
<<say "Sofia">> I want to ride you! <</say>>
<<say $mc>> Ehm... Sure? <</say>>
<<video "others/Scene3/A_R_Cowgirl.mp4">>
<<say "Sofia">> Your cock is so fucking big... <</say>>
<<text>> While you can appreciate her attempt to ride you, it does get a bit boring after a while. <</text>>
<<elseif $stage is "cowgirl1">>
<<say $mc>> Let me show you how to do it! <</say>>
<<say "Sofia">> Oh! My! God! <</say>>
<<video "others/Scene3/A_R_Cowgirl1.mp4">>
<<say "Sofia">> If you keep this up... I'm gonna... <</say>>
<<elseif $stage is "standing">>
<<say "Sofia">> This is amazing... You've learned a lot... <</say>>
<<video "others/Scene3/A_Standing.mp4">>
<<say $mc>> Fuck yeah, this is... Great... <</say>>
<<elseif $stage is "standing1">>
<<text>> As you spread the girl's asshole, you remember how tight it was just a few minutes ago, before you entered her with your massive cock. <</text>>
<<video "others/Scene3/A_Standing1.mp4">>
<<say $mc>> I can see now why you're so in love with me... <</say>>
<<say "Sofia">> Ooh... I am... <</say>>
<<elseif $stage is "standing2">>
<<say $mc>> You like it rough? Huh? <</say>>
<<video "others/Scene3/A_Standing2.mp4">>
<<say "Sofia">> Oh yes! Slap me! Just like your father did! <</say>>
<<say $mc>> Huh? <</say>>
<<elseif $stage is "cum">>
<<set $cum to 0>>
<<set $sceneCum += 1>>
<<say $mc>> Oh fuck, I'm bursiting! My heater is about to explode! <</say>>
<<say "Sofia">> I'll catch it! With my face! <</say>>
<<text>> You get up and start jerking off until you inevitably reach the breaking point. <</text>>
<<video "others/Scene3/Cum.mp4">>
<<say "Sofia">> Oh my God... That's not a pistol you have. It's a fucking shotgun. <</say>>
<<elseif $stage is "cumw">>
<<set $cumw to 0>>
<<say "Sofia">> Oh yes! Yes! Yes! <</say>>
<<text>> You can feel Sofia's legs trembling as your cock slips out of her asshole. It is now resting on top of her pussy that is trembling with orgasm. <</text>>
<<video "others/Scene3/Cumw.mp4">>
<<say "Sofia">> Oh my God, you're a miracle, $mc. I would grade you a solid A+ for that one... <</say>>
<<say $mc>> Yeah, I know. Let's contunue... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<showmeter '$cumBar' `$cum / $maxCum`>>
<<showmeter '$cumBarw' `$cumw / $maxCumw`>>
<br>
<<if $sceneCum < 2 >>
<<if $cum < 100 >>
<<if $stage is "missionary">>
<<btnsb OthersScene1-1 stage missionary1 15 10>> Play with her tits <</btnsb>>
<</if>>
<<if $stage is "cowgirl">>
<<btnsb OthersScene1-1 stage cowgirl1 10 15>> Fuck her ass <</btnsb>>
<</if>>
<<if $stage is "standing">>
<<btnsb OthersScene1-1 stage standing1 5 5>> Gape her <</btnsb>>
<<btnsb OthersScene1-1 stage standing2 10 15>> Slap her ass <</btnsb>>
<</if>>
<<if $stage is "standing1">>
<<btnsb OthersScene1-1 stage standing2 10 15>> Slap her ass <</btnsb>>
<</if>>
<<if $stage is "standing2">>
<<btnsb OthersScene1-1 stage standing1 5 5>> Gape her <</btnsb>>
<</if>>
<br>
<<btns OthersScene1-1 stage missionary 10 10>> Missionary <</btns>>
<<btns OthersScene1-1 stage cowgirl 10 10>> Cowgirl <</btns>>
<<btns OthersScene1-1 stage standing 10 10>> Standing <</btns>>
<</if>>
<</if>>
<br>
<<if $cum >= 70 >>
<<btns OthersScene1-1 stage cum 0 0>> Cum <</btns>>
<</if>>
<<if $cumw == 100 >>
<<btns OthersScene1-1 stage cumw 10 0>> Make her cum <</btns>>
<</if>>
<<if $sceneCum > 0 >>
<<btne LaundrySide1 stage 0>> I'm done... <</btne>>
<</if>>
</div>
</div>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> As you enter the members' gym, you notice that it is suspiciously empty. There's no one sitting in the lounge, and the reception desk is also empty. <</text>>
<<say $mc>> Let's hope the Coach hasn't forgotten about our deal... <</say>>
<<say "Grigoriy">> Where is he? The last time you went looking for him, he appeared to be right behind you. <</say>>
<<text>> You turn around, expecting to find the Coach hiding in the shadows of the gym. But apart from Grigoriy, no one is there. <</text>>
<<say $mc>> Huh? I guess not this time... <</say>>
<<someone someone "Strong Voice" dick>> Looking for a friend? <</someone>>
<<text>> You feel someone touching your shoulder and you almost jump. <</text>>
<<btno Gym0 stage 1>> Oh God! <</btno>>
<<elseif $stage is 1>>
<<say $mc>> What. The fuck. <</say>>
<<text>> Behind you stands Coach in his new outfit. You breathe a sigh of relief. <</text>>
<<imgv "act1/trainer1-image.jpg">>
<<say $mc>> Coach, come on, man... I'm going to die of heart failure if you keep this up. <</say>>
<<text>> Coach's brow furrowed a few centimetres. He shook his head. <</text>>
<<say "Trainer">> Sorry dude, I think you've got me confused with someone else. Call me Trainer. And you are? <</say>>
<<btno Gym0 stage 2>> Really? <</btno>>
<<elseif $stage is 2>>
<<say $mc>> Is this a joke? Come on, that's not even funny. I told you yesterday that my name is $mc. <</say>>
<<say "Trainer">> Oh... <</say>>
<<text>> The Trainer sized you up and looked a bit confused, scratching his head. <</text>>
<<say "Trainer">> $mc, right? Then I guess you came to fix the TV. <</say>>
<<say $mc>> Yep. So... did you forget about me or are you like Coach's twin brother? <</say>>
<<say "Trainer">> More or less. Come on, I'll show you where the TV is. <</say>>
<<text>> On your way through the gym, you notice that there are very few people working out today. <</text>>
<<say $mc>> Coa... I mean Trainer... It is not a very busy day here, is it? <</say>>
<<say "Trainer">> Something like that. Today is a heavy morning, with a lot of yoga focus later in the day. But as it is, there are a few people who visit on days like this. <</say>>
<<btno Gym0 stage 3>> ... <</btno>>
<<elseif $stage is 3>>
<<text>> Following the trainer, you find yourself in a part of the gym you've never been to before. It looks like this place is mainly used for yoga practice. At the moment there are two girls stretching. <</text>>
<<img "act1/gym14-image.jpg">>
<<say "Scarlit">> Oh, hi Trainer! <</say>>
<<say "Trainer">> Hello, Scarlit. I see you're putting in a lot of effort today. Well done.<</say>>
<<say "Scarlit">> Thank you! <</say>>
<<text>> Involuntarily, your eyes are drawn to the figure of the girl. As she stretched out, her slender but graceful figure created very pleasing images in your imagination. <</text>>
<<btno Gym0 stage 4>> I wish... <</btno>>
<<elseif $stage is 4>>
<<text>> The trainer clapped to get your attention, breaking your mind free from the forming illusion. Then he pointed to a cabinet with a TV and a DVD player on it. <</text>>
<<img "act1/gym12-image.jpg">>
<<say "Trainer">> Here's the TV. When you are finished, you will find me in the reception. I have high hopes for you, $mc. <</say>>
<<text>> If you look at the TV, you can see that the screen looks just fine and that the buttons on the remote control are pressing the way they're supposed to.<</text>>
<<btno Gym0 stage 5>> Get to work <</btno>>
<<elseif $stage is 5>>
<<say "Scarlit">> So you're an electrician? <</say>>
<<text>> You turn to the girl's speaking, noticing that she's looking right at you. <</text>>
<<img "act1/gym13-image.jpg">>
<<say $mc>> Yeah. It'll be fixed in no time. <</say>>
<<say "Scarlit">> Cool, it was getting a bit boring to do yoga without some sort of show on the screen. <</say>>
<<say $mc>> Of course, I'll do my best to solve the problem. <</say>>
<<btno Gym0 stage 6>> Return to work <</btno>>
<<elseif $stage is 6>>
<<text>> Going back to the TV, you decide that the problem must be with the power supply. Your theory is confirmed when you remove the cabinet from the wall. <</text>>
<<imgv "act1/socket0-image.jpg">>
<<say $mc>> Oh shit... A torn cable and a fucked up socket... Someone really wanted to turn this thing off. <</say>>
<<text>> You get out your trusty duct tape and quickly fix the broken cable. But when it comes to the socket... <</text>>
<<say $mc>> I hope this thing doesn't short-circuit and kill me or something... <</say>>
<<btno Gym0 stage 7>> Push it inside <</btno>>
<<elseif $stage is 7>>
<<text>> A grinding noise can be heard when you push the socket back into the wall. But once it's returned into it's original place, you can't hear or smell anything strange. <</text>>
<<imgv "act1/socket1-image.jpg">>
<<say $mc>> It looks... Fine, I think? <</say>>
<<say "Grigoriy">> Some electrician you are. <</say>>
<<say $mc>> Come on, Greg, I dropped out of college for a reason. <</say>>
<<btno OthersScene2 stage 0>> ... <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<<run memorize('OthersGallery', true)>>
<<run memorize("OthersScene2", true)>>
<div class="container" id="container">
<<if $stage is 0>>
<<set $sceneV3 to 0>>
<<set $sceneV2 to 0>>
<<set $sceneV1 to 0>>
<<text>> You put the plug into the socket and, to your delight, you can hear the TV switch itself on at last. <</text>>
<<say $mc>> Yeah! Suck my dick! <</say>>
<<someone someonew "Woman's Voice" kendra>> Oh yes, please! Give me your cock! <</someone>>
<<say $mc>> Huh? <</say>>
<<say "Scarlit">> Oh my God! What have you done? <</say>>
<<btno OthersScene2 stage 2>> ... <</btno>>
<<elseif $stage is 1>>
<<set $sceneV1 to $stage>>
<<someone someone "Some Guy" dick>> Eat this one, bitch! <</someone>>
<<say "Kelsi">> Oh yes, please! Give me your cock! <</say>>
<<video "others/Scene4/Start_1.mp4">>
<<say $mc>> Oh, so that's a beginning... But who filmed it? And why is it here? <</say>>
<<say "Scarlit">> I wish I knew... <</say>>
<<elseif $stage is 2>>
<<if $sceneV1 == 0>>
<<text>> You take a step back and look at the picture on the TV. You see a guy fucking the shit out of a woman's face in the weight room of the gym. <</text>>
<</if>>
<<someone someone "Some Guy" dick>> Oh yeah.... I'm going to fuck your face so hard... <</someone>>
<<video "others/Scene4/Start_2.mp4">>
<<if $sceneV1 != 0>>
<<say "Scarlit">> Look at his abs... And his cock... <</say>>
<<say $mc>> Yeah? I guess they are quite impressive... <</say>>
<<else>>
<<say $mc>> What the hell... Is this a recording? <</say>>
<<say "Scarlit">> This is Kelsi, she has a shift today... What is going on? Can you turn it off? <</say>>
<<text>> You approach the DVD drive and see three buttons on it. <</text>>
<</if>>
<<set $sceneV1 to $stage>>
<<elseif $stage is 3>>
<<set $sceneV1 to $stage>>
<<someone someone "Some Guy" dick>> Fuck yeah, look at my chest! I can lick your ass and bench press at the same time! <</someone>>
<<say "Kelsi">> Oh my God... You're amazing... <</say>>
<<video "others/Scene4/Start_3.mp4">>
<<say $mc>> I've never seen anything like this before... <</say>>
<<say "Scarlit">> Me neither... Oh my! <</say>>
<<elseif $stage is 4>>
<<set $sceneV1 to $stage>>
<<say "Kelsi">> Fuck my slutty pussy! Like that! Ah... <</say>>
<<video "others/Scene4/Start_4.mp4">>
<<say $mc>> Holy shit, she looks possessed... <</say>>
<<say "Grigoriy">> Big Dick Magic, pal. I had no idea white people had access to this stuff. <</say>>
<<say "Scarlit">> Shit... This looks really good... <</say>>
<<elseif $stage is 5>>
<<set $sceneV1 to $stage>>
<<say "Kelsi">> Oh yeah... Yeah... Oh, fuck! <</say>>
<<video "others/Scene4/Start_5.mp4">>
<<say $mc>> God! How can she keep such a monster inside? <</say>>
<<say "Scarlit">> It looks even bigger on the outside... Makes me really wish... <</say>>
<<elseif $stage is 6>>
<<set $sceneV1 to $stage>>
<<say "Kelsi">> Oh my God! So good... Please don't stop! <</say>>
<<someone someone "Some Guy" dick>> Oh yeah, you little slut? Like this? <</someone>>
<<video "others/Scene4/Start_6.mp4">>
<<say "Kelsi">> Pull my hair! Please! <</say>>
<<say $mc>> How the hell did it fit up her asshole? <</say>>
<<say "Scarlit">> I've seen her do stretches before... But to think she found such a good cock... <</say>>
<<elseif $stage is 7>>
<<set $sceneV1 to $stage>>
<<say "Kelsi">> Oh! I love it... Fuck, fuck, fuck me... <</say>>
<<video "others/Scene4/Start_7.mp4">>
<<say $mc>> What an angle... Man... <</say>>
<<say "Grigoriy">> Pal, you think how good it would be if it was you and not that guy? <</say>>
<<say $mc>> Yeah... <</say>>
<<say "Grigoriy">> Well, that makes two of you... In a way. <</say>>
<<text>> You turn to Grigoriy and notice that Scarlit is biting her lip, watching the scene, hypnotised by the action. <</text>>
<<elseif $stage is 8>>
<<set $sceneV1 to $stage>>
<<someone someone "Some Guy" dick>> God damn... How long have I been pounding you now? <</someone>>
<<say "Kelsi">> Yet I'm still... Tight as ever... <</say>>
<<someone someone "Some Guy" dick>> Bitch, that is why I keep fucking you! <</someone>>
<<video "others/Scene4/Start_8.mp4">>
<<say $mc>> What a miracle-woman... Not to be loose after a screwing with a monster like him... <</say>>
<<say "Scarlit">> She does yoga here four times a week. I've heard it helps with the muscles down there. <</say>>
<<elseif $stage is 9>>
<<set $sceneV1 to $stage>>
<<say $mc>> Bloody hell... What the fuck? <</say>>
<<video "others/Scene4/Start_9.mp4">>
<<say "Scarlit">> Huh? Don't tell me you're not interested in trying something like that? <</say>>
<<say $mc>> Well, this is some kind of clown curcuis routine... <</say>>
<<say "Grigoriy">> What kind of circus have you been to, pal? I know there are usually animals there too... Do I need to be concerned about you? <</say>>
<<elseif $stage is 10>>
<<set $sceneV1 to $stage>>
<<say "Kelsi">> Oh yes! Des... Destroy my ass... Hole... <</say>>
<<someone someone "Some Guy" dick>> Yeah... Yeah... Yeah! <</someone>>
<<video "others/Scene4/Start_10.mp4">>
<<say "Kelsi">> My... God! <</say>>
<<say $mc>> So... I get that you know this chick... But who is the guy? <</say>>
<<say "Scarlit">> I told you, I have no idea. But if you find out - let me know... <</say>>
<<text>> Scarlit smiled, grouping her tits. You could see her hard nipples through the sport top. <</text>>
<<elseif $stage is 11>>
<<set $sceneV1 to $stage>>
<<someone someone "Some Guy" dick>> Fuck, take it, bitch... Oh yeah... <</someone>>
<<say "Kelsi">> I'm... I... Cumming! <</say>>
<<video "others/Scene4/Start_11.mp4">>
<<say "Kelsi">> Ah... I love you... <</say>>
<<someone someone "Some Guy" dick>> Shut up! We are not finished yet... <</someone>>
<<say "Scarlit">> Damn, I'd come five times by now... Kelsi is really tough... <</say>>
<<say "Grigoriy">> The guy's pretty great too. You have a lot to learn if you want to be like him, pal. <</say>>
<<elseif $stage is 12>>
<<someone someone "Some Guy" dick>> Now... It's my... Turn! <</someone>>
<<say "Kelsi">> Give it to me, babe... <</say>>
<<someone someone "Some Guy" dick>> Argh! <</someone>>
<<video "others/Scene4/Start_12.mp4">>
<<say "Kelsi">> I can feel it... So warm... Inside... <</say>>
<<someone someone "Some Guy" dick>> Fuck yeah bitch... Show me... <</someone>>
<<say $mc>> Oh man... What a watch. <</say>>
<<elseif $stage is "stop">>
<<set $sceneV2 to $sceneV1>>
<<say $mc>> Scarlit, I'm going to try and stop the video! <</say>>
<<say "Scarlit">> Go on! <</say>>
<<text>> You stretch out your finger to press the stop button. <</text>>
<<say $mc>> I'm going to do it! <</say>>
<<say "Scarlit">> Yes! <</say>>
<<say "Grigoriy">> Pal, you'd better hurry up. I don't want to do this all day. <</say>>
<<text>> You press the button... <</text>>
<<imgv "act1/image7-image.gif">>
<<text>> But nothing happens. <</text>>
<<say $mc>> Huh? It did nothing! <</say>>
<<say "Scarlit">> Try pressing it again! <</say>>
<<elseif $stage is "stop1">>
<<set $sceneV2 to $sceneV1>>
<<set $sceneV3 to 1>>
<<say $mc>> Fuck... All right! <</say>>
<<text>> You crack your knuckles and give the button the fastest tap you can muster. <</text>>
<<img "act1/image4-image.gif">>
<<say $mc>> Is it... Huh... Working? Scarlit? <</say>>
<<say "Scarlit">> Somewhat? I think if you press it again, the video will finally stop! <</say>>
<<say "Grigoriy">> I think so too, pal. <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if typeof $stage == "number">>
<<if $stage isnot 0 && $stage isnot 12>>
<<if $stage isnot 1>>
<<btnsb OthersScene2 stage $stage-1>> Back <</btnsb>>
<</if>>
<<if $sceneV2 == 0>>
<<btns OthersScene2 stage stop>> Stop <</btns>>
<<else>>
<<if $sceneV3 isnot 1>>
<<btns OthersScene2 stage stop1>> Stop <</btns>>
<<else>>
<<btne Gym1 stage 0>> Stop <</btne>>
<</if>>
<</if>>
<<btnsb OthersScene2 stage $stage+1>> Forward <</btnsb>>
<<else>>
<<if $stage is 12>>
<<btne Gym2 stage 0>> ... <</btne>>
<</if>>
<</if>>
<<elseif typeof $stage == "string">>
<<if $sceneV2 isnot 1>>
<<btnsb OthersScene2 stage $sceneV2-1>> Back <</btnsb>>
<</if>>
<<if $sceneV2 == 0>>
<<btns OthersScene2 stage stop>> Stop <</btns>>
<<else>>
<<if $sceneV3 isnot 1>>
<<btns OthersScene2 stage stop1>> Stop <</btns>>
<<else>>
<<btne Gym1 stage 0>> Stop <</btne>>
<</if>>
<</if>>
<<btnsb OthersScene2 stage $sceneV2+1>> Forward <</btnsb>>
<</if>>
</div>
</div>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> When you press the faulty stop button for the third time, the video finally stops. You can see that a disc has been ejected from the DVD drive. <</text>>
<<imgv "act1/gym16-image.jpeg">>
<<say $mc>> Fuck, I wonder if I should take it... <</say>>
<<say "Grigoriy">> Think about it this way, kid. Would you want your cringy sex tape to be played in a public place for all your friends and acquaintances to see? <</say>>
<<say $mc>> Well, if you put it that way... <</say>>
<<text>> You grab the disc and quickly shove it into your backpack. It will be safer with you than here, where someone else could use it for who knows what. <</text>>
<<btno Gym1 stage 1>> Time to get paid <</btno>>
<<elseif $stage is 1>>
<<say "Scarlit">> Thank you for coming to fix the TV, Electrician Man. Although I wasn't expecting to be watching porn starring one of my friends today... <</say>>
<<imgv "act1/gym15-image.jpg">>
<<say $mc>> You're welcome. For fixing the TV, I mean. It wasn't my intention to let the porn play out the way it did, if you'll believe me. <</say>>
<<say "Scarlit">> I don't mind it anyway. Better than sitting in total silence. But can you change the channel to something else now? <</say>>
<<say $mc>> Sure. <</say>>
<<text>> Which channel should you select? <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Gym1 stage 2>> Movie channel <</btn>>
<<btn Gym1 stage 3>> Music channel <</btn>>
<<btn Gym1 stage 4>> News channel <</btn>>
</div>
</div>
<<elseif $stage is 2>>
<<text>> You switch the TV to the movie channel. One of the Austin Powers films is playing at the moment. <</text>>
<<img "act1/gym17-image.gif">>
<<say $mc>> Oh shit! This is one of my favourite scenes! I love it when... <</say>>
<<say "Scarlit">> Don't spoil it, man! Come on. I can't wait to see what happens next... <</say>>
<<say $mc>> Hope you'll enjoy the movie. Bye. <</say>>
<<btno Gym1 stage 5>> Go to the reception <</btno>>
<<elseif $stage is 3>>
<<text>> The world's most intense drum performance begins when you switch the TV to the music channel. <</text>>
<<img "act1/gym18-image.gif">>
<<say $mc>> Holy crap, is this the Lars Ulrich? <</say>>
<<say "Scarlit">> I don't know, but his music is amazing! Thank you for choosing this channel. <</say>>
<<say $mc>> Sure. Have a good yoga session, Scarlit.<</say>>
<<btno Gym1 stage 5>> Go to the reception <</btno>>
<<elseif $stage is 4>>
<<text>> You turn on the news channel on the TV, watching as the female host is babbling on about how she was fucking with her two boyfriends the day before. <</text>>
<<img "act1/gym19-image.gif">>
<<say $mc>> Wow! What the hell is she talking about... Is this the kind of news you expect to hear in this town? <</say>>
<<say "Scarlit">> Yes, this is a special section of the news, "The Melissa's Evening Recap". Thank you for choosing this channel, electrician-man. <</say>>
<<say $mc>> Thank you, Scarlit. You've taught me something new about the news today. <</say>>
<<btno Gym1 stage 5>> Go to the reception <</btno>>
<<elseif $stage is 5>>
<<text>> When you reach the lounge, Trainer is waiting for you and greets you with a smile. Proud of the TV, you smile back and give him a thumbs up. <</text>>
<<imgv "act1/trainer0-image.jpg">>
<<say "Trainer">> I take it the problem has been successfully fixed? <</say>>
<<say $mc>> Yes, the TV is now working perfectly. I've set it to a film channel. Although I should warn you about DVD. <</say>>
<<say "Trainer">> What's wrong with it? <</say>>
<<say $mc>> You see, to turn it off I had to press the stop button three times. And I guess someone was in too much of a hurry to do that, so instead they pulled the plug out and tore it up with a power socket. <</say>>
<<say "Trainer">> And why would someone do that? <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Gym1 stage 6>> Give him the DVD <</btn>>
<<btn Gym1 stage 9>> I have no idea <</btn>>
</div>
</div>
<<elseif $stage is 6>>
<<say $mc>> Well... Because of this. <</say>>
<<text>> You take out a DVD and place it on the counter. <</text>>
<<say $mc>> It was playing when I turned on the TV. If Scarlit is to be believed, it is a Kelsi sex tape. <</say>>
<<say "Trainer">> Whoa! What the hell, this is serious. Why was it playing here? <</say>>
<<say $mc>> That's something I'd like to know too... <</say>>
<<text>> Both you and Trainer stand there in silence for a while, trying to think of possible solutions to this riddle. <</text>>
<<say "Grigoriy">> Know what, pal? I've had my fair share of break-ups in my life, and they've never been pretty. Could this be the case? <</say>>
<<text>> You clap your hands in astonishment and pat Grigoriy on the back. <</text>>
<<btno Gym1 stage 7>> That's it! <</btno>>
<<elseif $stage is 7>>
<<say $mc>> Actually Trainer... I think it might have been a case of a bad break-up. What if some dickhead decided to get back at Kelsi by leaking her sex tape? <</say>>
<<say "Trainer">> Man, that's just petty. I'll tell you what, if I ever find that guy... <</say>>
<<text>> Trainer cracks his knuckles and shakes his head, clearly disgusted by the actions of whoever put this disc on a DVD. <</text>>
<<imgv "act1/trainer2-image.jpg">>
<<say $mc>> To be honest, I'm more interested in who it was that pulled on the plug to turn off the TV... <</say>>
<<say "Trainer">> Could it have been the Kelsi herself? <</say>>
<<btno Gym1 stage 8>> I don't think so <</btno>>
<<elseif $stage is 8>>
<<say $mc>> No, I doubt it. No normal woman or man would be able to pull it out with such force. <</say>>
<<say "Grigoriy">> Yes, you would have to be jacked off like a mountain to do something like that... <</say>>
<<text>> Suddenly, as if he had realised something, Grigoriy tensed up and looked suspiciously at the trainer. <</text>>
<<say "Trainer">> Hm. I'll think about it, $mc. Thank you for telling me all this. Now, about your salary... <</say>>
<<text>> The trainer reached under the counter and pulled out a wad of cash, no less than 10k in total. He then counted a few notes and held them out to you. <</text>>
<<say "Trainer">> 100$, take it, $mc, you've earned it. And here's another 200$ for getting this whole DVD situation sorted out. <</say>>
<<btno Gym1 stage 10>> Take the money <</btno>>
<<elseif $stage is 9>>
<<set $Gm19disk to 1>>
<<say $mc>> I have no idea. Maybe they saw the finale of the anime adaptation of Erased? <</say>>
<<say "Trainer">> Yeah, that would make my blood boil too. How dare they ruin the finale of a perfect manga like that... It could have easily been an 8\10, but it's not going to get more than a 6 from me. <</say>>
<<say $mc>> Same, man. Imagine being the moron who would rate it any higher than that. But just a moment, are you also an anime fan? And a manga reader?
<</say>>
<<say "Trainer">> Yeah, I dabble in it from time to time. Nothing fancy though. Anyway, about your payment... <</say>>
<<text>> The trainer reached under the counter and pulled out a wad of cash, no less than 10k in total. He then counted a few notes and held them out to you. <</text>>
<<say "Trainer">> 100$, take it, $mc, you've earned it. <</say>>
<<btno Gym1 stage 10>> Take the money <</btno>>
<<elseif $stage is 10>>
<<if $Gm19disk is 1>>
<<notify 6s>> You've got 100$! <</notify>>
<<set $cash to $cash+100>>
<<else>>
<<notify 6s>> You've got 300$! <</notify>>
<<set $cash to $cash+300>>
<</if>>
<<say $mc>> Oh, wow! Thanks man, I really appreciate it. <</say>>
<<say "Trainer">> No dude, it's me who should be thanking you. Now that we have a working TV again, a lot more people will be coming to do yoga. Be our guest anytime. <</say>>
<<say $mc>> Sure, man. <</say>>
<<text>> Happy with yourself, you raise your fist in the air for the fist bump. It's only when you see the Trainer's big, brick-like fist rapidly approaching yours that you realise the grave mistake you've just made. <</text>>
<<say "Grigoriy">> Pal! <</say>>
<<text>> As if in slow motion, you see Grigoriy leap into the air, on a trajectory to get your fist out of the way of certain destruction. <</text>>
<<img "act1/mops17-image.jpg">>
<<text>> But it is too late. The fists have collided. <</text>>
<<btno Gym1 stage 11>> ... <</btno>>
<<elseif $stage is 11>>
<<say "Trainer">> Have a nice evening, $mc. <</say>>
<<text>> Then Grigoriy's body crashed into your ribs and you let out a ragged breath as you fell to the ground. <</text>>
<<say "Trainer">> Look at this! That is one lively Pug! <</say>>
<<say $mc>> Yes... Yes, he is. <</say>>
<<text>> The feelings return to your body and you reluctantly pull your hand out in front of your eyes. For one reason or another, it hasn't been destroyed at the subatomic level by the Trainer's touch, as you expected it to be. <</text>>
<<say $mc>> Thank God... Thank you for trying, Greg. <</say>>
<<say "Grigoriy">> Don't worry, you would have done the same in my place. <</say>>
<<text>> A few moments later you are back on your feet, but Trainer is already gone. You shrug your shoulders and head for the exit. But then you remember something really important. <</text>>
<<btno Gym1 stage 12>> Wait a second... <</btno>>
<<elseif $stage is 12>>
<<say $mc>> Greg! Did you forget to do your training today, or what? <</say>>
<<say "Grigoriy">> No, I put myself through too much yesterday. My muscles are all sore and cramped. <</say>>
<<say $mc>> Why not do some stretches? You know, to get the blood flowing. <</say>>
<<text>> As if you'd deeply offended him with your suggestion, Grigoriy turns towards you. <</text>>
<<say "Grigoriy">> Nah, I'm not some fucking pussy who does stretches at the gym. My Sigma Pug grindset is to lift, eat, fuck and sleep. <</say>>
<<imgv "act1/mops16-image.jpg">>
<<say $mc>> Well, I can't say much about you when it comes to lifting or fucking, but you're quite a master when it comes to eating and sleeping. <</say>>
<<say "Grigoriy">> You know what? You've made a good point. Maybe I'll do some stretches before going to bed tonight. <</say>>
<<if $Minimarket0 is 1 && $Arcade0 is 1>>
<<btno Map0 Gym0 1>> Let's go <</btno>>
<<else>>
<<btno Map1 Gym0 1>> Let's go <</btno>>
<</if>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<set $BlockSideMap to 1>>
<<text>> When you close the door to the flat, you went straight into the bedroom and thrown your backpack on the bed. <</text>>
<<say $mc>> Let's see... <</say>>
<<text>> You take out a mobile phone and plug it into the charger. You can see the colours change on the screen as it starts to charge. <</text>>
<<imgv "act1/image9-image.gif">>
<<say "Grigoriy">> So, is it ready? Can't wait for you to show me the famous doghub.com... <</say>>
<<say $mc>> You can relax for now, Greg. I've got a bunch of applications to install and data to recover. It's going to take some time. <</say>>
<<btno DayEndTwo0 stage 1>> Let's start... <</btno>>
<<elseif $stage is 1>>
<<say "Grigoriy">> How's it going, pal? I see you've been sitting in one place for a couple of hours now... <</say>>
<<say $mc>> I'm almost done... It's such a pain trying to recover your passwords and other stuff when you've lost your phone number. <</say>>
<<text>> You check your email folder again, crossing your fingers that you've got the secret answer right on the tenth try. And thankfully... <</text>>
<<imgv "act1/call1-image.jpg">>
<<say $mc>> Yes! I got it, now I can connect to Dripper and send Kait a message about...<</say>>
<<btno DayEndTwo0 stage 2>> ... <</btno>>
<<elseif $stage is 2>>
<<say $mc>> No way... Is this what those thugs meant when they said they had their fun with Kait? <</say>>
<<say "Grigoriy">> What do you mean, kid? You look like you're about to cry. <</say>>
<<say $mc>> Those fucks got Kait's address from our texts and decided to jump her when she was coming back from our date. Kait waited for me until closing time, so they had more than enough time... <</say>>
<<text>> You put your phone on the bed and clench your shaking hands. Anger, so strong that it seemed to drown out everything around you, flooded your mind.<</text>>
<<say "Grigoriy">> $mc, focus on your breath. Breathe in. Breathe... <</say>>
<<say $mc>> Shut the fuck up. Just go away. Go. <</say>>
<<text>> Grigoriy flinched when he heard your words. It was as if you'd punched him in the face. But he didn't say anything in return, just turned around and walked out of the room. <</text>>
<<say $mc>> Those fucking limp-dick losers... <</say>>
<<text>> You could feel the expansion of your muscles with every breath you took and the sensation of fire burning through your entire body. A fire that refused to be contained. <</text>>
<<btno DayEndTwo0 stage 3>> I'll fuck them up. <</btno>>
<<elseif $stage is 3>>
<<text>> Driven by an impulse, you jump up from the bed. The next moment you find yourself in a kitchen, holding the wooden stool in your hand after swinging it into the wall. <</text>>
<<say $mc>> Fucking bastards... <</say>>
<<text>> A sharp pain pierces your other arm, and when you look down you see a splinter sticking out of your forearm, which is starting to bleed. You can hear Grigoriy's voice coming from somewhere in the house.<</text>>
<<say "Grigoriy">> Kid, be careful with the walls. The last thing you want is to be thrown out of the house becasue of the noise complaints. <</say>>
<<say $mc>> Fuck... <</say>>
<<text>> You rush to your bathroom and begin to remove the splinter. But it refuses to come out of your flesh easily, sharp pain exploding in your brain with each failed attempt. After a few excruciating moments that felt like an eternity, you managed to remove it. <</text>>
<<imgv "act1/sink1-image.jpg">>
<<text>> However, there were still some smaller splinters left in your flesh still. You spent the next few minutes trying to remove them carefully so that they didn't shatter into even smaller pieces. <</text>>
<<btno DayEndTwo0 stage 4>> ... <</btno>>
<<elseif $stage is 4>>
<<text>> Once that is done, you slide to the ground. <</text>>
<<say "Grigoriy">> How do you feel now? <</say>>
<<text>> Grigory was standing in a doorway, looking at a mess of a human being that you felt yourself as. <</text>>
<<say $mc>> Like shit. Like a fucking failure. She got jumped because of how weak I am. <</say>>
<<say "Grigoriy">> Yeah. You're right. <</say>>
<<text>> Hearing that you couldn't help but laugh. Somehow the thought that even the pug understands how pathetic you are manages to weaken the tight grip that you feel around your chest. <</text>>
<<say "Grigoriy">> Better now? <</say>>
<<say $mc>> Yeah. Man, I've lost my shit for a second. Not something to be proud about. <</say>>
<<say "Grigoriy">> Next time you feel an emotion like that, try to observe it from a distance instead of succumbing to it. <</say>>
<<say $mc>> Easy for you to say. <</say>>
<<say "Grigoriy">> Then tell me the full story. <</say>>
<<btno DayEndTwo0 stage 5>> Ok... <</btno>>
<<elseif $stage is 5>>
<<text>> You sigh and get to your feet. Grigoriy moves out of your way as you go to your phone. <</text>>
<<say $mc>> Like I said earlier, those bastards ambushed Kait after she came back from our date. <</say>>
<<say "Grigoriy">> Is she OK? <</say>>
<<say $mc>> More or less. Luckily her dad was nearby to come to the rescue. It didn't go so well, he's 64 years old after all. But he was able to hold them off until the police siren could be heard. <</say>>
<<say "Grigoriy">> Fuck... He's a real man, through and through. <</say>>
<<say $mc>> Yeah. He's in hospital now and thankfully in a stable condition. Kait is taking care of him. All because of me. <</say>>
<<say "Grigoriy">> That's a tough one. <</say>>
<<text $mc>> You fell on the bed, feeling completely and utterly crushed. Grigory climbed up on your legs and layed down on your stomach. <</text>>
<<btno DayEndTwo0 stage 6>> ... <</btno>>
<<elseif $stage is 6>>
<<say $mc>> I won't let them get away so easily, I will get back at them for what they've done. Greg, are you going to help me?
<</say>>
<<say "Grigoriy">> As long as it doesn't put your life in danger.
<</say>>
<<say $mc>> Sounds good to me. Do you have any idea how I could get my revenge? <</say>>
<<say "Grigoriy">> Well... I remember the thugs saying something about Dick beating them up for fucking up or something. At the arcade. <</say>>
<<say $mc>> Oh shit, really? I totally missed that. <</say>>
<<say "Grigoriy">> We could talk to Kendra about her thing with Dick. Maybe you can get some support from her. <</say>>
<<say $mc>> That's a great idea. Let's go. <</say>>
<<btno Map0 DayEndTwo0 1>> Go to Kendra <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<say $mc>> Fuck yeah, line it up, line it up girls... Your favourite meal is just about ready to be delivered. <</say>>
<<text>> As you start jerking off, the two harlots take their places. They are kneeling in front of the biggest upstart gangster in the town. <</text>>
<<say $mc>> Don't you dare waste... Ah... A single drop, understand? <</say>>
<<say "Harlots">> Yes, Master! <</say>>
<<video "others/Intro/cum.mp4">>
<<text>> After they have licked the last drops of your cum from each other's faces, the harlots fall on the bed, completely exhausted from having served your cock for the last few hours. <</text>>
<<btno PrePrologue0 stage 1>> Fall on a couch <</btno>>
<<elseif $stage is 1>>
<<say $mc>> Man, I'm spent... <</say>>
<<text>> Your bored gaze is drawn to the girls lying on the bed and a strange feeling begins to rise in your chest, as you watch them hug each other in their sleep. <</text>>
<<say $mc>> Enjoy your rest. You've earned it. <</say>>
<<text>> The chill evening wind creeps into the hotel apartment through the open balcony door, carrying with it the sounds of the town. <</text>>
<<someone someonew "Bossy Voice" katrina>> God damn it... He's supposed to be here! Search the place if you have to, but bring me his head! <</someone>>
<<btno PrePrologue1 stage 0>> Check the source of the sound <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You step out the balcony door, pulling on your trusty jacket. Fresh air fills your lungs as you look over at the commotion below. <</text>>
<<img "act1/image3-image.jpg">>
<<say $mc>> Those fucks... Ha... Took them long enough. <</say>>
<<text>> You light a cigarette and take a good drag, enjoying the burning taste of the smoke filling your lungs. After taking a good look at the show below, you step back from the edge of a balcony and lean against the wall. <</text>>
<<someone someone "Gruff Voice" dick>> The last thing you want right now is to be seen, $mc. <</someone>>
<<say $mc>> I know. Just couldn't help but go and look at it with my own eyes... <</say>>
<<someone someone "Gruff Voice" dick>> I understand, pal. Do you mind sharing a sig? <</someone>>
<<btno PrePrologue1 stage 1>> Sure, man <</btno>>
<<elseif $stage is 1>>
<<say $mc>> Greg, I would have shared my blood with you if you'd needed it, let alone a cigarette. Here... <</say>>
<<text>> You take another cig out of your pocket and light it with your own, then hold it out to your friend. Grigoriy takes it, inhales deeply and looks back at you.<</text>>
<<img "act1/mops-image.jpg">>
<<say "Grigoriy">> Good stuff. <</say>>
<<say $mc>> Yeah. <</say>>
<<btno PrePrologue1 stage 2>> Stroke his back <</btno>>
<<elseif $stage is 2>>
<<text>> Just when you're about to pat your best friend on the back, you hear a loud bang on the door followed by shouting. <</text>>
<<someone someone "Thug's Voice" dick>> It's locked! Where's the bloody key, old man? <</someone>>
<<someone someone "Old Man's Voice" dick>> ... <</someone>>
<<someone someone "Thug's Voice" dick>> Huh? You don't know? I'll fuck you up! <</someone>>
<<someone someonew "Bossy Voice" katrina>> Stop this nonsense. Break the door down. <</someone>>
<<say $mc>> Did they see me? Fuck... <</say>>
<<say "Grigoriy">> Does it matter at this point? <</say>>
<<text>> You both knew the thugs wouldn't break in that easily. The door was well barricaded and even the SWAT team would take a few days to open it. <</text>>
<<imgv "act1/door1-image.jpg">>
<<say $mc>> Pft... No. It does not, Greg. <</say>>
<<btno PrePrologue1 stage 3>> Man... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> How did my life come to this... <</say>>
<<text>> This thought lit up your mind like the morning sun. It is said that in the last moments of your life you can see your life flash before your eyes. And now you can clearly remember all the bitches you've fucked...<</text>>
<<imgv "act1/riley-image.jpg">>
<<btno PrePrologue1 stage 4>> ... <</btno>>
<<elseif $stage is 4>>
<<text>> ...as well as the faces of all the people you've wronged... <</text>>
<<imgv "act1/nico0-image.jpg">>
<<btno PrePrologue1 stage 5>> ... <</btno>>
<<elseif $stage is 5>>
<<text>> ...and those whom you helped in their darkest moments. <</text>>
<<imgv "act1/kendra-image.jpg">>
<<btno PrePrologue1 stage 6>> ... <</btno>>
<<elseif $stage is 6>>
<<say $mc>> Hey, Greg? Listen carefully, I have a very important story to tell you.
<</say>>
<<say "Grigoriy">> Pal, I'm listening, but... <</say>>
<<say $mc>> It all began on a train. A fateful encounter that changed my life forever... <</say>>
<<imgv "act1/train0-image.jpg">>
<<btno Prologue0 stage 0>> I was hungover when... <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<<run memorize("PatreonOthers0", true)>>
<div class="container" id="container">
<<if $stage is 0>>
<<set $sceneCum to 0>>
<<set $sceneCumW to 0>>
<<say $mc>> Lily? Maddy sent me here, she said you'd show me the ropes... <</say>>
<<text>> As you enter the kitchen, you look around the room, but there seems to be no one here. <</text>>
<<say $mc>> Hey are you on a break? <</say>>
<<someone someonew "Lily?" lily>> No, I'm here. A bit busy though, I'm making a chocolate spread. <</someone>>
<<say $mc>> Can I help you? <</say>>
<<someone someonew "Lily?" lily>> Of course you can. Come, I'll show you everything. <</someone>>
<<elseif $stage is 1>>
<<text>> Walking past the donuts, you see a very special bun. With two holes, no less. <</text>>
<<imgv "act1/patreon2-image.jpg">>
<<say $mc>> Whoa! Lily, I can see your... You know. Your cupcake. <</say>>
<<say "Lily">> Well, I told you I'd show you everything... <</say>>
<<text>> You could hear her laugh as she gave a suggestive shake of her butt. <</text>>
<<say $mc>> All right... Is this like a dress code? Do I pull down my pants too? <</say>>
<<say "Lily">> Fuck, I hope so. Stop being stupid, please. By the way, I don't think you've introduced yourself. <</say>>
<<elseif $stage is 2>>
<<say $mc>> I'm $mc. Nice to meet you. <</say>>
<<say "Lily">> Well, you already know, but I'm Lily. I can't quite shake your hand, so you can slap my butt with your dick instead. <</say>>
<<video "others/Scene5/Start.mp4">>
<<say $mc>> Like that? <</say>>
<<say "Lily">> Yep. But come on, we're not paying you to stand around. Get to work. <</say>>
<<elseif $stage is 3>>
<<say $mc>> What should I do now? <</say>>
<<say "Lily">> Huh... Well, you can fill my cupcake with your vanilla cream for starters... <</say>>
<<say $mc>> Oh shit... <</say>>
<<video "others/Scene5/Start1.mp4">>
<<say "Lily">> $mc! I said my cupcake, not my... leaking doughnut... Ah... <</say>>
<<say $mc>> Sorry, I'm not that good at kitchen lingo... Do you want me to switch? <</say>>
<<say "Lily">> No, I... Like it... <</say>>
<<elseif $stage is 4>>
<<say $mc>> Oh... You have a very nice butt... <</say>>
<<say "Lily">> Thank you... Your cock is... pretty good too... <</say>>
<<video "others/Scene5/Start2.mp4">>
<<say $mc>> Damn, I want to go faster... <</say>>
<<say "Lily">> Wait! <</say>>
<<elseif $stage is 5>>
<<say $mc>> Why? <</say>>
<<say "Lily">> I think the customers are coming... <</say>>
<<video "others/Scene5/Start3.mp4">>
<<say $mc>> Lily! What do you want me to do? <</say>>
<<say "Lily">> Go behind the counter and serve them. My chocolate spread is ready, I have to use it before it cools down. Good luck, $mc! <</say>>
<<say $mc>> Fuck... <</say>>
<<elseif $stage is 6>>
<<someone someone "A Dude" dick>> Hey man... I'd like the... Um... <</someone>>
<<text>> The man in front of you is behaving in a manner that's rather strange. His bloodshot eyes are staring intently into the hole of a doughnut. The guy is clearly high. <</text>>
<<say $mc>> Dude, be careful. Those doughnut holes can suck you dry if you let them. <</say>>
<<someone someone "A Dude" dick>> Oh! Thanks, Van... So... have you... Um... <</someone>>
<<someone someone "Mike" dick>> I'm Mike, by the way... Um... So I'm hungry... Can you? <</someone>>
<<say $mc>> Sure Mike. Let me have a look. <</say>>
<<text>> You were looking around for the right food for Mike when you noticed Maddy nearby, busy filling the shop windows. <</text>>
<<elseif $stage is 7>>
<<text>> As per dress code, her holes were open for all to see. Staring into them would be too much for Mike, who was as high as a kite. In this state he could risk to lose all sense of self. <</text>>
<<say $mc>> Maddy, keep still... I'll cover you up. <</say>>
<<video "others/Scene5/Start4.mp4">>
<<say "Maddy">> Oh! <</say>>
<<say $mc>> So, Mike, my advice to you would be this banananana bread. <</say>>
<<someone someone "Mike" dick>> Oh. Is it good? <</someone>>
<<say $mc>> Yep, take a slice and you can walk past the door that doesn't exist. Crazy stuff. <</say>>
<<someone someone "Mike" dick>> Thanks, man... Here, no change. <</someone>>
<<text>> You watch Mike go out and remember how you used to get high every day and sit around doing nothing. But now you have to work. <</text>>
<<elseif $stage is "start">>
<<say "Maddy">> Well done, $mc. You're a natural. <</say>>
<<say "Lily">> Yeah, let us reward you... <</say>>
<<say "Maddy">> ...You have earned it. <</say>>
<<video "others/Scene5/Start5.mp4">>
<<say $mc>> Oh fuck... This is the best job I've ever had... <</say>>
<<say "Maddy">> And this is going to be... <</say>>
<<say "Lily">> ...The best blowjob you'll ever have. <</say>>
<<elseif $stage is "blowjob">>
<<say $mc>> Oh shit... You weren't joking... <</say>>
<<say "Maddy">> Mhmh... <</say>>
<<video "others/Scene5/Blowjob.mp4">>
<<say "Lily">> Such a nice cock... <</say>>
<<elseif $stage is "blowjob1">>
<<say "Lily">> Maddy, you have something on your lip. Let me... <</say>>
<<say "Maddy">> Oh yeah... <</say>>
<<say $mc>> Don't forget me, girls! <</say>>
<<video "others/Scene5/Blowjob1.mp4">>
<<say "Maddy">> We're not forgetting... <</say>>
<<say "Lily">> ...Just cleaning up. <</say>>
<<say "Maddy">> Do you like that? <</say>>
<<say $mc>> Fuck yeah... <</say>>
<<elseif $stage is "blowjob2">>
<<say "Lily">> Let me... <</say>>
<<say $mc>> Oh, fuck! <</say>>
<<video "others/Scene5/Blowjob2.mp4">>
<<say "Maddy">> Did you like it? <</say>>
<<say $mc>> Hell yeah... <</say>>
<<elseif $stage is "mdoggy">>
<<say "Maddy">> Me first... Umhm... Yeah... <</say>>
<<say $mc>> Fuck, so tight... <</say>>
<<say "Lily">> Maddy, you can help me too... <</say>>
<<video "others/Scene5/Doggy.mp4">>
<<say $mc>> You two look so good together... I can't... Ah... <</say>>
<<elseif $stage is "mdoggy1">>
<<say "Lily">> Maddy, suck on my tit... <</say>>
<<say "Maddy">> Of course... Mhm... <</say>>
<<video "others/Scene5/Doggy1.mp4">>
<<say $mc>> Ah... shit... <</say>>
<<elseif $stage is "ldoggy">>
<<say "Lily">> Cream all over my cupcake, $mc... Oh... so good... <</say>>
<<say "Maddy">> Take all of it, oh yeah! <</say>>
<<video "others/Scene5/Doggy2.mp4">>
<<say "Lily">> Fuck me... You actually remembered... Which hole... <</say>>
<<say "Maddy">> And I think he deserves a little raise for that... <</say>>
<<elseif $stage is "ldoggy1">>
<<say "Lily">> Ah! Maddy... It's so big... now... I... <</say>>
<<say "Maddy">> You can take it, girl... Your ass has room for so much more! <</say>>
<<video "others/Scene5/Doggy3.mp4">>
<<say "Lily">> Mhm... Ah... Fuck.... <</say>>
<<say $mc>> Shit, you girls are something else... <</say>>
<<elseif $stage is "lstanding">>
<<say "Maddy">> All right... Let's spice it up a bit... <</say>>
<<video "others/Scene5/Standing.mp4">>
<<say "Lily">> Mhm... So good... I hope you stay with us, $mc... <</say>>
<<say $mc>> Fuck... I hope so too... <</say>>
<<elseif $stage is "mstanding">>
<<say "Maddy">> Down to business... Oh fuck... <</say>>
<<say "Lily">> Maddy, please... My pussy too... <</say>>
<<video "others/Scene5/Standing1.mp4">>
<<say "Maddy">> Mhmhmhm... Mhmh.. <</say>>
<<elseif $stage is "mstanding1">>
<<say "Maddy">> Mmm... Lily, how is... That? <</say>>
<<say "Lily">> Oh yeah, Maddy... You're my cupcake... Lover... <</say>>
<<video "others/Scene5/Standing2.mp4">>
<<say "Lily">> Please... Ah! <</say>>
<<say $mc>> Oh man, the two of you are so cute together... <</say>>
<<elseif $stage is "lstanding1">>
<<say "Maddy">> Oh yes, Lily! That's why I... Love you so much... Oh... <</say>>
<<say $mc>> Me too... What a great... Ass! <</say>>
<<video "others/Scene5/Standing3.mp4">>
<<say "Lily">> Ahh... Fuck... This is... Too much... <</say>>
<<elseif $stage is "lstanding2">>
<<say "Lily">> Ah ha... Agh! Mmm! <</say>>
<<say "Maddy">> Yeah, $mc, fuck her good! That's what we pay you for! <</say>>
<<say $mc>> Oh yeah! <</say>>
<<video "others/Scene5/Standing4.mp4">>
<<say "Lily">> Fuck! Ah... I'm about to... <</say>>
<<elseif $stage is "cumw">>
<<set $cumw to 0>>
<<set $sceneCumW += 1>>
<<set $PtrnThrs0CumW to $sceneCumW>>
<<say "Lily">> Oh, fuck! Maddy, I'm almost... <</say>>
<<say "Maddy">> Come on over here, Lily... I won't let you down... <</say>>
<<say $mc>> And I'm helping too! <</say>>
<<video "others/Scene5/Cumw.mp4">>
<<say "Maddy">> Mhmhm... Mrmhrm... <</say>>
<<say "Lily">> Yes! Maddy... You're the best boss I've ever... Had... <</say>>
<<say $mc>> And what about me? <</say>>
<<if $sceneV5 is 1>>
<<say "Lily">> You're... pretty good too. <</say>>
<<say "Maddy">> Don't get too cocky about it, though. <</say>>
<<else>>
<<say "Lily">> ... <</say>>
<<say "Maddy">> You're allright. I guess. <</say>>
<</if>>
<<set $sceneV5 to 1>>
<<elseif $stage is "cum">>
<<set $cum to 0>>
<<set $sceneCum += 1>>
<<set $PtrnThrs0Cum to $sceneCum>>
<<say $mc>> Girls, I'm about to... <</say>>
<<say "Lily">> What, already? <</say>>
<<say "Maddy">> Well, here. We'll drink it all up, so try not to mess it up... <</say>>
<<say $mc>> Fuck... Agh! <</say>>
<<video "others/Scene5/Cum.mp4">>
<<say "Lily">> Mhmhm... At least his sperm is tasty... <</say>>
<<say "Maddy">> ...like a fine wine. <</say>>
<<say $mc>> Oh man... You two are so hot... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if typeof $stage == "number">>
<<if $stage is 2 || $stage is 3 || $stage is 4>>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<<showmeter '$cumBarw' `$cumw / $maxCumw`>>
<br>
<</if>>
<<if $stage is 3 || $stage is 2>>
<<btns PatreonOthers0 stage $stage+1 15 10>> Doggy <</btns>>
<</if>>
<<if $stage is 0>>
<<btn PatreonOthers0 stage $stage+1>> Sure! <</btn>>
<</if>>
<<if $stage is 1>>
<<btn PatreonOthers0 stage $stage+1>> Introduce yourself <</btn>>
<</if>>
<<if $stage is 4>>
<<btn PatreonOthers0 stage $stage+1>> What? <</btn>>
<</if>>
<<if $stage is 5>>
<<btn PatreonOthers0 stage $stage+1>> Look professional <</btn>>
<</if>>
<<if $stage is 6>>
<<btn PatreonOthers0 stage $stage+1>> Oh fuck... <</btn>>
<</if>>
<<if $stage is 7>>
<<btns PatreonOthers0 stage start 5 0>> Blowjob <</btns>>
<</if>>
<<else>>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<<showmeter '$cumBarw' `$cumw / $maxCumw`>>
<br>
<<if $sceneCum < 2 >>
<<if $cum < 100 >>
<<if $stage is "start">>
<<btnsb PatreonOthers0 stage blowjob 10 0>> Go on... <</btnsb>>
<</if>>
<<if $stage is "blowjob">>
<<btnsb PatreonOthers0 stage blowjob1 5 5>> Grils? <</btnsb>>
<<btnsb PatreonOthers0 stage blowjob2 15 5>> Go deep <</btnsb>>
<</if>>
<<if $stage is "blowjob1">>
<<btnsb PatreonOthers0 stage blowjob2 15 5>> Go deep <</btnsb>>
<</if>>
<<if $stage is "blowjob2">>
<<btnsb PatreonOthers0 stage blowjob1 5 5>> Girls? <</btnsb>>
<</if>>
<<if $stage is "mdoggy">>
<<btnsb PatreonOthers0 stage mdoggy1 15 5>> Go anal <</btnsb>>
<<btnsb PatreonOthers0 stage ldoggy 10 10>> Lily... <</btnsb>>
<</if>>
<<if $stage is "ldoggy">>
<<btnsb PatreonOthers0 stage ldoggy1 15 20>> Go hard <</btnsb>>
<<btnsb PatreonOthers0 stage mdoggy 10 5>> Maddy... <</btnsb>>
<</if>>
<<if $stage is "ldoggy1">>
<<btnsb PatreonOthers0 stage ldoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "mdoggy1">>
<<btnsb PatreonOthers0 stage mdoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "lstanding">>
<<btnsb PatreonOthers0 stage lstanding1 15 20>> Go fast <</btnsb>>
<<btnsb PatreonOthers0 stage lstanding2 15 20>> Go hard <</btnsb>>
<<btnsb PatreonOthers0 stage mstanding 10 5>> Maddy... <</btnsb>>
<</if>>
<<if $stage is "lstanding1">>
<<btnsb PatreonOthers0 stage lstanding2 15 20>> Go hard <</btnsb>>
<<btnsb PatreonOthers0 stage lstanding 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "lstanding2">>
<<btnsb PatreonOthers0 stage lstanding1 15 20>> Go fast <</btnsb>>
<<btnsb PatreonOthers0 stage lstanding 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "mstanding">>
<<btnsb PatreonOthers0 stage mstanding1 10 10>> Girls? <</btnsb>>
<<btnsb PatreonOthers0 stage lstanding 10 10>> Lily... <</btnsb>>
<</if>>
<<if $stage is "mstanding1">>
<<btnsb PatreonOthers0 stage mstanding 0 0>> Go back <</btnsb>>
<</if>>
<br>
<<btns PatreonOthers0 stage blowjob 10 0>> Blowjob <</btns>>
<<btns PatreonOthers0 stage mdoggy 10 5>> Doggy <</btns>>
<<btns PatreonOthers0 stage lstanding 10 15>> Standing <</btns>>
<</if>>
<br>
<<if $cum >= 70 >>
<<btns PatreonOthers0 stage cum 0 0>> Cum <</btns>>
<</if>>
<<if $cumw == 100 >>
<<btns PatreonOthers0 stage cumw 15 0>> Make her cum <</btns>>
<</if>>
<</if>>
<<if $sceneCum > 0 >>
<<btne PatreonBakery2 stage 0>> I'm spent... <</btne>>
<</if>>
<</if>>
</div>
</div>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<<run memorize("OthersScene3", true)>>
<div class="container" id="container">
<<if $stage is 0>>
<<set $sceneCum to 0>>
<<set $sceneCumW to 0>>
<<set $sceneV1 to 0>>
<<set $sceneV2 to 0>>
<<text>> As you poured the porridge into the trough, you could see the pigs' satisfied faces. They grunted impatiently as they waited for their meal. <</text>>
<<say $mc>> Bon Appétit! Go, go, little piggies, have a feast. <</say>>
<<text>> Now that the pigs have been well fed, you walk out of the barn and take another look at your farm, admiring it's beauty once again. <</text>>
<<img "act1/farm1-image.jpg">>
<<say "Grandpa">> $mc! Come here, we need to talk. <</say>>
<<btno OthersScene3 stage 1>> Coming! <</btno>>
<<elseif $stage is 1>>
<<text>> Following your grandfather's call, you enter the farmhouse. You know he's not the kind of man to call without a good reason, so you decide to take the matter seriously. <</text>>
<<img "act1/farm0-image.jpg">>
<<text>> You take off your dirty boots and put on a pair of leather sandals. As you walk up the stairs, you can hear the grunts of a pig coming from your grandfather's room. <</text>>
<<say $mc>> Grandpa, don't tell me that you've brought your beloved pig into the house... Not again. <</say>>
<<btno OthersScene3 stage 2>> Come inside the room <</btno>>
<<elseif $stage is 2>>
<<text>> You close the door and turn to the men sitting by the window, having a beer. <</text>>
<<say $mc>> Oh my God... <</say>>
<<img "act1/image6-image.gif">>
<<say "Grandpa">> Hell, yeah. And I'm going to do it again. <</say>>
<<text>> He takes another swig from the beer bottle. <</text>>
<<say $mc>> We have talked about this a million times. They are dirty, filthy animals. They belong in the stable, only humans are allowed to be in the house. <</say>>
<<say "Grandpa">> You sound just like my son. Open your eyes and look at these creatures. They're pure and innocent beings. We are all one in the eyes of God. <</say>>
<<say $mc>> Now, are you going to start cleaning the house after your piggies that you love so much then? <</say>>
<<say "Grandpa">> No. The dirt bothers you, not me. <</say>>
<<btno OthersScene3 stage 3>> ... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> ... I'm gonna take a leak. Then we'll continue the conversation. <</say>>
<<text>> You take your dick out of your pants and go into the bathroom.<</text>>
<<say $mc>> Hm? Wait, my sausage is completely burnt... <</say>>
<<text>> This is the moment when enlightenment hits you over the head.<</text>>
<<say $mc>> Right, I was going to fuck Lynn! <</say>>
<<text>> The next moment you find yourself in a familiar looking kitchen. And you know exactly what to do... <</text>>
<<btno OthersScene3 stage 4>> You're done for... <</btno>>
<<elseif $stage is 4>>
<<say $mc>> Сome here you little piggy... <</say>>
<<video "others/Scene1/Start_0.mp4">>
<<text>> This time she won't escape you. You're going to be sneakier and faster than ever before. <</text>>
<<btno OthersScene3 stage 5>> Pounce on that ass <</btno>>
<<elseif $stage is 5>>
<<say "Lynn">> Oh, $mc? You've caught me. What are you going to do now? <</say>>
<<text>> You start to tear off her dress, ready to pound her holes until there is nothing more. Lynn is more than happy to help, you can already see how her pussy is dripping with juices. <</text>>
<<video "others/Scene1/Start_1.mp4">>
<<say $mc>> You know damn well what I'm going to do now... <</say>>
<<elseif $stage is 6>>
<<say $mc>> And you're going to love every second of it, aren't you? <</say>>
<<video "others/Scene1/Start_2.mp4">>
<<say "Lynn">> Oh yes master! <</say>>
<<elseif $stage is 7>>
<<say $mc>> Oh fuck yeah, your fat little pussy... Oh fuck yeah it's good. <</say>>
<<video "others/Scene1/Start_3.mp4">>
<<say "Lynn">> I love your cock! Give me more Master, more! <</say>>
<<say $mc>> More? I don't think you've earned the right to demand anything from your Master yet. <</say>>
<<text>> As you begin to slow your movements, you can see Lynn trying to compensate with her own thrusts. But that wouldn't be enough for her, and you know it. <</text>>
<<say "Lynn">> I'm sorry, Master... That was just an expression of your servant's wish... Punish me as you see fit. <</say>>
<<elseif $stage is 8>>
<<say $mc>> Oh yeah, I'm going to punish you good... <</say>>
<<say "Scarlit">> Hey, babe! <</say>>
<<video "others/Scene1/Start_4.mp4">>
<<say $mc>> Oh! Hey! <</say>>
<<say "Scarlit">> I've just finished spinning spinach springways in our bedroom. <</say>>
<<text>> The meaning of the words she just said has escaped your mind, but that's what lucid dreaming is all about. <</text>>
<<elseif $stage is 9>>
<<say $mc>> Thanks, Scarlit. That's cool. <</say>>
<<say "Scarlit">> And do you know what we could be doing right now? Hey, $mc, why don't we, you know... <</say>>
<<text>> Playfully toying with her hair, she began to move towards you. You had to stop her. Otherwise she's going to see Lynn skewered on your cock. <</text>>
<<video "others/Scene1/Start_5.mp4">>
<<say "Scarlit">> Whoa! Hey! <</say>>
<<text>> After flashing her tits, you give the best monkey impression you can muster. Finally, all those acting classes you took at college have come in handy. In your dreams. <</text>>
<<say "Scarlit">> Ah, whatever... <</say>>
<<say "Lynn">> Amazing work, Master... <</say>>
<<elseif $stage is 10>>
<<set $cum to 0>>
<<say $mc>> Oh yeah, it was fucking hot... I think I'm... <</say>>
<<video "others/Scene1/Start_6.mp4">>
<<say "Lynn">> Oh! Your seed is so warm, master... <</say>>
<<say $mc>> Look at that pussy... Man, this is fucking great. <</say>>
<<text>> You hear footsteps, someone coming down the stairs. <</text>>
<<say $mc>> Lynn, cover yourself, quick! <</say>>
<<elseif $stage is 11>>
<<say "Scarlit">> Babe, I forgot to... <</say>>
<<text>> Scarlit entered the kitchen and stopped dead in her tracks. You had covered up perfectly, but unfortunately your cum continued to drip from Lynn's pussy onto the floor. <</text>>
<<video "others/Scene1/Start_7.mp4">>
<<say "Scarlit">> You fucking bitch! <</say>>
<<say "Lynn">> No, it's you who's a fucking bitch! <</say>>
<<say $mc>> OK, let's all calm down... I'm sure you'll find that you two have a lot in common... <</say>>
<<say "Scarlit">> Oh, shut the fuck up and give me your dick too, you animal... <</say>>
<<say "Lynn">> Ah, Master... <</say>>
<<elseif $stage is "start">>
<<say $mc>> Oh my God, Lynn, you're sucking me off like a vacuum cleaner... <</say>>
<<say "Scarlit">> Is that a good thing? <</say>>
<<video "others/Scene1/Start_8.mp4">>
<<say "Lynn">> Fuck yeah, it is... <</say>>
<<say "Scarlit">> Then why don't we go into a living room next? All three of us can have some real fun that way... <</say>>
<<elseif $stage is "blowjob">>
<<say "Scarlit">> Good girl... <</say>>
<<say $mc>> Yeah, suck it baby... <</say>>
<<video "others/Scene1/Blowjob.mp4">>
<<say $mc>> Suck it good... <</say>>
<<elseif $stage is "blowjob1">>
<<say "Scarlit">> My turn now! <</say>>
<<video "others/Scene1/Blowjob1.mp4">>
<<say "Lynn">> Does Master like it when I play with his balls like that? <</say>>
<<say $mc>> Holy shit.. Girls... Holy fuck! <</say>>
<<elseif $stage is "blowjob2">>
<<say "Scarlit">> Fuck my throat, $mc! <</say>>
<<video "others/Scene1/Blowjob2.mp4">>
<<text>> While you were busy with Scarlit's throat, Lynn decided to have some fun with herself. <</text>>
<<say "Lynn">> Oh Master is so hot... <</say>>
<<elseif $stage is "tcowgirl">>
<<set $sceneV1 to $sceneV1+1>>
<<say "Scarlit">> Oh, you're good at that, $mc... <</say>>
<<say "Lynn">> Ah... So deep, it fils me whole... Mhm! <</say>>
<<video "others/Scene1/Cowgirl_T.mp4">>
<<say "Scarlit">> Although I can see that our Lynn needs a bit more... hardcore action. <</say>>
<<elseif $stage is "tcowgirl1">>
<<set $sceneV1 to $sceneV1+1>>
<<say "Scarlit">> Let me help... <</say>>
<<say "Lynn">> Oh yes, yes, yes... <</say>>
<<video "others/Scene1/Cowgirl1_T.mp4">>
<<say $mc>> Bloody hell... You wearing me down... <</say>>
<<elseif $stage is "sdoggy">>
<<set $sceneV2 to $sceneV2+1>>
<<say $mc>> It's time for your pussy to get pounded too... <</say>>
<<say "Lynn">> Oh, please, Scarlit, lick my clit while the Master is inside you... <</say>>
<<video "others/Scene1/Doggy_S.mp4">>
<<say "Scarlit">> I'm about to... Oh my God! Ah... <</say>>
<<elseif $stage is "sdoggy1">>
<<set $sceneV2 to $sceneV2+1>>
<<say $mc>> Fuck, you're squeezing me like crazy! <</say>>
<<text>> Scarlit was completely off her rocker. Her face lay on Lynn's thigh while you continued to drill into her pussy. <</text>>
<<video "others/Scene1/Doggy1_S.mp4">>
<<say "Scarlit">> I'm gonna cum again... Ohmygod... Ah! <</say>>
<<say "Lynn">> Good girl... <</say>>
<<elseif $stage is "tdoggy">>
<<set $sceneV1 to $sceneV1+1>>
<<say $mc>> Oh yeah... <</say>>
<<say "Scarlit">> Slap her ass, $mc! I can see this bitch likes it rough... <</say>>
<<video "others/Scene1/Doggy_T.mp4">>
<<say "Lynn">> Ah! Uh... Ue! Ueee! <</say>>
<<say "Scarlit">> Fuck, just listen to her squeal! <</say>>
<<elseif $stage is "tdoggy1">>
<<set $sceneV1 to $sceneV1+1>>
<<say "Scarlit">> Fuck, I wanna taste her pussy... Give it to me! <</say>>
<<say $mc>> How? Like this? <</say>>
<<video "others/Scene1/Doggy1_T.mp4">>
<<say "Scarlit">> I'm lovin' it. <</say>>
<<say $mc>> Oh yeah, this is beatufil... <</say>>
<<elseif $stage is "tdoggy2">>
<<set $sceneV1 to $sceneV1+1>>
<<say $mc>> All right, time to show her how it's done... <</say>>
<<say "Scarlit">> Oh fuck yeah! I'll help! <</say>>
<<video "others/Scene1/Doggy2_T.mp4">>
<<say "Lynn">> Ha.. Aha.. Ha... Agh! Ahh! <</say>>
<<say "Scarlit">> Oh my God, this is not a piggy squealing, this is a whole fucking goose! <</say>>
<<elseif $stage is "smissionary">>
<<set $sceneV2 to $sceneV2+1>>
<<say "Lynn">> Oh, Scarlit, you're doing great... <</say>>
<<say "Scarlit">> Nom-nom-nom-nom <</say>>
<<video "others/Scene1/Missionary_S.mp4">>
<<say $mc>> Fuck yeah, this is so hot... <</say>>
<<say "Lynn">> Oh, Master, make her cream! <</say>>
<<elseif $stage is "smissionary1">>
<<set $sceneV2 to $sceneV2+1>>
<<say $mc>> All right, I'm going to knock your socks off, Scarlit! <</say>>
<<say "Scarlit">> Ah! Fuck me deep! Yes, yes! <</say>>
<<video "others/Scene1/Missionary1_S.mp4">>
<<say "Scarlit">> Ough... Whaaa!!! God fucking... Yes! <</say>>
<<say $mc>> Is this her tenth time today? <</say>>
<<elseif $stage is "bmissionary">>
<<say $mc>> What did I tell you about bossing me around, huh? <</say>>
<<say "Lynn">> Oh no, I've done it again... I'll take the punishment. <</say>>
<<video "others/Scene1/Missionary_B.mp4">>
<<say "Scarlit">> Ohmygod... AH! <</say>>
<<say $mc>> What the fuck, she's still came... <</say>>
<<elseif $stage is "tdouble">>
<<set $sceneV1 to $sceneV1+1>>
<<say "Scarlit">> Oh fuck yeah, let's put on a show... <</say>>
<<video "others/Scene1/Double_T.mp4">>
<<say "Lynn">> Ah! Master! <</say>>
<<say $mc>> Fuck... This is something straight from the circut routine... <</say>>
<<say "Scarlit">> Don't forget me though... <</say>>
<<elseif $stage is "sdouble">>
<<set $sceneV2 to $sceneV2+1>>
<<say $mc>> That looks like a fucking sandwich... Man, I love my sandwiches. <</say>>
<<say "Scarlit">> $mc, it's my turn, please... <</say>>
<<video "others/Scene1/Double_S.mp4">>
<<say "Scarlit">> Ah! Yes! Ah... <</say>>
<<elseif $stage is "bdouble">>
<<say $mc>> OK Scarlit, give me your pussy... <</say>>
<<video "others/Scene1/Double_B.mp4">>
<<say "Scarlit">> Oh fuck! Ah! Oh! <</say>>
<<say "Lynn">> God, ah! Oh! Ah! <</say>>
<<elseif $stage is "cum">>
<<set $sceneCum += 1>>
<<set $cum to 0>>
<<say $mc>> Fuck! I'm... <</say>>
<<say "Scarlit">> Yes, we know... <</say>>
<<say "Lynn">> Give it to us, Master! <</say>>
<<video "others/Scene1/Cum.mp4">>
<<say $mc>> Fuck... Learning lucid dreaming was so worth it... <</say>>
<<say "Scarlit">> Yeah, you're doing great... <</say>>
<<say "Lynn">> Will you stay with us for a while? <</say>>
<<elseif $stage is "scumw">>
<<set $sceneV1 to 0>>
<<set $sceneV2 to 0>>
<<set $sceneCumW += 1>>
<<set $cumw to 0>>
<<if $sceneV3 isnot 1>>
<<mops>> Pal, there are a three ways these girls can cum. Watch who're you shagging. And yes, I am inside your dream... <</mops>>
<<set $sceneV3 to 1>>
<</if>>
<<say "Scarlit">> C'mon, c'mon! I'm almost... Ah! <</say>>
<<video "others/Scene1/Cumw_S.mp4">>
<<say $mc>> Fuck, I didn't take you for a squirter... <</say>>
<<say "Scarlit">> I can be whatever my... Master desires... <</say>>
<<say $mc>> Scarlit, this is too much... Please, anything but that. <</say>>
<<elseif $stage is "tcumw">>
<<set $sceneV1 to 0>>
<<set $sceneV2 to 0>>
<<set $sceneCumW += 1>>
<<set $cumw to 0>>
<<if $sceneV3 isnot 1>>
<<mops>> Pal, there are a three ways these girls can cum. Watch who're you shagging. And yes, I am inside your dream... <</mops>>
<<set $sceneV3 to 1>>
<</if>>
<<say "Scarlit">> God damn, fuck her pussy good, $mc... I can't be the only one cumming today! <</say>>
<<say "Lynn">> Master, please! Harder... I beg for your cock... to fuck me up! <</say>>
<<video "others/Scene1/Cumw_T.mp4">>
<<say "Lynn">> Oooh! Yes-yes-yes... Amazing... <</say>>
<<say "Scarlit">> Good job! <</say>>
<<elseif $stage is "tcumw1">>
<<set $sceneCumW += 1>>
<<set $cumw to 0>>
<<if $sceneV3 isnot 1>>
<<mops>> Pal, there are a three ways these girls can cum. Watch who're you shagging. And yes, I am inside your dream... <</mops>>
<<set $sceneV3 to 1>>
<</if>>
<<say $mc>> How you like that? Huh? You little s... <</say>>
<<say "Scarlit">> OH MY GOD! AH! AGH!!! <</say>>
<<video "others/Scene1/Cumw1_T.mp4">>
<<say $mc>> What the fuck, I didn't even touch her this time... <</say>>
<<say "Scarlit">> It's the magic of Big Black Cock... My body can't resist it... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if typeof $stage == "number">>
<<if $stage is 6 || $stage is 7 || $stage is 8 || $stage is 9 || $stage is 10>>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<<showmeter '$cumBarw' `$cumw / $maxCumw`>>
<br>
<</if>>
<<if $stage is 5 || $stage is 6 || $stage is 7 || $stage is 8>>
<<btns OthersScene3 stage $stage+1 25 0>> Doggy <</btns>>
<</if>>
<<if $stage is 9>>
<<btns OthersScene3 stage $stage+1 0 0>> Cum <</btns>>
<</if>>
<<if $stage is 10>>
<<btn OthersScene3 stage $stage+1>> Try to look normal <</btn>>
<</if>>
<<if $stage is 11>>
<<btns OthersScene3 stage start 10 0>> Blowjob <</btns>>
<</if>>
<<else>>
<<showmeter '$cumBar' `$cum / $maxCum`>>
<<showmeter '$cumBarw' `$cumw / $maxCumw`>>
<br>
<<if $sceneCum < 2 >>
<<if $cum < 100 >>
<<if $stage is "blowjob">>
<<btnsb OthersScene3 stage blowjob1 10 0>> Scarlit... <</btnsb>>
<</if>>
<<if $stage is "blowjob1">>
<<btnsb OthersScene3 stage blowjob2 15 20>> Fuck her face <</btnsb>>
<</if>>
<<if $stage is "tcowgirl">>
<<btnsb OthersScene3 stage tcowgirl1 15 20>> Go hard <</btnsb>>
<</if>>
<<if $stage is "tdoggy">>
<<btnsb OthersScene3 stage sdoggy 15 15>> Scarlit... <</btnsb>>
<<btnsb OthersScene3 stage tdoggy2 15 20>> Make her squeal <</btnsb>>
<<btnsb OthersScene3 stage tdoggy1 15 20>> Fuck both <</btnsb>>
<</if>>
<<if $stage is "tdoggy2">>
<<btnsb OthersScene3 stage sdoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "sdoggy">>
<<btnsb OthersScene3 stage sdoggy1 15 20>> Go hard <</btnsb>>
<<btnsb OthersScene3 stage tdoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "sdoggy1" || $stage is "tdoggy1">>
<<btnsb OthersScene3 stage sdoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "smissionary">>
<<btnsb OthersScene3 stage smissionary1 15 20>> Go deep <</btnsb>>
<<btnsb OthersScene3 stage bmissionary 15 15>> Lynn... <</btnsb>>
<</if>>
<<if $stage is "smissionary1" || $stage is "bmissionary">>
<<btnsb OthersScene3 stage smissionary 0 0>> Go back <</btnsb>>
<</if>>
<<if $stage is "tdouble">>
<<btnsb OthersScene3 stage sdouble 15 15>> Scarlit... <</btnsb>>
<<btnsb OthersScene3 stage bdouble 15 20>> Fuck both <</btnsb>>
<</if>>
<<if $stage is "sdouble" || $stage is "bdouble">>
<<btnsb OthersScene3 stage tdouble 0 0>> Go back <</btnsb>>
<</if>>
<br>
<<if $sceneCumW < 1 >>
<<btns OthersScene3 stage blowjob 10 0>> Blowjob <</btns>>
<</if>>
<<btns OthersScene3 stage tcowgirl 10 15>> Cowgirl <</btns>>
<<btns OthersScene3 stage smissionary 10 15>> Missionary <</btns>>
<<btns OthersScene3 stage tdoggy 10 15>> Doggy <</btns>>
<<if $sceneCumW >= 1 >>
<<btns OthersScene3 stage tdouble 10 15>> Double <</btns>>
<</if>>
<</if>>
<br>
<<if $cum >= 70 >>
<<btns OthersScene3 stage cum 0 0>> Cum <</btns>>
<</if>>
<<if $cumw == 100 >>
<<if $sceneV1 > $sceneV2>>
<<btns OthersScene3 stage tcumw 10 0>> Make Lynn cum <</btns>>
<</if>>
<<if $sceneV1 < $sceneV2>>
<<btns OthersScene3 stage scumw 10 0>> Make Scarlit cum <</btns>>
<</if>>
<<if $sceneV1 == $sceneV2>>
<<btns OthersScene3 stage tcumw1 10 0>> Make ??? cum <</btns>>
<</if>>
<</if>>
<</if>>
<<if $sceneCum > 0 >>
<br>
<<btne DayEndTwo5 stage 0>> Fuck, I'm spent... <</btne>>
<</if>>
<</if>>
</div>
</div>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You and Grifogriy are standing in front of Kendra's house. The cold evening breeze makes you want to clench your buttocks together and send goose bumps up and down your spine. <</text>>
<<say "Grigoriy">> What the hell? Maybe she's asleep, ring again. <</say>>
<<say $mc>> Come on, we've been doing that for a while. Maybe she's out? <</say>>
<<say "Kendra">> Looking for me, boys? Sorry, I went shopping. <</say>>
<<text>> Kendra appeared behind you, holding two large bags of groceries. <</text>>
<<say $mc>> Wow, those bags look really heavy. Let me help you. <</say>>
<<say "Kendra">> Ah, thank you, honey! <</say>>
<<text>> You take the groceries from her and then move out of the way. Kendra quickly opens the door and lets you all in. <</text>>
<<say "Kendra">> Come in! No point in freezing here. <</say>>
<<btno DayEndTwo2 stage 0>> Hold the door! <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> After you've helped Kendra sort out the groceries, you all sat down behind the table, eating some fried chicken. <</text>>
<<say $mc>> Thank you, Kendra. This tastes great. <</say>>
<<say "Grigoriy">> Yeah, but what's with the outfit? Why did you let her do that to me, $mc? <</say>>
<<imgv "act1/mops18-image.jpg">>
<<text>> Looking at Grigoriy in his cute costume, you take another bite of the chicken. You can feel your eyes welling up. <</text>>
<<say "Kendra">> Oh my God, is the chicken too spicy for you? Sorry, honey, I just remembered you used to hate spicy food when you were little. <</say>>
<<say $mc>> Yeah... This is clearly a... Fucked up formula... Good Lord. <</say>>
<<say "Kendra">> Here, I also brought some ice cream. <</say>>
<<btno DayEndTwo2 stage 1>> Give it to me! <</btno>>
<<elseif $stage is 1>>
<<say $mc>> Thank you. By the way, where did you get such a hellish chicken? <</say>>
<<say "Kendra">> Oh, at the local 7-11. The checkout girl there is such a sweet little thing. <</say>>
<<say $mc>> Really? I love their sandwiches. <</say>>
<<say "Grigoriy">> And their checkout girls are a hit with you too. <</say>>
<<text>> By the time the spices have loosened their grip on your mouth, you have decided it is time for a bit of business. <</text>>
<<say $mc>> Kendra, I really wanted to talk to you about something. You see, I have been taking an interest in Dick lately. <</say>>
<<text>> Hearing this, Kendra almost choked on a chicken wing she was munching on. After clearing her cough, she wiped away her tears and gave you a worried look. <</text>>
<<say "Kendra">> Ahem. Should I be worried about this after we... exchanged our fluids yesterday? <</say>>
<<btno DayEndTwo2 stage 2>> What? No! <</btno>>
<<elseif $stage is 2>>
<<say $mc>> What? No, I'm not talking about STIs. <</say>>
<<say "Kendra">> Phew. Dodged a bullet there. So what about your penis then? Should I have a look? <</say>>
<<text>> Your patience was wearing thin. <</text>>
<<say $mc>> Come on, Kendra. I was talking about the bastard who crashes at your place from time to time. <</say>>
<<say "Kendra">> Oh. Well, I'm afraid I can't tell you much. You already know most of it anyway. <</say>>
<<text>> Kendra clearly had something to hide, you could see it in her eyes. <</text>>
<<imgv "act1/kendra5-image.jpg">>
<<say $mc>> And what do you know about his lackeys? <</say>>
<<say "Kendra">> Almost nothing. He has quite a few, but fortunately we haven't had much contact. <</say>>
<<btno DayEndTwo2 stage 3>> Push her <</btno>>
<<elseif $stage is 3>>
<<say $mc>> It's a shame. They seem to know Nico very well. They came to his work yesterday and I don't think dealing with thugs is good for business. <</say>>
<<text>> Kendra's brows furrowed in confusion and you could see the burning anger in her eyes. She slammed her fist down on the table. <</text>>
<<say "Kendra">> Fucking bastard! Dick promised me that if I did what he said, he'd stop bothering my son! <</say>>
<<say $mc>> Believe me, he has not kept that promise. <</say>>
<<text>> But it seemed Kendra's anger was short-lived, as she quickly calmed down and spoke in a now quiet tone. <</text>>
<<say "Kendra">> How do you know that? Maybe they went off there on their own. <</say>>
<<say $mc>> I'm pretty sure they mentioned that Dick had sent them there on a job. <</say>>
<<say "Grigoriy">> Yeah, I've heard that too. <</say>>
<<text>> Grigoriy, still wearing a chicken costume, approached Kendra as if to persuade her. She smiled and began to pet him. <</text>>
<<say "Kendra">> Honey... I'm really sorry, but I can't do this... <</say>>
<<btno DayEndTwo2 stage 4>> Continue pushing her <</btno>>
<<elseif $stage is 4>>
<<say $mc>> Really Kendra? You would rather sit on your ass than do something to protect your son? <</say>>
<<say "Kendra">> I am protecting him with everything I've got! It's just that Dick must have been upset about something... To go back on his promise... <</say>>
<<text>> You could barely resist the urge to tear your hair out at the ridiculousness of what she had just said. <</text>>
<<say $mc>> Fuck his feelings and fuck him. Kendra, why do you hold on so tightly to the man who is making your life - and the life of your son - a living hell? <</say>>
<<say "Kendra">> Because it's the only way! I can't win this alone, $mc. I went to the police once and they said they couldn't do anything to help me. <</say>>
<<say "Kendra">> Even worse, the next day Dick beat me senseless... And then Nico got fired from the pizzeria. And all this happened just because I tried to stand up to Dick once... <</say>>
<<say "Grigoriy">> Wow, that sounds pretty serious, kid. Do you think... <</say>>
<<btno DayEndTwo2 stage 5>> Push her even further <</btno>>
<<elseif $stage is 5>>
<<say $mc>> Kendra, you're not alone now. It's Nico, you and me. We can work together and deal with this situation. <</say>>
<<say "Kendra">> Honey, if Dick has his man in the police force, then he knows all about me and Nico. <</say>>
<<say $mc>> Well, he doesn't know much about me. He probably thinks I'm a spineless bastard who can't do anything without the help of his family. <</say>>
<<say "Kendra">> You don't get it, $mc. He's one of the Leeches' thugs... <</say>>
<<text>> An image of a menacing leech appeared in your mind. <</text>>
<<img "act1/leeches0-image.jpg">>
<<text>> You could see Grigoriy's whole body tense up upon hearing the gang name. He turned his head towards you, still being stroked by Kendra, and gave you a meaningful look. <</text>>
<<say "Grigoriy">> Pal, I urge you to think twice before continuing this conversation. <</say>>
<<text>> Baffled by his words you opened your mouth, but then immediatly closed it again. <</text>>
<<say "Kendra">> I can see that even you are aware of just how serious this gang is. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayEndTwo2 stage 6>> Yeah, I've heard of them <</btn>>
<<btn DayEndTwo2 stage 7>> Actually... No.<</btn>>
</div>
</div>
<<elseif $stage is 6>>
<<say $mc>> Yes, I've heard a few things about them. And I think they would be happy if we helped them get rid of the Dick. <</say>>
<<say "Grigoriy">> Come on pal, at least try to be convincing when you're trying to lie... <</say>>
<<text>> Kendra sighs and shakes her head, clearly disagreeing with your assessment of the situation. <</text>>
<<say "Kendra">> Look, Leeches wouldn't want us...
<</say>>
<<text>> The loud sound of the door opening almost made Kendra jump. Echoing through the house was a voice she recognised instantly. <</text>>
<<say "Dick">> Bitch, I'm home! Prepare for the two of us, today I have come with a very good friend of mine. <</say>>
<<say "Kendra">> Shit! $mc, hide! I'll distract them, but you have to run as soon as I make the opening. <</say>>
<<text>> Kendra moved so fast that she almost ran. <</text>>
<<say "Kendra">> Amazing! You know how much I love it when you bring your friends over... <</say>>
<<text>> Where should you hide? <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayEndTwo2 stage 8>> Under the table <</btn>>
<<btn DayEndTwo2 stage 9>> In a cinema room <</btn>>
<<btn DayEndTwo2 stage 10>> In an office <</btn>>
</div>
</div>
<<elseif $stage is 7>>
<<say $mc>> Actually no, this is the first I've heard of the Leeches. Can you tell me more? <</say>>
<<text>> Kendra sighs and shifts in her chair, clearly uncomfortable with the subject. <</text>>
<<say "Kendra">> All right, $mc. But I'm only telling you this to keep you from doing something stupid on your own. The Leeches, they... <</say>>
<<text>> The loud sound of the door opening almost made Kendra jump. Echoing through the house was a voice she recognised instantly. <</text>>
<<say "Dick">> Bitch, I'm home! Prepare for the two of us, today I have come with a very good friend of mine. <</say>>
<<say "Kendra">> Shit! $mc, hide! I'll distract them, but you have to run as soon as I make the opening. <</say>>
<<text>> Kendra moved so fast that she almost ran. <</text>>
<<say "Kendra">> Amazing! You know how much I love it when you bring your friends over... <</say>>
<<text>> Where should you hide? <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayEndTwo2 stage 8>> Under the table <</btn>>
<<btn DayEndTwo2 stage 9>> In a cinema room <</btn>>
<<btn DayEndTwo2 stage 10>> In an office <</btn>>
</div>
</div>
<<elseif $stage is 8>>
<<text>> You decide it would be a good idea to hide under the kitchen table. <</text>>
<<img "act1/housekendra6-image.jpg">>
<<say "Grigoriy">> Pal, are you sure this is the way? <</say>>
<<say $mc>> Too late now. All we can do now is pray. <</say>>
<<say "Dick">> Yeah, you better make sure you fucking love it. I'm going to take a dump. You make sure my friend is well entertained while I'm gone. <</say>>
<<say "Kendra">> Oh, of course, Dick! I'll get right on it. <</say>>
<<text>> You could see both Kendra and a shady looking man moving into the main lounge. <</text>>
<<say "Grigoriy">> OK, pal, that sounds like the our cue to get the hell out of here. <</say>>
<<btno DayEndTwo3 stage 0>> Run! <</btno>>
<<elseif $stage is 9>>
<<text>> You quickly run into the home cinema room and lie down on the floor, hiding behind a sofa. Only now do you notice an unusual amount of sex toys lying around. <</text>>
<<imgv "act1/housekendra7-image.jpg">>
<<say $mc>> Whoa! So this is Kendra's fun place after all... I guess she didn't have time to tidy it up before she went shopping. <</say>>
<<say "Grigoriy">> Shh! They can hear you mumbling. <</say>>
<<say "Dick">> Yeah, you better make sure you fucking love it. I'm going to take a dump. You make sure my friend is well entertained while I'm gone. <</say>>
<<say "Kendra">> Oh, of course, Dick! I'll get right on it. <</say>>
<<text>> You could see both Kendra and a shady looking man moving into the main lounge. <</text>>
<<say "Grigoriy">> OK, pal, that sounds like the our cue to get the hell out of here. <</say>>
<<btno DayEndTwo3 stage 0>> Run! <</btno>>
<<elseif $stage is 10>>
<<text>> You hide behind the massive table in the office. A small piece of paper catches your eye as you look out into the hallway. <</text>>
<<img "act1/housekendra5-image.jpg">>
<<say $mc>> Take a look, Greg. It's some kind of number... <</say>>
<<say "Grigoriy">> Maybe it is part of the combination to the safe? We should try to remember it. <</say>>
<<say $mc>> OK... It says... *45* Fuck, they are coming... <</say>>
<<say "Dick">> Yeah, you better make sure you fucking love it. I'm going to take a dump. You make sure my friend is well entertained while I'm gone. <</say>>
<<say "Kendra">> Oh, of course, Dick! I'll get right on it. <</say>>
<<text>> You could see both Kendra and a shady looking man moving into the main lounge. <</text>>
<<say "Grigoriy">> OK, pal, that sounds like the our cue to get the hell out of here. <</say>>
<<btno DayEndTwo3 stage 0>> Run! <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> When you are outside, you hesitate to close the door. You start to think about what a good opportunity you might be missing out on. <</text>>
<<say "Grigoriy">> Close the door and run. Now! <</say>>
<<say $mc>> Greg, wait! This could be our chance to get some information... <</say>>
<<say "Grigoriy">> Yeah, and it is a great opportunity to get yourself killed. <</say>>
<<say $mc>> The fuck? Killed? <</say>>
<<say "Grigoriy">> Listen, this is no longer a children's game. The Leaches mean business. The gloves come off here, kid. <</say>>
<<imgv "act1/antagonists1-image.jpg">>
<<say $mc>> Oh shit... <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayEndTwo3 stage 1>> Send Grigoriy as a spy <</btn>>
<<btn DayEndTwo3 stage 5>> Fuck it, too dangerous <</btn>>
</div>
</div>
<<elseif $stage is 1>>
<<set $DayNdTw3Ntr to 1>>
<<text>> Your brain is racing with a thousand thoughts. But your will to fight hasn't been extinguished yet. <</text>>
<<say $mc>> That just means we have to step up our game too, Greg.
<</say>>
<<say "Grigoriy">> I feel you, kid. But when Dick came to you, you literally gave him the last of your money without asking a single question. <</say>>
<<text>> Shame rises in your stomach as you remember the details of how stupid you were back then. <</text>>
<<say "Grigoriy">> You jumped to the conclusion that the thug who tried to rob you was telling the truth. This says a lot about your character. <</say>>
<<say $mc>> Yes, Greg, it does. I have a lot to learn moving forward. But do you see a glimmer of hope in the darkness as I do? <</say>>
<<say "Grigoriy">> Well, then show it to me, kid. <</say>>
<<btno DayEndTwo3 stage 2>> You see... <</btno>>
<<elseif $stage is 2>>
<<say $mc>> I bet Dick feels the same way about me as you do. He thinks he knows my character, that he knows my next move. But I've already grown. <</say>>
<<text>> Grigoriy looks you over, from the top of your head to your toes. He smiles at you by the end of it. <</text>>
<<say "Grigoriy">> Seeing you now... I can't argue with that, mate. So how do you want to play this whole spy thing? <</say>>
<<say $mc>> I'm going to attach my phone to you and turn on the video recorder. Like this. <</say>>
<<text>> You've stripped Grigoriy of his silly chicken costume and attached your phone to his collar. It held up well. <</text>>
<<img "act1/mops19-image.jpg">>
<<say "Grigoriy">> OK... But isn't it too easy to see? <</say>>
<<btno DayEndTwo3 stage 3>> Skill issue <</btno>>
<<elseif $stage is 3>>
<<say $mc>> Well, you'll have to be sneaky, but I know you can do it, with your years of experience and an infinite well of wisdom. <</say>>
<<say "Grigoriy">> Nice try, kid, but... <</say>>
<<text>> Grigoriy paused for a second, thinking the plan through, his face frowning harder than ever. <</text>>
<<say "Grigoriy">> All right, I'll do it. But you're going to buy me something to eat later, good? <</say>>
<<say $mc>> That's a deal. All right, off you go. <</say>>
<<text>> You press the record button and let the pug into the house, then you hide outside and wait for him to return. <</text>>
<<btno DayEndTwo3 stage 4>> What now? <</btno>>
<<elseif $stage is 4>>
<<say $mc>> Fuck, I hope Greg is all right... I'll just do some meditation for a while, for the time being. <</say>>
<<text>> You sat on the floor with your back against the wall and concentrated on your breathing. The feelings that had been imprinted on you throughout the day flowed out with each exhale. And as you inhaled, you drew in the wistful qualities of the universe. <</text>>
<<say "Grigoriy">> Pal? You're here? <</say>>
<<say $mc>> Yeah, Greg. You came sooner than I'd expected. How was it? <</say>>
<<say "Grigoriy">> Mission accomplished, that's all I'll say. You can check the phone for more info. <</say>>
<<say $mc>> Great job, man! <</say>>
<<text>> You take the mobile phone off Grigoriy's neck and stop the recording. <</text>>
<<say $mc>> I'll look into it when we get home. Let's go. <</say>>
<<btno Map0 DayEndTwo1 1>> Go home <</btno>>
<<elseif $stage is 5>>
<<text>> Your brain is racing with a thousand thoughts. You know it would be too dangerous to let Grigoriy in. He's too important for that. <</text>>
<<say $mc>> You're right, Greg. Let's get out of here before anyone sees us.
<</say>>
<<text>> You let go of the door and shut it firmly. <</text>>
<<say "Grigoriy">> Nice to see you've still got a head on your shoulders. <</say>>
<<say $mc>> Don't think I've abandoned the idea of taking Dick to the depths of hell though. If the Leeches are the real deal, then that just means that we have to step up our game as well, Greg. <</say>>
<<say "Grigoriy">> I understand, kid. But let me tell you something - when Dick came to you, you literally gave him the last of your money without asking a single question. <</say>>
<<text>> Shame rises in your stomach as you remember the details of how stupid you were back then. <</text>>
<<say "Grigoriy">> You jumped to the conclusion that the thug who tried to rob you was telling the truth. This says a lot about your character. <</say>>
<<btno DayEndTwo3 stage 6>> You right <</btno>>
<<elseif $stage is 6>>
<<say $mc>> Yes, Greg, it does. I have a lot to learn moving forward. But do you see a glimmer of hope in the darkness as I do? <</say>>
<<say "Grigoriy">> Well, then show it to me, kid. <</say>>
<<say $mc>> I bet Dick feels the same way about me as you do. He thinks he knows my character, that he knows my next move. But I've already grown. <</say>>
<<text>> Grigoriy looks you over, from the top of your head to your toes. He smiles at you by the end of it. <</text>>
<<say "Grigoriy">> Seeing you now... I can't argue with that, mate. So how are you planning to get your revenge? <</say>>
<<say $mc>> Well, first of all... <</say>>
<<text>> You've taken off Grigoriy's silly chicken costume and put it in your backpack. The pug looks happier than he ever was before. <</text>>
<<say "Grigoriy">> At long last... Freedom. Thank you, human. No, seriously, that costume really pissed me off. <</say>>
<<say $mc>> You are welcome. And now we go home. <</say>>
<<say "Grigoriy">> What? Didn't you want to take revenge on them? I thought you were going to order me to shit in a paper bug and set it on fire in front of their house, or something like that. <</say>>
<<say $mc>> Come on, stop fooling around. You know that my plans are much bigger. And that requires rest. <</say>>
<<btno Map0 DayEndTwo1 1>> Go home <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> The devastation you caused in your delirium greets you as you enter the apartment. Pieces of the kitchen wall and the wooden stool are scattered all over the floor. <</text>>
<<say "Grigoriy">> You can clean it up later, kid. Let's just get ready to sleep. <</say>>
<<say $mc>> But what about the video? <</say>>
<<say "Grigoriy">> Tomorrow. <</say>>
<<text>> Having said that, Grigoriy let out a yawn and made himself comfortable in a corner that was free of the debris. <</text>>
<<say $mc>> I wish you could give me a pep talk or something? Especially after all that has happened. <</say>>
<<say "Grigoriy">> Pal, I was spying harder than James Bond over there, recording your fucking video. Give me a break. Go have fun in your lucid dream or something, just let me sleep. <</say>>
<<btno DayEndTwo4 stage 1>> All right <</btno>>
<<elseif $stage is 1>>
<<say $mc>> Okay, good night Greg... <</say>>
<<text>> You decide to follow his suggestion. After you've shaken off all the small pieces of wood from the bed, you tuck yourself under the blanket. <</text>>
<<say $mc>> And now I have to concentrate... <</say>>
<<text>> Hoping to continue last night's dream, you calm yourself and start thinking about Lynn. But a switch goes off in your mind the moment you lay your head on the pillow. <</text>>
<<imgv "act1/image5-image.gif">>
<<text>> And only darkness remains. <</text>>
<<btno OthersScene3 stage 0>> ... <</btno>>
<<elseif $stage is 2>>
<<text>> The devastation you caused in your delirium greets you as you enter the apartment. Pieces of the kitchen wall and the wooden stool are scattered all over the floor. <</text>>
<<say "Grigoriy">> You need some help to clean it up? <</say>>
<<say $mc>> I wouldn't say no to that. <</say>>
<<say "Grigoriy">> Let's get to business then. <</say>>
<<text>> Having said that, Grigoriy let out a yawn and made himself comfortable in a corner that was free of the debris. <</text>>
<<say $mc>> Huh? Wasn't you supposed to help me out? <</say>>
<<say "Grigoriy">> Pal, I'm helping you by staying out of your way. Come on, how do you expect a pug to help you get things done quicker? <</say>>
<<btno DayEndTwo4 stage 3>> You sly dog... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> Sleep well, you traitor. <</say>>
<<say "Grigoriy">> You too, kid. <</say>>
<<text>> It took you a while to tidy up, and when you'd finished, you felt completely exhausted. With a glance at the sleeping Greg, you crawl under the warm blanket. The thoughts of the past day swirl around in your head.
<</text>>
<<say $mc>> I need to get my mind off it... I'll try lucid dreaming again. <</say>>
<<text>> Hoping to continue last night's dream, you calm yourself and start thinking about Lynn. Few moments later a switch goes off in your mind. <</text>>
<<imgv "act1/image5-image.gif">>
<<text>> And only darkness remains. <</text>>
<<btno OthersScene3 stage 0>> ... <</btno>>
<</if>>
</div><div class="container" id="container">
<<say Alexis>>
Are you over 18?
<</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn Start1>>Yes<</btn>>
<<btn NAHYI>>NO<</btn>>
</div>
</div>
</div><div class="container" id="container">
<<say Val>>
Whatsurname
<</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<textbox "$mc" "Player" >>
<br>
<<btn Prologue0>> Thats me lol <</btn>>
</div>
</div>
</div><<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gsceneCum to 0>>
<<set $gsceneCumW to 0>>
<<text>> But as soon as Riley tried to remove your trousers, someone's voice was heard. <</text>>
<<someone someone "Annoyed Voice" dick>> Hey, where's the cashier? If no one comes, I'm just going to take the goods and leave without paying for them! <</someone>>
<<say "Riley">> Oh no, I have to run... <</say>>
<<text>> Riley stood up and quickly left the back room, ignoring everything around her. <</text>>
<<say $mc>> Fuck... I was so close... <</say>>
<<say "Grigoriy">> Don't give up, mate. The confidence you showed here - that is the way of a real man. Keep it up and you won't need anyone's help to make your dream come true. <</say>>
<<say $mc>> What the hell, you have been hiding here the whole time? <</say>>
<<text>> You can hear Grigoriy talking, but when you look around, you can't see anything even remotely resembling a pug. <</text>>
<<btno Rileygallery0 gstage 1>> Look around <</btno>>
<<elseif $gstage is 1>>
<<say "Grigoriy">> Of course I was. In accordance with our agreement, I must be your guardian and your guide in my infinite wisdom. Here, I'm on the table. <</say>>
<<img "act1/mops11-image.jpg">>
<<say $mc>> You look different... <</say>>
<<say "Grigoriy">> It's called active camouflage. One day you will learn to use it as well. <</say>>
<<say $mc>> OK, so what do I do now? <</say>>
<<say "Grigoriy">> You can do whatever you want, kid. That's the best part. <</say>>
<<btno Rileygallery0 gstage 3>> Take action <</btno>>
<<elseif $gstage is 3>>
<<text>> In this moment you feel that you can do anything. All you can see is the desire, as well as the path that will take you there. You leave the back room and go straight to Riley, who has just finished serving the customer. <</text>>
<<say "Riley">> Oh, $mc, I'm really sorry, but I can't go now... It is nearly noon, and I have to be here. Customers... <</say>>
<<say $mc>> You don't have to go anywhere, Riley. We can do this right here. <</say>>
<<say "Riley">> What did you say? <</say>>
<<say $mc>> We can go into that corner and be done in a couple of minutes. No one will see us, and if someone comes - you can easily reach the counter. <</say>>
<<text>> Riley's devilish grin flashed across her face. You had never seen her so excited before. <</text>>
<<say "Riley">> That sounds really fun. Come on, hurry up. <</say>>
<<btno Rileygallery0 gstage 4>> OK! <</btno>>
<<elseif $gstage is 4>>
<<say $mc>> Riley? Do you have any spare clothes? If you are going to continue working, I think you should get changed. <</say>>
<<say "Riley">> Why? I'll just strip naked. Give me a sec... <</say>>
<<text>> Riley has taken off her top, revealing a pair of beautiful small breasts. Her pigtails have also come undone. <</text>>
<<imgv "act1/riley3-image.jpg">>
<<say $mc>> Holy... <</say>>
<<say "Riley">> What? You're staring... <</say>>
<<btno Rileygallery0 gstage 5>> ... <</btno>>
<<elseif $gstage is 5>>
<<say $mc>> It's just... I didn't expect to find a body that hot underneath that silly outfit. <</say>>
<<say "Riley">> Oh, you mean you like that? <</say>>
<<text>> Riley posed like she was in one of those erotic magazines. <</text>>
<<imgv "act1/riley2-image.jpg">>
<<say $mc>> Oh fuck... <</say>>
<<text>> Riley let out a chuckle and tried to keep a straight face as she spoke. <</text>>
<<say "Riley">> All right, enough with the games. I have a job to do and you have a cock that is in need of a blow job. <</say>>
<<elseif $gstage is 6>>
<<say "Riley">> Wow, that's a nice leather belt you've got there. I didn't expect to find something so expensive on a guy like you... <</say>>
<<video "riley/Scene0/Start.mp4">>
<<say $mc>> Whoa, are you trying to burn me? <</say>>
<<elseif $gstage is 7>>
<<say "Riley">> Let's get this cock out of his prison. Now, let me check... <</say>>
<<video "riley/Scene0/Start1.mp4">>
<<say "Riley">> That's a first-class quality cock you've got there. Well done. <</say>>
<<say $mc>> ... <</say>>
<<elseif $gstage is 8>>
<<say $mc>> All right, now get to work. <</say>>
<<text>> You push your dick towards Riley's mouth and she catches it like an army veteran would catch a bullet. <</text>>
<<video "riley/Scene0/Blowjob.mp4">>
<<say "Riley">> You're doing great... <</say>>
<<elseif $gstage is 9>>
<<say "Riley">> OK! Let me clean your cock a bit, I can feel you've been working hard today. <</say>>
<<say $mc>> Huh? How would you even go about it? <</say>>
<<video "riley/Scene0/Blowjob1.mp4">>
<<say $mc>> Oh... Fuck. <</say>>
<<elseif $gstage is 10>>
<<say "Riley">> Now, with everything clean and wet... <</say>>
<<text>> Riley devours your cock like a wild animal. Any other woman would be choking by now, but she... She took it like a champ. <</text>>
<<video "riley/Scene0/Blowjob2.mp4">>
<<say $mc>> Fuck... Good shit... <</say>>
<<elseif $gstage is 11>>
<<say $mc>> Riley, I want to come. Will you swallow? <</say>>
<<text>> She lets go of your cock and gives you a look. <</text>>
<<imgv "act1/riley4-image.jpg">>
<<say "Riley">> I'm not doing it. <</say>>
<<say $mc>> Well, I can't come on your tits or your face. If you want to keep working today, that is. <</say>>
<<say "Riley">> That's right... And you shouldn't let your precious sperm go to waste either. <</say>>
<<btno Rileygallery0 gstage 12>> ... <</btno>>
<<elseif $gstage is 12>>
<<say "Riley">> I know! <</say>>
<<text>> Riley's face lit up as if she had just come up with a ground-breaking invention. <</text>>
<<imgv "act1/riley5-image.jpg">>
<<say "Riley">> You can cum in my panties. <</say>>
<<say $mc>> You... you sure? <</say>>
<<say "Riley">> Yeah, it'll be fine, trust me. You can use my pussy to get there. <</say>>
<<elseif $gstage is 13>>
<<say "Riley">> Oh... Your cock is so warm... <</say>>
<<video "riley/Scene0/cum0.mp4">>
<<say $mc>> I'm nearly... <</say>>
<<elseif $gstage is 14>>
<<set $gcum to 0>>
<<text>> With the feeling of your cock on the verge of explosion, you do your last stroke and... <</text>>
<<video "riley/Scene0/cum1.mp4">>
<<say $mc>> Fuck... <</say>>
<<say "Riley">> You did well, $mc. Not a drop wasted. <</say>>
<<text>> There is a moment of silence. You can hear your own ragged breathing loud and clear. <</text>>
<<say "Riley">> Wait a minute. Was that what you meant when you said you didn't mind cumming on Tuesdays? <</say>>
<<say $mc>> I guess? <</say>>
<<say "Riley">> Ha, now I get it. <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $gstage is 6 || $gstage is 7 || $gstage is 8 || $gstage is 9 || $gstage is 10 || $gstage is 13 || $gstage is 14 >>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<</if>>
<br>
<<if $gstage is 5>>
<<btns Rileygallery0 gstage 6 0 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 6>>
<<btns Rileygallery0 gstage 7 10 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 7>>
<<btns Rileygallery0 gstage 8 20 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 8>>
<<btns Rileygallery0 gstage 9 20 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 9>>
<<btns Rileygallery0 gstage 10 20 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 10>>
<<btns Rileygallery0 gstage 11 0 0>> Blowjob <</btns>>
<</if>>
<<if $gstage is 12>>
<<btns Rileygallery0 gstage 13 30 0>> Pussyrub <</btns>>
<</if>>
<<if $gstage is 13>>
<<btns Rileygallery0 gstage 14 0 0>> Cum <</btns>>
<</if>>
<<if $gstage is 14>>
<<btneg Riley-gallery>> ... <</btneg>>
<</if>>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Riley-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div><<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gsceneCum to 0>>
<<set $gsceneCumW to 0>>
<<text>> You hear a woman's voice coming from somewhere nearby. <</text>>
<<say $mc>> Thank God! I'm not alone in this damned place... <</say>>
<<text>> Following it to the source, you find yourself in a large room with many doors. <</text>>
<<img "act1/laundry4-image.jpg">>
<<say $mc>> What a weird place... <</say>>
<<btno Othersgallery1 gstage 1>> Investigate different doors <</btno>>
<<elseif $gstage is 1>>
<<text>> You check these doors one by one until... <</text>>
<<video "others/Scene3/Start.mp4">>
<<say $mc>> What the hell is this now... Have I slipped into some alternate reality after drinking that beer? First there were these creepy corridos and now here are scenarios straight out of hentai manga... <</say>>
<<btno Othersgallery1 gstage 2>> Look around some more <</btno>>
<<elseif $gstage is 2>>
<<text>> Looking through the next door, you can see another woman's ass, also stuck in a washing machine. <</text>>
<<imgv "act1/laundry0-image.jpg">>
<<say $mc>> Oh boy... What do I do now? <</say>>
<<text>> But no one answers you. It seems that the only beings in the area are you and these two poor women who are helplessly stuck in the washing machine. Oh, the humanity... <</text>>
<<say $mc>> Well, since they're stuck here anyway and I've got two hours to kill, why shouldn't I have some fun? <</say>>
<<text>> You have a second look at both women's asses and wonder if you'll have the stamina to fuck them at the same time. If only you had some Plus ULTRA... <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btnl Othersgallery1 gstage 3 ThrsScn5Both 600 "You don't have enough energy" 0 0>> Fuck both of them <</btnl>>
<<btn Othersgallery1 gstage 5>> Fuck only one of them <</btn>>
</div>
</div>
<<elseif $gstage is 3>>
<<set $gsceneV4 to 1>>
<<if $gsceneV3 is 1>>
<<text>> You can hear confused moans as you pull your cock out of a chubby girl's asshole. She tries to grab it with her free arm, but to no avail. <</text>>
<<say "Chubby">> Where are you going? <</say>>
<<say $mc>> Don't worry, I'll be back soon. I'm not going to leave a woman in trouble like that. Especially one with an ass like yours. <</say>>
<</if>>
<<text>> Full of energy, you walk up to the girl with the smaller, but fit ass. The only thing keeping you from seeing what she's got is a tight black thong. <</text>>
<<say $mc>> You've got a sweet fucking butt if I've ever seen one... <</say>>
<<video "others/Scene2/Start.mp4">>
<<say "Slim">> Ah! <</say>>
<<text>> The only sound you can hear is the girl's moans of pleasure as you spread her butt cheeks and take a good look at her pussy. <</text>>
<<elseif $gstage is "vdoggy">>
<<text>> You take a bottle of massage oil from the nearby counter and spend some time greasing your cock with it. Then, making sure it is nice and shiny, you spray some of the lubricant on the girl's ass. <</text>>
<<video "others/Scene2/Start1.mp4">>
<<text>> As you insert your dick into her, the girl speaks out for the first time, but you don't quite catch what she's saying. <</text>>
<<say "Slim">> Наконец-то... <</say>>
<<say $mc>> Huh? Can you say it again? <</say>>
<<say $mc>> No? Well, then don't mind me... <</say>>
<<elseif $gstage is "fast">>
<<set $gsceneV1 to 1>>
<<say $mc>> Oh, baby... Your pussy is not only good on the outside, but on the inside too! <</say>>
<<video "others/Scene2/Start3.mp4">>
<<say "Slim">> Huh... Uh... Oh... <</say>>
<<say $mc>> It's nice that you moan and all that, but can you give me a little back and forth? Some good old fashioned dirty talk? <</say>>
<<if $gsceneV1 is 1 && $gsceneV2 is 1 && $gsceneV3 isnot 1>>
<<text>> You get tired of fucking this bitch the same way only to have her moan and remember about the other chick. She had a great juicy ass and you wonder if her butthole would be as tight as this girl's pussy. <</text>>
<</if>>
<<if $gsceneV1 is 1 && $gsceneV2 is 1 && $gsceneV3 is 1>>
<<text>> You get tired of fucking this bitch the same way only to have her moan and start thinking about going back to the other chick. She had a great juicy ass and her butthole was as tight as this girl's pussy. <</text>>
<</if>>
<<elseif $gstage is "hard">>
<<set $gsceneV2 to 1>>
<<text>> You grab the girl's ass and start pounding her pussy hard. The girl clearly enjoyed this, her moans were playful but full of pleasure. <</text>>
<<say "Slim">> Oh! Ah... Uh! <</say>>
<<say $mc>> Oh, you like that, do you? <</say>>
<<video "others/Scene2/Start2.mp4">>
<<say $mc>> Too bad you're stuck like that. <</say>>
<<if $gsceneV1 is 1 && $gsceneV2 is 1 && $gsceneV3 isnot 1>>
<<text>> You get tired of fucking this bitch the same way only to have her moan and remember about the other chick. She had a great juicy ass and you wonder if her butthole would be as tight as this girl's pussy. <</text>>
<</if>>
<<if $gsceneV1 is 1 && $gsceneV2 is 1 && $gsceneV3 is 1>>
<<text>> You get tired of fucking this bitch the same way only to have her moan and start thinking about going back to the other chick. She had a great juicy ass and her butthole was as tight as this girl's pussy. <</text>>
<</if>>
<<elseif $gstage is "vdoggy1">>
<<text>> You can hear confused moans as you pull your cock out of a chubby girl's asshole. She tries to grab it with her free arm, but to no avail. <</text>>
<<say "Chubby">> Where are you going? <</say>>
<<say $mc>> Don't worry, I'll be back soon. I'm not going to leave a woman in trouble like that. Especially one with an ass like yours. <</say>>
<<text>> You quickly run into another room and give the slim woman a good smack on her ass. <</text>>
<<say $mc>> You missed me? <</say>>
<<video "others/Scene2/Start5.mp4">>
<<text>> As you insert your dick into her, the girl speaks again, clearly enjoying the penetration. <</text>>
<<say "Slim">> О да... <</say>>
<<say $mc>> Can you speak clearly? <</say>>
<<say $mc>> No? Well, then don't mind me... <</say>>
<<elseif $gstage is "hard1">>
<<text>> You grab the girl's ass and start pounding her pussy hard. The girl continues to enjoy this, her moans are playful but full of pleasure. <</text>>
<<say "Slim">> Oh! Ah... Uh! <</say>>
<<video "others/Scene2/Start2.mp4">>
<<say $mc>> Good thing you're stuck like that... <</say>>
<<elseif $gstage is "fast1">>
<<say $mc>> OK, baby, your pussy is awesome, but man... <</say>>
<<say "Slim">> Huh... Uh... Oh... <</say>>
<<video "others/Scene2/Start3.mp4">>
<<say $mc>> Moan again. I said moan again! And I dare you, I double dare you bitch! Moan one more time... <</say>>
<<elseif $gstage is 5>>
<<set $gsceneV3 to 1>>
<<if $gsceneV4 is 1>>
<<say $mc>> Okay girl, this has been fun, but I have to go now. <</say>>
<<say "Slim">> Huh? Oh... <</say>>
<<text>> After you have slapped those sweet buttcheeks one last time, you put your dick back in your pants and move on to the next room. As you get closer to the helpless, stuck woman, you hear a voice. <</text>>
<<else>>
<<text>> As you get closer to the helpless, stuck woman, you hear a voice. <</text>>
<</if>>
<<say "Chubby">> Oh, hello there... <</say>>
<<say $mc>> Holy shit, you can talk? <</say>>
<<say "Chubby">> Of course I can. Help me, I want to be free from the shackles of the...
<</say>>
<<say $mc>> Washing machine, I get you. But first I want to free you from the shackles of your trousers... <</say>>
<<video "others/Scene3/Start1.mp4">>
<<elseif $gstage is 6>>
<<say $mc>> Ha-ha. You're funny... <</say>>
<<text>> Her now naked butthole stares at you without blinking. Who does she think you are? With no intention of losing the staring contest, you poke it with your finger. <</text>>
<<video "others/Scene3/Start2.mp4">>
<<say "Chubby">> Oh! I don't think that's the right way to do it, but... Try it for a little longer. <</say>>
<<say $mc>> I understand... <</say>>
<<elseif $gstage is 7>>
<<text>> You oil the woman's butt until it has a bronze glow to it. As you slap her buttcheeks, she taunts you with her playful laughter. <</text>>
<<video "others/Scene3/Start3.mp4">>
<<say "Chubby">> Ooh! It's cold... Warm me up, quickly! <</say>>
<<elseif $gstage is "doggy0">>
<<say $mc>> Okay girl, this has been fun, but I have to go now. <</say>>
<<say "Slim">> Huh? Oh... <</say>>
<<text>> After you have slapped those sweet buttcheeks one last time, you put your dick back in your pants and move on to the next room. As you get closer to the helpless, stuck woman, you hear a voice. <</text>>
<<say "Chubby">> Oh, finally you're back...<</say>>
<<say $mc>> Yeah, baby... <</say>>
<<video "others/Scene3/A_Doggy.mp4">>
<<say "Chubby">> Oh my God! You're so much bigger than I've remembered... Ah... <</say>>
<<elseif $gstage is "doggy">>
<<say $mc>> Yeah, baby... <</say>>
<<video "others/Scene3/A_Doggy.mp4">>
<<say "Chubby">> Oh my God! You're so much bigger than I've expected... Ah... <</say>>
<<elseif $gstage is "doggy1">>
<<if $gsceneV4 isnot 1>>
<<mops>> Hey, pal. You can spend your CP by clicking on the locked purple buttons. Try it out, It'll unlock new stages! <</mops>>
<</if>>
<<say $mc>> Damn... Your ass is nothing like what I've experienced before... <</say>>
<<video "others/Scene3/A_Doggy1.mp4">>
<<say "Chubby">> Yeah... You know how I trained it... Good... God! Ha... <</say>>
<<elseif $gstage is "forward">>
<<say "Sofia">> Oh yes... keep going... <</say>>
<<text>> As you continue to fuck the chick's ass harder and harder, you can something in the machine coming loose. And the next second... <</text>>
<<video "others/Scene3/Transition.mp4">>
<<say "Sofia">> Ah! I'm free! It worked! <</say>>
<<text>> The woman rushes to you and kisses you on the lips. <</text>>
<<say "Sofia">> Thank you, $mc. Thank you so much for fucking my ass as hard as you did. <</say>>
<<elseif $gstage is "forward1">>
<<say $mc>> Whoa! You know my name? <</say>>
<<say "Sofia">> Yes! We all do. We are your samskara, after all. <</say>>
<<say $mc>> Who? <</say>>
<<say "Sofia">> You don't know yet? Don't bother then. Just can call me Sofie. <</say>>
<<text>> Sofie stretches her body and then begins to examine her butthole. Seemingly satisfied with the result of your actions, she gets down on her knees in front of your cock. <</text>>
<<say "Sofia">> Let's continue, $mc. You haven't earned your grade yet. <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if $gstage is 3>>
<<btns Othersgallery1 gstage vdoggy 0 0>> Oil her up <</btns>>
<</if>>
<<if $gstage isnot 0 && $gstage isnot 1 && $gstage isnot 2 && $gstage isnot 3 >>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<</if>>
<br>
<<if $gstage isnot 0 && $gstage isnot 1 && $gstage isnot 2>>
<<if $gcum < 60 >>
<<if $gstage is "vdoggy">>
<<btnsb Othersgallery1 gstage fast 10 0>> Go stupid <</btnsb>>
<<btnsb Othersgallery1 gstage hard 10 0>> Go crazy <</btnsb>>
<</if>>
<<if $gstage is "fast">>
<<btnsb Othersgallery1 gstage hard 10 0>> Go crazy <</btnsb>>
<</if>>
<<if $gstage is "hard">>
<<btnsb Othersgallery1 gstage fast 10 0>> Go stupid <</btnsb>>
<</if>>
<<if $gstage is "vdoggy1">>
<<btnsb Othersgallery1 gstage fast1 10 0>> Go stupid <</btnsb>>
<<btnsb Othersgallery1 gstage hard1 10 0>> Go crazy <</btnsb>>
<</if>>
<<if $gstage is "fast1">>
<<btnsb Othersgallery1 gstage hard1 10 0>> Go crazy <</btnsb>>
<</if>>
<<if $gstage is "hard1">>
<<btnsb Othersgallery1 gstage fast 10 0>> Go stupid <</btnsb>>
<</if>>
<<if $gstage is "doggy">>
<<btnsb Othersgallery1 gstage doggy1 10 10>> Go hard <</btnsb>>
<</if>>
<<if $gstage is "doggy0">>
<<btnsb Othersgallery1 gstage doggy1 10 10>> Go hard <</btnsb>>
<</if>>
<</if>>
<br>
<<if $gstage is 5>>
<<btns Othersgallery1 gstage 6 0 0>> Play with her butt <</btns>>
<</if>>
<<if $gstage is 6>>
<<btns Othersgallery1 gstage 7 0 0>> Oil her up <</btns>>
<</if>>
<<if $gstage is 7>>
<<btns Othersgallery1 gstage doggy 5 5>> Anal <</btns>>
<</if>>
<<if $gstage is "forward">>
<<btns Othersgallery1 gstage forward1 0 0>> Whoa! <</btns>>
<</if>>
<<if $gstage is "forward1">>
<<btns Othersgallery1-1 gstage 0 10 0>> Blowjob <</btns>>
<</if>>
<<if $gcum < 60>>
<<if $gstage is "vdoggy1" || $gstage is "fast1" || $gstage is "hard1">>
<<btns Othersgallery1 gstage vdoggy1 5 0>> Vaginal <</btns>>
<</if>>
<</if>>
<<if $gstage is "vdoggy" || $gstage is "fast" || $gstage is "hard">>
<<btns Othersgallery1 gstage vdoggy 5 0>> Vaginal <</btns>>
<<if $gsceneV1 is 1 && $gsceneV2 is 1 && $gsceneV3 isnot 1>>
<<btns Othersgallery1 gstage 5 0 0>> Go to the other chick <</btns>>
<</if>>
<<if $gsceneV1 is 1 && $gsceneV2 is 1 && $gsceneV3 is 1>>
<<btns Othersgallery1 gstage doggy0 5 0>> Go to Chubby <</btns>>
<</if>>
<<else>>
<<if $gcum < 60>>
<<if $gstage is "doggy" || $gstage is "doggy1" || $gstage is "doggy0">>
<<btns Othersgallery1 gstage doggy 0 0>> Anal <</btns>>
<<if $gsceneV4 is 1>>
<<btns Othersgallery1 gstage vdoggy1 5 0>> Go to Slim <</btns>>
<<else>>
<<btnl Othersgallery1 gstage 3 ThrsScn5Both 600 "You don't have enough energy" 0 0>> Go to the other chick <</btnl>>
<</if>>
<</if>>
<</if>>
<<if $gstage is "fast1" || $gstage is "hard1" || $gstage is "vdoggy1">>
<<btns Othersgallery1 gstage doggy 5 0>> Go to Chubby <</btns>>
<</if>>
<</if>>
<br>
<<if $gcum >= 40 && $gstage isnot "fast1" && $gstage isnot "hard1" && $gstage isnot "vdoggy1" && $gstage isnot "fast" && $gstage isnot "hard" && $gstage isnot "vdoggy" && $gstage isnot "forward" && $gstage isnot "forward1" >>
<<btns Othersgallery1 gstage forward 0 0>> ... <</btns>>
<</if>>
<</if>>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Others-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div><<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<text>> Sofie reaches for your dick and grabs it by the balls. <</text>>
<<say $mc>> Whoa! <</say>>
<<say "Sofia">> Come on $mc, I wanna taste that sweet cock of yours. Would you please hold my hair? <</say>>
<<video "others/Scene3/Blowjob.mp4">>
<<say $mc>> Oh wow... You're really good at this... <</say>>
<<elseif $gstage is "missionary">>
<<say $mc>> Oh fuck yeah, show me yor tits... <</say>>
<<video "others/Scene3/A_Missionary.mp4">>
<<say $mc>> They're fucking enormous... This is why I love girls with something to hold on to. <</say>>
<<say "Sofia">> Ha... I know that... <</say>>
<<elseif $gstage is "missionary1">>
<<text>> As you lubricate those big tits with more oil, you feel a demon inside you finally breaking free from the confines of human language. <</text>>
<<say $mc>> Arue-rure-rue-eure... Yeeees, uweees, uwueee... <</say>>
<<video "others/Scene3/A_Missionary1.mp4">>
<<say "Sofia">> What are you saying? <</say>>
<<text>> Fortunately, the spell is soon broken. <</text>>
<<say $mc>> Fuck, I think I lost my mind for a second there... <</say>>
<<elseif $gstage is "cowgirl">>
<<say "Sofia">> I want to ride you! <</say>>
<<say $mc>> Ehm... Sure? <</say>>
<<video "others/Scene3/A_R_Cowgirl.mp4">>
<<say "Sofia">> Your cock is so fucking big... <</say>>
<<text>> While you can appreciate her attempt to ride you, it does get a bit boring after a while. <</text>>
<<elseif $gstage is "cowgirl1">>
<<say $mc>> Let me show you how to do it! <</say>>
<<say "Sofia">> Oh! My! God! <</say>>
<<video "others/Scene3/A_R_Cowgirl1.mp4">>
<<say "Sofia">> If you keep this up... I'm gonna... <</say>>
<<elseif $gstage is "standing">>
<<say "Sofia">> This is amazing... You've learned a lot... <</say>>
<<video "others/Scene3/A_Standing.mp4">>
<<say $mc>> Fuck yeah, this is... Great... <</say>>
<<elseif $gstage is "standing1">>
<<text>> As you spread the girl's asshole, you remember how tight it was just a few minutes ago, before you entered her with your massive cock. <</text>>
<<video "others/Scene3/A_Standing1.mp4">>
<<say $mc>> I can see now why you're so in love with me... <</say>>
<<say "Sofia">> Ooh... I am... <</say>>
<<elseif $gstage is "standing2">>
<<say $mc>> You like it rough? Huh? <</say>>
<<video "others/Scene3/A_Standing2.mp4">>
<<say "Sofia">> Oh yes! Slap me! Just like your father did! <</say>>
<<say $mc>> Huh? <</say>>
<<elseif $gstage is "cum">>
<<set $gcum to 0>>
<<set $gsceneCum += 1>>
<<say $mc>> Oh fuck, I'm bursiting! My heater is about to explode! <</say>>
<<say "Sofia">> I'll catch it! With my face! <</say>>
<<text>> You get up and start jerking off until you inevitably reach the breaking point. <</text>>
<<video "others/Scene3/Cum.mp4">>
<<say "Sofia">> Oh my God... That's not a pistol you have. It's a fucking shotgun. <</say>>
<<elseif $gstage is "cumw">>
<<set $gcumw to 0>>
<<say "Sofia">> Oh yes! Yes! Yes! <</say>>
<<text>> You can feel Sofia's legs trembling as your cock slips out of her asshole. It is now resting on top of her pussy that is trembling with orgasm. <</text>>
<<video "others/Scene3/Cumw.mp4">>
<<say "Sofia">> Oh my God, you're a miracle, $mc. I would grade you a solid A+ for that one... <</say>>
<<say $mc>> Yeah, I know. Let's contunue... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<<showmeter '$gcumBarw' `$gcumw / $maxCumw`>>
<br>
<<if $gsceneCum < 2 >>
<<if $gcum < 100 >>
<<if $gstage is "missionary">>
<<btnsb Othersgallery1-1 gstage missionary1 15 10>> Play with her tits <</btnsb>>
<</if>>
<<if $gstage is "cowgirl">>
<<btnsb Othersgallery1-1 gstage cowgirl1 10 15>> Fuck her ass <</btnsb>>
<</if>>
<<if $gstage is "standing">>
<<btnsb Othersgallery1-1 gstage standing1 5 5>> Gape her <</btnsb>>
<<btnsb Othersgallery1-1 gstage standing2 10 15>> Slap her ass <</btnsb>>
<</if>>
<<if $gstage is "standing1">>
<<btnsb Othersgallery1-1 gstage standing2 10 15>> Slap her ass <</btnsb>>
<</if>>
<<if $gstage is "standing2">>
<<btnsb Othersgallery1-1 gstage standing1 5 5>> Gape her <</btnsb>>
<</if>>
<br>
<<btns Othersgallery1-1 gstage missionary 10 10>> Missionary <</btns>>
<<btns Othersgallery1-1 gstage cowgirl 10 10>> Cowgirl <</btns>>
<<btns Othersgallery1-1 gstage standing 10 10>> Standing <</btns>>
<</if>>
<</if>>
<br>
<<if $gcum >= 70 >>
<<btns Othersgallery1-1 gstage cum 0 0>> Cum <</btns>>
<</if>>
<<if $gcumw == 100 >>
<<btns Othersgallery1-1 gstage cumw 10 0>> Make her cum <</btns>>
<</if>>
<<if $gsceneCum > 0 >>
<<btnegp Others-gallery>> I'm done... <</btnegp>>
<</if>>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Others-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div>function sexShop() {
let linkPassages = document.querySelectorAll("div.dialogue-button-marginleft > a");
linkPassages.forEach (function(elem) {
let targetPositionAttr = elem.firstChild.dataset.position;
let targetPriceAttr = elem.firstChild.dataset.price;
let targetButton = elem.firstChild;
let targetText = elem.firstChild.textContent;
function blockToConfirm(e) {
targetButton.classList.remove("button-block");
targetButton.classList.add("button-confirm");
targetButton.textContent = targetPriceAttr;
elem.removeEventListener("click", blockToConfirm);
elem.addEventListener("click", confirmToBuy);
let overlay = document.createElement('div');
overlay.classList.add("overlay");
elem.closest("div").append(overlay);
function confirmCancel(e) {
overlay.remove();
overlay.removeEventListener("click", confirmCancel);
targetButton.classList.remove("button-confirm");
targetButton.classList.add("button-block");
elem.removeEventListener("click", confirmToBuy);
elem.addEventListener("click", blockToConfirm);
targetButton.textContent = targetText;
};
overlay.addEventListener("click", confirmCancel);
function confirmToBuy(e) {
if(State.variables.CP >= targetPriceAttr) {
State.variables.CP = State.variables.CP - targetPriceAttr;
document.getElementById('player_CP').textContent = State.variables.CP;
State.variables[targetPositionAttr] = 1;
elem.nextElementSibling.remove();
targetButton.classList.remove("button-confirm");
targetButton.textContent = targetText;
elem.removeEventListener("click", confirmToBuy);
overlay.remove();
overlay.removeEventListener("click", confirmCancel);
elem.removeAttribute("disabled", "");
} else {
setup.notify("You're BROKE NIGGA", 2000, "broke");
};
};
};
if(targetPositionAttr && State.variables[targetPositionAttr] != 1)
{
elem.setAttribute("disabled", "");
targetButton.classList.add("button-block")
elem.addEventListener("click", blockToConfirm);
};
if(targetPositionAttr && State.variables[targetPositionAttr] == 1)
{
elem.nextElementSibling.remove();
};
});
};
$(document).on(':passageend', function (e) {
sexShop();
});<div class="container" id="container">
<<if $stage is 0>>
<<text>> When the video finally stops, you can see that a disc has been ejected from the DVD drive. <</text>>
<<imgv "act1/gym16-image.jpeg">>
<<say $mc>> Fuck, I wonder if I should take it... <</say>>
<<say "Grigoriy">> Think about it this way, kid. Would you want your cringy sex tape to be played in a public place for all your friends and acquaintances to see? <</say>>
<<say $mc>> Well, if you put it that way... <</say>>
<<text>> You grab the disc and quickly shove it into your backpack. It will be safer with you than here, where someone else could use it for who knows what. <</text>>
<<btno Gym1 stage 1>> Time to get paid <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<say $mc>> Oh man... Job hunting sucks. It really fucking does. <</say>>
<<say "Grigoriy">> All you did was go to your friend's mum and ask her for a spot, though. <</say>>
<<say $mc>> I know. And I'm fucking exhausted. <</say>>
<<say "Grigoriy">> Then why don't you have a go at some pretty and rich woman for a living? <</say>>
<<say $mc>> As if it would be so easy to find a beautiful woman willing to fuck a guy like me. And willing to pay for it. <</say>>
<<say "Grigoriy">> Why not? One of my previous owners used to scour the city for kids like you. <</say>>
<<say $mc>> What, is there a shortage of geeks in Grand Vena? <</say>>
<<say "Grigoriy">> No, I mean... Look, the best I can explain is that you have a certain smell. And some of the women here have a nose for it. <</say>>
<<say $mc>> Come on man, you know I can't shower properly. Give me a break, when I get enough money... <</say>>
<<someone maddy0 "A Woman" kendra>> Hello, can I interrupt you for a moment? <</someone>>
<<btno PatreonBakery0 stage 1>> Who... <</btno>>
<<elseif $stage is 1>>
<<text>> A beautiful woman smiled softly through the open door of a cafe. <</text>>
<<imgv "act1/patreon0-image.jpg">>
<<say $mc>> Um... Of course. I'm $mc. <</say>>
<<someone maddy0 "Maddy Eve" kendra>> I'm Maddy Eve, nice to meet you. You see, we, the workers at the Sharlote bakery, are looking for a new baker. I've caught wind of the fact that you're in a desperate need of money. Am I right? <</someone>>
<<say $mc>> Yes... But I don't know how to bake, not to mention how to cook... <</say>>
<<someone maddy0 "Maddy Eve" kendra>> Don't worry, you'll be taught everything you need to know. Come with me.
<</someone>>
<<say "Grigoriy">> Look, kid. This offer sounds very suspicious, not to mention that this Maddy is dressed like a slut, instead of a baker. <</say>>
<<say $mc>> Whoa, Greg! It's the 21st century, she can wear whatever she wants. <</say>>
<<say "Grigoriy">> All I'm saying is, if they tell you that you're descended from a Nigerian prince, don't believe them. <</say>>
<<btno PatreonBakery1 stage 0>> Walk inside the cafe <</btno>>
<</if>>
</div>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> Inside, the bakery looks more like a small, cosy café. <</text>>
<<img "act1/patreon4-image.jpg">>
<<say $mc>> Man, I've bought a bunch of pot muffins and brownies in a place like this before... <</say>>
<<someone maddy0 "Maddy Eve" kendra>> Is that so? <</someone>>
<<say $mc>> I mean, I used to. But I've been clean for a while now, honest! <</say>>
<<say "Grigoriy">> Yeah, and I'm guessing that this while has been going on for about two days now. You still reek of it. <</say>>
<<text>> Apparently only now noticing the pug, Maddy stopped and looked at him. <</text>>
<<someone maddy0 "Maddy Eve" kendra>> Oh, I see you've brought a dog with you... I'm sorry, but we can't let him in the kitchen. <</someone>>
<<btno PatreonBakery1 stage 1>> Greg's with me <</btno>>
<<elseif $stage is 1>>
<<say $mc>> I'm not going to abandon my friend, so... <</say>>
<<someone maddy0 "Maddy Eve" kendra>> No, no, I'm not telling you to leave him outside or anything. We have a special area for our customers' dogs. Right here. <</someone>>
<<say "Grigoriy">> I won't be a slave to any man's interference with my freedom... <</say>>
<<text>> Grigoriy's eyes widened as Mandy opened the door to the pet corner. <</text>>
<<img "act1/mops20-image.jpg">>
<<say "Grigoriy">> Dear Lord Jesus Christ... Buddy, I'm sure you'll be fine here. I wouldn't mind waiting here for a while, so don't be too hasty with your work! <</say>>
<<text>> Having said that, Grigoriy rushed in, bouncing around the lady-pug, and Mandy closed the door behind him. A low growl and a soft bark could be heard coming through the door. <</text>>
<<btno PatreonBakery1 stage 2>> What work will I do? <</btno>>
<<elseif $stage is 2>>
<<say $mc>> So... am I going to knead the dough or something? <</say>>
<<someone maddy0 "Maddy Eve" kendra>> The dough? Oh no, you won't be kneading that. <</someone>>
<<text>> Mandy smacked her lips together, as if she was excited at the taste of something delicious. <</text>>
<<someone maddy0 "Maddy Eve" kendra>> Everything will be super easy to understand and very exciting. If you sign up, you'll be working with and learning from the best of the best. Just give me a second, I'm going to bring you the special contract, just for you. <</someone>>
<<imgv "act1/patreon1-image.jpg">>
<<say $mc>> Hey, I'm sorry, but... <</say>>
<<text>> But Maddy walked into the personal area before you could add anything else. <</text>>
<<say $mc>> Well... Fuck. <</say>>
<<btno PatreonBakery1 stage 3>> Wait for Maddy to return <</btno>>
<<elseif $stage is 3>>
<<say "Maddy">> And I'm back. I hope I didn't leave you bored for too long. Here's the paperwork... <</say>>
<<text>> Maddy returned, now wearing a chef's uniform. It looked good on her, but when she sat behind the table you could swear you'd caught a glimpse of her bare pussy. <</text>>
<<say $mc>> Well, actually... I'm sorry, Maddy, but I don't have my ID card with me. <</say>>
<<say "Maddy">> Huh... <</say>>
<<text>> Mandy glanced thoughtfully around the staff area as your heart sank at the prospect of losing a job with such a lovely manager. The possibilities of the fun things you could do with her in this kitchen run through your mind. <</text>>
<<say "Maddy">> OK. I have an idea. If you don't have an ID card, you can sign in with your blood instead. <</say>>
<<say $mc>> What? <</say>>
<<say "Maddy">> Don't worry, certain laws in Grand Vena recognise blood as a valid alternative to ID. <</say>>
<<say $mc>> Wow, that sounds great... <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn PatreonBakery1 stage 5>> Sign the contract <</btn>>
<<btn PatreonBakery1 stage 4>> Wait a second... <</btn>>
</div>
</div>
<<elseif $stage is 4>>
<<say "Maddy">> Then put your..! <</say>>
<<say $mc>> Hey, hey, hey! I'm not sayin' I'm okay with it yet. Give me some time. <</say>>
<<say "Maddy">> Oh. <</say>>
<<text>> Maddy blinked, thinking about what you said. <</text>>
<<say "Maddy">> I understand. Take your time. I'll go and help Lily in the meantime. <</say>>
<<text>> You were looking through the document when the sound of a commotion coming from the kitchen caught your attention. <</text>>
<<imgv "act1/patreon5-image.jpg">>
<<say $mc>> Whoa! Is this THAT kind of bakery? <</say>>
<<text>> Maddy laughs when she notices you looking at her and comes back to the table. <</text>>
<<say "Maddy">> Yes, it is... So what have you decided, $mc? <</say>>
<<btno PatreonBakery1 stage 5>> Yes! <</btno>>
<<elseif $stage is 5>>
<<say $mc>> Sign me up! <</say>>
<<text>> Maddy claps her hands together and salutes you. <</text>>
<<say "Maddy">> Good choice! Here, you can use this button to draw blood. And before you ask, it's sterile and for single use only. <</say>>
<<say $mc>> All right... <</say>>
<<text>> You press your finger against the sharp part of the button and feel the needle pierce your skin, followed by a strange sucking sensation. Then you leave the bloody fingerprint on a document next to your signature. <</text>>
<<img "act1/patreon3-image.jpg">>
<<say $mc>> Damn, that hurt a little bit... <</say>>
<<btno PatreonBakery1 stage 6>> ... <</btno>>
<<elseif $stage is 6>>
<<say "Maddy">> Good! <</say>>
<<text>> Maddy quickly snatched the contract from your arms and checked it herself. Then she pointed to one of the clothes racks. <</text>>
<<say "Maddy">> You can start working right away. Here, take these overalls with you. <</say>>
<<say $mc>> There's a badge with Van's name on it... Shall I keep it on? <</say>>
<<say "Maddy">> Yes, please. We don't have a replacement at the moment, so imagine your name is Van for the day. <</say>>
<<text>> Maddy smiled and for some reason you weren't sure if it was out of politeness or if she was laughing at you right now. <</text>>
<<say "Maddy">> When you're ready, go into the kitchen. Lily will show you the ropes. <</say>>
<<say $mc>> Thank you so much! I'll get busy. <</say>>
<<btno PatreonOthers0 stage 0>> Go to the kitchen <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<say "Lily">> Phef. Maddy, I'm going to go to the toilet. Cover for me, will you? <</say>>
<<text>> Trying to catch your breath, you leaned against the freezer. Fucking as a job was definitely harder than it seemed. <</text>>
<<say $mc>> Oh...Ah...you girls are amazing... <</say>>
<<say "Maddy">> I wish I could say the same for you... <<if $PtrnThrs0Cum is 2>>But, at least you tried. <</if>> <</say>>
<<if $PtrnThrs0CumW is 0>>
<<say $mc>> Don't be like that... <</say>>
<<else>>
<<say $mc>> Come on! I made you cum <<if $PtrnThrs0CumW is 2>>a few times <</if>>, didn't I? <</say>>
<<say "Maddy">> No, you didn't. You may have helped make Lily cum, but that's as far you went. <</say>>
<<say $mc>> Well, fuck... <</say>>
<</if>>
<<if $PtrnThrs0CumW is 2>>
<<say "Maddy">> Although I suppose you did get her twice... That's something. That deserves a reward. <</say>>
<<else>>
<<text>> You stood there in silence, frankly quite ashamed of your performance. <</text>>
<</if>>
<<if $PtrnThrs0CumW is 2>>
<<btno PatreonBakery2 stage 1>> A reward? <</btno>>
<<else>>
<<btno PatreonBakery2 stage 2>> So... <</btno>>
<</if>>
<<elseif $stage is 1>>
<<say $mc>> Reward? Like a bonus? <</say>>
<<text>> Your eyes lit up in anticipation of coming home with a hefty sum in your pocket. <</text>>
<<say "Maddy">> Here you go. <</say>>
<<text>> Maddy held out a discount voucher for the bakery you'd been working for. <</text>>
<<imgv "act1/patreon6-image.jpg">>
<<say $mc>> What... Is this? <</say>>
<<say "Maddy">> You can activate it with your phone. Promotional material, plus a discount. <</say>>
<<say $mc>> That's not the bonus I was expecting... <</say>>
<<say "Maddy">> This is what you deserve. Be better at your job and I'll compensate you accordingly. <</say>>
<<btno PatreonBakery2 stage 2>> So.. <</btno>>
<<elseif $stage is 2>>
<<say $mc>> So... When does my shift end? <</say>>
<<say "Maddy">> Pft... It doesn't, $mc. Didn't you read the contract? <</say>>
<<say $mc>> What? What the hell! This is illegal! <</say>>
<<say "Maddy">> Not if you sign the contract in blood. Then it is a blood pact. <</say>>
<<say $mc>> I'm pretty sure the US court system doesn't recognise blood pacts as a valid form of contract. <</say>>
<<say "Maddy">> Harlots do. That's all that matters. <</say>>
<<say $mc>> So what, an imaginary police force made up of prostitutes? <</say>>
<<say "Maddy">> It is real, so you better stop bitching and be a good little slave. A fuck toy that you are. <</say>>
<<say $mc>> Ha! Fuck off, I'm out. <</say>>
<<say "Maddy">> You stupid ass... Don't you understand there will be consequences?! <</say>>
<<say $mc>> In your dreams. Grigory told me to stay away from suspicious scams. Bye. <</say>>
<<btno PatreonBakery2 stage 3>> Walk out <</btno>>
<<elseif $stage is 3>>
<<say $mc>> Now, where's the dog corner... Ah, here it is. <</say>>
<<imgv "act1/mops21-image.jpg">>
<<say $mc>> Oh shit... I see you wasted no time... <</say>>
<<say "Grigoriy">> Hi pal. How's the job? <</say>>
<<say $mc>> It's a fake, they tried to trick me with stupid shit, just like you said. <</say>>
<<say "Grigoriy">> Nice of you to recognise it, $mc. I knew there was something suspicious about that woman. <</say>>
<<say $mc>> Too bad you'll have to leave your girlfriend behind now... <</say>>
<<say "Grigoriy">> No problem, I'm over her anyway. Let's get out of here, quick. <</say>>
<<say $mc>> With pleasure. <</say>>
<<if $MapState is 0>>
<<btno Map0 PatreonBakery0 1>> Fuck this place <</btno>>
<<else>>
<<btno Map1 PatreonBakery0 1>> Fuck this place <</btno>>
<</if>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<text>> Eventually you manage to catch up with the pug. He stands proudly near the entrance to a local 7\11. <</text>>
<<img "act1/shop0-image.jpg">>
<<say $mc>>Well, what did I expect following a pug? At least it's not another dumpster. <</say>>
<<say "Grigoriy">> Kid, show some respect. This is the best place in town that I know of. The food is just like my mother used to make it, delicious stuff. Come on, let me in. <</say>>
<<btno Backstreets2 stage 0 >> Enter the mini-market <</btno>>
<</if>>
</div><div class="map-back">
<div class="map-container"></div>
<<set $MapState to 1>>
/* Suburbs3 1 */
<<if $Suburbs3 is undefined>>
<div class="map-window map-position-hood">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/kendra-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/kendra-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "Suburbs3">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
Electritian's Work
</div>
<div class="quest-description">
Help your neighbour Kendra out. Who knows what you'll get in return?
</div>
<div class="quest-time savannah">
Kendra's House
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* Suburbs6 1 */
<<if $Suburbs6 is undefined && $Suburbs3 is 1>>
<div class="map-window map-position-restaraunt">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/kait-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/kait-icon.jpg" alt="">
</div>
<<if $Sbrbs5ScnKndr is 1>>
<<link '<button class="quest-button"> Start </button>' "Suburbs6">> <<set $stage to 0>> <</link>>
<<else>>
<<link '<button class="quest-button"> Start </button>' "Suburbs6">> <<set $stage to 4>> <</link>>
<</if>>
<div class="quest-name savannah">
A Magic Date
</div>
<div class="quest-description">
Time to make your dreams come true! Kait is waiting for you...
</div>
<div class="quest-time savannah">
Restaraunt
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* DayAfterKendra 1 */
<<if $DayAfterKendra is undefined && $BackstreetsHome is 1>>
<div class="map-window map-position-hood">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/kendra-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/kendra-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "DayAfterKendra">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
A Bit of Nepotism
</div>
<div class="quest-description">
Ask your friend's mum for a job. What can go wrong?
</div>
<div class="quest-time savannah">
Kendra's House
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* DayAfterPizza 1 */
<<if $DayAfterPizza is undefined && $DayAfterKendra is 1>>
<div class="map-window map-position-pizza">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/alexis-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/alexis-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "DayAfterPizza">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
Your First Job
</div>
<div class="quest-description">
Time to get a job. Kendra says this place is hiring...
</div>
<div class="quest-time savannah">
Rooster's Egg
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* DayAfterGym 1 */
<<if $DayAfterGym is undefined && $DayAfterPizza is 1>>
<div class="map-window map-position-gym">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/coach-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/coach-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "DayAfterGym">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
Delivery Boy
</div>
<div class="quest-description">
You're on time. Don't let the pizza get stale...
</div>
<div class="quest-time savannah">
Member Gym
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* Minimarket0 1 */
<<if $Minimarket0 is undefined && $DayAfterHome is 1>>
<div class="map-window map-position-supermarket">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/riley-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/riley-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "Minimarket0">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
A Phone Problem
</div>
<div class="quest-description">
Check in with Riley and ask her if she has the phone for sale.
</div>
<div class="quest-time savannah">
7-11 Minimarket
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* Gym0 1 */
<<if $Gym0 is undefined && $DayAfterHome is 1>>
<div class="map-window map-position-gym">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/trainer-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/trainer-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "Gym0">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
Returning The Favor
</div>
<div class="quest-description">
You promised to fix the TV in the gym, it's time.
</div>
<div class="quest-time savannah">
Member Gym
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* Arcade0 1 */
<<if $Arcade0 is undefined && $DayAfterHome is 1>>
<div class="map-window map-position-arcade">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/nico-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/nico-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "Arcade0">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
A Quick Fix
</div>
<div class="quest-description">
Nico pleads for your help. You couldn't refuse his request.
</div>
<div class="quest-time savannah">
Basement Arcade
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* LaundrySide0 1 */
<<if $LaundrySide0 is undefined && $Arcade0 is 1 && $BlockSideMap isnot 1>>
<div class="map-window map-position-rus">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/sofia-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/sofia-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "LaundrySide0">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
A Wash
</div>
<div class="quest-description">
Even Grigoriy is telling you about your stench. It's time to do something.
</div>
<div class="quest-time savannah">
Laundry
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* PatreonBakery0 1 */
<<if $PatreonBakery0 is undefined && $DayAfterKendra is 1 && $BlockSideMap isnot 1>>
<div class="map-window map-position-restaraunt patreon-quest">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/maddy0-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/maddy0-icon.jpg" alt="">
</div>
<<if recall("PatreonMode") is true >>
<<link '<button class="quest-button">Start</button>' "PatreonBakery0">> <<set $stage to 0>> <</link>>
<<else>>
<<link '<button class="quest-button">Start</button>'>>
<<notify 6s>>That's patreon only quest!<</notify>>
<</link>>
<</if>>
<div class="quest-name kendra">
Baker's quest
</div>
<div class="quest-description">
When you take Grigoriy out, you get an unexpected proposition...
</div>
<div class="quest-time kendra">
Sharlote's bakery
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You ran through the garden, keeping low to the ground to avoid any potential witnesses. There was only one thought on your mind. <</text>>
<<say $mc>> Fuck... Now I really want her... <</say>>
<<text>> The images of exactly how Kendra was going to "make it up" to you filled your head. Her beatufil ass, soft pussy and warm mouth... Which one will she let you fuck first? <</text>>
<<say $mc>> First will be her pussy... <</say>>
<<imgv "act1/kendra3-image.jpg">>
<<btno Suburbs5-1 stage 1>> Oh yeah... <</btno>>
<<elseif $stage is 1>>
<<say $mc>> Mhmm. Can't wait... <</say>>
<<img "act1/kendra4-image.jpg">>
<<text>> It was only after you left Kendra's property that you remembered your planned meeting. <</text>>
<<say $mc>> Oh no! Fuck, I'm stupid! <</say>>
<<text>> In just half an hour, you're supposed to be having dinner with Kait in a restaurant. You better hurry the hell up! <</text>>
<<btno Map0 Suburbs3 1>> Run! <</btno>>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<say "Dev">> All characters in this game are over the age of 18. <</say>>
<<say "Author">> And every single situation depicted in this game is fictional and in no way represent reality. Any resemblance to real people or events is purely coincidental. <</say>>
<<img "act1/start0-image.jpg">>
<<say "Dev">> This game is a work of fiction intended for adults only. Do not play this if you are under the legal age. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btnsb Arcade1 stage 99>> I'm under 18 <</btnsb>>
<<btns launch stage 1>> I'm over 18 <</btns>>
</div>
</div>
<<elseif $stage is 1>>
<<say "Dev">> Let me introduce myself, Player. I'm Tuni, the coder of this game. My cock in 6 inches long and this game is meant to entertain. So, have fun. <</say>>
<<say "Author">> Wait, we almost forgot! Player, do you see this pink zero under the Player Icon? It is called CP. Stands for confidence points. You get those at certain points throughout the game. <</say>>
<<imgv "act1/start1-image.jpg">>
<<say "Dev">> Oh yeah. They are a resourse that can be used for unlocking alternative interactions inside H-Scenes through these cools buttons. You might see one very soon, depending on your decidions made within the story. <</say>>
<<imgv "act1/start2-image.jpg">>
<<say "Author">> Unlocks persist between runs, meaning that if you unlock an interaction - it stays with you forever. And so do the points, each story point will give them out only once. Reruns will not give you any additional points. <</say>>
<<say "Dev">> And by the way, our game has sound support for the videos! Amazing, right? <</say>>
<<say "Author">> Player, you can change the volume by clicking the Volume button. It's really easy. Just make sure you keep it at a comfortable level, or you could get jumpscared by a video very soon. <</say>>
<<imgv "act1/start4-image.jpg">>
<<say "Dev">> Now, you can suck my shlong. Enjoy. <</say>>
<<btno launch stage 2>> Game start <</btno>>
<<elseif $stage is 2>>
<<say "Author">> Oh, and one more thing. <</say>>
<<say "Author">> This story is about an ordinary guy and his rise to the top of the criminal world in the fictional city of Grand Vena. It might be a bit slow at the beginning, but there will be a lot of action later on. <</say>>
<<say "Author">> Please, name your character and enjoy your time. <</say>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<textbox "$mc" "Jonh Doe" >>
<br>
<br>
<<btn PrePrologue0 stage 0>> Finally the tutorial is over <</btn>>
</div>
</div>
<</if>>
</div><<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gsceneV3 to 0>>
<<set $gsceneV2 to 0>>
<<set $gsceneV1 to 0>>
<<text>> You put the plug into the socket and, to your delight, you can hear the TV switch itself on at last. <</text>>
<<say $mc>> Yeah! Suck my dick! <</say>>
<<someone someonew "Woman's Voice" kendra>> Oh yes, please! Give me your cock! <</someone>>
<<say $mc>> Huh? <</say>>
<<say "Scarlit">> Oh my God! What have you done? <</say>>
<<btno Othersgallery2 gstage 2>> ... <</btno>>
<<elseif $gstage is 1>>
<<set $gsceneV1 to $gstage>>
<<someone someone "Some Guy" dick>> Eat this one, bitch! <</someone>>
<<say "Kelsi">> Oh yes, please! Give me your cock! <</say>>
<<video "others/Scene4/Start_1.mp4">>
<<say $mc>> Oh, so that's a beginning... But who filmed it? And why is it here? <</say>>
<<say "Scarlit">> I wish I knew... <</say>>
<<elseif $gstage is 2>>
<<if $gsceneV1 == 0>>
<<text>> You take a step back and look at the picture on the TV. You see a guy fucking the shit out of a woman's face in the weight room of the gym. <</text>>
<</if>>
<<someone someone "Some Guy" dick>> Oh yeah.... I'm going to fuck your face so hard... <</someone>>
<<video "others/Scene4/Start_2.mp4">>
<<if $gsceneV1 != 0>>
<<say "Scarlit">> Look at his abs... And his cock... <</say>>
<<say $mc>> Yeah? I guess they are quite impressive... <</say>>
<<else>>
<<say $mc>> What the hell... Is this a recording? <</say>>
<<say "Scarlit">> This is Kelsi, she has a shift today... What is going on? Can you turn it off? <</say>>
<<text>> You approach the DVD drive and see three buttons on it. <</text>>
<</if>>
<<set $gsceneV1 to $gstage>>
<<elseif $gstage is 3>>
<<set $gsceneV1 to $gstage>>
<<someone someone "Some Guy" dick>> Fuck yeah, look at my chest! I can lick your ass and bench press at the same time! <</someone>>
<<say "Kelsi">> Oh my God... You're amazing... <</say>>
<<video "others/Scene4/Start_3.mp4">>
<<say $mc>> I've never seen anything like this before... <</say>>
<<say "Scarlit">> Me neither... Oh my! <</say>>
<<elseif $gstage is 4>>
<<set $gsceneV1 to $gstage>>
<<say "Kelsi">> Fuck my slutty pussy! Like that! Ah... <</say>>
<<video "others/Scene4/Start_4.mp4">>
<<say $mc>> Holy shit, she looks possessed... <</say>>
<<say "Grigoriy">> Big Dick Magic, pal. I had no idea white people had access to this stuff. <</say>>
<<say "Scarlit">> Shit... This looks really good... <</say>>
<<elseif $gstage is 5>>
<<set $gsceneV1 to $stage>>
<<say "Kelsi">> Oh yeah... Yeah... Oh, fuck! <</say>>
<<video "others/Scene4/Start_5.mp4">>
<<say $mc>> God! How can she keep such a monster inside? <</say>>
<<say "Scarlit">> It looks even bigger on the outside... Makes me really wish... <</say>>
<<elseif $gstage is 6>>
<<set $gsceneV1 to $gstage>>
<<say "Kelsi">> Oh my God! So good... Please don't stop! <</say>>
<<someone someone "Some Guy" dick>> Oh yeah, you little slut? Like this? <</someone>>
<<video "others/Scene4/Start_6.mp4">>
<<say "Kelsi">> Pull my hair! Please! <</say>>
<<say $mc>> How the hell did it fit up her asshole? <</say>>
<<say "Scarlit">> I've seen her do stretches before... But to think she found such a good cock... <</say>>
<<elseif $gstage is 7>>
<<set $gsceneV1 to $gstage>>
<<say "Kelsi">> Oh! I love it... Fuck, fuck, fuck me... <</say>>
<<video "others/Scene4/Start_7.mp4">>
<<say $mc>> What an angle... Man... <</say>>
<<say "Grigoriy">> Pal, you think how good it would be if it was you and not that guy? <</say>>
<<say $mc>> Yeah... <</say>>
<<say "Grigoriy">> Well, that makes two of you... In a way. <</say>>
<<text>> You turn to Grigoriy and notice that Scarlit is biting her lip, watching the scene, hypnotised by the action. <</text>>
<<elseif $gstage is 8>>
<<set $gsceneV1 to $gstage>>
<<someone someone "Some Guy" dick>> God damn... How long have I been pounding you now? <</someone>>
<<say "Kelsi">> Yet I'm still... Tight as ever... <</say>>
<<someone someone "Some Guy" dick>> Bitch, that is why I keep fucking you! <</someone>>
<<video "others/Scene4/Start_8.mp4">>
<<say $mc>> What a miracle-woman... Not to be loose after a screwing with a monster like him... <</say>>
<<say "Scarlit">> She does yoga here four times a week. I've heard it helps with the muscles down there. <</say>>
<<elseif $gstage is 9>>
<<set $gsceneV1 to $gstage>>
<<say $mc>> Bloody hell... What the fuck? <</say>>
<<video "others/Scene4/Start_9.mp4">>
<<say "Scarlit">> Huh? Don't tell me you're not interested in trying something like that? <</say>>
<<say $mc>> Well, this is some kind of clown curcuis routine... <</say>>
<<say "Grigoriy">> What kind of circus have you been to, pal? I know there are usually animals there too... Do I need to be concerned about you? <</say>>
<<elseif $gstage is 10>>
<<set $gsceneV1 to $gstage>>
<<say "Kelsi">> Oh yes! Des... Destroy my ass... Hole... <</say>>
<<someone someone "Some Guy" dick>> Yeah... Yeah... Yeah! <</someone>>
<<video "others/Scene4/Start_10.mp4">>
<<say "Kelsi">> My... God! <</say>>
<<say $mc>> So... I get that you know this chick... But who is the guy? <</say>>
<<say "Scarlit">> I told you, I have no idea. But if you find out - let me know... <</say>>
<<text>> Scarlit smiled, grouping her tits. You could see her hard nipples through the sport top. <</text>>
<<elseif $gstage is 11>>
<<set $gsceneV1 to $gstage>>
<<someone someone "Some Guy" dick>> Fuck, take it, bitch... Oh yeah... <</someone>>
<<say "Kelsi">> I'm... I... Cumming! <</say>>
<<video "others/Scene4/Start_11.mp4">>
<<say "Kelsi">> Ah... I love you... <</say>>
<<someone someone "Some Guy" dick>> Shut up! We are not finished yet... <</someone>>
<<say "Scarlit">> Damn, I'd come five times by now... Kelsi is really tough... <</say>>
<<say "Grigoriy">> The guy's pretty great too. You have a lot to learn if you want to be like him, pal. <</say>>
<<elseif $gstage is 12>>
<<someone someone "Some Guy" dick>> Now... It's my... Turn! <</someone>>
<<say "Kelsi">> Give it to me, babe... <</say>>
<<someone someone "Some Guy" dick>> Argh! <</someone>>
<<video "others/Scene4/Start_12.mp4">>
<<say "Kelsi">> I can feel it... So warm... Inside... <</say>>
<<someone someone "Some Guy" dick>> Fuck yeah bitch... Show me... <</someone>>
<<say $mc>> Oh man... What a watch. <</say>>
<<elseif $gstage is "stop">>
<<set $gsceneV2 to $gsceneV1>>
<<say $mc>> Scarlit, I'm going to try and stop the video! <</say>>
<<say "Scarlit">> Go on! <</say>>
<<text>> You stretch out your finger to press the stop button. <</text>>
<<say $mc>> I'm going to do it! <</say>>
<<say "Scarlit">> Yes! <</say>>
<<say "Grigoriy">> Pal, you'd better hurry up. I don't want to do this all day. <</say>>
<<text>> You press the button... <</text>>
<<imgv "act1/image7-image.gif">>
<<text>> But nothing happens. <</text>>
<<say $mc>> Huh? It did nothing! <</say>>
<<say "Scarlit">> Try pressing it again! <</say>>
<<elseif $gstage is "stop1">>
<<set $gsceneV2 to $gsceneV1>>
<<set $gsceneV3 to 1>>
<<say $mc>> Fuck... All right! <</say>>
<<text>> You crack your knuckles and give the button the fastest tap you can muster. <</text>>
<<img "act1/image4-image.gif">>
<<say $mc>> Is it... Huh... Working? Scarlit? <</say>>
<<say "Scarlit">> Somewhat? I think if you press it again, the video will finally stop! <</say>>
<<say "Grigoriy">> I think so too, pal. <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if typeof $gstage == "number">>
<<if $gstage isnot 0 && $gstage isnot 12>>
<<if $gstage isnot 1>>
<<btnsb Othersgallery2 gstage $gstage-1>> Back <</btnsb>>
<</if>>
<<if $gsceneV2 == 0>>
<<btns Othersgallery2 gstage stop>> Stop <</btns>>
<<else>>
<<if $gsceneV3 isnot 1>>
<<btns Othersgallery2 gstage stop1>> Stop <</btns>>
<<else>>
<<btnegp Others-gallery>> Stop <</btnegp>>
<</if>>
<</if>>
<<btnsb Othersgallery2 gstage $gstage+1>> Forward <</btnsb>>
<<else>>
<<if $gstage is 12>>
<<btnegp Others-gallery>> ... <</btnegp>>
<</if>>
<</if>>
<<elseif typeof $gstage == "string">>
<<if $gsceneV2 isnot 1>>
<<btnsb Othersgallery2 gstage $gsceneV2-1>> Back <</btnsb>>
<</if>>
<<if $gsceneV2 == 0>>
<<btns Othersgallery2 gstage stop>> Stop <</btns>>
<<else>>
<<if $gsceneV3 isnot 1>>
<<btns Othersgallery2 gstage stop1>> Stop <</btns>>
<<else>>
<<btnegp Others-gallery>> Stop <</btnegp>>
<</if>>
<</if>>
<<btnsb Othersgallery2 gstage $gsceneV2+1>> Forward <</btnsb>>
<</if>>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Others-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div><<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gsceneCum to 0>>
<<set $gsceneCumW to 0>>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<text>> As you poured the porridge into the trough, you could see the pigs' satisfied faces. They grunted impatiently as they waited for their meal. <</text>>
<<say $mc>> Bon Appétit! Go, go, little piggies, have a feast. <</say>>
<<text>> Now that the pigs have been well fed, you walk out of the barn and take another look at your farm, admiring it's beauty once again. <</text>>
<<img "act1/farm1-image.jpg">>
<<say "Grandpa">> $mc! Come here, we need to talk. <</say>>
<<btno Othersgallery3 gstage 1>> Coming! <</btno>>
<<elseif $gstage is 1>>
<<text>> Following your grandfather's call, you enter the farmhouse. You know he's not the kind of man to call without a good reason, so you decide to take the matter seriously. <</text>>
<<img "act1/farm0-image.jpg">>
<<text>> You take off your dirty boots and put on a pair of leather sandals. As you walk up the stairs, you can hear the grunts of a pig coming from your grandfather's room. <</text>>
<<say $mc>> Grandpa, don't tell me that you've brought your beloved pig into the house... Not again. <</say>>
<<btno Othersgallery3 gstage 2>> Come inside the room <</btno>>
<<elseif $gstage is 2>>
<<text>> You close the door and turn to the men sitting by the window, having a beer. <</text>>
<<say $mc>> Oh my God... <</say>>
<<img "act1/image6-image.gif">>
<<say "Grandpa">> Hell, yeah. And I'm going to do it again. <</say>>
<<text>> He takes another swig from the beer bottle. <</text>>
<<say $mc>> We have talked about this a million times. They are dirty, filthy animals. They belong in the stable, only humans are allowed to be in the house. <</say>>
<<say "Grandpa">> You sound just like my son. Open your eyes and look at these creatures. They're pure and innocent beings. We are all one in the eyes of God. <</say>>
<<say $mc>> Now, are you going to start cleaning the house after your piggies that you love so much then? <</say>>
<<say "Grandpa">> No. The dirt bothers you, not me. <</say>>
<<btno Othersgallery3 gstage 3>> ... <</btno>>
<<elseif $gstage is 3>>
<<say $mc>> ... I'm gonna take a leak. Then we'll continue the conversation. <</say>>
<<text>> You take your dick out of your pants and go into the bathroom.<</text>>
<<say $mc>> Hm? Wait, my sausage is completely burnt... <</say>>
<<text>> This is the moment when enlightenment hits you over the head.<</text>>
<<say $mc>> Right, I was going to fuck Lynn! <</say>>
<<text>> The next moment you find yourself in a familiar looking kitchen. And you know exactly what to do... <</text>>
<<btno Othersgallery3 gstage 4>> You're done for... <</btno>>
<<elseif $gstage is 4>>
<<say $mc>> Сome here you little piggy... <</say>>
<<video "others/Scene1/Start_0.mp4">>
<<text>> This time she won't escape you. You're going to be sneakier and faster than ever before. <</text>>
<<btno Othersgallery3 gstage 5>> Pounce on that ass <</btno>>
<<elseif $gstage is 5>>
<<say "Lynn">> Oh, $mc? You've caught me. What are you going to do now? <</say>>
<<text>> You start to tear off her dress, ready to pound her holes until there is nothing more. Lynn is more than happy to help, you can already see how her pussy is dripping with juices. <</text>>
<<video "others/Scene1/Start_1.mp4">>
<<say $mc>> You know damn well what I'm going to do now... <</say>>
<<elseif $gstage is 6>>
<<say $mc>> And you're going to love every second of it, aren't you? <</say>>
<<video "others/Scene1/Start_2.mp4">>
<<say "Lynn">> Oh yes master! <</say>>
<<elseif $gstage is 7>>
<<say $mc>> Oh fuck yeah, your fat little pussy... Oh fuck yeah it's good. <</say>>
<<video "others/Scene1/Start_3.mp4">>
<<say "Lynn">> I love your cock! Give me more Master, more! <</say>>
<<say $mc>> More? I don't think you've earned the right to demand anything from your Master yet. <</say>>
<<text>> As you begin to slow your movements, you can see Lynn trying to compensate with her own thrusts. But that wouldn't be enough for her, and you know it. <</text>>
<<say "Lynn">> I'm sorry, Master... That was just an expression of your servant's wish... Punish me as you see fit. <</say>>
<<elseif $gstage is 8>>
<<say $mc>> Oh yeah, I'm going to punish you good... <</say>>
<<say "Scarlit">> Hey, babe! <</say>>
<<video "others/Scene1/Start_4.mp4">>
<<say $mc>> Oh! Hey! <</say>>
<<say "Scarlit">> I've just finished spinning spinach springways in our bedroom. <</say>>
<<text>> The meaning of the words she just said has escaped your mind, but that's what lucid dreaming is all about. <</text>>
<<elseif $gstage is 9>>
<<say $mc>> Thanks, Scarlit. That's cool. <</say>>
<<say "Scarlit">> And do you know what we could be doing right now? Hey, $mc, why don't we, you know... <</say>>
<<text>> Playfully toying with her hair, she began to move towards you. You had to stop her. Otherwise she's going to see Lynn skewered on your cock. <</text>>
<<video "others/Scene1/Start_5.mp4">>
<<say "Scarlit">> Whoa! Hey! <</say>>
<<text>> After flashing her tits, you give the best monkey impression you can muster. Finally, all those acting classes you took at college have come in handy. In your dreams. <</text>>
<<say "Scarlit">> Ah, whatever... <</say>>
<<say "Lynn">> Amazing work, Master... <</say>>
<<elseif $gstage is 10>>
<<set $gcum to 0>>
<<say $mc>> Oh yeah, it was fucking hot... I think I'm... <</say>>
<<video "others/Scene1/Start_6.mp4">>
<<say "Lynn">> Oh! Your seed is so warm, master... <</say>>
<<say $mc>> Look at that pussy... Man, this is fucking great. <</say>>
<<text>> You hear footsteps, someone coming down the stairs. <</text>>
<<say $mc>> Lynn, cover yourself, quick! <</say>>
<<elseif $gstage is 11>>
<<say "Scarlit">> Babe, I forgot to... <</say>>
<<text>> Scarlit entered the kitchen and stopped dead in her tracks. You had covered up perfectly, but unfortunately your cum continued to drip from Lynn's pussy onto the floor. <</text>>
<<video "others/Scene1/Start_7.mp4">>
<<say "Scarlit">> You fucking bitch! <</say>>
<<say "Lynn">> No, it's you who's a fucking bitch! <</say>>
<<say $mc>> OK, let's all calm down... I'm sure you'll find that you two have a lot in common... <</say>>
<<say "Scarlit">> Oh, shut the fuck up and give me your dick too, you animal... <</say>>
<<say "Lynn">> Ah, Master... <</say>>
<<elseif $gstage is "start">>
<<say $mc>> Oh my God, Lynn, you're sucking me off like a vacuum cleaner... <</say>>
<<say "Scarlit">> Is that a good thing? <</say>>
<<video "others/Scene1/Start_8.mp4">>
<<say "Lynn">> Fuck yeah, it is... <</say>>
<<say "Scarlit">> Then why don't we go into a living room next? All three of us can have some real fun that way... <</say>>
<<elseif $gstage is "blowjob">>
<<say "Scarlit">> Good girl... <</say>>
<<say $mc>> Yeah, suck it baby... <</say>>
<<video "others/Scene1/Blowjob.mp4">>
<<say $mc>> Suck it good... <</say>>
<<elseif $gstage is "blowjob1">>
<<say "Scarlit">> My turn now! <</say>>
<<video "others/Scene1/Blowjob1.mp4">>
<<say "Lynn">> Does Master like it when I play with his balls like that? <</say>>
<<say $mc>> Holy shit.. Girls... Holy fuck! <</say>>
<<elseif $gstage is "blowjob2">>
<<say "Scarlit">> Fuck my throat, $mc! <</say>>
<<video "others/Scene1/Blowjob2.mp4">>
<<text>> While you were busy with Scarlit's throat, Lynn decided to have some fun with herself. <</text>>
<<say "Lynn">> Oh Master is so hot... <</say>>
<<elseif $gstage is "tcowgirl">>
<<set $gsceneV1 to $gsceneV1+1>>
<<say "Scarlit">> Oh, you're good at that, $mc... <</say>>
<<say "Lynn">> Ah... So deep, it fils me whole... Mhm! <</say>>
<<video "others/Scene1/Cowgirl_T.mp4">>
<<say "Scarlit">> Although I can see that our Lynn needs a bit more... hardcore action. <</say>>
<<elseif $gstage is "tcowgirl1">>
<<set $gsceneV1 to $gsceneV1+1>>
<<say "Scarlit">> Let me help... <</say>>
<<say "Lynn">> Oh yes, yes, yes... <</say>>
<<video "others/Scene1/Cowgirl1_T.mp4">>
<<say $mc>> Bloody hell... You wearing me down... <</say>>
<<elseif $gstage is "sdoggy">>
<<set $gsceneV2 to $gsceneV2+1>>
<<say $mc>> It's time for your pussy to get pounded too... <</say>>
<<say "Lynn">> Oh, please, Scarlit, lick my clit while the Master is inside you... <</say>>
<<video "others/Scene1/Doggy_S.mp4">>
<<say "Scarlit">> I'm about to... Oh my God! Ah... <</say>>
<<elseif $gstage is "sdoggy1">>
<<set $gsceneV2 to $gsceneV2+1>>
<<say $mc>> Fuck, you're squeezing me like crazy! <</say>>
<<text>> Scarlit was completely off her rocker. Her face lay on Lynn's thigh while you continued to drill into her pussy. <</text>>
<<video "others/Scene1/Doggy1_S.mp4">>
<<say "Scarlit">> I'm gonna cum again... Ohmygod... Ah! <</say>>
<<say "Lynn">> Good girl... <</say>>
<<elseif $gstage is "tdoggy">>
<<set $gsceneV1 to $gsceneV1+1>>
<<say $mc>> Oh yeah... <</say>>
<<say "Scarlit">> Slap her ass, $mc! I can see this bitch likes it rough... <</say>>
<<video "others/Scene1/Doggy_T.mp4">>
<<say "Lynn">> Ah! Uh... Ue! Ueee! <</say>>
<<say "Scarlit">> Fuck, just listen to her squeal! <</say>>
<<elseif $gstage is "tdoggy1">>
<<set $gsceneV1 to $gsceneV1+1>>
<<say "Scarlit">> Fuck, I wanna taste her pussy... Give it to me! <</say>>
<<say $mc>> How? Like this? <</say>>
<<video "others/Scene1/Doggy1_T.mp4">>
<<say "Scarlit">> I'm lovin' it. <</say>>
<<say $mc>> Oh yeah, this is beatufil... <</say>>
<<elseif $gstage is "tdoggy2">>
<<set $gsceneV1 to $gsceneV1+1>>
<<say $mc>> All right, time to show her how it's done... <</say>>
<<say "Scarlit">> Oh fuck yeah! I'll help! <</say>>
<<video "others/Scene1/Doggy2_T.mp4">>
<<say "Lynn">> Ha.. Aha.. Ha... Agh! Ahh! <</say>>
<<say "Scarlit">> Oh my God, this is not a piggy squealing, this is a whole fucking goose! <</say>>
<<elseif $gstage is "smissionary">>
<<set $gsceneV2 to $gsceneV2+1>>
<<say "Lynn">> Oh, Scarlit, you're doing great... <</say>>
<<say "Scarlit">> Nom-nom-nom-nom <</say>>
<<video "others/Scene1/Missionary_S.mp4">>
<<say $mc>> Fuck yeah, this is so hot... <</say>>
<<say "Lynn">> Oh, Master, make her cream! <</say>>
<<elseif $gstage is "smissionary1">>
<<set $gsceneV2 to $gsceneV2+1>>
<<say $mc>> All right, I'm going to knock your socks off, Scarlit! <</say>>
<<say "Scarlit">> Ah! Fuck me deep! Yes, yes! <</say>>
<<video "others/Scene1/Missionary1_S.mp4">>
<<say "Scarlit">> Ough... Whaaa!!! God fucking... Yes! <</say>>
<<say $mc>> Is this her tenth time today? <</say>>
<<elseif $gstage is "bmissionary">>
<<say $mc>> What did I tell you about bossing me around, huh? <</say>>
<<say "Lynn">> Oh no, I've done it again... I'll take the punishment. <</say>>
<<video "others/Scene1/Missionary_B.mp4">>
<<say "Scarlit">> Ohmygod... AH! <</say>>
<<say $mc>> What the fuck, she's still came... <</say>>
<<elseif $gstage is "tdouble">>
<<set $gsceneV1 to $sceneV1+1>>
<<say "Scarlit">> Oh fuck yeah, let's put on a show... <</say>>
<<video "others/Scene1/Double_T.mp4">>
<<say "Lynn">> Ah! Master! <</say>>
<<say $mc>> Fuck... This is something straight from the circut routine... <</say>>
<<say "Scarlit">> Don't forget me though... <</say>>
<<elseif $gstage is "sdouble">>
<<set $gsceneV2 to $gsceneV2+1>>
<<say $mc>> That looks like a fucking sandwich... Man, I love my sandwiches. <</say>>
<<say "Scarlit">> $mc, it's my turn, please... <</say>>
<<video "others/Scene1/Double_S.mp4">>
<<say "Scarlit">> Ah! Yes! Ah... <</say>>
<<elseif $gstage is "bdouble">>
<<say $mc>> OK Scarlit, give me your pussy... <</say>>
<<video "others/Scene1/Double_B.mp4">>
<<say "Scarlit">> Oh fuck! Ah! Oh! <</say>>
<<say "Lynn">> God, ah! Oh! Ah! <</say>>
<<elseif $gstage is "cum">>
<<set $gsceneCum += 1>>
<<set $gcum to 0>>
<<say $mc>> Fuck! I'm... <</say>>
<<say "Scarlit">> Yes, we know... <</say>>
<<say "Lynn">> Give it to us, Master! <</say>>
<<video "others/Scene1/Cum.mp4">>
<<say $mc>> Fuck... Learning lucid dreaming was so worth it... <</say>>
<<say "Scarlit">> Yeah, you're doing great... <</say>>
<<say "Lynn">> Will you stay with us for a while? <</say>>
<<elseif $gstage is "scumw">>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<set $gsceneCumW += 1>>
<<set $gcumw to 0>>
<<if $gsceneV3 isnot 1>>
<<mops>> Pal, there are a three ways these girls can cum. Watch who you're shagging. And yes, I am inside your dream... <</mops>>
<</if>>
<<set $gsceneV3 to 1>>
<<say "Scarlit">> C'mon, c'mon! I'm almost... Ah! <</say>>
<<video "others/Scene1/Cumw_S.mp4">>
<<say $mc>> Fuck, I didn't take you for a squirter... <</say>>
<<say "Scarlit">> I can be whatever my... Master desires... <</say>>
<<say $mc>> Scarlit, this is too much... Please, anything but that. <</say>>
<<elseif $gstage is "tcumw">>
<<set $gsceneV1 to 0>>
<<set $gsceneV2 to 0>>
<<set g$sceneCumW += 1>>
<<set $gcumw to 0>>
<<if $gsceneV3 isnot 1>>
<<mops>> Pal, there are a three ways these girls can cum. Watch who you're shagging. And yes, I am inside your dream... <</mops>>
<</if>>
<<set $gsceneV3 to 1>>
<<say "Scarlit">> God damn, fuck her pussy good, $mc... I can't be the only one cumming today! <</say>>
<<say "Lynn">> Master, please! Harder... I beg for your cock... to fuck me up! <</say>>
<<video "others/Scene1/Cumw_T.mp4">>
<<say "Lynn">> Oooh! Yes-yes-yes... Amazing... <</say>>
<<say "Scarlit">> Good job! <</say>>
<<elseif $gstage is "tcumw1">>
<<set $gsceneCumW += 1>>
<<set $gcumw to 0>>
<<if $gsceneV3 isnot 1>>
<<mops>> Pal, there are a three ways these girls can cum. Watch who you're shagging. And yes, I am inside your dream... <</mops>>
<</if>>
<<set $gsceneV3 to 1>>
<<say $mc>> How you like that? Huh? You little s... <</say>>
<<say "Scarlit">> OH MY GOD! AH! AGH!!! <</say>>
<<video "others/Scene1/Cumw1_T.mp4">>
<<say $mc>> What the fuck, I didn't even touch her this time... <</say>>
<<say "Scarlit">> It's the magic of Big Black Cock... My body can't resist it... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if typeof $gstage == "number">>
<<if $gstage is 6 || $gstage is 7 || $gstage is 8 || $gstage is 9 || $gstage is 10>>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<<showmeter '$gcumBarw' `$gcumw / $maxCumw`>>
<br>
<</if>>
<<if $gstage is 5 || $gstage is 6 || $gstage is 7 || $gstage is 8>>
<<btns Othersgallery3 gstage $gstage+1 25 0>> Doggy <</btns>>
<</if>>
<<if $gstage is 9>>
<<btns Othersgallery3 gstage $gstage+1 0 0>> Cum <</btns>>
<</if>>
<<if $gstage is 10>>
<<btn Othersgallery3 gstage $gstage+1>> Try to look normal <</btn>>
<</if>>
<<if $gstage is 11>>
<<btns Othersgallery3 gstage start 10 0>> Blowjob <</btns>>
<</if>>
<<else>>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<<showmeter '$gcumBarw' `$gcumw / $maxCumw`>>
<br>
<<if $gsceneCum < 2 >>
<<if $gcum < 100 >>
<<if $gstage is "blowjob">>
<<btnsb Othersgallery3 gstage blowjob1 10 0>> Scarlit... <</btnsb>>
<</if>>
<<if $gstage is "blowjob1">>
<<btnsb Othersgallery3 gstage blowjob2 15 20>> Fuck her face <</btnsb>>
<</if>>
<<if $gstage is "tcowgirl">>
<<btnsb Othersgallery3 gstage tcowgirl1 15 20>> Go hard <</btnsb>>
<</if>>
<<if $gstage is "tdoggy">>
<<btnsb Othersgallery3 gstage sdoggy 15 15>> Scarlit... <</btnsb>>
<<btnsb Othersgallery3 gstage tdoggy2 15 20>> Make her squeal <</btnsb>>
<<btnsb Othersgallery3 gstage tdoggy1 15 20>> Fuck both <</btnsb>>
<</if>>
<<if $gstage is "tdoggy2">>
<<btnsb Othersgallery3 gstage sdoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "sdoggy">>
<<btnsb Othersgallery3 gstage sdoggy1 15 20>> Go hard <</btnsb>>
<<btnsb Othersgallery3 gstage tdoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "sdoggy1" || $gstage is "tdoggy1">>
<<btnsb Othersgallery3 gstage sdoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "smissionary">>
<<btnsb Othersgallery3 gstage smissionary1 15 20>> Go deep <</btnsb>>
<<btnsb Othersgallery3 gstage bmissionary 15 15>> Lynn... <</btnsb>>
<</if>>
<<if $gstage is "smissionary1" || $gstage is "bmissionary">>
<<btnsb Othersgallery3 gstage smissionary 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "tdouble">>
<<btnsb Othersgallery3 gstage sdouble 15 15>> Scarlit... <</btnsb>>
<<btnsb Othersgallery3 gstage bdouble 15 20>> Fuck both <</btnsb>>
<</if>>
<<if $gstage is "sdouble" || $gstage is "bdouble">>
<<btnsb Othersgallery3 gstage tdouble 0 0>> Go back <</btnsb>>
<</if>>
<br>
<<if $gsceneCumW < 1 >>
<<btns Othersgallery3 gstage blowjob 10 0>> Blowjob <</btns>>
<</if>>
<<btns Othersgallery3 gstage tcowgirl 10 15>> Cowgirl <</btns>>
<<btns Othersgallery3 gstage smissionary 10 15>> Missionary <</btns>>
<<btns Othersgallery3 gstage tdoggy 10 15>> Doggy <</btns>>
<<if $gsceneCumW >= 1 >>
<<btns Othersgallery3 gstage tdouble 10 15>> Double <</btns>>
<</if>>
<</if>>
<br>
<<if $gcum >= 70 >>
<<btns Othersgallery3 gstage cum 0 0>> Cum <</btns>>
<</if>>
<<if $gcumw == 100 >>
<<if $gsceneV1 > $gsceneV2>>
<<btns Othersgallery3 gstage tcumw 10 0>> Make Lynn cum <</btns>>
<</if>>
<<if $gsceneV1 < $gsceneV2>>
<<btns Othersgallery3 gstage scumw 10 0>> Make Scarlit cum <</btns>>
<</if>>
<<if $gsceneV1 == $gsceneV2>>
<<btns Othersgallery3 gstage tcumw1 10 0>> Make ??? cum <</btns>>
<</if>>
<</if>>
<</if>>
<<if $gsceneCum > 0 >>
<br>
<<btnegp Others-gallery>> Youdone! <</btnegp>>
<</if>>
<</if>>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Others-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div>
<<if !$gstage>> <<set $gstage to 0>> <</if>>
<div class="container" id="container">
<<if $gstage is 0>>
<<set $gsceneCum to 0>>
<<set $gsceneCumW to 0>>
<<say $mc>> Lily? Maddy sent me here, she said you'd show me the ropes... <</say>>
<<text>> As you enter the kitchen, you look around the room, but there seems to be no one here. <</text>>
<<say $mc>> Hey are you on a break? <</say>>
<<someone someonew "Lily?" lily>> No, I'm here. A bit busy though, I'm making a chocolate spread. <</someone>>
<<say $mc>> Can I help you? <</say>>
<<someone someonew "Lily?" lily>> Of course you can. Come, I'll show you everything. <</someone>>
<<elseif $gstage is 1>>
<<text>> Walking past the donuts, you see a very special bun. With two holes, no less. <</text>>
<<imgv "act1/patreon2-image.jpg">>
<<say $mc>> Whoa! Lily, I can see your... You know. Your cupcake. <</say>>
<<say "Lily">> Well, I told you I'd show you everything... <</say>>
<<text>> You could hear her laugh as she gave a suggestive shake of her butt. <</text>>
<<say $mc>> All right... Is this like a dress code? Do I pull down my pants too? <</say>>
<<say "Lily">> Fuck, I hope so. Stop being stupid, please. By the way, I don't think you've introduced yourself. <</say>>
<<elseif $gstage is 2>>
<<say $mc>> I'm $mc. Nice to meet you. <</say>>
<<say "Lily">> Well, you already know, but I'm Lily. I can't quite shake your hand, so you can slap my butt with your dick instead. <</say>>
<<video "others/Scene5/Start.mp4">>
<<say $mc>> Like that? <</say>>
<<say "Lily">> Yep. But come on, we're not paying you to stand around. Get to work. <</say>>
<<elseif $gstage is 3>>
<<say $mc>> What should I do now? <</say>>
<<say "Lily">> Huh... Well, you can fill my cupcake with your vanilla cream for starters... <</say>>
<<say $mc>> Oh shit... <</say>>
<<video "others/Scene5/Start1.mp4">>
<<say "Lily">> $mc! I said my cupcake, not my... leaking doughnut... Ah... <</say>>
<<say $mc>> Sorry, I'm not that good at kitchen lingo... Do you want me to switch? <</say>>
<<say "Lily">> No, I... Like it... <</say>>
<<elseif $gstage is 4>>
<<say $mc>> Oh... You have a very nice butt... <</say>>
<<say "Lily">> Thank you... Your cock is... pretty good too... <</say>>
<<video "others/Scene5/Start2.mp4">>
<<say $mc>> Damn, I want to go faster... <</say>>
<<say "Lily">> Wait! <</say>>
<<elseif $gstage is 5>>
<<say $mc>> Why? <</say>>
<<say "Lily">> I think the customers are coming... <</say>>
<<video "others/Scene5/Start3.mp4">>
<<say $mc>> Lily! What do you want me to do? <</say>>
<<say "Lily">> Go behind the counter and serve them. My chocolate spread is ready, I have to use it before it cools down. Good luck, $mc! <</say>>
<<say $mc>> Fuck... <</say>>
<<elseif $gstage is 6>>
<<someone someone "A Dude" dick>> Hey man... I'd like the... Um... <</someone>>
<<text>> The man in front of you is behaving in a manner that's rather strange. His bloodshot eyes are staring intently into the hole of a doughnut. The guy is clearly high. <</text>>
<<say $mc>> Dude, be careful. Those doughnut holes can suck you dry if you let them. <</say>>
<<someone someone "A Dude" dick>> Oh! Thanks, Van... So... have you... Um... <</someone>>
<<someone someone "Mike" dick>> I'm Mike, by the way... Um... So I'm hungry... Can you? <</someone>>
<<say $mc>> Sure Mike. Let me have a look. <</say>>
<<text>> You were looking around for the right food for Mike when you noticed Maddy nearby, busy filling the shop windows. <</text>>
<<elseif $gstage is 7>>
<<text>> As per dress code, her holes were open for all to see. Staring into them would be too much for Mike, who was as high as a kite. In this state he could risk to lose all sense of self. <</text>>
<<say $mc>> Maddy, keep still... I'll cover you up. <</say>>
<<video "others/Scene5/Start4.mp4">>
<<say "Maddy">> Oh! <</say>>
<<say $mc>> So, Mike, my advice to you would be this banananana bread. <</say>>
<<someone someone "Mike" dick>> Oh. Is it good? <</someone>>
<<say $mc>> Yep, take a slice and you can walk past the door that doesn't exist. Crazy stuff. <</say>>
<<someone someone "Mike" dick>> Thanks, man... Here, no change. <</someone>>
<<text>> You watch Mike go out and remember how you used to get high every day and sit around doing nothing. But now you have to work. <</text>>
<<elseif $gstage is "start">>
<<say "Maddy">> Well done, $mc. You're a natural. <</say>>
<<say "Lily">> Yeah, let us reward you... <</say>>
<<say "Maddy">> ...You have earned it. <</say>>
<<video "others/Scene5/Start5.mp4">>
<<say $mc>> Oh fuck... This is the best job I've ever had... <</say>>
<<say "Maddy">> And this is going to be... <</say>>
<<say "Lily">> ...The best blowjob you'll ever have. <</say>>
<<elseif $gstage is "blowjob">>
<<say $mc>> Oh shit... You weren't joking... <</say>>
<<say "Maddy">> Mhmh... <</say>>
<<video "others/Scene5/Blowjob.mp4">>
<<say "Lily">> Such a nice cock... <</say>>
<<elseif $gstage is "blowjob1">>
<<say "Lily">> Maddy, you have something on your lip. Let me... <</say>>
<<say "Maddy">> Oh yeah... <</say>>
<<say $mc>> Don't forget me, girls! <</say>>
<<video "others/Scene5/Blowjob1.mp4">>
<<say "Maddy">> We're not forgetting... <</say>>
<<say "Lily">> ...Just cleaning up. <</say>>
<<say "Maddy">> Do you like that? <</say>>
<<say $mc>> Fuck yeah... <</say>>
<<elseif $gstage is "blowjob2">>
<<say "Lily">> Let me... <</say>>
<<say $mc>> Oh, fuck! <</say>>
<<video "others/Scene5/Blowjob2.mp4">>
<<say "Maddy">> Did you like it? <</say>>
<<say $mc>> Hell yeah... <</say>>
<<elseif $gstage is "mdoggy">>
<<say "Maddy">> Me first... Umhm... Yeah... <</say>>
<<say $mc>> Fuck, so tight... <</say>>
<<say "Lily">> Maddy, you can help me too... <</say>>
<<video "others/Scene5/Doggy.mp4">>
<<say $mc>> You two look so good together... I can't... Ah... <</say>>
<<elseif $gstage is "mdoggy1">>
<<say "Lily">> Maddy, suck on my tit... <</say>>
<<say "Maddy">> Of course... Mhm... <</say>>
<<video "others/Scene5/Doggy1.mp4">>
<<say $mc>> Ah... shit... <</say>>
<<elseif $gstage is "ldoggy">>
<<say "Lily">> Cream all over my cupcake, $mc... Oh... so good... <</say>>
<<say "Maddy">> Take all of it, oh yeah! <</say>>
<<video "others/Scene5/Doggy2.mp4">>
<<say "Lily">> Fuck me... You actually remembered... Which hole... <</say>>
<<say "Maddy">> And I think he deserves a little raise for that... <</say>>
<<elseif $gstage is "ldoggy1">>
<<say "Lily">> Ah! Maddy... It's so big... now... I... <</say>>
<<say "Maddy">> You can take it, girl... Your ass has room for so much more! <</say>>
<<video "others/Scene5/Doggy3.mp4">>
<<say "Lily">> Mhm... Ah... Fuck.... <</say>>
<<say $mc>> Shit, you girls are something else... <</say>>
<<elseif $gstage is "lstanding">>
<<say "Maddy">> All right... Let's spice it up a bit... <</say>>
<<video "others/Scene5/Standing.mp4">>
<<say "Lily">> Mhm... So good... I hope you stay with us, $mc... <</say>>
<<say $mc>> Fuck... I hope so too... <</say>>
<<elseif $gstage is "mstanding">>
<<say "Maddy">> Down to business... Oh fuck... <</say>>
<<say "Lily">> Maddy, please... My pussy too... <</say>>
<<video "others/Scene5/Standing1.mp4">>
<<say "Maddy">> Mhmhmhm... Mhmh.. <</say>>
<<elseif $gstage is "mstanding1">>
<<say "Maddy">> Mmm... Lily, how is... That? <</say>>
<<say "Lily">> Oh yeah, Maddy... You're my cupcake... Lover... <</say>>
<<video "others/Scene5/Standing2.mp4">>
<<say "Lily">> Please... Ah! <</say>>
<<say $mc>> Oh man, the two of you are so cute together... <</say>>
<<elseif $gstage is "lstanding1">>
<<say "Maddy">> Oh yes, Lily! That's why I... Love you so much... Oh... <</say>>
<<say $mc>> Me too... What a great... Ass! <</say>>
<<video "others/Scene5/Standing3.mp4">>
<<say "Lily">> Ahh... Fuck... This is... Too much... <</say>>
<<elseif $gstage is "lstanding2">>
<<say "Lily">> Ah ha... Agh! Mmm! <</say>>
<<say "Maddy">> Yeah, $mc, fuck her good! That's what we pay you for! <</say>>
<<say $mc>> Oh yeah! <</say>>
<<video "others/Scene5/Standing4.mp4">>
<<say "Lily">> Fuck! Ah... I'm about to... <</say>>
<<elseif $gstage is "cumw">>
<<set $gcumw to 0>>
<<set $gsceneCumW += 1>>
<<say "Lily">> Oh, fuck! Maddy, I'm almost... <</say>>
<<say "Maddy">> Come on over here, Lily... I won't let you down... <</say>>
<<say $mc>> And I'm helping too! <</say>>
<<video "others/Scene5/Cumw.mp4">>
<<say "Maddy">> Mhmhm... Mrmhrm... <</say>>
<<say "Lily">> Yes! Maddy... You're the best boss I've ever... Had... <</say>>
<<say $mc>> And what about me? <</say>>
<<if $gsceneV5 is 1>>
<<say "Lily">> You're... pretty good too. <</say>>
<<say "Maddy">> Don't get too cocky about it, though. <</say>>
<<else>>
<<say "Lily">> ... <</say>>
<<say "Maddy">> You're allright. I guess. <</say>>
<</if>>
<<set $gsceneV5 to 1>>
<<elseif $gstage is "cum">>
<<set $gcum to 0>>
<<set $gsceneCum += 1>>
<<say $mc>> Girls, I'm about to... <</say>>
<<say "Lily">> What, already? <</say>>
<<say "Maddy">> Well, here. We'll drink it all up, so try not to mess it up... <</say>>
<<say $mc>> Fuck... Agh! <</say>>
<<video "others/Scene5/Cum.mp4">>
<<say "Lily">> Mhmhm... At least his sperm is tasty... <</say>>
<<say "Maddy">> ...like a fine wine. <</say>>
<<say $mc>> Oh man... You two are so hot... <</say>>
<</if>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<if typeof $gstage == "number">>
<<if $gstage is 2 || $gstage is 3 || $gstage is 4>>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<<showmeter '$gcumBarw' `$gcumw / $maxCumw`>>
<br>
<</if>>
<<if $gstage is 3 || $gstage is 2>>
<<btns PatreonOthersgallery0 gstage $gstage+1 15 10>> Doggy <</btns>>
<</if>>
<<if $gstage is 0>>
<<btn PatreonOthersgallery0 gstage $gstage+1>> Sure! <</btn>>
<</if>>
<<if $gstage is 1>>
<<btn PatreonOthersgallery0 gstage $gstage+1>> Introduce yourself <</btn>>
<</if>>
<<if $gstage is 4>>
<<btn PatreonOthersgallery0 gstage $gstage+1>> What? <</btn>>
<</if>>
<<if $gstage is 5>>
<<btn PatreonOthersgallery0 gstage $gstage+1>> Look professional <</btn>>
<</if>>
<<if $gstage is 6>>
<<btn PatreonOthersgallery0 gstage $gstage+1>> Oh fuck... <</btn>>
<</if>>
<<if $gstage is 7>>
<<btns PatreonOthersgallery0 gstage start 5 0>> Blowjob <</btns>>
<</if>>
<<else>>
<<showmeter '$gcumBar' `$gcum / $maxCum`>>
<<showmeter '$gcumBarw' `$gcumw / $maxCumw`>>
<br>
<<if $gsceneCum < 2 >>
<<if $gcum < 100 >>
<<if $gstage is "start">>
<<btnsb PatreonOthersgallery0 gstage blowjob 10 0>> Go on... <</btnsb>>
<</if>>
<<if $gstage is "blowjob">>
<<btnsb PatreonOthersgallery0 gstage blowjob1 5 5>> Grils? <</btnsb>>
<<btnsb PatreonOthersgallery0 gstage blowjob2 15 5>> Go deep <</btnsb>>
<</if>>
<<if $gstage is "blowjob1">>
<<btnsb PatreonOthersgallery0 gstage blowjob2 15 5>> Go deep <</btnsb>>
<</if>>
<<if $gstage is "blowjob2">>
<<btnsb PatreonOthersgallery0 gstage blowjob1 5 5>> Girls? <</btnsb>>
<</if>>
<<if $gstage is "mdoggy">>
<<btnsb PatreonOthersgallery0 gstage mdoggy1 15 5>> Go anal <</btnsb>>
<<btnsb PatreonOthersgallery0 gstage ldoggy 10 10>> Lily... <</btnsb>>
<</if>>
<<if $gstage is "ldoggy">>
<<btnsb PatreonOthersgallery0 gstage ldoggy1 15 20>> Go hard <</btnsb>>
<<btnsb PatreonOthersgallery0 gstage mdoggy 10 5>> Maddy... <</btnsb>>
<</if>>
<<if $gstage is "ldoggy1">>
<<btnsb PatreonOthersgallery0 gstage ldoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "mdoggy1">>
<<btnsb PatreonOthersgallery0 gstage mdoggy 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "lstanding">>
<<btnsb PatreonOthersgallery0 gstage lstanding1 15 20>> Go fast <</btnsb>>
<<btnsb PatreonOthersgallery0 gstage lstanding2 15 20>> Go hard <</btnsb>>
<<btnsb PatreonOthersgallery0 gstage mstanding 10 5>> Maddy... <</btnsb>>
<</if>>
<<if $gstage is "lstanding1">>
<<btnsb PatreonOthersgallery0 gstage lstanding2 15 20>> Go hard <</btnsb>>
<<btnsb PatreonOthersgallery0 gstage lstanding 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "lstanding2">>
<<btnsb PatreonOthersgallery0 gstage lstanding1 15 20>> Go fast <</btnsb>>
<<btnsb PatreonOthersgallery0 gstage lstanding 0 0>> Go back <</btnsb>>
<</if>>
<<if $gstage is "mstanding">>
<<btnsb PatreonOthersgallery0 gstage mstanding1 10 10>> Girls? <</btnsb>>
<<btnsb PatreonOthersgallery0 gstage lstanding 10 10>> Lily... <</btnsb>>
<</if>>
<<if $gstage is "mstanding1">>
<<btnsb PatreonOthersgallery0 gstage mstanding 0 0>> Go back <</btnsb>>
<</if>>
<br>
<<btns PatreonOthersgallery0 gstage blowjob 10 0>> Blowjob <</btns>>
<<btns PatreonOthersgallery0 gstage mdoggy 10 5>> Doggy <</btns>>
<<btns PatreonOthersgallery0 gstage lstanding 10 15>> Standing <</btns>>
<</if>>
<br>
<<if $gcum >= 70 >>
<<btns PatreonOthersgallery0 gstage cum 0 0>> Cum <</btns>>
<</if>>
<<if $gcumw == 100 >>
<<btns PatreonOthersgallery0 gstage cumw 15 0>> Make her cum <</btns>>
<</if>>
<</if>>
<<if $gsceneCum > 0 >>
<<btnegp Others-gallery>> I'm spent... <</btnegp>>
<</if>>
<</if>>
</div>
</div>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btneg Others-gallery>>Scenes<</btneg>>
<<btneg $prevpassage>>Story<</btneg>>
</div>
</div>
</div><div class="map-back2">
<div class="map-container"></div>
<<set $MapState to 0>>
/* Suburbs6 1 */
<<if $Suburbs6 is undefined && $Suburbs3 is 1>>
<div class="map-window map-night map-position-restaraunt">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/kait-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/kait-icon.jpg" alt="">
</div>
<<if $Sbrbs5ScnKndr is 1>>
<<link '<button class="quest-button"> Start </button>' "Suburbs6">> <<set $stage to 0>> <</link>>
<<else>>
<<link '<button class="quest-button"> Start </button>' "Suburbs6">> <<set $stage to 4>> <</link>>
<</if>>
<div class="quest-name savannah">
A Magic Date
</div>
<div class="quest-description">
Time to make your dreams come true! Kait is waiting for you...
</div>
<div class="quest-time savannah">
Restaraunt
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* BackStreetsMini 1 */
<<if $BackstreetsMini is undefined && $Suburbs6 is 1>>
<div class="map-window map-night map-position-supermarket">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/riley-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/riley-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "BackstreetsMini">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
First Taste
</div>
<div class="quest-description">
Follow Grigoriy to the restaraunt
</div>
<div class="quest-time savannah">
7-11 Minimarket
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* BackstreetsHome 1 */
<<if $BackstreetsHome is undefined && $BackstreetsMini is 1>>
<div class="map-window map-night map-position-hood">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/grigoriy-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/grigoriy-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "BackstreetsHome">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
A Walk Home
</div>
<div class="quest-description">
It's late. Time to get some rest.
</div>
<div class="quest-time savannah">
Appartment
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* DayAfterPizza1 1 */
<<if $DayAfterPizza1 is undefined && $DayAfterGym is 1>>
<div class="map-window map-night map-position-pizza">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/alexis-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/alexis-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "DayAfterPizza1">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
First Dollar Earned
</div>
<div class="quest-description">
Time for a payday. You did great.
</div>
<div class="quest-time savannah">
Rooster's Egg
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* DayAfterHome 1 */
<<if $DayAfterHome is undefined && $DayAfterPizza1 is 1>>
<div class="map-window map-night map-position-hood">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/grigoriy-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/grigoriy-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "DayAfterHome">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
A Well-Earned Rest
</div>
<div class="quest-description">
It was a good day. Time to get some rest.
</div>
<div class="quest-time savannah">
Appartment
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* DayEndTwo0 1 */
<<if $DayEndTwo0 is undefined && $Arcade0 is 1 && $Minimarket0 is 1 && $Gym0 is 1>>
<div class="map-window map-night map-position-hood">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/grigoriy-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/grigoriy-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "DayEndTwo0">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
The Realization
</div>
<div class="quest-description">
Time to plug in your phone and get in touch with Kait. It has been so long...
</div>
<div class="quest-time savannah">
Appartment
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* DayEndTwo1 1 */
<<if $DayEndTwo1 is undefined && $DayEndTwo0 is 1>>
<div class="map-window map-night map-position-hood">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/kendra-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/kendra-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "DayEndTwo1">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
Rising Up
</div>
<div class="quest-description">
It's time to rise up against the oppresion.
</div>
<div class="quest-time savannah">
Kendra's House
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* DayEndTwo4 1 */
<<if $DayEndTwo4 is undefined && $DayEndTwo1 is 1>>
<div class="map-window map-night map-position-hood">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/grigoriy-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/grigoriy-icon.jpg" alt="">
</div>
<<if $DayNdTw3Ntr is 1>>
<<link '<button class="quest-button"> Start </button>' "DayEndTwo4">> <<set $stage to 0>> <</link>>
<<else>>
<<link '<button class="quest-button"> Start </button>' "DayEndTwo4">> <<set $stage to 2>> <</link>>
<</if>>
<div class="quest-name savannah">
A Two For One
</div>
<div class="quest-description">
It is time to rest. If you stay sleepy, you won't get your revenge.
</div>
<div class="quest-time savannah">
Appartment
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* LaundrySide0 1 */
<<if $LaundrySide0 is undefined && $Arcade0 is 1 && $BlockSideMap isnot 1>>
<div class="map-window map-night map-position-rus">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/sofia-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/sofia-icon.jpg" alt="">
</div>
<<link '<button class="quest-button"> Start </button>' "LaundrySide0">> <<set $stage to 0>> <</link>>
<div class="quest-name savannah">
A Wash
</div>
<div class="quest-description">
Even Grigoriy is telling you about your stench. It's time to do something.
</div>
<div class="quest-time savannah">
Laundry
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
/* PatreonBakery0 1 */
<<if $PatreonBakery0 is undefined && $DayAfterKendra is 1 && $BlockSideMap isnot 1>>
<div class="map-window map-position-restaraunt patreon-quest">
<div class="map-icon outside-icon">
<img draggable="false" src="img/icons/maddy0-icon.jpg" alt="">
</div>
<div class="map-quest">
<div class="map-icon">
<img draggable="false" src="img/icons/maddy0-icon.jpg" alt="">
</div>
<<if recall("PatreonMode") is true >>
<<link '<button class="quest-button">Start</button>' "PatreonBakery0">> <<set $stage to 0>> <</link>>
<<else>>
<<link '<button class="quest-button">Start</button>'>>
<<notify 6s>>That's patreon only quest!<</notify>>
<</link>>
<</if>>
<div class="quest-name kendra">
Baker's Quest
</div>
<div class="quest-description">
When you take Grigoriy out, you get an unexpected proposition...
</div>
<div class="quest-time kendra">
Sharlote's Bakery
</div>
<div class="quest-border"></div>
</div>
</div>
<</if>>
</div><<if !$stage>> <<set $stage to 0>> <</if>>
<div class="container" id="container">
<<if $stage is 0>>
<<say $mc>> Oh fuck yeah... You both are fucking amazing...
<</say>>
<<say "Lynn">> Thank you, Master. <</say>>
<<say "Scarlit">> You were great too, babe. <</say>>
<<text>> You stretch out on a slightly wet sofa and close your eyes, still breathing heavily. After a few minutes of silence, a cold wind blows over your skin. <</text>>
<<say $mc>> Girls? Would you mind closing the window? <</say>>
<<text>> But no one gave you an answer. The total silence was broken only by the faint sound of something clattering in the area around you. <</text>>
<<say $mc>> Girls? <</say>>
<<btno DayEndTwo6 stage 0>> Open your eyes <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<text>> You open your eyes and look around only to find yourself in the middle of a rubbish cellar. Despite this, there is something about this room that feels very familiar to you. <</text>>
<<img "act1/basement1-image.jpg">>
<<text>> The only source of light in the room is flickering on and off. You feel uneasy just thinking about what would happen if you were stuck here in total darkness. <</text>>
<<say $mc>> This is not my house... What the hell is going on? <</say>>
<<text>> You can hear the leeches crawling around you on the floor and the sound of paper rustling behind your back.
<</text>>
<<say $mc>> Huh? Come on, what is this...<</say>>
<<text>> As you try to turn around, you realise that you've been strapped to a kitchen chair for the whole time. <</text>>
<<btno DayEndTwo6 stage 1>> ... <</btno>>
<<elseif $stage is 1>>
<<say $mc>> Fuck... <</say>>
<<someone adriana0 "Bossy Woman" kendra>> Oh, I see you're finally back with us. <</someone>>
<<text>> A bossy looking woman enters the room, and as she passes the door, the source of light changes from a blue glow to a blood red one. <</text>>
<<imgv "act1/adriana1-image.jpg">>
<<say $mc>> Who the hell are you? What... <</say>>
<<someone adriana0 "Bossy Woman" kendra>> Don't fool yourself. <</someone>>
<<btno DayEndTwo6 stage 2>> Whoa! <</btno>>
<<elseif $stage is 2>>
<<text>> The cold steel in the woman's voice made you gasp. Even in the bloody red darkness of the room, you could see that her face was twisted with a sadistic grin. <</text>>
<<someone adriana0 "Bossy Woman" kendra>> You know damn well you're in no position to ask me anything. <</someone>>
<<text>> You feel the cold steel of her boot kick into your upper body as the stool you were strapped to falls onto its back, dragging you down with it. <</text>>
<<someone adriana0 "Bossy Woman" kendra>> You should never have crossed the Leeches, $mc. <</someone>>
<<text>> The woman takes a step forward and places her foot on top of your chest, looking down at you. <</text>>
<<someone adriana0 "Bossy Woman" kendra>> Answer me and I'll make sure to end this quickly. Or would you rather... <</someone>>
<<say $mc>> All right, all right! I'll answer, ask me anything! <</say>>
<<someone adriana0 "Bossy Woman" kendra>> Who do you work for?<</someone>>
<<text>> You breathe a sigh of relief, this should be an easy question to answer. <</text>>
<<btno DayEndTwo6 stage 3>> So, here... <</btno>>
<<elseif $stage is 3>>
<<say $mc>> Well, I'm an employee at the Rooster's Egg, and in my spare time I work as an electrician... <</say>>
<<text>> The woman throws a dirty rag over your face and cuts you off. <</text>>
<<say $mc>> What are you doing? I've answered... <</say>>
<<text>> The stream of water hits your face as you panic, remembering this method of torture from your favourite video game. Luckily, the woman must be doing something wrong, because you were still able to breathe. <</text>>
<<someone adriana0 "Bossy Woman" kendra>> Don't try to be funny with me. Because you're not. <</someone>>
<<text>> The water stops flowing and you can hear the woman pacing around the room. <</text>>
<<someone adriana0 "Bossy Woman" kendra>> I'll ask you again. Who are you working for? Why did you decide to cross the Leeches? <</someone>>
<<say $mc>> Oh fuck... It's strictly personal, I swear! One of them wronged me pretty badly... That's all! <</say>>
<<someone adriana0 "Bossy Woman" kendra>> Huh... is that so? Then how did you manage to get dirt on us? Who's your informant? <</someone>>
<<text>> She must be talking about Kendra... Fuck, what will they do to her if you tell the truth? But if you keep quiet, you'll be... <</text>>
<div class="dialogue-button-container">
<div class="dialogue-button-marginleft">
<<btn DayEndTwo6 stage 4>> ... <</btn>>
<<btn DayEndTwo6 stage 5>> It was Kendra! <</btn>>
</div>
</div>
<<elseif $stage is 4>>
<<someone adriana0 "Bossy Woman" kendra>> The silent treatment, huh? Well, I'll leave you here to marinate with our little friends. I'll be back when you've had time to think about your answer. <</someone>>
<<text>> She leaves the room and you hear the leeches squirming closer and closer to your body. <</text>>
<<img "act1/basement0-image.jpg">>
<<say $mc>> Fuck... <</say>>
<<text>> You realize that there is nothing left for you to do, but stare at the closed door. Thats when the only source of light in the room starts to flicker for the last time and then explodes, leaving you in total darkness. <</text>>
<<img "act1/darkness0-image.jpg">>
<<btno End stage 0>> ... <</btno>>
<<elseif $stage is 5>>
<<set $DNdTw6TellHer to 1>>
<<someone adriana0 "Bossy Woman" kendra>> Kendra Lust, huh? I've never heard of her, but I'll give you the benefit of the doubt. <</someone>>
<<text>> The woman pulls up the chair you were sitting on and slaps you across the face. Then she heads for the exit, but turns back one last time. Then moves to the exit, turning back to face you one last time. <</text>>
<<imgv "act1/adriana0-image.jpg">>
<<someone adriana0 "Bossy Woman" kendra>> I'll be back. And I really hope you've been telling me the truth.<</someone>>
<<say $mc>> Fuck... <</say>>
<<text>> There is nothing left for you to do but stare at the door, waiting for her to return. And when the only source of light in the room starts to flicker for the last time it explodes, leaving you in total darkness. <</text>>
<<img "act1/darkness0-image.jpg">>
<<btno End stage 0>> ... <</btno>>
<</if>>
</div><div class="container" id="container">
<<if $stage is 0>>
<<set $BlockSideMap to 0>>
<<say "Dev">> Whoa! You can't end a story like that, are you fucking insane? <</say>>
<<say "Author">> Sure, it's a pretty juicy moment, but hey, we can't keep making this game for free. It takes a lot of time and effort, and you should know that. <</say>>
<<say "Dev">> Sure, but... <</say>>
<<say "Author">> Anyway, the story will continue very soon, so I recommend you subscribe to our Patreon for frequent updates, or you can keep an eye on our forum page on f95zone.to <</say>>
<<say "Dev">> Yeah, they should definetly do that. <</say>>
<<say "Author">> We hope you enjoyed your time with the main story, and now you can return to the map to complete any missing sidequests or you can check out the galery to replay the Scenes! <</say>>
<<btno Map0 DayEndTwo4 1>> Exit to map <</btno>>
<</if>>
</div>/* scenes */
<<run memorize('Prlg24', 1)>>
Katrina recuired for the pose
<<run memorize('Sbrbs40Confidence', 1)>>
Confidence check passed
<<run memorize('DFtr2TVFix', 1)>>
Kendra TvFix check passed
<<run memorize('ThrsScn5Both', 1)>>
Fuck Both laundry
/* phone */
/* CP */
<<if recall('CP1') is undefined>>
<<notify 6s>> You've earned 500CP! <</notify>>
<<run memorize("CP", recall('CP')+500)>>
<<run memorize('CP1', 0)>>
<</if>>
<<if recall('CP2') is undefined>>
<<run memorize("CP", recall('CP')+300)>>
<<run memorize('CP2', 0)>>
<<notify 6s>> You've earned 300CP! <</notify>>
<</if>>
<<if recall('CP3') is undefined>>
<<run memorize("CP", recall('CP')+400)>>
<<run memorize('CP3', 0)>>
<<notify 6s>> You've earned 400CP! <</notify>>
<</if>>