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Welcome to ''Sissy in Training''.
In this game you start off as a young boy about to start a new boarding school.
This game involves Adult themes, including male to female transformation, sissification, bimbo, oral and anal sex.
You must be over 18 to play this.
@@.linkUI;<<link "Start a New Game" "Laptop - Play Game">><<updateGame "Game - Year One Intro">><</link>>@@
@@.btnUI;<<button "View Achievements" "Laptop - View Achievements">><<updateGame>><</button>>@@
@@.linkUI;<<link "Quit Playing" "Laptop">><<updateGame>><</link>>@@Achievements
<<if $gameData.achieved.contains("Ditsy")>>
<<set _achievement to {
name : "Ditsy",
profile : "game/achievementDumb",
style : "sissyModel"
}
>>
<br/><<nm _achievement "You managed to get all questions wrong in an exam year">>
<<else>>
<<set _achievement to {
name : "Ditsy",
profile : "unknownF",
style : "player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Dunce")>>
<<set _achievement to {
name : "Dunce",
profile:"game/achievementDumb",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You managed to get all questions wrong">>
<<else>>
<<set _achievement to {
name : "Dunce",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Swot")>>
<<set _achievement to {
name : "Swot",
profile:"game/achievementClever",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You managed to get all your First Year questions correct">>
<<else>>
<<set _achievement to {
name : "Swot",
profile:"unknownF",
style:"player"}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Prefect")>>
<<set _achievement to {
name : "Prefect",
profile:"game/achievementClever",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You managed to get all your Second Year questions correct">>
<<else>>
<<set _achievement to {
name : "Prefect",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Head_Girl")>>
<<set _achievement to {
name : "Head Girl",
profile:"game/achievementClever",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You managed to get all your Third Year questions correct">>
<<else>>
<<set _achievement to {
name : "Head Girl",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Valordictorian")>>
<<set _achievement to {
name : "Valordictorian",
profile:"game/achievementClever",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You got every question right.">>
<<else>>
<<set _achievement to {
name : "Valordictorian",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Maid")>>
<<set _achievement to {
name : "Maid",
profile:"game/achievementMaid",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You took the Maid path">>
<<else>>
<<set _achievement to {
name : "Maid",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Secretary")>>
<<set _achievement to {
name : "Secretary",
profile:"game/achievementSecretary",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You took the Secretary path">>
<<else>>
<<set _achievement to {
name : "Secretary",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Wife")>>
<<set _achievement to {
name : "Wife",
profile:"game/achievementWife",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You took the Wife path">>
<<else>>
<<set _achievement to {
name : "Wife",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Servant")>>
<<set _achievement to {
name : "Maid to Obey (All Maid endings found)",
profile:"game/achievementMaid",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You have found all the Maid endings">>
<<else>>
<<set _achievement to {
name : "Maid to Obey (All Maid endings found)",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Office")>>
<<set _achievement to {
name : "Personal Assistant (All Secretary endings found)",
profile:"game/achievementSecretary",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You have found all the Secretary endings">>
<<else>>
<<set _achievement to {
name : "Personal Assistant (All Secretary endings found)",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Trophy")>>
<<set _achievement to {
name : "Trophy Wife (All Wife endings found)",
profile:"game/achievementWife",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You have found all the Wife endings">>
<<else>>
<<set _achievement to {
name : "Trophy Wife (All Wife endings found)",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<<if $gameData.achieved.contains("Completionist")>>
<<set _achievement to {
name : "Completionist",
profile:"game/achievementCompletionist",
style:"sissyModel"
}
>>
<br/><<nm _achievement "You have found all the Game endings">>
<<else>>
<<set _achievement to {
name : "Completionist",
profile:"unknownF",
style:"player"
}
>>
<br/><<nm _achievement "Not Achieved">>
<</if>>
<br/>
<br/>
@@.btnUI;<<button "Main Menu" "Laptop - Play Game">><</button>>@@<<switch $gameData.action>>
<<case 0>>
Ending - Always the Maid!
You spend the rest of your life working as a maid for the family.
First the Father and finally for the son, his wife and their children.
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "maidNone">><</link>>@@
<<case 1>>
Ending - Marrying the Son!
You spend the rest of you life looking after the house.
Firstly for your Father in Law and then for your husband.
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "maidSon">><</link>>@@
<<case 10>>
Ending - Marrying the Father!
As his wife you duties change a little and you get to hire your own maid to look after the house.
Your husband makes provision for you in his will so that you can stay in the house after his death and have a small annual income to maintain yourself and the house.
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "maidFather">><</link>>@@
<<case 11>>
Ending - Keeping it in the Family!
As his wife you duties change a little and you get to hire your own maid to look after the house.
You still enjoy intimacy with your son in law and after your husband's death the two of you do marry, allowing you to spend the whole of your life in this house.
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "maidBoth">><</link>>@@
<</switch>>Chapter 2
<br/>
<br/>Your new life as $gameOwner.name's Maid is just beginning.
<<set _img=$gamePlayer.profile + "_maid">>
<<if not $gameData.achieved.contains("Maid")>>
<<set $gameData.achieved=$gameData.achieved.concat("Maid")>>
<</if>>
<br/>
<<pose _img>>
<br/>
@@.btnUI;<<button "Start your new life" "Laptop - Play Game">>
<<updateGame "Game - Maid Part 1">>
<</button>>@@<<nm $gameOwner "Welcome to my home. My wife passed a few months ago and I have been struggling to manage this house, which is where you come in.">>
<<nm $gamePlayer "Oh, I am so sorry to hear about your wife. Of course I am here to serve and happy to help out in any way I can.">>
<<nm $gameOwner "Thank you $gamePlayer.name, you help will be appreciated. The bedrooms on the second floor are mine and my son's when he is here, you may choose any room on the first floor. I will let you familiarise yourself with the house and let you judge what needs to be done.">>
<<nm $gamePlayer "Thank you, Sir">>
You curtsey and start to wander around the house, taking note of the how many rooms there are and the maintenance requirements for each, as well as checking out the kitchen and what supplies are available.
<<timed 2s>>\
After a few months working here you have managed to get a routine, where you can maintain the house up to a standard that the teachers at school would find acceptable and ensuring you are cooking meals for $gameOwner.name whilst keeping within the budget he sets.
The doorbell rings!
You open the door.
<<nm $gameAlt "Well Hello! You must be $gamePlayer.name. Father did mention he had a new maid but he seems to have failed to mention what an attractive poppet you are!">>
His eyes sweep your whole body lingering on your breasts and legs.
You blush slightly.
<<nm $gamePlayer "Thank you, Sir. Your Father didn't mention you were coming.">>
<<nm $gameAlt "Well we can dismiss the whole Sir thing. My name is $gameAlt.name. My Father isn't aware that I am coming, had a bit of trouble at Uni and thought I would pop home until it blew over. Mind you if I had known how beautiful you were I would have visited a lot sooner.">>
Your cheeks redden even more at the attention he is giving you.
<<nm $gamePlayer "Your Father is out for the afternoon, but he is expected in for dinner. Is there anything I can do for you?">>
<<nm $gameAlt "Now there's an offer one can hardly refuse. Why don't you follow me to my bedroom and you can help put my belongings away.">>
You follow $gameAlt.name upstairs to his bedroom and help him unpack his clothes.
<<next 1s>>\
<<nm $gamePlayer "We still have plenty of time before dinner. Come sit her next to me and lets get to know each other a little better.">>
He pats a space on the bed next to him.
You go and sit on the bed.
$gameAlt.name leans in placing his left hand on you leg and your face in his right hand pulling you in for a kiss.
<span id="action">
@@.btnUI;<<button "Push him away and leave">><<replace "#action">>You push him away and stand up.
<<nm $gamePlayer "Sir, this is not appropriate!">>
<<nm $gameAlt "Apologies if I misread the situation. I thought this what something you wanted. Don't worry it won't happen again, and please don't tell my Father.">>
<<nm $gamePlayer "Thank you Sir">>
You curtsey and leave the room and get back to your duties.
@@.btnUI;<<button "A few weeks later" "Laptop - Play Game">><<updateGame "Game - Maid Part 2">><<set $gameData.action=0>><</button>>@@
<</replace>><</button>>@@
@@.btnUI;<<button "Kiss him back">><<replace "#action">>You lean in to kiss him again.
You feel his hand wandering up you leg, stroking your thigh.
His hand discovers your tiny sissy clit.
<<nm $gameAlt "Ah a St Marilyn's gurl. Interesting, lets see if the rumours are true.">>
<<nm $gamePlayer "Rumours?">>
<<nm $gameAlt "That you are trained how to please a man in EVERY way.">>
<<nm $gamePlayer "Oh, those aren't rumours!">>
You drop to your knees and unzip his trousers and release his cock.
You start off by kissing the length of this penis before taking it in your mouth.
You can feel his hand at the back of your head pushing you to take him further in.
You work the penis in and out of your mouth until you take it all in and begin to feel him cumming.
Your move you head backwards and gaze up at him as you swallow his seed.
He stand ups and lifts you on to the bed, forcing you down and your ass up and places his cock at the end of you sissy pussy.
<<nm $gameAlt "You are tight">>
<<nm $gamePlayer "A Marilyn's gurl may be trained but she should be virginal">>
<<nm $gameAlt "Your first time. I will try to be gentle, having had you make my penis slick should help with that">>
He slowly pushes his cock into your sissy pussy.
You experience some pain as well as pleasure.
He keeps pumping his cock into you until he cums, filling your ass.
<<nm $gameAlt "Don't worry it well get better with practice, and we will have lots of practice, won't we?">>
<<nm $gamePlayer "I would like that a lot, Sir, Sorry $gameAlt.name">>
@@.btnUI;<<button "A few weeks later" "Laptop - Play Game">><<updateGame "Game - Maid Part 2">><<set $gameData.action=1>><</button>>@@
<</replace>><</button>>@@</span><</timed>><<nm $gameOwner "$gamePlayer.name I am glad I caught you. My son has suggested we hold a party and I believe it is time we do so. Can you please make the arrangements for this.">>
<<nm $gamePlayer "Of course, Sir">>
You curtsey.
You consult with $gameAlt.name to get a guest list and send out invitations.
You work on the menu, flowers and music.
This takes a lot of your time and the days fly by.
<<if $gameData.action==1>>Although you still find time to spend with $gameAlt.name and most nights are spent with him in his room.<</if>>
<<timed 2s>>\
It is the day of the party!
<<nm $gameOwner "You have done a great job organising all of this, but I have to ask one further thing from you.">>
<<nm $gamePlayer "Anything Sir, I am here to serve">>
<<nm $gameOwner "Although my son and I can host the party, could I ask you to be the hostess. You can select an outfit from my wife's dressing room on the second floor">>
<<nm $gamePlayer "Yes Sir, that sounds wonderful">>
You go up to the dressing room.
<span id="action">
@@.btnUI;<<button "Wear the full length midnight blue dress">><<replace "#action">>You wear the full length midnight blue dress and descend the stairs to where the party is being hosted.
You are met by $gameOwner.name
<<nm $gameOwner "My dear, that was my wife's favourite dress and you look like the spit of her when you are wearing it.">>
<<nm $gamePlayer "I am sorry if it upsets you Sir. I can go upstairs and change.">>
<<nm $gameOwner "I didn't say it upset me. Quite the opposite in fact. Please take my arm and lets circulate.">>
You take his arm and spend all the party with him.
He introduces you to his friends by name and comment on what a Godsend you have been and how this whole party was your hard work.
You have both had a few drinks.
<<nm $gameOwner "I must admit when my wife died I didn't think I would find anyone who could take her place, but tonight I have been proved wrong and I would like it if you would consider not being my maid but being my wife?">>
<<nm $gamePlayer "Sir, that is quite something and yes I would love to stay here as your wife">>
@@.btnUI;<<button "Conclusion" "Laptop - Play Game">><<set $gameData.action=$gameData.action+10>><<updateGame "Game - Maid Ending">><</button>>@@
<</replace>><</button>>@@
@@.btnUI;<<button "Wear the sexy red cocktail dress">><<replace "#action">>You wear the red cocktail dress and descend the stairs to where the party is being hosted.
<<if $gameData.action==1>>
You are met by $gameAlt.name who comes up and takes you in his arms and kisses you in front of everyone, before whispering
<<nm $gameAlt "Darling you look gorgeous in that dress, and even better out of it!">>
<<nm $gamePlayer "Stop it, everyone is looking.">>
<<nm $gameAlt "Let them look.">>
$gameAlt.name taps his glass, and everyone stops talking and turns to look at him.
He drops to one knee and turns to you and says.
<<nm $gameAlt "Darling, will you marry me?">>
You look briefly across at his father, who nods at you.
<<nm $gamePlayer "Yes, of course Darling">>
With the excitement of the engagement and the champagne the party passes quickly in whirlwind of new faces and congratulations.
<<nm $gameOwner "Welcome to the family, I hope you will both stay at this house and that you will continue to manage it for me.">>
<<nm $gamePlayer "Of course sir, that would be just perfect.">>
<<else>>
Everyone in the room turns to look at you.
You notice $gameAlt.name chatting to several young ladies, and $gameOwner.name seems to be chatting to the older men.
You grab a drink and circulate the room, chatting with various people.
At the end of the night $gameOwner.name comes up to you.
<<nm $gameOwner "You did a fantastic job on this party, well done">>
<<nm $gamePlayer "Thank you Sir">>
<<nm $gameOwner "The dress suits you, feel free to keep that. I expect you back to work tomorrow morning sharp, as I suspect both myself and my son will need a decent breakfast.">>
<<nm $gamePlayer "Yes Sir">><</if>>
@@.btnUI;<<button "Conclusion" "Laptop - Play Game">><<updateGame "Game - Maid Ending">><</button>>@@<</replace>><</button>>@@
</span><</timed>><<gameLoc>>
<<switch $gameData.phrases>>
<<case 1>>
<<set _phrases= [
"A good sissy enjoys wearing bra and panties.",
"A good sissy likes her legs to be smooth.",
"A good sissy wants to be feminine.",
"A good sissy likes to keep her body hair free.",
"A good sissy desires breasts, hips and a tiny waist.",
"A good sissy listens and obeys.",
"A good sissy watches what she eats, to keep slim and sexy.",
]
>>
<<case 2>>
<<set _phrases= [
"A good sissy wears skirts.",
"A good sissy likes looking feminine and sexy.",
"A good sissy like wearing lip gloss and blush.",
"A good sissy likes wearing sexy bra and panties.",
"A good sissy desires a sexy hourglass figure.",
"A good sissy walks sexily.",
"A good sissy likes lace and silk.",
] >>
<<case 3>>
<<set _phrases= [
"A good sissy wears short skirts.",
"A good sissy loves getting attention from men.",
"A good sissy loves showing her long legs and ample cleavage.",
"A good sissy is always ready to satisfy her man.",
"A good sissy wears stockings and sexy lingerie.",
"A good sissy always wears makeup.",
"A good sissy wears ear rings and jewellery."
]
>>
<<case 4>>
<<set _phrases= [
"A good sissy maid curtseys when complimented.",
"A good sissy maid enjoys a clean house.",
"A good sissy maid does what her master requires.",
"A good sissy maid never talks back.",
"A good sissy maid's hair and makeup are always perfect.",
"A good sissy maid's uniform is always clean and straight.",
"A good sissy maid is compliant and subservient.",
"A good sissy maid must always be feminine and demure."
]
>>
<<case 5>>
<<set _phrases= [
"A good sissy secretary's hair and makeup are always perfect.",
"A good sissy secretary never wears trousers or long skirts.",
"A good sissy secretary wears high heels.",
"A good sissy secretary arrives early and greets her boss with a hot coffee and a blowjob.",
"A good sissy secretary always swallows.",
"A good sissy secretary never refuses a work task.",
"A good sissy secretary always works late.",
"A good sissy secretary will do anything to please her boss."
]
>>
<<case 6>>
<<set _phrases= [
"A good sissy wife keeps her body trim.",
"A good sissy wife keeps a clean house.",
"A good sissy wife loves her husband's cock.",
"A good sissy wife never denies her husband sex.",
"A good sissy wife's hair and makeup are always perfect.",
"A good sissy wife wears high heels.",
"A good sissy wife dresses the way her husband likes.",
"A good sissy wife is the perfect hostess.",
"A good sissy wife is desired by her husband's friends and colleagues."
]
>>
<</switch>>
<br/>
<span id="timedtext">@@.sissy;<<print either(_phrases)>>@@</span>
<<timed 1s>><<replace "#timedtext">>@@.sissy;<<print either(_phrases)>>@@<</replace>>
<<next 1s>><<replace "#timedtext">><<include $gameData.passage>><</replace>><</timed>><<set _answers=0, _maxAnswers=_end-_start>>
<<for _i to _start; _i < _end; _i++>>
<<set _item=$gameData.lesson[_i]>>
<<capture _item>>
<<if _item=="Deportment_1">>
Deportment
<hr>
<br />What sort of figure is a gurl expected to achieve?
<br />
<span id="Deportment_1">
@@.btnUI;<<button "Head Forward, Chest Out, Stomach in, Shoulders down">><<examAnswer "#Deportment_1" "Head Forward, Chest Out, Stomach in, Shoulders down">><</button>>@@
<br />@@.btnUI;<<button "Head Up, Chest Out, Stomach in, Shoulders down">><<examAnswer "#Deportment_1" "Head Up, Chest Out, Stomach in, Shoulders down" _item>><</button>>@@
<br />@@.btnUI;<<button "Head Forward, Shoulders back, Chest Out, Stomach in">><<examAnswer "#Deportment_1" "Head Forward, Shoulders back, Chest Out, Stomach in">><</button>>@@
<br />@@.btnUI;<<button "Head Up, Shoulders back, Chest Out, Stomach in">><<examAnswer "#Deportment_1" "Head Up, Shoulders back, Chest Out, Stomach in">><</button>>@@
</span>
<hr>
<<elseif _item=="Make Up_1">>
Make Up
<hr>
<br />Which of the following were you not taught to use?
<br />
<span id="MakeUp_1">
@@.btnUI;<<button "Foundation">><<examAnswer "#MakeUp_1" "Foundation">><</button>>@@
<br />@@.btnUI;<<button "Lip Liner">><<examAnswer "#MakeUp_1" "Lip Liner" _item>><</button>>@@
<br />@@.btnUI;<<button "Lip Gloss">><<examAnswer "#MakeUp_1" "Lip Gloss">><</button>>@@
<br />@@.btnUI;<<button "Mascara">><<examAnswer "#MakeUp_1" "Mascara">><</button>>@@
</span>
<hr>
<<elseif _item=="Etiquette_1">>
Etiquette
<hr>
<br />When introducing yourself to a new person which of these shouldn't you do?
<br />
<span id="Etiquette_1">
@@.btnUI;<<button "Smile">><<examAnswer "#Etiquette_1" "Smile">><</button>>@@
<br />@@.btnUI;<<button "Make Eye contact">><<examAnswer "#Etiquette_1" "Make Eye contact">><</button>>@@
<br />@@.btnUI;<<button "Talk about work">><<examAnswer "#Etiquette_1" "Talk about work" _item>><</button>>@@
<br />@@.btnUI;<<button "Say your name">><<examAnswer "#Etiquette_1" "Say your name">><</button>>@@
</span>
<hr>
<<elseif _item=="Fashion_1">>
Fashion
<hr>
<br />What sort of figure is a gurl expected to achieve?
<br />
<span id="Fashion_1">
@@.btnUI;<<button "Pear">><<examAnswer "#Fashion_1" "Pear">><</button>>@@
<br />@@.btnUI;<<button "Hour Glass">><<examAnswer "#Fashion_1" "Hour Glass" _item>><</button>>@@
<br />@@.btnUI;<<button "Sexy">><<examAnswer "#Fashion_1" "Sexy">><</button>>@@
<br />@@.btnUI;<<button "Toned">><<examAnswer "#Fashion_1" "Toned">><</button>>@@
</span>
<hr>
<<elseif _item=="Flower Arranging_1">>
Flower Arranging
<hr>
<br />If you receive Yellow Roses, you know the person giving them wants to be your?
<br />
<span id="FlowerArranging_1">
@@.btnUI;<<button "Friend">><<examAnswer "#FlowerArranging_1" "Friend" _item>><</button>>@@
<br />@@.btnUI;<<button "Lover">><<examAnswer "#FlowerArranging_1" "Lover">><</button>>@@
<br />@@.btnUI;<<button "Sweetheart">><<examAnswer "#FlowerArranging_1" "Sweetheart">><</button>>@@
<br />@@.btnUI;<<button "Enemy">><<examAnswer "#FlowerArranging_1" "Enemy">><</button>>@@
</span>
<hr>
<<elseif _item=="Domestic Science_1">>
Domestic Science
<hr>
<br />Please make a soft boiled egg?
<br />
<span id="DomesticScience_1">
Selecting a random number between 1 and 10, is it?
<<set _dsRandom=random(1,10)>>
<br />@@.btnUI;<<button "Under 7">><<if _dsRandom<=6>><<examAnswer "#DomesticScience_1" "A perfect soft-boiled egg" _item>><<else>><<examAnswer "#DomesticScience_1" "Unfortunately you under cooked the egg and the white is still runny.">><</if>><</button>>@@
<br />@@.btnUI;<<button "7 & over">><<if _dsRandom>=7>><<examAnswer "#DomesticScience_1" "A perfect soft-boiled egg" _item>><<else>><<examAnswer "#DomesticScience_1" "Unfortunately your over cooked the egg and the yolk is hard.">><</if>><</button>>@@
</span>
<hr>
<<elseif _item=="Perfect Hostess_1">>
Perfect Hostess
<hr>
<br />When hosting a dinner party, when should you pick up the flowers?
<br />
<span id="PerfectHostess_1">
<br />@@.btnUI;<<button "2 weeks before">><<examAnswer "#PerfectHostess_1" "2 weeks before">><</button>>@@
<br />@@.btnUI;<<button "1 week before">><<examAnswer "#PerfectHostess_1" "1 week before">><</button>>@@
<br />@@.btnUI;<<button "Day before">><<examAnswer "#PerfectHostess_1" "Day before" _item>><</button>>@@
<br />@@.btnUI;<<button "On the day">><<examAnswer "#PerfectHostess_1" "On the day">><</button>>@@
</span>
<hr>
<<elseif _item=="Secretarial_1">>
Secretarial
<hr>
<br />Please answer the phone.
<br />
<span id="Secretarial_1">
Selecting a random number between 1 and 10, is it?
<<set _scRandom=random(1,10)>>
<br />@@.btnUI;<<button "Under 7">><<if _scRandom<=6>><<examAnswer "#Secretarial_1" "You answer the telephone politely, take notes and respond correctly." _item>><<else>><<examAnswer "#Secretarial_1" "You manage to answer the telephone and that is about all we can say about your performance.">><</if>><</button>>@@
<br />@@.btnUI;<<button "7 & over">><<if _scRandom>=7>><<examAnswer "#Secretarial_1" "You answer the telephone politely, take notes and respond correctly." _item>><<else>><<examAnswer "#Secretarial_1" "You manage to answer the telephone and that is about all we can say about your performance">><</if>><</button>>@@
</span>
<hr>
<<elseif _item=="Deportment_2">>
Deportment
<hr>
<br />Which of the is not an acceptable way to cross your legs
<br />
<span id="Deportment_2">
@@.btnUI;<<button "Ankle Cross">><<examAnswer "#Deportment_2" "Ankle Cross">><</button>>@@
<br />@@.btnUI;<<button "European Leg Cross">><<examAnswer "#Deportment_2" "European Leg Cross">><</button>>@@
<br />@@.btnUI;<<button "The American Figure Four">><<examAnswer "#Deportment_2" "The American Figure Four" _item>><</button>>@@
</span>
<hr>
<<elseif _item=="Deportment_3">>
Deportment
<hr>
<br />What is the first thing a gurl should do when exiting a car?
<br />
<span id="Deportment_3">
@@.btnUI;<<button "Swing Both Legs together">><<examAnswer "#Deportment_3" "Swing Both Legs together">><</button>>@@
<br />@@.btnUI;<<button "Pull your skirt down">><<examAnswer "#Deportment_3" "Pull your skirt down" _item>><</button>>@@
<br />@@.btnUI;<<button "Open the car door">><<examAnswer "#Deportment_3" "Open the car door">><</button>>@@
<br />@@.btnUI;<<button "Put your knees together">><<examAnswer "#Deportment_3" "Put your knees together">><</button>>@@
</span>
<hr>
<<elseif _item=="Etiquette_2">>
Etiquette
<hr>
<br />In which hand should you hold your drink?
<br />
<span id="Etiquette_2">
@@.btnUI;<<button "Right hand">><<examAnswer "#Etiquette_2" "Right hand">><</button>>@@
<br />@@.btnUI;<<button "Right Hand seated, Left hand standing">><<examAnswer "#Etiquette_2" "Right Hand seated, Left hand standing" _item>><</button>>@@
<br />@@.btnUI;<<button "Left Hand seated, Right hand standing">><<examAnswer "#Etiquette_2" "Left Hand seated, Right hand standing">><</button>>@@
<br />@@.btnUI;<<button "Left hand">><<examAnswer "#Etiquette_2" "Left hand">><</button>>@@
</span>
<hr>
<<elseif _item=="Etiquette_3">>
Etiquette
<hr>
<br />A gurl should never be over or under dressed.
<br />Which of these should be work to a White Tie(Formal)
<br />
<span id="Etiquette_3">
@@.btnUI;<<button "floor-length evening gown">><<examAnswer "#Etiquette_3" "floor-length evening gown" _item>><</button>>@@
<br />@@.btnUI;<<button "elegant cocktail dress">><<examAnswer "#Etiquette_3" "elegant cocktail dress">><</button>>@@
<br />@@.btnUI;<<button "little black dress">><<examAnswer "#Etiquette_3" "little black dress">><</button>>@@
<br />@@.btnUI;<<button "smart pant suit">><<examAnswer "#Etiquette_3" "smart pant suit">><</button>>@@
</span>
<hr>
<<elseif _item=="Fashion_2">>
Fashion
<hr>
<br />Which designer is famous for introducing the LBD?
<br />
<span id="Fashion_2">
@@.btnUI;<<button "Audrey Hepburn">><<examAnswer "#Fashion_2" "Audrey Hepburn">><</button>>@@
<br />@@.btnUI;<<button "Christian Dior">><<examAnswer "#Fashion_2" "Christian Dior">><</button>>@@
<br />@@.btnUI;<<button "Coco Chanel">><<examAnswer "#Fashion_2" "Coco Chanel" _item>><</button>>@@
<br />@@.btnUI;<<button "Vera Wang">><<examAnswer "#Fashion_2" "Vera Wang">><</button>>@@
</span>
<hr>
<<elseif _item=="Fashion_3">>
Fashion
<hr>
<br />Which of these can you wear more than one of at a time?
<br />
<span id="Fashion_3">
@@.btnUI;<<button "pair of earrings">><<examAnswer "#Fashion_3" "pair of earrings">><</button>>@@
<br />@@.btnUI;<<button "necklace">><<examAnswer "#Fashion_3" "necklace">><</button>>@@
<br />@@.btnUI;<<button "bangles">><<examAnswer "#Fashion_3" "bangles" _item>><</button>>@@
<br />@@.btnUI;<<button "bracelet">><<examAnswer "#Fashion_3" "bracelet">><</button>>@@
</span>
<hr>
<<elseif _item=="Sex Education_1">>
Sex Education
<hr>
<br />Which of these is not a term for oral sex?
<br />
<span id="SexEducation_1">
@@.btnUI;<<button "giving head">><<examAnswer "#SexEducation_1" "giving head">><</button>>@@
<br />@@.btnUI;<<button "fellatio">><<examAnswer "#SexEducation_1" "fellatio">><</button>>@@
<br />@@.btnUI;<<button "pegging">><<examAnswer "#SexEducation_1" "pegging" _item>><</button>>@@
<br />@@.btnUI;<<button "blow job">><<examAnswer "#SexEducation_1" "blow job">><</button>>@@
</span>
<hr>
<<elseif _item=="Sex Education_2">>
Sex Education
<hr>
<br />Which of these is a name of one of the practice dildos?
<br />
<span id="SexEducation_2">
@@.btnUI;<<button "Cockerel">><<examAnswer "#SexEducation_2" "Cockerel">><</button>>@@
<br />@@.btnUI;<<button "Lobster">><<examAnswer "#SexEducation_2" "Lobster" _item>><</button>>@@
<br />@@.btnUI;<<button "Python">><<examAnswer "#SexEducation_2" "Python">><</button>>@@
<br />@@.btnUI;<<button "Dragon">><<examAnswer "#SexEducation_2" "Dragon">><</button>>@@
</span>
<hr>
<<elseif _item=="Make Up_2">>
Make Up
<hr>
<br />Demonstrate applying eye liner
<br />
<span id="MakeUp_2">
<<set _muRandom=random(1,10)>>
@@.btnUI;<<button "Under 7">><<if _muRandom<=6>><<examAnswer "#MakeUp_2" "You apply a perfect feline flick." _item>><<else>><<examAnswer "#MakeUp_2" "Unfortunately your lines were wavy and smudged.">><</if>><</button>>@@
<br />@@.btnUI;<<button "7 & over">><<if _muRandom>=7>><<examAnswer "#MakeUp_2" "You apply a perfect winged flick." _item>><<else>><<examAnswer "#MakeUp_2" "Unfortunately your lines were wavy and smudged.">><</if>><</button>>@@
</span>
<hr>
<<elseif _item=="Make Up_3">>
Make Up
<hr>
<br />Apply your make-up
<br />
<span id="MakeUp_3">
<<set _muRandom=random(1,10)>>
@@.btnUI;<<button "Under 6">><<if _muRandom<=5>><<examAnswer "#MakeUp_3" "You demonstrate a perfect natural look," _item>><<else>><<examAnswer "#MakeUp_3" "Your mascara was clumpy and your eye make up was smudged.">><</if>><</button>>@@
<br />@@.btnUI;<<button "6 & over">><<if _muRandom>=6>><<examAnswer "#MakeUp_3" "You demonstrate a dramatic look with impressive smokey eyes." _item>><<else>><<examAnswer "#MakeUp_3" "Your mascara ran and your lipstick smudged.">><</if>><</button>>@@
</span>
<hr>
<<elseif _item=="Flower Arranging_2">>
Flower Arranging
<hr>
<br />Which of these flowers means "I'll Always Be True"?
<br />
<span id="FlowerArranging_2">
@@.btnUI;<<button "LILY White">><<examAnswer "#FlowerArranging_2" "LILY White">><</button>>@@
<br />@@.btnUI;<<button "CARNATION Pink">><<examAnswer "#FlowerArranging_2" "CARNATION Pink">><</button>>@@
<br />@@.btnUI;<<button "VIOLET Blue ">><<examAnswer "#FlowerArranging_2" "VIOLET Blue " _item>><</button>>@@
<br />@@.btnUI;<<button "NARCISSUS">><<examAnswer "#FlowerArranging_2" "NARCISSUS">><</button>>@@
</span>
<hr>
<<elseif _item=="Flower Arranging_3">>
Flower Arranging
<hr>
<br />You are asked to make a floral centrepiece
<br />
<span id="FlowerArranging_3">
<<set _faRandom=random(1,10)>>
@@.btnUI;<<button "Under 6">><<if _faRandom<=5>><<examAnswer "#FlowerArranging_3" "You produce a beautiful floral display." _item>><<else>><<examAnswer "#FlowerArranging_3" "As the examiner approached your display falls apart.">><</if>><</button>>@@
<br />@@.btnUI;<<button "6 & over">><<if _faRandom>=6>><<examAnswer "#FlowerArranging_3" "You produce a beautiful floral display." _item>><<else>><<examAnswer "#FlowerArranging_3" "Some of your flowers are drooping.">><</if>><</button>>@@
</span>
<hr>
<<elseif _item=="Domestic Science_2">>
Domestic Science
<hr>
<br />Which of these is not one of the basic Sauces?
<br />
<span id="DomesticScience_2">
@@.btnUI;<<button "Tartare">><<examAnswer "#DomesticScience_2" "Tartare" _item>><</button>>@@
<br />@@.btnUI;<<button "Tomato">><<examAnswer "#DomesticScience_2" "Tomato">><</button>>@@
<br />@@.btnUI;<<button "Hollandaise">><<examAnswer "#DomesticScience_2" "Hollandaise">><</button>>@@
<br />@@.btnUI;<<button "Velouté">><<examAnswer "#DomesticScience_2" "Velouté">><</button>>@@
</span>
<hr>
<<elseif _item=="Domestic Science_3">>
Domestic Science
<hr>
<br />Which of these is not a Pastry?
<br />
<span id="DomesticScience_3">
@@.btnUI;<<button "Rough Puff">><<examAnswer "#DomesticScience_3" "Rough Puff">><</button>>@@
<br />@@.btnUI;<<button "Filo">><<examAnswer "#DomesticScience_3" "Filo">><</button>>@@
<br />@@.btnUI;<<button "Shoe">><<examAnswer "#DomesticScience_3" "Shoe" _item>><</button>>@@
<br />@@.btnUI;<<button "Shortcrust">><<examAnswer "#DomesticScience_3" "Shortcrust">><</button>>@@
</span>
<hr>
<<elseif _item=="Perfect Hostess_2">>
Perfect Hostess
<hr>
<br />You are asked to write name tags for 5 people
<br />
<span id="PerfectHostess_2">
<<set _faRandom=random(1,10)>>
@@.btnUI;<<button "Under 6">><<if _faRandom<=5>><<examAnswer "#PerfectHostess_2" "You produce a 5 perfect name tags." _item>><<else>><<examAnswer "#PerfectHostess_2" "You manage 3 good name tags but your ink ran on the final two.">><</if>><</button>>@@
<br />@@.btnUI;<<button "6 & over">><<if _faRandom>=6>><<examAnswer "#PerfectHostess_2" "You produce a 5 perfect name tags." _item>><<else>><<examAnswer "#PerfectHostess_2" "You manage 3 good name tags but the final two are smudged.">><</if>><</button>>@@
</span>
<hr>
<<elseif _item=="Perfect Hostess_3">>
Perfect Hostess
<hr>
<br />Which of these isn't a napkin fold?
<br />
<span id="PerfectHostess_3">
@@.btnUI;<<button "Double Diamond">><<examAnswer "#PerfectHostess_3" "Double Diamond">><</button>>@@
<br />@@.btnUI;<<button "Butterfly">><<examAnswer "#PerfectHostess_3" "Butterfly" _item>><</button>>@@
<br />@@.btnUI;<<button "Fleur-de-Lis">><<examAnswer "#PerfectHostess_3" "Fleur-de-Lis">><</button>>@@
<br />@@.btnUI;<<button "Bow Tie">><<examAnswer "#PerfectHostess_3" "Bow Tie">><</button>>@@
</span>
<hr>
<<elseif _item=="Secretarial_2">>
Secretarial
<hr>
<br />Which of these would you not be expected to write?
<br />
<span id="Secretarial_2">
@@.btnUI;<<button "Tweet">><<examAnswer "#Secretarial_2" "Tweet">><</button>>@@
<br />@@.btnUI;<<button "Menu">><<examAnswer "#Secretarial_2" "Menu" _item>><</button>>@@
<br />@@.btnUI;<<button "e-mail">><<examAnswer "#Secretarial_2" "e-mail">><</button>>@@
<br />@@.btnUI;<<button "Report">><<examAnswer "#Secretarial_2" "Report">><</button>>@@
</span>
<hr>
<<elseif _item=="Secretarial_3">>
Secretarial
<hr>
<br />Which of these are duties are you not expected to do for a meeting?
<br />
<span id="Secretarial_3">
@@.btnUI;<<button "finding a time in everyone's calendar">><<examAnswer "#Secretarial_3" "finding a time in everyone's calendar">><</button>>@@
<br />@@.btnUI;<<button "serve tea and coffee">><<examAnswer "#Secretarial_3" "serve tea and coffee" _item>><</button>>@@
<br />@@.btnUI;<<button "writing an agenda">><<examAnswer "#Secretarial_3" "writing an agenda">><</button>>@@
<br />@@.btnUI;<<button "take minutes">><<examAnswer "#Secretarial_3" "take minutes">><</button>>@@
</span>
<hr>
<<else>>
Missing _item
<</if>>
<</capture>>
<</for>><<set _picsOld = [
"guys/old_0",
"guys/old_1",
"guys/old_2",
"guys/old_3",
"guys/old_4",
"guys/old_5",
"guys/old_6",
"guys/old_7",
"guys/old_8",
"guys/old_9"
],
_picsYoung =[
"guys/young_0",
"guys/young_1",
"guys/young_2",
"guys/young_3",
"guys/young_4",
"guys/young_5",
"guys/young_6",
"guys/young_7",
"guys/young_8",
"guys/young_9"
],
_randomNames=[
"Travis",
"Harold",
"Spencer",
"Jacob",
"Benjamin",
"Keith",
"Gary",
"Lloyd",
"Boris",
"Christopher",
"Michael",
"Jasper",
"Matt",
"Daniel",
"Leonard",
"Nathan",
"Paul",
"Peter",
"Luke",
"Lucas",
"Walter",
"Vincent",
"Brian",
"Robert",
"Richard",
"William",
"Phil",
"George",
"Barry"
],
_styles=["game0","game1","game2","game3","game4","game5"],
_jobs=[]
>>
<<if $gameData.correctAnswer.length<6>>
<<set _max=2>>
<br/>Unfortunately you didn't so well at school so you will only get 2 to choose from.
<<elseif $gameData.correctAnswer.length<11>>
<<set _max=3>>
<br/>You did reasonably in your exams so you will be given 3 choices for your future
<<elseif $gameData.correctAnswer.length<15>>
<<set _max=4>>
<br/>You performed excellently at school so you will be given 4 choices for your future.
<<else>>
<<set _max=5>>
<br/>You performed perfectly at school so you will be given 5 choices for your future.
<</if>>
<<for _i to 0; _i < _max; _i++>>
<<set _nameNum=(($gameData.played*5)+_i)%(_randomNames.length)>>
<<set _name = _randomNames[_nameNum],
_pic=_picsOld.pluck()>>
<<set _old to {
name : _name,
profile:_pic,
style:_styles[_i]
}
>>
<<set _nameNum=(($gameData.played*5)+5+_i)%(_randomNames.length)>>
<<set _name = _randomNames[_nameNum],
_pic=_picsYoung.pluck()>>
<<set _young to {
name : _name,
profile:_pic,
style:_styles[_i+1]
}
>>
<<switch _i>>
<<case 0>>
<<set _job="maid",
_man=_old,
_man1=_old,
_alt1=_young>>
<<case 1>>
<<if _max==2>>
<<set _job="maid">>
<<else>>
<<set _job=either("maid","secretary")>>
<</if>>
<<if _job=="maid">>
<<set _man=_old,
_man2=_old,
_alt2=_young
>>
<<else>>
<<set _man=_young,
_man2=_young,
_alt2=_old
>>
<</if>>
<<case 2>>
<<set _job="secretary",
_man=_young,
_man3=_young,
_alt3=_old
>>
<<case 3>>
<<set _job="wife",
_man=_old,
_man4=_old,
_alt4=_young
>>
<<case 4>>
<<set _job=either("wife","secretary")>>
<<if _job=="wife">>
<<set _man=_old,
_man5=_old,
_alt5=_young
>>
<<else>>
<<set _man=_young,
_man5=_young,
_alt5=_old
>>
<</if>>
<</switch>>
<<set _jobs=_jobs.concat(_job)>>
<br/><<nm _man "Hello, I am _man.name">>
<br/><<nm $gamePlayer "Hello, _man.name. I am $gamePlayer.name and I am pleased to meet you.">>
<br/><<nm _man "I am very pleased to meet you. I am looking for a _job, would this be something you would be interested in?">>
<br/><<nm $gamePlayer "It is something I would consider, let me think on it and get back to you. Thank you for the offer.">>
<</for>>
<br/>@@.linkUI;<<link "Choose _man1.name ►" "Laptop - Play Game">>
<<switch _jobs[0]>>
<<case "maid">>
<<updateGame "Game - Maid Intro">>
<<case "secretary">>
<<updateGame "Game - Secretary Intro">>
<<case "wife">>
<<updateGame "Game - Wife Intro">>
<</switch>>
<<chooseBoss _man1 _alt1>>
<</link>>@@
<br/>@@.linkUI;<<link "Choose _man2.name ►" "Laptop - Play Game">>
<<switch _jobs[1]>>
<<case "maid">>
<<updateGame "Game - Maid Intro">>
<<case "secretary">>
<<updateGame "Game - Secretary Intro">>
<<case "wife">>
<<updateGame "Game - Wife Intro">>
<</switch>>
<<chooseBoss _man2 _alt2>>
<</link>>@@
<<if _max>2>>
<br/>@@.linkUI;<<link "Choose _man3.name ►" "Laptop - Play Game">>
<<switch _jobs[2]>>
<<case "maid">>
<<updateGame "Game - Maid Intro">>
<<case "secretary">>
<<updateGame "Game - Secretary Intro">>
<<case "wife">>
<<updateGame "Game - Wife Intro">>
<</switch>>
<<chooseBoss _man3 _alt3>>
<</link>>@@
<</if>>
<<if _max>3>>
<br/>@@.linkUI;<<link "Choose _man4.name ►" "Laptop - Play Game">>
<<switch _jobs[3]>>
<<case "maid">>
<<updateGame "Game - Maid Intro">>
<<case "secretary">>
<<updateGame "Game - Secretary Intro">>
<<case "wife">>
<<updateGame "Game - Wife Intro">>
<</switch>>
<<chooseBoss _man4 _alt4>>
<</link>>@@
<</if>>
<<if _max>4>>
<br/>@@.linkUI;<<link "Choose _man5.name ►" "Laptop - Play Game">>
<<switch _jobs[4]>>
<<case "maid">>
<<updateGame "Game - Maid Intro">>
<<case "secretary">>
<<updateGame "Game - Secretary Intro">>
<<case "wife">>
<<updateGame "Game - Wife Intro">>
<</switch>>
<<chooseBoss _man5 _alt5>>
<</link>>@@
<</if>><<if _lesson=="Etiquette_1">>
<br />You are taught how to greet people.
<br />
<br />Smile
<br />Your smile should be pleasant, yet reserved. Save your tooth-flashing smiles for your closest friends.
<br />
<br />Eye Contact
<br />Make eye contact. Not only does this flatter the person you are talking to it also allows you to view the person's face and give you a better chance of remembering who they are when you see them again.
<br />
<br />Stand up
<br />Even as a lady, rising to greet someone is a sign of class. You should aim to get on a similar eye level as the person with whom you are greeting. This form of respect will say a lot more about you than the glibbest of words.
<br />
<br />Introductions
<br />Should there not be a third party present to make the necessary introductions, you should not forget the need to introduce yourself. You should clearly state your name at the first opportunity. Also, try to say a few words about yourself that are relevant to the situation that you are in. Do not feel obliged to discuss your occupation in a social situation.
<br />
<br />Remember to Remember
<br />It is so easy to get caught up in the moment when meeting someone new, that their name quickly becomes forgotten amid a whirl of sights and sounds. A person's name is the most important name on Earth to them. If you can remember to remember their name and frequently repeat it back to them, you will fluff up their ego in such a positive way that they will wonder what it is about you what makes them feel so good. If you forget everything else that they say to you, yet remember their name and repeat it back to them, you will make a wonderful impression.
<<elseif _lesson=="Deportment_1">>
<br />Your are given a pair of high heels and asked to walk in them.
<br />At the start of this lesson you are a little like Bambi on ice.
<br />You get to practice this for a few hours each day.
<br />You learn how to place you feet, and that by placing your leading foot in front of your other foot you gain a more feminine walk.
<br />
<br />You also spend time on how to stand.
<br />Head up: Imagine that there is a string pulling up on the top of your head. You should be able to feel that you gain an extra inch or two in height with this. If you feel this, then you are doing it correctly. Even better is that you actually are gaining that extra height.
<br />
<br />Chest out: Your chest should be out and up, rather than just projecting itself forward which will put you off balance. You will find that this naturally pops you butt out ever so slightly, which helps to create a nice feminine line.
<br />
<br />Stomach in: We are trying to use your stomach muscles to support the core of your body.
<br />
<br />Shoulders down: Effortless grace really takes a lot of effort in order to look effortless.
<<elseif _lesson=="Make Up_1">>
<br />Foundation:
<br />Beyond your skincare routine, foundation is what makes your skin appear flawless; it evens out your skin tone and conceals any subtle blemishes or discolourations on your face. The most important aspect of foundation to consider is coverage. Classic (not liquid) foundation is best applied with either your fingers, a flat synthetic foundation brush or a sponge blender.
<br />
<br />Blush:
<br />When you're not wearing any makeup, you'll be able to see a natural flush of color on your cheeks. But again, after applying a little foundation, you're covering that up in attempt to get a more even base to work with. Enter blush, the product that adds life to your features (um yeah, you can wear blush on more parts of your face than just your cheeks). Because blush comes in so many hues, you can take it literally and match your natural flush or use a more playful hue to make your look more vibrant. Typically, beginners will wear powder blush because it's usually easier to apply for a more natural finish.
<br />
<br />Eyeshadow:
<br />When it's used on its own as a single shade, eyeshadow is purely cosmetic. As a minimalist or beginner, you can apply a sweep of a single shadow across your eyelid for a subtle pop of color.
<br />
<br />Mascara:
<br />Mascara is a great way to give your entire face a little extra pop without having to learn all the other techniques. I recommend that you pick a mascara that's not waterproof to start because it will be much easier to take off later. The formulas are typically designed to enhance length or volume and the biggest actual difference is usually the shape of the brush. Try to find a mascara that has a smaller application brush so you can have more control when putting it on.
<br />
<br />Lip Color:
<br />You are shown how to apply lip gloss and experiment with the various different colours.
<<elseif _lesson=="Fashion_1">>
<br />Every one of our gurls should aim for an hour glass figure.
<br />Each of you are given a personal slot with the teacher.
<br />When you attend she asks you to strip to your underwear and proceeds to fit you with a corset. Further appointments are scheduled during the year in which you are asked to breathe in as much as you can and the corset is tightened a little further each time forcing you have a smaller waist.
<<elseif _lesson=="Flower Arranging_1">>
<br />A gurl always love to receive Roses, but it is important you understand what the colour of the rose means.
<br />Yellow - Joy, Friendship
<br />White - Innocence and Secrecy
<br />Red - Love, Respect
<br />Pale Pink - Grace, Joy
<br />Pale Peach - Modest
<br />Coral - Desire
<<elseif _lesson=="Domestic Science_1">>
<br />You are taught how to boil and egg and other simple meals.
<br />You are also shown how to make a bed and keep your room clean and polished.
<<elseif _lesson=="Perfect Hostess_1">>
<br />How to Host a Dinner Party
<br />
<br />Two weeks before
<br />Create your guest list, making sure you have enough dishes to serve everyone.
<br />Send out your invitations.
<br />Think about the atmosphere and aesthetic you'd like for the evening. Figure out what you'll need for décor and make a list.
<br />
<br />One week before
<br />Pin down confirmations from guests and be sure to check on their dietary restrictions.
<br />Plan your menu, keeping in mind what ingredients are in season and what can be prepared a day before the party.
<br />Think about how you'll want your dishes to look when served, and be sure to include any special tools, plates or garnishes you'll need to create.
<br />Pick up candles and any other décor (except flowers) you'll want for the evening.
<br />
<br />Two days before
<br />Pick up all the ingredients for the dinner.
<br />Purchase wine and any other beverages you'll be serving, and make sure you have a good corkscrew.
<br />Fill up your ice trays and pick up extra ice from the store if you'll be making cocktails.
<br />Make a playlist (or several).
<br />
<br />The day before
<br />Prepare as much of the food as possible, including dessert.
<br />Clean up your home, especially areas where guests will be (the dining room, living room and bathroom) and be sure the trash and the dishwasher are empty for the next day.
<br />Pick up flowers or other natural touches and put them in vases.
<br />
<br />The day of
<br />Prepare any last dishes.
<br />Set up the table and any décor. All linens, table settings, glasses, place cards and candles should be laid out at this point.
<br />
<br />Two hours before
<br />Arrange all the food you cooked previously on the counter and pull out any pots you'll need to prepare them.
<br />Set up a drink and snack station for guests' arrival with wine or an aperitif and something small to nibble on.
<br />Put pitchers or bottles of water on the table.
<br />Get dressed for the evening.
<br />Light candles and put on your first playlist.
<br />Have a glass of wine or take a moment for yourself so you're relaxed when your guests arrive.
<<elseif _lesson=="Secretarial_1">>
<br />The Job Functions of a PA / Secretary
<br />You start with a detailed overview of the various functions and responsibilities of the personal assistant or secretary. Along with the skills and knowledge required to succeed in the field, you also explore the personal qualities and character traits of the successful PA. The relationship between the PA and their employer is also examined.
<br />
<br />Telephone Skills
<br />You turn your attention to telephone skills, outlining the importance of polished and professional communication as a PA. You learn how to communicate more effectively and influentially by telephone, screen incoming calls, take messages, redirect calls as appropriate and more.
<<elseif _lesson=="Deportment_2">>
<br />How to sit
<br />
<br />Both knees and feet should face forward. This again keeps the line pleasing and feminine.
<br />Keep your arms close to the body, with a small gap between the body and the arms.
<br />Keep your weight on one leg and bend the other leg. This is especially important to remember if someone is taking a photo of you. A lady does not look attractive with two legs straight, side by side. Once you have the weight on one leg, you are free to move the other leg slightly in front of you to create a pleasing shape for the camera.
<br />
<br />Ankle Cross
<br />This is a highly acceptable form of crossing your legs. You put your knees together and to the side. The side that you turn your knees is to face the person with whom you are speaking. Otherwise, you would normally turn your knees to the left. Your ankles are then pointing towards the right and you cross them in the most comfortable way. This does require that the woman develop her inner thigh muscles, but is the healthiest and most flattering way for a woman to cross her legs.
<br />
<br />European Leg Cross
<br />The legs should be kept as parallel as possible and tilted towards the other person, or to the left. No matter how thin the woman is, she should not do the double leg cross, where she crosses her leg then tucks the crossed leg back under. The foot does not jiggle about, but remains beside the other ankle. A jiggling foot or a dangling shoe gives an unconscious signal that you are uncomfortable in the current situation and would like to leave.
<<elseif _lesson=="Deportment_3">>
<br />How to get out of a car
<br />
<br />Before you even think about opening a car door, pull your skirt down. Skirts ride up when sitting in a car. Open the car door as far as your arm will stretch, without leaning outwards.
<br />
<br />The correct way to get out of a car is to swing BOTH of your legs towards the exit of the car. You will be able to only get one leg on the ground, but your knees should stay together. Your body will follow with your legs, as long as the bucket seats in the car are not too deep. You will then be able to get your second foot on the ground. Use your legs to push yourself up into a stranding position, rather than stepping out with your head down.
<br />
<br />Poise training is the one thing that all women can do which will increase their charm, style, and grace. The way you carry yourself places you in a certain societal class independent of your financial situation. If you are getting in and out of a car like a man, then it is time for you to review your feminine development.
<br />
<br />We are feminine… not uni-sex… not masculine… We will not deny our natural femininity in order to be accepted as equals in this world.
<<elseif _lesson=="Etiquette_2">>
<br />Table Manners
<br />1. Arrive on Time
<br />Never arrive early and not more than 15 minutes late. (I know that's not table manners, but people don't seem to know this)
<br />
<br />2. Off the table
<br />Your handbag, phone and keys should never be put on the table. There will likely be a shortage of space as it is.
<br />
<br />3. Napkins
<br />Your napkin goes on your lap. TIP – Fold your napkin in half and place the fold against your stomach to stop it falling off.
<br />
<br />4. Solids Left, Liquids Right
<br />This means that the bread and butter plate is at your left and YOUR glasses are at your right. When standing you drink with your left hand (to shake hands with your right)but when sitting you drink with your right hand.
<br />
<br />5. Outside – In
<br />Your cutlery will be laid in such a position that the outermost cutlery gets used first. All the thinking has already been done for you.
<br />
<br />6. Solid Fork – Liquid Spoon
<br />If you manage to get yourself lost, just remember not to eat your soup with a fork or your steak with a spoon and you'll be just fine.
<br />
<br />7. Fingers don't go in your mouth
<br />In fact, the only time a woman's hands should touch her head is when she is at the bathroom mirror. Remember this and you'll never pick your teeth at the table again.
<br />
<br />8. Don't graze over your food
<br />You only need to lean your upper body slightly forward and your mouth will be over your plate. There is no need to bend your head down into your food. Leave that for the cows. Let the cows be heard chewing too. We will try to be as quiet as possible.
<<elseif _lesson=="Etiquette_3">>
<br />Invitation Dress Code
<br />
<br />White Tie (Formal) – This is as formal as it gets. Wear a floor-length evening gown that fits you perfectly (and covers you). Gloves are preferred, but optional.
<br />
<br />Black Tie (Formal) – Try to think like a movie start and project a bit of old-fashioned Hollywood glamour. Traditionally, a floor-length evening gown is required dress. An elegant cocktail dress is permitted if the event starts before 8pm.
<br />
<br />Creative Black Tie – This is a new one on the scene. The gown will still be full-length but the styles will be much more avant-garde (trendy). If you don't have a gown that is “out of the box”, feel free to use some stylish accessories to accompany your gown.
<br />
<br />Black Tie optional – This is a slightly more relaxed version of formal dress. A cocktail dress or a floor-length gown will be equally acceptable.
<br />
<br />Cocktail (Semi-formal, After Five) – A cute little cocktail dress is called for, with a hem-line below mid thigh. A little black dress (appropriate hem-line) with lovely accessories would be welcome.
<br />
<br />Festive (Holiday, Creative Cocktail, Dress to Impress) – This dress code is usually used to accompany a holiday. Feature the holiday colours and wear a party dress with sequins.
<br />
<br />Business Formal (Office Appropriate) – Wear a tailored dress or pantsuit. Make sure that you are aware of the office dress code.
<br />
<br />Business Casual – Wear pants/skirt and blouse or a nice dress. Again, be sure to consider any dress code that your company may have.
<br />
<br />Casual dressy (Casual Chic, Smart Casual) – This is just a dressier version of what you normally wear. For example, you may add a smart set of boots, scarf, and accessories.
<br />
<br />Casual (Come as you are) – The focus here is to just be comfortable. Jeans and sneakers are perfectly acceptable, if that is what your friends are used to seeing you dressed in all the time.
<<elseif _lesson=="Fashion_2">>
<br />The Little Black Dress
<br />In 1926, Vogue published a drawing of a simple black dress in crêpe de Chine. It had long narrow sleeves and was accessorised with a string of pearls. The publication dubbed it 'Chanel's Ford', in other words it was simple and accessible to women of all classes.
<br />
<br />Vogue also said it would become 'a sort of uniform for all women of taste'. Well, that was one spot-on prediction for sure.
<br />
<br />Chanel later said, 'I imposed black; it's still going strong today, for black wipes out everything else around.'
<br />
<br />Her timing was of course, perfect. Because the dress was released in the Great Depression era, where simple and affordable was key. Later, during the war, textiles and fabrics were rationed, and the simple black dress remained the outfit of choice, as you could be elegant without breaking the bank.
<br />
<br />Christian Dior's New Look
<br />Another famous designer came along after the war and firmly cemented the little black dress in fashion history. I'm talking of course about Christian Dior, who truly changed women's fashion with his New Look.
<br />
<br />Full skirts and cinched waists gave the LBD a sexier update, and it wasn't long before Hollywood stars adopted the style on and off screen.
<<elseif _lesson=="Fashion_3">>
<br />Tips of Elegant Accessorizing
<br />The general rule of thumb is do not wear more than one thing at a time, with the exception of bangles.
<br />
<br />Take into account colour combos. Aim for a cohesive look.
<br />
<br />When in doubt, pick an area to accentuate before making decisions on what jewellery to wear.
<br />
<br />Remember not to get carried away and over do it! For instance, do not wear earrings, a necklace, a watch, a few rings and bracelets at the same time. You'll look like a christmas tree!
<br />
<br />Keep it simple, less is more.
<br />
<br />Also, a woman never looks elegant with more than one earring in each ear.
<br />
<br />Ensure a balance when accessorizing. Be careful that you do not want to look lopsided.
<<elseif _lesson=="Make Up_2">>
<br />concealer: When you really want to be sleuthy, add concealer to your routine. It's your go-to for things like covering blemishes and more apparent skin discolourations, and can also be used to brighten and even out your under eye area. Concealer comes in different mediums like creams, sticks and liquids. Similarly to foundation, you'll pick your product based on the level of coverage you need for your skin type.
<br />
<br />cream blush: Cream blush is a really fun way to take wearing blush to another level — it's more pigmented, and therefore a bolder way to wear blush. To take it even further, you can apply a cream blush as your base and set it in place with a powder blush for an even brighter punch of colour that will last all day.
<br />
<br />Eyeliner: Eyeliner is all about enhancing the shape and colour of your eyes. There are several techniques you can use, but beginners should keep application simple by using a pencil along their lower lash line to create definition and along the upper lash line to make eyelashes look fuller. Simple as that.
<br />
<br />Lip liner: While lip liner is a next-level product, it's one that I highly recommend using whenever you choose to wear any type of lipstick or darker pigmented lip colour. Lip liners essentially create a barrier to keep the lipstick on your lips and prevent the colour from bleeding or feathering onto the perimeter of your mouth. In other words, it's the secret to totally kissable lips.
<<elseif _lesson=="Make Up_3">>
<br />Bronzer: Imagine bronzer as sunshine in powder form. When you apply foundation to your skin you even out your skin tone, but you're also getting rid of the natural shadows and highlights on your face. Think of the bronzer as your way to use shadow to create depth or to give the illusion of moving a part of your face back. This is the first step to adding warmth and dimension back into your face. The “right” bronzer for your skin tone should look like a naturally tan version of you, not too orange and not too dark.
<br />
<br />Highlighter: Highlighter is essentially the opposite of your bronzer. Rather than making a part of your face look smaller, you will use the brightness of a highlighter to bring out areas of your face (When you see images of a gal who has that glowing dewy-looking skin, there is a very good chance that she is wearing highlighter. Secrets revealed!). You can get highlighters that are golden, pearlescent and opalescent. There are also other variations, such as matte highlighter, which gives you the brightness without the shimmer. Finding a highlighter that works well on your skin tone and for your personality is pretty simple.
<br />
<br />Smokey eye: For a more advanced gal who wants to take eyeshadow to the next level there's the smokey eye. The concept here is to create dimension using a base shade, highlight shade and contour shade just like you would do on your face, but focusing on your eyelids only. You can use endless colour combinations as long as you keep the basic approach the same. To build a dramatic look, use a neutral colour on your eyelids, a deeper medium hue in your creases and a brighter shadow on your brow bones and the inside corners of your eyes.
<br />
<br />Eyelash curler: This device looks scary as heck (I always make sure to be gentle with this little contraption), but it's totally clutch when it comes to getting va-va-voom lashes. It's a must for certain looks, but you have to make sure you use it correctly or else you can — eek! — break or rip out your eyelashes. Be sure to watch a tutorial that offers tips and tricks as to how to use it properly before you get on this train!
<<elseif _lesson=="Sex Education_1">>
<br />You are introduced to how to please a man with your mouth.
<br />This is know as fellatio, a blow job or giving head.
<br />You are given a small pink dildo to practice with.
<br />You get used to kissing the dildo.
<br />Then licking it, before attempting to take it in your mouth.
<<elseif _lesson=="Sex Education_2">>
<br />You are shown a variety of dildos, ranging from a small pink dildo to a large black dildo, some smooth and some realistic with vein and skin like textures.
<br />You practice with a dildo until you can take the whole dildo in your mouth, then you try a larger one.
<br />The Shrimp - a 6 inch smooth pink dildo
<br />The Lobster - a 6 inch girthier red dildo
<br />The Hound - a 7 inch realistic yellow dildo
<br />The Great Dane - a 7 inch girthy realistic brown dildo
<br />The Bull - an 8 inch girthy realistic black dildo
<br />The Stallion - an 10 inch girthy realistic brown dildo
<<elseif _lesson=="Flower Arranging_2">>
<br />Here are other flowers and their mean, please learn and memorise these
<br />CARNATION General - Fascination; Divine Love
<br />CARNATION Pink - I'll Never Forget You
<br />CARNATION Red - My Heart Aches for You; Admiration
<br />CARNATION White - Sweet and Lovely; Pure Love
<br />CARNATION Yellow - You Have Disappointed Me; Rejection
<br />FORGET-ME-NOT True Love; Memories
<br />LILY Orange - Hatred
<br />LILY Tiger - Wealth; Pride
<br />LILY White - Virginity; Purity;
<br />LILY Yellow - I'm Walking on Air; False and Gay
<br />MAGNOLIA - Nobility
<br />MARIGOLD - Cruelty: Grief Jealousy
<br />MYRTLE - Love;
<br />NARCISSUS - Egotism; Formality; Stay as Sweet as You Are
<br />ORANGE BLOSSOM - Innocence; Eternal Love;
<br />ORCHID - Love; Beauty; Refinement; Beautiful Lady;
<br />POPPY Red - Pleasure
<br />POPPY White - Consolation
<br />POPPY Yellow - Wealth; Success
<br />PRIMROSE - I Can't Live Without You
<br />TULIP Red - Believe Me; Declaration of Love
<br />TULIP Yellow - There's Sunshine in Your Smile
<br />VIOLET Blue - Faithfulness; I'll Always Be True
<br />VIOLET White - Let's Take a Chance on Happiness
<<elseif _lesson=="Flower Arranging_3">>
<br />You now bring all your knowledge of flowers together to make pleasing displays for around the house.
<br />
<br />You practice making table centre pieces.
<br />
<br />You are taught to make bouquets.
<<elseif _lesson=="Domestic Science_2">>
<br />You first learn how to make the 5 standard sauces - Béchamel, Velouté, Espagnole, Hollandaise, and Tomato.
<br />
<br />Before progressing to use them to make a variety main dishes.
<<elseif _lesson=="Perfect Hostess_2">>
<br />You practice your Calligraphy for writing invitations, name places and thank you letters.
<<elseif _lesson=="Secretarial_2">>
<br />Writing Skills
<br />Basic grammar and punctuation skills, writing letters, addressing envelopes, writing an e-mail, reports and social media.
<br />
<br />Writing Business Letters
<br />You are introduced to the art of writing professional business letters. Several common types of business letters and documents are presented and discussed, along with helpful tips and guidelines for penning engaging, influential and important letters for internal and external recipients alike.
<<elseif _lesson=="Domestic Science_3">>
<br />You are being taught how to make pastry dishes now.
<br />You start with Shortcrust pastry, for making pies and tarts.
<br />You then do Puff Pastry and Rough Puff Pastry.
<br />Then attempt Filo and Choux pastry.
<br />
<br />You then practice making hors d'oeuvres, canapes and desserts.
<<elseif _lesson=="Perfect Hostess_3">>
<br />You learn how to fold a napkin.
<br />
<br />You practice the following folds
<br />Standard Single Pocket Napkin Fold.
<br />Angled Pocket Napkin Fold.
<br />Bow Tie Napkin Fold.
<br />Double Diamond Napkin Fold.
<br />Fleur-de-Lis Napkin Fold.
<br />Knotted Napkin Fold.
<br />Triangle Napkin Fold.
<<elseif _lesson=="Secretarial_3">>
<br />Meetings and Minutes
<br />
<br />Preparing for a meeting, finding a time in everyone's calendar, writing an agenda, during the meeting, how to take minutes, shorthand and writing up minutes.
<br />
<br />Time Management
<br />
<br />Diary management, scheduling, prioritising, SMART goals, using a to-do list, multitasking, deadlines, organisation and overcoming procrastination.
<<else>>
<br />Missing _lesson
<</if>>You are in a car with your step-mother.
The car is pulling up to a a set of large iron gates, with the words ''St Marilyn's School'' written above it.
The gates open and the car pulls forward up the long drive to a Gothic looking school building.
Your step mother gets out of the car and you follow behind her.
At the top of the steps in front of the door you are greeted by a stern looking older woman.
"Welcome to St Marilyn's. This is an exclusive boarding school. We pride ourselves on turning out young women that will play their in society."
You say "Young Women? I am a boy"
Your step-mother tells you "You have been undisciplined and caused your father and I no end of problems. Hopefully as a good society girl your will be better behaved and someone we can both be proud of."
"You may have been a boy but here you will be treated as a girl. You will dress as a girl and you will be referred to by a female name."
<span id="name"><<if $gamePlayer.name =="">>
@@.form;
What is your female name? <<textbox "$gamePlayer.name" "Jessica">>
@@
<<else>>
"You can call me $gamePlayer.name"
@@.btnUI;<<button "Change name">><<replace "#name">>@@.form;
What is your female name? <<textbox "$gamePlayer.name" $gamePlayer.name>>
@@<</replace>><</button>>@@
<</if>></span>
"Please follow me to your room where you can get out of //those clothes// and into your uniform."
Your uniform consists of
<UL>
<LI>A long sleeved white blouse</LI>
<li>A long grey skirt that comes well below your knees</LI>
<li>A pair of plain black mary-janes</LI>
<LI>Knee length white socks</LI>
<LI>Plain white cotton panties</LI>
</UL>
@@.btnUI;<<button "Your First Lesson" "Laptop - Play Game">><<updateGame "Game - Year One Lessons">><</button>>@@
<<if $gameData.endings.length>0>>
<br/>As you have played through the game once you can now skip the school lessons and go straight to Graduation, you will be randomly assigned a score that determines which options you get.
@@.btnUI;<<button "Jump to Graduation" "Laptop - Play Game">><<skipSchool>><</button>>@@
<</if>><<if $gameData.lesson.length==0>>
You can attend 5 lessons.
<<elseif $gameData.lesson.length==1>>
You have attended 1 lesson and can attend 4 more
<<else>>
You have attended $gameData.lesson.length lessons and can attend <<print 5-$gameData.lesson.length>> more.
<</if>>
<span id="lessons"><table style="width:100%">
<caption>Lessons</caption>
<tr>
<th>Subject</th>
<th>Attend</th>
</tr>
<<set
_gameSchoolLessons = [
"Deportment",
"Etiquette",
"Make Up",
"Fashion",
"Flower Arranging",
"Domestic Science",
"Perfect Hostess",
"Secretarial"
]
>>
<<for _i, _item range _gameSchoolLessons>>
<<if $gameData.lesson.includes(_item+"_1")>>
<<set _lesson=_item+"_1">>
<<set _disable=1>>
<<set _lessonLevel="Beginner">>
<<else>>
<<set _lesson=_item+"_1">>
<<set _disable=0>>
<<set _lessonLevel="Beginner">>
<</if>>
<<capture _item _lesson>>
<tr>
<td>_item - _lessonLevel</td>
<td>
<<if _disable==0>>
@@.btnUI;<<button "Attend Lesson">>
<<addclass "#lessons" "hide">>
<<removeclass "#buttons" "hide">>
<<replace "#lesson">>
<<include "Game - School Lesson Content">>
<</replace>>
<<set $gameData.lesson=$gameData.lesson.concat(_lesson);>>
<</button>>@@
<<else>>
@@.btnDisable;<<button "Attended">><</button>>@@
<</if>>
</td>
</tr>
<</capture>>
<</for>>
</table>
</span>
<span id="lesson"></span>
<span id="buttons" class="hide">
<<if $gameData.lesson.length<4>>
@@.btnUI;<<button "Your Next Lesson" >>
<<updateGame "Game - Year One Lessons">>
<<switch $gameData.phrases>>
<<case 1>>
<<set _phrases= [
"A good sissy enjoys wearing bra and panties.",
"A good sissy likes her legs to be smooth.",
"A good sissy wants to be feminine.",
"A good sissy likes to keep her body hair free.",
"A good sissy desires breasts, hips and a tiny waist.",
"A good sissy listens and obeys.",
"A good sissy watches what she eats, to keep slim and sexy.",
]
>>
<<case 2>>
<<set _phrases= [
"A good sissy wears skirts.",
"A good sissy likes looking feminine and sexy.",
"A good sissy like wearing lip gloss and blush.",
"A good sissy likes wearing sexy bra and panties.",
"A good sissy desires a sexy hourglass figure.",
"A good sissy walks sexily.",
"A good sissy likes lace and silk.",
] >>
<<case 3>>
<<set _phrases= [
"A good sissy wears short skirts.",
"A good sissy loves getting attention from men.",
"A good sissy loves showing her long legs and ample cleavage.",
"A good sissy is always ready to satisfy her man.",
"A good sissy wears stockings and sexy lingerie.",
"A good sissy always wears makeup.",
"A good sissy wears ear rings and jewellery."
]
>>
<<case 4>>
<<set _phrases= [
"A good sissy maid curtseys when complimented.",
"A good sissy maid enjoys a clean house.",
"A good sissy maid does what her master requires.",
"A good sissy maid never talks back.",
"A good sissy maid's hair and makeup are always perfect.",
"A good sissy maid's uniform is always clean and straight.",
"A good sissy maid is compliant and subservient.",
"A good sissy maid must always be feminine and demure."
]
>>
<<case 5>>
<<set _phrases= [
"A good sissy secretary's hair and makeup are always perfect.",
"A good sissy secretary never wears trousers or long skirts.",
"A good sissy secretary wears high heels.",
"A good sissy secretary arrives early and greets her boss with a hot coffee and a blowjob.",
"A good sissy secretary always swallows.",
"A good sissy secretary never refuses a work task.",
"A good sissy secretary always works late.",
"A good sissy secretary will do anything to please her boss."
]
>>
<<case 6>>
<<set _phrases= [
"A good sissy wife keeps her body trim.",
"A good sissy wife keeps a clean house.",
"A good sissy wife loves her husband's cock.",
"A good sissy wife never denies her husband sex.",
"A good sissy wife's hair and makeup are always perfect.",
"A good sissy wife wears high heels.",
"A good sissy wife dresses the way her husband likes.",
"A good sissy wife is the perfect hostess.",
"A good sissy wife is desired by her husband's friends and colleagues."
]
>>
<</switch>>
<<replace "#timedtext">>
@@.sissy;<<print either(_phrases)>>@@
<<timed 1s>>
<<replace "#timedtext">>
@@.sissy;<<print either(_phrases)>>@@
<</replace>>
<<next 1s>>
<<replace "#timedtext">>
<<include $gameData.passage>>
<</replace>>
<</timed>>
<</replace>>
<</button>>@@
<<else>>
@@.linkUI;<<link "Your First Year Exam" "Laptop - Play Game">>
<<updateGame "Game - Year One Exam">>
<</link>>@@
<</if>>
</span>''Your End of Year Exam''
<HR>
<<set _start=0, _end=5 >>
<<include "Game - School Exams">>
<br />
<span id="buttons" class="hide">
<br />@@.btnUI;<<button "Your Results" "Laptop - Play Game">><<updateGame "Game - Year One Ending">><</button>>@@
</span><<set _correct=0>>
<<checkAnswers 1>>Your Year One Result
<<switch _correct>>
<<case 0>>
<<pose "game/dunce_01">>
<<if not $gameData.achieved.contains("Ditsy")>>
<<set $gameData.achieved=$gameData.achieved.concat("Ditsy")>>
<</if>>
<br/>
<br/>Oh Dear!
<br/>You managed to fail every class.
<br/>
<br/>If you are going to stand any chance of getting a good start in the world you will need to knuckle down and work harder over the next couple of years.
<<case 5>>
<<pose "game/valedictorian_01">>
<<if not $gameData.achieved.contains("Swot")>>
<<set $gameData.achieved=$gameData.achieved.concat("Swot")>>
<</if>>
<br/>Wow!
<br/>You aced every class.
<br/>
<br/>You are on your way to becoming a perfect gurl and will have your choice of opportunities. Keep up the good work for the next couple of years.
<<default>>
<<pose "game/ordinary_01">>
<br/>
<br/>You did Ok!
<br/>You passed a few and failed a few.
<br/>
<br/>You should be able to get a good position but with a more effort you may be able to secure yourself a far better one.
<</switch>>
<br/>
@@.linkUI;<<link "Next Year" "Laptop - Play Game">>
<<updateGame "Game - Year Two Intro">>
<</link>>@@It is the start of the next year.
Your body is starting to under go changes.
<<set _bsRandom=random(1,10)>><<if _bsRandom%2==0>>You have developed small A-cup breasts<<else>>You have developed small B-cup breasts<</if>>
You waist has narrowed and your hips and bottom have grown slightly.
Your new uniform consists of
<UL>
<LI>A short sleeved white blouse</LI>
<li>A knee length grey skirt</LI>
<li>A pair of plain black kitten heels</LI>
<LI>Knee length white socks</LI>
<LI>Lacy white panties</LI>
<LI>Lacy white bra</LI>
</UL>
@@.btnUI;<<button "Your First Lesson" "Laptop - Play Game">><<updateGame "Game - Year Two Lessons">><</button>>@@<<if $gameData.lesson.length==5>>
You can attend 5 lessons.
<<elseif $gameData.lesson.length==6>>
You have attended 1 lesson and can attend 4 more
<<else>>
You have attended <<print $gameData.lesson.length-5>> lessons and can attend <<print 10-$gameData.lesson.length>> more.
<</if>>
<span id="lessons">
<table style="width:100%">
<caption>Lessons</caption>
<tr>
<th>Subject</th>
<th>Attend</th>
</tr>
<<set
_gameSchoolLessons = [
"Deportment",
"Etiquette",
"Make Up",
"Fashion",
"Flower Arranging",
"Domestic Science",
"Perfect Hostess",
"Secretarial"
]
>>
<<for _i, _item range _gameSchoolLessons>>
<<if $gameData.lesson.includes(_item+"_2")>>
<<set _lesson=_item+"_2">>
<<set _disable=1>>
<<set _lessonLevel="Intermediate">>
<<elseif $gameData.lesson.includes(_item+"_1")>>
<<set _lesson=_item+"_2">>
<<set _disable=0>>
<<set _lessonLevel="Intermediate">>
<<else>>
<<set _lesson=_item+"_1">>
<<set _disable=0>>
<<set _lessonLevel="Beginner">>
<</if>>
<<if $gameData.lesson.length==9>>
<<set _disable=1>>
<</if>>
<<capture _item _lesson>>
<tr>
<td>_item - _lessonLevel</td>
<td>
<<if _disable==0>>
@@.btnUI;<<button "Attend Lesson">>
<<addclass "#lessons" "hide">>
<<removeclass "#buttons" "hide">>
<<replace "#lesson">>
<<include "Game - School Lesson Content">>
<</replace>>
<<set $gameData.lesson=$gameData.lesson.concat(_lesson);>>
<</button>>@@
<<else>>
@@.btnDisable;<<button "Attended">><</button>>@@
<</if>>
</td>
</tr>
<</capture>>
<</for>>
<<if $gameData.lesson.length==9>>
<<set _item="Sex Education">>
<<set _lesson="Sex Education_1">>
<<capture _item _lesson>>
<tr>
<td>_item - Beginner (Mandatory)</td>
<TD>
@@.btnUI;<<button "Attend Lesson">>
<<addclass "#lessons" "hide">>
<<removeclass "#buttons" "hide">>
<<replace "#lesson">>
<<include "Game - School Lesson Content">>
<</replace>>
<<set $gameData.lesson=$gameData.lesson.concat(_lesson);>>
<</button>>@@
</td>
</tr>
<</capture>>
<</if>>
</table>
</span>
<span id="lesson"></span>
<span id="buttons" class="hide">
<<if $gameData.lesson.length<9>>
@@.btnUI;<<button "Your Next Lesson">>
<<updateGame "Game - Year Two Lessons">>
<<switch $gameData.phrases>>
<<case 1>>
<<set _phrases= [
"A good sissy enjoys wearing bra and panties.",
"A good sissy likes her legs to be smooth.",
"A good sissy wants to be feminine.",
"A good sissy likes to keep her body hair free.",
"A good sissy desires breasts, hips and a tiny waist.",
"A good sissy listens and obeys.",
"A good sissy watches what she eats, to keep slim and sexy.",
]
>>
<<case 2>>
<<set _phrases= [
"A good sissy wears skirts.",
"A good sissy likes looking feminine and sexy.",
"A good sissy like wearing lip gloss and blush.",
"A good sissy likes wearing sexy bra and panties.",
"A good sissy desires a sexy hourglass figure.",
"A good sissy walks sexily.",
"A good sissy likes lace and silk.",
] >>
<<case 3>>
<<set _phrases= [
"A good sissy wears short skirts.",
"A good sissy loves getting attention from men.",
"A good sissy loves showing her long legs and ample cleavage.",
"A good sissy is always ready to satisfy her man.",
"A good sissy wears stockings and sexy lingerie.",
"A good sissy always wears makeup.",
"A good sissy wears ear rings and jewellery."
]
>>
<<case 4>>
<<set _phrases= [
"A good sissy maid curtseys when complimented.",
"A good sissy maid enjoys a clean house.",
"A good sissy maid does what her master requires.",
"A good sissy maid never talks back.",
"A good sissy maid's hair and makeup are always perfect.",
"A good sissy maid's uniform is always clean and straight.",
"A good sissy maid is compliant and subservient.",
"A good sissy maid must always be feminine and demure."
]
>>
<<case 5>>
<<set _phrases= [
"A good sissy secretary's hair and makeup are always perfect.",
"A good sissy secretary never wears trousers or long skirts.",
"A good sissy secretary wears high heels.",
"A good sissy secretary arrives early and greets her boss with a hot coffee and a blowjob.",
"A good sissy secretary always swallows.",
"A good sissy secretary never refuses a work task.",
"A good sissy secretary always works late.",
"A good sissy secretary will do anything to please her boss."
]
>>
<<case 6>>
<<set _phrases= [
"A good sissy wife keeps her body trim.",
"A good sissy wife keeps a clean house.",
"A good sissy wife loves her husband's cock.",
"A good sissy wife never denies her husband sex.",
"A good sissy wife's hair and makeup are always perfect.",
"A good sissy wife wears high heels.",
"A good sissy wife dresses the way her husband likes.",
"A good sissy wife is the perfect hostess.",
"A good sissy wife is desired by her husband's friends and colleagues."
]
>>
<</switch>>
<<replace "#timedtext">>
@@.sissy;<<print either(_phrases)>>@@
<<timed 1s>>
<<replace "#timedtext">>
@@.sissy;<<print either(_phrases)>>@@
<</replace>>
<<next 1s>>
<<replace "#timedtext">>
<<include $gameData.passage>>
<</replace>>
<</timed>>
<</replace>>
<</button>>@@
<<else>>
@@.btnUI;<<button "Your Second Year Exam" "Laptop - Play Game">>
<<updateGame "Game - Year Two Exam">>
<</button>>@@
<</if>>
</span>''Your End of Year Exam''
<HR>
<<set _start=5, _end=10 >>
<<include "Game - School Exams">>
<span id="buttons" class="hide">
<br />@@.btnUI;<<button "Your Results" "Laptop - Play Game">><<updateGame "Game - Year Two Ending">><</button>>@@
</span><<set _correct=0>>
<<checkAnswers 2>>
Your Year Two Result
<<switch _correct>>
<<case 0>>
<<pose "game/dunce_02">>
<<if not $gameData.achieved.contains("Ditsy")>>
<<set $gameData.achieved=$gameData.achieved.concat("Ditsy")>>
<</if>>
<br/>
<br/>Oh Dear!
<br/>You managed to fail every class.
<br/>
<br/>If you are going to stand any chance of getting a good start in the world you will need to knuckle down and work harder over the next couple of years.
<<case 5>>
<<pose "game/valedictorian_02">>
<<if not $gameData.achieved.contains("Prefect")>>
<<set $gameData.achieved=$gameData.achieved.concat("Prefect")>>
<</if>>
<br/>Wow!
<br/>You aced every class.
<br/>
<br/>You are on your way to becoming a perfect gurl and will have your choice of opportunities. Keep up the good work for the next couple of years.
\<<default>>
<<pose "game/ordinary_02">>
<br/>
<br/>You did Ok!
<br/>You passed a few and failed a few.
<br/>
<br/>You should be able to get a good position but with a more effort you may be able to secure yourself a far better one.
<</switch>>
<br/>
@@.linkUI;<<link "Next Year" "Laptop - Play Game">>
<<updateGame "Game - Year Three Intro">>
<</link>>@@It is the start of the next year.
<span id="choice" >
As this is your final year you are invited to the beauty parlour where you can select the colour of your hair.
@@.btnUI;<<button "Blonde">><<gameWig "blonde">><<removeclass "#buttons" "hide">><<replace "#choice">>You now have shoulder-length blonde hair.<</replace>><</button>>@@
@@.btnUI;<<button "Brunette">><<gameWig "brunette">><<removeclass "#buttons" "hide">><<replace "#choice">>You now have shoulder-length brown hair.<</replace>><</button>>@@
@@.btnUI;<<button "Red">><<gameWig "red">><<removeclass "#buttons" "hide">><<replace "#choice">>You now have shoulder-length red hair.<</replace>><</button>>@@
</span><span id="buttons" class="hide">
<<set _bsRandom=random(1,27)>><<if _bsRandom%3==0>>You have developed medium C-cup breasts<<elseif _bsRandom%3==1>>You have developed medium D-cup breasts<<else>>You have developed large E-cup breasts<</if>>
You waist has narrowed further and your hips and bottom have grown more giving you a very feminine hour-glass figure.
Your new uniform consists of
<UL>
<LI>A tight short sleeved white blouse</LI>
<li>A grey pleated mini skirt</LI>
<li>A pair of plain black 6 inch heels</LI>
<LI>A pair of black stockings</LI>
<LI>Lacy black thong</LI>
<LI>Lacy black bra</LI>
</UL>
@@.btnUI;<<button "Your First Lesson" "Laptop - Play Game">><<updateGame "Game - Year Three Lessons">><</button>>@@
</span><<if $gameData.lesson.length==10>>
You can attend 5 lessons.
<<elseif $gameData.lesson.length==11>>
You have attended 1 lesson and can attend 4 more
<<else>>
You have attended <<print $gameData.lesson.length-10>> lessons and can attend <<print 15-$gameData.lesson.length>> more.
<</if>>
<span id="lessons"><table style="width:100%">
<caption>Lessons</caption>
<tr>
<th>Subject</th>
<th>Attend</th>
</tr>
<<set
_gameSchoolLessons = [
"Deportment",
"Etiquette",
"Make Up",
"Fashion",
"Flower Arranging",
"Domestic Science",
"Perfect Hostess",
"Secretarial"
]
>>
<<for _i, _item range _gameSchoolLessons>>
<<if $gameData.lesson.includes(_item+"_3")>>
<<set _lesson=_item+"_3">>
<<set _disable=1>>
<<set _lessonLevel="Advanced">>
<<elseif $gameData.lesson.includes(_item+"_2")>>
<<set _lesson=_item+"_3">>
<<set _disable=0>>
<<set _lessonLevel="Advanced">>
<<elseif $gameData.lesson.includes(_item+"_1")>>
<<set _lesson=_item+"_2">>
<<set _disable=0>>
<<set _lessonLevel="Intermediate">>
<<else>>
<<set _lesson=_item+"_1">>
<<set _disable=0>>
<<set _lessonLevel="Beginner">>
<</if>>
<<if $gameData.lesson.length==14>>
<<set _disable=1>>
<</if>>
<<capture _item _lesson>>
<tr>
<td>
_item - _lessonLevel
</td>
<td>
<<if _disable==0>>
@@.btnUI;<<button "Attend Lesson">>
<<addclass "#lessons" "hide">>
<<removeclass "#buttons" "hide">>
<<replace "#lesson">>
<<include "Game - School Lesson Content">>
<</replace>>
<<set $gameData.lesson=$gameData.lesson.concat(_lesson);>>
<</button>>@@
<<else>>
@@.btnDisable;<<button "Attended">>
<</button>>@@
<</if>>
</td>
</tr>
<</capture>>
<</for>>
<<if $gameData.lesson.length==14>>
<<set _item="Sex Education">>
<<set _lesson="Sex Education_2">>
<<capture _item _lesson>>
<tr>
<td>
_item - Advanced (Mandatory)
</td>
<TD>
@@.btnUI;<<button "Attend Lesson">>
<<addclass "#lessons" "hide">>
<<removeclass "#buttons" "hide">>
<<replace "#lesson">>
<<include "Game - School Lesson Content">>
<</replace>>
<<set $gameData.lesson=$gameData.lesson.concat(_lesson);>>
<</button>>@@
</td>
</tr>
<</capture>>
<</if>>
</table>
</span>
<span id="lesson"></span>
<span id="buttons" class="hide">
<<if $gameData.lesson.length<14>>
@@.btnUI;<<button "Your Next Lesson">>
<<updateGame "Game - Year Three Lessons">>
<<switch $gameData.phrases>>
<<case 1>>
<<set _phrases= [
"A good sissy enjoys wearing bra and panties.",
"A good sissy likes her legs to be smooth.",
"A good sissy wants to be feminine.",
"A good sissy likes to keep her body hair free.",
"A good sissy desires breasts, hips and a tiny waist.",
"A good sissy listens and obeys.",
"A good sissy watches what she eats, to keep slim and sexy.",
]
>>
<<case 2>>
<<set _phrases= [
"A good sissy wears skirts.",
"A good sissy likes looking feminine and sexy.",
"A good sissy like wearing lip gloss and blush.",
"A good sissy likes wearing sexy bra and panties.",
"A good sissy desires a sexy hourglass figure.",
"A good sissy walks sexily.",
"A good sissy likes lace and silk.",
] >>
<<case 3>>
<<set _phrases= [
"A good sissy wears short skirts.",
"A good sissy loves getting attention from men.",
"A good sissy loves showing her long legs and ample cleavage.",
"A good sissy is always ready to satisfy her man.",
"A good sissy wears stockings and sexy lingerie.",
"A good sissy always wears makeup.",
"A good sissy wears ear rings and jewellery."
]
>>
<<case 4>>
<<set _phrases= [
"A good sissy maid curtseys when complimented.",
"A good sissy maid enjoys a clean house.",
"A good sissy maid does what her master requires.",
"A good sissy maid never talks back.",
"A good sissy maid's hair and makeup are always perfect.",
"A good sissy maid's uniform is always clean and straight.",
"A good sissy maid is compliant and subservient.",
"A good sissy maid must always be feminine and demure."
]
>>
<<case 5>>
<<set _phrases= [
"A good sissy secretary's hair and makeup are always perfect.",
"A good sissy secretary never wears trousers or long skirts.",
"A good sissy secretary wears high heels.",
"A good sissy secretary arrives early and greets her boss with a hot coffee and a blowjob.",
"A good sissy secretary always swallows.",
"A good sissy secretary never refuses a work task.",
"A good sissy secretary always works late.",
"A good sissy secretary will do anything to please her boss."
]
>>
<<case 6>>
<<set _phrases= [
"A good sissy wife keeps her body trim.",
"A good sissy wife keeps a clean house.",
"A good sissy wife loves her husband's cock.",
"A good sissy wife never denies her husband sex.",
"A good sissy wife's hair and makeup are always perfect.",
"A good sissy wife wears high heels.",
"A good sissy wife dresses the way her husband likes.",
"A good sissy wife is the perfect hostess.",
"A good sissy wife is desired by her husband's friends and colleagues."
]
>>
<</switch>>
<<replace "#timedtext">>
@@.sissy;<<print either(_phrases)>>@@
<<timed 1s>>
<<replace "#timedtext">>
@@.sissy;<<print either(_phrases)>>@@
<</replace>>
<<next 1s>>
<<replace "#timedtext">>
<<include $gameData.passage>>
<</replace>>
<</timed>>
<</replace>>
<</button>>@@
<<else>>
@@.btnUI;<<button "Your Third Year Exam" "Laptop - Play Game">>
<<updateGame "Game - Year Three Exam">>
<</button>>@@
<</if>>
</span>''Your End of Year Exam''
<HR>
<<set _start=10, _end=15 >>
<<include "Game - School Exams">>
<span id="buttons" class="hide">
<br />@@.btnUI;<<button "Your Results" "Laptop - Play Game">><<updateGame "Game - Year Three Ending">><</button>>@@
</span><<set _correct=0>>
<<checkAnswers 3>>
Your Year Three Result
<<switch _correct>>
<<case 0>>
<<pose "game/dunce_03">>
<<if $gameData.correctAnswer.length==0 and not $gameData.achieved.contains("Dunce")>>
<<set $gameData.achieved=$gameData.achieved.concat("Dunce")>>
<</if>>
<br/>Oh Dear!
<br/>You managed to fail every class.
<br/>
<br/>If you are going to stand any chance of getting a good start in the world you will need to knuckle down and work harder over the next couple of years.
<<case 5>>
<<pose "game/valedictorian_03">>
<<if not $gameData.achieved.contains("Head_Girl")>>
<<set $gameData.achieved=$gameData.achieved.concat("Head_Girl")>>
<</if>>
<<if $gameData.correctAnswer.length==15 and not $gameData.achieved.contains("Valordictorian")>>
<<set $gameData.achieved=$gameData.achieved.concat("Valordictorian")>>
<</if>>
<br/>Wow!
<br/>You aced every class.
<br/>
<br/>You are on your way to becoming a perfect gurl and will have your choice of opportunities. Keep up the good work for the next couple of years.
\<<default>>
<<pose "game/ordinary_03">>
<br/>
<br/>You did Ok!
<br/>You passed a few and failed a few.
<br/>
<br/>You should be able to get a good position but with a more effort you may be able to secure yourself a far better one.
<</switch>>
<br/>
@@.linkUI;<<link "Graduation" "Laptop - Play Game">>
<<updateGame "Game - School Graduation">>
<</link>>@@<<switch $gameData.action>>
<<case 1>>
Ending - The CEO's Personal ASSistant
You continue working at the company, as the CEO's personal assistant.
He also sets you up in a small flat.
Not only does he visit frequently, he also invites his best clients to stay overnight there and make use of all its facilities - you included!
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "secretaryCEO">><</link>>@@
<<case 10>>
Ending - Marrying the Boss!
$gameOwner.name proposed to you and within the year you were married and living a fantastic life. You still work as his secretary and the two of you live and work happily together.
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "secretaryWife">><</link>>@@
<<case 11>>
Ending - Lady Macbeth
Behind every powerful man is a strong woman willing to do anything to help him achieve his goals.
You visited the CEO and with a little seduction, plus a sedative in his whiskey, you managed to get access to the files and the information you needed.
The new company managed to gain some of his more prestigious clients and had great first year profits.
$gameOwner.name proposed to you and within the year you were married and living a fantastic life.
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "secretaryLady">><</link>>@@
<</switch>><br/>Chapter 2
<br/>
<br/>Your new life as $gameOwner.name's Secretary is just beginning.
<<set _img=$gamePlayer.profile + "_secretary">>
<<if not $gameData.achieved.contains("Secretary")>>
<<set $gameData.achieved=$gameData.achieved.concat("Secretary")>>
<</if>>
<br/>
<<pose _img>>
<br/>
@@.btnUI;<<button "Start your new life" "Laptop - Play Game">>
<<updateGame "Game - Secretary Part 1">>
<</button>>@@<<nm $gameOwner "Hello. I have recently been promoted at work and was allowed to select my own secretary. I am so glad you decided to join me.">>
<<nm $gamePlayer "Thank you Sir. I am willing to do anything to help you get ahead.">>
<<timed 2s>>\
After a few months working here you have managed to sort out a filing system, organise $gameOwner.name's calendar and with your help he has managed to be the top sales rep for the past couple of months.
<<nm $gameOwner "$gamePlayer.name, I am sorry to have to ask you this but could you possibly work late tonight, I have a presentation due and will need your assistance.">>
<<nm $gamePlayer "Of course Sir, I am always willing to help.">>
<<next 1s>>\
That evening.
<<nm $gameOwner "Ah thank you for staying late.">>
<<nm $gamePlayer "It is fine, so what exactly can I do to help?">>
<<nm $gameOwner "Actually I just wanted to get you alone. We have been working together for a few months now and I have no idea what I would do with out you.">>
<<nm $gamePlayer "Thank you Sir, it is nice to be appreciated">>
<<nm $gameOwner "You are very beautiful and that hasn't gone unnoticed. As the weeks have passed and I have gotten to know you and I believe I am falling in love with you.">>
You blush
<<nm $gamePlayer "I wasn't sure what sort of man would pick me from St Marilyn's, sir, but I am pleased it was you, a man who I admire, respect ...... and ....... who is handsome and ..... I too have started developing more intimate feelings for you sir.">>
$gameOwner.name walks across the room and sweeps you up in his arms and pulls you in for a passionate kiss.
You respond in kind and before you know it you find yourself on his desk naked with him pounding your ass. You climax at the same time he fills you with his seed.
<<next 2s>>\
A few weeks later.
You have now moved in together and on your way home.
<<nm $gameOwner "Honey I have been asked to go on a Sales trip for a week and I asked if I could take you but was told as I was going with the Director he would be bringing his secretary.">>
<<nm $gamePlayer "Oh. I will miss you. What am I supposed to do while you are gone.">>
<<nm $gameOwner "Apparently the CEO requires extra help next week so you will be working with him.">>
You lean across and kiss him on the cheek.
<<nm $gamePlayer "Darling, I had better give you a night to remember, don't want to risk you forgetting me about me while you are away.">>
<<next 1s>>\
The next morning at work, you make your way to the CEO's office.
<<nm $gameAlt "Ah yes miss, please take a seat I will be with you shortly.">>
You take a seat, arranging your skirt carefully, and await his return.
<<nm $gameAlt "So you are $gameOwner.name's secretary?">>
<<nm $gamePlayer "Yes sir.">>
<<nm $gameAlt "His work had been very promising, but lately it seems he isn't performing as well. I have sent him on this trip as a last chance to see if he can improve.">>
<<nm $gamePlayer "But he has been your best sales rep for month, Sir. He has been hitting his targets.">>
<<nm $gameAlt "Oh is that what he has told you. I am very sorry to inform you that that isn't the case and to be honest there is a very high chance I will have to sack him, and once he goes so does your job.">>
<<nm $gamePlayer "Fire him? And me?">>
<<nm $gameAlt "Well you were employed by him as his secretary, your job is tied to his. That said maybe you could convince me to keep the pair of you on.">>
<<nm $gamePlayer "Convince you how, Sir?">>
<<nm $gameAlt "Well you are a pretty little thing and I am sure I don't have to spell this out to you do I?">>
<span id="action"> <blockquote><div class="thought">He is asking me to have sex with him to save our jobs!</div></blockquote>
@@.btnUI;<<button "Refuse">><<replace "#action">>You stand up.
<<nm $gamePlayer "I am sorry Sir, but that is not appropriate and not something I'd consider doing.">>
<<nm $gameAlt "That is a shame, I will be sorry to let the pair of you go. I guess you better hope that he seals the deal out there and not the Sales Director. Meanwhile I believe my secretary, Gladys, has a lot of filing and photo copying for you to do.">>
You leave the room and get back to your duties.
@@.btnUI;<<button "When he returns from trip" "Laptop - Play Game">><<updateGame "Game - Secretary Part 2">><<set $gameData.action=0>><</button>>@@
<</replace>><</button>>@@
@@.btnUI;<<button "Agree">><<replace "#action">>You walk over to him and kiss him on the cheek.
<<nm $gamePlayer "Then I will have to show you how convincing I can be">>
You unbutton and unzip you skirt and let it fall to the ground.
You slowly start unbuttoning your blouse, and you enjoy $gameAlt.name's reaction to seeing you breasts being revealed.You take off you bra and then drop to your knees in front of him.
You unzip his trousers and place you hand inside freeing his cock.
You place his cock between you breasts and start rubbing them up and down.
His cock stiffens with pleasure and you find that it is getting closer to your face.
Seeing the pre-cum start to form at the end of his penis, you lick your lips and start to take him in your mouth.
After a short while he withdraws and steps behind you lifting you up and pushing you across his desk.
He pulls your panties down and grabbing you above the hips start pushing his penis into you sissy pussy.
He keeps pumping his cock into you until he cums filling your ass.
<<nm $gameAlt "Continue to provide this sort of argument for the rest of the week and your jobs may well be safe, for now. I may need you to keep making time to keep convincing me to keep the pair of you on.">>
<<nm $gamePlayer "Thank you Sir. I am sure I can convince you.">>
You quickly dress.
<<nm $gamePlayer "Sir is there anything else you would like me to do">>
<<nm $gameAlt "No that is all for now, why don't you take the rest of the day off. Maybe shop for a little something or two to spice up the next few days">>
<<nm $gamePlayer "Thank you Sir.">>
@@.btnUI;<<button "When he returns from trip" "Laptop - Play Game">><<updateGame "Game - Secretary Part 2">><<set $gameData.action=1>><</button>>@@
<</replace>><</button>>@@</span><</timed>><<nm $gameOwner "Honey. I have missed you but I have exciting news.">>
<<if $gameData.action==0>><<nm $gamePlayer "Darling I have something to tell you too">>
<<nm $gameOwner "After you">>
You start crying.
<<nm $gamePlayer "While you were gone the CEO implied that if I didn't have sex with him he would sack the both of us. Obviously I love you too much to do that, so we may find ourselves unemployed in the morning">>
He wipes your tears, hugs you and kisses you softly.
<<nm $gameOwner "Don't worry about that, whilst I was on the trip the Sales Director told me he was leaving the company to go and work with his sister and offered me a job with them. It is a promotion with a better salary but I said I would have to discuss it with you first">>
<<nm $gamePlayer "That is fantastic news and of course you must accept.">>
You smile and immediately place you arms around his neck and start kissing him.
@@.btnUI;<<button "Conclusion" "Laptop - Play Game">><<set $gameData.action=$gameData.action+10>><<updateGame "Game - Secretary Ending">><</button>>@@
<<else>><span id="action">
@@.btnUI;<<button "Tell him">><<replace "#action">>You start crying.
<<nm $gamePlayer "Darling I have something to tell you too">>
<<nm $gameOwner "After you">>
<<nm $gamePlayer "While you were gone the CEO implied that if I didn't have sex with him he would sack the both of us. I know how much we both need this job and so I let him have me.">>
<<nm $gameOwner "I was about to tell you that I have been offered a new job and was going to ask you to come with me, but obviously this job means more to you than I do.">>
<<nm $gamePlayer "That is not true, you know I love you">>
<<nm $gameOwner "Well I thought you did but if you did you wouldn't have had sex with another man. I will be handing my notice in tomorrow and will let the CEO know that I am not taking you with me so you will be available to continue working for him.">>
He walks out of the room slamming the door behind him.
@@.btnUI;<<button "Conclusion" "Laptop - Play Game">><<updateGame "Game - Secretary Ending">><</button>>@@
<</replace>><</button>>@@
@@.btnUI;<<button "Don't tell him">><<replace "#action">><<nm $gamePlayer "I have missed you too, but please go ahead and tell me your news.">>
<<nm $gameOwner "Whilst I was on the trip the Sales Director told me he was leaving the company to go and work with his sister and offered me a job with them. It is a promotion with a better salary but I said I would have to discuss it with you first.">>
<<nm $gamePlayer "That is fantastic news and of course you must accept.">>
You place you arms around his neck and kiss him.
<<nm $gamePlayer "You know I have been working for the CEO all week. I have access to his office and all his files, maybe we could get information on the company's bids so that you would be able to steal them.">>
<<nm $gameOwner "Are you sure you are able to do this? It would be great to be able to start the new job with a boost like that">>
<<nm $gamePlayer "Darling, just leave it to me.">>
@@.btnUI;<<button "Conclusion" "Laptop - Play Game">><<set $gameData.action=$gameData.action+10>><<updateGame "Game - Secretary Ending">><</button>>@@<</replace>><</button>>@@
</span><</if>><<widget "gameLoc">>
<<set
_gameImages to {
gameNew : "loadscreen",
gameSchoolFirst : "school1st",
gameSchoolSecond : "school4th",
gameSchoolThird : "school6th",
gameSchoolFinal : "schoolgraduation",
gameMaid1 : "maid1",
gameMaid2 : "maid2",
gameMaid3 : "maid3",
gameSecretary1 : "secretary1",
gameSecretary2 : "secretary2",
gameWife1 : "wife1",
gameWife2 : "wife2",
gameWife3 : "wife3",
gameCeleb : "celeb"
}
>>
<<img "game" _gameImages[$gameData.stage]>>
<</widget>>
<<widget "updateGame">>
<<if $args[0] != undefined>>
<<set $gameData.passage=$args[0]>>
<<if $args[0]=="Game - Year One Intro">>
<<set $gameData.phrases =1,
$gameData.stage ="gameSchoolFirst",
$gameData.correctAnswer=[],
$gameData.lesson =[],
$gameData.action =0
>>
<<elseif $args[0]=="Game - Start">>
<<incrTime>>
<<set $gameData.stage = "gameNew",
$gameData.phrases= 1
>>
<<elseif $args[0]=="Game - Year Two Intro">>
<<set $gameData.phrases= 2,
$gameData.stage = "gameSchoolSecond"
>>
<<elseif $args[0]=="Game - Year Three Intro">>
<<set $gameData.phrases= 3,
$gameData.stage = "gameSchoolThird"
>>
<<elseif $args[0]=="Game - School Graduation">>
<<set $gameData.stage = "gameSchoolFinal">>
<<elseif $args[0]=="Game - Maid Intro">>
<<set $gameData.stage = "gameMaid1",
$gameData.phrases= 4
>>
<<elseif $args[0]=="Game - Maid Ending">>
<<if $gameData.action==0>>
<<set $gameData.stage = "gameMaid2">>
<<else>>
<<set $gameData.stage = "gameMaid3">>
<</if>>
<<elseif $args[0]=="Game - Secretary Intro">>
<<set $gameData.stage = "gameSecretary1",
$gameData.phrases= 5
>>
<<elseif $args[0]=="Game - Secretary Ending">>
<<if $gameData.action>=10>>
<<set $gameData.stage = "gameWife2">>
<<else>>
<<set $gameData.stage = "gameSecretary2">>
<</if>>
<<elseif $args[0]=="Game - Wife Intro">>
<<set $gameData.stage = "gameWife1",
$gameData.phrases= 6
>>
<<elseif $args[0]=="Game - Wife Ending">>
<<if $gameData.action<3>>
<<set $gameData.stage= "gameWife2">>
<<elseif $gameData.action==3>>
<<set $gameData.stage= "gameWife3">>
<<else>>
<<set $gameData.stage= "gameCeleb">>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "examAnswer">>
<<set _answers++;>>
<<replace $args[0]>>$args[1]<</replace>>
<<if _answers==_maxAnswers>>
<<removeclass "#buttons" "hide">>
<</if>>
<<if $args[2]!=undefined>>
<<set $gameData.correctAnswer=$gameData.correctAnswer.concat($args[2]);>>
<</if>>
<</widget>>
<<widget "checkAnswers">>
<<for _i, _item range $gameData.lesson>>
<<if $args[0]==1 and _i<5 and $gameData.correctAnswer.includes(_item)>>
<<set _correct++>>
<<elseif $args[0]==2 and _i>=5 and _i<10 and $gameData.correctAnswer.includes(_item)>>
<<set _correct++>>
<<elseif $args[0]==3 and _i>=10 and $gameData.correctAnswer.includes(_item)>>
<<set _correct++>>
<</if>>
<</for>>
<</widget>>
<<widget "gameWig">>
<<set _wigRandom=random(1,3)>>
<<set _profile=$args[0]+"_0"+_wigRandom>>
<<set
$gamePlayer.wig=$args[0],
$gamePlayer.profile="game/"+_profile
>>
<</widget>>
<<widget "chooseBoss">>
<<set $gameOwner=$args[0],$gameAlt=$args[1]>>
<</widget>>
<<widget "gameEnding">>
<<set $gameData.played++ >>
<<if not($gameData.endings.contains($args[0]))>>
<<set $gameData.endings=$gameData.endings.concat($args[0])>>
<</if>>
<<if $gameData.endings.includesAll("maidNone","maidSon","maidFather","maidBoth") && not($gameData.achieved.contains("Servant"))>>
<<set $gameData.achieved=$gameData.achieved.concat("Servant")>>
<</if>>
<<if $gameData.endings.includesAll("secretaryCEO","secretaryWife","secretaryLady") && not($gameData.achieved.contains("Office"))>>
<<set $gameData.achieved=$gameData.achieved.concat("Office")>>
<</if>>
<<if $gameData.endings.includesAll("wifeStepford","wifeSecret","wifePorn","wifeCeleb") && not($gameData.achieved.contains("Trophy"))>>
<<set $gameData.achieved=$gameData.achieved.concat("Trophy")>>
<</if>>
<<if $gameData.achieved.includesAll("Office","Trophy","Servant") && not($gameData.achieved.includesAll("Completionist"))>>
<<set $gameData.achieved=$gameData.achieved.concat("Completionist")>>
<</if>>
<</widget>>
<<widget "skipSchool">>
<<for _i to 0; _i < 14; _i++>>
<<set _caRandom=random(1,100),
_answer="answer_"+_i>>
<<if _caRandom%5<4>>
<<set $gameData.correctAnswer=$gameData.correctAnswer.concat(_answer);>>
<</if>>
<</for>>
<<gameWig $gamePlayer.wig>>
<<updateGame "Game - School Graduation">>
<</widget>><<switch $gameData.action>>
<<case 1>>
The secret to a good marriage - Secrets!
You continue your visits to the club, often with Pamela, but sometimes alone. This secret life gives you more confidence and strengthens your position with your husband.
Your personal shopper, starts suggesting you buy more sexier clothes that are verging on slutty. There is something about the way she smiles at you that makes you wary and you notice that the style of clothes she suggests are ones she tends to wear when she comes to your house.
When you mention this to your husband, he suggests that these were clothes that he would like you to wear. You remind him about the pre-nup and warn him if he is looking at your personal shopper that way it may be best that we dismiss her and you hire your own.
When for your birthday he suggests buying you a boob job, you laugh and kiss him and tell him that nothing will be more enjoyable than your natural tits and why don't they spend the money on a holiday somewhere, just the two of us where we never have to leave our room or our bed.
You have a good marriage and a lifestyle you enjoy.
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "wifeSecret">><</link>>@@
<<case 2>>
The Stepford Wife
Your personal shopper, starts suggesting you buy more sexier clothes that are verging on slutty. There is something about her that makes you wary.
When you discuss this with your husband he says that he did mention to your personal shopper that you maybe needed to update your wardrobe and the items being suggested were ones he would enjoy seeing you in.
You agree to the new clothes, as it will make him happy.
When for your birthday he buys you a boob job, as he says he has noticed that most of your friends have had one and that he didn't want you to feel left out or awkward around them.
You have a good marriage and one your husband enjoys.
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "wifeStepford">><</link>>@@
<<case 3>>
The man you meet is a film director who is looking for a glamorous woman for a special role and that you can stay at his place whilst filming it.
You are happy to agree to this and go home with him. He wakes you the next morning and notices you sissy clit.
He tells you not to worry and that actually it is perfect for the role.
He explains he directs Adult Entertainment films and he is prepared to make you the star of a Sissy classic.
Over the next few days you find yourself enjoying filming this porn movie, and enjoying spending time with the director.
You find yourself accepting his offer to continue staying with him and filming a sequel.
By your fifth film together he proposes and you accept.
By you eighth film you are becoming famous on the porn circle and you have your own fan base and make extra money as a cam-gurl.
You are happily married and rich and famous(ish).
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "wifePorn">><</link>>@@
<<case 4>>
The man you meet is a famous actor, who has had a little trouble with the media as rumours are circulating that he may be gay and this could have a devastating effect on his career.
He wants to set you up in a flat and have you act as his girlfriend.
You agree to this as it seems ideal.
After a few dates you have to spend the night with him. This is when he discovers that you are a Sissy and suddenly for him sex is on the cards.
You find yourself moving in with him and marrying him, with the wedding being splashed in all the Celebrity Gossip mags.
Being the wife of a Celeb means you have an interesting relationship with the paparazzi and spend a lot of time keeping in shape and looking good. Your husband's career has taken off with him becoming a major film star.
You have a good marriage and a lifestyle that is envied by millions!
@@.linkUI;<<link "Quit Playing ►" "Laptop">><<updateGame "Game - Start">><<gameEnding "wifeCeleb">><</link>>@@
<</switch>>Chapter 2
<br/>
<br/>Your new life as $gameOwner.name's wife is just beginning.
<<set _img=$gamePlayer.profile + "_wife">>
<<if not $gameData.achieved.contains("Wife")>>
<<set $gameData.achieved=$gameData.achieved.concat("Wife")>>
<</if>>
<br/>
<<pose _img>>
<br/>
@@.btnUI;<<button "Start your new life" "Laptop - Play Game">>
<<updateGame "Game - Wife Part 1">>
<</button>>@@You move in to $gameOwner.name's house and the pair of you start planning the wedding.
Meanwhile, he ensure you have everything you need to be the wife he needs. A personal shopper, cook, maid, tennis instructor, golf instructor, personal trainer and yoga instructor.
You are also introduced to the right sort of people, of these 3 of them become good friends.
First is Pamela, she is an ex-lawyer who is seen by most to rule the wives club. She was also the one to look at and offer a lot of advice over the pre-nup, ensuring that if your husband ever cheats on you that you can leave the marriage with the house and an annual payout that should allow you to continue living the life.
Second is Carol, who is quiet and completely devoted to her husband. She helped you out a lot with the organising the wedding as well as with organising the house and arranging dinners, parties and other events.
Finally there is Sarah, who keeps you up to date with all the gossip which always seems to be better with a long cool alcoholic drink, no matter what the time of the day.
The wedding is an elegant affair with the photos being sold exclusively to a discerning magazine for a significant amount of money.
The pair of you then honeymoon in Paris and Venice.
Your husband works hard and puts in a lot of overtime, but he is loving and attentive when he is home. You manage to fill your days and keep your husband happy.
Your husband announces that his company is going on a retreat for 2 weeks, and your friends' husbands will be going on the same retreat. This is the first time since you met him that you will be apart, and he suggests that you invite one of your friends over to stay with you for that time.
@@.btnUI;<<button "Invite Pamela" "Laptop - Play Game">><<updateGame "Game - Wife Part 2">><<set $gameData.action=1>><</button>>@@
@@.btnUI;<<button "Invite Carol" "Laptop - Play Game">><<updateGame "Game - Wife Part 2">><<set $gameData.action=2>><</button>>@@
@@.btnUI;<<button "Invite Sarah" "Laptop - Play Game">><<updateGame "Game - Wife Part 2">><<set $gameData.action=3>><</button>>@@<<switch $gameData.action>>
<<case 1>>
Your days carry on as normal, until Saturday.
On Saturday morning you go shopping with Pamela, as you normally would.
She encourages you to go to the lingerie shop to buy something special for when your husband's return.
At lunch she buys champagne and ask what plans you had for the evening.
When you say you had nothing planned, she leans over and says, "Then you must come to my club with me."
That night you go to Pamela's club. On entering the club Pamela shows the reception a black card with an embossed logo and you are shown through to the bar area where 2 glasses of champagne are served to you. As you sit with Pamela, she leans across and says "This is a very discrete club, everything that happens here stays here. Everyone here is from a similar lifestyle and as everyone has a lot to lose that guarantees the discretion."
At this point a couple of young guys come across with extra drinks and ask to join you. Pamela accepts on your behalf and proceeds to start flirting with one of the guys. The other guy starts chatting to you and you enjoy the attention and naturally start flirting back.
Doesn't take too long before you start making out.
You are disturbed briefly from this by Pamela tapping your arm, to let you know she is going upstairs with her guy.
You continue kissing the guy with you, when he leans in and whispers "do you want to take this upstairs?"
You tell him this is your first time at the club and he explains that upstairs there are individual bedroom that ensure complete privacy and that he has a key for one of them.
You go upstairs with him and enjoy an hour or so of sex with him both oral and anal. You ensure he is relieved whilst experiencing a couple of climaxes of your own.
When you return downstairs you see Pamela sitting at the bar. She spots you and signals to the bar man for an extra drink.
She pushes the drink towards you and says "Well you look like you have had fun! Guessing you may need this."
She produces one of the black membership cards and hands it to you.
"The guy you were with recommended you, and women are almost always granted immediate membership, so you can enjoy this whenever you need it now."
The following morning you get up and say goodbye to Pamela, who is returning to her house to meet her husband as both are due home today.
On your husband's return you greet him wearing just the new lingerie you bought and lead him to the bedroom where you enjoy the rest of the day in bed with him.
@@.btnUI;<<button "Conclusion" "Laptop - Play Game">><<updateGame "Game - Wife Ending">><</button>>@@
<<case 2>>
Your days carry on as normal, until Saturday.
On Saturday morning you go shopping with Carol, as you normally would.
She encourages you to go to the lingerie shop to buy something special for when your husbands return.
You have lunch at a local restaurant and then return home where she suggests that with it just being the two of you and no husbands that you can be a little wild.
Wild, for Carol, is apparently making popcorn, dressing in your pyjamas, watching chick-flicks, and painting your finger and toe nails.
The following morning you get up and say goodbye to Carol, who is returning to her house to meet her husband as both are due home today.
On your husband's return you greet him wearing just the new lingerie you bought and drop to your knees pulling out his penis and giving him oral sex until he cums in your mouth.
You lead him to the sitting room, where you pour him a drink and then ask him how his week was. You get up to make him his favourite meal and afterwards suggest an early night.
@@.btnUI;<<button "Conclusion" "Laptop - Play Game">><<updateGame "Game - Wife Ending">><</button>>@@
<<case 3>>
Your days carry on as normal, until Saturday.
On Saturday morning you go shopping with Sarah, as you normally would.
You don't end up buying anything and end up going for lunch instead. Lunch with Sarah became a liquid affair and rather than go home she suggests going for a drink at a bar she has heard of.
The bar is a bit of a dive, but the drinks are strong and cheap. It doesn't take long before you are approached by a couple of guys offering to buy drinks. Sarah accepts quickly before you have a chance to refuse.
After a few drinks and a little flirting, Sarah suggests that you all go back to yours to carry on for a bit longer.
You go to serve some drinks and by the time you get to the sitting room with the bottle of scotch and 4 glasses, Sarah already has her mouth around her guy's cock.
You grab the bottle and 2 glasses and suggest to your guy that maybe you go to your bedroom, just so you don't have to watch Sarah. You sit on the bed drinking and chatting to the guy until he leans over and kisses you. It feels so good that you end up kissing him back and before you know it you are naked, pouring drink on your breasts for him to lap up. You can see his cock getting hard and lean over and take it in your mouth. You crave him to be inside you, so you get on all 4 on the bed and beg him to fuck you, which he is more than willing to do. You climax as he cums inside you. You clean his cock with your mouth and as you finish you hear his friend calling up. He dresses and kisses you goodbye.
Sarah winks to you as she passes by on her way to bed.
The following morning you get up and say goodbye to Sarah, who is returning to her house to meet her husband as both are due home today.
When your husband returns home, he seems to have missed you as he aggressively strips you naked on sight.
He throws a carrier bag at you and tells you to get dressed. In the bag is a lacy red bra, a red thong, fishnet tights, a crop top and a leather micro skirt and a pair of stripper heels. You are confused but dress away. He has opened the front door and when dressed he grabs you by the arm and forces you outside.
<<nm $gameOwner "You Dirty Whore! The security system in this house caught what you did yesterday, and I have already been in touch with my lawyer and filed for a divorce, and with the pre-nup you get nothing!">>
<<nm $gamePlayer "What am I supposed to do?">>
<<nm $gameOwner "Not that I care any more, but maybe you should go to the nearest bar and whore yourself out to any available man. Don't bother contacting your friends they all know what you did and have been told not to have anything to do with a slut like you.">>
Without having many alternative you actually go to the nearest bar and go to order a drink before realising you have no money on you.
<<nm $gameAlt "You look like you need a drink.">>
<<nm $gamePlayer "Thanks, I have had better days.">>
<<nm $gameAlt "My name is $gameAlt.name, what are you drinking?">>
<<nm $gamePlayer "I'm $gamePlayer.name, and I could do with a whisky">>
$gameAlt.name buy a whisky for you and you down it on one.
He orders another.
<<nm $gameAlt "Jeez, must be bad if you are drinking like that at 1pm">>
<<nm $gamePlayer "My husband just kicked me out in these clothes and no money, so yeah my only plan is to drink until I pass out">>
<<nm $gameAlt "Well this could be fortuitous. I have a client who is in need of a woman and looks like you need both the money and a place to stay">>
<<nm $gamePlayer "I am in no position to refuse, why don't you arrange a meet while I finish my drink.">>
<<if $gameData.correctAnswer.length<15>>
@@.btnUI;<<button "Conclusion" "Laptop - Play Game">><<updateGame "Game - Wife Ending">><</button>>@@
<<else>>
@@.btnUI;<<button "Conclusion" "Laptop - Play Game">><<set $gameData.action=4>><<updateGame "Game - Wife Ending">><</button>>@@
<</if>>
<</switch>><<loc_Bathroom>>
<br/>
<<if $player.gender=="Femme">>
<br/>You strip naked and hop into the shower.
<br/>You dry yourself.
<br/>You wrap your hair in a towel turban.
<br/>You warp yourself in large towel.
<br/>
@@.linkUI;<<link "Return to your Bedroom to get dressed and styled" "Your Bedroom">>
<<if $time==7>>
<<wearEveningOutfit>>
<<else>>
<<wearDayOutfit>>
<</if>>
<</link>>@@
<<else>>
<br/>You strip naked and hop into the shower.
<br/>You dry yourself.
<br/>You spray some deodorant.
<<if not $player.drugsTaken.contains("GL4-BR8")>>
<br/>You have a shave
<</if>>
<br/>You splash on some aftershave.
<br/>You towel dry your hair.
<br/>You style your hair.
<br/>You wrap a towel around your waist.
<br/>
@@.linkUI;<<link "Return to your Bedroom to get dressed" "Your Bedroom">>
<<if $time==7>>
<<wearEveningOutfit>>
<<else>>
<<wearDayOutfit>>
<</if>>
<</link>>@@
<</if>><<loc_Hallway>>
<br/>
<br/>You are standing in the hallway of the house.
<br/>
<br/><<showHomeButtons>><<loc_MatesRoom>>
<Br/>
<br/>You are in a large bedroom that is clean, airy and very tidy.
<br/>There is a large set of drawers to one side and a huge Wardrobe spanning one wall.
<br/>
<span id="activity">
<<showHousematesRoomButtons>>
</span><<loc_Kitchen>>
<br/>
<<if $day<32>>
<<set _conversation="kitchen_"+$day>>
<<else>>
<<set _conversation="kitchen_"+$day>>
<</if>>
<<switch _conversation>>
<<case "kitchen_3">>
<<set
_guy to {
name : "Paul",
profile : "sundays/guy_03",
style : "guy"
}
>>
<br/>As you enter the Kitchen you say a guy standing naked at the kitchen counter rummaging through the cupboards.
<br/><<nm $player "Can I help you?">>
<br/><<nm _guy "_guy.name, you must be the housemate. I am getting coffee for me and $housemate.name. Can't find the dang coffee?">>
<br/><<nm $player "Coffee is in the cupboard to the left, along with the filters. Mugs are in the one to the right.">>
<br/><<nm _guy "Thanks. You want a cup?">>
<br/><<nm $player "Sure">>
<br/><br/>_guy.name gets the coffee and the filter and fills the percolator.
<br/>_guy.name grabs 3 mugs from the cupboard.
<br/><br/><<nm _guy "Sugar?">>
<br/><<nm $player "Same cupboard as coffee">>
<br/><<nm _guy "Thanks">>
<br/><br/>_guy.name grabs the three mugs and turns, hands one to you then opens the door and goes upstairs.
<br/>
<br/>You grab the mug of coffee and make and eat a bacon sandwich.
<br/>
<br/>
@@.btnUI;<<button "Leave Kitchen" "House">>
<<addEvent _conversation>>
<<set $player.sundayGuy=_guy.name>>
<<incrTime>>
<</button>>@@
<<case "kitchen_10">>
<<set
_guy to {
name : "Dave",
profile : "sundays/guy_10",
style : "guy"
}
>>
<br/>As you enter the Kitchen you say a guy standing naked at the kitchen counter rummaging through the cupboards.
<br/><<nm $player "Can I help you?">>
<br/><<nm _guy "_guy.name, you must be the housemate. I am getting coffee for me and $housemate.name. Can't find the dang coffee?">>
<br/><<nm $player "Coffee is in the cupboard to the left, along with the filters. Mugs are in the one to the right.">>
<br/><<nm _guy "Thanks. You want a cup?">>
<br/><<nm $player "Sure">>
<br/><br/>_guy.name gets the coffee and the filter and fills the percolator.
<br/>_guy.name grabs 3 mugs from the cupboard.
<br/><br/><<nm _guy "Sugar?">>
<br/><<nm $player "Same cupboard as coffee">>
<br/><<nm _guy "Thanks">>
<br/><br/>_guy.name grabs the three mugs and turns, hands one to you then opens the door and goes upstairs.
<br/>
<br/><blockquote><div class="thought">You gaze at his arms and wonder what it would be like to be held in them</div></blockquote>
<br/>
<br/>You grab the mug of coffee and make and eat a bacon sandwich.
<br/>
<br/>
@@.btnUI;<<button "Leave Kitchen" "House">>
<<set
$player.biInterest=$player.biInterest+4,
$player.sundayGuy=_guy.name
>>
<<addEvent _conversation>>
<<incrTime>>
<</button>>@@
<<case "kitchen_17">>
<<set
_guy to {
name : "Jim",
profile : "sundays/guy_17",
style : "guy"
}
>>
<br/>As you enter the Kitchen you say a guy standing naked at the kitchen counter rummaging through the cupboards.
<br/><<nm $player "Can I help you?">>
<br/><<nm _guy "_guy.name, you must be the housemate. I am getting coffee for me and $housemate.name. Can't find the dang coffee?">>
<br/><<nm $player "Coffee is in the cupboard to the left, along with the filters. Mugs are in the one to the right.">>
<br/><<nm _guy "Thanks. You want a cup?">>
<br/><<nm $player "Sure">>
<br/><br/>_guy.name gets the coffee and the filter and fills the percolator.
<br/>_guy.name grabs 3 mugs from the cupboard.
<br/><br/><<nm _guy "Sugar?">>
<br/><<nm $player "Same cupboard as coffee">>
<br/><<nm _guy "Thanks">>
<br/><br/>_guy.name grabs the three mugs and turns, hands one to you then opens the door and goes upstairs.
<br/>
<br/><blockquote><div class="thought">You gaze at his face and wonder what it would be like to be kissed by him</div></blockquote>
<br/>
<br/>You grab the mug of coffee and make and eat a bacon sandwich.
<br/>
<br/>
@@.btnUI;<<button "Leave Kitchen" "House">>
<<set
$player.biInterest=$player.biInterest+4,
$player.sundayGuy=_guy.name
>>
<<addEvent _conversation>>
<<incrTime>>
<</button>>@@
<<case "kitchen_24">>
<<set
_guy to {
name : "Keith",
profile : "sundays/guy_24",
style : "guy"
}
>>
<br/>As you enter the Kitchen you say a guy standing naked at the kitchen counter rummaging through the cupboards.
<br/><<nm $player "Can I help you?">>
<br/><<nm _guy "_guy.name, you must be the housemate. I am getting coffee for me and $housemate.name. Can't find the dang coffee?">>
<br/><<nm $player "Coffee is in the cupboard to the left, along with the filters. Mugs are in the one to the right.">>
<br/><<nm _guy "Thanks. You want a cup?">>
<br/><<nm $player "Sure">>
<br/><br/>_guy.name gets the coffee and the filter and fills the percolator.
<br/>_guy.name grabs 3 mugs from the cupboard.
<br/><br/><<nm _guy "Sugar?">>
<br/><<nm $player "Same cupboard as coffee">>
<br/><<nm _guy "Thanks">>
<br/><br/>_guy.name grabs the three mugs and turns, hands one to you then opens the door and goes upstairs.
<br/>
<br/><blockquote><div class="thought">You glance at his penis and wonder what it would be like to be taken by him</div></blockquote>
<br/>
<br/>You grab the mug of coffee and make and eat a bacon sandwich.
<br/>
<br/>
@@.btnUI;<<button "Leave Kitchen" "House">>
<<set
$player.biInterest=$player.biInterest+4,
$player.sundayGuy=_guy.name
>>
<<addEvent _conversation>>
<<incrTime>>
<</button>>@@
<<case "kitchen_38">>
<<set
_guy to {
name : "Gary",
profile : "sundays/guy_38",
style : "guy"
}
>>
<br/>As you enter the Kitchen you say a guy standing naked at the kitchen counter.
<br/><br/><<pose _guy.profile>>
<br/><br/><<nm _guy "You must be $player.name. I'm _guy.name">>
<br/><<nm $player "Yes, I take it $housemate.name mentioned me.">>
<br/><<nm _guy "She said she had a housemate she forgot to mention that say you were beautiful.">>
<br/><<nm $player "You think that standing here naked, making $housemate.name a coffee is the best time to flirt with her housemate?">>
<br/><br/><<nm _guy "Natural response, if I didn't flirt like that I probably wouldn't be here now.">>
<br/><<nm $player "I guess that makes sense, sort of.">>
<br/><<nm _guy "Would you like a coffee? It's brewing there should be enough for 3 cups.">>
<br/><<nm $player "Thanks.">>
<br/><br/>_guy.name grabs the three mugs and turns, hands one to you then opens the door and goes upstairs.
<br/>
<br/><blockquote><div class="thought">You watch him as he leaves the room, checking out his arse, and wonder what would have happened if you had flirted back.</div></blockquote>
<br/>
<br/>You grab the mug of coffee and make and eat a bacon sandwich.
<br/>
<br/>
@@.btnUI;<<button "Leave Kitchen" "House">>
<<set
$player.sundayGuy=_guy.name
>>
<<addEvent _conversation>>
<<incrTime>>
<</button>>@@
<<case "kitchen_45">>
<<set
_guy to {
name : "Stephen",
profile : "sundays/guy_45",
style : "guy"
}
>>
<br/>As you enter the Kitchen you say a guy standing naked at the kitchen counter.
<br/><br/><<pose _guy.profile>>
<br/><br/><<nm _guy "Hi. $player.name, right? I'm _guy.name">>
<br/><<nm $player "Yes, you making coffee?">>
<br/><<nm _guy "Yes, its just started brewing, you want one?">>
<br/><<nm $player "Yes, if you have made enough.">>
<br/><br/><<nm _guy "Should be enough for three cups.">>
<br/><<nm $player "Great.">>
<br/><<nm _guy "You have me at a disadvantage?">>
<br/><<nm $player "How so?">>
<br/><<nm _guy "I am naked and you aren't.">>
<br/><<nm $player "You think me being naked would make you more comfortable?">>
<br/><<nm _guy "Why not get naked and let's see?">>
<span id="stripChoice">
<br/>
@@.btnUI;<<button "Strip">>
<<addclass "#stripChoice" "hide">>
<<removeclass "#naked" "hide">>
<<removeclass "#buttons" "hide">>
<<addEvent _conversation>>
<<set _conversation=_conversation+"_naked">>
<</button>>@@
<br/>
@@.btnUI;<<button "Remain Clothed">>
<<addclass "#stripChoice" "hide">>
<<removeclass "#clothed" "hide">>
<<removeclass "#buttons" "hide">>
<</button>>@@
</span>
<span id="naked" class="hide">
<br/><<nm $player "Why not?">>
<<checkWearing>>
<<switch _nightwearType>>
<<case "buttonTop">>
<br/>You slowly unbutton your top and slide it off your arms, letting it drop to the ground.
<br/>You are aware of _guy.name gazing at your body.
<br/>You watch as his eyes drop down your body and gaze at your breasts.
<br/><<nm $player "Happy now?">>
<br/><<nm _guy "It's a nice set of tits, but you are not naked yet.">>
<br/>You turn around so that he is looking at your back, and unbutton your bottoms and allow those to slip to the ground.
<br/>Looking over your shoulder you can see the is checking out you arse.
<br/><<nm $player "Like what you see?">>
<br/><<nm _guy "Yes, but turn around and let me see you properly naked.">>
<br/>You step out of your bottoms and turn around.
<<case "topBottom">>
<br/>You grip the bottom of your top and lift it up over your head and drop the top on the ground.
<br/>You are aware of _guy.name gazing at your body.
<br/>You watch as his eyes drop down your body and gaze at your breasts.
<br/><<nm $player "Happy now?">>
<br/><<nm _guy "It's a nice set of tits, but you are not naked yet.">>
<br/>You turn around so that he is looking at your back. You hook your finger through the waist band of your bottoms and slip out of them, letting them fall to to the ground.
<br/>Looking over your shoulder you can see the is checking out you arse.
<br/><<nm $player "Like what you see?">>
<br/><<nm _guy "Yes, but turn around and let me see you properly naked.">>
<br/>You step out of your bottoms and turn around.
<<case "onePiece">>
<br/>You first slip your right shoulder out of the nightwear, then your left and allow it to drop revealing your chest.
<br/>You are aware of _guy.name gazing at your body.
<br/>You watch as his eyes drop down your body and gaze at your breasts.
<br/><<nm $player "Happy now?">>
<br/><<nm _guy "It's a nice set of tits, but you are not naked yet.">>
<br/>You turn around so that he is looking at your back. You stop holding the nightwear and allow it to fall to the ground.
<br/>Looking over your shoulder you can see the is checking out you arse.
<br/><<nm $player "Like what you see?">>
<br/><<nm _guy "Yes, but turn around and let me see you properly naked.">>
<br/>You step out of your nightwear and turn around.
<</switch>>
<br/>As you turn to face him you see his eyes look at your chest and linger there before moving down.
<br/><<nm _guy "Fuck, You're a man?">>
<br/><<nm $player "I was, I am just waiting for my final procedure.">>
<br/><<nm _guy "Get dressed, I am not fucking gay and I don't need to see a bloke naked.">>
<br/><<nm $player "You seemed to be enjoying the view.">>
<br/><<nm _guy "Is this what you do? Pretend to be a woman and try to turn straight men on and trick them into becoming gay?">>
<br/><<nm $player "No! You were the one who asked me to strip.">>
<br/><<nm _guy "You didn't mention you had a penis, neither did $housemate.name.">>
<br/><<nm $player "You didn't ask and you didn't seem to have a problem ogling my tits or asking me to go further.">>
<br/>You put your nightwear back on.
<br/><br/>_guy.name grabs the three mugs and turns, and forcefully pushes one towards you, then opens the door and goes upstairs.
<br/><<nm _guy "There's your coffee, Bitch! You really get your kicks out of leading me on like that? I am going back upstairs to fuck a real woman now not whatever it is you are.">>
<br/>
<br/>You feel yourself close to tears again. You have never felt anger like that directed at you since you were bullied at school.
<br/>
<br/><blockquote><div class="thought">Was this my fault? Or was it just him? If he didn't know then seeing my penis would have been a surprise but his reaction seemed a bit much. Maybe he was scared that he fancied a bloke? Maybe he's terrified he might be gay?</div></blockquote>
</span>
<span id="clothed" class="hide">
<br/><<nm $player "In your dreams perhaps.">>
<br/><<nm _guy "You are really just going to stare at me naked and not even give me a glimpse?">>
<br/><<nm $player "You got to see me, isn't that enough for now. I mean you haven't bought me dinner or even a drink yet?">>
<br/><<nm _guy "Here's your coffee. Looks like I got the right housemate though, the one that isn't such a prude!">>
<br/><br/>_guy.name grabs the three mugs and turns, hands one to you then opens the door and goes upstairs.
<br/>
<br/><blockquote><div class="thought">What a dick! He is the sort that thinks I'm a lesbian because I do want to have sex with him. I have no idea how $housemate.name can pick a guy like that.</div></blockquote>
</span>
<span id="buttons" class="hide">
<br/>
<br/>You grab the mug of coffee and make and eat a bacon sandwich.
<br/>
<br/>
@@.btnUI;<<button "Leave Kitchen" "House">>
<<set
$player.sundayGuy=_guy.name
>>
<<addEvent _conversation>>
<<incrTime>>
<</button>>@@
</span>
<<case "kitchen_52">>
<<set
_guy to {
name : "Denzel",
profile : "sundays/guy_52",
style : "guy"
}
>>
<br/>As you enter the Kitchen you say a guy standing naked at the kitchen counter.
<br/><br/><<pose _guy.profile>>
<br/><br/><<nm _guy "Hey, $player.name, right? I'm _guy.name">>
<br/><<nm $player "Yes, is that coffee on?">>
<br/><<nm _guy "Yes, just started brewing, you want one?">>
<br/><<nm $player "Sure, if you have made enough.">>
<br/><br/><<nm _guy "Should be enough for three.">>
<br/><<nm $player "Great.">>
<br/><<nm _guy "You have me at a disadvantage?">>
<br/><<nm $player "How so?">>
<br/><<nm _guy "You appear a little over-dressed.">>
<br/><<nm $player "You would be more comfortable if I removed my clothes?">>
<br/><<nm _guy "It can't hurt can it?">>
<span id="stripChoice">
<br/>
@@.btnUI;<<button "Strip">>
<<addclass "#stripChoice" "hide">>
<<removeclass "#naked" "hide">>
<<removeclass "#buttons" "hide">>
<<addEvent _conversation>>
<<set _conversation=_conversation+"_naked">>
<<addSex "K" "M" _guy.id>>
<</button>>@@
<br/>
@@.btnUI;<<button "Remain Clothed">>
<<addclass "#stripChoice" "hide">>
<<removeclass "#clothed" "hide">>
<<removeclass "#buttons" "hide">>
<</button>>@@
</span>
<span id="naked" class="hide">
<br/><<nm $player "Why not?">>
<<checkWearing>>
<<switch _nightwearType>>
<<case "buttonTop">>
<br/>You slowly unbutton your top and slide it off your arms, letting it drop to the ground.
<br/>You are aware of _guy.name gazing at your body.
<br/>You watch as his eyes drop down your body and gaze at your breasts.
<br/><<nm $player "Happy now?">>
<br/><<nm _guy "It's a nice set of tits, but you are not naked yet.">>
<br/>You turn around so that he is looking at your back, and unbutton your bottoms and allow those to slip to the ground.
<br/>Looking over your shoulder you can see the is checking out you arse.
<br/><<nm $player "Like what you see?">>
<br/><<nm _guy "Yes, but turn around and let me see you properly naked.">>
<br/>You step out of your bottoms and turn around.
<<case "topBottom">>
<br/>You grip the bottom of your top and lift it up over your head and drop the top on the ground.
<br/>You are aware of _guy.name gazing at your body.
<br/>You watch as his eyes drop down your body and gaze at your breasts.
<br/><<nm $player "Happy now?">>
<br/><<nm _guy "It's a nice set of tits, but you are not naked yet.">>
<br/>You turn around so that he is looking at your back. You hook your finger through the waist band of your bottoms and slip out of them, letting them fall to to the ground.
<br/>Looking over your shoulder you can see the is checking out you arse.
<br/><<nm $player "Like what you see?">>
<br/><<nm _guy "Yes, but turn around and let me see you properly naked.">>
<br/>You step out of your bottoms and turn around.
<<case "onePiece">>
<br/>You first slip your right shoulder out of the nightwear, then your left and allow it to drop revealing your chest.
<br/>You are aware of _guy.name gazing at your body.
<br/>You watch as his eyes drop down your body and gaze at your breasts.
<br/><<nm $player "Happy now?">>
<br/><<nm _guy "It's a nice set of tits, but you are not naked yet.">>
<br/>You turn around so that he is looking at your back. You stop holding the nightwear and allow it to fall to the ground.
<br/>Looking over your shoulder you can see the is checking out you arse.
<br/><<nm $player "Like what you see?">>
<br/><<nm _guy "Yes, but turn around and let me see you properly naked.">>
<br/>You step out of your nightwear and turn around.
<</switch>>
<br/>As you turn to face him you see his eyes look at your chest and linger there before moving down.
<br/><<nm _guy "That's unexpected.">>
<br/><<nm $player "I thought you would have known that I am just waiting for my final procedure.">>
<br/><<nm _guy "$housemate.name didn't mention it.">>
<br/><<nm $player "You don't seem to be put off by it.">>
<br/><<nm _guy "Well the rest of the view is great, and it's not a big distraction.">>
<br/><<nm $player "Thanks.">>
<br/><<nm _guy "Come over here. Let's have a better look.">>
<br/>You walk over to him.
<br/>He puts his hand on your cheek and rubs it before slipping his hand behind you head and pulling you into a kiss.
<br/>The delicacy and intimacy of the kiss overwhelms you and you find yourself kissing him back.
<br/>You can feel his penis hardening and pressing against your thigh.
<br/>Just then the coffee machine start spitting out coffee.
<br/>He pulls back.
<br/><<nm _guy "If we had more time and I didn't have a naked woman waiting for me upstairs maybe we could have taken this a little further">>
<br/>As he turn and starts pouring the coffee you back away and put your nightwear back on.
<br/><br/>_guy.name passes a coffee to you.
<br/><<nm _guy "Here's your coffee. See I have made you a drink.">>
<br/><<nm $player "I guess I am a cheap date.">>
<br/>_guy.name laughs.
<br/>_guy.name grabs the two mugs and goes upstairs.
</span>
<span id="clothed" class="hide">
<br/><<nm $player "In your dreams perhaps.">>
<br/><<nm _guy "You are really just going to stare at me naked and not even give me a glimpse?">>
<br/><<nm $player "You got to see me, isn't that enough for now. I mean you haven't bought me dinner or even a drink yet?">>
<br/><<nm _guy "Here's your coffee. See I have made you a drink.">>
<br/><<nm $player "I am not that cheap a date, You need to try a little harder.">>
<br/>_guy.name grabs the two mugs and goes upstairs.
</span>
<span id="buttons" class="hide">
<br/>
<br/>You grab the mug of coffee and make and eat a bacon sandwich.
<br/>
<br/>
@@.btnUI;<<button "Leave Kitchen" "House">>
<<set
$player.sundayGuy=_guy.name
>>
<<addEvent _conversation>>
<<incrTime>>
<</button>>@@
</span>
<<case "kitchen_59">>
<<set
_guy to {
name : "Mickey",
profile : "sundays/guy_59",
style : "guy"
}
>>
<br/>As you enter the Kitchen you say a guy standing naked at the kitchen counter.
<br/><br/><<pose _guy.profile>>
<br/><br/><<nm _guy "Hey, $player.name, right? I'm _guy.name">>
<br/><<nm $player "Yes, is that coffee on?">>
<br/><<nm _guy "Yes, just started brewing, you want one?">>
<br/><<nm $player "Sure, if you have made enough.">>
<br/><br/><<nm _guy "Should be enough for three.">>
<br/><<nm $player "Great.">>
<br/><<nm _guy "You really just going to stand there staring at me?">>
<br/><<nm $player "What would you prefer me to do? Not look?">>
<br/><<nm _guy "I am fine with the looking, but would like to see you naked too">>
<br/><<nm $player "You would, would you?">>
<br/><<nm _guy "I would be ok with it.">>
<span id="stripChoice">
<br/>
@@.btnUI;<<button "Strip">>
<<addclass "#stripChoice" "hide">>
<<removeclass "#naked" "hide">>
<</button>>@@
<br/>
@@.btnUI;<<button "Remain Clothed">>
<<addclass "#stripChoice" "hide">>
<<removeclass "#clothed" "hide">>
<<removeclass "#buttons" "hide">>
<</button>>@@
</span>
<span id="naked" class="hide">
<br/><<nm $player "Why not?">>
<<checkWearing>>
<<switch _nightwearType>>
<<case "buttonTop">>
<br/>You slowly unbutton your top and slide it off your arms, letting it drop to the ground.
<br/>You are aware of _guy.name gazing at your body.
<br/>You watch as his eyes drop down your body and gaze at your breasts.
<br/><<nm $player "Happy now?">>
<br/><<nm _guy "It's a nice set of tits, but you are not naked yet.">>
<br/>You turn around so that he is looking at your back, and unbutton your bottoms and allow those to slip to the ground.
<br/>Looking over your shoulder you can see the is checking out you arse.
<br/><<nm $player "Like what you see?">>
<br/><<nm _guy "Yes, but turn around and let me see you properly naked.">>
<br/>You step out of your bottoms and turn around.
<<case "topBottom">>
<br/>You grip the bottom of your top and lift it up over your head and drop the top on the ground.
<br/>You are aware of _guy.name gazing at your body.
<br/>You watch as his eyes drop down your body and gaze at your breasts.
<br/><<nm $player "Happy now?">>
<br/><<nm _guy "It's a nice set of tits, but you are not naked yet.">>
<br/>You turn around so that he is looking at your back. You hook your finger through the waist band of your bottoms and slip out of them, letting them fall to to the ground.
<br/>Looking over your shoulder you can see the is checking out you arse.
<br/><<nm $player "Like what you see?">>
<br/><<nm _guy "Yes, but turn around and let me see you properly naked.">>
<br/>You step out of your bottoms and turn around.
<<case "onePiece">>
<br/>You first slip your right shoulder out of the nightwear, then your left and allow it to drop revealing your chest.
<br/>You are aware of _guy.name gazing at your body.
<br/>You watch as his eyes drop down your body and gaze at your breasts.
<br/><<nm $player "Happy now?">>
<br/><<nm _guy "It's a nice set of tits, but you are not naked yet.">>
<br/>You turn around so that he is looking at your back. You stop holding the nightwear and allow it to fall to the ground.
<br/>Looking over your shoulder you can see the is checking out you arse.
<br/><<nm $player "Like what you see?">>
<br/><<nm _guy "Yes, but turn around and let me see you properly naked.">>
<br/>You step out of your nightwear and turn around.
<</switch>>
<br/>As you turn to face him you see his eyes look at your chest and linger there before moving down.
<br/><<nm _guy "That's unexpected.">>
<br/><<nm $player "I thought you would have known that I am just waiting for my final procedure.">>
<br/><<nm _guy "$housemate.name didn't mention it.">>
<br/><<nm $player "You don't seem to be put off by it.">>
<br/><<nm _guy "Well the rest of the view is great, and it's not a big distraction.">>
<br/>You look down at his fully erect penis and realise that he really wants you.
<span id="sexChoice">
<br/>
@@.btnUI;<<button "Blow Him">>
<<addclass "#sexChoice" "hide">>
<<removeclass "#buttons" "hide">>
<<removeclass "#blow" "hide">>
<<addEvent _conversation>>
<<set _conversation=_conversation+"_blow">>
<<addSex "O" "M" _guy.id>>
<</button>>@@
<br/>
@@.btnUI;<<button "Ask to be taken over the counter">>
<<addclass "#sexChoice" "hide">>
<<removeclass "#buttons" "hide">>
<<removeclass "#counter" "hide">>
<<addEvent _conversation>>
<<set _conversation=_conversation+"_counter">>
<<addSex "A" "M" _guy.id>>
<</button>>@@
</span>
</span>
<span id="blow" class="hide">
<br/>You walk over to him and drop to your knees.
<br/>You take his already erect penis in your hands and start stroking it.
<br/>From the moaning you guess he is enjoying it and already close to finishing.
<br/>You lean in to kiss the tip of his penis and can taste the pre-cum already forming there.
<br/>Knowing he is that close, you kiss and lick the head whilst stroking the shaft.
<<set _pose="events/kitchen/floor_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>You aim the head and open your mouth and take in his full load.
<br/>He pulls back.
<br/>You stand up and lick your lips.
<br/><<nm _guy "That was good.">>
<br/><<nm $player "And quick. I just hope you have enough left for $housemate.name">>
<br/><<nm _guy "I do, and you may have done me a favour, I was also a little quick last night and now the whole morning wood has been taken care of hopefully I can take me time when I go back up.">>
<br/><<nm $player "I was doing her a favour, that's good.">>
<br/>He turn back to the coffee machine which has brewed the coffee, and starts pouring the coffee.
<br/>You put your nightwear back on.
<br/><br/>_guy.name passes a coffee to you.
<br/><<nm _guy "Here's your coffee. ">>
<br/>You take a quick swig of coffee to wash down his cum.
<br/><<nm $player "I am such a cheap date.">>
<br/>_guy.name laughs.
<br/>_guy.name grabs the two mugs and goes upstairs.
</span>
<span id="counter" class="hide">
<br/>You turn around and bend over the counter.
<br/><<nm $player "Come on over, big boy and show me what you've got.">>
<br/>He walks over and puts his hands on your waist.
<br/>You can feel him push his rock hard penis against you ass hole and start to push it in.
<br/>The entry is painful but after that you feel your body responding with pleasure.
<br/><<nm $player "Hey, don't stop that feels all sort s of good.">>
<br/>You can feel him push his penis further inside of you then withdraw and push it back in.
<<set _pose="events/kitchen/counter_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>The thrusting of his penis inside you causes you to feel such pleasure that you cry out.
<br/><<nm $player "Oh dear God, yes.">>
<br/><<nm _guy "Keep it down, we don't want $housemate.name to hear.">>
<br/><<nm $player "Being caught would be bad, and I am being such a naughty girl right now.">>
<br/>He continue pounding your ass until you feel him cum inside of you.
<br/><<nm _guy "That was good.">>
<br/><<nm $player "I had fun too, I just hope you have enough left for $housemate.name">>
<br/><<nm _guy "I do, and you may have done me a favour, I was a little quick last night and now the whole morning wood has been taken care of hopefully I can take me time when I go back up.">>
<br/><<nm $player "I was doing her a favour, that's good.">>
<br/>He turn and walks back to the coffee machine which has brewed the coffee, and starts pouring the coffee.
<br/>You put your nightwear back on.
<br/><br/>_guy.name passes a coffee to you.
<br/><<nm _guy "Here's your coffee. ">>
<br/><<nm $player "I am such a cheap date.">>
<br/>_guy.name laughs.
<br/>_guy.name grabs the two mugs and goes upstairs.
</span>
<span id="clothed" class="hide">
<br/><<nm $player "In your dreams perhaps.">>
<br/><<nm _guy "You are really just going to stare at me naked and not even give me a glimpse?">>
<br/><<nm $player "You got to see me, isn't that enough for now. I mean you haven't bought me dinner or even a drink yet?">>
<br/><<nm _guy "Here's your coffee. See I have made you a drink.">>
<br/><<nm $player "I am not that cheap a date, You need to try a little harder.">>
<br/>_guy.name grabs the two mugs and goes upstairs.
</span>
<span id="buttons" class="hide">
<br/>
<br/>You grab the mug of coffee and make and eat a bacon sandwich.
<br/>
<br/>
@@.btnUI;<<button "Leave Kitchen" "House">>
<<set
$player.sundayGuy=_guy.name
>>
<<addEvent _conversation>>
<<incrTime>>
<</button>>@@
</span>
<<default>>
<<set
_guy to {
name : "Lionel",
profile : "sundays/guy_default",
style : "guy"
}
>>
<br/>You see a strange naked guy looking in the cupboards.
<br/><<nm $player "Can I help you?">>
<br/><<nm _guy "_guy.name, you must be the housemate. I am getting coffee for me and $housemate.name. Can't find the dang coffee?">>
<br/><<nm $player "Coffee is in the cupboard to the left, along with the filters. Mugs are in the one to the right.">>
<br/><<nm _guy "Thanks. You want a cup?">>
<br/><<nm $player "Sure">>
<br/><br/>_guy.name gets the coffee and the filter and fills the percolator.
<br/>_guy.name grabs 3 mugs from the cupboard.
<br/><br/><<nm _guy "Sugar?">>
<br/><<nm $player "Same cupboard as coffee">>
<br/><<nm _guy "Thanks">>
<br/><br/>_guy.name grabs two mugs and leave the Kitchen and goes upstairs.
<br/>
<br/>You grab the mug of coffee and make and eat a bacon sandwich.
<br/>
<br/>
@@.btnUI;<<button "Leave Kitchen" "House">>
<<incrTime>>
<</button>>@@
<</switch>><<loc_SittingRoom>>
<Br/>
<br/>You are in a room with a large comfortable sofa and armchair and a drinks area to one side.
<br/>There are various women's magazines lying on the side tables.
<br/>A large TV dominates one side of the room with a older game console underneath.
<br/>
<span id="activity">
<<showSittingRoomButtons>>
</span><<loc_Laptop>>
<br/>
<br/>
<<showHomeLaptopButtons>><<loc_Laptop>>
<br/><H3 style="text-align:center;background-color:midnightblue;border-color:#ffffff;border:1">Email Inbox</H3>
<span id="emails">
<<showInbox "personal">>
</span>
<br/><br/>
<span id="closeLaptop">
@@.linkUI;<<link "Close Inbox" "Laptop">><</link>>@@
</span><<loc_Laptop>>
<br/><H3 style="text-align:center;background-color:midnightblue;border-color:#ffffff;border:1">Photos</H3>
<<set _photoNum=0>>
<span id="photo">
<<showPhoto>>
</span>
<br/><br/>
<span id="closeLaptop">
@@.linkUI;<<link "Close Photos" "Laptop">><</link>>@@
</span><<loc_PornSite>>
<br/><br/>
<span id="webDisplay">
<<showPornMainMenu>>
</span><<loc_Vanity>>
<br/>
<br/>You're sitting at a vanity desk in front of the mirror with a grooming kit <<if $wardrobeID.contains("sissy.MakeUp")>>and various bits of make-up and brushes<</if>> nearby.
<br/>Your hair is currently @@.tf;$player.hairLength@@.
<br/>
<br/>
@@.btnUI;<<button "Check yourself out" "Mirror">><</button>>@@
<br/><br/>
<<if $player.gender=="Femme" && $wardrobeID.contains("sissyMakeUp")>>
@@.btnUI;<<button "Fix or Plan Hair and Make-up" "Style Hair">><</button>>@@
<<else>>
@@.btnUI;<<button "Fix or Plan Hair styles" "Style Hair">><</button>>@@
<</if>>
<br/>
<<if $player.gender=="Femme">>
@@.btnUI;<<button "Plan Jewellery" "Wear Jewellery">><</button>>@@
<</if>>
<br/>
@@.btnUI;<<button "Choose Nightwear" "Change Nightwear">><</button>>@@
<br/>
@@.linkUI;<<link "Stop styling" "Your Bedroom">>
<</link>>@@<<loc_Vanity>>
<span id="clothing">
<<draw_TableClothingPos "nightwear" "night">>
</span>
@@.btnUI;<<button "Back to Vanity" "Vanity">><</button>>@@<<loc_Vanity>>
<<include "Define Clothing">>
<BR/>
<table width-=100%>
<tr>
<td>
@@.btnUI;<<button "Change Current">>
<<replace "#clothing">>
<<draw_TableJewelleryChange "current">>
<</replace>>
<</button>>@@
</td>
<td colspan=6> </td>
</TR>
<tr>
<td>
@@.btnUI;<<button "Plan Monday">>
<<replace "#clothing">>
<<draw_TableJewelleryChange "mon">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Tuesday">>
<<replace "#clothing">>
<<draw_TableJewelleryChange "tue">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Wednesday">>
<<replace "#clothing">>
<<draw_TableJewelleryChange "wed">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Thursday">>
<<replace "#clothing">>
<<draw_TableJewelleryChange "thu">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Friday">>
<<replace "#clothing">>
<<draw_TableJewelleryChange "fri">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Saturday">>
<<replace "#clothing">>
<<draw_TableJewelleryChange "sat">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Sunday">>
<<replace "#clothing">>
<<draw_TableJewelleryChange "sun">>
<</replace>>
<</button>>@@
</td>
</tr>
</table>
<span id="clothing"></span>
@@.btnUI;<<button "Stop planning jewellery" "Vanity">><</button>>@@<br/>You look in the mirror...
<br/>
<br/>
<br/>
<<set _pose="mirror/"+$player.profile>>
<div style="column-count: 2; column-width: 50%; ">
<<pose _pose>>
<p>
''Name:'' $player.name $player.lname
<br/>''Gender:'' $player.gender
<br/>
<br/>
<br/>''Figure:'' $player.chestSize - $player.waistSize - $player.thighSize
<<if not $player.cupSize =="">><br/>''Breasts:'' $player.chestSize $player.cupSize<</if>>
<br/>''Ass:'' $player.assSize
<br/>''Penis:'' $player.penisSize
</p>
</div>
<br/>
<br/>
<br/>
@@.linkUI;<<link "Stop admiring yourself" "Vanity">><</link>>@@<<loc_Vanity>>
<span id="styles"><<showTableHairStyles>></span>
@@.btnUI;<<button "Stop styling" "Vanity">><</button>>@@<<include "Define Clothing">>
<<loc_Room>>
<BR/>
<table width-=100%>
<tr>
<td>
@@.btnUI;<<button "Change Current">>
<<replace "#clothing">>
<<draw_TableClothingChange "current">>
<</replace>>
<</button>>@@
</td>
<td colspan=6> </td>
</TR>
<tr>
<td>
@@.btnUI;<<button "Plan Monday">>
<<replace "#clothing">>
<<draw_TableClothingChange "mon">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Tuesday">>
<<replace "#clothing">>
<<draw_TableClothingChange "tue">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Wednesday">>
<<replace "#clothing">>
<<draw_TableClothingChange "wed">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Thursday">>
<<replace "#clothing">>
<<draw_TableClothingChange "thu">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Friday">>
<<replace "#clothing">>
<<draw_TableClothingChange "fri">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Saturday">>
<<replace "#clothing">>
<<draw_TableClothingChange "sat">>
<</replace>>
<</button>>@@
</td>
<td>
@@.btnUI;<<button "Plan Sunday">>
<<replace "#clothing">>
<<draw_TableClothingChange "sun">>
<</replace>>
<</button>>@@
</td>
</tr>
</table>
<BR/>
<BR/>
<span id="clothing"></span>
<BR/>
<BR/>
@@.linkUI;<<link "Return to Bedroom" "Your Bedroom">><<setClothing "current">><</link>>@@<<loc_Room>>
<br/>
<br/>Your bedroom is a reasonable sized room at the top of the house.
<br/>You have a double bed covered in a grey blanket over white sheets with 2 grey pillows.
<br/>You have a vanity table, with your ''laptop'' on it, and a chair.
<br/>The room has a large wardrobe and shoe rack.
<span id="bedroomButtons"><<showBedroomButtons>></span><<loc_Mall>>
You are stood in the concourse of a shopping mall.
@@.linkUI;<<link "Men's Store" "Mens Shop">><</link>>@@
@@.linkUI;<<link "Accessories Store" "Accessories Shop">><</link>>@@
@@.linkUI;<<link "Women's Store" "Womens Shop">><</link>>@@
@@.linkUI;<<link "Lingerie Store" "Lingerie Shop">><</link>>@@
@@.linkUI;<<link "Go Home" "House">><<incrTime>><</link>>@@<<include "Define Clothing Jewellery">>
<<set
_mallAccessoriesStore = [
_clothingEarringBlackGoldTwist,
_clothingEarringCopperLoopL,
_clothingEarringDiamondNote,
_clothingEarringDropPearls,
_clothingEarringGoldLoop2,
_clothingEarringGoldHeart,
_clothingEarringGoldLoopSide,
_clothingEarringGoldMoon,
_clothingEarringGoldStar,
_clothingEarringGoldPearl,
_clothingEarringSilverDropPearl,
_clothingStringPearlsWhite,
_clothingBandGoldPearl,
_clothingRopesDiamond,
_clothingCentreGoldRed,
_clothingLoopsGoldPurple
]
>>
<<loc_AccessoriesStore>>
<br/>
<br/>
<span id="department"><<draw_TableMallShop _mallAccessoriesStore "Accessories Shop" "Accessories Store">></span>
<br/>
<br/>
@@.linkUI;<<link "Leave Store" "Mall">><</link>>@@<<include "Define Clothing">>
<<set
_mallLingerieStore = [
_clothingf_holdsups_dark,
_clothingf_holdsups_tan,
_clothingp_holdsups_black,
_clothingp_holdsups_white,
_clothings_holdsups_black_0,
_clothings_holdsups_black_1,
_clothings_holdsups_white_0,
_clothings_holdsups_white_1,
_clothingx_holdsups_black,
_clothingf_knickers_black,
_clothingf_knickers_black_deco,
_clothingf_knickers_pink,
_clothingf_knickers_pink_deco,
_clothingf_knickers_white,
_clothingf_knickers_white_deco,
_clothingp_knickers_black,
_clothingp_knickers_pink,
_clothingp_knickers_white,
_clothings_knickers_black,
_clothings_knickers_pink,
_clothings_knickers_plain,
_clothings_knickers_white,
_clothingx_knickers_black,
_clothingx_knickers_pink,
_clothingf_bra_black,
_clothingf_bra_white,
_clothingp_bra_black,
_clothingp_bra_blue_bow,
_clothingp_bra_peach_bow,
_clothingp_bra_pink,
_clothingp_bra_pink_bow,
_clothingp_bra_plain,
_clothingp_bra_white,
_clothingp_corset_black,
_clothingp_corset_cream,
_clothings_bra_black,
_clothings_bra_pink,
_clothings_bra_white,
_clothingf_pyjamas_0,
_clothingf_pyjamas_1,
_clothingf_pyjamas_2,
_clothingp_pyjamas_0,
_clothingp_pyjamas_1,
_clothings_pyjamas_0
]
>>
<<loc_LingerieStore>>
<br/>
<br/>
<span id="department"><<draw_TableMallShop _mallLingerieStore "Lingerie Shop" "Lingerie Store">></span>
<br/>
<br/>
@@.linkUI;<<link "Leave Store" "Mall">><</link>>@@<<include "Define Clothing">>
<<set
_mallMensStore = [
_clothingMensTShirtGreen,
_clothingMensShirtWhite,
_clothingMensJeansBlue,
_clothingMensTrousersBlack,
_clothingMensShoesBlack,
_clothingMensSneakersGrey,
_clothingMensSneakersWhite,
_clothingMensSneakersBlackGreen,
_clothingMensSneakersBlackWhite,
_clothingMensSocksPlain,
_clothingMensSocksDiamond,
_clothingMensBoxerShorts,
_clothingMensBriefs,
_clothingMensPyjamas0,
_clothingMensPyjamas1,
_clothingLabCoat
]
>>
<<loc_MensStore>>
<br/>
<br/>
<span id="department"><<draw_TableMallShop _mallMensStore "Mens Shop" "Mens Store">></span>
<br/>
<br/>
@@.linkUI;<<link "Leave Store" "Mall">><</link>>@@<<include "Define Clothing">>
<<set
_mallWomensStore = [
_clothingf_shoes_black,
_clothingf_sneakers_black,
_clothingp_cowboy_brown,
_clothingp_cowboy_tan,
_clothingp_shoes_black,
_clothingp_shoes_pink,
_clothingp_sneakers_cyan_black,
_clothingp_sneakers_green_black,
_clothingp_wedge_pink,
_clothings_boots_black,
_clothings_boots_black_sparkle,
_clothings_boots_tan,
_clothings_shoes_black,
_clothings_shoes_black_strap,
_clothings_shoes_black_strapx,
_clothings_shoes_blue,
_clothings_shoes_red_strap,
_clothingx_boots_ankle,
_clothingx_shoes_black,
_clothingx_shoes_black_sparkle,
_clothingx_shoes_black_spike,
_clothingx_shoes_black_strappy,
_clothingx_shoes_black_strapx,
_clothingx_shoes_blue,
_clothingx_shoes_blue_spike,
_clothingx_shoes_blue_strappy,
_clothingp_jacket_black_squares,
_clothingp_jacket_blue,
_clothingp_jacket_green,
_clothingp_jacket_green_belt,
_clothingp_jacket_grey_belt,
_clothingp_jacket_grey_squares,
_clothingp_jacket_pink_belt,
_clothings_jacket_black_flying,
_clothings_jacket_blue_denim,
_clothings_jacket_dark_flying,
_clothings_jacket_light_flying,
_clothingf_blouse_grey,
_clothingf_blouse_white,
_clothingf_tshirt_green,
_clothingf_tshirt_orange,
_clothingf_tshirt_peach,
_clothingp_blouse_cream,
_clothingp_blouse_grey,
_clothingp_dress_blue_strapless,
_clothingp_dress_green,
_clothingp_dress_green_flower,
_clothingp_dress_green_strap,
_clothingp_gypsy_blue,
_clothingp_gypsy_blue_pattern,
_clothingp_gypsy_green,
_clothingp_jumper_blue_offshoulder,
_clothingp_jumper_green_long,
_clothingp_jumper_grey,
_clothingp_jumper_grey_long,
_clothingp_tshirt_black_heart,
_clothingp_tshirt_black_knot,
_clothingp_tshirt_black_starwars,
_clothingp_tshirt_blue_knot,
_clothingp_tshirt_white_heart,
_clothings_blouse_blue,
_clothings_blouse_green,
_clothings_blouse_striped,
_clothings_boho_cyan,
_clothings_boho_white,
_clothings_dress_black,
_clothings_dress_black_offshoulder,
_clothings_dress_black_offshoulder_belt,
_clothings_dress_black_white,
_clothings_dress_blue,
_clothings_dress_blue_evening,
_clothings_dress_blue_hearts,
_clothings_dress_blue_offshoulder_belt,
_clothings_dress_blue_summer,
_clothings_dress_blue_white,
_clothings_dress_green,
_clothings_dress_green_evening,
_clothings_dress_green_flower,
_clothings_dress_multi_summer,
_clothings_gypsy_red_knot,
_clothings_dress_red_offshoulder_belt,
_clothings_dress_red_tube,
_clothings_dress_stone_flower,
_clothings_dress_white_tube,
_clothings_gypsy_blue,
_clothings_gypsy_green,
_clothings_gypsy_green_flowers,
_clothings_gypsy_grey,
_clothings_jumper_blue,
_clothings_jumper_dgrey,
_clothings_jumper_green,
_clothings_jumper_grey,
_clothings_jumper_lgreen,
_clothings_jumper_pink,
_clothings_tshirt_blue_plunge,
_clothings_tshirt_stripes,
_clothingx_dress_black_sparkle,
_clothingx_dress_blue,
_clothingx_dress_blue_cross,
_clothingx_dress_blue_cut,
_clothingx_dress_blue_pink,
_clothingx_dress_cyan,
_clothingx_dress_daisy,
_clothingx_dress_dred,
_clothingx_top_blue_8,
_clothingx_top_blue_check,
_clothingx_top_blue_flower,
_clothingx_top_blue_pink,
_clothingx_top_blue_v,
_clothingx_top_brown_8,
_clothingx_top_green_8,
_clothingx_top_green_band,
_clothingx_top_green_blue,
_clothingx_top_green_knit,
_clothingx_top_green_v,
_clothingx_top_grey_knit,
_clothingx_top_grey_v,
_clothingf_jeans,
_clothingf_trousers_black,
_clothingf_trousers_blue,
_clothingf_trousers_brown,
_clothingf_trousers_grey,
_clothingf_trousers_grey_belt,
_clothingf_trousers_khaki,
_clothingp_jeans_black,
_clothingp_jeans_dblue,
_clothingp_jeans_lblue,
_clothingp_skirt_black,
_clothingp_skirt_black_long,
_clothingp_skirt_blue,
_clothingp_skirt_blue_boho,
_clothingp_skirt_blue_gypsy,
_clothingp_skirt_blue_long,
_clothingp_skirt_brown_gypsy,
_clothingp_skirt_cream_gypsy,
_clothingp_skirt_cyan_boho,
_clothingp_skirt_green_long_pattern,
_clothingp_skirt_grey_long,
_clothingp_skirt_grey_long_pattern,
_clothingp_skirt_grey_pattern,
_clothingp_skirt_grey_stripes,
_clothingp_skirt_grey_swirls,
_clothingp_skirt_stone,
_clothingp_skirt_white_boho,
_clothingp_trousers_pink,
_clothings_skirt_black,
_clothings_skirt_black_pleat,
_clothings_skirt_black_slit,
_clothings_skirt_green_slit,
_clothings_skirt_grey_designer,
_clothings_skirt_blue,
_clothings_skirt_blue_slit,
_clothings_skirt_blue_stripes,
_clothings_skirt_stone_slit,
_clothingx_shorts_black,
_clothingx_shorts_blue,
_clothingx_skirt_red,
_clothingx_skirt_teal,
_clothingx_skirt_pink,
_clothingx_skirt_green
]
>>
<<loc_WomensStore>>
<br/>
<br/>
<span id="department"><<draw_TableMallShop _mallWomensStore "Women's Shop" "Women's Store">></span>
<br/>
<br/>
@@.linkUI;<<link "Leave Store" "Mall">><</link>>@@<<loc_YogaStudio>>
<<if ndef $player.gymClass>>
<<set $player.gymClass=0>>
<</if>>
<span id="change">
<br/>As you walk in to the Yoga Studio you are greeted by $yogaMaster.name
<<if $player.gymClass==0>>
<br/><<nm $yogaMaster "Welcome. $player.name? Glad you decided to come along.">>
<br/>$yogaMaster.name hands you a set of clothing and points to a set of rooms.
<br/><<nm $yogaMaster "This is your clothing for the session. Go to changing room 2 and get changed. Remove your socks and shoes, we do this barefoot.">>
<<else>>
<br/><<nm $yogaMaster "Welcome back, glad to see you are sticking with this.">>
<<if $player.gymClass==4>>
<br/>$yogaMaster.name hand you a set of skimpy gym clothing.
<br/><<nm $yogaMaster "You have made it to the last step of this class. Take this clothing and get changed, but no underwear, just this outfit.">>
<<elseif $player.gymClass==2>>
<br/>$yogaMaster.name hand you a set of skimpier gym clothing.
<br/><<nm $yogaMaster "You have made it to the next stage. Go get change and no bra this time.">>
<<else>>
<br/>$yogaMaster.name hand you a set of clothing.
<br/><<nm $yogaMaster "Go and get changed, same as last week">>
<</if>>
<</if>>
<br/>
@@.btnUI;<<button "Get Changed" >>
<<incrTime>>
<<if $player.gymClass<2>>
<<set
_clothing_yoga_0 to {
id : "clothing.p_yoga_pink",
name : "pink yoga outfit",
img : "p_yoga_pink",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
}
>>
<<set
$clWearing["current"].top=_clothing_yoga_0,
$clWearing["current"].jacket=undefined,
$clWearing["current"].bottom=undefined,
$clWearing["current"].shoes=undefined,
$clWearing["current"].socks=undefined,
$clWearing["current"].bra=undefined
>>
<<elseif $player.gymClass<4>>
<<set
_clothing_yoga_0 to {
id : "clothing.p_yoga_pink",
name : "pink yoga outfit",
img : "p_yoga_pink",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
}
>>
<<set
$clWearing["current"].top=_clothing_yoga_1,
$clWearing["current"].jacket=undefined,
$clWearing["current"].bottom=undefined,
$clWearing["current"].shoes=undefined,
$clWearing["current"].socks=undefined,
$clWearing["current"].bra=undefined
>>
<<else>>
<<set
_clothing_yoga_2 to {
id : "clothing.x_yoga_pink",
name : "pink yoga outfit",
img : "x_yoga_pink",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
}
>>
<<set
$clWearing["current"].top=_clothing_yoga_2,
$clWearing["current"].jacket=undefined,
$clWearing["current"].bottom=undefined,
$clWearing["current"].shoes=undefined,
$clWearing["current"].socks=undefined,
$clWearing["current"].bra=undefined,
$clWearing["current"].underwear=undefined
>>
<</if>>
<<updateCaption>>
<<removeclass "#class" "hide">>
<<addclass "#change" "hide">>
<</button>>@@
</span>
<span id="class" class="hide">
<<set _poseFile="yoga/yoga_"+ $player.gymClass +"_"+$player.hairColour.toLowerCase()>>
<<switch $player.gymClass>>
<<case 0>>
<br/><<nm $yogaMaster "For this first lesson we will concentrate on breathing.">>
<br/><<nm $yogaMaster "Please stand on your mat and hold your hands like you are praying.">>
<br/><<nm $yogaMaster "Focus on your breathing. Breathe in .... 2 ... 3 and hold your breath ... and breathe out ...2 ....3">>
<br/><br/>
<<pose _poseFile>>
<br/>
<br/>You feel a hand press oat the base of you back and then another on your stomach.
<br/><<nm $yogaMaster "Feel the air entering your body. Feel your chest expanding">>
<br/>You realise $yogaMaster.name is standing behind you and his hands are pressing on you.
<<if $player.biCurious>=2>>
<br/>Knowing he is behind you, you immediately tighten the muscles in your stomach and clench your buttocks.
<br/><<nm $yogaMaster "Release the air and feel your chest emptying">>
<br/>You do your best to concentrate on your breathing but you can feel the heat emanating from $yogaMaster.name's hands and your mind starts imagining being held by him, being kissed by him and being taken by him.
<br/>You catch your breath at these thoughts.
<br/><<nm $yogaMaster "Steady your breathing. In through the nose .. 2 .. 3 and Hold .. 2 ... 3 and out through your mouth.">>
<br/>You struggle to clear these thoughts and concentrate on your breathing.
<br/><<nm $yogaMaster "Keep concentrating on your breathing, don't let your thoughts slip.">>
<<elseif $player.sexAffinity>=2>>
<br/>In your mind you picture the scene of the yoga teacher and student, having sex on the mat.
<br/><<nm $yogaMaster "Release the air and feel your chest emptying">>
<br/>You do your best to concentrate on your breathing but your mind is playing a porn version of this class.
<br/>You catch your breath at these thoughts.
<br/><<nm $yogaMaster "Steady your breathing. In through the nose .. 2 .. 3 and Hold .. 2 ... 3 and out through your mouth.">>
<br/>You struggle to clear these thoughts and concentrate on your breathing.
<br/><<nm $yogaMaster "Keep concentrating on your breathing, don't let your thoughts slip.">>
<<else>>
<br/>Knowing he is behind you you immediately stand a little straighter.
<br/><<nm $yogaMaster "Release the air and feel your chest emptying".>>
<br/>You make more effort to keep your breathing regular. You want him to be impressed with how well you follow his instructions.
<br/><<nm $yogaMaster "Well done, you are picking this up fast.">>
<</if>>
<br/><<nm $yogaMaster "Keep going. Keep your mind empty just focus on the breathing and your how your body changes with each breath.">>
<br/>You lose yourself in concentrating on breathing.
<br/><<nm $yogaMaster "Well done. I know you think this i odd but this is the first step in understanding your body.">>
<<case 1>>
<br/><<nm $yogaMaster "Please stand on your mat and hold your hands like you are praying.">>
<br/><<nm $yogaMaster "Focus on your breathing. Breathe in .... 2 ... 3 and hold your breath ... and breathe out ...2 ....3">>
<br/>
<br/>After about 15 minutes of this.
<br/><<nm $yogaMaster "Now we move on to stretching.">>
<br/><<nm $yogaMaster "Keeping your palms together push your arms above your head.">>
<br/><<nm $yogaMaster "Raise them as high as you can, keeping you feet flat on the mat.">>
<br/><br/>
<<pose _poseFile>>
<br/>
<br/><<nm $yogaMaster "Keeping you legs straight gently move your upper body to the left.">>
<br/><<nm $yogaMaster "Move your body as far as you can each time, but keeping your legs straight.">>
<br/><<nm $yogaMaster "Move your body back until you are standing straight, then slowly move it to the right.">>
<br/><<nm $yogaMaster "Repeat this, but remember to focus on the muscles stretching and contracting as well as your breathing.">>
<br/>
<br/>After a few minutes of doing this, you realise $yogaMaster.name is standing behind you with his hands holding your waist.
<br/><<nm $yogaMaster "Can you feel your muscles stretching and contracting?">>
<br/><<nm $player "Yes">>
<<if $player.biCurious>=2>>
<br/>Knowing he is behind you, you immediately tighten the muscles in your stomach and clench your buttocks.
<br/><<nm $yogaMaster "Bend to the left.">>
<br/>You slowly start bending to the left.
<br/>You can feel the heat emanating from $yogaMaster.name's hands and as you start to bend to one side you can feel his breath on your neck.
<br/><<nm $yogaMaster "Keep going, stretch as far as you can.">>
<br/>You imagine him bending forward and kissing your neck, and him slowly moving his hands up your body to cup your breasts.
<br/>You catch your breath at these thoughts.
<br/><<nm $yogaMaster "Steady your breathing. In through the nose .. 2 .. 3 and Hold .. 2 ... 3 and out through your mouth.">>
<br/>You struggle to clear these thoughts and concentrate on your breathing.
<br/><<nm $yogaMaster "Keep concentrating on your breathing, and now stand up straight.">>
<<elseif $player.sexAffinity>=2>>
<br/>You can feel the strength of his grip on you and know that if he chose there would be nothing you could do to resist.
<br/><<nm $yogaMaster "Bend to the left.">>
<br/>You wonder if he is turned on by the sight of you.
<br/><<nm $yogaMaster "Keep going, stretch as far as you can.">>
<br/>You start imagining his penis hardening and can almost feel the bulge rubbing against your arse.
<br/>You catch your breath at these thoughts.
<br/><<nm $yogaMaster "Steady your breathing. In through the nose .. 2 .. 3 and Hold .. 2 ... 3 and out through your mouth.">>
<br/>You struggle to clear these thoughts and concentrate on your breathing.
<br/><<nm $yogaMaster "Keep concentrating on your breathing, and now stand up straight.">>
<<else>>
<br/>Knowing he is behind you you immediately stand a little straighter.
<br/><<nm $yogaMaster "Bend to the left.">>
<br/>You want him to be impressed with how well you follow his instructions.
<br/><<nm $yogaMaster "Keep going, stretch as far as you can.">>
<br/>You bend to the left and keep going, you push yourself to go further and feel one of your feet rise from the ground.
<br/><<nm $yogaMaster "That is a little too far. Straighten up now, and make sure your legs are planted firmly">>
<br/><<nm $yogaMaster "It is good to see you pushing your body but don't over do it. Carry on.">>
<</if>>
<<case 2>>
<br/><<nm $yogaMaster "Remember to focus on your breathing. Breathe in .... 2 ... 3 and hold your breath ... and breathe out ...2 ....3">>
<br/>
<br/>After about 5 minutes of this.
<br/><<nm $yogaMaster "Today we move on to the warrior pose">>
<br/><<nm $yogaMaster "Turn your head to your right and place you right foot to your right but point it so it at 90 degrees to your left.">>
<br/><<nm $yogaMaster "Raise your arms for balance and slow bend you right knee, move your left leg backwards but keep it straight and tense.">>
<br/><<nm $yogaMaster "keep going and try to get your right leg so that it is straight on top. and then hold that pose ">>
<br/><br/>
<<pose _poseFile>>
<br/>
<br/><<nm $yogaMaster "Focus on how each muscle feels as well as your breathing.">>
<br/>
<br/>After a few minutes of doing this, you realise $yogaMaster.name is standing behind you with his hands holding your waist.
<br/><<nm $yogaMaster "Nice position but try to keep your upper body still.">>
<br/>You feel him hold you tighter and adjust your upper body so it is straight.
<<if $player.biCurious>=2>>
<br/>Knowing he is behind you, you immediately tighten the muscles in your stomach and clench your buttocks.
<br/>You can feel the heat emanating from $yogaMaster.name's hands and as you start to bend to one side you can feel his breath on your neck.
<br/><<nm $yogaMaster "That is better, now hold the pose.">>
<br/>You imagine him bending forward and kissing your neck, and him slowly moving his hands up your body to cup your breasts.
<br/>You catch your breath at these thoughts.
<br/><<nm $yogaMaster "Steady your breathing. In through the nose .. 2 .. 3 and Hold .. 2 ... 3 and out through your mouth.">>
<br/>You struggle to clear these thoughts and concentrate on your breathing.
<br/><<nm $yogaMaster "Keep concentrating on your breathing, and now stand up straight.">>
<<elseif $player.sexAffinity>=2>>
<br/>You can feel the strength of his grip on you and know that if he chose there would be nothing you could do to resist.
<br/>You wonder if he is turned on by the sight of you.
<br/><<nm $yogaMaster "That is better, now hold the pose.">>
<br/>You start imagining his penis hardening and can almost feel the bulge rubbing against your arse.
<br/>You catch your breath at these thoughts.
<br/><<nm $yogaMaster "Steady your breathing. In through the nose .. 2 .. 3 and Hold .. 2 ... 3 and out through your mouth.">>
<br/>You struggle to clear these thoughts and concentrate on your breathing.
<br/><<nm $yogaMaster "Keep concentrating on your breathing, and now stand up straight.">>
<<else>>
<br/>Knowing he is behind you you immediately stand a little straighter.
<br/>You want him to be impressed with how well you follow his instructions.
<br/><<nm $yogaMaster "That is better, now hold the pose.">>
<br/>You maintain the pose .
<br/><<nm $yogaMaster "Well done, you are one of my better students.">>
<</if>>
<<case 3>>
<br/><<nm $yogaMaster "Remember to focus on your breathing. Breathe in .... 2 ... 3 and hold your breath ... and breathe out ...2 ....3">>
<br/>
<br/>After about 5 minutes of this.
<br/><<nm $yogaMaster "Today we move on to downward facing dog">>
<br/><<nm $yogaMaster "Lie face down on the mat.">>
<br/><<nm $yogaMaster "Swing your body so you head and chest rise from the mat.">>
<br/><<nm $yogaMaster "Now swing it the other way so that your head and chest are pointing down and your legs are standing straight.">>
<br/><br/>
<<pose _poseFile>>
<br/>
<br/><<nm $yogaMaster "This is a resting pose so should give you time to focus on how each muscle feels as well as your breathing.">>
<br/>
<br/>You struggle to get your feet flat on the ground and can feel your legs straining.
<br/>You feel someone grip your waist and push your legs down, causing you feet to be flat against the ground and can feel your body suddenly relax.
<br/><<nm $yogaMaster "People often struggle with getting their feet fully down, but it feels a lot better hen you do.">>
<<if $player.biCurious>=2>>
<br/>You realise he is stood behind you and you are bent down in front of him.
<br/>You imagine his finger s hooking the waistband of your yoga pants and pull them down to expose you arse to him.
<br/><<nm $yogaMaster "Keep your breathing steady.">>
<br/>You imagine him holding your waist and thrusting his penis into your arse.
<br/>You catch your breath at these thoughts.
<br/><<nm $yogaMaster "Steady your breathing. In through the nose .. 2 .. 3 and Hold .. 2 ... 3 and out through your mouth.">>
<br/>You struggle to clear these thoughts and concentrate on your breathing.
<br/><<nm $yogaMaster "Keep concentrating on your breathing, and relax.">>
<<elseif $player.sexAffinity>=2>>
<br/>You realise he is stood behind you and you are bent down in front of him.
<br/>You realise you are in a vulnerable position and that if this was a porn movie the fun he could be having with you.
<br/><<nm $yogaMaster "Keep your breathing steady.">>
<br/>You imagine him taking the yoga student.
<br/>You catch your breath at these thoughts.
<br/><<nm $yogaMaster "Steady your breathing. In through the nose .. 2 .. 3 and Hold .. 2 ... 3 and out through your mouth.">>
<br/>You struggle to clear these thoughts and concentrate on your breathing.
<br/><<nm $yogaMaster "Keep concentrating on your breathing, and relax.">>
<<else>>
<br/>Knowing he is behind you, you immediately stiffen and maintain a rigid pose.
<br/>You want him to be impressed at how well you are doing..
<br/><<nm $yogaMaster "Try to relax, and concentrate on your breathing.">>
<br/>You relax your body a little.
<br/><<nm $yogaMaster "Well done.">>
<br/>He pats you at the base of your back.
<</if>>
<<case 4>>
<br/><<nm $yogaMaster "Remember to focus on your breathing. Breathe in .... 2 ... 3 and hold your breath ... and breathe out ...2 ....3">>
<br/>
<br/>After about 5 minutes of this.
<br/><<nm $yogaMaster "Today we move on to the triangle pose.">>
<br/><<nm $yogaMaster "Face to one side.">>
<br/><<nm $yogaMaster "Place your left leg behind you and your right leg in from of you so that they form a triangle.">>
<br/><<nm $yogaMaster "Now slowly bend forward until you body is parallel with the ground.">>
<br/><<nm $yogaMaster "Twist you body to one side and stretch out your arms so that one is touching the ground and the other is going straight into the air.">>
<br/><<nm $yogaMaster "This is a little tricky so I will be wandering around and helping you">>
<br/>
<br/>$yogaMaster.name approaches you.
<br/><<nm $yogaMaster "Are you ready to try this?">>
<br/><<nm $player "Yes">>
<br/>He stands behind you and grips your waist.
<br/><<nm $yogaMaster "Place one leg behind you and one in front.">>
<br/>You do as he says.
<br/><<nm $yogaMaster "Now bend forwards.">>
<br/>You bend forward, you can feel your body resting in his hands and can feel he has you.
<br/><<nm $yogaMaster "Twist to one side and stretch out your arms">>
<br/><br/>
<<pose _poseFile>>
<br/>
<br/><<nm $yogaMaster "Well done you did that perfectly.">>
<br/><<nm $yogaMaster "Now stand up and do it again, slowly, concentrating on your breathing and feel how your muscles change with each movement.">>
<br/>You watch $yogaMaster.name walk to the other students and aid them through this, as you repeat the pose a few times yourself.
<br/>After 30 minutes or so.
<br/><<nm $yogaMaster "Well done you have all managed to do this and have no learnt everything this class has to offer.">>
<br/><<nm $yogaMaster "There is information on other Yoga Classes in the leaflets by the door, for those of you who want to take this further.">>
<br/>$yogaMaster.name approaches you.
<br/><<nm $yogaMaster "Can I speak with you privately in my office?">>
<</switch>>
<<if $player.gymClass==4>>
<br/>
@@.btnUI;<<button "Go with $yogaMaster.name" >>
<<set $player.gymClass++>>
<<set $player.femmeScale=$player.femmeScale+(100*$player.gymClass)>>
<<incrTime>>
<<removeclass "#yogaChat" "hide">>
<<addclass "#class" "hide">>
<</button>>@@
<</if>>
<br/>
@@.btnUI;<<button "Shower and put your clothes back on" >>
<<set $player.gymClass++>>
<<set $player.femmeScale=$player.femmeScale+(100*$player.gymClass)>>
<<set $clWearing.current to clone($clWearing.outfit) >>
<<incrTime>>
<<updateCaption>>
<<removeclass "#finishClass" "hide">>
<<addclass "#class" "hide">>
<</button>>@@
</span>
<span id="yogaChat" class="hide">
<br/>You follow $yogaMaster.name to his office.
<br/>As you walk in to the room you hear him shut the door.
<br/>When you turn around to see why, you see.
<br/><br/>
<<pose "events/yoga">>
<br/><br/>
<br/><<nm $player "You are naked?">>
<br/><<nm $yogaMaster "I find it is easier to have sex if you are.">>
<br/><<nm $player "You want to have sex with me?">>
<br/><<nm $yogaMaster "That's why I asked you to join me.">>
<br/><<nm $player "If I don't want to.">>
<br/><<nm $yogaMaster "Then you are free to leave, but know I won't ask l again.">>
<br/><<nm $player "You think you are that good?">>
<br/><<nm $yogaMaster "I know I am but do you want to find out?">>
<br/>@@.linkUI;<<link "Stay and be fucked by $yogaMaster.name" >>
<<addclass "#yogaChat" "hide">>
<<removeclass "#yogaSex" "hide">>
<<set
$clWearing.current.top=undefined,
$clWearing.current.bottom=undefined
>>
<<updateCaption>>
<</link>>@@
<br/>@@.linkUI;<<link "Say No and Go Shower" >>
<<addEvent "yogaChat" >>
<<set $clWearing.current to clone($clWearing.outfit) >>
<<updateCaption>>
<<addclass "#yogaChat" "hide">>
<<removeclass "#finishClass" "hide">>
<</link>>@@
</span>
<span id="yogaSex" class="hide">
<br/>You remove the skimpy yoga outfit, which is practically a bra and panties.
<br/>$yogaMaster.name approaches you and wraps his arms around you.
<br/>He starts kissing your neck and you feel his hands slip down to you arse and cup ot.
<br/>You feel him start to lift you off the floor, and you fling your arms around his neck.
<br/>He lifts you up so that he can suck and lick your breasts.
<br/>A wave of pleasure sweeps through your body and you arch your back and wrap your legs around his waist.
<br/>He lifts you higher and he takes one hand off your body and as he lowers you again you feel him guid his stiff penis into your ass hole.
<br/>At first there is pain,as you feel your hole being forced open but then as it travels further in you feel aa wave of pleasure and a moan escapes your lips.
<<set _pose="events/yoga/floor_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>You stare into $yogaMaster.name's eyes as he continues to lift and lower you onto his penis.
<br/>You feel a moment of ecstasy and you your penis hardens and you you cum over his chest.
<br/>He continues raising and lowering you until you feel him lower you onto his penis and it explodes inside of you.
<br/>You feel his cum run down your ass hole and drip on to the floor as you cum one more time.
<br/>He lifts you up for a final time and places you back on the floor.
<br/>He turns from you and picks up a towel and makes his way to his own shower.
<br/><<nm $player "Is that it?">>
<br/><<nm $yogaMaster "Wasn't that enough?">>
<br/><<nm $player "The sex was good but what next??">>
<br/><<nm $yogaMaster "You shower and go home and I go back to my pregnant wife and kid.">>
<br/><<nm $player "You are married?">>
<br/><<nm $yogaMaster "Yes, and my wife understands about this. Which is why it can only be once.">>
<br/><<nm $player "If I wanted more?">>
<br/><<nm $yogaMaster "It isn't going to happen I love my wife.">>
<br/><<nm $yogaMaster "if you wanted romance you should be going with a guy who asks you out on a date and not just have sex with a guy how asks.">>
<br/><<nm $player "That's cold.">>
<br/><<nm $yogaMaster "But I am not wrong.">>
<br/>@@.linkUI;<<link "Go Shower" >>
<<addSex "A" "M" $yogaMaster.id>>
<<addEvent "yogaSex" >>
<<set $clWearing.current to clone($clWearing.outfit) >>
<<updateCaption>>
<<addclass "#yogaSex" "hide">>
<<removeclass "#finishClass" "hide">>
<</link>>@@
</span>
<span id="finishClass" class="hide">
<br/>You go to room 2 and take a quick shower and get changed back into your clothes, leaving the gym outfit in the provided basket.
<br/>As you leave the changing room you see $yogaClient.name, who waves at you.
<br/><<nm $yogaClient "Hey, fancy grabbing a coffee?">>
<br/>@@.linkUI;<<link "Go with $yogaClient.name" "Diner" >>
<</link>>@@
<br/>@@.linkUI;<<link "Go Home" "Arrive Home">>
<</link>>@@
</span><<loc_PetticoatPlace>>
<br/>Browse the Sissy Captions
<br/>
<span id="caption">
@@.linkUI;<<link "View Become a Sissy Captions (Fem)">>
<<replace "#caption">>
<<showCaptions "be_a_sissy">>
<</replace>>
<</link>>@@
@@.linkUI;<<link "View Sissy Boyfriend Captions (Fem/Gay)">>
<<replace "#caption">>
<<showCaptions "first_boy">>
<</replace>>
<</link>>@@
<<if $weekDay>0 and $weekDay<6 and $time<7>>
<br/>
@@.linkDisable;<<link "View Sissy Whore Captions (disabled by firewall)">><</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "View Sissy Whore Captions (Fem/Sex)">>
<<replace "#caption">>
<<showCaptions "whore_fantasy">>
<</replace>>
<</link>>@@
<</if>>
<<if $weekDay>0 and $weekDay<6 and $time<7>>
<br/>
@@.linkDisable;<<link "View Sissy Sex Captions (disabled by firewall)">><</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "View Sissy Sex Captions (Fem/Gay/Sex)">>
<<replace "#caption">>
<<showCaptions "sexual_identity">>
<</replace>>
<</link>>@@
<</if>>
</span><<loc_PetticoatPlace>>
<br/>Welcome to the chat room.
<br/>
<<if $day<30>>
<<set _conversation="Day_"+$day>>
<<else>>
<<set _conversation="Day_"+$day>>
<</if>>
<<switch _conversation>>
<<case "Day_7">>
<<addConversation $sissyAvatar "sissyChat_7">>
<br/><<nm $sissyChatHousewife "About time you all turned up, I have been dying to talk about the new Beauty and the Geek!">>
<br/><<nm $sissyChatCloset "It was great wasn't it, loved the twist.">>
<br/><<nm $sissyChatSlut "We knew you would love it. Bet you are disappointed you weren't selected, being forced to dress like a woman on national TV to win money must be one of your fantasies!">>
<br>@@.data;$sissyAvatar.name has entered the chat. @@
<br/><<nm $sissyChatHousewife "Hey, new person, welcome to the chat, don't be shy we don't bite">>
<br/><<nm $sissyChatSlut "Well I bite!">>
<br/><<nm $sissyChatCloset "Shut up, you tart! Let the new person speak!">>
<br/><<nm $sissyChatSlut "Would tell you to pull the stick out, but we all know you aren't adventurous enough to stick anything up there yet!">>
<br/><<nm $sissyChatHousewife "Behave! Both of you!">>
<br/><<nm $sissyChatHousewife "Sorry dear, those two can be a bit antagonistic">>
<br/><<nm $sissyAvatar "Hi">>
<br/><<nm $sissyChatSlut "It's an introduction as far as it went">>
<br/><<nm $sissyChatHousewife "Don't worry, it's just that the chat room doesn't get used much, mainly just the 3 of us, and we know each other a little too well. Squabble like sisters, if you know what I mean!">>
<br/><<nm $sissyChatCloset "So why did you pop in?">>
<br/><<nm $sissyAvatar "I just joined the site a few days ago and was on here looking at the forums when I saw people were in the chat">>
<br/><<nm $sissyChatSlut "Curiosity. What else are you curious about?">>
<br/><<nm $sissyChatHousewife "Please ignore her she is always like this. She is the boldest of the 3 of us. She is the only one of us who goes out as a woman.">>
<br/><<nm $sissyChatSlut "To be fair it is my job. I am a gay guy and a Drag Queen. You need attitude to pull that off in the places I perform!">>
<br/><<nm $sissyChatHousewife "Whereas I just dress up in the house. Came out to my wife a few years back and she not only accepted the change but relished it. Lost my job a few months back so now I spend my days looking after the house while my wife works - a woman's work is never done!">>
<br/><<nm $sissyAvatar "I haven't really thought about dressing as a woman. Was on the site as was researching the whole men being women as part of a study for work.">>
<br/><<nm $sissyChatSlut "Another one in the closet, at least you have company in there now">>
<br/><<nm $sissyChatCloset "Just because I am not a slut like you and am waiting for the right person to come out to">>
<br/><<nm $sissyChatSlut "You are just fantasising about meeting someone who will force you to be the woman you want to be. I don't understand why you just don't try it, you know you want to.">>
<br/><<nm $sissyChatHousewife "Anyways, what were you researching?">>
<br/><<nm $sissyAvatar "Currently was researching shaving and waxing products.">>
<br/><<nm $sissyChatHousewife "I used to shave but could never get it really smooth.">>
<br/><<nm $sissyChatSlut "Shaving was the worst, you had to do it so often and trying to get it as smooth as possible was hard and stubble seemed to appear way too quickly.">>
<br/><<nm $sissyChatHousewife "I am lucky that my wife is a trained beautician so I get waxed in the comfort of my own home.">>
<br/><<nm $sissyChatSlut "I would do electrolysis if I could afford it, but just seems too expensive. Although if I added up what I spent on waxing and smoothing products...">>
<br/><<nm $sissyChatCloset "Doesn't waxing hurt?">>
<br/><<nm $sissyChatSlut "Hurts a lot the first time but you get used to it. You have to do it every 3-4 weeks and it costs <<currency 41>>.">>
<br/><<nm $sissyChatCloset "The geeks on Beauty and the Geek always seem to find it painful, judging from the screams.">>
<br/><<nm $sissyChatHousewife "Did everyone watch it?">>
<br/><<nm $sissyAvatar "Yes I did">>
<br/><<nm $sissyChatHousewife "We come here on a Thursday night, which with Beauty and the Geek being on a Wednesday is just perfect now, but is generally just the three of us here.">>
<br/><<nm $sissyChatCloset "What did you think of it?">>
<br/><<nm $sissyAvatar "The transformation was impressive, although his choice of clothing was a little safe.">>
<br/><<nm $sissyChatCloset "Yes, with all that choice to go for a pair of jeans was little underwhelming.">>
<br/><<nm $sissyChatSlut "You would be so much more adventurous? You want to wear the clothes and won't even wear them in your own house.">>
<br/><<nm $sissyChatHousewife "Be nice. I am sure if she was forced into the situation she would pick something sexy.">>
<br/><<nm $sissyChatCloset "Well next week more geeks will be transformed, and we get see if they are more adventurous.">>
<br/><<nm $sissyChatHousewife "Good night gals. See you next week.">>
<br>@@.data;$sissyChatHousewife.name has left the chat. @@
<br/><<nm $sissyChatSlut "Sorry bitches I gotta go too. I have a job to do and horny men to find and satisfy!">>
<br>@@.data;$sissyChatSlut.name has left the chat. @@
<br/><<nm $sissyChatCloset "Have a good night!">>
<br>@@.data;$sissyChatCloset.name has left the chat. @@
<<set $player.workResearch=$player.workResearch+3>>
<<case "Day_14">>
<<addConversation $sissyAvatar "sissyChat_14">>
<br/><<nm $sissyChatHousewife "Well you had one who barely changed their clothes and the other who tried even if what she wore was a little much.">>
<br/><<nm $sissyChatSlut "You mean she dressed tarty?">>
<br/><<nm $sissyChatCloset "Well it was. Probably the sort of thing you wear all the time though.">>
<br>@@.data;$sissyAvatar.name has entered the chat. @@
<br/><<nm $sissyChatSlut "Me, no! I am far classier than that. On stage i have an image to maintain and off stage I prefer to be more subtly sexier. Now you on the other hand.">>
<br/><<nm $sissyChatCloset "Why would you think I would wear it?">>
<br/><<nm $sissyChatSlut "Knowing you fantasy about being forced into women's clothes,most of those stories online have you parading round in that kind of outfit to attract men for sex.">>
<br/><<nm $sissyChatCloset "There is fantasy and there is real life though.">>
<br/><<nm $sissyChatSlut "And IRL you struggle to wear any feminine clothes!">>
<br/><<nm $sissyChatHousewife "Girls, we are getting off topic.">>
<br/><<nm $sissyAvatar "So I am guessing like others I spoke to you found one outfit too safe and the other a little obvious?">>
<br/><<nm $sissyChatSlut "Think you can drop the little!">>
<br/><<nm $sissyChatHousewife "Not entirely sure that going over that argument again is needed. New gal, you have any questions that might distract us for a bit?">>
<br/><<nm $sissyAvatar "Well I have been asked to look at what men features identify men.">>
<br/><<nm $sissyChatHousewife "Aside from the cock and balls? Figure is fairly obvious, their shape especially without a waist or hips, buttocks and breasts.">>
<br/><<nm $sissyChatSlut "Don't forget the adams apple that is practically impossible to disguise.">>
<br/><<nm $sissyChatCloset "Jawline and facial structure too, which is why make-up is need to soften and feminise the face.">>
<br/><<nm $sissyChatSlut "Smaller things like eye lashes, and toe and finger nails, all help convince too.">>
<br/><<nm $sissyAvatar "Thanks that helps a lot.">>
<br/><<nm $sissyChatHousewife "And why do you need know this?">>
<br/><<nm $sissyAvatar "Just investigating what it would take to make someone gender neutral.">>
<br/><<nm $sissyChatCloset "But would anyone want to be gender neutral?">>
<br/><<nm $sissyAvatar "They may, but it would also be like a blank canvas that could then be transformed to whichever gender or look.">>
<br/><<nm $sissyChatSlut "So you are working on transformation drugs.">>
<br/><<nm $sissyAvatar "Just researching what the boss asked me too.">>
<br/><<nm $sissyChatHousewife "Good night gals. Wife is due back soon, so see you next week.">>
<br>@@.data;$sissyChatHousewife.name has left the chat. @@
<br/><<nm $sissyChatSlut "Sorry bitches I gotta go too. I need to get ready for a new gig tonight!">>
<br>@@.data;$sissyChatSlut.name has left the chat. @@
<br/><<nm $sissyChatCloset "Have a good night!">>
<br>@@.data;$sissyChatCloset.name has left the chat. @@
<<set $player.workResearch=$player.workResearch+3>>
<<case "Day_21">>
<<addConversation $sissyAvatar "sissyChat_21">>
<br/><<nm $sissyChatHousewife "Well at least this week they made some effort.">>
<br/><<nm $sissyChatSlut "If you were going to a casual business meeting or some sort of GeekCon event, then what they chose may be ok.">>
<br/><<nm $sissyChatCloset "The business casual look isn't bad, formal trouser or a pencil skirt would have been better.">>
<br>@@.data;$sissyAvatar.name has entered the chat. @@
<br/><<nm $sissyChatSlut "Pencil skirt? More fantasies about being forced to work as a sexy secretary.">>
<br/><<nm $sissyChatCloset "Its a look.">>
<br/><<nm $sissyChatHousewife "You're right, the batman top and tartan skirt is more geek chic, although the shoes were a tad plain.">>
<br/><<nm $sissyAvatar "This is different to the whole sexy school girl uniform chat I had earlier.">>
<br/><<nm $sissyChatCloset "Sexy school girl?">>
<br/><<nm $sissyAvatar "Pairing the white blouse with the tartan skirt, is a look that works for some.">>
<br/><<nm $sissyChatSlut "Works well with the right audience too!">>
<br/><<nm $sissyChatCloset "Might have know you would have worn one.">>
<br/><<nm $sissyChatSlut "School Disco nights in the club I used to work at were fun.">>
<br/><<nm $sissyChatHousewife "Apart from discussing school uniforms. How as your work?">>
<br/><<nm $sissyAvatar "They have me researching full feminisation this week.">>
<br/><<nm $sissyChatCloset "So you are looking to make a cream or drug that makes men feminine?">>
<br/><<nm $sissyAvatar "By the sounds of things, yes.">>
<br/><<nm $sissyChatSlut "Now you are making her fantasies a reality.">>
<br/><<nm $sissyAvatar "How so?">>
<br/><<nm $sissyChatSlut "Well it's her fantasy to be tricked and coerced into taking tablets that slowly change her manly figure into a softer feminine one.">>
<br/><<nm $sissyChatHousewife "But that would still be illegal. If they ever did make those drugs they would be regulated.">>
<br/><<nm $sissyChatSlut "Is it illegal if the other person secretly wants it but is afraid to ask?">>
<br/><<nm $sissyChatCloset "But how would they ever prove that you may have wanted it?">>
<br/><<nm $sissyAvatar "That is for lawyers, the Government and the Medical board to sort out.">>
<br/><<nm $sissyChatHousewife "But don't you feel any responsibility for making the drug?">>
<br/><<nm $sissyAvatar "It is an issue of working in science. The thing you create to do good can also be used for bad. Should that mean you don't develop it?">>
<br/><<nm $sissyChatHousewife "You have a point but you should still try to limit the possibility of it being misused.">>
<br/><<nm $sissyChatSlut "Sorry Darlings, but I have to go. Men to do and things to see.">>
<br>@@.data;$sissyChatSlut.name has left the chat. @@
<br/><<nm $sissyChatHousewife "Good night dear. I need to go too.">>
<br>@@.data;$sissyChatHousewife.name has left the chat. @@
<br/><<nm $sissyChatCloset "Have fun!">>
<br>@@.data;$sissyChatCloset.name has left the chat. @@
<<set $player.workResearch=$player.workResearch+3>>
<<case "Day_28">>
<<addConversation $sissyAvatar "sissyChat_28">>
<br>@@.data;$sissyAvatar.name has entered the chat. @@
<br/><<nm $sissyChatSlut "Ok so now you are here you can tell us how sexy you look now.">>
<br/><<nm $sissyChatCloset "So are you more Clooney or Arnie?">>
<br/><<nm $sissyChatHousewife "I imagined a more James Bond type look">>
<br/><<nm $sissyAvatar "To be honest something went wrong and it is more Ms Moneypenny">>
<br/><<nm $sissyChatHousewife "Oh dear that is dreadful. As much as I enjoy wearing women's clothes I never wanted to be woman and I imagine being changed without being prepared must be horrendous. How are you coping?">>
<br/><<nm $sissyAvatar "Well I appear to be close to tears every time I think about it, although that is easing a little.">>
<br/><<nm $sissyChatSlut "Must admit that even though I do Drag I wouldn't want to actually be a woman. I am happy as a gay man and drag queen. So is work helping you out at all?">>
<br/><<nm $sissyAvatar "Well they at least took me out shopping today and got me clothes for tomorrow. Hopefully tomorrow they will confirm what we are going to do about reversing this.">>
<br/><<nm $sissyChatHousewife "Well at least that sounds somewhat hopeful.">>
<br/><<nm $sissyChatCloset "Just out of interest, how do you look?">>
<br/><<nm $sissyAvatar "I now have $player.hairLength $player.hairColour hair and am $player.height and $player.chestSize-$player.waistSize-$player.thighSize with a $player.cupSize cup">>
<br/><<nm $sissyChatSlut "Your Penis?">>
<br/><<nm $sissyAvatar "I still have a penis although it is $player.penisSize">>
<br/><<nm $sissyChatSlut "You do know this is $sissyChatCloset.name's fantasy to be changed into a woman against their will.">>
<br/><<nm $sissyChatCloset "May be a fantasy but not sure I would actually want it to happen">>
<br/><<nm $sissyChatSlut "If you actually wanted to be a woman you would have started wearing the clothes yourself already rather than dithering and waiting for something to happen, and dreaming of it happening to you.">>
<br/><<nm $sissyChatHousewife "You two stop squabbling. $sissyAvatar.name is the one with problem and we should be focussing on her">>
<br/><<nm $sissyAvatar "I guess I should get used to be people referring to me as a her from now on">>
<br/><<nm $sissyChatHousewife "Sorry it is just we all tend to refer to people on this site as a her, that was insensitive of me.">>
<br/><<nm $sissyAvatar "But most new people who meet me will do the same now, and correcting everyone could get tiring">>
<br/><<nm $sissyChatSlut "Darling, you do you and be damned with the consequences!">>
<br/><<nm $sissyAvatar "It has been a long day, I think I am calling it a night">>
<br/><<nm $sissyChatHousewife "You know we are here every Thursday if you need to talk. Have a good night">>
<br/><<nm $sissyChatCloset "Good night. Hopefully next Thursday you will have better news.">>
<br/><<nm $sissyChatSlut "Darling, sweet dreams. Honestly, if I was you I would just enjoy the ride, make the best of it.">>
<<case "Day_35">>
<<addConversation $sissyAvatar "sissyChat_35">>
<br>@@.data;$sissyAvatar.name has entered the chat. @@
<br/><<nm $sissyChatHousewife "Welcome back. I am glad you are here, we were a little worried about you after last week.">>
<br/><<nm $sissyAvatar "I am okay, adjusting to it.">>
<br/><<nm $sissyChatHousewife "What are the company doing about this?">>
<br/><<nm $sissyAvatar "Well they gave me a little extra money for clothes and have also assigned me the task of researching the cure.">>
<br/><<nm $sissyChatSlut "You went on a shopping spree?">>
<br/><<nm $sissyChatCloset "That sounds like it would be fun.">>
<br/><<nm $sissyChatSlut "To us bliss, because we are buying for fun not need. Can see you as a plain jane, girl next door look, similar to the Geeks.">>
<br/><<nm $sissyChatCloset "That's better than looking like a hooker, like you.">>
<br/><<nm $sissyChatHousewife "Girls, calm down, remember we are here for $sissyAvatar.name.">>
<br/><<nm $sissyAvatar "I had a little help from a colleague, who helped buy me some basic unisex clothing, but I have bought some myself too. ">>
<br/><<nm $sissyChatCloset "How is reversing the procedure going?">>
<br/><<nm $sissyChatSlut "Of course you would ask that, you wouldn't risk changing without being able to change back.">>
<br/><<nm $sissyChatCloset "If I was certain I wanted to change it would be easier, but it is a big decision.">>
<br/><<nm $sissyAvatar "Well I am researching what the Doc did and with his help hopefully we can find a solution.">>
<br/><<nm $sissyChatHousewife "That sounds good.">>
<br/><<nm $sissyAvatar "Maybe we can change the subject, I have never enjoyed being the focus of attention. So what did you think about Yvette? ">>
<br/><<nm $sissyChatCloset "She looked good.">>
<br/><<nm $sissyChatSlut "Really, she played it safe, whereas Matilda at least attempted something a little sexy.">>
<br/><<nm $sissyChatHousewife "Sexy and subtle, enough to let you know she was a woman and and had a great figure but not looking easy.">>
<br/><<nm $sissyChatSlut "Maybe a little too subtle for me.">>
<br/><<nm $sissyChatCloset "I mean she was wearing more than a couple of handkerchiefs so of course you thought she was over dressed.">>
<br/><<nm $sissyChatSlut "I would tell you not to get your knickers in a twist but suspect you are still wearing boxers.">>
<br/><<nm $sissyChatSlut "Sorry Darlings, but I have to go I am performing tonight.">>
<br>@@.data;$sissyChatSlut.name has left the chat. @@
<br/><<nm $sissyChatHousewife "Good night dear. I need to go too.">>
<br>@@.data;$sissyChatHousewife.name has left the chat. @@
<br/><<nm $sissyChatCloset "Have fun!">>
<br>@@.data;$sissyChatCloset.name has left the chat. @@
<<case "Day_42">>
<<addConversation $sissyAvatar "sissyChat_42">>
<br>@@.data;$sissyAvatar.name has entered the chat. @@
<br/><<nm $sissyChatHousewife "Welcome back. How is it going?">>
<br/><<nm $sissyAvatar "Well I ended up going to a gay bar with a friend of mine.">>
<br/><<nm $sissyChatSlut "Did you pull any nice Gay men?">>
<br/><<nm $sissyAvatar "No, but I was approached by a woman.">>
<br/><<nm $sissyChatCloset "A lesbian?">>
<br/><<nm $sissyAvatar "Yes, and apparently a bit of a dominant one.">>
<br/><<nm $sissyChatSlut "That there is someone's fantasy.">>
<br/><<nm $sissyChatCloset "What happened?">>
<br/><<nm $sissyAvatar "The friend I was with let her know I wasn't interested.">>
<br/><<nm $sissyChatCloset "You weren't interested?">>
<br/><<nm $sissyChatSlut "How did she let her know?">>
<br/><<nm $sissyAvatar "She kissed me.">>
<br/><<nm $sissyChatSlut "Your first lesbian kiss?">>
<br/><<nm $sissyAvatar "Obviously.">>
<br/><<nm $sissyChatSlut "Now someone will be jealous.">>
<br/><<nm $sissyChatCloset "Shut up!">>
<br/><<nm $sissyChatHousewife "What did everyone think of this week's show?">>
<br/><<nm $sissyChatCloset "I love the fact that they compete as that is making them try harder.">>
<br/><<nm $sissyChatSlut "Yeah, they did definitely seem to choose more feminine outfits.">>
<br/><<nm $sissyAvatar "It was a lot more fun and love the fact we get to vote on them.">>
<br/><<nm $sissyChatCloset "Who did everyone vote for?">>
<br/><<nm $sissyAvatar "I went for $player.beautyRound1[0]">>
<br/><<nm $sissyChatSlut "I thought $player.beautyRound1[4] was fab this week.">>
<br/><<nm $sissyChatHousewife "$player.beautyRound1[3] chose a great outfit">>
<br/><<nm $sissyChatCloset "I preferred $player.beautyRound1[1]">>
<br/><<nm $sissyChatHousewife "Let's just hope next week's is as good">>
<br/><<nm $sissyChatSlut "Sorry Darlings, but I have to go I am performing tonight.">>
<br>@@.data;$sissyChatSlut.name has left the chat. @@
<br/><<nm $sissyChatHousewife "Good night dear. I need to go too.">>
<br>@@.data;$sissyChatHousewife.name has left the chat. @@
<br/><<nm $sissyChatCloset "Have fun!">>
<br>@@.data;$sissyChatCloset.name has left the chat. @@
<<case "Day_49">>
<<addConversation $sissyAvatar "sissyChat_49">>
<br>@@.data;$sissyAvatar.name has entered the chat. @@
<br/><<nm $sissyChatHousewife "Welcome back. How is it going?">>
<br/><<nm $sissyAvatar "Was going well then I got mistaken for a prostitute.">>
<br/><<nm $sissyChatSlut "Oral or Anal? And how much did you charge?">>
<br/><<nm $sissyChatCloset "She isn't as slutty as you, she would have said No.">>
<br/><<nm $sissyChatSlut "I love it when men just offer me money for sex. So much simpler than all that dating. Just easy sex and a cash bonus.">>
<br/><<nm $sissyChatHousewife "Dating does lead to love and marriage which works out just fine for some of us.">>
<br/><<nm $sissyChatSlut "Some of us aren't that lucky, and settle for what we get.">>
<br/><<nm $sissyChatCloset "Some of live in hope though.">>
<br/><<nm $sissyAvatar "What did everyone think of this week's show?">>
<br/><<nm $sissyChatSlut "Someone wants top change the subject. Maybe she didn't say No.">>
<br/><<nm $sissyAvatar "Well that's for me to know.">>
<br/><<nm $sissyChatHousewife "I love the fact they made it summer beach wear, it is really encouraging them to go for shorter and skimpier clothes.">>
<br/><<nm $sissyChatSlut "Some of them are definitely able to pull off those looks.">>
<br/><<nm $sissyChatCloset "Still feel like they are holding back a bit.">>
<br/><<nm $sissyAvatar "I went for $player.beautyRound1[0] this week. What about the rest of you?">>
<br/><<nm $sissyChatSlut "I thought $player.beautyRound1[4] was fab this week.">>
<br/><<nm $sissyChatHousewife "$player.beautyRound1[3] chose a great outfit">>
<br/><<nm $sissyChatCloset "I preferred $player.beautyRound1[1]">>
<br/><<nm $sissyChatHousewife "Last three geeks to do their first outfit next week.">>
<br/><<nm $sissyChatSlut "Sorry Darlings, but I have to go I am performing tonight.">>
<br>@@.data;$sissyChatSlut.name has left the chat. @@
<br/><<nm $sissyChatHousewife "Good night dear. I need to go too.">>
<br>@@.data;$sissyChatHousewife.name has left the chat. @@
<br/><<nm $sissyChatCloset "Have fun!">>
<br>@@.data;$sissyChatCloset.name has left the chat. @@
<<case "Day_63">>
<<addConversation $sissyAvatar "sissyChat_63">>
<<switch $player.beautyWinner1>>
<<case "Danielle">>
<br/><<nm $sissyChatHousewife "Danielle's was a classy choice, I think I may have that dress.">>
<br/><<nm $sissyChatCloset "It was a safe choice but she looked good in it.">>
<br/><<nm $sissyChatSlut "A bit too safe for me, I prefer something a little sexier.">>
<<case "Jackie">>
<br/><<nm $sissyChatHousewife "Jackie's was a simple cut, and she looked great in the red.">>
<br/><<nm $sissyChatCloset "The colour was bold, and the dress looked great on her.">>
<br/><<nm $sissyChatSlut "The red is something I would wear and she definitely looked good in it.">>
<<case "Matilda">>
<br/><<nm $sissyChatHousewife "Matilda's looked great, although I am not sure I could wear that.">>
<br/><<nm $sissyChatCloset "It definitely wasn't a safe choice but she managed to pull it off.">>
<br/><<nm $sissyChatSlut "That is the sort of dress I would love to own and perform in.">>
<</switch>>
<<switch $player.beautyWinner2>>
<<case "Charlotte">>
<br/><<nm $sissyChatHousewife "Charlotte went for a simple cut, but not sure the silhouette suited her.">>
<br/><<nm $sissyChatCloset "It looks like something I would imagine wearing, but wish she'd looked a little more feminine in it,">>
<br/><<nm $sissyChatSlut "It didn't highlight her figure at all, she looked way too manly in it.">>
<<case "Jasmine">>
<br/><<nm $sissyChatHousewife "Jasmine's style matches mine, colours suited her too.">>
<br/><<nm $sissyChatCloset "A girl next door look, just y sort of thing.">>
<br/><<nm $sissyChatSlut "Needed a little something. Was a little dull but did suit her.">>
<<case "Yvette">>
<br/><<nm $sissyChatHousewife "Yvette wore the twin set, which I love.">>
<br/><<nm $sissyChatCloset "Dressing for the office and going out at night..">>
<br/><<nm $sissyChatSlut "She had the legs for that skirt and if she ditched the jacket may have ben a great look.">>
<</switch>>
<<switch $player.beautyWinner3>>
<<case "Codie">>
<br/><<nm $sissyChatHousewife "Codie never fails to impress. I couldn't wear that but she looked great.">>
<br/><<nm $sissyChatCloset "It's not something I imagine wearing but wish I could.">>
<br/><<nm $sissyChatSlut "That woman has guts. She should be up there performing with me.">>
<<case "Nathalie">>
<br/><<nm $sissyChatHousewife "Nathalie is one classy lady. she looked so elegant in that dress.">>
<br/><<nm $sissyChatCloset "I fantasise about dressing like that and dancing with a suave gentleman.">>
<br/><<nm $sissyChatSlut "Sexy and classy, like some golden age Hollywood idol.">>
<<case "Rachel">>
<br/><<nm $sissyChatHousewife "Rachel looked like she was dressed for the club.">>
<br/><<nm $sissyChatCloset "Or walking the streets.">>
<br/><<nm $sissyChatSlut "Exactly the sort of outfit I would wear. Sometimes a girl just wants to have fun!">>
<</switch>>
<br/><<nm $sissyAvatar "I went for $player.beautyFinal[0] this week. What about the rest of you?">>
<br/><<nm $sissyChatSlut "I thought $player.beautyFinal[4] was fab this week.">>
<br/><<nm $sissyChatHousewife "$player.beautyFinal[3] chose a great outfit">>
<br/><<nm $sissyChatCloset "I preferred $player.beautyFinal[1]">>
<br/><<nm $sissyAvatar "Well with the public voting $player.beautyMainWinner won.">>
<br/><<nm $sissyChatHousewife "That's it for this year. I hope they do this again next year.">>
<br/><<nm $sissyChatCloset "Me too">>
<br/><<nm $sissyChatSlut "Maybe you should enter this time.">>
<br/><<nm $sissyChatCloset "May be">>
<br/><<nm $sissyChatSlut "Really? I am sorry I have to leave now but I am performing again tonight.">>
<br>@@.data;$sissyChatSlut.name has left the chat. @@
<br/><<nm $sissyChatHousewife "Good night dear. I need to go too.">>
<br>@@.data;$sissyChatHousewife.name has left the chat. @@
<br/><<nm $sissyChatCloset "Have fun!">>
<br>@@.data;$sissyChatCloset.name has left the chat. @@
<</switch>>
<<if $weekDay>0 and $weekDay<6 and $time<7>>
<br/>@@.linkUI;<<link "Close Site" "Laboratory">>
<<incrTime>>
<</link>>@@
<<else>>
<br/>@@.linkUI;<<link "Close Site" "Laptop">>
<<incrTime>>
<</link>>@@
<</if>><<loc_PetticoatPlace>>
<<if $sissyShop.account==-1>>
<<if $allEmailIDs.contains("pSissyAcknowledge")>>
<br/>Registration in Process.
<br/><br/>Please click on the link in the email sent to finalise your registration.
<br/><br/>Thank you
<br />
@@.linkUI;<<link "Close Site" "Laboratory">>
<</link>>@@
<<else>>
<br/>Welcome to Petticoat Place
<br/>This is a restricted site and you must register to browse the site.
<br/><br/>
<span id="personal">Username: <<textbox "$sissyAvatar.name" "FemBot69">>
<br/>Email: leo.quirm@xmail.com
<br/>Address: 4354 Wisteria Lane, Pity Me
@@.btnUI;<<button "Next">>
<<addclass "#personal" "hide">>
<<removeclass "#avatar" "hide">>
<</button>>@@
</span>
<span id="avatar" class="hide">
<<sissyAvatarSelection>>
</span>
<span id="buttons" class="hide">
<br/>Thank you for Registering
<br/><br/>An email has been sent to leo.quirm@xmail.com, click the link to validate this account.
<br/>
@@.linkUI;<<link "Close Site" "Laboratory">>
<<set
_emailSissyAcknowledge to {
id : "pSissyAcknowledge",
status : 0,
subject : "Complete your Registration with Petticoat Place",
from : $sissyShop,
type : "personal"
}
>>
<<addEmail _emailSissyAcknowledge>>
<</link>>@@
</span>
<</if>>
<<elseif $sissyShop.account==0>>
<<set
_sissyMakeUp to {
id : "sissyMakeUp",
name : "Box of Make-up containing concealer, foundation, blusher, mascara, eye-shadow, eye liner, lip gloss, lipstick, lip liner, perfume, eye lash curler and make-up brushes",
img : "none",
cost : 0,
sexy : 0,
pos : "other",
isDress : 0
},
_sissyBrushes to {
id : "sissyBrushes",
name : "A set of hair brushes",
img : "none",
cost : 0,
sexy : 0,
pos : "other",
isDress : 0
}
>>
<br/>Thank you for completing your registration.
<br/>
<br/>Your new user registration gift will be on it way.
<br/>
<br/>We can deliver it for free in our pink Petticoat Place box or you can pay <<currency $sissyShop.discreteDelivery>> for discrete packaging.
<<if $player.money<$sissyShop.discreteDelivery>>
@@.btnDisable;<<button "Discrete Packaging" >>
<</button>>@@
<<else>>
@@.linkUI;<<link "Discrete Packaging" "Laptop">>
<<set $sissyShop.account=1,
$sissyShop.delivery=["discrete",_sissyMakeUp,_sissyBrushes],
$player.money=$player.money-$sissyShop.discreteDelivery
>>
<</link>>@@
<</if>>
<br/>
@@.linkUI;<<link "Standard Packaging" "Laptop">>
<<set $sissyShop.account=1,
$sissyShop.delivery=["standard",_sissyMakeUp,_sissyBrushes]
>>
<</link>>@@
<<elseif $sissyShop.account==1>>
<<showSissySiteButtons>>
<</if>><<loc_PetticoatPlace>>
<br />
<<if $player.workStage=="Probation">>
<br/>You spend your time reading blogs and forums on
<<set _workTaskNo=(($day-$weekDay-3)/7)>>
<<switch _workTaskNo>>
<<case 0>>
/% Hair Removal %/
<<switch $player.workResearch>>
<<case 0>>
the effectiveness of shaving to remove body hair.
<<case 1>>
hair removal creams and their relative cost and effectiveness.
<<case 2>>
waxing and mainly how painful the first session is.
<<case 3>>
different waxing products and their cost and relative effectiveness.
<<case 4>>
professional beauty salons waxing costs and how long it takes and how long they last.
<<case 5>>
alternative products that bleach and soften the hair to make it less obvious.
<<case 6>>
electrolysis and the various costs and effectiveness of the treatments.
<<default>>
people's stories of individual treatments and the things that have gone right and wrong.
<</switch>>
<<case 1>>
/% Androgynous %/
<<switch $player.workResearch>>
<<case 0>>
the more obvious differences between the male and female bodies.
<<case 1>>
how men and women walk.
<<case 2>>
how hair length can help make a face more androgynous, masculine or feminine.
<<case 3>>
the more subtle differences between the male and female bodies.
<<case 4>>
adam's apple and how to hide it.
<<case 5>>
speech patterns, how you talk can colour people's opinion of your gender.
<<default>>
people's posts of androgynous bodies and how successful they are rated.
<</switch>>
<<case 2>>
/% Feminisation %/
<<switch $player.workResearch>>
<<case 0>>
people's focus on which surgery they would have first.
<<case 1>>
how changing their body was only the first step.
<<case 2>>
how they changed their voice.
<<case 3>>
how they change their posture. How they had to change how they stood, sat and walked.
<<case 4>>
how their daily routine changed and the amount of extra time they needed to get ready each morning.
<<case 5>>
about having your male genitalia made into female genitalia.
<<default>>
people shared stories of their fantasy of being a woman able to have children.
<</switch>>
<<case 3>>
/% Masculinity %/
<<switch $player.workResearch>>
<<case 0>>
the advantages of being a man over being a woman.
<<case 1>>
the benefits of being a woman.
<<case 2>>
how changing your body changes people's attitudes to you.
<<case 3>>
how you treat people when they treat you differently.
<<case 4>>
which men are handsome and which are douches.
<<case 5>>
various lists of best looking male bodies.
<<default>>
people sharing stories about the alpha males who tormented them during their lives.
<</switch>>
<</switch>>
<<else>>
<br/>You spend time reading blogs and forums on shopping, make-up and various stories on living as a woman.
<</if>>
<br />
<<if $weekDay>0 and $weekDay<6 and $time<7>>
@@.linkUI;<<link "Close Site" "Laboratory">>
<<incrTime>>
<<set $player.workResearch=$player.workResearch+1>>
<</link>>@@
<<else>>
@@.linkUI;<<link "Close Site" "Laptop">>
<<incrTime>>
<<set $player.workResearch=$player.workResearch+1>>
<</link>>@@
<</if>><<loc_PetticoatPlace>>
<span id="sissyBasket"><<showBasket>></span>
@@.linkUI;<<link "Clothes and Shoes" "Sissy Shop Clothes">><</link>>@@
@@.linkUI;<<link "Lingerie" "Sissy Shop Lingerie">><</link>>@@
@@.linkUI;<<link "Jewellery" "Sissy Shop Accessories">><</link>>@@
@@.linkUI;<<link "Return to Home Page" "Sissy Site">><</link>>@@<<include "Define Clothing Jewellery">>
<<set
_sissyShopAccessories = [
_clothingEarringStudRed,
_clothingEarringStudPink,
_clothingEarringStudGreen,
_clothingEarringStudBlue,
_clothingEarringTeardropSilverPink,
_clothingEarringHeartSilverPink,
_clothingEarringHeartGoldPink,
_clothingEarringHeartBlackPink,
_clothingEarringGoldLoopM,
_clothingEarringFanPink,
_clothingEarringCopperLoopM,
_clothingCordDiamondBlue,
_clothingCordDiamondGreen,
_clothingCordDiamondPink,
_clothingCollarStudPink,
_clothingStringPearlsPink
]
>>
<span id="department"><<draw_TableSissyShop _sissyShopAccessories "Sissy Shop Accessories" "Sissy Store Jewellery">></span>
<br/>
<br/>
@@.linkUI;<<link "Return to Store" "Sissy Shop">><</link>>@@<<include "Define Clothing">>
<<set
_sissyShopClothes = [
_clothingp_cowboy_cyan,
_clothingp_cowboy_pink,
_clothingp_cowboy_red,
_clothingp_sneakers_pink_black,
_clothingp_sneakers_pink_white,
_clothingp_wedge_flower,
_clothingp_wedge_leopard,
_clothings_boots_pink,
_clothings_boots_pink_shiny,
_clothings_boots_pink_sparkle,
_clothings_shoes_pink,
_clothings_shoes_pink_strap,
_clothings_shoes_pink_strapx,
_clothings_shoes_pink_tbar,
_clothings_shoes_grey_tbar,
_clothingx_shoes_pink,
_clothingx_shoes_pink_spike,
_clothingx_shoes_pink_strappy,
_clothingx_shoes_pink_strapx,
_clothingx_shoes_red_strapx,
_clothingx_shoes_teal_strapx,
_clothingx_shoes_yellow,
_clothings_jacket_blue,
_clothings_jacket_green,
_clothings_jacket_pink,
_clothingx_jacket_black,
_clothingx_jacket_black_open,
_clothingx_jacket_leopard,
_clothingx_jacket_pink,
_clothingx_jacket_white,
_clothingp_dress_pink,
_clothingp_dress_pink_flower,
_clothingp_dress_red_strapless,
_clothingp_dress_white_flower,
_clothingp_gypsy_pink,
_clothingp_gypsy_pink_pattern,
_clothingp_jumper_pink,
_clothingp_jumper_pink_offshoulder,
_clothingp_tshirt_pink_coffee,
_clothingp_tshirt_pink_knot,
_clothings_crop_off_pink,
_clothings_dress_pink_evening,
_clothings_dress_pink_flower,
_clothings_dress_pink_offshoulder_belt,
_clothings_dress_pink_summer,
_clothings_dress_pink_tartan,
_clothings_dress_pink_tube,
_clothings_dress_pink_white,
_clothings_dress_purple_tube,
_clothings_gypsy_pink,
_clothings_gypsy_pink_flowers,
_clothings_gypsy_pink_knot,
_clothings_tshirt_dance,
_clothings_tshirt_dream,
_clothings_tshirt_lips,
_clothings_tshirt_pink,
_clothings_tshirt_pink_plunge,
_clothingx_dress_gold,
_clothingx_dress_gold_cross,
_clothingx_dress_pink,
_clothingx_dress_pink_cross,
_clothingx_dress_pink_cut,
_clothingx_dress_pink_halter,
_clothingx_halter_blue,
_clothingx_halter_blue_check,
_clothingx_halter_green_check,
_clothingx_halter_grey,
_clothingx_halter_pink,
_clothingx_halter_pink_check,
_clothingx_halter_red_check,
_clothingx_halter_white,
_clothingx_dress_green,
_clothingx_dress_green_cross,
_clothingx_dress_red,
_clothingx_dress_red_cut,
_clothingx_dress_red_purple,
_clothingx_dress_teal,
_clothingx_dress_white_flower,
_clothingx_top_black_lace,
_clothingx_top_pink_8,
_clothingx_top_pink_band,
_clothingx_top_pink_dots,
_clothingx_top_pink_knit,
_clothingx_top_pink_v,
_clothingx_top_purple_lace,
_clothingx_top_red_check,
_clothingx_top_stone_brown,
_clothingx_top_white_check,
_clothingp_skirt_pink_boho,
_clothingp_skirt_pink_long_pattern,
_clothingp_skirt_red_orient,
_clothings_shorts_blue_denim,
_clothings_skirt_blue_denim,
_clothings_skirt_blue_designer,
_clothings_skirt_blue_flowers,
_clothings_skirt_cyan_flowers,
_clothings_skirt_pink_designer,
_clothings_skirt_pink_flowers,
_clothings_skirt_pink_pleat,
_clothings_skirt_pink_slit,
_clothingx_shorts_black_micro,
_clothingx_shorts_black_stud,
_clothingx_shorts_blue_micro,
_clothingx_shorts_blue_stud,
_clothingx_skirt_black,
_clothingx_skirt_black_leather,
_clothingx_skirt_black_leatherl,
_clothingx_skirt_black_leatherx,
_clothingx_skirt_blue,
_clothingx_skirt_blue_lv,
_clothingx_skirt_blue_o,
_clothingx_skirt_blue_tartan,
_clothingx_skirt_grey_buckle,
_clothingx_skirt_grey_leatherl,
_clothingx_skirt_grey_tartan,
_clothingx_skirt_grey_tartan_micro,
_clothingx_skirt_orange_buckle,
_clothingx_skirt_pink_buckle,
_clothingx_skirt_pink_leather,
_clothingx_skirt_pink_leatherl,
_clothingx_skirt_pink_lv,
_clothingx_skirt_pink_o,
_clothingx_skirt_pink_tartan,
_clothingx_skirt_pink_tartan_micro,
_clothingx_skirt_pink_tartan_mini,
_clothingx_skirt_purple_tartan_mini,
_clothingx_skirt_red_tartan_mini,
_clothingx_skirt_teal_buckle,
_clothingx_skirt_teal_lv,
_clothingx_skirt_yellow_o
]
>>
<span id="department"><<draw_TableSissyShop _sissyShopClothes "Sissy Shop Clothes" "Sissy Store Clothes">></span>
<br/>
<br/>
@@.linkUI;<<link "Return to Store" "Sissy Shop">><</link>>@@<<include "Define Clothing">>
<<set
_sissyShopLingerie =[
_clothingp_holdsups_pink,
_clothingp_socks_cream,
_clothingp_socks_pink,
_clothingx_fishnet_bow,
_clothingx_fishnet_ribbon,
_clothings_holdsups_black_2,
_clothings_holdsups_black_3,
_clothings_holdsups_white_2,
_clothings_holdsups_white_3,
_clothingp_knickers_black_bow,
_clothingp_knickers_white_bow,
_clothingp_knickers_pink_bow,
_clothings_knickers_black_bow,
_clothings_knickers_black_dots,
_clothings_knickers_pink_bow,
_clothings_knickers_pink_dots,
_clothings_knickers_white_dots,
_clothingx_knickers_black_flower,
_clothingx_knickers_black_pattern,
_clothingx_knickers_white,
_clothingx_knickers_pink_flower,
_clothingx_knickers_red_pattern,
_clothingx_knickers_white_pattern,
_clothingp_bra_black_pearls,
_clothingp_bra_pink_pearls,
_clothingp_bra_white_pearls,
_clothings_bra_cream_bows,
_clothings_bra_lpink_bows,
_clothings_bra_pink_bows,
_clothingx_bra_black,
_clothingx_bra_black_pattern,
_clothingx_bra_pink,
_clothingx_bra_pink_pattern,
_clothingx_bra_white,
_clothingx_bra_white_pattern,
_clothingp_pyjamas_2,
_clothings_pyjamas_1,
_clothingx_pyjamas_0,
_clothingx_pyjamas_1
]
>>
<span id="department"><<draw_TableSissyShop _sissyShopLingerie "Sissy Shop Lingerie" "Sissy Store Lingerie">></span>
<br/>
<br/>
@@.linkUI;<<link "Return to Store" "Sissy Shop">><</link>>@@<<loc_Laboratory>>
<<set
_docHelp=0,
_workIncr=1
>>
<<if $player.newClothes=="Y">>
<<switch $clWearing.current.style>>
<<case "female">>
<<if $day<36>>
<<set _workIncr=2>>
<<updateRelationship $workBoss 1 0>>
<<set _docHelp=1>>
<</if>>
<<case "feminine">>
<<if $day<43>>
<<set _workIncr=2>>
<<updateRelationship $workBoss 1 1>>
<<set _docHelp=1>>
<<elseif $day<50 and $time==6>>
<<set _workIncr=2>>
<<updateRelationship $workBoss 1 1>>
<<set _docHelp=1>>
<</if>>
<<case "sexy">>
<<set _workIncr=2>>
<<updateRelationship $workBoss 1 1>>
<<set _docHelp=1>>
<<case "slutty">>
<<set _workIncr=2>>
<<updateRelationship $workBoss 0 2>>
<<set _docHelp=1>>
<</switch>>
<</if>>
<<if $day<36>>
<<if _docHelp==1>>
<br/>As you walk back into the lab $workBoss.name greets you.
<br/><<nm $workBoss "Thought I would spare you some time and lend a hand.">>
<br/>You open the book and with $workBoss.name you start working through it.
<<else>>
<br/>You walk back into the lab, sit down and open the book.
<</if>>
<<if $day==32 and $time==4>>
<br/>You start working on the basics of genetic manipulations.
<<elseif $day==32 and $time==6>>
<br/>You continue working on the basics of genetic manipulations.
<<elseif $day==34 and $time==4>>
<br/>You work on how to create the various genes types.
<<elseif $day==34 and $time==6>>
<br/>You continue studying the various genes types and how to create them.
<<elseif $day==36 and $time==4>>
<br/>You work on how to work out how the various genes interact with each other.
<<elseif $day==36 and $time==6>>
<br/>You continue working on how to calculate the equations to work on the interaction.
<</if>>
<<if _docHelp==1>>
<br/>Luckily $workBoss.name was here. He helped explain this and you think you are understanding it.
<<else>>
<br/>You close the book not sure if any of that made any sense to you.
<</if>>
<br/>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<<set $player.workResearch=$player.workResearch + _workIncr>>
<<incrTime>>
<</link>>@@
<<elseif $day<43>>
<<if _docHelp==1>>
<br/>As you walk back into the lab $workBoss.name greets you.
<br/><<nm $workBoss "Thought I would spare you some time and lend a hand.">>
<br/>You and $workBoss.name take a pile of papers and start working through them.
<br/>You manage to work through a further 50 papers, as does $workBoss.name.
<<else>>
<br/>You walk back into the lab, sit down and start working through the pile of papers.
<br/>You manage to work through a further 50 papers
<</if>>
<<set
_papers=($player.workResearch + _workIncr)*50
>>
<<if _papers<800>>
<br/> You have managed to get through _papers papers in total.
<</if>>
<<if $day==42 and $time==6>>
<<if _papers==800>>
<br/><<nm $workBoss "Congratulation you have managed to get through all of them.">>
<br/><<nm $player "Thanks to your help anyway, I am not sure I would have done it by myself.">>
<br/><<nm $workBoss "Let me take you out for a drink to celebrate.">>
<br/>
@@.linkUI;<<link "Go with $workBoss.name" "Pub Events">>
<<set
$player.workResearch=$player.workResearch + _workIncr,
$activeEvent.type = "Pub",
$activeEvent.name = "Celebrate Boss 42",
$activeEvent.stage = "PubBoss42",
$activeEvent.passage = "Pub Events",
$activeEvent.changePassage = "",
$activeEvent.person = $workBoss,
$activeEvent.conversation = "pub42"
>>
<<incrTime>>
<</link>>@@
<br/>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<set $player.workResearch=$player.workResearch + _workIncr>>
<<incrTime>>
<</link>>@@
<<else>>
<br/><<nm $workBoss "It seems you have only made it through _papers papers and still have a few to go.">>
<<if _papers==400>>
<br/><<nm $player "I am sorry it was a little slow going doing this alone.">>
<<else>>
<br/><<nm $player "I am sorry, I would have been much further behind if you hadn't helped.">>
<</if>>
<br/><<nm $workBoss "We need to get this finished tonight. Guess we will have to work late at mine tonight. Grab the papers and come with me.">>
<br/>
<br/>
@@.linkUI;<<link "Go with $workBoss.name" "Thursday Finish Work">>
<<set
$player.workResearch=$player.workResearch + _workIncr,
$activeEvent.type = "WorkLate",
$activeEvent.name = "Work Boss 42",
$activeEvent.stage = "workBoss42",
$activeEvent.passage = "Thursday Finish Work",
$activeEvent.changePassage = "",
$activeEvent.person = $workBoss,
$activeEvent.conversation = "work42"
>>
<<incrTime>>
<</link>>@@
<</if>>
<<else>>
<br/>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<<set $player.workResearch=$player.workResearch + _workIncr>>
<<incrTime>>
<</link>>@@
<</if>>
<<elseif $day<50>>
<<if _docHelp==1>>
<br/>As you walk back into the lab $workBoss.name greets you.
<br/><<nm $workBoss "Thought I would spare you some time and lend a hand.">>
<<else>>
<br/>You walk back into the lab and sit down.
<</if>>
<<if $player.workResearch==0>>
<<if _docHelp==1>>
<br/>You and $workBoss.name start working on the Masculinity equation.
<<else>>
<br/>You start working on the Masculinity equation.
<</if>>
<<elseif $player.workResearch==4>>
<<if _docHelp==1>>
<br/>You and $workBoss.name start working on the Femininity equation.
<<else>>
<br/>You start working on the Femininity equation.
<</if>>
<<elseif $player.workResearch==8>>
<<if _docHelp==1>>
<br/>You and $workBoss.name start working on the Male Rejection equation.
<<else>>
<br/>You start working on the Male Rejection equation.
<</if>>
<<elseif $player.workResearch==12>>
<<if _docHelp==1>>
<br/>You and $workBoss.name start working on the Female Rejection equation.
<<else>>
<br/>You start working on the Female Rejection equation.
<</if>>
<<elseif ($player.workResearch+_workIncr)==4>>
<<if _docHelp==1>>
<br/>With $workBoss.name's help you finish gathering the formulas and managed to simplify and compile the Masculinity equation.
<<else>>
<br/>You finish gathering the formulas and managed to simplify and compile the Masculinity equation.
<</if>>
<<elseif ($player.workResearch+_workIncr)==8>>
<<if _docHelp==1>>
<br/>With $workBoss.name's help you finish gathering the formulas and managed to simplify and compile the Femininity equation.
<<else>>
<br/>You finish gathering the formulas and managed to simplify and compile the Femininity equation.
<</if>>
<<elseif ($player.workResearch+_workIncr)==12>>
<<if _docHelp==1>>
<br/>With $workBoss.name's help you finish gathering the formulas and managed to simplify and compile the Male Rejection equation.
<<else>>
<br/>You finish gathering the formulas and managed to simplify and compile the Male Rejection equation.
<</if>>
<<elseif ($player.workResearch+_workIncr)==16>>
<<if _docHelp==1>>
<br/>With $workBoss.name's help you finish gathering the formulas and managed to simplify and compile the Female Rejection equation.
<<else>>
<br/>You finish gathering the formulas and managed to simplify and compile the Female Rejection equation.
<</if>>
<<elseif $player.workResearch<4 and ($player.workResearch+_workIncr)>4>>
<<if _docHelp==1>>
<br/>With $workBoss.name's help you finish gathering the formulas and managed to simplify and compile the Masculinity equation and begin work on the Femininity equation.
<<else>>
<br/>You finish gathering the formulas and managed to simplify and compile the Masculinity equation and begin work on the Femininity equation.
<</if>>
<<elseif $player.workResearch<8 and ($player.workResearch+_workIncr)>8>>
<<if _docHelp==1>>
<br/>With $workBoss.name's help you finish gathering the formulas and managed to simplify and compile the Femininity equation and begin work on the Male Rejection equation.
<<else>>
<br/>You finish gathering the formulas and managed to simplify and compile the Femininity equation and begin work on the Male Rejection equation.
<</if>>
<<elseif $player.workResearch<12 and ($player.workResearch+_workIncr)>12>>
<<if _docHelp==1>>
<br/>With $workBoss.name's help you finish gathering the formulas and managed to simplify and compile the Male Rejection equation and begin work on the Female Rejection equation.
<<else>>
<br/>You finish gathering the formulas and managed to simplify and compile the Male Rejection equation and begin work on the Female Rejection equation.
<</if>>
<<elseif $player.workResearch<4>>
<<if _docHelp==1>>
<br/>You and $workBoss.name continue working on the Masculinity equation.
<<else>>
<br/>You continue working on the Masculinity equation.
<</if>>
<<elseif $player.workResearch<8>>
<<if _docHelp==1>>
<br/>You and $workBoss.name continue working on the Femininity equation.
<<else>>
<br/>You continue working on the Femininity equation.
<</if>>
<<elseif $player.workResearch<12>>
<<if _docHelp==1>>
<br/>You and $workBoss.name continue working on the Male Rejection equation.
<<else>>
<br/>You continue working on the Male Rejection equation.
<</if>>
<<elseif $player.workResearch<16>>
<<if _docHelp==1>>
<br/>You and $workBoss.name continue working on the Female Rejection equation.
<<else>>
<br/>You continue working on the Female Rejection equation.
<</if>>
<</if>>
<<if $day==49 and $time==6>>
<<if ($player.workResearch + _workIncr)==16>>
<br/><<nm $workBoss "Congratulation you have managed to complete all the equations.">>
<br/><<nm $player "Thanks to your help anyway, I am not sure I would have done it by myself.">>
<br/><<nm $workBoss "Let me take you out for a drink to celebrate.">>
<br/>
<<if $workBoss.conversation.contains("pub42") or $workBoss.conversation.contains("late42")>>
@@.linkUI;<<link "Go with $workBoss.name" "Pub Events">>
<<set
$player.workResearch=$player.workResearch + _workIncr,
$activeEvent.type = "Pub",
$activeEvent.name = "Celebrate Boss 49",
$activeEvent.stage = "PubBoss49",
$activeEvent.passage = "Pub Events",
$activeEvent.changePassage = "",
$activeEvent.person = $workBoss,
$activeEvent.conversation = "pub49"
>>
<<incrTime>>
<</link>>@@
<<else>>
@@.linkUI;<<link "Go with $workBoss.name" "Pub Events">>
<<set
$player.workResearch=$player.workResearch + _workIncr,
$activeEvent.type = "Pub",
$activeEvent.name = "Celebrate Boss 42",
$activeEvent.stage = "PubBoss42",
$activeEvent.passage = "Pub Events",
$activeEvent.changePassage = "",
$activeEvent.person = $workBoss,
$activeEvent.conversation = "pub42"
>>
<<incrTime>>
<</link>>@@
<</if>>
<br/>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<set $player.workResearch=$player.workResearch + _workIncr>>
<<incrTime>>
<</link>>@@
<<else>>
<<if ($player.workResearch + _workIncr)<12>>
<br/><<nm $workBoss "It seems you have only managed to complete the Masculinity and Femininity equations.">>
<br/><<nm $player "I am sorry it was a little slow going doing this alone.">>
<<elseif ($player.workResearch + _workIncr)==12>>
<br/><<nm $workBoss "You have finished 3 of the equations but not made a start on the Female Rejection equation yet.">>
<br/><<nm $player "No, and without your help I wouldn't have managed to finish the Male Rejection equation in time.">>
<<else>>
<br/><<nm $workBoss "You have finished 3 of the equations but you haven't managed to finish the Female Rejection equation yet.">>
<br/><<nm $player "No, and without your help I wouldn't have even got this close.">>
<</if>>
<br/><<nm $workBoss "We need to get this finished tonight. Guess we will have to work late at mine tonight. Grab the papers and come with me.">>
<br/>
<br/>
@@.linkUI;<<link "Go with $workBoss.name" "Thursday Finish Work">>
<<set $player.workResearch=$player.workResearch + _workIncr>>
<<incrTime>>
<</link>>@@
<</if>>
<<else>>
<br/>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<<set $player.workResearch=$player.workResearch + _workIncr>>
<<incrTime>>
<</link>>@@
<</if>>
<<elseif $day<57>>
<<if $day==56 and $time==4>>
<br/>You decide to open the file.
<br/>You sit at the PC and open up a spreadsheet.
<br/>You clock the open dialogue and locate the file and press OK.
<span id="timedtext"><br/>The slow spinning wheel of death appears.</span>
<<timed 1s>>
<<replace "#timedtext">><br/>The slow spinning wheel of death continues turning.<</replace>>
<<next 1s>>
<<replace "#timedtext">><br/>The slow spinning wheel of death keeps turning.<</replace>>
<<next 1s>>
<<replace "#timedtext">><br/>The slow spinning wheel of death never ends.<</replace>>
<<next 1s>>
<<replace "#timedtext">><br/>The slow spinning wheel of death pauses briefly then keeps turning.<</replace>>
<<next 1s>>
<<replace "#timedtext">><br/>An Out of Memory error message appears as the app crashes out. <</replace>>
<<removeclass "#button" "hide">>
<</timed>>
<span id="button" class="hide">
<br/>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<<incrTime>>
<</link>>@@
</span>
<<elseif $day==56 and $time==6>>
<<if $workReceptionist.conversation.includesAny("CosPlaySat","cowboys")>>
<br/>
@@.linkUI;<<link "Go and see $workReceptionist.name" "Work Events">>
<<set
$activeEvent to {
type : "Work Event",
name : "fileReception",
stage : "Ask",
passage : "Work Events",
changePassage: "",
person : $workReceptionist,
conversation : "fileScript"
}
>>
<</link>>@@
<</if>>
<<if $yogaClient.conversation.contains("satHome")>>
<br/>
@@.linkUI;<<link "Contact $yogaClient.name" "Work Events">>
<<set
$activeEvent to {
type : "Work Event",
name : "fileYoga",
stage : "Ask",
passage : "Work Events",
changePassage: "",
person : $yogaClient,
conversation : "fileScript"
}
>>
<</link>>@@
<</if>>
<<if $player.events.contains("contactAllegro")>>
<br/>
@@.linkUI;<<link "Contact $allegro.name" "Work Events">>
<<set
$activeEvent to {
type : "Work Event",
name : "fileAllegro",
stage : "Ask",
passage : "Work Events",
changePassage: "",
person : $allegro,
conversation : "fileScript"
}
>>
<</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "Contact $workCEO.name" "Work Events">>
<<set
$activeEvent to {
type : "Work Event",
name : "fileCEO",
stage : "Ask",
passage : "Work Events",
changePassage: "",
person : $workCEO,
conversation : "fileScript"
}
>>
<</link>>@@
<</if>>
<</if>>
<<elseif $day<64>>
<<if $day==60 and $time==4>>
<br/>You check out the sets of male and female white mice.
<br/>You run a barrage of tests to ensure you have their base line results.
<br/>You enter these into the computer.
<<elseif $day==60 and $time==6>>
<br/>You inject all the mice with the androgynous gene you prepared this morning.
<<elseif $day==61 and $time==4>>
<br/>You check out the sets of male and female white mice.
<br/>You run a barrage of tests to see how the androgynous gene has affected them
<br/>You enter these into the computer.
<<elseif $day==61 and $time==6>>
<br/>You inject all the male mice with the feminisation gene you prepared this morning.
<<elseif $day==62 and $time==4>>
<br/>You check out the sets of male white mice.
<br/>You run a barrage of tests to see how the feminisation gene has affected them
<br/>You enter these into the computer.
<<elseif $day==62 and $time==6>>
<br/>You inject all the female mice with the masculinity gene you prepared this morning.
<<elseif $day==63 and $time==4>>
<br/>You check out the sets of female white mice.
<br/>You run a barrage of tests to see how the masculinity gene has affected them
<br/>You enter these into the computer.
<<elseif $day==63 and $time==6>>
<br/>You inject all the mice with the conversion gene you prepared this morning.
<</if>>
<<if $day==63 and $time==6>>
<br/><<nm $workBoss "Is that them all injected now?">>
<br/><<nm $player "Yes, hopefully we should ssee results in the morning,">>
<br/><<nm $workBoss "Good. Do you want to grab a drink and talk about what happens next.">>
<br/>
@@.linkUI;<<link "Go with $workBoss.name" "Pub Events">>
<<set
$player.workResearch=$player.workResearch + _workIncr,
$activeEvent.type = "Pub",
$activeEvent.name = "Celebrate Boss 63",
$activeEvent.stage = "PubBoss63",
$activeEvent.passage = "Pub Events",
$activeEvent.changePassage = "",
$activeEvent.person = $workBoss,
$activeEvent.conversation = "pub63"
>>
<<incrTime>>
<</link>>@@
<br/>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<set $player.workResearch=$player.workResearch + _workIncr>>
<<incrTime>>
<</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<<incrTime>>
<</link>>@@
<</if>>
<</if>><<loc_Laboratory>>
<<checkWearing>>
<<if _dress>>
<<set _clothing=$clWearing.current.top.id>>
<<else>>
<<set _clothing=$clWearing.current.top.id +":"+$clWearing.current.bottom.id >>
<</if>>
<<set $player.clothesYesterday=$player.clothesToday>>
<<run $player.clothesWeek.push(_clothing)>>
<<set $player.clothesToday=_clothing>>
<<if $player.clothesYesterday==$player.clothesToday>>
<<set $player.newClothes="R">>
<<elseif $player.clothesWeek.count(_clothing)>1>>
<<set $player.newClothes="N">>
<<else>>
<<set $player.newClothes="Y">>
<</if>>
<span id="intro">
<<if $day==57>>
<br/>As you enter the lab you rush to your computer and check your email.
<br/>You see the email from
<<if $workReceptionist.conversation.contains("fileScript")>>
$workReceptionist.name
<<elseif $yogaClient.conversation.contains("fileScript")>>
$yogaClient.name
<<else>>
$workCEO.name
<</if>>
and open it.
<br/>The attached file is small only holding a handful of results.
<br/>You quickly print it off and go and see $workBoss.name.
<</if>>
<<if $player.newClothes=="R">>
<br/><<nm $workBoss "Morning. Didn't you wear that yesterday? Experimentation is a huge part of science, even with clothes I would expect to see you experiment more.">>
<<elseif $player.newClothes=="N">>
<br/><<nm $workBoss "Morning. Didn't you wear that earlier this week? Experiment with new combinations and see how people react to them.">>
<<else>>
<br/><<nm $workBoss "Good Morning">>
<</if>>
<br/><<nm $workBoss "Come with me!">>
<br/>You follow $workBoss.name to his office and take a seat.
<<switch $day>>
<<case 36>>
<br/><<nm $workBoss "So how did you get on reading through the research notes?">>
<<if $player.workResearch==12 >>
<br/><<nm $player "Thanks to your help I think I have understood the basics of the idea.">>
<br/><<nm $workBoss "That's good, so you are confident in being able to progress.">>
<br/><<nm $player "It is still new to me, so not 1005 confident">>
<br/>$workBoss.name gives a recap and answers your questions on the subject.
<br/><<nm $player "Everything I read said this was theoretical, yet you have it working?">>
<<else>>
<br/><<nm $player "I must admit this is all a little new to me and I struggled with it.">>
<br/><<nm $workBoss "Essentially we have discovered how to make our own genetic material. ">>
<br/><<nm $player "That much I gathered">>
<br/>$workBoss.name goes on to explain how the genes interact and how they have produced equations for each gene showing the various reactions it has.
<br/><<nm $workBoss "It is all mainly theoretical at the moment so the majority of it is modelling the effects.">>
<br/><<nm $player "But if it is all theoretical - how did you make this happen?">>
<br/>You waft your hands up and down your body.
<</if>>
<br/><<nm $workBoss "The androgynous gene was the only one I got to work, I guess as it suppresses existing genes rather than adding new that it was able to interact.">>
<br/><<nm $workBoss "The other genes then attach to the androgynous one. I haven't made this public yet, as wished to perfect the system before publishing.">>
<br/><<nm $player "That makes sense. So what will be the next step?">>
<br/><<nm $workBoss "Next week you will work your way through the theoretical genes and pick out the ones that affect the appearance and the gender of people.">>
<br/><<nm $workBoss "There are a fair number of them that have been found, it will take a while to sort through them all.">>
<br/><<nm $player "Ok. Where do I find them?">>
<br/><<nm $workBoss "There is a research site where we all submit these, and other ideas around the subject. I will arrange for them to be printed out for you to work through.">>
<br/><<nm $player "Thank you">>
<<if $clWearing.current.style=="female">>
<br/><<nm $workBoss "I hope that next week you are a little more adventurous with your clothing, maybe try something a little more feminine.">>
<br/><<nm $player "I am not sure I am comfortable with that.">>
<br/><<nm $workBoss "As a scientist you should be curious, and want to experiment. Challenge yourself and see what happens when you change things.">>
<br/><<nm $player "I will try.">>
<<else>>
<br/><<nm $workBoss "I see you are experimenting with more feminine clothes, please keep it up and continue to push your clothing choices.">>
<br/><<nm $player "Thank you.">>
<</if>>
<br/>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<<set $player.workResearch=0>>
<<incrTime 3>>
<</link>>@@
<<case 43>>
<br/><<nm $workBoss "Well now that you have identified all the genes we need to construct equations to see how they interact together.">>
<br/><<nm $player "What exactly are the equations for?">>
<br/><<nm $workBoss "We need equations for Masculinity and Femininity as we really need to see how they affect those in a person.">>
<br/><<nm $player "That makes sense.">>
<br/><<nm $workBoss "Plus after noticing that certain of my experiments were rejected by certain genders I raised that with the community and they have managed to come up with equations for those for each gene now too.">>
<br/><<nm $player "So equations for Male and Female rejection?">>
<br/><<nm $workBoss "Exactly!">>
<br/>$workBoss.name starts showing you how to find the relevant formula on each gene.
<br/>Some of these are simple, whilst others have interactions with other genes making the formula a little more complex.
<br/>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<<set $player.workResearch=0>>
<<incrTime 3>>
<</link>>@@
<<case 50>>
<br/><<nm $workBoss "Now you have all the formulas compiled you just need to run them for all the different options.">>
<br/><<nm $player "That will take for ever?">>
<br/><<nm $workBoss "Well when I did it last time I asked $workIT.name to help and he came up with a script that ran all the variations and calculated the outputs for me.">>
<br/><<nm $player "How long did that take?">>
<br/><<nm $workBoss "Took him a couple of hours to write and run the script and me about a day to go through the results. ">>
<br/><<nm $player "That sounds great.">>
<br/><<nm $workBoss "Well better not waste any time. You should go and see if $workIT.name can write the script for your equations and genes combination.">>
<br/>
@@.linkUI;<<link "Go to IT" "IT Office">>
<<set $player.workResearch=0>>
<<incrTime>>
<</link>>@@
<<case 57>>
<br/><<nm $workBoss "How did you get on with IT?">>
<br/><<nm $player "I got the script and have ran it and managed to filter the results.">>
<br/>You have the print out to $workBoss.name.
<br/><<nm $workBoss "Interesting, I see in these the androgynous combination I used which is 46% Male, %4% Female, 3.5% Male Rejection and 99% Female Rejection ">>
<br/><<nm $workBoss "Also the feminization drug showing as 5% Male, 95% Female, 4.9% Male Rejection and 100% Female Rejection.">>
<br/><<nm $player "There is a result of 49% Male and 51% female with both Male and Female Rejection showing as 0.1%">>
<br/><<nm $workBoss "That 1% could be a rounding error, so may be smaller.">>
<br/><<nm $workBoss "That is a great result as means this will now work on both sexes.">>
<br/><<nm $player "There is a 97% Feminisation result with only .9% Male Rejection">>
<br/><<nm $workBoss "That is an improvement on the one we currently have.">>
<br/><<nm $workBoss "Looks like there is a 98% Masculinity drug with a 0.8% rejection in Females but a 99% rejection in Males..">>
<br/><<nm $player "So that is both conversions.">>
<br/><<nm $workBoss "Yes, but not total conversion and also no way of reversing the feminisation.">>
<br/><<nm $player "Oh.">>
<br/>You continue to scan through the results until you get to the last one.
<br/><<nm $workBoss "This least result looks interesting and odd.">>
<br/><<nm $player "100% Male and 100% Female with 0.1% rejection in both.">>
<br/><<nm $player "How can it have both at 100%?">>
<br/><<nm $workBoss "It is because it used gene GenX which as you can see in the formula has 2 +/- options, which I am assuming you set to max for each of the two equations.">>
<br/><<nm $player "Probably so what does that mean.">>
<br/><<nm $workBoss "Well it looks like it can result in 100% Male or 100% Female or something in between.">>
<br/><<nm $player "100% means fully changed, including sexual organs.">>
<br/><<nm $workBoss "Yes, in theory that is what it means.">>
<br/><<nm $workBoss "We will need to test these new combinations.">>
<br/><<nm $player "We do that next week?">>
<br/><<nm $workBoss "If we can get the Biochem 3000 machine we can.">>
<br/><<nm $player "We don't have one? HOw did you test the last lot?">>
<br/><<nm $workBoss "The company has 2 of them, I borrowed one last time but had to return it to the original project team.">>
<br/><<nm $player "How do we get one?">>
<br/><<nm $workBoss "Well I know an acquaintance of mine who has been begging for my help with his project has one, so he may lend us one.">>
<br/><<nm $player "Or I could ask $workCEO.name.">>
<br/><<nm $workBoss "You could but we should try my acquaintance first. I have been invited to a do at their Country Club tomorrow, join me? ">>
<br/><<nm $player "Ok, if you really think this is our best shot?">>
<br/><<nm $workBoss "I do, but dress to impress them.">>
<br/><<nm $player "It is a smart do?">>
<br/><<nm $workBoss "Not smart, is an afternoon do, but if you want the guys to do you a favour is worth flaunting how good looking you are.">>
<br/><<nm $player "Sell myself for a favour?">>
<br/><<nm $workBoss "Not what I had in mind, but that might work too. Just meant they are more likely to help you if you appeal to them.">>
<br/><<nm $player "Dress a little sexy?">>
<br/><<nm $workBoss "Less subtle, be more obvious.">>
<br/><<nm $player "Ok">>
<<set $player.wage=$player.wage+200>>
<br/><<nm $workBoss "Before you go, here are your wages. We have given you a <<currency 200>> raise so you now get <<currency $player.wage>>">>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<<set $player.workResearch=0>>
<<set $player.money=$player.money+$player.wage>>
<<incrTime 3>>
<</link>>@@
<<case 64>>
<br/><<nm $workBoss "I just checked on the mice this morning">>
<br/><<nm $player "And?">>
<br/><<nm $workBoss "Interestingly we have a mixture of male and female mice in both sets now.">>
<br/><<nm $player "So the conversion gene appears to have resolved the conflict between appearance and sexual organs.">>
<br/><<nm $workBoss "You should now some of them are pregnant.">>
<br/><<nm $player "Pregnant, which ones.">>
<br/><<nm $workBoss "At least one in each group. So it is a full conversion with fully working sexual organs.">>
<br/><<nm $player "So it is working as we hoped?">>
<br/><<nm $workBoss "Yes but not in the same way for all of them.">>
<br/><<nm $player "Is this the subconscious aspect again, somehow they are choosing which they prefer.">>
<br/><<nm $workBoss "Yes, could be that the weaker mice of each sex chose the other one to be more powerful.">>
<br/><<nm $player "That makes sense.">>
<br/><<nm $workBoss "Only issue is, mice, or animals in general, would never choose the mixed state that the equations predicted.">>
<br/><<nm $player "So you think with human testing they may choose to stay like I am now?">>
<br/><<nm $workBoss "It's a possibility">>
<br/><<nm $player "You think we should test it on humans now?">>
<br/><<nm $workBoss "I think it would be good for you to test this on Monday, while there is still a chance that you can be returned to being male.">>
<br/><<nm $player "That would be great.">>
<br/><<nm $workBoss "Enjoy your weekend and we will give it a go on Monday.">>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<<set $player.workResearch=0>>
<<incrTime 3>>
<</link>>@@
<</switch>>
</span><<loc_Laboratory>>
<<if $day==11 and $time==0>>
<br/><<nm $workBoss "Morning $player.name.">>
<br/><<nm $player "Morning Sir!">>
<br/><<nm $workBoss "The Androgyny genetic change study results are in. Can you compile the report for that by the end of the week. Thank you">>
<<elseif $day==18 and $time==0>>
<br/><<nm $workBoss "Morning $player.name.">>
<br/><<nm $player "Morning Sir!">>
<br/><<nm $workBoss "The Feminisation genetic change study results are in. Can you compile the report for that by the end of the week. Thank you">>
<br/><<nm $player "Before I start can I have a quick word?">>
<br/><<nm $workBoss "Yes, I have some time now. What do you want to discuss?">>
<br/><<nm $player "Well you now how you gave me the 2 tubs of GL4-BR8, one permanent and one for one week?">>
<br/><<nm $workBoss "Ah yes, I remember you being quite insistent that you didn't want the permanency of being hairless.">>
<br/>You unbutton you shirt and display your hairless chest.
<br/><<nm $workBoss "Ah you saying it didn't work?">>
<br/>Before you can answer $workBoss.name approaches you and takes swab from his pocket and swipes at your hairless pores.
<br/>He wanders over to a table and pours a couple of chemicals into a tube and sticks the swab in.
<br/>The chemicals turn from clear to white.
<br/><<nm $workBoss "This has the inhibitor present and no sign of the agent that would destroy it.">>
<br/><<nm $player "I may have got the two tubs mixed up and accidentally given my housemate the 1 week one.">>
<br/><<nm $workBoss "You know some psychologists claim there are no accidents.">>
<br/><<nm $player "Yeah but I definitely didn't want to have this be permanent, is there any chance of reversing it?">>
<br/><<nm $workBoss "Unfortunately the agent we use to destroy the inhibitor bonds to it during the initial processing but once the cream is made it can no longer attach to the inhibitor correctly. But never say never, we can definitely look at it, is there anything else I can do for you?">>
<br/><<nm $player "Any chance of another tub of the permanent one, my housemate is a little pissed off that her hair has started to come back, and doesn't feel like one week's of no hair quite covered the cost she expected.">>
<br/><<nm $workBoss "That I can do.">>
<br/>$workBoss.name wanders off and comes back with a tub of GL4-BR8.
<br/><<nm $player "Well at least that is one problem solved.">>
<br/><<nm $workBoss "Good, you should probably start working on that new data now.">>
<br/>$workBoss.name wanders off
<<elseif $day==25 and $time==0>>
<br/><<nm $workBoss "Morning $player.name.">>
<br/><<nm $player "Morning Sir!">>
<br/><<nm $workBoss "The Masculine genetic change study results are in. Can you compile the report for that by the end of the week. Thank you">>
<</if>>
<br/>
<<showWorkLabButtons>>
<br/>
<br/>@@.linkUI;<<link "Leave Laboratory" "Work">><</link>>@@<<loc_Laboratory>>
<<checkWearing>>
<<if _dress>>
<<set _clothing=$clWearing.current.top.id>>
<<else>>
<<set _clothing=$clWearing.current.top.id +":"+$clWearing.current.bottom.id >>
<</if>>
<<if $weekday==1>>
<<set
$player.clothesWeek=(_clothing),
$player.clothesToday=_clothing,
$player.clothesYesterday=undefined,
$player.newClothes="Y",
$player.workData=0,
$player.workResearch=0
>>
<<else>>
<<set $player.clothesYesterday=$player.clothesToday>>
<<run $player.clothesWeek.push(_clothing)>>
<<set $player.clothesToday=_clothing>>
<<if $player.clothesYesterday==$player.clothesToday>>
<<set $player.newClothes="R">>
<<elseif $player.clothesWeek.count(_clothing)>1>>
<<set $player.newClothes="N">>
<<else>>
<<set $player.newClothes="Y">>
<</if>>
<</if>>
<span id="intro">
<<if $player.newClothes=="R">>
<br/><<nm $workBoss "Morning. Didn't you wear that yesterday? Experimentation is a huge part of science, even with clothes I would expect to see you experiment more.">>
<<elseif $player.newClothes=="N">>
<br/><<nm $workBoss "Morning. Didn't you wear that earlier this week? Experiment with new combinations and see how people react to them.">>
<<else>>
<br/><<nm $workBoss "Good Morning">>
<</if>>
<<if $clWearing.current.style=="feminine" and $day>45>>
<br/><<nm $workBoss "I like that you are wearing feminine clothing but I was hoping you would be experimenting with something that shows off your figure more.">>
<<elseif $clWearing.current.style=="female" and $day>45>>
<br/><<nm $workBoss "I see you are still wearing unisex clothing, I was hoping you would be more comfortable showing off your figure more by now.">>
<<elseif $clWearing.current.style=="female" and $day>38>>
<br/><<nm $workBoss "I see you are still wearing unisex clothing, I though you would at least have tried something a little more feminine.">>
<</if>>
<<switch $day>>
<<case 32>>
<<set
$player.workStage="Learning"
>>
<br/>$workBoss.name hands you over a large book and a pile of papers.
<br/><<nm $workBoss "This afternoon you will have time to start reading this book which will help you understand the research I have been doing.">>
<br/><<nm $workBoss "This morning I need you to type up these reports and file them for me.">>
<br/>You pick up the papers and the book.
<<set
_task="filing",
_taskName="Start typing up Reports"
>>
<<case 33>>
<br/><<nm $workBoss "$player.name, $workManager.name has called and asked if you would update your report on the hair removal cream.">>
<br/><<nm $workBoss "She will be sending you through pricing data and wants that incorporated in the report.">>
<br/><<nm $workBoss "She needs this as soon as possible.">>
<<set
_task="ceoPrep",
_taskName="Start working on the report"
>>
<<case 35>>
<br/>$workBoss.name leads you over to a large cupboard with 2 large boxes beside it.
<br/><<nm $workBoss "We have had a delivery of new chemicals, can you please put them away for me.">>
<br/>You open up the box as $workBoss.name walks away.
<<set
_task="chemicalDelivery",
_taskName="Start putting the chemicals away"
>>
<<case 39>>
<<set
$player.workStage="Learning"
>>
<br/>$workBoss.name hands you over a large book and a pile of papers.
<br/><<nm $workBoss "This afternoon you will need to start working you way through the available synthetic genes and find the ones that affect gender.">>
<br/><<nm $workBoss "This morning I need you to type up these reports and file them for me.">>
<br/>You pick up the papers and the book.
<<set
_task="filingMiddle",
_taskName="Start typing up Reports"
>>
<<case 40>>
<br/>$workBoss.name takes you over to a workbench covered in dirty glassware.
<br/><<nm $workBoss "This morning I need you to clean this glassware.">>
<br/>You start filling the sink with washing-up liquid and hot water.
<<set
_task="cleanGlassware",
_taskName="Start cleaning the glassware"
>>
<<case 41>>
<br/>$workBoss.name takes you over to the chemical store cupboard and hand you a clipboard.
<br/><<nm $workBoss "It is time for us to do the monthly inventory of chemicals. I trust you can do this?">>
<br/><<nm $player "Of course.">>
<br/>You take a look at the form and step into the cupboard.
<<set
_task="chemicalInventory",
_taskName="Start taking inventory of the chemicals."
>>
<<case 42>>
<br/>$workBoss.name takes you over to one of the side rooms.
<br/><<nm $workBoss "There was a bit of an accident yesterday, would you mind cleaning it up.">>
<br/><<nm $player "Of course.">>
<br/>$workBoss.name hand you some cleaning equipment.
<<set
_task="cleanRoom",
_taskName="Start cleaning the room."
>>
<<case 46>>
<<set
$player.workStage="Equation"
>>
<br/>$workBoss.name hands you over a pile of papers.
<br/><<nm $workBoss "This afternoon you will need to start working on the equations to see how combining the genes well affect the masculinity or femininity of the person as well as their rejection rate in biological males and females.">>
<br/><<nm $workBoss "This morning I need you to type up these reports and file them for me.">>
<br/>You pick up the papers.
<<set
_task="filingBottom",
_taskName="Start typing up Reports"
>>
<<case 47>>
<br/>$workBoss.name takes you over to the glassware cupboard.
<br/><<nm $workBoss "This morning I need you to take an inventory of our glassware.">>
<br/>$workBoss.name hands you over a form.
<<set
_task="inventoryGlassware",
_taskName="Start taking Inventory"
>>
<<case 48>>
<br/>$workBoss.name takes you over to one of the benches.
<br/><<nm $workBoss "This morning I need you to prepare a few chemical solutions for me.">>
<br/>$workBoss.name hands you over a piece of paper.
<br/><<nm $workBoss "The first three are required, if you have time then do the rest too.">>
<<set
_task="prepareChemicals",
_taskName="Start preparing Chemicals"
>>
<<case 49>>
<br/>$workBoss.name takes you over to one of the side rooms.
<br/><<nm $workBoss "There was a bit of an accident yesterday, would you mind cleaning it up.">>
<br/><<nm $player "Of course.">>
<br/>$workBoss.name hand you some cleaning equipment.
<<set
_task="cleanRoom",
_taskName="Start cleaning the room."
>>
<<case 53>>
<<set
$player.workStage="Script",
_task=""
>>
<br/><<nm $workBoss "How are you getting on with running the equations?">>
<br/><<nm $player "$workIT.name was working on the script this weekend. I need to see how he is getting on.">>
<br/><<nm $workBoss "You better go to IT then">>
<br/>
@@.btnUI;<<button "Go to IT" "IT Office">>
<<incrTime>>
<</button>>@@
<<case 56>>
<<set _task="" >>
<br/><<nm $workBoss "How are you getting on with running the equations?">>
<br/><<nm $player "$friend.name was running the scripts for me. I need to see how he is getting on.">>
<br/><<nm $workBoss "You better go to IT then">>
<br/>
@@.btnUI;<<button "Go to IT" "IT Office">>
<<incrTime>>
<</button>>@@
<<case 60>>
<<set _task="" >>
<br/>You prepare a batch of the androgynous genes.
<br/>
<br/>
@@.btnUI;<<button "Return to main Lab" "Laboratory">>
<<incrTime 3>>
<</button>>@@
<<case 61>>
<<set _task="" >>
<br/>You prepare a batch of the feminisation genes
<br/>
<br/>
@@.btnUI;<<button "Return to main Lab" "Laboratory">>
<<incrTime 3>>
<</button>>@@
<<case 62>>
<<set _task="" >>
<br/>You prepare a batch of the masculinity genes..
<br/>
<br/>
@@.btnUI;<<button "Return to main Lab" "Laboratory">>
<<incrTime 3>>
<</button>>@@
<<case 63>>
<<set _task="" >>
<br/>You prepare a batch of the conversion genes.
<br/>
<br/>
@@.btnUI;<<button "Return to main Lab" "Laboratory">>
<<incrTime 3>>
<</button>>@@
<</switch>>
<<if _task!="">>
<br/>
@@.btnUI;<<button _taskName >>
<<incrTime>>
<<updateCaption>>
<<removeclass "#initTask" "hide">>
<<addclass "#intro" "hide">>
<</button>>@@
<</if>>
</span>
<span id="initTask" class="hide">
<<switch _task>>
<<case "filing">>
<<set
_taskName="Sort the top filing drawer.",
_relaxName="Dump the reports in the first file and relax."
>>
<br/>You work through the pile of papers typing each one into the computer and send them to the printer.
<br/>You walk over to the printer to collect the reports and make you way over to the filing cabinet.
<br/>All of the reports you have are due to be filed in the top drawer.
<br/>When you open the drawer you notice that although there are a lot of labelled suspension files all the reports appear to have been dumped in the first one.
<<case "filingMiddle">>
<<set
_taskName="Sort the middle filing drawer.",
_relaxName="Dump the reports in the first file and relax.",
_task="filing"
>>
<br/>You work through the pile of papers typing each one into the computer and send them to the printer.
<br/>You walk over to the printer to collect the reports and make you way over to the filing cabinet.
<br/>All of the reports you have are due to be filed in the middle drawer.
<br/>When you open the drawer you notice that although there are a lot of labelled suspension files all the reports appear to have been dumped in the first one.
<<case "filingBottom">>
<<set
_taskName="Sort the bottom filing drawer.",
_relaxName="Dump the reports in the first file and relax.",
_task="filing"
>>
<br/>You work through the pile of papers typing each one into the computer and send them to the printer.
<br/>You walk over to the printer to collect the reports and make you way over to the filing cabinet.
<br/>All of the reports you have are due to be filed in the top drawer.
<br/>When you open the drawer you notice that although there are a lot of labelled suspension files all the reports appear to have been dumped in the first one.
<<case "ceoPrep">>
<br/>You get to the computer and find the report you wrote for this earlier.
<br/>You quickly go through it and refine it a little.
<br/>You hear the ping of a new email arriving and you open it.
<br/>It contains the amounts used for the cream and the price of each item.
<br/>You quickly transfer this to excel and set up the calculations.
<br/>The phone rings and you answer it.
<br/><<nm $workManager "$player.name, have you finished that report?">>
<br/><<nm $player "Almost I just need to copy the pricing data in to it.">>
<br/><<nm $workManager "Good. Print out 3 copies and bring them to my office">>
<br/>You quickly copy the tables from excel in to your report.
<br/>You wish you had had time to check it.
<<set _taskName="Print out the Report.">>
<<case "chemicalDelivery">>
<<set
_taskName="Organise the chemicals to match the labels",
_relaxName="Add the new to the existing colour groups."
>>
<br/>You grab the first couple of chemicals out of the box and open the cupboard door.
<br/>You can see shelves all labelled with names of various chemicals.
<br/>As you go to put the chemicals you have by their name you notice they are not the same colour as the ones already there.
<br/>As you check the labels you realise that the chemicals have been placed almost randomly on the shelves and are grouped by colour.
<<case "cleanGlassware">>
<<set
_taskName="Dry the glassware and put them away.",
_relaxName="Just leave them on the bench to dry."
>>
<br/>You start cleaning the glass ware and placing them on the bench on the other side of the sink.
<br/>It doesn't take too long to clean them all.
<<case "chemicalInventory">>
<<if $player.events.contains("chemicalsSorted")>>
<<set
_taskName="Complete the inventory and enter it into the computer",
_relaxName="Take your time and complete the form"
>>
<br/>Luckily you re-arranged the chemical cupboard last time, so completing the form should be a breeze.
<<else>>
<<set
_taskName="Complete the inventory"
>>
<br/>As you check the shelves and labels you remember that the chemicals were arranged in groups by colour.
<br/>This going to be a long job.
<</if>>
<<case "cleanRoom">>
<<set
_taskName="Scrub the floor",
_relaxName="Ignore the stain"
>>
<br/>You start cleaning down the benches.
<br/>As you finish the final bench you notice a stain on the floor.
<<case "inventoryGlassware">>
<<set
_taskName="Sort the glassware while taking inventory.",
_relaxName="Just count the glassware"
>>
<br/>You open the cupboards you see that the glassware is completely mixed up.
<<case "prepareChemicals">>
<<set
_taskName="Prepare the rest of the chemicals",
_relaxName="Relax a bit"
>>
<br/>You take a look at the paper and start making the solutions required.
<br/>The first three are relatively simple and mixtures you have prepared before so you manage to make them quickly.
<</switch>>
<br/> <br/>
@@.btnUI;<<button _taskName >>
<<incrTime 2>>
<<updateCaption>>
<<removeclass "#secondTask" "hide">>
<<addclass "#initTask" "hide">>
<</button>>@@
<<if def _relaxName>>
<br/> <br/>
@@.btnUI;<<button _relaxName >>
<<incrTime 2>>
<<updateCaption>>
<<removeclass "#relax" "hide">>
<<addclass "#initTask" "hide">>
<</button>>@@
<</if>>
</span>
<span id="secondTask" class="hide">
<<switch $day>>
<<case 32>>
<br/>You take all the reports out of the file and start sorting them into piles.
<br/>You pick up each pile and place them into one of the labelled suspension files.
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=10
>>
<<if $clWearing.current.style=="slutty">>
<<set _romance=2 >>
<<elseif $clWearing.current.style=="sexy">>
<<set _romance=1 >>
<<elseif $clWearing.current.style=="feminine">>
<<set _romance=1 >>
<</if>>
<br/>The last pile you have is due to go in the file at the back of the drawer.
<br/>You end up standing on tiptoes and stretching over the drawer to get them in, you can feel your clothes tightening against your body.
<br/><<nm $workBoss "All done?">>
<br/>You close the drawer and turn around.
<br/> $workBoss.name is standing there looking at you.
<br/>You wonder how long he has been there.
<br/><<nm $player "Yes, everything is filed">>
<br/><<nm $workBoss "Well done. Grab some lunch and then we can start on getting you up to speed on the research.">>
<<case 33>>
<br/>You send the reports to the printer and walk over and wait for them to print.
<br/>You gather up the papers sort them into three separate piles and quickly staple them.
<<set
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_friendship=0,
_femme=0,
_romance=0
>>
<<case 35>>
<br/>You move some of the chemicals to ones side and then locate the ones that should go there and move them.
<br/>You continue doing this until all the chemicals are in their right spot.
<br/>You start to unpack the boxes but now putting the chemicals away goes quickly.
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=10
>>
<<addEvent "chemicalsSorted">>
<<if $clWearing.current.style=="slutty">>
<<set _romance=2 >>
<<elseif $clWearing.current.style=="sexy">>
<<set _romance=1 >>
<<elseif $clWearing.current.style=="feminine">>
<<set _romance=1 >>
<</if>>
<br/>You pick up the last two chemicals and go to the cupboard.
<br/>The first one goes on the top shelf and you can feel your clothes tightening against your body as you reach up to place it on the shelf.
<br/>The last one is on the bottom shelf, you put your hand on a shelf to balance yourself as you bend down to put it away.
<br/><<nm $workBoss "All done?">>
<br/>You stand up and turn around.
<br/> $workBoss.name is standing there looking at you.
<br/>You wonder how long he has been there watching you.
<br/><<nm $player "Yes, they have all been put away">>
<br/><<nm $workBoss "Well done. Grab some lunch then you can continue your research.">>
<<case 39>>
<br/>You take all the reports out of the file and start sorting them into piles.
<br/>You pick up each pile and place them into one of the labelled suspension files.
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=15
>>
<<if $clWearing.current.style=="slutty">>
<<set _romance=2 >>
<<elseif $clWearing.current.style=="sexy">>
<<set _romance=1 >>
<<elseif $clWearing.current.style=="feminine">>
<<set _romance=1 >>
<</if>>
<br/>The last pile you have is due to go in the file at the back of the drawer.
<br/>You end up stretching over the drawer to get them in, you can feel your clothes tightening against your body.
<br/><<nm $workBoss "All done?">>
<br/>You close the drawer and turn around.
<br/> $workBoss.name is standing there looking at you.
<br/>You wonder how long he has been there.
<br/><<nm $player "Yes, everything is filed">>
<br/><<nm $workBoss "Well done. Grab some lunch and then make a start on finding those genes.">>
<<case 40>>
<br/>You find a tea towel and start drying the various pieces of glassware.
<br/>Most of them go in the cupboards above the sink.
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=15
>>
<<if $clWearing.current.style=="slutty">>
<<set _romance=2 >>
<<elseif $clWearing.current.style=="sexy">>
<<set _romance=1 >>
<<elseif $clWearing.current.style=="feminine">>
<<set _romance=1 >>
<</if>>
<br/>The last few however, go in a cupboard beneath the bench.
<br/>You are bending down to put the final pieces away.
<br/><<nm $workBoss "All done?">>
<br/>You close the cupboard and turn around.
<br/> $workBoss.name is standing there looking at you.
<br/>You wonder how long he has been there.
<br/><<nm $player "Yes, all cleaned and put away.">>
<br/><<nm $workBoss "Well done. Grab some lunch and then make a start on finding those genes.">>
<<case 41>>
<<if $player.events.contains("chemicalsSorted")>>
<br/>You quickly complete the inventory.
<br/>You wander over to the PC and find the page on the company intranet stated on the form.
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=15
>>
<<if $clWearing.current.style=="slutty">>
<<set _romance=2 >>
<<elseif $clWearing.current.style=="sexy">>
<<set _romance=1 >>
<<elseif $clWearing.current.style=="feminine">>
<<set _romance=1 >>
<</if>>
<br/>You enter the details for each chemical.
<br/><<nm $workBoss "All done?">>
<br/>You look up to see $workBoss.name standing looking down on you.
<br/><<nm $player "I finished the inventory a little while ago I have just been updating the system with the new levels. ">>
<br/>You hand $workBoss.name the paper copy.
<br/><<nm $workBoss "Thank you. Grab some lunch and then continue on finding the relevant genes.">>
<<else>>
<br/>You realise each clump of colours are multiple chemicals, so you have to sort each one out to get the numbers.
<br/>You slowly work your way through each group and update the form, but it is really slow going.
<br/>You begin to wish you had sorted them when you had had the time to do so.
<br/><<nm $workBoss "All done?">>
<br/>You turn around to see $workBoss.name standing behind you.
<br/><<nm $player "Just finished.">>
<br/>You hand $workBoss.name the paper copy.
<br/><<nm $workBoss "Grab some lunch and then continue on finding the relevant genes.">>
<</if>>
<<case 42>>
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=20
>>
<<if $clWearing.current.style=="slutty">>
<<set _romance=2 >>
<<elseif $clWearing.current.style=="sexy">>
<<set _romance=1 >>
<<elseif $clWearing.current.style=="feminine">>
<<set _romance=1 >>
<</if>>
<br/>You get down onto your hands and knees and start scrubbing the stain.
<br/>It is persistent and is takes more time than you thought, but you finally remove it.
<br/>As you stand up you realise $workBoss.name is in the room watching you.
<br/><<nm $workBoss "Looking good?">>
<br/><<nm $player "Thank you although the stain on the floor was a little stubborn.">>
<br/><<nm $workBoss "I didn't expect you to be this thorough. Go grab some lunch and then continue on finding the relevant genes.">>
<<case 46>>
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=20
>>
<br/>You get down onto your hands and knees and remove the files from drawer and place them on the floor.
<br/>You sort each one onto its won pile.
<br/>You pick up each pile and place them into one of the labelled suspension files.
<br/>As you go to get the last pile you see a pair of black shoes.
<br/>Looking up you see $workBoss.name standing above you.
<br/><<nm $workBoss "All done?">>
<br/><<nm $player "Just about.">>
<br/>You take the last pile and place it in the drawer and close the drawer.
<<if $clWearing.current.style=="slutty">>
<<set _romance=4 >>
<br/>As you turn to face $workBoss.name you realise that your head is level with his crotch and you see a noticeable bulge in his trousers.
<<elseif $clWearing.current.style=="sexy">>
<<set _romance=2 >>
<br/>As you turn to face $workBoss.name you realise that your head is level with his crotch and you see a bulge in his trousers.
<<elseif $clWearing.current.style=="feminine">>
<<set _romance=1 >>
<br/>As you turn to face $workBoss.name you realise that your head is level with his crotch and you see a small bulge in his trousers.
<<else>>
<br/>As you turn to face $workBoss.name you realise that your head is level with his crotch.
<</if>>
<br/>You stand up.
<br/><<nm $player "Yes, everything is filed, is there anything else you need a hand with?">>
<br/><<nm $workBoss "What? Ahem. No, nothing else for now. Grab some lunch and then make a start on those equations.">>
<<case 47>>
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=20
>>
<br/>You remove the glassware from the cupboard and start arranging it on the benches.
<br/>You take each group of items and count them for the inventory before putting them back in the cupboards.
<br/>You start adding the most used items to the middle shelves.
<br/>You then add the others to the top shelves until you run out of space.
<br/>Finally you get done on your hands and knees to put the final; items in the bottom shelves.
<br/>Looking up you see $workBoss.name standing above you.
<br/><<nm $workBoss "All done?">>
<<if $clWearing.current.style=="slutty">>
<<set _romance=4 >>
<br/>As you turn to face $workBoss.name you realise that your head is level with his crotch and you see a noticeable bulge in his trousers.
<<elseif $clWearing.current.style=="sexy">>
<<set _romance=2 >>
<br/>As you turn to face $workBoss.name you realise that your head is level with his crotch and you see a bulge in his trousers.
<<elseif $clWearing.current.style=="feminine">>
<<set _romance=1 >>
<br/>As you turn to face $workBoss.name you realise that your head is level with his crotch and you see a small bulge in his trousers.
<<else>>
<br/>As you turn to face $workBoss.name you realise that your head is level with his crotch.
<</if>>
<br/>You stand up.
<br/><<nm $player "Yes, here is the completed form.">>
<br/>You hand $workBoss.name the form.
<br/><<nm $workBoss "Thanks, and is looking good, the bottom is particularly neat. The cupboard, bottom shelf I mean. Grab some lunch and then make a start on those equations.">>
<<case 48>>
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=25
>>
<br/>You move onto the other chemical mixtures.
<br/>Most of these you haven't seen before and so you take your time to study them.
<br/>You successfully make the mixtures and are on the last on in the list.
<br/>When you pour the final chemical in you slip and accidentally pour some of the liquid on your top.
<br/>You quickly grab some paper towels and wet them and start trying to soak the chemical from your top.
<br/>Looking up you see $workBoss.name in front of you and become aware
<<if def $clWearing.current["bra"]>>
that your bra is
<<set _romance=2 >>
<<else>>
that your breast and nipple are
<<set _romance=4 >>
<</if>>
visible through your top.
<br/><<nm $workBoss "How did you get on?">>
<br/><<nm $player "I managed to get all the mixtures made.">>
<br/><<nm $workBoss "Nice tits... tubes .. test tubes. Nicely done. Grab some lunch and then make a start on those equations.">>
<<case 49>>
<<set
_friendship=2,
_linkText="Return to main Lab",
_linkPassage="Laboratory",
_femme=25
>>
<<if $clWearing.current.style=="slutty">>
<<set _romance=2 >>
<<elseif $clWearing.current.style=="sexy">>
<<set _romance=1 >>
<<elseif $clWearing.current.style=="feminine">>
<<set _romance=1 >>
<</if>>
<br/>You get down onto your hands and knees and start scrubbing the stain.
<br/>It is persistent and is takes more time than you thought, but you finally remove it.
<br/>As you stand up you realise $workBoss.name is in the room watching you.
<br/><<nm $workBoss "Looking good?">>
<br/><<nm $player "Thank you although the stain on the floor was a little stubborn.">>
<br/><<nm $workBoss "I didn't expect you to be this thorough. Go grab some lunch and then continue on finding the relevant genes.">>
<</switch>>
<br/>
@@.linkUI;<<link _linkText _linkPassage>>
<<updateRelationship $workBoss _friendship _romance,>>
<<set
$player.workData++,
$player.femmeScale=$player.femmeScale+_femme
>>
<</link>>@@
</span>
<span id="relax" class="hide">
<<switch _task>>
<<case "filing">>
<br/>You drop the reports into the first suspension file and sit down and wait for the Doc to come back.
<br/>As you see him approach you stand up and up and close the file drawer.
<br/><<nm $workBoss "All done?">>
<br/><<nm $player "Yes, everything is filed">>
<br/><<nm $workBoss "Good. Grab some lunch and then we can start on getting you up to speed on the research.">>
<<case "chemicalDelivery">>
<br/>You add the chemicals to the group that matches its colour.
<br/>This doesn't make the task go any easier but you manage to get them all put away.
<br/><<nm $workBoss "All done?">>
<br/><<nm $player "Yes, they've all been put away.">>
<br/><<nm $workBoss "Good. Grab some lunch and then we can start on getting you up to speed on the research.">>
<<case "cleanGlassware">>
<br/>As you see $workBoss.name approach you lean over and pull the plug form the sink.
<br/><<nm $workBoss "All done?">>
<br/><<nm $player "Yes">>
<br/><<nm $workBoss "Good. Grab some lunch and then continue on finding the relevant genes.">>
<<case "chemicalInventory">>
<br/>You quickly take down the inventory of the chemical and then take a seat and wait for $workBoss.name.
<br/><<nm $workBoss "All done?">>
<br/><<nm $player "Yes, here you go.">>
<br/><<nm $workBoss "Good. Grab some lunch and then continue on finding the relevant genes.">>
<<case "cleanRoom">>
<br/>You stand back to admire the cleanliness of the benches and then take a seat and wait for $workBoss.name.
<br/><<nm $workBoss "All done?">>
<br/><<nm $player "Yes">>
<br/><<nm $workBoss "Good. Grab some lunch and then continue on finding the relevant genes.">>
<<case "inventoryGlassware">>
<br/>You work your way through each shelf counting the various bits of glassware.
<br/>You take a seat and wait for $workBoss.name.
<br/><<nm $workBoss "All done?">>
<br/><<nm $player "Yes, here you go.">>
<br/><<nm $workBoss "Good. Grab some lunch and then continue on finding the relevant genes.">>
<<case "prepareChemicals">>
<br/>You take a seat and wait for $workBoss.name.
<br/><<nm $workBoss "All done?">>
<br/><<nm $player "I managed to get the first three mixtures done.">>
<br/><<nm $workBoss "Good. Grab some lunch and then continue on finding the relevant genes.">>
<</switch>>
<br/>
@@.linkUI;<<link "Return to main Lab" "Laboratory">>
<</link>>@@
</span><<loc_WorkBossHouse>>
<span id="wardrobe">
$workBoss.name drives you back to his house and leads you in to the dining room.
<br/>You notice a number of outfits have been left out.
<br/><<nm $workBoss "I am going to prepare some dinner, why don't you use this time to try on some of the outfits I have left out for you.">>
<br/><<nm $player "Try outfits?">>
<br/><<nm $workBoss "I just noticed you haven't been too adventurous with clothes and so I thought this might help to give you confidence to experiment.">>
<br/><<nm $player "I guess so.">>
<br/>You watch $workBoss.name go to the kitchen and start grabbing things from cupboards. He has left the door open so he can see what you are wearing.
<br/>You take a closer look at the outfits.
@@.linkUI;<<link "Try out an outfit">>
<<replace "#wardrobe">>
<<modelDresses 0>>
<</replace>>
<</link>>@@
</span>
<span id="dinner" class="hide">
<<if not($workBoss.conversation.contains("pub42") or $workBoss.conversation.contains("work42"))>>
<br/>$workBoss.name sets 2 plates of risotto on the table.
<br/><<nm $workBoss "Dinner is ready, come join me.">>
<br/>As you walk over to the table $workBoss.name grabs a beer and pours you a glass of rose wine.
<br/>You sit down and start eating.
<br/><<nm $workBoss "I know you are doing your best with this project but you really need to work harder.">>
<br/><<nm $player "I know and I appreciate the help you are giving.">>
<br/><<nm $workBoss "Well it's important that we do this, to fix the mistakes made.">>
<br/><<nm $player "You mean the other people affected?">>
<br/><<nm $workBoss "Yes. ">>
<br/><<nm $player "Can I ask why you got into this line of research?">>
<br/><<nm $workBoss "You just did.">>
<br/><<nm $player "So why?">>
<br/><<nm $workBoss "I was always interested in Science as a kid. At University was doing biochemistry when I met Meg.">>
<br/><<nm $player "Meg?">>
<br/><<nm $workBoss "Meg was a gorgeous art student, she was unlike anyone I had met before and we fell in love.">>
<br/><<nm $player "You married her?">>
<br/><<nm $workBoss "I did, Meg was my wife. She loved that I was passionate about my work and supported me in it.">>
<br/><<nm $workBoss "When my mother died of cancer in my last year of University I chose to take a job researching a cure.">>
<br/><<nm $player "That makes sense and is a noble cause.">>
<br/><<nm $workBoss "Yes, but Meg wanted a family. My work took so much time we spent so little time together, and I wasn't I would have time for, or even wanted a child.">>
<br/><<nm $player "I heard you had a kid.">>
<br/><<nm $workBoss "Yes. I would do anything to make Meg happy. So we had a child, a boy called Sean, and I continued working hard.">>
<br/><<nm $workBoss "Last year I was still working all hours, and one night I got a call from Meg to say that Sean had injured himself and she was taking them to the Hospital Emergency.">>
<br/><<nm $player "How had he hurt himself?">>
<br/><<nm $workBoss "He had cut himself whilst preparing vegetables. That phone call was the last I heard from Meg.">>
<br/><<nm $workBoss "On her way to the hospital a drunk driver rode a red light, she steered the car to avoid them and hit an oncoming car. Both her and Sean died instantly as did the other driver.">>
<br/><<nm $workBoss "Maybe if I hadn't been working, if I had been at home, that might not have happened. If I had been around more ...">>
<br/><<nm $player "You can't blame yourself for what happened.">>
<br/><<nm $workBoss "Can't I?">>
<br/><<nm $workBoss "It was after that that I lost my passion for curing cancer and after a while discovered the gene program and get caught up with that, and ended up here.">>
<br/><<nm $player "I don't understand why this would interest you.">>
<br/><<nm $workBoss "I spent a time grieving for my family and I needed to work and this was available. Cal it fate or destiny.">>
<br/><<nm $player "I feel like I am missing something.">>
<br/><<nm $workBoss "Sorry, I still get maudlin when thinking about them. Sorry to break this up now but I think I better get home.">>
<br/><<nm $player "Are you alright?">>
<br/><<nm $workBoss "I will be.">>
<br/>$workBoss.name starts learning the table.
<br/><<nm $workBoss "Take out your work and I will join you in a bit.">>
<<else>>
<br/>$workBoss.name sets 2 plates of chicken in orange sauce and rice on the table.
<br/><<nm $workBoss "Dinner is ready, come join me.">>
<br/>As you walk over to the table $workBoss.name grabs a beer and pours you a glass of rose wine.
<br/>You sit down and start eating.
<br/><<nm $workBoss "Let's hope that when we finish the equations and run them we find some possibilities that will work.">>
<br/><<nm $player "You think there is a chance we won't?">>
<br/><<nm $workBoss "This is science, there is always a chance of failure.">>
<br/><<nm $player "You sound a little down?">>
<br/><<nm $workBoss "A little, also not wanting to get my hopes up again.">>
<br/><<nm $player "This really matters to you, doesn't it?">>
<br/><<nm $workBoss "Yes, it really does.">>
<br/><<nm $player "Why?">>
<br/><<nm $workBoss "Well you know I told you my wife died driving my boy to the hospital.">>
<br/><<nm $player "Yes?">>
<br/><<nm $workBoss "What I didn't tell you and haven't told anyone else is why she was taking him to the hospital.">>
<br/><<nm $player "Didn't he just have an accident?">>
<br/><<nm $workBoss "At first I thought so, but when I got home and saw the knife I realised he had cut himself.">>
<br/><<nm $player "Why?">>
<br/><<nm $workBoss "That took a,little longer to figure out.">>
<br/><<nm $workBoss "Then I found his diary and read it.">>
<br/><<nm $workBoss "He wrote about being trapped in his body.">>
<br/><<nm $workBoss "That he felt he was a girl and this body was all wrong.">>
<br/><<nm $workBoss "He wrote that he had no-one he could talk to and that no0one would; understand.">>
<br/><<nm $workBoss "On the final page he wrote that he couldn't live like this any longer.">>
<br/><<nm $player "You knew none of this?">>
<br/><<nm $workBoss "My wife I feel suspected some of it as she mentioned something about him struggling.">>
<br/><<nm $workBoss "But I was working so hard and rarely saw him and when I did ... well we never really spoke like that.">>
<br/><<nm $player "So now you are trying to develop a remedy to his condition?">>
<br/><<nm $workBoss "Yes. T9o make amends for what i couldn't do for my boy, to help other kids out there and to stop other parents having to go through what I did.">>
<br/>You realise $workBoss.name is crying and tears are rolling down his cheeks.
<br/>You reach up and the tears from his cheeks.
<br/><<nm $workBoss "I am sorry, this isn't your problem. I should go home now.">>
<br/><<nm $player "Are you alright?">>
<br/><<nm $workBoss "It may not look like it but, yes I do feel better, and it has been good to talk about this for the first time.">>
<br/>$workBoss.name starts learning the table.
<br/><<nm $workBoss "Take out your work and I will join you in a bit.">>
<</if>>
<br/><br/>
@@.linkUI;<<link "Start working" >>
<<switch $clWearing.current.style>>
<<case "female">>
<<updateRelationship $workBoss 3 0>>
<<case "feminine">>
<<updateRelationship $workBoss 3 2>>
<<case "sexy">>
<<updateRelationship $workBoss 3 3>>
<<case "slutty">>
<<updateRelationship $workBoss 3 5>>
<</switch>>
<<addclass "#dinner" "hide">>
<<removeclass "#work" "hide">>
<</link>>@@
</span>
<span id="work" class="hide">
<<if $day==42>>
<br/>$workBoss.name returns and the pair of you start working through the remaining pages.
<<set _page=(16-$player.workResearch)*50>>
<br/>It takes a while to work through the final _pages pages but you manage it.
<br/><<nm $workBoss "Well we have now checked all the genes and you should have your list.">>
<br/><<nm $player "Yes, thank you. I am so tired though.">>
<br/><<nm $workBoss "Me too, you better get home now and will talk to you in the morning about the next stage.">>
<br/><<nm $player "Ok, see you tomorrow.">>
<<else>>
<br/>$workBoss.name returns and the pair of you start working through the equations.
<<if $player.workResearch<4>>
<br/>You finish gathering the formulas and managed to simplify and compile the Masculinity equation.
<</if>>
<<if $player.workResearch<8>>
<br/>You finish gathering the formulas and managed to simplify and compile the Femininity equation.
<</if>>
<<if $player.workResearch<12>>
<br/>You finish gathering the formulas and managed to simplify and compile the Male Rejection equation.
<</if>>
<<if $player.workResearch<16>>
<br/>You finish gathering the formulas and managed to simplify and compile the Female Rejection equation.
<</if>>
<br/><<nm $workBoss "Well that is all the formulas complete..">>
<br/><<nm $player "Yes, thank you. I am so tired though.">>
<br/><<nm $workBoss "Me too, you better get home now and will talk to you in the morning about the next stage.">>
<br/><<nm $player "Ok, see you tomorrow.">>
<</if>>
<br/><br/>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span><<loc_Canteen>>
<BR/>
<<if $player.femmeLevel==0 or $player.femmeLevel==5>>
<<set _lunches to {
1 : "Burger and Chips",
2 : "Mince and Dumplings",
3 : "Steak and Chips",
4 : "Gammon, Egg and Chips",
5 : "Battered Fish and Chips"
}
>>
<<elseif $player.femmeLevel==1 or $player.femmeLevel==4>>
<<set _lunches to {
1 : "Chicken Burger and salad",
2 : "Meat Lasagna",
3 : "Chicken with Cashew and Rice",
4 : "Pasta in a Green Pesto sauce",
5: "Steamed Cod with fresh vegetables",
}
>>
<<else>>
<<set _lunches to {
1 : "Vegetable Lasagna",
2 : "Quiche and Salad",
3 : "Vegetable Curry and Rice",
4 : "Green Pea Risotto",
5 : "Salmon and Salad"
}
>>
<</if>>
<<set _meal=_lunches[$weekDay]>>
<<if $time==3 and $weekDay==4>>
<br/>You pick up the _meal and take a look around the canteen.
<br/>
<<set _name=$lunchPeople[0].name>>
<BR/>You take a look around the canteen to see who you can sit with.
<BR/>
<br/>You walk over to _name
<br/>
<<include "Conversation - Beauty and the Geek">>
<<elseif $time==3 && $lunchPeople.length>1>>
<br/>You pick up the _meal.
<br/>
<span id="people">
<BR/>You take a look around the canteen to see who you can sit with.
<BR/>
<<for _i to 0; _i lt $lunchPeople.length; _i=_i+1>>
<<set _name=$lunchPeople[_i].name,
_passage="Conversation - " + $lunchPeople[_i].id
>>
<<capture _name, _passage>>
<br/>
@@.btnUI;<<button _name>>
<<replace "#people">>
You walk over to _name
<br/>
<</replace>>
<<replace "#talkPassage">>
<<include _passage>>
<</replace>>
<<removeclass "#talkPassage" "hide">>
<</button>>@@
<</capture>>
<</for>>
</span>
<span id="talkPassage" class="hide">
</span>
<<elseif $time==3>>
<<set _name=$lunchPeople[0].name,
_passage="Conversation - " + $lunchPeople[0].id
>>
<BR/>You take a look around the canteen and wander over to _name
<span id="talkPassage" >
<<include _passage>>
</span>
<<elseif $time==5 && $weekDay==4>>
<span id="talkPassage">
<<include "Conversation - Beauty and the Geek">>
</span>
<<elseif $time==5 && $coffeeOther.length>1>>
<span id="people">
<BR/>Choose to have coffee with
<BR/>
<<for _i to 0; _i lt $coffeeOther.length; _i=_i+1>>
<<set _name=$coffeeOther[_i].name, _passage="Conversation - " + $coffeeOther[_i].id>>
<<capture _name, _passage>>
<br/>
@@.btnUI;<<button _name>>
<<addclass "#people" "hide">>
<<replace "#talkPassage">>
<<include _passage>>
<</replace>>
<<removeclass "#talkPassage" "hide">>
<</button>>@@
<</capture>>
<</for>>
</span>
<span id="talkPassage" class="hide">
</span>
<<elseif $time==5>>
<<set _name=$coffeeOther[0].name, _passage="Conversation - " + $coffeeOther[0].id>>
<span id="talkPassage">
<<include _passage>>
</span>
<</if>><<loc_ITOffice>>
<br/>
<<if $time==5>>
<<set _passage="Conversation - "+$coffeeIT.id>>
<<include _passage>>
<span id="buttons" class="hide">
<br/>
<<if $activeEvent.type=="WorkPM">>
@@.linkUI;<<link "Leave IT Office" $activeEvent.passage>>
<<incrTime>>
<</link>>@@
<<else>>
@@.linkUI;<<link "Leave IT Office" "Work">>
<<incrTime>>
<</link>>@@
<</if>>
</span>
<<elseif $day==50 and $time==1>>
<br/><<nm $friend "Hey stranger, are you lost?">>
<br/><<nm $player "No, I was looking for $workIT.name.">>
<br/><<nm $friend "Work I hope?">>
<br/><<nm $player "Yes, I need his help with processing thousands of combinations of genes.">>
<br/><<nm $friend "Combining genes? You sure that is work?">>
<br/><<nm $player "He wrote a script for the Prof and I am hoping he can adapt it to for the equations and genes I need to test.">>
<br/><<nm $friend "He is kind of busy right now, we have a ton of work todo installing the new systems. He is back there but not sure he will have time to help.">>
<br/><<nm $player "Thanks">>
<br/>You walk over to the corner of the room and find $workIT.name working at a PC.
<br/><<nm $player "Hi">>
<br/><<nm $workIT "Oh, Hello. Sorry I am just busy checking the new software install. ">>
<br/><<nm $player "I can see you are busy but I was hoping you could spare a few minutes.">>
<br/><<nm $workIT "What do you need?">>
<br/><<nm $player "I heard from the Prof that you wrote a script that crunched his equations and gene combinations quickly.">>
<br/><<nm $workIT "I did.">>
<br/><<nm $player "Well I have these 4 equations that use 32 different genes.">>
<br/><<nm $workIT "That will mean I have to re-write the script from scratch, that is going to take a few hours to do">>
<br/><<nm $player "Do you have time to do that?">>
<br/><<nm $workIT "Not at the moment, work is stupidly busy right now with new software and systems coming online and converting across to the new LexAnton security software.">>
<br/><<nm $player "I need this urgently, I hate to ask but is this something you could do outside of work?">>
<br/><<nm $workIT "Give up my time for this? I guess so but you would owe ... actually I could do it on Sunday.">>
<br/><<nm $player "That would be great, you know I would really appreciate that.">>
<br/><<nm $workIT "Well if you mean that, will you come with me to the CosPlay event tomorrow.">>
<br/><<nm $player "It's not really my thing.">>
<br/><<nm $workIT "Well I mean I am doing you a favour by giving up my Sunday.">>
<br/><<nm $player "Ok, that sounds fair.">>
<br/><<nm $workIT "Great i will bring your costume across tomorrow and take you to the event.">>
<br/><<nm $player "Sorry, my costume?">>
<br/><<nm $workIT "I haven't won the contest yet, but I am hoping with your help I may stand a chance this year.">>
<br/><<nm $player "You want me to wear a costume and be judged?">>
<br/><<nm $workIT "Yeah, it is fun you'll enjoy it.">>
<br/><<nm $player "If I do this you will write the script on Sunday and we can run it on Monday?">>
<br/><<nm $workIT "Yes, no problem.">>
<br/><<nm $player "Well I guess it will be fine.">>
<br/><<nm $workIT "Fantastic, see you tomorrow.">>
<br/>
@@.linkUI;<<link "Leave IT Office" "Work">>
<<incrTime 2>>
<</link>>
<<elseif $day==53 and $time==1>>
<br/><<nm $player "Hi, $workIT.name, so how was the rest of your weekend?">>
<br/><<nm $workIT "It was great. We signed a lot of autographs, we danced to the band and at the end of the night we made out.">>
<br/><<nm $player "Wow, I am glad it is going well.">>
<br/><<nm $workIT "Yes, we have already started looking at ideas for a joint cosplay project.">>
<br/><<nm $player "Did you manage to get the script done?">>
<br/><<nm $workIT "For you? Yes I managed to get that done last night.">>
<br/><<nm $player "Have you ran it yet?">>
<br/><<nm $workIT "No. You know the script I ran for $workBoss.name took 15 minutes to run and that was only 16 genes and 2 equations, whereas your's is 4 equations and 32 genes.">>
<br/><<nm $player "So what you didn't have an hour spare?">>
<br/><<nm $workIT "An hour? For doubling the equations it would take 30minutes and for every additional gene it will double the time, and with 16 extra genes that means it will take about 4 years to run.">>
<br/><<nm $player "Seriously 4 years?">>
<br/><<nm $workIT "That's on a standard desktop, if you run it on the server then we can parallel process up to 8 scripts at 100 times that speed.">>
<br/><<nm $player "That sounds great.">>
<br/><<nm $workIT "Yes, it would mean you would need 2 days of server time, but that is booked out months in advance.">>
<br/><<nm $player "So how do I do that?">>
<br/><<nm $workIT "Talk to $friend.name he has access to check availability and book slots">>
<br/><<nm $player "Thank you">>
@@.linkUI;<<link "See $friend.name" "IT Office">>
<<incrTime>>
<</link>>
<<elseif $day==53 and $time==2>>
<br/><<nm $player "Hi">>
<br/><<nm $friend "Hey you. What do you want?">>
<br/><<nm $player "Why do you think I want something?">>
<br/><<nm $friend "You just spoke with $workIT.name about your script and instead of rushing back to your office to look at the results you came to talk to me.">>
<br/><<nm $player "Can't I just chat to my friend?">>
<br/><<nm $friend "Of course you can, what do you want to talk about?">>
<br/><<nm $player "Well, $workIT.name says it will take my script 4 years to run, and I kinda need it quicker than that.">>
<br/><<nm $friend "And?">>
<br/><<nm $player "He told me you might have a way to run it in under three days.">>
<br/><<nm $friend "You mean run it on our big server and parallel process it?">>
<br/><<nm $player "Yeah, that sounds like what he said.">>
<br/><<nm $friend "Did he tell you that server time is booked up months in advance?">>
<br/><<nm $player "Maybe, he also said you might be abel to find a gap?">>
<br/><<nm $friend "So you want me to do you a favour?">>
<br/><<nm $player "It is for work, and will help me sort my body out, and you are a great friend.">>
<br/><<nm $friend "I will take a look, but remember that the last favour I asked you for was to test my game.">>
<br/>$friend.name access the computer and starts typing.
<<if $gameData.achieved.contains("Completionist") >>
<<set $player.workData=3>>
<<elseif $gameData.achieved.includesAll("Trophy","Servant") or $gameData.achieved.includesAll("Office","Servant") or $gameData.achieved.includesAll("Office","Trophy")>>
<<set $player.workData=3>>
<<elseif $gameData.played>10>>
<<set $player.workData=3>>
<<elseif $gameData.achieved.contains("Trophy") or $gameData.achieved.contains("Office") or $gameData.achieved.contains("Servant") >>
<<set $player.workData=2>>
<<elseif $gameData.achieved.includesAll("Maid","Secretary","Wife") >>
<<set $player.workData=2>>
<<elseif $gameData.played>5>>
<<set $player.workData=2>>
<<else>>
<<set $player.workData=1>>
<</if>>
<br/><<nm $friend "Well you are in luck. Someone has cancelled a slot for this afternoon for 3 days, so I can grab it.">>
<br/><<nm $player "That's great, thank you so much. I owe you one.">>
<br/><<nm $friend "Well you can repay it now.">>
<br/><<nm $player "How?">>
<br/><<nm $friend "You know $workSales.name has the Sales Event this week?">>
<br/><<nm $player "Yes.">>
<br/><<nm $friend "Well the agency she was using to help man the stand a whole load of their women caught gastric flu at the last event and so they are short.">>
<br/><<nm $player "That's awful, but how can I help?">>
<br/><<nm $friend "Well, as you are going to be waiting two to three days for this script to run you are free to help her out.">>
<br/><<nm $player "You want me work there for her?">>
<br/><<nm $friend "Exactly.">>
<br/><<nm $player "I suppose that should be ok.">>
<br/><<nm $friend "Great.">>
<br/>$friend.name calls $workSales.name and you hear them talking.
<br/><<nm $friend "She is going to talk to $workBoss.name and then come here.">>
<br/><<nm $player "Okay.">>
<br/><<nm $friend "You fancy a coffee?">>
<br/><<nm $player "Sure.">>
<br/>$friend.name makes coffee and gives you one.
<br/><<nm $player "So how did it go with $workSales.name?">>
<br/><<nm $friend "She came over and I ordered chinese and we sat down to watch Star Wars movies.">>
<br/><<nm $player "Which ones?">>
<br/><<nm $friend "I started with Episode 1.">>
<br/><<nm $player "Bold choice.">>
<br/><<nm $friend "You have no idea. It turns out she hasn't watched any of them.">>
<br/><<nm $player "You didn't know that?">>
<br/><<nm $friend "If I had we would have started with Episode 4.">>
<br/><<nm $player "I can see that. So not the night you were hoping for.">>
<br/><<nm $friend "She was great, and seemed happy but then she got the call from the agency and so that kind of ended the night.">>
<br/><<nm $player "What are you going to do?">>
<br/><<nm $friend "After the sales event I have asked her to come to mine for dinner.">>
<br/><<nm $player "Nice.">>
<br/>$workSales.name comes in.
<br/><<nm $workSales "Thank you for agreeing to do this. I spoke with $workBoss.name and he is fine with you helping out.">>
<br/><<nm $player "Great, so what do you need me to do.">>
<<switch $player.workData>>
<<case 3>>
<br/><<nm $friend "$player.name has agreed to man the desk for you">>
<<case 2>>
<br/><<nm $friend "$player.name has agreed to hand out leaflets around the event.">>
<<case 1>>
<br/><<nm $friend "$player.name has agreed to hand out leaflets on stage.">>
<</switch>>
<br/><<nm $player "I have?">>
<br/><<nm $friend "You have.">>
<br/><<nm $workSales "That's great. Come with me, we will pop by your house to pick up an overnight bag and drive up there this afternoon.">>
@@.linkUI;<<link "Follow $workSales.name" "Sales Event">>
<<incrTime>>
<</link>>
<<elseif $day==56 and $time==1>>
<br/>As you walk in to IT you see
<br/><<pose "events/friendNewLook">>
<<set $friend.profile="colin_new">>
<br/><<nm $player "Well Hello, hunk.">>
<br/><<nm $player "Don't say anything. I wish you could help me out, there is a lot you could do for me but unfortunately I need to find $friend.name.">>
<br/><<nm $player "Have you seen him around he is about yay high, with scruffy long black hair, stubble and tends to wear t-shirts and jeans.">>
<br/><<nm $friend "Yeah, yeah very funny.">>
<br/><<nm $player "I thought so. Did $workSales.name like the new look? I assume it was for her.">>
<br/><<nm $friend "She did. After realising she swotted up on Star Wars to impress me I thought I should try to impress her and make an effort.">>
<br/><<nm $player "New look and your Grandma's lasagne I guess she spent the night.">>
<br/><<nm $friend "A gentleman never tells.">>
<br/><<nm $player "No need to tell I am sure $workSales.name will tell us anyway.">>
<br/><<nm $friend "The sooner I get you back in a man's body the better.">>
<br/><<nm $player "So the script has finished running.">>
<br/><<nm $friend "It has and a file with over four million results is now waiting for you to go through.">>
<br/><<nm $player "FOUR Million!!!!">>
<br/><<nm $friend "Yeah, with 32 variables you get over four million results.">>
<br/><<nm $player "How am I sup[posed to check those?">>
<br/><<nm $friend "Well excel will probably crash if you try to open that file. I would advise writing a script to scan through it searching for the relevant results.">>
<br/><<nm $player "Can you do that?">>
<br/><<nm $friend "Unfortunately myself and $workIT.name are busy with the upgrades to the system for the next couple of weeks.">>
<br/><<nm $player "So who can help me?">>
<br/><<nm $friend "You could ask $workCEO.name to see if he can move resource on to it for you, unless you know some computer programmers.">>
<br/><<nm $player "Thanks.">>
<br/><<nm $friend "No problem. See you around.">>
@@.linkUI;<<link "Leave IT Office" "Work">>
<<incrTime 2>>
<</link>>
<</if>><<loc_WorkLaptop>>
<<set _workTaskNo=(($day-$weekDay-3)/7)>>
<<switch _workTaskNo>>
<<case 0>>
<<set
_workTask="Hair Removal",
_studyPrefix = "HR-",
_columnHeadings=[
"height",
"weight",
"result",
"notes"
],
_columns to {
0 : [
"6'",
"5'11",
"5'10",
"5'9",
"5'11",
"5'9",
"5'10",
"6'",
"5'8",
"5'11"
],
1 : [
"170lbs",
"156lbs",
"165lbs",
"146lbs",
"176lbs",
"152lbs",
"149lbs",
"151lbs",
"159lbs",
"158lbs",
"169lbs",
"162lbs"
],
2 : [
"Success - all hair removed",
"Partial - some hair removed",
"Success - all hair removed",
"Success - all hair removed",
"Partial - some hair removed",
"Success - all hair removed",
"Success - all hair removed"
],
3 : [
"None",
"Skin irritation",
"None",
"Skin discolouration",
"None",
"Red Rash",
"Skin irritation",
"None",
"None",
"Red Rash",
"None",
"Skin irritation",
"None",
"None",
"Red Rash"
]
}
>>
<<case 1>>
<<set
_workTask="Androgyny",
_studyPrefix = "S0-",
_columnHeadings=[
"Original height",
"height loss",
"Original weight",
"weight loss",
"result"
],
_columns to {
0 : [
"6'",
"5'11",
"5'10",
"5'9",
"5'11",
"5'9",
"5'10",
"6'",
"5'8",
"5'11"
],
1 : [
"2 inches",
"3 inches",
"4 inches",
"1 inch",
"2 inches",
"3 inches",
"4 inches",
"1 inch",
"2 inches",
"3 inches",
"4 inches",
"1 inch",
"2 inches",
"3 inches",
"4 inches",
"1 inch",
],
2 : [
"170lbs",
"156lbs",
"165lbs",
"146lbs",
"176lbs",
"152lbs",
"149lbs",
"151lbs",
"159lbs",
"158lbs",
"169lbs",
"162lbs"
],
3 : [
"10lbs",
"5lbs",
"8lbs",
"7lbs",
"14lbs",
"21lbs",
"15lbs",
"15lbs",
"19lbs",
"18lbs",
"16lbs",
"12lbs"
],
4 : [
"Success<br/>Candidate is no longer obviously male",
"Partial<br/>adams apple still shows",
"Success<br/>candidate looks more feminine",
"Success<br/>Candidate is no longer obviously male",
"Partial<br/>face still appears to be masculine",
"Success<br/>candidate looks more feminine",
"Partial<br/>face still appears to be masculine",
"Success<br/>Candidate is no longer obviously male",
"Partial<br/>adams apple still shows",
"Success<br/>Candidate is no longer obviously male"
]
}
>>
<<case 2>>
<<set
_workTask="Feminisation",
_studyPrefix = "F3-",
_columnHeadings=[
"height",
"bust",
"waist",
"hips",
"weight",
"result"
],
_columns to {
0 : [
"5'5",
"5'7",
"5'8",
"5'6",
"5'8",
"5'9",
"5'5",
"5'7",
"5'8",
"5'6"
],
1 : [
"34C",
"34B",
"34A",
"32C",
"32B",
"32A",
"34D",
"30C",
"30B"
],
2 : [
"20",
"21",
"22",
"22",
"23",
"23",
"23",
"24",
"24",
"24",
"24",
"25",
"25",
"25",
"26",
"26",
"27",
"27",
"28"
],
3 : [
"34",
"33",
"33",
"32",
"32",
"32",
"32",
"31",
"31",
"30",
"29"
],
4 : [
"127lbs",
"138lbs",
"125lbs",
"112lbs",
"120lbs",
"132lbs",
"134lbs",
"126lbs",
"145lbs",
"125lbs",
"130lbs",
"140lbs"
],
5 : [
"Success<br/>Candidate passes for a female, although with male genitalia",
"Success<br/>Candidate looks feminine but with male genitalia"
]
}
>>
<<case 3>>
<<if $weekDay<3>>
<<set
_workTask="Hommify",
_studyPrefix = "H0-",
_columnHeadings=[
"height",
"chest",
"waist",
"biceps",
"weight",
"result"
],
_columns to {
0 : [
"5'9",
"5'9",
"5'10",
"5'10",
"5'11",
"5'11",
"5'11",
"6'0",
"6'0",
"6'1",
"6'2"
],
1 : [
"57",
"55",
"53",
"52",
"51",
"50",
"49",
"47",
"45"
],
2 : [
"32",
"34",
"34",
"36",
],
3 : [
"12",
"13",
"14",
"15",
"13",
"12",
"11",
"12",
"14",
"13",
"12"
],
4 : [
"190lbs",
"208lbs",
"225lbs",
"212lbs",
"220lbs",
"232lbs",
"234lbs",
"226lbs",
"195lbs",
"225lbs",
"230lbs",
"240lbs"
],
5 : [
"Success<br/>Candidate has a six pack and resembles a well built male",
"Success<br/>Candidate resembles his old college photos",
"Success<br/>Candidate resembles his old rugby photos",
"Success<br/>Candidate looks hot!"
]
}
>>
<<else>>
<<set
_workTask="Hommify",
_studyPrefix = "H0-",
_columnHeadings=[
"height",
"bust",
"waist",
"hips",
"weight",
"result"
],
_columns to {
0 : [
"5'5",
"5'7",
"5'8",
"5'6",
"5'8",
"5'9",
"5'5",
"5'7",
"5'8",
"5'6"
],
1 : [
"34C",
"34B",
"34A",
"32C",
"32B",
"32A",
"34D",
"30C",
"30B"
],
2 : [
"20",
"21",
"22",
"22",
"23",
"23",
"23",
"24",
"24",
"24",
"24",
"25",
"25",
"25",
"26",
"26",
"27",
"27",
"28"
],
3 : [
"34",
"33",
"33",
"32",
"32",
"32",
"32",
"31",
"31",
"30",
"29"
],
4 : [
"127lbs",
"138lbs",
"125lbs",
"112lbs",
"120lbs",
"132lbs",
"134lbs",
"126lbs",
"145lbs",
"125lbs",
"130lbs",
"140lbs"
],
5 : [
"Failure<br/>Candidate looks like a female, although with male genitalia",
"Failure<br/>Candidate looks feminine with male genitalia"
]
}
>>
<</if>>
<</switch>>
<br/>
<<if $time==0 && $weekDay==5>>
<<if $player.workData<4>>
<br/>With the limited data you have from the _workTask study you produce a couple of graphs and tables which show the effectiveness of the drug.
<<elseif $player.workData>8>>
<br/>You produce comprehensive tables from the data entered. You then further add pie charts and other graphs to demonstrate exactly how the _workTask drugs worked and how effective they were.
<<else>>
<br/>You produce tables from the data entered, which shows how the _workTask drugs worked and how effective they were.
<</if>>
<<if $player.workResearch<4>>
<br/>You add a couple of pages on _workTask techniques.
<<elseif $player.workResearch>6>>
<br/>You add detailed information on _workTask techniques and add a further appendix on what each costs.
<br/>You then add further analysis of how long each lasts and average this to a cost per day for each.
<<else>>
<br/>You add detailed information on _workTask techniques and some rough ideas of what people currently pay.
<</if>>
<br/>
<span id="closeLaptop">
@@.linkUI;<<link "Close Application" "Laboratory">>
<<incrTime 3>>
<</link>>@@
</span>
<<elseif $weekDay==5>>
<br/>
<br/>You waste time surfing the internet.
<br/>
<span id="closeLaptop">
@@.linkUI;<<link "Close Application" "Laboratory">>
<<incrTime>>
<</link>>@@
</span>
<<else>>
<<if $time==0>>
<<set
_incr=3,
_wTime="the morning"
>>
<<else>>
<<set
_incr=1,
_wTime="time"
>>
<</if>>
<br/>You spend _wTime entering data from the _workTask study.
<br/>
<table style="width:100%">
<tr>
<th>Identity</th>
<<for _c to 0; _c lt _columnHeadings.length; _c=_c+1>>
<th>_columnHeadings[_c]</th>
<</for>>
</tr>
<<set
_rMin=$player.workData*10,
_rMax=($player.workData*10)+(_incr*10)
>>
<<for _r to _rMin; _r lt _rMax; _r=_r+1>>
<tr>
<td>_studyPrefix<<if _r<10>>000<<elseif _r<100>>00<<else>>0<</if>>_r</td>
<<for _c to 0; _c lt _columnHeadings.length; _c=_c+1>>
<<set _cell=either(_columns[_c])>>
<td style="text-align:right;">_cell</td>
<</for>>
</tr>
<</for>>
</table>
<span id="closeLaptop">
@@.linkUI;<<link "Close Application" "Laboratory">>
<<incrTime _incr>>
<<set $player.workData=$player.workData+_incr>>
<</link>>@@
</span>
<</if>><<loc_WorkLaptop>>
<H3 style="text-align:center;background-color:midnightblue;border-color:#ffffff;border:1">Email Inbox</H3>
<span id="emails">
\<<showInbox "work">>
</span>
<span id="closeLaptop">
@@.linkUI;<<link "Close Inbox" "Laboratory">><</link>>@@
</span><<loc_OfficeEntry>>
You are standing in the Reception area of the Company's building
<br/>
<<if $time<7>>
@@.linkUI;<<link "Leave Reception" "Work">><</link>>@@
<<else>>
<br/><<nm $workSecurity "Good Evening, Sir.">>
<br/>
<br/>You take off your Lab Jacket
<<set $clWearing.current.jacket=undefined>>
<br/>
<br/><<nm $player "Night $workSecurity.name">>
<br/>
<br/>
@@.linkUI;<<link "Leave Work" "Arrive Home">>
<</link>>@@
<</if>><<loc_WorkTherapist>>
<<switch $activeEvent.stage>>
<<case "Intro">>
<br/>As you leave the Canteen $workTherapist.name meets you and reminds you that you have a session.
<br/>You follow her to the therapy room.
<br/><<nm $workTherapist "I am sure you remember this test from last week. Can you complete it first and then we can discuss any changes.">>
<br/>$workTherapist.name hands you a tablet with a preloaded quiz on it.
@@.btnUI;<<button "Fill in the test" "Therapy">>
<<set
$activeEvent.stage="results"
>>
<<incrTime 2>>
<</button>>@@
<<case "results">>
<br/>You finish the quiz and hand the tablet back to $workTherapist.name.
<br/><<nm $workTherapist "Interesting. Your level of feminisation has registered as $player.femmeScale.">>
<br/><<nm $player "What does that mean?">>
<br/><<nm $workTherapist "Your femininity has increased since the last time.">>
<br/>$workTherapist.name check the tablet.
<<switch $player.femmeLevel>>
<<case 0>>
<br/><<nm $workTherapist "You are still well within the boundaries of being male.">>
<br/><<nm $player "That's good!">>
<br/><<nm $workTherapist "Yes, but if it keeps increasing this way you won't have long before you will start thinking of yourself as less male or more feminine. ">>
<br/><<nm $player "How do we prevent that?">>
<br/><<nm $workTherapist "I am not sure we can. You need to continue acting as a man and not becoming more female.">>
<br/><<nm $player "That only delays it.">>
<br/><<nm $workTherapist "It does, so you really need to find a way of reversing this quickly as every day counts.">>
<<case 1>>
<br/><<nm $workTherapist "You are still within the boundaries of being male.">>
<br/><<nm $player "That's good!">>
<br/><<nm $workTherapist "Yes, but you are start thinking of yourself as less male or more feminine.">>
<br/><<nm $player "How do we prevent this getting worse?">>
<br/><<nm $workTherapist "I am not sure we can. You need to continue acting as a man and resisting acting like a female.">>
<br/><<nm $player "That just slows it down.">>
<br/><<nm $workTherapist "It does, so you really need to find a way of reversing this quickly as every day counts.">>
<<case 2>>
<br/><<nm $workTherapist "You are crossing in towards androgynous.">>
<br/><<nm $player "That doesn't sound great">>
<br/><<nm $workTherapist "It just means you are less masculine but you are not yet feminine, sort of in between.">>
<br/><<nm $player "Still not reassuring.">>
<br/><<nm $workTherapist "Your body still thinks it is male sort of, just not as sure as it was.">>
<br/><<nm $player "Still a chance I can return to being male.">>
<br/><<nm $workTherapist "Yes, but you really need to find a way of reversing this quickly as every day counts.">>
<<case 3>>
<br/><<nm $workTherapist "You are showing signs of being more feminine.">>
<br/><<nm $player "That doesn't sound great">>
<br/><<nm $workTherapist "It just means you are more feminine now, that your feminine side is slightly more dominant than your masculine side.">>
<br/><<nm $player "Still not reassuring.">>
<br/><<nm $workTherapist "Your body is starting to associate with being female but only starting to.">>
<br/><<nm $player "I can return to being male.">>
<br/><<nm $workTherapist "Yes that's a possibility, but time is running out.">>
<<case 4>>
<br/><<nm $workTherapist "Your score would make it seem that you are feminine.">>
<br/><<nm $player "That isn't good.">>
<br/><<nm $workTherapist "It does feel like you are associating more as a female.">>
<br/><<nm $player "So is there any chance I can return to being male.">>
<br/><<nm $workTherapist "There is always a chance, I mean all of this is new and we just don't know, but we need to reverse it soon.">>
<<case 5>>
<br/><<nm $workTherapist "You are showing a score that seems overtly feminine.">>
<br/><<nm $player "That isn't good.">>
<br/><<nm $workTherapist "It does feel like you have been progressing more quickly than we hoped.">>
<br/><<nm $player "So is there any chance I can return to being male.">>
<br/><<nm $workTherapist "There is always a chance, although it doesn't look great, but we need to reverse it ASAP..">>
<</switch>>
<<if $day==43 and not(def $dynamicEvents[43])>>
<br/><<nm $player "I am working on it.">>
<br/>There is a knock on the door.
<br/><<nm $workTherapist "Come in">>
<br/>$workReceptionist.name opens the door.
<br/><<nm $workReceptionist "Sorry for disturbing you but $workCEO.name just called and asked me to remind $player.name that she needs to meet him at the hotel after work today.">>
<br/><<nm $player "Really?">>
<br/><<nm $workReceptionist "Apparently he sent you an email but you didn't respond.">>
<br/><<nm $player "Oh ok then.">>
<br/>$workReceptionist.name closes the door.
<<set
$dynamicEvents[43] to {
7 : {
type : "Pub",
name : "Opera",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Hotel",
person : $workCEO,
conversation : "opera"
}
}
>>
<<elseif $day==57>>
<br/><<nm $player "Well we have just identified a possible gene combination that looks like it may work.">>
<br/><<nm $workTherapist "That's great and when are you testing them?">>
<br/><<nm $player "Hoping to test them on mice next week.">>
<br/><<nm $workTherapist "I hope this works out for you.">>
<br/><<nm $player "Thank you, me too.">>
<<elseif $day==64>>
<br/><<nm $player "Well the mice changed to either fully male or fully female.">>
<br/><<nm $workTherapist "That's great.">>
<br/><<nm $player "It is and I am going to try it on Monday.">>
<br/><<nm $workTherapist "You are sure about this?">>
<br/><<nm $player "Yes">>
<br/><<nm $workTherapist "Even though you have no idea what your subconscious may choose?">>
<br/><<nm $player "Well it will be resolved, and I can then get on with my life in whatever state I end up.">>
<br/><<nm $workTherapist "That is a good attitude to have.">>
<br/><<nm $player "There is a chance I stay like this too.">>
<br/><<nm $workTherapist "As you at least you know.">>
<br/><<nm $player "Yes, but some possibilities are easier to explain to my parents.">>
<br/><<nm $workTherapist "None will be easy though. I guess this is our last session then. God luck on Monday.">>
<br/><<nm $player "Thank you, and hopefully this is good news for your other patients.">>
<<else>>
<br/><<nm $player "I am working on it.">>
<</if>>
<<if $day<64>>
<<if $clWearing.current.style=="female">>
<br/><<nm $workTherapist "I see you are still favouring the unisex look.">>
<br/><<nm $player "Yes, I am hoping this helps keeps me male.">>
<br/><<nm $workTherapist "It will help, but don't be scared to experiment a little.">>
<<elseif $clWearing.current.style=="feminine">>
<br/><<nm $workTherapist "I see you are wearing more feminine clothes.">>
<br/><<nm $player "Yes, I know it will maybe change me quicker, but they are so much nicer to wear.">>
<br/><<nm $workTherapist "Of course it will affect your change, but they do look good on you.">>
<<elseif $clWearing.current.style=="sexy">>
<br/><<nm $workTherapist "Sexy looking clothes, showing off that great figure of yours.">>
<br/><<nm $player "Do you like them?">>
<br/><<nm $workTherapist "They look great on you and you look great.">>
<br/><<nm $player "Thank you. They feel so good and make me feel good about myself.">>
<br/><<nm $workTherapist "Just be careful as those clothes will cause you to change your view on which gender you are a little faster.">>
<<elseif $clWearing.current.style=="slutty">>
<br/><<nm $workTherapist "Wow. I see you are really proud of your new body.">>
<br/><<nm $player "These clothes do show it off, don't they?">>
<br/><<nm $workTherapist "They do. I am glad you are embracing the changes but you do know these will cause you adoption of femininity to increase quickly..">>
<</if>>
<br/><<nm $workTherapist "Goodbye, I will see you next week">>
<</if>>
@@.btnUI;<<button "Leave" "Leave Work">>
<<endActiveEvent>>
<<incrTime>>
<</button>>@@
<</switch>><<loc_OfficeHallway>>
You are standing in the hallway
<<showWorkButtons>><<if $time==3>>
<<set
_linkName="Finish Lunch and Leave Canteen",
_conversation="BeautyLunch_"+($day/7)
>>
<<else>>
<<set
_linkName="Finish Coffee and Leave Canteen",
_conversation="BeautyCoffee_"+($day/7)
>>
<</if>>
<<incrTime "h">>
<<switch _conversation>>
<<case "BeautyLunch_1">>
<br/><<nm $workReceptionist "No, Sweetie.">>
<br/>You sit down and start eating your _meal.
<br/><<nm $workReceptionist "I don't suppose you watched Beauty and the Geek last night?">>
<br/><<nm $player "I did actually">>
<br/><<nm $workReceptionist "Really? I have been dying to talk to someone about it and $workSecurity.name doesn't watch Reality shows.">>
<br/><<nm $player "Well my housemate was watching it so I ended up watching it with her.">>
<br/><<nm $workReceptionist "It is one of my favourite shows. I love seeing the Geeks gain confidence and transform in front of you.">>
<br/><<nm $player "What about the beauties?">>
<br/><<nm $workReceptionist "It is nice seeing them learn to appreciate what the Geeks have to offer, as well as seeing some of them start to believe in themselves that they can learn and change their own life.">>
<br/><<nm $player "So do you secretly dreams about getting a degree and running your own business?">>
<br/><<nm $workReceptionist "What makes you think I don't already have a degree?">>
<br/><<nm $player "I just assumed that if you had a degree you wouldn't choose to be a receptionist.">>
<br/><<nm $workReceptionist "Not because I am blonde and pretty?">>
<br/><<nm $player "Ok because you are good looking and how you act, you do make it easier to believe you wouldn't have a degree.">>
<br/><<nm $workReceptionist "Duh! Like I would have wasted time at Uni. It is almost too easy to wind you up. Anyways what did you think of the Geeks transformation.">>
<br/><<nm $player "What do you think about the change in format?">>
<br/><<nm $workReceptionist "I prefer to see them both progress but the transformation was amazing and can't wait to see the others.">>
<br/><<nm $player "That was impressive.">>
<br/><<nm $workReceptionist "It is amazing what a good wig, well applied make-up, a little padding, a little waxing can achieve.">>
<br/><<nm $player "It does give you more faith that $workBoss.name can achieve something similar with drugs.">>
<br/><<nm $workReceptionist "The clothes helped too.">>
<br/><<nm $player "Including what he chose?">>
<br/><<nm $workReceptionist "Well I imagine when put on the spot you choose what you are used to. Have you ever been tempted to try it yourself?">>
<br/><<nm $player "To wear women's clothes? No that's not something I have considered.">>
<br/><<nm $workReceptionist "Not even with the variety of clothes and colours to choose from?">>
<br/><<nm $player "I am not big on shopping, tend to just pop into a shop and replace my clothes with similar items.">>
<br/><<nm $workReceptionist "I bet you don't do that with technology? You look like the kind of guy who will research the features of the bit of tech you want and check reviews and spend a lot of time before finally making the decision to buy it">>
<br/><<nm $player "Yes, but that is normally a bigger purchase and there is a variety of items and I want to find the one I can live with for a while.">>
<br/><<nm $workReceptionist "Which is how I think about clothes. I have a certain look I want to achieve and lots of situations where I need to dress differently, and I need to find clothes that don't just fit but flatter my figure and allow me to achieve the look I want.">>
<br/><<nm $player "Never thought about it like that. Uniform of work and Jeans and T-shirt outside of work has served me well.">>
<br/><<nm $workReceptionist "It is easier for men, I mean a lot of male celebrities wear the same suit and tie, but if a female celeb every wears the same outfit twice the media have a field day, as well as scrutinising everything they wear to see how it fits and if it is flattering.">>
<br/><<nm $player "If there is that much pressure on to get it right wouldn't that make shopping for clothes less enjoyable.">>
<br/><<nm $workReceptionist "It could do but it is also like make believe, you put on a power suit and imagine yourself delivering a talk to 100's of people, wear a floaty summer dress and you are walking along the beach at sunset with your handsome boyfriend, pick out some sexy lingerie and you are seducing him in your bedroom.">>
<br/><<nm $player "You do make it sound more fun.">>
<br/><<nm $workReceptionist "I may have to take you shopping sometime and help you get a new look, I do love a good make-over">>
<br/><<nm $player "I said it sounds like fun I haven't signed up for anything yet.">>
<br/><<nm $workReceptionist "Spoilsport! Anyway I need to make a move. Say you will be here next week to talk about Beauty and the Geek">>
<br/><<nm $player "Ok, you go back to work and I will be here next week to discuss it with you.">>
<<beautyEndButton>>
<<case "BeautyCoffee_1">>
<br/>You grab a coffee and join $workSales.name and $workSalesAssistant.name.
<br/><<nm $workSales "Oh hi,we were just discussing the transformation on Beauty and the Geek last night.">>
<br/><<nm $workSalesAssistant "I don't suppose you saw it?">>
<br/><<nm $player "Actually I did">>
<br/><<nm $workSales "Did you love the transformation, wasn't it amazing?">>
<br/><<nm $player "It was surprising.">>
<br/><<nm $workSalesAssistant "Did it make you wonder what you would be like as a woman?">>
<br/><<nm $player "No but thanks for putting that thought in my head">>
<br/><<nm $workSalesAssistant "I don't know I think you could make quite a pretty woman.">>
<br/><<nm $player "Not sure if that is a compliment.">>
<br/><<nm $workSalesAssistant "I wonder how the other guys adjust to the transformation. Do you think they knew this was happening when they signed up but had to act surprised for the TV?">>
<br/><<nm $player "His reaction looked genuine, but it is reality TV so who knows? Guess we'll see next week.">>
<br/><<nm $workSales "You think some of them will hate it?">>
<br/><<nm $player "It will make good TV if they do.">>
<br/><<nm $workSalesAssistant "What about the Beauties, wonder how they react to seeing a guy looking better in a dress than they do.">>
<br/><<nm $workSales "How will they treat the Geeks? Do they act like girl friends or is there still a chance for romance to blossom.">>
<br/><<nm $workSalesAssistant "Romancing a Geek? Any geek in particular you are thinking about?">>
<br/><<nm $workSales "I was talking about the show.">>
<br/><<nm $workSalesAssistant "Of course you were.">>
<br/><<nm $workSales "Anyway shouldn't you be getting back to the office, don't you have a sales pitch to prepare?">>
<br/><<nm $workSalesAssistant "Yes Boss! See you later">>
<br/><<nm $workSales "So will you be watching the next episode?">>
<br/><<nm $player "Hadn't been planning on it, but with your discussions, I am intrigued, so guess I will be.">>
<br/><<nm $workSales "So same time next week for a coffee and chat then.">>
<<beautyEndButton>>
<<case "BeautyLunch_2">>
<br/><<nm $workReceptionist "Hi, Sweetie, great show last night.">>
<br/>You sit down and start eating your _meal.
<br/><<nm $workReceptionist "So good to see Codie go for it.">>
<br/><<nm $player "Yeah was nice to see at least one of them wear a skirt and lacy top.">>
<br/><<nm $workReceptionist "Admittedly was a little tarty but at least she was willing to risk it.">>
<br/><<nm $player "Not something you would wear then?">>
<br/><<nm $workReceptionist "If it was a special occasion and I wanted the guy to know he was getting lucky later on, then maybe.">>
<br/><<nm $player "I can definitely picture you in that outfit.">>
<br/><<nm $workReceptionist "Really? You think I would wear an outfit that looked that cheap?">>
<br/><<nm $player "But you said...">>
<br/><<nm $workReceptionist "And you should have said that you saw me as someone a little classier than that!">>
<br/><<nm $workReceptionist "I can't believe you, could imagine I would wear that!">>
<br/><<nm $player "I am sorry.">>
<br/><<nm $workReceptionist "Well if we put it down to the fact you have no taste, maybe I can forgive you.">>
<br/><<nm $player "I know nothing about clothes, but I am sure if you did wear that you would look stunning, Can't imagine you looking bad in anything.">>
<br/><<nm $workReceptionist "Apology accepted, but you were a little heavy handed with the flattery.">>
<br/><<nm $workReceptionist "Anyway, I need to go now. I have to man the desk as $workManager.name is expecting visitors soon.">>
<br/><<nm $player "Catch you later then.">>
<<beautyEndButton>>
<<case "BeautyCoffee_2">>
<br/>You grab a coffee and join $workSales.name and $workSalesAssistant.name.
<br/><<nm $workSales "Come on she was dressed a little obvious wasn't she?">>
<br/><<nm $workSalesAssistant "Obvious isn't always bad, I wouldn't say No to a girl dressed like that.">>
<br/><<nm $player "Guess you are discussing Codie?">>
<br/><<nm $workSalesAssistant "Yes, how'd you guess?">>
<br/><<nm $player "That black lacy top, the short skirt, stockings and heels seems to have most women call it obvious or tarty.">>
<br/><<nm $workSales "So you would like a woman wearing it?">>
<br/><<nm $workSalesAssistant "Nah, for him she would also need a bow?">>
<br/><<nm $player "Why a bow?">>
<br/><<nm $workSalesAssistant "For a girl to be dressed like that it would have to be your birthday, and every good present needs a bow!">>
<br/><<nm $player "Thanks!">>
<br/><<nm $workSales "Well on the plus side she did actually make an effort!">>
<br/><<nm $workSalesAssistant "Whereas Danielle wore jeans and a t-shirt. A Harry Potter t-shirt at that!">>
<br/><<nm $player "She wasn't obvious.">>
<br/><<nm $workSalesAssistant "She barely looked like a woman!">>
<br/><<nm $workSales "Poor Chontelle has her work cut out.">>
<br/><<nm $workSalesAssistant "Let's hope they do better next week.">>
<<beautyEndButton>>
<<case "BeautyLunch_3">>
<<if $workReceptionist.conversation.contains("Androgynous")>>
<br/><<nm $workReceptionist "Oh hi, Sweetie, what did you think about .">>
<br/>You sit down and start eating your _meal.
<<else>>
<<nm $workReceptionist "Oh hi, Sweetie, new look? .">>
<br/>You sit down and start eating your _meal.
<br/><<nm $player "Look?">>
<br/><<nm $workReceptionist "Either your hair grew dramatically or you have extensions">>
<br/><<nm $player "Well it isn't extensions. I have taken the new S0-F10 drug which has made me like this, or as $workBoss.name calls it a blank slate.">>
<br/><<nm $workReceptionist "So is this a permanent new look?">>
<br/><<nm $player "Hopefully not. I have already decided on H0-MM3 and so should look a lot more manly.">>
<br/><<nm $workReceptionist "Is this another of $workBoss.name's new drugs">>
<br/><<nm $player "Yeah and according to the Doc it should give me the body of an ideal buffed guy.">>
<br/><<nm $workReceptionist "You mean next week you will look like a hunk">>
<br/><<nm $player "I would settle for it to restoring me to how I was, but won't be unhappy if I get a six pack and a suaver look.">>
<br/><<nm $workReceptionist "So you will look devastatingly handsome and be fighting off the ladies, although you do look cuter right now.">>
<br/><<nm $player "Not sure cute is really a compliment for a bloke.">>
<br/><<nm $workReceptionist "Well I meant it as a compliment, and am glad at least for now I don't have to fight my way through a crowd of women to get to you.">>
<br/><<nm $player "If I didn't know you were like this with everyone I might think you were flirting with me.">>
<<addConversation $workReceptionist "Androgynous">>
<</if>>
<br/><<nm $workReceptionist "So what did you think about the outfits last night.">>
<br/><<nm $player "Rachel was feminine but safe, Nathalie pushed it a little but couldn't quite leave the geek behind.">>
<br/><<nm $workReceptionist "Rachel's was a nice business casual look, the shoes were good.">>
<br/><<nm $player "Was a little safe with the jeans though. The tartan skirt was a lot sexier.">>
<br/><<nm $workReceptionist "Short tartan skirt, another guy that loves the school uniform look, another unrequited love?">>
<br/><<nm $player "Doesn't everyone have that one person from school that they never quite go out of their system?">>
<br/><<nm $workReceptionist "You might be right, although I cant say that a school blazer and tie would do anything for me.">>
<br/><<nm $player "But how about a top with a super hero logo on it?">>
<br/><<nm $workReceptionist "Well there was a geek at School who was kind of shy and cute, so definitely recognised the batman logo.">>
<br/><<nm $player "You have a thing for geeks?">>
<br/><<nm $workReceptionist "I have a thing for gentle, sensitive guys.">>
<br/><<nm $workReceptionist "I will leave you with that. Later!">>
<<beautyEndButton>>
<<case "BeautyCoffee_3">>
<br/>You grab a coffee and join $workSales.name and $workSalesAssistant.name.
<br/><<nm $workSales "Now if Rachel wore a ....">>
<<if not($workSalesAssistant.conversation.contains("Androgynous")) and not($workSales.conversation.contains("Androgynous"))>>
<br/><<nm $workSalesAssistant "Someone looks different.">>
<br/><<nm $workSales "Shorter, softer and nice long hair.">>
<br/><<nm $workSalesAssistant "Cute if a little less masculine.">>
<br/><<nm $workSales "That kind of gentle sensitive look.">>
<br/><<nm $player "You know I am here and can hear what you are saying.">>
<br/><<nm $workSalesAssistant "He gets even cuter when he gets all riled up.">>
<br/><<nm $workSales "I guess you took the S0-F10 drug.">>
<br/><<nm $player "Yes.">>
<br/><<nm $workSalesAssistant "So does this mean you will get all macho next week?">>
<br/><<nm $player "More manly hopefully, but you know suavely sexy.">>
<<addConversation $workSalesAssistant "Androgynous">>
<<addConversation $workSales "Androgynous">>
<<elseif not($workSalesAssistant.conversation.contains("Androgynous"))>>
<br/><<nm $workSalesAssistant "Someone looks different.">>
<br/><<nm $workSales "I told you he had taken the S0-F10 drug.">>
<br/><<nm $workSalesAssistant "I know but hearing about it and seeing it are two different things.">>
<br/><<nm $workSales "The change is significant but subtle.">>
<br/><<nm $workSalesAssistant "Cute if a little less masculine.">>
<br/><<nm $player "You know I am here and can hear what you are saying.">>
<br/><<nm $workSalesAssistant "He gets even cuter when he gets all riled up. I better enjoy this as he will be all macho next week.">>
<br/><<nm $player "More manly hopefully, but you know suavely sexy.">>
<<addConversation $workSalesAssistant "Androgynous">>
<<elseif not($workSales.conversation.contains("Androgynous"))>>
<br/><<nm $workSales "Wow, you look different.">>
<br/><<nm $workSalesAssistant "I told you he had taken the S0-F10 drug.">>
<br/><<nm $workSales "I know but hearing about it and seeing it are two different things.">>
<br/><<nm $workSalesAssistant "He is cuter if a little less masculine.">>
<br/><<nm $player "You know I am here and can hear what you are saying.">>
<br/><<nm $workSalesAssistant "He gets even cuter when he gets all riled up.">>
<br/><<nm $workSales"So does this mean you will get all macho next week?">>
<br/><<nm $player "More manly hopefully, but you know suavely sexy.">>
<<addConversation $workSales "Androgynous">>
<<else>>
<br/><<nm $workSalesAssistant "This new look of yours still takes a bit of getting used to.">>
<br/><<nm $workSales "I don't know that gentle sensitive look, does suit him.">>
<br/><<nm $player "Don't get too used to it will be back to my normal manly look next week.">>
<</if>>
<br/><<nm $workSales "Now if Rachel had worn a skirt that would have been a much better look, the jeans showed the figure but a skirt would have been better.">>
<br/><<nm $workSalesAssistant "Like the sexy tartan number Nathalie wore?">>
<br/><<nm $workSales "Was thinking a nice black pencil skirt for the office look.">>
<br/><<nm $workSalesAssistant "Bet you would have preferred the tartan skirt?">>
<br/><<nm $player "It was a better look.">>
<br/><<nm $workSales "Apart from the Batman top, the top was ok just superhero logos are only sexy to some people.">>
<br/><<nm $workSalesAssistant "Rachel's blouse and shoes with a tartan skirt, that would be one head girl I would love to spend time with. $player.name?">>
<br/><<nm $player "Not going to disagree with you there. School uniform look generally works.">>
<br/><<nm $workSales "Here I was hoping for sophisticated, classy and a little sexy.">>
<br/><<nm $workSalesAssistant "I am sure there are men, and some geeks, out there who would love that look. Although suspect most prefer the school girl or even the superhero top look.">>
<br/><<nm $player "You might have more luck next week.">>
<br/><<nm $workSalesAssistant "You really think one of these geeks is going to pull out classy?">>
<br/><<nm $workSales "I can hope.">>
<br/><<nm $workSalesAssistant "Hey, we better make a move those sales reps will be hear soon.">>
<br/><<nm $workSales "See you later.">>
<<beautyEndButton>>
<<case "BeautyLunch_4">>
<br/><<nm $workReceptionist "Sorry, dear, I am waiting for $player.name">>
<br/><<nm $player "It's me, $player.name">>
<br/>You sit down and start eating your _meal.
<br/><<nm $workReceptionist "God, really. I mean I know $workSecurity.name told me that you looked like a woman, but I never expected you to look like this?">>
<br/><<nm $player "Like what?">>
<br/><<nm $workReceptionist "Like a very pretty real looking woman.">>
<br/><<nm $player "What did you think I would look like?">>
<br/><<nm $workReceptionist "I am not sure but I guess I thought you would look more like a man looking like a woman rather than looking like someone who was born a woman.">>
<br/><<nm $player "$workBoss.name does good work.">>
<br/><<nm $workReceptionist "Here I am going on about how shocked I am and I haven't asked you how you feel about this or how you are coping.">>
<br/>You feel yourself starting to cry.
<br/><<nm $workReceptionist "Come on Dear, I can see it is a shock but you can talk to me.">>
<br/>You wipe the tears from your eyes.
<br/><<nm $player "Sorry, I don't know what is happening. I don't normally get emotional like this.">>
<br/><<nm $workReceptionist "Well considering the shock it is to see the difference in you, I can imagine that living with it would bring anyone to tears">>
<br/><<nm $player "You know I spent all morning with $workBoss.name having him take measurements and samples for tests and not once did he ask how I feel. If I knew I would cry like this I am glad he didn't, I am not sure he would know how to cope with that.">>
<br/><<nm $workReceptionist "So how do you feel about it and does he have a plan to fix it?">>
<br/><<nm $player "The plan seems to be to try to get me to do the work to fix it myself, they assume I will be motivated to do this as I do want to be a Man again.">>
<br/><<nm $workReceptionist "I didn't think this was what you wanted. But have you any idea how you are going to cope with living as a woman while you work on the solution?">>
<br/><<nm $player "I haven't really though about it, I mean it is only temporary so I could just continue living like a man.">>
<br/><<nm $workReceptionist "Not looking like that you won't. Men and women will be looking at you differently and treating you differently. Life as a woman is different to life as a man and while I have had a lifetime to learn this, and am still learning, you don't have that time and mistakes at this age, looking like you do, could lead you into situations you are not ready for.">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workReceptionist "You are going to attract Men, but you don't even have the life experience of a teen girl, so you are going to seem innocent and naive and Men will take advantage of that.">>
<br/><<nm $player "But I do still have a penis, I am not really a woman.">>
<br/><<nm $workReceptionist "And unless you are planning on flashing your penis to everyone you meet, the men won't discover that until they get intimate with you ... at which point you may be in deeper than you want and they may well get violent with you for tricking them ... or just use your ass for pleasure.">>
<br/><<nm $player "But I am not gay, I am not attracted to men so I should be ok.">>
<br/><<nm $workReceptionist "And how many men have you tried to dissuade from having sex with you? How many men have you had treat you nicely in order to sleep with you?">>
<br/><<nm $player "Well none.">>
<br/><<nm $workReceptionist "That is the point I am making, you may end up having to do that and you have no experience how to go about it.">>
<br/><<nm $player "So what do you suggest I do?">>
<br/><<nm $workReceptionist "Well for starters lets put a little make up on, just to help you look less naive">>
<br/>$workReceptionist.name opens her bag and extracts a mascara and lip gloss.
<br/>She applies the mascara to your eye lashes and hands the lip gloss to you.
<br/>You rub it on your lips and then press your lips together as she instructs you to do.
<br/>@@.data;You can now apply Light make-up@@
<<set $clWearing.current.makeup="light">>
<<set $player.makeups=$player.makeups.concat("light")>>
<br/><<nm $workReceptionist "Well that is basic makeup, enough to highlight your eyes and lips">>
<br/><<nm $player "Thank you, I think. Does feel odd wearing it though.">>
<br/><<nm $workReceptionist "Of course it does but you will get used to it.">>
<br/><<nm $player "Not sure I want to get used to it though.">>
<br/><<nm $workReceptionist "Look, I need to get back to reception soon. Why don't you, me and $workSalesAssistant.name go for a drink tomorrow night and we can give you some tips on how to be a woman, and maybe even practical ones on handling men's unwanted advances">>
<<beautyEndButton>>
<<case "BeautyLunch_5">>
<br/><<nm $workReceptionist "Did you see it last night?">>
<br/><<nm $player "Yes. Matilda was great loved the sexy office outfit.">>
<br/><<nm $workReceptionist "She did well, Yvette tried but was a little too cautious.">>
<br/><<nm $player "So what do you reckon happens now.">>
<br/><<nm $workReceptionist "Well according to the web the rumours is that they will be set a task and then the public get to vote the winner.">>
<br/><<nm $player "We get to decide?">>
<br/><<nm $workReceptionist "us and the rest of the viewers.">>
<br/><<nm $player "That means some of them will have to step up their game.">>
<br/><<nm $workReceptionist "Maybe, or maybe their cautiousness will appeal and people will vote them on hoping that next time they go all out.">>
<br/><<nm $player "I guess we will see how it goes next week then.">>
<br/><<nm $workReceptionist "Yes. I have an invite to the opening of a new Country and Western club, you up for coming with me?">>
<br/><<nm $player "Country and Western isn't really my thing. When is it?">>
<br/><<nm $workReceptionist "It is on Saturday. Who isn't in to cowboy and girls? The first couple if drinks are free, if that helps.">>
<br/><<nm $player "Free drinks always help.">>
<br/><<nm $workReceptionist "So do you fancy checking it out with me?">>
<span id="countryChoice">
@@.btnUI;<<button "Agree">>
<<addclass "#countryChoice" "hide">>
<<removeclass "#agree" "hide">>
<<removeclass "#buttons" "hide">>
<<if def $dynamicEvents[37]>>
<<set
$dynamicEvents[37][6] to {
type : "PersonEvent",
name : "Country Intro",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Outing",
person : $workReceptionist,
conversation : "cowboys"
}
>>
<<else>>
<<set
$dynamicEvents[37] to {
6 : {
type : "PersonEvent",
name : "Country Intro",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Outing",
person : $workReceptionist,
conversation : "cowboys"
}
}
>>
<</if>>
<</button>>@@
@@.btnUI;<<button "Decline">>
<<addclass "#countryChoice" "hide">>
<<removeclass "#decline" "hide">>
<<removeclass "#buttons" "hide">>
<</button>>@@
</span>
<span id="agree" class="hide">
<br/><<nm $player "I have nothing planned for Saturday, so why not. It could be fun.">>
<br/><<nm $workReceptionist "Such enthusiasm!">>
<br/><<nm $player "I can always not come.">>
<br/><<nm $workReceptionist "Sorry, Sweetie. Come over to mine earlier and we can drink wine and you can help me pick an outfit.">>
<br/><<nm $player "You mean I get to see your place?">>
<br/><<nm $workReceptionist "Sure, I won't leaving you standing outside.">>
<br/><<nm $player "Great, then I will definitely see you then.">>
<br/><<nm $workReceptionist "I will make sure the wine is chilled, but I must get back to work now.">>
</span>
<span id="decline" class="hide">
<br/><<nm $player "I am sorry but it doesn't sound like my type of thing.">>
<br/><<nm $workReceptionist "So you will just stay at home and watch TV?">>
<br/><<nm $player "I have plans.">>
<br/><<nm $workReceptionist "Sorry. Of course you do. Don't worry I will check it out myself, and maybe pickup a cowboy.">>
<br/><<nm $player "I hope you have fun.">>
<br/><<nm $workReceptionist "You too, Sweetie, but I need to get back to work.">>
</span>
<span id="buttons" class="hide">
<<beautyEndButton>>
</span>
<<case "BeautyCoffee_5">>
<br/><<nm $workSalesAssistant "I reckon Yvette was just playing it safe, I wouldn't be surprised to see her experiment a bit more later.">>
<br/><<nm $workSales "Matilda was already there, the slit skirt was just that right side of sexy. What do you think?">>
<br/><<nm $player "I agree that Matilda was the better of the two this week, but Yvette has potential.">>
<br/><<nm $workSales "A diplomatic answer.">>
<br/><<nm $workSalesAssistant "Well if we are a able to vote next week, as is rumoured, then we will see what you really think.">>
<br/><<nm $player "Hopefully they go for it and make the choice difficult.">>
<br/><<nm $workSales "Sorry would love to stay and chat but I need to get back for a phone call, see you in a bit.">>
<br/><br/>$workSales.name goes back to her office.
<br/>
<<if $friend.conversation.contains("femmeWeekend")>>
<br/><<nm $player "I was wondering if rather than going to the Pub on Friday the two of us could go to that other bar?">>
<br/><<nm $workSalesAssistant "Dutch's? The gay bar?">>
<br/><<nm $player "Yes, that's the one.">>
<br/><<nm $workSalesAssistant "You sure?">>
<br/><<nm $player "Yes. It's more that I don't want to go the Pub now I look so different. ">>
<br/><<nm $workSalesAssistant "In that case then okay. Don't worry I will take care of you and buy the first drink too.">>
<br/><<nm $player "Thanks.">>
<<else>>
<br/><<nm $workSalesAssistant "Do you fancy coming to Dutch's with me on Friday?">>
<br/><<nm $player "Is that the gay bar?">>
<br/><<nm $workSalesAssistant "Yes. Just thought with the way you are it might be more relaxed there.">>
<br/><<nm $player "Well I will need a drink and not sure how people at the Pub will react to my new look.">>
<br/><<nm $workSalesAssistant "Also it will give $workSales.name and $friend.name some time alone at the Pub.">>
<br/><<nm $player "In that case then okay.">>
<br/><<nm $workSalesAssistant "Don't worry I will take care of you and buy the first drink too.">>
<br/><<nm $player "Thanks.">>
<</if>>
<<if def $dynamicEvents[36]>>
<<set
$dynamicEvents[36][7] to {
type : "Pub",
name : "Dutch",
stage : "Dutch_36",
passage : "Pub Events",
changePassage: "",
person : $workSalesAssistant,
conversation : "dutch36"
}
>>
<<else>>
<<set
$dynamicEvents[36] to {
7 : {
type : "Pub",
name : "Dutch",
stage : "Dutch_36",
passage : "Pub Events",
changePassage: "",
person : $workSalesAssistant,
conversation : "dutch36"
}
}
>>
<</if>>
<<beautyEndButton>>
<<case "BeautyLunch_6">>
<<set
_pChoice = $player.beautyRound1[0],
_rChoice = $player.beautyRound1[2],
_winner = $player.beautyWinner1
>>
<br/><<nm $workReceptionist "Did you see it last night?">>
<br/><<nm $player "Yes, I did.">>
<br/><<nm $workReceptionist "What did you think of the new format?">>
<br/><<nm $player "Having three of them compete each week?">>
<br/><<nm $workReceptionist "Yeah">>
<br/><<nm $player "I thought it was good. It should really push them to experiment with their clothes.">>
<br/><<nm $workReceptionist "Yes, and the fact we get to vote on our favourite is fun.">>
<br/><<nm $player "Yes it is.">>
<<if _rChoice==_winner>>
<br/><<nm $workReceptionist "Well I was glad to see _rChoice won.">>
<<if _pChoice==_winner>>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<br/><<nm $workReceptionist "You have good taste too.">>
<<else>>
<br/><<nm $player "I thought _pChoice had a better outfit, but I guess _winner appealed to more people.">>
<br/><<nm $workReceptionist "You obviously have no idea about clothes and the world agrees with me.">>
<</if>>
<<else>>
<br/><<nm $workReceptionist "How did _winner win? I thought _rChoice was so much better.">>
<<if _pChoice==_winner>>
<br/><<nm $player "_winner won because they had the best outfit.">>
<br/><<nm $workReceptionist "Seriously and I thought you had taste.">>
<<elseif _pChoice==_rChoice>>
<br/><<nm $player "Yeah, I have no idea how _winner won, like you I thought _pChoice was far better.">>
<br/><<nm $workReceptionist "At least we agree, and that the world is obviously full of idiots.">>
<<else>>
<br/><<nm $player "Yeah, I have no idea how _winner won, _pChoice was by far the better choice.">>
<br/><<nm $workReceptionist "Well I guess we were both wrong.">>
<</if>>
<</if>>
<br/><<nm $player "Let's hope next week is as good or better.">>
<br/><<nm $workReceptionist "They have so many choices I just hope they are adventurous.">>
<br/><<nm $player "Are we talking their whole outfit or just their shoes?">>
<br/><<nm $workReceptionist "The shoes are part of their whole outfit and an important part.">>
<br/><<nm $player "Of course, I should have known you would think that,">>
<br/><<nm $workReceptionist "Until next week then">>
<<beautyEndButton>>
<<case "BeautyCoffee_6">>
<<set
_pChoice = $player.beautyRound1[0],
_sChoice = $player.beautyRound1[3],
_aChoice = $player.beautyRound1[4],
_winner = $player.beautyWinner1
>>
<br/><<nm $workSalesAssistant "Thank God you are here.">>
<br/><<nm $player "Why?">>
<br/><<nm $workSalesAssistant "Because maybe now we can talk about Beauty and the Geek and not about whether $friend.name will ask her out again.">>
<br/><<nm $workSales "You do know I am still your boss?">>
<br/><<nm $workSalesAssistant "I do and as much as I love discussing your love life there are other things we can talk about.">>
<br/><<nm $player "Would it help if I said I was sure $friend.name will ask you out again?">>
<br/><<nm $workSales "Yes. You mean he will?">>
<br/><<nm $player "I am positive he will.">>
<br/><<nm $workSalesAssistant "See, so now you know and we can stop talking about it.">>
<br/><<nm $workSales "OK! At least until next week.">>
<br/><<nm $workSalesAssistant "Who did you want to win this week?">>
<<if _sChoice==_winner>>
<br/><<nm $workSales "Well I was glad to see _sChoice won.">>
<<if _pChoice==_winner and _aChoice==_winner>>
<br/><<nm $workSalesAssistant "So was I, it was such a hot look.">>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<<elseif _pChoice==_winner>>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<br/><<nm $workSalesAssistant "You too and the rest of them are idiots, _aChoice was the obvious winner.">>
<<elseif _aChoice==_winner>>
<br/><<nm $workSalesAssistant "So was I, it was such a hot look.">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<<elseif _pChoice==_aChoice>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "I agree with $workSalesAssistant.name, _pChoice was the obvious winner.">>
<<else>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<</if>>
<<else>>
<br/><<nm $workSales "Well I was hoping that _sChoice would have won.">>
<<if _pChoice==_winner and _aChoice==_winner>>
<br/><<nm $workSalesAssistant "Well I was glad that _aChoice won, it was such a hot look.">>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<<elseif _pChoice==_winner>>
<br/><<nm $player "Well I was glad that _pChoice won, me too, such a great outfit">>
<br/><<nm $workSalesAssistant "You're an idiot as were the rest of them , _aChoice was the obvious winner.">>
<<elseif _aChoice==_winner>>
<br/><<nm $workSalesAssistant "Well I was glad that _aChoice won, it was such a hot look.">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<<elseif _aChoice==_sChoice and _pChoice==_sChoice>>
<br/><<nm $workSalesAssistant "Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<br/><<nm $player "I agree with you two that _pChoice was the obvious winner.">>
<<elseif _aChoice==_sChoice>>
<br/><<nm $workSalesAssistant "Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<br/><<nm $player "You were all wrong _pChoice should have won.">>
<<elseif _pChoice==_sChoice>>
<br/><<nm $player "I agree with you that _pChoice was the obvious winner.">>
<br/><<nm $workSalesAssistant "Idiots! Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<<elseif _pChoice==_aChoice>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "I agree with $workSalesAssistant.name, _pChoice was the obvious winner.">>
<<else>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<</if>>
<</if>>
<<beautyEndButton>>
<<case "BeautyLunch_7">>
<<set
_pChoice = $player.beautyRound2[0],
_rChoice = $player.beautyRound2[2],
_winner = $player.beautyWinner2
>>
<br/><<nm $workReceptionist "What did you think of the outfits?">>
<br/><<nm $player "There was a lot of orange and denim.">>
<br/><<nm $workReceptionist "Yeah, the yellow and orange thing really isn't my preferred choice.">>
<br/><<nm $player "The denim worked well though.">>
<br/><<nm $workReceptionist "Yes denim is an easy relaxed classic.">>
<br/><<nm $player "They do seem to be putting the outfits together better.">>
<br/><<nm $workReceptionist "Well the Beauty's are supposed to be giving them advice between each show.">>
<br/><<nm $player "I guess they are listening to them.">>
<br/><<nm $workReceptionist "Yes, it is good to see the improvement since their first outfit.">>
<br/><<nm $player "How did you want to win this week?">>
<<if _rChoice==_winner>>
<br/><<nm $workReceptionist "Well I was glad to see _rChoice won.">>
<<if _pChoice==_winner>>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<br/><<nm $workReceptionist "You have good taste too.">>
<<else>>
<br/><<nm $player "I thought _pChoice had a better outfit, but I guess _winner appealed to more people.">>
<br/><<nm $workReceptionist "You obviously have no idea about clothes and the world agrees with me.">>
<</if>>
<<else>>
<br/><<nm $workReceptionist "How did _winner win? I thought _rChoice was so much better.">>
<<if _pChoice==_winner>>
<br/><<nm $player "_winner won because they had the best outfit.">>
<br/><<nm $workReceptionist "Seriously and I thought you had taste.">>
<<elseif _pChoice==_rChoice>>
<br/><<nm $player "Yeah, I have no idea how _winner won, like you I thought _pChoice was far better.">>
<br/><<nm $workReceptionist "At least we agree, and that the world is obviously full of idiots.">>
<<else>>
<br/><<nm $player "Yeah, I have no idea how _winner won, _pChoice was by far the better choice.">>
<br/><<nm $workReceptionist "Well I guess we were both wrong.">>
<</if>>
<</if>>
<<beautyEndButton>>
<<case "BeautyCoffee_7">>
<<set
_pChoice = $player.beautyRound2[0],
_sChoice = $player.beautyRound2[3],
_aChoice = $player.beautyRound2[4],
_winner = $player.beautyWinner2
>>
<br/><<nm $workSales "Well I am glad you are here, we don't have long with this Sales Event looming.">>
<br/><<nm $workSalesAssistant "She is such a hard task master.">>
<br/><<nm $player "You love it really.">>
<<if _sChoice==_winner>>
<br/><<nm $workSales "Well I was glad to see _sChoice won.">>
<<if _pChoice==_winner and _aChoice==_winner>>
<br/><<nm $workSalesAssistant "So was I, it was such a hot look.">>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<<elseif _pChoice==_winner>>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<br/><<nm $workSalesAssistant "You too and the rest of them are idiots, _aChoice was the obvious winner.">>
<<elseif _aChoice==_winner>>
<br/><<nm $workSalesAssistant "So was I, it was such a hot look.">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<<elseif _pChoice==_aChoice>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "I agree with $workSalesAssistant.name, _pChoice was the obvious winner.">>
<<else>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<</if>>
<<else>>
<br/><<nm $workSales "Well I was hoping that _sChoice would have won.">>
<<if _pChoice==_winner and _aChoice==_winner>>
<br/><<nm $workSalesAssistant "Well I was glad that _aChoice won, it was such a hot look.">>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<<elseif _pChoice==_winner>>
<br/><<nm $player "Well I was glad that _pChoice won, me too, such a great outfit">>
<br/><<nm $workSalesAssistant "You're an idiot as were the rest of them , _aChoice was the obvious winner.">>
<<elseif _aChoice==_winner>>
<br/><<nm $workSalesAssistant "Well I was glad that _aChoice won, it was such a hot look.">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<<elseif _aChoice==_sChoice and _pChoice==_sChoice>>
<br/><<nm $workSalesAssistant "Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<br/><<nm $player "I agree with you two that _pChoice was the obvious winner.">>
<<elseif _aChoice==_sChoice>>
<br/><<nm $workSalesAssistant "Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<br/><<nm $player "You were all wrong _pChoice should have won.">>
<<elseif _pChoice==_sChoice>>
<br/><<nm $player "I agree with you that _pChoice was the obvious winner.">>
<br/><<nm $workSalesAssistant "Idiots! Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<<elseif _pChoice==_aChoice>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "I agree with $workSalesAssistant.name, _pChoice was the obvious winner.">>
<<else>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<</if>>
<</if>>
<br/><<nm $workSales "Sorry but we have to run, this event won't organise itself and the CEO will no doubt have had another brilliant idea..">>
<br/><<nm $workSalesAssistant "Catch you later.">>
<<beautyEndButton>>
<<case "BeautyLunch_8">>
<<set
_pChoice = $player.beautyRound3[0],
_rChoice = $player.beautyRound3[2],
_winner = $player.beautyWinner3
>>
<br/><<nm $workReceptionist "Did you make it back in time to see it last night?">>
<br/><<nm $player "Yes, I did.">>
<<if _rChoice==_winner>>
<br/><<nm $workReceptionist "Well I was glad to see _rChoice won.">>
<<if _pChoice==_winner>>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<br/><<nm $workReceptionist "You have good taste too.">>
<<else>>
<br/><<nm $player "I thought _pChoice had a better outfit, but I guess _winner appealed to more people.">>
<br/><<nm $workReceptionist "You obviously have no idea about clothes and the world agrees with me.">>
<</if>>
<<else>>
<br/><<nm $workReceptionist "How did _winner win? I thought _rChoice was so much better.">>
<<if _pChoice==_winner>>
<br/><<nm $player "_winner won because they had the best outfit.">>
<br/><<nm $workReceptionist "Seriously and I thought you had taste.">>
<<elseif _pChoice==_rChoice>>
<br/><<nm $player "Yeah, I have no idea how _winner won, like you I thought _pChoice was far better.">>
<br/><<nm $workReceptionist "At least we agree, and that the world is obviously full of idiots.">>
<<else>>
<br/><<nm $player "Yeah, I have no idea how _winner won, _pChoice was by far the better choice.">>
<br/><<nm $workReceptionist "Well I guess we were both wrong.">>
<</if>>
<</if>>
<<if $workReceptionist.conversation.contains("cowboys") and not ($workReceptionist.conversation.contains("CosPlaySat"))>>
<br/><<nm $workReceptionist "I hear $workIT.name won a CosPlay contest at the weekend.">>
<br/><<nm $player "Yeah, and he also got a girl too.">>
<br/><<nm $workReceptionist "Really, that is good for him, you wench!">>
<br/><<nm $player "You heard I dressed up.">>
<br/><<nm $workReceptionist "I did, and that you looked good. Although I didn't hear why you did it?">>
<br/><<nm $player "Maybe I just like CosPlay.">>
<br/><<nm $workReceptionist "Maybe but somehow I would have thought you would have mentioned it before just dressing up.">>
<br/><<nm $player "Ok, so I needed $workIT.name to write a script for me, and he wanted me to enter the competition.">>
<br/><<nm $workReceptionist "Interesting. No-one else could write the script?">>
<br/><<nm $player "$friend.name probably could but he was busy.">>
<br/><<nm $workReceptionist "I could have written it.">>
<br/><<nm $player "You, how?">>
<br/><<nm $workReceptionist "My Dad was a Maths professor and I grew up learning maths and computing, I can write the odd script.">>
<br/><<nm $player "Why do you work as a Receptionist.">>
<br/><<nm $workReceptionist "Have you seen how geeks act around a girl. It is nice to be in a job where you can be treated like a woman and chat to men.">>
<br/><<nm $player "Wouldn't IT make you more money?">>
<br/><<nm $workReceptionist "There is more to life than money.">>
<br/><<nm $player "Normally only people with money say things">>
<br/><<nm $workReceptionist "If you ever need help with another script maybe ask me.">>
<br/><<nm $player "I may need that help soon">>
<br/><<nm $workReceptionist "Why?">>
<br/><<nm $player "The file has over four million results.">>
<br/><<nm $workReceptionist "Can see that might be an issue.">>
<br/><<nm $player "Well I will try opening it myself now but if I can't any chance you could help.">>
<br/><<nm $workReceptionist "I am sure I could.">>
<<elseif $workReceptionist.conversation.contains("CosPlaySat")>>
<br/><<nm $player "You know you said you could write a script?">>
<br/><<nm $workReceptionist "Yes, why?">>
<br/><<nm $player "The file the script produced has over four million results.">>
<br/><<nm $workReceptionist "Can see that might be an issue.">>
<br/><<nm $player "Well I will try opening it myself now but if I can't any chance you could help.">>
<br/><<nm $workReceptionist "I am sure I could.">>
<<else>>
<br/><<nm $workReceptionist "You seem worried.">>
<br/><<nm $player "The results for the tests I was running came back with four million results.">>
<br/><<nm $workReceptionist "That seems like a lot.">>
<br/><<nm $player "Yeah, that's why I am worried, I am not sure I can process that many.">>
<br/><<nm $workReceptionist "Good luck with it, hope you find a solution.">>
<</if>>
<<beautyEndButton>>
<<case "BeautyCoffee_8">>
<<set
_pChoice = $player.beautyRound3[0],
_sChoice = $player.beautyRound3[3],
_aChoice = $player.beautyRound3[4],
_winner = $player.beautyWinner3
>>
<br/><<nm $workSalesAssistant "I am so glad you are here, you can get to listen to what happened last night.">>
<br/><<nm $player "I saw $friend.name this morning, looking very groomed and happy.">>
<br/><<nm $workSales "He told you what happened then?">>
<br/><<nm $player "No, he was very secretive about details.">>
<br/><<nm $workSales "So he bought new clothes and had a haircut. He also made the best italian meal I have ever had.">>
<br/><<nm $player "I warned you about that.">>
<br/><<nm $workSales "When I arrived I obviously saw the new look. He poured me a wine and I watched Beauty while he finished cooking.">>
<br/><<nm $workSales "The wine and the lasagne were great, but the tiramisu was something else.">>
<br/><<nm $player "He pulled out all the stops.">>
<br/><<nm $workSales "He did and I rewarded him for it.">>
<br/><<nm $player "You spent the night?">>
<br/><<nm $workSales "Yes, and he didn't disappoint there either.">>
<br/><<nm $player "You getting together again?">>
<br/><<nm $workSalesAssistant "She is seeing him again on Friday night, I am guessing for the whole weekend if she has her way.">>
<br/><<nm $workSales "I never said that!">>
<br/><<nm $workSalesAssistant "No, but the way you have been talking that past few months I know you haven't been getting any and who wouldn't jump at an all you can eat buffet!">>
<br/><<nm $workSales "What about love and romance?">>
<br/><<nm $player "Well he did do the whole 'I am just a boy smartening myself up and cooking for a girl' bit, that must have earned him a few points.">>
<br/><<nm $workSales "If I want more?">>
<br/><<nm $player "Suggest shopping for ingredients on Saturday and cooking together on the night and then maybe a country pub lunch on Sunday. All the sex and all the romance too?">>
<br/><<nm $workSales "Getting my cake and eating it?">>
<br/><<nm $workSalesAssistant "Yes and now that is sorted can we talk about Beauty now?">>
<<if _sChoice==_winner>>
<br/><<nm $workSales "Well I was glad to see _sChoice won.">>
<<if _pChoice==_winner and _aChoice==_winner>>
<br/><<nm $workSalesAssistant "So was I, it was such a hot look.">>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<<elseif _pChoice==_winner>>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<br/><<nm $workSalesAssistant "You too and the rest of them are idiots, _aChoice was the obvious winner.">>
<<elseif _aChoice==_winner>>
<br/><<nm $workSalesAssistant "So was I, it was such a hot look.">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<<elseif _pChoice==_aChoice>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "I agree with $workSalesAssistant.name, _pChoice was the obvious winner.">>
<<else>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<</if>>
<<else>>
<br/><<nm $workSales "Well I was hoping that _sChoice would have won.">>
<<if _pChoice==_winner and _aChoice==_winner>>
<br/><<nm $workSalesAssistant "Well I was glad that _aChoice won, it was such a hot look.">>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<<elseif _pChoice==_winner>>
<br/><<nm $player "Well I was glad that _pChoice won, me too, such a great outfit">>
<br/><<nm $workSalesAssistant "You're an idiot as were the rest of them , _aChoice was the obvious winner.">>
<<elseif _aChoice==_winner>>
<br/><<nm $workSalesAssistant "Well I was glad that _aChoice won, it was such a hot look.">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<<elseif _aChoice==_sChoice and _pChoice==_sChoice>>
<br/><<nm $workSalesAssistant "Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<br/><<nm $player "I agree with you two that _pChoice was the obvious winner.">>
<<elseif _aChoice==_sChoice>>
<br/><<nm $workSalesAssistant "Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<br/><<nm $player "You were all wrong _pChoice should have won.">>
<<elseif _pChoice==_sChoice>>
<br/><<nm $player "I agree with you that _pChoice was the obvious winner.">>
<br/><<nm $workSalesAssistant "Idiots! Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<<elseif _pChoice==_aChoice>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "I agree with $workSalesAssistant.name, _pChoice was the obvious winner.">>
<<else>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<</if>>
<</if>>
<<beautyEndButton>>
<<case "BeautyLunch_9">>
<<set
_pChoice = $player.beautyFinal[0],
_rChoice = $player.beautyFinal[2],
_winner = $player.beautyMainWinner
>>
<br/><<nm $player "What did you think about the final outfits.">>
<<switch $player.beautyWinner1>>
<<case "Danielle">>
<br/><<nm $workReceptionist "Danielle went a little conservative but elegant enough I suppose.">>
<<case "Jackie">>
<br/><<nm $workReceptionist "It was a classic cut and a vibrant colour, and Jackie managed to pull it off.">>
<<case "Matilda">>
<br/><<nm $workReceptionist "That was a bold choice and great shoes. It could have looked slutty but Matilda managed to keep it classy.">>
<</switch>>
<<switch $player.beautyWinner2>>
<<case "Charlotte">>
<br/><<nm $workReceptionist "The colour was great the cut didn't show off Charlotte's figure as well as others might.">>
<<case "Jasmine">>
<br/><<nm $workReceptionist "Jasmine kept it simple, the colours were nice if a little muted.">>
<<case "Yvette">>
<br/><<nm $workReceptionist "Yvette stuck with her idea of wearing a suit, but the colour was good and the shoes were fab">>
<</switch>>
<<switch $player.beautyWinner3>>
<<case "Codie">>
<br/><<nm $workReceptionist "It was a bold choice but Codie always manages to wear the dress.">>
<<case "Nathalie">>
<br/><<nm $workReceptionist "That dress was just gorgeous and Nathalie wore it so well, I am a little jealous.">>
<<case "Rachel">>
<br/><<nm $workReceptionist "Not as classy as other choice but Rachel did look good in it.">>
<</switch>>
<<if _rChoice==_winner>>
<br/><<nm $workReceptionist "Well I was glad to see _rChoice won.">>
<<if _pChoice==_winner>>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<br/><<nm $workReceptionist "You have good taste too.">>
<<else>>
<br/><<nm $player "I thought _pChoice had a better outfit, but I guess _winner appealed to more people.">>
<br/><<nm $workReceptionist "You obviously have no idea about clothes and the world agrees with me.">>
<</if>>
<<else>>
<br/><<nm $workReceptionist "How did _winner win? I thought _rChoice was so much better.">>
<<if _pChoice==_winner>>
<br/><<nm $player "_winner won because they had the best outfit.">>
<br/><<nm $workReceptionist "Seriously and I thought you had taste.">>
<<elseif _pChoice==_rChoice>>
<br/><<nm $player "Yeah, I have no idea how _winner won, like you I thought _pChoice was far better.">>
<br/><<nm $workReceptionist "At least we agree, and that the world is obviously full of idiots.">>
<<else>>
<br/><<nm $player "Yeah, I have no idea how _winner won, _pChoice was by far the better choice.">>
<br/><<nm $workReceptionist "Well I guess we were both wrong.">>
<</if>>
<</if>>
<<beautyEndButton>>
<<case "BeautyCoffee_9">>
<<set
_pChoice = $player.beautyFinal[0],
_sChoice = $player.beautyFinal[3],
_aChoice = $player.beautyFinal[4],
_winner = $player.beautyMainWinner
>>
<<switch $player.beautyWinner1>>
<<case "Danielle">>
<br/><<nm $workSales "Danielle's was a nice choice, classic and classy.">>
<br/><<nm $workSalesAssistant "It was safe and a little boring, but if you like, that sort of thing she looked good.">>
<<case "Jackie">>
<br/><<nm $workSales "Jackie's was a simple cut, a bold colour and she looked great.">>
<br/><<nm $workSalesAssistant "The red is hot and she definitely looked good in it.">>
<<case "Matilda">>
<br/><<nm $workSales "Matilda's was not something I would wear, you could see her knickers! She did look good in it.">>
<br/><<nm $workSalesAssistant "Good? She looked fab! That was one hot looking lady.">>
<</switch>>
<<switch $player.beautyWinner2>>
<<case "Charlotte">>
<br/><<nm $workSales "Charlotte went for a simple cut, but the slit up the side made it a little sexier.">>
<br/><<nm $workSalesAssistant "It didn't highlight her figure in the right way, she looked a little manly.">>
<<case "Jasmine">>
<br/><<nm $workSales "Those colours worked for Jasmine, a very classy look.">>
<br/><<nm $workSalesAssistant "Maybe needed a more vibrant top, was little muted but did suit her.">>
<<case "Yvette">>
<br/><<nm $workSales "Yvette managed to pull off the twin set. The colour was different and suited her.">>
<br/><<nm $workSalesAssistant "Short skirt and midriff showing, managed to look both conservative and sexy.">>
<</switch>>
<<switch $player.beautyWinner3>>
<<case "Codie">>
<br/><<nm $workSales "As ever a bold choice but Codie does loves those and a;ways looks good.">>
<br/><<nm $workSalesAssistant "That woman has spunk, and never disappoints.">>
<<case "Nathalie">>
<br/><<nm $workSales "It was the sort of dress I would wear, and Nathalie looked great in it.">>
<br/><<nm $workSalesAssistant "A classy looking broad, with just a hint of slut, just the way I like them.">>
<<case "Rachel">>
<br/><<nm $workSales "Rachel was dressed for a night out, but more on the streets or at a club than an elegant do.">>
<br/><<nm $workSalesAssistant "She was dressed for fun and in that outfit she would definitely have found it.">>
<</switch>>
<<if _sChoice==_winner>>
<br/><<nm $workSales "Well I was glad to see _sChoice won.">>
<<if _pChoice==_winner and _aChoice==_winner>>
<br/><<nm $workSalesAssistant "So was I, it was such a hot look.">>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<<elseif _pChoice==_winner>>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<br/><<nm $workSalesAssistant "You too and the rest of them are idiots, _aChoice was the obvious winner.">>
<<elseif _aChoice==_winner>>
<br/><<nm $workSalesAssistant "So was I, it was such a hot look.">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<<elseif _pChoice==_aChoice>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "I agree with $workSalesAssistant.name, _pChoice was the obvious winner.">>
<<else>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<</if>>
<<else>>
<br/><<nm $workSales "Well I was hoping that _sChoice would have won.">>
<<if _pChoice==_winner and _aChoice==_winner>>
<br/><<nm $workSalesAssistant "Well I was glad that _aChoice won, it was such a hot look.">>
<br/><<nm $player "Yeah, me too, such a great outfit">>
<<elseif _pChoice==_winner>>
<br/><<nm $player "Well I was glad that _pChoice won, me too, such a great outfit">>
<br/><<nm $workSalesAssistant "You're and idiot as were the rest of them , _aChoice was the obvious winner.">>
<<elseif _aChoice==_winner>>
<br/><<nm $workSalesAssistant "Well I was glad that _aChoice won, it was such a hot look.">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<<elseif _aChoice==_sChoice and _pChoice==_sChoice>>
<br/><<nm $workSalesAssistant "Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<br/><<nm $player "I agree with you two that _pChoice was the obvious winner.">>
<<elseif _aChoice==_sChoice>>
<br/><<nm $workSalesAssistant "Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<br/><<nm $player "You were all wrong _pChoice should have won.">>
<<elseif _pChoice==_sChoice>>
<br/><<nm $player "I agree with you that _pChoice was the obvious winner.">>
<br/><<nm $workSalesAssistant "Idiots! Obviously _aChoice should have won, it was such a hot looking outfit. ">>
<<elseif _pChoice==_aChoice>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "I agree with $workSalesAssistant.name, _pChoice was the obvious winner.">>
<<else>>
<br/><<nm $workSalesAssistant "How can you not have chosen _aChoice? It was such a hot looking outfit. ">>
<br/><<nm $player "Really I thought _pChoice should have won.">>
<</if>>
<</if>>
<<beautyEndButton>>
<</switch>><<loc_Diner>>
<br/><<nm $yogaClient "Go grab a table I will get the coffees.">>
<br/>You go and sit at one of the booths and wait for $yogaClient.name.
<br/>$yogaClient.name comes back with two lattes.
<br/><<nm $yogaClient "Here you go.">>
<<switch $player.gymClass>>
<<case 1>>
<br/><<nm $yogaClient "How did you find the class?">>
<br/><<nm $player "Okay, but not exactly what I expected.">>
<br/><<nm $yogaClient "I know what you mean, I was sure it was going to be more aerobic. On the plus side though I did learn how to breathe, not sure how I have survived this long without knowing how to do that properly.">>
<br/>You giggle.
<br/><<nm $yogaClient "Don't laugh this breathing thing is very serious, your life depends on it.">>
<br/>You try and fail to suppress another laugh.
<br/><<nm $player "Stop it, I will end up snorting my coffee if you keep on like this.">>
<br/><<nm $yogaClient "Sorry, but seriously are you going to continue with the classes?">>
<br/><<nm $player "I am not sure, will think about and see how I feel next week.">>
<br/><<nm $yogaClient "Well I hope you come back.">>
<br/>You feel yourself blush a little at that.
<<case 2>>
<br/><<nm $yogaClient "Are you a metronome or a tree?">>
<br/><<nm $player "Sorry what?">>
<br/><<nm $yogaClient "All that planting your feet and swaying from side to side, reminds of those silly drama classes I had as a kid. You know the ones, imagine you are a tree and the wind is blowing, let you body sway with the wind.">>
<br/>You giggle.
<br/><<nm $yogaClient "Don't laugh this is serious stuff you know.">>
<br/><<nm $player "I know, plus while you are doing that you have to remember to breathe. You did remember to breathe didn't you?">>
<br/><<nm $yogaClient "Like my life depended on it.">>
<br/>You try and fail to suppress another laugh.
<br/><<nm $player "Stop it.">>
<<case 3>>
<br/><<nm $yogaClient "Warrior pose was more fun.">>
<br/><<nm $player "What's with the skimpier outfits?">>
<br/><<nm $yogaClient "I guess it is to make you more aware of your body especially as we become more comfortable with it.">>
<br/><<nm $player "Does $yogaMaster.name take quite such a hands on approach with you?">>
<br/><<nm $yogaClient "Yes, and it is so distracting.">>
<br/><<nm $player "I know, it is so hard keeping your breathing regular when he hods you like that.">>
<br/><<nm $yogaClient "Not getting distracted about what you would like him to do to you.">>
<br/><<nm $player "Really?">>
<br/><<nm $yogaClient "Are you saying you wouldn't? I see myself as a dominant partner but for him I would submit.">>
<br/><<nm $player "He is is good looking and his body looks very firm.">>
<br/><<nm $yogaClient "The idea that one day I may look like that keeps me coming back.">>
<<case 4>>
<br/><<nm $yogaClient "Well that was a lot more fun than I expected.">>
<br/><<nm $player "How so?">>
<br/><<nm $yogaClient "Come on, are you saying being bent over and being gripped by $yogaMaster.name wasn't the start of many fantasies for you?">>
<br/><<nm $player "You know you are supposed to concentrate on you breathing not fantasize about having sex on the yoga mat.">>
<br/><<nm $yogaClient "Who said anything about sex on the mat?">>
<br/><<nm $player "You did?">>
<br/><<nm $yogaClient "I just said being bent over and held by him was the start of the fantasy, you are the one picturing having sex on the yoga mat.">>
<br/><<nm $player "Shut up and remember to breathe.">>
<br/><<nm $yogaClient "Like my life depends on it. Well at least I know what I can buy you for Christmas.">>
<br/><<nm $player "What's that?">>
<br/><<nm $yogaClient "An erotica yoga mat.">>
<br/><<nm $player "Will you just shut up about the yoga mat.">>
<br/><<nm $yogaClient "Maybe">>
<<case 5>>
<br/><<nm $yogaClient "Never thought I would be comfortable dressing like that in public.">>
<br/><<nm $player "Exercising in a bikini, was a little unexpected.">>
<br/><<nm $yogaClient "You did look good in it.">>
<br/><<nm $player "Thanks you didn't look too bad yourself.">>
<<if $player.events.contains("yogaSex")>>
<br/><<nm $yogaClient "I also saw that $yogaMaster.name took an interest in you">>
<br/><<nm $player "He did.">>
<br/><<nm $yogaClient "Please don't tell me he just wanted to talk a out yoga.">>
<br/><<nm $player "Honestly?">>
<br/><<nm $yogaClient "Yes">>
<br/><<nm $player "He didn't, as soon as I walked in the office he stripped naked.">>
<br/><<nm $yogaClient "Please tell me he looks good naked.">>
<br/><<nm $player "He did. Are you really not jealous about this?">>
<br/><<nm $yogaClient "Anyone else maybe but him ... well let's put it this way I prefer to be the giver but from him i would bend over and take every thing he had.">>
<br/><<nm $player "You are incorrigible.">>
<br/><<nm $yogaClient "Possibly, but go on, did you fuck him?">>
<br/><<nm $player "More that he fucked me.">>
<br/><<nm $yogaClient "Was it magnificent">>
<br/><<nm $player "The sex was great. He did it standing up just took me in his arms and lifted me in the air and fucked me there and then">>
<br/><<nm $yogaClient "Just like the yoga god he is, sounds yummy.">>
<br/><<nm $player "You know he is married with a kid and another on the way?">>
<br/><<nm $yogaClient "No, you are kidding?">>
<br/><<nm $player "No. Which apparently is why it was just sex, no kissing, no cuddling and no repeat performances.">>
<br/><<nm $yogaClient "You are okay with that.">>
<br/><<nm $player "A little angry he didn't mention it before and give me the choice, but the sex may just have been good enough to make up for it.">>
<br/><<nm $yogaClient "He was THAT good.">>
<br/><<nm $player "He really was.">>
<br/><<nm $yogaClient "You lucky tart">>
<<elseif $player.events.contains("yogaChat")>>
<br/><<nm $yogaClient "I also saw that $yogaMaster.name took an interest in you">>
<br/><<nm $player "He did.">>
<br/><<nm $yogaClient "Please don't tell me he just wanted to talk about yoga.">>
<br/><<nm $player "Honestly?">>
<br/><<nm $yogaClient "Yes">>
<br/><<nm $player "He didn't, as soon as I walked in the office he stripped naked.">>
<br/><<nm $yogaClient "Please tell me he looks good naked.">>
<br/><<nm $player "He did. Are you really not jealous about this?">>
<br/><<nm $yogaClient "Anyone else maybe but him ... well let's put it this way I prefer to be the giver but from him i would bend over and take every thing he had.">>
<br/><<nm $player "You are incorrigible.">>
<br/><<nm $yogaClient "Possibly, but go on, did you fuck him?">>
<br/><<nm $player "God, no, what type of person do you think I am?">>
<br/><<nm $yogaClient "Well you have more will power than me, I am not sure I would have refused.">>
<br/><<nm $player "You really would just have had sex with him there and then.">>
<br/><<nm $yogaClient "Like a shot.">>
<br/><<nm $player "You are not worried about what that would make me think of you?">>
<br/><<nm $yogaClient "You think I am some wanton harlot?">>
<br/><<nm $player "Maybe">>
<br/><<nm $yogaClient "You still like me, right?">>
<br/><<nm $player "Maybe">>
<br/><<nm $yogaClient "Wow, that's harsh.">>
<<else>>
<br/><<nm $yogaClient "Also didn't think I would ever be flexible or confident enough to try that pose today.">>
<br/><<nm $player "Yeah, twisting my body like that was new for me too.">>
<br/><<nm $yogaClient "Kind of feels good being able to do it though right?">>
<br/><<nm $player "Yes, almost makes you want to continue doing yoga.">>
<br/><<nm $yogaClient "Only almost? I'm definitely looking in to finding a new teacher.">>
<br/><<nm $player "Really?">>
<br/><<nm $yogaClient "Yes, well it was more fun for me than going to the gym and I am starting ton feel my body get firmer.">>
<br/><<nm $player "I am really happy for you.">>"
<br/><<nm $yogaClient "Thank you.">>
<</if>>
<</switch>>
<<set _conversations=["yogaIntro","gay","job","lex","lastYoga"]>>
<<for _i, _item range _conversations>>
<<if not($yogaClient.conversation.contains(_item))>>
<<set _conversation=_item>>
<<break>>
<</if>>
<</for>>
<<switch _conversation>>
<<case "yogaIntro">>
<br/><<nm $yogaClient "Can I ask why you are taking the class?">>
<br/><<nm $player "The therapist I am working with recommended it.">>
<br/><<nm $yogaClient "That doesn't answer the question. I know it is personal but how about I share why I am doing it first.">>
<br/><<nm $player "Sure, go ahead.">>
<br/><<nm $yogaClient "Well about a year ago I weighed around 280lbs and I knew I had to do something about my weight and change my life.">>
<br/><<nm $yogaClient "I saw a nutritionalist and hired a personal trainer and I've managed to lose a lot of the weight and keep it off.">>
<br/><<nm $yogaClient "But the gym doesn't really do it for me and I gave that up and this class was recommended as a way to help firm up my body and to make me more sued to it. ">>
<br/><<nm $player "More used to it?">>
<br/><<nm $yogaClient "I may have physically lost the weight but I have been carrying that weight around for most of my life and so I still act like my body is that size.">>
<br/><<nm $player "I am not sure I understand.">>
<br/><<nm $yogaClient "For instance the top of my arms were huge, you know bingo wings. I got use to keeping my arms at a distance and I still do it even though I don't need to and now that looks odd.">>
<br/><<nm $player "I can see that.">>
<br/><<nm $yogaClient "So this class is supposed to help me familiarise myself with my body as well as keep it firm. How about you?">>
<br/><<nm $player "Mine is a little unusual. I am working at new bio-chemical lab and was trying out a new drug that was supposed to give me a better body.">>
<br/><<nm $yogaClient "This body isn't better?">>
<br/><<nm $player "For me No! I was a man last week .. still am a man. Despite how it looks.">>
<br/><<nm $yogaClient "Really? Geez I would never have guessed you look so natural as a woman.">>
<br/><<nm $player "If you saw me naked you would see I am still a man where it counts.">>
<br/><<nm $yogaClient "I can see why your therapist recommended this class then, that is quite a change and sudden.">>
<br/><<nm $player "Yes it is taking a bit of getting used to.">>
<br/><<nm $yogaClient "This has been nice but I need to go I am having lunch with my family.">>
<br/><<nm $yogaClient "I hope you stick with the classes. I would like to get to know you better and maybe hang out more.">>
<br/><<nm $player "Maybe">>
<<case "gay">>
<br/><<nm $player "Can I ask how your therapy is going?">>
<br/><<nm $yogaClient "I have lost weight and am keeping it off, so from that point of view it is going well.">>
<br/><<nm $player "But why were you putting on the weight to begin with.">>
<br/><<nm $yogaClient "Well that is more about me being gay and denying it.">>
<br/><<nm $player "Why denying it?">>
<br/><<nm $yogaClient "I have a fairly strict family , very religious and being gay was not something they would consider.">>
<br/><<nm $player "So you suppressed it and comfort ate?">>
<br/><<nm $yogaClient "Yes, text book case">>
<br/><<nm $player "Why change now?">>
<br/><<nm $yogaClient "Partly the health concerns over my weight and partly because my friend and business partner Lex decided to take time off and change her life so it seemed like a good time.">>
<br/><<nm $player "Lex?">>
<br/><<nm $yogaClient "Lex is an amazing woman. She is like the best programmer I have ever worked with. It's thanks to her that we have our own company and enough money that we can take time like this to sort ourselves out.">>
<br/><<nm $player "You don't mean LexAnton? The huge computer security company">>
<br/><<nm $yogaClient "Yes that would be the one.">>
<br/><<nm $player "Are you a billionaire?">>
<br/><<nm $yogaClient "On paper probably but most of that is tied up in company stock.">>
<br/><<nm $player "Still it must be nice not having to worry about money so much.">>
<br/><<nm $yogaClient "It has its advantage. Will I see you next week">>
<br/><<nm $player "Maybe">>
<<case "job">>
<br/><<nm $player "How did you start LexAnton?">>
<br/><<nm $yogaClient "Lex and I met at University. She was the only woman on the course and the guys were all keen to impress her.">>
<br/><<nm $player "I bet, so she had her pick of guys?">>
<br/><<nm $yogaClient "She did right up until the first class when the Professor challenge us to crack his computer and Lex went and did it in under 5 minutes before anyone else had even really started.">>
<br/><<nm $player "But surely her being that good would impress them.">>
<br/><<nm $yogaClient "It should. I was impressed and got to know her and we became friends. The rest of the guys, well let's just say they had never been beaten by a girl before and their ego's were bruised enough to ostracize her.">>
<br/><<nm $player "That seems petty.">>
<br/><<nm $yogaClient "Well geeks are just guys and being petty isn't that unusual.">>
<br/><<nm $player "What about you?">>
<br/><<nm $yogaClient "They avoided me, partly because I was over weight and partly because I just wasn't as interested in girls as them.">>
<br/><<nm $player "You mean you being gay.">>
<br/><<nm $yogaClient "Yes, but they didn't know that. Anyway me and Lex became friends and worked together on most projects acing our way through University.">>
<br/><<nm $player "So how did the company happen?">>
<br/><<nm $yogaClient "That was our final year project. Lex had designed and ran her own firewall and virus software, she just wanted to use the code for here final project.">>
<br/><<nm $player "And you?">>
<br/><<nm $yogaClient "Well her code was great but she designed it just for her to use, my job was to design and implement interfaces that made it easier for other to use.">>
<br/><<nm $player "What happened?">>
<br/><<nm $yogaClient "Our professor saw it and we both got Firsts. He also put us in touch with someone who we showed the code to and they were interested and made an offer to use our code.">>
<br/><<nm $player "So you sold it to them?">>
<br/><<nm $yogaClient "No we set up the company and licenced it to them. We had code for PC and mobile and when Google andApple licenced the software for their phones then we were good.">>
<br/><<nm $player "And now?">>
<br/><<nm $yogaClient "Well we continually have to update the code. Lex logs on every so often to help with that.">>
<br/><<nm $player "Sounds like a nice set up.">>
<br/><<nm $yogaClient "It works for me. You coming back next week?">>
<br/><<nm $player "Maybe">>
<<case "lex">>
<br/><<nm $player "Tell me more about Lex.">>
<br/><<nm $yogaClient "What do you want to know?">>
<br/><<nm $player "Is she pretty?">>
<br/><<nm $yogaClient "She is about 5 foot 6, with blonde hair and blue eyes, so yes she is pretty.">>
<br/><<nm $player "You fancy her?">>
<br/><<nm $yogaClient "I admire and respect her, but no she is more like a sister to me. Plus, you know, the whole me being gay.">>
<br/><<nm $player "I get the feeling you are flirting with me and I look like a girl.">>
<br/><<nm $yogaClient "You have a penis, and so technically are still male.">>
<br/><<nm $player "I am not pretty enough to not be male?">>
<br/><<nm $yogaClient "I walked into that one. Of course you are pretty. You are very pretty feminine guy and yes I do fancy you. ">>
<br/><<nm $player "Well that's nice to know.">>
<br/><<nm $yogaClient "How do you feel about me?">>
<br/><<nm $player "You seem like a nice guy.">>
<br/><<nm $yogaClient "Do you fancy me?">>
<br/><<nm $player "You aren't bad looking and you say you are rich, so what would not be to like?">>
<br/><<nm $yogaClient "I know I shouldn't have told you about LexAnton.">>
<br/><<nm $player "Sorry, I was joking about the money.">>
<br/><<nm $yogaClient "I believe you, but you still haven't answered the question.">>
<br/><<nm $player "This is an odd time for me and we are getting close to seeing if there may be a way to turn me back to being a guy.">>
<br/><<nm $yogaClient "Which would be great.">>
<br/><<nm $player "I think so, but until I resolve that I don't want to make any other major changes in my live.">>
<br/><<nm $yogaClient "Like starting a homosexual relationship with a good looking rich gay guy?">>
<br/><<nm $player "Exactly! I am glad you understand.">>
<br/><<nm $yogaClient "You don't mind if I keep trying?">>
<br/><<nm $player "I find it flattering.">>
<br/><<nm $yogaClient "It works for me. You coming back next week?">>
<br/><<nm $player "Maybe">>
<<case "lastYoga">>
<br/><<nm $player "That was our last yoga class.">>
<br/><<nm $yogaClient "Yes">>
<br/><<nm $player "We may not see each other again.">>
<br/><<nm $yogaClient "I would like to stay in touch, maybe see you again.">>
<br/><<nm $player "Really?">>
<br/><<nm $yogaClient "Yes. How about we do something next weekend?">>
<br/><<nm $player "Maybe">>
<br/><<nm $yogaClient "Call me when you decide.">>
<br/><<nm $player "OK">>
<</switch>>
<br/>@@.linkUI;<<link "Go Home" "Arrive Home">>
<<addConversation $yogaClient _conversation>>
<<if $clWearing.current.style=="female" or $clWearing.current.style=="slutty">>
<<updateRelationship $yogaClient 1 2 >>
<<else>>
<<updateRelationship $yogaClient 1 0 >>
<</if>>
<<incrTime>>
<</link>>@@<<if $time==3>>
<<set
_linkName="Finish Lunch and Leave Canteen",
$lunchConversations=$lunchConversations.concat($friend.id)
>>
<<nm $player "Is anyone sitting here?">>
<br/>
<<nm $friend "No, sit down.">>
<br/>
You sit down and start eating your _meal.
<<else>>
<<set
_linkName="Finish Coffee and Leave IT",
$coffeeConversations=$coffeeConversations.concat($friend.id)
>>
You grab a coffee and join $friend.name.
<br/>
<</if>>
<<set _specialConversations=["Androgynous"]>>
<<if ndef _conversation>>
<<switch $player.gender>>
<<case "Male">>
<<set _conversations=["workIntro","flatmateIntro","feminisationIntro","gamingIntro","receptionistIT","flatmateMet","gameOthers","katieSummers"]>>
<<case "Androgynous">>
<<set _conversations=["Androgynous","flatmateIntro","feminisationIntro","gamingIntro","receptionistIT","flatmateMet","gameOthers","katieSummers"]>>
<<case "Femme">>
<<if $day<38>>
<<set _conversations=["femmeWeekend","MOBA_1"]>>
<<elseif $day<45>>
<<if $day<41>>
<<set _conversations=["friday36","weekend40"]>>
<<else>>
<<set _conversations=["cinemaDate","weekend40"]>>
<</if>>
<<elseif $day<52>>
<<if $day==46>>
<<set _conversations=["dateAsk","weekendDate"]>>
<<else>>
<<set _conversations=["weekendDate","familyWeekend"]>>
<</if>>
<<elseif $day<59>>
<<set _conversations=[]>>
<<elseif $day<66>>
<<set _conversations=["catchUp","friday64"]>>
<</if>>
<</switch>>
<<for _i, _item range _conversations>>
<<if not($friend.conversation.contains(_item))>>
<<set _conversation=_item>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if not(_specialConversations.contains(_conversation))>>
<<if $gameData.endings.length==11 and not($friend.conversation.contains("gameComplete")) >>
<<set _conversation="gameComplete">>
<<elseif $gameData.endings.length<11>>
<<if $gameData.achieved.contains("Trophy") and not($friend.conversation.contains("gameTrophy")) >>
<<set _conversation="gameTrophy">>
<<elseif $gameData.endings.length==10 and not($gameData.achieved.contains("Trophy")) and not($friend.conversation.contains("gameHint"))>>
<<set _conversation="gameHint">>
<<elseif $gameData.achieved.contains("Office") and not($friend.conversation.contains("gameOffice")) >>
<<set _conversation="gameOffice">>
<<elseif $gameData.achieved.contains("Servant") and not($friend.conversation.contains("gameServant")) >>
<<set _conversation="gameServant">>
<</if>>
<</if>>
<</if>>
<<switch _conversation>>
<<case "workIntro">>
<br/><<nm $friend "How does it feel to be a wage earner again?">>
<br/><<nm $player "Will be glad when I get the first pay check and get through probation.">>
<br/><<nm $friend "Well don't worry about buying drinks for the next couple weeks.">>
<br/><<nm $player "Why not?">>
<br/><<nm $friend "I got a little bonus for recommending you for the job.">>
<br/><<nm $player "Nice, so happy to have a few free drinks. Pity I am going to struggle with the rent money.">>
<br/><<nm $friend "Thought you had that covered.">>
<br/><<nm $player "I did, until I had to buy clothes for work. Although $housemate.name has had me modelling for her in lieu of rent.">>
<br/><<nm $friend "What sort of modelling?">>
<br/><<nm $player "Me in jeans, very vanilla.">>
<br/><<nm $friend "Why you?">>
<br/><<nm $player "She needed a subject that wasn't a model">>
<br/><<nm $friend "You are definitely that.">>
<br/><<nm $player "You aren't exactly one to talk.">>
<br/><<nm $friend "I know. Sorry, I need to go I have a report to prepare for head office.">>
<br/><<nm $player "Catch you later.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "flatmateIntro">>
<br/><<nm $friend "How are you finding $housemate.name?">>
<br/><<nm $player "She is ok, hang out with her on a Sunday.">>
<br/><<nm $friend "Does she still go out on the pull every Saturday?">>
<br/><<nm $player "Judging from the naked men in the kitchen on a Sunday I am guessing she does.">>
<br/><<nm $friend "She still makes them go to the kitchen naked?">>
<br/><<nm $player "Yes. You know about that?">>
<br/><<nm $friend "My boss spent a night with her. He thought she did it to wind up her housemate.">>
<br/><<nm $player "May be same reason then.">>
<br/><<nm $friend "Maybe. Anyway I need to get back to work, virus updates to push out urgently.">>
<br/><<nm $player "Talk later.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "feminisationIntro">>
<br/><<nm $friend "How are you finding the feminisation stuff?">>
<br/><<nm $player "Doc has me registered on a site reading all about it.">>
<br/><<nm $friend "I know I had to allow that site through our firewall and their mail through the filter too.">>
<br/><<nm $player "So is not a normal corporate site.">>
<br/><<nm $friend "There are still parts of the site that we do block on our network.">>
<br/><<nm $player "Such as?">>
<br/><<nm $friend "The not safe for work stuff, like the captioned images topics.">>
<br/><<nm $player "You looked at those? I know you always had a little interest in that area.">>
<br/><<nm $friend "I liked the idea of having an attractive woman with the personality of my geek friends. Which that kind of fed into.">>
<br/><<nm $player "So taking a friend you already have and transforming them into a beautiful sex slave?">>
<br/><<nm $friend "Sex slave or wife, depending on the mood.">>
<br/><<nm $player "God help the woman who falls for you.">>
<br/><<nm $friend "I am a catch. Will have to catch you later though as need to run some diagnostics on the server farm.">>
<br/><<nm $player "Later dude.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "gamingIntro">>
<br/><<nm $friend "$workIT.name has been going on about this new MOBA. Heroes of Time.">>
<<if $workIT.conversation.contains("beta_intro")>>
<br/><<nm $player "Yeah he mentioned it. You interested in playing?">>
<<else>>
<br/><<nm $player "Really, does it sound good?">>
<</if>>
<br/><<nm $friend "The way he described it, sounds like it could be fun.">>
<br/><<nm $player "Shame I lost my main PC, my laptop cant run any games.">>
<br/><<nm $friend "Well I always have the 2 PC setup for when I game with friends at my place.">>
<br/><<nm $player "I mean if you can get access ot the game, would love to come and check it out.">>
<br/><<nm $friend "Will chat with $workIT.name and see if there is a way to get Beta access.">>
<br/><<nm $player "Cool.">>
<br/><<nm $friend "Speaking of $workIT.name, I need to do a code review with him.">>
<br/><<nm $player "See you later">>
<<workConversationButton $friend _conversation _linkName >>
<<case "receptionistIT">>
<br/><<nm $friend "$workIT.name is driving me mad today.">>
<br/><<nm $player "Why?">>
<br/><<nm $friend "$workReceptionist.name has managed to break he PC again.">>
<br/><<nm $player "Does this happen often?">>
<br/><<nm $friend "More often than it should and $workIT.name is asking me to go look at it.">>
<br/><<nm $player "Isn't desktop support his job.">>
<br/><<nm $friend "Yes, but I think $workReceptionist.name intimidates him a little and keeps asking him questions and he just won't answer her.">>
<br/><<nm $player "So he is trying to get out of going.">>
<br/><<nm $friend "Yeah.">>
<br/><<nm $player "What did you do?">>
<br/><<nm $friend "I said I would phone her. Then picked up the phone called her and said $workIT.name would be right there.">>
<br/><<nm $player "That was cruel">>
<br/><<nm $friend "Yeah but he needs to learn how to handle people.">>
<br/><<nm $player "So teaching him valuable life lessons.">>
<br/><<nm $friend "Plus God only knows what she has done to her PC this time.">>
<br/><<nm $player "She is an interesting person.">>
<br/><<nm $friend "That's one word for it. I need to see him and see if he continues his rant.">>
<br/><<nm $player "Catch you later">>
<<workConversationButton $friend _conversation _linkName >>
<<case "flatmateMet">>
<br/><<nm $player "How do you know $housemate.name?">>
<br/><<nm $friend "The guy who used to do this job before me, my old boss, used to take us out to that club on a Saturday night. He hooked up with her once and her and I met and chatted most weeks.">>
<br/><<nm $player "You two never got it together.">>
<br/><<nm $friend "Nah. She is a great lass and I loved chatting to her but after my boss had her it became platonic.">>
<br/><<nm $player "What happened to your boss?">>
<br/><<nm $friend "He got promoted, got a job in Head Office, and I got his job and then employed $workIT.name.">>
<br/><<nm $player "Well I guess it is thanks to your old boss I am not on your couch.">>
<br/><<nm $friend "I guess so. So does this mean you are interested in her?">>
<br/><<nm $player "She is a nice lass, just wondered about the two of you.">>
<br/><<nm $friend "Well if you are interested you can go for it without any problems from me.">>
<br/><<nm $player "Thanks, but I am not sure I am ready to date again.">>
<br/><<nm $friend "One night stand with the person you share a house with could be awkward too.">>
<br/><<nm $player "That's true enough">>
<br/><<nm $friend "Maybe she is not for you then.">>
<br/><<nm $player "You might be right.">>
<br/><<nm $friend "Just have to keep looking. I have a new system to install and check on.">>
<br/><<nm $player "No problem, catch you later.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "gameOthers">>
<br/><<nm $friend "After chatting with $workIT.name, I managed to get a couple of keys for the Heroes of Time beta.">>
<br/><<nm $player "Nice.">>
<br/><<nm $friend "As I still had your account on my second PC I added a key to your profile so next time you are around we can play.">>
<br/><<nm $player "No doubt you have already played and got good.">>
<br/><<nm $friend "I have dabbled a bit just to see what the game was like, but nowhere near good at it.">>
<br/><<nm $player "Just good enough to make me look silly?">>
<br/><<nm $friend "Well was hoping we would play together on same team so would be good if one of us knew what we were doing.">>
<br/><<nm $player "That is a point.">>
<br/><<nm $friend "No doubt I will get more hints and tips from $workIT.name. Speaking of which he had a coding issue he wanted my help with.">>
<br/><<nm $player "Catch up again soon">>
<<workConversationButton $friend _conversation _linkName >>
<<case "katieSummers">>
<br/><<nm $friend "My Mam was telling me Katie Summers came back home. Brought he baby girl with her and apparently is divorcing her husband.">>
<br/><<nm $player "Really? Wasn't she in your year at school?">>
<br/><<nm $friend "Think that was why my Mam mentioned it.">>
<br/><<nm $player "Why?">>
<br/><<nm $friend "Because Mrs Summers is a Grandmother already and my Mam isn't.">>
<br/><<nm $player "So did she ask if you had made any progress towards it.">>
<br/><<nm $friend "You know her, she won't ask just likes dropping hints and the odd guilt trip.">>
<br/><<nm $player "At least your parents are still interested in what you do.">>
<br/><<nm $friend "There are times when I wish they weren't. She invited you to ours for Christmas again.">>
<br/><<nm $player "That's months away.">>
<br/><<nm $friend "I know but she wants you to know you are welcome. I need to get back to work.">>
<br/><<nm $player "See you later.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "Androgynous">>
<br/><<nm $friend "What is with the hair, you seem shorter?">>
<br/><<nm $player "Well it's only temporary. I have taken the new S0-F10 drug which has made me like this, or as $workBoss.name calls it a blank slate.">>
<br/><<nm $friend "So how temporary is it?">>
<br/><<nm $player "Hopefully less than a week. H0-MM3 should fix it.">>
<br/><<nm $friend "Sorry H0-MM3?">>
<br/><<nm $player "Well according to the Doc H0-MM3 should give my body a new template of an ideal buffed guy.">>
<br/><<nm $friend "Which means what exactly?">>
<br/><<nm $player "Hopefully regaining my height, and bulking out a bit with pecs and a six pack.">>
<br/><<nm $friend "Well I guess a week looking like you do now is worth it if it means you don't have to waste all that time at a gym.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "gameHint">>
<br/><<nm $friend "So how are you getting on with the game, have you found all the endings now?">>
<<if $gameData.endings.contains("wifeCeleb")>>
<br/><<nm $player "No, I am missing one of the Wife one's but I have followed the 3 paths available.">>
<br/><<nm $friend "Well with Sarah there are 2 endings, which depend on how well you did at school.">>
<br/><<nm $player "I got an ending where she married a Celebrity">>
<br/><<nm $friend "That means you got the secret ending. You just need to try again with her when you get a few answers wrong at school">>
<br/><<nm $player "That makes sense, thanks.">>
<<elseif $gameData.endings.contains("wifePorn")>>
<br/><<nm $player "No, I am missing one of the Wife one's but I have followed the 3 paths available.">>
<br/><<nm $friend "Well with Sarah there are 2 endings, which depend on how well you did at school.">>
<br/><<nm $player "I got an ending where she became a Porn Star">>
<br/><<nm $friend "Then you need to try again with her when you ace ever year at school">>
<br/><<nm $player "How are you supposed to ever work that out?">>
<br/><<nm $friend "Trial and error, or probably once it is made available publicly you will just Google it.">>
<br/><<nm $player "The answer to every question">>
<<else>>
<br/><<nm $player "No, I am missing one of the Wife endings.">>
<br/><<nm $friend "You have tried all 3 friends?">>
<br/><<nm $player "Not yet but will do the last one soon.">>
<</if>>
<br/><<nm $friend "So you are close to finishing it then.">>
<br/><<nm $player "Yes, and with that hint I should complete it soon.">>
<br/><<nm $friend "That is good then you can give me your full feedback next time.">>
<br/><<nm $player "Sure, but I do need to get back to do some work now.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "gameComplete">>
<br/><<nm $friend "So how are you getting on with the game?">>
<br/><<nm $player "I have completed all the ending and got that achievement">>
<br/><<nm $friend "That is great so how was it?">>
<br/><<nm $player "The fact I completed every ending means it was bug free, and I don't think there any typos.">>
<br/><<nm $friend "Cool, so I can go ahead and pass it off as finished now. I definitely owe you a pint for this">>
<br/><<nm $player "I mean it wasn't my type of game, and the school part was a little grindy but it wasn't unenjoyable.">>
<br/><<nm $friend "Well I will take that as a compliment and I know it is a little grindy but I was asked to try to make sure the player stayed in the game for a while.">>
<br/><<nm $player "I am sure that having the achievements will cause those achievement hunters to keep playing until they get all of them, and that secret one may mean they have to play a fair few times.">>
<br/><<nm $friend "Yeah, well at least until someone posts the solution somewhere and it can be googled.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "gameTrophy">>
<br/><<nm $friend "So how are you getting on with the game?">>
<br/><<nm $player "I have now completed all the Wife endings.">>
<br/><<nm $friend "So you found the secret ending.">>
<br/><<nm $player "Yeah, nice twist ensuring you have to get all the school questions right and changing Sarah's ending from a relatively bad one to a great one.">>
<br/><<nm $friend "Well I had to put something with a little difficulty in ti to keep the achievement hunters occupied and playing the game more.">>
<br/><<nm $player "I always remember you hated the people who focussed on gaining achievement rather than just playing games for fun.">>
<br/><<nm $friend "Yes and now I get my revenge on them, at least a little. It's nice to be paid to do something you enjoy and get an opportunity to mess with people who annoy you at the same time.">>
<br/><<nm $player "I have to hope $workBoss.name doesn't feel the same way especially with what the drugs he is making can do to people.">>
<br/><<nm $friend "Such as?">>
<br/><<nm $player "Like give you horns, or cloven feet, or even a tail. I mean the coccyx is there because we may have had one knowing Doc he can probably trigger it to re-grow.">>
<br/><<nm $friend "There is probably a market for that anyway.">>
<br/><<nm $player "Don't tell him that otherwise he will make it happen and I worry about the people who might end up testing it, I definitely draw the line at having a tail">>
<<workConversationButton $friend _conversation _linkName >>
<<case "gameOffice">>
<br/><<nm $friend "So how are you getting on with the game?">>
<br/><<nm $player "I have now completed all the Secretary endings.">>
<<if $day<28>>
<br/><<nm $friend "With all the data entry and report compiling you are doing I can understand why you favoured those stories.">>
<br/><<nm $player "You do know I am a proper scientist with a degree and a brain">>
<<else>>
<br/><<nm $friend "With all the data entry and report compiling you had to do when you started I can understand why you favoured those stories.">>
<br/><<nm $player "Well at least I get to do proper science stuff now">>
<</if>>
<br/><<nm $friend "How can I forget, I still remember that experiment back in our teens where you accidentally turned half the outside of Mrs May's house pink!">>
<br/><<nm $player "I make one mistake ...">>
<br/><<nm $friend "Yeah one mistake that meant we lost most of the summer repainting the whole of her house to hide it.">>
<br/><<nm $player "Well one of us was repainting the house, someone was trying his best to impress her 18 year old daughter">>
<br/><<nm $friend "Ah Vicki May, you know she is married now and has a kid on the way.">>
<br/><<nm $player "Are you stalking her on Twitbook?">>
<br/><<nm $friend "Not stalking, but some of us try to keep in touch with people from back home.">>
<br/><<nm $player "Well school wasn't the happiest time of my life and I am still hanging out with the only real friend I had from there.">>
<br/><<nm $friend "Hey don't get all emotional on me.">>
<br/><<nm $player "I meant my chemistry set. You're ok too I suppose.">>
<br/><<nm $friend "Yeah, thanks for that, nerd!">>
<<workConversationButton $friend _conversation _linkName >>
<<case "gameServant">>
<br/><<nm $friend "So how are you getting on with the game?">>
<br/><<nm $player "I have now completed all the Maid endings.">>
<<if $player.gender == "Femme">>
<br/><<nm $friend "You like the uniform then?">>
<br/><<nm $player "Black silk and lace. Short skirt and frilly is very feminine.">>
<br/><<nm $friend "You thinking of wearing one?">>
<br/><<nm $player "If I did it wouldn't be for you. Don't even think and imagining me in one.">>
<br/><<nm $friend "I wasn't and I have a girlfriend now.">>
<br/><<nm $player "Can't you convince her to wear one for you?">>
<br/><<nm $friend "I am not sure we are at that stage yet, but it is something to think about">>
<<else>>
<br/><<nm $friend "You like the uniform then?">>
<br/><<nm $player "I like the idea of seeing a woman in it, sure!">>
<br/><<nm $friend "Yeah it does seem to be a popular fantasy especially with that market">>
<br/><<nm $player "Market forces were the reason why you added it, not that it is a fantasy of your!">>
<br/><<nm $friend "I am not saying that the idea of a woman in that uniform with stockings and high heels doesn't appeal.">>
<br/><<nm $player "Or the idea of her calling you master and asking how she can serve you?">>
<br/><<nm $friend "But that is the similar fantasy to Slave Girl Leia.">>
<br/><<nm $player "Except Leia wore slightly less clothes and more gold.">>
<br/><<nm $friend "And I am going to go, I still have work to do and with the way this conversation is going I may not have the ability to concentrate if I stay much longer.">>
<</if>>
<<workConversationButton $friend _conversation _linkName >>
<<case "femmeWeekend">>
<br/><<nm $friend "Are we okay?">>
<br/><<nm $player "Of course. Sorry I took it out on you at the weekend, it was just all a bit much.">>
<br/><<nm $friend "Well if you can't take it out on your best friend who can you?">>
<br/><<nm $player "Thanks. How was the rest or your weekend?">>
<br/><<nm $friend "Well it was quiet, just chilled out playing that new MOBA.">>
<br/><<nm $player "You didn't see $workSales.name?">>
<br/><<nm $friend "Chatted at the pub on Friday">>
<br/><<nm $player "And?">>
<br/><<nm $friend "Well mainly chatted about you and your situation. $workSales.name was telling me about the shopping trip and how you looked.">>
<br/><<nm $player "Not enough for you to be prepared to see me like this.">>
<br/><<nm $friend "Well not sure anything would have prepared me for that change.">>
<br/><<nm $player "But you didn't ask her out?">>
<br/><<nm $friend "No, I am not sure how I would have managed that. Yes, my friend looks like a woman but, hey, what are you doing on Sunday?">>
<br/><<nm $player "So now it's my fault?">>
<br/><<nm $friend "You know what I mean">>
<br/><<nm $player "Sure">>
<br/><<nm $friend "But you could do me a favour and suggest you an $workSalesAssistant.name maybe go to the bar she keeps going on about on Friday.">>
<br/><<nm $player "I could do that, and you will ask her out?">>
<br/><<nm $friend "Yeah, probably, well you know if nothing goes wrong before then and ...">>
<br/><<nm $player "I'll take that as maybe a Yes then?">>
<br/><<nm $friend "Whatever? I need to get back to work, you just do your bit, okay?">>
<br/><<nm $player "Sure, catch you later.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "MOBA_1">>
<br/><<nm $friend "I was playing the new MoBa with $workIT.name the other night.">>
<<if $workIT.conversation.contains("beta_2")>>
<br/><<nm $player "Did he have you playing the new pirate characters?">>
<br/><<nm $friend "Yes he did, I loved playing Molly the wench.">>
<<else>>
<br/><<nm $player "What was it like?">>
<br/><<nm $friend "We were playing the new pirate characters.">>
<br/><<nm $player "New characters already?">>
<br/><<nm $friend "Yes, to fit with their new island map. There is a Captain Hook style character who does ranged damage.">>
<br/><<nm $player "Sounds original.">>
<br/><<nm $friend "Yeah, well he is more of a classic but the other character is Molly the pirate wench.">>
<br/><<nm $player "So who were you playing?">>
<br/><<nm $friend "I loved playing Molly the wench.">>
<</if>>
<br/><<nm $player "Loved her skills or the eye candy on screen?">>
<br/><<nm $friend "Both. Her model looks great and the animations are fab. Her skills and game play just fit with how I play.">>
<br/><<nm $player "She is a rogue type character.">>
<br/><<nm $friend "Yes. Lots of gap closers, movement skills and high damage melee attacks but she can't take more than one hit.">>
<br/><<nm $player "Glass cannon build then with high skill?">>
<br/><<nm $friend "I did die a lot at the start until I got the hang of her movement abilities to avoid damage.">>
<br/><<nm $player "Dip, dodge and backstab?">>
<br/><<nm $friend "Yeah, more or less and trying not to get distracted by the beauty of the animations when she does that well.">>
<br/><<nm $player "Sounds like fun.">>
<br/><<nm $friend "With $workIT.name on the captain doing ranged damage was a lot of fun.You should play it.">>
<br/><<nm $player "Probably, may have to wait until it is in full release and I have sorted my life out a bit.">>
<br/><<nm $friend "Ok. I need to get back to work now, see you around.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "friday36">>
<br/><<nm $player "How did Friday night go?">>
<br/><<nm $friend "Friday night?">>
<br/><<nm $player "The Pub with $warkSales.name?">>
<br/><<nm $friend "Oh that. Yeah that was a nice night, she is good company.">>
<br/><<nm $player "And?">>
<br/><<nm $friend "And what?">>
<br/><<nm $player "And did you ask her out?">>
<br/><<nm $friend "You mean on a date?">>
<br/><<nm $player "Yes on a date.">>
<br/><<nm $friend "Yes I did.">>
<br/><<nm $player "Properly?">>
<br/><<nm $friend "We are going to the cinema tomorrow night together. Is that properly enough for you?">>
<br/><<nm $player "That sounds like a proper date. What are you going to see?">>
<br/><<nm $friend "The new Green Hornet film is out.">>
<br/><<nm $player "You really want to risk that after the last one?">>
<br/><<nm $friend "Well it is either that or a Sandra Roberts RomCom.">>
<br/><<nm $player "Maybe the RomCom would be a safer choice.">>
<br/><<nm $friend "You might be right.">>
<br/><<nm $player "You can always see the Green Hornet later once you have seen the reviews.">>
<br/><<nm $friend "Thanks. Catch you later.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "weekend40">>
<br/><<nm $friend "Have you got plans for the weekend?">>
<br/><<nm $player "Nothing fixed in stone, why?">>
<br/><<nm $friend "My Grandma's birthday, and you know she would love to see you.">>
<br/><<nm $player "You know I love your Grandma but I don't think I am ready to see people, who know me like this.">>
<br/><<nm $friend "Of course, I should have thought of that myself.">>
<br/><<nm $player "No problem, maybe next year.">>
<br/><<nm $friend "Sure, what do you want me to tell people if they ask?">>
<br/><<nm $player "Tell them I am working hard at the moment and a little under the weather.">>
<br/><<nm $friend "Thanks, that will probably guarantee me getting it in the ear for not trying harder to convince you to come.">>
<br/><<nm $player "Just tell them you are dating a woman and they wont talk about me any more.">>
<br/><<nm $friend "So rather than answer awkward questions about you I get to answer them about $workSales.name.">>
<br/><<nm $player "They are your family.">>
<br/><<nm $friend "Thanks for that. Let's talk later">>
<<workConversationButton $friend _conversation _linkName >>
<<case "cinemaDate">>
<br/><<nm $player "How did the date go?">>
<br/><<nm $friend "It started off well. We met at the cinema, I bought tickets, popcorn and walked her to her seat, holding doors open.">>
<br/><<nm $player "The perfect gentleman.">>
<br/><<nm $friend "Exactly. I booked for the Sandra Roberts RomCom.">>
<br/><<nm $player "Nice, setting the mood.">>
<br/><<nm $friend "That was the theory.">>
<br/><<nm $player "Something went wrong?">>
<br/><<nm $friend "Sort of. The plot of the movie involved the main character befriending an guy from IT but ending up marrying a hotshot from Marketing.">>
<br/><<nm $player "Don't tell me you began to wonder why she was being nice to you?">>
<br/><<nm $friend "It is hard seeing that and not wondering. I mean I know the guy she was dating before she came here was more like that.">>
<br/><<nm $player "She went on a date with you.">>
<br/><<nm $friend "I know.">>
<br/><<nm $player "Please say you asked her out on another date.">>
<br/><<nm $friend "Actually id didn't. I meant to but with going home this weekend I didn't have any time this week.">>
<br/><<nm $player "Well once you have had all your family asking about your love life, you should have enough confidence to ask her out next week.">>
<br/><<nm $friend "Of course I will ask her out next week.">>
<br/><<nm $player "Do it on Monday then, and plan something nice.">>
<br/><<nm $friend "I will.">>
<br/><<nm $player "You better.">>
<br/><<nm $friend "I am going back to work, to avoid your nagging!">>
<<workConversationButton $friend _conversation _linkName >>
<<case "dateAsk">>
<br/><<nm $player "Have you asked $workSales.name out yet?">>
<br/><<nm $friend "Not yet, I am about to do it after lunch.">>
<br/><<nm $player "Promise">>
<br/><<nm $friend "Yes I promise.">>
<br/><<nm $player "How was your weekend?">>
<br/><<nm $friend "Grandma was in fine form. Everyone asked about you.">>
<br/><<nm $player "Really?">>
<br/><<nm $friend "Yeah, they love knowing a scientist, the IT Geek here not so much to brag about.">>
<br/><<nm $player "That isn't true, you know your family love you.">>
<br/><<nm $friend "I know they do, they just don't really understand what I do.">>
<br/><<nm $player "You know you could have told them what happened to me and maybe then they would be happier that you just play with computers.">>
<br/><<nm $friend "Thanks. Anyway I need to get back to playing with computers.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "weekendDate">>
<br/><<nm $player "Have you asked $workSales.name out yet?">>
<br/><<nm $friend "Yes, I asked her out.">>
<br/><<nm $player "Where are you going?">>
<br/><<nm $friend "I asked her to come over to mine.">>
<br/><<nm $player "You cooking for her?">>
<br/><<nm $friend "No, didn't want to add that pressure on so suggested films and take away.">>
<br/><<nm $player "Nice, something familiar and easy. I assume you are sticking with SciFi and Fantasy this time">>
<br/><<nm $friend "Yeah, thought I would stick with something we both like.">>
<br/><<nm $player "Star Wars?">>
<br/><<nm $friend "Yes">>
<br/><<nm $player "In release or chapter order?">>
<br/><<nm $friend "Chapter">>
<br/><<nm $player "So saving the better movies for the next time then.">>
<br/><<nm $friend "Something like that. See you later.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "familyWeekend">>
<br/><<nm $player "How was your weekend?">>
<br/><<nm $friend "Grandma was in fine form. Everyone asked about you.">>
<br/><<nm $player "Really?">>
<br/><<nm $friend "Yeah, they love knowing a scientist, the IT Geek here not so much to brag about.">>
<br/><<nm $player "That isn't true, you know your family love you.">>
<br/><<nm $friend "I know they do, they just don't really understand what I do.">>
<br/><<nm $player "You know you could have told them what happened to me and maybe then they would be happier that you just play with computers.">>
<br/><<nm $friend "Thanks. Anyway I need to get back to playing with computers.">>
<<workConversationButton $friend _conversation _linkName >>
<<case "catchUp">>
<br/><<nm $friend "How did that file work out for you?">>
<br/><<nm $player "I managed to get it scanned and summarised and we found some potential solutions.">>
<br/><<nm $friend "Great, so what's the next step?">>
<br/><<nm $player "I am just about to test the first one on a bunch of mice. By the end of the week we should know whether our solution will work.">>
<br/><<nm $friend "That sounds positive.">>
<br/><<nm $player "It does doesn't it. How are you and $workSales.name getting on?">>
<br/><<nm $friend "She came across on Saturday and we watched the better Star Wars movies.">>
<br/><<nm $player "That's a good few hours of films.">>
<br/><<nm $friend "Yeah, it was late when they finished ...">>
<br/><<nm $player "So she stayed the night?">>
<br/><<nm $friend "Yes.">>
<br/><<nm $player "You dog! But honestly I am happy for you, she is a such a great person.">>
<br/><<nm $friend "She is, may take me a little more time to accept that she wants to be with me though.">>
<br/><<nm $player "Accept it and quickly, if you keep doubting yourself you may just cock this up.">>
<br/><<nm $friend "I know. Anyway some of us have work to do.">>
<br/><<nm $player "I have mice to experiment on!">>
<<workConversationButton $friend _conversation _linkName >>
<<case "friday64">>
<br/><<nm $friend "How's it going?">>
<br/><<nm $player "The last solution went well.">>
<br/><<nm $friend "The mice changed back?">>
<br/><<nm $player "Most changed back, the weaker ones changed sex completely.">>
<br/><<nm $friend "Completely?">>
<br/><<nm $player "A few of them are pregnant.">>
<br/><<nm $friend "Wow, I didn't think that would be possible.">>
<br/><<nm $player "It is kind of amazing. I will be testing it on Monday.">>
<br/><<nm $friend "That's huge. I wish I could talk to you now, but I have to run as there is an upgrade I need to finish. Pub tonight?">>
<br/><<nm $player "Okay">>
<<if def $dynamicEvents[64]>>
<<set
$dynamicEvents[64][7] to {
type : "Pub",
name : "Pub",
stage : "Pub - 64",
passage : "Pub Events",
changePassage: "",
person : $friend,
conversation : "pubFinal"
}
>>
<<else>>
<<set
$dynamicEvents[64] to {
7 : {
type : "Pub",
name : "Pub",
stage : "Pub - 64",
passage : "Pub Events",
changePassage: "",
person : $friend,
conversation : "pubFinal"
}
}
>>
<</if>>
<<workConversationButton $friend _conversation _linkName >>
<<default>>
<br/><<nm $player "">>
<br/><<nm $friend "">>
<<workConversationButton $friend _conversation _linkName >>
<</switch>><<if $time==3>>
<<set
_linkName="Finish Lunch and Leave Canteen",
$lunchConversations=$lunchConversations.concat($workIT.id)
>>
<<nm $player "Is anyone sitting here?">>
<br/>
<<nm $workIT "No, sit down.">>
<br/>
You sit down and start eating your _meal.
<<else>>
<<set
_linkName="Finish Coffee and Leave IT",
$coffeeConversations=$coffeeConversations.concat($workIT.id)
>>
You grab a coffee and join $workIT.name.
<br/>
<</if>>
<<set _specialConversations=["Androgynous"]>>
<<if ndef _conversation>>
<<switch $player.gender>>
<<case "Male">>
<<set _conversations=["workIntro","dndIntro","betaIntro","cosplayIntro","beta_1","dnd_1","receptionistIssues","beta_2"]>>
<<case "Androgynous">>
<<set _conversations=["Androgynous","dndIntro","betaIntro","cosplayIntro","beta_1","dnd_1","receptionistIssues","beta_2"]>>
<<case "Femme">>
<<if $day<38>>
<<set _conversations=["dnd_2","cosplay_1"]>>
<<elseif $day<45>>
<<set _conversations=["beta_3","cosplay_2"]>>
<<elseif $day<52>>
<<set _conversations=["cosplay_3","dnd_3"]>>
<<elseif $day<59>>
<<set _conversations=["cosplay_4"]>>
<<elseif $day<66>>
<<set _conversations=["finalTalk"]>>
<</if>>
<</switch>>
<<for _i, _item range _conversations>>
<<if not($workIT.conversation.contains(_item))>>
<<set _conversation=_item>>
<<break>>
<</if>>
<</for>>
<</if>>
/%
<<if not(_specialConversations.contains(_conversation))>>
<</if>>
%/
<<switch _conversation>>
<<case "workIntro">>
<br/><<nm $workIT "So you are $friend.name's friend?">>
<br/><<nm $player "Yes.">>
<br/><<nm $workIT "You into video games too?">>
<br/><<nm $player "I play a bit, now and then.">>
<br/><<nm $workIT "You like MOBAs? RPG? FPS? RTS?">>
<br/><<nm $player "Mainly RPGs although dabble in the others.">>
<br/><<nm $workIT "Have you seen the new MOBA? Heroes of Time?">>
<br/><<nm $player "I saw the trailer for it, but it isn't released yet is it?">>
<br/><<nm $workIT "Not yet, but I am playing the beta in a few days time.">>
<br/><<nm $player "Nice! You must let me know how you get on.">>
<br/><<nm $workIT "Will do. Anyway must get off need to look at $workReceptionist.name's PC again!">>
<br/><<nm $player "Ok, see you around.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "dndIntro">>
<br/><<nm $workIT "Started a new DnD campaign with my friends.">>
<br/><<nm $player "I have never done proper DnD just CRPGs.">>
<br/><<nm $workIT "I would invite you to join us but we already started the campaign and would be difficult to add a new character now.">>
<br/><<nm $player "No problem. So tell me about the campaign.">>
<br/><<nm $workIT "Well Obi is our DM this time and he really like doing long complex quests should be be quite the journey">>
<br/><<nm $player "Obi?">>
<br/><<nm $workIT "My mate Kenneth Osbourne, picked up the nickname Obi as in Obi-Wan Kenobi after school bully thought it was funny to shorten his name to Ken Obi.">>
<br/><<nm $player "Is he a Star Wars fan?">>
<br/><<nm $workIT "Was always a Fantasy Geek, but a geek and the school bully knew no different.">>
<br/><<nm $player "So what do you play in the campaign.">>
<br/><<nm $workIT "I play Dwaesnan Mistguard, a Wood Elf Ranger.">>
<br/><<nm $player "The rest of your party?">>
<br/><<nm $workIT "Lanmasi an Aasimar Cleric, Gerdar Truestrike a Dwarf Warrior and Kelrick Dazzleblock an Gnome Rogue.">>
<br/><<nm $player "No Mage?">>
<br/><<nm $workIT "Obi normally plays a mage, and no one else fancied taking that part. But we have range DPS, tank, healer and a melee DPS so should be ok.">>
<br/><<nm $player "So how's the story so far.">>
<br/><<nm $workIT "Well first session was just setting up the characters and entering the town inn.">>
<br/><<nm $player "Ok, so just setting the scene.">>
<br/><<nm $workIT "Yeah. See you later, I have a couple of PCs to rebuild.">>
<br/><<nm $player "Talk more later.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "betaIntro">>
<br/><<nm $workIT "The beta started yesterday.">>
<br/><<nm $player "How is it?">>
<br/><<nm $workIT "It has multiple 3 lane maps where you fight over mid lane forts and endeavour to capture their main castle.">>
<br/><<nm $player "That sounds like a standard MOBA, how is it different?">>
<br/><<nm $workIT "They have mercenary camps that you can conquer that then start fighting in lane for you. You don't buy skills your team increases XP which unlocks skill levels.">>
<br/><<nm $player "So encourages more team work?">>
<br/><<nm $workIT "Yeah, you do need to work together to win. Plus there are other maps that have different objective that you need to get to win.">>
<br/><<nm $player "Such as.">>
<br/><<nm $workIT "Well there is a battlefield style one where you fight to take certain points that can unlock extra troops or call in an air strike or nuke.">>
<br/><<nm $player "That sounds different.">>
<br/><<nm $workIT "You also have heroes from various ages. So Robin Hood style archer as well as a Jedi like character. Ninja, cowboy, knight, werewolf. Each have different skill s and abilities.">>
<br/><<nm $player "Sounds fun, might have to look at it when it releases.">>
<br/><<nm $workIT "Yeah well let me know and I can always friend you and group up. $friend.name is going to too. Although official release isn't for a while yet.">>
<br/><<nm $player "Keep me informed.">>
<br/><<nm $workIT "Sure. I need to get back to work. See you around.">>
<br/><<nm $player "See ya!">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "cosplayIntro">>
<br/><<nm $player "Do you ever go to the Pub on Friday night?">>
<br/><<nm $workIT "Nah. That is when I do the DnD session.">>
<br/><<nm $player "So do you socialise at all with the people at work?">>
<br/><<nm $workIT "Not really. Most of them aren't into DnD or video games.">>
<br/><<nm $player "Apart from DnD do you socialise much?">>
<br/><<nm $workIT "Have a lot of online friends that I play games with.">>
<br/><<nm $player "But nothing in real life?">>
<br/><<nm $workIT "I mean I meet people at the Conventions I go to.">>
<br/><<nm $player "Do you go to a lot of conventions.">>
<br/><<nm $workIT "A fair few. I CosPlay a lot and so go to them for that.">>
<br/><<nm $player "You CosPlay?">>
<br/><<nm $workIT "Yeah. My gran taught me to sew and I enjoy making costumes and accessories.">>
<br/><<nm $player "You any good?">>
<br/><<nm $workIT "In the local Con I have come second for the last 5 years, and do okay on the national ones.">>
<br/><<nm $player "Coming second is good.">>
<br/><<nm $workIT "It should be but I keep getting beat by Jessica Tate. Is hard to compete against someone that is most Geeks wet dream fantasy, so tend to lose out on the public vote.">>
<br/><<nm $player "That seems harsh.">>
<br/><<nm $workIT "Don't get me wrong she is a nice person, just hard coming in second each time.">>
<br/><<nm $player "Who knows maybe your luck will change.">>
<br/><<nm $workIT "Yeah right. Anyway I have work to do.">>
<br/><<nm $player "Bye.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "beta_1">>
<br/><<nm $player "So how are things?">>
<br/><<nm $workIT "Been playing a lot more of the Beta.">>
<br/><<nm $player "Having fun?">>
<br/><<nm $workIT "Yeah. At least I was, they have closed it for now as they need time to bug fix it.">>
<br/><<nm $player "Game breaking bugs? OR just rebalancing.">>
<br/><<nm $workIT "Both. There were issues with the how abilities interacted with each other. So that a chain lightning attack ended up being unending until only one player was left.">>
<br/><<nm $player "Yeah can see that causing an issue.">>
<br/><<nm $workIT "They are also releasing new characters.">>
<br/><<nm $player "They said which ones?">>
<br/><<nm $workIT "They have hinted at Pirates.">>
<br/><<nm $player "Said what classes?">>
<br/><<nm $workIT "As far as we know it should be one ranged DPS and one melee DPS.">>
<br/><<nm $player "How are the support classes?">>
<br/><<nm $workIT "You play healers?">>
<br/><<nm $player "Most of the time I favour those, or ranged DPS.">>
<br/><<nm $workIT "Support is good, we have Friar Tuck type as a cleric style healer. One of the Jedi has healing plus damage abilities. There is a Paladin style healer too.">>
<br/><<nm $player "Nice.">>
<br/><<nm $workIT "Well hopefully Beta will reopen again next week and will get some more play in.">>
<br/><<nm $player "Pity it isn't close to launch yet then.">>
<br/><<nm $workIT "Yeah. Anyway I have server maintenance to do, see you later.">>
<br/><<nm $player "See you around.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "dnd_1">>
<br/><<nm $workIT "The beta is still off but will be back in a few days.">>
<br/><<nm $player "So have you been playing anything else?">>
<br/><<nm $workIT "We had a few more sessions of DnD.">>
<br/><<nm $player "So you have your quest now?">>
<br/><<nm $workIT "Well we have met a strange robed man who has directed us to a cave in the Murky Mountains that holds a great treasure.">>
<br/><<nm $player "Nothing suspicious there then?">>
<br/><<nm $workIT "Well we did a perception check and he wasn't lying.">>
<br/><<nm $player "But did you work out if he was telling the whole truth?">>
<br/><<nm $workIT "We failed that check.">>
<br/><<nm $player "So walking into a trap?">>
<br/><<nm $workIT "Knowing Obi yes, but we hopefully can handle it.">>
<br/><<nm $player "So where are you now?">>
<br/><<nm $workIT "We are on our way there but have discovered a deserted town with an odd light at the top of a tower, so we are currently investigating that.">>
<br/><<nm $player "Side quest?">>
<br/><<nm $workIT "Yeah, Obi adds in lots of these, some are pertinent some a distraction.">>
<br/><<nm $player "Sounds involved.">>
<br/><<nm $workIT "Yeah it is, and fun too. Sorry, I have to update the virus protection on the PCs before the end of the day.">>
<br/><<nm $player "No problem, see you around.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "receptionistIssues">>
<br/><<nm $workIT "Hi, sorry cannot talk too much today have to be off soon to fix $workReceptionist.name's PC.">>
<br/><<nm $player "What is wrong with her PC, she seems to have an awful lot of problems with it.">>
<br/><<nm $workIT "Yeah, not sure what is up might have to change her hard disk as she keeps getting corrupted DLLs.">>
<br/><<nm $player "Is it just her machine that this happens to?">>
<br/><<nm $workIT "Other PCs have issues but her's does seem to have a lot.">>
<br/><<nm $player "Are you sure it is not user error?">>
<br/><<nm $workIT "No for the user to do this would involve technical knowledge to construct these. She is not exactly the most technically minded person here.">>
<br/><<nm $player "She is a little blonde.">>
<br/><<nm $workIT "She is pretty and she keeps trying to talk to me but I find her distracting and can't think what to say, plus the problem actually does mean I have to focus.">>
<br/><<nm $player "Do you have a crush on her?">>
<br/><<nm $workIT "No. Just always feel a little tongue tied around pretty women.">>
<br/><<nm $player "What about Jessica Tate?">>
<br/><<nm $workIT "I am fine with her we discuss each other's costume and she keeps asking me to design one for her, but I keep telling her she is winning and I come second maybe when I win then I would be worthy of that.">>
<br/><<nm $player "A real life quest?">>
<br/><<nm $workIT "I guess so. Anyway I have this PC to go fix.">>
<br/><<nm $player "Have fun!">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "beta_2">>
<br/><<nm $workIT "So the Beta is back up again. The pirate is a Captain Hook style character with a Pirate Wench Molly as the other.">>
<br/><<nm $player "How are they?">>
<br/><<nm $workIT "Well I have only played the pirate captain as he is ranged DPS and I love his abilities really suites my play style.">>
<br/><<nm $player "Is he OP?">>
<br/><<nm $workIT "Nah he is actually well balanced, does enough damage but is still a little squishy, so actually pairing him with Molly works really well.">>
<br/><<nm $player "How easy is it to get someone to play Molly?">>
<br/><<nm $workIT "An online friend of mine plays with me and he loves Molly so it has been easy getting games with the two of us.">>
<br/><<nm $player "That makes it easier.">>
<br/><<nm $workIT "Yeah has made playing the game great fun.">>
<br/><<nm $player "By the way what was up with $workReceptionist.name's PC.">>
<br/><<nm $workIT "She somehow had two copies of the same DLL and one of them was very out of date. Took a while to track down but was an easy fix when found.">>
<br/><<nm $player "How does that happen?">>
<br/><<nm $workIT "I don't know maybe an install went wrong and left the orphaned DLL.">>
<br/><<nm $player "That happens often?">>
<br/><<nm $workIT "No, first time I have seen it.">>
<br/><<nm $player "She is unlucky with PCs.">>
<br/><<nm $workIT "So am I as I have to fix it. Speaking of which I need to install a new video conferencing app on the Bosses machine.">>
<br/><<nm $player "Catch you later.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "Androgynous">>
<br/><<nm $workIT "You look odd.">>
<br/><<nm $player "What do you mean odd?">>
<br/><<nm $workIT "I don't know, different to how you were last week.">>
<br/><<nm $player "Yeah well I am testing some of the new drugs being made and the latest one changed my body to be like this.">>
<br/><<nm $workIT "Did you know it was going to do this?">>
<br/><<nm $player "Yes, but it is only temporary the next stage restores me to be a buffer male.">>
<br/><<nm $workIT "What was wrong with how you looked before?">>
<br/><<nm $player "Nothing really but I was no Hans Solo">>
<br/><<nm $workIT "Hans Solo, is that what you will look like?">>
<br/><<nm $player "I don't know but hopefully something along those lines">>
<br/><<nm $workIT "That makes more sense then.">>
<br/><<nm $player "Thanks.">>
<br/><<nm $workIT "Well good look with that, Hans Solo eh. Cool but I need to get back to work.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "dnd_2">>
<br/><<nm $workIT "Is that really you?">>
<br/><<nm $player "Yes, I know the change is dramatic.">>
<br/><<nm $workIT "You look like a real woman. Almost like magic. Which reminds me have I told you what is happening with out DnD game?">>
<br/><<nm $player "No, how is the campaign going?">>
<br/><<nm $workIT "Well one of the side quests we were on led us to a magic tiara.">>
<br/><<nm $player "How did that work out?">>
<br/><<nm $workIT "Well Lanmasi put it on. Turns out was more cursed than magic as he was transformed into a woman.">>
<br/><<nm $player "I know that feeling.">>
<br/><<nm $workIT "It is different in the game though. Lanmasi is now flirting and trying to seduce everyone he meets.">>
<br/><<nm $player "The fantasy does seem more fun than reality. So has he managed to remove the tiara?">>
<br/><<nm $workIT "Here's the thing. He did try to remove the tiara, but that was after an intimate encounter with a large black stallion of a centaur.">>
<br/><<nm $player "It didn't come off?">>
<br/><<nm $workIT "Turns out you can't remove it if you are pregnant.">>
<br/><<nm $player "He is pregnant by the centaur?">>
<br/><<nm $workIT "Yes, that was one bad die roll. So now we have to find a mystic or medic to help him out.">>
<br/><<nm $player "Or possibly a Vet?">>
<br/><<nm $workIT "Yeah a Vet might work too. Is going to be an interesting birth either way, but I need to get back to work">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "cosplay_1">>
<br/><<nm $player "What have you been up to?">>
<br/><<nm $workIT "Work is busy and I am working late most nights on my costume for the CosPlay event in a couple of weeks.">>
<br/><<nm $player "So what costume are you doing?">>
<br/><<nm $workIT "I thought about doing a Hans Solo outfit but that has been done a lot so was looking for something new.">>
<br/><<nm $player "You settle on anything?">>
<br/><<nm $workIT "Yes, I decided to go with a pirate.">>
<br/><<nm $player "Pirates are surely old hat too?">>
<br/><<nm $workIT "Maybe, but this one is based on the character in the new MOBA.">>
<br/><<nm $player "Doesn't seem to give you long to come up with the costume.">>
<br/><<nm $workIT "The boots will take the time as they always do, plus getting the detailing right is always hard. On top of that I am challenging myself to make the wench's outfit too.">>
<br/><<nm $player "For you?">>
<br/><<nm $workIT "No but I like to keep my hand in making female costumes as well as male ones, there are some different challenges.">>
<br/><<nm $player "You mean body shape?">>
<br/><<nm $workIT "Yes but also style and what looks good. Anyway I need to get back to work as I need to leave on time if I stand any chance of finishing those in time.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "beta_3">>
<br/><<nm $player "Are you still playing that new MOBA?">>
<br/><<nm $workIT "Yes, Just don't have as much time to spare with the costume making.">>
<br/><<nm $player "Any new updates planned?">>
<br/><<nm $workIT "There is a rumour that they are looking at bringing in a wood elf contingent.">>
<br/><<nm $player "Archers and Mages.">>
<br/><<nm $workIT "Possibly, but more Rangers and Druids.">>
<br/><<nm $player "Of course.">>
<br/><<nm $workIT "There maybe a new forest map with some Ents to kill or recruit.">>
<br/><<nm $player "That sounds very Tolkien like.">>
<br/><<nm $workIT "Yeah, I hope it is true as would make a great addition to the game.">>
<br/><<nm $player "Have they announced a release date yet?">>
<br/><<nm $workIT "Not yet, although they seem to be aiming for then end of the year.">>
<br/><<nm $player "Just in time for the holidays.">>
<br/><<nm $workIT "Probably. Catch you later, ok.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "cosplay_2">>
<br/><<nm $player "What have you been up to?">>
<br/><<nm $workIT "Still working on my CosPlay.">>
<br/><<nm $player "How are they going.">>
<br/><<nm $workIT "The Captain's costume is just about done. Just still working on the fine detail.">>
<br/><<nm $player "Fine detail?">>
<br/><<nm $workIT "The embroidery on the shirt and jack and getting the style of the cuffs and thing just right.">>
<br/><<nm $player "That sounds like a lot of work">>
<br/><<nm $workIT "It is but if you want to win you have to be exact.">>
<br/><<nm $player "You are hoping to win?">>
<br/><<nm $workIT "Chances are I will come second. There is a woman who enters who normally wins.">>
<br/><<nm $player "Her costumes are better then yours?">>
<br/><<nm $workIT "Not according to the judges, but the public seem to prefer her's.">>
<br/><<nm $player "Her costume or just the fact she is wearing them?">>
<br/><<nm $workIT "Maybe more that she is wearing them, she has a lot of fans that support her on PatronageStar.">>
<br/><<nm $player "Hopefully this year is your year.">>
<br/><<nm $workIT "Hopefully. Anyway I need to get back to work.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "cosplay_3">>
<br/><<nm $player "How is the CosPlay outfit coming along.?">>
<br/><<nm $workIT "I finished the Captain now and am fairly happy with it.">>
<br/><<nm $player "When is the event.">>
<br/><<nm $workIT "This Saturday. Have tried the outfit on and it fits beautifully.">>
<br/><<nm $player "What about the wench's outfit.">>
<br/><<nm $workIT "That I am still working on. Is always a little more difficult getting those to fit the form correctly.">>
<br/><<nm $player "But if you are just doing it for fun then does that matter.">>
<br/><<nm $workIT "Of course it matters, I do this for fun and take pride in what I do.">>
<br/><<nm $player "So what model are you using.">>
<br/><<nm $workIT "I am basing it on a model who is about $player.height. $player.chestSize - $player.waistSize - $player.thighSize with $player.cupSize cup breasts.">>
<br/><<nm $player "Those sound like my measurements.">>
<br/><<nm $workIT "Really,.">>
<br/><<nm $player "Yes.">>
<br/><<nm $workIT "Okay, I admit I was taught to tell people sizes by look and did model this one on you.">>
<br/><<nm $player "Why me?">>
<br/><<nm $workIT "You are one of the few women I know who is actually interested in the video game.">>
<br/><<nm $player "That makes sense.">>
<br/><<nm $workIT "Thanks. I need to get back to work now.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "dnd_3">>
<br/><<nm $player "Have you had time to play more of your DnD campaign?">>
<br/><<nm $workIT "The guys got together at the weekend.">>
<br/><<nm $player "How's it going?">>
<br/><<nm $workIT "Well Lanmasi gave birth to a centaur foal and then the curse dropped and he is back to being a male again.">>
<br/><<nm $player "Bet you are glad that is over with.">>
<br/><<nm $workIT "Yes, and at least now he is back to concentrating on healing the party again.">>
<br/><<nm $player "Rough fights?">>
<br/><<nm $workIT "Yeah, we have reached the outskirts of the town that holds the crypt and just about everyone we meet is aggressive.">>
<br/><<nm $workIT "Trolls, hill dwarves, dark elves, goblins and ogres so far and each one we barely made it through.">>
<br/><<nm $player "Your Dungeon Master sounds mean,">>
<br/><<nm $workIT "He is not that bad, he pitches the fights to be just difficult enough for our level and knows we prefer them that way.">>
<br/><<nm $player "It must be fun playing with the same people and knowing each others play styles.">>
<br/><<nm $workIT "Yes, it is a lot of fun.">>
<br/><<nm $workIT "Catch you later.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "cosplay_4">>
<br/><<nm $player "Are you working on any new CosPlay?">>
<br/><<nm $workIT "Well $olivia.name and I have been getting together to look at possibilities.">>
<br/><<nm $player "What looks like the favourite?">>
<br/><<nm $workIT "We have a poll running on her SubscribeOn and they seem to be favouring a Zevran and Isabela combo from the DragonAge series.">>
<br/><<nm $player "The two sexy rogues.">>
<br/><<nm $workIT "Yes, although we are debating whether we just try to do all the characters, mainly as $olivia.name really wants to do a Morrigan.">>
<br/><<nm $player "You two are getting on well.">>
<br/><<nm $workIT "Yes, we are spending a couple of nights a week together and Saturdays.">>
<br/><<nm $player "All work?">>
<br/><<nm $workIT "No. We make out a bit and well things are progressing.">>
<br/><<nm $player "I am happy for you, she seems really nice.">>
<br/><<nm $workIT "She is thank you.">>
<br/><<nm $workIT "I need to get back have stuff to do before the end of the day.">>
<<workConversationButton $workIT _conversation _linkName >>
<<case "finalTalk">>
<br/><<nm $workIT "I hear you are close to finding a solution to switching back.">>
<br/><<nm $player "I have tested the androgynous and the feminisation solutions and they work.">>
<br/><<nm $player "Next I inject the females with a masculinity solution then tomorrow we test the final solution.">>
<br/><<nm $workIT "What does the final one do?">>
<br/><<nm $player "In theory it could resolve the conflict between appearance and sexual organs.">>
<br/><<nm $workIT "You mean it makes them a man or woman if their appearance and sexual organs are different?">>
<br/><<nm $player "Exactly, although there is a chance it will leave you as you are or enhance that.">>
<br/><<nm $workIT "So you have no idea what it will do?">>
<br/><<nm $player "No. There is always the factor that the subconscious will choose what is best for you.">>
<br/><<nm $workIT "That seems like a lot left to something you have no control over.">>
<br/><<nm $player "To be fair we are not entirely sure how the body manages to transform itself.">>
<br/><<nm $workIT "I thought your solutions did that?">>
<br/><<nm $player "No they kind of set down a design and let the body or nature work out how to implement it. ">>
<br/><<nm $workIT "How does that even work?">>
<br/><<nm $player "You know that over a 7 year period all the cells in your body are replaced, we assume this uses an accelerated version of that mechanic to change the cells genetic, their position and function. ">>
<br/><<nm $workIT "I am not sure I could test something like that. Good luck, I need to get back to work.">>
<<workConversationButton $workIT _conversation _linkName >>
<<default>>
<br/><<nm $player "">>
<br/><<nm $workIT "">>
<<workConversationButton $workIT _conversation _linkName >>
<</switch>><<if $time==3>>
<<set
_linkName="Finish Lunch and Leave Canteen",
$lunchConversations=$lunchConversations.concat($workReceptionist.id)
>>
<<nm $player "Is anyone sitting here?">>
<br/><<nm $workReceptionist "No, sit down.">>
<br/>You sit down and start eating your _meal.
<<else>>
<<set
_linkName="Finish Coffee and Leave Canteen",
$coffeeConversations=$coffeeConversations.concat($workReceptionist.id)
>>
You grab a coffee and join $workReceptionist.name.
<br/>
<</if>>
<<set _specialConversations=["Androgynous"]>>
<<if ndef _conversation>>
<<switch $player.gender>>
<<case "Male">>
<<set _conversations=["workIntro","personCEO","personIT","socialLife","personBoss","personSecurity","pcIssues"]>>
<<case "Androgynous">>
<<set _conversations=["Androgynous","personCEO","personIT","socialLife","personBoss","personSecurity","pcIssues"]>>
<<case "Femme">>
<<set _newShoes="N">>
<<if ndef $workReceptionist.shoes>>
<<set $workReceptionist.shoes = [$clWearing["current"].shoes.id]>>
<<set _newShoes="Y">>
<<else>>
<<if not($workReceptionist.shoes.contains($clWearing["current"].shoes.id))>>
<<run $workReceptionist.shoes.push($clWearing["current"].shoes.id)>>
<<set _newShoes="Y">>
<</if>>
<</if>>
<<if _newShoes=="Y">>
<br/><<nm $workReceptionist "New shoes?">>
<br/><<nm $player "Yes, you like them.">>
<<if $workReceptionist.shoes.count==1>>
<br/><<nm $workReceptionist "Of course I like them. I love shoes and would never do anything to discourage you from buying more.">>
<<else>>
<br/><<nm $workReceptionist "They are great, and you can never have too many shoes.">>
<</if>>
<br/><<nm $player "Thanks.">>
<<set $workReceptionist.friendship = $workReceptionist.friendship + 2 >>
<</if>>
<<if $day<38>>
<<if $day>33>>
<<set _conversations=["workCEOWarn","clothing"]>>
<<else>>
<<set _conversations=["clothing","workCEOWarn"]>>
<</if>>
<<elseif $day<45>>
<<if $workReceptionist.conversation.contains("cowboys") >>
<<set _conversations=["countryWith","shoes"]>>
<<else>>
<<set _conversations=["countryAsk","shoes"]>>
<</if>>
<<elseif $day<52>>
<<set _conversations=["engagement","cosPlay"]>>
<<elseif $day<59>>
<<set _conversations=[]>>
<<elseif $day<66>>
<<set _conversations=["finalTalk"]>>
<</if>>
<</switch>>
<<for _i, _item range _conversations>>
<<if not($workReceptionist.conversation.contains(_item))>>
<<set _conversation=_item>>
<<break>>
<</if>>
<</for>>
<</if>>
/%
<<if not(_specialConversations.contains(_conversation))>>
<</if>>
%/
<<switch _conversation>>
<<case "workIntro">>
<br/><<nm $workReceptionist "So, it is $player.name, right?">>
<br/><<nm $player "Yes and you are $workReceptionist.name">>
<<if $day==4>>
<br/><<nm $workReceptionist "It's your first day, how are you finding things so far?">>
<br/><<nm $player "I have met $workBoss.name and been set up on a PC ready to start processing his research data">>
<br/><<nm $workReceptionist "So have you been told what you will be working on?">>
<br/><<nm $player "He has told me a little about it, and it seems ambitious, but he is renowned in the field of genetics so hopefully I will learn a lot from working with him.">>
<<else>>
<br/><<nm $workReceptionist "You have been here a little while now. How are you finding things?">>
<br/><<nm $player "Well I have mainly been entering data and researching things on a Sissy site for $workBoss.name">>
<br/><<nm $workReceptionist "Sissy site, well his new project is a little out there.">>
<br/><<nm $player "The company obviously feel there is a market for it and he is renowned in the field of genetics so hopefully I will learn a lot from working with him.">>
<</if>>
<br/><<nm $workReceptionist "Well he does think a lot of himself, although I did hear a rumour that he isn't great with computers.">>
<br/><<nm $player "Well $friend.name set me up on the PC">>
<br/><<nm $workReceptionist "$friend.name, is you friend right?">>
<br/><<nm $player "Yeah I have known him forever. It is thanks to him I have a place to stay and this job.">>
<br/><<nm $workReceptionist "So you will have all the juicy gossip on him?">>
<br/><<nm $player "Well there are stories, not sure whether they will class as juicy though">>
<br/><<nm $workReceptionist "Well you will have to tell them to me and I can decide.">>
<br/><<nm $player "You may have to take me out and get me drunk for me to divulge those.">>
<br/><<nm $workReceptionist "Cute as you are I will need a little convincing to go out for drinks with just you.">>
<br>You look away, and pray you aren't blushing.
<br/><<nm $workReceptionist "Anyway I need to get back to work so that $workSecurity.name can take a break. See you around.">>
<br/><<nm $player "Catch you later.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "personCEO">>
<br/><<nm $workReceptionist "With the Doc's new project the CEO has shown a high level of interest.">>
<br/><<nm $player "Well it is important for the company.">>
<br/><<nm $workReceptionist "I know that, but he has been dropping in for updates every few weeks.">>
<br/><<nm $player "So he is interested in its progress.">>
<br/><<nm $workReceptionist "Yeah, but he never talks to the Doc, just $workManager.name, and often takes her out to dinner to discuss it.">>
<br/><<nm $player "I guess they are both busy and have to do it outside of hours.">>
<br/><<nm $workReceptionist "Are you really that innocent or just winding me up? They are obviously sleeping together.">>
<br/><<nm $player "Maybe I am just that naive.">>
<br/><<nm $workReceptionist "There were rumours before about how she got the job.">>
<br/><<nm $player "Really?">>
<br/><<nm $workReceptionist "He has a reputation, he has a different PA every 6 months.">>
<br/><<nm $player "Maybe he is just a good boss.">>
<br/><<nm $workReceptionist "Maybe. I wonder what his wife thinks? His son has a reputation as a playboy, he is always pictured in some magazine or other.">>
<br/><<nm $player "You seem to be following them with keen interest.">>
<br/><<nm $workReceptionist "Just interested. I mean the son is kind of hunky in the obvious way though. Not my type at all.">>
<br/><<nm $player "Sounds like her is you typical tall, dark, handsome and loaded, can't see what appeal that would have.">>
<br/><<nm $workReceptionist "Shut up you! I need to get back to work.">>
<br/><<nm $player "See you around.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "personIT">>
<br/><<nm $workReceptionist "What do you know about $workIT.name?">>
<br/><<nm $player "I know he works with $friend.name and heard he was into computer games.">>
<br/><<nm $workReceptionist "Yeah, that much I know but have you heard anything else?">>
<br/><<nm $player "Like what?">>
<br/><<nm $workReceptionist "I don't know I am asking you?">>
<br/><<nm $player "You seem to be the one who knows most of what is going on a round here.">>
<br/><<nm $workReceptionist "But he hardly talks to me, practically runs through reception.">>
<br/><<nm $player "Not used to someone resisting your charms?">>
<br/><<nm $workReceptionist "You think I have charms?">>
<br/><<nm $player "Well sure. He may just be intimidated by your beauty?">>
<br/><<nm $workReceptionist "That is possible. It is such a toll being this beautiful.">>
<br/><<nm $player "I am sure it has its benefits.">>
<br/><<nm $workReceptionist "Maybe. Talk later, I need to be back at the desk.">>
<br/><<nm $player "Bye.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "socialLife">>
<br/><<nm $workReceptionist "So I heard a rumour you were single.">>
<br/><<nm $player "I am, did $friend.name tell you?">>
<br/><<nm $workReceptionist "I keep my sources identity hidden to protect them. Also heard your last relationship ended badly.">>
<br/><<nm $player "Yeah it wasn't good. Is hard being cheated on and not knowing it was happening make you feel stupid too.">>
<br/><<nm $workReceptionist "But that was in the past and you have started a whole new chapter of your life now.">>
<br/><<nm $player "I suppose but is still difficult to start again. Is hard to give someone that trust again.">>
<br/><<nm $workReceptionist "I can see that. When you meet the right person hopefully that won't matter.">>
<br/><<nm $player "How much luck have you had finding the right person?">>
<br/><<nm $workReceptionist "We are talking about you not me?">>
<br/><<nm $player "Well let's talk about you. You look great! You are good company and have the confidence to flirt with a lot of guys. You must have plenty of offers.">>
<br/><<nm $workReceptionist "Offers yes. No end of drinks and dinners but never quite found a guy that I would want to stick around.">>
<br/><<nm $player "Maybe you are too picky.">>
<br/><<nm $workReceptionist "Discerning not picky.">>
<br/><<nm $player "Discerning and single though.">>
<br/><<nm $workReceptionist "You are in no position to judge.">>
<br/><<nm $player "Guess you are right.">>
<br/><<nm $workReceptionist "I have guys to flirt with. Catch you later, Sweetie.">>
<br/><<nm $player "Talk again soon.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "personBoss">>
<br/><<nm $workReceptionist "What do you think about $workBoss.name?">>
<br/><<nm $player "He is ok, a little distant but understandable with him being so focussed on this project.">>
<br/><<nm $workReceptionist "You know that before he came here he was an eminent cancer researcher?">>
<br/><<nm $player "I knew he was a lead scientist in his area, but he gave up cancer research to come hear and do gender transformation?">>
<br/><<nm $workReceptionist "Well, he lost his wife and son in a car accident. Took a little time off work and was a few months after that he started working here.">>
<br/><<nm $player "How do you know all this?">>
<br/><<nm $workReceptionist "I may have seen his personnel file and, you know, the internet!">>
<br/><<nm $player "Dare I ask how you saw his file?">>
<br/><<nm $workReceptionist "I don't know I was on the computer one day and it happened to be there so I read it. ">>
<br/><<nm $player "Have you read anyone else's?">>
<br/><<nm $workReceptionist "You sound disapproving. No.">>
<br/><<nm $player "No you haven't read them or No you are not telling me.">>
<br/><<nm $workReceptionist "Yes.">>
<br/><<nm $player "That doesn't help.">>
<br/><<nm $workReceptionist "Ah Sweetie are you all confused. I will love you and leave you then.">>
<br/><<nm $player "See you later">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "personSecurity">>
<br/><<nm $workReceptionist "$workSecurity.name is driving me mad today.">>
<br/><<nm $player "What has he done?">>
<br/><<nm $workReceptionist "Just giving me his usual lecture on my wanton ways.">>
<br/><<nm $player "Wanton ways?">>
<br/><<nm $workReceptionist "He caught me flirting with a delivery guy.">>
<br/><<nm $player "Is that all?">>
<br/><<nm $workReceptionist "There may have been a little flirting with one of the sales reps, and the guy who came to change the water coolers.">>
<br/><<nm $player "Was there anyone you didn't flirt with.">>
<br/><<nm $workReceptionist "Apart from $workSecurity.name?">>
<br/><<nm $player "Obviously apart from $workSecurity.name.">>
<br/><<nm $workReceptionist "Sure there must have been one.">>
<br/><<nm $player "Really.">>
<br/><<nm $workReceptionist "But I am a big girl and do know how to look after myself. Just because he is older, has moved in with his girlfriend and is going to college to sort his life out ...">>
<br/><<nm $player "Sounds like he is just looking out for you.">>
<br/><<nm $workReceptionist "I know but I don't need another Dad. The one I have is more than enough.">>
<br/><<nm $player "Daddy issues?">>
<br/><<nm $workReceptionist "What? No. I have to get back work, there guy is due to water the plants.">>
<br/><<nm $player "So much flirting so little time.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "pcIssues">>
<br/><<nm $player "I hear you have a lot of problems with your PC.">>
<br/><<nm $workReceptionist "Not lots, no more than anyone. Do I?">>
<br/><<nm $player "According to IT you seem to be cursed.">>
<br/><<nm $workReceptionist "Cursed?">>
<br/><<nm $player "Yeah, they are not sure how the things go wrong on your PC.">>
<br/><<nm $workReceptionist "I just use it like I was shown.">>
<br/><<nm $player "You seem to have a deadly touch, Apparently your PC goes wrong more often than most.">>
<br/><<nm $workReceptionist "Are you suggesting something?">>
<br/><<nm $player "I know you want to find out more about $workIT.name, and it seems like you have excuses for him to come and spend time with you.">>
<br/><<nm $workReceptionist "Yeah, like he talks when he fixes my PC.">>
<br/><<nm $player "Somehow I can't see you giving up.">>
<br/><<nm $workReceptionist "Maybe. I need to go back as he will be coming to check why my mouse isn't working.">>
<br/><<nm $player "Another Issue? Good luck.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "Androgynous">>
<br/><<nm $workReceptionist "Trying a new look?">>
<br/><<nm $player "New look?">>
<br/><<nm $workReceptionist "Either your hair grew dramatically or you have extensions">>
<br/><<nm $player "Well it isn't extensions. I have taken the new S0-F10 drug which has made me like this, or as $workBoss.name calls it a blank slate.">>
<br/><<nm $workReceptionist "So is this a permanent new look?">>
<br/><<nm $player "Hopefully not. I have already decided on H0-MM3 and so should look a lot more manly.">>
<br/><<nm $workReceptionist "Is this another of $workBoss.name's new drugs">>
<br/><<nm $player "Yeah and according to the Doc it should give me the body of an ideal buffed guy.">>
<br/><<nm $workReceptionist "You mean next week you will look like a hunk">>
<br/><<nm $player "I would settle for it to restoring me to how I was, but won't be unhappy if I get a six pack and a suaver look.">>
<br/><<nm $workReceptionist "So you will look devastatingly handsome and be fighting off the ladies, although you do look cuter right now.">>
<br/><<nm $player "Not sure cute is really a compliment for a bloke.">>
<br/><<nm $workReceptionist "Well I meant it as a compliment, and am glad at least for now I don't have to fight my way through a crowd of women to get to you.">>
<br/><<nm $player "If I didn't know you were like this with everyone I might think you were flirting with me.">>
<br/><<nm $workReceptionist "Would you even recognise it if I was?">>
<br/><<nm $player "Of course, I am not blind.">>
<br/><<nm $workReceptionist "Well you know best I guess. Anyway I need to get back to work.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "clothing">>
<<switch $clWearing.current.style>>
<<case "female">>
<br/><<nm $workReceptionist "I see you are sticking with the more unisex look.">>
<br/><<nm $player "What? My clothes. Yes I am for now.">>
<br/><<nm $workReceptionist "You didn't want to try something a little more feminine?">>
<br/><<nm $player "The more feminine clothes I wear means there is a chance that my subconscious will think I want to be a woman.">>
<br/><<nm $workReceptionist "Really?">>
<br/><<nm $player "According to the therapist they have me talking to.">>
<br/><<nm $workReceptionist "But don't you want to try wearing a skirt or a dress?">>
<br/><<nm $player "I guess the advantage of looking like this is that I could try those without embarrassment.">>
<br/><<nm $workReceptionist "Wearing more feminine or sexy clothes or even clothes that flaunt your figure can make you feel a different. More confident and better about yourself. ">>
<br/><<nm $player "Really?">>
<br/><<nm $workReceptionist "Don't knock it until you try it.">>
<br/><<nm $player "Something to think about.">>
<br/><<nm $workReceptionist "You think on it. I need to get back to work.">>
<<case "feminine">>
<br/><<nm $workReceptionist "I see you are trying a more feminine look.">>
<br/><<nm $player "What? My clothes. Yes I thought while I had the change I should experiment a little.">>
<br/><<nm $workReceptionist "You look good in them.">>
<br/><<nm $player "Thanks. I mean the more feminine clothes I wear means there is a chance that my subconscious will think I want to be a woman but did want to try out the options.">>
<br/><<nm $workReceptionist "Really?">>
<br/><<nm $player "According to the therapist they have me talking to.">>
<br/><<nm $workReceptionist "You seem comfortable wearing those clothes.">>
<br/><<nm $player "They feel okay.">>
<br/><<nm $workReceptionist "Could be bolder and wear sexier clothes or even clothes that flaunt your figure.They can make you feel more confident and better about yourself. ">>
<br/><<nm $player "Really?">>
<br/><<nm $workReceptionist "Don't knock it until you try it.">>
<br/><<nm $player "Something to think about.">>
<br/><<nm $workReceptionist "You think on it. I need to get back to work.">>
<<case "sexy">>
<br/><<nm $workReceptionist "Those clothes look great on you.">>
<br/><<nm $player "Thanks, seeing how people,look at me wearing them does make me feel good.">>
<br/><<nm $workReceptionist "Just don't like them too much, I mean as much as I like seeing you like this would love to see you back as a man again.">>
<br/><<nm $player "Me too, and the more feminine clothes I wear means there is a chance that my subconscious will think I want to be a woman.">>
<br/><<nm $workReceptionist "Really?">>
<br/><<nm $player "According to the therapist they have me talking to.">>
<br/><<nm $workReceptionist "Aren't you worried that these clothes will mean you can't turn back?">>
<br/><<nm $player "A little, but part of me wants to live in the moment and experience what it is like to be a woman while I can too.">>
<br/><<nm $workReceptionist "Really?">>
<br/><<nm $player "Yes. The more I know could mean I am more appreciative of my partner as a man when I turn back.">>
<br/><<nm $workReceptionist "So is when and not if?">>
<br/><<nm $player "Well you have to be positive otherwise you end up crying, which seems to be very easy in this body.">>
<br/><<nm $workReceptionist "Ah bless. I need to get back to work.">>
<<case "slutty">>
<br/><<nm $workReceptionist "Wow, you must be comfortable with how you look to wear those.">>
<br/><<nm $player "I thought I would make the most of the change and women wearing these type of clothes always looked great and confident and I could do with some confidence at the moment.">>
<br/><<nm $workReceptionist "Faking it until you make it? I mean as much as I love the attitude I would love to see you back as a man again.">>
<br/><<nm $player "Me too, and there is a risk that with these clothes my subconscious will think I want to be a woman.">>
<br/><<nm $workReceptionist "Really?">>
<br/><<nm $player "According to the therapist they have me talking to.">>
<br/><<nm $workReceptionist "Aren't you worried that these choices will mean you can't turn back?">>
<br/><<nm $player "A little, but part of me wants to live in the moment and experience what it is like to be a woman while I can too.">>
<br/><<nm $workReceptionist "Really?">>
<br/><<nm $player "Yes. The more I know could mean I am more appreciative of my partner as a man when I turn back.">>
<br/><<nm $workReceptionist "So is when and not if?">>
<br/><<nm $player "Well you have to be positive otherwise you end up crying, which seems to be very easy in this body.">>
<br/><<nm $workReceptionist "Ah bless. I need to get back to work.">>
<</switch>>
<<set _conversationNew = _conversation + $clWearing.current.style>>
<<addConversation $workReceptionist _conversationNew>>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "workCEOWarn">>
<<if $day==34>>
<br/><<nm $workReceptionist "I see you left with the CEO last night.">>
<<else>>
<br/><<nm $workReceptionist "I see you left with the CEO the other day.">>
<</if>>
<br/><<nm $player "$workCEO.name? Yes, he wanted to discuss work options with me.">>
<br/><<nm $workReceptionist "Work Options?">>
<br/><<nm $player "Yeah. When we looked at the report on the hair removal cream the costs were high and so they were thinking of cutting the Doc's budget, meaning I was out of a job.">>
<br/><<nm $workReceptionist "But you are still here.">>
<br/><<nm $player "Yes, there was a mistake in the costing of one of the ingredients which when rectified brought the cost back in line with the proposed pricing.">>
<br/><<nm $workReceptionist "So $workCEO.name took you out to discuss other jobs you could do?">>
<br/><<nm $player "Yes. Like working as a PA or maybe moving into the Beauty shop side of the business.">>
<br/><<nm $workReceptionist "As your job is secure you won't need to see him again.">>
<br/><<nm $player "Well, he has taken more of an interest in the project I am working on and has asked that I give him updates.">>
<br/><<nm $workReceptionist "That will be during working hours.">>
<br/><<nm $player "Maybe although it sounded like something we would be doing after work.">>
<br/><<nm $workReceptionist "Just be careful, ok.">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workReceptionist "It is rumoured that he has had sex with a number of employees.">>
<br/><<nm $player "Was it consensual?">>
<br/><<nm $workReceptionist "Yes, I suppose, but he is their boss and you never know if they felt obliged to do it, if their job or project would have been impacted by not having sex.">>
<br/><<nm $player "You think he might try it on with me?">>
<br/><<nm $workReceptionist "You are seeing him alone outside of work and you do look like a very pretty woman. So yes, I think there is a chance.">>
<br/><<nm $player "I will be careful.">>
<br/><<nm $workReceptionist "They were rumours so there may be nothing to them but thought you ought to know.">>
<br/><<nm $player "Thanks.">>
<br/><<nm $workReceptionist "I need to get back to work, you take care, Sweetie.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "countryWith">>
<br/><<nm $workReceptionist "Did you have fun on Saturday.">>
<br/><<nm $player "I did thank you.">>
<br/><<nm $workReceptionist "You didn't mind not getting to kiss that guy?">>
<br/><<nm $player "No, why would you even ask that?">>
<br/><<nm $workReceptionist "I don't know just he seemed interested in you and you appeared to be enjoying it.">>
<br/><<nm $player "You know I am not used to that sort of attention.">>
<br/><<nm $workReceptionist "I know. Having some guy look at you that way and focus on you does feel good.">>
<br/><<nm $player "It did.">>
<br/><<nm $workReceptionist "But you are not into guys are you?">>
<br/><<nm $player "I would have said no, but having guys look at me this way is making me feel things I haven't felt before.">>
<br/><<nm $workReceptionist "Being desired makes you feel desire.">>
<br/><<nm $player "Something like that.">>
<br/><<nm $workReceptionist "I guess if we want you to return to the man you were we need to do it quickly.">>
<br/><<nm $player "I am working on it with $workBoss.name but there is a lot to do.">>
<br/><<nm $workReceptionist "I need to get back to work, and by the sounds of things so do you,">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "countryAsk">>
<br/><<nm $player "Did you go to the Country and Western Club?">>
<br/><<nm $workReceptionist "Yes, it was fun.">>
<br/><<nm $player "What did you do?">>
<br/><<nm $workReceptionist "I drank a little, danced a little, talked to a few people.">>
<br/><<nm $player "People, you mean guys?">>
<br/><<nm $workReceptionist "I mean cowboys. Tall, dark handsome, rugged outdoor types.">>
<br/><<nm $player "Really?">>
<br/><<nm $workReceptionist "No, mainly accountants and lawyers wishing for that life.">>
<br/><<nm $player "Anyone nice?">>
<br/><<nm $workReceptionist "Nice, sure! Interesting not so much">>
<br/><<nm $player "I didn't really miss out then.">>
<br/><<nm $workReceptionist "Maybe not although I am sure with two of us there we would have had more fun.">>
<br/><<nm $player "You think so?">>
<br/><<nm $workReceptionist "It is more full playing Magnificent Seven or Brokeback Mountain with a friend.">>
<br/><<nm $player "Cowboy straight or gay?">>
<br/><<nm $workReceptionist "Exactly! See I knew we would have fun.">>
<br/><<nm $player "Maybe next time.">>
<br/><<nm $workReceptionist "Sure, next time.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "shoes">>
<br/><<nm $player "What si your obsession with shoes?">>
<br/><<nm $workReceptionist "I am not obsessed with shoes, I just like them.">>
<br/><<nm $player "Like them, you love them?">>
<br/><<nm $workReceptionist "The variety of styles and colours and how they make me feel when I wear them, Yeah I enjoy them.">>
<br/><<nm $player "As a guy I didn't understand that, but I am starting to see it.">>
<br/><<nm $workReceptionist "High heels lengthening your legs and firming up your arse making you look talk and sexy.">>
<br/><<nm $workReceptionist "Boots, for both fun and sexiness. The feeling of your leg enclosed in leather.">>
<br/><<nm $workReceptionist "Trainers for relaxing, but with a huge range of colours and designs.">>
<br/><<nm $workReceptionist "You almost need a pair for every occasion, feeling and the outcome you want.">>
<br/><<nm $player "You make them sound so much fun, but how do you afford them?">>
<br/><<nm $workReceptionist "Well anything you love you make sacrifices for.">>
<br/><<nm $player "You give things up for shoes?">>
<br/><<nm $workReceptionist "Some things yes, bu they are thing other people think of as important that aren't as important to me as shoes.">>
<br/><<nm $player "That makes sense.">>
<br/><<nm $workReceptionist "What is it for you?">>
<br/><<nm $player "It used to be books and video games.">>
<br/><<nm $workReceptionist "Used to be?">>
<br/><<nm $player "Well since the incident lots of things in my life are changing and at the moment I don't know what is important to me any more apart from resolving this.">>
<br/><<nm $workReceptionist "Be careful. I know changing back to a man is important but make sure you don't give up too much to achieve it.">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workReceptionist "Just that if someone has something you need, they may ask you for something, like sexual favours in return.">>
<br/><<nm $player "You are worried I may prostitute myself for this?">>
<br/><<nm $workReceptionist "Yes, but I would also be a little worried if you wouldn't, I can't imagine what I wouldn't do to be turned back into me.">>
<br/><<nm $player "You really want me back the way I was?">>
<br/><<nm $workReceptionist "I do, sweetie. I need to get back to work we'll talk again later.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "engagement">>
<br/><<nm $workReceptionist "Did you hear that $workSecurity.name is thinking about proposing?">>
<br/><<nm $player "How did you find out?">>
<br/><<nm $workReceptionist "The box with the ring in fell out of his pocket.">>
<br/><<nm $player "Which of course you recognised immediately.">>
<br/><<nm $workReceptionist "Most girls will know a ring box on sight.">>
<br/><<nm $player "Guess that is one of those thing I will have to learn if I can't change back.">>
<br/><<nm $workReceptionist "But you will change back, wont you?">>
<br/><<nm $player "I hope so.">>
<br/><<nm $workReceptionist "How is the research going?">>
<br/><<nm $player "We have started constructing the equations for the genes we found, so hopefully when we run those we will get some answers.">>
<br/><<nm $workReceptionist "Fingers crossed.">>
<br/><<nm $player "Glad you are rooting for me to turn back.">>
<br/><<nm $workReceptionist "More good looking men always make the work place better Sweetie.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "cosPlay">>
<br/><<nm $workReceptionist "I hear $workIT.name is all excited about the CosPlay event this weekend.">>
<br/><<nm $player "Yes, he has his costume already made.">>
<br/><<nm $workReceptionist "What's he going as?">>
<br/><<nm $player "The Pirate Captain out of the new MOBA.">>
<br/><<nm $workReceptionist "Well that is original, and tough to do as he hasn't had long to get it done.">>
<br/><<nm $player "You know what a MOBA is?">>
<br/><<nm $workReceptionist "Of course. An Online Battle Arena game, I do talk to the guys I go out with.">>
<br/><<nm $player "Sorry, of course you do.">>
<br/><<nm $workReceptionist "Does he think he stands a chance of winning.">>
<br/><<nm $player "Not sure there is some stiff competition.">>
<br/><<nm $workReceptionist "You mean Olivia. She is good although not really as good as him but she does have the looks and the fan following.">>
<br/><<nm $player "Let's hope he does better this time.">>
<br/><<nm $workReceptionist "I hope so, he deserves it.">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<case "finalTalk">>
<br/><<nm $workReceptionist "How's your week going?">>
<br/><<nm $player "Its' going micely!">>
<br/><<nm $workReceptionist "Did you say micely?">>
<br/><<nm $player "Yeah. Week is going well but I am spending half my day with the mice we are testing the solutions on.">>
<br/><<nm $workReceptionist "Well maybe spending some more time with people will help with the sense of humour.">>
<br/><<nm $player "That wasn't funny?">>
<br/><<nm $workReceptionist "You have to ask?">>
<br/><<nm $player "What about you how is your week going?">>
<br/><<nm $workReceptionist "Well there are a lot of calls coming in since that Sales event, some interesting possibilities.">>
<br/><<nm $player "You mean good sales leads?">>
<br/><<nm $workReceptionist "I means they sounded sexy and I hope they are coming here for a meeting.">>
<br/><<nm $player "You are incorrigible.">>
<br/><<nm $workReceptionist "A girl can dream. Talking of which I better get back to man the phone. See you Sweetie,">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<<default>>
<br/><<nm $player "">>
<br/><<nm $workReceptionist "">>
<<workConversationButton $workReceptionist _conversation _linkName >>
<</switch>><<if $time==3>>
<<set
_linkName="Finish Lunch and Leave Canteen",
$lunchConversations=$lunchConversations.concat($workSales.id)
>>
<<nm $player "Is anyone sitting here?">>
<br/><<nm $workSales "No, sit down.">>
<br/>You sit down and start eating your _meal.
<<else>>
<<set
_linkName="Finish Coffee and Leave Canteen",
$coffeeConversations=$coffeeConversations.concat($workSales.id)
>>
You grab a coffee and join $workSales.name.
<br/>
<</if>>
<<set _specialConversations=["Androgynous"]>>
<<if ndef _conversation>>
<<switch $player.gender>>
<<case "Male">>
<<set _conversations=["workIntro","friendIntro","relationIntro","friendInterests","asstIntro","feminisationIntro","relationshipsPast"]>>
<<case "Androgynous">>
<<set _conversations=["Androgynous","friendIntro","relationIntro","friendInterests","asstIntro","feminisationIntro","relationshipsPast"]>>
<<case "Femme">>
<<if $day<38>>
<<set _conversations=["weekendResearch","mallTrip1"]>>
<<elseif $day<45>>
<<if $day<40 and not($workSales.conversation.contains("friday36"))>>
<<set _conversations=["friday36"]>>
<<elseif $day<41>>
<<set _conversations=["dateFriend","weekend44"]>>
<<else>>
<<set _conversations=["cinemaDate","weekend44"]>>
<</if>>
<<elseif $day<52>>
<<if $day==46>>
<<set _conversations=["opera"]>>
<<else>>
<<set _conversations=["weekendDate","opera"]>>
<</if>>
<<elseif $day<59>>
<<set _conversations=[]>>
<<elseif $day<66>>
<<set _conversations=["finalTalk"]>>
<</if>>
<</switch>>
<<for _i, _item range _conversations>>
<<if not($workSales.conversation.contains(_item))>>
<<set _conversation=_item>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if not(_specialConversations.contains(_conversation))>>
<<if $day>23 and $day<27 and not($workSales.conversation.contains("conDate"))>>
<<set _conversation="conDate">>
<</if>>
<</if>>
<<switch _conversation>>
<<case "workIntro">>
<br/><<nm $workSales "How are you finding the job?">>
<br/><<nm $player "Not too bad! It is mostly just entering data at the moment so nothing too taxing.">>
<br/><<nm $workSales "Pretty boring stuff then?">>
<br/><<nm $player "Well the website I have been directed to for research is a bit if an eye opener.">>
<br/><<nm $workSales "In what way?">>
<br/><<nm $player "Reading about feminised men and their fantasies, life experience etc is just not something I have come across in depth before.">>
<br/><<nm $workSales "We are all having to learn a fair bit about that.">>
<br/><<nm $player "So when did the company decide to go in this direction.">>
<br/><<nm $workSales "I am not sure. The Doc started working about a 6 months ago for us on it.">>
<br/><<nm $player "Before that had you been researching it?">>
<br/><<nm $workSales "Not as far as I was aware but I have only been here about a year.">>
<br/><<nm $workSales "Sorry, I have to go I have a client coming in for a meeting.">>
<br/><<nm $player "Catch you later.">>
<br/><<nm $workSales "Of course, Goodbye!">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "friendIntro">>
<br/><<nm $workSales "How long have you known $friend.name?">>
<br/><<nm $player "He lived a few doors down from me. His Mam and mine were friends, so we ended up playing together. ">>
<br/><<nm $workSales "Sweet.">>
<br/><<nm $player "Hardly describe him as sweet. He is like an older brother to me and we shared a lot of interests.">>
<br/><<nm $workSales "Such as.">>
<br/><<nm $player "Fantasy and Sci-Fi books and films. Video games. Of course he was a massive Star Wars fan, which I was at the time too.">>
<br/><<nm $workSales "You were both Geeks.">>
<br/><<nm $player "He was more into computers than I was, I was always into science. He left for Uni and did I went a few years later.">>
<br/><<nm $workSales "You kept in touch.">>
<br/><<nm $player "Yeah, we hung out when he was back from Uni and he came down to my Uni to party when I was there.">>
<br/><<nm $workSales "You are still close.">>
<br/><<nm $player "Despite sleeping on his couch for over a week, yeah we are still close.">>
<br/><<nm $workSales "Must be nice to have close friends like that.">>
<br/><<nm $player "You don't?">>
<br/><<nm $workSales "No, I am an army brat, moved from base to base. Never really had good friends.">>
<br/><<nm $player "Hard to keep in touch when you move around so much.">>
<br/><<nm $workSales "Yes. Forced me to learn to make friends quickly wherever I went.">>
<br/><<nm $player "Can see that it. Must still be hard though">>
<br/><<nm $workSales "It definitely helps with my job in Sales. Speaking of which, I need to run.">>
<br/><<nm $player "Speak soon!">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "relationIntro">>
<br/><<nm $workSales "So are you still researching feminisation?">>
<br/><<nm $player "Yes, still on the site reading stories and experiences.">>
<br/><<nm $workSales "Your girlfriend is ok with this?">>
<br/><<nm $player "I don't have a girlfriend ... or boyfriend before you ask.">>
<br/><<nm $workSales "You are single then?">>
<br/><<nm $player "Yes.">>
<br/><<nm $workSales "Through choice?">>
<br/><<nm $player "Had a bad break up in Uni so been concentrating on getting a place to settle and finding a job.">>
<br/><<nm $workSales "I know that feeling.">>
<br/><<nm $player "Bad breakup?">>
<br/><<nm $workSales "Bad choices.">>
<br/><<nm $player "You want to talk about it?">>
<br/><<nm $workSales "Not now, maybe later.">>
<br/><<nm $player "Ok.">>
<br/><<nm $workSales "I have a conference call in a few minutes, see you later.">>
<br/><<nm $player "See you around.">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "friendInterests">>
<br/><<nm $workSales "You still like Star Wars then?">>
<br/><<nm $player "$friend.name is the real fan I prefer fantasy now, Lord of the Ring, the Hobbit that sort of thing.">>
<br/><<nm $workSales "But he also plays fantasy games?">>
<br/><<nm $player "Yes, he really got into Scrolls of Warcraft, I used to play with him a bit but he put in a lot of time.">>
<br/><<nm $workSales "Bet his girlfriends didn't like that?">>
<br/><<nm $player "Actually he met most of them through the game, so they were fine with it, as long as he was playing with them.">>
<br/><<nm $workSales "You mean he messed around online?">>
<br/><<nm $player "No, his character and the way he played made him popular but he never took advantage of it. Only one girl at a time.">>
<br/><<nm $workSales "Does he have a girlfriend now?">>
<br/><<nm $player "No, but with the Con coming up he normally finds one there.">>
<br/><<nm $workSales "I didn't realise he was that popular.">>
<br/><<nm $player "You haven't seen the people who go to that Con, competition is not high.">>
<br/><<nm $workSales "He must have dated some girls that weren't into the game.">>
<br/><<nm $player "He did at Uni but they never seemed to last too long, especially if they pushed to go out more.">>
<br/><<nm $workSales "He prefers geeky girls that like to stay in.">>
<br/><<nm $player "Yes, he definitely has a type.">>
<br/><<nm $workSales "Nice talking to you, but I need to make a move.">>
<br/><<nm $player "See you later.">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "asstIntro">>
<br/><<nm $workSales "Will have to eat quickly and go as $workSalesAssistant.name has had to pop out to buy a new blouse as she spilt coffee over herself this morning, so I need to get back to the office to meet the clients.">>
<br/><<nm $player "Not a great day for her or you then.">>
<br/><<nm $workSales "I am sure her day will get better though.">>
<br/><<nm $player "Why?">>
<br/><<nm $workSales "The last time we met these clients, she went drinking at Dutch's with the lead salesperson, Beth.">>
<br/><<nm $player "And?">>
<br/><<nm $workSales "Let's just say $workSalesAssistant.name was slightly the worse for wear and a little late into work the next day.">>
<br/><<nm $player "Oh, so you think the same thing will happen today?">>
<br/><<nm $workSales "I am fairly sure she is hoping it will. I need to get to the office to make sure someone is there when they arrive.">>
<br/><<nm $player "Hope it goes well.">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "feminisationIntro">>
<br/><<nm $workSales "How is the research into feminisation going?">>
<br/><<nm $player "Not too bad, I mean there is a lot to learn.">>
<br/><<nm $workSales "Not getting tempted to try it yourself then?">>
<br/><<nm $player "No. I mean I have nothing against it but its not my thing.">>
<br/><<nm $workSales "How about the clothes? I mean with Beauty and the Geek you must be getting more into appreciating the clothes.">>
<br/><<nm $player "Sure I now have opinions on what looks good and what doesn't and women do seem to have more choice of styles of both clothes and shoes.">>
<br/><<nm $workSales "Shoes! You are getting in touch with your feminine side.">>
<br/><<nm $player "Just learning they play an important part for some women.">>
<br/><<nm $workSales "Of course you are. ">>
<br/><<nm $player "">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "relationshipsPast">>
<br/><<nm $workSales "Do you mind me asking about why your last relationship ended?">>
<br/><<nm $player "It hurt. She cheated on me and I just couldn't be with her.">>
<br/><<nm $workSales "Oh Gawd! Sorry if I had known that I wouldn't have asked.">>
<br/><<nm $player "It still hurts, which is why I have been concentrating on work.">>
<br/><<nm $workSales "You don't think you are ready to try again?">>
<br/><<nm $player "Not sure, I may be. I have told you about my bad relationship, you ready to tell me about yours?">>
<br/><<nm $workSales "Mine was more just me being naive.">>
<br/><<nm $player "How so?">>
<br/><<nm $workSales "I was working long hours in my last job and got close to my boss. Went from staying late to work, to just staying late and hanging out.">>
<br/><<nm $player "Work relationships are hard but not impossible.">>
<br/><<nm $workSales "Did I mention he was married?">>
<br/><<nm $player "No, I can see that would be an issue.">>
<br/><<nm $workSales "Well when I found out they were renewing their vows, it didn't seem like their marriage was as over as he told me it was.">>
<br/><<nm $player "That is rough.">>
<br/><<nm $workSales "Yeah, lost the relationship, quit my job and moved to a different town.">>
<br/><<nm $player "His and their loss, is our gain.">>
<br/><<nm $workSales "It is sweet of you to say so. I mus get back to the office.">>
<br/><<nm $player "Take care!">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "Androgynous">>
<br/><<nm $workSales "Liking the longer hair and looks like you have lost weight.">>
<br/><<nm $player "Not weight as such, more like height and bulk.">>
<br/><<nm $workSales "You testing more of $workBoss.name's drugs?">>
<br/><<nm $player "Yeah, just finalised the S0-F10 trial.">>
<br/><<nm $workSales "The Androgyny one, the one you said kind of resets your body ready to receive the new design.">>
<br/><<nm $player "Yes, did you actually listen to what I said in the review and read the report?">>
<br/><<nm $workSales "Of course, if I am going to have to work out how we sell this stuff I need to know something about it, and your explanations are easier to understand than the techno-babble $workBoss.name gives us.">>
<br/><<nm $player "Well I guess that means I can't just pad the report with stuff copied from the web.">>
<br/><<nm $workSales "Yeah, like you would ever do that. So are you going with H0-MM3 next or F3-MM3">>
<br/><<nm $player "Like that is a choice, obviously decided on H0-MM3">>
<br/><<nm $workSales "Not tempted at all to go the more feminine way. We could go for drinks, and go shopping, and chat about boys">>
<br/><<nm $player "About boys? Or about one boy in particular?">>
<br/><<nm $workSales "I have no idea what you are talking about">>
<<if $day<23>>
<br/><<nm $player "Of course you don't, but you get to spend a day with $friend.name on Saturday, as well as a whole load of MMORPG geeks">>
<br/><<nm $workSales "You really don't like this Con do you?">>
<br/><<nm $player "I enjoyed the game just not fanatical about it and some of those guys are a little extreme">>
<br/><<nm $workSales "Well $friend.name is normally good company and I do love DawnStar Alliance, and really excited to hear them live.">>
<br/><<nm $player "With that attitude you will fit in well.">>
<br/><<nm $workSales "Thanks, but I really need to go, I have a meeting in 10 minutes.">>
<<else>>
<br/><<nm $player "Did you have fun on Saturday, with the MMORPG geeks at the Con?">>
<br/><<nm $workSales "It was fun actually. Not the geeks so much, but $friend.name looked after me. Hearing DawnStar Alliance was fantastic.">>
<br/><<nm $player "Glad you had a good time. The wine tasting was also fun, different sort of geek there but free alcohol helps with that too.">>
<br/><<nm $workSales "Yeah, $workSalesAssistant.name said she had fun although she had to work a bit too. I really need to go, I have a meeting in 10 minutes.">>
<</if>>
<<workConversationButton $workSales _conversation _linkName >>
<<case "conDate">>
<br/><<nm $player "Did you have fun on Saturday, with the MMORPG geeks at the Con?">>
<br/><<nm $workSales "It was fun actually. The other attendees were a little weird.">>
<br/><<nm $player "The geeks are an acquired taste. Knew $friend.name would look after you though.">>
<br/><<nm $workSales "He did. Hearing DawnStar Alliance live was fantastic. $friend.name even danced with me for a couple of the songs.">>
<br/><<nm $player "I have seen him dance I assume drinking was involved.">>
<br/><<nm $workSales "We might have had a drink or two. His dancing wasn't too bad especially on the slower numbers.">>
<br/><<nm $player "Glad you had a good time.">>
<br/><<nm $workSales "Sounds like you had fun at the wine tasting.">>
<br/><<nm $player "Was nice spending time with $workSalesAssistant.name and $workReceptionist.name and the free alcohol helped. ">>
<br/><<nm $workSales "Was the wine good?">>
<br/><<nm $player "I am acquiring a taste for it, although the wine nerds there do put you off a little.">>
<br/><<nm $workSales "I heard that you and $workReceptionist.name weren't exactly taking the tasting seriously.">>
<br/><<nm $player "You know how it is when you get the giggles in a serious situation.">>
<br/><<nm $workSales "Of course. Sorry, but I really need to go, I have a meeting in 10 minutes.">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "weekendResearch">>
<br/><<nm $player "How was your weekend?">>
<br/><<nm $workSales "Friday night was at the Pub with $friend.name discussing your changes with him. Hope he was okay with you on Saturday?">>
<br/><<nm $player "He was his normal self. A little clumsy to begin with but then we had drinks and played games.">>
<br/><<nm $workSales "In silence, right?">>
<br/><<nm $player "Yeah, more or less in silence.">>
<br/><<nm $workSales "So avoided discussing the whole feminisation thing.">>
<br/><<nm $player "Yes, dealt with it like we deal with most personal problems. Anyway what about the rest of your weekend?">>
<br/><<nm $workSales "Actually I had no plans so ended up doing a full clean on Saturday, including stripping and remaking the bed.">>
<br/><<nm $player "Party on, Girl!">>
<br/><<nm $workSales "I know it sounds boring, but waking up on Sunday morning and having a cup of tea and toast in a nice fresh bed whilst catching up on social media is such a luxury.">>
<br/><<nm $player "I can understand taking time for yourself.">>
<br/><<nm $workSales "Rest of Sunday involved a nice long hot bath then lounging around watching trashy TV in my PJs and ordering a chinese take-away.">>
<br/><<nm $player "Living life to the full then.">>
<br/><<nm $workSales "It was good just to be able to relax.">>
<br/><<nm $player "As long as you enjoyed it.">>
<br/><<nm $workSales "Only thing that could have made it better is if someone had phoned and asked me out.">>
<<if $friend.conversation.contains("femmeWeekend")>>
<br/><<nm $player "He has asked me to try to ensure that just the two of you go to the Pub on Friday.">>
<br/><<nm $workSales "You think he will ask me on Friday?">>
<br/><<nm $player "I hope so">>
<<else>>
<br/><<nm $player "I am sure he wants to go out with you, just needs the right opportunity to ask you. ">>
<</if>>
<br/><<nm $workSales "Thanks, I suppose I should get back to work. Bye for now.">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "mallTrip1">>
<br/><<nm $player "How are things with you?">>
<br/><<nm $workSales "I actually need to get back to the office.">>
<br/><<nm $player "That's ok,.">>
<br/><<nm $workSales "I'm sorry, but we could meet up for lunch on Saturday, if you want?">>
<span id="countryChoice">
@@.btnUI;<<button "Agree">>
<<addclass "#countryChoice" "hide">>
<<removeclass "#agree" "hide">>
<<removeclass "#buttons" "hide">>
<<if def $dynamicEvents[37]>>
<<set
$dynamicEvents[37][3] to {
type : "PersonEvent",
name : "Mall Lunch 37",
stage : "Intro",
passage : "Outing",
changePassage: "",
person : $workSales,
conversation : "friday36"
}
>>
<<else>>
<<set
$dynamicEvents[37] to {
3 : {
type : "PersonEvent",
name : "Mall Lunch 37",
stage : "Intro",
passage : "Outing",
changePassage: "",
person : $workSales,
conversation : "friday36"
}
}
>>
<</if>>
<</button>>@@
@@.btnUI;<<button "Decline">>
<<addclass "#countryChoice" "hide">>
<<removeclass "#decline" "hide">>
<<removeclass "#buttons" "hide">>
<</button>>@@
</span>
<span id="agree" class="hide">
<br/><<nm $player "I have nothing planned for Saturday afternoon, so would be good to chat.">>
<br/><<nm $workSales "Great I will see you then.">>
</span>
<span id="decline" class="hide">
<br/><<nm $player "I am sorry but I am not sure I can make that.">>
<br/><<nm $workSales "No problem, another time then.">>
</span>
<span id="buttons" class="hide">
<<workConversationButton $workSales _conversation _linkName >>
</span>
<<case "friday36">>
<br/><<nm $player "Thanks. How was Friday?">>
<br/><<nm $workSales "$friend.name and I were at the pub alone, and we chatted like normal.">>
<br/><<nm $player "He didn't ask you out then?">>
<br/><<nm $workSales "Actually he did, took him a while but we are going to the Cinema on Tuesday night.">>
<br/><<nm $player "What are you going to see?">>
<br/><<nm $workSales "I have no idea, I don't even know what is on, so guess we will pick on the night.">>
<br/><<nm $player "I guess $friend.name will be checking up now and trying to decide.">>
<br/><<nm $workSales "I am sure it will be fine.">>
<br/><<nm $player "Yeah, he will worry about seeing an action or sci-fi movie in case it is not your taste, and he may even risk going to see a romcom.">>
<br/><<nm $workSales "How about you how was Dutch's?">>
<br/><<nm $player "It was an interesting bar. Different from the Pub.">>
<br/><<nm $workSales "You had fun.">>
<br/><<nm $player "Cocktails were good and strong and $workSalesAssistant.name is always good company.">>
<br/><<nm $workSales "The locals were friendly.">>
<br/><<nm $player "Dutch was great, but at least one local was a little too friendly.">>
<br/><<nm $workSales "You handled it ok though?">>
<br/><<nm $player "When $workSalesAssistant.name kissed me and she got the point and left.">>
<br/><<nm $workSales "$workSalesAssistant.name kissed you?">>
<br/><<nm $player "Yes, but just to fend off the unwanted advances.">>
<br/><<nm $workSales "Of course, if you say so.">>
<br/>You both sit back and enjoy the coffee.
<br/><<nm $workSales "I need to go but do you fancy coming shopping with me on today after work. Just fancy trying some new outfits for tomorrow and would appreciate your view.">>
<span id="countryChoice">
@@.btnUI;<<button "Agree">>
<<addclass "#countryChoice" "hide">>
<<removeclass "#agree" "hide">>
<<removeclass "#buttons" "hide">>
<<if def $dynamicEvents[39]>>
<<set
$dynamicEvents[39][7] to {
type : "WorkEvening",
name : "Shopping",
stage : "Intro",
passage : "Outing",
changePassage: "",
person : $workSales,
conversation : "geekShop"
}
>>
<<else>>
<<set
$dynamicEvents[39] to {
7 : {
type : "WorkEvening",
name : "Shopping",
stage : "Intro",
passage : "Outing",
changePassage: "",
person : $workSales,
conversation : "geekShop"
}
}
>>
<</if>>
<</button>>@@
@@.btnUI;<<button "Decline">>
<<addclass "#countryChoice" "hide">>
<<removeclass "#decline" "hide">>
<<removeclass "#buttons" "hide">>
<</button>>@@
</span>
<span id="agree" class="hide">
<br/><<nm $player "Shopping with you is fun, why would I miss out on that.">>
<br/><<nm $workSales "Great I will see you then.">>
</span>
<span id="decline" class="hide">
<br/><<nm $player "I am sorry but I am not sure I can make that.">>
<br/><<nm $workSales "No problem, another time then.">>
</span>
<span id="buttons" class="hide">
<<workConversationButton $workSales _conversation _linkName >>
</span>
<<case "dateFriend">>
<br/><<nm $player "How are you feeling about the Date?">>
<br/><<nm $workSales "Really nervous.">>
<br/><<nm $player "Nervous why?">>
<br/><<nm $workSales "I don't know, I guess is because $friend.name isn't like the other guys I have dated.">>
<br/><<nm $player "In what way?">>
<br/><<nm $workSales "I used to date confident guys, the sort who take charge and know what they want. Ambitious, powerful men.">>
<br/><<nm $player "You are right that that doesn't sound like $friend.name.">>
<br/><<nm $workSales "He isn't like that, he seems interested in me and making me happy.">>
<br/><<nm $player "Which is a good thing?">>
<br/><<nm $workSales "It is, and I don't want to make a mess of it.">>
<br/><<nm $player "Why do you think you will mess it up?">>
<br/><<nm $workSales "Because I haven't dated anyone like that before. It is like a first first date if you know what I mean.">>
<br/><<nm $player "I have some idea, most of the encounters I am having now feel very new.">>
<br/><<nm $workSales "Here is me blabbing on about a possible great date and here you are with this whole life change thing.">>
<br/><<nm $player "It is actually nice to focus on someone else's issues for a bit.">>
<br/><<nm $workSales "Another time? See you around.">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "cinemaDate">>
<br/><<nm $player "How was the date?">>
<br/><<nm $workSales "It started well. We met at the cinema, and he bought tickets and popcorn and drinks.">>
<br/><<nm $workSales "Held doors open for me and we chatted through the trailers.">>
<br/><<nm $player "That sounds great, but sounds like something went wrong.">>
<br/><<nm $workSales "We were watching the new Sandra Roberts film. Which was a really sweet RomCom.">>
<br/><<nm $player "This all sounds good, but I am still hearing a but.">>
<br/><<nm $workSales "The plot of the film, was about a woman who had been dumped by her boyfriend, and moved to the city.">>
<br/><<nm $workSales "She gets a new job in a large Corporation and becomes good friend with a guy from IT.">>
<br/><<nm $player "This sounds a little close to home, but so far sounds good.">>
<br/><<nm $workSales "At the end of the film though she remains friends with the IT guy but gets wept off her feet by the handsome head of Marketing and end s up marrying him">>
<br/><<nm $player "You are worried $friend.name read more into that.">>
<br/><<nm $workSales "Yeah. I mean the Marketing Director was the kind of guy I had dated and the IT guy was very like $friend.name.">>
<br/><<nm $player "Are you seeing him again?">>
<br/><<nm $workSales "He has a family thing this weekend and so can't see me this week, and so we don't have another date lined up yet.">>
<br/><<nm $player "I am sure he will ask you out again next week, His Grandma's birthday is a huge deal. She is the matriarch that rules his family.">>
<br/><<nm $workSales "Thanks I hope you are right. See you later.">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "weekend44">>
<br/><<nm $workSales "Any plans for the weekend?">>
<br/><<nm $player "Nothing fixed. I have to see the CEO on Friday night.">>
<br/><<nm $workSales "Why?">>
<br/><<nm $player "He is interested in the research we are doing and just wants an update.">>
<br/><<nm $workSales "On a Friday night?">>
<br/><<nm $player "I guess it is the only time her can fit it in.">>
<br/><<nm $workSales "Where are you meeting him?">>
<br/><<nm $player "At his hotel.">>
<br/><<nm $workSales "Just you and him alone at his hotel?">>
<br/><<nm $player "I guess so.">>
<br/><<nm $workSales "Just be careful, it is sometimes hard to say No to a powerful man.">>
<br/><<nm $player "You think he will try something.">>
<br/><<nm $workSales "He has a reputation for being a ladies man, is always worth being careful.">>
<br/><<nm $player "Thanks.">>
<br/><<nm $workSales "Sure it will be fine. See you next week.">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "opera">>
<br/><<nm $workSales "How did you meeting with the CEO go?">>
<br/><<nm $player "I met him at the hotel bar, where some guy thought I was a prostitute.">>
<br/><<nm $workSales "Seriously?">>
<br/><<nm $player "Yeah, he asked how much I would charge.">>
<br/><<nm $workSales "What did you do?">>
<br/><<nm $player "What do you think I did?">>
<br/><<nm $workSales "Decline it and act offended.">>
<br/><<nm $player "Exactly. Luckily at that point the CEO turned up.">>
<br/><<nm $workSales "You updated him on the project and went home.">>
<br/><<nm $player "Not exactly. I gave him the project update then he took me to to the opera.">>
<br/><<nm $workSales "The opera?">>
<br/><<nm $player "Yeah, apparently he had tickets to the opening event and didn't want to go alone, so took me along.">>
<br/><<nm $workSales "How was it?">>
<br/><<nm $player "They sing it in Italian so had to read the subtitle, but they served champagne at the interval which was nice.">>
<br/><<nm $workSales "You had fun.">>
<br/><<nm $player "It wasn't the worst way to spend a Friday night.">>
<br/><<nm $workSales "He didn't try anything?">>
<br/><<nm $player "Just a goodnight kiss at the end.">>
<br/><<nm $workSales "I am glad. Talk to you later.">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "weekendDate">>
<br/><<nm $player "Did $fried.name get around to asking you out?">>
<br/><<nm $workSales "He did. He has asked me over to his this Sunday.">>
<br/><<nm $player "He is cooking for you?">>
<br/><<nm $workSales "No, said it would be films and take-away.">>
<br/><<nm $player "I am guessing it won't be RomComs this time.">>
<br/><<nm $workSales "Yeah, think he will stick with films he knows.">>
<br/><<nm $player "SciFi or Fantasy then.">>
<br/><<nm $workSales "I guess so.">>
<br/><<nm $player "That isn't really your type of film.">>
<br/><<nm $workSales "I wouldn't know I haven't watched a lot of those type of films.">>
<br/><<nm $player "Well I am sure $friend.mname will have lined up a few classics for you.">>
<br/><<nm $workSales "I hope so. I am quite excited to spend time with him at his place, doing something he enjoys.">>
<br/><<nm $player "Should be a good night.">>
<br/><<nm $workSales "Yeah. I just need to get back to work to sort out this Sales Event,">>
<<workConversationButton $workSales _conversation _linkName >>
<<case "finalTalk">>
<br/><<nm $player "I heard you had a nice time with $workIT.name at the weekend.">>
<br/><<nm $workSales "He told you about that?">>
<br/><<nm $player "He mentioned that you went over and stayed up late watching Star Wars films.">>
<br/><<nm $workSales "Did he mention it was a little too late for me to go home?">>
<br/><<nm $player "He did say something about that.">>
<br/><<nm $workSales "Can I tell you this in confidence?">>
<br/><<nm $player "Go ahead.">>
<br/><<nm $workSales "The sex was great. I means really great if you know what I mean.">>
<br/><<nm $player "Really?">>
<br/><<nm $workSales "Yes, $workIT.name is such an unselfish lover, always checking with me and making sure I was you know enjoying it.">>
<br/><<nm $player "That worked for you?">>
<br/><<nm $workSales "Better than a lot of the blokes I have been with. Plus I got the tingles!">>
<br/><<nm $player "The tingles?">>
<br/><<nm $workSales "YOU know, that feeling like little sparks every time he touched me.">>
<br/><<nm $player "Sounds like you are falling for him.">>
<br/><<nm $workSales "I know it is still, early but I do have a good feeling about him.">>
<br/><<nm $player "I am glad, you have been such a good friend to me during this time and he is my best friend, you would make a great couple.">>
<br/><<nm $workSales "Here is me waffling on about my stuff, how is your research going?">>
<br/><<nm $player "Don't worry about it, is actually really nice to think about something else for a while. Now you mention it I have mice to test.">>
<br/><<nm $workSales "Ok, talk later.">>
<<workConversationButton $workSales _conversation _linkName >>
<<default>>
<br/><<nm $player "">>
<br/><<nm $workSales "">>
<<workConversationButton $workSales _conversation _linkName >>
<</switch>><<if $time==3>>
<<set
_linkName="Finish Lunch and Leave Canteen",
$lunchConversations=$lunchConversations.concat($workSalesAssistant.id)
>>
<<nm $player "Is anyone sitting here?">>
<br/><<nm $workSalesAssistant "No, sit down.">>
<br/>You sit down and start eating your _meal.
<<else>>
<<set
_linkName="Finish Coffee and Leave Canteen",
$coffeeConversations=$coffeeConversations.concat($workSalesAssistant.id)
>>
You grab a coffee and join $workSalesAssistant.name.
<br/>
<</if>>
<<set _specialConversations=["Androgynous"]>>
<<if ndef _conversation>>
<<switch $player.gender>>
<<case "Male">>
<<set _conversations=["workIntro","salesIntro","receptionistIntro","friendIntro","comingOut","dutchIntro","teasing","hobbies"]>>
<<case "Androgynous">>
<<set _conversations=["Androgynous","salesIntro","receptionistIntro","friendIntro","comingOut","dutchIntro","teasing","hobbies"]>>
<<case "Femme">>
<<if $day<38>>
<<set _conversations=["fridayBar","wearing"]>>
<<elseif $day<45>>
<<set _conversations=["dutchKiss","dutch"]>>
<<elseif $day<52>>
<<set _conversations=["salesEvent","weekend"]>>
<<elseif $day<59>>
<<set _conversations=["salesEvent2"]>>
<<elseif $day<66>>
<<set _conversations=["finalTalk"]>>
<</if>>
<</switch>>
<<for _i, _item range _conversations>>
<<if not($workSalesAssistant.conversation.contains(_item))>>
<<set _conversation=_item>>
<<break>>
<</if>>
<</for>>
<</if>>
/%
<<if not(_specialConversations.contains(_conversation))>>
<</if>>
%/
<<switch _conversation>>
<<case "workIntro">>
<br/><<nm $workSalesAssistant "You must be the Doc's new assistant.">>
<br/><<nm $player "Yes, that's me.">>
<br/><<nm $workSalesAssistant "What does he have you doing?">>
<br/><<nm $player "Just entering data and researching.">>
<br/><<nm $workSalesAssistant "Researching what exactly?">>
<br/><<nm $player "At the moment how transition or feminisation affects men.">>
<br/><<nm $workSalesAssistant "Not a subject you were familiar with?">>
<br/><<nm $player "No, its not something I had ever thought about looking at.">>
<br/><<nm $workSalesAssistant "New experience for you. Talking of which I have a new client due in. See you later">>
<br/><<nm $player "See you later">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "salesIntro">>
<br/><<nm $workSalesAssistant "$workSales.name is driving me mad!">>
<br/><<nm $player "How?">>
<br/><<nm $workSalesAssistant "Just her monthly rant about men and how useless they are.">>
<br/><<nm $player "Useless how?">>
<br/><<nm $workSalesAssistant "The wrong ones asking you out and the ones you want just ignoring you.">>
<br/><<nm $player "She has her eye on someone?">>
<br/><<nm $workSalesAssistant "Maybe, but they obviously aren't picking up on the hints that she is interested in them.">>
<br/><<nm $player "Who?">>
<br/><<nm $workSalesAssistant "We don't know each other well enough for me to gossip about my manager with you.">>
<br/><<nm $player "Fine be like that.">>
<br/><<nm $workSalesAssistant "Don't huff. I have to go back and hear the rest of the rant whereas you get to work in quiet. See you.">>
<br/><<nm $player "Bye">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "receptionistIntro">>
<br/><<nm $workSalesAssistant "So what do you make of $workReceptionist.name?">>
<br/><<nm $player "I don't know her that well.">>
<br/><<nm $workSalesAssistant "No one does.">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workSalesAssistant "Every time you talk to her you tend to end up talking about yourself or someone else but she never talks about herself.">>
<br/><<nm $player "Maybe she just feels she isn't that interesting.">>
<br/><<nm $workSalesAssistant "Maybe, but she has me intrigued.">>
<br/><<nm $player "That sounds more like her. Enticing.">>
<br/><<nm $workSalesAssistant "Yeah, maybe. I will get another go now as she has a parcel waiting for me at reception.">>
<br/><<nm $player "Ok, see you around.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "friendIntro">>
<br/><<nm $workSalesAssistant "You are friends with $friend.name?">>
<br/><<nm $player "Yes. Don't tell me he is someone you are intrigued about too.">>
<br/><<nm $workSalesAssistant "Not intrigued but he does keep himself to himself a lot.">>
<br/><<nm $player "You think I would be able to fix that for you?">>
<br/><<nm $workSalesAssistant "You can say if he is single, or even interested in women.">>
<br/><<nm $player "He is definitely straight and interested in women. As far as I know he doesn't have a girl friend at the moment. At least not one IRL.">>
<br/><<nm $workSalesAssistant "IRL?">>
<br/><<nm $player "In real life, who knows who he is chatting to online and what the status of those relationships are.">>
<br/><<nm $workSalesAssistant "Where does he meet these people online.">>
<br/><<nm $player "You mean you don't know about his addiction or passion for Scrolls of Warcraft?">>
<br/><<nm $workSalesAssistant "No. Never really got into gaming.">>
<br/><<nm $player "Well being into gaming, or sci-fi especially Star Wars does help you get closer to $friend.name.">>
<br/><<nm $workSalesAssistant "That's good to know. I need to get off as have a client due in a sec.">>
<br/><<nm $player "Catch you later.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "comingOut">>
<br/><<nm $player "Can I ask how it was growing up as a Lesbian?">>
<br/><<nm $workSalesAssistant "I was lucky. I knew quite early on that I wasn't interested in boys.">>
<br/><<nm $player "So you have never kissed a boy?">>
<br/><<nm $workSalesAssistant "I have kissed boys had to as I was trying to stay close to a girl at school.">>
<br/><<nm $player "That must have been some girl">>
<br/><<nm $workSalesAssistant "Blonde hair down to her bum, nice bum and perky little tits, She was one of the popular girls at school, but only interested in boys. ">>
<br/><<nm $player "Just a crush then?">>
<br/><<nm $workSalesAssistant "Yes, first real experience with a girl came a little after that with a girl in a couple of years above me.">>
<br/><<nm $player "Most guys typical schoolgirl lesbian fantasy then.">>
<br/><<nm $workSalesAssistant "It was also a boarding school if that helps make it better for you.">>
<br/><<nm $player "Really?">>
<br/><<nm $workSalesAssistant "My Dad made a lot of money and sent me to boarding school with a lot of posh girls.">>
<br/><<nm $player "When did you come out? If you don't mind me asking.">>
<br/><<nm $workSalesAssistant "Told my parents when I was 15.">>
<br/><<nm $player "They were ok with it?">>
<br/><<nm $workSalesAssistant "My Mam knew already and my Dad was fine, at least he joked about not having to worry about me getting pregnant by accident.">>
<br/><<nm $player "You are single now?">>
<br/><<nm $workSalesAssistant "I am not in a serious relationship if that is what you mean. Plenty of casual ones though.">>
<br/><<nm $player "Playing the field then.">>
<br/><<nm $workSalesAssistant "I am young and it is fun. Speaking of fun and sex I have a sales rep to meet with possibilities.">>
<br/><<nm $player "Good luck!">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "dutchIntro">>
<br/><<nm $workSalesAssistant "Have you been to Dutch's bar?">>
<br/><<nm $player "No, is it any good.">>
<br/><<nm $workSalesAssistant "It's a gay bar, but it's definitely fun.">>
<br/><<nm $player "Why is it called Dutch's?">>
<br/><<nm $workSalesAssistant "Named after the current owner, who goes by that nickname.">>
<br/><<nm $player "How did they get the nickname?">>
<br/><<nm $workSalesAssistant "There are two stories going around both say she got it at school and that the school was heavy on bullying so had zero tolerance for people using the work dyke.">>
<br/><<nm $player "So the name is related to that how?">>
<br/><<nm $workSalesAssistant "First theory is the girls at her school were told the story of the Dutch boy who save the village by sticking his finger in a Dyke.">>
<br/><<nm $player "So she was called Dutch as she liked sticking her fingers into dyke's holes?">>
<br/><<nm $workSalesAssistant "Exactly. The alternative is that they were doing spoonerisms. Which is why someone has painted a set of bikes on her wall.">>
<br/><<nm $player "Spoonerism? Bikes?">>
<br/><<nm $workSalesAssistant "You know spoonerisms. Like saying the Queer old Dean instead of the Dear old Queen. Or in this case Dutch Bikes instead of ...">>
<br/><<nm $player "Butch Dykes?">>
<br/><<nm $workSalesAssistant "Yes. No one knows which one is true just that she decide to own the name.">>
<br/><<nm $player "She does sound interesting.">>
<br/><<nm $workSalesAssistant "As is her bar, you should come with me one night.">>
<br/><<nm $player "Maybe.">>
<br/><<nm $workSalesAssistant "You are missing out. I must run have a conference call in a few minutes.">>
<br/><<nm $player "See you later.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "teasing">>
<br/><<nm $player "I know you said $workReceptionist.name intrigues you but is it more than that?">>
<br/><<nm $workSalesAssistant "Why would you ask?">>
<br/><<nm $player "Just you seem to tease and flirt with her a lot.">>
<br/><<nm $workSalesAssistant "She is straight, but because she keeps her past hidden I flirt outrageously with her in return.">>
<br/><<nm $player "She is not your type?">>
<br/><<nm $workSalesAssistant "If she was a lesbian she would definitely be my type.">>
<br/><<nm $player "You go for blondes with good figures?">>
<br/><<nm $workSalesAssistant "I go for pretty feminine women. I like to be the one taking the lead.">>
<br/><<nm $player "A dominant then?">>
<br/><<nm $workSalesAssistant "I prefer to be the more dominant in a relationship but not a dominant as such.">>
<br/><<nm $player "Sounds about right.">>
<br/><<nm $workSalesAssistant "Time for me to go, we have a briefing i a few minutes.">>
<br/><<nm $player "Talk again soon">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "hobbies">>
<br/><<nm $player "I was wondering what you did outside of work.">>
<br/><<nm $workSalesAssistant "You mean apart from corrupting innocent straight girls?">>
<br/><<nm $player "I never said that, but yes, outside of hooking up with women and drinking.">>
<br/><<nm $workSalesAssistant "I draw.">>
<br/><<nm $player "Sketching?">>
<br/><<nm $workSalesAssistant "Pen and inks drawing, I love portraiture.">>
<br/><<nm $player "Drawing people's faces and expressions?">>
<br/><<nm $workSalesAssistant "Yeah, mainly people in magazines or on the internet.">>
<br/><<nm $player "Not live?">>
<br/><<nm $workSalesAssistant "Sometimes, just harder to find someone to sit that long for those.">>
<br/><<nm $player "You means staying after breakfast?">>
<br/><<nm $workSalesAssistant "That too! Anyway I must be off now there is a presentation I have to help prepare for.">>
<br/><<nm $player "Talk later!">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "Androgynous">>
<br/><<nm $workSalesAssistant "There is something about you that makes you seem more appealing today.">>
<br/><<nm $player "The longer hair, the slighter frame, is that appealing to you?">>
<br/><<nm $workSalesAssistant "It has its attraction, although still not my type.">>
<br/><<nm $player "Well that was a waste of transform then.">>
<br/><<nm $workSalesAssistant "Seriously though, why the change?">>
<br/><<nm $player "Testing the S0-F10 drug which makes this happen and has to be done before you use the H0-MM3 one which should restore me back to being a man but hopefully a better looking one.">>
<br/><<nm $workSalesAssistant "The effects of the drug is impressive, is it right the the F3-MM3 one turns men into a women?">>
<br/><<nm $player "Yes and no!">>
<br/><<nm $workSalesAssistant "What does that even mean.">>
<br/><<nm $player "It means it gives them a feminine appearance but they still retain their penis.">>
<br/><<nm $workSalesAssistant "So they will look like someone I would go for but with a little extra.">>
<br/><<nm $player "So still not really your type.">>
<br/><<nm $workSalesAssistant "I don't know, if they were pretty enough we could work around it.">>
<br/><<nm $player "So does being pretty enough mean you have more choices and make life easier?">>
<br/><<nm $workSalesAssistant "Can do, but can always give you more unwanted attention that you would like. Swings and roundabouts. Did you just call me pretty?">>
<br/><<nm $player "Maybe, was more just responding to your attitude to a pretty feminised male.">>
<br/><<nm $workSalesAssistant "So would you consider taking F3-MM3, now?">>
<br/>You take a moment to think before responding.
<br/><<nm $workSalesAssistant "Before you try to answer, that was a rhetorical question. Some of us are expected to do some work here rather than chit chat.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "fridayBar">>
<br/><<nm $player "Are we going to talk about Friday night?">>
<br/><<nm $workSalesAssistant "What's there to talk about?">>
<br/><<nm $player "You know. You flirting with me at the start of the evening, before you knew it was me.">>
<br/><<nm $workSalesAssistant "You mean you coming on strong and offering yourself to me?">>
<br/><<nm $player "I am not sure I did that.">>
<br/><<nm $workSalesAssistant "Trust me, you were a little obvious in wanting me.">>
<br/><<nm $player "It was just a joke, just winding you up like you wind up $workReceptionist.name">>
<br/><<nm $workSalesAssistant "If you say so, but it seemed like there was a little passion behind your performance. Maybe you do want me?">>
<br/><<nm $player "Do you think everyone wants you?">>
<br/><<nm $workSalesAssistant "Most do. Most I don't want and some are stopped by their own ideas of what is right.">>
<br/><<nm $player "But you wanted me?">>
<br/><<nm $workSalesAssistant "I wanted the woman you appeared to be.">>
<br/><<nm $player "But you don't want me?">>
<br/><<nm $workSalesAssistant "You are still a bloke, and I'm not interested in men in general.">>
<br/><<nm $player "Even though I look more like a woman now?">>
<br/><<nm $workSalesAssistant "You still have a penis, right?">>
<br/><<nm $player "Yes.">>
<br/><<nm $workSalesAssistant "That's the problem.">>
<br/><<nm $player "No way around that?">>
<br/><<nm $workSalesAssistant "Not sure. You seem disappointed though.">>
<br/><<nm $player "Me? No?">>
<br/><<nm $workSalesAssistant "The lady protests too much. We both know you want me and maybe that will be enough for me to workaround that little problem. ">>
<br/><<nm $workSalesAssistant "I can't sit here flirting with you all day, some of us have work to do. See you around.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "wearing">>
<<if $clWearing.current.style=="female">>
<br/><<nm $workSalesAssistant "I see you are sticking with unisex clothing.">>
<br/><<nm $player "It fits and is comfortable.">>
<br/><<nm $workSalesAssistant "It is a little boring, not very feminine and definitely not sexy.">>
<br/><<nm $player "You don't like what I am wearing?">>
<br/><<nm $workSalesAssistant "It is ok, but you could look more womanly.">>
<br/><<nm $player "You know if I do that I risk remaining lie this or changing to completely female.">>
<br/><<nm $workSalesAssistant "You say that likes it a bad thing and not a wonderful possibility.">>
<br/><<nm $player "Maybe because I want to get back the life I had.">>
<br/><<nm $workSalesAssistant "How do you know if you aren't willing to take this opportunity to try others?">>
<<else>>
<br/><<nm $workSalesAssistant "I see you have embraced your femininity.">>
<br/><<nm $player "How so?">>
<br/><<nm $workSalesAssistant "Just that what you are wearing helps to emphasize the woman you are.">>
<br/><<nm $player "You like what you see?">>
<br/><<nm $workSalesAssistant "You look good, keep experimenting to find your own style.">>
<br/><<nm $player "You know I have been told that by wearing these more feminine clothes it may stop me becoming a man again.">>
<br/><<nm $workSalesAssistant "Well if that happens I can offer you a shoulder to cry on.">>
<br/><<nm $player "Just a shoulder?">>
<br/><<nm $workSalesAssistant "That will depend on what happens and what you want.">>
<</if>>
<br/><<nm $workSalesAssistant "I need to get back to do some work. Enjoy the rest of your day,">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "dutchKiss">>
<br/><<nm $player "About Friday night?">>
<br/><<nm $workSalesAssistant "What about it, did you have fun?">>
<br/><<nm $player "It was a nice night out, but are we going to talk about the kiss?">>
<br/><<nm $workSalesAssistant "The Kiss? You mean me rescuing you from that woman?">>
<br/><<nm $player "I didn't ask you to rescue me.">>
<br/><<nm $workSalesAssistant "Are you saying you wanted to be with her? How were you planning on explaining the penis to her?">>
<br/><<nm $player "I am not saying I would have gone with her but I didn't ask you to kiss me.">>
<br/><<nm $workSalesAssistant "You didn't protest too much at the time. In fact I remember you kissing me back.">>
<br/><<nm $player "You caught me unawares and guess I reacted without thinking about it.">>
<br/><<nm $workSalesAssistant "Maybe, but it also seems like, you have spent a fair but of time thinking about it since then too.">>
<br/><<nm $player "How do you mean?">>
<br/><<nm $workSalesAssistant "It was the first thing you wanted to talk to me about, so I am guessing it has been on your mind.">>
<br/><<nm $player "It was different.">>
<br/><<nm $workSalesAssistant "Different, how? It is not like you haven't been kissed by a girl before.">>
<br/><<nm $player "First time a girl has kissed me as a girl though.">>
<br/><<nm $workSalesAssistant "The fact it is a lesbian kiss makes it more interesting for you.">>
<br/><<nm $player "Maybe.">>
<br/><<nm $workSalesAssistant "Look, to put your mind at rest. I promise that the next time I kiss you will be when I kiss you back.">>
<br/><<nm $player "Meaning?">>
<br/><<nm $workSalesAssistant "That I won't kiss you until you kiss me first. I will leave you to think on that while I get back to work.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "dutch">>
<br/><<nm $player "What is the deal with you and Dutch?">>
<br/><<nm $workSalesAssistant "What do you mean?">>
<br/><<nm $player "Just she seems a little protective of you.">>
<br/><<nm $workSalesAssistant "She is like that with a lot of her customers. It is kind of why so many of us keep going back.">>
<br/><<nm $player "What does her partner think of it?">>
<br/><<nm $workSalesAssistant "She is single. She used to be involved with someone but they passed and since then she hasn't been involved with anyone romantically.">>
<br/><<nm $player "Just involved with everyone personally?">>
<br/><<nm $workSalesAssistant "Yeah, she has gone a little Mother Hen with the regulars.">>
<br/><<nm $player "It is sweet.">>
<br/><<nm $workSalesAssistant "We all love her too and as much as she is there for us we would do the same for her.">>
<br/><<nm $player "She means a lot to you.">>
<br/><<nm $workSalesAssistant "Well coming out isn't easy for everyone and Dutch's and Dutch herself make a nice refuge for us all.">>
<br/><<nm $player "Was coming out hard for you.">>
<br/><<nm $workSalesAssistant "That;s a story for another time. I gotta get back to work now.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "salesEvent">>
<br/><<nm $player "How are you?">>
<br/><<nm $workSalesAssistant "I am good, just this Sales Event is driving us mad.">>
<br/><<nm $player "What Sales Event?">>
<br/><<nm $workSalesAssistant "There is a Health and Beauty event next week and we are launching the hair removal cream.">>
<br/><<nm $player "That sounds big.">>
<br/><<nm $workSalesAssistant "It is a big event and the CEO has insisted on choosing the outfits for the models to wear.">>
<br/><<nm $player "Models?">>
<br/><<nm $workSalesAssistant "We hire models to hand out leaflets o the stage and to walk around the event encouraging people to check us out.">>
<br/><<nm $player "What will you be doing?">>
<br/><<nm $workSalesAssistant "We have a few demonstrations to do and then a lot of networking to see where we can sell or open up outfits.">>
<br/><<nm $player "Open outfits?">>
<br/><<nm $workSalesAssistant "One of the CEO's ideas, rather than sell the product is to have us use it and rent space in Spa's and Health centres.">>
<br/><<nm $player "Wouldn't selling be easier?">>
<br/><<nm $workSalesAssistant "Yes, but he is concerned that someone would reverse engineer it and produce a cheaper product.">>
<br/><<nm $player "That makes sense, in a paranoid sort of way,">>
<br/><<nm $workSalesAssistant "He is the CEO for a reason. Anyway I need to get back to sorting out the madness of it.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "weekend">>
<br/><<nm $player "Are you doing anything this weekend?">>
<br/><<nm $workSalesAssistant "Early night on Friday as I am doing a fun run for charity with a few friends.">>
<br/><<nm $player "I didn't know you ran?">>
<br/><<nm $workSalesAssistant "There is a group of us from Dutch's that do this charity run every year.">>
<br/><<nm $player "How far do you run?">>
<br/><<nm $workSalesAssistant "It's a half marathon, so 13 miles.">>
<br/><<nm $player "You do that for fun?">>
<br/><<nm $workSalesAssistant "Charity and yeah it is fun but mainly because I run with friends so we pick an easy pace for us.">>
<br/><<nm $player "Afterwards?">>
<br/><<nm $workSalesAssistant "After the run, we all go back to Dutch's and get drunk.">>
<br/><<nm $player "That I can believe.">>
<br/><<nm $workSalesAssistant "Long lie on Sunday and a very easy day that day.">>
<br/><<nm $player "Sounds nice.">>
<br/><<nm $workSalesAssistant "It is. Anyway I have work to do.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "salesEvent2">>
<br/><<nm $player "How are you?">>
<br/><<nm $workSalesAssistant "I am busy, can't really spare time for lunch, but a girl has to eat.">>
<br/><<nm $player "This due to the sales event?">>
<br/><<nm $workSalesAssistant "Yes there was a good few people we have had to contact and arrange meetings with.">>
<br/><<nm $player "That sounds great.">>
<br/><<nm $workSalesAssistant "It is but also means we have to prepare for those meetings which also means getting the packaging, brand and everything else fully finalised. ">>
<br/><<nm $player "Thought you would need most of that for the Event.">>
<br/><<nm $workSalesAssistant "We should have, but as it was a reveal, or a reveal of the reveal, we got away with it..">>
<br/><<nm $player "Now you have interest they won't want to buy an unbranded product.">>
<br/><<nm $workSalesAssistant "Exactly so that's why I have spent a lot of the morning playing with label design.">>
<br/><<nm $player "That doesn't sound that bad.">>
<br/><<nm $workSalesAssistant "It doesn't sound bad but after an hour or two of doing it colours and words start to losing meaning.">>
<br/><<nm $workSalesAssistant "Anyway I need to get back to it, $workSales.name will be joining us in a bit and hopefully we get the design fixed ">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<case "finalTalk">>
<br/><<nm $player "Are you still busy with the Sales Event.">>
<br/><<nm $workSalesAssistant "Yeah, still following up leads, but at least we have the branding and packaging sorted out for the cream.">>
<br/><<nm $player "Well that must be a relief.">>
<br/><<nm $workSalesAssistant "It is. How about you, how's the science-y stuff going.">>
<br/><<nm $player "Well we have started testing the solutions on the mice.">>
<br/><<nm $workSalesAssistant "How is it going?">>
<br/><<nm $player "I don't now yet, am about to run new tests on the mice after lunch so will see if the new androgynous solution works,">>
<br/><<nm $workSalesAssistant "Well let's hope it has worked.">>
<br/><<nm $player "I know, if it fails here we are back to square one and the chances of me returning to be a man will be more or less gone.">>
<br/><<nm $workSalesAssistant "Would it be so bad being a woman?">>
<br/><<nm $player "Maybe not, there have been advantages looking like this, although periods and pregnancy seem a little scary.">>
<br/><<nm $workSalesAssistant "You being a full woman, with a womb capable of getting pregnant is a possibility?">>
<br/><<nm $player "In theory it seems like that, will know more once we have finished the tests. If we finish the tests.">>
<br/><<nm $workSalesAssistant "Always fun to chat, but I need to get back to make a few more phone calls.">>
<br/><<nm $player "Ok, see you around.">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<<default>>
<br/><<nm $player "">>
<br/><<nm $workSalesAssistant "">>
<<workConversationButton $workSalesAssistant _conversation _linkName >>
<</switch>><<if $time==3>>
<<set
_linkName="Finish Lunch and Leave Canteen",
$lunchConversations=$lunchConversations.concat($workSecurity.id)
>>
<<nm $player "Is anyone sitting here?">>
<br/>
<<nm $workSecurity "No, sit down.">>
<br/>
You sit down and start eating your _meal.
<<else>>
<<set
_linkName="Finish Coffee and Leave Canteen",
$coffeeConversations=$coffeeConversations.concat($workSecurity.id)
>>
You grab a coffee and join $workSecurity.name.
<br/>
<</if>>
<<if ndef _conversation>>
<<switch $player.gender>>
<<case "Male">>
<<set _conversations=["workIntro","feminisationIntro","weekend","altWork","college","receptionistIntro","flatmate"]>>
<<case "Androgynous">>
<<set _conversations=["Androgynous","feminisationIntro","weekend","altWork","college","receptionistIntro","flatmate"]>>
<<case "Femme">>
<<if $day<38>>
<<set _conversations=["femme","maleAttention"]>>
<<elseif $day<45>>
<<if $workReceptionist.conversation.contains("cowboys") >>
<<set _conversations=["countryReception","fiancee"]>>
<<else>>
<<set _conversations=["country1","fiancee"]>>
<</if>>
<<elseif $day<52>>
<<if $player.events.contains("countrySolo")>>
<<set _conversations=["countrySolo","unwantedAttention"]>>
<<else>>
<<set _conversations=["country2","unwantedAttention"]>>
<</if>>
<<elseif $day<59>>
<<set _conversations=["salesEvent"]>>
<<elseif $day<66>>
<<set _conversations=["finalTalk"]>>
<</if>>
<</switch>>
<<for _i, _item range _conversations>>
<<if not($workSecurity.conversation.contains(_item))>>
<<set _conversation=_item>>
<<break>>
<</if>>
<</for>>
<</if>>
<br/>_conversation<br/>
/%
<<if not(_specialConversations.contains(_conversation))>>
<</if>>
%/
<<switch _conversation>>
<<case "workIntro">>
<br/><<nm $workSecurity "You settling in okay?">>
<br/><<nm $player "Yeah, have my PC setup and Doc has got me started on data entry.">>
<br/><<nm $workSecurity "Take it you are another scientist then.">>
<br/><<nm $player "Trained as one, at the moment feel more secretary than scientist.">>
<br/><<nm $workSecurity "I am sure that will change once you are made permanent.">>
<br/><<nm $player "Probationary period is always difficult.">>
<br/><<nm $workSecurity "Work hard and keep you head down and you should be okay.">>
<br/><<nm $player "Thanks">>
<br/><<nm $workSecurity "No problem. I need to get back to reception, see you around.">>
<br/><<nm $player "See you later.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "feminisationIntro">>
<br/><<nm $workSecurity "Have you had any experience in gender reassignment?">>
<br/><<nm $player "No, it isn't something I have ever come across before.">>
<br/><<nm $workSecurity "So you didn't take this job to make these people's lives easier then?">>
<br/><<nm $player "I didn't even realise that was what the project was when I took the job.">>
<br/><<nm $workSecurity "Just pure science?">>
<br/><<nm $player "For me, yes that is what interests me about this job. You disapprove?">>
<br/><<nm $workSecurity "I have known people who have transitioned and anything that helps them is welcome, but I worry that as scientists you don't think about how people could use the drugs.">>
<br/><<nm $player "You mean like discovering nuclear power and the making and dropping of the nuclear bomb.">>
<br/><<nm $workSecurity "Exactly.">>
<br/><<nm $player "You think these drugs could be abused.">>
<br/><<nm $workSecurity "I think some people will find a way. Anyway I need to get back to the desk.">>
<br/><<nm $player "Bye.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "weekend">>
<br/><<nm $player "Do you come out for drinks on a Friday?">>
<br/><<nm $workSecurity "No, I can't. I work at the club as a bouncer on Friday and Saturday nights, so have to be sober for that and not much time between the two jobs.">>
<br/><<nm $player "I bet you have a few stories.">>
<br/><<nm $workSecurity "You see things and don't always see people at their best.">>
<br/><<nm $player "So you must try to relax on a Sunday then.">>
<br/><<nm $workSecurity "Sunday. Yes, long lie in with the girlfriend, lazy Sunday lunch and quiet evening in watching TV. ">>
<br/><<nm $player "Sounds nice.">>
<br/><<nm $workSecurity "Well she works Friday and Saturday evenings too and on Saturday morning we are both down the Gym, so we make the most of Sunday.">>
<br/><<nm $player "What does she do?">>
<br/><<nm $workSecurity "She works at one of the clubs too. I need to get back as $workReceptionist.name will need a break too.">>
<br/><<nm $player "Talk again later">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "altWork">>
<br/><<nm $player "How did you get to be a bouncer at the club?">>
<br/><<nm $workSecurity "I have been working as a bouncer for a few years now, this job is the more recent change.">>
<br/><<nm $player "How did you start?">>
<br/><<nm $workSecurity "An old army buddy was working at a club and heard they needed help so recommended me.">>
<br/><<nm $player "Was he a bouncer?">>
<br/>$workSecurity.name chuckles.
<br/><<nm $workSecurity "No he was a drag queen, but knew the joint needed a bouncer. So started working there a couple of days a week. Then got a few nights at a Gentleman's club where I met my girlfriend.">>
<br/><<nm $player "She was a bar maid?">>
<br/><<nm $workSecurity "She is a dancer. Earning the money to help her, and me , through college now.">>
<br/><<nm $player "Do you still work there?">>
<br/><<nm $workSecurity "I do Wednesday night's at the bar, for Drag night, but gave up the Gentleman's club for the night club work once I got this job.">>
<br/><<nm $workSecurity "I must get back there is some sales reps coming for $workSales.name and they can ge a bit much.">>
<br/><<nm $player "See you around">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "college">>
<br/><<nm $player "You mentioned you were going to college, what are you studying?">>
<br/><<nm $workSecurity "I just started this year, just redoing my GCSE's for now.">>
<br/><<nm $player "Must be hard doing that as a mature student.">>
<br/><<nm $workSecurity "Actually is not that bad. I knew more than I thought and now I have decided to learn is a lot easier.">>
<br/><<nm $player "Do you mind if I ask why you didn't do them when at school.">>
<br/><<nm $workSecurity "I ran with the wrong people, got myself into a bit of trouble. Luckily someone stepped in and I got into the army and sorted myself out a bit.">>
<br/><<nm $player "If there is anything I can help with.">>
<br/><<nm $workSecurity "Thanks that is kind of you. Time's up I need to get back to Reception.">>
<br/><<nm $player "Bye">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "receptionistIntro">>
<br/><<nm $player "You spend most of the day with $workReceptionist.name, so you must know about her?">>
<br/><<nm $workSecurity "Not really. Don't get me wrong she talks a lot and I listen but she never really talks about herself, nothing significant.">>
<br/><<nm $player "What does she talk about.">>
<br/><<nm $workSecurity "I mean I get the details of any dates she went on and gossip about what the staff here are up to.">>
<br/><<nm $player "Such as?">>
<br/><<nm $workSecurity "If you want to find that out you need to talk to her. That is my cue to leave.">>
<br/><<nm $player "Really? See you later then">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "flatmate">>
<br/><<nm $workSecurity "I heard you are sharing a house with $housemate.name.">>
<br/><<nm $player "Yes, why?">>
<br/><<nm $workSecurity "She is a regular at the club on a Saturday night.">>
<br/><<nm $player "I gathered that.">>
<br/><<nm $workSecurity "Different bloke every week.">>
<br/><<nm $player "The naked guys in the kitchen on a Sunday morning.">>
<br/><<nm $workSecurity "Naked guys?">>
<br/><<nm $player "She sends them down naked to make her a coffee.">>
<br/><<nm $workSecurity "We all have our routines that help us relax. Talking of routine I need to get back to my job.">>
<br/><<nm $player "Talk later.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "femme">>
<br/><<nm $workSecurity "How are you coping with the change?">>
<br/><<nm $player "Well I have to live with it for the moment, so coping as best as I can.">>
<br/><<nm $workSecurity "I take it that you want this reversing?">>
<br/><<nm $player "Yes, I was born a man and think of myself as a man, so yes it would be good to be a man again.">>
<br/><<nm $workSecurity "What's being done about that.">>
<br/><<nm $player "Well I have been five the go ahead to work with $workBoss.name to start researching that.">>
<br/><<nm $workSecurity "You have experience i this?">>
<br/><<nm $player "I am trained as a scientist but in this area not much, so currently I am reading up on the Doc's work.">>
<br/><<nm $workSecurity "Well luckily the $workBoss.name is helping you, as he is th expert.">>
<br/><<nm $player "Yeah, let's hope by looking over the work now advancements have been made that will help stabilise the treatment and make men, men again.">>
<br/><<nm $workSecurity "Well as long as you are coping. I need to get back to reception to let $workReceptionist.name have a break.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "maleAttention">>
<br/><<nm $workSecurity "I am guessing that men treat you a little differently now?">>
<br/><<nm $player "The CEO did seem to show more of an interest in me than I would normally expect and Doc seems to be looking at me more.">>
<br/><<nm $workSecurity "Well working as a bouncer I have seen a fair bit and have also seen enough angry and very weepy women because of how the men have acted.">>
<br/><<nm $player "Is this your way of warning me that men a pigs and I should be careful.">>
<br/><<nm $workSecurity "That's about the gist of it.">>
<br/><<nm $player "Don't worry I have had the same chat with $workSalesAssistant.name and $workReceptionist.name.">>
<br/><<nm $workSecurity "They should have enough experience to help you out. Also need to remember that with your difference in physicality yo may not always be able to force your way out.">>
<br/><<nm $player "The Therapist I am seeing seems to think that too which is why she recommended a Yoga course for me.">>
<br/><<nm $workSecurity "How's that going.">>
<br/><<nm $player "So far a lot of breathing.">>
<br/><<nm $workSecurity "First class, is always a little slow I am sure as you progress you it will help you understand your body.">>
<br/><<nm $player "Sounds like you have some experience.">>
<br/><<nm $workSecurity "Not me, but my girlfriend swears by it and she looks great for it.">>
<br/><<nm $player "Maybe I will stick with it.">>
<br/><<nm $workSecurity "Only if it is right for you. Anyway I need to get back, see you round.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "Androgynous">>
<br/><<nm $workSecurity "How's everything going?">>
<br/><<nm $player "You're not going to even ask about how I look?">>
<br/><<nm $workSecurity "The long hair, the loss of height the slighter frame?">>
<br/><<nm $player "You noticed it all but not interested in why?">>
<br/><<nm $workSecurity "I am paid to notice things like that, but assumed if something was going on that you wanted to talk about you would start.">>
<br/><<nm $player "You are curious then?">>
<br/><<nm $workSecurity "If you want to tell me then great, I would like to know but if you don't then your business is your business and I am not going to force the issue.">>
<br/><<nm $player "Ok since you twisted my arm. I've taken the new S0-F10 drug which makes you androgynous.">>
<br/><<nm $workSecurity "So you chose to look like this, and are you happy with the results?">>
<br/><<nm $player "This is only the first stage, the next stage is taking H0-MM3 and that then restores me to a masculine figure, hopefully slightly more masculine than the one I had before.">>
<br/><<nm $workSecurity "So you aren't happy looking like you are now, and you weren't happy looking like you were before.">>
<br/><<nm $player "No this isn't what I would choose, but choosing to look better doesn't mean I wasn't happy with how I looked.">>
<br/><<nm $workSecurity "Well I hope the next change make you happier. But in my experience people who try to change their body to make them happy rarely achieve it.">>
<br/><<nm $player "I am not looking for it to make me happy, just helping $workBoss.name out by testing his drugs and if it improves my looks then that is just the cherry on top.">>
<br/><<nm $workSecurity "Well I need to get back to Reception, hope it works out for you.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "countryReception">>
<br/><<nm $workSecurity "I heard you went to the new Country and Western place with $workReceptionist.name.">>
<br/><<nm $player "Yes. It was a fun night.">>
<br/><<nm $workSecurity "She seemed to have fun.">>
<br/><<nm $player "She told you about the guys and playing pool?">>
<br/><<nm $workSecurity "The guys yes, pool?">>
<br/><<nm $player "Well one of the guys was a little persistent, and so she had us challenge them to a game of pool.">>
<br/><<nm $workSecurity "You were playing for what?">>
<br/><<nm $player "A drink and peace if we won and a kiss if they won.">>
<br/><<nm $workSecurity "I am guessing you won.">>
<br/><<nm $player "More that she won, that girl is a pool shark.">>
<br/><<nm $workSecurity "Really, she doesn't seem the type.">>
<br/><<nm $player "Surprised me too but there is a lot we don't know about her.">>
<br/><<nm $workSecurity "That's true. She does appear to be quite open but never really tells you a lot about herself.">>
<br/><<nm $player "Yeah, and it is driving $workSalesAssistant.name mad.">>
<br/><<nm $workSecurity "I can imagine. Anyway I better get back to work, see you later.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "country1">>
<br/><<nm $workSecurity "$workReceptionist.name went to a Country and Western Clun at the weekend.">>
<br/><<nm $player "Yes, she asked me to go along.">>
<br/><<nm $workSecurity "You didn't go?">>
<br/><<nm $player "No, it isn't really my thing.">>
<br/><<nm $workSecurity "It sounds like she had fun.">>
<br/><<nm $player "She's been talking about it all morning?">>
<br/><<nm $workSecurity "Yes. I don't mind as I may be working there this week.">>
<br/><<nm $player "Why?">>
<br/><<nm $workSecurity "New club, new staff and the customers are get a little rowdy, so I have been asked to help out..">>
<br/><<nm $player "Your boss must think a lot of you.">>
<br/><<nm $workSecurity "He knows I am a steady pair of hands.">>
<br/><<nm $player "Well the move be permanent?">>
<br/><<nm $workSecurity "Will see how it goes. Anyway I better get back to work, see you later.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "fiancee">>
<br/><<nm $workSecurity "How are you doing?">>
<br/><<nm $player "I am doing ok, but you know, still worried about finding a way to reverse this before it is too late.">>
<br/><<nm $workSecurity "You want to talk about this?">>
<br/><<nm $player "No. Tell me something about you, so I can take my mind of it.">>
<br/><<nm $workSecurity "Well I am also considering my future.">>
<br/><<nm $player "You want to change jobs?">>
<br/><<nm $workSecurity "No, I am good at what i do and it pays well. More family stuff.">>
<br/><<nm $player "Problems?">>
<br/><<nm $workSecurity "NO, just beginning to wonder what it would be like to be a Dad.">>
<br/><<nm $player "You want to have kids? What does your girlfriend think about this?">>
<br/><<nm $workSecurity "I saw her holding a baby the other day and she looked so happy.">>
<br/><<nm $player "You started imagining the pair of you having a kid of your own.">>
<br/><<nm $workSecurity "Yes">>
<br/><<nm $player "Are you going to talk to her?">>
<br/><<nm $workSecurity "We chatted about it that night. She wants kids, but she worries about how we would manage, if she gave up her job.">>
<br/><<nm $player "Money is an issue?">>
<br/><<nm $workSecurity "Not really, I earn enough for us to live on, her money enables us to live well, but we would manage with out it. More that we have setup a joint account and started saving now.">>
<br/><<nm $player "Sounds like you have it all sorted, why are you still worrying about it.">>
<br/><<nm $workSecurity "I am not worried about that.">>
<br/>$workSecurity.name reaches into his pocket and pulls out a small box. When he opens it you see a diamond ring.
<br/><<nm $player "You are going to propose to her?">>
<br/><<nm $workSecurity "Yes, but not sure how.">>
<br/><<nm $player "Show her the ring and ask her?">>
<br/><<nm $workSecurity "I want iot to be special, you know.">>
<br/><<nm $player "I get that, but the moment she says Yes will be special anyway.">>
<br/><<nm $workSecurity "I suppose, please don't tell anyone.">>
<br/><<nm $player "You worried that if I tell $workReceptionist.name that she will get too excited and not allow you to talk about anything else other than the engagement and weddings?">>
<br/><<nm $workSecurity "Yes, and I better get back and help her out o Reception.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "countrySolo">>
<br/><<nm $workSecurity "Did you get home ok on Saturday?">>
<br/><<nm $player "Yes, taxi driver took me straight home. Thanks for sorting that out.">>
<br/><<nm $workSecurity "No problem, it's what I am paid to do.">>
<br/><<nm $player "What happened after I left?">>
<br/><<nm $workSecurity "A pick-up truck turned up and took his car off, then the girlfriend turned up and they went home together.">>
<br/><<nm $player "No more drama.">>
<br/><<nm $workSecurity "Not on Saturday but there was on Sunday when they turned up again.">>
<br/><<nm $player "What happened?">>
<br/><<nm $workSecurity "She accused another woman of flirting with her boyfriend and went for them.">>
<br/><<nm $workSecurity "One of the bouncers came over, and she attacked him as did her boyfriend.">>
<br/><<nm $workSecurity "Took me and another guy to sort them out. They have now been banned from the club.">>
<br/><<nm $player "They sound like a right pair.">>
<br/><<nm $workSecurity "Seems that you had a lucky escape, if his girlfriend had caught you with him you might have been the one getting beaten up.">>
<br/><<nm $player "You would have saved me, wouldn't you?">>
<br/><<nm $workSecurity "Yes, because it is my job, but you need to take a bit more care.">>
<br/><<nm $player "Thanks Dad.">>
<br/><<nm $workSecurity "Less cheek. Talk later.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "country2">>
<br/><<nm $player "How was your weekend?">>
<br/><<nm $workSecurity "I had an interesting shift at the Country and Western Club.">>
<br/><<nm $player "What happened, was there a shoot out at high noon?">>
<br/><<nm $workSecurity "Nah. Just some guy obviously tried to cheat on his girlfriend and she messed up his car.">>
<br/><<nm $player "Messed up how?">>
<br/><<nm $workSecurity "You know, keyed the paint work, slashed his tires and carved up his leather seats.">>
<br/><<nm $player "She did a real job on it. He must have been pissed.">>
<br/><<nm $workSecurity "Well he sent the girl he was with home and then his girlfriend came and picked him up. The car got towed.">>
<br/><<nm $player "He just went with her, no fireworks.">>
<br/><<nm $workSecurity "They had a bit of a row in the car park, but judging from how passionately they were kissing at the end of it that may have just been foreplay.">>
<br/><<nm $player "Rest of your weekend was quiet then?">>
<br/><<nm $workSecurity "Nah, they were back the next night and caused a fight in the club. One of the bouncers ended up in hospital and they are both banned now.">>
<br/><<nm $player "That's a lot of drama for one weekend.">>
<br/><<nm $workSecurity "Yeah, luckily I get to relax with the girlfriend on a Sunday morning.">>
<br/><<nm $player "That sounds nice.">>
<br/><<nm $workSecurity "It is. Catch up another time.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "unwantedAttention">>
<br/><<nm $workSecurity "How are you coping with the male attention?">>
<br/><<nm $player "I thought I was doing ok until Friday.">>
<br/><<nm $workSecurity "What happened on Friday?">>
<br/><<nm $player "I went for a meeting with the CEO and he asked me to wait in the bar for him?">>
<br/><<nm $workSecurity "He made a move?">>
<br/><<nm $player "No. When I was at the bar I had a drink and a guy started chatting to me.">>
<br/><<nm $workSecurity "Asked you out?">>
<br/><<nm $player "Not exactly. He thought I was a prostitute and asked whatI charged.">>
<br/><<nm $workSecurity "What did you do?">>
<br/><<nm $player "I told him I wasn't and explained I why I was there, he seemed to accept it.">>
<br/><<nm $workSecurity "Guess it can be seen as flattering that he thinks people would pay to have sex with you.">>
<br/><<nm $player "I guess that's one way of looking at. ">>
<br/><<nm $workSecurity "Take care and we will chat again later">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "salesEvent">>
<br/><<nm $workSecurity "I hear you helped out at the Sales event this week.">>
<br/><<nm $player "Yes, $workIT.name volunteered me for it as he was doing me a favour to get my research results quicker.">>
<br/><<nm $workSecurity "Did you have fun?">>
<br/><<nm $player "I got a lot of attention, a lot of it unwanted.">>
<br/><<nm $workSecurity "Some of it was wanted?">>
<br/><<nm $player "No, just meant sometimes it was a pat or pinch of my arse and sometimes it was an invite to meet at the bar.">>
<br/><<nm $workSecurity "You took up an invite?">>
<br/><<nm $player "What happens at the Event stays at the Event, that's all I am going to say.">>
<br/><<nm $workSecurity "As long as you took care, that is all that concerns me.">>
<br/><<nm $player "I was fine, nothing happened that I didn't want too">>
<br/><<nm $workSecurity "How did the research go?">>
<br/><<nm $player "Well the results are looking good, hopefully we will get to test them next week.">>
<br/><<nm $workSecurity "Hopefully?">>
<br/><<nm $player "There is a piece of equipment we need that we don't have.">>
<br/><<nm $workSecurity "You need to requisition it?">>
<br/><<nm $player "Yeah, and see how long that takes or see if there is one available we can use next week.">>
<br/><<nm $player "Trying to rush it through as the longer I stay like this the more I adapt to being a woman.">>
<br/><<nm $workSecurity "I can understand that. Good luck with getting the equipment. See you next week.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<case "finalTalk">>
<br/><<nm $workSecurity "How is your project going?">>
<br/><<nm $player "Well the piece of equipment we needed arrived this morning so I have just made up a solution of the androgynous chemical.">>
<br/><<nm $workSecurity "You are ready for testing?">>
<br/><<nm $player "We have some mice that we will use this week, and finger crossed, if this works then we may have a solution to this.">>
<br/><<nm $workSecurity "That sounds great, let's hope it works for the mice.">>
<br/><<nm $player "Yes">>
<br/><<nm $workSecurity "Next week you go back to being a man?">>
<br/><<nm $player "Maybe.">>
<br/><<nm $workSecurity "Maybe?">>
<br/><<nm $player "The solution we have doesn't guarantee which gender you will be just the possibility of either male or female or maybe something in between. ">>
<br/><<nm $workSecurity "Why is it not fixed?">>
<br/><<nm $player "It seems it depends on your subconscious, what you believe you are not necessarily what you think or want to be.">>
<br/><<nm $workSecurity "Sounds random and out of your control.">>
<br/><<nm $player "It is.">>
<br/><<nm $workSecurity "Good luck with it. I need to get back to work.">>
<<workConversationButton $workSecurity _conversation _linkName >>
<<default>>
<br/><<nm $player "">>
<br/><<nm $workSecurity "">>
<<workConversationButton $workSecurity _conversation _linkName >>
<</switch>><<switch _dream>>
<<case "housemateInvite">>
<br />Just as you are dropping off to sleep, you hear the front door open and a male voice as well as $housemate.name's.
<br />You hear them make their way upstairs, and $housemate.name say "Shush! $player.name is in that room", before you hear them kissing and her bedroom door open and close again.
<br />It goes quiet for a while and you settle down to go to sleep, when you hear the sound of them having sex next door.
<br />You do eventually manage to go to sleep.<hr/>
<div class="dream">Dreaming<hr/>
You dream of $housemate.name standing before you.
<<set _poses=["dreams/betamale/lingerie1","dreams/betamale/lingerie2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
<br/><<nm $housemate "So what do you want to do now?">>
<br/>You approach $housemate.name and kiss her.
<br/>You feel her melt in your arms and she kisses you back.
<br/>Your hands slide down her back pulling her closer to you as her arms wrap around your neck.
<br/>As your hands brush her arse she pulls back
<br/><<nm $housemate "This is nice, but let's take it slow, continue this another time.">>
</div>
<<case "housemateDance">>
<div class="dream">Dreaming<hr/>
You dream of $housemate.name dressed in a long red dress..
<<set _poses=["dreams/betamale/dance1","dreams/betamale/dance2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
<br/>You ask "Can I have this dance?
<br/><<nm $housemate "Sure honey">>
<br/>You hear soft romantic music start up and you take her in your arms.
<br/>You waltz across the dance floor lost in the music and each others arms.
<br/>As the music stop, she steps back.
<br/><<nm $housemate "That was nice, let's do this again soon.">>
</div>
<<case "sissySchool">>
<div class="dream">Dreaming<hr/>
The attractive red-headed new student is looking lost.
<<pose "dreams/betamale/school">>
<br />You walk up to her and ask her "Are you new?"
<br />"Yes" she says "I am looking for the School office"
<br />"It's just down the corridor on the left" you say.
<br />She thanks you and walks off.
<br />You stand there staring at her swaying figure walking down the corridor.
</div>
<<case "sissyFool">>
<div class="dream">Dreaming<hr/>
The school ditz, but most popular girl, walks up to you.
<<pose "dreams/betamale/schoolDitz">>
<br/>She says "I need help with my Maths homework. Mr Jones is going to flunk me if I don't pass this next term. "
<br/>"Of course I will help" you say, "Can I see your homework?"
<br/>She takes out her book and passes it to you.
<br/>You try to explain what the Maths is and how to solve it, but she zones out.
<br/>"You are really good at this stuff, couldn't you just do it for me?" she asks.
<br/>"Well I could but, .." you start to say as she leans in and kisses you on the cheek.
<br/>"That's great. Can you do it and bring it in for me tomorrow, just I have a date with Jerry now."
<br/>Without waiting for your answer she walks off to meet the captain of the football team.
</div>
<<case "sissySwot">>
<div class="dream">Dreaming<hr/>
It is a Science class and the teacher has asked you to pair up.
<br />Before you realise what is happening the school swot, and your best friend, sits next you.
<<pose "dreams/betamale/schoolSwot">>
<br />"Okay to work with me?" she asks.
<br />"Yes, of course" you respond, slightly flustered.
<br />Not only do you have a major crush on her, but she is also clever enough to ace this task without any help from you.
<br />You spend most of the lesson glancing at her and wondering if she feels anything other than friendship towards you.
<br />She is too busy concentrating on the task to notice, but every so often she turns to you and tries to involve you in the work.
</div>
<<case "sissyMaid">>
<div class="dream">Dreaming<hr/>
You dream that you are working a summer job at a national stately home.
<br/>You are dressed in a suit and tie and your best friend is working with you dressed as a maid.
<<pose "dreams/betamale/maid">>
<br/>"This tie is awful to wear, I have no idea if I can make it through the whole summer dressed like this." you say
<br/>Your friend responds "Quit complaining, you should try wearing this and having to fend off guys trying to pinch your arse."
<br/>"At least you look sexy in yours."
<br/>"Well Peter seems to think so. He has asked me to go for dinner on Saturday."
<br/>You realise she has no idea you are in love with her, you know you should say something especially as you will be going to different Universities.
<br/>"You are going with that athlete, I thought you liked men with brains."
<br/>"You know he got into the same Uni as me? So he isn't all that dumb. Plus he asked."
<br/>She turns and starts walking away, "I thought you would be happy for me. We'll talk later but I need to get back to the Cafe."
</div>
<<case "sissyOffice">>
<div class="dream">Dreaming<hr/>
You dream that you are working in an office.
<br/>Your boss's secretary approaches you.
<<pose "dreams/betamale/secretary">>
<br/>"Hi. Mick is busy this afternoon and wants you to take the meeting with the new clients."
<br/>"Will you be taking notes?" you ask, slightly flustered as you have a major crush on her.
<br/>"No, Mick needs me this afternoon." she responds.
<br/>"What's so important that you are both missing the meeting."
<br/>"Let's call it a team building exercise. You get a little more responsibility and Mick and I get to work on our relationship."
<br/>"Thanks for doing this, I really need this time with Mick" she says as she turns to walk back to his office, leaving you to gaze at her swaying figure.
</div>
<<case "sissyWife">>
<div class="dream">Dreaming<hr/>
You dream that you are dressed in a very formal suit.
<br/>You realise you are standing at the front of a church, with your best friend stood to your left, and a vicar in front of you.
<br/>To your right you see
<<pose "dreams/betamale/wife">>
<br/>The vicar looks at her and says "Do you take this man to be your husband?"
<br/>She responds "I do" and you exchange rings.
<br/>The vicar says "I now pronounce you man and wife. You may now kiss your bride."
<br/>You turn and kiss her.
</div>
<<default>>
You sleep peacefully without dreaming.
<</switch>><<switch _dream>>
<<case "femSchoolBully">>
<div class="dream">Dreaming<hr/>
<<pose "dreams/school_bully">>
Your old school bully stands before you.
<Br/>He starts talking to you.
<br />Hey, you!
<br/>Yes, you dork!
<br/>I heard you wanted to be me!
<br/>I heard you are taking drugs to have a bod like mine.
<br />You always said you hated me, but I guess you were secretly jealous.
<br />Either that or I gave you one swirlee too many and made your brain mush!
<br /> Do you really want to be me?
<br /> You want to look and act like me?
<br />Man that is so funny and cool that the class swot really wanted to be the Jock who bullied him!
<br />The guys will get a kick out of this!
</div>
<<case "femSchoolCrush">>
<div class="dream">Dreaming<hr/>
<<pose "dreams/school_bitch">>
Your old school crush, and leading bitch, stands before you.
<br />She starts talking to you.
<br />Remember me?
<br />Remember meeting me on your very first day at school?
<br />You and I got on so well together at first.
<br />Rachel was there and she bullied us.
<br />Then one day when we were painting you knocked over the water jug and soaked my dress.
<br />When Rachel saw she yelled that I had wet myself.
<br />I said I didn't and turned to you
<br />And YOU said I did.
<br />Sure I knew you did it so Rachel would leave you alone, but I was called "Pee Pee Pants" from that day on
<br />Well, until I turned 12 and was the first girl to develop breasts.
<br />Then I became the popular Queen Bee of school
<br />I never forgot what you did though
<br />Ever wonder why you were bullied by my "boyfriend"
<br />That was because I made bullying you a condition for him getting closer to me
<br />Being attractive and sexy gave me the power to get back at you and humiliate you
<br />Ok, so he was a little dumb and not really what I wanted, but a little kiss, letting him fondle my breasts was all it took to get him to bully you
<br />Now you are taking drugs to be him?
<br />
<br />Come on we both know you hated him and everything he stood for
<br />You wanted me!
<br />You wanted to be popular like me!
<br />You wanted to be respected like me!
<br />You wanted to be attractive like me!
<br />You wanted my power!
<br />
<br />Deep down you just wanted to be me!
</div>
<<case "femUniRomeo">>
<div class="dream">Dreaming<hr/>
<<pose "dreams/exgf_lover">>
The guy your ex girlfriend left you for, stands before you.
<br />He starts talking to you.
<br />
<<if $warnings.exGF=="N">>
<br />Dude!
<br />I know you don't I?
<br />Jeez you were the sad fuck that was dating that girl at Uni
<br />The one I screwed the whole of last semester
<br />God she was so grateful to have a real man I barely needed to do anything to get her into bed
<br />I hear you are taking drugs to change your looks
<br />That you are actually trying to look like me?
<br />But you will still be the same sad sap that couldn't keep that girl happy
<br />Do you really want to look like me and act like you?
<br />I mean her and I used to have a laugh about how nice you were
<br />Always trying to please her
<br />Whereas I just took her, and she was just happy to let me
<br />She loved me taking charge
<br />
<br />Yes, I am the douche you always suspected I was
<br />Yes, I dumped her on the last day of Uni
<br />Yet, you are trying to be me
<br />Are you for real, Dude?
<<else>>
<br/>The guy mocks you for taking a drug that will turn you into him.
<br/>
@@.btnUI;<<button "Show Text">>
<<removeclass "#text" "hide">>
<</button>>@@
<span id="text" class="hide">
<br />Dude!
<br />I know you don't I?
<br />Jeez you were the sad fuck that was dating that girl at Uni
<br />The one I screwed the whole of last semester
<br />God she was so grateful to have a real man I barely needed to do anything to get her into bed
<br />I hear you are taking drugs to change your looks
<br />That you are actually trying to look like me?
<br />But you will still be the same sad sap that couldn't keep that girl happy
<br />Do you really want to look like me and act like you?
<br />I mean her and I used to have a laugh about how nice you were
<br />Always trying to please her
<br />Whereas I just took her, and she was just happy to let me
<br />She loved me taking charge
<br />
<br />Yes, I am the douche you always suspected I was
<br />Yes, I dumped her on the last day of Uni
<br />Yet, you are trying to be me
<br />Are you for real, Dude?
</span>
<</if>>
</div>
<<case "femUniGirl">>
<div class="dream">Dreaming<hr/>
<<pose "dreams/ex_gf">>
Your ex-girlfriend stands before you.
<br />She starts talking to you.
<br />
<<if $warnings.exGF=="N">>
<br />Hey you!
<br />I miss you!
<br />I heard you wanted to change your look.
<br />I heard you wanted to look like the guy I left you for!
<br />Do you really want to do that?
<br />I didn't go with him for his looks.
<br />I went with him because he was easy to be with.
<br />He just did what he wanted and if it made me happy then so be it
<br />Most of the time it did too.
<br />
<br />You were sweet
<br />You were always thinking about me
<br />And asking me what I wanted
<br />What you could do to make me happy.
<br />But it felt like I was responsible for us both being happy
<br />If I wasn't happy then you had failed and we were both sad
<br />Sometimes I didn't know what I wanted and just wanted you to take charge
<br />That was why I went with him
<br />
<br />He took charge, and I just followed
<br />It was fun
<br />He dumped me the last day at Uni
<br />I wasn't sad, I was with him for fun, it was never serious
<br />
<br />Are you happy?
<br />Do you think looking like him will make you happy?
<br />
<br />You know what might make you happy?
<br />Being like I was and just giving up the responsibility and letting someone else sweep you up
<br />
<br />That's a thought
<br />Maybe it isn't him you want to be? Maybe you want to be me and experience what I experienced?
<br />The joy of giving yourself to man and letting him take charge and pleasure you however he wants
<br />
<br />It has to be worth considering!
<<else>>
<br/>She explains why she went with the guy.
<br/>How easy it was to be with someone who took charge, while being with you she felt that you asking her meant she was taking responsibility for making you both happy.
<br/>
@@.btnUI;<<button "Show Text">>
<<removeclass "#text" "hide">>
<</button>>@@
<span id="text" class="hide">
<br />Hey you!
<br />I miss you!
<br />I heard you wanted to change your look.
<br />I heard you wanted to look like the guy I left you for!
<br />Do you really want to do that?
<br />I didn't go with him for his looks.
<br />I went with him because he was easy to be with.
<br />He just did what he wanted and if it made me happy then so be it
<br />Most of the time it did too.
<br />
<br />You were sweet
<br />You were always thinking about me
<br />And asking me what I wanted
<br />What you could do to make me happy.
<br />But it felt like I was responsible for us both being happy
<br />If I wasn't happy then you had failed and we were both sad
<br />Sometimes I didn't know what I wanted and just wanted you to take charge
<br />That was why I went with him
<br />
<br />He took charge, and I just followed
<br />It was fun
<br />He dumped me the last day at Uni
<br />I wasn't sad, I was with him for fun, it was never serious
<br />
<br />Are you happy?
<br />Do you think looking like him will make you happy?
<br />
<br />You know what might make you happy?
<br />Being like I was and just giving up the responsibility and letting someone else sweep you up
<br />
<br />That's a thought
<br />Maybe it isn't him you want to be? Maybe you want to be me and experience what I experienced?
<br />The joy of giving yourself to man and letting him take charge and pleasure you however he wants
<br />
<br />It has to be worth considering!
</span>
<</if>>
</div>
<<case "femme">>
<div class="dream">Dreaming<hr/>
<br />You dream you are a school girl staring at a new school.
<<if $player.hairColour=="Red">>
<<pose "dreams/male/school">>
<<elseif $player.hairColour=="Blonde">>
<<pose "dreams/male/schoolDitz">>
<<else>>
<<pose "dreams/male/schoolSwot">>
<</if>>
<br />Everything is new.
<br/>You don't know anyone at this school and the building is huge and the crowds of girls around you seem scary.
<br/>There is so much to take in.
<br/>So much to learn.
<br/>As you look around you see the girls split into groups.
<br/>The gorgeous looking girls all stand together chatting together and giggling, throwing looks at other girls not in their group and bursting into laughter.
<br/>There are the studious looking girls looking at their timetables and checking their books.
<br/>There are a group of girls who are rolling up their skirts to make them as short as possible, and passing around lipsticks and mascaras.
<br/>You feel out of place, and out of your depth.
</div>
<<case "firstDayWork">>
<div class="dream">Dreaming<hr/>
You arrive at work with your lab coat on.
<br />You are met in Reception by $workManager.name and $workBoss.name.
<br /><<nm $workManager "Have you read the employee dress code?">>
<br /><<nm $player "Of course, I have the lab coat on, as per the code.">>
<br /><<nm $workManager "And the rest of your clothes?">>
<br />
<br />You stand there naked and blushing as various members of staff walk past you pointing and laughing.
</div>
<</switch>><<switch _dream>>
<<case "housemateInvite">>
<br />Just as you are dropping off to sleep, you hear the front door open and a male voice as well as $housemate.name's.
<br />You hear them make their way upstairs, and $housemate.name say "Shush! $player.name is in that room", before you hear them kissing and her bedroom door open and close again.
<br />It goes quiet for a while and you settle down to go to sleep, when you hear the sound of them having sex next door.
<br />You do eventually manage to go to sleep.<hr/>
<div class="dreamF">Dreaming<hr/>
You dream of $housemate.name crouching before you.
<<set _poses=["dreams/female/lingerie1","dreams/female/lingerie2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
<br/>"Come in" you call.
<br/>As you watch you see him enter the room, and curtsey before you.
<br/>He crawls on to the bed and immediately puts his head between your legs and start licking your pussy.
<br/>"Remember your lessons" you says
<br/>He continues licking and then he puts your clitoris in his mouth and suck sit slightly, flicking it with his tongue.
<br/>"Just like that, you are a wonderful pet" you purrs.
<br/>He continue licking and kissing until you orgasm and he licks you clean.
<br/>"That was good, still a little more practice needed, but you can leave now and go to sleep."
<br/>He curtsies and walks out of the room and goes to bed.
<br/>You fall asleep, satisfied.
</div>
<<case "housemateDance">>
<div class="dreamF">Dreaming<hr/>
You dream you are dressed as a stripper provocatively dancing in front of men.
<<set _poses=["dreams/female/dance1","dreams/female/dance2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
<br/>You enjoy them watching you and stuffing note after note into you knickers.
<br/>As you look up you see Gary the bouncer watching you.
<br/>You wink at him, and mouth yes.
<br/>He smiles back, and you smile in the knowledge that tonight he will walk you home and stay over.
</div>
<<case "sissySchool">>
<div class="dreamF">Dreaming<hr/>
You are walking down the corridor of your new school.
<<pose "dreams/female/school">>
<br />You feel everyone looking at you, trying to weigh you up.
<br />A geeky guy walks up to you and asks if you need help.
<br />You sneer at him and say "If I did need help then I am not sure a little guy like you could help someone like me".
<br />You see him cower and go away.
<br />The group of girls around the attractive blonde burst out laughing and come over to you.
<br/>Hey new girl, don't mind the nerd come with us and we'll introduce you to the right crowd.
<br/>As you walk with them you quickly assess the structure of this group and start plotting on how you can take it over and rule this school.
</div>
<<case "sissyFool">>
<div class="dreamF">Dreaming<hr/>
The teacher asks you to stay behind.
<br />You complain that you need to goals you have cheer practice.
<<pose "dreams/female/schoolDitz">>
<br/>The teacher points out that if you fail his class you will be expelled and won't be in cheer any more.
<br/>You pretend to cry and ask if there is anything that can be done.
<br/>You ask about extra credit.
<br/>The teacher says he is open to that but what can you do.
<br/>You stop crying and walk up to him, and kiss him.
<br/>You undo his trouser and pull his boxers down
<br/>The teacher starts to protest, but his dick is already stiffening.
<br/>You drop to your knees and suck his cock
<br/>He cums in your mouth.
<br/>You stand up and grab your phone from the nearby desk and show him the video.
<br/>I assume my extra credit will count and that I am now passing this class.
<br/>The teacher nods meekly.
<br/>You are great Sir, such an inspirational teacher.
<br/>You leave the class and make your way to the gym.
</div>
<<case "sissySwot">>
<div class="dreamF">Dreaming<hr/>
You are standing outside of the Headmasters office.
<br />He calls your name and you enter.
<<pose "dreams/female/schoolSwot">>
<br />"Your marks are impressive and I see you have applied to Oxbridge", he says.
<br />"Yes, Sir. But I really need a good reference, and if it cam from an alumni that would be better" you say.
<br />"It is a fine University, I enjoyed my time years, and as good as you are I am not sure you have the right commitment for it."
<br />You notice him looking at you, staring at your breasts and ,looking longingly at your long legs.
<br />"Sir I want this so badly, i will do anything to get in"
<br />"Anything?" he says and stand up and move towards you.
<br />"Let me see your breasts"
<br />Without hesitation you remove your top and bra.
<br />His eye almost po out when he sees your nice perky tits.
<br />He grabs them massaging them before sucking and licking them.
<br />You push him off, and cover your breasts with your arms.
<br/>"My reference?"
<br/>He grabs the piece of paper and signs the letter of recommendation.
<br/>You reach down to get it releasing your breasts and then grab your bra and top and get dressed.
<br/>"Thank you Sir. If you can let my professors know how willing I am to do well, that would also be appreciated."
<br/>You open the door and leave the office.
</div>
<<case "sissyMaid">>
<div class="dreamF">Dreaming<hr/>
You find yourself dressed in a maid's outfit.
<<pose "dreams/female/maid">>
<br/>There is a knock on your door and when you answer the CEO of your firm is there.
<br/>"Good Evening Sir. Any news on who is going to be the new partner?"
<br/>"It is between you and Jones. Jones has a couple of votes you have your manager's and maybe enough of the other to get it."
<br/>"You have the deciding vote?"
<br/>"Yes my dear I do"
<br/>"And have you decided who is most deserving yet?"
<br/>"Not yet"
<br/>"Then let me convince you1"
<br/>You help remove the CEO's trousers and begin sucking his cock.
<br/>It is not as large as you would like but the partnership comes with a great salary and a percentage of the profits.
<br/>You stand up and straddle him riding his cock.
<br/>His hand are all over you, pulling at the uniform and revealing your breasts.
<br/>You ride him until he comes and then lean over and kiss him.
<br/>"Does that help?"
<br/>"A little"
<br/>"Imagine how much better and how much more willing I will be tomorrow night when I celebrate becoming partner with you"
</div>
<<case "sissyOffice">>
<div class="dreamF">Dreaming<hr/>
You dream that you are a director of a company.
<<pose "dreams/female/secretary">>
<br/>You call in your good looking but submissive male secretary.
<br/>"I hear you are after more money"
<br/>"With my student loan and my rent going up I could do with extra cash."
<br/>"I am sure we can arrange that, but there will be extra duties and maybe longer hours"
<br/>"That should be ok"
<br/>You pull up the bottom of your skirt and take off your knickers.
<br/>"Well then get on your knees and let's see how well you do"
<br/>He drops to his knees and places his head between your thighs.
<br/>He kisses you around the edge of you pussy.
<br/>He starts licking it and sticking his tongue in.
<br/>Eventually he finds your clit and and starts licking and sucking that.
<br/>You feel yourself get wet and then climax.
<br/>He stand sup and you tidy yourself up.
<br/>"I think we can arrange a pay increase for you, you still need to work on this and so there may be some long hours. Are you okay with that?"
<br/>"Yes Ma'am"
<br/>"Good boy"
</div>
<<case "sissyWife">>
<div class="dreamF">Dreaming<hr/>
You finish fixing your hair and make-up and check yourself out in the mirror.
<<pose "dreams/female/wife">>
<br/>You hear the front door and go down stairs to greet you handsome husband.
<br/>When he sees you all dressed up he looks confused.
<br/>"You haven't forgotten that we have the dinner with your boss tonight"
<br/>"Is that tonight, I was hoping the two of us could relax and work a little on starting a family."
<br/>"That will have to wait until after the dinner. You know if we are starting a family we will need more money and tonight we get to secure your promotion."
<br/>"You mean I get to eat a meal and chat to my boss's wife while you subtly flirt with him and convince him of that."
<br/>"I am doing it for us"
<br/>"I know, and watching you flirt with him in that dress doesn't just turn him on."
<br/>You kiss him and say "Well come on, the sooner we get their the sooner we can get back and you can get me out of this dress."
<br/>He opens the door and you leave.
</div>
<<default>>
You sleep peacefully without dreaming.
<</switch>><<switch _dream>>
<<case "housemateInvite">>
<br />Just as you are dropping off to sleep, you hear the front door open and a male voice as well as $housemate.name's.
<br />You hear them make their way upstairs, and $housemate.name say "Shush! $player.name is in that room", before you hear them kissing and her bedroom door open and close again.
<br />It goes quiet for a while and you settle down to go to sleep, when you hear the sound of them having sex next door.
<br />You do eventually manage to go to sleep.<hr/>
<div class="dreamS">Dreaming<hr/>
You dream that you are dressed in sheer lingerie.
<<set _poses=["dreams/femalesissy/lingerie1","dreams/femalesissy/lingerie2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
<br/>You see your master standing there naked and you walk up to him.
<br/>You wrap your arms around his neck and kiss him, and he kisses you back passionately.
<br/>Before you have a chance to recover he lifts you and places you on the bed.
<br/>He undresses you and starts kissing you and fondling your breasts.
<br/>He forces you to lie face down and straddles your body
<br/>You feel his penis enter your bum.
<br/>You arch your back as pleasure rips through your body.
<br/>After your third orgasm you feel him orgasm filling you with his cum.
<br/>He gets up to leave the room, as he leaves he turns and says "Get some sleep, baby, I'll bring you coffee in the morning and we can go again".
<br/>"Thank you, Daddy! Good night."
</div>
<<case "housemateDance">>
<div class="dreamS">Dreaming<hr/>
You dream that you are dressed as a stripper provocatively dancing in front of your Master.
<<set _poses=["dreams/femalesissy/dance1","dreams/femalesissy/dance2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
</div>
<<case "sissySchool">>
<div class="dreamS">Dreaming<hr/>
Your are standing in a school corridor feeling lost.
<<pose "dreams/femalesissy/school">>
<br />A great looking guy walks up to you and asks "Are you new?"
<br />"Yes" you says "I am in class 4b but have no idea where to go."
<br />"Today's your lucky day, that's my class, follow me." he says.
<br />You walk down the corridor with him ahead of you
<br />As you walk into the class he grabs a boys bag off a desk and say "Find somewhere else to sit".
<br />Before they have a chance to respond, he turns to you and says "This desk is free, right next to mine"
<br />You thanks him and sit down.
<br />He take a seat at your desk and leans over and say "If you need any help just ask."
<br />"Any help?" you ask flirtatiously.
<br />He smiles back and says "Let's discuss this more after school."
</div>
<<case "sissyFool">>
<div class="dreamS">Dreaming<hr/>
The school swot have been asked by the teacher to work with you, the ditzy blonde cheerleader on a project.
<<pose "dreams/femalesissy/schoolDitz">>
<br />You have arranged for him to come to your place to help with the project.
<br />"This is so hard, I have no idea what we are doing.", you say.
<br />"Don't worry", he says " I have it all under control."
<br />"Really?"
<br />"Yes, take a look".
<br />He sets out his idea for what you will be doing.
<br />"You seem to have all that done, what will I do?" you asks.
<br />"You can always do what you do best", he responds.
<br />"That is?"
<br />He leans in and kisses you, and says "make me feel better."
<br />You smile and remove your top, "Like this?"
<br />"Yes" he says kissing your neck and playing with your breasts.
<br />"This project is going to be a lot more fun than I thought", you say.
</div>
<<case "sissySwot">>
<div class="dreamS">Dreaming<hr/>
You have been employed by a guy's Mother to help him with subjects he is struggling with.
<<pose "dreams/femalesissy/schoolSwot">>
<br/>"So I hear you need help with Maths, and the sciences, but today we will start on Maths." you say.
<br/>You open the book to the algebra section.
<br/>You sit there explaining to him how this works.
<br/>You notice him staring blankly and his lack of response. "Are you even trying?" you ask
<br/>"I work better with an incentive", he responds.
<br/>"What sort of incentive?", you ask.
<br/>"How about for every question I get right you remove an article of clothing and for the ones I get wrong I remove one?"
<br/>"This will work for you?"
<br/>"It will keep my attention."
<br/>"Then go ahead answer the 10 questions".
<br/>He picks up a pencil and start scrawling down your answers.
<br/>You picks up the answers and work through them.
<br/>He gets the first one right and she bends down to take off a shoe.
<br/>"Both shoes" you say, "the article of clothing is a pair of shoes not a shoe."
<br/>"So you are not all that dumb, you really do respond to incentives."
<br/>He gets the next three questions right and you remove your socks, blouse and skirt.
<br/>The next 2 questions he gets wrong and he removes his shirt, showing off his well-muscled chest and his shoes.
<br/>He answers the next question correctly and you remove your bra freeing your small but perky breasts.
<br/>The next two questions he gets wrong.
<br/>He removes his socks and trousers sitting there just in his boxers, and a noticeable bulge.
<br/>The final question he somehow gets right.
<br/>You hesitate to remove your panties. Seeing this he stands next to you and says "How about a kiss instead."
<br/>You smile and place your arms around his neck and pull yourself up and kiss him.
<br/>"Well my time is up, maybe next time we do science, you seem to have Chemistry figured, so maybe Biology?
<br/>He smiles as he watches you get dressed and walk out the room.
</div>
<<case "sissyMaid">>
<div class="dreamS">Dreaming<hr/>
You dream that you are dressed as a Maid serving a strict and dominant Master.
<<pose "dreams/femalesissy/maid">>
</div>
<<case "sissyOffice">>
<div class="dreamS">Dreaming<hr/>
You walks into your master's office carrying his morning coffee and croissant.
<<pose "dreams/femalesissy/secretary">>
<br />You place the coffee and the croissant on his desk.
<br />You stands to the right of his chair and bend over and unzip his trousers.
<br />You stick your hand into his pant and releases his semi-erect penis.
<br />You bends over and start licking and sucking his increasingly hardening cock.
<br />He relaxes and extends his arm so that he can grab and pat your pert bottom.
<br />You continues to suck his penis taking the whole of it into your mouth.
<br />You feel his whole body stiffen as he reaches orgasm and blows his load it your mouth.
<br />You do your best and manage to swallows all his cum and begin to lick his penis clean, licking your lips afterwards.
<br />You grabs a tissue and clean and dry his penis before popping it back into his pants.
<br />You turns and leave the office, making sure you arse sways rhythmically.
</div>
<<case "sissyWife">>
<div class="dreamS">Dreaming<hr/>
You dream that you are dressed in a short lacy practically see through wedding dress.
<<pose "dreams/femalesissy/wife">>
<br/>
</div>
<<default>>
You sleep peacefully without dreaming.
<</switch>><<switch _dream>>
<<case "housemateInvite">>
<br />Just as you are dropping off to sleep, you hear the front door open and a male voice as well as $housemate.name's.
<br />You hear them make their way upstairs, and $housemate.name say "Shush! $player.name is in that room", before you hear them kissing and her bedroom door open and close again.
<br />It goes quiet for a while and you settle down to go to sleep, when you hear the sound of them having sex next door.
<br />You do eventually manage to go to sleep.<hr/>
<div class="dreamF">Dreaming<hr/>
You dream of a suave looking gentleman looking at you.
<<set _poses=["dreams/feminine/lingerie1","dreams/feminine/lingerie2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
<br/>"What do you want to do now?"" you ask.
<br/>He approach you and kisses you.
<br/>You melt in his arms and kiss him back.
<br/>His hands slide down your back pulling you closer, and your arms wrap around his neck.
<br/>As his hands brush your arse you pull back
<br/>"This is nice, but let's take it slow, ok?" you say.
</div>
<<case "housemateDance">>
<div class="dreamF">Dreaming<hr/>
You dream of a suave looking gentleman looking at you.
<<set _poses=["dreams/feminine/dance1","dreams/feminine/dance2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
<br/>He asks "Can I have this dance?
<br/>You accept.
<br/>You hear soft romantic music start up and he takes you in his arms.
<br/>You waltz across the dance floor lost in the music and each others arms.
<br/>As the music stop, he steps back and kisses you.
<br/>He asks "Another dance?"
</div>
<<case "sissySchool">>
<div class="dreamF">Dreaming<hr/>
You are stood in the school corridor feeling lost.
<<pose "dreams/feminine/school">>
<br />A nice looking boy walk up to you and asks "Are you new?"
<br />"Yes" you say "I am looking for the School office"
<br />"It's just down the corridor on the left" he say.
<br />You thanks him and walks off.
<br />You can fell him watching you and add an extra her sway as you walkdown the corridor.
</div>
<<case "sissyFool">>
<div class="dreamF">Dreaming<hr/>
You are such a ditz, but luckily you know the school geek has a crush on you.
<<pose "dreams/feminine/schoolDitz">>
<br/>"I need help with my Maths homework. Mr Jones is going to flunk me if I don't pass this next term. " you say.
<br/>"Of course I will help" he says, "Can I see your homework?"
<br/>You take out your book and pass it to hum.
<br/>He tries to explain what the Maths is and how to solve it, but you zone out.
<br/>"You are really good at this stuff, couldn't you just do it for me?" you asks.
<br/>"Well I could but, .." he start to say as you lean in and kisses him on the cheek.
<br/>"That's great. Can you do it and bring it in for me tomorrow, just I have a date with Jerry now."
<br/>Without waiting for his answer you walk off to meet the captain of the football team.
</div>
<<case "sissySwot">>
<div class="dreamF">Dreaming<hr/>
It is a Science class and the teacher has asked you to pair up.
<br />Before you realise what is happening the school swot, and your best friend, sits next you.
<<pose "dreams/feminine/schoolSwot">>
<br />"Okay to work with me?" he asks.
<br />"Yes, of course" you respond.
<br />Not only does he have a major crush on you, but he is also clever enough to ace this task without any help from you.
<br />You spend most of the lesson doodling on the paper, whilst he works on the project and you notice him glancing at your cleavage and the outline of your breasts.
<br />You enjoy the attention, so pretend not to notice, but every so often you ask him to tell you what he is working on now.
</div>
<<case "sissyMaid">>
<div class="dreamF">Dreaming<hr/>
You dream that you are working a summer job at a national stately home.
<br/>You are dressed as a maid and your best friend is working with you dressed in a suit and tie.
<<pose "dreams/feminine/maid">>
<br/>"This tie is awful to wear, I have no idea if I can make it through the whole summer dressed like this." he says
<br/>You responds "Quit complaining, you should try wearing this and having to fend off guys trying to pinch your arse."
<br/>"At least you look sexy in yours."
<br/>"Well Peter seems to think so. He has asked me to go for dinner on Saturday."
<br/>You suspect he has a crush on you and wish he would say something especially as you will be going to different Universities.
<br/>"You are going with that athlete, I thought you liked men with brains."
<br/>"You know he got into the same Uni as me? So he isn't all that dumb. Plus he asked."
<br/>You turns and starts walking away, "I thought you would be happy for me. We'll talk later but I need to get back to the Cafe."
</div>
<<case "sissyOffice">>
<div class="dreamF">Dreaming<hr/>
You dream that you are working in an office.
<br/>Your approach the good looking IT geek.
<<pose "dreams/feminine/secretary">>
<br/>"Hi. Mick is busy this afternoon and wants you to take the meeting with the new clients."
<br/>"Will you be taking notes?" he asks, slightly flustered as you know he has a crush on you.
<br/>"No, Mick needs me this afternoon." you respond.
<br/>"What's so important that you are both missing the meeting."
<br/>"Let's call it a team building exercise. You get a little more responsibility and Mick and I get to work on our relationship."
<br/>"Thanks for doing this, I really need this time with Mick" you says as you turns to walk back to his office, leaving him to gaze at your swaying figure.
</div>
<<case "sissyWife">>
<div class="dreamF">Dreaming<hr/>
You dream that you are dressed in a wedding dress.
<<pose "dreams/feminine/wife">>
<br/>You realise you are standing at the back of a church, with your Father linking your arm, and a vicar at the other end with two guys stood next to him, one really cute.
<br/>The organ starts playing and you find yourself marching down the aisle.
<br/>The vicar starts talking.
<br/>The vicar looks at you and says "Do you take this man to be your husband?"
<br/>You responds "I do" and the guy puts a ring on your finger.
<br/>The vicar says "I now pronounce you man and wife. You may now kiss your bride."
<br/>The groom turns to you and kisses you.
</div>
<<default>>
You sleep peacefully without dreaming.
<</switch>><<switch _dream>>
<<case "housemateInvite">>
<br />Just as you are dropping off to sleep, you hear the front door open and a male voice as well as $housemate.name's.
<br />You hear them make their way upstairs, and $housemate.name say "Shush! $player.name is in that room", before you hear them kissing and her bedroom door open and close again.
<br />It goes quiet for a while and you settle down to go to sleep, when you hear the sound of them having sex next door.
<br />You do eventually manage to go to sleep.<hr/>
<div class="dream">Dreaming<hr/>
You dream of $housemate.name standing before you.
<<set _poses=["dreams/male/lingerie1","dreams/male/lingerie2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
<br/><<nm $housemate "So what do you want to do to me?">>
<br/>You walk over to her and kiss her passionately.
<br/>Before she has a chance to recover you lift her and place her on her bed.
<br/>The pair of you get naked and you start kissing her and fondling her breasts.
<br/>You kiss her neck and move down to licking and sucking her breasts while your hands moves down and you start fingering her pussy.
<br/>When you feel she is ready, you insert you penis and start pounding her pussy.
<br/>She arches her back as pleasure rips through her body.
<br/>After her third orgasm you feel yourself orgasm filling her with your cum.
<br/>You get up to leave the room, as you leave you turn and say "Get some sleep I'll bring you coffee in the morning and we can go again".
</div>
<<case "housemateDance">>
<div class="dream">Dreaming<hr/>
You dream of $housemate.name as a stripper provocatively dancing in front of you.
<<set _poses=["dreams/male/dance1","dreams/male/dance2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
</div>
<<case "sissySchool">>
<div class="dream">Dreaming<hr/>
The attractive red-headed new student is looking lost.
<<pose "dreams/male/school">>
<br />You walk up to her and ask her "Are you new?"
<br />"Yes" she says "I am in class 4b but have no idea where to go."
<br />"Today's your lucky day, that's my class, follow me." you say.
<br />You walk down the corridor with her following.
<br />As you walk into the class you grab Dean's bag off his desk and say "Find somewhere else to sit".
<br />Before he has a chance to respond, you turn to the new girl and say "This desk is free, right next to mine"
<br />She thanks you and sits down.
<br />You take a seat at your desk and lean over and say "If you need any help just ask."
<br />"Any help?" she says flirtatiously.
<br />You smile back and say "Let's discuss this more after school."
</div>
<<case "sissyFool">>
<div class="dream">Dreaming<hr/>
You have been struggling with some of your school work and your Mother has employed one of the brighter girls from the year above you to tutor you.
<<pose "dreams/male/schoolDitz">>
<br/>"So I hear you need help with Maths, and the sciences, but today we will start on Maths."
<br/>You watch as she opens the book to the algebra section.
<br/>She sits there explaining to you how this works.
<br/>As she notices your blank stare and lack of response, she asks "Are you even trying?"
<br/>"I work better with an incentive", you respond.
<br/>"What sort of incentive?", she asks.
<br/>"How about for every question I get right you remove an article of clothing and for the ones I get wrong I remove one?"
<br/>"This will work for you?"
<br/>"It will keep my attention."
<br/>"Then go ahead answer the 10 questions".
<br/>You pick up a pencil and start scrawling down your answers.
<br/>She picks up your answers and works through them.
<br/>You get the first one right and she bends down to take off a shoe.
<br/>"Both shoes" you say, "the article of clothing is a pair of shoes not a shoe."
<br/>"So you are not all that dumb, you really do respond to incentives."
<br/>You get the next three questions right and watch as she removes her socks, blouse and skirt.
<br/>The next 2 questions you get wrong and remove your shirt, showing off your well-muscled chest and your shoes.
<br/>You get the next question correct and watch as she removes her bra freeing her small but perky breasts.
<br/>The next two questions you get wrong.
<br/>You remove your socks and trousers sitting there just in your boxers, with a noticeable bulge.
<br/>The final question you somehow get right.
<br/>You watch as she hesitates to remove her panties. Seeing this you stand next to her and say "How about a kiss instead."
<br/>She smiles and placing her arms around your neck pulls herself up and kisses you.
<br/>"Well my time is up, maybe next time we do science, you seem to have Chemistry figured, so maybe Biology?
<br/>You smile as you watch her get dressed and walk out the room.
</div>
<<case "sissySwot">>
<div class="dream">Dreaming<hr/>
You have been asked by the teacher to work with the ditzy blonde cheerleader on a project.
<<pose "dreams/male/schoolSwot">>
<br />You have arranged to go to her place to help with the project.
<br />"This is so hard, I have no idea what we are doing."
<br />"Don't worry", you say " I have it all under control."
<br />"Really?"
<br />"Yes, take a look".
<br />You set out your idea for what you will be doing.
<br />"You seem to have all that done, what will I do?" she asks.
<br />"You can always do what you do best", you respond.
<br />"That is?"
<br />You lean in and kiss her, and say "make me feel better."
<br />She smiles and removes her top, "Like this?"
<br />"Yes" you say kissing her neck and playing with her breasts.
<br />"This project is going to be a lot more fun than I thought", she says.
</div>
<<case "sissyMaid">>
<div class="dream">Dreaming<hr/>
You dream you employ a slutty, submissive and sexy french Maid
<<pose "dreams/male/maid">>
</div>
<<case "sissyOffice">>
<div class="dream">Dreaming<hr/>
You watch as Miss Jones, your secretary, walks into your office carrying your morning coffee and a small paper bag.
<<pose "dreams/male/secretary">>
<br />She places the coffee and the croissant, from the bag, on your desk.
<br />She stands to your right and bends over your chair to unzip your trousers.
<br />She sticks her hand into your crotch and releases your semi-erect penis.
<br />She bends over and starts licking and sucking you increasingly hardening cock.
<br />You relax and extend your right arm so that you can grab and pat her pert bottom.
<br />She continues to suck your penis taking the whole of it into her mouth.
<br />Your whole body stiffens as you reach orgasm and blow your load it her mouth.
<br />She swallows your cum and licks your penis clean, licking her lips afterwards.
<br />She grabs a tissue and cleans and dries your penis before popping it back into your pants.
<br />She turns and walks out of the office, leaving you gaze at her swaying arse.
</div>
<<case "sissyWife">>
<div class="dream">Dreaming<hr/>
You dream that you are married to a Trophy Wife
<<pose "dreams/male/wife">>
</div>
<<default>>
You sleep peacefully without dreaming.
<</switch>><<switch _dream>>
<<case "housemateInvite">>
<br />Just as you are dropping off to sleep, you hear the front door open and a male voice as well as $housemate.name's.
<br />You hear them make their way upstairs, and $housemate.name say "Shush! $player.name is in that room", before you hear them kissing and her bedroom door open and close again.
<br />It goes quiet for a while and you settle down to go to sleep, when you hear the sound of them having sex next door.
<br />You do eventually manage to go to sleep.<hr/>
<div class="dreamS">Dreaming<hr/>
You dream of standing at your mistress's bedroom door wearing lingerie.
<<set _poses=["dreams/malesissy/lingerie1","dreams/malesissy/lingerie2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
<br/>"Come in" you hear her call.
<br/>As you enter the room you see you Mistress lying naked on the bed, and curtsey before her.
<br/>You crawl on to the bed and immediately put your head between her legs and start licking her pussy.
<br/>"Remember your lessons" she says
<br/>You continue licking and then you put her clitoris in your mouth and suck it slightly, flicking it with your tongue.
<br/>"Just like that, you are a wonderful pet" she purrs.
<br/>You continue licking and kissing until you Mistress orgasms and you clean her.
<br/>"That was good, still a little more practice needed, but you can leave now and go sleep."
<br/>You curtsey and walks out of the room and go to bed.
</div>
<<case "housemateDance">>
<div class="dreamS">Dreaming<hr/>
You dream of dancing in front of your Mistress, demonstrating how girly you have become.
<<set _poses=["dreams/malesissy/dance1","dreams/malesissy/dance2"]>>
<<set _pose=_poses.random()>>
<<pose _pose >>
</div>
<<case "sissySchool">>
<div class="dreamS">Dreaming<hr/>
You dream you are starting at a Sissy School.
<<pose "dreams/malesissy/school">>
<br />You have already put on your new uniform.
<br />As you walk through the corridors you see older girls wearing skimpier uniforms and make-up
<br />You see a group of girls dressed like yourself all standing anxiously outside of a classroom and you go to join them.
<br />You watch a tall woman walking down with a cane in her hand.
<br />She stops and opens the classroom door.
<br/>"Good to see you are all prompt for your first lesson" she says
<br/>"Come on, don't hang around there is a lot to learn so get in to the classroom and grab a seat"
<br/>You walk in with trepidation, you know your life is never going to be the same and begin to wish you had tried to get along and impress your step-mother, then maybe you wouldn't be here.
</div>
<<case "sissyFool">>
<div class="dreamS">Dreaming<hr/>
You are waiting outside of the headmistress's room.
<br />You hear her call you and you walk in.
<br />She stand up and takes a good look at you.
<<pose "dreams/malesissy/schoolDitz">>
<br/>"I see you are having trouble with your classes" she says,
<br/>"I just struggle with the academic ones" you reply.
<br/>"Well you seem to be gaining a good figure and I see you are comfortable with the skimpier uniform" she says
<br/>"The clothes and make-up and sports I love"
<br/>"Then you have very little to worry about we will just move you into classes more apt for maids and trophy wives."
<br/>"So I get to stay?" you plead?
<br/>"Of course dear you may well end up being one of our star pupils" she says with a wink.
</div>
<<case "sissySwot">>
<div class="dreamS">Dreaming<hr/>
You are waiting outside of the headmistress's room.
<br />You hear her call you and you walk in.
<<pose "dreams/malesissy/schoolSwot">>
<br />"Am I in trouble miss?" you ask.
<br />"Of course not dear, your grades are the highest in your year" she responds.
<br />"Why am I here?" you ask.
<br />"We have an open day for Parents who are considering sending their child here and I would like you to do a Science demo for them."
<br />"It is always good to show off our academic girls and the fathers tend to really enjoy watching the experiments. So let's make it exciting for them" she says with a wink.
</div>
<<case "sissyMaid">>
<div class="dreamS">Dreaming<hr/>
You dream that you are dressed as a maid serving your Mistress.
<<pose "dreams/malesissy/maid">>
</div>
<<case "sissyOffice">>
<div class="dreamS">Dreaming<hr/>
You dream that you are dressed as a secretary serving your strict female boss.
<<pose "dreams/malesissy/secretary">>
</div>
<<case "sissyWife">>
<div class="dreamS">Dreaming<hr/>
You dream that you are dressed as a bride waiting with your Mistress to meet and marry your new Master.
<<pose "dreams/malesissy/wife">>
</div>
<<default>>
You sleep peacefully without dreaming.
<</switch>><<loc_Room>>
<br />
<<setClothing "night">>
<<if $player.drugs.includes("GL4-BR8")>>
<br/>@@.data;You grab a tub of GL4-BR8 and apply it liberally to your whole body.
<br/>A small pile of hair gathers at your feet and you quickly pick it up and drop it in the bin.
<br>Your $clWearing.current.nightwear.name slide on over your very smooth body. Your genitals feel a little exposed now they are hairless.
@@
<<run $player.drugs.deleteAt(0);>>
<br/><br/>
<<elseif $player.drugs.includes("S0-F10")>>
<br/>@@.data;You take the S0-F10 tablet and climb into bed.@@
<<run $player.drugs.delete("S0-F10");>>
<br/><br/>
<<elseif $player.drugs.includes("H0-MM3")>>
<br/>@@.data;You take the H0-MM3 tablet and climb into bed.@@
<<run $player.drugs.delete("H0-MM3");>>
<br/><br/>
<br/><br/>
<</if>>
<<dream>>
<<include _dreamPassage>>
<br />
<br />
<<if $day==69>>
<br/><blockquote><div class="thought">This is the end of the game. <br/>Thank you for playing it.</div></blockquote>
<<elseif $activeEvent.type=="Rent">>
@@.linkUI;<<link "Wake up" $activeEvent.passage>><</link>>@@
<<elseif ($weekDay==0 || $weekDay==6 || $day<3)>>
@@.linkUI;<<link "Wake up" "Your Bedroom">><</link>>@@
<<else>>
@@.linkUI;<<link "Wake up" "Work Morning">><</link>>@@
<</if>><<switch $activeEvent.stage>>
<<case "Sat Afternoon">>
<<loc_Cemetery>>
<br/>You walk around the corner and see $workBoss.name holding a bunch of flowers.
<br/><<nm $workBoss "Hello $player.name. I know this probably wasn't what you expected ...">>
<br/><<nm $player "It isn't but those flowers are pretty.">>
<br/><<nm $workBoss "Sorry, the flowers aren't for you. As I was trying to say, thanks to you I feel I can now do something I haven't been able to do and am glad you can join me.">>
<br/>$workBoss.name starts walking down the street and you follow him.
<br/>He turns right opens a gate and walks in to a Cemetery.
<br/><<nm $workBoss "My wife and boy are buried here and I haven't been here since the funeral.">>
<br/><<nm $workBoss "Now that we have the solution, I feel like I can face my family again.">>
<br/>He walks around the cemetery until he comes to the two graves.
<br/><<nm $workBoss "I am glad you are here, but do you mind giving me a some time with them.">>
<br/><<nm $player "Of course.">>
<br/>You walk away and find a little bench.
<br/>You sit down and watch him.
<br/>He kneels at the grave and puts the flowers down.
<br/>You see him talking to them and see his shoulders shake as he starts crying.
<blockquote>
<div class="thought">
You wonder what it would be like to love, or be loved, like that.
<br/>You wonder if anyone will feel this way about you.
<br/>Or if you will feel like this about someone.
<br/>You wonder if $workBoss.name will be able to love anyone else as much as he did his wife and boy.
</div>
</blockquote>
<br/>Lost in your thoughts you didn't see him stand up and walk back to you.
<br/><<nm $workBoss "You must be hungry, let's go back to mine and have something to eat.">>
<br/>
@@.linkUI;<<link "Follow $workBoss.name" "Weekend Boss">>
<<incrTime 2>>
<<set $activeEvent.stage="prepDinner">>
<</link>>@@
<<case "prepDinner">>
<<loc_WorkBossHouse>>
<br/>You walk in the house and follow him to the kitchen.
<br/><<nm $workBoss "I hope you like pasta.">>
<br/>He grabs some pasta dough and mince from the fridge, and hands you tomatoes and garlic.
<br/><<nm $workBoss "Can you chop these whilst I make the pasta.">>
<br/><<nm $player "Sure">>
<br/>As you chop the tomatoes and garlic, you watch him put on a pan of water and roll the pasta.
<br/>In a separate pan he starts frying off the mince.
<br/>He grabs a bottle of wine and pours a couple of glasses and hands one to you.
<br/>You take the glass a start drinking whilst you watch him add the tomatoes and garlic with herbs to the mince.
<br/>He adds the tomatoes, garlic, herbs and a little prosciutto to the mince and starts stirring it and grabbing a drink of wine.
<br/>He adds some plum tomatoes to it and when it is simmering adds the pasta to the boiling water.
<br/>He opens a cupboard and gets a couple of plates out and puts them on the bench.
<br/>When the pasta is ready he takes it out and places it on the plate and then spoons over the sauce.
<br/><<nm $workBoss "Can you grab the wine and glasses and I'll bring out the plates.">>
<br/>
@@.linkUI;<<link "Eat Dinner" "Weekend Boss">>
<<incrTime>>
<<set $activeEvent.stage="Dinner">>
<</link>>@@
<<case "Dinner">>
<<loc_WorkBossHouse>>
<br/>You sit down and start eating.
<br/><<nm $workBoss "How are you feeling about Monday?">>
<br/><<nm $player "I don't know, I am trying not to think about it.">>
<br/><<nm $workBoss "You must be hoping to be a man again, right?">>
<br/><<nm $player "If you had asked me before this then yes, but now I am not sure.">>
<br/><<nm $workBoss "You have enjoyed this experience?">>
<br/><<nm $player "You encouraged me to try on the different clothes, and that has been fun.">>
<br/><<nm $workBoss "Is that enough?">>
<br/><<nm $player "There have been other things, like people's attitude to me, that is why I am confused.">>
<br/><<nm $workBoss "You know whatever happens you will have a job in the lab. I have really appreciated working with you these last few weeks.">>
<br/><<nm $player "Thank you that means a lot.">>
<br/><<nm $workBoss "What ever happens remember the research you did in the last few weeks has led to a way that both men and women can change their gender without surgery.">>
<br/><<nm $player "Thank you.">>
<br/><<nm $workBoss "No need to thank me you should be very proud of your work. Tomorrow I will start on the work to write this u and get articles published.">>
<br/><<nm $workBoss "You look beat, why don't you go to bed and I will clean up.">>
<br/>
@@.linkUI;<<link "Go to Bed" "Weekend Boss">>
<<incrTime>>
<<set $activeEvent.stage="Sleep">>
<<nude>>
<</link>>@@
<<case "Sleep">>
<<loc_WorkBossBedroom>>
<br/>You enter the spare bedroom and get in bed and go to sleep.
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend Boss">>
<<set $activeEvent.stage="Bath">>
<<incrTime>>
<</link>>@@
<<case "Bath">>
<<loc_WorkBossBathroom>>
<br/>You hear $workBoss.name get up and go to the bathroom and then hear him go downstairs.
<br/>You get up and go to the bathroom and see the huge bath in the middle of the room.
<br/>You run the water and add some bubble bath.
<br/>You get in the bath and lie back as the water continues to rise, until it covers your body and you turn the taps off.
<br/>You wash yourself and relax.
<br/><<nm $workBoss "Breakfast will be ready in a few minutes.">>
<br/>You get out of the bath, pull out the plug and dry yourself.
<br/>You get dressed and fix your hair and makeup
<br/>
@@.linkUI;<<link "Get dressed and go downstairs" "Weekend Boss">>
<<set $clWearing.current=$clWearing.outfit>>
<<updateProfile "current">>
<<set $activeEvent.stage="Brunch">>
<<incrTime 2>>
<</link>>@@
<<case "Brunch">>
<<loc_WorkBossHouse>>
<br/>You come downstairs and see $workBoss.name sat at the table with a cup of coffee and eating a croissant.
<br/><<nm $workBoss "I hope you slept well">>
<br/>You pour yourself a coffee and sit down.
<br/><<nm $player "I did, thank you. That bath is wonderful">>
<br/><<nm $workBoss "You have my wife to thank for that, I much prefer a shower.">>
<br/>You grab a croissant and a pastry.
<br/>After a short while $workBoss.name stands up and starts to leave the room.
<br/><<nm $workBoss "I am going to start working on the article, why don't you join me after you finish your breakfast.">>
<br/><<nm $player "I, will once I finish breakfast and wash up..">>
<br/><<nm $workBoss "You don't need to clear it up I can do that later.">>
<br/><<nm $player "But I would like to.">>
<br/>He turns and walks out of the room.
<br/>You finish your coffee and breakfast and start gathering up the cups, plates and cutlery.
<br/>
@@.linkUI;<<link "Clear Up" "Weekend Boss">>
<<set $activeEvent.stage="Work">>
<<incrTime>>
<</link>>@@
<<case "Work">>
<<loc_WorkBossHouse>>
<br/>You run the water, and scrape the plates into the bin.
<br/>You wash and stack them before drying and putting them away.
<br/>
<blockquote>
<div class="thought">
You daydream about what your life would be like with $workBoss.name.
<br/>You imagine the pair of you doing this after dinner.
<br/>Your kids doing their homework at the table.
<br/>Him walking off to do some work.
<br/>Your daughter rushing up to you and grabbing your leg and asking to see her dad.
<br/>Your older son at the table asking if he can play video games.
<br/>You checking that he has done his homework before agreeing.
<br/>You grabbing two cups of coffee and with your daughter walking in to the study to see $workBoss.name
</div>
</blockquote>
<br/>You realise you have lost track of time, so decide to make two cups of coffee to take through with you.
<br/>
@@.linkUI;<<link "Take Coffee through" "Weekend Boss">>
<<set $activeEvent.stage="Talk">>
<<incrTime 2>>
<</link>>@@
<<case "Talk">>
<<loc_WorkBossHouse>>
<br/>You walk in and place a coffee down near $workBoss.name.
<br/><<nm $player "Anything I can do to help.">>
<br/>He looks up at you and passes you a folder.
<br/><<nm $workBoss "Can you sort through the articles in there for me.">>
<br/>You sort through the articles.
<br/>After a while you understand what he is trying to do and understand what ne needs.
<br/>You find yourself grabbing articles and passing them to him before he asks for them.
<br/>You lose track of time it is only when you glance at the window you notice it is dark outside.
<br/><<nm $player "I should probably go home now.">>
<br/><<nm $workBoss "Really? Sorry I hadn't realised how late it was.">>
<br/><<nm $workBoss "You should go and I will see you tomorrow.">>
<br/><<nm $player "See you tomorrow.">>
<br/>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<endActiveEvent>>
<<incrTime 3>>
<</link>>@@
<</switch>><<switch $activeEvent.stage>>
<<case "Sat Afternoon">>
<<loc_HotelBar>>
<br/>As you arrive at the Hotel Bar you see $workCEO.name sitting at a table.
<br/>You walk over to him and he stands up and greets you with a kiss.
<br/>The waiter comes across with two chicken escalopes with fries and a salad and a glass of rose wine for you.
<br/><<nm $workCEO "Your project seems to be successful.">>
<br/><<nm $player "Yes, sir. The testing on the mice went better than expected.">>
<br/><<nm $workCEO "When will you be testing it on people.">>
<br/><<nm $player "Well I have agreed to test it on Monday.">>
<br/><<nm $workCEO "Really, that is interesting. So you feel we will be ready to get these approved and out to market soon.">>
<br/><<nm $player "If Monday goes well I don't see why not.">>
<br/><<nm $workCEO "That is great news. On Tuesday you will be back to being a guy?">>
<br/><<nm $player "Maybe, maybe not.">>
<br/><<nm $workCEO "No why?">>
<br/><<nm $player "The solution doesn't guarantee an outcome, I could be a man or a woman or possibly a better version of this. ">>
<br/><<nm $workCEO "Which are you hoping for?">>
<br/><<nm $player "It would be nice to be a man again, but being like this or being a full woman has its benefits too.">>
<br/><<nm $workCEO "By full woman, you mean?">>
<br/><<nm $player "That the solution can make me fully female. With ovaries and a womb, so yes I will get periods but I could also get pregnant.">>
<br/><<nm $workCEO "That is better outcome than we ever expected.">>
<br/><<nm $player "I know">>
<br/><<nm $workCEO "This should make it a lot easier to sell in to the Health Service deal as well as with our private clients.">>
<br/><<nm $workCEO "One of which I am meeting tomorrow, and am glad you were free this weekend..">>
<br/>You finish eating and leave the hotel and get in a car with $workCEO.name.
<br/>
@@.linkUI;<<link "Drive" "Weekend CEO">>
<<incrTime>>
<<set $activeEvent.stage="drive">>
<</link>>@@
<<case "drive">>
<<loc_ceoMember>>
<br/>You drive up in silence as $workCEO.name is on the phone for the whole journey.
<br/>You watch as you pull up to an elegant row of buildings and the car pulls to a stop.
<br/>You get out and follow $workCEO.name in to the building as the driver grabs your bags and brings them in.
<<set
_butler to {
name : "Mr Grey",
profile : "ceoClub",
style : "guy"
}
>>
<br/><<nm _butler "Good Evening Sir. I hope you and your 'niece' will be have a good stay.">>
<br/><<nm _butler "Your room is ready and dinner will be sent up shortly.">>
<br/><<nm $workCEO "Thank you, _butler.name, I am sure everything will be as expected.">>
<br/>$workCEO.name starts walking to the room.
<br/>
@@.linkUI;<<link "Follow $workCEO.name" "Weekend CEO">>
<<incrTime 2>>
<<set $activeEvent.stage="Dinner">>
<</link>>@@
<<case "Dinner">>
<<loc_ceoMemberBedroom>>
<br/>You walk into a very elegant bedroom.
<br/>A minute or so later dinner is delivered.
<br/>A glass of Rose wine, a glass of whiskey and two roast beef sandwiches and a portion of chips and gravy.
<br/>After you eat and drink $workCEO.name stands up and start undressing.
<br/>You follow suit.
<br/>As you finish dressing you notice he is already lying on the bed.
<<nm $workCEO "Come and join me, $workCEO.petName">>
<<nm $player "Coming $workCEO.privateName">>
<br/>You walk up to the bed, get on and straddle $workCEO.name.
<br/>You lean over him and kiss him.
<br/>He kisses you back and you feel his hand move down the side of your body and grasp you.
<br/>All of a sudden you feel yourself pulled forward and his mouth on your breast.
<br/>Having him kiss and lick one breast then another and when his tongue touches the nipple you feel your penis become erect.
<br/>You feel his penis start to stiffen and feel it press against your butt cheeks.
<br/><<nm $workCEO "Now it is time to ride me, $workCEO.petName.">>
<br/><<nm $player "Yes, $workCEO.privateName">>
<br/>You get back up into a kneeling position, $workCEO.privateName's hand are holding your waist and you feel him help lift you up.
<br/>As you lower yourself you place a hand on his now fully erect penis and guide it towards your butt hole.
<<set _pose="events/CEO/memberCowgirl_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>It is painful as it enters but then a wave of pure pleasure rips through your body and you moan out loud.
<br/>You raise and lower yourself on his penis, and as the pleasure mounts you feel your self cum over him.
<br/><<nm $workCEO "Good girl, $workCEO.petName! Keep going and making $workCEO.privateName happy too1">>
<br/>You continue riding his penis and feel yourself get hard again and just as you cum you fell him cum inside you.
<br/>You both let out a huge moan of pleasure and you raise yourself off his penis and collapse in the bed beside him.
<br/><<nm $workCEO "Thank you, $workCEO.petName! That was spectacular.">>
<br/><<nm $player "I'm just glad you enjoyed it $workCEO.privateName.">>
<br/>
@@.linkUI;<<link "Sleep" "Weekend CEO">>
<<incrTime>>
<<addSex "A" "M" $workCEO.id>>
<<nude>>
<<set $activeEvent.stage="Sleep">>
<</link>>@@
<<case "Sleep">>
<<loc_ceoMemberBedroom>>
<br/>You turnover and go to sleep.
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend CEO">>
<<set $activeEvent.stage="sexAM">>
<<incrTime>>
<</link>>@@
<<case "sexAM">>
<<loc_ceoMemberBedroom>>
<br/>You wake up and feel $workCEO.name lying on top of you with his arm wrapped around you.
<br/>As you stir
<br/><<nm $workCEO "I am glad you are awake, $workCEO.petName">>
<br/>You feel his semi stiff cock harden against your arse cheeks.
<br/>He pushes you into the pillows and then thrusts his cock inside of you.
<<set _pose="events/CEO/memberProne_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>You feel him above you pushing in and out of you.
<br/>You moan with passion, and feel your cock stiffen and cum.
<br/>He continues fucking your arse, until you feel his cock twitch and explode inside you filling you with his seed.
<br/>He shouts out with pleasure.
<br/>He rolls off you
<br/><<nm $workCEO "Now that is how to start a morning.">>
<br/>You hear a knock at the door.
<br/><<nm $workCEO "That will be breakfast, why don't you go and let him in.">>
<br/>You get out of bed and start looking for your clothes.
<br/><<nm $workCEO "Don't bother with those">>
<br/><<nm $player "You want me to answer it naked">>
<br/><<nm $workCEO "Of course, on of the perks of being with a beautiful young woman is seeing the envy of other men.">>
<br/>You walk over and open the door.
<br/>The young lad pushing the trolley with your breakfast looks at you and doesn't quite know where to look.
<br/>He lowers his head, stares at the trolley and pushes it to the table.
<br/>You watch as $workCEO.name gets out of bed naked and grabs a note out of his wallet and hands it to the lad.
<br/><<nm $workCEO "What do you think lad? A beauty right? A great ass!">>
<br/>The lad mumbles in embarrassment takes the dinner tray and leaves the room.
<br/>You walk over and sit down and have breakfast.
<br/><<nm $player "Wasn't that a little cruel?">>
<br/><<nm $workCEO "Maybe, but he enjoyed the view and I am sure he will be thinking of you for some time to come.">>
<br/>After you finish breakfast $workCEO.name grans a bag and hands it to you.
<br/><<nm $workCEO "I need you to wear these for the meeting.,">>
<br/>
@@.linkUI;<<link "Put on clothes" "Weekend CEO">>
<<addSex "A" "M" $workCEO.id>>
<<wearDayOutfit>>
<<set
_clothing_x_ceoevent_top to {
id : "clothing.x_ceoevent_top",
name : "event top",
img : "x_ceoevent",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothing_x_ceoevent_skirt to {
id : "clothing.x_ceoevent_skirt",
name : "event skirt",
img : "x_ceoevent",
cost : 80,
sexy : 4,
pos : "bottom",
disp : "O"
},
_clothing_x_ceoevent_socks to {
id : "clothing.x_ceoevent_socks",
name : "event socks",
img : "x_ceoevent",
cost : 20,
sexy : 4,
pos : "socks",
disp : "O"
},
_clothing_x_ceoevent_shoes to {
id : "clothing.x_ceoevent_shoes",
name : "event shoes",
img : "x_ceoevent",
cost : 50,
sexy : 4,
pos : "shoes",
disp : "O"
}
>>
<<nude>>
<<set
$clWearing["current"].top=_clothing_x_ceoevent_top,
$clWearing["current"].bra=undefined,
$clWearing["current"].jacket=undefined,
$clWearing["current"].bottom=_clothing_x_ceoevent_skirt,
$clWearing["current"].shoes=_clothing_x_ceoevent_shoes,
$clWearing["current"].socks=_clothing_x_ceoevent_socks,
$clWearing["current"].hair=7,
$clWearing["current"].makeup="heavy"
>>
<<updateProfile "current">>
<<set $activeEvent.stage="Dress Up Sex">>
<<incrTime>>
<</link>>@@
<<case "Dress Up Sex">>
<<loc_ceoMemberBedroom>>
<br/>You come out of the bathroom dressed in the clothes and have your hair and make-up to match.
<br/><<nm $player "Are you sure you want me to go out like this?">>
<br/><<nm $workCEO "I would prefer to stay in with you like this, but I do need to go to this meeting.">>
<br/>He walks over and kisses you.
<br/>His left hand pushes your top up and you feel him grab and massage your breast.
<br/>His other hand reaches behind you lifting the tiny skirt and squeezing your arse.
<br/>You can feel his crotch pressed against you and his penis hardening.
<br/>You reach your hand down to undo his trousers and release his cock.
<br/>You start to stroke his dick.
<br/>$workCEO.name pulls back a little.
<br/><<nm $workCEO "Maybe we do have a little time to spare.">>
<br/>You smile and drop to your knees and take his cock in your mouth.
<<set _pose="events/CEO/memberBJ_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>He is already so excited and hard he practically cums as soon as you take him in your mouth.
<br/>You manage to swallow is load, and lick clean his cock.
<br/>He tidies himself up.
<br/><<nm $workCEO "Now I am really ready fro this meeting.">>
<br/>You leave the room and go downstairs.
<br/>You enter the foyer.
<<set
_butler to {
name : "Mr Grey",
profile : "ceoClub",
style : "guy"
}
>>
<br/>You become aware of _butler.name looking at you and you battle a feeling of embarrassment.
<br/><<nm _butler "Have a good meeting Sir">>
<br/><<nm _butler "I will arrange for someone to clean you rooms and collect your bags.">>
<br/>As you wall out with $workCEO.name you feel his hand lift your skirt at the back and pat your bottom.
<br/>You look over your shoulder and can see _butler.name staring at your arse.
<br/>As you walk the rest of the way out you give an extra little swing to your walk just for him.
@@.linkUI;<<link "Go to Meeting" "Weekend CEO">>
<<addSex "O" "M" $workCEO.id>>
<<set $activeEvent.stage="Meeting Intro">>
<<incrTime>>
<</link>>@@
<<case "Meeting Intro">>
<<loc_ceoMeetingHouse>>
<<set
_madam to {
name : "Ms Shaw",
profile : "ceoMadam",
style : "christina"
}
>>
<br/>You follow $workCEO.name to the door where he greeted by
<br/><<pose "events/ceoMadam">>
<br/><<nm $workCEO "Hi Sis, it is great to see you.">>
<br/><<nm _madam "And you brother. I see you have a Sissy of your own now. She will refer to me as _madam.name.">>
<br/><<nm $workCEO "She will, although she's not a Sissy and hasn't had any training.">>
<br/><<nm _madam "Really, yet she dresses like this and follows you.">>
<br/><<nm $workCEO "I will explain more when we get inside.">>
<br/><<nm _madam "Of course.">>
<br/>She turns to you
<br/><<nm _madam "You look like one of my sissies so I will need you to act the way they do as otherwise they may get disruptive.">>
<br/><<nm $player "Okay">>
<br/><<nm _madam "You will only speak when spoken to and follow any instruction given. When we go through to the room you will kneel by $workCEO.name's chair">>
<br/><<nm $workCEO "She will be fine.">>
<br/>_madam.name turns and walks into the house and through to a room.
@@.linkUI;<<link "Follow _madam.name" "Weekend CEO">>
<<set $activeEvent.stage="Meeting">>
<<incrTime>>
<</link>>@@
<<case "Meeting">>
<<loc_ceoMeetingDen>>
<<set
_madam to {
name : "Ms Shaw",
profile : "ceoMadam",
style : "christina"
},
_sissy to {
name : "Toni",
profile : "ceoSissy",
style : "tanya"
},
_butler to {
name : "Mr Grey",
profile : "ceoClub",
style : "guy"
}
>>
<br/>As you follow them into the next room you see.
<br/><<pose "events/ceoSissy">>
<br/><<nm _madam "_sissy.name please make two martinis for myself and my guest.">>
<br/>_madam.name and $workCEO.name take a seat in the two high back chairs.
<br/>Remembering the instructions you walk up and kneel to the side of his chair.
<br/>_sissy.name comes back with two drinks, and briefly curtsies before giving one drink to $workCEO.name and the other to _madam.name.
<br/>He, or she, curtsies again and then kneels by her chair.
<br/><<nm _madam "Well brother, I must congratulate you on the new plug, cage and the new app.">>
<br/><<nm $workCEO "You like the new features.">>
<br/><<nm _madam "Like then, I love them, such a time saver. Calibrating the app to recognise how hard _sissy.name was took a little time but once done it now automatically vibrates her plug if she soften and shocks her cage if she is too stiff.">>
<br/><<nm _madam "We had it set all day yesterday and over night and the poor dear agreed to all my suggestions this morning just to be milked.">>
<br/>_madam.name turns to _sissy.name
<br/><<nm _madam "_sissy.name, stand up and show the products.">>
<br/>_sissy.name stands up and lifts their skirt and lowers their frilly knickers to show their chastity cage and then turns around to show their plug.
<br/><<nm $workCEO "How long have you had this one?">>
<br/><<nm _madam "This is her first weekend of being fully femme. The breasts are fake but is always nice to make them look and feel as feminine as possible.">>
<br/>$workCEO.name turns to _sissy.name and
<br/><<nm $workCEO "Are you enjoying the experience?">>
<br/><<nm _sissy "It is still a little new, sir. But with mistress's help it is feeling more naturally and I am grateful to her for helping me discover what I am.">>
<br/>_sissy.name curtsies and returns to kneeling by her mistress's chair.
<br/><<nm $workCEO "Impressive, sister. Well hopefully our next product will make you just as happy.">>
<br/><<nm _madam "You mean you have made progress with the feminisation drugs?">>
<br/><<nm $workCEO "I am sure $player.name can explain it better. She already tested two of the drugs although the next batch will be better. She is all set to test the final solution too.">>
<br/>_madam.name indicates that you should stand.
<br/>You stand up and _madam.name approaches you.
<br/>She lifts you skirt and checks you crotch and arse.
<br/>She then lifts you top and squeezes you breasts.
<br/><<nm _madam "The results seem impressive. I mean she looks like a woman. No adams apple, nothing obviously male plus a tiny little clitty.">>
<br/><<nm _madam "Explain how they work">>
<br/><<nm $player "First we use an androgynous solution. This targets the person's DNA, attaching to it and neutralising certain genes, giving the person a more neutral appearance.">>
<br/><<nm $player "After that we subject them to either the masculine or feminine drug which will change their appearance but not their sex organs.">>
<br/><<nm $player "They could end up a little like me.">>
<br/><<nm $player "The final solution then works on people where the sex organs don't match their appearance and tries to resolve that. Maybe all male, all female or a possibility a better version of this.">>
<br/><<nm _madam "How is their appearance determined.">>
<br/><<nm $player "It isn't. We have found that the sub-conscious determines how they look. Plus somehow the body determines how the changes happen">>
<br/><<nm _madam "Well with the Hypnosis part of our training that might help determine that, may just need to focus a little more on the appearance ones. How long will it take?">>
<br/><<nm $workCEO "We see this being a 6-8 week progress for each stage.">>
<br/><<nm _madam "$player.name you may sit now.">>
<br/>You kneel to the side of his chair.
<br/><<nm _madam "That fits well with out normal training. The solution is in liquid or tablet form.">>
<br/><<nm $workCEO "Will be tablet form, and before you ask we can make it look like a vitamin pill.">>
<br/><<nm _madam "Nice. I am so glad you still understand this business well.">>
<br/>$workCEO.name and _madam.name catch up on other work and family affairs.
<br/>They both stand up and you and _sissy.name follow suit.
<br/>_sissy.name walks ahead of them and opens the room door and then the front door.
<br/><<nm _madam "It is always nice to see you and catch up and look forward to seeing the new drugs.">>
<br/><<nm $workCEO "Of course, sis, a pleasure as ever.">>
<br/>He turns and walks back to the car.
<br/>You follow him and the car drives you back to the members club.
<br/>You get out and as you enter the club.
<br/><<nm _butler "Your room is cleared and your bags are here.">>
<br/><<nm $player "I wanted to get changed.">>
<br/><<nm _butler "No problem Miss, your bag is here and you can make use of the toilet to change.">>
<br/>Yo grab your bag and go to the toilet and change outfit.
<br/>You come back out.
<br/><<nm _butler "I hope you enjoyed your stay, miss. Sir, can we expect you back soon?">>
<br/><<nm $workCEO "I should be back in a couple of weeks, depending on work commitments.">>
<br/><<nm _butler "Very good, sir.">>
<br/>You make way with $workCEO.name out of the building and to the car.
@@.linkUI;<<link "Follow $workCEO.name" "Weekend CEO">>
<<wearDayOutfit>>
<<set $activeEvent.stage="driveBack">>
<<incrTime 2>>
<</link>>@@
<<case "driveBack">>
<<loc_ceoMember>>
<br/>You leave the house.
<br/><<nm $workCEO "You did great in there, $workCEO.petName.">>
<br/><<nm $player "Thank you">>
<br/>You get in the car and drive back to the Private Member's club where you quickly pop in and get changed and grab your bags.
<br/>
<br/>You get back in the car and are driven home.
<br/>$workCEO.name is on his phone and laptop all through the journey.
<br/>As the car stops, he looks up.
<br/><<nm $workCEO "Good luck with tomorrow, Let's hope it is a success">>
<br/><<nm $player "Thank you">>
@@.linkUI;<<link "Get out of the car" "Arrive Home">>
<<incrTime 3>>
<<endActiveEvent>>
<</link>>@@
<</switch>><<set
_mrgrant to {
name : "Mr John Grant",
profile : "mrgrant",
style : "game3"
}
>>
<<switch $activeEvent.stage>>
<<case "Sat Afternoon">>
<<loc_chinese>>
<br/>As you walk into the restaurant _mrgrant.name is stood there.
<br/><<nm _mrgrant "Hi, let's grab a table">>
<br/>You follow over to a table where he is met by a waiter.
<br/><<nm _mrgrant "Bring us the banquet for two and a bottle of rose wine.">>
<br/><<nm _mrgrant "Sorry I didn't ask, but it is their speciality.">>
<br/><<nm $player "I'm sure it will be great.">>
<br/>The waiter returns return with the wine and a variety of dishes.
<br/>You take a drink of wine and grab some food.
<br/><<nm _mrgrant "I was a little surprised to get your call.">>
<br/><<nm $player "Really?">>
<br/><<nm _mrgrant "I know last week we had sex, but I wasn't sure if that was just for the machine.">>
<br/><<nm $player "I enjoy sex, and I needed to have a bit of fun this weekend.">>
<br/><<nm _mrgrant "I am up for fun. The wife is away with the kids until Sunday evening, so I am all yours.">>
<br/><<nm $player "She doesn't mind you doing this?">>
<br/><<nm _mrgrant "She went off sex after having the kids. I still love her but I have needs and she understands that and so she arranges these odd weekends.">>
<br/><<nm $player "She is very understanding.">>
<br/><<nm _mrgrant "Yeah, she is a great woman and the love of my life.">>
<br/><<nm _mrgrant "But no strings sex with a beautiful young woman is also something I need in my life.">>
<br/><<nm $player "I bet you say that to all the girls.">>
<br/><<nm _mrgrant "Just the ones I am all alone with.">>
<br/><<nm $player "Where are we going to do this. Your house? A hotel?">>
<br/><<nm _mrgrant "Not my house, that is definitely my wife' place. I have somewhere a little nicer than a hotel in mind.">>
<br/><<nm $player "Intriguing.">>
<br/><<nm _mrgrant "Well if you are finished, why don't I show you it.">>
<br/><<nm $player "Okay">>
<br/>
@@.linkUI;<<link "Follow _mrgrant.name" "Weekend Grant">>
<<incrTime>>
<<set $activeEvent.stage="loftDinner">>
<</link>>@@
<<case "loftDinner">>
<<loc_Loft>>
<br/>You leave the restaurant and _mrgrant.name directs you to his car.
<br/>He drives you to one of the upcoming parts of the city and pulls up outside a renovated warehouse.
<br/>You get out and follow him inside and he opens the door to one of the apartments.
<br/><<nm _mrgrant "What do you think?">>
<br/><<nm $player "It's wonderful, is this yours?">>
<br/><<nm _mrgrant "Yes and no.">>
<br/><<nm _mrgrant "You know the three guys you saw me with last weekend. The four of us bought this building and renovated it,s o we own all these apartments.">>
<br/><<nm $player "You own the whole building?">>
<br/><<nm _mrgrant "Yes, and now that the apartments are finished we are looking for people to rent them.">>
<br/><<nm $player "I bet these go for a good price.">>
<br/><<nm _mrgrant "We are hoping for <<currency 2000>> a month">>
<br/><<nm $player "Way out of my range. I can barely afford the rent on a shared place.">>
<br/><<nm _mrgrant "You would want to live somewhere like this.">>
<br/><<nm $player "Of course, it is just the sort of space I could see myself living in.">>
<br/><<nm _mrgrant "That's good to know.">>
<br/><<nm $player "Why?">>
<br/><<nm _mrgrant "I'll tell you tomorrow, for now let's have a bit of fun.">>
<br/>He walks over yo you and kisses you.
<br/><<nm _mrgrant "Let's go check out the bedroom.">>
<br/>
@@.linkUI;<<link "Go to the bedroom" "Weekend Grant">>
<<incrTime 2>>
<<set $activeEvent.stage="SatSex">>
<</link>>@@
<<case "SatSex">>
<<loc_Loft>>
<<nude>>
<br/>You follow him up the stairs to the bedroom.
<br/>He grabs you and kisses you and you can feel him trying to get your clothes off, you have more luck undoing his shirt and trousers.
<br/>You push yourself away and undo your clothes letting them fall to the ground, you smile as you notice him staring at your body and his reaction to it.
<br/>You quickly take off your shoes and lie on your bed.
<br/>You watch as he quickly strips and comes and joins you on the bed, his penis already erect.
<br/>He leans over and kisses you and you fell his hand wandering down to your breast and massaging, squeezing and pinching it.
<br/>He turns over putting his body on top of yours.
<br/>He continues kissing you and playing with your breasts.
<br/>Your body is already tingling and your penis is erect.
<br/>He lowers his head and starts licking and sucking your breasts, you arch your back with pleasure and feel yourself leaking cum.
<br/>He produces a tube of lube.
<br/>You feel him stick his fingers up your bum.
<br/>First one, then a second and finally a third.
<br/>He rubs some on his penis and throws the tube back on the table.
<br/>You feel him angle his body and move yours in such a way that he is able to push his penis up your bum.
<br/>The sensation is over whelming and you cry out with pleasure.
<br/>He keeps going in and out, in and out, taking a break every so often to kiss you.
<br/>You wrap your legs around him, encouraging him to go deeper and faster.
<br/>You feel yourself climax again and still he continues. Just as you are about to climax again you feel his penis twitch and you feel him fill you with his seed.
<br/>You both cry out in pleasure.
<br/>He leans down and kisses you on the lips once more before leveraging himself off you and lying next to you.
<br/>He stretches out his am and you move close to him and lay your head on his shoulder and place you arm over his chest, tracing his abs with your finger.
<br/><<nm _mrgrant "How was it for you?">>
<br/><<nm $player "That was just what the doctor ordered. And you?">>
<br/><<nm _mrgrant "Best sex I have had in a long while.">>
<br/>You lie there watching his chest go up and down as his breathing eases and he falls asleep
<br/>
<br/>
@@.linkUI;<<link "Sleep" "Weekend Grant">>
<<incrTime>>
<<set $activeEvent.stage="Sleep">>
<<addSex "A" "M" _mrgrant.id>>
<</link>>@@
<<case "Sleep">>
<<loc_Loft>>
<br/>Turn over and go to sleep.
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend Grant">>
<<set $activeEvent.stage="Sun Sex">>
<<incrTime>>
<</link>>@@
<<case "Sun Sex">>
<<loc_Loft>>
<br/>You wake up and see _mrgrant.name lying next to you, half awake.
<br/>You lean over and kiss him, and he kisses you back.
<br/>Your penis becomes erect as you start feeling his erect penis pressing on your arse.
<br/>You reach over to grab the lube and slowing massage the inside of your anus with it before apply some to his penis, making it more erect and twitch.
<br/><<nm $player "You really are ready to go again.">>
<br/><<nm _mrgrant "For you, always!">>
<br/>As you lift yourself up you feel him put his hands aon her waist to help her.
<br/>You lower yourself onto his penis and let out a moan of pleasure as you feel your body react to this.
<br/>You leans forward dangling your breasts in front of him.
<br/>He licks and sucks your breasts, increasing your pleasure.
<br/>You start lifting and lowering yourself on his penis, moving your body in order for it to Maximise the sensation.
<br/>Once you find the right position you moan with pleasure.
<br/>He moves his body in rhythm with yours thrusting up as you lower yourself down, thrusting deeper into you,
<br/>Both of you moving together, moaning with pleasure until you feel his cock twitch and he cums inside you, when you also feel yourself cum and you both scream with pleasure.
<br/><<nm _mrgrant "That was something else.">>
<br/><<nm $player "It was a lot of fun, maybe we can go again in a bit.">>
<br/><<nm _mrgrant "I don't know about you but I could do with something to eat.">>
<br/><<nm $player "Breakfast sounds good.">>
<br/><<nm _mrgrant "Why don't you take a shower while I get cooking.">>
<br/>You watch as he gets out of bed and start picking his clothes up from the floor and putting them on.
@@.linkUI;<<link "Get dressed and go downstairs" "Weekend Grant">>
<<addSex "A" "M" _mrgrant.id>>
<<wearDayOutfit>>
<<set $activeEvent.stage="Brunch">>
<<incrTime 2>>
<</link>>@@
<<case "Brunch">>
<<loc_Loft>>
<br/>You get up and get washed and get dressed and go downstairs and can smell cooked bacon.
<br/><<nm _mrgrant "Hope bacon sandwiches and coffee is ok?">>
<br/><<nm $player "Just what I needed.">>
<br/>You sit down and eat and drink.
<br/><<nm _mrgrant "Are you really interested in living here?">>
<br/><<nm $player "Of course, but I don't earn any where near enough to pay the rent.">>
<br/><<nm _mrgrant "Would you be willing to do other things to cover the cost?">>
<br/><<nm $player "You mean like cleaning the place? OR managing the building?">>
<br/><<nm _mrgrant "Sort of. After out little session last week I talked to the guys and they all agreed. ">>
<br/><<nm _mrgrant "Essentially if you spend time with each of us once a week, for couple of hours in the afternoon, then that would cover the cost of the rent.">>
<br/><<nm $player "You mean have sex with you to pay for rent. Like some sort of prostitute?">>
<br/><<nm _mrgrant "You did have sex to secure a piece of equipment you needed, and would spending 8 hours a week with men be so much for an apartment like this.">>
<br/><<nm $player "They would all want sex?">>
<br/><<nm _mrgrant "Probably not, some of them just want an escape, to come somewhere where someone takes care of them.">>
<br/><<nm $player "I could do that.">>
<br/><<nm _mrgrant "I would want sex though.">>
<br/><<nm $player "Of course you would, you are a big bear and a beast.">>
<br/><<nm _mrgrant "You love it.">>
<br/><<nm $player "I do. If you are coming in the afternoon then I will have to give up my job. What will I do for money for other things like food.">>
<br/><<nm _mrgrant "You still have evenings and weekends. Plus there will always be the chance that one of us will want to spend extra time with you.">>
<br/><<nm $player "You mean the weekends your wife is away.">>
<br/><<nm _mrgrant "Those, easy. We would obviously pay extra, either money or in kind.">>
<br/><<nm $player "In kind?">>
<br/><<nm _mrgrant "Well you know between them those guys own designers jewellery, lingerie, clothes and accessory stores.">>
<br/><<nm $player "Expensive presents.">>
<br/><<nm _mrgrant "Exactly. Would you be up for that?">>
<br/><<nm $player "I need to think about it, plus there is a small problem.">>
<br/><<nm _mrgrant "Which is?">>
<br/><<nm $player "Tomorrow I take a drug that will change me again. It may make me fully male or fully female or a better version of this.">>
<br/><<nm _mrgrant "As long as you are not a guy the offer is open.">>
<br/><<nm $player "If I am a guy?">>
<br/><<nm _mrgrant "Then I am sorry but we just part ways.">>
<br/><<nm $player "Fine">>
<br/>_mrgrant.name gets up from the table and puts the TV on and sits down to watch it.
<br/><<nm _mrgrant "Are you coming?">>
<br/><<nm $player "I will clean up first">>
<br/><<nm _mrgrant "You don't need to do that">>
<br/><<nm $player "I want to, and it helps clear my head.">>
<br/>
@@.linkUI;<<link "Wash up" "Weekend Grant">>
<<set $activeEvent.stage="Wash Up">>
<<incrTime>>
<</link>>@@
<<case "Wash Up">>
<<loc_Loft>>
<br/>You run the water, and scrape the plates into the bin.
<br/>You wash and stack them before drying and putting them away.
<br/>
<blockquote>
<div class="thought">
You daydream about what your life would be like living here.
<br/>You imagine the guys coming over each afternoon.
<br/>Having sex in the afternoon, or preparing a meal, sitting and chatting, making out or just listening to them talk.
<br/>You see your dressing room filled with hand bags and shoes, and elegant dresses and sexy little outfits and lingerie.
<br/>Clubbing on a Saturday night and bringing some guy back here
<br/>On a Sunday you could have friends over for brunch.
<br/>Have a lazy afternoon gaming with them on the large plasma TV.
<br/>You wonder if you would get a bar job in the evenings, or a little job at the weekend.
<br/>Or as you are already entertaining four men would more be an issue.
</div>
</blockquote>
<br/>You realise you have lost track of time, so decide to make two cups of coffee to take through with you.
<br/>
@@.linkUI;<<link "Take Coffee through" "Weekend Grant">>
<<set $activeEvent.stage="Talk">>
<<incrTime>>
<</link>>@@
<<case "Talk">>
<<loc_Loft>>
<br/>You see that he is watching the football round up, when you hand him his coffee.
<br/>You sit on the settee next to him.
<br/><<nm $player "Did your team win?">>
<br/><<nm _mrgrant "Yes, The Savage Lilies beat the La Rue St Paul three nil.">>
<br/><<nm $player "Nice">>
<br/><<nm _mrgrant "Plus the Queens of the South lost to the Derbyshire Dragons so the Lilies are clear at the top.">>
<br/><<nm $player "That is great news.">>
<br/><<nm _mrgrant "You follow the football.">>
<br/><<nm $player "A little, I mean I am a guy and although a little nerdy it is still football the national game.">>
<br/><<nm _mrgrant "I keep forgetting you are a guy, you just look so womanly">>
<br/><<nm $player "The drugs the Prof developed are good, the newer ones shod be even better.">>
<br/>_mrgrant places and arm around you shoulders and pulls yo close.
<br/>You lift your legs and tuck them under you as you lean in and lay your head on his shoulder.
<br/>YOu stay like that passing the afternoon watching the TV.
<br/><<nm _mrgrant "I suppose we better get off, the wife will be back soon.">>
<br/><<nm $player "Of course.">>
<br/><<nm _mrgrant "I haven't forgotten.">>
<br/>He reaches into his pocket and takes out his wallet and grabs a few notes and hand them to you.
<br/><<nm $player "What's this?">>
<br/><<nm _mrgrant "I said I would make it worth your while">>
<br/><<nm $player "This is <<currency 400>>">>
<br/><<nm _mrgrant "Worth every penny">>
<br/>You leave the apartment with him and go down to the car.
<br/>
@@.linkUI;<<link "Get in Car" "Weekend Grant">>
<<set $activeEvent.stage="Drive Back">>
<<set $player.money=$player.money+400>>
<<incrTime>>
<</link>>@@
<<case "Drive Back">>
<<loc_Mall>>
<br/>He drives to the Mall and drops you offer.
<br/><<nm _mrgrant "Don't spend it all at once. I hope you consider the offer.">>
<br/><<nm $player "I will see how I feel by Tuesday and let you know.">>
<br/>
@@.linkUI;<<link "Get out of the car" "Mall">>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
<</switch>><<set
_waiter to {
name : "Luigi",
profile : "italianWaiter",
style : "game3"
},
_clubGuy1 to {
name : "Mick",
profile : "clubGuy1",
style : "game3"
},
_clubGuy2 to {
name : "Jimmy",
profile : "clubGuy2",
style : "game3"
}
>>
<<switch $activeEvent.stage>>
<<case "Sat Afternoon">>
<<loc_MatesRoom>>
<br/><<nm $player "Hi. Whatcha doing?">>
<<if def $player.borrowDress>>
<<set _borrowed=$player.borrowDress.id>>
<<else>>
<<set _borrowed="nothing">>
<</if>>
<<if $clWearing["current"].top.id=="clothing.housemate_dress04">>
<br/><<nm $housemate "Funny you should ask I was just looking for one of my dresses, but it appears you are wearing it.">>
<br/><<nm $player "This one? Yes I did borrow it, but if you want to wear it that is fine.">>
<br/><<nm $housemate "Thanks, so nice of you to allow me to wear my own dress.">>
<br/><<nm $player "But if you wear this what should I wear.">>
<br/><<nm $housemate "No problem I have this other yellowy gold dress for you and these shoes.">>
<br/><<nm $housemate "No bra and bare legs will look best with these.">>
<br/><<nm $housemate "Have some lube and condoms just in case you get lucky tonight.">>
<br/><<nm $player "Thanks I think.">>
<<elseif _borrowed=="clothing.housemate_dress04">>
<br/><<nm $housemate "Funny you should ask I was just looking for one of my dresses, but I can't find.">>
<br/><<nm $player "What does it look like?">>
<br/><<nm $housemate "It is a short gold halter neck dress.">>
<br/><<nm $player "That may be in my room.">>
<br/><<nm $housemate "Your room?">>
<br/><<nm $player "I may have borrowed it, but if you want to wear it I can get it for you.">>
<br/><<nm $housemate "Thanks, so nice of you to allow me to wear my own dress.">>
<br/><<nm $player "But if you wear this what should I wear.">>
<br/><<nm $housemate "No problem I have this other yellowy gold dress for you and these shoes.">>
<br/><<nm $housemate "No bra and bare legs will look best with these.">>
<br/><<nm $housemate "Have some lube and condoms just in case you get lucky tonight.">>
<br/><<nm $player "Thanks I think.">>
<<else>>
<br/><<nm $housemate "I was just looking for this dress for me to wear.">>
<br/><<nm $player "Nice choice, but what should I wear?">>
<<if $clWearing["current"].top.id=="clothing.housemate_dress10">>
<br/><<nm $housemate "Funny you should ask I was about to suggest a dress that you already appear to be wearing.">>
<br/><<nm $player "This one? Yes I did borrow it. Glad you like it.">>
<br/><<nm $housemate "Try it with these shoes.">>
<<elseif _borrowed=="clothing.housemate_dress10">>
<br/><<nm $housemate "Funny you should ask the dress I was looking for I can't seem to find.">>
<br/><<nm $player "What does it look like?">>
<br/><<nm $housemate "It is a short yellowy gold dress.">>
<br/><<nm $player "That may be in my room.">>
<br/><<nm $housemate "Your room?">>
<br/><<nm $player "I may have borrowed it">>
<br/><<nm $housemate "Then go put it on and take these shoes to go with it.">>
<<else>>
<br/><<nm $housemate "I have this other yellowy gold dress for you and these shoes.">>
<</if>>
<</if>>
<br/><<nm $housemate "No bra and bare legs will look best with these.">>
<br/><<nm $housemate "Have some lube and condoms just in case you get lucky tonight.">>
<br/><<nm $player "Thanks I think.">>
<br/>
@@.linkUI;<<link "Get Changed and return" "Weekend Housemate">>
<<set $activeEvent.stage="Get Ready">>
<<set
_dress to {
id : "clothing.housemate_dress10",
name : "skimpy gold dress",
img : "housemateDress/hm_dress_10",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_shoes to {
id : "clothing.housemate_shoes",
name : "gold heels",
img : "s_club",
cost : 30,
sexy : 6,
pos : "shoes",
disp : "O",
isDress : 0
}
>>
<<set
$clWearing["current"].top=_dress,
$clWearing["current"].jacket=undefined,
$clWearing["current"].bottom=undefined,
$clWearing["current"].shoes=_shoes,
$clWearing["current"].socks=undefined,
$clWearing["current"].bra=undefined
>>
<<set
$clWearing.outfit to clone($clWearing.current)
>>
<<updateDressed>>
<<setProfile>>
<<set $housemate.profile="tanya_club">>
<</link>>@@
<<case "Get Ready">>
<<loc_MatesRoom>>
<<set _poseImg="events/tanyaClub">>
<br/>
<<pose _poseImg>>
<br/>
<br/>
<br/><<nm $housemate "What do you think?">>
<br/><<nm $player "You look great! How do I look?">>
<<if $clWearing["current"].hair==6 and $clWearing["current"].makeup=="heavy">>
<br/><<nm $housemate "You look great too!">>
<<elseif $clWearing["current"].hair==6 >>
<br/><<nm $housemate "Not bad but let me touch up your makeup, it's a little subtle.">>
<<elseif $clWearing["current"].makeup=="heavy">>
<br/><<nm $housemate "Not bad but let me do something with your hair.">>
<<else>>
<br/><<nm $housemate "Outfit looks great but let me do something with your hair.">>
<br/><<nm $housemate "Let me touch up your makeup, it's a little subtle.">>
<</if>>
<br/><<nm $housemate "Let's go and have something to line our stomachs. I know this nice Italian place.">>
<br/>
@@.linkUI;<<link "Follow $housemate.name" "Weekend Housemate">>
<<set
$clWearing["current"].hair=6,
$clWearing["current"].makeup="heavy"
>>
<<set
$clWearing.outfit to clone($clWearing.current)
>>
<<updateDressed>>
<<setProfile>>
<<incrTime>>
<<set $activeEvent.stage="restaurant">>
<</link>>@@
<<case "restaurant">>
<<loc_ItalianRestaurant>>
<br/><<nm _waiter "Ah, the bella $housemate.name. Who is you beautiful friend?">>
<br/><<nm $housemate "Hi _waiter.name, this is $player.name. Ignore _waiter.name he is such a flirt.">>
<br/><<nm _waiter "I should be hurt by that, but coming from you, bella, it is a compliment.">>
<br/><<nm _waiter "Your regular table is available, I will bring bread and rose wine.">>
<br/><<nm $housemate "That would be perfect _waiter.name. You are such a darling to look after me so well.">>
<br/>You follow $housemate.name over to a table for two in the corner.
<br/>_waiter.name arrives shortly after with a basket of bread and a carafe of rose wine, which he pours into the two glasses.
<br/><<nm _waiter "Your usual? And your friend?">>
<br/>You grab a piece of bread and drink some wine.
<br/><<nm $housemate "The carbonara yes, which I recommend.">>
<br/><<nm $player "Then I'll have the same.">>
<br/><<nm _waiter "A fantastic choice, I will be back soon.">>
<br/>_waiter.name wanders off to the kitchen.
<br/><<nm $player "I take it you come here often.">>
<br/><<nm $housemate "Every week. Here for food, then a little bar I know to get in the mood then to the club for dancing.">>
<br/><<nm $player "Aren't we dressed a little much for the club.">>
<br/><<nm $housemate "We are dressed to stand out, and catch people's attention.">>
<br/><<nm $housemate "We either look sophisticated but sexy. So we attract nice guys who want to sleep with us or those guys who think we are posh totty looking for a bit of rough.">>
<br/><<nm $player "I guess based on the guys in the kitchen you have a high success rate.">>
<br/><<nm $housemate "It's tried tested.">>
<br/>_waiter.name arrives back with two large bowls of carbonara.
<br/><<nm _waiter "Black Pepper?">>
<br/><<nm $player "Not for me.">>
<br/><<nm $housemate "Me neither. You know you've disappointed him, he loves to impress the ladies with his large pepper pot.">>
<br/><<nm _waiter "Another time, maybe?">>
<br/>_waiter.name wanders off to talk to new customers.
<br/>You dig in to the pasta and drink your wine.
<br/><<nm $housemate "Good, isn't it?">>
<br/><<nm $player "Yes, why isn't this place busier?">>
<br/><<nm $housemate "It will be soon, I always come in a little earlier.">>
<br/><<nm $player "So you can flirt with _waiter.name?">>
<br/><<nm $housemate "He is fun">>
<br/><<nm _waiter "Talking about me?">>
<br/><<nm $player "Where did you come from?">>
<br/><<nm $housemate "He does, that, just appears at your table without you noticing.">>
<br/><<nm _waiter "Here to fulfil your every want and need.">>
<br/><<nm $housemate "My every need?">>
<br/><<nm _waiter "Just say the word.">>
<br/><<nm $housemate "You know I can't. I love coming here to much to sleep with you and spoil this.">>
<br/><<nm _waiter "Why would it spoil it?">>
<br/><<nm $housemate "Because I don't want anything long term right now and you know if we sleep together it will change things.">>
<br/><<nm _waiter "Ah yes, as after one night with _waiter.name, no man will ever be enough for you again.">>
<br/><<nm $housemate "That too.">>
<br/><<nm $player "Is _waiter.name your real name?">>
<br/><<nm _waiter "Why do you ask?">>
<br/><<nm $player "Not sure, but something about you seems a little OTT and just wondering if there is more to you.">>
<br/><<nm _waiter "Well invite me over one night and maybe I will open up, but the OTT act is fun and great for tips.">>
<br/><<nm $housemate "Don't waste your breath _waiter.name will never change. We love you just as you are.">>
<br/><<nm _waiter "For you I will always be _waiter.name, your dark and mysterious Italian Stallion.">>
<br/><<nm $housemate "Until next week _waiter.name">>
<br/><<nm $player "We are leaving?">>
<br/><<nm $housemate "Yes there is a little bar we need to go to next.">>
<br/>$housemate.name pays the bill and starts to walk out of the restaurant.
<br/>You cant help to notice that _waiter.name follows her progress with interest.
<br/>
@@.linkUI;<<link "Follow $housemate.name" "Weekend Housemate">>
<<incrTime>>
<<set $activeEvent.stage="bar">>
<</link>>@@
<<case "bar">>
<<loc_bar>>
<br/><<nm $housemate "Go grab a table, I'll get the drinks in.">>
<br/>You easily find a table for two as the bar is still quiet.
<br/>You watch $housemate.name as she orders drinks and flirts with the bar man.
<br/>She turns and starts walking back towards you with two test tube racks each with 6 tubes filled with a variety of coloured liquids.
<br/><<nm $housemate "Here you go, drinks for the night.">>
<br/><<nm $player "What are they?">>
<br/><<nm $housemate "They are a specialty of this place. Each one a different flavour of schnapps.">>
<br/><<nm $housemate "Start with the classic.">>
<br/>She lifts the tube with the clear looking liquid in and knocks it back.
<br/>You follow suit.
<br/><<nm $player "Peach?">>
<br/><<nm $housemate "Yes">>
<br/>You repeat this for pale yellow.
<br/><<nm $player "Pineapple">>
<br/>You repeat this for green.
<br/><<nm $player "Apple">>
<br/>You repeat this for yellow.
<br/><<nm $player "Banana">>
<br/>You repeat this for red.
<br/><<nm $player "Strawberry">>
<br/>You repeat this for dark blue.
<br/><<nm $player "Blackberry">>
<br/>You start to feel a little dizzy.
<br/><<nm $player "Those pack a punch">>
<br/><<nm $housemate "Drinks in the club cost a lot more, so I come here to get buzzed cheaply before going there.">>
<br/><<nm $player "Sounds like a good plan, if I can get there.">>
<br/><<nm $housemate "Don't worry it isn't far">>
<br/><<nm $player "Let's see if I can walk">>
<br/>
@@.linkUI;<<link "Go to Club" "Weekend Housemate">>
<<incrTime>>
<<set $activeEvent.stage="club">>
<</link>>@@
<<case "club">>
<<loc_clubExterior>>
<br/>As you approach the club you see a long queue of people already standing at the door.
<br/>You follow $housemate.name as she walks past the queue and up to the bouncer standing at the VIP entrance
<br/>You realise the bouncer is $workSecurity.name
<br/><<nm $workSecurity "Hi $housemate.name, you are running a little late.">>
<br/><<nm $housemate "Did you miss me? Does this mean you may say yes tonight?">>
<br/><<nm $workSecurity "Of course I missed you, who will keep the boys distracted enough that they won't want to fight each other.">>
<br/><<nm $workSecurity "But to your other question, No. I told you I have a girlfriend waiting for me at home.">>
<br/><<nm $housemate "What does she have that I don't have?">>
<br/><<nm $workSecurity "Me">>
<br/>$workSecurity.name turns to you
<br/><<nm $workSecurity "Membership card.">>
<br/><<nm $player "I don't have one.">>
<br/><<nm $workSecurity "In that case you need to join the end of that queue.">>
<br/><<nm $housemate "You turn me down for sex and now you make my friend wait in queue. You can't be this mean?">>
<br/><<nm $workSecurity "Well she does need to be a member to get in this way.">>
<br/><<nm $workSecurity "$player.name why don't you come with me to somewhere a little less public and let's see if you qualify for membership.">>
<br/><<nm $player "Qualify?">>
<br/><<nm $workSecurity "Convince my member that I should let you join.">>
<br/><<nm $housemate "You turn me down for sex but you bargain a blowjob from her for a membership.">>
<br/><<nm $housemate "Hold on! How do you know her name?">>
<br/><<nm $player "$workSecurity.name is the security guard where I work.">>
<br/><<nm $workSecurity "You should have seen your face, it was a picture.">>
<br/><<nm $housemate "I didn't know you could be this cruel.">>
<br/><<nm $workSecurity "Does this mean you won't be offering me sex every week?">>
<br/><<nm $housemate "Maybe, maybe not.">>
<br/><<nm $workSecurity "That would be a shame, because if I ever was single again I would probably say Yes.">>
<br/><<nm $housemate "Really?">>
<br/><<nm $workSecurity "Keep asking and find out.">>
<br/><<nm $workSecurity "Now go on in both of you, and have a good night.">>
<br/><<nm $workSecurity "Don't cause any trouble.">>
<br/><<nm $housemate "Can't promise that, maybe I want you to barge in and man handle me for a bit.">>
<br/>
@@.linkUI;<<link "Enter Club" "Weekend Housemate">>
<<set $activeEvent.stage="clubDance">>
<</link>>@@
<<case "clubDance">>
<<loc_clubInterior>>
<br/>As you enter the club you see a large number of people clustered around the bars and only a few n the dance floor.
<br/>You follow $housemate.name as she walks straight up to the centre of the dance floor and turns to you and starts dancing.
<<if $player.dancing>+($housemate.dancing-20)>>
<br/>You start mirroring her moves and manage to keep up.
<br/>All those hours on DanceNation finally paying off and you start really enjoying yourself.
<<else>>
<br/>You start mirroring her moves but struggle a little to match her.
<br/>Luckily no-one seem to notice and you relax a little and begin to just enjoy it.
<</if>>
<br/>
<br/>The dance floor starts to fill up and you notice $housemate.name turn to her right.
<br/>Turning to your left you notice two guys are dancing next to you and getting closer.
<br/>
<br/>As the music changes you watch as the guy next to $housemate.name moves behind her and then leans close and says something to her.
<br/>She smiles and you watch as he places his arm around her and she dances with her back to him right up against his body.
<br/><<nm _clubGuy2 "Hi. I'm _clubGuy2.name you want to dance like that?">>
<br/>You take a look at $housemate.name who winks at you.
<br/><<nm $player "Sure, looks fun.">>
<br/>You feel him step forward and place his arm around you pulling you in towards him.
<br/>Watching $housemate.name you match her moves again.
<br/>You can feel his body behind you and as you move up and down you feel him respond, keeping your arse stuck over his crotch.
<br/>It doesn't take long before you can feel him responding, the bulge in his crotch growing and pressing into you arse.
<br/>You experience small waves of pleasure through you body, causing you to smile and dance even more enthusiastically.
<br/>
<br/>As the song ends $housemate.name approaches you.
<br/><<nm $housemate "Let's grab a water.">>
<br/><<nm _clubGuy1 "Are you ladies leaving?">>
<br/><<nm $housemate "Not sure, just need a water and a little break then we'll decide.">>
<br/><<nm _clubGuy1 "Why don't you two go grab a table and we'll get the drinks in.">>
<br/><<nm $housemate "Are you sure?">>
<br/><<nm _clubGuy2 "We insist">>
<br/><<nm $housemate "In that case, come on $player.name.">>
<br/>
@@.linkUI;<<link "Grab a Table" "Weekend Housemate">>
<<set $activeEvent.stage="clubDecide">>
<</link>>@@
<<case "clubDecide">>
<<loc_clubInterior>>
<br/>The pair of you walk over and after a little while find an empty table.
<br/>Looking up at the bar you see the two guys surrounded by people, so it may be a while before they get served.
<br/>
<br/><<nm $housemate "Want do you want to do?">>
<br/><<nm $player "About what?">>
<br/><<nm $housemate "About the guys. You want to invite them back for coffee or ditch them?">>
<br/><<nm $player "Coffee?">>
<br/><<nm $housemate "Sex tonight and coffee and sex in the morning.">>
<br/><<nm $player "Ah coffee.">>
<br/><<nm $housemate "So what do you say, guys or not?">>
<br/><<nm $player "You are okay if I say no?">>
<br/><<nm $housemate "Of course, it isn't the first week I have gone without a guy and I do have a battery backup.">>
<br/><<nm $housemate "If you do want to invite them then I will explain about your situation.">>
<br/><<nm $player "My situation?">>
<br/><<nm $housemate "The fact you have a penis.">>
<br/><<nm $player "That situation, thanks.">>
<br/>You see the guys coming back from the bar with drinks.
<br/>
@@.linkUI;<<link "Let's invite the men back" "Weekend Housemate">>
<<set $activeEvent.stage="clubMen">>
<<incrTime>>
<</link>>@@
<br/>
@@.linkUI;<<link "Make your excuses" "Weekend Housemate">>
<<set $activeEvent.stage="clubNoMen">>
<</link>>@@
<<case "clubMen">>
<<loc_clubInterior>>
<br/>When the men reach the table they pass over a bottle of water to each of you and start drinking lager from a bottle.
<br/>You take a slug of water.
<br/>
<br/><<nm _clubGuy1 "What next?">>
<br/><<nm $housemate "It depends a little on you?">>
<br/><<nm _clubGuy1 "How so?">>
<br/><<nm $housemate "Well $player.name here although she looks great, she is still pre-op">>
<br/><<nm _clubGuy1 "A tranny?">>
<br/><<nm $housemate "Is that a problem.">>
<br/><<nm _clubGuy1 "Yeah, I am not gay">>
<br/><<nm _clubGuy2 "No, why would it be?">>
<br/><<nm _clubGuy1 "You really okay with that bro?">>
<br/><<nm _clubGuy2 "I mean look at her, she is hotter than a lot of women and I am sure we can work around the penis issue, can't we?">>
<br/><<nm $player "I am sure we'll find a way.">>
<br/><<nm _clubGuy1 "If you're okay with it, then fine.">>
<br/><<nm $housemate "Why don't you finish your drinks and take us back to our place.">>
<br/><<nm _clubGuy1 "Sounds like a plan.">>
<br/>
@@.linkUI;<<link "Go Home" "Weekend Housemate">>
<<set $activeEvent.stage="Men Home">>
<</link>>@@
<<case "clubNoMen">>
<<loc_clubInterior>>
<br/>When the men reach the table they pass over a bottle of water to each of you and start drinking lager from a bottle.
<br/>You take a slug of water.
<br/>
<br/><<nm _clubGuy1 "What next?">>
<br/><<nm $housemate "I'm sorry but $player.name is feeling ill.">>
<br/><<nm _clubGuy2 "Are you ok?">>
<br/><<nm $player "Just a little too much to drink, too much dancing and excitement. Just feeling a little tired.">>
<br/><<nm $housemate "So sorry to have to leave early, but we do need to get her home,">>
<br/><<nm _clubGuy2 "Of course, it's a pity as I doubt I will find a girl hotter than you in this place.">>
<br/><<nm $player "Thank you but I am sure you will find someone.">>
<br/><<nm _clubGuy1 "Yeah it's a shame, could have had some fun.">>
<br/><<nm $housemate "Another time, maybe?">>
<br/><<nm _clubGuy1 "Yeah, definitely.">>
<br/>
@@.linkUI;<<link "Go Home" "Weekend Housemate">>
<<set $activeEvent.stage="Taxi">>
<</link>>@@
<<case "Taxi">>
<<loc_OutsideHouse>>
<br/>You leave the club and grab a taxi home.
<br/><<nm $player "You sure you are ok with this?">>
<br/><<nm $housemate "I told you I am fine why?">>
<br/>
@@.linkUI;<<link "Remind her you are a man with a penis" "Weekend Housemate">>
<<set $activeEvent.stage="HM Home">>
<<incrTime>>
<</link>>@@
<br/>
@@.linkUI;<<link "Keep Quiet" "Weekend Housemate">>
<<setClothing "night">>
<<dream>>
<<set $activeEvent.stage="Sleep Alone">>
<<incrTime>>
<</link>>@@
<<case "HM Home">>
<<loc_Hallway>>
<br/><<nm $player "Just if you wanted sex, I do have a penis.">>
<br/><<nm $housemate "Wouldn't it be weird us two having sex?">>
<br/><<nm $player "By Tuesday I may be very different, so this would be a one off.">>
<br/><<nm $housemate "You are okay with that, no strings just sex.">>
<br/><<nm $player "Tonight, Yes! Plus you know I respect you and your work so if it was more then I am sure it wouldn't interfere with your work.">>
<br/><<nm $housemate "Possibly, but let's treat it as a one night stand for now, ok?">>
<br/><<nm $player "If that means you saying Yes, then ok.">>
<br/>$housemate.name walks up to you and kisses you.
<br/><<nm $housemate "I have never been with a woman before.">>
<br/><<nm $player "You must have fantasised about it at some point? Or at least wondered?">>
<br/><<nm $housemate "Maybe. This could be fun. Come on then up to my bedroom.">>
<br/>
@@.linkUI;<<link "Go to her room" "Weekend Housemate">>
<<nude>>
<<set $activeEvent.stage="HM Room">>
<</link>>@@
<<case "HM Room">>
<<loc_MatesRoom>>
<br/>You enter her room and both of you quickly get naked.
<br/>$housemate.name lies on the bed and beckons you over.
<br/>You join her on the bed and the pair of you lean in and kiss each other.
<br/>You immediately feel your hand wandering down to her breast and massaging, squeezing and pinching it.
<br/>You feel her respond in a similar manner, although slightly more tentatively.
<br/>You stop kissing her on the lips and start placing little kisses on her chin and neck leading you down to her breasts.
<br/>You spend a little time licking and sucking her breasts as well as flicking her nipple s with your tongue.
<br/>You then kiss between her breasts and start planting more small kisses down her stomach and keep going until you kiss the inside of her thighs.
<br/>You then kiss her pussy, and insert your tongue.
<br/>You move you tongue around getting her nice and wet whilst every so often flicking her clitoris with the tip of your tongue.
<br/>You feel her body arch and her hand come and force your head closer.
<br/><<nm $housemate "Oh God that is good, but I need you inside me.">>
<br/>You raise yourself up and kiss her on the lips before inserting your already erect penis in to her.
<br/><<nm $player "Is this okay? Not too small?">>
<br/><<nm $housemate "It's fine I have had smaller.">>
<br/>You start to thrust your penis in and out of her pussy.
<br/>You watch as she reacts her head going back hear her moaning with pleasure.
<br/>You keep going, and feel her body shake with what you know must be an orgasm.
<br/>You feel her legs wrap around you pulling you in deeper and encouraging a faster pace.
<br/>Still you keep going, you feel yourself became very erect and become aware that you are about to cum.
<br/>As you feel yourself climax and cum inside her you feel her body rock with another orgasm.
<br/>You lean down and kiss her on the lips once more before leveraging yourself off of her and lying next to her.
<br/><<nm $player "How was it for you?">>
<br/><<nm $housemate "Better than I fantasised about.">>
<br/><<nm $housemate "I look forward to a repeat performance in the morning, but I need to sleep now.">>
<br/>You watch in amazement as she turns over and almost instantly falls asleep.
<br/>You lie there listening to her breathing before you finally fall asleep.
<br/>
@@.linkUI;<<link "Sleep" "Weekend Housemate">>
<<addSex "A" "F" $housemate.id>>
<<setClothing "night">>
<<nude>>
<<set $activeEvent.stage="Sleep HM">>
<</link>>@@
<<case "Men Home">>
<<loc_Room>>
<<nude>>
<br/>You drag _clubGuy2.name up the stairs to your bedroom.
<br/>He grabs you and kisses you and you can feel him trying to undo your dress, you have more luck undoing his shirt and trousers..
<br/>You push yourself away and undo your dress letting it fall to the ground, you smile as you notice him staring at your body and his reaction to it.
<br/>You quickly take off your shoes and lie on your bed.
<br/>You watch as he quickly strips and comes and joins you on the bed, his larger than average penis already erect.
<br/>He leans over and kisses you and you fell his hand wandering down to your breast and massaging, squeezing and pinching it.
<br/>He turns over putting his body on top of yours.
<br/>He continues kissing you and playing with your breasts.
<br/>Your body is already tingling and your penis is erect.
<br/>He lowers his head and starts licking and sucking your breasts, you arch your back with pleasure and feel yourself leaking cum.
<br/>You reach to the bedside table and pass him the lube.
<br/>You feel him stick his fingers up your bum.
<br/>First one, then a second and finally a third.
<br/>He rubs some on his penis and throws the tube back on the table.
<br/>You feel him angle his body and move yours in such a way that he is able to push his penis up your bum.
<br/>The sensation is over whelming and you cry out with pleasure.
<br/>He keeps going in and out, in and out, taking a break every so often to kiss you.
<br/>You wrap your legs around him, encouraging him to go deeper and faster.
<br/>You feel yourself climax again and still he continues. Just as you are about to climax again you feel his penis twitch and you feel him fill you with his seed.
<br/>You both cry out in pleasure.
<br/>He leans down and kisses you on the lips once more before leveraging himself off you and lying next to you.
<br/>He stretches out his am and you move close to him and lay your head on his shoulder and place you arm over his chest, tracing his abs with your finger.
<br/><<nm _clubGuy2 "How was it for you?">>
<br/><<nm $player "Damn good. And you?">>
<br/><<nm _clubGuy2 "Best sex I have had in a long while.">>
<br/>You lie there watching his chest go up and down as his breathing eases and he falls asleep
<br/>
@@.linkUI;<<link "Sleep" "Weekend Housemate">>
<<addSex "A" "M" _clubGuy2.id>>
<<setClothing "night">>
<<nude>>
<<set $activeEvent.stage="Sleep Men">>
<</link>>@@
<<case "Sleep Alone">>
<<loc_Room>>
<br/><<nm $player "No reason, just double checking there was no bad feeling">>
<br/><<nm $housemate "No you are good, go to sleep.">>
<br/>You enter your room and go to sleep.
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend Housemate">>
<<set $activeEvent.stage="Coffee Alone">>
<<incrTime>>
<</link>>@@
<<case "Sleep Men">>
<<loc_Room>>
<br/>You go to sleep.
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend Housemate">>
<<set $activeEvent.stage="Coffee Men">>
<<set $housemate.profile="tanya">>
<<incrTime>>
<</link>>@@
<<case "Sleep HM">>
<<loc_MatesRoom>>
<br/>You go to sleep.
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend Housemate">>
<<set $activeEvent.stage="Coffee HM">>
<<incrTime>>
<</link>>@@
<<case "Coffee HM">>
<<loc_Kitchen>>
<br/>You wake up to find that you are lying on your side, with your arm over $housemate.name.
<br/>You feel her stirring.
<br/><<nm $player "Morning, gorgeous">>
<br/><<nm $housemate "Not yet, it's too early. Coffee?">>
<br/><<nm $player "Coffee it is.">>
<br/>You get out of bed and make a move to get dressed.
<br/><<nm $housemate "No clothes. Make the coffee and come back and after a quick drink how about we try that again.">>
<br/><<nm $player "Ok, should have remembered about the naked coffee making.">>
<br/>You go down to the kitchen and start making the coffee.
<blockquote>
<div class="thought">
You imagine yourself doing this every weekend.
<br/>Saturday night at the restaurant, the bar and dancing and home for sex.
<br/>In the morning making coffee and having more sex.
<br/>Lazy afternoon catching up and playing DanceNation.
</div>
</blockquote>
<br/>You smile at this thought.
<br/>The coffee has brewed so you pour it into cups and add a little milk.
@@.linkUI;<<link "Return with the coffee" "Weekend Housemate">>
<<set $activeEvent.stage="sexAM HM">>
<<incrTime>>
<<set $housemate.profile="tanya">>
<</link>>@@
<<case "sexAM HM">>
<<loc_MatesRoom>>
<br/>You hand a cup of coffee to $housemate.name and then join in her bed and drink yours.
<br/><<nm $housemate "I needed that. You ready for another go?">>
<br/><<nm $player "Sure">>
<br/>$housemate.name puts her cup down and then grabs your cup and straddle you as she places your cup down on the cabinet beside you.
<br/>She leans over and kisses you, and you kiss her back.
<br/>Your penis becomes erect and starts pressing on her arse.
<br/><<nm $housemate "You really are ready to go again.">>
<br/><<nm $player "It certainly seems so.">>
<br/>As you feel $housemate.name lift herself up you put your hands on her waist to help her.
<br/>She adjusts her position and lowers herself onto your penis.
<br/>She leans towards you dangling her breasts in front of you.
<br/>You lick and suck her breasts, flicking her nipples to her obvious pleasure.
<br/>She starts lifting and lowering herself on your penis, moving her body in order for it to run=b her clit.
<br/>Once she gets the angle right you hear her moan with pleasure.
<br/>You move your body in rhythm with her thrusting up as she lowers herself down
<br/>Both of you moving together, moaning with pleasure until you can hold it no longer and cum inside her with a scream of pleasure from both of you,
<br/>$housemate.name lifts herself off you and settles back in bed.
<br/><<nm $housemate "There is a Sandra Roberts marathon on this afternoon, How about I order pizza and we get dressed and watch it.">>
<br/><<nm $player "Sounds like a plan, no way could I do DanceNation today.">>
<br/>
@@.linkUI;<<link "Get Dressed and go to Sitting Room" "Weekend Housemate">>
<<addSex "A" "F" $housemate.id>>
<<wearDayOutfit>>
<<set $activeEvent.stage="Films HM">>
<<incrTime 2>>
<</link>>@@
<<case "Films HM">>
<<loc_SittingRoom>>
<br/>$housemate.name is already there and the TV is on and there is pizza open on the table.
<br/>You settle down with a slice of pizza and start watching the film.
<br/>Three RomComs back to back is going to last all day.
<br/>As you watch the films
<br/><<nm $housemate "So how are you feeling about tomorrow?">>
<br/><<nm $player "Resigned. I am not worrying about it now, but just want to know what I will be so I can know what to do next.">>
<br/><<nm $housemate "You know I said last night was a one off?">>
<br/><<nm $player "Yes">>
<br/><<nm $housemate "Well if you still have a penis on Tuesday, I wouldn't mind doing that again every so often.">>
<br/><<nm $player "If I don't, the lesbian thing doesn't appeal?">>
<br/><<nm $housemate "I mean it was fun but I need a nice cock.">>
<br/><<nm $player "Fair enough. Let's pray for a cock then">>
<br/><<nm $housemate "If we are praying can it be a big one?">>
<br/><<nm $player "Sure, although I would be happy with any penis">>
<br/><<nm $housemate "Fair dos.">>
<br/>As the fourth film ends.
<br/><<nm $housemate "Well I'm going to be, Best of luck for tomorrow.">>
<br/><<nm $player "Thanks, I am off to bed too.">>
@@.linkUI;<<link "Go to your Bedroom" "Your Bedroom">>
<<incrTime 5>>
<<endActiveEvent>>
<<addConversation $housemate "housemateSex">>
<</link>>@@
<<case "Coffee Men">>
<<loc_Room>>
<br/>As you wake up you notice _clubGuy2.name is still sleeping.
<br/>
<blockquote>
<div class="thought">
You imagine what it would be like to wake up in the arms of a guy every morning.
<br/>Having lazy sex, making breakfast together, maybe more sex in the afternoon.
<br/>A take away and TV in the evening and then bed together.
</div>
</blockquote>
<br/>You smile at this thought.
<br/>_clubGuy2.name wakes up and leans in and kisses you.
<br/>You gently push him off.
<br/><<nm $player "Coffee first, please.">>
<br/><<nm _clubGuy2 "For you, anything.">>
<br/>You watch him get out of bed, admiring his naked body as he walks around your room.
<br/>When you notice him stop to pick up his boxers.
<br/><<nm $player "I wouldn't bother getting dressed.">>
<br/><<nm _clubGuy2 "Why not?">>
<br/><<nm $player "For one thing I have plans for you after coffee. For another you mate is probably already in the kitchen naked.">>
<br/><<nm _clubGuy2 "Really?">>
<br/><<nm $player "Yes, and is probably less embarrassing if you are both naked.">>
<br/>_clubGuy2.name shrugs and walks out of the bedroom.
<br/>As the door closes you hear a knock and $housemate.name pops her head in.
<br/><<nm $player "Morning, what are you doing?">>
<br/><<nm $housemate "Just you know touching up my makeup and sorting out my hair, so I look naturally beautiful after a night of passion">>
<br/><<nm $housemate "Popped in to let you know the bathroom is free if you want to do the same.">>
<br/>With that she exits your room and returns to hers.
<br/>
@@.linkUI;<<link "Touch up your makeup and hair." "Weekend Housemate">>
<<wearDayOutfit>>
<<nude>>
<<set $activeEvent.stage="sexAM Men">>
<<incrTime>>
<</link>>@@
<<case "sexAM Men">>
<<loc_Room>>
<br/>_clubGuy2.name arrives back and hands a cup of coffee to you and join in ned
<br/><<nm $player "I needed that. You ready for another go?">>
<br/><<nm _clubGuy2 "Sure">>
<br/>You puts your cup down and then grab his cup and straddle him as you places your cup down on the cabinet beside him.
<br/>You lean over and kiss him, and he kisses you back.
<br/>Your penis becomes erect as you start feeling his erect penis pressing on your arse.
<br/>You reach over to grab the lube and slowing massage the inside of your anus with it before apply some to his penis, making it more erect and twitch.
<br/><<nm $player "You really are ready to go again.">>
<br/><<nm _clubGuy2 "For you, always!">>
<br/>As you lift yourself up you feel him put his hands aon her waist to help her.
<br/>You lower yourself onto his penis and let out a moan of pleasure as you feel your body react to this.
<br/>You leans forward dangling your breasts in front of him.
<br/>He licks and sucks your breasts, increasing your pleasure.
<br/>You start lifting and lowering yourself on his penis, moving your body in order for it to Maximise the sensation.
<br/>Once you find the right position you moan with pleasure.
<br/>He moves his body in rhythm with yours thrusting up as you lower yourself down, thrusting deeper into you,
<br/>Both of you moving together, moaning with pleasure until you feel his cock twitch and he cums inside you, when you also feel yourself cum and you both scream with pleasure.
<br/><<nm _clubGuy2 "That was something else.">>
<br/><<nm $player "It was a lot of fun, maybe we can go again in a bit.">>
<br/><<nm _clubGuy2 "I may have to pass, but we'll see.">>
<br/><<nm _clubGuy1 "Hey Bro, you need to get dressed now if we are going to make the match.">>
<br/><<nm _clubGuy2 "Sorry about this but I did promise I would go this week.">>
<br/>You watch as he gets out of bed and start picking his clothes up from the floor and putting them on.
<br/><<nm $player "No problem, it's been fun.">>
<br/>Once he is dressed he makes his was to the door
<br/><<nm _clubGuy2 "Can I get your number?">>
<br/><<nm $player "No, but if we meet up again let's see how it goes.">>
<br/><<nm _clubGuy2 "See you round then">>
<br/>You hear him go downstairs and them leave and the door slam shut.
<br/><<nm $housemate "There is a Sandra Roberts marathon on this afternoon, How about I order pizza and we get dressed and watch it.">>
<br/><<nm $player "Sounds like a plan, no way could I do DanceNation today.">>
@@.linkUI;<<link "Get Dressed and go downstairs" "Weekend Housemate">>
<<addSex "A" "F" _clubGuy2.id>>
<<wearDayOutfit>>
<<set $activeEvent.stage="Films Men">>
<<incrTime 2>>
<</link>>@@
<<case "Films Men">>
<<loc_SittingRoom>>
<br/>$housemate.name is already there and the TV is on and there is pizza open on the table.
<br/>You settle down with a slice of pizza and start watching the film.
<br/>Three RomComs back to back is going to last all day.
<br/>As you watch the films
<br/><<nm $housemate "So how was he?">>
<br/><<nm $player "He was great. Thank you for a great night out, i really needed it.">>
<br/><<nm $housemate "My guy was good too. I really enjoyed going out with you, If you still look feminine after Monday, then maybe we could make it a regular thing.">>
<br/><<nm $player "Two girls out on the town. Yeah that does sound fun.">>
<br/><<nm $housemate "May be even better without having to explain away the penis.">>
<br/><<nm $player "That's true! Will make being a woman more fun.">>
<br/><<nm $housemate "True">>
<br/>As the fourth film ends.
<br/><<nm $housemate "Well I'm going to be, Best of luck for tomorrow.">>
<br/><<nm $player "Thanks, I am off to bed too.">>
@@.linkUI;<<link "Go to your Bedroom" "Your Bedroom">>
<<incrTime 5>>
<<endActiveEvent>>
<<addConversation $housemate "clubMenSex">>
<</link>>@@
<<case "Coffee Alone">>
<<loc_Kitchen>>
<br/>You get up and wander down to the Kitchen to make some coffee.
<br/><blockquote><div class="thought">For the first time in a while you suddenly feel alone and lonely.<br/>Maybe now is the time to start thinking about starting a relationship.<br/>Then it hits you that after tomorrow you will know what gender you are and be able to make that choice.@@</blockquote>
<br/>You smile at this thought.
<br/>The coffee has brewed so you pour it into cups and add a little milk.
<br/>
@@.linkUI;<<link "Take the coffees upstairs" "Weekend Housemate">>
<<set $housemate.profile="tanya">>
<<set $activeEvent.stage="talk HM">>
<<incrTime>>
<</link>>@@
<<case "talk HM">>
<<loc_MatesRoom>>
<br/>You hand a coffee toi $housemate.name
<br/><<nm $housemate "Thanks, I really need this you are an angel">>
<br/><<nm $player "I had fun last night, sorry you had to miss out.">>
<br/><<nm $housemate "It was a good night and as far as missing out goes ..">>
<br/>You see her hand slip under the duvet and hear a buzzing.
<br/><<nm $housemate "My not so little friend here sorted that out. He still has work to do.">>
<br/><<nm $player "I will leave you to it.">>
<br/><<nm $housemate "There is a Sandra Roberts marathon on this afternoon, How about I order pizza and after we sort ourselves out we get dressed and watch it.">>
<br/><<nm $player "Sounds like a plan, no way could I do DanceNation today.">>
@@.linkUI;<<link "Relax and get dressed then go downstairs" "Weekend Housemate">>
<<wearDayOutfit>>
<<set $activeEvent.stage="Films Alone">>
<<incrTime 2>>
<</link>>@@
<<case "Films Alone">>
<<loc_SittingRoom>>
<br/>$housemate.name is already there and the TV is on and there is pizza open on the table.
<br/>You settle down with a slice of pizza and start watching the film.
<br/>Three RomComs back to back is going to last all day.
<br/>As you watch the films
<br/><<nm $housemate "So how are you feeling about tomorrow?">>
<br/><<nm $player "Resigned. I am not worrying about it now, but just want to know what I will be so I can know what to do next.">>
<br/><<nm $housemate "Well I hope whatever you end up as makes you happy.">>
<br/><<nm $player "Thanks">>
<br/>As the fourth film ends.
<br/><<nm $housemate "Well I'm going to be, Best of luck for tomorrow.">>
<br/><<nm $player "Thanks, I am off to bed too.">>
@@.linkUI;<<link "Go to your Bedroom" "Your Bedroom">>
<<incrTime 5>>
<<endActiveEvent>>
<</link>>@@
<</switch>><<switch $activeEvent.stage>>
<<case "Sat Afternoon">>
<<loc_photoMansion>>
<br/>You arrive outside an impressive looking house.
<br/><<nm $photoClient "You made it.">>
<br/><<nm $player "This is really your place?">>
<br/><<nm $photoClient "Yeah. I mean I live here but it was bought by my company as it is used for filming.">>
<br/><<nm $player "Still an impressive ,looking pad.">>
<br/><<nm $photoClient "Thanks, come inside, I have lunch waiting.">>
<br/>
@@.linkUI;<<link "Follow $photoClient.name inside" "Weekend Photo">>
<<incrTime>>
<<set $activeEvent.stage="Sat Lunch">>
<</link>>@@
<<case "Sat Lunch">>
<<loc_photoMansionInside>>
<br/>As you walk in the inside is as good if not better than the outside.
<br/>You walk into a light and airy room with bookshelves and settees.
<br/>On the table you see a bottle of rose wine and an assortment of small sandwiches.
<br/><<nm $player "This place is amazing.">>
<br/><<nm $photoClient "It is nice, but feels very large when I am the only one in it.">>
<br/><<nm $photoClient "When Bobby was here it felt very different. He did spend a lot of time in his own flat, but I guess that was the space where he could truly be him ... or her I guess.">>
<br/><<nm $photoClient "Take a seat, grab a glass of wine and help yourself to food.">>
<br/><<nm $player "Thank you">>
<br/>You drink wine and grab a few sandwiches.
<br/><<nm $player "So what is the plan for the weekend?">>
<br/><<nm $photoClient "This is not the only place the company own we have another and I thought we could spend some time there.">>
<br/><<nm $player "It is like this?">>
<br/><<nm $photoClient "A little smaller, but I prefer it.">>
<br/><<nm $photoClient "How are you?">>
<br/><<nm $player "The research has gone well and we now have a solution to test.">>
<br/><<nm $photoClient "That sounds positive.">>
<br/><<nm $player "Sort of, just the solution doesn't guarantee an outcome, that is still determined by what we believe is the subconscious">>
<br/><<nm $player "Which is a little daunting and why I asked to spend the weekend with you, so I wouldn't dwell on it.">>
<br/><<nm $photoClient "Well in that case let's get going.">>
<br/>
@@.linkUI;<<link "Leave the house" "Weekend Photo">>
<<incrTime>>
<<set $activeEvent.stage="driveBeach">>
<</link>>@@
<<case "driveBeach">>
<<loc_photoMansion>>
<br/>You follow $photoClient.name out of the house and get in his car.
<br/><<nm $photoClient "Why don't you po some music on and then sit back and relax.">>
<br/><<nm $player "Ok">>
<br/>You fiddle with the radio until you find music you like.
<br/>You lie back in the chair and gaze out of the window, wondering where you are going.
<br/>You watch as you leave the city behind and the view changes to countryside and then you see the sea.
<br/>
@@.linkUI;<<link "Go to the Beach" "Weekend Photo">>
<<incrTime>>
<<set $activeEvent.stage="arriveBeach">>
<</link>>@@
<<case "arriveBeach">>
<<loc_beachHouse>>
<br/><<nm $player "This is your's?">>
<br/><<nm $photoClient "The company owns it for our beach shoots, but yeah it is mine.">>
<br/><<nm $photoClient "Let's put our bags in the house and then let's take a walk on the beach.">>
<br/>
@@.linkUI;<<link "Get changed and go for a walk" "Dress For Event">>
<<set $activeEvent.stage="Beach">>
<</link>>@@
<<case "Beach">>
<<loc_beach>>
<br/><<nm $photoClient "The sun will be setting soon and I know the perfect spot to watch it.">>
<br/>$photoClient.name starts walking along the beach and you follow.
<br/>The sand is soft and the sea is sparkling and the air is fresh.
<br/>You feel yourself relax and your mind clear..
<br/>As you watch $photoClient.name you see he also looks very different, far less stressed and much more relaxed, and even happy.
<br/>As you approach a large rock you notice him start to slow down.
<br/>He walks to the rock and sits on it.
<br/>You follow and sit next him to him.
<br/>The pair of you stare out to the sea and watch as the sun sets.
<br/>As you watch the sea turns from blue to yellow, orange and red.
<br/>
<blockquote>
<div class="thought">
You imagine what it would be to be with $photoClient.name
<br/>Coming home from work each day to that house and having dinner with him.
<br/>Spending time with him, talking, and watching him work.
<br/>Being able to escape to the beach at weekends.
<br/>It feels like a dream come true.
</div>
</blockquote>
<br/><<nm $photoClient "I guess we should head back.">>
<br/>You walk back along the beach to the house.
<br/>
@@.linkUI;<<link "Sleep" "Weekend Photo">>
<<incrTime>>
<<set $activeEvent.stage="Sleep">>
<</link>>@@
<<case "Sleep">>
<<loc_beachHouse>>
<br/>You enter your room and go to sleep.
<<setClothing "night">>
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend Photo">>
<<set $activeEvent.stage="Lie in">>
<<incrTime>>
<</link>>@@
<<case "Lie in">>
<<loc_beachHouse>>
<br/>You wake up and lie in bed, gazing out of the window at the bach and watching the sea.
<br/>Eventually you get up and and get dressed and go down stairs.
<br/>You see $photoClient.name in the kitchen packing a picnic basket.
<br/><<nm $photoClient "You are up.">>
<br/><<nm $player "Yes, I slept so well and the view through my window was so relaxing I almost didn't get up,">>
<br/><<nm $photoClient "That is the appeal of this place for me.">>
<br/><<nm $photoClient "I thought we would have brunch on the beach. Have everything packed and a flask of coffee. Sounds good?">>
<br/><<nm $player "Sounds perfect">>
@@.linkUI;<<link "Follow $photoClient.name" "Dress For Event">>
<<wearDayOutfit>>
<<set $activeEvent.stage="Brunch">>
<<incrTime>>
<</link>>@@
<<case "Brunch">>
<<loc_beach>>
<br/>You follow $photoClient.name out to the beach and you walk down to a spot.
<br/>$photoClient.name gets out a blanket and starts to place it down, bt with a slight breeze he is struggling to get it flat so you give him a hand.
<br/>Once the blanket is down, the pair of you unpack the basket he has.
<br/>You get out the cups and plates and grab a flask and start pouring our the coffee.
<br/>He starts getting out the croissants, pastries and fruits, as well as two glasses which he fills with fruit juice.
<br/>You sit together drinking, fruit juice and coffee and picking at the croissants, pastries and fruit.
<br/><<nm $photoClient "I know you are trying not to think about it, but what are you hoping will happen with the solution?">>
<br/><<nm $player "I am not sure. I mean I was born a man and never questioned it but ..">>
<br/><<nm $photoClient "But living like this hasn't been as bad as you thought.">>
<br/><<nm $player "Not just not as bad but there have been some bits that may have been better.">>
<br/><<nm $photoClient "Is it possible for you to be a woman?">>
<br/><<nm $player "It is. Including having periods and being able to get pregnant.">>
<br/><<nm $photoClient "Pregnancy is possible?">>
<br/><<nm $player "Oh yes, at least the mice we tested it on managed to get pregnant.">>
<br/><<nm $photoClient "Wow. I am loving spending time with you and was considering making it more formal.">>
<br/><<nm $player "Formal?">>
<br/><<nm $photoClient "Boyfriend and Girlfriend but with the possibility of something more long term">>
<br/><<nm $player "Really?">>
<br/><<nm $photoClient "Not like asking you this weekend, but considering it. If you can be a woman that would be unbelievable, but if you become a guy we can still be friends.">>
<br/><<nm $player "I suppose with the people you know being your friend as a guy could be fun. Exploring being with you as more than just a friend also appeals.">>
<br/><<nm $photoClient "No matter what happens I will be there for you.">>
<br/><<nm $player "Thank you, that means a lot">>
<br/><<nm $photoClient "I am sorry that was all a little heavy, why don't we have a walk and clear our heads before heading back.">>
@@.linkUI;<<link "Follow $photoClient.name" "Weekend Photo">>
<<set $activeEvent.stage="Walk">>
<<incrTime 2>>
<</link>>@@
<<case "Walk">>
<<loc_beach>>
<br/>You get up and walk along the beach.
<br/>The pair of you are stopping to pick up shells.
<br/>You watch as he stops and bares his feet and runs into the sea.
<br/>You remove $clWearing.current.shoes.name <<if def $clWearing.current.socks>>and $clWearing.current.socks.name<</if>>and paddle in the water.
<br/>The sea is nicely cold, enough to cool you down and make you feel fun.
<br/>As a larger wave comes in you find yourself jumping back and squealing involuntarily.
<br/>You watch as He walks back on the beach and unfurls a towel, that you didn't notice he had.
<br/><<nm $photoClient "Come and dry your feet.">>
<br/>You dry your feet but leave them bare as you walk back.
<br/>You love the feeling of the warm sand on your feet.
@@.linkUI;<<link "Go back to the house" "Weekend Photo">>
<<set $activeEvent.stage="driveHome">>
<<incrTime 3>>
<</link>>@@
<<case "driveHome">>
<<loc_beachHouse>>
<br/>When you arrive back at the house you put your things back on and grab your bags.
<br/>You follow $photoClient.name to the car and get in.
<br/>You drive home in silence.
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
<</switch>><<switch $activeEvent.stage>>
<<case "Sat Afternoon">>
<<loc_receptionistLivingRoom>>
<br/>As you arrive at her house $workReceptionist.name is there to greet you.
<br/><<nm $workReceptionist "I am so glad you agreed to this">>
<br/><<nm $player "What have you planned.">>
<br/><<nm $workReceptionist "Well first I have a surprise. Follow me.">>
<br/>You follow $workReceptionist.name out of her building and down to a car.
<br/>
@@.linkUI;<<link "Get in the car." "Weekend Reception">>
<<incrTime>>
<<set $activeEvent.stage="lexAnton">>
<</link>>@@
<<case "lexAnton">>
<<loc_LexAnton>>
<br/>You get in the car and it drives you in to town and stops outside a corporate looking building.
<br/>You enter a very smart looking building.
<br/>You follow $workReceptionist.name as she walks past the security guard and tells him you are her guest.
<br/>As you follow her down the corridor you spot $yogaClient.name.
<br/><<nm $yogaClient "Hi Lex ">>
<br/><<nm $workReceptionist "Hi $yogaClient.name this is $player.name">>
<br/><<nm $yogaClient "We've met, we did yoga together, but how do you two know each other?">>
<br/><<nm $workReceptionist "She works at the same place I currently do.">>
<br/><<nm $player "Lex?">>
<br/><<nm $workReceptionist "Yes, my full name is Alexandra">>
<br/><<nm $workReceptionist "Lex was my hacker and online IT name and $workReceptionist.name was the one I chose to see what life would be like as a woman.">>
<br/><<nm $yogaClient "You are coming back now.">>
<br/><<nm $workReceptionist "Yes, have handed my notice in and should be here full time in a few weeks.">>
<br/><<nm $yogaClient "The feedback I got from the Con was great, loads of devs are looking for better anti cheat software.">>
<br/><<nm $workReceptionist "I have started working on it already. It is so much fun to be doing this again.">>
<br/><<nm $yogaClient "Is $player.name thinking of joining us?">>
<br/><<nm $workReceptionist "I don't know I haven't asked.">>
<br/><<nm $yogaClient "Would you want to join our company?">>
<br/><<nm $player "Doing what?">>
<br/><<nm $workReceptionist "Well with all your experience with interpreting experiment data, you could be a real help in our QA and Testing department.">>
<br/><<nm $player "Sounds interesting but I am not sure if its for me.">>
<br/><<nm $yogaClient "I will let you give her the tour and see you back at work soon">>
<br/>$workReceptionist.name give you the tour of the offices, the canteen with all the snacks, the break room with beanbags, table football and old style arcade machines.
<br/>You then walk out of the building and she guides you to a car.
<br/><<nm $player "Where now?">>
<br/><<nm $workReceptionist "Now we are off to the Spa">>
<br/>
@@.linkUI;<<link "Drive to the Spa" "Weekend Reception">>
<<incrTime 2>>
<<set $activeEvent.stage="Dinner">>
<</link>>@@
<<case "Dinner">>
<<loc_spa>>
<br/>By the time you arrive at the Spa it is late.
<br/>You make your way up to your room and find a bottle of wine and a salad left out for you.
<br/>You eat and drink and then get ready and hop into bed.
<br/>
@@.linkUI;<<link "Sleep" "Weekend Reception">>
<<setClothing "night">>
<<incrTime>>
<<set $activeEvent.stage="Sleep">>
<</link>>@@
<<case "Sleep">>
<<loc_spaInternal>>
<br/>You turn over and go to sleep.
<br/>
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend Reception">>
<<set $activeEvent.stage="spaAM">>
<<incrTime>>
<</link>>@@
<<case "spaAM">>
<<loc_spaInternal>>
<br/>You get up and walk over to the bathroom and lie in your large submerged bath.
<br/>Bubble bath and the jets on make it very relaxing.
<br/>You are no sure how long you have lain there when you here the phone ringing.
<br/><<nm $workReceptionist "Hey you, ready yo go down for breakfast?">>
<br/><<nm $player "Sure, see you in a bit.">>
<br/>
@@.linkUI;<<link "Get dressed and go down" "Weekend Reception">>
<<wearDayOutfit>>
<<set $activeEvent.stage="Brunch">>
<<incrTime>>
<</link>>@@
<<case "Brunch">>
<<loc_spaInternal>>
<br/>You walk down and see $workReceptionist.name is already sat at a table.
<br/>You walk over and join her.
<br/><<nm $workReceptionist "Good morning, you look great.">>
<br/><<nm $player "That bath was amazing.">>
<br/><<nm $workReceptionist "They are aren't they.">>
<br/>A waitress walks up with fruit juices and coffee and a plate of fruit and pastries.
<br/>The pair of you tick in.
<br/><<nm $workReceptionist "How are you feeling about Monday?">>
<br/><<nm $player "Calmer, but still anxious.">>
<br/><<nm $workReceptionist "I get that. I am biased but I wold really love to see you back as a man.">>
<br/><<nm $player "Me too, I think.">>
<br/><<nm $workReceptionist "Think?">>
<br/><<nm $player "Being like this hasn't been all bad.">>
<br/><<nm $workReceptionist "The shoes and the clothes are fun">>
<br/><<nm $player "There is that. I guess I will have to try to find the positive in what ever happens.">>
<br/><<nm $workReceptionist "That sound like a plan">>
<br/><<nm $workReceptionist "If you are finished with breakfast I have a number of session, massages and stuff booked in for us.">>
<br/>
@@.linkUI;<<link "Go for a massage" "Weekend Reception">>
<<set $activeEvent.stage="spaPM">>
<<incrTime 2>>
<</link>>@@
<<case "spaPM">>
<<loc_spaInternal>>
<br/>You spend the afternoon being massaged and pampered.
<br/>You have never had an experience like this and you feel so relaxed.
<blockquote>
<div class="thought">
You wonder what it would be like to be with $workReceptionist.name.
<br/>You realise that she liked you when you first started at this job.
<br/>You have become close and she has confided in you.
<br/>She is intelligent, fun and good looking.
<br/>She is rich, which is also nice.
<br/>You see yourself with her.
<br/>You imagine having a family with her.
<br/>You even imagine what it might be like to be a house husband.
</div>
</blockquote>
<br/><<nm $workReceptionist "Sorry for disturbing you but we really should be going.">>
<br/>As you look around you see it is starting to get dark outside.
<br/><<nm $player "I hadn't realised it was that late,">>
<br/>
@@.linkUI;<<link "Get changed and packed.." "Weekend Reception">>
<<set $activeEvent.stage="DriveHome">>
<<incrTime 4>>
<</link>>@@
<<case "DriveHome">>
<<loc_spa>>
<br/>You grab your bags and go outside and get in the car with $workReceptionist.name .
<br/>
@@.linkUI;<<link "Drive Home" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</switch>><<switch $activeEvent.stage>>
<<case "Sat Afternoon">>
<<loc_DutchsBar>>
<br/>You walk into Dutch's and glance around but can't see $workSalesAssistant.name
<br/><<nm $dutch "$player.name, right?">>
<br/><<nm $player "Yes, I was just looking for $workSalesAssistant.name">>
<br/><<nm $dutch "She mentioned last night she was meeting you here. She is not here yet so why don't I get you a drink. What do you fancy?">>
<br/><<nm $player "Just a glass of Rose wine.">>
<br/><<nm $dutch "Coming up">>
<br/>She grabs a bottle from and ice bucket under the bar and pours you a large glass.
<br/><<nm $player "How much do I owe you?">>
<br/><<nm $dutch "It is on the house, well it comes off $workSalesAssistant tab really.">>
<br/><<nm $player "Okay. It seems quiet in here.">>
<br/><<nm $dutch "Not really a day time crowd, lot busier at night, but there are always some who wander in.">>
<br/><<nm $dutch "I always like the place to be open to welcome people who need it.">>
<br/>A couple of people at the other end of the bar call $dutch.name over and she wanders over to server them and chat tg them.
<br/>You sit drinking your wine.
<br/>You hear the door open and see $workSalesAssistant.name walk in with a few bags of shopping.
<br/>
@@.linkUI;<<link "Greet $workSalesAssistant.name" "Weekend Sales">>
<<incrTime>>
<<set $activeEvent.stage="hangoutBar">>
<</link>>@@
<<case "hangoutBar">>
<<loc_DutchsBar>>
<br/><<nm $workSalesAssistant "Hey $dutch.name, I need a wine and whatever my friend was drinking.">>
<br/><<nm $dutch "It is great to see you too $workSalesAssistant.name.">>
<br/>$dutch.name grabs a bottle of wine and pours two more glasses.
<br/><<nm $workSalesAssistant "You're an angel">>
<br/><<nm $dutch "Yeah yeah, I'll put them on your tab, but you know you will need to settle up next week.">>
<br/><<nm $workSalesAssistant "No problem, I have a healthy bonus coming.">>
<br/><<nm $dutch "I know you are good for it but glad to hear work is picking up">>
<br/>$workSalesAssistant.name sits at a table and plonks her bags down.
<br/>You grab the two glasses of wine and join her.
<br/><<nm $player "What's in the bags">>
<br/><<nm $workSalesAssistant "Dinner and breakfast.">>
<br/><<nm $player "You are cooking for me?">>
<br/><<nm $workSalesAssistant "We will be cooking together.">>
<br/><<nm $player "You expect me to cook?">>
<br/><<nm $workSalesAssistant "I expect you to chop stuff. It was how I learnt to cook.">>
<br/><<nm $player "Your mother taught you?">>
<br/><<nm $workSalesAssistant "Nah, it was my Dad. Every night he wold cook the meal and either me or my Mum would give him a hand.">>
<br/><<nm $player "Sounds nice">>
<br/><<nm $workSalesAssistant "It was. I always imagined if I found someone it is something we would do together too.">>
<br/>You drink your wine.
<br/><<nm $workSalesAssistant "We should probably make a move we have a fair bit to do.">>
<br/><<nm $workSalesAssistant "Bye $dutch.name see you next week">>
<br/><<nm $dutch "Have a great weekend!">>
<br/>
@@.linkUI;<<link "Follow $workSalesAssistant.name" "Weekend Sales">>
<<incrTime>>
<<set $activeEvent.stage="prepDinner">>
<</link>>@@
<<case "prepDinner">>
<<loc_asstHouse>>
<br/><<nm $workSalesAssistant "I hope you like spicy food.">>
<br/>She starts unpacking bags.
<br/><<nm $workSalesAssistant "Can you chop these.">>
<br/><<nm $player "Sure">>
<br/>You chop the onions, garlic, peppers, carrots, potatoes, celery and mushrooms.
<br/>She seems to be all over the small kitchen, you can smell, the chicken cooking
<br/>She grabs a bottle of wine and pours a couple of glasses and hands one to you.
<br/>You take the glass a start drinking whilst you watch him add the tomatoes and garlic with herbs to the mince.
<br/>You watch as she adds the ingredients to the chicken with stock and starts boiling water for the rice.
<br/>she opens a cupboard and gets a couple of plates out and puts them on the bench.
<br/>When the rice is ready they dishes that up and spoons on the chicken curry.
<br/><<nm $workSalesAssistant "Can you grab the wine and glasses and I'll bring out the plates.">>
<br/>She grabs the plates and moves to the table,
<br/>
@@.linkUI;<<link "Take the wine out" "Weekend Sales">>
<<incrTime>>
<<set $activeEvent.stage="Dinner">>
<</link>>@@
<<case "Dinner">>
<<loc_asstHouse>>
<br/><<nm $player "I was expecting a take away and sex.">>
<br/><<nm $workSalesAssistant "That would be my normal plan with a one night stand but I see you every day.">>
<br/><<nm $player "That makes a difference?">>
<br/><<nm $workSalesAssistant "I didn't think it would, but it did. May be due in part to $workSales.name get all soppy over $friend.name">>
<br/><<nm $player "You want that?">>
<br/><<nm $workSalesAssistant "It would be nice to have someone to share my life with.">>
<br/><<nm $player "Make dinner with you.">>
<br/><<nm $workSalesAssistant "Yeah. I mean my Dad used to work really hard and my Mum was the one who was at home, until he was made redundant.">>
<br/><<nm $workSalesAssistant "He couldn't find a job, my Mum ended up getting a job in Marketing and he stayed at home.">>
<br/><<nm $workSalesAssistant "That was when he discovered he loved cooking and so every night I came home I did my homework at the table with him preparing the meal, and joining in and helping once I finished.">>
<br/><<nm $workSalesAssistant "When my Mum got home we would all sit down and eat together.">>
<br/><<nm $workSalesAssistant "It could have broke our family but in the end it made us stronger.">>
<br/><<nm $player "Your family sound very close.">>
<br/><<nm $workSalesAssistant "They are and that made it a ,lot easier to come out.">>
<br/><<nm $workSalesAssistant "I feel like both my parents knew before I told them and they wee great about it.">>
<br/><<nm $workSalesAssistant "They were a little cautious but more just because they were worried that my life would be harder because of it">>
<br/><<nm $player "They are okay with you bringing your girlfriends home.">>
<br/><<nm $workSalesAssistant "I believe they will be but I have never brought anyone home">>
<br/><<nm $player "No one?">>
<br/><<nm $workSalesAssistant "First person I had a good relationship with was at Uni and she broke my heart, since then has been one-night stands">>
<br/><<nm $player "Protecting yourself, I know what this is like. And now?">>
<br/><<nm $workSalesAssistant "Now, I am considering the possibility.">>
<br/>As you finish the meal the pair of you collect the dishes and wash up and put them away before going up to bed.
<br/>
@@.linkUI;<<link "Sleep" "Weekend Sales">>
<<incrTime>>
<<set $activeEvent.stage="Sleep">>
<</link>>@@
<<case "Sleep">>
<<loc_asstHouse>>
<br/>You get in to bed with $workSalesAssistant.name and go to sleep.
<<setClothing "night">>
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend Sales">>
<<set $activeEvent.stage="lieIn">>
<<incrTime>>
<</link>>@@
<<case "lieIn">>
<<loc_asstHouse>>
<br/>You wake up with $workSalesAssistant.name lying next to you her arm wrapped around you and her breath on your neck.
<br/>She is still asleep so you lie still to not disturb her.
<blockquote>
<div class="thought">
You imagine what it would be to be with her
<br/>Coming home from work each day and cooking a meal together.
<br/>Friday nights at Dutch's.
<br/>Sex and and cuddling up every night.
<br/>It feels ideal.
</div>
</blockquote>
<br/>You feel $workSalesAssistant.name wake.
<br/><<nm $workSalesAssistant "Morning Gorgeous">>
<br/><<nm $player "Morning, sleepy head">>
<br/><<nm $workSalesAssistant "I suppose we'd better get dressed and have breakfast">>
<br/><<nm $player "Or even brunch">>
<br/><<nm $workSalesAssistant "Is it really that late. I don't think I have slept that well in ages.">>
<br/>You watch as she gets up and gets dressed.
@@.linkUI;<<link "Get dressed and follow $workSalesAssistant.name" "Weekend Sales">>
<<wearDayOutfit>>
<<set $activeEvent.stage="Brunch">>
<<incrTime 2>>
<</link>>@@
<<case "Brunch">>
<<loc_asstHouse>>
<br/>You sit at that table and watch $workSalesAssistant.name in the kitchen, making coffee and bacon sandwiches and she brings them out to you.
<br/><<nm $player "That smells great">>
<br/><<nm $workSalesAssistant "Yeah, bacon sandwiches were always a Sunday morning treat.">>
<br/><<nm $player "What are we doing the rest of the day?">>
<br/><<nm $workSalesAssistant "There is a Sandra Roberts marathon on TV this afternoon. I though we could just chill and watch that.">>
<br/><<nm $player "A romCom marathon?">>
<br/><<nm $workSalesAssistant "Guilty pleasure. Plus I have wine and popcorn.">>
<br/><<nm $player "Wine, popcorn and you make all the difference.">>
<br/><<nm $workSalesAssistant "I'm sure.">>
<br/>As you finish you breakfast the pair of you collect the dishes and wash up and put them away before relaxing on the sofa to watch TV.
@@.linkUI;<<link "Watch TV" "Weekend Sales">>
<<set $activeEvent.stage="films">>
<<incrTime 2>>
<</link>>@@
<<case "films">>
<<loc_asstHouse>>
<br/>You sit on the sofa with a glass of wine and a bowl of popcorn between you and start watching the films.
<br/>After a while you feel $workSalesAssistant.name put her arm around you and you move closer and let her cuddle you.
<br/>You feel incredibly relaxed and happy.
<br/><<nm $workSalesAssistant "How are you feeling about Monday?">>
<br/><<nm $player "Nervous.">>
<br/><<nm $workSalesAssistant "Scared you may end up not being what you imagine?">>
<br/><<nm $player "Something like that.">>
<br/><<nm $workSalesAssistant "Still set on being male?">>
<br/><<nm $player "At this precise moment, No., Was just imagining what it would be like to be female and spend more time with you.">>
<br/><<nm $workSalesAssistant "That sounds good.">>
<br/>You watch a couple more movies and then notice it is getting dark outside.
<br/><<nm $player "I should probably make a move">>
<br/><<nm $workSalesAssistant "Time really does fly when you are having fun.">>
@@.linkUI;<<link "Stand Up" "Weekend Sales">>
<<set $activeEvent.stage="Leave">>
<<incrTime 3>>
<</link>>@@
<<case "Leave">>
<<loc_asstHouse>>
<br/>You get up and make your wy to the door and walk home.
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</switch>><<switch $activeEvent.stage>>
<<case "Sat Afternoon">>
<<loc_Diner>>
<br/>You arrive at the diner to see $yogaClient.name already sat at a booth with two large milkshakes and two pieces of apple pie.
<br/>YOu sit down and start eating and drinking.
<br/><<nm $yogaClient "Hi, I am glad you made it.">>
<br/><<nm $player "What have you got planned for this weekend.">>
<br/><<nm $yogaClient "Well after we eat I thought I would take you to the LexAnton building.">>
<br/><<nm $player "Building?">>
<br/><<nm $yogaClient "Yeah, we are big enough now that we employ enough people to occupy a whole building.">>
<br/><<nm $player "Sounds impressive">>
<br/><<nm $yogaClient "I am proud of it and what we did to achieve it.">>
<br/><<nm $player "Let's go, I am excited to see it.">>
<br/>
@@.linkUI;<<link "Follow $yogaClient.name" "Weekend Yoga">>
<<incrTime>>
<<set $activeEvent.stage="LexAnton">>
<</link>>@@
<<case "LexAnton">>
<<loc_LexAnton>>
<br/>You get in the car and it drives you in to town and stops outside a corporate looking building.
<br/>You enter a very smart looking building.
<br/>You follow $yogaClient.name as he walks past the security guard and tells him you are his guest.
<br/>As you follow him down the corridor you see.
<br/>
<br/><<pose "events/lex">>
<br/>
<br/><<nm $player "$workReceptionist.name?">>
<br/><<nm $yogaClient "Hi Lex ">>
<br/><<nm $workReceptionist "Hi $yogaClient.name and how do you know $player.name?">>
<br/><<nm $yogaClient "We did yoga together, but how do you two know each other?">>
<br/><<nm $workReceptionist "She works at the same place I currently do.">>
<br/><<nm $player "Lex?">>
<br/><<nm $workReceptionist "Yes, my full name is Alexandra">>
<br/><<nm $workReceptionist "Lex was my hacker and online IT name and $workReceptionist.name was the one I chose to see what life would be like as a woman.">>
<br/><<nm $yogaClient "You are coming back now.">>
<br/><<nm $workReceptionist "Yes, have handed my notice in and should be here full time in a few weeks.">>
<br/><<nm $yogaClient "The feedback I got from the Con was great, loads of devs are looking for better anti cheat software.">>
<br/><<nm $workReceptionist "I have started working on it already. It is so much fun to be doing this again.">>
<br/><<nm $yogaClient "What do you think about $player.name joining us?">>
<br/><<nm $workReceptionist "If she wants to she would be an asset.">>
<br/><<nm $yogaClient "Would you want to join our company?">>
<br/><<nm $player "Doing what?">>
<br/><<nm $workReceptionist "Well with all your experience with interpreting experiment data, you could be a real help in our QA and Testing department.">>
<br/><<nm $player "Sounds interesting but I am not sure if its for me.">>
<br/><<nm $yogaClient "I will give her the tour and see you back at work soon">>
<br/>$yogaClient.name give you the tour of the offices, the canteen with all the snacks, the break room with beanbags, table football and old style arcade machines.
<br/>You then walk out of the building and he guides you to a car.
<br/><<nm $player "Where now?">>
<br/><<nm $yogaClient "Now we are off to the place I escape to.">>
<br/>
@@.linkUI;<<link "Get in Car" "Weekend Yoga">>
<<incrTime 2>>
<<set $activeEvent.stage="Cabin">>
<</link>>@@
<<case "Cabin">>
<<loc_forestCabin>>
<br/><<nm $yogaClient "Why don't you po some music on and then sit back and relax.">>
<br/><<nm $player "Ok">>
<br/>You fiddle with the radio until you find music you like.
<br/>You lie back in the chair and gaze out of the window, wondering where you are going.
<br/>You watch as you leave the city behind and the view changes to countryside and everywhere you look you see trees and greenery.
<br/>The car pulls to a stop in front of a cute little cottage.
<br/><<nm $yogaClient "Here we are this is my little cottage escape.">>
<br/><<nm $player "It is gorgeous">>
<br/><<nm $yogaClient "I know, I fell in love with it as soon as I saw it.">>
<br/><<nm $player "You get here often.">>
<br/><<nm $yogaClient "Every chance I can. It is where i can come and truly relax.">>
<br/><<nm $yogaClient "It took us longer to get here than I hoped. Why don't we just go inside and sleep and I will see you in the morning.">>
<br/>
@@.linkUI;<<link "Go inside and Sleep" "Weekend Yoga">>
<<setClothing "night">>
<<incrTime>>
<<set $activeEvent.stage="Sleep">>
<</link>>@@
<<case "Sleep">>
<<loc_forestCabinInside>>
<br/>You enter your room and go to sleep.
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Weekend Yoga">>
<<set $activeEvent.stage="Sun Morning">>
<<incrTime>>
<<wearDayOutfit>>
<</link>>@@
<<case "Sun Morning">>
<<loc_forestCabinInside>>
<br/>You get up and get washed and get dressed and go down to breakfast.
<br/>$yogaClient.name is already down there and you can smell something cooking.
<br/><<nm $yogaClient "Morning, you sleep well.">>
<br/><<nm $player "Like a baby. It is so quiet out here.">>
<br/><<nm $yogaClient "That's what I love about it.">>
<br/><<nm $yogaClient "There is coffee in the pot and fruit juice on the bench, and I am just about finished making these American pancakes.">>
<br/><<nm $player "They smell great">>
<br/><<nm $yogaClient "There is fruit in the bowl and maple syrup on the table.">>
<br/>Plates up a stack of 4 pancakes on each plate and brings them out.
<br/><<nm $yogaClient "What is it you are escaping from?">>
<br/><<nm $player "Me?">>
<br/><<nm $yogaClient "Yes, you? I recognise the signs.">>
<br/><<nm $player "Well you know I have been working on a solution to reverse this.">>
<br/><<nm $yogaClient "Yes">>
<br/><<nm $player "Well tomorrow I test the drug that might do that.">>
<br/><<nm $yogaClient "Isn't that good?">>
<br/><<nm $player "The outcome is not certain. I amy become a man, or a woman and may stay like this.">>
<br/><<nm $yogaClient "What do you want to happen?">>
<br/><<nm $player "I want to eb a man, but I don't know I have sometimes enjoyed being like this too.">>
<br/><<nm $yogaClient "What determines it?">>
<br/><<nm $player "My subconscious, so it may feel purely random.">>
<br/><<nm $yogaClient "Nothing is ever purely random.">>
<br/><<nm $player "I hope so.">>
<br/><<nm $yogaClient "Hey, let's go for a walk to clear you head. You may want to wear sensible shoes the path is a little rough.">>
@@.linkUI;<<link "Go for a walk" "Dress For Event">>
<<set $activeEvent.stage="Walk">>
<<incrTime>>
<</link>>@@
<<case "Walk">>
<<loc_forest>>
<br/>You follow $yogaClient.name out of the cabin and start walking up a dirt rack.
<br/>It wends its way up the hill through the trees.
<br/>Every so often the sun light breaks through the canopy and the world suddenly feels brighter.
<br/>You walk in silence but you can hear birds tweeting and singing all around you.
<br/>Eventually you come to the top of the hill and the trees fade out.
<br/>
@@.linkUI;<<link "Follow $yogaClient.name" "Weekend Yoga">>
<<set $activeEvent.stage="Hill Top">>
<<incrTime 2>>
<</link>>@@
<<case "Hill Top">>
<<loc_hill>>
<br/>You watch as $yogaClient.name walks to the large boulder and takes a seat.
<br/>He unpacks a couple of cans of soda and sandwiches.
<br/>You sit on the boulder next to him and grab a can and sandwich.
<br/>You eat and drink in silence and just gaze out at the view.
<br/>
<blockquote>
<div class="thought">
You imagine what it would be to be with $yogaClient.name
<br/>You imagine yourself working with him.
<br/>Having lunch together.
<br/>Going out for drinks or dinner after work
<br/>Have your own Yoga Instructor come across on a Saturday morning for a session.
<br/>Escaping out to here most weekends.
</div>
</blockquote>
<br/>You smile at the thought.
<br/>
<br/><<nm $yogaClient "We should probably make a move back.">>
<br/><<nm $player "I suppose we should.">>
<br/>
@@.linkUI;<<link "Follow $yogaClient.name" "Weekend Yoga">>
<<set $activeEvent.stage="Walk Back">>
<<incrTime>>
<</link>>@@
<<case "Walk Back">>
<<loc_forest>>
<br/>You walk back through the woods down hill.
<br/>The walk is long but pleasant and you eventually see the cabin come back in sight,
@@.linkUI;<<link "Get in Car" "Weekend Yoga">>
<<set $activeEvent.stage="Drive Back">>
<<incrTime 2>>
<</link>>@@
<<case "Drive Back">>
<<loc_OutsideHouse>>
<br/>You lie back in the seat and gaze out of the window, and listen to the music..
<br/>You watch as the view changes from trees and greenery, to fields and then to the urban landscape of the suburbs and the city.
<br/>The car pulls to a stop outside of your house.
<br/><<nm $yogaClient "We are back home.">>
<br/><<nm $player "Great">>
<br/><<nm $yogaClient "Give me a ring Tuesday, and let me know how you are and we can talk more about the job if you are interested">>
<br/><<nm $player "Thank you, I will">>
<br/>
@@.linkUI;<<link "Get Out" "Arrive Home">>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
<</switch>><<loc_OutsideHouse>>
<br/>
<br/>You arrive outside your house.
<br/>
<<if $sissyShop.package.length>1>>
<<openSissyPackage>>
<br/>
<</if>>
<<switch $activeEvent.type>>
<<case "Pub">>
<br/>By the time you have walked home you are feeling very tired.
<br/>You make your way into the house and up to your bedroom and go to Sleep.
@@.linkUI;<<link "Sleep ►" "Sleep">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "WorkEvening">>
<<switch $activeEvent.name>>
<<case "Pub">>
<br/>By the time you have walked home you are feeling very tired.
<br/>You make your way into the house and up to your bedroom and go to Sleep.
@@.linkUI;<<link "Sleep ►" "Sleep">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</switch>>
<<case "WorkEvent">>
<br/>You make your way into the house and up to your bedroom and go to Sleep.
@@.linkUI;<<link "Sleep ►" "Sleep">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "Favour">>
<<nm $housemate "About that favour you owe me.">>
@@.linkUI;<<link "Do favour" $activeEvent.passage>>
<<if $time==7>>
<<wearEveningOutfit>>
<</if>>
<</link>>@@
<<case "Home Event">>
<<switch $activeEvent.name>>
<<case "Housemate's Room">>
<br/>You hear $housemate.name still working in the photo lab.
<br/>As you walk to your bedroom you notice her bedroom door is open.
<<case "BioChem">>
<br/>As you walk up to your bedroom you get out your phone and call $activeEvent.person.name
<</switch>>
<br/><<showHouseEvent>>
<<case "BeautyGeek">>
<<if $day==6>>
<<nm $housemate "Hey, There is a new series of Beauty and the Geek starting now. I have a pizza in the oven, and an open bottle of wine so come and join me.">>
<<else>>
<<nm $housemate "Hey, there's pizza is in the oven, the wine is open and Beauty and the Geek is about to start, so get your ass in here!">>
<</if>>
@@.linkUI;<<link "Sitting Room ($housemate.name)" $activeEvent.passage>>
<<if $time==7>>
<<wearEveningOutfit>>
<</if>>
<</link>>@@
<<case "Outing">>
<<if $activeEvent.name=="SatAnton">>
<br/>You open the door and let yourself and $yogaClient.name in.
<br/><<nm $player "Pop in the kitchen and put some wine, while I go and get changed.">>
<<else>>
<br/>You open the door and let yourself in.
<</if>>
@@.linkUI;<<link "Go to your bedroom" $activeEvent.passage>>
<</link>>@@
<<default>>
@@.linkUI;<<link "Go to your bedroom" "Your Bedroom">>
<<if $time==7>>
<<wearEveningOutfit>>
<</if>>
<</link>>@@
<</switch>><<loc_Laboratory>>
<br/>
<<switch $activeEvent.name>>
<<case "GL4-BR8 Intro">>
<<endActiveEvent>>
<<incrTime>>
<br/><<nm $workBoss "$player.name, there is something I need to talk to you about.">>
<br/><<nm $player "Have I done something wrong?">>
<br/><<nm $workBoss "No, nothing like that. You know I am currently working on a hair removal cream?">>
<br/><<nm $player "I gathered that from the data I have been entering">>
<br/><<nm $workBoss "The tests have been going well and we are almost ready to launch the product">>
<br/><<nm $player "That sounds good. So what did you want to talk to me about?">>
<br/><<nm $workBoss "I would like you to test the GL4-BR8 cream">>
<br/><<nm $player "Really, why?">>
<br/><<nm $workBoss "Well it's always good to have someone on premise who has used it, and as you are on probation, if you don't try it ...">>
<br/><<nm $player "You are suggesting you would sack me if I don't do this? Not that I won't, but is there any chance of extra cash if I do?">>
<br/><<nm $workBoss "Well if you test it tonight and give me feedback tomorrow, after lunch, then depending on that I can suggest giving you a bonus at the end of the month">>
<br/><<nm $player "So you want me to remove all my body hair?">>
<br/><<nm $workBoss "No, not in this first case. Just apply it to your face. I mean you shave every day so this should end up saving you time.">>
<br/><<nm $player "That sounds reasonable.">>
<br/><<nm $workBoss "Good here you go.">>
<br/>
<br/>$workBoss.name hands you a jar of GL4-BR8.
<br/>
<br/><<nm $player "Thanks, I will test it tonight.">>
<br/>
<br/>You grab the jar and go for a coffee.
<br/>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<<case "GL4-BR8 Review">>
<<incrTime>>
<<set $activeEvent.type="WorkEnd">>
<br/><<nm $workBoss "$player.name, so how was the cream?">>
<br/><<nm $player "Well it seems to have worked.">>
<br/><<nm $workBoss "That is a good start. Any other feedback?">>
<br/><<nm $player "Well it did cause irritation when first applied.">>
<br/><<nm $workBoss "We have had that a fair bit, any ideas what we can do about it?">>
<br/><<nm $player "Well my housemate actually gave me aloe vera cream to rub on and that worked a treat. Maybe add some of that in the cream itself?">>
<br/><<nm $workBoss "A nice simple solution, I like it. Anything else?">>
<br/><<nm $player "The smell!">>
<br/><<nm $workBoss "What smell.">>
<br/><<nm $player "The cream itself has a rather pungent aroma, may be worth adding some sort of perfume or aromatic oil to the cream to combat it.">>
<br/><<nm $workBoss "Hardly scientific but I suppose the Sales team will insist on it.">>
<br/><<nm $player "Also my housemate used it">>
<br/><<nm $workBoss "What? Where?">>
<br/><<nm $player "Don't worry she used it on her moustache, and it was all fine.">>
<br/><<nm $workBoss "Interesting we have never tested this on females yet, but if it works without side-effects then the sales team will be overjoyed at doubling their market.">>
<br/><<nm $player "About the bonus?">>
<br/><<nm $workBoss "Sure, will add <<currency 10>> as a bonus for your wages. Should also have another batch of the cream for you to test tomorrow">>
<<set $player.monthBonus=$player.monthBonus+10>>
<br/>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<<case "GL4-BR8 Full">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<br/><<nm $workBoss "$player.name, got the finalised batch of GL4-BR8.">>
<br/><<nm $player "Great, so is it ready to market?">>
<br/><<nm $workBoss "Kind of. We want one final test. So here you go.">>
<br/>$workBoss.name hands you 2 tubs of the cream.
<br/><<nm $player "You want me to test it but I have already done my face.">>
<br/><<nm $workBoss "Well the rest of your body still has hair, legs, arms chest, back, so you can test it there. Also would value you testing it around your genitals just to ensure it works on the more sensitive areas of the body.">>
<br/><<nm $player "I am not sure about that.">>
<br/><<nm $workBoss "You know the deal, test it or be let go">>
<br/><<nm $player "Will I get extra money for this?">>
<br/><<nm $workBoss "No. This time I have given you an extra tub for your housemate. I am sure she will be happy to never have to wax again. Maybe you can get some extra money from her.">>
<br/> @@.btnUI;<<button "Agree to test cream." "Drugs">>
<<set $activeEvent.stage="Accept">>
<</button>>@@
<br/> @@.btnUI;<<button "Not sure I want to permanently remove all hair " "Drugs">>
<<set $activeEvent.stage="Refuse">>
<</button>>@@
<<case "Accept">>
<<endActiveEvent>>
<<incrTime>>
<<set $player.drugs=$player.drugs.concat("GL4-BR8")>>
<<set $player.drugs=$player.drugs.concat("GL4-BR8")>>
<br/><<nm $player "Sure. I will try it this weekend.">>
<br/><<nm $workBoss "That is good. We will chat on Monday about how it went.">>
<br/>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<<case "Refuse">>
<<endActiveEvent>>
<<incrTime>>
<br/><<nm $player "This is a little much for me. I don't mind testing this stuff but I really don't like the idea of permanently removing my body hair.">>
<br/><<nm $workBoss "That is a shame. I mean look at all the swimmers and other guys in your generation who make similar grooming choices, so it is not like you'd be the only man in this building with a hairless chest or legs.">>
<br/><<nm $player "Sure but they have the option for it to grow back, for it to be reversed.">>
<br/><<nm $workBoss "So it's just the permanent nature of the change that is putting you off.">>
<br/><<nm $player "Yes, I mean I am happy to try it if I knew the hair could grow back.">>
<br/><<nm $workBoss "Well I have been able to add a new chemical which will destroy the inhibitor after a set time, causing hair to regrow. Built in obsolescence I believe is the term for it, to encourage people to buy it more than once. The first batch of this drug which only limits the hair removal to 1 week has just come in this morning. Would you be okay with testing that?">>
<br/><<nm $player "Sure. I can handle being hairless for a week.">>
<br/>$workBoss.name takes back one of the tubs of cream and wanders off into the lab.
<br/>He returns a little later with a box marked with a label stating "GL4-BR8 1 week - trial samples" and takes a tub from that box and hands it to you.
<br/><<nm $player "You know this looks identical to the tub you just took away.">>
<br/><<nm $workBoss "Sample jars always look like this, and the active ingredient that causes the inhibitor to degrade is colourless. Obviously when these go to market they will be in tubs that are appropriately designed with all the correct warnings and info on them">>
<br/>You take the jar offered.
<<set $player.drugs=$player.drugs.concat("GL4-BR8")>>
<<set $player.drugs=$player.drugs.concat("GL4-BR8")>>
<br/><<nm $workBoss "Good. Lets chat Monday about how it went.">>
<br/>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<</switch>>
<<case "GL4-BR8 Full Review">>
<br/><<nm $workBoss "$player.name, so did you use the GL4-BR8 over the weekend?">>
<br/><<nm $player "Yes and must admit there was no irritation and it didn't smell bad either.">>
<br/><<nm $workBoss "You used it everywhere?">>
<br/><<nm $player "Oh yes. That is taking a bit of getting used to. But the cream worked fine and no adverse reactions down there">>
<br/><<nm $workBoss "Do you mind if I check?">>
<br/><<nm $player "Check what exactly?">>
<br/><<nm $workBoss "To see how effective the cream was on the areas you applied it">>
<br/>A worried look passes across your face.
<br/>
<br/><<nm $workBoss "Not your genitalia I will take your word on that just your back, legs, armpits feet etc">>
<br/><<nm $player "That should be fine">>
<br/>@@.data;You strip down to your $clWearing.current.underwear.name and allow $workBoss.name to conduct his tests.@@
<br/>
<br/><<nm $workBoss "That all appears to be good. Hair is no longer there and there is no sign of any new growth.">>
<br/>@@.data;You put your clothes back on.@@
<br/>
<br/><<nm $player "Is that everything you need.">>
<br/>
<<endActiveEvent>>
<<incrTime>>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<<case "S0-F10 Injection">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<br/><<nm $workBoss "$player.name, got the first S0-F10 Injection.">>
<br/><<nm $player "Injection?">>
<br/><<nm $workBoss "We have been testing it in tablet form, but this injection should speed the process up.">>
<br/><<nm $player "Speed it up?">>
<br/><<nm $workBoss "With the tablets we gradually flood the body with the new genetic dose and let the body's own systems adapt to the new form as they re-grow. This however can take weeks or months for the whole process to happen. With the injection we give the body all it needs and then, in about a week's time, we give you a tablet that forces the body to reboot, ie rebuild itself with the new form.">>
<br/><<nm $player "Sounds painful.">>
<br/><<nm $workBoss "Have set it so it has a sleeping serum in it, as you rightly noted, the process will be painful so the sedative should put the patient into a coma-like sleep overnight while the changes happen.">>
<br/><<nm $player "So the patient goes to sleep straight after the tablet then wake up transformed?">>
<br/><<nm $workBoss "Yes. So, I was hoping that you would test this, that way you will be in a position to test the masculine drug later on. Give you the body that you always wanted!">>
<br/> @@.btnUI;<<button "Agree to test injection." "Drugs">>
<<set $activeEvent.stage="Agree">>
<</button>>@@
<br/> @@.btnUI;<<button "Refuse to test injection." "Drugs">>
<<set $activeEvent.stage="Refuse">>
<</button>>@@
<<case "Agree">>
<<endActiveEvent>>
<<incrTime>>
<br/><<nm $player "Ok, lets do this.">>
<<if def $clWearing.current.neck>>
<br/>@@.data;You start to loosen your $clWearing.current.neck.name @@
<<else>>
<br/>@@.data;You start to unbutton your $clWearing.current.top.name @@
<</if>>
<br/><<nm $workBoss "The injection doesn't go in your arm, it need to be administered at the base of your back.">>
<br/>@@.data;You turn around and pull your $clWearing.current.top.name up.@@
<br/>
<br/>@@.data;You feel a small pain as the needle is pushed into your back and a cooling feeling as the liquid is pushed into your body.@@
<br/>
<br/><<nm $workBoss "There you go all done. Go grab a coffee it should help your body recover a little.">>
<br/>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<<case "Refuse">>
<<endActiveEvent>>
<<incrTime>>
<br/><<nm $player "This is one step too far, no way can I test it.">>
<br/><<nm $workBoss "That is a shame. If I offered you say <<currency 50>> would you consider it.">>
<br/><<nm $player "<<currency 50>>to be androgynous for 1 week and then after that you expect me to take another drug to turn me back Male again.">>
<br/><<nm $workBoss "Not just turn you back but to improve your physique">>
<br/><<nm $player "But you can't guarantee the improvement.">>
<br/><<nm $workBoss "It is experimental science we can't guarantee anything. So <<currency 50>>?">>
<br/><<nm $player "<<currency 50>>is not enough, would have to be <<currency 100>> cash now">>
<br/><<nm $workBoss "<<currency 100>> now it is then.">>
<br/>$workBoss.name gets out his wallet and counts out <<currency 100>>.
<br/><<nm $workBoss "Injection first then the money">>
<br/><<nm $player "Ok, lets do this.">>
<br/>$workBoss.name places the <<currency 100>> on the bench to the side of you.
<<if def $clWearing.current.neck>>
<br/>@@.data;You start to loosen your $clWearing.current.neck.name @@
<<else>>
<br/>@@.data;You start to unbutton your $clWearing.current.top.name @@
<</if>>
<br/><<nm $workBoss "The injection doesn't go in your arm, it need to be administered at the base of your back.">>
<br/>@@.data;You turn around and pull your $clWearing.current.top.name up.@@
<br/>
<br/>@@.data;You feel a small pain as the needle is pushed into your back and a cooling feeling as the liquid is pushed into your body.@@
<br/>
<br/><<nm $workBoss "There you go all done. Go grab a coffee it should help your body recover a little.">>
<br/>You grab <<currency 100>>.
<br/>
<<set
$player.money=$player.money+100
>>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<</switch>>
<<case "S0-F10 Finalisation">>
<<endActiveEvent>>
<<incrTime>>
<br/><<nm $workBoss "$player.name, ready for the final S0-F10 stage.">>
<br/><<nm $player "Another Injection?">>
<br/><<nm $workBoss "Not a tablet this time. This one forces your body to reboot and build itself to the new template">>
<br/><<nm $player "Sounds painful!">>
<br/><<nm $workBoss "It might be, which is why we advise taking the tablet before going to sleep. It has something that helps you sleep while the changes are being made.">>
<br/><<nm $player "Sure guess the changes will happen anyway so may as well just get it done.">>
<br/><<nm $workBoss "Here is the tablet, please take this before going to sleep tonight.">>
<br/>@@.data;$workBoss.name hands you an S0-F10 tablet.@@
<<set $player.drugs=$player.drugs.concat("S0-F10")>>
<br/>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<<case "S0-F10 Review">>
<<endActiveEvent>>
<<incrTime>>
<br/><<nm $workBoss "Ah $player.name, can already see some changes">>
<br/><<nm $player "The longer hair and the lack of adams apple stand out.">>
<br/><<nm $workBoss "And you seem smaller and slighter. But would you mind undressing.">>
<br/>You undress and $workBoss.name starts taking measurements.
<br/><<nm $workBoss "Height is now $player.height so that is reduced.">>
<br/><<nm $workBoss "Chest is now $player.chestSize also.">>
<br/><<nm $workBoss "Waist is now $player.waistSize a bigger reduction">>
<br/><<nm $workBoss "Thighs are now $player.thighSize so no change">>
<br/><<nm $workBoss "Your penis is visibly smaller and you ass is more obvious.">>
<br/><<nm $workBoss "That all seems to have gone as expected. Please get dressed.">>
<br/>You put your clothes back on.
<br/><<nm $workBoss "That is everything I need for now. Go grab a coffee">>
<br/>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<<case "H0-MM3 Injection">>
<<endActiveEvent>>
<<incrTime>>
<br/><<nm $workBoss "$player.name, got the first H0-MM3 Injection.">>
<br/><<nm $player "Another Injection?">>
<br/><<nm $workBoss "Now that S0-F10 has been applied we have effectively gives you body a blank template. The H0-MM3 will now give it an idealised male form.">>
<br/><<nm $player "Idealised Male?">>
<br/><<nm $workBoss "You know a guy with a six pack, pecs, biceps and a bigger than average penis.">>
<br/><<nm $player "So restore me to being a Man just a better looking one">>
<br/><<nm $workBoss "That was what I said. So you ready to go ahead">>
<br/><<nm $player "Sure!">>
<br/><<nm $workBoss "The injection needs to be administered at the base of your back.">>
<br/>@@.data;You turn around and pull your $clWearing.current.top.name up.@@
<br/>
<br/>@@.data;You feel a small pain as the needle is pushed into your back and a cooling feeling as the liquid is pushed into your body.@@
<br/>
<br/><<nm $workBoss "There you go all done. Go grab a coffee it should help your body recover a little.">>
<br/>
<br/>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<<case "H0-MM3 Finalisation">>
<<endActiveEvent>>
<<incrTime>>
<br/><<nm $workBoss "$player.name, ready for the final stage of H0-MM3.">>
<br/><<nm $player "What now?">>
<br/><<nm $workBoss "This is the one that forces your body to reboot and build itself to the new template">>
<br/><<nm $player "But what about those tests where the Guys ended up with a Female body">>
<br/><<nm $workBoss "Well we are looking in to those, not sure why that happened especially as the early tests were successful">>
<br/><<nm $player "But there is a chance it will happen to me?">>
<br/><<nm $workBoss "Yes, there is a chance. The damage is already done, the first injection would have set that in motion, this one just forces the body to change in one go rather than gradually over the next few days">>
<br/><<nm $player "Well I guess we find out tomorrow.">>
<br/><<nm $workBoss "Here is the tablet, please take this before going to sleep tonight.">>
<br/>@@.data;$workBoss.name hands you an H0-MM3 tablet.@@
<<set $player.drugs=$player.drugs.concat("H0-MM3")>>
<br/>
<br/><<showWorkIT>>
<br/><<showWorkCanteen>>
<<case "H0-MM3 Review">>
<<endActiveEvent>>
<br/><<nm $workSecurity "Morning Miss, Can I help you?">>
<br/><<nm $player "Morning $workSecurity.name, it's me, $player.name">>
<br/>$workSecurity.name stares at you and checks your badge.
<br/>He picks up the phone and says "He is here now."
<br/><<nm $workSecurity "$workBoss.name will be here soon.">>
<br/>$workBoss.name comes rushing in to Reception.
<br/><<nm $workBoss "Morning $player.name please come with me now!">>
<br/>You follow $workBoss.name to the lab.
<br/><<nm $workBoss "Ah $player.name, I can see the drugs had an effect ... just not the one we expected.">>
<br/><<nm $player "The long hair and breasts give that away a little">>
<br/><<nm $workBoss "Yes, quite. Would you mind undressing so I can take measurements and do some tests.">>
<br/>You undress, although somehow you feel more embarrassed and exposed than normal.
<br/>$workBoss.name starts taking measurements.
<br/><<nm $workBoss "Height is now $player.height so that is reduced.">>
<br/><<nm $workBoss "Chest is now $player.chestSize also.">>
<br/><<nm $workBoss "You now have breasts at a $player.cupSize cup.">>
<br/><<nm $workBoss "Waist is now $player.waistSize a bigger reduction">>
<br/><<nm $workBoss "Thighs are now $player.thighSize a slight reduction">>
<br/><<nm $workBoss "Your penis is tiny and you ass is more rounded and larger.">>
<br/>$workBoss.name swabs the inside of you mouth and places the swab in a plastic container.
<br/>He then takes a syringe and draws some blood.
<br/><<nm $workBoss "Well that will give us something to test and hopefully give us more insight into this. Do you have any questions?">>
<br/>You put your clothes back on.
<br/><<nm $player "I look like a woman, yes, I have questions. How did this happen? Can we reverse it?">>
<br/><<nm $workBoss "Not entirely sure how this happened or how to reverse it.">>
<br/><<nm $player "So I am stuck like this?">>
<br/><<nm $workBoss "Maybe. I am talking to management and asking if we can prioritise investigating your condition and looking at solutions.">>
<br/><<nm $player "You think you can do this?">>
<br/><<nm $workBoss "Me? Possibly, but I have a lot on at the moment, what I am suggesting is that I can allow you to work on this as a personal project of your own.">>
<br/><<nm $player "Me but I know nothing about genetics.">>
<br/><<nm $workBoss "But you do have a very real reason to learn about it now, and I will be around to mentor you and help where I can.">>
<br/><<nm $player "Management has approved this?">>
<br/><<nm $workBoss "Not yet, but I am hopeful.">>
<br/><<nm $player "So do you have any thoughts on why this happened?">>
<br/><<nm $workBoss "Well I must admit that when we first tried H0-MM3 we hit an issue with the male anti-bodies attacking the solution and destroying it before it made it to the bone marrow cells where it would propagate. In order to get around that, we deliver the H0-MM3 payload in a weak solution of the F3-MM3 solution, which the male body didn't attack.">>
<br/><<nm $player "So I was injected with both drugs effectively?">>
<br/><<nm $workBoss "It was designed such that the F3-MM3 solution was weak. In the initial test the body seemed to ignore it in favour of using the H0-MM3, but in the later batches for whatever reason it chose the F3-MM3 and that we still don't understand yet.">>
<br/><<nm $player "But the men that changed in those tests, no one has looked at them?">>
<br/><<nm $workBoss "Of course they have but there was nothing genetic that seemed any different. That said we have just had a Psychologist interview them all and she is due here tomorrow, so hopefully she will have some answers and may also be able to help you.">>
<br/><<nm $player "So things are being done.">>
<br/><<nm $workBoss "Of course, we never want to leave people like this. Anyway $workManager.name wants to see you in her office this afternoon, so why don't you grab some lunch and go and see her.">>
<br/>
<<incrTime 3>>
<br/><<showWorkCanteen>>
<</switch>><<include "Define Clothing">>
<<loc_Room>>
<span id="getReady">
<span id="clothing"><<draw_TableClothingChange "current" >></span>
</span>
<span id="clothingBtn">
<br/><br/>
@@.linkUI;<<link "Check your Jewellery">>
<<setClothing "current">>
<<replace "#modelBody">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy "current" "all">>
<<else>>
<<drawFemaleDummy "current" "all">>
<</if>>
<</replace>>
<<checkWearing>>
<<if not(_shoes)>>
<<replace "#getReady">>
<span id="clothing"><<draw_TableClothingChange "current" >></span>
<BR/><BR/>You need to wear shoes
<</replace>>
<<elseif not(_top)>>
<<replace "#getReady">>
<span id="clothing"><<draw_TableClothingChange "current" >></span>
<BR/><BR/>You need to wear a top
<</replace>>
<<elseif not(_bottom or _dress)>>
<<replace "#getReady">>
<span id="clothing"><<draw_TableClothingChange "current" >></span>
<BR/><BR/>You need to wear a bottom
<</replace>>
<<elseif not(_underwear)>>
<<replace "#getReady">>
<span id="clothing"><<draw_TableClothingChange "current" >></span>
<BR/><BR/>You need to wear underwear
<</replace>>
<<else>>
<<replace "#getReady">>
<span id="clothing"><<draw_TableJewelleryChange "current">></span>
<</replace>>
<<addclass "#clothingBtn" "hide">>
<<removeclass "#jewelleryBtn" "hide">>
<</if>>
<</link>>@@
</span>
<span id="jewelleryBtn" class="hide">
<br/><br/>
@@.linkUI;<<link "Check your Make-up and hair">>
<<setClothing "current">>
<<replace "#modelHead">>
<<drawFemaleDummyHead "current">>
<</replace>>
<<replace "#getReady">>
<span id="styles"><<changeTableHairStyles "current" "N">></span>
<</replace>>
<<addclass "#jewelleryBtn" "hide">>
<<removeclass "#stylingBtn" "hide">>
<</link>>@@
</span>
<span id="stylingBtn" class="hide">
<br/><br/>
@@.linkUI;<<link "Dressed and Ready to Go!" $activeEvent.changePassage>>
<<set $clWearing.outfit=$clWearing.current>>
<</link>>@@
</span><<switch $activeEvent.name>>
<<case "Clean_4">>
<<loc_Bathroom>>
<br/>
You follow $housemate.name to the bathroom.
<br/>
<<nm $housemate "This room is kinda messy. There are cleaning products in the cupboard under the sink. Get to work!">>
<br/>
<<nm $player "You want me to clean the Bathroom?">>
<br/>
<<nm $housemate "Yes! I hope you clean better than you comprehend!">>
<br/>
<<nm $player "Hey. no problem was just making sure I heard correctly.">>
<br/>
$housemate.name leaves the bathroom.
<br/>
You get the cleaning stuff out of the cupboard and start cleaning.
<<timed 1s>>
<br/>
You scrub the bath and pull the hair from the plug hole.
<<next 1s>>
<br/>
You clean the shower tray, again removing clumps of hair from the drain hole, and clean the tiled wall and shower glass door.
<<next 1s>>
<br/>
You clean the toilet, and the sink.
<<next 1s>>
<br/>
You finish by giving the floor a quick wipe and putting all the bottles and towels back in place.
<<next 1s>>
<br/>
You take a look around and being happy with the work you have done, you put the cleaning products away.
<br/>
You now feel quite tired and make your way to your bedroom.
<br/>
@@.linkUI;<<link "Go to bedroom" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</timed>>
<<case "Housemate's Room">>
<<loc_MatesRoom>>
<<switch $activeEvent.stage>>
<<case "Intro">>
<br/>
<br/>You open the door and enter the room
<br/>Her bedroom is clean, airy and very tidy.
<br/>There is a large set of drawers to one side and a huge Wardrobe spanning one wall.
<br/>
@@.linkUI;<<link "Check out the set of drawers" "Home Events">>
<<set $activeEvent.stage="Drawers">>
<</link>>@@
<br/>
@@.linkUI;<<link "Check out the Wardrobe" "Home Events">>
<<set $activeEvent.stage="Wardrobe">>
<</link>>@@
<br/>
@@.linkUI;<<link "Leave and return to your bedroom" "Your Bedroom">>
<<addEvent "housematesBedroom">>
<<endActiveEvent>>
<</link>>@@
<<case "Drawers">>
<span id="photos">
<br/>You walk over to the set of drawers.
<br/>You pull open the first drawer and find it is full of bras.
<br/>You idly run you fingers across the fabric.
<br/>
<br/>The next drawer is full of knickers and panties.
<br/>Again you can't help but feel the fabric and check out how delicate they are.
<br/>
<br/>The bottom drawer has 2 portfolios in one marked Male and one Female.
<br/>
<br/>
@@.linkUI;<<link "Check out Female Portfolio">>
<<replace "#photos">>
<<lookPhotos -1>>
<</replace>>
<</link>>@@
<br/>
@@.linkUI;<<link "Check out Male Portfolio">>
<<replace "#photos">>
<<lookPhotos -2>>
<</replace>>
<</link>>@@
<br/>
@@.linkUI;<<link "Check out the Wardrobe" "Home Events">>
<<set $activeEvent.stage="Wardrobe">>
<</link>>@@
<br/>
@@.linkUI;<<link "Leave and return to your bedroom" "Your Bedroom">>
<<addEvent "housematesBedroom">>
<<endActiveEvent>>
<</link>>@@
</span>
<<case "Wardrobe">>
<span id="wardrobe">
<br/>You walk over to wardrobe and open the doors.
<br/>
<br/>Half the wardrobe is packed full of dresses.
<br/>the other half you can see tops and skirts
<br/>and rows of shoes along the bottom.
<br/>
@@.linkUI;<<link "Pick out a dress">>
<<replace "#wardrobe">>
<<tryDresses 0>>
<</replace>>
<</link>>@@
<br/>
@@.linkUI;<<link "Check out the set of drawers" "Home Events">>
<<set $activeEvent.stage="Drawers">>
<</link>>@@
<br/>
@@.linkUI;<<link "Leave and return to your bedroom" "Your Bedroom">>
<<addEvent "housematesBedroom">>
<<endActiveEvent>>
<</link>>@@
</span>
<</switch>>
<</switch>><<switch $activeEvent.name>>
<<case "Opera">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_HotelReception>>
<<set
_guy to {
name : "Receptionist",
profile : "hotelReception",
style : "guy"
}
>>
<br/>You enter the hotel and walk over to the reception desk.
<br/><<nm $player "I am here to meet $workCEO.name. Can you let him know I am here.">>
<br/><<nm _guy "And your name is?">>
<br/><<nm $player "$player.name $player.lname">>
<br/>_guy.name makes a call and you hear him talk to $workCEO.name.
<br/><<nm _guy "He said he will be a few minutes and that you should go and wait in the bar for him. His room number is 545, he said to get a drink and charge it to the room.">>
<br/><<nm $player "Thank you">>
<br/>
@@.linkUI;<<link "Go to the bar" "Hotel">>
<<set $activeEvent.stage="Bar">>
<</link>>@@
<<case "Bar">>
<<loc_HotelBar>>
<br/>You grab a seat at the bar, and order a glass of rose wine. After a little discussion with the barman he puts it on room 545.
<<set
_guy to {
name : "Michael",
profile : "hotelMan",
style : "guy"
}
>>
<br/>As you take a sip of your wine, a man walks over.
<br/><<nm _guy "Is this seat taken?">>
<br/><<nm $player "No.">>
<br/><<nm _guy "Thank you, my name's _guy.name.">>
<br/><<nm $player "$player.name">>
<br/>_guy.name orders a straight whiskey from the barman.
<br/><<nm _guy "Are you working tonight?">>
<br/><<nm $player "Yes, waiting for my boss to come.">>
<br/><<nm _guy "Busy all night then?">>
<br/><<nm $player "It sounds like it.">>
<br/><<nm _guy "Shame, would have asked you to join me for another drink after if you weren't.">>
<br/><<nm $player "Another time, maybe?">>
<br/><<nm _guy "I will be here tomorrow night if you are free then?">>
<<if def $dynamicEvents[44]>>
<br/><<nm $player "I am not working tomorrow, although I am planning on going to the Country and Western Club. ">>
<<else>>
<br/><<nm $player "I am not working tomorrow, probably have a quiet night in ">>
<</if>>
<br/><<nm _guy "I can make it worth your while, I am willing to pay.">>
<br/><<nm $player "Nice of you to offer to pay for drinks ...">>
<br/><<nm _guy "I wasn't offering to just pay drinks but to pay for your company and services.">>
<br/><<nm $player "Services?>">>
<br/><<nm _guy "You know .... sex.">>
<br/><<nm $player "You think I am a prostitute?">>
<br/><<nm _guy "Well yes, why else would a pretty woman be hanging around a hotel bar?">>
<br/><<nm $player "Because I am waiting for my boss.">>
<br/><<nm _guy "I thought when you said that you meant a client. I mean look around the bar and look at all the women having 'business meetings'.">>
<br/>As you glance around the bar and you see an older man in a business suit stand up and start guiding a younger woman in 4 inch heels and very tight clothingf towards the lifts.
<br/>You then notice that the other couples seem to be very similar.
<br/><<nm _guy "You are a good looking woman, and I am sorry if I offended, but the offer still stands.">>
<br/><<nm $player "You would pay to have sex with me?">>
<br/><<nm _guy "Damn right I would. Tomorrow night?">>
<span id="choice">
@@.linkUI;<<link "Agree" >>
<<if def $dynamicEvents[44]>>
<<set
$dynamicEvents[44][7] to {
type : "Outing",
name : "hotelProstitute",
stage : "Bar",
passage : "Dress For Event",
changePassage: "Hotel",
person : $player,
conversation : "hotelProstitute"
}
>>
<<else>>
<<set
$dynamicEvents[44] to {
7 : {
type : "Outing",
name : "hotelProstitute",
stage : "Bar",
passage : "Dress For Event",
changePassage: "Hotel",
person : $player,
conversation : "hotelProstitute"
}
}
>>
<</if>>
<<replace "#choice">>
<br/><<nm $player "Ok, why not.">>
<br/><<nm _guy "Nice, see you here tomorrow evening.">>
<</replace>>
<<removeclass "#buttons" "hide">>
<</link>>@@
@@.linkUI;<<link "Refuse" >>
<<replace "#choice">>
<br/><<nm $player "I don't think so.">>
<br/><<nm _guy "Was worth a try.">>
<</replace>>
<<removeclass "#buttons" "hide">>
<</link>>@@
</span>
<span id="buttons" class="hide">
<br/>$workCEO.name walks over.
<br/><<nm $workCEO "Hi $workCEO.petName, you ready to go?">>
<br/><<nm $player "Yes">>
<br/>
<br/>
@@.linkUI;<<link "Follow $workCEO.name" "Hotel" >>
<<set $activeEvent.stage="ArriveOpera">>
<</link>>@@
</span>
<<case "ArriveOpera">>
<<loc_OperaHouse>>
<br/>You follow $workCEO.name out of the hotel and into a taxi.
<br/><<nm $player "Where are we going?">>
<br/><<nm $workCEO "I have tickets for the Opera.">>
<br/><<nm $player "I thought you wanted an update on the project.">>
<br/><<nm $workCEO "Well tell me how it is going.">>
<br/><<nm $player "We have found the relevant genes and next step it to construct the equations that will show their effectiveness.">>
<br/><<nm $workCEO "Sounds like it is going well.">>
<br/><<nm $player "I hope we get the results we need.">>
<br/>The taxi pulls to a stop and you both get out.
<br/>You follow $workCEO.name into the building and watch as he presents the tickets.
<br/>The usher hands him two programmes and he passes on to you.
<br/>You are shown through to the auditorium and to your seats.
<br/>The lights dim and the curtain rises.
<br/>The conductor comes out and the audience applaud,
<br/>The music starts and you sit through the first twos act of La traviata.
<br/>
<br/>The music stops, the curtain comes down and the lights come on.
<br/>Everybody stands up and starts making their way to the bar.
<br/>
<br/>
@@.linkUI;<<link "Go to the bar." "Hotel" >>
<<set $activeEvent.stage="OperaBar">>
<</link>>@@
<<case "OperaBar">>
<<loc_OperaHouse>>
<br/>As you walk into the bar, you are handed a glass of champagne.
<br/>You see an older guy waving at you, and a younger woman with him.
<<pose "events/allegro">>
<<if ndef $allegro>>
<<set
$allegro to {
id : "allegro",
name : "Allegro",
style : "allegro",
profile : "allegro",
conversation : [],
clothes : []
}
>>
<</if>>
<<set
_owen to {
name : "Owen",
profile : "owen",
style : "guy"
}
>>
<br/><<nm $workCEO "I see _owen.name has spotted us, better go over and say Hello.">>
<br/>You follow $workCEO.name.
<br/><<nm $workCEO "Hi _owen.name it's been a while. This is $player.name">>
<br/><<nm _owen "$workCEO.rlxName, would be the start of your Beauty Salon acquisition. Hello $player.name.">>
<br/><<nm $allegro "I am $allegro.name, pleased to meet you.">>
<br/><<nm _owen "Are you enjoying La traviata? It is good but not my favourite of Geppetto's works.">>
<br/>You see $allegro.name, raise her eyebrows.
<br/><<nm $player "This is my first time at the opera, it is different to what I am used to.">>
<br/><<nm _owen "$workCEO.rlxName, how did that Beauty deal go down?">>
<br/><<nm $allegro "If you guys are going to talk business we girls will go and powder our noses.">>
<br/>$allegro.name slips her arm through your and guides you to the toilets.
<br/><<nm $allegro "Geppetto's finest work was bloody Pinocchio, Giuseppe Verdi is the one who wrote operas.">>
<br/><<nm $player "Glad to get that off your chest?">>
<br/><<nm $allegro "Yes, don't get me wrong _owen.name is a nice guy but sometimes he drives me mad.">>
<br/><<nm $player "Have you been working for him long?">>
<br/><<nm $allegro "Have been his PA for 9 months, and his mistress for 8.">>
<br/><<nm $player "You are sleeping with him? He's married?">>
<br/><<nm $allegro "Sorry I thought you knew, and assumed you and $workCEO.rlxName were also ... you know.">>
<span id="sexCEO">
<br/>
<br/>
@@.linkUI;<<link "You think he is interested in me" >>
<<set $player.CEO=1>>
<<replace "#sexCEO">>
<br/><<nm $player "You think he is interested in me?">>
<<switch $workCEO.petName>>
<<case "Baby">>
<br/><<nm $allegro "I saw the way he looks at you and, oh yeah, he definitely wants you">>
<<case "Princess">>
<br/><<nm $allegro "He looks at you like a prized possession, something he wants to take care of, but also wants.">>
<<default>>
<br/><<nm $allegro "He respects you, but I sense he would also gladly go for it if you gave him the go ahead.">>
<</switch>>
<</replace>>
<<removeclass "#eventButtons" "hide">>
<</link>>@@
<br/>
@@.linkUI;<<link "Just Professional" >>
<<set $player.CEO=0>>
<<replace "#sexCEO">>
<br/><<nm $player "He is my boss, it is just work with us.">>
<<switch $workCEO.petName>>
<<case "Baby">>
<br/><<nm $allegro "You keep telling yourself that, Babe, but he wants you and men like that normally get what they want.">>
<<case "Princess">>
<br/><<nm $allegro "Either you are playing hard to get really well, in which case you have him on the hook, or you really mean that in which case you need to be careful because the way he looks at you isn't as an employee.">>
<<default>>
<br/><<nm $allegro "He respects you, but if you aren't interested I would be">>
<</switch>>
<</replace>>
<<removeclass "#eventButtons" "hide">>
<</link>>@@
</span>
<span id="eventButtons" class="hide">
<br/><<nm $allegro "I can see you are a little shocked by that. _owen.name has a family event this weekend so I am free , if you fancy meeting for drinks tomorrow lunch?">>
<br/>
<br/>
@@.linkUI;<<link "Agree to meet" >>
<<replace "#eventButtons">>
<br/><<nm $player "Sure, why not.">>
<</replace>>
<<removeclass "#buttons" "hide">>
<<if def $dynamicEvents[44]>>
<<set
$dynamicEvents[44][4] to {
type : "PersonEvent",
name : "Mall Lunch 44",
stage : "Intro",
passage : "Outing",
changePassage: "",
person : $allegro,
conversation : "mall44"
}
>>
<<else>>
<<set
$dynamicEvents[44] to {
4 : {
type : "PersonEvent",
name : "Mall Lunch 44",
stage : "Intro",
passage : "Outing",
changePassage: "",
person : $allegro,
conversation : "mall44"
}
}
>>
<</if>>
<</link>>@@
<br/>
@@.linkUI;<<link "Decline meeting" >>
<<removeclass "#buttons" "hide">>
<<replace "#eventButtons">>
<br/><<nm $player "Another time maybe?">>
<</replace>>
<</link>>@@
</span>
<span id="buttons" class="hide">
<br/><<nm $allegro "We better get back to the men before _owen.name bores $workCEO.rlxName too much.">>
<br/>You and $allegro.name leave the toilet and return to the men.
<br/><<nm _owen "I have no idea what you two ladies spent so long doing in the toilets, but they have just rang for the second act to begin, so we need to take our seats.">>
<br/>
@@.linkUI;<<link "Return to your seats" "Hotel" >>
<<set $activeEvent.stage="OperaFinal">>
<</link>>@@
</span>
<<case "OperaFinal">>
<<loc_OperaHouse>>
<br/>You make your way through the auditorium to your seats.
<br/>The lights dim and the curtain rises.
<br/>The conductor comes out and the audience applaud,
<br/>The music starts and you sit through the last act of La traviata.
<br/>The curtains comes down and the audience applaud.
<br/>The curtains rises as the cast come out to the applause of the audience.
<br/>The conductor joins them to more applause.
<br/>The curtains lowers and the audience stand up and make their way out.
<br/>
@@.linkUI;<<link "Leave the Opera House" "Hotel" >>
<<set $activeEvent.stage="DriveHome">>
<</link>>@@
<<case "DriveHome">>
<<loc_OutsideHouse>>
<br/><<nm $workCEO "Did you enjoy the Opera">>
<br/><<nm $player "It was interesting but not sure it is my thing.">>
<<if not($workCEO.petName=="Baby" or $workCEO.petName=="Princess")>>
<br/><<nm $workCEO "It is an acquired taste. I am sure you will get more opportunities to try it later.">>
<br/>You travel the rest of the way in silence.
<br/>The cab pulls to a stop out side your house.
<br/><<nm $workCEO "There is some work I need to discuss with you, so we will meet again next Friday.">>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<if $clWearing.current.style=="slutty">>
<<updateRelationship $workCEO 1 2 >>
<<else>>
<<updateRelationship $workCEO 1 0 >>
<</if>>
<<incrTime>>
<</link>>@@
<<else>>
<br/><<nm $workCEO "It is an acquired taste. Maybe you prefer simpler pleasures.">>
<br/>$workCEO.name puts his arm around your shoulder and leans in and kisses you.
<<set _pose="events/CEO/taxiKissBreast_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>You can smell his cologne expensive and strong.
<br/>You can feel his hand on your cheek and feel it trace its way down to you jaw.
<br/>It continues down you neck and keeps going until it rests on your breast.
<br/>You feel his fingers start to massage your breast and the sensation starts sending waves of heat through your body.
<br/>You can feel your cock becoming erect.
<span id="choice">
@@.linkUI;<<link "Try to push $workCEO.name off">>
<<if $player.gymClass==2>>
<<addclass "#choice" "hide">>
<<removeclass "#stop" "hide">>
<<else>>
<<addclass "#choice" "hide">>
<<removeclass "#reluctant" "hide">>
<</if>>
<</link>>@@
<br/><br/>
@@.linkUI;<<link "Let it happen">>
<<addclass "#choice" "hide">>
<<removeclass "#go" "hide">>
<</link>>@@
</span>
<span id="stop" class="hide">
<br/>
<br/>You grab his hand and manoeuvre your body away from his, breaking contact with him.
<br/><<nm $player "I am not ready for this.">>
<br/><<nm $workCEO "That's ok we can take this slower.">>
<br/>He leans in and kisses you again but leaves his hand on your cheek.
<br/>The cab pulls to a stop out side your house.
<br/><<nm $workCEO "Take care Princess, we will meet again next Friday.">>
<br/>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<set $workCEO.petName="Princess" >>
<<addSex "K" "M" $workCEO.id>>
<<if $clWearing.current.style=="sexy" or $clWearing.current.style=="feminine">>
<<updateRelationship $workCEO 1 2 >>
<<else>>
<<updateRelationship $workCEO 1 0 >>
<</if>>
<<incrTime>>
<</link>>@@
</span>
<span id="go" class="hide">
<br/>
<br/>You remain still and enjoy the sensation of his hand massaging your breast.
<br/>$workCEO.name seems to takes this as you wanting more and increases his massaging of your breast.
<br/>You can't help but let out a small sigh.
<br/>You feels his hand move again, this time across you stomach and down into your crotch.
<br/>You feel his hand resting on your erect penis.
<<set _pose="events/CEO/taxiKissCrotch_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/><<nm $workCEO "I knew you would enjoy this.">>
<br/>Before you can respond you feel his hand rub your penis, your penis get harder.
<br/>As he continues to rub it you can feel yourself responding, and you want him to keep going.
<br/>It doesn't take long before you come and you can tell he can feel the wetness.
<br/>The cab pulls to a stop out side your house.
<br/><<nm $workCEO "We will continue this when we meet again next Friday.">>
<br/>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<set $workCEO.petName="Baby" >>
<<addSex "H" "M" $workCEO.id>>
<<if $clWearing.current.style=="sexy" or $clWearing.current.style=="slutty">>
<<updateRelationship $workCEO 1 2 >>
<<else>>
<<updateRelationship $workCEO 1 0 >>
<</if>>
<<incrTime>>
<</link>>@@
</span>
<span id="reluctant" class="hide">
<br/>
<br/>You try to wriggle away from $workCEO.name but all you end doing is pushing your breast further into his hand and moving your body closer to his.
<br/>$workCEO.name seems to takes this as you wanting more and increases his massaging of your breast.
<br/>You can't help but let out a small sigh.
<br/>You feels his hand move again, this time across you stomach and down into your crotch.
<br/>You feel his hand resting on your erect penis.
<<set _pose="events/CEO/taxiKissCrotch_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/><<nm $workCEO "I knew you would enjoy this.">>
<br/>Before you can respond you feel his hand rub your penis, your penis get harder.
<br/>As he continues to rub it you can feel yourself responding, and you want him to keep going.
<br/>It doesn't take long before you come and you can tell he can feel the wetness.
<br/>The cab pulls to a stop out side your house.
<br/><<nm $workCEO "We will continue this when we meet again next Friday.">>
<br/>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<set $workCEO.petName="Baby" >>
<<addSex "H" "M" $workCEO.id>>
<<if $clWearing.current.style=="sexy" or $clWearing.current.style=="slutty">>
<<updateRelationship $workCEO 1 2 >>
<<else>>
<<updateRelationship $workCEO 1 0 >>
<</if>>
<<incrTime>>
<</link>>@@
</span>
<</if>>
<</switch>>
<<case "hotelProstitute">>
<<switch $activeEvent.stage>>
<<case "Bar">>
<<loc_HotelBar>>
<<set
_guy to {
name : "Michael",
profile : "hotelMan",
style : "guy"
}
>>
<br/>As you enter the hotel you run to walk to the bar.
<br/>You see _guy.name sitting at a table. He turns and see you and raises a hand.
<br/>You wave back and move towards him
<br/>You see him talk to the waiter, and as you approach the table the waiter returns with a glass filled with an orange drink.
<br/>You take a seat at the table.
<br/><<nm _guy "I hope you don't but I took the liberty of ordering you a Vodka Orange.">>
<br/><<nm $player "Thanks.">>
<br/><<nm _guy "You said you hadn't done this before, I thought you might not show.">>
<br/><<nm $player "It is my first time and I almost didn't come.">>
<br/><<nm _guy "Why did you come?">>
<br/><<nm $player "I could either spend a night alone at home or come out and have some fun and earn a little money.">>
<br/><<nm _guy "Was it the fun or money that convinced you?">>
<br/><<nm $player "A little of both.">>
<br/><<nm _guy "I am glad you are here.">>
<br/><<nm $player "There is something I need to tell you though.">>
<br/><<nm _guy "Really?">>
<br/><<nm $player "Yes. I am transitioning and am still pre-op.">>
<br/><<nm _guy "You mean you have a cock?">>
<br/><<nm $player "Yes">>
<br/><<nm _guy "So I guess the fun will just be a blow job?">>
<span id="choice">
<br/>
@@.linkUI;<<link "Accept giving him a Blow-job">>
<<set $activeEvent.stage="blowjob">>
<<removeclass "#leave" "hide">>
<<replace "#choice">>
<br/><<nm $player "Yes">>
<br/><<nm _guy "I would pay you <<currency 30>> for a blow job.">>
<br/><<nm $player "Ok">>
<</replace>>
<</link>>@@
<br/>
@@.linkUI;<<link "Suggest Anal">>
<<set $activeEvent.stage="anal">>
<<removeclass "#leave" "hide">>
<<replace "#choice">>
<br/>You lean across and whisper in his ear.
<br/><<nm $player "Or you could cum in my bum.">>
<br/><<nm _guy "You mean ...">>
<br/><<nm $player "Yes">>
<br/><<nm _guy "You are sure?">>
<br/><<nm $player "Yes">>
<br/><<nm _guy "I would pay more for that, say <<currency 70>>">>
<br/><<nm $player "Ok">>
<</replace>>
<</link>>@@
</span>
<span id="leave" class="hide">
<br/><<nm _guy "Then let's go to my room.">>
<br/>_guy.name stand up and waits for you to stand.
<br/>He then places a hand at the base of your back and guides you across to the lifts.
<br>You take the lift to floor 3 and get out and he guides you to room 304, where he gets out his key and opens the floor.
<br/>
@@.linkUI;<<link "Go into his room" "Hotel">>
<</link>>@@
</span>
<<case "blowjob">>
<<loc_HotelGuestRoom>>
<<set
_guy to {
name : "Michael",
profile : "hotelMan",
style : "guy"
}
>>
<<checkWearing>>
<br/>As you enter the room you hear the door close behind you.
<br/><<nm _guy "Well let's get naked.">>
<br/>You watch as _guy.name starts removing his shoes, jacket and then starts undoing his shirt buttons.
<br/><<nm _guy "As the one paying I expected you to be the one putting on the show not watching.">>
<br/><<nm $player "Of course">>
<<if _shoes>>
<br/>You remove $clWearing.current.shoes.name.
<</if>>
<<if _dress>>
<br/>You let the $clWearing.current.dress.name slide down your body to the floor.
<</if>>
<<if _top>>
<br/>You remove the $clWearing.current.top.name and drop it on the floor.
<</if>>
<<if not(_bra)>>
<br/>As you aren't wearing a bra you realise your bare breasts are on show and as you look at _guy.name, you see he is just in his boxers and is staring at them.
<br/><<nm $player "Enjoying the view">>
<br/><<nm _guy "Yes, they are very nice.">>
<</if>>
<<if _bottom>>
<br/>You undo the $clWearing.current.bottom.name and drop it on the floor.
<</if>>
<<if _socks>>
<br/>You bend over and slide the $clWearing.current.socks.name down your legs.
<</if>>
<<if _bra>>
<br/>You undo the $clWearing.current.bra.name and drop it on the floor.
<br/>You realise your bare breasts are on show and as you look at _guy.name, you see he is just in his boxers and is staring at them.
<br/><<nm $player "Enjoying the view">>
<br/><<nm _guy "Yes, they are very nice.">>
<</if>>
<<if _underwear>>
<br/>You hook your fingers into the $clWearing.current.underwear.name and remove them and as they hit the floor you step out of the pile and clothes and approach the very naked _guy.name.
<</if>>
<br/>You place a hand on _guy.name. chest and take a look at his now semi erect penis.
<br/><<nm $player "What now?">>
<br/><<nm _guy "Kneel down.">>
<br/>You kneel down in front of him and take hold of his cock.
<br/><br/>
<<set _pose="events/hotel/blowStart_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<<if $player.sexAffinity<2 or $player.biCurious<2>>
<br/>Seeing your uncertainty.
<br/><<nm _guy "This is your first time?">>
<br/><<nm $player "Yes">>
<br/><<nm _guy "Just take your time, Treat it like a lolly, kiss it, lick it.">>
<<else>>
<br/>Luckily you have watched enough porn and fantasised about this to know what you are doing.
<</if>>
<br/>You start by kissing the head of his cock.
<br/>You then start kissing down the shaft at the same time bringing your hand up the shaft.
<br/>As you move your hand back down you lick the under side of his cock until you reach the head.
<br/>You start licking the head of his cock while rubbing the shaft with your hand.
<br/>His penis is now fully erect and you start tasting the pre-cum on the tip.
<<if $player.sexAffinity<2 or $player.biCurious<2>>
<br/><<nm _guy "Take me in your mouth.">>
<</if>>
<br/>You open you mouth and start to slide the head in.
<br/>Although his penis is larger than yours it still fits in your mouth with ease.
<br/>You slide it further into your mouth and feel your lips hit your hand.
<br/>You pull back out again and remove you hand from his penis and place it on his thigh.
<br/>You force yourself to take his whole penis into your mouth.
<br/><br/>
<<set _pose="events/hotel/blowMid_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>You are surprised to find that your own penis is now fully erect and leaking pre-cum.
<br/>_guy.name starts moaning.
<br/>You can feel his penis twitching and start to pull it out of your mouth.
<br/>_guy.name grabs his penis and places it in front of your face.
<br/>You stare at the head of the penis and look up at _guy.name.
<<set _pose="events/hotel/blowEnd_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>He starts rubbing it and you watch as strings of cum leave the head and land on your face.
<br/>You feel yourself cum and the dampness spread on your thighs and legs.
<br/>The continues cumming on your face and mouth, you impulsively lick it from you face and swallow the salty liquid.
<br/>Almost as soon as he starts it stops and you see him relax.
<br/><br/>
<br/><<nm _guy "Oh yes, baby, that was real good.">>
<br/><<nm $player "Thank you">>
<br/>_guy.name grabs a tissue and wipes his cock.
<br/><<nm _guy "Grab you clothes and go tidy yourself up in the bathroom.">>
<br/>You stand up and watch as he pulls on his boxer shorts then grabs a bottle of scotch from his bag and picks up a glass.
<br/>You pick up your clothes and go to the bathroom.
<br/>You hear _guy.name walking around the room and then flicking on the TV.
<br/>You grab a cloth and wipe the cum off your face and neck, and then clean your penis and thighs.
<br/>You get dressed and then check and fix your make up.
<br/>As you leave the bathroom you see _guy.name lying on the bed, the top sheets stripped off and on the floor, watching sports on TV and drinking his scotch.
<br/>You start to walk towards him.
<br/><<nm _guy "Your money is on the table, take it and see yourself out.">>
<br/>You pick up the money, all <<currency 30>> of it and leave the room.
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<addEvent "hotelBlowjob">>
<<incrTime>>
<<set $player.money=$player.money+30>>
<<addSex "O" "M" _guy.id>>
<</link>>@@
<<case "anal">>
<<loc_HotelGuestRoom>>
<<set
_guy to {
name : "Michael",
profile : "hotelMan",
style : "guy"
}
>>
<<checkWearing>>
<br/>As you enter the room you hear the door close behind you.
<br/><<nm _guy "Well let's get naked.">>
<br/>You watch as _guy.name starts removing his shoes, jacket and then starts undoing his shirt buttons.
<br/><<nm _guy "As the one paying I expected you to be the one putting on the show not watching.">>
<br/><<nm $player "Of course">>
<<if _shoes>>
<br/>You remove $clWearing.current.shoes.name.
<</if>>
<<if _dress>>
<br/>You let the $clWearing.current.dress.name slide down your body to the floor.
<</if>>
<<if _top>>
<br/>You remove the $clWearing.current.top.name and drop it on the floor.
<</if>>
<<if not(_bra)>>
<br/>As you aren't wearing a bra you realise your bare breasts are on show and as you look at _guy.name, you see he is just in his boxers and is staring at them.
<br/><<nm $player "Enjoying the view">>
<br/><<nm _guy "Yes, they are very nice.">>
<</if>>
<<if _bottom>>
<br/>You undo the $clWearing.current.bottom.name and drop it on the floor.
<</if>>
<<if _socks>>
<br/>You bend over and slide the $clWearing.current.socks.name down your legs.
<</if>>
<<if _bra>>
<br/>You undo the $clWearing.current.bra.name and drop it on the floor.
<br/>You realise your bare breasts are on show and as you look at _guy.name, you see he is just in his boxers and is staring at them.
<br/><<nm $player "Enjoying the view">>
<br/><<nm _guy "Yes, they are very nice.">>
<</if>>
<<if _underwear>>
<br/>You hook your fingers into the $clWearing.current.underwear.name and remove them and as they hit the floor you step out of the pile and clothes and approach the very naked _guy.name.
<</if>>
<br/>You place a hand on _guy.name. chest and take a look at his now semi erect penis.
<br/><<nm $player "What now?">>
<br/><<nm _guy "Well why don't we go lie on the bed.">>
<br/>You make you way to the bed and lie down on it.
<br/><<nm _guy "Turn over.">>
<br/>You turn over, lying face down on the bed and as you turn to look _guy.name gets on the bed and straddles you.
<br/><br/>
<<set _pose="events/hotel/analStart_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>You feel his cock rest against you bum.
<br/>_guy.name reaches over and puts his fingers by your mouth.
<br/><<nm _guy "Suck them, make them wet.">>
<br/>You lick and suck his fingers.
<br/>He pulls them from your mouth and you felt him shift his weight and then slowly you feel him insert a finger into your ass.
<br/>There is a slight pain as it enters but also a small wave of pleasure passes through your body.
<br/>You feel him remove the finger and then he pushes two fingers in, again the pain as you feel your ass being expanded but then the pleasure.
<br/>You grab a pillow and pull it toward you resting your check on the pillow and helping keep your head raised.
<br/>He then uses three fingers inserted into your ass hole and spends some time making sure you ass is wet, before he removes them and rubs his own cock with you spit.
<br/>He then positions his cock against your ass and slowly start pushing it inside of you.
<br/>Again there is some pain as you feel your ass hole expanding but it is brief and immediately followed by pleasure.
<br/><br/>
<<set _pose="events/hotel/analMid_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>_guy.name gets intro his rhythm, inserting his cock leaving it there, then removing it and re-inserting.
<br/>The pleasure of him filling your ass causes you to moan.
<br/>This doesn't seem to make any difference to _guy.name who just keeps up the rhythm of pounding your ass.
<br/>You cock is now erect and you can feel yourself cumming.
<br/>You moan again this time you feel your penis shot cum over you stomach and the sheet.
<br/>_guy.name picks up the pace. You assume he must be close to cumming himself and decide to try encouraging him.
<br/><<nm $player "Fuck me! Fuck me harder!">>
<br/>You are surprised to feel the pleasure mounting again and you cock becoming erect once more.
<br/><<nm $player "Deeper!">>
<br/>You feel yourself cumming again.
<br/><<nm $player "Fuck me like the dirty whore I am.">>
<br/>Once again you feel yourself cum and the dampness spread on your stomach.
<br/>Then you feel _guy.name stiffen and you feel him cum inside of you.
<br/>As he cums his body relaxes and his head falls to your shoulders.
<br/><br/>
<<set _pose="events/hotel/analEnd_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/><<nm _guy "Oh yes.">>
<br/><<nm $player "Mmmmm, that was something.">>
<br/>_guy.name pulls his penis out of you smearing cum down your asshole as he does and you feel it leaking out down the inside of your thighs.
<br/>He stands up and grabs a tissue and wipes his cock.
<br/><<nm _guy "Grab you clothes and go tidy yourself up in the bathroom.">>
<br/>You turn over and watch as he pulls on his boxer shorts then grabs a bottle of scotch from his bag and picks up a glass.
<br/><<nm _guy "Best make a move before you leak that stuff all over the sheets.">>
<br/>You get off the bed and pick up your clothes and go to the bathroom.
<br/>You hear _guy.name walking around the room and then flicking on the TV.
<br/>You grab a cloth and clean your stomach, and penis as well as your ass hole and thighs.
<br/>You get dressed and then check and fix your make up.
<br/>As you leave the bathroom you see _guy.name lying on the bed, the top sheets stripped off and on the floor, watching sports on TV and drinking his scotch.
<br/>You start to walk towards him.
<br/><<nm _guy "Your money is on the table, take it and see yourself out.">>
<br/>You pick up the money, all <<currency 70>> of it and leave the room.
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<<addEvent "hotelAnal">>
<<set $player.money=$player.money+70>>
<<addSex "A" "M" _guy.id>>
<</link>>@@
<</switch>>
<<case "HealthReport">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_HotelReception>>
<<set
_guy to {
name : "Receptionist",
profile : "hotelReception",
style : "guy"
}
>>
<br/>You walk to the Reception.
<br/><<nm $player "I am here to meet $workCEO.name. Can you let him know I am here.">>
<br/><<nm _guy "And your name is?">>
<br/><<nm $player "$player.name $player.lname">>
<br/>_guy.name makes a call and you hear him talk to $workCEO.name.
<br/><<nm _guy "He said said to go to his room, 545.">>
<<if $workCEO.petName=="Princess" and $player.CEO==0>>
<br/><<nm $player "Can you tell him I would prefer to meet him in the bar.">>
<br/>_guy.name talks to $workCEO.name.
<br/><<nm _guy "He said that will be fine, he will be down shortly.">>
<br/>
@@.linkUI;<<link "Go to the Bar" "Hotel" >>
<<set $activeEvent.stage="Bar">>
<</link>>@@
<<else>>
@@.linkUI;<<link "Go to his Room" "Hotel" >>
<<set $activeEvent.stage="Room">>
<</link>>@@
<</if>>
<<case "Bar">>
<<loc_HotelBar>>
<br/>You go to the bar, and grab a seat at an empty table.
<br/>In a short while $workCEO.name approaches.
<br/><<nm $workCEO "Hi $workCEO.petName.">>
<br/><<nm $player "Hello $workCEO.privateName.">>
<br/><<nm $workCEO "You can drop the formality and just call me $workCEO.rlxName.">>
<<set $workCEO.privateName=$workCEO.rlxName>>
<br/><<nm $player "Okay, $workCEO.privateName.">>
<br/><<nm $workCEO "So how is the project going?">>
<br/><<nm $player "Well we have managed to compile all the equations and an IT guy si working on the script to process the possibilities.">>
<br/><<nm $workCEO "So you are getting close to an result.">>
<br/><<nm $player "Closer anyway.">>
<br/><<nm $workCEO "Well if that is everything we need to talk about why 't we have a drink and relax a little.">>
<br/><<nm $player "Another time. It has been along day and I am feeling tired.">>
<br/><<nm $workCEO "In that case good night, $workCEO.petName">>
<br/>$workCEO.name leans across and kisses you on the cheek before standing up to go back to his room
<br/><<nm $player "Good night $workCEO.privateName.">>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "Room">>
<<loc_HotelRoom>>
<br/>You take the lift up to floor 5 and walk to 504 and knock on the door.
<br/>$workCEO.name opens the door and invites you in.
<br/><<nm $workCEO "Hi $workCEO.petName.">>
<br/><<nm $player "Hello $workCEO.privateName.">>
<<if ($workCEO.petName=="Baby" or $workCEO.petName=="Princess")>>
<br/>$workCEO.name pours a glass of vodka orange and passes it to you.
<br/><<nm $workCEO "So how is the project going?">>
<br/><<nm $player "Well we have managed to compile all the equations and an IT guy si working on the script to process the possibilities.">>
<br/><<nm $workCEO "So you are getting close to an result.">>
<br/><<nm $player "Closer anyway.">>
<br/><<nm $workCEO "In that case you may be able to help me with a problem.">>
<br/><<nm $player "Which is?">>
<br/><<nm $workCEO "I have been working hard on this deal with the Health Service and could do with your help to relax a little.">>
<br/><<nm $player "How can I help">>
<br/>$workCEO.name walks up to you and takes the glass from your hand and puts it on the table.
<br/>He places his hands on your face and pulls you in and kisses you on the lips.
<br/>You put your arms around his neck and kiss him back.
<br/>You feel his hands move down your neck and touch your breasts.
<br/>You feel him massage you breasts and a moan escapes your lips.
<<checkWearing>>
<br/>He kisses your neck and you feel him move your
<<if _dress>>$clWearing.current.dress.name<</if>>
<<if _top>>$clWearing.current.top.name<</if>> to one side
<<if _bra>> and then push away your bra<</if>> exposing your breasts.
<br/>He plants small kisses on your chest before holding one breast in one hand and licking the other.
<br/>He places his lips around your nipple and sucks it in and then flicks the nipple with his tongue.
<br/>A wave of pleasure races through your body and you feel your cock stiffen.
<br/>He continues doing this until he hears you moan and then he changes breasts, licking and sucking one whilst massaging the other.
<br/>He moves his other hand down to your crotch and massages you now erect penis.
<br/>You moan again as you orgasm and feel you $clWearing.current.underwear.name get wet.
<br/><<nm $workCEO "That was fun. I needed that and it seems so did you.">>
<br/>You cover your breasts and fix your clothing.
<br/><<nm $player "Thank you $workCEO.privateName">>
<br/><<nm $workCEO "Call me Daddy">>
<<set $workCEO.privateName="Daddy">>
<br/><<nm $player "Okay $workCEO.privateName">>
<br/><<nm $workCEO "I need to get back to work, you can see yourself out.">>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<<addSex "H" "M" $workCEO>>
<</link>>@@
<<else>>
<br/>$workCEO.name pours 2 glasses of whiskey and passes you one.
<br/><<nm $workCEO "So how is the project going?">>
<br/><<nm $player "Well we have managed to compile all the equations and an IT guy si working on the script to process the possibilities.">>
<br/><<nm $workCEO "So you are getting close to an result.">>
<br/><<nm $player "Closer anyway.">>
<br/><<nm $workCEO "In that case you may be able to help me with a problem.">>
<br/>He hands you a file with a bunch of paper in it.
<br/><<nm $player "Which is?">>
<br/>You open the folder and start looking at the papers.
<br/><<nm $workCEO "This is details of a contract we are trying to make with the Health Service. ">>
<br/><<nm $workCEO "We are asking them to give us their gender change patients but they are insisting their doctors do it.">>
<br/><<nm $workCEO "Whereas we want the patients to come to our centres where we have the therapists, the salons and the shops.">>
<br/><<nm $player "They just want their doctors to administer the treatments?">>
<br/><<nm $workCEO "Yes, why?">>
<br/><<nm $player "Just if you employ the doctors yourself then with holiday pay etc you need to pay more than just one annual salary.">>
<br/><<nm $player "Why not ask the Health Service to supply doctors to work at your Centre that way the patients still come there. ">>
<br/><<nm $player "With them supplying the doctor you can reduce your charge for the drugs on condition that they transfer 30 patients a month.">>
<br/><<nm $workCEO "That could work. If they would go for that that would reduce our costs, give us a steady stream of patients with the flexibility of having private patients on top.">>
<br/><<nm $player "I just need to get the drugs to work now.">>
<br/><<nm $workCEO "I need to get back to work, you can see yourself out.">>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</if>>
<</switch>>
<<case "eventSales">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_eventRoom>>
<br/>You follow $workSalesAssistant.name to her room.
<br/>She kicks off her shoes as she enters.
<br/><<nm $workSalesAssistant "That's better! I forget how much heels hurts when you are on your feet all day.">>
<br/>You slip your shoes and sit on the end of the bed.
<br/>$workSalesAssistant.name goes into the bathroom and emerges with two glasses.
<br/>She then grabs a bottle of rum and a can of diet coke from the mini fridge and pours two drinks, handing one two you as she sits down.
<br/><<nm $workSalesAssistant "Cheers">>
<br/><<nm $player "Cheers">>
<br/><<nm $workSalesAssistant "Why did you decide to help out at this event?">>
<br/><<nm $player "You'd prefer I wasn't here?">>
<br/><<nm $workSalesAssistant "No, I love that you volunteered for this but I just wondered why you volunteered.">>
<br/><<nm $player "I didn't exactly volunteer.">>
<br/><<nm $workSalesAssistant "HOw do you mean?">>
<br/><<nm $player "The script $workIT.name wrote to get the results I needed was going to take like a year to run.">>
<br/><<nm $workSalesAssistant "A year?">>
<br/><<nm $player "Yes. But $friend.name arranged for it to run on the company's servers, and he asked me to help out here for him doing that.">>
<br/><<nm $workSalesAssistant "So he does you a favour, and then volunteers you for this, to help $workSales.name out.">>
<br/><<nm $player "I guess so.">>
<br/><<nm $workSalesAssistant "He is trying his best to impress her.">>
<br/><<nm $player "He is, it is sweet.">>
<br/>You go to take a drink and realise your glass is empty.
<br/><blockquote><div class="thought">I wonder what would happen if I kissed her, or maybe I should just get a good night's sleep.</div></blockquote>
<br/>
@@.linkUI;<<link "Kiss Her" "Hotel">>
<<endActiveEvent>>
<<set
$activeEvent to {
type : "Hotel",
name : "eventSales",
stage : "Kiss",
passage : "Hotel",
changePassage: "",
person : $workSalesAssistant,
conversation : "eventSex"
}
>>
<</link>>@@
<br/>
@@.linkUI;<<link "Go to your room" "Sales Event">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "Kiss">>
<<loc_eventRoom>>
<br/><<nm $workSalesAssistant "You want another drink?">>
<br/><<nm $player "No">>
<br/>You put your glass down and move closer to $workSalesAssistant.name.
<br/>You put your hand on her cheek and bend in close and kiss her on her lips.
<br/>She reacts to this by kissing you back and you feel her hand on your shoulder and the other on your neck.
<br/>You feel her slip her hand down from your neck and start to massage your breast.
<br/>You pull away.
<br/><<nm $workSalesAssistant "That was nice, but why did you stop?">>
<br/><<nm $player "Kissing you felt right, but wasn't thinking about what happened next">>
<br/><<nm $workSalesAssistant "We can take it slower if you like?">>
<br/><<nm $player "No I want to do this.">>
<br/><<nm $workSalesAssistant "Ok, let's get naked then.">>
<br/>You giggle and watch as she stands up and starts removing her clothes.
<br/><<nm $player "You were serious?">>
<br/><<nm $workSalesAssistant "I am always serious about naked stuff. Works better if both of us do it though.">>
<br/>You stand up and remove your clothing.
<br/>You see $workSalesAssistant.name take a look at your body, you watch as her gaze lingers on your g=breasts and legs but skipped over your groin.
<br/>$workSalesAssistant.name Takes you in her arms and kisses you, you kiss her back and start making out.
<br/>You feel yourself being manoeuvred onto the bed and find yourself lying down with her on top of you.
<br/>Her hand is once again on your breast, massaging it and pinching the nipple.
<br/>She stops kissing you on the lips and plants small kisses on your chin, then neck and then your chest.
<br/>You feel her kissing your breast and then you feel her suck on your nipple, and with your nipple in her mouth she flicks it with her tongue.
<br/>A wave of pleasure ripples through your body.
<br/>She moves her focus to the other breast, while playing with the original one with her hand.
<br/>Your penis is now erect and you feel yourself moaning with pleasure.
<br/><<nm $workSalesAssistant "You having fun?">>
<br/><<nm $player "Ooh, yes!">>
<br/>$workSalesAssistant.name starts nuzzling your neck but you feel her finger strace a line across your chest and belly before settling on your penis.
<br/>She starts rubbing your crotch.
<br/>It doesn't take long for you to cum.
<br/><<nm $workSalesAssistant "You enjoyed that">>
<br/><<nm $player "Yes">>
<br/><<nm $workSalesAssistant "My turn now">>
<br/>She rolls to one side and lies on her back, you roll over and start to kiss her.
<br/>Remembering what she did to you and how you felt you try to follow suit.
<br/>You start by placing small kisses as you progress from her mouth to her breasts.
<br/>You massage one breast and suck the other, remembering to flick her nipple with your tongue.
<br/>You hear her moan, and so continue doing this.
<br/>You then start kissing her belly and move further down her body ending up kissing the inside of her thighs.
<br/>You the kiss her pussy.
<br/>You stick your tongue in and move it around until you eventually locate her clitoris.
<br/>She moans louder when you do that.
<br/>You suck her clitoris and flick it with your tongue and are rewarded with her bucking her body and a loud moan escaping from her.
<br/>You continue doing this until you feel her climax.
<br/><<nm $player "Was that good for you?">>
<br/><<nm $workSalesAssistant "Oh yeah. You definitely have a talent for that.">>
<br/><<nm $player "What now?">>
<br/><<nm $workSalesAssistant "I don't know about you but I need to sleep.">>
<br/><<nm $player "That's fine.">>
<br/>You start to get under the bed covers.
<br/><<nm $workSalesAssistant "Actually would you mind sleeping in your room?">>
<br/><<nm $player "Why? Don't you want me to stay?">>
<br/><<nm $workSalesAssistant "Want you to stay, Yes! But I really need to sleep and I won't do that with you here, you are way too much of a distraction.">>
<br/><<nm $player "Guess that makes sense, but it is a shame.">>
<br/><<nm $workSalesAssistant "Well If you are free on Saturday why don't you come over to mine and we can hang out.">>
<br/><<nm $player "Okay.">>
<br/><<nm $workSalesAssistant "Night then">>
<br/><<nm $player "Good Night">>
<br/>
@@.linkUI;<<link "Go to your room" "Sales Event">>
<<endActiveEvent>>
<<incrTime>>
<<addSex "H" "F" $workSalesAssistant.id>>
<<addSex "O" "F" $workSalesAssistant.id>>
<<if def $dynamicEvents[58]>>
<<set
$dynamicEvents[58][6] to {
type : "PersonEvent",
name : "Hangout Assistant",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Outing",
person : $workSalesAssistant,
conversation : "assistantHangout"
}
>>
<<else>>
<<set
$dynamicEvents[58] to {
6 : {
type : "PersonEvent",
name : "Hangout Assistant",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Outing",
person : $workSalesAssistant,
conversation : "assistantHangout"
}
}
>>
<</if>>
<</link>>@@
<</switch>>
<<case "eventBar">>
<<set
_guy to {
name : "Leo",
profile : "eventMan",
style : "guy"
}
>>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_eventBar>>
<br/>As you walk up to the bar you spot _guy.name there, he sees you and waves.
<br/>By the time you get to the bar he has a drink in his hand which he passes to you.
<br/><<nm _guy "Hi, I got you a vodka and orange, I hope that's ok?">>
<br/><<nm $player "That's fine, have you been here long?">>
<<if $player.workData<3>>
<br/><<nm _guy "I have been here a while. You are still wearing your uniform.">>
<br/><<nm $player "Yes, I haven't had a chance to change as our boss booked us in for dinner.">>
<<else>>
<br/><<nm _guy "I have been here a while.">>
<br/><<nm $player "Sorry, our boss booked us in for dinner.">>
<</if>>
<br/><<nm _guy "Nice boss.">>
<br/><<nm $player "Well the event is going well for us. How about you">>
<br/><<nm _guy "I have made a few contacts and have a few people to meet tomorrow to hopefully sign soe contracts.">>
<br/><<nm $player "That sounds like something worth celebrating.">>
<br/><<nm _guy "That's what I was thinking. What did you have in mind.">>
<br/><<nm $player "The drinking is a good start, but not sure after that, you have something in mind?">>
<br/><<nm _guy "I have a couple of ideas, but maybe we should go to your room to discuss those.">>
<br/><<nm $player "You are suggesting sex?">>
<br/><<nm _guy "Yes, is that okay with you.">>
<br/>
@@.linkUI;<<link "Say No and go to your room alone" "Sales Event">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<br/>
@@.linkUI;<<link "Invite him to your room" "Hotel">>
<<endActiveEvent>>
<<set
$activeEvent to {
type : "Hotel",
name : "eventBar",
stage : "Room",
passage : "Hotel",
changePassage: "",
person : $player,
conversation : "eventSexGuy"
}
>>
<</link>>@@
<<case "Room">>
<<loc_eventRoom>>
<br/>You leave the bar together and make your way up to your room.
<br/>As you get your keys out and open the door you feel _guy.name behind you place his hands around your waist.
<br/>As the door opens you turn to _guy.name who pulls you into a kiss and the two of you push through the door into the room.
<br/>You kiss each other passionately, and manically try to remove each others clothes.
<br/>Before too long you are both stood there naked kissing each other.
<br/>You lean backwards.
<br/><<nm $player "What now?">>
<br/>_guy.name Looks at you and you see him stare at your penis.
<br/><<nm _guy "Well that's unexpected.">>
<br/><<nm $player "Is it a problem?">>
<br/><<nm _guy "Not for me, but will leave it to you to decide what we do next.">>
<br/>
@@.linkUI;<<link "Give him a Blow Job" "Hotel">>
<<addSex "K" "M" _guy.id>>
<<set $activeEvent.stage="Oral">>
<</link>>@@
<br/>
@@.linkUI;<<link "Pull him on to the bed for anal sex" "Hotel">>
<<addSex "K" "M" _guy.id>>
<<set $activeEvent.stage="Anal">>
<</link>>@@
<<case "Oral">>
<<loc_eventRoom>>
<br/>You push him up against the wall and drop to your knees.
<br/>You gaze at his penis, which is larger than average and quite thick and slowly lick your lips.
<br/>You take his cock in your hand and slowly stroke it, watching as it enlarges and twitches.
<br/>You kiss the head and then plant small kisses all down the shaft until you reach his balls.
<br/>You kiss and lick his balls and deeply breathe in his masculine musk.
<br/>You run the tip of your tongue back up his shaft and lick the head.
<br/>Whilst continuing to stroke his penis you start to take the head in your mouth.
<br/>You force his penis into your mouth and slowly start sucking it.
<br/>As you feel his penis twitch and pre-cum starts leaking into your mouth, you look up and see his eyes are closed and his breathing is heavy.
<br/>You continue sucking and stroking until his penis twitches violently and he cums in your mouth.
<br/>Two or three loads of cum spill in to your mouth and you swallow as much as can.
<br/>When he is finished you lick his penis clean and stand up.
<br/><<nm $player "How was that for you?">>
<br/><<nm _guy "Oh Baby, that was great. Maybe I can stay and we can go again in the morning?">>
<br/><<nm $player "I am sorry but it has been a long day and I really need to sleep">>
<br/><<nm _guy "I won't stop that.">>
<br/><<nm $player "Sure we lie in bed together and we will sleep.">>
<br/><<nm _guy "It's possible.">>
<br/><<nm $player "Don't get me wrong it sounds nice but do you mind if sleep by myself?">>
<br/><<nm _guy "A little but I understand.">>
<br/>You pick up your clothes and tidy them up as he gets dressed and starts walking to the door.
<br/><<nm _guy "Hopefully I will see you at another event.">>
<br/><<nm $player "That could be fun.">>
<br/>_guy.name opens the door and leaves to go to his room.
<br/>
@@.linkUI;<<link "Go to sleep" "Sales Event">>
<<endActiveEvent>>
<<incrTime>>
<<addSex "O" "M" _guy.id>>
<</link>>@@
<<case "Anal">>
<<loc_eventRoom>>
<br/>You pull _guy.name to the bed and pull him down on top of you on the bed.
<br/>The pair of you start kissing and you feel his hand stroking your body and massaging your breast.
<br/>He moves his head do so that he can kiss and suck your breasts.
<br/>Pleasure ripples through your body and you feel you cock twitch and become erect.
<br/>_guy.name raises himself to kneel in front of you.
<br/>He grabs you legs and pushes the back over your body and you hold them in place.
<br/>You watch as he licks his fingers and places one in your bum.
<br/>You gasp a little with pain and pleasure as his finger proves you.
<br/>You start to moan as he places a second and then a third finger inside of you.
<br/>He removes his fingers and use them to wet his now erect penis.
<br/>You feel him push his penis against your bum and then feel him push inside of you.
<br/>He thrusts his penis in and out of you.
<br/>Pleasure mounts until you let out a huge moan and spray your belly with your own cum.
<br/>He keeps going, you feel the pleasure mount again and once again you come.
<br/>He is still inside of you and your body is swamped and your back is arches with pleasure.
<br/>Just as you start to cum again you feel his penis twitch inside of you and feel him fill you with his cum.
<br/>He collapses on top of you and your legs fall back on to the bed.
<br/>He rolls to one side and kisses you.
<br/><<nm $player "How was that for you?">>
<br/><<nm _guy "Oh Baby, that was great. ">>
<br/><<nm $player "Maybe you can stay and we can go again in the morning?">>
<br/><<nm _guy "Unfortunately I have a few early meetings and a breakfast meeting.">>
<br/><<nm $player "I can set the alarm to be earlier">>
<br/><<nm _guy "That's a nice idea but I really can't afford to miss these meetings. You my dear are way too distracting.">>
<br/><<nm $player "I suppose that is a valid reason. I know you can't resist this.">>
<br/><<nm _guy "If I don't go now I will end up staying">>
<br/>You watch as gets up and gets dressed amd walks to the door.
<br/><<nm _guy "Hopefully I will see you at another event.">>
<br/><<nm $player "That could be fun.">>
<br/>_guy.name opens the door and leaves to go to his room.
<br/><<nm _guy "">>
<br/><<nm $player "">>
<br/>
@@.linkUI;<<link "Go to sleep" "Sales Event">>
<<endActiveEvent>>
<<incrTime>>
<<addSex "A" "M" _guy.id>>
<</link>>@@
<</switch>>
<</switch>>You connect to the meeting and see 3 people already in.
<<nm $workManager "Good Afternoon, Mr $player.lname, I am glad to see you made it. I am $workManager.name and the General Manager of The Company">>
<<nm $workSales "Hi. My name is $workSales.name and I lead our sales department.">>
<<nm $workBoss "I'm $workBoss.name and I am the lead scientist in charge of the Lab, and if successful I will be your line manager.">>
<<nm $player "Hi my name is $player.name, and $friend.name put me up for the job, but I must admit I know very little about it.">>
<<nm $workSales "The Company has many interests. It started in Adult Entertainment but has been branching out into associated areas.">>
<<nm $workBoss "The research team has been investigating performance enhancement drugs, lubricants, etc. However, we are now moving into a newer, and we believe very lucrative, area and this is why I need extra help.">>
<<nm $workManager "Can you tell us a little about your experience.">>
<<nm $player "I read Biochemistry at the University of Leeds. I have since worked at a local lab as an assistant where my main duties were preparing the samples, entering and reviewing data and I was just about to start working as a part of the testing team, when the company lost its major contract and had to let me go.">>
<<nm $workBoss "It sounds like you were doing the same work there as we need here.">>
<<nm $workManager "Am I right in thinking that you could start on Monday?">>
<<nm $player "I am available to work on Monday, yes.">>
<<nm $workSales "Have you had any experience in Sales? Sometimes we need a scientist to help present and convince the clients to buy, is that something you would consider doing?">>
<<nm $player "I worked at a bookshop from 16 to 18. I had to do a few presentations at University and felt comfortable doing that. So it is something I would be happy doing.">>
<<nm $workManager "Well it seems like you are fit for the job. Do you have any questions?">>
<<nm $player "How much does the job pay?">>
<<nm $workManager "Starts at <<currency $player.wage>> a month but that can be increased if you work hard. Any other questions?">>
<<nm $player "Do you have a dress code?">>
<<nm $workManager "We expect our male employees to dress smartly and you will be required to provide your own lab coat. The Men's shop in the Mall that sells these. Is that all?">>
<<nm $player "That is all. Thank you.">>
<<nm $workManager "I will send an email confirming the job, dress code and salary. We look forward to seeing you on Monday Morning.">>
$workBoss.name has left the meeting
$workSales.name has left the meeting
$workManager.name has left the meeting
@@.linkUI;<<link "Leave Meeting ►" "Laptop">>
<<endActiveEvent>>
<<addConversation $workManager "interview">>
<<incrTime>>
<<set
_emailWorkAccept to {
id : "workAccept",
status : 0,
subject : "Congratulations - you start on Monday!",
from : $workManager,
type : "personal"
}
>>
<<addEmail _emailWorkAccept>>
<</link>>@@<<loc_OfficeEntry>>
You are standing in the entrance to the Company's building
<<if $player.gender=="Femme">>
<br/><<nm $workSecurity "Good Evening, Miss.">>
<<else>>
<br/><<nm $workSecurity "Good Evening, Sir.">>
<</if>>
<br/>
<br/>You take off your Lab Jacket
<br/>
<<set $clWearing.current.jacket=undefined>>
<br/>
<br/><<nm $player "Night $workSecurity.name">>
<<switch $activeEvent.name>>
<<case "Pub">>
<br/><<nm $friend "Hey, $player.name! Hold up!">>
<br/><<nm $player "What?">>
<br/><<nm $friend "It is Friday night. Pub!">>
<br/><<nm $player "You buying?">>
<br/><<nm $friend "Sure, well the first round or two anyway!">>
<br/>
@@.linkUI;<<link "Leave Work" $activeEvent.passage>>
<</link>>@@
<<case "Wine Bar">>
<br/><<nm $workReceptionist "Hey, $player.name! Slow down.">>
<br/><<nm $player "What?">>
<br/><<nm $workReceptionist "We said we would chat at the wine bar tonight.">>
<br/><<nm $player "Of course, sorry I completely forgot.">>
<br/><<nm $workReceptionist "Well $workSalesAssistant.name went early to grab us a table.">>
<br/><<nm $player "Hope she has got the drinks in.">>
<br/><<nm $workReceptionist "By the way $friend.name was looking for you. He said to go round his tomorrow night.">>
<br/><<nm $player "Thanks, but let's go now I really need a drink.">>
<br/>
@@.linkUI;<<link "Leave Work" $activeEvent.passage>>
<</link>>@@
<<case "Dutch">>
<br/><<nm $workSalesAssistant "Hey, $player.name!">>
<br/><<nm $player "You ready to go?">>
<br/><<nm $workSalesAssistant "Yes, don't know about you but I need a drink.">>
<br/><<nm $player "I need a drink too.">>
<br/>
@@.linkUI;<<link "Leave Work" $activeEvent.passage>>
<</link>>@@
<<case "Shopping">>
<br/><<nm $workSales "Hey, $player.name!">>
<br/><<nm $player "You ready to go?">>
<br/><<nm $workSales "I was born to shop!">>
<br/><<nm $player "Let's go!">>
<br/>
@@.linkUI;<<link "Leave Work" $activeEvent.passage>>
<</link>>@@
<<case "Opera">>
<br/><<nm $workSecurity "You meeting the CEO? ">>
<br/><<nm $player "Yes, he has asked for an update on the project">>
<br/><<nm $workSecurity "Take care.">>
<br/><<nm $player "Thanks">>
<br/>
@@.linkUI;<<link "Leave Work" $activeEvent.passage>>
<</link>>@@
<<case "HealthReport">>
<br/><<nm $workSecurity "You meeting the CEO? ">>
<br/><<nm $player "Yes, he has asked for an update on the project">>
<br/><<nm $workSecurity "Take care.">>
<br/><<nm $player "Thanks">>
<br/>
@@.linkUI;<<link "Leave Work" $activeEvent.passage>>
<</link>>@@
<<case "PhotoPub">>
<br/><<nm $player "Bye, $workSecurity.name.">>
<br/><<nm $workSecurity "Doing anything nice?">>
<br/><<nm $player "Just meeting a friend for a drink.">>
<br/><<nm $workSecurity "Have a good night.">>
<br/>
@@.linkUI;<<link "Leave Work" $activeEvent.passage>>
<<wearEveningOutfit>>
<</link>>@@
<<case "drinksAllegro">>
<br/><<nm $player "Bye, $workSecurity.name.">>
<br/><<nm $workSecurity "Doing anything nice?">>
<br/><<nm $player "Just meeting a friend for a drink.">>
<br/><<nm $workSecurity "Have a good night.">>
<br/>
@@.linkUI;<<link "Leave Work" $activeEvent.passage>>
<</link>>@@
<<default>>
<br/>
<br/>
@@.linkUI;<<link "Leave Work" "Arrive Home">>
<</link>>@@
<</switch>><<switch $activeEvent.name>>
<<case "Star Wars Marathon">>
<<loc_Cinema>>
<br/>
<br/>As you enter the foyer of the Cinema you see $friend.name waiting for you.
<br/><<nm $friend "Good to see you. Here's your tickets.">>
<br/>He hands you a ticket for Star Wars and one for the Middle Earth marathon.
<br/><<nm $player "Thanks, I am glad we got these before ... well you know.">>
<br/><<nm $friend "Yeah, I am sorry you've had such a hard time of it recently, but at least things are looking up now.">>
<br/><<nm $player "Will be happier when I have a bit more money.">>
<br/><<nm $friend "Well at least we bought the all inclusive tickets so popcorn, drinks and even dinner is included">>
<br/><<nm $player "It makes it feel better knowing I am not scrounging off you for this.">>
<br/><<nm $friend "Wish you would stop worrying about that. I know if the situation was reversed you'd do the same for me, it's what friends do.">>
<br/><<nm $player "I know but I still appreciate it nonetheless.">>
<br/><<nm $friend "Well let's not get all mushy now. Let's go grab a bucket of popcorn and a gallon of diet coke and get through the first three films.">>
<br/>The pair of you walk up the Star Wars stall near the entrance to the screens and show your tickets, picking up popcorn and a drink.
<br/>
<br/>You spend the next five hours watching the three films.
<br/><<nm $friend "Well they weren't as bad as I remember them.">>
<br/><<nm $player "When they first came out the hype around them was immense and they aren't bad films but could never really live up to the experience you got from seeing the original three.">>
<br/><<nm $friend "Also the first three movies gave birth to the idea that you can make as much, if not more, out of the merchandise than the films themselves. The newer ones, you felt were designed a little more with that in mind. As well as to fit in with whatever video games they were planning to do.">>
<br/><<nm $player "Since when did you become such a cynic.">>
<br/><<nm $friend "A realist, not a cynic! I guess just growing up and looking at how the work we are doing is helping to sell product by convincing people their life would be better if they changed.">>
<br/><<nm $player "That's a little serious. Let's go see what the dinner is like, maybe that will cheer you up a bit.">>
<br/>You walk over to the concession stand where the bored looking employee sat behind it hands you a box with Yoda on it and a can of something.
<br/>You find a couple of chairs and sit down.
<br/><<nm $friend "Burger and fries and what's in the can?">>
<br/><<nm $player "Luke Sky-Lager?">>
<br/><<nm $friend "Seriously?">>
<br/><<nm $player "Yes, but looks like it is just Stella in a designed can">>
<br/><<nm $friend "The original three next, which never seem to disappoint, no matter how often I watch them.">>
<br/><<nm $player "I enjoy them but I do prefer my Fantasy movies.">>
<br/><<nm $friend "I never really understood how you can be a scientist and prefer fantasy over Sci-Fi">>
<br/><<nm $player "Yet most people get excited about the Jedi and Sith skills as well as the lightsabers, which are essentially magic and swords!">>
<br/><<nm $friend "Yeah, you have a point there.">>
<br/><<nm $player "Star Wars and Lord of the Rings and the Hobbit really tell the story of how one person can make a difference and that that person doesn't need to be your classic big, strong hero.">>
<br/><<nm $friend "Despite what society, and especially the kids at school, thought, us Geeks can save the world.">>
<br/><<nm $player "We better make a move, looks like everyone is going back in.">>
<br/>You walk over to the concession stand again and show your ticket, where you are given more popcorn and a few cans of Luke Sky-lager, a large number of them seem to still be sitting in a box under the desk.
<br/>You take you seats and spend the next 5 hours watching the original three movies.
<br/>By the time you come out you have finished all the lager and notice it is dark outside.
<br/><<nm $player "Thanks for today, I really needed to, you know, escape for a bit.">>
<br/><<nm $friend "No problem, mate. I love these films and next week we do your favourite Middle Earth ones.">>
<br/><<nm $player "Elves, Wizards, Dwarves, Dragons, Swords and Sorcery. What more can you ask for?">>
<br/><<nm $friend "A laser gun and a spaceship?">>
<br/><<nm $player "This is one of those thing we have to agree to disagree on.">>
<br/><<nm $friend "Yeah I just wish there were better MMORPGs for sci-fi.">>
<br/><<nm $player "You are massively into Scrolls of Warcraft. You still planing on going to the Con again this year.">>
<br/><<nm $friend "Of course! It's the weekend after next. I have a spare ticket if you fancy it?">>
<br/><<nm $player "Think I will pass. Anyway I better get off, see you at work.">>
<br/><<nm $friend "See you later, mate.">>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime 5>>
<</link>>@@
<<case "Hobbit and LotR Marathon">>
<<loc_Cinema>>
<br/>
<br/>As you enter the foyer of the Cinema you don't see $friend.name.
<br/>You check the time and hang around for a bit and then see $friend.name running towards.
<br/><<nm $friend "Sorry mate, slept in this morning and completely lost track of time.">>
<br/><<nm $player "Don't worry I haven't been waiting long and we still have time before the film starts.">>
<br/><<nm $friend "I guess we better make a move.">>
<br/>You walk across the foyer to a desk with a picture of a single gold ring behind it.
<br/><<nm $player "No expense spared on the marketing, eh?">>
<br/>The guy behind the desk shrugs and checks your ticket before handing across the buckets of popcorn and coke.
<br/>You go to the designated screen and find a couple of seats together, nearer the back as all the die hard fans were obviously here far earlier.
<br/><<nm $player "So when was the last time you watched the Hobbit?">>
<br/><<nm $friend "To be honest I haven't seen it.">>
<br/><<nm $player "What?">>
<br/><<nm $friend "It was released around Christmas and, well, you know how my family is at that time of year.">>
<br/><<nm $player "They are a little full on, although it made a nice change from how quiet it is around mine.">>
<br/><<nm $friend "So I missed it when it was released and didn't want my first viewing to be on a small screen.">>
<br/><<nm $player "I can understand that, there is something magical about seeing it at the Cinema.">>
<br/>The opening music starts to play and you settle down for the next 7 hours of films.
<br/>You stand up and start walking back to the foyer, a queue has formed in front of the concession stand.
<br/><<nm $player "So how was it?">>
<br/><<nm $friend "I am glad I waited to see it on the large screen. It was a great experience.">>
<br/><<nm $player "Yeah, it is impressive how they managed to give you the same experience as reading the book for the first time.">>
<br/>When you get to the front of the queue the guy hands you a box with what could be the Dragon Smaug on it, and a can of Barliman's blessed beer.
<br/><<nm $friend "Barliman?">>
<br/><<nm $player "He's the landlord of the Prancing Pony, you know the main pub where Frodo meets Strider for the first time.">>
<br/><<nm $friend "So I guess they struggled with a good pun then.">>
<br/><<nm $player "Guess so, but it's still Stella. What's up you look kinda nervous.">>
<br/><<nm $friend "Sorry just keep think about the Con next weekend and being with $workSales.name.">>
<br/><<nm $player "You really like her, don't you?">>
<br/><<nm $friend "Yes, but she is well out of my league.">>
<br/><<nm $player "You know you have just watched a film where beautiful elf fell in love with a dwarf.">>
<br/><<nm $friend "And I suppose I am the dwarf in this?">>
<br/><<nm $player "You are also about to watch a film when Arwen is in love with Aragon and happy to give up her mortality to be with him but he doesn't make a move because he doesn't think he is worthy of her, and they eventually end up together and happy.">>
<br/><<nm $friend "Yeah, but I just worry I am going to mess this up somehow, and that this is my only chance to , you know, be with her properly.">>
<br/><<nm $player "You have to remember she asked to come along, She wants to be there, with you as well as to see the band, and is even prepared to put up with the Convention geeks to do so.">>
<br/><<nm $friend "I am not sure she knows what they are really like.">>
<br/><<nm $player "But that is ok, as it allows you to play the gentleman and protect her from them. Fending off the hordes of geeks, may be your equivalent of slaying a dragon for her.">>
<br/><<nm $friend "You are sort of making me feel a little better but I know by next week I will be a bag of nerves again.">>
<br/><<nm $player "What will be will be. Looks like people are going back in! So you can escape reality for a bit longer and relax.">>
<br/>You stand up and go to collect your popcorn from the concession stand, where the guy also hands you over a couple of extra cans.
<br/>You make your way to your seats and settle in for the next 8 hours of films.
<br/><<nm $player "It is a good job I love these films as I am not sure I would have stayed awake if I hadn't. What time is it?">>
<br/><<nm $friend "It is about half three.">>
<br/><<nm $player "Well I have had a great time, but am knackered, so I'll be off.">>
<br/><<nm $friend "Yeah, me too, see you next week.">>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime 5>>
<</link>>@@
<<case "Wine Tasting">>
<<loc_WineTasting>>
<br/>
<br/>As you approach the venue you see $workSalesAssistant.name chatting to $workReceptionist.name.
<br/><<nm $player "Hi">>
<br/><<nm $workSalesAssistant "Hey, Glad you made it. We were offered an extra ticket on Friday so I asked $workReceptionist.name to come along.">>
<br/><<nm $workReceptionist "Hi. Couldn't pass up the chance of free wine.">>
<br/><<nm $workSalesAssistant "Plus I will have to chat to a few people so at least you two can talk to each other when I am busy. Speaking of which.">>
<br/>$workSalesAssistant.name turns and waves her had at a well dressed couple.
<br/><<nm $workSalesAssistant "Just go through to the cellar, that is where the wine tasting is happening, after that there is wine and cheese in the garden. I need to go and talk to our hosts.">>
<br/>$workSalesAssistant.name walks off towards the well dressed couple.
<br/><<nm $workReceptionist "Well I guess we should make a move.">>
<br/>$workReceptionist.name walks up to you and slips her arm in yours.
<br/>The pair of you make your way into the house and follow the signs down to the cellar where people are gathering around long tables.
<br/>You find a spot opposite $workReceptionist.name.
<br/>On the table in front of you are three glasses of red and two glasses of rose wine and a small bucket to one side.
<br/>You see $workSalesAssistant.name enter the cellar with the couple and find a spot at a different table.
<br/>A smartly dressed man at the end of the room rings a small gong.
<<set
_guy to {
name : "Smartly Dressed Man",
profile : "winetaster",
style : "guy"
}
>>
<br/><<nm _guy "Welcome to our tasting of our five new wines.">>
<br/><<nm _guy "We will be tats8ing the three reds first followed by our two rose wines.">>
<br/><<nm _guy "For those of you who haven't done this before please follow my instructions.">>
<br/><<nm _guy "Take the first glass on your left and swill the wine in the glass before taking a large sniff.">>
<br/>The man takes the glass in his hand and slowly moves it in a circular way before letting it settle and then sticking his nose into the glass and giving a demonstrative sniff of the wine.
<br/><<nm _guy "With this first wine you should be able to detect hints of blackberry and oak from the barrels.">>
<br/>You mimic the actions of the man and as you go to take sniff you catch $workReceptionist.name pulling a face as she sniffs the wine.
<br/>Doing your best not to giggle your take a sniff and pull a face yourself.
<br/><<nm _guy "Now take a sip of the wine and swill it around your mouth before spitting it into the bucket.">>
<br/>He takes a drink of the wine and appears to almost gargle it before spitting it into the bucket.
<br/><<nm _guy "This is an earthy wine, with a smoky but slightly bitter taste.">>
<br/>As you swill the wine in your mouth you catch $workReceptionist.name's eye and can feel yourself want to giggle.
<br/>You control yourself enough to be able to spit the wine out.
<br/>You notice $workReceptionist.name is also struggling to keep a straight face.
<br/>The solemnity of the cellar the seriousness of the man in charge, doesn't help.
<br/>You spend the next 20 minutes smelling and tasting the wines, whilst trying your hardest not to laugh and doing you best not to look at $workReceptionist.name.
<br/><<nm _guy "That ladies and gentlemen is the end of our tasting, we will be serving a selection of red and rose wines in the garden, along with cheese and nibbles.">>
<br/>Everyone starts making there way out of the cellar and towards the garden.
<br/>You start making your way out as $workReceptionist.name comes up to you and hooks her arm in yours.
<br/><<nm $workReceptionist "So did you taste the subtle hints of vanilla? Or the Barnyard? Which I assumed meant poo!">>
<br/>She starts giggling and as she starts you find yourself unable to stop yourself giggling.
<br/><<nm $workSalesAssistant "Can't take you two anywhere, can I?">>
<br/>This just causes you to giggle even more.
<br/><<nm $workSalesAssistant "Come on there is free wine to drink and food to eat!">>
<br/>$workSalesAssistant.name hooks your other arm and begins to walk towards the garden, forcing you and $workReceptionist.name to go along with her.
<br/>As you approach the garden there is a table laid out with wine. You all grab a rose wine, before making your way to the food table where you can grab soma antipasta, cheese and crackers.
<br/>You find a free table and the three of you gather around it.
<br/><<nm $workReceptionist "Can we ask him now?">>"
<br/><<nm $workSalesAssistant "Yes, go ahead">>
<br/><<nm $workReceptionist "So, $player.name, how do you think $friend.name and $workSales.name are doing?">>
<br/><<nm $player "I don't envy them being at the Con. $friend.name always has fun there but I am not sure how $workSales.name will find it.">>
<br/><<nm $workSalesAssistant "But does he like her?">>
<br/><<nm $player "Of course he likes her and I am sure he will look after her, and make sure she sees the band.">>
<br/><<nm $workReceptionist "That's not what she meant. She meant does he LIKE her, like her?">>
<br/><<nm $player "Sorry, but I feel a little awkward discussing this with you.">>
<br/><<nm $workSalesAssistant "Would it help if I told you she REALLY likes him and had been dropping hints along those lines for week at him.">>
<br/><<nm $player "That is odd, he never mentioned that.">>
<br/><<nm $workReceptionist "It is probably because he didn't notice. He is not exactly the sharpest tool in the shed when it comes to the ways of women, is he?">>
<br/><<nm $player "Not breaking any confidences to admit that that is certainly true.">>
<br/><<nm $workReceptionist "So now knowing she likes him, and is seeing this as a date. How do you think he will handle it.">>
<br/><<nm $player "He is my best friend and he is a nice guy. He will treat her properly. Look after her and make sure she has a good time.">>
<br/><<nm $workReceptionist "Do you think they will kiss?">>
<br/><<nm $workSalesAssistant "If she has any say in it they will.">>
<br/><<nm $player "If she wants a kiss then she may have to make the move.">>
<br/><<nm $workSalesAssistant "Please, don't say that! The last few weeks of 'Do you think he likes me?' has been bad enough, I need it to end!">>
<br/><<nm $workSalesAssistant "I need more wine!">>
<br/>$workSalesAssistant.name walks off to get more wine.
<br/><<nm $workReceptionist "Are you better at recognising when a woman is interested in you?">>
<br/><<nm $player "I believe I am better than $friend.name.">>
<br/><<nm $workReceptionist "You're not exactly setting the bar very high.">>
<br/><<nm $player "I was surprised to see you here.">>
<br/><<nm $workReceptionist "Changing the conversation? What, you think a wine tasting is too posh and sophisticated for me?">>
<br/><<nm $player "No! I just assumed you would be out with your guy.">>
<br/><<nm $workReceptionist "My guy?">>
<br/><<nm $player "I just guessed someone as attractive as you would have a guy. Am I wrong?">>
<br/><<nm $workReceptionist "I'm Between guys at the moment, so to speak.">>
<br/><<nm $player "So anyone here catch your eye?">>
<br/><<nm $workReceptionist "The wine taster definitely isn't on my list, but there are a couple of guys.">>
<br/><<nm $player "So what type of guy are you interested in?">>"
<br/>$workSalesAssistant.name returns with three glasses of rose wine.
<br/><<nm $workSalesAssistant "You two can stop the outrageous flirting now, that I am back!">>
<br/><<nm $player "Why would you assume I'd be flirting with $workReceptionist.name?">>
<br/><<nm $workSalesAssistant "Because she is hot! Not interested in me, and you're a man! Well technically anyway.">>
<br/><<nm $workReceptionist "I prefer his new look. Gives him that soft and sensitive male look.">>
<br/><<nm $workSalesAssistant "The sort who would walk along the beach with you at sunset, quoting poetry and sharing his feelings?">>
<br/><<nm $workReceptionist "What's wrong with that?">>
<br/><<nm $player "Hey I am still here. Anyway, the change of look is only temporary, and I am still the same guy on the inside as I was before.">>
<br/><<nm $workSalesAssistant "So just with longer hair and a smaller build. You're are not going to make us listen to your ode to rose wine? Or talk about your feelings?">>
<br/><<nm $player "I think I preferred it when we were talking about $friend.name and $workSales.name.">>
<br/><<nm $workSalesAssistant "Well you could go and grab some more wine and let me have a go at flirting with $workReceptionist.name">>
<br/><<nm $workReceptionist "I told you I am straight and as charming as you are you don't really do it for me.">>
<br/><<nm $workSalesAssistant "I like a challenge. Plus after a glass or two more of wine who knows how you will feel.">>
<br/><<nm $workReceptionist "In that case I'll go and get the wine and leave you two alone for a bit.">>
<br/>$workReceptionist.name picks up her half empty glass of wines, takes a large sip and walks off in search of more wine.
<br/><<nm $workSalesAssistant "That girl really confuses me.">>
<br/><<nm $player "Why?">>
<br/><<nm $workSalesAssistant "She comes across all flirty and dumb, but there is just something about her that makes you feel there is a lot more to her.">>
<br/><<nm $player "In what way?">>
<br/><<nm $workSalesAssistant "She loves to talk, or gossip, about everyone else but never tells you a lot about herself.">>
<br/><<nm $player "Such as?">>
<br/><<nm $workSalesAssistant "Do you know what she did before she came here? Have you seen where she lives?">>
<br/><<nm $player "No, but I haven't known her that long.">>
<br/><<nm $workSalesAssistant "I've worked with her for six months now, and I don't know either.">>
<br/>$workReceptionist.name returns to the puts down two bottles of wine, and tops up everyone's glass.
<br/><<nm $workReceptionist "You can stop talking about me now">>
<br/><<nm $workSalesAssistant "Don't worry we were only comparing score, I said you were a high eight but $player.name reckons you're just a seven and a half.">>
<br/><<nm $player "I never said that!">>
<br/><<nm $workSalesAssistant "How did you get them to give you bottles? They guy insisted he was only allowed to give out glasses of wine.">>
<br/><<nm $workReceptionist "He was cute and I am much more charming than you.">>
<br/><<nm $workSalesAssistant "I will give you that.">>
<br/><<nm $workReceptionist "So are you drunk enough to start divulging $friend.name's secrets now?">>
<br/><<nm $player "I am definitely on the way to being persuaded.">>
<br/><<nm $workSalesAssistant "Please tell us that he is at least interested in her, that way.">>
<br/><<nm $player "He likes her, a lot. Enough to be worrying about how today goes.">>
<br/><<nm $workReceptionist "That is sweet. What did you tell him?">>
<br/><<nm $player "I told him to relax the good guy he is. I also told him that any woman who volunteers to go to a MMORPG Con populated with Geeks isn't going there to just listen to a band.">>
<br/><<nm $workSalesAssistant "So will he make a move?">>
<br/><<nm $player "If he has a little alcohol and if the band is any good, then maybe.">>
<br/><<nm $workSalesAssistant "No doubt, I will find out on Monday. Will then be only conversation again for the rest of the week.">>
<br/><<nm $workReceptionist "You might get a break on Thursday.">>
<br/><<nm $workSalesAssistant "Small break when discussing Beauty and the Geek, you mean?">>
<br/><<nm $workReceptionist "Well that and $player.name's new look">>
<br/><<nm $workSalesAssistant "Of course, you take the final step on Wednesday night, a whole new you on Thursday. Are you excited?">>
<br/><<nm $player "I am trying not to think about it. Getting a better looking body would be great">>
<br/><<nm $workSalesAssistant "But are you ready to be wanted by women again?">>
<br/><<nm $player "I will have finish my probationary period next week. So hopefully, I'll have a job and a place to stay, and may be ready to start looking again.">>
<br/>$workSalesAssistant.name tops up everyone's glass of wine, emptying the second bottle.
<br/><<nm $workReceptionist "So what type of woman would you be interested in?">>
<br/><<nm $player "Well my last girlfriend, was an intelligent brunette. She had long hair and glasses. A little shorter than me with a slender figure and wore those floaty skirts and jumpers.">>
<br/><<nm $workSalesAssistant "Boho Chick meets sexy Librarian?">>
<br/><<nm $player "I guess. Although that didn't end well, so maybe looking for someone different.">>
<br/><<nm $workReceptionist "A blonde? Less clever? No glasses? Available?">>
<br/><<nm $player "Possibly. I haven't thought about it too much.">>
<br/><<nm $workSalesAssistant "Don't waste too much timing thinking about it. You might miss an opportunity.">>
<br/><<nm $player "How much have we had to drink?">>
<br/><<nm $workSalesAssistant "Is your new body a bit of a lightweight?">>
<br/><<nm $player "I don't know if it is that or the fact that I am drinking wine.">>
<br/><<nm $workSalesAssistant "Well the wine did go down smoothly. Did you at least enjoy the day out?">>
<br/><<nm $player "It was interesting. The company was good though.">>
<br/><<nm $workReceptionist "A compliment! I may just faint on the spot.">>
<br/><<nm $workSalesAssistant "Someone may have had a little too much wine.">>
<br/><<nm $workReceptionist "You might be right. I better call a cab.">>
<br/><<nm $workSalesAssistant "It's okay I can see you home.">>
<br/><<nm $workReceptionist "No, really I'll just get a cab, don't want to put you to any bother.">>
<br/><<nm $workSalesAssistant "It's no bother at all.">>
<br/><<nm $workReceptionist "It's fine, I am not that drunk and a cab will be fine.">>
<br/>$workReceptionist.name pulls out a pink, glittery iPhone and proceeds to order a cab.
<br/>$workSalesAssistant.name gives you a knowing look.
<br/><<nm $player "I should probably make a move too.">>
<br/><<nm $workSalesAssistant "Probably best. Save you energy for next weekend when you are on the prowl, again.">>
<br/><<nm $player "Are you off home?">>
<br/><<nm $workSalesAssistant "Nah, I will probably go to Dutch's bar, in town.">>
<br/>$workReceptionist.name phone beeps.
<br/><<nm $workReceptionist "My cab is out front.">>
<br/>The three of you walk through the garden, saying goodbye to the hosts on your way out of the house.
<br/>$workReceptionist.name gets into her cab, and $workSalesAssistant.name starts walking towards town.
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime 5>>
<</link>>@@
<<case "Female Shopping">>
<<switch $activeEvent.stage>>
<<case "Lingerie">>
<<include "Define Clothing">>
<<loc_LingerieStore>>
$workSales.name directs you into the Lingerie shop.
<br/><<nm $workSales "Well lets start with the basics.">>
<br/>You stand in the middle of the store gazing at all the different items unsure as to where to start.
<br/><<nm $workSales "Ok I have a bra, knickers, nylons ...">>
<br/>
<img style="position: relative; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" width="300" src="./images/model/female.gif" />
<<addModelClothes _clothingf_bra_white.pos _clothingf_bra_white.img 300>>
<<addModelClothes _clothingf_knickers_white.pos _clothingf_knickers_white.img 300>>
<<addModelClothes _clothingf_holdsups_tan.pos _clothingf_holdsups_tan.img 300>>
<br/><<nm $workSales "and PJs">>
<br/>
<img style="position: relative; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" width="300" src="./images/model/female.gif" />
<<addModelClothes _clothingf_pyjamas_0.pos _clothingf_pyjamas_0.img 300>>
<br/><<nm $workSales "I know they are not the sexiest but they are close to what you currently wear.">>
<br/>You are still kind of dazed.
<br/><<nm $player "They seem fine.">>
<br/><<nm $workSales "Ok then, on to clothes!">>
<br/>
<br/>
@@.linkUI;<<link "Clothes Shop" "Outing">>
<<set $activeEvent.stage="Womens">>
<<addtoWardrobe _clothingf_bra_white>>
<<addtoWardrobe _clothingf_holdsups_tan>>
<<addtoWardrobe _clothingf_knickers_white>>
<<addtoWardrobe _clothingf_pyjamas_0>>
<<incrTime>>
<</link>>@@
<<case "Womens">>
<<include "Define Clothing">>
<<loc_WomensStore>>
<br/><<nm $workSales "So basic attire for work tomorrow needed.">>
<br/>There is even more choice here, the colours and styles are so different to what you are used to picking from as a man that you feel overwhelmed.
<br/><<nm $workSales "Here you go Blouse, trousers and shoes.">>
<br/>
<img style="position: relative; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" width="300" src="./images/model/female.gif" />
<<addModelClothes _clothingf_blouse_white.pos _clothingf_blouse_white.img 300>>
<<addModelClothes _clothingf_shoes_black.pos _clothingf_shoes_black.img 300>>
<<addModelClothes _clothingf_trousers_black.pos _clothingf_trousers_black.img 300>>
<br/><<nm $workSales "Again they are more functional and more what you are used to than I would normally buy.">>
<br/><<nm $player "I am sure they will be fine.">>
<br/><<nm $workSales "Ok, Beauty Salon next!">>
<br/>
<br/>
@@.linkUI;<<link "Go to the Salon" "Outing">>
<<set $activeEvent.stage="Stylist">>
<<addtoWardrobe _clothingf_blouse_white>>
<<addtoWardrobe _clothingf_shoes_black>>
<<addtoWardrobe _clothingf_trousers_black>>
<<incrTime>>
<</link>>@@
<<case "Stylist">>
<<set
$stylist to {
id : "Stylist",
name : "Tamika",
style : "samantha",
profile : "tamika",
conversation : []
}
>>
<<loc_BeautySalon>>
You are stood in a Beauty Salon.
<br/><<nm $workSales "Hi. My friend here require a full make-over on the company.">>
<br/>$workSales.name shows the stylist a card.
<br/><<nm $stylist "Ah ok dear. I am $stylist.name and I will take care of her. Come with me!">>
<br/>You follow her and take a set in one of the chairs.
<br/><<nm $stylist "So what colour do you fancy?">>
<span id="choice">
@@.btnUI;<<button "Blonde">>
<<set _hairColour="blonde">>
<<replace "#styles">>
<table style="width:100%">
<caption>Styles</caption>
<<for _i to 0; _i lt 2; _i=_i+1>>
<tr>
<<for _j to 0; _j lt 4; _j=_j+1>>
<<set _hSelect=(_i*4)+_j>>
<td style="text-align:center;">
<<capture _hSelect _hairColour>>
<<showProfilePreview "current" _hSelect _hairColour>>
@@.btnUI;<<button "Select Style" "Outing">>
<<updateProfile "current" _hSelect _hairColour>>
<<set $activeEvent.stage="Stylist2">>
<</button>>@@
<</capture>>
</td>
<</for>>
</tr>
<</for>>
</table>
<</replace>>
<<removeclass "#styles" "hide">>
<<replace "#choice">>
<br/><<nm $player "I quite fancy being Blonde.">>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Brunette">>
<<set _hairColour= "brunette">>
<<replace "#styles">>
<table style="width:100%">
<caption>Styles</caption>
<<for _i to 0; _i lt 2; _i=_i+1>>
<tr>
<<for _j to 0; _j lt 4; _j=_j+1>>
<<set _hSelect=(_i*4)+_j>>
<td style="text-align:center;">
<<capture _hSelect _hairColour>>
<<showProfilePreview "current" _hSelect _hairColour>>
@@.btnUI;<<button "Select Style" "Outing">>
<<updateProfile "current" _hSelect _hairColour>>
<<set $activeEvent.stage="Stylist2">>
<</button>>@@
<</capture>>
</td>
<</for>>
</tr>
<</for>>
</table>
<</replace>>
<<removeclass "#styles" "hide">>
<<replace "#choice">>
<br/><<nm $player "I'll stick with being a Brunette.">>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Red">>
<<set _hairColour= "red">>
<<replace "#styles">>
<table style="width:100%">
<caption>Styles</caption>
<<for _i to 0; _i lt 2; _i=_i+1>>
<tr>
<<for _j to 0; _j lt 4; _j=_j+1>>
<<set _hSelect=(_i*4)+_j>>
<td style="text-align:center;">
<<capture _hSelect _hairColour>>
<<showProfilePreview "current" _hSelect _hairColour>>
@@.btnUI;<<button "Select Style" "Outing">>
<<updateProfile "current" _hSelect _hairColour>>
<<set $activeEvent.stage="Stylist2">>
<</button>>@@
<</capture>>
</td>
<</for>>
</tr>
<</for>>
</table>
<</replace>>
<<removeclass "#styles" "hide">>
<<replace "#choice">>
<br/><<nm $player "I quite fancy being a Red head.">>
<</replace>>
<</button>>@@
</span>
<span id="styles" class="hide">
</span>
<<case "Stylist2">>
<<include "Define Clothing">>
<<loc_BeautySalon>>
<br/><<nm $player "That looks great.">>
<br/><<nm $stylist "Well now that we have your hair done I will pierce your ears.">>
<br>$stylist.name takes out what looks like a stapler and quickly punches a small hole into each ear-lobe.
<br>She then clips in small silver hoop earrings.
<<addtoWardrobe _clothingEarringSilverHoopSmall>>
<br/><<nm $stylist "And now for the make-up.">>
<br/><<nm $player "I already have some on.">>
<br/><<nm $stylist "Yes, you have the basics, I'll show you how to achieve a more natural look.">>
<br/>$stylist.name first cleans your face with a wipe.
<br/>She then applied a foundation that matches your skin colour.
<br/>She used some lighter colours to highlight the eyes.
<br/>She applied blush to your cheeks and lipstick to your lips, to give you some colour but still look natural.
<br/>@@.data;You can now apply a Natural make-up look@@
<<set $clWearing.current.makeup="natural">>
<<setProfile>>
<br/><<nm $player "Wow, that's such a difference!">>
<br/><<nm $workSales "Well you look great. See you tomorrow!">>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<set $player.makeups=$player.makeups.concat("natural")>>
<<endActiveEvent>>
<<incrTime>>
<<addFemmeClothes>>
<</link>>@@
<</switch>>
<<case "Mall Therapist">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_Mall>>
<br/>As you approach the Mall you see $workTherapist.name standing outside.
<br/><<nm $player "Hi">>
<br/><<nm $workTherapist "Hello $player.name, I am glad you made it.">>
<br/><<nm $player "So what is it you want to show me?">>
<br/><<nm $workTherapist "Follow me!">>
<br/>$workTherapist.name walks into the Mall.
<br/>
@@.linkUI;<<link "Follow $workTherapist.name" "Outing">>
<<set $activeEvent.stage="Yoga">>
<<incrTime>>
<</link>>@@
<<case "Yoga">>
<<loc_YogaStudio>>
<br/>You follow $workTherapist.name and end up outside a studio.
<br/><<nm $player "What is this place?">>
<br/><<nm $workTherapist "It is a yoga studio, with a little difference.">>
<br/>You see a lean, muscular blonde guy approach.
<br/><<nm $yogaMaster "Hello $workTherapist.name, is this the person you were telling me about.">>
<br/><<nm $workTherapist "Yes. $yogaMaster.name meet $player.name ">>
<br/><<nm $yogaMaster "Hello $player.name. It is good to meet you and $workTherapist.name tells me you may need my help.">>
<br/><<nm $player "Really, I am not sure I need Yoga.">>
<br/><<nm $yogaMaster "This is Yoga but the idea behind the exercises we do is to allow you to understand and feel comfortable in your body.">>
<br/><<nm $player "I still don't understand.">>
<br/><<nm $yogaMaster "I hear you body has undergone a change recently.">>
<br/><<nm $player "Yes, that is true.">>
<br/><<nm $yogaMaster "This change was rapid and your body feels different to what you are used to?">>
<br/><<nm $player "That's one way of putting it.">>
<br/><<nm $yogaMaster "Just a sec. $yogaClient.name, can you come here.">>
<br/>A slightly chubby guy approaches.
<br/><<nm $yogaClient "Yes. What do you want?">>
<br/><<nm $yogaMaster "$player.name here is unsure how Yoga can help her. I was hoping you would help her understand why she may need this.">>
<br/><<nm $yogaClient "I haven't started the course yet. What can I do to help?">>
<br/><<nm $yogaMaster "Can you put your arms around $player.name. $player.name, please let him do this but once he has his arms around you I would like you to push him off. Try not to hurt him.">>
<br/>$yogaClient.name approaches you and put his arms around you.
<br/>You immediately start push against him and wriggle your body but you can't seem to push him off.
<br/><<nm $yogaMaster "Hold her a little tighter">>
<br/>$yogaClient.name brings his arms together and pulls you in to a tight hug. You are unable to resist this and have no way to fight him.
<br/><<nm $yogaMaster "That is enough.">>
<br/>$yogaClient.name releases you and steps back.
<br/><<nm $yogaMaster "Thank you $yogaClient.name, you can go now. I will see you tomorrow at your first session.">>
<br/><<nm $yogaClient "Of course. Bye!">>
<br/><<nm $player "So what was that about?">>
<br/><<nm $yogaMaster "I assume before your body changed you would have been able to hold him off? But not me?">>
<br/><<nm $player "Yes I should have been able to hold him off. I couldn't hold you off.">>
<br/><<nm $yogaMaster "If I had held you you wouldn't have noticed the difference. With $yogaClient.name though you would expect to be able to resist and finding out you couldn't highlights that you no longer know how to control your body as you could.">>
<br/><<nm $workTherapist "This is why I have brought you here. The yoga sessions here help you explore and understand your body and find your strength.">>
<br/><<nm $player "But won't that also make me more accepting of the changes.">>
<br/><<nm $yogaMaster "They should, yes.">>
<br/><<nm $workTherapist "But being able to use your body to resist people physically will be useful too especially as the changes to your body have made you more attractive to men and women.">>
<br/><<nm $yogaMaster "Why don't you come along to tomorrow's session so you can see what this is about. After that people are free to drop in.">>
<br/><<nm $player "How much does it cost?">>
<br/><<nm $workTherapist "You don't need to worry about that the company has already taken care of it.">>
<br/><<nm $player "Then I will give it a go tomorrow.">>
<br/><<nm $yogaMaster "I will look forward to seeing you. Namaste.">>
<br/><<nm $workTherapist "Namaste. $player.name let's go">>
<br/>$workTherapist.name starts to walk off.
<br/>
@@.linkUI;<<link "Follow $workTherapist.name" "Outing">>
<<set $activeEvent.stage="Woman">>
<<incrTime>>
<</link>>@@
<<case "Woman">>
<<loc_WomensStore>>
<br/>You follow $workTherapist.name and she leads you to the Woman's shop.
<br/><<nm $workTherapist "As I said yesterday you will need to expand your wardrobe.">>
<br/><<nm $player "Ok.">>
<br/><<nm $workTherapist "I know this can be overwhelming. There is a lot of choice of both style and colour.">>
<br/><<nm $player "Yeah. I normally just buy something to similar to what I last bought.">>
<br/><<nm $workTherapist "Let's take a walk around.">>
<br/>You follow $workTherapist.name as she walks around the shop.
<br/>She goes from one section to another stopping to pull out skirts and dresses and tops, showing them to you and asking what you think.
<br/>After some time you have walked all around the shop.
<br/><<nm $workTherapist "Now that you have seen all those I hope you feel more comfortable.">>
<br/><<nm $player "It has helped yes.">>
<br/><<nm $workTherapist "In that case I will be off, but you stay here and buy some clothes. Don't forget underwear and shoes too!">>
<br/><<nm $player "Okay!">>
<br/>
@@.linkUI;<<link "Say Goodbye to $workTherapist.name" "Womens Shop">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</switch>>
<<case "Friend's House">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_FriendsHouse>>
<br/>You arrive at $friend.name's house and ring his doorbell.
<br/>After a minute or so he opens the door.
<br/><<nm $friend "I'm sorry, I have a friend arriving any minute now so whatever you are selling I am not interested.">>
<br/><<nm $player "Dude, it's me $player.mname, although please call me $player.name.">>
<br/><<nm $friend "No frigging way!">>
<br/><<nm $player "You knew what happened. Can you at least let me come in?">>
<br/><<nm $friend "Sure, come in!">>
<br/>
@@.linkUI;<<link "Enter House" "Outing">>
<<set $activeEvent.stage="Inside">>
<</link>>@@
<<case "Inside">>
<<loc_FriendsRoom>>
<br/><<nm $friend "Man, I can't get over how you look.">>
<br/><<nm $player "You knew the drugs feminised me.">>
<br/><<nm $friend "Yeah, I heard but I just didn't think they would make you this ...... Hot.">>
<br/><<nm $player "Your best friend turns into a girl and your first thought is they are hot?">>
<br/><<nm $friend "You are and it is hard not to think it when you see a beautiful woman.">>
<br/><<nm $player "I have to live like this! I could really do with a friend who was there for me.">>
<br/><<nm $friend "You know I am there for you.">>
<br/><<nm $player "Are you? Really?">>
<br/><<nm $friend "What do you mean?">>
<br/><<nm $player "Your first reaction is to say I am hot, which probably means you also tried to imagine me naked or even wondered what having sex with me would be like.">>
<br/><<nm $friend "Of course I didn't ...">>
<br/><<nm $player "Mate, I am a man too and I know how you think. Come on.">>
<br/><<nm $friend "Ok, maybe I did.">>
<br/><<nm $player "Yeah, and this kind of fulfils your whole Sissy fantasy. Making a hot looking girl out of your best friend.">>
<br/><<nm $friend "Fantasy yes, but I never wished ...">>
<br/><<nm $player "Are you sure. I mean you had access to the drugs and it wouldn't have been difficult for you to slip them into my beer at the pub.">>
<br/><<nm $friend "Are you serious?">>
<br/><<nm $player "That isn't a denial.">>
<br/><<nm $friend "Of course I didn't do it! Come on! You have known me since we were kids. Have I ever done anything to hurt you?">>
<br/><<nm $player "Well no but ...">>
<br/><<nm $friend "No buts. I am sorry. Your appearance took me by surprise and I didn't react like a great friend but you must know I would never do this to you. ">>
<br/><<nm $player "I guess but">>
<br/>You breakdown in tears.
<br/>$friend.name grabs some toilet paper and hands it to you.
<br/><<nm $friend "What is this about?">>
<br/><<nm $player "I don't know. I guess some part of me wanted you to say you had done this.">>
<br/><<nm $friend "Really? Why?">>
<br/><<nm $player "Because if you had done this to me then it was chemical and that I could fix. Otherwise it may be that somehow I chose this and I am not sure that will be reversible.">>
<br/><<nm $friend "You sort yourself out a bit and I will go and get drinks.">>
<br/>$friend.name walks out of the room and comes back with 2 bottles of beer and hands one to you.
<br/>You have stopped crying. You dry your tears, and take a swig of beer.
<br/>You immediately spit it out.
<br/><<nm $player "That is rancid.">>
<br/>$friend.name takes a swig from your bottle.
<br/><<nm $friend "Tastes fine to me.">>
<br/><<nm $player "Damn it all.">>
<br/><<nm $friend "What?">>
<br/><<nm $player "It appears I do not think I am the type of woman who swigs beer from a bottle.">>
<br/><<nm $friend "You want to try it in a glass?">>
<br/><<nm $player "Do you have anything else to drink?">>
<br/><<nm $friend "I have a couple of bottles of rose wine in.">>
<br/><<nm $player "Really. You expecting company?">>
<br/><<nm $friend "Not expecting, hoping. You want a glass of wine?">>
<br/><<nm $player "Bring the bottle and a glass.">>
<br/>As $friend.name leaves the room you sit down on the settee.
<br/>$friend.name returns with an open bottle of wine and a glass.
<br/>You pour yourself a drink and take a gulp of wine.
<br/><<nm $player "That's better. I see you cleaned this place up since I was here.">>
<br/><<nm $friend "What? Yes, just today. In case $workSales.name ever comes over.">>
<br/><<nm $player "It is serious with her?">>
<br/><<nm $friend "We had a nice time at the Convention and last night at the pub together. You don't want to talk about this. Tell me how you are, really?">>
<br/><<nm $player "It might be easier to talk about you.">>
<br/><<nm $friend "Hey, I'm your friend, we don't necessarily do easy.">>
<br/><<nm $player "Well the change as you can see is significant.">>
<br/><<nm $friend "Are you suing the company?">>
<br/><<nm $player "I can't. They made me sign documents when I started that removed responsibility from them.">>
<br/><<nm $friend "Sorry mate. What happens now?">>
<br/><<nm $player "They gave me some extra money this month. and I am now a full time employee.">>
<br/><<nm $friend "That is something. What about fixing you?">>
<br/><<nm $player "Apparently that will, be down to me. They are letting me work on that in the afternoons.">>
<br/><<nm $friend "This is something you can do?">>
<br/><<nm $player "$workBoss.name is mentoring me, so hopefully with his help I may be able to get somewhere.">>
<br/><<nm $friend "Let's hope so. Where were you yesterday afternoon? I came looking for you to ask you to come here.">>
<br/><<nm $player "I was with a psychologist. She has been studying the other men this happened to and is offering her help.">>
<br/><<nm $friend "This is the person who suggested you chose this?">>
<br/><<nm $player "Yes. She is probably right.">>
<br/><<nm $friend "What? Why?">>
<br/><<nm $player "Just that the H0-MM3 drug may have made me into looking like a man I wouldn't like. You know like the school bully and the guy who took my ex-girlfriend.">>
<br/><<nm $friend "Well I can see why you wouldn't want to be like those, but why female?">>
<br/><<nm $player "That's cause H0-MM3 was rejected by all males and so it was combined with the F3-MM3. Both drugs were there and my body chose F3-MM3.">>
<br/><<nm $friend "I know I am probably supposed to talk about this more with you and help you through it but this is way beyond me.">>
<br/><<nm $player "At least you are here and you are listening.">>
<br/><<nm $friend "How about we stick on the console and play Bruno Carts and drink. Won't solve your problem but will take your mind off it.">>
<br/><<nm $player "If you are focussed on the screen you won't be able to stare at my body.">>
<br/><<nm $friend "That too!">>
<br/>You relax and play games and finish off the bottle of wine.
<br/><<nm $player "I needed that more that I knew. It is late!">>
<br/><<nm $friend "Glad I could be of some help.">>
<br/><<nm $player "You did good. Thank you.">>
<br/><<nm $friend "See you at work.">>
<br/><<nm $player "Good Night.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<</switch>>
<<case "Mall Lunch 37">>
<<loc_Mall>>
<br/><<nm $workSales "Hi I got you a latte.">>
<br/><<nm $player "Thanks. How was Friday?">>
<br/><<nm $workSales "$friend.name and I were at the pub alone, and we chatted like normal.">>
<br/><<nm $player "He didn't ask you out then?">>
<br/><<nm $workSales "Actually he did, took him a while but we are going to the Cinema on Tuesday night.">>
<br/><<nm $player "What are you going to see?">>
<br/><<nm $workSales "I have no idea, I don't even know what is on, so guess we will pick on the night.">>
<br/><<nm $player "I guess $friend.name will be checking up now and trying to decide.">>
<br/><<nm $workSales "I am sure it will be fine.">>
<br/><<nm $player "Yeah, he will worry about seeing an action or sci-fi movie in case it is not your taste, and he may even risk going to see a romcom.">>
<br/><<nm $workSales "How about you how was Dutch's?">>
<br/><<nm $player "It was an interesting bar. Different from the Pub.">>
<br/><<nm $workSales "You had fun.">>
<br/><<nm $player "Cocktails were good and strong and $workSalesAssistant.name is always good company.">>
<br/><<nm $workSales "The locals were friendly.">>
<br/><<nm $player "Dutch was great, but at least one local was a little too friendly.">>
<br/><<nm $workSales "You handled it ok though?">>
<br/><<nm $player "When $workSalesAssistant.name kissed me and she got the point and left.">>
<br/><<nm $workSales "$workSalesAssistant.name kissed you?">>
<br/><<nm $player "Yes, but just to fend off the unwanted advances.">>
<br/><<nm $workSales "Of course, if you say so.">>
<br/>You both sit back and enjoy the coffee.
<br/><<nm $workSales "I need to go but do you fancy coming shopping with me on Monday after work. Just fancy trying some new outfits for Tuesday and would appreciate your view.">>
<span id="countryChoice">
@@.btnUI;<<button "Agree">>
<<addclass "#countryChoice" "hide">>
<<removeclass "#agree" "hide">>
<<removeclass "#buttons" "hide">>
<<if def $dynamicEvents[39]>>
<<set
$dynamicEvents[39][7] to {
type : "WorkEvening",
name : "Shopping",
stage : "Intro",
passage : "Outing",
changePassage: "",
person : $workSales,
conversation : "geekShop"
}
>>
<<else>>
<<set
$dynamicEvents[39] to {
7 : {
type : "WorkEvening",
name : "Shopping",
stage : "Intro",
passage : "Outing",
changePassage: "",
person : $workSales,
conversation : "geekShop"
}
}
>>
<</if>>
<</button>>@@
@@.btnUI;<<button "Decline">>
<<addclass "#countryChoice" "hide">>
<<removeclass "#decline" "hide">>
<<removeclass "#buttons" "hide">>
<</button>>@@
</span>
<span id="agree" class="hide">
<br/><<nm $player "Shopping with you is fun, why would I miss out on that.">>
<br/><<nm $workSales "Great I will see you then.">>
</span>
<span id="decline" class="hide">
<br/><<nm $player "I am sorry but I am not sure I can make that.">>
<br/><<nm $workSales "No problem, another time then.">>
</span>
<span id="buttons" class="hide">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case "Country Intro">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_receptionistLivingRoom>>
<br/><<nm $workReceptionist "Hello, welcome to my humble abode.">>
<br/><<nm $player "This is quite some place, not at all what I was expecting.">>
<br/><<nm $workReceptionist "What did you expect?">>
<br/><<nm $player "I don't know. Something smaller, cheaper. I can barely afford to rent a room in a house, how do you manage a place like this?">>
<br/><<nm $workReceptionist "Maybe I am an heiress to a rich family? Maybe it was an inheritance? Maybe a boyfriend gifted it to me?">>
<br/><<nm $player "You aren't going to tell me.">>
<br/><<nm $workReceptionist "Not now, maybe when I know you a bit better.">>
<br/><<nm $player "Did you mention you had wine?">>
<br/><<nm $workReceptionist "I did.">>
<br/>$workReceptionist.name goes to the kitchen and returns with two chilled glasses of rose and hands one to you.
<br/>$player.name you take a sip of wine and go and sit on the settee.
<br/><<nm $workReceptionist "Make yourself at home. I will go and try the first outfit.">>
<br/>$workReceptionist.name goes off to change.
<br/>
@@.linkUI;<<link "Wait for $workReceptionist.name" "Outing">>
<<set $activeEvent.stage="Outfit1">>
<</link>>@@
<<case "Outfit1">>
<<loc_receptionistLivingRoom>>
<br/>$workReceptionist.name returns.
<br/><<nm $workReceptionist "What do you think?">>
<br/><<pose "dressup/reception/daughter">>
<br/>
<br/><<nm $player "It is ok, but it doesn't scream western.">>
<br/><<nm $workReceptionist "I know what you mean, but what about the boots?">>
<br/><<nm $player "The boots are great.">>
<br/><<nm $workReceptionist "Maybe but I have more.">>
<br/>$workReceptionist.name goes off to change.
<br/>
@@.linkUI;<<link "Wait for $workReceptionist.name" "Outing">>
<<set $activeEvent.stage="Outfit2">>
<</link>>@@
<<case "Outfit2">>
<<loc_receptionistLivingRoom>>
<br/>$workReceptionist.name returns.
<br/><<nm $workReceptionist "Is this better?">>
<br/><<pose "dressup/reception/daisy">>
<br/>
<br/><<nm $player "That is some outfit.">>
<br/><<nm $workReceptionist "You like it.">>
<br/><<nm $player "You look great. Very much the Daisy Duke, look.">>
<br/><<nm $workReceptionist "I should wear this tonight.">>
<br/><<nm $player "I am not sure you should or would ever get the chance to wear that out.">>
<br/><<nm $workReceptionist "Maybe a little much then">>
<br/><<nm $player "Maybe a touch.">>
<br/><<nm $workReceptionist "Guess I need to try something a little more under stated.">>
<br/>$workReceptionist.name refills the wine glasses before going off to change again.
<br/>
@@.linkUI;<<link "Wait for $workReceptionist.name" "Outing">>
<<set $activeEvent.stage="Outfit3">>
<</link>>@@
<<case "Outfit3">>
<<loc_receptionistLivingRoom>>
<br/>$workReceptionist.name returns.
<br/><<nm $workReceptionist "How about this one?">>
<br/><<pose "dressup/reception/cowboy">>
<br/>
<br/><<nm $player "Maybe too understated. I mean it looks like you are dating a cowboy and wearing his clothes.">>
<br/><<nm $workReceptionist "It is a little casual.">>
<br/><<nm $player "Is that a different pair of boots? How many do you have?">>
<br/><<nm $workReceptionist "Yes, it is and I have a few.">>
<br/><<nm $player "But how many do you have?">>
<br/><<nm $workReceptionist "Not enough!">>
<br/>$workReceptionist.name goes off to change.
<br/>
@@.linkUI;<<link "Wait for $workReceptionist.name" "Outing">>
<<set $activeEvent.stage="Outfit4">>
<</link>>@@
<<case "Outfit4">>
<<loc_receptionistLivingRoom>>
<br/>$workReceptionist.name returns.
<br/><<nm $workReceptionist "I hope this one looks better.">>
<br/><<pose "dressup/reception/saloon">>
<br/>
<br/><<nm $player "It definitely looks more western and sexy.">>
<br/><<nm $workReceptionist "My saloon girl look.">>
<br/><<nm $player "Those boots look good too.">>
<br/><<nm $workReceptionist "Well now I am dressed we should go to the Club.">>
<br/>
@@.linkUI;<<link "Go to Club" "Outing">>
<<set $activeEvent.stage="Club">>
<<incrTime>>
<</link>>@@
<<case "Club">>
<<loc_CountryWestern>>
<<set
_freddie to {
name : "Freddie",
profile : "freddie",
style : "guy"
},
_rod to {
name : "Rod",
profile : "rod",
style : "guy"
}
>>
<br/>You walk into the club and take a look around.
<br/>You see a small stage with a band playing, and a dance floor to one side and pool tables and dartboards on the other.
<br/>$workReceptionist.name goes up to the bar and shows the invite to the barman who passes across two brightly coloured cocktails.
<br/><<nm $workReceptionist "Have a Calamity Jane.">>
<br/>$workReceptionist.name passes across a drink to you and you both take a sip.
<br/><<nm $player "It's not bad as strong asI expected.">>
<br/><<nm $workReceptionist "It is opening night, suspect they might be watering them down when they are free.">>
<br/><<nm $player "You're probably right. Should we grab a table?">>
<br/>You sit down at an empty table.
<br/><<nm $workReceptionist "Not a bad place and is filling up nicely.">>
<br/><<nm $player "Seen anyone interesting?">>
<br/><<nm $workReceptionist "You mean guys?">>
<br/><<nm $player "Yes, I mean you are single and as you said who doesn't like a cowboy.">>
<br/><<nm $workReceptionist "Not seen anyone that is really my type.">>
<br/><<nm $player "What is your type?">>
<br/><<nm $workReceptionist "Honestly, I go for clean shaven geeky types.">>
<br/><<nm $player "Really?">>
<br/><<nm $workReceptionist "Yes. You were definitely my type before this happened to you.">>
<br/><<nm $player "Why didn't you say anything?">>
<br/><<nm $workReceptionist "I gave off a few signals and a girl likes to be pursued and asked.">>
<br/><<nm $player "It was my fault?">>
<br/><<nm $workReceptionist "You may not have been ready, and now well ... Maybe if you turn back it may be something we could revisit. Assuming it was something you were interested in..">>
<br/><<nm $player "Not something you want to try now?">>
<br/><<nm $workReceptionist "If I was into girls I would have taken $workSalesAssistant.name on one of her many offers. What about you?">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workReceptionist "What is your type?">>
<br/>Two guys dressed in western style gear walk up to your table.
<br/><<nm _freddie "Evening ladies. My name is _freddie.name and my friend here is _rod.name. Are these seats taken?">>
<br/><<nm $workReceptionist "No, but we aren't looking for extra company.">>
<br/><<nm _freddie "Ah come on, surely two pretty gals like you wouldn't mind a couple of handsome guys like us joining you.">>
<br/><<nm _rod "Please ignore my friend. He gets into role a bit too eagerly. We would just like to sit down for a bit and enjoy the band and there aren't many seats free.">>
<br/><<nm $player "That sounds ..">>
<br/>$workReceptionist.name flashes you a look.
<br/><<nm $workReceptionist "We aren't looking for company. You can take the chairs but we wish to be left alone.">>
<br/><<nm _freddie "We are happy to buy you a drink.">>
<br/><<nm $workReceptionist "You aren't going to give up, are you?">>
<br/><<nm _freddie "No, Ma'am">>
<br/><<nm $workReceptionist "How about we play for it?">>
<br/><<nm _freddie "What did you have in mind?">>
<br/><<nm $workReceptionist "We have a game of pool. If we win you buy us a drink and leave us alone.">>
<br/><<nm _freddie "And if we win. We get a kiss and company?">>
<br/><<nm $workReceptionist "If that's what it takes, sure.">>
<br/><<nm _rod "Guess we are playing Pool then.">>
<br/>You turn to $workReceptionist.name
<br/><<nm $player "Are you sure about this.">>
<br/><<nm $workReceptionist "Trust me!">>
@@.linkUI;<<link "Play Pool" "Outing">>
<<set $activeEvent.stage="Pool">>
<</link>>@@
<<case "Pool">>
<<loc_CountryWestern>>
<<set
_freddie to {
name : "Freddie",
profile : "freddie",
style : "guy"
},
_rod to {
name : "Rod",
profile : "rod",
style : "guy"
}
>>
<br/>As you arrive at the pool table.
<br/><<nm _freddie "Will you break">>
<br/><<nm $workReceptionist "No, you go ahead">>
<br/>_freddie.name sets up the table and places the cue ball in the D.
<br/>He lines up a shot and breaks.
<br/>The balls scatted and a few roll near the pockets but nothing drops.
<br/><<nm $workReceptionist "Not bad, a little unlucky. $player.name your turn.">>
<br/>You pick up a cue and make your way to the table.
<br/>You find a shot and start to position yourself, but with the differences in you body you find it hard to get the position right.
<br/><<nm _freddie "Need a hand?">>
<br/><<nm $player "You offering?">>
<br/>_freddie.name walks up behind you and places a hand on each arm and helps you position your body around the cue ready for you to take your shot.
<br/>You can feel the heat from his body, the smell of his aftershave and his breath on your neck.
<br/><<nm _freddie "Looks like you are all set. Just ease the cue back and forward a bit and when you are ready unleash it.">>
<br/>You take your shot and manage to sink a striped ball.
<br/><<nm $workReceptionist "Stripes for us, Spots for you guys. $player.name take another shot.">>
<br/>You move around the table and bend over to the shot.
<br/>As you look up you see _freddie.name staring at you and you guess trying to get a peak down your top.
<br/>There is nothing on so you play it safe and roll the cue ball next to two striped balls just touching them.
<br/>You hand the cue to _rod.name.
<br/><<nm _rod "Thanks. That was a nice shot, not sure I can get out of this.">>
<br/>_rod.name smiles at you and you smile back.
<br/> He then goes for his shot. The cue ball rolls away from the striped balls and bounces off two cushions but unfortunately clips a striped ball before hitting the spotted one.
<br/>$workReceptionist.name steps up and takes the cue from _rod.name.
<br/><<nm $workReceptionist "Unlucky. Two shots?">>
<br/><<nm _freddie "Yeah you have two shots.">>
<br/>$workReceptionist.name approaches the table and you watch as she pots ball after ball. She is down to one striped ball and the black with all the spots still on the table.
<br/>She lines up on the final striped ball and takes the shot. The ball rolls up to the pocket but clips the cushion and stops on the lip.
<br/>As she watched _freddie.name approach.
<br/><<nm $workReceptionist "Still have the second shot.">>
<br/>She easily pots the final striped ball and leaves herself lined up on the black.
<br/><<nm $workReceptionist "Middle pocket.">>
<br/>She takes the shot and pots the black with ease.
<br/><<nm $workReceptionist "Guess we win.">>
<br/><<nm _freddie "Why do I feel like I have just been hustled.">>
<br/>$workReceptionist.name smiles.
<br/><<nm _rod "I guess we owe you a drink then. Why don't you go back to your table and we will bring them over.">>
<br/>
@@.linkUI;<<link "Go to table" "Outing">>
<<set $activeEvent.stage="Drinks">>
<</link>>@@
<<case "Drinks">>
<<loc_CountryWestern>>
<br/>You return to the table and it doesn't take long for the 2 guys to bring the drinks and then say goodbye.
<br/><<nm $player "Where did you learn to play like that?">>
<br/><<nm $workReceptionist "Mis-spent youth. Not much to do where I was and spent a lot of time playing pool with the guys.">>
<br/><<nm $player "A lot of time, to get that good.">>
<br/><<nm $workReceptionist "It was something to do, and once I got good it meant I got free drinks.">>
<br/><<nm $player "Playing pool, drinking, hanging around with guys, quite the teenage rebel.">>
<br/><<nm $workReceptionist "It may not be as glamorous as you think.">>
<br/><<nm $player "More glamorous than watching Star WEars and playing with lightsabers though, or playing DnD campaigns in my bedroom">>
<br/><<nm $workReceptionist "Well different anyway.">>
<br/><<nm $player "You really don't want to speak about your past do you?">>
<br/><<nm $workReceptionist "It's not that I don't want to talk about it just that I want you to know me now not who I was.">>
<br/><<nm $player "You think if I find out who you were I would treat you differently.">>
<br/><<nm $workReceptionist "It happens, a lot.">>
<br/><<nm $workReceptionist "Looks this has been fun, and I have had a great time with you, but the drink is going straight to my head and I need to sleep">>
<br/><<nm $player "Okay, let's go.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<</switch>>
<<case "Shopping">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_WomensStore>>
<br/><<nm $player "So what are we shopping for?">>
<br/><<nm $workSales "I just want to try to get something that might appeal a little more to $friend.name, something less intimidating.">>
<br/><<nm $player "More casual and geeky.">>
<br/><<nm $workSales "Something like that. Will go and try the first option.">>
<br/>$workSales.name goes off to change.
<br/>
@@.linkUI;<<link "Wait for $workSales.name" "Outing">>
<<set $activeEvent.stage="Outfit1">>
<</link>>@@
<<case "Outfit1">>
<<loc_WomensStore>>
<br/>$workSales.name returns.
<br/><<nm $workSales "What do you think?">>
<br/><<pose "dressup/sales/supergirl">>
<br/>
<br/><<nm $player "Geek-wise is good, casual and less intimidating not so much">>
<br/><<nm $workSales "The boots are great though?">>
<br/><<nm $player "The boots are great.">>
<br/><<nm $workSales "Let's try something else.">>
<br/>$workSales.name goes off to change.
<br/>
@@.linkUI;<<link "Wait for $workSales.name" "Outing">>
<<set $activeEvent.stage="Outfit2">>
<</link>>@@
<<case "Outfit2">>
<<loc_WomensStore>>
<br/>$workSales.name returns.
<br/><<nm $workSales "Is this better?">>
<br/><<pose "dressup/sales/action">>
<br/>
<br/><<nm $player "Female video game hero. Still intimidating.">>
<br/><<nm $workSales "I feel great wearing it, like I could conquer the world.">>
<br/><<nm $player "Well if you want to kill the dragon and rescue a princess that's probably the outfit.">>
<br/><<nm $workSales "Except I want to be the princess that is rescued.">>
<br/><<nm $workSales "Guess I need to try something a little more under stated.">>
<br/>$workSales.name goes off to change again.
<br/>
@@.linkUI;<<link "Wait for $workSales.name" "Outing">>
<<set $activeEvent.stage="Outfit3">>
<</link>>@@
<<case "Outfit3">>
<<loc_WomensStore>>
<br/>$workSales.name returns.
<br/><<nm $workSales "How about this one?">>
<br/><<pose "dressup/sales/geek_gamer">>
<br/>
<br/><<nm $player "Looks great but doesn't feel like you.">>
<br/><<nm $workSales "What do you mean?">>
<br/><<nm $player "More that the outfit is wearing you rather than you wearing it.">>
<br/><<nm $workSales "Oh, okay, I get what yo mean. Let's try another.">>
<br/>$workSales.name goes off to change.
<br/>
@@.linkUI;<<link "Wait for $workSales.name" "Outing">>
<<set $activeEvent.stage="Outfit4">>
<</link>>@@
<<case "Outfit4">>
<<loc_WomensStore>>
<br/>$workSales.name returns.
<br/><<nm $workSales "This one isn't right either is it?">>
<br/><<pose "dressup/sales/geek_chic">>
<br/>
<br/><<nm $player "It is a top and skirt, geek chic but a little dull for you..">>
<br/><<nm $workSales "It doesn't feel right on. Hopefully this next one will work..">>
<br/>
@@.linkUI;<<link "Wait for $workSales.name" "Outing">>
<<set $activeEvent.stage="Outfit5">>
<</link>>@@
<<case "Outfit5">>
<<loc_WomensStore>>
<br/>$workSales.name returns.
<br/><<nm $workSales "This feels like a winner.">>
<br/><<pose "dressup/sales/geek_casual">>
<br/>
<br/><<nm $player "T-shirt with motto and jeans, is a geek classic and you look good and comfortable in it.">>
<br/><<nm $workSales "I haven't worn jeans in years and these ones definitely make my butt look great.">>
<br/><<nm $player "In which case we have a winner.">>
<br/><<nm $workSales "Thanks for your help with this, hopefully tomorrow will go well.">>
<br/><<nm $player "Let's hope so">>
<br/>
<br/>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<</switch>>
<<case "Mall Lunch 44">>
<<loc_Mall>>
<br/>You see $allegro.name outside of the Mall and approach her.
<br/><<nm $allegro "Hi. Don't know about you but I am gasping for a drink.">>
<br/>Before you can answer $allegro.name grabs your arm and marches you through the Mall to the posh department store and goes up to the first floor where she walks across to a wine bar.
<br/><<nm $allegro "Go grab a table I will get the wine in.">>
<br/>You walk across to table by the large glass windows with a view out on to the mall concourse.
<br/>$allegro.name puts down an ice bucket with a bottle of rose wine in and two glasses on the table, and then pours the wine into the glasses.
<br/><<nm $allegro "I hope you don't ming rose wine, it is a guilty pleasure of mine.">>
<br/><<nm $player "Rose is fine but why a guilty pleasure?">>
<br/><<nm $allegro "Owen always insists on either Red or White depending what we are eating, and favours the same when just drinking so I never get Rose wine when with him.">>
<br/><<nm $player "Why are you with him?">>
<br/><<nm $allegro "I am trained as a lawyer. Trying to get my first job was difficult, they tended to employ sons and daughters of friends or people who went to the right school.">>
<br/><<nm $allegro "I was at an interview at Owen's firm and once again knew I hadn't got the job. As I was leaving I bumped into Owen, literally walked in to him. He asked if I had come for the job and I said Yes and he told me to follow him.">>
<br/><<nm $allegro "I followed him and was interviewed for a job as his PA. I was going to explain that I wanted a job as a lawyer but when I heard what they were offering, it was more money than the trainee lawyer and I had rent and debts to pay so I took it.">>
<br/><<nm $allegro "He often worked late in to the night and I stayed to help out. I was learning a lot about the job of a lawyer and how he won his cases.">>
<br/><<nm $allegro "Sometimes we would have a drink and he would talk about how he and his wife and grown apart, and how lonely he felt.">>
<br/><<nm $allegro "One night I hugged him and he kissed me and one thing led to another and we ended up having sex.">>
<br/><<nm $allegro "He wanted more, but with me having a flatmate and him not wanting to draw attention we were limited in when we could,">>
<br/><<nm $allegro "He bought me a flat, quietly through a business account, it was set up such that in 9 months it would transfer to me but until then he was my landlord. He bought me jewellery and took me out to fancy restaurants, the theatre and on business trips. Places he wouldn't go with his wife or friends.">>
<br/><<nm $allegro "It was shortly after that that his wife came in to the office to meet him. When she saw me she told me I was not the first and wouldn't be the last, so not to get any ideas about Owen leaving her for me. I assured her I wasn't interested in him romantically and she said well enjoy it while it lasts.">>
<br/><<nm $player "His wife knows and approves?">>
<br/><<nm $allegro "Not sure she approves, but she is aware of it and confident he will never leave her. So she gets what she wants, he gets what he wants and I have a flat and money and when it is over Owen will give me a decent letter of recommendation which should get me a job as a lawyer. So we all win.">>
<br/><<nm $player "You are okay with this?">>
<br/><<nm $allegro "I am a realist and this gets me the start I need. What about you and $workCEO.rlxName?">>
$player.CEO
<<if $player.CEO==0>>
<<switch $workCEO.petName>>
<<case "Baby">>
<br/><<nm $player "I told you I wasn't interested in him, but he did make a move in the taxi.">>
<br/><<nm $allegro "A move?">>
<br/><<nm $player "He kissed me, fondled my breast and then stroked me until I came.">>
<br/><<nm $allegro "Ah it sounds like he is hooked then.">>
<br/><<nm $player "But I am not sure I want it to go further.">>
<br/><<nm $allegro "With a powerful man like that you may not have any choice. Try not to put yourself in a situation where you are alone or need a favour from him and maybe you get away with this.">>
<br/><<nm $player "There is nothing else I can do?">>
<br/><<nm $allegro "Not really, just take care of yourself the best you can.">>
<<case "Princess">>
<br/><<nm $player "I told you I wasn't interested in him, but he did make a move in the taxi.">>
<br/><<nm $allegro "A move?">>
<br/><<nm $player "He kissed me, fondled my breast but I pushed him away and told him I wasn't ready for this.">>
<br/><<nm $allegro "Well he is definitely interested in you but maybe not completely hooked.">>
<br/><<nm $player "So what can I do?">>
<br/><<nm $allegro "Well if he had another woman to distract him he may stop pursuing you.">>
<br/><<nm $player "How will that happen?">>
<br/><<nm $allegro "Well I could do it. Owen has already started looking at other women, and $workCEO.rlxName is an upgrade.">>
<br/><<nm $player "I assumed you would get a job being a lawyer after Owen.">>
<br/><<nm $allegro "I will, but I also have a taste for what money can buy too and $workCEO.rlxName could help with that, plus he is quite fit.">>
<br/><<nm $player "So how would we do this?">>
<br/><<nm $allegro "Ideally if you need a favour from him or find yourself alone with him try to make an excuse and call me.">>
<br/><<nm $player "You will come swoop in and whisk him off his feet.">>
<br/><<nm $allegro "Something like that, maybe a little more subtle, guys like that like a challenge.">>
<<addEvent "contactAllegro">>
<<default>>
<br/><<nm $player "I told you I wasn't interested in him.">>
<br/><<nm $allegro "Well if he had another woman to distract him he may stop pursuing you.">>
<br/><<nm $player "How will that happen?">>
<br/><<nm $allegro "Well I could do it. Owen has already started looking at other women, and $workCEO.rlxName is an upgrade.">>
<br/><<nm $player "I assumed you would get a job being a lawyer after Owen.">>
<br/><<nm $allegro "I will, but I also have a taste for what money can buy too and $workCEO.rlxName could help with that, plus he is quite fit.">>
<br/><<nm $player "So how would we do this?">>
<br/><<nm $allegro "Ideally if you need a favour from him or find yourself alone with him try to make an excuse and call me.">>
<br/><<nm $player "You will come swoop in and whisk him off his feet.">>
<br/><<nm $allegro "Something like that, maybe a little more subtle, guys like that like a challenge.">>
<<addEvent "contactAllegro">>
<</switch>>
<<else>>
<<switch $workCEO.petName>>
<<case "Baby">>
<br/><<nm $player "He made a move in the taxi.">>
<br/><<nm $allegro "A move?">>
<br/><<nm $player "He kissed me, fondled my breast and then stroked me until I came.">>
<br/><<nm $allegro "Ah it sounds like he is hooked then.">>
<br/><<nm $player "Really?">>
<br/><<nm $allegro "Yes, I am sure he will try to go further.">>
<br/><<nm $player "What can I do to help it on?">>
<br/><<nm $allegro "Try to get in a situation where the two of you are alone, ask him for a favour, something where only he can help and you can show how grateful you are for it.">>
<<case "Princess">>
<br/><<nm $player "He made a move in the taxi.">>
<br/><<nm $allegro "A move?">>
<br/><<nm $player "He kissed me, fondled my breast but I pushed him away and told him I wasn't ready for this.">>
<br/><<nm $allegro "Well he is definitely interested in you but maybe not completely hooked.">>
<br/><<nm $player "So what can I do?">>
<br/><<nm $allegro "I am sure he will try to go further.">>
<br/><<nm $player "What can I do to help it on?">>
<br/><<nm $allegro "Try to get in situation where the two of you are alone, ask him for a favour, something where only he can help and you can show how grateful you are for it.">>
<br/><<nm $player "If I want more than just sex.">>
<br/><<nm $allegro "That is trickier, he is married and those guys rarely leave their wives, but if you take it slowly and play the innocent then he may treat you more as a lover than an easy shag.">>
<<default>>
<br/><<nm $player "I wouldn't mind something happening but he doesn't seem interested.">>
<br/><<nm $allegro "I am sure he is interested, but sometimes with strong successful women they tend to be more careful.">>
<br/><<nm $player "What can I do to encourage him?">>
<br/><<nm $allegro "Try to get in situation where the two of you are alone, ask him for a favour, something where only he can help and you can show how grateful you are for it.">>
<br/><<nm $player "You think that will work.">>
<br/><<nm $allegro "He is a guy and you are an attractive woman, chances are it will.">>
<</switch>>
<</if>>
<br/><<nm $allegro "Is that time. This has been fun we should do it again. Call me if you need any advice or help.">>
<br/><<nm $player "Thank you, bye!">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case "Country Western Club">>
<<switch $activeEvent.stage>>
<<case "Bar">>
<<loc_CountryWestern>>
<<set
_freddie to {
name : "Freddie",
profile : "freddie",
style : "guy"
}
>>
<br/>You walk into the club and make your way to the bar.
<br/>There is a man at the bar that looks familiar.
<br/><<nm _freddie "Hi. I'm _freddie.name did I play pool with you and your friend last week?">>
<br/><<nm $player "I remember that. I'm $player.name in case you forgot.">>
<br/><<nm _freddie "If you are here for the free drink, then you'll have to sign up for the karaoke too.">>
<br/><<nm $player "Really.">>
<br/>_freddie.name passes over a list of songs.
<br/><<nm _freddie "I have already decided that I will be singing, why don't you take a look and decide your song.">>
<br/>You look at the list and one song leaps out at you.
<br/>The barman comes across to serve you.
<br/><<nm _freddie "I will take a whiskey, and I will be singing 'When you say nothing at all'.">>
<br/>The barman directs _freddie.name to the stage and say "Go Ahead, I will pour your drink".
<br/>You watch as he takes the stage and starts singing.
<br/>He has a great voice and you notice that during the performance he is looking just at you,
<br/>You start to feel hot and excited by his attention.
<br/>Once the song finishes, the people in the club applaud and he makes his way over to the bar where he takes a swig of whiskey.
<br/><<nm _freddie "Have you decided yet?">>
<br/><<nm $player "Yes.">>
<br/>You turn the list towards the barman and point to the song.
<br/><<nm $player "I'll have a Calamity Jane.">>
<br/>You make your way to the stage and pick up the microphone.
<br/>As the machine starts to play Shania Twain's "Man! I feel like a Woman!", you begin to sing and dance on stage.
<br/>As you look out you see _freddie.name watching you and under his intense gaze you feel yourself getting hot and horny and suddenly your performance takes on a sexual nature.
<br/>When the song finishes, there is muted applause from the people but seeing the smile on _freddie.name's face makes you feel all warm and tingly.
<br/>You walk back to the bar where _freddie.name is waiting along with your fruity little cocktail .
<br/>You take a long drink of your cocktail, which makes you feel good and a little light headed.
<br/><<nm _freddie "That was some performance.">>
<br/><<nm $player "I can't sing as well as you but I am glad you enjoyed it.">>
<br/><<nm _freddie "Who wouldn't enjoy seeing a beautiful woman like yourself dancing and singing like that.">>
<br/><<nm _freddie "Talking of dancing, why don't we go join the line dancing?">>
<br/><<nm $player "Why not?">>
<br/>_freddie.name knocks back the rest of his whiskey and you finish your drink.
<br/>He puts his hand on your back and you walk towards where the line dancing is happening.
<br/>
@@.linkUI;<<link "Check out the Line Dancing" "Outing">>
<<set $activeEvent.stage="Dance">>
<</link>>@@
<<case "Dance">>
<<loc_CountryWestern>>
<<set
_freddie to {
name : "Freddie",
profile : "freddie",
style : "guy"
}
>>
<br/>As you arrive the song stops playing and the instructor announces that they will take a break from the formal line dancing and play a nice romantic number that you can all slow dance to.
<br/><<nm _freddie "Are you okay with this.">>
<br/><<nm $player "It is a dance after all, and you suggested it.">>
<br/>_freddie.name place a hand on your shoulder and one at your waist and draws you in close.
<br/>You feel his hand move around your waist and rest on your bum.
<br/>You respond by placing your arms around his waist and holding him tight and then you let you hand slip down to his arse.
<br/><br/>
<<set _pose="events/country/cowboyDance_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>The pair of you dance and sway to the music, the heat from his body warming you .
<br/>Your faces so close you can feel his breath on you and smell the whiskey, he just drank, and the aftershave he is wearing.
<br/>You are so close you know he could easily kiss you.
<br/>Suddenly the music stops and you feel him step back.
<br/>You are not sure if you are relieved or disappointed that he didn't kiss you.
<br/><<nm _freddie "Why don't I get us some drinks and we have a game of pool.">>
<br/><<nm $player "Ok.">>
<br/>
@@.linkUI;<<link "Walk to the Pool Table" "Outing">>
<<set $activeEvent.stage="Pool">>
<</link>>@@
<<case "Pool">>
<<loc_CountryWestern>>
<<set
_freddie to {
name : "Freddie",
profile : "freddie",
style : "guy"
}
>>
<br/>You get to the pool table and start racking up the balls.
<br/>As you finish setting them up _freddie.name walk up to you and passes you another cocktail while he takes a swig from a bottle of light beer.
<br/><<nm $player "Light beer?">>
<br/><<nm _freddie "Yeah, I have my ride outside.">>
<br/><<nm $player "So what are we playing for?">>
<br/><<nm _freddie "Well if you win I will drive you home.">>
<br/><<nm $player "Ok, but if I lose.">>
<br/><<nm _freddie "I get a kiss and drive you back to mine.">>
<br/><<nm $player "You either give me a ride home or hope that I will ride you at your's?">>
<br/><<nm _freddie "A man can dream, can't he?">>
<br/><<nm $player "You have to win first.">>
<br/><<nm _freddie "Why don't you go ahead and break.">>
<br/>You grab a cue and playing your opening shot, the balls scatter but none go in.
<br/>He starts off by pocketing a stripe and then gets 2 more down before missing the next one.
<br/>You manage to down a spot and then roll another over the pocket but it doesn't drop.
<br/>He cannons the white off two cushions in order to pot another stripe.
<br/>He clears all the stripes bar one off the table and the final one clips the edge of the pockets and bounces out.
<br/>With only spots the black and one stripe on the table you start to clear up.
<br/>You clear most of the balls and are left with your 2 spots to go.
<br/>You line up your shot and hit the white hard.
<br/>Your spot goes into the pocket, the white hits the black and lines up beautifully with your last ball.
<br/>Unfortunately the black rolls over to the middle pocket and drops in.
<br/><<nm _freddie "Unlucky, for a minute there I thought you were about to win.">>
<br/>You grab your drink and down it and walk over to him
<br/><<nm $player "Are you going to claim your prize?">>
<br/>He wraps his arms around you and draws you in close.
<br/>He lowers his head and starts to kiss you.
<br/>You wrap you arms around his neck and kiss him back.
<br/>You can taste the whiskey and the beer in his mouth.
<br/>You can also feel his hand on your back and the other on your arse, and you feel him squeeze your arse.
<br/><br/>
<<set _pose="events/country/cowboyKiss_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>You open you mouth to say Oh when you feel his tongue slide in.
<br/>You are not sure whether it is the alcohol or the change in your body but you feel horny as hell and you want him so badly.
<br/>He pulls away.
<br/><<nm _freddie "Time to take you home.">>
<br/><<nm $player "Yes.">>
<br/>With his arm still wrapped around you you leave the club.
<br/>
@@.linkUI;<<link "Go to the Car Park" "Outing">>
<<set $activeEvent.stage="Car">>
<</link>>@@
<<case "Car">>
<<loc_CountryWestern>>
<<set
_freddie to {
name : "Freddie",
profile : "freddie",
style : "guy"
}
>>
<br/>As you leave the club you spot $workSecurity.name working as the bouncer.
<br/>You don't have time to stop as _freddie.name is walking you across the car park.
<br/>You take a look around the car park and eventually spot a black 4 by 4 with red flames painted on the side, you assume is his car.
<br/>As you get closer you realise the tires are flat, the headlights are smashed in, the driver's window is broken, the name Carrie is slashed into his front seats and the word Whore is scratched into the bonnet.
<br/><<nm _freddie "That crazy bitch!">>
<br/><<nm $player "You know who did this?">>
<br/><<nm _freddie "What? I can guess.">>
<br/>_freddie.name grabs your arm and leads you back to the club.
<br/>He grabs some money from his pocket and turns to $workSecurity.name .
<br/><<nm _freddie "Can you make sure she gets home ok? I have to sort out my car">>
<br/>He turns to you.
<br/><<nm _freddie "Another time I guess darling, third time lucky maybe.">>
<br/>As he walks back off to the car park you see him get out his phone.
<br/>You hear "Come on Baby you know I wouldn't cheat on you. "
<br/>"It's not my fault she was all over me like a cheap whore"
<br/>"I was going to take her home and come around and see you"
<br/><<nm $workSecurity "Looks like a lucky escape.">>
<br/>$workSecurity.name hails a cab and opens the door for you.
<br/><<nm $player "Thank you.">>
<br/><<nm $workSecurity "No problem, see you at work next week.">>
<br/>He turn to the driver gives him your address and hands over the money.
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<</switch>>
<<case "CosPlay">>
<<switch $activeEvent.stage>>
<<case "ArriveDoor">>
<<loc_Hallway>>
<<set $workIT.profile="dwayne_cosplay">>
<br/>You open the door and see.
<<pose "events/cosplay/dwayne_cosplay_1">>
<br/><<nm $workIT "Hi $player.name">>
<br/>$workIT.name hands you a bag.
<br/><<nm $player "Hi, nice outfit. What's in the bag?">>
<br/><<nm $workIT "Glad you like it, your outfit is in the bag. Why don't you go and get changed.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Get Changed" "Outing">>
<<set $activeEvent.stage="getChanged">>
<</link>>@@
</span>
<<case "getChanged">>
<<loc_Room>>
<br/>You walk up to your bedroom and unpack the bag.
<br/>You strip down to your underwear <<if def $clWearing["current"].bra>>and re move your bra<</if>>.
<br/>You put on the outfit but can't seem to get the zip on the dress to fully stick.
<br/>You check yourself in the mirror.
<<set _pose="events/cosplay/player_cosplay_mirror_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<<set
_clothing_pirate_hat to {
id : "clothing.pirate_hat",
name : "pirate hat",
img : "s_pirate_cosplay",
cost : 80,
sexy : 4,
pos : "head",
disp : "O"
},
_clothing_pirate_costume to {
id : "clothing.pirate_costume",
name : "pirate costume",
img : "s_pirate_cosplay",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothing_pirate_boots to {
id : "clothing.pirate_boots",
name : "pirate boots",
img : "s_pirate_cosplay",
cost : 50,
sexy : 4,
pos : "shoes",
disp : "O"
}
>>
<<set
$clWearing["current"].head=_clothing_pirate_hat,
$clWearing["current"].top=_clothing_pirate_costume,
$clWearing["current"].bra=undefined,
$clWearing["current"].jacket=undefined,
$clWearing["current"].bottom=undefined,
$clWearing["current"].shoes=_clothing_pirate_boots,
$clWearing["current"].socks=undefined,
$clWearing["current"].neck=undefined,
$player.profile="other/" +$player.hairColour.toLowerCase()+"_femme_pirate"
>>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Downstairs" "Outing">>
<<set $activeEvent.stage="PrepareToLeave">>
<</link>>@@
</span>
<<case "PrepareToLeave">>
<<loc_Hallway>>
<br/><<nm $player "$workIT.name can you give me a hand with the zip">>
<br/><<nm $photoClient "$housemate.name bring your camera out here.">>
<br/>$workIT.name walks up behind you and pulls the zip up, you can hear it catch.
<br/><<nm $workIT "There that should be secure.">>
<br/>$housemate.name comes out of the Photo Studio with a camera.
<br/><<nm $housemate "You yelled?">>
<br/><<nm $photoClient "Doesn't $player.name look fab in that outfit, definitely needs capturing on a photo">>
<br/>$housemate.name quickly takes a photo.
<br/><<nm $housemate "Will send around copies of that one.">>
<<set
_photo to {
file : "events/cosplay/player_cosplay_mirror_"+$player.hairColour.toLowerCase(),
description : "You (Femme) as a pirate wench",
sexy : 0
}
>>
<<addPhoto _photo>>
<br/><<nm $workIT "We need to get going as I have to register for the contest first.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go to Convention" "Outing">>
<<incrTime>>
<<set $activeEvent.stage="ConventionCentre">>
<</link>>@@
</span>
<<case "ConventionCentre">>
<<loc_ConventionCentre>>
<<set
_guy to {
name : "Bouncer",
profile : "unknown",
style : "guy"
},
_judge to {
name : "Male Judge",
profile : "unknown",
style : "guy"
},
_judgeF to {
name : "Female Judge",
profile : "unknownF",
style : "guy"
}
>>
<br/>As you arrive at the Convention Centre you see a whole crowd of people waiting to get in.
<br/><<nm $workIT "Don't worry we don't have to queue as we are part of the CosPlay competition we can go in through a different entrance.">>
<br/>$workIT.name leads you around the side of the building to another entrance., where you see a guy with a clipboard.
<br/><<nm _guy "Name?">>
<br/><<nm $workIT "$workIT.name">>
<br/><<nm _guy "Okay, you can go through. The judges are waiting for you in the room to the right.">>
<br/>You follow $workIT.name into the Centre and down to the judging room.
<br/>You see a man and a woman standing there.
<br/><<nm _judge "Is good to see you again, $workIT.name, and I see you have decided to so 2 costume set this time.">>
<br/><<nm $workIT "Was a late decision but I hope that's okay?">>
<br/><<nm _judgeF "It's fine. Was surprised as you have chosen characters from the new MOBA that was only released a couple of weeks ago and to add a second character last minute, I just hope this doesn't mean you have let the quality slip.">>
<br/><<nm _judge "Well that is what we are here to determine.">>
<br/>The two judges approach you and $workIT.name.
<br/>They carefully circulate around you checking the look of the outfits.
<br/>They then look closer examining the stitching and quality of the fabrics.
<br/>You are aware of _judge.name checking your costume.
<br/>His hands lingers a little as he checks the fabric at your chest before moving on.
<br/>As he checks the back of your costume you feel his hand smoothing the material over your bottom.
<br/><<nm _judge "That's me done. It looks as good as ever to me.">>
<br/><<nm _judgeF "I am done too. Yes, it seems to be up to you normal standard.">>
<br/><<nm $workIT "Thank you, let's hope this year I can do a little better.">>
<br/><<nm _judge "Guess we will find out soon. ">>
<br/><<nm _judgeF "If you go through that door you will be placed in order to go on stage.">>
<br/>$workIT.name starts to move towards the door.
<span id="buttons">
<br/>
@@.linkUI;<<link "Follow $workIT.name" "Outing">>
<<set $activeEvent.stage="FirstRound">>
<</link>>@@
</span>
<<case "FirstRound">>
<<loc_CosPlayStage>>
<<set
_guy to {
name : "Organizer",
profile : "unknown",
style : "guy"
}
>>
<<if ndef $olivia>>
<<set
$olivia to {
id : "olivia",
name : "Olivia",
style : "olivia",
profile : "olivia",
conversation : [],
clothes : []
}
>>
<</if>>
<br/>When you pass through the door you are greeted by another man.
<br/><<nm _guy "$workIT.name. Glad to see you back again this year. You will be the last one on stage this time, please wait over there Until we call you..">>
<br/>The pair of you make your way over to an area where the other contestants are standing.
<br/>An attractive woman dressed as slave girl Leia waves at you.
<<pose "events/cosplay/olivia_cosplay_1">>
<br/><<nm $workIT "That's $olivia.name, she has won this competition for the past 5 years. She beats me every time.">>
<br/><<nm $player "Her costume is good but not as good as yours.">>
<br/><<nm $workIT "The judges tend to agree with out, as I have been their favourite the past few years but $olivia.name is the audience favourite.">>
<br/><<nm $player "She is attractive, I can understand guys voting for her.">>
<br/><<nm $workIT "She is beautiful and talented. She now does this full time getting support on SubscribeOn from her fans. She has asked me to work with her a few times but she doesn't need my help as she is already winning each year.">>
<br/><<nm $workIT "Hi $olivia.name, great costume again.">>
<br/>$olivia.name holds her pony tail in her left hand and with her right hand she starts rubbing $workIT.name's costume between her fingers, testing the quality.
<br/><<nm $olivia "Hi $workIT.name, your's looks great too. Who's your friend?">>
<br/>$olivia.name seems to point her pony tail at $workIT.name whilst checking out his costume with her other hand.
<br/><<nm $workIT "This is $player.name.">>
<br/>$olivia.name turns turns to look at you and you sense she is judging you.
<br/><<nm $olivia "Hi $player.name.">>
<br/><<nm $player "Hello.">>
<br/><<nm $olivia "$workIT.name, would you mind popping over and grabbing us some water.">>
<br/><<nm $workIT "No problem. $player.name?">>
<br/><<nm $player "Water would be great, thank you.">>
<br/>$workIT.name makes his way over to the other side of the room to grab some bottles of water.
<br/><<nm $olivia "Are you and $workIT.name a thing?">>
<br/><<nm $player "No. We are just colleagues. I am only doing this as $workIT.name is doing some extra work for me in his own time.">>
<br/>You see $olivia.name smile.
<br/><<nm $player "You like $workIT.name?">>
<br/><<nm $olivia "What? Well just between us girls. Yes.">>
<br/><<nm $player "Does he know?">>
<br/><<nm $olivia "I'm not sure. I mean I have given him all the signals, and asked him to work with me but I don't know he just doesn't seem interested.">>
<br/><<nm $player "He does like you, that's obvious.">>
<br/><<nm $olivia "Really, you think so? So why won't he work with me?">>
<br/><<nm $player "Yes, he really likes you but because you keep winning this competition he doesn't think he is worthy to work with you.">>
<br/><<nm $olivia "The judges love his costumes. I only win on the audience vote because my fans, and the other boys, keep voting for me rather than the costume.">>
<br/><<nm $olivia "You need to help him win this.">>
<br/><<nm $player "Me? How?">>
<br/><<nm $olivia "You are pretty, so just play up to the audience when you are on the stage. Hopefully you can sway enough votes for $workIT.name that he can clinch the number one spot.">>
<br/><<nm $player "You are okay with coming second?">>
<br/><<nm $olivia "My fans don't care if I win, they just like seeing me dress up. I mean I have a slot booked in later on for me to do autographs.">>
<br/><<nm $olivia "But if $workIT.name wins he may agree to help with costumes and spend time with me.">>
<br/><<nm $player "If you have the choice of any buy here why $workIT.name?">>
<br/><<nm $olivia "He is talented and sweet, and hasn't made a move. I guess over the years of doing this I have fallen for him.">>
<br/>$workIT.name makes his way back and hands out the bottles of water.
<br/><<nm $workIT "Sorry for the delay, people wanted to check out my costume">>
<br/><<nm $workIT "Looks like they are calling people on stage now. Good Luck $olivia.name.">>
<br/><<nm $olivia "Good Luck to you too. $player.name, have fun.">>
<br/>You watch as the other contestants walk on the stage and are interviewed by the compère.
<br/>When $olivia.name takes her place on stage, you cheer the audience cheer and whistle.
<<pose "events/cosplay/olivia_cosplay_2">>
<br/>You watch as she flirts with both the compère and the audience.
<br/>As she walks off stage she leans across and whispers to you.
<br/><<nm $olivia "You saw how I did it? Now you go work it, girl!">>
<br/>$workIT.name grabs your arm and the pair of you walk on to the stage.
<span id="buttons">
<br/>
@@.linkUI;<<link "Follow $workIT.name on Stage" "Outing">>
<<set $activeEvent.stage="onStage">>
<</link>>@@
</span>
<<case "onStage">>
<<loc_CosPlayStage>>
<<set
_compere to {
name : "Compère",
profile : "unknown",
style : "guy"
}
>>
<br/>As you walk on stage you look out at the audience. There appears to be hundreds of them mainly guys all looking at you.
<br/><<nm _compere "Finally we welcome to the stage the Judge's favourite this year. $workIT.name and partner as the Pirate Captain Church">>
<<pose "events/cosplay/dwayne_cosplay_2">>
<br/><<nm _compere "and his wench Molly.">>
<<set _pose="events/cosplay/player_cosplay_flirt_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/><<nm _compere "The judges were impressed by $workIT.name's eye for details, his execution of the costumes and the speed of turnaround.">>
<br/>_compere.name turns to you.
<br/><<nm _compere "Do you agree with the judges?">>
<br/>You remember what $olivia.name asked you to do and try to play up your response.
<br/><<nm $player "Well he obviously has an eye for good looking things, as why else would he have chosen me?">>
<br/>You hear a few Whoops coming from the audience.
<br/><<nm $player "Who doesn't like a guy who is good with his hands?">>
<br/>The audience react with a few "Ooh"s.
<br/><<nm $player "But I wouldn't say he was quick. I mean no-one likes a guy who is too quick, but he is efficient. He ensures that within the time he delivers something of quality that leaves everyone happy.">>
<br/>The audience react with a collective "Woah".
<br/><<nm _compere "Well let's hope you get the result you are hoping for here today too.">>
<br/><<nm $player "I am sure I will.">>
<br/>You turn to the audience and wink and say.
<br/><<nm $player "Won't I boys?">>
<br/>The audience applaud and cheer.
<br/>$workIT.name comes over and leads you off the stage.
<span id="buttons">
<br/>
@@.linkUI;<<link "Follow $workIT.name off stage" "Outing">>
<<incrTime>>
<<set $activeEvent.stage="Results">>
<</link>>@@
</span>
<<case "Results">>
<<loc_CosPlayStage>>
<<set
_compere to {
name : "Compère",
profile : "unknown",
style : "guy"
}
>>
<br/>As you leave the stage and return to the waiting area, you see $olivia.name approaching and $workIT.name turns to you.
<br/><<nm $workIT "What was all that on stage?">>
<br/>$olivia.name rushes up to you, throws her arms around you and kisses you on each cheek.
<br/><<nm $olivia "I told you to work it but I didn't expect that.">>
<br/><<nm $player "I did okay then?">>
<br/><<nm $olivia "Okay? I would have voted for you. Although I hope this is a one-off, as I really need to keep my fan base and I don't like sharing.">>
<br/><<nm $player "I think you and your fans are safe.">>
<br/>$workIT.name looks confused and turns to $olivia.name.
<br/><<nm $workIT "This was your idea?">>
<br/><<nm $olivia "Well I told $player.name to play up to the audience. You always have the best costumes but you always lose the audience vote. I encouraged her to do that, but didn't expect her to be THAT good.">>
<br/><<nm $player "It was fun and when the audience started cheering it kind of encouraged me to go a little further.">>
<br/><<nm $workIT "But why would you do that?">>
<br/><<nm $olivia "I know you are great at this and deserve to win. I mean that is why I keep asking you to work with me. I mean I am a little jealous of $player.name. I would love you to make a costume for me and be on stage with me.">>
<br/><<nm $workIT "But you are so beautiful and talented you don't need my help.">>
<br/><<nm $olivia "Need it? No. Want it? Yes.">>
<br/>You hear $olivia.name's name and your names announced and make you way back on stage.
<br/><<nm _compere "We had the Judge's scores earlier and know that $workIT.name was their favourite.">>
<br/><<nm _compere "We have now counted the audience's scores and $olivia.name was their favourite.">>
<br/><<nm _compere "But this year there is a surprise and our runner up is $olivia.name">>
<br/>$olivia.name and turns to $workIT.name and kisses him full on the lips.
<br/>$workIT.name blushes and then kisses her back.
<br/>The audience reaction is mixed. Cheering at the sight of $olivia.name kissing a geek and a rumble of disappointment at it not being them.
<br/>The compère seeing they are busy gives the envelope to you.
<br/><<nm _compere "As you have already guessed, the winner is $workIT.name">>
<<set _pose="events/cosplay/player_cosplay_modest_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/><<nm $player "Thank you all for this. $workIT.name deserves the credit and seems like he is getting his deserved reward.">>
<br/>$workIT.name puts $olivia.name down and comes across and takes your arm and raises it in the air before taking a bow.
<br/>He then leads you back to $olivia.name and taking her arm walks the pair of you off stage, with the audience applauding.
<span id="buttons">
<br/>
@@.linkUI;<<link "Follow $workIT.name off stage" "Outing">>
<<set $activeEvent.stage="Wander">>
<</link>>@@
</span>
<<case "Wander">>
<<loc_CosPlayStage>>
<br/>As you leave the stage, $olivia.name comes over and hugs you.
<br/><<nm $olivia "Thank you.">>
<br/><<nm $player "I am just surprised he actually responded.">>
<br/><<nm $olivia "Me too, I thought it would never happen.">>
<br/><<nm $workIT "I don't know about you two but I am starving. Let's grab something to eat.">>
<br/><<nm $olivia "Sure, but remember we have to be in the main hall in an hour or so for the signing.">>
<br/><<nm $workIT "I haven't forgotten. You coming, $player.name?">>
<br/>You follow them into the main area when you hear someone calling your name.
<br/>You turn to see who it is.
<br/><<nm $yogaClient "$player.name? It is you isn't it?">>
<br/><<nm $player "Yes, what are you doing here?">>
<br/><<nm $yogaClient "I have been doing some work, just chatting to a few of the game developers.">>
<br/><<nm $yogaClient "So it was you in the CosPlay contest.">>
<br/><<nm $player "Yes, I was just helping out $workIT.name. And have you met $olivia.name?">>
<br/><<nm $yogaClient "$workIT.name. $olivia.name. I know both of you as I come to this every year and I must say you are great.">>
<br/><<nm $olivia "It is always good to meet a fan.">>
<br/><<nm $workIT "We were just going to grab some food, why don't you join us?">>
<br/><<nm $yogaClient "I'll pass on that. I may love these events but the food leaves a little to be desired. I was just about to head out to a diner, you can come with me?.">>
<br/><<nm $olivia "We have a signing later so can't exactly leave at the moment.">>
<br/><<nm $workIT "$player.name doesn't have to come to that, so she is free to go with you.">>
<br/><<nm $player "I am hungry but it would be good to get home and get changed too.">>
<br/><<nm $yogaClient "The people in the diner wont mind how you are dressed but I can drive you home too if that is what you want.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go with $yogaClient.name to the Diner" "Outing">>
<<endActiveEvent>>
<<incrTime>>
<<set $workIT.profile="dwayne">>
<<set
$activeEvent to {
type : "Outing",
name : "SatAnton",
stage : "Diner",
passage : "Outing",
changePassage: "",
person : $yogaClient,
conversation : "satDiner"
}
>>
<</link>>@@
<br/>
@@.linkUI;<<link "Let $yogaClient.name take you home" "Outing">>
<<endActiveEvent>>
<<incrTime>>
<<set $workIT.profile="dwayne">>
<<set
$activeEvent to {
type : "Outing",
name : "SatAnton",
stage : "Home",
passage : "Outing",
changePassage: "",
person : $yogaClient,
conversation : "satHome"
}
>>
<</link>>@@
</span>
<</switch>>
<<case "SatAnton">>
<<switch $activeEvent.stage>>
<<case "Diner">>
<<loc_Diner>>
<br/>
<br/><<nm $yogaClient "Grab a table I will get food.">>
<br/>You find an empty table and sit down and wait.
<br/>$yogaClient.name comes back carrying a tray with two burgers, fries and large strawberry milkshakes.
<br/><<nm $yogaClient "I hope you don't mind me ordering for you but this is their speciality and the reason I used to come here so often.">>
<br/><<nm $player "Used to?">>
<br/><<nm $yogaClient "Well with the weight loss, I now only come here as a treat.">>
<br/><<nm $player "Ok but why were you at the Convention?">>
<br/><<nm $yogaClient "I told you it was work.">>
<br/><<nm $yogaClient "My company has decided to look at writing anti-cheat software and so I was just chatting to developers about what they need.">>
<br/><<nm $player "New direction for your company?">>
<br/><<nm $yogaClient "Sort of we are known for writing security software but Lex has decided she needed a new challenge and anti cheat caught her attention">>
<br/><<nm $player "Because Lex wants it the company do it?">>
<br/><<nm $yogaClient "She is the main developer and the reason the company exists in the first place, so she does tend to decide the direction.">>
<br/><<nm $player "You are okay with this?">>
<br/><<nm $yogaClient "I have confidence in Lex and if she pulls this off it is another revenue stream.">>
<br/><<nm $yogaClient "Admittedly we will need to employ more staff in order to be able to test this software">>
<br/><<nm $player "What will that involve?">>
<br/><<nm $yogaClient "People to try to break the software and us recording what they do and what results they get. Re-testing everything with every change to ensure that buy fixing one bug we don't introduce another or re-introduce old bugs.">>
<br/><<nm $player "Sounds similar to the drug tests we run, at least the admin side of it that I have been doing.">>
<br/><<nm $yogaClient "Well maybe when we get around to hiring I will drop you a line.">>
<br/><<nm $player "Thanks, but I am happy doing the work I do.">>
<br/><<nm $yogaClient "At least wait to see what we are offering, it might be worth your while.">>
<br/>The pair of you finish your meal and get up to leave.
<br/>
@@.linkUI;<<link "Let $yogaClient.name take you home" "Outing">>
<<endActiveEvent>>
<<incrTime>>
<<set
$activeEvent to {
type : "Outing",
name : "SatAnton",
stage : "Home",
passage : "Outing",
changePassage: "",
person : $yogaClient,
conversation : "satHome"
}
>>
<</link>>@@
<<case "Home">>
<<loc_OutsideHouse>>
<br/>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<set
$activeEvent to {
type : "Outing",
name : "CosPlayEnd",
stage : "HomeEnter",
passage : "Outing",
changePassage: "",
person : undefined,
conversation : "CosPlaySat"
}
>>
<</link>>@@
<br/>
@@.linkUI;<<link "Invite $yogaClient.name in" "Arrive Home">>
<<set $activeEvent.stage= "HomeEnter" >>
<</link>>@@
</span>
<<case "HomeEnter">>
<<loc_Room>>
<br/>
<br/>You try to unzip the dress and realise the zip is stuck and there is no way you can undo it.
<br/><<nm $player "$yogaClient.name! Can you come up here, I need your help.">>
<br/>You hear $yogaClient.name walk up the stairs and enter your room.
<br/><<nm $yogaClient "What's the problem?">>
<br/><<nm $player "Zip is stuck can you unzip it?">>
<br/><<nm $yogaClient "Will give it a go. Can you hold your hair up.">>
<br/>You grab your hair with both hand and hold it up out of the way.
<br/>You feel $yogaClient.name yank the zip, you feel him pulling until you feel the zip give and he pulls it all the way down.
<br/>This causes your dress to drop exposing your breasts and bum.
<br/>You immediately drop your arms to gather the dress.
<br/><<nm $player "Thank you, you can go now.">>
<br/><<nm $yogaClient "Do I have to?">>
<br/><<nm $player "Yes">>
<br/><<nm $yogaClient "Shame, it's a nice view.">>
<br/>$yogaClient.name leaves and goes back to the kitchen.
<br/>You change out of the costume and slip on your clothes.
<span id="buttons">
<br/>
@@.linkUI;<<link "Go to the Kitchen" "Outing">>
<<set $activeEvent.stage= "Kitchen" >>
<<wearEveningOutfit>>
<<setProfile>>
<</link>>@@
</span>
<<case "Kitchen">>
<<loc_Kitchen>>
<br/>
<br/><<nm $yogaClient "You don't come across like a CosPlay fan, so why were you in the event?">>
<br/><<nm $player "$workIT.name was entered and I needed him to write a script for me and he asked me to join home in the event.">>
<br/><<nm $yogaClient "What sort of script?">>
<br/><<nm $player "I have developed 4 equations that predict the outcome of the interaction of 32 genes and needed to run all the combinations.">>
<br/><<nm $player "Doing them manually would have taken a while so seemed easier to automate them.">>
<br/><<nm $yogaClient "32 variable will make a lot of combinations, can see why you would have to automate that. ">>
<br/><<nm $yogaClient "I am a software developer and could do things like that for you too.">>
<br/><<nm $player "I will bear that in mind if I ever need another on written">>
<br/><<nm $yogaClient "Do that I would love to help.">>
<br/><<nm $player "Like you helped upstairs.">>
<br/><<nm $yogaClient "I unzipped your dress like you asked.">>
<br/><<nm $player "Tried to see me naked!">>
<br/><<nm $yogaClient "You are pretty, can you blame me?">>
<br/><<nm $player "We'll see. It's been really nice hanging out with you but it's been a long day and I am feeling tired.">>
<br/><<nm $yogaClient "No problem, maybe see you around.">>
<br/><<nm $player "Maybe">>
<br/>You finish your drinks and then show $yogaClient.name to the door and say goodbye.
<span id="buttons">
<br/>
@@.linkUI;<<link "Go to Bedroom" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<</switch>>
<<case "CosPlayEnd">>
<<switch $activeEvent.stage>>
<<case "HomeEnter">>
<<loc_Room>>
<br/>
<br/>You try to unzip the dress and realise the zip is stuck and there is no way you can undo it.
<br/>You realise you need to call someone to help you
<br/>
<span id="buttons">
<br/>
@@.linkUI;<<link "Call $workReceptionist.name" "Outing">>
<<set
$activeEvent.person=$workReceptionist,
$activeEvent.stage="Welcome"
>>
<</link>>@@
<br/>
@@.linkUI;<<link "Call $workSalesAssistant.name" "Outing">>
<<set
$activeEvent.person=$workSalesAssistant,
$activeEvent.stage="Welcome"
>>
<</link>>@@
<br/>
@@.linkUI;<<link "Call $workSales.name" "Outing">>
<<set
$activeEvent.person=$workSales,
$activeEvent.stage="Welcome"
>>
<</link>>@@
</span>
<<case "Welcome">>
<<loc_Room>>
<br/>You hear a knock on the front door and you answer it and let $activeEvent.person.name in.
<br/><<nm $player "I am so glad you came. Come upstairs and hep me get out of this.">>
<br/>The pair of you go up to your bedroom.
<br/>
<<switch $activeEvent.person.id>>
<<case "workReceptionist">>
<br/><<nm $workReceptionist "Nice costume.">>
<br/><<nm $player "Thanks it was $workIT.name who made it.">>
<br/><<nm $workReceptionist "He is a CosPlayer, and a talented one by the looks of things.">>
<br/><<nm $player "Please admire the dress, while I am stuck in it.">>
<br/><<nm $workReceptionist "Sorry, here let me try the zip.">>
<br/>You feel $workReceptionist.name yank the zip, you feel her pulling until you feel the zip give.
<br/><<nm $workReceptionist "There you go that should be loose enough for you to get out of it now.">>
<<case "workSalesAssistant">>
<br/><<nm $workSalesAssistant "Sexy costume. I do love a good wench">>
<br/><<nm $player "Thanks, I think.">>
<br/><<nm $player "The zip is stuck can you unzip it?">>
<br/><<nm $workSalesAssistant "Will give it a go. Can you hold your hair up.">>
<br/>You grab your hair with both hand and hold it up out of the way.
<br/>You feel $workSalesAssistant.name yank the zip, you feel her pulling until you feel the zip give and she pulls it all the way down.
<br/>This causes your dress to drop exposing your breasts and bum.
<br/>You immediately drop your arms to gather the dress.
<br/><<nm $player "Thank you, you can go now.">>
<br/><<nm $workSalesAssistant "Do I have to?">>
<br/><<nm $player "Yes">>
<br/><<nm $workSalesAssistant "Shame, it's a really nice view.">>
<<case "workSales">>
<br/><<nm $workSales "Nice costume.">>
<br/><<nm $player "Thanks it was $workIT.name who made it.">>
<br/><<nm $workSales "A man with secret talents..">>
<br/><<nm $player "Please admire the dress, while I am stuck in it.">>
<br/><<nm $workSales "Sorry, here let me try the zip.">>
<br/>You feel $workSales.name yank the zip, you feel her pulling until you feel the zip give.
<br/><<nm $workSales "There you go that should be loose enough for you to get out of it now.">>
<</switch>>
<br/><<nm $player "Thank you. Why don't you pop down to the kitchen and get yourself a glass of wine, I will be down in a sec.">>
<br/>You change out of the costume and slip on your clothes.
<span id="buttons">
<br/>
@@.linkUI;<<link "Go to the Kitchen" "Outing">>
<<set $activeEvent.stage= "Kitchen" >>
<<wearEveningOutfit>>
<<setProfile>>
<</link>>@@
</span>
<<case "Kitchen">>
<<loc_Kitchen>>
<br/>You arrive in the kitchen and see a glass of wine
<<switch $activeEvent.person.id>>
<<case "workReceptionist">>
<br/><<nm $workReceptionist "You don't come across like a CosPlay fan, so why were you in costume?">>
<br/><<nm $player "$workIT.name was entered and I needed him to write a script for me and he asked me to join home in the event.">>
<br/><<nm $workReceptionist "What sort of script?">>
<br/><<nm $player "I have developed 4 equations that predict the outcome of the interaction of 32 genes and needed to run all the combinations.">>
<br/><<nm $player "Doing them manually would have taken a while so seemed easier to automate them.">>
<br/><<nm $workReceptionist "32 variables will make a lot of combinations, can see why you would have to automate that. ">>
<br/><<nm $workReceptionist "You know you could have asked me">>
<br/><<nm $player "You, why?">>
<br/><<nm $workReceptionist "My Dad was a Maths professor and I grew up learning maths and computing,I can write the odd script.">>
<br/><<nm $player "Why do you work as a Receptionist.">>
<br/><<nm $workReceptionist "Have you seen how geeks act around a girl. It is nice to be in a job where you can be treated like a woman and chat to men.">>
<br/><<nm $player "Wouldn't IT make you more money?">>
<br/><<nm $workReceptionist "There is more to life than money.">>
<br/><<nm $player "Normally only people with money say things">>
<br/><<nm $workReceptionist "If you ever need help with another script maybe ask me.">>
<br/><<nm $player "Thanks.">>
<<case "workSalesAssistant">>
<br/><<nm $workSalesAssistant "Not sure but I think I preferred you in the costume.">>
<br/><<nm $player "Seemed like you might have preferred me naked.">>
<br/><<nm $workSalesAssistant "Maybe, wasn't sure that was an option.">>
<br/><<nm $player "It isn't.">>
<br/><<nm $workSalesAssistant "Spoilsport!">>
<br/><<nm $player "Thank you for coming to help.">>
<br/><<nm $workSalesAssistant "Anything for you, babe.">>
<br/><<nm $player "You haven't tried to kiss me.">>
<br/><<nm $workSalesAssistant "I told you I wouldn't, I'll let you make the next move.">>
<br/><<nm $player "If I don't?">>
<br/><<nm $workSalesAssistant "Then you don't, but you will be missing out on this.">>
<br/><<nm $player "I'll live.">>
<br/><<nm $workSalesAssistant "You'll exist, not sure you can live with out this.">>
<br/><<nm $player "Don't you ever give up?">>
<br/><<nm $workSalesAssistant "I will if you will.">>
<<case "workSales">>
<br/><<nm $workSales "So why the costume?">>
<br/><<nm $player "It was $workIT.name's favour for him writing a program for me.">>
<br/><<nm $workSales "You are making progress with the research?">>
<br/><<nm $player "Yes, we have identified a larger number of genes than the Doc used originally and have rejection formulas too">>
<br/><<nm $workSales "That sounds great.">>
<br/><<nm $player "It will be if they identify positive results with no or low rejection rates.">>
<br/><<nm $player "What about you? Excited for tomorrow night?">>
<br/><<nm $workSales "You mean dinner with $friend.name?">>
<br/><<nm $player "Yes, although heard it is more take away and a film.">>
<br/><<nm $workSales "Yes, think he is trying to keep it casual, but it should be fun.">>
<br/><<nm $player "I am happy for you.">>
<</switch>>
<br/><<nm $player "It's been really nice hanging out with you but it's been a long day and I am feeling tired.">>
<br/>You finish your drinks and then show $activeEvent.person.name to the door and say goodbye.
<span id="buttons">
<br/>
@@.linkUI;<<link "Go to Bedroom" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<</switch>>
<<case "Hangout Assistant">>
<<loc_asstHouse>>
<<switch $activeEvent.stage>>
<<case "Intro">>
<br/>You arrive outside $workSalesAssistant.name's house and ring the bell.
<br/><<nm $workSalesAssistant "Hi, you made it ok.">>
<br/><<nm $player "Yes,. Are you going to invite me in.">>
<br/><<nm $workSalesAssistant "Of course, come in.">>
<br/>$workSalesAssistant.name shows you through to her sitting room.
<br/><<nm $workSalesAssistant "I hope you don't mind but I order chinese.">>
<br/><<nm $player "Chinese is fine with me.">>
<br/><<nm $workSalesAssistant "Take a seat and I will grab the wine.">>
<br/>You sit down at the glass topped dining table and start looking through the boxes of chinese.
<br/>$workSalesAssistant.name returns with a bottle of rose wine and 2 large glasses.
<br/>She puts the glasses down and pours the wine before taking a seat.
<br/><<nm $workSalesAssistant "Help yourself.">>
<br/><<nm $player "Thank you">>
<br/>You drink some wine and dig in to the chinese food.
<br/><<nm $workSalesAssistant "How did you IT thing go?">>
<br/><<nm $player "It gave me a file with four million results but luckily someone helped me out with a script to get me the relevant results.">>
<br/><<nm $workSalesAssistant "You got the result you wanted.">>
<br/><<nm $player "We have identified a gene that look like it will change someone to either male of female or something in between.">>
<br/><<nm $workSalesAssistant "That is good?">>
<br/><<nm $player "It sounds random but there seems to be some influence by the sub-conscious so we are assuming that is what it is.">>
<br/><<nm $workSalesAssistant "You still have no control over what will happen.">>
<br/><<nm $player "I am not sure, guess we will see.">>
<br/><<nm $workSalesAssistant "This time next week you could be a woman and have a uterus?">>
<br/><<nm $player "We think so yes, or I could be back to looking fully male or I could be more of this.">>
<br/><<nm $workSalesAssistant "I do like the idea of you with a pussy.">>
<br/><<nm $player "I am sure you do">>
<br/><<nm $workSalesAssistant "Not just about sex, but I can't see myself long term with someone how doesn't have one">>
<br/><<nm $player "I know, and you would lie something longer term?">>
<br/><<nm $workSalesAssistant "After spending time with you I have been considering it.">>
<br/><<nm $player "That is really nice.">>
<br/><<nm $workSalesAssistant "Look at us getty all soppy. We may as well watch a RomCom, join me on the sofa.">>
<br/>$workSalesAssistant.name tops up your wine.
<br/>
@@.linkUI;<<link "Sit on sofa" "Outing">>
<<incrTime>>
<<set $activeEvent.stage= "Film" >>
<</link>>@@
<<case "Film">>
<br/>$workSalesAssistant.name turns on the TV and starts playing a movie with Sandra Roberts and Hugh Reynolds.
<br/>You sit next to her on the sofa and sip you wine.
<br/>You feel her put her arm around your shoulders and pull you close.
<br/>You rest your head on her shoulder and drink your wine and watch the movie.
<br/>You spend 2 hours like this until the film ends.
<br/>
<br/><<nm $workSalesAssistant "Thank you, this has been such a nice evening.">>
<br/><<nm $player "It doesn't have to end now.">>
<br/><<nm $workSalesAssistant "I know but I think IO would like it to.">>
<br/><<nm $player "Really?">>
<br/><<nm $workSalesAssistant "Yes, it is nice to hang out and relax and be comfortable with someone, You know what I mean?">>
<br/><<nm $player "Yes, but having sex wouldn't stop that">>
<br/><<nm $workSalesAssistant "I know but maybe I am just a little emotional right now but having it just be that without sex just feels right.">>
<br/><<nm $player "If you are sure, then I guess I should go.">>
<br/><<nm $workSalesAssistant "Thank you, for understanding.">>
<br/><<nm $player "Not sure I do, but if this is what you want.">>
<br/><<nm $workSalesAssistant "It is, but maybe next weekend we could do something together?">>
<br/><<nm $player "Maybe">>
<br/>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</switch>>
<<case "Photo Dinner">>
<<loc_poshRestaurant>>
<<switch $activeEvent.stage>>
<<case "Intro">>
<br/>When you arrive at the restaurant the maître d' greets you and asks who you are meeting.
<br/>When you say $photoClient.name, you are told he is already here asks you to follow him.
<br/>
@@.linkUI;<<link "Follow the maître d'" "Outing">>
<<set $activeEvent.stage= "Table" >>
<</link>>@@
<<case "Table">>
<br/>As you arrive at the table $photoClient.name stands up.
<br/><<nm $player "Sorry, have you been waiting long?">>
<br/><<nm $photoClient "No, I got here early. I hate being late to anything.">>
<br/><<nm $player "You didn't say this was such a fancy restaurant.">>
<br/><<nm $photoClient "I tend to come here for the view. To it, eat, drink and be able to feel apart from normal life for a bit helps me relax. Good company is a bonus I rarely get.">>
<br/><<nm $player "The view from the window is nice.">>
<br/><<nm $photoClient "It is but the view across the table from me may be even better.">>
<br/><<nm $player "You mean me?">>
<br/><<nm $photoClient "I do. You are a very attractive looking woman, and I reg=ret that I know so little about you.">>
<br/><<nm $player "I am also not a woman.">>
<br/><<nm $photoClient "I know, but looking at you tonight it is hard to believe.">>
<br/><<nm $player "You do know that I am working on reversing this.">>
<br/><<nm $photoClient "You are?">>
<br/><<nm $player "This wasn't what I wanted when it happened and we are currently testing solutions that may reverse it.">>
<br/><<nm $photoClient "This is what you want?">>
<br/>The waiter approaches with a bottle of rose wine and fills the glasses.
<br/>After asking what you want to eat, the pair of you place your orders.
<br/>
@@.linkUI;<<link "Say you want to be a Man" "Outing">>
<<set $activeEvent.stage= "Man" >>
<</link>>@@
@@.linkUI;<<link "Say you want to become a Woman" "Outing">>
<<set $activeEvent.stage= "Woman" >>
<</link>>@@
@@.linkUI;<<link "Say you are not sure" "Outing">>
<<set $activeEvent.stage= "Unknown" >>
<</link>>@@
<<case "Man">>
<br/><<nm $player "I want to return to being a Man, I am not saying this hasn't had its good points, but I was born a man and it still feels like that is what i should be.">>
<br/><<nm $photoClient "Well hopefully we can remain friends. ">>
<br/><<nm $player "Being friends with a guy who films porn, I can see certain advantages to that.">>
<br/>The waiter returns with your meal.
<br/><<nm $photoClient "You certainly sound lie a guy. Guess I will have to warn my stars about you.">>
<br/><<nm $player "What about you?">>
<br/><<nm $photoClient "What about me?">>
<br/><<nm $player "Have you ever .. you know .. with your stars?">>
<br/><<nm $photoClient "No, they are nice people but not always ones you want to get involved in.">>
<br/><<nm $player "You know there is still a chance I may not end up being a man.">>
<br/><<nm $photoClient "What do you mean?">>
<br/>The waiter removes your plates and then brings out dessert.
<br/><<nm $player "I don't have any choice in the matter.">>
<br/><<nm $photoClient "Why not?">>
<br/><<nm $player "Well the change to this was a choice between being a jock male or this, and my subconscious chose this.">>
<br/><<nm $photoClient "You wouldn't have?">>
<br/><<nm $player "At the time, probably not.">>
<br/><<nm $photoClient "So now you are worried that what you want to be may not be what you need to be?">>
<br/><<nm $player "Something like that.">>
<br/><<nm $photoClient "Sounds like you need some time to relax. Are you free this weekend.">>
<br/><<nm $player "And if I am?">>
<br/><<nm $photoClient "Give me a call and let me treat you.">>
<br/><<nm $player "Thank you, I will bear that in mind but I really should be going now.">>
<br/><<nm $photoClient "Good night.">>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "Woman">>
<br/><<nm $player "Actually know. Since the accident I have enjoyed looking lie a woman, and can't see me going back. I hope the drugs will fully transform me.">>
<br/><<nm $photoClient "Fully?">>
<br/><<nm $player "Yes, There is a possibility that the solution may change my sexual organs too. In theory i may be able to get pregnant too.">>
<br/><<nm $photoClient "Really, that sounds amazing.">>
<br/><<nm $player "I know it does sound incredible and slightly unbelievable, but hopefully by Friday when the tests are complete w will know.">>
<br/>The waiter returns with your meal.
<br/><<nm $photoClient "Selfishly I hope it works out for you, as I would like to pursue a more romantic relationship with you.">>
<br/><<nm $player "Really and do I have any say in this?">>
<br/><<nm $photoClient "Of course you do. Sorry, I just meant ...">>
<br/><<nm $player "Don't worry I know what you meant, and it is flattering.">>
<br/><<nm $photoClient "So there is a chance ...">>
<br/><<nm $player "That we could be a couple, maybe.But you know I may not end up being a woman.">>
<br/><<nm $photoClient "What do you mean?">>
<br/>The waiter removes your plates and then brings out dessert.
<br/><<nm $player "Just because I feel I want to be a woman doesn't necessarily mean that will be the change I get.">>
<br/><<nm $photoClient "Why not?">>
<br/><<nm $player "Well the change to this was a choice between being a jock male or this, and my subconscious chose this.">>
<br/><<nm $photoClient "You wouldn't have?">>
<br/><<nm $player "At the time, probably not.">>
<br/><<nm $photoClient "So now you are worried that what you want to be may not be what you need to be?">>
<br/><<nm $player "Something like that.">>
<br/><<nm $photoClient "Sounds like you need some time to relax. Are you free this weekend.">>
<br/><<nm $player "And if I am?">>
<br/><<nm $photoClient "Give me a call and let me treat you.">>
<br/><<nm $player "Thank you, I will bear that in mind but I really should be going now.">>
<br/><<nm $photoClient "Good night.">>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "Unknown">>
<br/><<nm $player "I honestly don't know. Going back to being a Man would be easy, but this experience has had some good experience that I am not sure I want to give up.">>
<br/><<nm $photoClient "The clothes or men's reactions to you?">>
<br/><<nm $player "The clothes are fun, I guess I could still wear those as a man but in private. The attention has been nice, and not something I have experienced before.">>
<br/>The waiter returns with your meal.
<br/><<nm $photoClient "I hope you end up looking like a woman, as I would like to pursue a more romantic relationship with you.">>
<br/><<nm $player "Really and do I have any say in this?">>
<br/><<nm $photoClient "Of course you do. Sorry, I just meant ...">>
<br/><<nm $player "Don't worry I know what you meant, and it is flattering.">>
<br/><<nm $photoClient "So there is a chance ...">>
<br/><<nm $player "That we could be a couple, maybe. But you know I may not end up looking like a woman.">>
<br/><<nm $photoClient "What do you mean?">>
<br/>The waiter removes your plates and then brings out dessert.
<br/><<nm $player "I don't have any choice in the matter..">>
<br/><<nm $photoClient "Why not?">>
<br/><<nm $player "Well the change to this was a choice between being a jock male or this, and my subconscious chose this.">>
<br/><<nm $photoClient "You wouldn't have?">>
<br/><<nm $player "At the time, probably not.">>
<br/><<nm $photoClient "So now you are worried that what you want to be may not be what you need to be?">>
<br/><<nm $player "Something like that.">>
<br/><<nm $photoClient "Sounds like you need some time to relax. Are you free this weekend.">>
<br/><<nm $player "And if I am?">>
<br/><<nm $photoClient "Give me a call and let me treat you.">>
<br/><<nm $player "Thank you, I will bear that in mind but I really should be going now.">>
<br/><<nm $photoClient "Good night.">>
@@.linkUI;<<link "Go Home" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</switch>>
<</switch>><<switch $activeEvent.name>>
<<case "Photo 01">>
<<switch $activeEvent.stage>>
<<case "bathroom">>
<<loc_Bathroom>>
<br/>
<br/>You follow $housemate.name to the Bathroom where she start searching through the shelves.
<br/><<nm $housemate "Take your top off">>
<br/>You remove your pyjama top.
<br/>She grabs a tube of Veet off the shelf and hands it to you.
<br/><<nm $housemate "Great. Now apply this to your chest, arms and armpits. We need to get rid of all that hair for this photo">>
<br/><<nm $player "Why?">>
<br/><<nm $housemate "He wants some ordinary guy but he still wants the model look. A hairy chest only appeals to a select audience.">>
<br/>
<br/>You apply the Veet covering all of your upper body hair.
<br/>
<br/><<nm $player "Now what?">>
<br/><<nm $housemate "Leave it on for 5 minutes than take a shower. Join me in the photo studio afterwards.">>
<br/>
<br/>$housemate.name leaves the bathroom.
<br/>You wait 5 minutes then strip and take a shower.
<br/>
<br/>After drying yourself off you get dressed.
<br/>
<br/>@@.linkUI;<<link "Go to the Photo Studio" $activeEvent.passage>>
<<wearDayOutfit>>
<<set $activeEvent.stage="studio">>
<<if $activeEvent.type=="Rent">>
<<incrTime>>
<</if>>
<</link>>@@
<<case "studio">>
<<loc_PhotoStudio>>
<br/>
<br/><<nm $housemate "Nice timing. Everything is set up. Just stand in from of the white screen and take your $clWearing.current.top.name off.">>
<br/>
<br/>You remove the $clWearing.current.top.name.
<br/>
<br/><<nm $player "You sure this isn't just an excuse for you to see me with my top off?">>
<br/><<nm $housemate "Shush. Pose">>
<br/>
<br/>You strike a pose.
<br/>
<br/><<nm $housemate "Head up a little">>
<br/>
<br/>You strike a pose.
<br/>
<br/><<nm $housemate "Hands off hips, relax them by your sides">>
<br/>
<br/>You strike a pose.
<br/>
<br/><<nm $housemate "Look at me">>
<span id="button">
@@.btnUI;<<button "Final Pose ►">>
<<if $activeEvent.type=="Rent">>
<<incrTime>>
<</if>>
<<removeclass "#showPhoto" "hide">>
<<removeclass "#leave" "hide">>
<<addclass "#button" "hide">>
<</button>>@@
</span>
<span id="showPhoto" class="hide">
<<set
_photo to {
file : $activeEvent.conversation + "/" + $player.profile+"_jeans",
description : "You (Male) topless in jeans",
sexy : 0
}
>>
<br/>
<<photo _photo.file>>
<br/>
<br/><<nm $housemate "Thanks, that should be everything I need.">>
<br/><<nm $player "Does this mean I can put my top back on?">>
<br/><<nm $housemate "It is still off? Can't say I noticed.">>
<br/>
<br/>You put your $clWearing.current.top.name back on.
<br/>
<br/><<nm $housemate "I still need to process the photo and send it off, and then I will be going out with friends. Will see you tomorrow">>
<br/><<nm $player "Ok, see you tomorrow.">>
</span>
<span id="leave" class="hide">
@@.linkUI;<<link "Leave Photo Studio►" "House">>
<<if $activeEvent.type=="Rent">>
<<payRent "Work">>
<<else>>
<<endActiveEvent>>
<</if>>
<<addPhoto _photo>>
<<incrTime>>
<</link>>@@
</span>
<</switch>>
<<case "Photo 02">>
<<loc_PhotoStudio>>
<br/>
<br/><<nm $housemate "Here are the trunks, get changed.">>
<br/>
<br/>You go behind the screen and remove your clothes and slip on the trunks..
<br/>
<br/><<nm $player "You sure this isn't just an excuse for you to see me with my top off?">>
<br/><<nm $housemate "Shush. Now sit down while I fix your hair.">>
<br/><<nm $player "Whats wrong with my hair?">>
<br/><<nm $housemate "Nothing but we need that beach, wind swept look">>
<br/>
<br/>You sit down and $housemate.name work on your hair.
<br/><<nm $housemate "All done! Now get up there and pose, same as last time.">>
<br/>
<br/>You strike a pose.
<br/><<nm $housemate "Hands off hips, relax them by your sides, remember.">>
<br/>
<br/>You strike a pose.
<br/>
<br/><<nm $housemate "Look at me">>
<span id="button">
@@.btnUI;<<button "Final Pose ►">>
<<if $activeEvent.type=="Rent">>
<<incrTime>>
<</if>>
<<removeclass "#showPhoto" "hide">>
<<removeclass "#leave" "hide">>
<<addclass "#button" "hide">>
<</button>>@@
</span>
<span id="showPhoto" class="hide">
<<set
_photo to {
file : $activeEvent.conversation + "/" + "brunette_male_0_trunks",
description : "You (Male) in trunks",
sexy : 0
}
>>
<br/>
<<photo _photo.file>>
<br/>
<br/><<nm $housemate "Thanks, that should be everything I need.">>
<br/>You go behind the screen and put your clothes back on.
<br/>
<br/><<nm $housemate "See you tomorrow">>
<br/><<nm $player "Ok, see you tomorrow.">>
</span>
<span id="leave" class="hide">
@@.linkUI;<<link "Leave Photo Studio►" "House">>
<<if $activeEvent.type=="Rent">>
<<payRent "Work">>
<<else>>
<<endActiveEvent>>
<</if>>
<<addPhoto _photo>>
<<incrTime>>
<</link>>@@
</span>
<<case "Photo 03">>
<<loc_PhotoStudio>>
<br/>
<br/><<nm $housemate "Here are the dresses, choose one.">>
<br/>
<span id="choice">
@@.btnUI;<<button "Black Strappy Dress">>
<<set
_photo to {
file : $activeEvent.conversation + "/black_dress",
description : "You (Androgynous) in a dress",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#dress" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
@@.btnUI;<<button "Pink and Black flower Dress">>
<<set
_photo to {
file : $activeEvent.conversation + "/pink_dress",
description : "You (Androgynous) in a dress",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#dress" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
@@.btnUI;<<button "Short Red Strappy Dress">>
<<set
_photo to {
file : $activeEvent.conversation + "/red_dress",
description : "You (Androgynous) in a dress",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#dress" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
</span>
<span id="dress" class="hide" >
<br/>
<br/>You go behind the screen and remove your clothes and slip on the dress.
<br/>
<br/><<nm $housemate "Nice! Now get up there and pose, same as last time.">>
<br/>
<br/>You strike a pose.
<br/><<nm $housemate "Hands off hips, relax them by your sides, remember.">>
<br/>
<br/>You strike a pose.
<br/>
<br/><<nm $housemate "Look at me">>
<span id="button">
@@.btnUI;<<button "Final Pose ►">>
<<if $activeEvent.type=="Rent">>
<<incrTime>>
<</if>>
<<removeclass "#showPhoto" "hide">>
<<removeclass "#leave" "hide">>
<<addclass "#button" "hide">>
<</button>>@@
</span>
</span>
<span id="showPhoto" class="hide">
<br/>
<span id="photo"></span>
<br/>
<br/><<nm $housemate "Thanks, that should be everything I need.">>
<br/>You go behind the screen and put your clothes back on.
<br/>
<br/><<nm $housemate "See you tomorrow">>
<br/><<nm $player "Ok, see you tomorrow.">>
</span>
<span id="leave" class="hide">
@@.linkUI;<<link "Leave Photo Studio►" "House">>
<<if $activeEvent.type=="Rent">>
<<payRent "Work">>
<<else>>
<<endActiveEvent>>
<</if>>
<<incrTime>>
<</link>>@@
</span>
<<case "Photo 04">>
<<loc_PhotoStudio>>
<br/>
<br/><<nm $housemate "Here is the dress. Now sit down while I sort out your hair and makeup">>
<br/>$housemate.name start on your makeup.
<br/>@@.data;You can now apply Heavy make-up@@
<br/>She is applying a heavy amount of makeup around your eyes and blush and choosing a dark red lipstick.
<br/>You pay attention to how she applies it.
<<set $player.makeups=$player.makeups.concat("heavy")>>
<br/>She then start brushing your hair, brushing it straight and pulling it over you face to disguise as much of the outline as possible.
<br/>She hands you some thick stockings, the dress and some very high heeled shoes, as well as a necklace and some bangles.
<br/><<nm $player "I am not sure I can manage those shoes?">>
<br/><<nm $housemate "All you have to do is stand in them, The heels give you extra height so will disguise the fact you are shorter than in the previous photos.">>
<br/><<nm $player "That makes sense. Will give it a go.">>
<span id="choice">
@@.btnUI;<<button "Get changed and pose">>
<<set
_photo to {
file : $activeEvent.conversation + "/femme_" + $player.hairColour.toLowerCase(),
description : "You fully feminised",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#posing" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
</span>
<span id="posing" class="hide" >
<br/>
<br/>You go behind the screen and change into the clothes provided.
<br/>
<br/><<nm $housemate "Nice! Now get up there and pose, but be feminine..">>
<br/>
<br/>You strike a pose.
<br/><<nm $housemate "One hand on hip, the other relaxed at your side.">>
<br/>
<br/>You strike a pose.
<br/>
<br/><<nm $housemate "Look to my right and pout a little.">>
<span id="button">
@@.btnUI;<<button "Final Pose ►">>
<<if $activeEvent.type=="Rent">>
<<incrTime>>
<</if>>
<<removeclass "#showPhoto" "hide">>
<<removeclass "#leave" "hide">>
<<addclass "#button" "hide">>
<</button>>@@
</span>
</span>
<span id="showPhoto" class="hide">
<br/>
<span id="photo"></span>
<br/>
<br/><<nm $housemate "Thanks, that should be everything I need.">>
<br/>You go behind the screen and put your clothes back on.
<br/>
<br/><<nm $housemate "See you tomorrow">>
<br/><<nm $player "Ok, see you tomorrow.">>
</span>
<span id="leave" class="hide">
@@.linkUI;<<link "Leave Photo Studio►" "House">>
<<if $activeEvent.type=="Rent">>
<<payRent "Work">>
<<else>>
<<endActiveEvent>>
<</if>>
<<incrTime>>
<</link>>@@
</span>
<<case "Photo 05">>
<<loc_PhotoStudio>>
<br/>
<br/><<nm $housemate "Here are the swim suits, choose one.">>
<br/>
<span id="choice">
@@.btnUI;<<button "Black Bikini">>
<<set
_photo to {
file : $activeEvent.conversation + "/black_bikini_"+ $player.hairColour.toLowerCase(),
description : "You (Femme) in a black bikini",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#dress" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
@@.btnUI;<<button "Pink Polka Dot Bikini">>
<<set
_photo to {
file : $activeEvent.conversation + "/pink_bikini_"+ $player.hairColour.toLowerCase(),
description : "You (Femme) in a pink polka dot bikini",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#dress" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
@@.btnUI;<<button "Red One Piece">>
<<set
_photo to {
file : $activeEvent.conversation + "/red_onepiece_"+ $player.hairColour.toLowerCase(),
description : "You (Femme) in a red one piece swimsuit",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#dress" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
</span>
<span id="dress" class="hide" >
<br/>
<br/>You go behind the screen and remove your clothes and slip on the dress.
<br/>
<br/><<nm $housemate "Nice! Now get up there and pose, same as last time.">>
<br/>
<br/>You strike a pose.
<br/><<nm $housemate "Hands off hips, relax them by your sides, remember.">>
<br/>
<br/>You strike a pose.
<br/>
<br/><<nm $housemate "Look at me">>
<span id="button">
@@.btnUI;<<button "Final Pose ►">>
<<if $activeEvent.type=="Rent">>
<<incrTime>>
<</if>>
<<removeclass "#showPhoto" "hide">>
<<removeclass "#leave" "hide">>
<<addclass "#button" "hide">>
<</button>>@@
</span>
</span>
<span id="showPhoto" class="hide">
<br/>
<span id="photo"></span>
<br/>
<br/><<nm $housemate "Thanks, that should be everything I need.">>
<br/>You go behind the screen and put your clothes back on.
<br/>
<br/><<nm $housemate "See you tomorrow">>
<br/><<nm $player "Ok, see you tomorrow.">>
</span>
<span id="leave" class="hide">
@@.linkUI;<<link "Leave Photo Studio►" "House">>
<<if $activeEvent.type=="Rent">>
<<payRent "Work">>
<<else>>
<<endActiveEvent>>
<</if>>
<<incrTime>>
<</link>>@@
</span>
<<case "Photo 06">>
<<loc_PhotoStudio>>
<br/>
<br/><<nm $housemate "Here are the swim suits, choose one.">>
<br/>
<span id="choice">
@@.btnUI;<<button "Lacy sheath dress with an additional a-line voile skirt">>
<<set
_photo to {
file : $activeEvent.conversation + "/feminine_"+ $player.hairColour.toLowerCase(),
description : "You (Femme) in a wedding dress",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#dress" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
@@.btnUI;<<button "Classic Sheath">>
<<set
_photo to {
file : $activeEvent.conversation + "/sexy_"+ $player.hairColour.toLowerCase(),
description : "You (Femme) in a wedding dress",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#dress" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
@@.btnUI;<<button "Lacy Mini Dress with Stockings">>
<<set
_photo to {
file : $activeEvent.conversation + "/slutty_"+ $player.hairColour.toLowerCase(),
description : "You (Femme) in a wedding dress",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#dress" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
</span>
<span id="dress" class="hide" >
<br/>
<br/>You go behind the screen and remove your clothes and slip on the dress.
<br/>
<br/><<nm $housemate "Nice! Now get up there and pose, same as last time.">>
<br/>
<br/>You strike a pose.
<br/><<nm $housemate "Hands off hips, relax them by your sides, remember.">>
<br/>
<br/>You strike a pose.
<br/>
<br/><<nm $housemate "Look at me">>
<span id="button">
@@.btnUI;<<button "Final Pose ►">>
<<if $activeEvent.type=="Rent">>
<<incrTime>>
<</if>>
<<removeclass "#showPhoto" "hide">>
<<removeclass "#leave" "hide">>
<<addclass "#button" "hide">>
<</button>>@@
</span>
</span>
<span id="showPhoto" class="hide">
<br/>
<span id="photo"></span>
<br/>
<br/><<nm $housemate "Thanks, that should be everything I need.">>
<br/>You go behind the screen and put your clothes back on.
<br/>
<br/><<nm $housemate "See you tomorrow">>
<br/><<nm $player "Ok, see you tomorrow.">>
</span>
<span id="leave" class="hide">
@@.linkUI;<<link "Leave Photo Studio►" "House">>
<<if $activeEvent.type=="Rent">>
<<payRent "Work">>
<<else>>
<<endActiveEvent>>
<</if>>
<<incrTime>>
<</link>>@@
</span>
<<case "Photo 07">>
<<loc_Kitchen>>
<br/>As you enter the kitchen you see $housemate.name sitting with a man.
<br/><<nm $housemate "Hi, so this is $photoClient.name and the model in front of you is $player.name.">>
<br/><<nm $photoClient "Hi $player.name, this is for you.">>
<br/>$photoClient.name passed you a mug of coffee.
<br/><<nm $player "Hi $photoClient.name. Thank's for the coffee, I really need it.">>
<br/><<nm $housemate "I will leave you two to chat. $player.name I will be in the Photo Studio if you need me.">>
<br/>$housemate.name walks out of the kitchen.
<br/><<nm $player "Have I got the job?">>
<br/><<nm $photoClient "What job?">>
<br/><<nm $player "Sorry, I just assumed that all these photos were some sort of test for a job you had lined up.">>
<br/><<nm $photoClient "No, was for a personal project.">>
<br/><<nm $player "That doesn't sound creepy at all. Like you have used the photos of me to create a shrine in your bedroom.">>
<br/><<nm $photoClient "No, nothing like that. I lost a friend about a year ago and he had just announced that he was transitioning into a woman.">>
<br/><<nm $photoClient "I didn't react well to the news and he died before I ever got a chance to rectify that.">>
<br/><<nm $player "The photos?">>
<br/><<nm $photoClient "The photos are my way of trying to see what he would have looked like and to try to find some peace.">>
<br/><<nm $player "That is kinda sweet but a little odd.">>
<br/><<nm $photoClient "My therapist wasn't for it but we have to process some things the way we need to.">>
<br/><<nm $photoClient "This didn't go the way I hoped. Could we try this again on Friday over drinks?">>
<span id="choice">
@@.btnUI;<<button "Agree">>
<<if def $dynamicEvents[57]>>
<<set
$dynamicEvents[57][7] to {
type : "Pub",
name : "PhotoPub",
stage : "PhotoPub",
passage : "Dress For Event",
changePassage: "Pub Events",
person : $photoClient,
conversation : "photoPub"
}
>>
<<else>>
<<set
$dynamicEvents[57] to {
7 : {
type : "Pub",
name : "PhotoPub",
stage : "PhotoPub",
passage : "Dress For Event",
changePassage: "Pub Events",
person : $photoClient,
conversation : "photoPub"
}
}
>>
<</if>>
<<replace "#choice">>
<br/><<nm $player "Why not, I'll see you Friday.">>
<</replace>>
<<removeclass "#buttons" "hide">>
<</button>>@@
@@.btnUI;<<button "Decline">>
<<replace "#choice">>
<br/><<nm $player "Sorry but I don't think so.">>
<</replace>>
<<removeclass "#buttons" "hide">>
<</button>>@@
</span>
<span id="buttons" class="hide">
@@.linkUI;<<link "Leave Kitchen" "House" >>
<<if $activeEvent.type=="Rent">>
<<payRent "Work">>
<<else>>
<<endActiveEvent>>
<</if>>
<<incrTime 2>>
<</link>>@@
</span>
<<case "Photo 08">>
<<loc_PhotoStudio>>
<br/>
<br/><<nm $housemate "Here is the dress. Now sit down while I sort out your hair and makeup">>
<span id="choice">
@@.btnUI;<<button "Get changed and pose">>
<<set
_photo to {
file : $activeEvent.conversation + "/model_" + $player.hairColour.toLowerCase(),
description : "You as a fashion model",
sexy : 0
}
>>
<<replace "#photo">><<photo _photo.file>><</replace>>
<<addPhoto _photo>>
<<removeclass "#posing" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
</span>
<span id="posing" class="hide" >
<br/>
<br/>You go behind the screen and change into the clothes provided.
<br/>
<br/><<nm $housemate "Nice! Now get up there and pose, but be feminine.">>
<br/>
<br/>You strike a pose.
<br/><<nm $housemate "One hand on hip, the other relaxed at your side.">>
<br/>
<br/>You strike a pose.
<br/>
<br/><<nm $housemate "Look to my right and pout a little.">>
<span id="button">
@@.btnUI;<<button "Final Pose ►">>
<<if $activeEvent.type=="Rent">>
<<incrTime>>
<</if>>
<<removeclass "#showPhoto" "hide">>
<<removeclass "#leave" "hide">>
<<addclass "#button" "hide">>
<</button>>@@
</span>
</span>
<span id="showPhoto" class="hide">
<br/>
<span id="photo"></span>
<br/>
<br/><<nm $housemate "Thanks, that should be everything I need.">>
<br/>You go behind the screen and put your clothes back on.
<br/>
<br/><<nm $housemate "See you tomorrow">>
<br/><<nm $player "Ok, see you tomorrow.">>
</span>
<span id="leave" class="hide">
@@.linkUI;<<link "Leave Photo Studio►" "House">>
<<if $activeEvent.type=="Rent">>
<<payRent "Work">>
<<else>>
<<endActiveEvent>>
<</if>>
<<incrTime>>
<</link>>@@
</span>
<<case "Photo 09">>
<<loc_PhotoStudio>>
<br/>
<br/><<nm $housemate "Strip naked and stand there and pose a little.">>
<br/>
<br/>You go behind the screen and remove your cloths
<br/>
<br/>As you stand there $housemate.name moves around you taking photos.
<br/>
<br/><<nm $housemate "That should be it all done. Why don't you get changed while I do a quick draft of the photos.">>
<span id="button">
@@.btnUI;<<button "Get dressed ►">>
<<if $activeEvent.type=="Rent">>
<<incrTime>>
<</if>>
<<removeclass "#showPhoto" "hide">>
<<removeclass "#leave" "hide">>
<<addclass "#button" "hide">>
<</button>>@@
</span>
<span id="showPhoto" class="hide">
<br/><<nm $housemate "Hey come over here and see what they look like..">>
<br/>You walk over and take a look at what is on the screen
<br/>
<span id="photo"><<pose "taskExhibit/art">></span>
<br/>
<br/>
<br/><<nm $player "Well they definitely can't tell it is me, but they are not fully looking like natural landscapes.">>
<br/><<nm $housemate "Not yet, I will add some plants and houses and thing which will help disguise the body a little more and trick the viewer's eye.">>
<br/><<nm $player "Interesting.">>
<br/><<nm $housemate "I need to do a little more work on these. See you later">>
<br/><<nm $player "Ok, see you later.">>
</span>
<span id="leave" class="hide">
@@.linkUI;<<link "Leave Photo Studio►" "House">>
<<if $activeEvent.type=="Rent">>
<<payRent "Work">>
<<else>>
<<endActiveEvent>>
<</if>>
<<incrTime>>
<</link>>@@
</span>
<</switch>><<switch $activeEvent.stage>>
<<case "Pub - 0">>
<<loc_Pub>>
As you walk into the pub you spot $friend.name at a table to your right, with 2 pints sat on the table.
<br/>
<br/><<nm $player "Hey! One of those for me, or you just had a bad day?">>
<br/>$friend.name pushes one of the pints to you.
<br/>
<br/><<nm $friend "One for you. So what did you think of $housemate.name? Pretty hot right?">>
<br/><<nm $player "She's good looking, but I really don't need that kind of complication in my life just now.">>
<br/><<nm $friend "As I said I have news on that front.">>
<br/><<nm $player "Spill!">>
<br/><<nm $friend "So the firm I work for have started up this new research project and need a lab assistant.">>
<br/><<nm $player "Really? You think they will hire me?">>
<br/><<nm $friend "Sure, I was just talking to the Big Boss and told her of your situation and that you could start on Monday. She seemed interested and said she will email you tonight, so check your emails when you get home.">>
<br/><<nm $player "Man, that is great! Did they say how much they will pay?">>
<br/><<nm $friend "I know they were advertising it internally at <<currency $player.wage>> a month, will that work for you?">>
<br/><<nm $player "Covers my rent and gives me enough to live on, at least should be good until I can find something better. So how is the Company?">>
<br/><<nm $friend "I enjoy it there. IT was a little busier with setting up the new lab but is kinda quiet again now. Gives me time to work on my new project.">>
<br/><<nm $player "Another of your infamous projects, what is this one?">>
<br/><<nm $friend "I have been messing around with this interactive story tool to make a more adult game.">>
<br/><<nm $player "Adult?">>
<br/><<nm $friend "Well to be honest is a sissy transformation game. Company is endorsing it so is a win-win on that score.">>
<br/><<nm $player "Nice, getting paid on their time to play with something you enjoy.">>
<br/><<nm $friend "Yeah. Look, I know it isn't your thing but could you at least test the game and let me know of any bugs or typos?">>
<br/><<nm $player "You bought me a pint, found me a house and possibly a job, I guess I owe you that much. Do I need to install it?">>
<br/><<nm $friend "No, it is all web based. I will email you the link when I get home.">>
<br/><<nm $player "Thanks for the pint, I suppose I better head off. Need to be at my best for the potential interview tomorrow.">>
<br/>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<set
_emailGameIntro to {
id : "gameIntro",
status : 0,
subject : "Game link",
from : $friend,
type : "personal"
},
_emailWorkIntro to {
id : "workIntro",
status : 0,
subject : "The Company - Lab Assistant",
from : $workManager,
type : "personal"
}
>>
<<addEmail _emailWorkIntro>>
<<addEmail _emailGameIntro>>
<<incrTime>>
<</link>>@@
<<case "Pub - 1">>
<<loc_Pub>>
<<set _action=-1>>
<br/>As you walk in to the pub you spot $friend.name at a table to you right with 2 pints sat on the table.
<br/>
<br/><<nm $player "Hey! One of those for me, or you just had a bad day?">>
<br/>$friend.name pushes one of the pints to you.
<br/><<nm $friend "So I hear you got the job.">>
<br/><<nm $player "Yep, although they were a little secretive on what I would be working on.">>
<br/><<nm $friend "Ah yeah, $workBoss.name's special project.">>
<br/><<nm $player "You know about it?">>
<br/><<nm $friend "Not really. We did some work fitting out his new lab, and everyone has heard that this is the one that will make this company. No one is saying what it is exactly!">>
<br/><<nm $player "If I am working on it, I guess they will have to explain it to me eventually. So what is the deal with $workSales.name?">>
<br/><<nm $friend "The ice queen. She is hot but keeps herself to herself. As far as I have heard she doesn't seem to date, or at least there is no gossip about it in the office.">>
<br/><<nm $player "I wasn't looking to date her but she did seem nice and it sounded like part of my job would be working with her on sales pitches and stuff.">>
<br/><<nm $friend "To change the subject a little. Have you tried that game yet?">>
<span id="game">
<<if $player.game==0>>
@@.btnUI;<<button "I haven't looked at it yet">>
<<removeclass "#buttons" "hide">>
<<removeclass "#action_0" "hide">>
<<replace "#game">>
<br/><<nm $player "I haven't looked at it yet">>
<</replace>>
<</button>>@@
@@.btnUI;<<button "(Lie) I played a bit">>
<<removeclass "#buttons" "hide">>
<<removeclass "#action_1" "hide">>
<<replace "#game">>
<br/><<nm $player "I played it a bit!">>
<</replace>>
<</button>>@@
<<elseif $player.game==1 && $gameData.stage=="gameNew" && $gameData.endings.length==0>>
@@.btnUI;<<button "I haven't looked at it yet">>
<<removeclass "#buttons" "hide">>
<<removeclass "#action_0" "hide">>
<<replace "#game">>
<br/><<nm $player "I haven't looked at it yet">>
<</replace>>
<</button>>@@
@@.btnUI;<<button "(Lie) I played a bit">>
<<removeclass "#buttons" "hide">>
<<removeclass "#action_1" "hide">>
<<replace "#game">>
<br/><<nm $player "I played it a bit!">>
<</replace>>
<</button>>@@
<<else>>
@@.btnUI;<<button "I played a bit">>
<<removeclass "#buttons" "hide">>
<<removeclass "#action_2" "hide">>
<<replace "#game">>
<br/><<nm $player "I played it a bit!">>
<</replace>>
<</button>>@@
<</if>>
</span>
<span id="action_0" class="hide">
<br/><<nm $friend "Ah come on man, I really need to get feedback on this. There is someone I have interested in funding me and marketing it">>
<br/><<nm $player "Seriously? That is great, honestly I promise I will give it a go over the weekend">>
<br/><<nm $friend "Cheers Mate I knew I could rely on you.">>
<br/>You continue drinking and chatting about other games you have played in the past and what streams you have watched.
</span>
<span id="action_1" class="hide">
<br/><<nm $friend "Really, so how are you finding it?">>
<br/><<nm $player "It is fun so far">>
<br/><<nm $friend "And what do you think about The Puppet Master">>
<<set _respRandom=random(1,10)>>
<<if _respRandom%2==0>>
<br/><<nm $player "To be honest mate I haven't actually played it yet">>
<br/><<nm $friend "Ah come on man, I really need to get feedback on this. There is someone I have interested in funding me and marketing it">>
<br/><<nm $player "Seriously? That is great, honestly I promise I will give it a go over the weekend">>
<br/><<nm $friend "Cheers Mate I knew I could rely on you.">>
<br/>You continue drinking and chatting about other games you have played in the past and what streams you have watched.
<<else>>
<<nm $player "Not sure I have come across him yet.">>
<<nm $friend "Nah, there is no Puppet Master was just testing to see if you had really played it.">>
<<nm $player "You think I would lie about something like that?">>
<<nm $friend "Well a few people I know have done before, just them being nice you know.">>
<<nm $player "But I am not people am I?">>
You change the subject and start chatting about other games you have played in the past and what streams you have watched.
<</if>>
</span>
<span id="action_2" class="hide">
<br/><<nm $friend "Really, so how are you finding it?">>
<br/><<nm $player "It is fun so far">>
<br/><<nm $friend "And what do you think about The Puppet Master">>
<<if $gameData.endings.length>0>>
<br/><<nm $player "I never met the Puppet Master, does he appear after School. Maybe a choice I didn't take">>
<<elseif $gameData.achieved.contains("Maid")>>
<br/><<nm $player "I never met the Puppet Master, does he appear after School. I am just starting on the Maid path.">>
<<elseif $gameData.achieved.contains("Secretary")>>
<br/><<nm $player "I never met the Puppet Master, does he appear after School. I am just starting on the Secretary path.">>
<<elseif $gameData.achieved.contains("Wife")>>
<br/><<nm $player "I never met the Puppet Master, does he appear after School. I am just starting on the Wife path.">>
<<else>>
<br/><<nm $player "I am still in the School part, does he appear later?">>
<</if>>
<br/><<nm $friend "Nah, there is no Puppet Master was just testing to see if you had really played it.">>
<br/><<nm $player "You think I would lie about something like that?">>
<br/><<nm $friend "Well a few people I know have done before, just them being nice you know.">>
<br/><<nm $player "But I am not people am I? By the way what is with the flashing messages between screens.">>
<br/><<nm $friend "I was asked to put those in by the company. Think they saw those tips on Sims 4 thought they were cool.">>
<br/><<nm $player "But they aren't tips for the game and they go past a little fast to read.">>
<br/><<nm $friend "They provided the texts, things they thought were //funny//. The reason they go fast is because although I had to put them in I didn't have to make people read them or have them interrupt the flow of the game too much.">>
<br/><<nm $player "So how many endings are there to the game?">>
<br/><<nm $friend "11 in total but one is fairly difficult to get.">>
<br/><<nm $player "11? Seriously and you want me to check them all?">>
<br/><<nm $friend "Well hopefully if you are enjoying it, it shouldn't be too much of a chore.">>
<br/>You continue drinking and chatting about other games you have played in the past and what streams you have watched.
</span>
<span id="buttons" class="hide">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<incrTime>>
<</link>>@@
</span>
<<case "Pub - 2">>
<<loc_Pub>>
<br/>As you walk in to the pub with $friend.name you see $workSales.name and $workSalesAssistant.name sat at the table with glasses of rose wine and a half full bottle in an ice bucket.
<br/>
<br/><<nm $friend "Go introduce yourself and I'll bring the drinks over.">>
<br/>
<br/>You approach their table.
<br/><<nm $workSalesAssistant "First week over, so you celebrating or drowning your sorrows?">>
<br/><<nm $workSales "Ignore her she loves it here really. Grab a chair and join us.">>
<br/><<nm $player "Well it is nice to have a job, although wasn't aware I would be testing the stuff.">>
<br/><<nm $workSalesAssistant "Testing what exactly?">>
<br/><<nm $player "So far just the hair remover, hence the clean shave">>
<br/>You lean across to allow $workSalesAssistant.name to feel your cheek.
<br/><<nm $workSalesAssistant "That seems like something that should be easy to sell.">>
<br/><br/>$friend.name hands you a pint and takes a seat.
<br/><<nm $workSales "Don't go spending your bonus just yet. Hi $friend.name">>
<br/><<nm $friend "Hey, I see you started early too">>
<br/><<nm $workSales "Well nice to get the weekend started. Do you have plans?">>
<br/><<nm $friend "They are showing the first 6 Star Wars films at the cinema at the Mall tomorrow, so $player.name and I will be doing that">>
<br/><<nm $workSalesAssistant "So we get a science geek now along with the IT nerds!">>
<br/><<nm $player "We cant all be beautiful social butterflies, someone has to make the stuff you sell.">>
<br/><<nm $workSalesAssistant "Beautiful, eh! $friend.name do you think $workSales.name and I are beautiful too or is your friend just laying on the charm as he is new.">>
<br/>$friend.name chokes slightly on his pint and seems to blush.
<br/><<nm $workSales "Stop teasing $friend.name! Your drink, Enjoy!">>
<br/><<nm $workSalesAssistant "How much have you had to drink? You are muddling your words.">>
<br/><<nm $friend "No, she isn't she is speaking like, Yoda. Are you a fan?">>
<br/><<nm $workSales "I have watched the films, and I didn't hate them, although still prefer a RomCom to Sci-Fi">>
<br/>$workSalesAssistant.name looks at you and rolls her eyes before picking up the bottle of wine and topping up their glasses, emptying the bottle in the process.
<br/><<nm $friend "It is a shame it is sold out otherwise you could have come with us.">>
<br/><<nm $workSalesAssistant "Such a shame. But didn't you say you were visiting an old friend tomorrow.">>
<br/><<nm $workSales "Yes, an old Uni friend, bit of shopping, lunch and more drinking and lots of catching up. Should be fun haven't seen her for months">>
<br/><<nm $player "Next weekend we are doing the Hobbit and Lord of the Rings films, we may still be able to get you a ticket for that if you fancy it.">>
<br/><<nm $workSalesAssistant "Fantasy, small men with big hairy feet and men with beards are really not my thing, although the Elves appeal.">>
<br/><<nm $workSales "Thank you for the offer, but I am off to see my parents next weekend">>
<br/><<nm $player "Maybe some other time then.">>
<br>You put your empty pint glass on the table.
<br/><<nm $friend "You fancy another round?">>
<br/><<nm $player "Sure.">>
<br/><<nm $friend "You ladies want another bottle of wine?">>
<br/><<nm $workSalesAssistant "Not for me, I need to make a move. It's Friday night and there are people to do.">>
<br/><<nm $workSales "I should make a move too, as will be drinking again tomorrow. See you Monday">>
<br/><<nm $friend "See you Monday">>
<br/><<nm $player "Goodbye">>
<br/>As $friend.name goes to the bar, $workSalesAssistant.name and $workSales.name get up and leave the Pub.
<br/>You lose yourself in your thoughts for a bit only to be snapped out of them when $friend.name pushes a pint towards you.
<br/><<nm $friend "So I will meet you at the cinema at noon tomorrow?">>
<br/><<nm $player "Sure, you buying the popcorn and drinks as usual?">>
<br/><<nm $friend "Was included in the price of the tickets. So what was up with $workSales.name speaking like Yoda">>
<br/><<nm $player "What was up with you blushing when asked if you thought she was beautiful?">>
<br/><<nm $friend "I didn't blush">>
<br/><<nm $player "You didn't answer either. God! You fancy her don't you?">>
<br/><<nm $friend "I may do.">>
<br/><<nm $player "You know she may have been speaking like Yoda to impress you.">>
<br/><<nm $friend "Yeah right. I mean look at her she is drop dead gorgeous. So out of my league why would she ever be interested in a guy like me?">>
<br/><<nm $player "Are you fishing for compliments? You are a nice guy, who knows maybe she likes nice guys and has a thing for IT nerds!">>
<br/><<nm $friend "Seriously Dude! Just leave it.">>
<br/><<nm $player "So do you reckon anyone will go in costume tomorrow?">>
<br/><<nm $friend "There is always one or two who do.">>
<br/><<nm $player "Still hoping to meet a gorgeous geeky girl dressed as slave Leia?">>
<br/><<nm $friend "With my look I will end up with a Wookie!">>
<br/><<nm $player "A Wookie? Wow you are aiming high, I was seeing you more with a Jar Jar ...">>
<br/>$friend.name leans across and punches you in the arm.
<br/><<nm $player "Ok I get the point">>
<br/>$friend.name puts his empty pint on the table and stands up.
<br/><<nm $friend "Well I should make a move. See you tomorrow.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<incrTime>>
<</link>>@@
</span>
<<case "Pub - 3">>
<<loc_Pub>>
<br/>As you walk in to the pub with $friend.name you see $workSales.name and $workSalesAssistant.name sat at the table with glasses of rose wine and an empty bottle in an ice bucket.
<br/>
<br/><<nm $friend "I'll see you over there">>
<br/>
<br/>You approach their table.
<br/><<nm $workSales "So Lord of the Rings tomorrow?">>
<br/><<nm $workSalesAssistant "Could you guys be more nerdy?">>
<br/><<nm $player "We could be sat in our bedroom playing video games. At least we sort of go out and kinda socialise a little.">>
<br/><<nm $workSalesAssistant "So you could be more nerdy.">>
<br/><br/>$friend.name hands you a pint and takes a seat.
<br/><<nm $friend "Hey $workSalesAssistant.name are you flirting with $player.name?">>
<br/>$workSales.name tries to suppress a giggle and spits a little wine.
<br/><<nm $player "You think she is too good for me?">>
<br/><<nm $workSalesAssistant "It isn't that. It is that you are not my type?">>
<br/><<nm $player "Too nerdy?">>
<br/><<nm $workSalesAssistant "More that you have a penis!">>
<br/><<nm $player "Don't all guys?">>
<br/>$workSales.name tries to suppress another giggle and spits more wine.
<br/><<nm $workSalesAssistant "You are supposed to be some sort of genius? Yes all guys do and .... I ... am ... not ... in ... to ... Guys.">>
<br/><<nm $workSales "She is a Lesbian.">>
<br/><<nm $friend "Don't look at me I didn't know.">>
<br/><<nm $workSalesAssistant "Sorry I thought everyone knew, I don't make a secret of it. I assumed $workReceptionist.name would have told you as she enjoys a good gossip.">>
<br/><<nm $workSales "So Sci-Fi last weekend, Fantasy this weekend what are you going to be doing next weekend?">>
<br/><<nm $friend "I have 2 tickets for the Scrolls of Warcraft convention next weekend.">>
<br/><<nm $player "I am still not going.">>
<br/><<nm $friend "Come on, DawnStar Alliance are doing a live concert this year.">>
<br/><<nm $workSales "Seriously, DawnStar are playing?">>
<br/><<nm $friend "Yes, you have heard of them?">>
<br/><<nm $workSales "They are my favourite band. My flatmate at Uni played their stuff all the time and I kinda got in to them, and now I listen to them all the time.">>
<br/><<nm $player "Thank you, you can go to the Convention and save me from it.">>
<br/><<nm $workSales "I am supposed to be going to a wine tasting with $workSalesAssistant.name">>
<br/><<nm $workSalesAssistant "Don't worry about me, I can go myself unless $player.name fancies it?">>
<br/><<nm $player "Free wine?">>
<br/><<nm $workSalesAssistant "Free Wine and Free Food">>
<br/><<nm $player "Yes I can do that I suppose. Just warning you I don't go all the way on a first date.">>
<br/>$workSalesAssistant.name sticks her tongue out at you.
<br/><<nm $workSalesAssistant "So that's settled then $player.name and I will go to the wine tasting and You and $friend.name will go to the Geek Fest">>
<br/><<nm $friend "Scrolls of Warcraft convention!">>
<br/><<nm $workSalesAssistant "Whatever Nerd!">>
<br/><<nm $workSales "All joking aside are you okay with me coming? I mean I do love their music and would be great to see them perform live.">>
<br/><<nm $friend "Sure, that is fine.">>
<br/><<nm $workSales "Yay! Anyway I need to go, got to be up early to make the trip top my parents.">>
<br/><<nm $workSalesAssistant "I should go too.">>
<br/>$workSalesAssistant.name and $workSales.name get up and leave the Pub.
<br/><<nm $friend "Shit!">>
<br/><<nm $player "What?">>
<br/><<nm $friend "So is next week some kind of date? Is she just going because of the band? Does she like me?">>
<br/><<nm $player "Just relax. You get to spend a whole day with her alone. Well apart from a hundred or so geeks. She seems excited about it.">>
<br/><<nm $friend "Yeah. But you know somehow I will mess this up.">>
<br/><<nm $player "You will be fine, just remember to buy her drinks and food and maybe even dance with her to the band. And remember to give her a lift home, maybe even buy her a band t-shirt">>
<br/><<nm $friend "You mean play it cool, act the gentleman and not try too hard!">>
<br/><<nm $player "I meant be yourself.">>
<br/>$friend.name puts his empty pint on the table and stands up.
<br/><<nm $friend "6 hours of Fantasy tomorrow should take my mind of it. See you at noon at the cinema.">>
<br/><<nm $player "Sure!">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<incrTime>>
<</link>>@@
</span>
<<case "Pub - 4">>
<<loc_Pub>>
<br/><<nm $friend "Looks like there is a spare table over there. Why don't you grab that while I get the drinks in.">>
<br/>As you walk over and sit at the empty table and wait for $friend.name to come with the drinks.
<br/><<nm $friend "Here you go.">>
<br/><<nm $player "I guess $workSales.name and $workSalesAssistant.name aren't here this week.">>
<<if $friend.conversation.contains("Androgynous") >>
<br/><<nm $friend "They had a sales pitch to do in the city so probably ended up going straight home.">>
<<else>>
<<addConversation $friend "Androgynous">>
<br/><<nm $friend "They had a sales pitch to do in the city so probably ended up going straight home. But stop distracting me. What is with the hair? Are you smaller?">>
<br/><<nm $player "Well it's only temporary. I have taken the new S0-F10 drug which has made me like this, or as $workBoss.name calls it a blank slate.">>
<br/><<nm $friend "So how temporary is it?">>
<br/><<nm $player "Hopefully less than a week. I have already taken the first dose of H0-MM3">>
<br/><<nm $friend "Sorry H0-MM3, what will that do.">>
<br/><<nm $player "Well according to the Doc it should give my body a new template of an ideal buffed guy.">>
<br/><<nm $friend "Which means what exactly?">>
<br/><<nm $player "Hopefully regaining my height, and bulking out a bit with pecs and a six pack.">>
<br/><<nm $friend "Well I guess a week looking like you do now is worth it if it means you don't have to waste all that time at a gym.">>
<</if>>
<br/><<nm $player "So what about you? Are you all set for your big date with $workSales.name tomorrow">>
<br/><<nm $friend "Is it even a date? She is just there for the band">>
<br/><<nm $player "Yeah, right! She is giving up her whole day to be with you just to hear a few songs live from the band">>
<br/><<nm $friend "Whatever! So I like her, a lot, and I am worried enough about messing this up. Can you just change the subject and let me relax with a drink for now">>
<br/><<nm $player "Sure, what do you want to talk about.">>
<br/><<nm $friend "Well, how about you and $workSalesAssistant.name, you planning on making a move?">>
<br/><<nm $player "She is a lesbian.">>
<br/><<nm $friend "Yes but you know with this new look, and that long hair she might be tempted.">>
<br/><<nm $player "Shut Up! Thank God this is temporary and next week it will be gone">>
<br/><<nm $friend "So wine tasting tomorrow though.">>
<br/><<nm $player "I know I have never really drank wine, been more of a lager guy but it's free and who knows I might even like it.">>
<br/>$friend.name holds his pint glass up and swirls it around a little, takes a deep sniff and then takes a snip.
<br/><<nm $friend "I detect notes of sawdust and sweat, and a hint of gooseberry.">>
<br/>In spite of yourself you laugh at this.
<br/><<nm $friend "Well at least tomorrow you can talk to $workSalesAssistant.name and if you ask nicely she may give you tips on how to get the ladies.">>
<br/><<nm $player "She may be able to give me advice that works, unlike you who practically needs a woman to jump on him before realising she might be interested.">>
<br/><<nm $friend "Well I might make a move. Big day tomorrow I do love the Scrolls of Warcraft Con.">>
<br/><<nm $player "And you might get to kiss a girl too.">>
<br/><<nm $friend "And on that note, I am going">>
<br/>$friend.name stands up and leaves.
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<incrTime>>
<</link>>@@
</span>
<<case "Wine-bar femme">>
<<loc_WineBar>>
<br/>$workReceptionist.name and you grab a taxi.
<br/>$workReceptionist.name phone beeps and she reads a text.
<br/><<nm $workReceptionist "That was $workSalesAssistant.name. She's got the drinks and is holding a table outside and 2 chairs. She says it is packed but she will keep the chairs.">>
<br/>The taxi stops and you get out.
<br/><<nm $workReceptionist "Are you up for a little fun?">>
<br/><<nm $player "Maybe, what do you have in mind?">>
<br/><<nm $workReceptionist "$workSalesAssistant.name hasn't seen you like this, has she?">>
<br/><<nm $player "No but she knows I am feminine now">>
<br/><<nm $workReceptionist "But being told and seeing are two different things.">>
<br/><<nm $player "What are you thinking?">>
<br/><<nm $workReceptionist "How about you approach $workSalesAssistant.name and ask if you can take a seat and then flirt a little with her.">>
<br/><<nm $player "Why?">>
<br/><<nm $workReceptionist "She is always teasing us so why not tease her a little. Don't worry will only be a few minutes and I will turn up.">>
<br/><<nm $player "Ok, I guess it might be fun.">>
<br/>As you walk up to the Wine Bar you see $workSalesAssistant.name sat at a table.
<br/>You approach her.
<br/><<nm $player "Excuse me. Is anyone using these chairs?">>
<br/><<nm $workSalesAssistant "I have colleagues coming.">>
<br/><<nm $player "You need both chairs?">>
<br/><<nm $workSalesAssistant "Yes.">>
<br/><<nm $player "So it's not date. You aren't meeting your boyfriend?">>
<br/><<nm $workSalesAssistant "Not interested in boys. No girlfriend either before you ask.">>
<br/><<nm $player "I have to get back to my colleagues, need to have a drink or two with them but after that if you are still around ....">>
<br/>$workSalesAssistant.name starts waving her hands. You look behind you and see $workReceptionist.name approaching.
<br/><<nm $player "Is that your colleague?">>
<br/><<nm $workSalesAssistant "Yes.">>
<br/><<nm $player "She's alone are you sure I can't grab a seat?">>
<br/><<nm $workSalesAssistant "There's another coming, She's the one with the problem we are here to discuss.">>
<br/>$workReceptionist.name walks up and takes seat at the table.
<br/><<nm $workReceptionist "Hi. Pour me a drink I need one.">>
<br/>$workSalesAssistant.name pours a drink and hands it to $workReceptionist.name.
<br/><<nm $workReceptionist "Aren't you going to offer $player.name one?">>
<br/>You smile and take a seat.
<br/><<nm $player "Thanks I thought she would never get around to offering.">>
<br/><<nm $workSalesAssistant "You?">>
<br/><<nm $player "Me">>
<br/>$workSalesAssistant.name pours a drink and hands it to.
<br/><<nm $workReceptionist "Quite the transformation.">>
<br/><<nm $workSalesAssistant "You're not kidding. You don't really imagine that when the drugs transform they would make you this good looking and natural looking.">>
<br/><<nm $player "Well flattery does seem to help calm me down, or maybe that is just the wine.">>
<br/><<nm $workSalesAssistant "That was quite a performance, you don't seem to be lacking confidence in your new body.">>
<br/><<nm $player "The chance to wind you up a bit made that easy. Generally I'm not coping well with it.">>
<br/><<nm $workReceptionist "At least you are now dressed the part.">>
<br/><<nm $workSalesAssistant "The clothes could do with some work though.">>
<br/><<nm $player "What's wrong with them.">>
<br/><<nm $workReceptionist "Nothing is wrong with them, sweetie.">>
<br/><<nm $workSalesAssistant "You are an attractive woman and the clothes are doing nothing for you. Which will make you a target.">>
<br/><<nm $player "A target? How?">>
<br/><<nm $workSalesAssistant "For anyone interested in sleeping with you. You see the clothes give the impression you lack confidence in your appearance and that weakness will attract more people to approach you.">>
<br/><<nm $player "What do you suggest?">>
<br/><<nm $workReceptionist "She just means you should probably buy a few dresses and skirts.">>
<br/><<nm $workSalesAssistant "Show a little leg, a little cleavage, highlight your figure.">>
<br/><<nm $workReceptionist "But not too much otherwise you will attract more attention and you don't have the experience to fend those people off. ">>
<br/><<nm $player "Which people?">>
<br/><<nm $workSalesAssistant "The players. People who will flirt with you, buy you drinks and do their best not to have you say No.">>
<br/><<nm $workReceptionist "I am guessing you don't want to explain what you have between your legs to complete strangers.">>
<br/><<nm $player "Geez I hadn't even considered that.">>
<br/><<nm $workReceptionist "It's not all bad. At least we don't have to explain periods to you, or how you clean yourself after peeing.">>
<br/><<nm $workSalesAssistant "You don't have to worry about getting pregnant either.">>
<br/><<nm $player "Things I never worried about I still don't have to. Oddly not a great comfort.">>
<br/><<nm $workSalesAssistant "Don't look now but there are a group of three guys at the bar checking you out.">>
<br/>You instinctively start to turn your head.
<br/><<nm $workReceptionist "She said not to look. If you make eye contact with one of them they will approach.">>
<br/><<nm $player "That would be bad?">>
<br/><<nm $workSalesAssistant "Well I can handle them, or at least let them know they don't have a chance with me.">>
<br/><<nm $workReceptionist "I spotted them earlier and one of them is hot, and I could easily distract him.">>
<br/><<nm $workSalesAssistant "Which leave you on your own with the last guy. I assume you have never dated a guy before?">>
<br/><<nm $player "No. I have dated as a guy before though.">>
<br/><<nm $workReceptionist "Sweetie, being dated by a guy is different. They tend to want to take charge. Will act like they are listening to you and do whatever it take to get you back to their ...">>
<br/><<nm $workSalesAssistant "Bed! Preferably naked and either leaving straight after or staying for breakfast and another round.">>
<br/><<nm $workReceptionist "You have no idea how you or your body will react to that.">>
<br/><<nm $workSalesAssistant "I wouldn't rush into being with someone else until you know your feminine self a little better.">>
<br/><<nm $player "When will I know?">>
<br/><<nm $workSalesAssistant "You will know when you are ready. If you fancy dating a woman I can always take you to Dutch's.">>
<br/><<nm $workReceptionist "The Gay bar?">>
<br/><<nm $workSalesAssistant "Yeah, I am a regular there. It is a nice crowd. A pretty thing like you will definitely grab their attention.">>
<br/><<nm $player "Are you being serious?">>
<br/><<nm $workSalesAssistant "I would've taken you up on the offer to meet up after I finished with my colleagues. Definitely thought I was in with a shot for a good weekend.">>
<br/><<nm $player "I am not sure whether to be flattered? Or scared?">>
<br/><<nm $workReceptionist "Don't worry she is a pussycat really.">>
<br/><<nm $workSalesAssistant "Cats are renowned for playing with their victims before eating them for breakfast.">>
<br/><<nm $workReceptionist "What are your plans for the weekend?">>
<br/><<nm $player "I have to meet the psychologist at the Mall tomorrow and then $friend.name in the evening. Sunday will just chill and then hang out with my housemate.">>
<br/><<nm $workReceptionist "If you get time go shopping. One outfit won't go very far now.">>
<br/><<nm $workSalesAssistant "Maybe try a skirt or a dress.">>
<br/><<nm $workReceptionist "Don't forget shoes.">>
<br/><<nm $player "What about shoes?">>
<br/><<nm $workSalesAssistant "Don't get her started. She love shoes and has a pair for every day of the year.">>
<br/><<nm $workReceptionist "I don't have THAT many! Maybe 50 or so.">>
<br/><<nm $player "They are all different?">>
<br/><<nm $workReceptionist "Some may be the same style but different colours, but mainly different styles.">>
<br/><<nm $player "Why so many?">>
<br/><<nm $workReceptionist "Go shoe shopping and find out. A heeled shoe can make you feel very different. As can a boot or a wedge.">>
<br/><<nm $player "Not sure I can afford too many">>
<br/><<nm $workReceptionist "Very few of us can, that was why they invented credit cards and generous lovers.">>
<br/><<nm $player "I have so much to learn.">>
<br/><<nm $workSalesAssistant "Try to relax and enjoy it too.">>
<br/><<nm $player "Thanks. I may have to call it a night. I really need some sleep.">>
<br/><<nm $workReceptionist "Sure thing Sweetie, See you later.">>
<br/><<nm $workSalesAssistant "Enjoy your weekend.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case "Dutch_36">>
<<loc_DutchsBar>>
<br/>As you walk into the bar the barmaid yells a greeting at $workSalesAssistant.name.
<<if ndef $dutch>>
<<set
$dutch to {
id : "dutch",
name : "Dutch",
style : "olivia",
profile : "dutch"
}
>>
<</if>>
<br/><<nm $dutch "Hey $workSalesAssistant.name, long time no see.">>
<br/><<nm $workSalesAssistant "It's only been a couple of weeks since I was here.">>
<br/><<nm $dutch "You are one of my regulars, so you are always missed.">>
<br/><<nm $workSalesAssistant "Takings were down then?">>
<br/><<nm $dutch "That's unfair, but yeah they were. Whose your friend?">>
<br/><<nm $workSalesAssistant "This is $player.name?">>
<br/><<nm $player "Hi, and you must be Dutch?">>
<br/><<nm $dutch "Yes, I see someone has been talking about me.">>
<br/><<nm $workSalesAssistant "All good stuff.">>
<br/><<nm $dutch "Really?">>
<br/><<nm $workSalesAssistant "Of course, what happens in here stays in here though, right?">>
<br/><<nm $dutch "Of course. I can be discrete when I need to be.">>
<br/><<nm $workSalesAssistant "And when she doesn't need to be discrete she is an awful gossip.">>
<br/><<nm $dutch "That's unfair, although that said did you hear about Sam and Charlie?">>
<br/><<nm $workSalesAssistant "No, don't tell me they have actually set a date?">>
<br/><<nm $dutch "They have broken up, rumour is Sam and Pat had a wild night and Charlie found out.">>
<br/><<nm $workSalesAssistant "Pat is such a tart though, and Sam should know better than that. I thought everyone knew that Pat was flirty and charming after a few drinks.">>
<br/><<nm $dutch "Sam either didn't know or didn't care. ">>
<br/><<nm $workSalesAssistant "They seemed like such a great couple, hopefully they can sort it out.">>
<br/><<nm $dutch "Hope so too. That said you look after your friend, she's new here and you know how much some of my regulars love new meat.">>
<br/><<nm $player "You think I will attract attention here?">>
<br/>$dutch.name gazes at you and gives you a wink.
<br/><<nm $dutch "Darling, if you weren't with $workSalesAssistant.name I would be flirting with you now and maybe giving you a drink or two on the house.">>
<br/>$workSalesAssistant.name puts her arm around you and pulls you a little closer.
<br/><<nm $workSalesAssistant "Don't worry I'll make sure you are ok. About those drinks on the house?">>
<br/><<nm $dutch "I said maybe, but go on first round is on me. What you having?">>
<br/><<nm $workSalesAssistant "In that case 2 specials.">>
<br/><<nm $dutch "You sure friend can handle that.">>
<br/><<nm $player "Of course, I am not a lightweight.">>
<br/><<nm $dutch "Well I guess we'll will see, but she is your responsibility.">>
<br/><<nm $workSalesAssistant "I'll take care of her.">>
<br/>$dutch.name mixes up two blue and pink looking drinks and then set them alight, before handing them across.
<br/><<nm $dutch "There you go, two of my special cocktails. Enjoy.">>
<br/>You pick up your drink and follow $workSalesAssistant.name to a table and take a seat.
<br/>As you look around the bar you see some girls having drinks, and a group of loud Drag Queens enjoying themselves, and a couple of gay guys kissing in the corner.
<br/>You take a sip of your cocktail.
<br/><<nm $player "Geez, that is strong.">>
<br/><<nm $workSalesAssistant "It is not bad once you get used to it. Goes down sweet and relaxes you and rumoured to be an aphrodisiac.">>
<br/><<nm $player "An aphrodisiac? Yeah, right.">>
<br/><<nm $workSalesAssistant "Well a lot of people blame that cocktail for what happened later that night, if you know what I mean.">>
<br/><<nm $player "You asked for this drink, why?">>
<br/><<nm $workSalesAssistant "Because it is a classic and part of the whole Dutch's experience.">>
<br/><<nm $player "You are not trying to get in my knickers then?">>
<br/><<nm $workSalesAssistant "I know what is in your knickers and have no desire to feel your cock. Your bra and those tits, however, are a different matter.">>
<br/><<nm $player "Forward much?">>
<br/><<nm $workSalesAssistant "Maybe a little, but there is something about this place where I feel I can relax and be myself , and apart from the you know what you are looking really good right now.">>
<br/><<nm $player "Maybe go a little slower.">>
<br/><<nm $workSalesAssistant "Don't worry I wont kiss you until I have at least bought you a drink. I can see you are a classy lass.">>
<br/>Not knowing how to respond you take a large drink of your cocktail.
<br/><<nm $workSalesAssistant "Maybe go a little easy on that cocktail, I don't want to have to carry you home.">>
<br/><<nm $player "I am fine. It is nice and after a week at work is definitely helping me relax.">>
<br/><<nm $workSalesAssistant "So how is work going?">>
<br/><<nm $player "I have just been reading the Doc's research and getting up to speed with what he is doing.">>
<br/><<nm $workSalesAssistant "You think it is possible to reverse the process?">>
<br/><<nm $player "Doc seems to think it is possible otherwise he wouldn't be helping with it. Why do you ask?">>
<br/><<nm $workSalesAssistant "Would it be possible for you to turn female?">>
<br/><<nm $player "Possible probably but why?">>
<br/><<nm $workSalesAssistant "A girl can dream can't she?">>
<br/><<nm $player "You mean ...">>
<br/><<nm $workSalesAssistant "That if you were all woman that maybe tonight would end a little differently?">>
<br/>$workSalesAssistant.name picks up her empty glass and shakes it at you.
<br/><<nm $workSalesAssistant "Same again?">>
<br/><<nm $player "Yes.">>
<br/>$workSalesAssistant.name makes her way to the bar. A tall broad brunette in a suit and tie makes her way over to the table.
<<set
_ruth to {
name : "Ruth",
profile : "ruth",
style : "guy"
}
>>
<br/><<nm _ruth "Hey, gorgeous. I am _ruth.name and you are?">>
<br/><<nm $player "$player.name">>
<br/><<nm _ruth "Haven't seen you around here before?">>
<br/><<nm $player "No, this is my first time.">>
<br/><<nm _ruth "First time here or first time with a woman?">>
<br/><<nm $player "First time here. I have been with women before">>
<br/><<nm _ruth "You here alone?">>
<br/><<nm $player "No I came with $workSalesAssistant.name.">>
<br/>You point to the bar and _ruth.name glances over.
<br/><<nm _ruth "The lipstick lesbian? You don't want to waste your time with her when you can be with a real woman.">>
<br/>$workSalesAssistant.name returns and passes you a drink.
<br/>She sits down next to you leans over and kisses you on the mouth.
<br/>You feel her hand on your cheek and feel it slowly move down your face and neck and you feel your body start to react to the prospect of her touching your breast.
<br/>You feel your heart beat a little faster and the heat from her hand move through your whole chest.
<br/>You find yourself responding to this and kissing her back.
<br/>Her hand stops before it reaches your breast and moves off you body.
<br/>$workSalesAssistant.name stops kissing you and pulls away, takes a sip of her drink and looks at _ruth.name.
<br/><<nm $workSalesAssistant "Sorry, can we help you?">>
<br/><<nm _ruth "Hadn't realised you were together, together."
<br/>Turning to look at you.
<br/><<nm _ruth "If you ever change your mind you know where to find me.">>
<br/>You watch _ruth.name walk over to talk to another girl on her own.
<br/><<nm $player "You kissed me!">>
<br/><<nm $workSalesAssistant "You responded!">>
<br/><<nm $player "Why did you kiss me?">>
<br/><<nm $workSalesAssistant "I did buy you a drink.">>
<br/><<nm $player "Sorry but what?">>
<br/><<nm $workSalesAssistant "Joking. I know _ruth.name and she can be persistent, but if she saw you were with me she wouldn't pursue you.">>
<br/><<nm $player "So you kissed me to save me. You couldn't think of anything else to do?">>
<br/><<nm $workSalesAssistant "Given time I may have done, but once the idea of kissing you was in my head it felt like the only thing to do.">>
<br/>You take a large drink of your cocktail.
<br/><<nm $workSalesAssistant "Don't worry I am not going to do it again tonight.">>
<br/><<nm $player "What made you think I would need rescuing from _ruth.name.">>
<br/><<nm $workSalesAssistant "Experience. I have been with a few women who had been with _ruth.name and she is okay but I am better.">>
<br/>You take a large drink of your cocktail.
<br/><<nm $workSalesAssistant "I can see this had been a bit much for you, perhaps we should call it a night.">>
<br/><<nm $player "Probably and thank you.">>
<br/><<nm $workSalesAssistant "Thanks for what?">>
<br/><<nm $player "I needed the break tonight and thank you for saving me from _ruth.name I am not sure I could have handled that tonight.">>
<br/><<nm $workSalesAssistant "Come on let's go home.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<addSex "K" "F" $workSalesAssistant.id>>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case "PubBoss42">>
<<loc_Pub>>
<br/><<nm $workBoss "Grab a table while I get the drinks in.">>
<br/>You walk over to an empty table and take a seat, and wait.
<br/>$workBoss.name returns with a pint of Guinness and hands you a glass of rose wine.
<br/><<nm $workBoss "Well I must say you are working well on this project.">>
<br/><<nm $player "I still have a lot to do, and you have helped a lot.">>
<br/><<nm $workBoss "Well it's important that we do this, to fix the mistakes made.">>
<br/><<nm $player "You mean the other people affected?">>
<br/><<nm $workBoss "Yes. ">>
<br/><<nm $player "Can I ask why you got into this line of research?">>
<br/><<nm $workBoss "You just did.">>
<br/><<nm $player "So why?">>
<br/><<nm $workBoss "I was always interested in Science as a kid. At University was doing biochemistry when I met Meg.">>
<br/><<nm $player "Meg?">>
<br/><<nm $workBoss "Meg was a gorgeous art student, she was unlike anyone I had met before and we fell in love.">>
<br/><<nm $player "You married her?">>
<br/><<nm $workBoss "I did, Meg was my wife. She loved that I was passionate about my work and supported me in it.">>
<br/><<nm $workBoss "When my mother died of cancer in my last year of University I chose to take a job researching a cure.">>
<br/><<nm $player "That makes sense and is a noble cause.">>
<br/><<nm $workBoss "Yes, but Meg wanted a family. My work took so much time we spent so little time together, and I wasn't I would have time for, or even wanted a child.">>
<br/><<nm $player "I heard you had a kid.">>
<br/><<nm $workBoss "Yes. I would do anything to make Meg happy. So we had a child, a boy called Sean, and I continued working hard.">>
<br/><<nm $workBoss "Last year I was still working all hours, and one night I got a call from Meg to say that Sean had injured himself and she was taking them to the Hospital Emergency.">>
<br/><<nm $player "How had he hurt himself?">>
<br/><<nm $workBoss "He had cut himself whilst preparing vegetables. That phone call was the last I heard from Meg.">>
<br/><<nm $workBoss "On her way to the hospital a drunk driver rode a red light, she steered the car to avoid them and hit an oncoming car. Both her and Sean died instantly as did the other driver.">>
<br/><<nm $workBoss "Maybe if I hadn't been working, if I had been at home, that might not have happened. If I had been around more ...">>
<br/><<nm $player "You can't blame yourself for what happened.">>
<br/><<nm $workBoss "Can't I?">>
<br/><<nm $workBoss "It was after that that I lost my passion for curing cancer and after a while discovered the gene program and get caught up with that, and ended up here.">>
<br/><<nm $player "I don't understand why this would interest you.">>
<br/><<nm $workBoss "I spent a time grieving for my family and I needed to work and this was available. Cal it fate or destiny.">>
<br/><<nm $player "I feel like I am missing something.">>
<br/><<nm $workBoss "Sorry, I still get maudlin when thinking about them. Sorry to break this up now but I think I better get home.">>
<br/><<nm $player "Are you alright?">>
<br/><<nm $workBoss "I will be.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case "PubBoss49">>
<<loc_Pub>>
<br/><<nm $workBoss "Grab a table while I get the drinks in.">>
<br/>You walk over to an empty table and take a seat, and wait.
<br/>$workBoss.name returns with a pint of Guinness and hands you a glass of rose wine.
<br/><<nm $workBoss "Well I must say you are working well on this project.">>
<br/><<nm $player "Well we have the genes and the equations now, so hopefully we are close to finding an answer.">>
<br/><<nm $workBoss "Let's hope that when we run them we find some possibilities that will work.">>
<br/><<nm $player "You think there is a chance we won't?">>
<br/><<nm $workBoss "This is science, there is always a chance of failure.">>
<br/><<nm $player "You sound a little down?">>
<br/><<nm $workBoss "A little, also not wanting to get my hopes up again.">>
<br/><<nm $player "This really matters to you, doesn't it?">>
<br/><<nm $workBoss "Yes, it really does.">>
<br/><<nm $player "Why?">>
<br/><<nm $workBoss "Well you know I told you my wife died driving my boy to the hospital.">>
<br/><<nm $player "Yes?">>
<br/><<nm $workBoss "What I didn't tell you and haven't told anyone else is why she was taking him to the hospital.">>
<br/><<nm $player "Didn't he just have an accident?">>
<br/><<nm $workBoss "At first I thought so, but when I got home and saw the knife I realised he had cut himself.">>
<br/><<nm $player "Why?">>
<br/><<nm $workBoss "That took a,little longer to figure out.">>
<br/><<nm $workBoss "Then I found his diary and read it.">>
<br/><<nm $workBoss "He wrote about being trapped in his body.">>
<br/><<nm $workBoss "That he felt he was a girl and this body was all wrong.">>
<br/><<nm $workBoss "He wrote that he had no-one he could talk to and that no0one would; understand.">>
<br/><<nm $workBoss "On the final page he wrote that he couldn't live like this any longer.">>
<br/><<nm $player "You knew none of this?">>
<br/><<nm $workBoss "My wife I feel suspected some of it as she mentioned something about him struggling.">>
<br/><<nm $workBoss "But I was working so hard and rarely saw him and when I did ... well we never really spoke like that.">>
<br/><<nm $player "So now you are trying to develop a remedy to his condition?">>
<br/><<nm $workBoss "Yes. T9o make amends for what i couldn't do for my boy, to help other kids out there and to stop other parents having to go through what I did.">>
<br/>You realise $workBoss.name is crying and tears are rolling down his cheeks.
<br/>You reach up and the tears from his cheeks.
<br/><<nm $workBoss "I am sorry, this isn't your problem. I should go home now.">>
<br/><<nm $player "Are you alright?">>
<br/><<nm $workBoss "It may not look like it but, yes I do feel better, and it has been good to talk about this for the first time.">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case "PhotoPub">>
<<loc_Pub>>
<br/>As you walk in the Pub you see $photoClient.name sat at a table with a bottle of wine and 2 glasses.
<br/><<nm $player "Hi, I see you got wine.">>
<br/><<nm $photoClient "Hi and yes. I hope that's ok.">>
<br/><<nm $player "Wine is always good.">>
<br/>$photoClient.name pours the wine.
<br/><<nm $player "Would you like to talk about your friend?">>
<br/><<nm $photoClient "You don't mind hear8ng about him?">>
<br/><<nm $player "No.">>
<br/><<nm $photoClient "I met Bobby at College, We were both doing film, I loved filming and editing and he loved writing screen plays, so we worked together.">>
<br/><<nm $photoClient "The friendship was close and happened quickly and we worked so well together.">>
<br/><<nm $photoClient "For out final year project we did a tongue in cheek parody of a RomCom but made it more about Greed and Lust. We passed but our Professor marked us down for filming Porn">>
<br/><<nm $player "Porn?">>
<br/><<nm $photoClient "That was how he interpreted it. Bobby decide to publish it online and it went viral. He worked on more scripts and set up website.">>
<br/><<nm $photoClient "We hired a few more of the students as actors and I filmed them. Bobby got innovative with the website and started charging for the full videos but made teasers that were free, with my help they were edited to tease but frustrate.">>
<br/><<nm $player "Hold on! Are we talking about the Dicks and Boobs website?">>
<br/><<nm $photoClient "Dicky and Bobby's website, but yes the one known as Dicks and Boobs, how did you know?">>
<br/><<nm $player "Doesn't every guy with internet access know of that site?">>
<br/><<nm $photoClient "It seems like it, but how did you know?">>
<br/><<nm $player "Did you forget I am a guy?">>
<br/><<nm $photoClient "Actually I did. You just don't look anything like a guy.">>
<br/><<nm $player "Thanks, the struggle to regain my manhood is real.">>
<br/>$photoClient.named smiles.
<br/><<nm $player "My struggles make you smile.">>
<br/><<nm $photoClient "What? No. Just realised if I could forget you were male then maybe I could have accepted Bobby as as woman called Roberta or Bobbie.">>
<br/><<nm $player "In that case, I will let you off.">>
<br/><<nm $photoClient "The one thing I didn't tell anyone, was the night he died Bobby was driving from my house.">>
<br/><<nm $photoClient "He had come over because he wanted to tell me before he transitioned that he had always been in love with me.">>
<br/><<nm $player "Really, and you didn't know?">>
<br/><<nm $photoClient "No, I didn't realise he was gay. I hadn't seen him with either men or women.">>
<br/><<nm $player "I assume from the fact he left and the guilt you feel that you didn't react well to this news?">>
<br/><<nm $photoClient "It caught me unawares and no, I didn't act well. I shouted at him asking him what he wanted me to do with that information. He just left.">>
<br/><<nm $player "I am sure he understood.">>
<br/><<nm $photoClient "I am sure he did too, he was a great guy, I was the jerk, and he didn't deserve to die.">>
<br/><<nm $player "Now that you are on your way to resolving these issues, I guess you don't need me any more.">>
<br/><<nm $photoClient "I don't need you for that, but I would like to see you again.">>
<br/><<nm $player "Really?">>
<br/><<nm $photoClient "How about dinner on Tuesday?">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Say Yes and Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<<if def $dynamicEvents[61]>>
<<set
$dynamicEvents[61][7] to {
type : "PersonEvent",
name : "Photo Dinner",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Outing",
person : $photoClient,
conversation : "dinner"
}
>>
<<else>>
<<set
$dynamicEvents[61] to {
7 : {
type : "PersonEvent",
name : "Photo Dinner",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Outing",
person : $photoClient,
conversation : "dinner"
}
}
>>
<</if>>
<</link>>@@
<br/>
@@.linkUI;<<link "Say No and Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case "drinksAllegro">>
<<loc_WineBar>>
<br/>As you walk up to the wine bar you see $allegro.name sitting there with a bottle of wine in a cooler and two glasses.
<br/><<nm $player "Sorry I was late, hope you haven't been here long.">>
<br/><<nm $allegro "Not too long, just long enough to order the wine and have one guy try to chat me up.">>
<br/><<nm $player "Really?">>
<br/><<nm $allegro "Yes, but that happens all the time.">>
<br/><<nm $player "Do you ever say yes?">>
<br/><<nm $allegro "Sometimes, depends on my mood and what is going on with the boss.">>
<br/><<nm $allegro "Speaking of bosses, your's is great.">>
<br/><<nm $player "You two getting on okay.">>
<br/><<nm $allegro "Well we've been getting it on since you introduced us at the hotel.">>
<br/><<nm $player "You don't worry that he is married.">>
<br/><<nm $allegro "It didn't bother me with my boss and I am not the one cheating.">>
<br/><<nm $player "What is happening with your boss?">>
<br/><<nm $allegro "He has announced he is retiring and with his recommendation I will start working at another firm in a couple of weeks time.">>
<br/><<nm $player "Sounds great, and $workCEO.name?">>
<br/><<nm $allegro "I still have my evenings and weekends free.">>
<br/>She dangles her wrist in front of you showing off a gold bracelet
<br/><<nm $allegro "He certainly knows how to treat a woman, and is far better in bed than my boss.">>
<br/><<nm $player "I don't think I need to know that, or will ever want to picture that,">>
<br/><<nm $allegro "What about you, how's things with you?">>
<br/><<nm $player "Did I mention that I am only like this due to an accident with some drugs we were testing.">>
<br/><<nm $allegro "I don't think so?">>
<br/><<nm $player "Well The drug I took turned me from a man into this.">>
<br/><<nm $allegro "You are a man?">>
<br/><<nm $player "Yes, at least I was.">>
<br/><<nm $allegro "And now?">>
<br/><<nm $player "Well we are just testing a new set of drugs that hopefully will be able to turn me back.">>
<br/><<nm $allegro "Were you a good looking guy?">>
<br/><<nm $player "Would any one every answer that No?">>
<br/><<nm $allegro "I suppose not. So this drug will turn you back?">>
<br/><<nm $player "In theory. Or it might turn me into a woman or leave me like this.">>
<br/><<nm $allegro "I am now intrigued as to how you would look as a guy.">>
<br/><<nm $player "You know I am not rich.">>
<br/><<nm $allegro "I know, but I have also never been this friendly or open with a guy before either.">>
<br/><<nm $player "You think because I know you and accept what you have done we might stand a chance.">>
<br/><<nm $allegro "Maybe, but I suspect it won't happen while I am with $workCEO.name">>
<br/><<nm $player "Love or Money then?">>
<br/><<nm $allegro "Unless you can get a better job and not make it such a distinct choice">>
<br/><<nm $player "Guess we will have to wait and see.">>
<br/><<nm $allegro "It is getting late and I get to meet my new boss and colleagues tomorrow, so should probably go.">>
<br/><<nm $player "Good night, and keep in touch.">>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "PubBoss63">>
<<loc_Pub>>
<br/><<nm $workBoss "Grab a table while I get the drinks in.">>
<br/>You walk over to an empty table and take a seat, and wait.
<br/>$workBoss.name returns with a pint of Guinness and hands you a glass of rose wine.
<br/><<nm $workBoss "Well congratulations we are close to finishing this project.">>
<br/><<nm $player "Thanks, I really couldn't have done this without your help.">>
<br/><<nm $workBoss "Maybe, but you contributed a lot to this.">>
<br/><<nm $player "It was nice to be able to do some actual science.">>
<br/><<nm $workBoss "Must admit it has been fun working with you too.">>
<br/><<nm $player "Thank you.">>
<br/><<nm $workBoss "It has been a while since I worked with another person and I am glad it ended up being you,">>
<br/><<nm $player "I will still have a job here, no matter what happens?">>
<br/><<nm $workBoss "That is up to the higher ups, but as we now have an option for women to change too I suspect they will be ok with us continuing to work.">>
<br/><<nm $player "That is one less thing to worry about.">>
<br/><<nm $workBoss "What else are you worried about?">>
<br/><<nm $player "I am worried that this last solution won't work and also worried it does?">>
<br/><<nm $workBoss "Why if it does?">>
<br/><<nm $player "If it does, I will end up taking it and my gender will be fixed again, and whatever it ends up being I will have to live as.">>
<br/><<nm $workBoss "Why does that worry you?">>
<br/><<nm $player "I am not sure what i want to be any more. I mean being a guy was good, but being this hasn't been bad either.">>
<br/><<nm $workBoss "I can see that being an issue. If the solution works then you will test it on monday, If you need a distraction why don't you call me and we can spend the weekend together.">>
<br/><<nm $player "That sounds nice, I may just take you up on it. I should be going now, big day tomorrow.">>
<br/><<nm $workBoss "Of course, I will see you in the morning,">>
<span id="buttons">
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case "Pub - 64">>
<<loc_Pub>>
<br/><<nm $friend "Looks like there is a spare table over there. Why don't you grab that while I get the drinks in.">>
<br/>As you walk over and sit at the empty table and wait for $friend.name to come with the drinks.
<br/><<nm $friend "Here you go.">>
<br/><<nm $player "Thank you.">>
<br/><<nm $friend "So great news about the research.">>
<br/><<nm $player "Yes. Although now I am faced with the fact that on Monday, I will be testing.">>
<br/><<nm $friend "It is safe?">>
<br/><<nm $player "Of course it is safe, that's not what's worrying me.">>
<br/><<nm $friend "So what's bothering you.">>
<br/><<nm $player "Well not knowing what the outcome will be. I keep telling myself I will be ok whatever but ...">>
<br/><<nm $friend "Don't tell me you are enjoying being like this?">>
<br/><<nm $player "It hasn't been that bad and there have been advantages.">>
<br/><<nm $friend "Really?">>
<br/><<nm $player "Yes">>
<br/><<nm $friend "You are going to spend all weekend worrying about this aren't you?">>
<br/><<nm $player "Probably.">>
<br/><<nm $friend "Well I would ask you to come and hang out at mine but ...">>
<br/><<nm $player "You are spending time with $workSales.name ">>
<br/><<nm $friend "I can call her and arrange another time.">>
<br/><<nm $player "Don't do that, I have other people I can hang with. Go and get another drink and I will make a call.">>
<br/>As you watch $friend.name go to the bar to get the drinks, you consider what you are going to do this weekend.
<br/>
<span id="choice" >
<br/>
@@.linkUI;<<link "Call $housemate.name">>
<<if def $dynamicEvents[65]>>
<<set
$dynamicEvents[65][4] to {
type : "PersonEvent",
name : "Weekend Housemate",
stage : "Sat Afternoon",
passage : "Weekend Housemate",
changePassage: "",
person : $housemate,
conversation : "finalWeekend"
}
>>
<<else>>
<<set
$dynamicEvents[65] to {
4 : {
type : "PersonEvent",
name : "Weekend Housemate",
stage : "Sat Afternoon",
passage : "Weekend Housemate",
changePassage: "",
person : $housemate,
conversation : "finalWeekend"
}
}
>>
<</if>>
<<replace "#phone">>
<br/><<nm $housemate "Hello">>
<br/><<nm $player "Hi, it's $player.name">>
<br/><<nm $housemate "Hi $player.name what do you want?">>
<br/><<nm $player "I was wondering if I could go clubbing with you tomorrow.">>
<br/><<nm $housemate "Really? Of course you can.">>
<br/><<nm $player "Thanks">>
<br/><<nm $housemate "I have work to do in the morning, but come to my room early afternoon and we will get ready together.">>
<br/><<nm $player "Great, see you tomorrow.">>
<</replace>>
<<addclass "#choice" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<<if $workCEO.conversation.includesAny("BioChem","fileScript")>>
<br/>
@@.linkUI;<<link "Call $workCEO.name">>
<<if def $dynamicEvents[65]>>
<<set
$dynamicEvents[65][4] to {
type : "PersonEvent",
name : "Weekend CEO",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend CEO",
person : $workCEO,
conversation : "finalWeekend"
}
>>
<<else>>
<<set
$dynamicEvents[65] to {
4 : {
type : "PersonEvent",
name : "Weekend CEO",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend CEO",
person : $workCEO,
conversation : "finalWeekend"
}
}
>>
<</if>>
<<replace "#phone">>
<br/><<nm $workCEO "Hello">>
<br/><<nm $player "Hi $workCEO.privateName">>
<br/><<nm $workCEO "Hi $workCEO.petName what do you want?">>
<br/><<nm $player "I was wondering if you were free this weekend.">>
<br/><<nm $workCEO "I am glad you called. I have a meeting to attend on Saturday where it would be useful to have you around">>
<br/><<nm $player "Really? That's great.">>
<br/><<nm $workCEO "Bring an overnight bag, you can stay overnight and have breakfast on Sunday.">>
<br/><<nm $player "Great, see you tomorrow.">>
<</replace>>
<<addclass "#choice" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Call $workCEO.name<br/><em>Didn't have sex for a favour</em>">><</link>>@@
<</if>>
<<if $workBoss.conversation.includesAny("pub49","pub63")>>
<br/>
@@.linkUI;<<link "Call $workBoss.name">>
<<if def $dynamicEvents[65]>>
<<set
$dynamicEvents[65][4] to {
type : "PersonEvent",
name : "Weekend Boss",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Boss",
person : $workBoss,
conversation : "finalWeekend"
}
>>
<<else>>
<<set
$dynamicEvents[65] to {
4 : {
type : "PersonEvent",
name : "Weekend Boss",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Boss",
person : $workBoss,
conversation : "finalWeekend"
}
}
>>
<</if>>
<<replace "#phone">>
<br/><<nm $workBoss "Hello">>
<br/><<nm $player "Hi $workBoss.privateName">>
<br/><<nm $workBoss "Hello $player.name. You taking me up on my offer to distract you?">>
<br/><<nm $player "I am, is that okay?">>
<br/><<nm $workBoss "Of course.">>
<br/><<nm $player "Really? That's great.">>
<br/><<nm $workBoss "Bring an overnight bag, you can stay at mine.">>
<br/><<nm $player "Great, see you tomorrow.">>
<</replace>>
<<addclass "#choice" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Call $workBoss.name<br/><em>Didn't go to the pub with him in the last 2 weeks</em>">><</link>>@@
<</if>>
<<if $workSalesAssistant.conversation.includesAny("assistantHangout")>>
<br/>
@@.linkUI;<<link "Call $workSalesAssistant.name">>
<<if def $dynamicEvents[65]>>
<<set
$dynamicEvents[65][4] to {
type : "PersonEvent",
name : "Weekend Sales",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Sales",
person : $workSalesAssistant,
conversation : "finalWeekend"
}
>>
<<else>>
<<set
$dynamicEvents[65] to {
4 : {
type : "PersonEvent",
name : "Weekend Sales",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Sales",
person : $workSalesAssistant,
conversation : "finalWeekend"
}
}
>>
<</if>>
<<replace "#phone">>
<br/><<nm $workSalesAssistant "Hello">>
<br/><<nm $player "Hi $workSalesAssistant.name">>
<br/><<nm $workSalesAssistant "Hey you. Please say you are calling to hang out this weekend.">>
<br/><<nm $player "I am, you still up for that.">>
<br/><<nm $workSalesAssistant "Of course, I would love to spend more time with you.">>
<br/><<nm $player "Really? That's great.">>
<br/><<nm $workSalesAssistant "Bring an overnight bag, you can stay at mine and relax.">>
<br/><<nm $player "Great, see you tomorrow.">>
<</replace>>
<<addclass "#choice" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Call $workSalesAssistant.name<br/><em>Didn't meet her on Saturday</em>">><</link>>@@
<</if>>
<<if $workReceptionist.conversation.includesAny("fileScript")>>
<br/>
@@.linkUI;<<link "Call $workReceptionist.name">>
<<if def $dynamicEvents[65]>>
<<set
$dynamicEvents[65][4] to {
type : "PersonEvent",
name : "Weekend Reception",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Reception",
person : $workReceptionist,
conversation : "finalWeekend"
}
>>
<<else>>
<<set
$dynamicEvents[65] to {
4 : {
type : "PersonEvent",
name : "Weekend Reception",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Reception",
person : $workReceptionist,
conversation : "finalWeekend"
}
}
>>
<</if>>
<<replace "#phone">>
<br/><<nm $workReceptionist "Hello">>
<br/><<nm $player "Hi $workReceptionist.name">>
<br/><<nm $workReceptionist "Hi.">>
<br/><<nm $player "I was wondering if you were free this weekend.">>
<br/><<nm $workReceptionist "I am. You want to hang out?">>
<br/><<nm $player "I do if that's ok?">>
<br/><<nm $workReceptionist "Of course, bring an overnight bag, I have a real treat for you.">>
<br/><<nm $player "Great, see you tomorrow.">>
<</replace>>
<<addclass "#choice" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Call $workReceptionist.name<br/><em>Didn't get her help with the File</em>">><</link>>@@
<</if>>
<<if $photoClient.conversation.includesAny("dinner")>>
<br/>
@@.linkUI;<<link "Call $photoClient.name">>
<<if def $dynamicEvents[65]>>
<<set
$dynamicEvents[65][4] to {
type : "PersonEvent",
name : "Weekend Photo",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Photo",
person : $photoClient,
conversation : "finalWeekend"
}
>>
<<else>>
<<set
$dynamicEvents[65] to {
4 : {
type : "PersonEvent",
name : "Weekend Photo",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Photo",
person : $photoClient,
conversation : "finalWeekend"
}
}
>>
<</if>>
<<replace "#phone">>
<br/><<nm $photoClient "Hello">>
<br/><<nm $player "Hi $photoClient.name">>
<br/><<nm $photoClient "Hello, you calling to spend the weekend with me?">>
<br/><<nm $player "I am yes, if the offer is still there?">>
<br/><<nm $photoClient "Of course it is, I am so happy you called.">>
<br/><<nm $player "Really? That's great.">>
<br/><<nm $photoClient "Bring an overnight bag, I have plans and it involves staying overnight.">>
<br/><<nm $player "Great, see you tomorrow.">>
<</replace>>
<<addclass "#choice" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Call $photoClient.name<br/><em>Didn't have dinner with him</em>">><</link>>@@
<</if>>
<<if $yogaClient.conversation.includesAny("fileScript","lastYoga")>>
<br/>
@@.linkUI;<<link "Call $yogaClient.name">>
<<if def $dynamicEvents[65]>>
<<set
$dynamicEvents[65][4] to {
type : "PersonEvent",
name : "Weekend Yoga",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Yoga",
person : $yogaClient,
conversation : "finalWeekend"
}
>>
<<else>>
<<set
$dynamicEvents[65] to {
4 : {
type : "PersonEvent",
name : "Weekend Yoga",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Yoga",
person : $yogaClient,
conversation : "finalWeekend"
}
}
>>
<</if>>
<<replace "#phone">>
<br/><<nm $yogaClient "Hello">>
<br/><<nm $player "Hi $yogaClient.name">>
<br/><<nm $yogaClient "Hi $player.name, does this mean you are free this weekend?">>
<br/><<nm $player "Yes, you still want to spend time together?">>
<br/><<nm $yogaClient "Of course.">>
<br/><<nm $player "Really? That's great.">>
<br/><<nm $yogaClient "Bring an overnight bag, and some sensible shoes.">>
<br/><<nm $player "Really? Sure, see you tomorrow.">>
<</replace>>
<<addclass "#choice" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Call $yogaClient.name<em>Didn't get help with the file or have all yoga conversations</em>">><</link>>@@
<</if>>
<<set
_mrgrant to {
name : "Mr John Grant",
profile : "mrgrant",
style : "game3"
}
>>
<<if $player.events.includes("CountryClubSex")>>
<br/>
@@.linkUI;<<link "Call _mrgrant.name">>
<<if def $dynamicEvents[65]>>
<<set
$dynamicEvents[65][4] to {
type : "PersonEvent",
name : "Weekend Grant",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Grant",
person : _mrgrant,
conversation : "finalWeekend"
}
>>
<<else>>
<<set
$dynamicEvents[65] to {
4 : {
type : "PersonEvent",
name : "Weekend Grant",
stage : "Sat Afternoon",
passage : "Dress For Event",
changePassage: "Weekend Grant",
person : _mrgrant,
conversation : "finalWeekend"
}
}
>>
<</if>>
<<replace "#phone">>
<br/><<nm _mrgrant "Hello">>
<br/><<nm $player "Hi, it's $player.name, we met last week at the Country Club.">>
<br/><<nm _mrgrant "Ah $player.name it is good to hear from you.">>
<br/><<nm $player "Yes, you mentioned you may be free this weekend?">>
<br/><<nm _mrgrant "I did and I am. You would look to spend time with me?">>
<br/><<nm $player "I would, if the offer is still there.">>
<br/><<nm _mrgrant "Of course. Let's meet at the restaurant and bring an overnight bag.">>
<br/><<nm $player "Thank you, see you tomorrow.">>
<br/><<nm _mrgrant "No, thank you.">>
<</replace>>
<<addclass "#choice" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Call _mrgrant.name<br/><em>Didn't have Sex with him for BioChem machine</em>">><</link>>@@
<</if>>
</span>
<span id="phone" >
</span>
<span id="buttons" class="hide">
<br/>$friend.name returns with the drinks.
<br/><<nm $friend "You are all sorted?">>
<br/><<nm $player "Yes, made a call and everything is arranged.">>
<br/><<nm $friend "What worries you the most, the change itself or explaining to your parents what's happened?">>
<br/><<nm $player "Oh Gawd! I hadn't even thought about that. How do you tell them they have a daughter?">>
<br/><<nm $friend "You might not have to.">>
<br/><<nm $player "I know but ..">>
<br/><<nm $friend "We will cross that bridge when we come to it, if necessary will enlist my family's help.">>
<br/><<nm $player "Thanks">>
<br/><<nm $friend "No problem. Anyway we ought to go we both have busy weekends ahead of us.">>
<br/><<nm $player "Thanks again and good night.">>
<br/>
<br/>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<incrTime>>
<</link>>@@
</span>
<</switch>><<loc_Room>>
<br/>
<br/><<nm $housemate "Good Morning.">>
<<if $day==30>>
<br/><<nm $player "Morning?">>
<br/><<nm $housemate "Sorry didn't realise $player.mname had company. Where is he?">>
<br/><<nm $player "I am $player.mname, although please call me $player.name now.">>
<br/><<nm $housemate "What happened?">>
<br/><<nm $player "Those drugs I took, feminised me rather than making me more masculine.">>
<br/><<nm $housemate "I was prepared for you being more male for the modelling, happy for you to do the modelling if you don't have the cash, I just need a new strategy.">>
<<elseif $day==51>>
<br/><<nm $player "Morning? Guess you want the rent?">>
<br/><<nm $housemate "No don't worry about it.">>
<br/><<nm $player "Really, then why are you here?">>
<br/><<nm $housemate "There's a surprise, that also took care of your rent.">>
<<elseif $day==65>>
<br/><<nm $player "Morning? Guess you want the rent?">>
<br/><<nm $housemate "Actually in lieu of rent I was hoping you would help me out with some modelling for an exhibit I am doing.">>
<br/><<nm $player "Really, that is great news! Of course I will help.">>
<br/><<nm $housemate "Thank you.">>
<<else>>
<br/><<nm $player "Morning?? It's early what do you want?">>
<br/><<nm $housemate "Want? Well the rent money would be good if you have it. Or maybe you want to do a little work for me to cover it?">>
<</if>>
<<if $player.drugs.includes("GL4-BR8")>>
<br/><<nm $player "Or maybe you want this tub of GL4-BR8?">>
<br/><<nm $housemate "Why would I want that?">>
<br/>
You pull back the sheets and show your smooth legs.
<br/>
<br/><<nm $player "Because you know the stuff on Wednesday worked and this tub is enough to do your whole body.">>
<br/><<nm $housemate "That stuff was good, moustache hasn't re-appeared, yet. How long will it last?">>
<br/><<nm $player "My Boss is working on it being limited in time, to like a month or a year, but that one wasn't and neither is this one, so should be permanent.">>
<br/><<nm $housemate "So I would never need to wax again?">>
<br/><<nm $player "Probably, so would this tub cover my rent?">>
<br/><<nm $housemate "I guess that would work for me.">>
<br/>@@.btnUI;<<button "Give $housemate.name the tub of GL4-BR8" "Your Bedroom">>
<<payRent "Drugs" "GL4-BR8">>
<</button>>@@
<<else>>
<span id="choice">
<<if $player.money>=100 and not ($day==30 or $day==51 or $day==65)>>
<br/>
@@.btnUI;<<button "Pay $housemate.name the <<currency $player.rent>> rent" "Your Bedroom">>
<<payRent "Pay">>
<</button>>@@
<<elseif $day==30 and $player.money>=100 >>
<br/>@@.btnDisable;<<button "You feel obligated to do the modelling">>
<</button>>@@
<<elseif ($day==51 or $day==65) and $player.money>=100 >>
<br/>@@.btnDisable;<<button "Rent is paid.">>
<</button>>@@
<<else>>
<br/>@@.btnDisable;<<button "You don't have enough money to pay $housemate.name the rent you owe">>
<</button>>@@
<</if>>
<<if $day==51>>
@@.btnUI;<<button "Ask what the surprise is">>
<<removeclass "#work" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
<<elseif $day==65>>
@@.btnUI;<<button "Ask what she wants me to do">>
<<removeclass "#work" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
<<else>>
@@.btnUI;<<button "Ask what the work is">>
<<removeclass "#work" "hide">>
<<addclass "#choice" "hide">>
<</button>>@@
<</if>>
</span>
<span id="work" class="hide">
<<switch $activeEvent.name>>
<<case "taskMaleTopless">>
<br/><<nm $player "So what exactly is this work">>
<<if $housemate.conversation.contains("rentTask_0_about")>>
<br/><<nm $housemate "Well I am still looking to find the right model for that guy. I know you are not a model but could you help a gal out?">>
<<else>>
<br/><<nm $housemate "Well there is this guy who is offering a well paid contract for the right photographer with the right model.">>
<br/><<nm $player "You know I am not a model.">>
<br/><<nm $housemate "Yes. The problem I am having is that he has rejected all the model's I have submitted so far for being too //clean// or //professional// and he wants someone more //ordinary//. So I am hoping you will let me take your photo and submit it.">>
<</if>>
<span id="choice2">
<<if $player.money>=100>>
<br/>
@@.btnUI;<<button "Pay $housemate.name the <<currency $player.rent>> rent" "Your Bedroom">>
<<addConversation $housemate "rent_1_about">>
<<payRent "Pay">>
<</button>>@@
<<else>>
<br/>@@.btnDisable;<<button "You don't have enough money to pay $housemate.name the rent you owe">>
<</button>>@@
<</if>>
<br/>
@@.btnUI;<<button "I'll model for you">>
<<addConversation $housemate "rentTask_0_about">>
<<removeclass "#accept" "hide">>
<<addclass "#choice2" "hide">>
<</button>>@@
</span>
<span id="accept" class="hide">
<br/><<nm $player "Sure I'll help you out, and you will cover the rent for this?">>
<br/><<nm $housemate "If I get this contract then it gets me enough money that I can start buying the better equipment that will allow me to expand my business. And the cost of your rent is what I would have to pay for a model for the session.">>
<br/><<nm $player "OK, so what do you need me to do?">>
<br/><<nm $housemate "Follow me">>
@@.btnUI;<<button "Follow $housemate.name" "Photo Events">>
<<set
$activeEvent.name="Photo 01",
$activeEvent.stage="bathroom",
$activeEvent.passage="Photo Events"
>>
<</button>>@@
</span>
<<case "taskMaleBeach">>
<br/><<nm $player "So what exactly is this work">>
<<if $housemate.conversation.contains("rentTask_1_about")>>
<br/><<nm $housemate "Well I still need to take a photo of you in a beach wear. You willing to help a girl out, yet?">>
<<else>>
<br/><<nm $housemate "Well the guy liked your photo and now wants me to take another.">>
<br/><<nm $player "That doesn't sound too bad.">>
<br/><<nm $housemate "He wants to see a little more flesh">>
<br/><<nm $player "More flesh?">>
<br/><<nm $housemate "Essentially a beach shot with you in a pair of trunks.">>
<</if>>
<span id="choice2">
<<if $player.money>=100>>
<br/>@@.btnUI;<<button "Pay $housemate.name the <<currency $player.rent>> rent" "Your Bedroom">>
<<addConversation $housemate "rentTask_1_about">>
<<payRent "Pay">>
<</button>>@@
<<else>>
<br/>@@.btnDisable;<<button "You don't have enough money to pay $housemate.name the rent you owe">>
<</button>>@@
<</if>>
<br/>@@.btnUI;<<button "Ok, I'll do it">>
<<addConversation $housemate "rentTask_1_about">>
<<removeclass "#accept" "hide">>
<<addclass "#choice2" "hide">>
<</button>>@@
</span>
<span id="accept" class="hide">
<br/><<nm $player "Sure I'll help you out, and you will cover the rent for this?">>
<br/><<nm $housemate "Of course, I told you this guy was paying well for these photos, so you have to expect them to be a little odd.">>
<br/><<nm $player "OK, so what do you need me to do?">>
<br/><<nm $housemate "Follow me">>
@@.btnUI;<<button "Follow $housemate.name" "Photo Events">>
<<set $activeEvent.name="Photo 02",
$activeEvent.stage="Intro",
$activeEvent.passage="Photo Events"
>>
<</button>>@@
</span>
<<case "taskAndrogynousDress">>
<br/><<nm $player "So what exactly is this work">>
<<if $housemate.conversation.contains("rentTask_2_about")>>
<br/><<nm $housemate "Well I still need to take a photo of you in a dress. You willing to help a girl out, yet?">>
<<else>>
<br/><<nm $housemate "Well the guy liked your photo and now wants me to take another.">>
<br/><<nm $player "That doesn't sound too bad.">>
<br/><<nm $housemate "He wants to see you in a dress.">>
<br/><<nm $player "A dress? He knows I am a bloke right?">>
<br/><<nm $housemate "Yes he knows, but do you?">>
<br/><<nm $player "What is that supposed to mean?">>
<br/><<nm $housemate "Well you know this whole androgynous look you have going on at the moment">>
<br/><<nm $player "Can we just get this over with so I can have a coffee.">>
<br/><<nm $housemate "So will you pay the rent? Or wear the dress?">>
<</if>>
<span id="choice2">
<<if $player.money>=100>>
<br/>
@@.btnUI;<<button "Pay $housemate.name the <<currency $player.rent>> rent" "Your Bedroom">>
<<addConversation $housemate "rentTask_2_about">>
<<payRent "Pay">>
<</button>>@@
<<else>>
<br/>
@@.btnDisable;<<button "You don't have enough money to pay $housemate.name the rent you owe">>
<</button>>@@
<</if>>
<br/>
@@.btnUI;<<button "Ok, I'll do it">>
<<addConversation $housemate "rentTask_2_about">>
<<if not($player.events.contains("housematesBedroom"))>>
<<set
$dynamicEvents[25] to {
7 : {
type : "Home Event",
name : "Housemate's Room",
stage : "Intro",
passage : "Home Events",
changePassage: ""
}
}
>>
<</if>>
<<removeclass "#accept" "hide">>
<<addclass "#choice2" "hide">>
<</button>>@@
</span>
<span id="accept" class="hide">
<br/><<nm $player "Sure I'll help you out, and you will cover the rent for this?">>
<br/><<nm $housemate "Of course, I told you this guy was paying well for these photos, so you have to expect them to be a little odd.">>
<br/><<nm $player "OK, so what do you need me to do?">>
<br/><<nm $housemate "Follow me">>
@@.btnUI;<<button "Follow $housemate.name" "Photo Events">>
<<set
$activeEvent.name="Photo 03",
$activeEvent.stage="Intro",
$activeEvent.passage="Photo Events"
>>
<</button>>@@
</span>
<<case "taskFullFemme">>
<br/><<nm $player "So what exactly is this work">>
<br/><<nm $housemate "He essentially wants a full feminised photo. Hair makeup, dress, shoes the works.">>
<br/><<nm $player "That is definitely not too bad now.">>
<br/><<nm $housemate "I have a corset dress ready to try to have given you a feminine figure, so that will still work.">>
<br/><<nm $player "Well at least it will fit now without you need to force me to have a waist.">>
<br/><<nm $housemate "I had a wig ready ...">>
<br/><<nm $player "Can't you just do something with my hair now?">>
<br/><<nm $housemate "I can just need to make it cover more of your face. Will go a little heavy with the makeup to disguise your feminine features.">>
<br/><<nm $housemate "That sounds okay.">>
<br/><<nm $housemate "So are you happy to model? Or will you pay the rent? ">>
<span id="choice2">
<<if $player.money>=100>>
<br/>
@@.btnDisable;<<button "You feel obligated to do the modelling.">>
<</button>>@@
<<else>>
<br/>
@@.btnDisable;<<button "You don't have enough money to pay $housemate.name the rent you owe">>
<</button>>@@
<</if>>
<br/>
@@.btnUI;<<button "Ok, I'll do it">>
<<addConversation $housemate "rentTask_3_about">>
<<removeclass "#accept" "hide">>
<<addclass "#choice2" "hide">>
<</button>>@@
</span>
<span id="accept" class="hide">
<br/><<nm $player "Sure I'll help you out, and you will cover the rent for this?">>
<br/><<nm $housemate "Of course, I told you this guy was paying well for these photos">>
<br/><<nm $player "OK, so what do you need me to do?">>
<br/><<nm $housemate "Follow me">>
@@.btnUI;<<button "Follow $housemate.name" "Photo Events">>
<<set
$activeEvent.name="Photo 04",
$activeEvent.stage="Intro",
$activeEvent.passage="Photo Events"
>>
<</button>>@@
</span>
<<case "taskBeachDate">>
<br/><<nm $player "So what exactly is this work">>
<br/><<nm $housemate "He has asked for a beach shoot.">>
<br/><<nm $player "Beach shot, so outside?">>
<br/><<nm $housemate "No, just you in a swim suit effectively.">>
<br/><<nm $player "Do I get to choose what I wear.">>
<br/><<nm $housemate "Sort of, he has picked out 3 styles, but you choose the oe you wear.">>
<br/><<nm $housemate "So are you happy to model? Or will you pay the rent? ">>
<span id="choice2">
<<if $player.money>=100>>
<br/>@@.btnUI;<<button "Pay $housemate.name the <<currency $player.rent>> rent" "Your Bedroom">>
<<addConversation $housemate "rentTask_4_about">>
<<payRent "Pay">>
<</button>>@@
<<else>>
<br/>@@.btnDisable;<<button "You don't have enough money to pay $housemate.name the rent you owe">>
<</button>>@@
<</if>>
<br/>
@@.btnUI;<<button "Ok, I'll do it">>
<<addConversation $housemate "rentTask_4_about">>
<<removeclass "#accept" "hide">>
<<addclass "#choice2" "hide">>
<</button>>@@
</span>
<span id="accept" class="hide">
<br/><<nm $player "Sure I'll help you out, and you will cover the rent for this?">>
<br/><<nm $housemate "Of course, I told you this guy was paying well for these photos">>
<br/><<nm $player "OK, so what do you need me to do?">>
<br/><<nm $housemate "Follow me">>
@@.btnUI;<<button "Follow $housemate.name" "Photo Events">>
<<set
$activeEvent.name="Photo 05",
$activeEvent.stage="Intro",
$activeEvent.passage="Photo Events"
>>
<</button>>@@
</span>
<<case "taskBride">>
<br/><<nm $player "So what exactly is this work">>
<br/><<nm $housemate "He has asked for a bridal shoot.">>
<br/><<nm $player "Me as a Bride?">>
<br/><<nm $housemate "Yes, he has sent over 3 dresses, shows, veil and flowers.">>
<br/><<nm $player "I get to choose they style?">>
<br/><<nm $housemate "Sure, he only wants the one photo.">>
<br/><<nm $housemate "So are you happy to model? Or will you pay the rent? ">>
<span id="choice2">
<<if $player.money>=100>>
<br/>@@.btnUI;<<button "Pay $housemate.name the <<currency $player.rent>> rent" "Your Bedroom">>
<<addConversation $housemate "rentTask_5_about">>
<<payRent "Pay">>
<</button>>@@
<<else>>
<br/>@@.btnDisable;<<button "You don't have enough money to pay $housemate.name the rent you owe">>
<</button>>@@
<</if>>
<br/>
@@.btnUI;<<button "Ok, I'll do it">>
<<addConversation $housemate "rentTask_5_about">>
<<removeclass "#accept" "hide">>
<<addclass "#choice2" "hide">>
<</button>>@@
</span>
<span id="accept" class="hide">
<br/><<nm $player "Sure I'll help you out, and you will cover the rent for this?">>
<br/><<nm $housemate "Of course, I told you this guy was paying well for these photos">>
<br/><<nm $player "OK, so what do you need me to do?">>
<br/><<nm $housemate "Follow me">>
@@.btnUI;<<button "Follow $housemate.name" "Photo Events">>
<<set
$activeEvent.name="Photo 06",
$activeEvent.stage="Intro",
$activeEvent.passage="Photo Events"
>>
<</button>>@@
</span>
<<case "taskMeet">>
<br/><<nm $player "So what exactly is this surprise?">>
<br/><<nm $housemate "He has asked to meet you.">>
<br/><<nm $player "Meet me?">>
<br/><<nm $housemate "Yes, he is downstairs right now in the kitchen making coffee.">>
<br/><<nm $player "He has covered my rent for this?">>
<br/><<nm $housemate "Yes. So get dressed and come down stairs.">>
@@.btnUI;<<button "Get dressed and go to the Kitchen" "Dress For Event">>
<<wearDayOutfit>>
<<set
$activeEvent.name="Photo 07",
$activeEvent.stage="Intro",
$activeEvent.passage="Dress For Event",
$activeEvent.changePassage="Photo Events"
>>
<</button>>@@
<<case "taskModel">>
<br/><<nm $player "So what exactly is this work?">>
<br/><<nm $housemate "A catalogue want a photo of a new dress.">>
<br/><<nm $player "You want me to model it.">>
<br/><<nm $housemate "I showed them some of the photos I took of you and they wanted you for this one, to try.">>
<br/><<nm $player "They are paying for this?">>
<br/><<nm $housemate "Yes. enough to cover rent anyway, and there may be more work in the future.">>
<span id="choice2">
<<if $player.money>=100>>
<br/>@@.btnUI;<<button "Pay $housemate.name the <<currency $player.rent>> rent" "Your Bedroom">>
<<addConversation $housemate "rentTask_7_about">>
<<payRent "Pay">>
<</button>>@@
<<else>>
<br/>@@.btnDisable;<<button "You don't have enough money to pay $housemate.name the rent you owe">>
<</button>>@@
<</if>>
<br/>
@@.btnUI;<<button "Ok, I'll do it">>
<<addConversation $housemate "rentTask_7_about">>
<<removeclass "#accept" "hide">>
<<addclass "#choice2" "hide">>
<</button>>@@
</span>
<span id="accept" class="hide">
<br/><<nm $player "Sure I'll help you out, and you will cover the rent for this?">>
<br/><<nm $housemate "Of course, I told you this guy was paying well for these photos">>
<br/><<nm $player "OK, so what do you need me to do?">>
<br/><<nm $housemate "Follow me">>
@@.btnUI;<<button "Follow $housemate.name" "Photo Events">>
<<set
$activeEvent.name="Photo 08",
$activeEvent.stage="Intro",
$activeEvent.passage="Photo Events"
>>
<</button>>@@
</span>
<<case "taskExhibit">>
<br/><<nm $player "So what exactly do you need me to do.">>
<br/><<nm $housemate "I need a few nude shots.">>
<br/><<nm $player "Nudes? You are kidding, right?">>
<br/><<nm $housemate "No. They are tasteful and only show parts of your body">>
<br/><<nm $player "They won't see my face?">>
<br/><<nm $housemate "No, no-one will know it is you. I take the photos then edit them to make them look like landscapes.">>
<br/><<nm $player "Landscapes? You mean views of the earth?">>
<br/><<nm $housemate "Hills, dunes, stuff like that. Landscapes of Loves is what the exhibit is called.">>
<br/><<nm $housemate "Follow me">>
@@.btnUI;<<button "Follow $housemate.name" "Photo Events">>
<<set
$activeEvent.name="Photo 09",
$activeEvent.stage="Intro",
$activeEvent.passage="Photo Events"
>>
<</button>>@@
<</switch>>
</span>
<</if>><<switch $day>>
<<case 53>>
<<switch $time>>
<<case 3>>
<<loc_OfficeEntry>>
<br/>
<br/><<nm $workSalesAssistant "Hey $player.mname, are you coming with us?">>
<br/><<nm $workSales "She volunteered to help us out and the Doc said it would be fine.">>
<br/><<nm $workSalesAssistant "Great, hopefully we can have some fun too.">>
<br/><<nm $workSales "You two might, I have to manage this whole thing.">>
<br/><<nm $workSales "Speaking of which we need to get going, but will call in to allow $player.name yo pick up some clothes.">>
<br/>
@@.linkUI;<<link "Drive to your house" "Sales Event">>
<<set $clWearing.current.jacket=undefined>>
<<incrTime>>
<</link>>@@
<<case 4>>
<<loc_OutsideHouse>>
<br/><br/>You rush into the house and throw some things into a bag before returning to the car.
<br/><<nm $workSales "Only one bag you sure you got everything?">>
<br/><<nm $player "It's only for 2 nights, it should be fine.">>
<br/><<nm $workSalesAssistant "It looks like girl, talks like a girl but packs like a boy.">>
<br/><<nm $workSales "If you are sure. We better get going it's a long drive.">>
<br/>$workSales.name starts the car and begins driving to the Hotel.
<br/><<nm $player "How did you like Star Wars?">>
<br/><<nm $workSales "$friend.name told you about that?">>
<br/><<nm $workSalesAssistant "About what?">>
<br/><<nm $player "The fact that she lied about watching the films and slipped up in front of $friend.name">>
<br/><<nm $workSalesAssistant "Really?">>
<br/><<nm $workSales "Okay, yes I did. I looked up some stuff on the web enough to join in the conversations at the Pub, and get him to notice me.">>
<br/><<nm $player "It is sweet that you did it, a little naive to think he hadn't noticed you though.">>
<br/><<nm $workSalesAssistant "How did he find out?">>
<br/><<nm $workSales "He put on the first film and I asked about Alec Guinness as I knew he played Obi Wan but apparently Ewan McGregor plays him in the first movie.">>
<br/><<nm $workSales "When $friend.name pointed this out and pressed me a little I had to admit I hadn't seen the movies.">>
<br/><<nm $workSales "He looked absolutely gutted when I told him and now I am worried I have messed it up.">>
<br/><<nm $player "He looked gutted because if he had known you hadn't watched the movies he would have started with Star Wars which is Episode 4, first.">>
<br/><<nm $player "He just felt bad that he put Episode 1 on first as it is not the film that would get you excited about the series.">>
<br/><<nm $workSales "I enjoyed it. Would have stayed and watched the next one if the agency hadn't phoned about the models for this event.">>
<br/><<nm $workSalesAssistant "Have you made plans to see him again?">>
<br/><<nm $workSales "He's invited me for dinner on Wednesday.">>
<br/><<nm $workSalesAssistant "At least you wont have to worry about cooking after the event and you will have an over night bag in case things take a turn for the better.">>
<br/><<nm $workSales "It's only dinner, not sure it will be more than that.">>
<br/><<nm $player "It will be if he makes his Grandma's Lasagne and the Tiramisu.">>
<br/><<nm $workSales "Why?">>
<br/><<nm $player "The Lasagne because it is a family secret recipe and just gets you every time and the Tiramisu just for the pure alcoholic content.">>
<br/><<nm $workSalesAssistant "Sounds like my sort of meal. Won't you miss Beauty and the Geek.">>
<br/><<nm $workSales "Hopefully I can watch it before dinner.">>
<br/>You pull up to the hotel and park the car.
<br/>
@@.linkUI;<<link "Enter Hotel" "Sales Event">>
<<incrTime 3>>
<</link>>@@
<<case 7>>
<<loc_eventReception>>
<br/>
<br/>$workSales.name walks up to the Reception desk and talks with the receptionist.
<br/><<nm $workSales "Here are the room keys, we are all on floor 3.">>
<br/>You all walk t the lifts and go to floor 3.
<br/>Your room is first, with $workSalesAssistant.name opposite and $workSales.name next to yours.
<<if $player.workData==1>>
<br/>$workSales.name hands you a bag.
<br/><<nm $workSales "Here is your outfit for the event, wear it when come down for breakfast.No underwear or socks or stockings, we need to show off the smooth legs.">>
<br/><<nm $player "Why no underwear?">>
<br/><<nm $workSales "When you see the outfit you will understand, but the outfit is designed to show off how smooth your skin is and we don't want anything distracting from that. ">>
<<elseif $player.workData==2>>
<br/>$workSales.name hands you a bag.
<br/><<nm $workSales "Here is your outfit for the event, wear it when come down for breakfast. No bra, socks or stockings, we need to show off the smooth legs.">>
<br/><<nm $player "Why no bra?">>
<br/><<nm $workSales "We just don't want to see any bra straps and the outfit is designed not to need one.">>
<<else>>
<br/><<nm $workSales "Luckily you are manning the desk so you can wear anything for the event, see you at breakfast.">>
<</if>>
<br/><<nm $workSalesAssistant "Sweet dreams.">>
<br/><<nm $player "Night.">>
@@.linkUI;<<link "Go to your room" "Sales Event">>
<<incrTime>>
<</link>>@@
<<case 8>>
<<loc_eventRoom>>
<br/>You enter your room and go to sleep.
<<setClothing "night">>
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Sales Event">>
<<incrTime>>
<</link>>@@
<</switch>>
<<case 54>>
<<switch $time>>
<<case 0>>
<<loc_eventBar>>
<br/>You get up and get washed and get dressed for the Event and go down to breakfast.
<<wearEventOutfit>>
<br/>You see $workSales.name and $workSalesAssistant.name at a table.
<br/>You grab a plate of food and a drink from the buffet and sit down at their table.
<br/><<nm $player "Morning">>
<<switch $player.workData>>
<<case 1>>
<br/><<nm $workSalesAssistant "Wow! Who needs coffee when you have $player.name wearing that to breakfast.">>
<br/><<nm $player "It's not like I picked this.">>
<br/><<nm $workSalesAssistant "Whoever did should be thanked or jailed.">>
<br/><<nm $workSales "That would be $workCEO.name.">>
<br/><<nm $workSalesAssistant "As he can sack me we'll go with thanked then.">>
<br/><<nm $workSales "We need to eat up and get out there to make sure everything is setup right.">>
<br/><<nm $workSalesAssistant "Yes Boss! ">>
<<case 2>>
<br/><<nm $workSalesAssistant "Give me an 'A'">>
<br/><<nm $player "Really?">>
<br/><<nm $workSalesAssistant "Don't sulk, just shake your pompoms and cheer everyone up.">>
<br/><<nm $player "Any more jokes?">>
<br/><<nm $workSalesAssistant "You are taking all the fun out of this.">>
<br/><<nm $workSales "It is a little early for all this. Plus we need to eat up and get out there to make sure everything is setup right.">>
<br/><<nm $workSalesAssistant "Yes Boss! ">>
<<case 3>>
<br/><<nm $workSalesAssistant "Sleep well?">>
<br/><<nm $player "Yes, thanks.">>
<br/><<nm $workSalesAssistant "At least you get to be sat down for most of the day.">>
<br/><<nm $workSales "Come on you know you love the attention.">>
<br/><<nm $workSalesAssistant "Just try to find a couple of pretty women for me to talk to.">>
<br/><<nm $player "Will do my best.">>
<br/><<nm $workSales "We need to eat up and get out there to make sure everything is setup right.">>
<br/><<nm $workSalesAssistant "Yes Boss! ">>
<</switch>>
@@.linkUI;<<link "Go to Event" "Sales Event">>
<<incrTime>>
<</link>>@@
<<case 1>>
<<loc_eventMain>>
<br/>The three of you walk through the centre to the stand.
<<switch $player.workData>>
<<case 1>>
<br/>$workSales.name hands you, and the other models dressed in the same outfit, a pack of leaflets and directs you to stand around the stall, handing them out to anyone passing.
<br/> You take up position and wait for the event to start.
<br/><<nm $workCEO "$player.name, is that you?">>
<br/><<nm $player "Yes, I am helping out. Why are you here?">>
<br/><<nm $workCEO "Just need to meet a few people and check out the competition.">>
<br/><<nm $player "Are you here all day?">>
<br/><<nm $workCEO "No, just for the morning. How's the outfit?">>
<br/><<nm $player "Well it's a little skimpy.">>
<br/><<nm $workCEO "Possibly, but you look great in it.">>
<br/><<nm $player "Thank you.">>
<br/><<nm $workCEO "It was nice meeting you, catch up later. Looks like there is a crowd heading this way, so will let you get on with your work.">>
<br/><<nm $player "Yes, sir.">>
<br/><<nm $workCEO "Smile and take care.">>
<br/>You wonder what he meant by take care.
<br/>The crowds of people start making there way towards you.
<br/>Smiling you start approaching people and handing out leaflets.
<br/>Every so often you feel a pat or a pinch on your bum and you realise a few of the guys are copping a feel.
<br/>So now you know why he said take care.
<<case 2>>
<br/>$workSales.name hands you, and the other models dressed in the same outfit, a pack of leaflets and directs you to wander around the event handing out leaflets.
<br/> You start walking, waiting for the event to start.
<br/><<nm $workCEO "$player.name, is that you?">>
<br/><<nm $player "Yes, I am helping out. Why are you here?">>
<br/><<nm $workCEO "Just need to meet a few people and check out the competition.">>
<br/><<nm $player "Are you here all day?">>
<br/><<nm $workCEO "No, just for the morning. How's the outfit?">>
<br/><<nm $player "Well it's a little sexy schoolgirl.">>
<br/><<nm $workCEO "Possibly, but you look great in it.">>
<br/><<nm $player "Thank you.">>
<br/><<nm $workCEO "It was nice meeting you, catch up later. Looks like there is a crowd heading this way, so will let you get on with your work.">>
<br/><<nm $player "Yes, sir.">>
<br/><<nm $workCEO "Smile and take care.">>
<br/>You wonder what he meant by take care.
<br/>You make your way towards the crowd of people.
<br/>Smiling you start approaching people and handing out leaflets.
<br/>Every so often you feel a pat or a pinch on your bum and you realise a few of the guys are copping a feel.
<br/>So now you know why he said take care.
<<case 3>>
<br/>$workSales.name takes you over to a table and tells you to sit down.
<br/><<nm $workSales "That's the appointments book, one column for me one for $workSalesAssistant.name, just book people in for meetings with us.">>
<br/><<nm $workSales "The red book is for those who want to see the demonstration this afternoon, again just take their names.">>
<br/><<nm $workSales "Finally for anyone who wants us to get in touch later, just ask them for their business card.">>
<br/> She walks away to check out the rest of the stand and instruct the other girls what to do.
<br/><<nm $workCEO "$player.name, is that you?">>
<br/><<nm $player "Yes, I am helping out. Why are you here?">>
<br/><<nm $workCEO "Just need to meet a few people and check out the competition.">>
<br/><<nm $player "Are you here all day?">>
<br/><<nm $workCEO "No, just for the morning.">>
<br/><<nm $workCEO "Well looks like you are all set and I see there is a crowd heading this way, so will let you get on with your work.">>
<br/><<nm $player "Thank you">>
<br/>You see the crowd of people approaching.
<br/>Smiling you start greeting people and booking in appointments.
<</switch>>
@@.linkUI;<<link "Grab Lunch" "Sales Event">>
<<incrTime 2>>
<</link>>@@
<<case 3>>
<<loc_eventMain>>
<br/>Yo go to the small staff room on the stand where you see $workSalesAssistant.name eating lunch.
<br/>She looks up and passes you a sandwich and a drink.
<br/><<nm $workSalesAssistant "It's busy, which I suppose is good.">>
<br/><<nm $player "Yes, it is packed out there.">>
<br/><<nm $workSalesAssistant "There is a lot of interest in the hair removal cream.">>
<<if $player.workData<3>>
<br/><<nm $player "Judging by my arse not just the cream that is getting some interest.">>
<br/><<nm $workSalesAssistant "That outfit attracting a lot of interest too then. Want me to kiss it better?">>
<br/><<nm $player "I'm sure it will be fine, but thanks for the offer.">>
<br/><<nm $workSalesAssistant "Any time.">>
<<else>>
<br/><<nm $player "There has been a queue at my desk all morning.">>
<br/><<nm $workSalesAssistant "I guess I have a busy afternoon ahead.">>
<br/><<nm $player "Sorry, although I did book a couple of women in to see you.">>
<br/><<nm $workSalesAssistant "Well that's something to look forward to.">>
<</if>>
<br/><<nm $workSalesAssistant "Anyway, eat up we need to get back to work.">>
@@.linkUI;<<link "Back to work" "Sales Event">>
<<incrTime>>
<</link>>@@
<<case 4>>
<<loc_eventMain>>
<<switch $player.workData>>
<<case 1>>
<br/>You go back to the stand and smile and start handing out leaflets.
<<case 2>>
<br/>You start walking around the event, handing out leaflets and directing people to the stand.
<<case 3>>
<br/>You take over at the desk again and start taking peoples details and booking them in.
<</switch>>
<<set
_guy to {
name : "Leo",
profile : "eventMan",
style : "guy"
}
>>
<br/><<nm _guy "Hi I am _guy.name. This cream works then?">>
<br/><<nm $player "I'm $player, and yes, I used it myself, can't you tell?">>
<br/><<nm _guy "Well if you recommend it who am I to argue.">>
<br/><<nm $player "Flattery?">>
<br/><<nm _guy "Is it working?">>
<br/><<nm $player "Depends on what you are trying to achieve.">>
<br/><<nm _guy "Are you staying at the hotel tonight?">>
<br/><<nm $player "I am, why?">>
<br/><<nm _guy "Join me for a drink?">>
<br/><<nm $player "Maybe.">>
<br/><<nm _guy "I will be in the bar most of the night, if you fancy it come and say Hello.">>
@@.linkUI;<<link "Go for dinner" "Sales Event">>
<<incrTime 2>>
<</link>>@@
<<case 6>>
<<loc_eventBar>>
<br/>You meet up with $workSales.name and $workSalesAssistant.name.
<br/><<nm $workSales "$workCEO.name has booked us in for dinner.">>
<br/><<nm $player "Do I have time to change.">>
<br/><<nm $workSales "No we are booked in now.">>
<br/><<nm $workSalesAssistant "You don't need to change you look great.">>
<br/><<nm $player "Why doesn't that make me feel better?">>
<br/>You walk int the restaurant and sit down and order you meal.
<br/>The waiter brings over a bottle of champagne, opens it and pours out 3 glasses leaving the bottle in an ice bucket.
<br/><<nm $player "Champagne?">>
<br/><<nm $workSales "We have had a great day there's been a lot of interest. I guess $workCEO.name thought we ought to celebrate">>
<br/><<nm $workSalesAssistant "I know I am going to busy for weeks following up on all those enquiries.">>
<br/><<nm $workSales "Just think of the bonus.">>
<br/><<nm $workSalesAssistant "Yeah, if they pan out that will be nice.">>
<br/>You drink champagne, eat your meal and chat casually.
<br/><<nm $workSales "I better be going, I promised to call $friend.name tonight, but you two stay and have a drink.">>
<br/>$workSales.name gets up and goes to her room.
<br/><<nm $workSalesAssistant "I have a bottle of rum and a couple of cans of diet coke in my room if you fancy a drink.">>
<span id="assistantChoice">
@@.linkUI;<<link "Say Yes">>
<<replace "#assistantChoice">>
<br/><<nm $player "Yes, why not.">>
<</replace>>
<<removeclass "#yesChoice" "hide">>
<</link>>@@
@@.linkUI;<<link "Say No">>
<<replace "#assistantChoice">>
<br/><<nm $player "Another time, its been a long day.">>
<</replace>>
<<removeclass "#noChoice" "hide">>
<</link>>@@
</span>
<span id="yesChoice" class="hide">
@@.linkUI;<<link "Go with $workSalesAssistant.name" "Hotel">>
<<set
$activeEvent to {
type : "Hotel",
name : "eventSales",
stage : "Intro",
passage : "Hotel",
changePassage: "",
person : $workSalesAssistant,
conversation : "eventDrinks"
}
>>
<<incrTime>>
<</link>>@@
</span>
<span id="noChoice" class="hide">
@@.linkUI;<<link "Go to Bar" "Hotel">>
<<set
$activeEvent to {
type : "Hotel",
name : "eventBar",
stage : "Intro",
passage : "Hotel",
changePassage: "",
person : $player,
conversation : "eventGuyPickup"
}
>>
<<incrTime>>
<</link>>@@
@@.linkUI;<<link "Go to your room" "Sales Event">>
<<incrTime 2>>
<</link>>@@
</span>
<<case 8>>
<<loc_eventRoom>>
<br/>You take a long shower.
<br/>You get dressed for bed and fall asleep.
<br/>
<br/>
<<setClothing "night">>
<<dream>>
<<include _dreamPassage>>
<br />
<br />
@@.linkUI;<<link "Wake Up" "Sales Event">>
<<incrTime>>
<</link>>@@
<</switch>>
<<case 55>>
<<switch $time>>
<<case 0>>
<<loc_eventBar>>
<br/>You get up and get washed and get dressed for the Event and go down to breakfast.
<<wearEventOutfit>>
<br/>You see $workSales.name and $workSalesAssistant.name at a table.
<br/>You grab a plate of food and a drink from the buffet and sit down at their table.
<br/><<nm $player "Morning">>
<br/><<nm $workSales "Good Morning.">>
<br/><<nm $workSalesAssistant "Sleep well?">>
<br/><<nm $player "Yes, thanks.">>
<br/><<nm $workSales "$friend.name asked about you.">>
<br/><<nm $player "I hope you told him what a slave master you are and how hard you made me work">>
<br/><<nm $workSales "More or less. He said you script was running well and you should have the results tomorrow.">>
<br/><<nm $player "Thank god for that.">>
<br/><<nm $workSalesAssistant "So you will be closer to reversing this?">>
<br/><<nm $player "Possibly or resolving it anyway.">>
<br/><<nm $workSales "Only a few more hours to go then we can go home.">>
<br/>You eat the rest of your breakfast in silence.
@@.linkUI;<<link "Go to Event" "Sales Event">>
<<incrTime>>
<</link>>@@
<<case 1>>
<<loc_eventMain>>
<<switch $player.workData>>
<<case 1>>
<br/>You go to the stand and smile and start handing out leaflets.
<<case 2>>
<br/>You start walking around the event, handing out leaflets and directing people to the stand.
<<case 3>>
<br/>You go to the desk again and start taking peoples details and booking them in.
<</switch>>
@@.linkUI;<<link "Grab Lunch" "Sales Event">>
<<incrTime 2>>
<</link>>@@
<<case 3>>
<<loc_eventMain>>
<br/>Yo go to the small staff room on the stand where you see $workSalesAssistant.name and $workSales.name.
<br/>They look up and $workSales.name passes you a sandwich and a drink.
<br/><<nm $workSales "Well I am glad that is over.">>
<br/><<nm $workSalesAssistant "Yeah, it's been busy.">>
<<if $player.workData<3>>
<br/><<nm $player "I am not sure how much longer i could walk in these heels.">>
<<else>>
<br/><<nm $player "I don't think I have had to write so much in a long time.">>
<</if>>
<br/><<nm $workSales "Well eat up and we can get changed in the hotel before we checkout and drive home..">>
@@.linkUI;<<link "Checkout of Hotel" "Sales Event">>
<<incrTime>>
<</link>>@@
<<case 4>>
<<loc_eventReception>>
<br/>You pop up to your room and get changed, then quickly pack your bag and go to reception.
<<wearDayOutfit>>
<br/>$workSalesAssistant.name and $workSales.name are already there.
<br/>$workSales.name walks up to the receptionist and chats away signing a few forms and passing across her card, before grabbing a bunch of receipts that she sticks in her bag.
<br/><<nm $workSales "Well that's all sorted let's go home.">>
<br/>You leave the hotel and get in the car.
<br/>$workSales.name starts driving you home.
<br/><<nm $player "You excited about tonight?">>
<br/><<nm $workSalesAssistant "Beauty and the Geek is on so should be a good night.">>
<br/><<nm $player "I meant $workSales.name.">>
<br/><<nm $workSales "You mean diner with $friend.name?">>
<br/><<nm $player "Yes.">>
<br/><<nm $workSales "To be honest after the past couple of days I would prefer a nice long soak in the bath and large glass of wine.">>
<br/><<nm $player "That sounds nice, but I am sure dinner tonight will be great.">>
<br/><<nm $workSales "I am looking forward to it, especially like the idea he is doing all the work tonight.">>
<br/><<nm $player "Just relax and enjoy it, I am sure he will make it special for you.">>
<br/>You spend the rest of the ride just relaxing and listening to music.
@@.linkUI;<<link "Get out of Car" "Arrive Home">>
<<incrTime 3>>
<</link>>@@
<</switch>>
<</switch>><<loc_SittingRoom>>
<Br/>
<<set
_guyConvo="Guy_"+$day,
_workConvo="Work_"+$day,
_danceConvo="Dance_"+$day,
_introConvo="Intro_"+$day
>>
<<switch $activeEvent.stage>>
<<case "Dance">>
<<set
_player=$player.dancing,
_other=$housemate.dancing
>>
<<set
_duet=(_player+_other)/2,
_random=0,
_duets=[],
_players=[],
_others=[]
>>
<<include "Define Dances">>
<<for _i to 0; _i lt _dances.length; _i=_i+1>>
<<if _dances[_i].dancers==2 && _dances[_i].difficulty>=(_duet-20) && _dances[_i].difficulty<=(_duet+20)>>
<<run _duets.push(_dances[_i])>>
<</if>>
<<if _dances[_i].dancers==1 && _dances[_i].difficulty>=(_player-20) && _dances[_i].difficulty<=(_player+20)>>
<<run _players.push(_dances[_i])>>
<</if>>
<<if _dances[_i].dancers==1 && _dances[_i].difficulty>=(_other-20) && _dances[_i].difficulty<=(_other+20)>>
<<run _others.push(_dances[_i])>>
<</if>>
<</for>>
<br/><<nm $housemate "So are you ready to get your groove on?">>
<<if _danceConvo=="Dance_3">>
<br/><<nm $player "Maybe a little later">>
<br/><<nm $housemate "If you want to sit there and watch me shake my booty, then I need you to show us your stuff first!">>
<br/><<nm $player "Ok if I must!">>
<<else>>
<br/><<nm $player "Why not">>
<</if>>
<br/><<nm $housemate "So what you want to dance to?">>
<span id="playerDance">
<<if _players.length<3>>
<<set _max=_players.length>>
<<else>>
<<set _max=3>>
<</if>>
<<for _i to 0; _i < _max; _i++>>
<<set _dance = either(_players)>>
<<run _players.delete(_dance)>>
<<if _others.contains(_dance)>>
<<run _others.delete(_dance)>>
<</if>>
<<set
_random = random(1,25),
_success = either(
"you strut your stuff",
"you boogie on down",
"you throw some shapes",
"you get your groove on"
),
_fail = either(
"you barely manage to get through it",
"you got some moves right",
"you get through without falling -- just",
"you try to act like the trips were part of the dance"
)
>>
<<capture _dance, _random, _success, _fail>>
@@.btnUI;<<button _dance.name >>
<<replace "#playerDance">>
<br/><br/>@@.data;_dance.name starts playing and @@
<<if (_player+_random) >= _dance.difficulty>>
@@.data;_success @@<br/><br/>
<<incrDancing $player 1>>
<br/><<nm $housemate "Setting the bar high">>
<<else>>
@@.data;_fail @@<br/><br/>
<<incrDancing $player 0>>
<br/><<nm $housemate "Ah well plenty of time to improve">>
<</if>>
<</replace>>
<<removeclass "#housemateDance" "hide">>
<<removeclass "#duetDance" "hide">>
<</button>>@@
<</capture>>
<</for>>
</span>
<span id="housemateDance" class="hide">
<<set
_dance = either(_others),
_random =random(1,25),
_success =either(
"she nails it",
"she shakes her booty",
"she boogies on down"
),
_fail =either(
"she makes it through the routine - barely",
"she trips, she stumbles, she carries on through",
"she dances with enthusiasm if not skill"
)
>>
<<capture _dance, _random, _success, _fail>>
<br/><br/>@@.data;_dance.name starts playing and @@
<<if (_other+_random) >= _dance.difficulty>>
@@.data;_success @@<br/><br/>
<<incrDancing $housemate 1>>
<br/><<nm $player "Nice moves!">>
<<else>>
@@.data;_fail @@<br/><br/>
<<incrDancing $housemate 0>>
<br/><<nm $player "Well the view was good.">>
<</if>>
<</capture>>
</span>
<span id="duetDance" class="hide">
<<if _duets.length<3>>
<<set _max=_duets.length>>
<<else>>
<<set _max=3>>
<</if>>
<<for _i to 0; _i < _max; _i++>>
<<set _dance = either(_duets)>>
<<run _duets.delete(_dance)>>
<<set
_random=random(1,25),
_success = either(
"the pair of you strut your stuff",
"the pair of you boogie on down",
"the pair of you throw some shapes",
"the pair of you get your groove on"
),
_fail = either(
"the pair of you barely manage to get through it",
"the pair of you got some moves right",
"the pair of you get through without falling -- just",
"the pair of you try to act like the trips were part of the dance"
)
>>
<<capture _dance, _random, _success, _fail>>
@@.btnUI;<<button _dance.name >>
<<replace "#duetDance">>
<br/><br/>@@.data;_dance.name starts playing and @@
<<if (_duet+_random) >= _dance.difficulty>>
<<incrDancing $player 1>>
<<incrDancing $housemate 1>>
@@.data;_success@@
<<else>>
<<incrDancing $player 0>>
<<incrDancing $housemate 0>>
@@.data;_fail@@
<</if>>
<br/><br/>
<</replace>>
<<removeclass "#endDance" "hide">>
<</button>>@@
<</capture>>
<</for>>
</span>
<span id="endDance" class="hide">
<br/><<nm $housemate "Well that was fun, hope you enjoyed it too.">>
<br/><<nm $player "It was enjoyable.">>
<br/><<nm $housemate "Same place, same time next week?">>
<br/><<nm $player "That's a definite maybe">>
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case "Intro">>
You see $housemate.name sat on the settee with a glass of white in her hand and the rest of the bottle at her feet.
<br/>
<<checkWearing>>
<<if ( (not _bottom) and (not _dress) and (not _nightwear) )>>
<br/><<nm $housemate "Would appreciate it if you put some clothes.">>
<br/>You pop upstairs and put on your nightwear before returning to the sitting room.
<<setClothing "night">>
<br/><<nm $housemate "Better! Grab a glass and come join me.">>
<<elseif $player.gender=="Femme" and not (_nightwear or _top)>>
<br/><<nm $housemate "I know your chest is a novelty to you but I really don't need to see it.">>
<br/>You pop upstairs and put on your nightwear before returning to the sitting room.
<<setClothing "night">>
<br/><<nm $housemate "Better! Grab a glass and come join me.">>
<<elseif not (_nightwear or _top)>>
<br/><<nm $housemate "Someone is proud of their chest, and gives me something nice to look at.<br/>Grab a glass and come join me.">>
<<else>>
<br/><<nm $housemate "Hey. Grab a glass and come join me.">>
<</if>>
<<if $sissyShop.package.length>1>>
<<openSissyPackage>>
<br/>
<</if>>
<br/>You grab a wine glass.
<br/>$housemate.name holds up the bottle of wine, you tip you glass and she fills it for you.
<<switch _introConvo>>
<<case "Intro_3">>
<br/><<nm $housemate "So I heard from $friend.name that you got a job at his company">>
<br/><<nm $player "Yes, he set me up with an interview on Friday and they offered me the job straight away. Start tomorrow, so may need to go easy on the beers tonight.">>
<br/><<nm $housemate "That is great, So what is the job?">>
<br/><<nm $player "Lab Assistant. Although they were a little secretive about what the big project is.">>
<br/><<nm $housemate "Intriguing. They work with the adult entertainment industry so is probably just a new penis enlargement drug, or the next viagra">>
<br/><<nm $player "Could be, although sounded like it was something new and lucrative.">>
<br/><<nm $housemate "Well if it is something useful or fun do we get to try samples?">>
<br/><<nm $player "I haven't started the job yet but will keep an eye out for any freebies. Although do you really need a bigger penis?">>
<br/>$housemate.name sticks out her tongue at you.
<br/>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<<case "Intro_10">>
<br/><<nm $housemate "How did you first week at work go?">>
<br/><<nm $player "Not bad, but it is not the most interesting work at the moment">>
<br/><<nm $housemate "What do they have you doing?">>
<br/><<nm $player "I am mainly just entering data and researching the target audiences.">>
<br/><<nm $housemate "And testing the products?">>
<br/><<nm $player "Not entirely sure that is a good thing, and some of the drugs I definitely won't be testing.">>
<br/><<nm $housemate "Well I must admit the hair free body and the thought of never having to wax again is great!">>
<br/><<nm $player "Lack of body hair still feels weird at the moment. Glad mine is temporary.">>
<br/><<nm $housemate "Temporary?">>
<br/><<nm $player "Yeah, as well as the permanent one, my Boss has now got a version that only lasts a week">>
<br/><<nm $housemate "Why would he do that? Why did you want it?">>
<br/><<nm $player "The week one is so he can see if it works quickly. The idea will be to have it work for a month, six months or a year. That way people will have to come back for a treatment regularly rather than just pay once for life. I asked for the one week one as I am not entirely comfortable with never having body hair again.">>
<br/><<nm $housemate "But a nice smooth chest is so nice to rest against, and your hand just glides up and down it.">>
<br/>An image of $housemate.name's sliding down you chest towards your penis pops into your head and you quickly decide to change the conversation.
<br/>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<<case "Intro_17">>
<br/><<nm $housemate "So glad you decided to join me.">>
<br/><<nm $player "It is Sunday we have been hanging out each Sunday so far. You seem upset">>
<br/><<nm $housemate "You noticed. But did you also notice that there are small hairs on my arms?">>
<br/><<nm $player "But I gave you the permanent cream that shouldn't be happening.">>
<br/>You suddenly realise that unlike $housemate.name you don't have hair on your arms.
<br/>You lift your hands and practically slam your head into them as you realise what you must have done.
<br/><<nm $housemate "Let me guess you used the permanent one and as it has been a week since I used the cream this is why my hair has come back.">>
<br/><<nm $player "Dear God yes! I am an idiot! Why did I apply it after coming back from the Pub and not check what I was doing!">>
<br/>$housemate.name starts giggling.
<br/><<nm $housemate "I am sorry but the look on your face when you realised what you had done is priceless. I am still mad at you and you do owe me a week's rent still. One week of being hair free really doesn't cover it.">>
<br/><<nm $player "To be honest I don't know whether to laugh or cry myself. I will talk to my boss tomorrow to see if it can be reversed and see if I can get another tub of the permanent one for you.">>
<br/><<nm $housemate "That would be great, and at least I now know it works.">>
<br/>$housemate.name starts giggling again and you find yourself smiling in spite of yourself.
<br/>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<<case "Intro_24">>
<br/><<nm $housemate "Having had a few days of the new look, is it feeling better? More Natural?">>
<br/><<nm $player "The loss of height is still taking a bit of getting used to.">>
<br/><<nm $housemate "But you have taken the other drug now.">>
<br/><<nm $player "The H0-MM3, yes took that Wednesday night after watching Beauty and the Geek with you.">>
<br/><<nm $housemate "How long do you have to wait for that to take effect?">>
<br/><<nm $player "About a week, so should hopefully taking the final drug on Wednesday night.">>
<br/><<nm $housemate "And this one make you more manly?">>
<br/><<nm $player "In theory yes, although my boss was a little sketchy on exactly how I would look.">>
<br/><<nm $housemate "What are you hoping for?">>
<br/><<nm $player "Something like James Bond or Cary Grant. You know handsome, suave and irresistible to women.">>
<br/><<nm $housemate "What do you expect will happen?">>
<br/><<nm $player "Well with the boss's description possibly built like a brick shithouse - you know six foot tall and about as wide, with a six pack, pecs, biceps - muscles on my muscles and a nice healthy package below.">>
<br/><<nm $housemate "So either a hunk or a douche">>
<br/><<nm $player "Hopefully a hunk. I have had enough of douches in my life to never want to be one.">>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<<case "Intro_31">>
<br/><<nm $housemate "So quite a change.">>
<br/><<nm $player "Yes, not exactly what I was expecting.">>
<br/><<nm $housemate "How are you finding it?">>
<br/><<nm $player "Being a man trapped in a woman's body? How do you think I am finding it?">>
<br/><<nm $housemate "Are you all woman?">>
<br/>$housemate.name looks at you crotch.
<br/><<nm $player "No, still have a penis its just a little smaller.">>
<br/><<nm $housemate "At least you don't have to change you toilet habits, or have to deal with periods.">>
<br/><<nm $player "Silver lining? Thanks.">>
<br/><<nm $housemate "Come on, you also have quite a hot body, It could be worse.">>
<br/><<nm $player "You are probably right but I am not quite there yet.">>
<<if $housemate.conversation.contains("caughtDress")>>
<br/><<nm $housemate "There has to be some benefits.">>
<br/><<nm $player "Such as?">>
<br/><<nm $housemate "Well for starters you can now wear outfits like those you were checking out in my wardrobe.">>
<br/><<nm $player "I suppose, are you offering to let me use your clothes.">>
<br/><<nm $housemate "I guess you can, but please return them, don't make me go hunting around your room to get dressed.">>
<br/><<nm $player "Thanks! I can buy my own as buying them looking like this doesn't get me odd looks.">>
<</if>>
<br/><<nm $housemate "Is there any chance of you changing back?">>
<br/><<nm $player "I have been asked to work on it with the Doc. Hopefully we will find a solution.">>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<<case "Intro_38">>
<br/><<nm $housemate "So how was your week?">>
<br/><<nm $player "Well I made a mistake with a report for the CEO and nearly lost my job.">>
<br/><<nm $housemate "What happened?">>
<br/><<nm $player "Was a mistake with one of the quantities of the hair removal product which made it look like ti cost too much to make. So the CEO took me out to dinner to discuss my employment possibilities.">>
<br/><<nm $housemate "You still work there?">>
<br/><<nm $player "Someone spotted the mistake so the next day it was all put right and I keep my job and keep working on reversing this.">>
<br/><<nm $housemate "At least it is sorted.">>
<br/><<nm $player "On Friday I went to Dutch's">>
<br/><<nm $housemate "The Gay Bar? I heard that is quite a fun place to be.">>
<br/><<nm $player "Was with a friend. Did get hit on by a lesbian and my friend took it upon herself to kiss me in order to let her know I wasn't interested.">>
<br/><<nm $housemate "What was it like kissing a girl? I have always wondered about that, never tried it though.">>
<br/><<nm $player "It was like kissing a girl. I am a bloke I have done that before.">>
<br/><<nm $housemate "Sorry, just with how you look I forget that at times.">>
<<if $workReceptionist.conversation.contains("cowboys")>>
<br/><<nm $player "Last night I went to the new Country and western club.">>
<br/><<nm $housemate "There was a buzz about that place, probably why the club I went to was a little quiet. How was it?">>
<br/><<nm $player "The club was nice, fun. Couple of guys tried to pick me and my friend up.">>
<br/><<nm $housemate "I am guessing by the lack of guys in the kitchen that you didn't day yes">>
<br/><<nm $player "My friend challenged them to a game of pool and beat them hard.">>
<br/><<nm $housemate "Sounds like fun.">>
<</if>>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<<case "Intro_45">>
<br/><<nm $housemate "So how was your week?">>
<br/><<nm $player "Well I went to the Opera with my CEO.">>
<br/><<nm $housemate "How was it.">>
<br/><<nm $player "The Opera was ok, not sure it was my thing. The champagne was nice.">>
<br/><<nm $housemate "Champagne?">>
<br/><<nm $player "They gave us champagne as it was an opening night. ">>
<br/><<nm $housemate "Nice for some.">>
<<if $workCEO.petName=="Baby">>
<br/><<nm $player "In the taxi on the way back the CEO kissed and groped me.">>
<br/><<nm $housemate "You are kidding?">>
<<if $player.CEO==0>>
<br/><<nm $player "No, but despite what I wanted this body enjoyed it.">>
<<else>>
<br/><<nm $player "No, but he is quite handsome and I enjoyed it.">>
<</if>>
<<elseif $workCEO.petName=="Princess">>
<br/><<nm $player "In the taxi on the way back the CEO kissed and groped me.">>
<br/><<nm $housemate "You are kidding?">>
<<if $player.CEO==0>>
<br/><<nm $player "No, but my body reacted to it even if I am not certain it is what I want.">>
<<else>>
<br/><<nm $player "No, but he is quite handsome and I enjoyed it.">>
<</if>>
<</if>>
<<if $player.events.contains("countrySolo")>>
<br/><<nm $player "Last night I went to the Country and Western club again.">>
<br/><<nm $housemate "Did you have fun.">>
<br/><<nm $player "I met up with that guy again. We sang karaoke, had a few drinks, slow danced a bit, played some pool, and kissed. Then his girlfriend smashed up his car so I came home alone.">>
<br/><<nm $housemate "So an interesting is slightly unfulfilling night then.">>
<</if>>
<<if $player.events.contains("hotelProstitute")>>
<br/><<nm $player "Last night I went to the hotel to meet a guy.">>
<br/><<nm $housemate "Did you have fun.">>
<br/><<nm $player "We has a few drinks and then went to his room and fooled about a bit.">>
<br/><<nm $housemate "Was he good.">>
<br/><<nm $player "Unlike some people, I don't have a lot of experience with guys so not much to compare it to. It was good.">>
<</if>>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<<case "Intro_52">>
<br/><<nm $housemate "So how was the Pirate event?">>
<br/><<nm $player "The CosPlay was fun, we ended up winning.">>
<br/><<nm $housemate "Really, that is cool in a geeky way.">>
<br/><<nm $player "Looks like $workIT.name and $olivia.name were getting together.">>
<br/><<nm $housemate "A real life Beauty and the Geek story.">>
<br/><<nm $player "He is nice, and she was sweet, and I really hope it works out for them.">>
<br/><<nm $housemate "Ah, that's so sweet of you.">>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<<case "Intro_59">>
<br/><<nm $housemate "So where were you at the start of the week?">>
<br/><<nm $player "I was at a Sales Event for the Company.">>
<br/><<nm $housemate "Why?">>
<br/><<nm $player "They had an issue with the models and I volunteered to help out.">>
<br/><<nm $housemate "Don't you have your own stuff to do?">>
<br/><<nm $player "I do but at that time I was waiting on $friend.name to run a script for me.">>
<br/><<nm $housemate "Nice of you to volunteer.">>
<br/><<nm $player "Well his girlfriend was running the event so was more volunteered. ">>
<br/><<nm $housemate "He has a girlfriend?">>
<br/><<nm $player "The Sales person at work seems to have taken a shine to him. He even smartened himself up for her.">>
<br/><<nm $housemate "Smartened how?">>
<br/><<nm $player "Had his hair cut, shaved his beard and even ditched the t-shirt and jeans.">>
<br/><<nm $housemate "Geez, it must be love">>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<<default>>
<br/>"intro"
<br/>
<<showSundayButtons "intro" _workConvo _guyConvo _danceConvo>>
<</switch>>
<<case "Guy">>
<<switch _guyConvo>>
<<case "Guy_3">>
<<if $player.events.contains("kitchen_3")>>
<br/><<nm $player "So tell me about Paul?">>
<br/><<nm $housemate "Paul? Oh the guy from last night!">>
<<else>>
<br/><<nm $player "So who was the guy last night?">>
<br/><<nm $housemate "Last night? Oh you mean Paul?">>
<</if>>
<br/><<nm $player "Yeah, that would be the guy. Is he your boyfriend?">>
<br/><<nm $housemate "No. He was just someone I met at the club last night and who stayed over.">>
<br/><<nm $player "A one night stand?">>
<br/><<nm $housemate "Yeah. Saturday is the one night I get to go out with friends and have a little fun.">>
<br/><<nm $player "So every Saturday night you get a guy to come home with you.">>
<br/><<nm $housemate "More or less, what can I say I have a body that guys can't say no to, and I enjoy sex. You think that is wrong?">>
<br/><<nm $player "No. I wasn't judging. At least now I know I won't need to try to remember their names. So what do you know about Paul?">>
<br/><<nm $housemate "Well he is a personal trainer and he was very muscular, which always helps">>
<br/><<nm $player "That makes sense">>
<br/><<nm $housemate "And he rode me hard most ot he night and the morning too!">>
<br/><<nm $player "Hey that's a little too much info!">>
<br/><<nm $housemate "So are you into guys? Or girls?">>
<br/><<nm $player "Just girls.">>
<br/><<nm $housemate "Well if you aren't interested in naked men, is probably best to avoid the Kitchen on a Sunday morning, I always send them down naked to get me a coffee first thing.">>
<br/><<nm $player "That is good to know.">>
<br/><<nm $housemate "I have never really had a male housemate, always worried that we might hook up and that could lead to awkwardness.">>
<br/><<nm $player "I need to sort my life out first, so you are probably safe for now.">>
<br/><<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<<case "Guy_10">>
<<if $player.events.contains("kitchen_10")>>
<br/><<nm $player "So tell me about Dave?">>
<br/><<nm $housemate "Dave? Oh the guy from last night!">>
<<else>>
<br/><<nm $player "So who was the guy last night?">>
<br/><<nm $housemate "Last night? Oh you mean Dave">>
<</if>>
<br/><<nm $player "Yeah so what does this one do?">>
<br/><<nm $housemate "Well me for starters.">>
<br/><<nm $player "I meant for a job!">>
<br/><<nm $housemate "I know what you meant but teasing you is such fun.">>
<br/><<nm $player "And his job?">>
<br/><<nm $housemate "Well he is a drummer, in a band, and he knew exactly what he was doing in bed too!">>
<br/><<nm $player "So where do you meet these guys?">>
<br/><<nm $housemate "At the bars and club in town.">>
<br/><<nm $player "Every Saturday you just go out and pick up a guy?">>
<br/><<nm $housemate "Not exactly. Every Saturday I meet up with one of my friends and we hang around drinking wine and getting ready. Then we go out and have a bit of fun, guys often approach us and buy us drinks. If we end up at the club then there is a little dancing, at the end of the night I normally have a guy interested enough to come home with me.">>
<br/><<nm $player "You make if sound so fun and easy">>
<br/><<nm $housemate "Easy?">>
<br/><<nm $player "Well for me asking out women has always been difficult. Always a little nervous they will turn me down and embarrass me in public.">>
<br/><<nm $housemate "There are lots of guys like that. I remember this one guy asking my friend out and before he even heard her answer he started saying he understood and apologised for asking her out, before he heard her say Yes and not the No he was expecting.">>
<br/><<nm $player "What happened?">>
<br/><<nm $housemate "They went out to dinner, he was just too timid, and so she never saw him again. Confidence is very attractive, more so than looks.">>
<br/><<nm $player "But getting confidence is difficult, as it means you have to put yourself out there and not let the knock backs put you off.">>
<br/><<nm $housemate "Which is why you to //fake it before you make it//.">>
<br/><<nm $player "Easier said than done.">>
<br/><<nm $housemate "But as my Geordie friend would say //Shy bairns get nowt//">>
<br/><<nm $player "What?">>
<br/><<nm $housemate "She means //If you don't ask you don't get//, but I always preferred her phrasing">>
<br/>
<<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<<case "Guy_17">>
<br/><<nm $player "So how was the totty last night">>
<br/><<nm $housemate "Well he managed to press all the right buttons if you know what I mean.">>
<<if $player.events.contains("kitchen_17")>>
<br/><<nm $player "Sounds like Jim is a talented guy.">>
<br/><<nm $housemate "He is a DJ">>
<<else>>
<br/><<nm $player "Sounds like a talented guy.">>
<br/><<nm $housemate "Jim is a DJ">>
<</if>>
<br/><<nm $player "Good with his hand and knows how to keep a crowd entertained and moving.">>
<br/><<nm $housemate "Well he certainly entertained me">>
<br/><<nm $player "His skills in the bedroom wouldn't be obvious so what made you choose him?">>
<br/><<nm $housemate "I don't know he was kinda cool and was getting a lot of attention from other women.">>
<br/><<nm $player "So because others wanted him you guessed he had something going for him.">>
<br/><<nm $housemate "Judging from his performances last night and this morning, they weren't wrong">>
<<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<<case "Guy_24">>
<<if $player.events.contains("kitchen_24")>>
<br/><<nm $player "So I met Keith in the kitchen earlier. I guess you had a good night.">>
<<else>>
<br/><<nm $player "So hearing someone crashing around the kitchen earlier, I am guessing you had a good night.">>
<</if>>
<br/><<nm $housemate "Well it definitely ended better">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $housemate "There was slim picking in the pubs and club last night.">>
<br/><<nm $player "So who was the guy this morning then?">>
<br/><<nm $housemate "That was Keith, and he was an Lifer driver, drove me home and rode me the rest of the night and a fair bit of this morning.">>
<br/><<nm $player "So did you rate him in the app?">>
<br/><<nm $housemate "Of course, gave him the full five stars.">>
<<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<<case "Guy_31">>
<br/><<nm $player "So how was this week's guy?">>
<br/><<nm $housemate "Sales guy in a suit, but seriously hot. The guy really worked out.">>
<br/><<nm $player "Sounds like you had fun.">>
<br/><<nm $housemate "Well you could have checked him out, but I heard you go out this morning. Where did you go?">>
<br/><<nm $player "I went to a Yoga Class.">>
<br/><<nm $housemate "Really, why?">>
<br/><<nm $player "It was recommended by the Therapist at work that is helping me deal with my new body.">>
<br/><<nm $housemate "Did it help?">>
<br/><<nm $player "Well I know I can breathe now.">>
<br/><<nm $housemate "What?">>
<br/><<nm $player "Today, that was all we did stand there and breathe and focus on the breathing.">>
<br/><<nm $housemate "And that helps?">>
<br/><<nm $player "Not sure, but I am definitely aware of my chest and the changes there.">>
<br/><<nm $housemate "Sure everyone is. How is the instructor?">>
<br/><<nm $player "Well he certainly looks after his body. Lean, all muscles and and shaggy blonde hair.">>
<br/><<nm $housemate "Sounds delicious, I would happily close my eyes and breathe if he concentrated on my chest.">>
<br/><<nm $player "Geez, didn't last night take the edge off that for you. Let's move on.">>
<<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<<case "Guy_38">>
<<if $player.events.contains("kitchen_38")>>
<br/><<nm $player "So I met Gary in the kitchen earlier. He seemed nice, a little flirty.">>
<br/><<nm $housemate "Well that explains him being a little frisky when he brought the coffee up.">>
<<else>>
<br/><<nm $player "So hearing someone crashing around the kitchen earlier, I am guessing you found a guy.">>
<br/><<nm $housemate "Gary was a nice guy, and eager.">>
<</if>>
<br/><<nm $player "You had fun.">>
<br/><<nm $housemate "Oh yes. He was very keen to please.">>
<br/><<nm $player "What did he do?">>
<br/><<nm $housemate "Well there was this thing he did with his tongue">>
<br/><<nm $player "I meant for work!">>
<br/><<nm $housemate "He was a student, studying business and IT.">>
<br/><<nm $player "So an eager IT geek, that explains it.">>
<br/><<nm $housemate "Hey, don't knock it until you try it.">>
<<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<<case "Guy_45">>
<<if $player.events.contains("kitchen_45")>>
<br/><<nm $player "So I met Stephen in the kitchen earlier. He was a bit of a dick.">>
<br/><<nm $housemate "I mean you aren't wrong, but how so?">>
<br/><<nm $player "Well he seemed nice when I met him, and flirted bit, then he asked me to get naked.">>
<br/><<nm $housemate "You said no?">>
<<if $player.events.contains("kitchen_45_naked")>>
<br/><<nm $player "He was already naked, so seemed fair for me to get naked.">>
<br/><<nm $housemate "Wow, you obviously made him hot, judging by how determined he was to fuck me when he came up with the coffee.">>
<br/><<nm $player "Hot tempered. He was completely freaked when he saw I had a penis and accused me of trying to turn him gay.">>
<br/><<nm $housemate "Wow, what a dick. Mind you, I wish his had been bigger, he puts in a lot of effort but little skill.">>
<<else>>
<br/><<nm $player "Of course I refused, but then he got all antsy and called me a prude.">>
<br/><<nm $housemate "Sounds about right. He was a little uptight and although he put a fair amount of effort in he definitely lack skill.">>
<</if>>
<<else>>
<br/><<nm $player "So hearing someone crashing around the kitchen , I am guessing you pulled.">>
<br/><<nm $housemate "His name was Stephen. He was ok, a lot of effort but little skill. Scratched the itch if you know what I mean.">>
<</if>>
<br/><<nm $player "I am not sure how you do one night stands.">>
<br/><<nm $housemate "With guys like Stephen it is easier, as you are glad you don't have see them again.">>
<<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<<case "Guy_52">>
<<if $player.events.contains("kitchen_52")>>
<br/><<nm $player "So I met Denzel in the kitchen earlier. He was good looking.">>
<br/><<nm $housemate "Yeah, and he knows it.">>
<br/><<nm $player "Yeah, I noticed he flirted a bit, and asked me to get naked.">>
<br/><<nm $housemate "You said no?">>
<<if $player.events.contains("kitchen_52_naked")>>
<br/><<nm $player "He was already naked, so seemed fair for me to get naked.">>
<br/><<nm $housemate "That explains why he was standing to attention when he brought the coffee back.">>
<br/><<nm $player "He seemed to like the view.">>
<br/><<nm $housemate "I don't mind you flirting with the guys just make sure they are still able to perform the duties I require them for.">>
<<else>>
<br/><<nm $player "Of course I refused, but didn't really stop him trying.">>
<br/><<nm $housemate "Yeah, his persistence was why I ended up bringing him home.">>
<</if>>
<<else>>
<br/><<nm $player "So hearing someone crashing around the kitchen , I am guessing you pulled.">>
<br/><<nm $housemate "His name was Denzel. He was good looking, persistent and luckily he lived up to his hype.">>
<</if>>
<br/><<nm $player "With guys like Denzel you are really happy for it to be just one night?">>
<br/><<nm $housemate "Don't get me wrong, he is a nice guy but I really don't see myself with anyone at the moment, although that can always change.">>
<<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<<case "Guy_59">>
<<if $player.events.contains("kitchen_59")>>
<br/><<nm $player "So I met Mickey in the kitchen earlier. He was quite the stud.">>
<br/><<nm $housemate "Yeah, but he was a little keen.">>
<br/><<nm $player "That much I could tell">>
<br/><<nm $housemate "How do you mean?">>
<br/><<nm $player "The flag was practically at the top of the pole this morning, if you know what I mean.">>
<<if $player.events.contains("kitchen_59_blow") or $player.events.contains("kitchen_59_counter")>>
<br/><<nm $housemate "Yet oddly when he came back with the coffee he was limp.">>
<br/><<nm $player "The guy was worried about repeating his evening's performance and asked for a little help.">>
<br/><<nm $housemate "Which I am guessing you did.">>
<br/><<nm $player "Of course, I mean you are a friend and anything I could do to make your morning better.">>
<br/><<nm $housemate "You were thinking about me?">>
<br/><<nm $player "You don't think I would get naked and have sex with a guy like that for my own fun.">>
<br/>$housemate.name laughs out loud throwing her head back.
<br/><<nm $housemate "Of course not, you are such a good friend.">>
<<else>>
<br/><<nm $housemate "Which explains why he so quick the first time this morning.">>
<br/><<nm $player "The first time?">>
<br/><<nm $housemate "Well after he drank his coffee he begged for another chance, and who was I to refuse.">>
<br/><<nm $player "It was better the second time?">>
<br/><<nm $housemate "Oh yes, he took his time and even managed to find my clitoris.">>
<br/><<nm $player "Sounds like a keeper.">>
<br/><<nm $housemate "One try out of three, maybe he just got lucky.">>
<</if>>
<<else>>
<br/><<nm $player "So hearing someone crashing around the kitchen , I am guessing you pulled.">>
<br/><<nm $housemate "His name was Mickey. He looked like a stud but was a little quick off the marks if you know what I mean.">>
<br/><<nm $player "You mean he was a little premature.">>
<br/><<nm $housemate "Yes, but he kept trying. On the plus side the coffee was great this morning.">>
<</if>>
<<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<<default>>
<br/><<nm $housemate "Well he is a (job) and he was (reason), which always helps">>
<br/><<nm $player "That makes sense">>
<br/><<nm $housemate "And he (performance) in bed too!">>
<br/><<nm $player "Hey that's a little too much info!">>
<br/>
<<showSundayButtons _guyConvo _workConvo _guyConvo _danceConvo>>
<</switch>>
<<case "Work">>
<<switch _workConvo>>
<<case "Work_3">>
<<if $housemate.conversation.contains("taskMaleTopless")>>
<br/><<nm $player "So how is work?">>
<br/><<nm $housemate "Well he liked the photo of you">>
<br/><<nm $player "So I am special then.">>
<br/><<nm $housemate "Special in a totally ordinary not modelly way, at least.">>
<br/><<nm $player "So this means you got the contract.">>
<br/><<nm $housemate "Yes, and he will be sending me a new job weekly, well, if I have finished the previous one.">>
<br/><<nm $player "A nice little earner then">>
<br/><<nm $housemate "Should be, and as I need your help, it pays enough to cover your rent and gives me a little spending money.">>
<br/><<nm $player "So what is the next job?">>
<br/><<nm $housemate "Keen aren't you. Will let you know on Saturday if you ask nicely.">>
<<elseif $housemate.conversation.contains("rentTask_0_about")>>
<br/><<nm $housemate "Day to day stuff is ok, provides a living, but there is still that contract.">>
<br/><<nm $player "That one you told me about, the one with the non-modelly model?">>
<br/><<nm $housemate "Yeah that one. Trying to find the guy for this is difficult, especially as will need them to stick around for the actual contract">>
<br/><<nm $player "Surely you must know some guys?">>
<br/><<nm $housemate "As I am self-employed and work from home and majority of my friends are female that leaves you and $friend.name, and lets be honest $friend.name is not going to be the guy, so that laves you!">>
<br/><<nm $player "You know I would help you out, but modelling is not really my thing.">>
<br/><<nm $housemate "Well I have a few more guys to try out this week, but I am getting desperate.">>
<br/><<nm $player "Ok, I will think about it but I am not promising anything.">>
<br/><<nm $housemate "That's all I am asking.">>
<<else>>
<<addConversation $housemate "rentTask_0_about">>
<br/><<nm $housemate "Day to day stuff is ok, provides a living, but there is this contract I am after.">>
<br/><<nm $player "So what is the contract? And why haven't you got it?">>
<br/><<nm $housemate "There is this guy who is offering a lot of money for a special shoot. The thing is he seems to want a certain type of person for it and so far I haven't been able to find one suitable.">>
<br/><<nm $player "So has he told you what is wrong with the ones you sent?">>
<br/><<nm $housemate "Yeah, apparently they are too //modelly//. He wants a regular ordinary guy.">>
<br/><<nm $player "Doesn't sound like that should be too hard to find.">>
<br/><<nm $housemate "Except of course it is hard to get an ordinary guy to sign up for one photo and then guarantee he will do the rest regularly.">>
<br/><<nm $player "Sounds like you would need to find someone that is in your life.">>
<br/><<nm $housemate "As I am self-employed and work from home and majority of my friends are female that leaves you and $friend.name, and lets be honest $friend.name is not going to be the guy, so that laves you!">>
<br/><<nm $player "You know I would help you out, but modelling is not really my thing.">>
<br/><<nm $housemate "Well I have a few more guys to try out this week, but I am getting desperate.">>
<br/><<nm $player "Ok, I will think about it but I am not promising anything.">>
<br/><<nm $housemate "That's all I am asking.">>
<</if>>
<br/>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<<case "Work_10">>
<br/><<nm $player "So did me not modelling this week cause any problems?">>
<br/><<nm $housemate "The guy did phone and I explained that you are not a full-time model and that makes booking your time more difficult.">>
<br/><<nm $player "And he bought that?">>
<br/><<nm $housemate "Of course he did, I can be very convincing.">>
<br/><<nm $player "I am sure you can. How is the rest of your work?">>
<br/><<nm $housemate "The day to day business is steady enough to pay for this place and keep food on the table.">>
<br/><<nm $player "That is enough for you?">>
<br/><<nm $housemate "God no! I want to exhibit my work. I still spend time in the afternoon taking my own stuff.">>
<br/><<nm $player "What type of things?">>
<br/><<nm $housemate "I like the idea of nature fighting back. Disused parks with ivy growing over swings, plants growing out of walls, urban foxes, birds nests in houses, that sort of thing. All black and white, all very arty">>
<br/><<nm $player "There is a market for this?">>
<br/><<nm $housemate "If you get noticed there can be and to do that you need to exhibit.">>
<br/><<nm $player "Can't imagine that is easy">>
<br/><<nm $housemate "No, is one of those things where word of mouth and knowing the right people make a difference, but a friend of mine has just got a job in one of the more modern boutique art studios in the city and once she has been there a while she might be able to get them to exhibit my work.">>
<br/><<nm $player "That sounds promising.">>
<br/><<nm $housemate "It is, but I'm trying not to get my hopes up">>
<br/>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<<case "Work_17">>
<<if $housemate.conversation.contains("taskMaleBeach")>>
<br/><<nm $player "So what did he think of the latest photo">>
<br/><<nm $housemate "Well he was hoping for more of a bulge in the trunks.">>
<br/><<nm $player "Did he really say that? I am not exactly small down there.">>
<br/><<nm $housemate "No but I didn't want you to get all big headed and modelly with me.">>
<br/><<nm $player "So you thought the bulge was impressive then?">>
<br/><<nm $housemate "I have seen smaller. I have also handled bigger.">>
<<else>>
<br/><<nm $player "So did me not modelling this week cause any problems?">>
<br/><<nm $housemate "He is patient, although the extra cash always comes in handy.">>
<br/><<nm $player "I paid you rent this week">>
<br/><<nm $housemate "I know and that was good, but this contract can mean a nice regular stream of money coming in and other opportunities down the way.">>
<br/><<nm $player "Is this your subtle way of telling me you want me to model next week?">>
<br/><<nm $housemate "I mean I won't turn you down, but I won't force you to do something you really don't want to do ... unless you don't have the rent money.">>
<</if>>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<<case "Work_24">>
<<if $housemate.conversation.contains("taskAndrogynousDress")>>
<br/><<nm $player "So what did he think of the latest photo">>
<br/><<nm $housemate "Well he liked you choice of dress.">>
<br/><<nm $player "A man of taste then.">>
<br/><<nm $housemate "Yes, although we did have a long chat about why the model looked different.">>
<br/><<nm $player "Was he okay with that?">>
<br/><<nm $housemate "Once I explained it was the same model and that you were undergoing a few changes he was fine.">>
<br/><<nm $player "I am sorry if that caused you issues.">>
<br/><<nm $housemate "The changes this time made you less masculine which, along with the dress, fitted more with what he wants anyway.">>
<br/><<nm $player "Next week might be an issue then if the drugs bulk me up too much.">>
<<else>>
<br/><<nm $player "So did me not modelling this week cause any problems?">>
<br/><<nm $housemate "He is patient, although the extra cash always comes in handy.">>
<br/><<nm $player "I paid you rent this week">>
<br/><<nm $housemate "I know and that was good, but this contract can mean a nice regular stream of money coming in and other opportunities down the way.">>
<br/><<nm $player "Is this your subtle way of telling me you want me to model next week?">>
<br/><<nm $housemate "I mean I won't turn you down, but I won't force you to do something you really don't want to do ... unless you don't have the rent money.">>
<br/><<nm $player "Do you think my change in physique will cause an issue.">>
<</if>>
<br/><<nm $housemate "Probably but let's see what happens and depending on what he wants to see I can always try to work a bit of magic like they did on Beauty and the Geek">>
<br/><<nm $player "And if that isn't enough then there is always photoshop">>
<br/><<nm $housemate "Sure but that seem a bit cheaty and a little deceitful to the client, lets hope it doesn't come to that.">>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<<case "Work_31">>
<br/><<nm $player "So what did he think of the latest photo">>
<br/><<nm $housemate "He loved the photo, just queried if it was the same model.">>
<br/><<nm $player "What did you say?">>
<br/><<nm $housemate "What could I say, I told him what had happened.">>
<br/><<nm $player "Was he okay with that?">>
<br/><<nm $housemate "Actually he seemed rather pleased and excited by it.">>
<br/><<nm $player "So he wants more photos.">>
<br/><<nm $housemate "Yes, he is just rethinking what he wants based on this change.">>
<br/><<nm $player "I guess a lot more feminine photos then.">>
<br/><<nm $housemate "I imagine he'll want to take advantage of your new look and all your new assets.">>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<<case "Work_38">>
<<if $housemate.conversation.contains("taskBeachDate")>>
<br/><<nm $player "So what did he think of the beach wear photo">>
<br/><<nm $housemate "Well he liked what you were wearing.">>
<br/><<nm $player "A man of taste then.">>
<br/><<nm $housemate "Yes, he seemed pleased with it">>
<br/><<nm $player "Well that is good.">>
<br/><<nm $housemate "Next week he said he had something special in mind.">>
<br/><<nm $player "As long as it is nothing too erotic or nudes.">>
<<else>>
<br/><<nm $player "So did me not modelling this week cause any problems?">>
<br/><<nm $housemate "He is patient, although the extra cash always comes in handy.">>
<br/><<nm $player "I paid you rent this week">>
<br/><<nm $housemate "I know and that was good, but this contract can mean a nice regular stream of money coming in and other opportunities down the way.">>
<br/><<nm $player "Is this your subtle way of telling me you want me to model next week?">>
<br/><<nm $housemate "I mean I won't turn you down, but I won't force you to do something you really don't want to do ... unless you don't have the rent money.">>
<br/><<nm $player "So he wants more photos?">>
<br/><<nm $housemate "Yes, he said he had something special in mind for next week.">>
<br/><<nm $player "As long as it is nothing too erotic or nudes.">>
<</if>>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<<case "Work_45">>
<<if $housemate.conversation.contains("taskBride")>>
<br/><<nm $player "So what did he think of the photo">>
<br/><<nm $housemate "Well he loved the dress">>
<br/><<nm $player "A man of taste then.">>
<br/><<nm $housemate "Yes, he seemed pleased with it">>
<br/><<nm $player "Well that is good. Did he mention what he wanted for next week?">>
<br/><<nm $housemate "No he said he wanted to think about it.">>
<<else>>
<br/><<nm $player "So did me not modelling this week cause any problems?">>
<br/><<nm $housemate "He is patient, although the extra cash always comes in handy.">>
<br/><<nm $player "I paid you rent this week">>
<br/><<nm $housemate "I know and that was good, but this contract can mean a nice regular stream of money coming in and other opportunities down the way.">>
<br/><<nm $player "Is this your subtle way of telling me you want me to model next week?">>
<br/><<nm $housemate "I mean I won't turn you down, but I won't force you to do something you really don't want to do ... unless you don't have the rent money.">>
<br/><<nm $player "So he wants more photos?">>
<br/><<nm $housemate "I am not sure, he said he wanted to think about what happened next.">>
<br/><<nm $player "Mysterious.">>
<</if>>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<<case "Work_52">>
<br/><<nm $housemate "What did you think of $photoClient.name?">>
<br/><<nm $player "He was a little weird.">>
<br/><<nm $housemate "Weird how?">>
<br/><<nm $player "You know he wanted the photos to see how his dead friend would look as a woman.">>
<br/><<nm $housemate "You mean Bobby? I didn't but that does make sense. Are you seeing him again.">>
<<if def $dynamicEvents[57]>>
<br/><<nm $player "Yes, I said I would meet him for drinks on Friday.">>
<br/><<nm $housemate "That's good, hopefully he can explain it to you better.">>
<br/><<nm $player "Why aren't you freaked out about this.">>
<br/><<nm $housemate "I have known him and Bobby a while and seen how he has been since Bobby's death. He took it hard.">>
<br/><<nm $player "Oh, I guess that makes sense.">>
<<else>>
<br/><<nm $player "No, as I say he was a little weird and I just don't need that ion my life at the moment.">>
<br/><<nm $housemate "Well Bobby was his best friend and business partner, his death really hurt $photoClient.name.">>
<br/><<nm $player "I am sure it did.">>
<br/><<nm $housemate "Plus Bobby coming out as wanting to be a woman was unexpected to him.">>
<br/><<nm $player "Just to him.">>
<br/><<nm $housemate "A few people suspected especially with the change in direction of their work.">>
<br/><<nm $player "Their work?">>
<br/><<nm $housemate "You know they film porn, and Bobby write most of the scripts and they were doing a lot more Sissy porn.">>
<br/><<nm $player "You don't mean Dick and Bobby are D&B Productions?">>
<br/><<nm $housemate "Yes, Dicks and Boobs as they are affectionately known.">>
<br/><<nm $player "I just gave up a date with the guy who now solely owns D&B?">>
<br/><<nm $housemate "Yes, but as you say it is not the right time for you.">>
<br/><<nm $player "You are right, but still rich helps.">>
<</if>>
<br/><<nm $housemate "Anyway, before you saw him yesterday he also offered to help me set up an exhibition.">>
<br/><<nm $player "That is great news.">>
<br/><<nm $housemate "I know, just now I need to get some photos together, enough to fill the studio.">>
<br/><<nm $player "Studio? Does that mean there will be an event with wine?">>
<br/><<nm $housemate "Yes, but I have to finish the photos first.">>
<br/><<nm $player "I am sure you will do well, you take such great photos.">>
<br/><<nm $housemate "Thanks ">>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<<case "Work_59">>
<br/><<nm $player "How is work?">>
<<if $housemate.conversation.contains("taskModel")>>
<br/><<nm $housemate "The fashion agency loved your photo.">>
<br/><<nm $player "You're kidding?">>
<br/><<nm $housemate "No, they thought you had a great figure, poise and really showed off that dress.">>
<br/><<nm $player "That;s good.">>
<br/><<nm $housemate "It is great, they asked if you would be willing to do more.">>
<br/><<nm $player "What did you tell them?">>
<br/><<nm $housemate "I said I would have to talk ton you about it.">>
<br/><<nm $player "It sounds great but I may just have found the gene that might make me male again.">>
<br/><<nm $housemate "Well that would be an issue but they can wait for an answer.">>
<br/><<nm $player "Suppose it is good to know that I have options no matter what happens.">>
<br/><<nm $housemate "That's the spirit. I have news of my own.">>
<<else>>
<br/><<nm $housemate "Thanks to $photoClient.name I have a lot more work coming in.">>
<br/><<nm $player "Why?">>
<br/><<nm $housemate "The photo we took of you seem to have helped him and he has a lot of contacts.">>
<br/><<nm $player "That is great I am really pleased for you">>
<br/><<nm $housemate "But that is not the best news.">>
<</if>>
<br/><<nm $housemate "$photoClient.name has spoke to a friend of his that has a gallery and they want to host a small exhibit of my stuff.">>
<br/><<nm $player "That is fantastic news. YO must be so excited.">>
<br/><<nm $housemate "I am and nervous. I only have a few weeks to get together a collection of work to show.">>
<br/><<nm $player "You know I will help if you need it.">>
<br/><<nm $housemate "I may have to take you up on that.">>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<<default>>
<br/>_workConvo
<br/>
<<showSundayButtons _workConvo _workConvo _guyConvo _danceConvo>>
<</switch>>
<</switch>><<set
_host to {
name : "Adrian",
style : "host",
profile : "tv/host"
},
_chard to {
name : "Chard",
style : "geek",
profile : "tv/chard"
},
_cody to {
name : "Cody",
style : "geek",
profile : "tv/cody"
},
_dane to {
name : "Dane",
style : "geek",
profile : "tv/dane"
},
_jack to {
name : "Jack",
style : "geek",
profile : "tv/jack"
},
_jason to {
name : "Jason",
style : "geek",
profile : "tv/jason"
},
_matt to {
name : "Matt",
style : "geek",
profile : "tv/matt"
},
_nathan to {
name : "Nathan",
style : "geek",
profile : "tv/nathan"
},
_rich to {
name : "Rich",
style : "geek",
profile : "tv/rich"
},
_yihan to {
name : "Yihan",
style : "geek",
profile : "tv/yihan"
},
_charlotte to {
name : "Charlotte (Chard)",
style : "geek",
profile : "tv/charlotte"
},
_codie to {
name : "Codie (Cody)",
style : "geek",
profile : "tv/codie"
},
_danielle to {
name : "Danielle (Dane)",
style : "geek",
profile : "tv/danielle"
},
_jackie to {
name : "Jackie (Jack)",
style : "geek",
profile : "tv/jackie"
},
_jasmine to {
name : "Jasmine (Jason)",
style : "geek",
profile : "tv/jasmine"
},
_matilda to {
name : "Matilda (Matt)",
style : "geek",
profile : "tv/matilda"
},
_nathalie to {
name : "Nathalie (Nathan)",
style : "geek",
profile : "tv/nathalie"
},
_rachel to {
name : "Rachel (Rich)",
style : "geek",
profile : "tv/rachel"
},
_yvette to {
name : "Yvette (Yihan)",
style : "geek",
profile : "tv/yvette"
},
_bre to {
name : "Bre",
style : "beauty",
profile : "tv/bre"
},
_chontelle to {
name : "Chontelle",
style : "beauty",
profile : "tv/chontelle"
},
_greta to {
name : "Greta",
style : "beauty",
profile : "tv/greta"
},
_jenna to {
name : "Jenna",
style : "beauty",
profile : "tv/jenna"
},
_jessica to {
name : "Jessica",
style : "beauty",
profile : "tv/jessica"
},
_kim to {
name : "Kim",
style : "beauty",
profile : "tv/kim"
},
_kristy to {
name : "Kristy",
style : "beauty",
profile : "tv/kristy"
},
_millie to {
name : "Millie",
style : "beauty",
profile : "tv/millie"
},
_nikki to {
name : "Nikki",
style : "beauty",
profile : "tv/nikki"
}
>>
<<loc_SittingRoom>>
<Br/>
<br/><<nm $housemate "Quick, it's just about to start.">>
<br/>
<br/>You fill a glass with wine and sit on the settee.
<<switch $day>>
<<case 6>>
<div class="tv">TV<hr/>
The theme tune starts playing.
<br/>Welcome to Season 5 of Beauty and the Geek.
<br/>This time we have the biggest twist you have ever experienced.
<br/>
</div>
<br/><<nm $housemate "They have been hinting that something dramatic will happen this season. Have you heard anything?">>
<br/><<nm $player "No, why would I?">>
<br/><<nm $housemate "Dunno I just thought you were likely to have seen something on the interwebs about it, like a leak.">>
<br/><<nm $player "Well I wasn't actively looking for it.">>
<br/><<nm $housemate "Guess we get to be surprised.">>
<br/>
<br/>
<div class="tv">TV<hr/>
<<nm _host "Hi, I am Adrian, your host for this season of Beauty and the Geek">>
<br/><<nm _host "This is a Special season. We have changed the format for this.">>
<br/><<nm _host "We know that your favourite part of the show were the Geeks' transformations!">>
<br/><<nm _host "That you most enjoyed watching the Geeks choose what the Beauties should wear.">>
<br/><<nm _host "So this season concentrates just on these two things.">>
<br/><<nm _host "All the Geeks have met each other and between them decided which beauty they are paired with.">>
<br/>Scenes of the Geeks looking at the beauties and discussing amongst themselves which one each wants.
<br/>At one point someone breaks out their DnD 20 sided dice and rolls it to decide an order.
<br/><<nm _host "After this break we will meet our first Geek and see which Beauty he chose.">>
</div>
<br/><<nm $housemate "Pizza should be ready, will just grab it from the Kitchen. Be right back!">>
<br/>$housemate.name jumps up and leaves the room
<br/>
<br/>You get the tub of GL4-BR8 and tentatively open it.
<br/>The smell is a little off putting.
<br/>You stick a couple of fingers in and scoop a small amount of the cream up and place it on your chin.
<br/>You rub it in and scoop more out covering your chin and jaw and neck.
<br/>You take another scoop and go to rub it under your nose.
<br/><<nm $housemate "Pizza! Help yourself! What are you doing?">>
<br/><<nm $player "This is a new hair removal cream that work has asked me to try">>
<br/><<nm $housemate "Does it work?">>
<br/><<nm $player "The data I have been entering suggest it does">>
<br/>
<br/>$housemate.name dips a finger in and takes a scoop of the cream and applies it under her nose.
<br/>
<br/><<nm $player "What are you doing?">>
<br/><<nm $housemate "So I may have a little issue with a moustache, and if this will fix it permanently that that would be great">>
<br/><<nm $player "You have a moustache? I can't say I noticed.">>
<br/><<nm $housemate "Well of course not, I work hard to hide it. Bleach it, pluck it etc. But if I didn't have to do that again it would be fantastic">>
<br/>
<br/>$housemate.name dips another finger in and takes the last scoop of the cream and wipes it at the top of your nose between your eyebrows.
<br/>
<br/><<nm $player "What the heck did you just do?">>
<br/><<nm $housemate "Just doing you a favour, monobrows are never sexy.">>
<br/><<nm $player "I don't have a monobrow">>
<br/><<nm $housemate "You sure? Not that you will know as you can never have one now.">>
<br/><<set $player.drugsTaken=$player.drugsTaken.concat("GL4-BR8")>>
<br/>
<div class="tv">TV<hr/>
Theme music starts playing
<br/><<nm _host "Let's meet our first Geek.">>
<br/><<pose "tv/chard">><br/>
<br/><<nm _chard "Hi I'm Chard and I'm Bionic Limb Expert. I have never had a girlfriend.">>
<br/><<nm _host "Hi Chard.">>
<br/><<nm _host "Which Beauty did you choose? and why?">>
<br/><<nm _chard "I chose Greta as she seemed to be a hard worker.">>
<br/><<nm _host "Let's see Greta's video.">>
<br/><br/><<pose "tv/greta">><br/>
<br/><<nm _greta "Hello I'm Greta and I am a Beauty Therapist during the day and a Cocktail Waitress at night.">>
<br/><<nm _host "Chard are you excited about the transformation?">>
<br/><<nm _chard "Sure! I am intrigued to see what they will do and how I will look,">>
<br/><<nm _host "We will see his transformation ... after this commercial break.">>
</div>
<br/><<nm $housemate "Are you okay? Just top of my lip is itching">>
<br/><<nm $player "Now you mention it my face is kinda itchy too">>
<br/><<nm $housemate "Ooh! Give me a sec I have an idea">>
<br/>
<br/>$housemate.name leaves the room.
<br/>
<br/>You notice the wine bottle is empty so walk to the Kitchen to grab another bottle.
<br/>When you return you see $housemate.name sitting on the couch applying cream to her lip.
<br/>
<br/><<nm $player "Just got more wine, you want some?">>
<br/><<nm $housemate "Just saw that my glass is empty, you must be a mind reader">>
<br/><<nm $player "What is that?">>
<br/><<nm $housemate "This, it is Aloe Vera cream, I tend to have it on hand as it helps a lot with stubble rash. Seems to be working well on this itchiness from your cream too">>
<br/>
<br/>$housemate.name passes the tube across to you.
<br/>You apply it to the itching areas and start to feel relief immediately.
<br/>
<br/><<nm $player "That is amazing. Glad you were here otherwise I would have been up all night with that!">>
<br/>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>You then see a montage of the Chard being waxed, fake tanned, shaved, getting his hair cut, dyed and styled.
<br/>
<br/><<nm _host "We promised you an unexpected twist">>
<br/><<nm _host "This season will more be like America's Top model.">>
<br/><<nm _host "The Beauty will work with their Geek to teach them about clothes and how to look great.">>
<br/><<nm _host "The Geeks will ultimately choose their clothes, so the transformation this time isn't what you expected">>
<br/><<nm _host "So lets meet Chard">>
<br/><br/><<pose "tv/charlotte">><br/>
<br/><<nm _host "Or should we say Charlotte. How do you feel about the change?">>
<br/><<nm _charlotte "Well it wasn't what I expected. It is definitely different.">>
<br/><<nm _host "Let's welcome Greta to the show, and ask her opinion.">>
<br/><br/><<pose "tv/greta_charlotte">><br/>
<br/><<nm _greta "O..M..G.. This is so weird, he looks a lot like me.">>
<br/><<nm _host "Which we hope will make it easier for you to help school him in what he should wear.">>
<br/><<nm _host "We did ask Chard to pick out an outfit so let's get you changed into that.">>
<br/><<nm _host "Greta what do you think Chard will have chosen?">>
<br/><<nm _greta "I am hoping he will go for a skirt or dress, something that shows off his legs.">>
<br/><<nm _host "Well let's see.">>
<br/><br/><<pose "tv/first/charlotte">><br/>
<br/><<nm _host "Greta what do you think ?">>
<br/><<nm _greta "He has gone very safe and it is not something I would wear, but the shoes aren't bad.">>
<br/><<nm _host "See you all next week for more Beauty and the Geek!">>
</div>
<br/><<nm $housemate "What the actual heck was that!">>
<br/><<nm $housemate "Wow that was fab, they looked so good, well some looked better than others obviously. What did you think?">>
<br/><<nm $player "Was definitely an unexpected twist!">>
<br/><<nm $housemate "Don't think much of his choice of outfit.">>
<br/><<nm $player "Hopefully the others are better.">>
<br/><<nm $housemate "Guess we will see next week. Goodnight!">>
<span id="buttons">
<br />
<br />
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case 13>>
<div class="tv">TV<hr/>
The theme tune starts playing.
<br/>Welcome to our Special Season of Beauty was the Geek.
<br/>
</div>
<br/><<nm $housemate "How was your day?">>
<br/><<nm $player "Not too bad, more data entry and research.">>
<br/><<nm $housemate "You are ready for pizza, alcohol and more Geek transformations?">>
<br/><<nm $player "Sure, especially the alcohol. ">>
<br/>
<br/>
<div class="tv">TV<hr/>
<br/><<nm _host "Let's meet our two Geeks.">>
<br/><br/><<pose "tv/cody">><br/>
<br/><<nm _cody "Wassup! I'm Cody and I run a fan web site, and I have never kissed a girl.">>
<br/><<nm _host "Hi Cody. Which Beauty did you choose? and why?">>
<br/><<nm _cody "I chose Nikki as she seemed fun.">>
<br/><<nm _host "Let's see Nikki's video.">>
<br/><br/><<pose "tv/nikki">><br/>
<br/><<nm _nikki "Hi I'm Nikki I am a Nanny and people say I talk more than I breathe.">>
<br/><br/><<pose "tv/dane">><br/>
<br/><<nm _dane "Hello I'm Dane and I am currently studying Health Science at University">>
<br/><<nm _host "Welcome Dane. Who is you Beauty?">>
<br/><<nm _dane "I chose Chontelle as she seemed confident and outgoing.">>
<br/><br/><<pose "tv/chontelle">><br/>
<br/><<nm _chontelle "Wassup! I'm Chontelle and I am currently training to be a professional Make-Up Artist">>
<br/><<nm _host "I hope you are both excited about the transformations. ">>
<br/><<nm _host "Which we'll see ... after this commercial break.">>
</div>
<br/>$housemate.name jumps up and leaves the room and returns with the pizza.
<br/><<nm $housemate "You still researching the hair remover?">>
<br/><<nm $player "No, latest drug is genetic transformation to androgynous form.">>
<br/><<nm $housemate "People want to look androgynous?">>
<br/><<nm $player "No, this is just the first stage. After that we test a feminine and masculine version.">>
<br/><<nm $housemate "Transformation?">>
<br/><<nm $player "Kind of. Men could become more masculine or they could choose to look more feminine">>
<br/><<nm $housemate "Pill to transform you rather than surgery.">>
<br/><<nm $player "Yes. So should need less specialised personnel, and could be cheaper too. Less barriers for those who want to change their body.">>
<br/><<nm $housemate "Sounds interesting.">>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>You then see a montage of the Cody being waxed, shaved, having a wig fitted and being made-up.
<br/>
<br/><<nm _host "So lets meet Cody">>
<br/><br/><<pose "tv/codie">><br/>
<br/><<nm _host "Or should we say Codie. How do you feel about the change?">>
<br/><<nm _codie "I think I suit being a blonde, and the clean shaven look has really changed my face.">>
<br/><<nm _host "Let's welcome Nikki to the show, and see what she thinks.">>
<br/><br/><<pose "tv/nikki_codie">><br/>
<br/><<nm _nikki "Is this what I would look like if I was taller?">>
<br/><<nm _host "So do you want to see what you have to work with?">>
<br/><<nm _nikki "What do you mean?">>
<br/><<nm _host "We asked Cody to pick out an outfit so let's get you changed into that.">>
<br/><<nm _host "Nikki what do you think Cody will have chosen?">>
<br/><<nm _nikki "I hope he goes for bright colours, as I love pink!">>
<br/><<nm _host "Well let's see.">>
<br/><br/><<pose "tv/first/codie">><br/>
<br/><<nm _host "Nikki what do you think ?">>
<br/><<nm _nikki "A little black for me and the skirt is a little short with those stockings but it is lacy and shows off the figure. Isn't a bad start.">>
<br/><<nm _host "After the break we will see how Dane got on.">>
</div>
<br/><<nm $player "At least he made the effort, but why did she reckon the skirt was too short?">>
<br/><<nm $housemate "Mainly because the stocking top was visible beneath the bottom of the skirt.">>
<br/><<nm $player "Talk to me like I know nothing about fashion. Why is that an issue?">>
<br/><<nm $housemate "It is a little obvious. Close your eyes and imagine a woman wearing stockings but with a knee length skirt.">>
<br/><<nm $player "Ok!">>
<br/><<nm $housemate "With the knee length skirt you cannot tell if they are tights, hold-ups or stockings with a garter belt">>
<br/><<nm $player "Well no.">>
<br/><<nm $housemate "Now imagine her sitting down in front of you and the skirt pulling up a little revealing more of her leg.">>
<br/><<nm $player "Got that.">>
<br/><<nm $housemate "Now imagine her crossing her legs causing the skirt to ride up a little further and briefly revealing the top of the stocking with the attached garter strap and a glimpse of bare thigh, before disappearing again as she lowers her leg.">>
<br/><<nm $player "Ok hmmm Yeah got that">>
<br/><<nm $housemate "Now that is sexy rather than obvious. You get a glimpse and your imagination runs wild. Whereas with Codie everything is out there and nothing is left to the imagination.">>
<br/><<nm $player "I see what you mean.">>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>You then see a montage of the Dane being shown racks of clothing before being waxed, shaved and fake tanned.
<br/>
<br/><<nm _host "So lets meet Dane">>
<br/><br/><<pose "tv/danielle">><br/>
<br/><<nm _host "Or should we say Danielle. How do you feel about the change?">>
<br/><<nm _danielle "This is the first time I wore red. The heels make me feel taller.">>
<br/><<nm _host "Welcome Chontelle.">>
<br/><br/><<pose "tv/chontelle_danielle">><br/>
<br/><<nm _chontelle "It is like looking in a mirror.">>
<br/><<nm _host "We asked Dane to choose and outfit for himself. What would you like to have seen him choose?">>
<br/><<nm _chontelle "Hopefully something classy and sexy.">>
<br/><<nm _host "Well let's see.">>
<br/><br/><<pose "tv/first/danielle">><br/>
<br/><<nm _host "Chontelle what do you think ?">>
<br/><<nm _chontelle "High waisted jeans and a short Hogwarts T-shirt. It is all a little too geeky for me.">>
<br/><<nm _host "And that is all for this week. See you all at the same time next week for two more transformations.">>
</div>
<br/><<nm $housemate "What was the point of that guy changing if he is going to wear the same clothes.">>
<br/><<nm $player "On the plus side once his beauty has got to work there should be a visible difference.">>
<br/><<nm $housemate "She has a task ahead but you are right it can't get much worse.">>
<br/><<nm $player "Well I am off to bed.">>
<br/><<nm $housemate "You down for watching this again next week">>
<br/><<nm $player "Sure!">>
<span id="buttons">
<br />
<br />
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case 20>>
<div class="tv">TV<hr/>
The theme tune starts playing.
<br/>Welcome to our Special Season of Beauty was the Geek.
<br/>
</div>
<br/><<nm $housemate "New look?">>
<br/><<nm $player "What? Yeah I just finished the Androgyny drugs.">>
<br/><<nm $housemate "You tested those? Why?">>
<br/><<nm $player "The Doc asked me, and if I can get a more ideal manly figure for free, why wouldn't you?">>
<br/><<nm $housemate "So you are taking the masculine drugs next then.">>
<br/><<nm $player "Yes. In about a week's time I should look different again.">>
<br/><<nm $housemate "You suit the longer hair.">>
<br/><<nm $player "Thanks.">>
<br/>
<br/>
<div class="tv">TV<hr/>
<br/><<nm _host "Let's meet our two Geeks.">>
<br/><br/><<pose "tv/rich">><br/>
<br/><<nm _rich "Heya I'm Rich and I am an Aerospace Engineer.">>
<br/><<nm _host "Hi Rich. Which Beauty did you choose? and why?">>
<br/><<nm _rich "I chose Jenna as she made me laugh.">>
<br/><<nm _host "Let's see Jenna's video.">>
<br/><br/><<pose "tv/jenna">><br/>
<br/><<nm _jenna "Heya I'm Jenna and I am a receptionist. I was told I was fluent in gibberish - not sure which country uses that language though.">>
<br/><br/><<pose "tv/nathan">><br/>
<br/><<nm _nathan "I'm Nathan and I am programmer who has developed a few phone apps.">>
<br/><<nm _host "Welcome Nathan. Who is you Beauty?">>
<br/><<nm _nathan "I chose Bre as she seemed to know about things I don't.">>
<br/><br/><<pose "tv/bre">><br/>
<br/><<nm _bre "Hi I'm Bre and I'm a baby-sitter and I love everything about Barbie.">>
<br/><<nm _host "I hope you are both excited about the transformations. ">>
<br/><<nm _host "Which we'll see ... after this commercial break.">>
</div>
<br/>$housemate.name jumps up and leaves the room and returns with the pizza.
<br/><<nm $player "Apart from the hair did you notice any other changes?">>
<br/><<nm $housemate "Your face looks softer and you seem a little shorter.">>
<br/><<nm $player "Yeah, the loss of height takes a bit of getting used to.">>
<br/><<nm $housemate "You chest seems smaller, and little less triangular.">>
<br/><<nm $player "Chest is smaller and yes I developed the hint of a waist.">>
<br/><<nm $housemate "So a more masculine look next. What are you hoping for?">>
<br/><<nm $player "I kind of like the classics, you know the elegance of Cary Grant or more modern look of Hugh Grant or Colin Firth.">>
<br/><<nm $housemate "So not interested in a Stallone or Schwarzenegger look?">>
<br/><<nm $player "No, will stick with a classy geeky chic look.">>
<br/><<nm $housemate "Good luck with that.">>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>You then see a montage of the Rich being waxed, shaved, having a wig fitted and being made-up.
<br/>
<br/><<nm _host "So lets meet Rich">>
<br/><br/><<pose "tv/rachel">><br/>
<br/><<nm _host "Or should we say Rachel. How do you feel about the change?">>
<br/><<nm _rachel "I have never imagined myself as blonde, but it doesn't look too bad.">>
<br/><<nm _host "Let's welcome Jenna to the show, and see what she thinks.">>
<br/><br/><<pose "tv/jenna_rachel">><br/>
<br/><<nm _jenna "He looks almost as cute as me!">>
<br/><<nm _host "So do you want to see what you have to work with?">>
<br/><<nm _jenna "What do you mean?">>
<br/><<nm _host "We asked Rich to pick out an outfit so let's get you changed into that.">>
<br/><<nm _host "Jenna what do you think Rich will have chosen?">>
<br/><<nm _jenna "I hope he goes for something sexy!">>
<br/><<nm _host "Well let's see.">>
<br/><br/><<pose "tv/first/rachel">><br/>
<br/><<nm _host "Jenna what do you think ?">>
<br/><<nm _jenna "The colours are ok, the top is a little conservative for me, the jeans are tight fitting and shows off his figure. Nice shoes!">>
<br/><<nm _host "After the break we will see how Nathan got on.">>
</div>
<br/><<nm $housemate "Blouse was a little conservative but was feminine and the jeans hugged his figure.">>
<br/><<nm $player "He looked pretty.">>
<br/><<nm $housemate "The shoes were the best bit though.">>
<br/><<nm $player "How? They were blue and had a heel.">>
<br/><<nm $housemate "The blue matched the jeans which shows a little coordination and a heel always makes a difference.">>
<br/><<nm $player "In what way?">>
<br/><<nm $housemate "They make the legs look longer, can make you walk sexier and can make you bum look more pert.">>
<br/><<nm $player "But wouldn't they also hurt?">>
<br/><<nm $housemate "Beauty is pain!">>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>You then see a montage of the Nathan being shown racks of clothing before being waxed, shaved and fake tanned.
<br/>
<br/><<nm _host "So lets meet Nathan">>
<br/><br/><<pose "tv/nathalie">><br/>
<br/><<nm _host "Or should we say Nathalie. How do you feel about the change?">>
<br/><<nm _nathalie "Don't think I have ever worn red before, think I manage to pull it off though.">>
<br/><<nm _host "Welcome Bre.">>
<br/><br/><<pose "tv/bre_nathalie">><br/>
<br/><<nm _bre "It is like I have a twin sister.">>
<br/><<nm _host "We asked Nathan to choose and outfit for himself. What would you like to have seen him choose?">>
<br/><<nm _bre "Hopefully an outfit that shows of his figure but not too slutty.">>
<br/><<nm _host "Well let's see.">>
<br/><br/><<pose "tv/first/nathalie">><br/>
<br/><<nm _host "Bre what do you think ?">>
<br/><<nm _bre "The tartan skirt is nice, not sure about the shoes and the top isn't bad apart from the logo on it.">>
<br/><<nm _host "And that is all for this week. See you all at the same time next week for two more transformations.">>
</div>
<br/><<nm $player "Cute batman top!">>
<br/><<nm $housemate "He showed off his arms and legs which was good, but why did he hide his cleavage?">>
<br/><<nm $player "Because he is a geek who couldn't resist a batman top, so the logo was on his chest, wouldn't that draw attention to them?">>
<br/><<nm $housemate "For other geeks, possibly!">>
<br/><<nm $player "The skirt was a good choice though.">>
<br/><<nm $housemate "The skirt was good, playful schoolgirl type mini skirt, short but not too short. Pity about the shoes!">>
<br/><<nm $player "Black, plan and flat?">>
<br/><<nm $housemate "Exactly, a little decoration like a buckle would work with that, and a heel of some kind, especially as you are showing off the legs.">>
<br/><<nm $player "Might as well go to bed while I am ahead.">>
<br/><<nm $housemate "After a couple of weeks of watching this you are already improving on how you view their outfits.">>
<span id="buttons">
<br />
<br />
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case 27>>
<div class="tv">TV<hr/>
The theme tune starts playing.
<br/>Welcome to our Special Season of Beauty was the Geek.
<br/>
</div>
<br/><<nm $housemate "How are you doing?">>
<br/><<nm $player "Not too bad. Pass me a drink though.">>
<br/><<nm $housemate "That well, eh?">>
<br/>
<br/>
<div class="tv">TV<hr/>
<br/><<nm _host "Let's meet our two Geeks.">>
<br/><br/><<pose "tv/jason">><br/>
<br/><<nm _jason "Hey I'm Jason and I am a Town Planner.">>
<br/><<nm _host "Hi Jason. Which Beauty did you choose? and why?">>
<br/><<nm _jason "I chose Millie as she mentioned she had a nice ... erm ... bum.">>
<br/><<nm _host "Let's see Millie's video.">>
<br/><br/><<pose "tv/millie">><br/>
<br/><<nm _millie "Hi I'm Millie and I am a professional bra fitter. I have a really nice bum.">>
<br/><br/><<pose "tv/jack">><br/>
<br/><<nm _jack "Hi I'm Jack and I am an experimentalist. I also play chess and the ukulele.">>
<br/><<nm _host "Welcome Jack. Who is you Beauty?">>
<br/><<nm _jack "I chose Kim as she seemed confident and outgoing.">>
<br/><br/><<pose "tv/kim">><br/>
<br/><<nm _kim "Hey I'm Kim and I am a Fake Tanner.">>
<br/><<nm _host "I hope you are both excited about the transformations. ">>
<br/><<nm _host "Which we'll see ... after this commercial break.">>
</div>
<br/>You jump up and grab the pizza from the oven and bring it back.
<br/><<nm $housemate "So you don't look any different?">>
<br/><<nm $player "What? Tonight is when I take the drug that caused the final transformation.">>
<br/><<nm $housemate "So how do you feel?">>
<br/><<nm $player "Nervous actually.">>
<br/><<nm $housemate "Why?">>
<br/><<nm $player "Just had a few weird dreams. You know seeing my old school bully and another douche of a guy.">>
<br/><<nm $housemate "What were they doing?">>
<br/><<nm $player "They were mocking me for wanting to look like them. Which I don't I just want to look more like a man again.">>
<br/><<nm $housemate "So may be more Arnie than Grant tomorrow then?">>
<br/><<nm $player "I hope not, but you can see why I am nervous.">>
<br/><<nm $housemate "Whatever the look you end up with I am sure you can pull it off and make if work for you.">>
<br/><<nm $player "You have more confidence in me than I do.">>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>You then see a montage of the Jason being waxed, shaved, having a wig fitted and being made-up.
<br/>
<br/><<nm _host "So lets meet Jason">>
<br/><br/><<pose "tv/jasmine">><br/>
<br/><<nm _host "Or should we say Jasmine. How do you feel about the change?">>
<br/><<nm _jasmine "Feels weird been clean shave and not wearing glasses, makes my face look very different.">>
<br/><<nm _host "Let's welcome Millie to the show, and see what she thinks.">>
<br/><br/><<pose "tv/millie_jasmine">><br/>
<br/><<nm _millie "He looks adorable.">>
<br/><<nm _host "So do you want to see what you have to work with?">>
<br/><<nm _millie "What do you mean?">>
<br/><<nm _host "We asked Jason to pick out an outfit so let's get you changed into that.">>
<br/><<nm _host "Millie what do you think Jason will have chosen?">>
<br/><<nm _millie "I hope he sticks with something pretty in bright sunny colours.">>
<br/><<nm _host "Well let's see.">>
<br/><br/><<pose "tv/first/jasmine">><br/>
<br/><<nm _host "Millie what do you think ?">>
<br/><<nm _millie "The colours aren't bad, and he is wearing a dress. But is something that my Mum or Gran would wear!">>
<br/><<nm _host "After the break we will see how Jack got on.">>
</div>
<br/><<nm $player "So it was a feminine outfit in yellow, which was good right?">>
<br/><<nm $housemate "The pattern on the dress was a little dated plus adding the cardigan is what made it look a little older, which is why she commented on her Mam or Nan wearing it.">>
<br/><<nm $player "It looks like he shops in charity shops so not really surprising he took a look that you could get from there.">>
<br/><<nm $housemate "Wow! Bitchy comments now! You really are getting into this aren't you?">>
<br/><<nm $player "It was just the truth.">>
<br/><<nm $housemate "The truth can be harsh, I love it!">>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>You then see a montage of the Jack being shown racks of clothing before being waxed, shaved and fake tanned.
<br/>
<br/><<nm _host "So lets meet Jack">>
<br/><br/><<pose "tv/jackie">><br/>
<br/><<nm _host "Or should we say Jackie. How do you feel about the change?">>
<br/><<nm _jackie "This is the first time I wore red. The heels make me feel taller.">>
<br/><<nm _host "Welcome Kim.">>
<br/><br/><<pose "tv/kim_jackie">><br/>
<br/><<nm _kim "She is looking fierce!">>
<br/><<nm _host "We asked Jack to choose and outfit for himself. What would you like to have seen him choose?">>
<br/><<nm _kim "Hopefully something sophisticated and feminine.">>
<br/><<nm _host "Well let's see.">>
<br/><br/><<pose "tv/first/jackie">><br/>
<br/><<nm _host "Kim what do you think ?">>
<br/><<nm _kim "Geez! I guess we can see a little midriff but there is a lot of work to do!">>
<br/><<nm _host "And that is all for this week. See you all at the same time next week for two more transformations.">>
</div>
<br/><<nm $housemate "A hoodie, jeans and trainers, what was this guy thinking?">>
<br/><<nm $player "Maybe he is looking to mug someone in a park?">>
<br/><<nm $housemate "Nice! He is definitely dressed for that.">>
<br/><<nm $player "Let's hope his Beauty can talk some sense into him and let himself go a bit.">>
<br/><<nm $housemate "Is that what you would do now? Go with it?">>
<br/><<nm $player "Maybe. For now I am going to bed.">>
<br/><<nm $housemate "Good night and good luck!">>
<span id="buttons">
<br />
<br />
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case 34>>
<div class="tv">TV<hr/>
The theme tune starts playing.
<br/>Welcome to our Special Season of Beauty was the Geek.
<br/>
</div>
<br/><<nm $housemate "How are you doing?">>
<br/><<nm $player "Not too bad. Pass me a drink though.">>
<br/><<nm $housemate "That well, eh?">>
<br/><<nm $player "This is taking a bit of getting used to">>
<<if $clWearing.current.style=="slutty">>
<br/><<nm $housemate "You seem to be embracing the change, clothes-wise, not sure the geeks will be adventurous as you.">>
<<elseif $clWearing.current.style=="sexy">>
<br/><<nm $housemate "You seem to be embracing the change, clothes-wise, let's hope the geeks do the same this week.">>
<<elseif $clWearing.current.style=="feminine">>
<br/><<nm $housemate "I see you went with subtly feminine look, I hope the geeks are bolder this week..">>
<<else>>
<br/><<nm $housemate "Let's hope the geeks are a little more adventurous in their clothing choices than you this week.">>
<</if>>
<br/>
<br/>
<div class="tv">TV<hr/>
<br/><<nm _host "Let's meet our two Geeks.">>
<br/><br/><<pose "tv/matt">><br/>
<br/><<nm _matt "Hi I'm Matt and I am an Psychologist. I collect insects.">>
<br/><<nm _host "Hi Matt. Which Beauty did you choose? and why?">>
<br/><<nm _matt "I chose Jessica as I have never met anyone like her">>
<br/><<nm _host "Let's see Jessica's video.">>
<br/><br/><<pose "tv/jessica">><br/>
<br/><<nm _jessica "I'm Jessica and I am a Stewardess, and I have never read a book!">>
<br/><br/><<pose "tv/yihan">><br/>
<br/><<nm _yihan "Hi I'm Yihan and I am a Law Student. I love riding scooters.">>
<br/><<nm _host "Welcome Yihan. Who is you Beauty?">>
<br/><<nm _yihan "I chose Kristy for her laugh.">>
<br/><br/><<pose "tv/kristy">><br/>
<br/><<nm _kristy "Hi I'm Kristy and I am a Window Dresser. I laugh like a dying hyena.">>
<br/><<nm _host "I hope you are both excited about the transformations. ">>
<br/><<nm _host "Which we'll see ... after this commercial break.">>
</div>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>You then see a montage of the Matt being waxed, shaved, having a wig fitted and being made-up.
<br/>
<br/><<nm _host "So lets meet Matt">>
<br/><br/><<pose "tv/matilda">><br/>
<br/><<nm _host "Or should we say Matilda. How do you feel about the change?">>
<br/><<nm _matilda "Love the new hair style and is this purple or lilac?">>
<br/><<nm _host "Let's welcome Jessica to the show, and see what she thinks.">>
<br/><br/><<pose "tv/jessica_matilda">><br/>
<br/><<nm _jessica "He looks good, not as good as me though!">>
<br/><<nm _host "So do you want to see what you have to work with?">>
<br/><<nm _jessica "What do you mean?">>
<br/><<nm _host "We asked Matt to pick out an outfit so let's get you changed into that.">>
<br/><<nm _host "Jessica what do you think Matt will have chosen?">>
<br/><<nm _jessica "I hope he leaves the geek behind and has fun!">>
<br/><<nm _host "Well let's see.">>
<br/><br/><<pose "tv/first/matilda">><br/>
<br/><<nm _host "Jessica what do you think ?">>
<br/><<nm _jessica "Long skirt split to the thigh is sexy and a cute jacket. I would wear this if I worked in an office.">>
<br/><<nm _host "After the break we will see how Dane got on.">>
</div>
<br/><<nm $housemate "Nice choice, sexy skirt and top but still a little conservative, with the jacket.">>
<br/><<nm $player "At leats he is trying.">>
<br/><<nm $housemate "he is, which is nice to see.">>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>You then see a montage of the Yihan being shown racks of clothing before being waxed, shaved and fake tanned.
<br/>
<br/><<nm _host "So lets meet Yihan">>
<br/><br/><<pose "tv/yvette">><br/>
<br/><<nm _host "Or should we say Yvette. How do you feel about the change?">>
<br/><<nm _yvette "I feel like a different person.">>
<br/><<nm _host "Welcome Kristy.">>
<br/><br/><<pose "tv/kristy_yvette">><br/>
<br/><<nm _kristy "He looks so different and very cute">>
<br/><<nm _host "We asked Yihan to choose and outfit for himself. What would you like to have seen him choose?">>
<br/><<nm _kristy "Hopefully something classy and sexy.">>
<br/><<nm _host "Well let's see.">>
<br/><br/><<pose "tv/first/yvette">><br/>
<br/><<nm _host "Kristy what do you think ?">>
<br/><<nm _kristy "A suit and shirt is not what I was hoping for but it does flatter the figure and the pose is there.">>
<br/><<nm _host "And that is all for this week. See you all at the same time next week for two more transformations.">>
</div>
<<if $clWearing.current.style=="femme">>
<br/><<nm $housemate "He is about as adventurous as you.">>
<br/><<nm $player "What does you mean?">>
<br/><<nm $housemate "Blouse, trousers, flat shoes. Very Unisex not exactly going all out feminine.">>
<br/><<nm $player "Well it takes a little time to, you know, go for it.">>
<<else>>
<br/><<nm $housemate "He is dressed for the office but very unisex, glad to see you being more adventurous in what you wear.">>
<br/><<nm $player "Not everyone can be as experimental as me.">>
<</if>>
<br/><<nm $housemate "Hopefully next time he will try harder.">>
<br/><<nm $player "Hopefully, I am off to bed, I have work in the morning..">>
<br/><<nm $housemate "Good night!">>
<span id="buttons">
<br />
<br />
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case 41>>
<div class="tv">TV<hr/>
The theme tune starts playing.
<br/>Welcome to our Special Season of Beauty was the Geek.
<br/>
</div>
<br/><<nm $housemate "How are you doing?">>
<br/><<nm $player "Not too bad. Pass me a drink though.">>
<br/>
<br/>
<div class="tv">TV<hr/>
<br/><<nm _host "Welcome to the first of our Elimination Rounds">>
<br/><<nm _host "Each geek has been asked to select a summer or beach date outfit.">>
<br/><<nm _host "Each week three of them will be shown and you will be able to select the winner.">>
<br/><<nm _host "Let's remind ourselves what this week's geeks wore last time.">>
<br/><<nm _host "This week we have Danielle">>
<br/><br/><<pose "tv/first/danielle">><br/>
<br/><<nm _host "Jackie">>
<br/><br/><<pose "tv/first/jackie">><br/>
<br/><<nm _host "Last, but by no means least, Matilda">>
<br/><br/><<pose "tv/first/matilda">><br/>
<br/><<nm _host "Let's see what they chose this time">>
<br/><<nm _host "Which we'll see ... after this commercial break.">>
</div>
<<if $clWearing.current.style=="slutty" or $clWearing.current.style=="sexy">>
<br/><<nm $housemate "I hope the geeks will be like you and try something sexy and very feminine.">>
<br/><<nm $player "I hope so too.">>
<<elseif $clWearing.current.style=="feminine">>
<br/><<nm $housemate "I see you went with subtly feminine look, I hope the geeks are a little bolder in their choices.">>
<br/><<nm $player "I hope they are too.">>
<br/><<nm $housemate "I hope they are too. Have you thought about dressing a little sexier.">>
<br/><<nm $player "Maybe. Just not sure if I want to attract that type of attention yet.">>
<<else>>
<br/><<nm $housemate "I hope the geeks are bolder than you, and at least choose something a little girly rather unisex.">>
<br/><<nm $player "At least they get a reward for being bold.">>
<br/><<nm $housemate "You should try different styles though, just wearing them can make you feel a lot better about yourself.">>
<br/><<nm $player "Maybe I will, when I am ready.">>
<</if>>
<br/><br/>
<div class="tv">TV<hr/>
Theme music starts playing
<br/><<nm _host "So let's see what out geeks have chosen for this week's challenge.">>
<br/><<nm _host "This week we have Danielle">>
<br/><br/><<pose "tv/second/danielle">><br/>
<br/><<nm _chontelle "Nice boho look. Love the cropped top and the long flowing tie dye skirt.">>
<br/><<nm _host "Jackie">>
<br/><br/><<pose "tv/second/jackie">><br/>
<br/><<nm _kim "Another bold choice the camisole top and shorts looks great on her, could maybe have gone for shorter shorts though.">>
<br/><<nm _host "Last, but by no means least, Matilda">>
<br/><br/><<pose "tv/second/matilda">><br/>
<br/><<nm _jessica "Geez! That top is super sexy, lacy and showing a lot of cleavage, Paired with the pleated mini skirt. So Hot!">>
<br/><<nm _host "The phone lines are now open so go ahead and vote for your favourite.">>
</div>
<span id="choose">
@@.linkUI;<<link "Danielle">>
<<replace "#winner">>
<<beautyRound "Semi1" "Danielle" >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<br />
@@.linkUI;<<link "Jackie">>
<<replace "#winner">>
<<beautyRound "Semi1" "Jackie" >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
<br />
@@.linkUI;<<link "Matilda">>
<<replace "#winner">>
<<beautyRound "Semi1" "Matilda" >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
</span>
<span id="winner">
</span>
<span id="buttons" class="hide">
<br />
<br />
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case 48>>
<div class="tv">TV<hr/>
The theme tune starts playing.
<br/>Welcome to our Special Season of Beauty was the Geek.
<br/>
</div>
<br/><<nm $housemate "How are you doing?">>
<br/><<nm $player "Not too bad. Pass me a drink though.">>
<br/>
<br/>
<div class="tv">TV<hr/>
<br/><<nm _host "Welcome to our second Elimination Rounds">>
<br/><<nm _host "Each geek has been asked to select a summer or beach date outfit.">>
<br/><<nm _host "Let's remind ourselves what this week's geeks wore last time.">>
<br/><<nm _host "This week we have Charlotte">>
<br/><br/><<pose "tv/first/charlotte">><br/>
<br/><<nm _host "Jasmine">>
<br/><br/><<pose "tv/first/jasmine">><br/>
<br/><<nm _host "Finally, Yvette">>
<br/><br/><<pose "tv/first/yvette">><br/>
<br/><<nm _host "Let's see what they chose this time">>
<br/><<nm _host "Which we'll see ... after this commercial break.">>
</div>
<<if $clWearing.current.style=="slutty" or $clWearing.current.style=="sexy">>
<br/><<nm $housemate "I hope the geeks will be like you and try something sexy and very feminine.">>
<br/><<nm $player "I hope so too.">>
<<elseif $clWearing.current.style=="feminine">>
<br/><<nm $housemate "I see you went with subtly feminine look, I hope the geeks are a little bolder in their choices.">>
<br/><<nm $player "I hope they are too.">>
<br/><<nm $housemate "I hope they are too. Have you thought about dressing a little sexier.">>
<br/><<nm $player "Maybe. Just not sure if I want to attract that type of attention yet.">>
<<else>>
<br/><<nm $housemate "I hope the geeks are bolder than you, and at least choose something a little girly rather unisex.">>
<br/><<nm $player "At least they get a reward for being bold.">>
<br/><<nm $housemate "You should try different styles though, just wearing them can make you feel a lot better about yourself.">>
<br/><<nm $player "Maybe I will, when I am ready.">>
<</if>>
<br/><br/>
<div class="tv">TV<hr/>
Theme music starts playing
<br/><<nm _host "So let's see what out geeks have chosen for this week's challenge.">>
<br/><<nm _host "This week we have Charlotte">>
<br/><br/><<pose "tv/second/charlotte">><br/>
<br/><<nm _greta "She did a lot better than last week with that denim skirt and a top that shows a bit more flesh.">>
<br/><<nm _host "Jasmine">>
<br/><br/><<pose "tv/second/jasmine">><br/>
<br/><<nm _millie "I see she has stuck with the retro charity shop look, but it is colourful and playful for a date.">>
<br/><<nm _host "Last, but by no means least, Yvette">>
<br/><br/><<pose "tv/second/yvette">><br/>
<br/><<nm _kristy "Still has that slightly formal office look to it but at least she is wearing a skirt and a strappy tee under that shirt.">>
<br/><<nm _host "The phone lines are now open so go ahead and vote for your favourite.">>
</div>
<span id="choose">
@@.linkUI;<<link "Charlotte">>
<<replace "#winner">>
<<beautyRound "Semi2" "Charlotte" >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
@@.linkUI;<<link "Jasmine">>
<<replace "#winner">>
<<beautyRound "Semi2" "Jasmine" >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
@@.linkUI;<<link "Yvette">>
<<replace "#winner">>
<<beautyRound "Semi2" "Yvette" >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
</span>
<span id="winner">
</span>
<span id="buttons" class="hide">
<br />
<br />
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case 55>>
<div class="tv">TV<hr/>
The theme tune starts playing.
<br/>Welcome to our Special Season of Beauty was the Geek.
<br/>
</div>
<br/><<nm $housemate "How are you doing?">>
<br/><<nm $player "Not too bad. Pass me a drink though.">>
<br/>
<br/>
<div class="tv">TV<hr/>
<br/><<nm _host "Welcome to our second Elimination Rounds">>
<br/><<nm _host "Each geek has been asked to select a summer or beach date outfit.">>
<br/><<nm _host "Let's remind ourselves what this week's geeks wore last time.">>
<br/><<nm _host "This week we have Codie">>
<br/><br/><<pose "tv/first/codie">><br/>
<br/><<nm _host "Nathalie">>
<br/><br/><<pose "tv/first/nathalie">><br/>
<br/><<nm _host "Finally, Rachel">>
<br/><br/><<pose "tv/first/rachel">><br/>
<br/><<nm _host "Let's see what they chose this time">>
<br/><<nm _host "Which we'll see ... after this commercial break.">>
</div>
<<if $clWearing.current.style=="slutty" or $clWearing.current.style=="sexy">>
<br/><<nm $housemate "I hope the geeks will be like you and try something sexy and very feminine.">>
<br/><<nm $player "I hope so too.">>
<<elseif $clWearing.current.style=="feminine">>
<br/><<nm $housemate "I see you went with subtly feminine look, I hope the geeks are a little bolder in their choices.">>
<br/><<nm $player "I hope they are too.">>
<br/><<nm $housemate "I hope they are too. Have you thought about dressing a little sexier.">>
<br/><<nm $player "Maybe. Just not sure if I want to attract that type of attention yet.">>
<<else>>
<br/><<nm $housemate "I hope the geeks are bolder than you, and at least choose something a little girly rather unisex.">>
<br/><<nm $player "At least they get a reward for being bold.">>
<br/><<nm $housemate "You should try different styles though, just wearing them can make you feel a lot better about yourself.">>
<br/><<nm $player "Maybe I will, when I am ready.">>
<</if>>
<br/><br/>
<div class="tv">TV<hr/>
Theme music starts playing
<br/><<nm _host "So let's see what out geeks have chosen for this week's challenge.">>
<br/><<nm _host "This week we have Codie">>
<br/><br/><<pose "tv/second/codie">><br/>
<br/><<nm _nikki "That's a sexy summer dress and those gladiator sandals. The girl is looking good!">>
<br/><<nm _host "Nathalie">>
<br/><br/><<pose "tv/second/nathalie">><br/>
<br/><<nm _bre "Love the skirt and the sandals. The top is a little plain but off the shoulder and cropped does help.">>
<br/><<nm _host "Last, but by no means least, Rachel">>
<br/><br/><<pose "tv/second/rachel">><br/>
<br/><<nm _jenna "Designer cut off jean shorts and those wedges are fab! Top is a little pain but style is fine.">>
<br/><<nm _host "The phone lines are now open so go ahead and vote for your favourite.">>
</div>
<span id="choose">
@@.linkUI;<<link "Codie">>
<<replace "#winner">>
<<beautyRound "Semi3" "Codie" >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
@@.linkUI;<<link "Nathalie">>
<<replace "#winner">>
<<beautyRound "Semi3" "Nathalie" >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
@@.linkUI;<<link "Rachel">>
<<replace "#winner">>
<<beautyRound "Semi3" "Rachel" >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
</span>
<span id="winner">
</span>
<span id="buttons" class="hide">
<br />
<br />
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<<case 62>>
<div class="tv">TV<hr/>
The theme tune starts playing.
<br/>Welcome to our Special Season of Beauty was the Geek.
<br/>
</div>
<br/><<nm $housemate "How are you doing?">>
<br/><<nm $player "Not too bad. Pass me a drink though.">>
<br/>
<br/>
<div class="tv">TV<hr/>
<br/><<nm _host "Welcome to our second Elimination Rounds">>
<br/><<nm _host "Each geek has been asked to select a summer or beach date outfit.">>
<br/><<nm _host "Let's remind ourselves what this week's geeks wore last time.">>
<<set
_pose1="tv/second/"+$player.beautyWinner1.toLowerCase(),
_pose2="tv/second/"+$player.beautyWinner2.toLowerCase(),
_pose3="tv/second/"+$player.beautyWinner3.toLowerCase()
>>
<br/><<nm _host "This week we have $player.beautyWinner1">>
<br/><br/><<pose _pose1>><br/>
<br/><<nm _host "$player.beautyWinner2">>
<br/><br/><<pose _pose2>><br/>
<br/><<nm _host "Finally, $player.beautyWinner3">>
<br/><br/><<pose _pose3>><br/>
<br/><<nm _host "Let's see what they chose this time">>
<br/><<nm _host "Which we'll see ... after this commercial break.">>
</div>
<<if $clWearing.current.style=="slutty" or $clWearing.current.style=="sexy">>
<br/><<nm $housemate "I hope the geeks will be like you and try something sexy and very feminine.">>
<br/><<nm $player "I hope so too.">>
<<elseif $clWearing.current.style=="feminine">>
<br/><<nm $housemate "I see you went with subtly feminine look, I hope the geeks are a little bolder in their choices.">>
<br/><<nm $player "I hope they are too.">>
<br/><<nm $housemate "I hope they are too. Have you thought about dressing a little sexier.">>
<br/><<nm $player "Maybe. Just not sure if I want to attract that type of attention yet.">>
<<else>>
<br/><<nm $housemate "I hope the geeks are bolder than you, and at least choose something a little girly rather unisex.">>
<br/><<nm $player "At least they get a reward for being bold.">>
<br/><<nm $housemate "You should try different styles though, just wearing them can make you feel a lot better about yourself.">>
<br/><<nm $player "Maybe I will, when I am ready.">>
<</if>>
<br/><br/>
<div class="tv">TV<hr/>
Theme music starts playing
<br/><<nm _host "So let's see what out geeks have chosen for this week's challenge.">>
<<set
_poseFinal1="tv/final/"+$player.beautyWinner1.toLowerCase(),
_poseFinal2="tv/final/"+$player.beautyWinner2.toLowerCase(),
_poseFinal3="tv/final/"+$player.beautyWinner3.toLowerCase()
>>
<br/><<nm _host "This week we have $player.beautyWinner1">>
<br/><br/><<pose _poseFinal1>><br/>
<<switch $player.beautyWinner1>>
<<case "Danielle">>
<br/><<nm _chontelle "Oh that's a little too conservative again, okay for an office do but wanted something a little more fun. ">>
<<case "Jackie">>
<br/><<nm _kim "Nice classic dress and love the colour.">>
<<case "Matilda">>
<br/><<nm _jessica "Wow that's a bold choice. That dress is see-through but she does have the figurer for it. Not sure I could wear that though, well not for a first date anyway.">>
<</switch>>
<br/><<nm _host "$player.beautyWinner2">>
<br/><br/><<pose _poseFinal2>><br/>
<<switch $player.beautyWinner2>>
<<case "Charlotte">>
<br/><<nm _greta "Sophisticated with a sexy slit and love the glitter too!">>
<<case "Jasmine">>
<br/><<nm _millie "Sticking with the citrus colours, a classy and pretty look.">>
<<case "Yvette">>
<br/><<nm _kristy "Can't quite leave the suited look alone, but at least the skirt is shorter and the two piece is in a good colour.">>
<</switch>>
<br/><<nm _host "Finally, $player.beautyWinner3">>
<br/><br/><<pose _poseFinal3>><br/>
<<switch $player.beautyWinner13>>
<<case "Codie">>
<br/><<nm _nikki "If you've got it flaunt it and she has never been scared to do that in this competition.">>
<<case "Nathalie">>
<br/><<nm _bre "I love it. A classy looking dress but that slit just makes it a tad sexy.">>
<<case "Rachel">>
<br/><<nm _jenna "Leather skirt and fishnets with a ruffled crop top. Maybe a little slutty but she look great.">>
<</switch>>
<br/><<nm _host "The phone lines are now open so go ahead and vote for your favourite.">>
</div>
<span id="choose">
@@.linkUI;<<link $player.beautyWinner1>>
<<replace "#winner">>
<<beautyRound "Final" $player.beautyWinner1>>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
@@.linkUI;<<link $player.beautyWinner2>>
<<replace "#winner">>
<<beautyRound "Final" $player.beautyWinner2>>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
@@.linkUI;<<link $player.beautyWinner3>>
<<replace "#winner">>
<<beautyRound "Final" $player.beautyWinner3 >>
<</replace>>
<<addclass "#choose" "hide">>
<<removeclass "#buttons" "hide">>
<</link>>@@
</span>
<span id="winner">
</span>
<span id="buttons" class="hide">
<br />
<br />
@@.linkUI;<<link "Leave Sitting Room" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
</span>
<</switch>><<switch $activeEvent.name>>
<<case "Work Intro">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_OfficeEntry>>
<br/>
<br/><<nm $workReceptionist "Good Morning, Sir. Can I ask who you are and who you are here to see.">>
<br/><<nm $player "Hi. I am $player.prefix $player.lname, and I am here to see $workBoss.name, as I start my new job in the Lab with him today">>
<br/><<nm $workReceptionist "Ah yes $player.prefix $player.lname. We will need to get you set up with a security card. $workSecurity.name!">>
<br/><<nm $workSecurity "Yes $workReceptionist.name, what do you need.">>
<br/><<nm $workReceptionist "This is the new Lab assistant, he needs setting up and an ID card.">>
<br/><<nm $workSecurity "No problem. Follow me!">>
<br/><<nm $player "Sure, lead the way">>
<br/>
<br/>
@@.linkUI;<<link "Follow him" "Work Events">>
<<set $activeEvent.stage="Security">>
<<incrTime>>
<</link>>@@
<<case "Security">>
<<loc_OfficeEntry>>
<br/>
<br/>You follow him down a couple of corridors before you end up at the Security Office.
<br/>
<br/><<nm $workSecurity "Please take a seat, I just need to take a photo.">>
<br/>
<br/>You sit down.
<br/>He points a digital camera towards you and the flash lets you know he has taken a photo.
<br/>
<br/><<nm $workSecurity "Can I just verify your full name?">>
<br/><<nm $player "It's $player.prefix $player.name $player.lname">>
<br/><<nm $workSecurity "Thank you that is all.">>
<br/>
<br/>He hits a button on the computer and grand a card from the printer.
<br/>He opens a drawer and grabs a holder and lanyard and hand them to you.
<br/>
<br/><<nm $workSecurity "Please wear that at all times in the building.">>
<br/>
<br/>You put it around your neck.
<br/>
<br/><<nm $workSecurity "If you'd like to follow me, I will take you to the Lab.">>
<br/>
<br/>You follow him down more corridors and turns until he stops outside a door.
<br/>
<br/><<nm $workSecurity "Here you go $player.prefix $player.lname, have a good day!">>
<br/>
<br/>He walks off.
<br/>
<br/>
@@.linkUI;<<link "Enter Room" "Work Events">>
<<set $activeEvent.stage="Lab_1">>
<<incrTime>>
<</link>>@@
<<case "Lab_1">>
<<loc_Laboratory>>
<<addConversation $workBoss "workStart">>
<br/>
<br/><<nm $workBoss "Ah, $player.prefix $player.lname. Good Morning">>
<br/><<nm $player "Good Morning, Sir">>
<br/><<nm $workBoss "Well this is the Laboratory. There are some forms I need you to sign">>
<br/><<nm $player "Forms?">>
<br/><<nm $workBoss "Your contract of employment, an NDA, Intellectual Property agreement, Medical Waiver etc. Normal starting forms.">>
<br/><<nm $player "Medical waiver?">>
<br/><<nm $workBoss "Just a standard form that means if you experiment with company drugs they are not liable for any side-effects or problems. General boilerplate lawyery thing that you sign when working in a Lab.">>
<br/><<nm $player "Sure.">>
<br/>
<br/>You sign the various forms and hand them back to $workBoss.name.
<br/>
<br/><<nm $workBoss "The computer in the corner is where you will work.">>
<br/><<nm $player "Ok">>
<br/><<nm $workBoss "Which reminds me. I will need to take you to IT to get you set up on the computer">>
<br/>
<br/>
@@.linkUI;<<link "Follow $workBoss.name to the IT Office" "Work Events">>
<<set $activeEvent.stage="IT">>
<</link>>@@
<<case "IT">>
<<loc_ITOffice>>
<<addConversation $friend "workStart">>
<br/>You follow him to the IT Office.
<br/>
<br/><<nm $workBoss "$friend.name!">>
<br/><<nm $friend "Yes, will be there in a sec!">>
<br/>
<br/>$friend.name comes out from under the desk.
<br/>
<br/><<nm $friend "Sorry just tidying up some cables.<br/>Hi $player.name, of course, it's your first day today.">>
<br/><<nm $workBoss "Yes, yes you will have time to chat while you set him up on the computer. Bring him back to the lab when you are finished!">>
$workBoss.name leaves the office.
<br/>
<br/><<nm $friend "He is a bit .. brusque. But he's not too bad, and he's the genius who is supposed to make us all rich!">>
<br/><<nm $player "Don't worry the attitude goes with the job.">>
<br/><<nm $friend "Your account has already been setup, was done on Friday as $workManager.name wanted to make sure you could receive email today.">>
<br/><<nm $player "So this won't take long?">>
<br/><<nm $friend "Nah, just come over here and enter your password.">>
<br/>
<br/>You type in a password and hit enter.
<br/>
<br/><<nm $friend "That's you all set up. Fancy a coffee?">>
<br/><<nm $player "I should probably get back. Being my first day and all.">>
<br/><<nm $friend "He may be great at his work, but as far as PCs go he is a luddite. You have plenty of time. Coffee?">>
<br/><<nm $player "Go on then.">>
<br/><<nm $friend "Great, I have some brewed over here. The stuff in the canteen is bad but one of the perks of working down here is I have my own coffee machine.">>
<br/><<nm $friend "Hey $workIT.name, you want a coffee?">>
<br/><<nm $workIT "Sure.">>
<br/><<nm $friend "This is $player.name, the new Lab Assistant, and this my friend is my assistant $workIT.name.">>
<br/><<nm $workIT "Cool. Guess I will see you around if $friend.name is letting you know about our secret coffee stash.">>
<br/><<nm $player "Good to meet you.">>
<br/>
<br/>You sit and drink coffee and chat with $friend.name.
<br/>After 30 minutes or so.
<br/>
<br/><<nm $friend "Well I suppose I better get you back to the Lab, although knowing $workBoss.name he will probably be so focussed on his work, he won't even have noticed the time.">>
<br/>
<br/>
@@.linkUI;<<link "Follow $friend.name" "Work Events">>
<<set $activeEvent.stage="Lab_2">>
<<incrTime>>
<</link>>@@
<<case "Lab_2">>
<<loc_Laboratory>>
<br/>
<br/><<nm $player "Hi Boss. I am back now and ready to work.">>
<br/><<nm $workBoss "Ah yes. Good. Is that the time?">>
<br/><<nm $player "It's midday, yes.">>
<br/><<nm $workBoss "In that case follow me, and we'll discuss work over lunch.">>
<br/>
<br/>
@@.linkUI;<<link "Follow $workBoss.name to the Canteen" "Work Events">>
<<set $activeEvent.stage="Canteen">>
<</link>>@@
<<case "Canteen">>
<<loc_Canteen>>
<br/>
<br/><<nm $workBoss "Food here isn't bad if you want to grab something.">>
<br/>
<<set
_lunches to {
1 : ["Burger and Chips","Sweet and Sour Chicken and Rice","Vegetable Lasagna"],
2 : ["Mince and Dumplings","Meat Lasagna","Jacket Potato and Salad"],
3 : ["Steak and Chips","Chilli con Carne and Rice","Vegetable Lasagna"],
4 : ["Gammon, Egg and Chips","Spaghetti Bolognese","Quiche and Salad"],
5 : ["Battered Fish and Chips","Shepherds Pie","Vegetable Curry and Rice"]
}
>>
<<set _meal=_lunches[$weekDay].pluck()>>
You pick up the _meal and join $workBoss.name.
<span id="chat" >
<br/><<nm $workBoss "So, I guess you want to know what you will be working on.">>
<br/><<nm $player "Yeah, that would be good to know.">>
<br/><<nm $workBoss "As you have signed the NDA I can tell you.<BR/>There is a growing interest in males being feminised and the whole Sissy culture.">>
<br/><<nm $player "I have heard of this but what are we looking at?">>
<br/><<nm $workBoss "Well there is an expense to changing how you look and we are looking at ways on how we can do that without surgery.">>
<br/><<nm $player "So a cream that turns you into a woman?">>
<br/><<nm $workBoss "That is an over-simplification, but you get the gist.">>
<br/><<nm $player "You believe this is possible?">>
<br/><<nm $workBoss "It is an appearance change, we are not trying to change the actual reproductive organs, so is more a targetted genetic change that will cause the physical appearance to change">>
<br/><<nm $player "Sounds complicated and impressive">>
<br/><<nm $workBoss "Well we have spent a fair bit of time trying to identify what we need to change and how to change it and are fairly close to the full solution. We have at least one cream that is close to completion.">>
<br/>
<br/>$workManager.name walks up to your table.
<br/>
<br/><<nm $workManager "Good Afternoon $workBoss.name. Welcome $player.prefix $player.lname.">>
<br/><<nm $workBoss "Hello">>
<br/><<nm $player "Hi and thank you">>
<br/><<nm $workManager "$player.prefix $player.lname, after you finish your lunch would you mind joining me and $workSales.name, the Sales Manager, for a meeting in my office">>
<br/><<nm $player "Yes, no problem.">>
<br/><<nm $workManager "I will see you then">>
<br/>
<br/>$workManager.name walks away and leaves the Canteen.
<br/>
<br/><<nm $player "Guess I will be helping you with the testing, inputting test data and analysing it?">>
<br/><<nm $workBoss "I certainly hope so, but first I need you to get more familiar with the feminisation community, Sissies, She-males etc There is a site I want you to register for, but don't use your work info, so you can read their articles, forums, join their chat etc">>
<br/><<nm $player "Really?">>
<br/><<nm $workBoss "It helps you to understand their terms. What they are after, how they will feel about what we are doing.">>
<br/><<nm $player "Suppose that makes sense">>
<br/><<nm $workBoss "Plus there is a pile of data I need input on the computer and graphs and a report produced from it, which should help you see what the work involves">>
<br/><<nm $player "That should keep me busy".>>
<br/><<nm $workBoss "Anyway we better get back to work. Do you need any help finding the Manager's Office">>
<br/><<nm $player "Yes that would ..">>
<br/>
<br/>You are interrupted by $workSales.name.
<br/>
<br/><<nm $workSales "Don't worry, I am on my way there anyway, you can walk with me.">>
<br/><<nm $player "Thanks that would be appreciated">>
<br/><<nm $workBoss "Will see you back in the Lab later then.">>
<br/>
<br/>
@@.linkUI;<<link "Follow $workSales.name to Manager's Office" "Work Events">>
<<set $activeEvent.stage="Office">>
<<incrTime>>
<</link>>@@
</span>
<<case "Office">>
<<loc_BossOffice>>
<br/>
<br/><<nm $workManager "Come in $player.prefix $player.lname. Take a seat. Can I call you $player.name?">>
<br/><<nm $player "Sure, that is fine.">>
<br/><<nm $workManager "So I assume $workBoss.name has told you what he is working on.">>
<br/><<nm $player "He has given me the idea, haven't gone into the details yet.">>
<br/><<nm $workManager "He is rather excited about this project, as are we all. My job though is to make it profitable for us.">>
<br/><<nm $player "I can see that, so what do you need me to do?">>
<br/><<nm $workSales "We know the science is under control, but we need someone who understands both the science and the market">>
<br/><<nm $player "Why?">>
<br/><<nm $workManager "That is because $workBoss.name can be stubborn and we need arguments for changing what he produces to meet the demand of the market and what they will pay for the products, with profits!">>
<br/><<nm $player "$workBoss.name has already hinted that he want me to get familiar with the people in the target market.">>
<br/><<nm $workSales "Well that is great. When he sends the information to us, it would be good if we could have a meeting about each product and recommend how we get it to market, and ensure it is scientifically possible at the same time.">>
<br/><<nm $player "That sounds fine with me.">>
<br/><<nm $workManager "Well good, glad that is sorted. $workSales.name can you show $player.name back to the lab.">>
<br/><<nm $workSales "Of course follow me.">>
<br/>
@@.linkUI;<<link "Follow $workSales.name to Lab" "Work Events">>
<<set $activeEvent.stage="Final">>
<<incrTime>>
<</link>>@@
<<case "Final">>
<<addEmail "workSissyResearch">>
<br/>You follow $workSales.name back down the corridor.
<br/>She is a little ahead of you and you find yourself watching the rhythmical movement of her ass.
<br/>
<br/><<nm $workSales "That is my office just there and right next to it is where we keep samples of the stuff we sell.">>
<br/><<nm $workSales "And here we are back at the Lab. I hope you enjoyed the view.">>
<br/>
<br/>You blush.
<br/>
<br/><<nm $player "I am not sure what you mean">>
<br/><<nm $workSales "I work hard to keep my shape, I hope you were admiring my fine ass.">>
<br/><<nm $player "What... No... I mean... Yes... I..">>
<br/><<nm $workSales "Don't worry about it, I need to get back to my office.">>
<br/><br/>$workSales.name walks away.
<br/>
<br/><<nm $workSales "Feel free to take a final sneaky peak.">>
<br/>
<br/>You can't help but to take a glance at her walking up the corridor.
<br/>
<br/>You enter the Laboratory.
<br/>
<br/><<nm $workBoss "Ah $player.prefix $player.lname I have left a pile of research that needs entering in to the Computer, and have sent you an email with details of the site I need you to look at.">>
<br/>
<br/>With that he wanders off and starts working on something.
<br/>
<br/>
@@.linkUI;<<link "Use PC" "Laboratory">>
<<endActiveEvent>>
<<set
_emailSissyResearch to {
id : "workSissyResearch",
status : 0,
subject : "Register with this site",
from : $workBoss,
type : "work"
}
>>
<<addEmail _emailSissyResearch>>
<</link>>@@
<</switch>>
<<case "Female Shopping">>
<<loc_BossOffice>>
<br/>
<br/><<nm $workManager "Hello, $player.name. Please take a seat.">>
<br/>
<br/>You take a seat and wait for $workManager.name.
<br/>
<br/><<nm $workManager "$workBoss.name and I have been discussing your situation over lunch and even though he told me you had changed, the change is still stunning.">>
<br/><<nm $player "Yes, that's one word for it. Is taking a bit of getting used to">>
<br/><<nm $workManager "Of course. And I assume you are eager to have this reversed.">>
<br/><<nm $player "Yes, I mean I never wanted to be a woman.">>
<br/><<nm $workManager "$workBoss.name told me about his ideas for how to fix this and I have put a request in to head office and if they approve I will let you know about that tomorrow.">>
<br/>
<br/>There is a knock at the door.
<br/>
<br/><<nm $workManager "Come in">>
<br/>
<br/>$workSales.name comes in and stops and stares at you.
<br/>
<br/><<nm $workManager "$workSales.name, thank you for coming. As you can see the H0-MM3 drug test on $player.name has feminised him.">>
<br/><<nm $workSales "Quite. I mean I know he said the drug feminises men, but seeing someone you knew as a man look like a natural woman. You look so good, if I didn't know you were a man I wouldn't even suspect you were. Sorry, I am babbling a bit.">>
<br/><<nm $workManager "Obviously the company takes some responsibility for this, although the documents you signed when you started do exclude us from being sued over this.">>
<br/><<nm $player "So I am stuck like this for now.">>
<br/><<nm $workManager "As I said we accept some responsibility, just more social care in this case. That is why I asked $workSales.name">>
<br/><<nm $workSales "What can I do?">>
<br/><<nm $workManager "I have a busy afternoon with a few calls and meeting with people at head office, so I was hoping you could take $player.name to the Mall and buy them an outfit for work tomorrow and something to sleep in tonight. Oh, and why don't you take $player.name to the Beauty Salon too, now that DJMH have taken over that chain you should be able to get their hair dyed and styling and their ears pierced and a professional make-up too.">>
<br/><<nm $workSales "That actually sounds like fun, of course I will help.">>
<br/><<nm $player "That sounds like a lot. I mean, I am not sure I can afford this.">>
<br/><<nm $workManager "Don't worry about the cost, again this is one of the things I am working on with head office and we'll talk tomorrow.">>
<br/><<nm $workSales "First shopping trip as a woman, are you excited?">>
<Br/>
<span id="choice">
@@.btnUI;<<button "It could be fun">>
<<replace "#choice">>
<<set $player.femmeInterest+=2>>
<br/><<nm $player "Shopping and a make-over sounds like it could be fun!">>
<br/><<nm $workSales "What are you waiting for, let's go!">>
<</replace>>
<<removeclass "#leave" "hide">>
<</button>>@@
@@.btnUI;<<button "It should be interesting">>
<<replace "#choice">>
<<set $player.femmeInterest++>>
<br/><<nm $player "Well it should be a new and interesting experience, at least.">>
<br/><<nm $workSales "Hopefully you might find it fun too. Let's go!">>
<</replace>>
<<removeclass "#leave" "hide">>
<</button>>@@
@@.btnUI;<<button "No, but I guess I have no choice">>
<<replace "#choice">>
<br/><<nm $player "I hated shopping as a man and can't imagine it is going to be much better as a woman. What is wrong with my hair and nails?">>
<br/><<nm $workSales "Wow Debbie Downer! Talk about taking the shine off of this. Suppose we should make a move then!">>
<</replace>>
<<removeclass "#leave" "hide">>
<</button>>@@
</span>
<span id="leave" class="hide">
@@.btnUI;<<button "Follow $workSales.name" "Outing">>
<<set $activeEvent.stage="Lingerie">>
<</button>>@@
</span>
<<case "Probation">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_OfficeEntry>>
<br/>
<br/><<nm $workReceptionist "Morning. Loving the new look.">>
<br/><<nm $player "The clothes fit better and the hair is under control, at least. Takes a bit of getting used to.">>
<br/><<nm $workReceptionist "$workManager.name told me to tell you to go straight to her office.">>
<br/>
<br/>
@@.btnUI;<<button "Go to $workManager.name Office" "Work Events">>
<<set $activeEvent.stage="Boss Review">>
<</button>>@@
<<case "Boss Review">>
<<loc_BossOffice>>
<br/>
<br/><<nm $workManager "Hello, $player.name. Please take a seat.">>
<br/>You sit down.
<br/><<nm $workManager "I have had a long chat with the people at head office and we have agreed a solution.">>
<br/><<nm $workManager "As you have come to the end of the probation we would like to offer you a full time position.">>
<br/><<nm $player "That's good.">>
<br/><<nm $workManager "Part of your job will be to investigate correcting the wrongful feminisation. We assumed as you had a personal interest this would encourage you to find a solution">>
<br/><<nm $player "I am not sure I am qualified.">>
<br/><<nm $workManager "$workBoss.name will be mentoring you through this.">>
<br/><<nm $player "That should help.">>
<br/><<nm $workManager "As you have worked 4 weeks you first pay cheque is due. You base wage is <<currency $player.wage>>.">>
<<set _wageTotal=$player.wage + $player.monthBonus >>
<<if $player.monthBonus <0>>
<br/><<nm $workManager "Unfortunately your performance has not been great and so with deductions <<currency _wageTotal>>.">>
<br/><<nm $player "That is not great, but at least it can cover a couple of weeks rent.">>
<<else>>
<br/><<nm $workManager "With any bonuses you earned that comes to <<currency _wageTotal>>.">>
<br/><<nm $player "Well that will cover next month's rent">>
<</if>>
<<set _wageTotal=_wageTotal*2>>
<br/><<nm $workManager "Knowing that you need a wardrobe change we have agreed to double your wages for this month, however it will be put on account for you so it can be used at the company owned assets. Mainly the Women's shop in the mall and now the Petticoat Place Store online">>
<br/><<nm $player "So no cash, so how will I pay my rent.">>
<br/><<nm $workManager "You will need to come to some arrangement with your landlord. This is the deal will you accept the full time position?">>
<br/><<nm $player "Why don't I just sue the company for this?">>
<br/><<nm $workManager "Well the documents you signed when you started cleared the company of any responsibility for you testing drugs.">>
<br/>
<blockquote>
<div class="thought">
I need the job and this is my only chance to reverse this change.
<br/>I don't seem to have a choice, just have to hope $housemate.name keeps needing me to model.
</div>
</blockquote>
<br/><<nm $player "In that case I'll take the full time role">>
<br/><<nm $workManager "In that case go and see $workSecurity.name as you will need a new ID. You may also want to change your name to something that matches your look more.">>
<br/>
@@.btnUI;<<button "Follow $workSecurity.name" "Work Events">>
<<set
$player.account=$player.account+_wageTotal,
$player.monthBonus=0,
$activeEvent.stage="Change ID"
>>
<<incrTime 2>>
<</button>>@@
<<case "Change ID">>
<<loc_OfficeEntry>>
<br/>
<br/><<nm $workSecurity "Hi. Better follow me and we will redo the photo">>
<br/>You follow him to the security office.
<br/>You sit down.
<br/><<nm $workSecurity "Not the change you were hoping for.">>
<br/><<nm $player "No!">>
<br/><<nm $workSecurity "Well let's get the photo taken.">>
<br/>He points a digital camera towards you and the flash lets you know he has taken a photo.
<br/><<nm $workSecurity "That is the photo done, What name would you like on the card?">>
<br/><br/>
@@.form;
What is your female name? <<textbox "$player.sname" $player.sname>>
@@
<br/><br/>
<br/><<nm $workSecurity "Here's your card. I better take you back to the Boss.">>
<br/><<nm $player "You don't want to talk about what has happened to me?">>
<br/><<nm $workSecurity "Do you want to talk about it?">>
<br/><<nm $player "Not right now, no.">>
<br/><<nm $workSecurity "Then we shouldn't keep $workManager.name waiting.">>
<br/>
@@.btnUI;<<button "Follow $workSecurity.name" "Work Events">>
<<set
$player.name=$player.sname,
$player.prefix="Ms",
$activeEvent.stage="withDoc"
>>
<</button>>@@
<<case "withDoc">>
<<loc_BossOffice>>
<br/><<nm $workManager "Welcome back. As you can see $workBoss.name has joined us. What would you like us to call you?">>
<br/><<nm $player "Call me $player.sname">>
<br/><<nm $workManager "Good choice, suits you. I will let the rest of the company know.">>
<br/><<nm $workBoss "I have some news on your change.">>
<br/><<nm $player "Really, good news?">>
<br/><<nm $workBoss "I am not sure. It seems that there is some psychological aspect to the change. That your body saw the two options and chose to be feminine.">>
<br/><<nm $player "You think I chose this.">>
<br/><<nm $workBoss "I am not sure. It does seem to make some sense. A colleague of ours has been working with the other men this happened to and they have suggested this.">>
<br/><<nm $player "This colleague why do they think this?">>
<br/>There is a knock on the door and a woman walks in.
<br/><<nm $workTherapist "Sorry, the receptionist told me to come straight in.">>
<br/><<nm $workManager "That's ok. This is $player.mname. Sorry $player.sname as they prefer to be known now. $workTherapist.name is the colleague we were just talking about.">>
<br/><<nm $player "You are the one who thinks I chose to be female?">>
<br/><<nm $workTherapist "That some part of you thought that was the preferable option. That maybe the idea of becoming the type of man the drug would have turned you into wasn't someone you wanted to be.">>
<br/><<nm $player "Oh">>
<br/><<nm $workTherapist "Something I said ring a bell with you?">>
<br/><<nm $player "Yes">>
<br/><<nm $workManager "$workTherapist.name, I have arranged a room for you, coffee and sandwiches have been provided. Maybe now would be a good time for you and $player.name to go there. ">>
<br/>
@@.btnUI;<<button "Follow $workTherapist.name" "Work Events">>
<<set
$activeEvent.stage="therapy1"
>>
<<incrTime>>
<</button>>@@
<<case "therapy1">>
<<loc_WorkTherapist>>
<br/>You grab a sandwich and a cup of coffee and sit down.
<br/><<nm $workTherapist "Can you tell me what happened?">>
<br/><<nm $player "After I took the drugs I did have some odd dreams.">>
<br/><<nm $workTherapist "Which were?">>
<br/><<nm $player "The guy who bullied me at school mocking me for choosing to look like him.">>
<br/><<nm $workTherapist "So a negative reaction to the masculinisation drug.">>
<br/><<nm $player "I guess. Plus I dreamt of my old school crush and my ex girlfriend who both highlighted the advantages of being a woman.">>
<br/><<nm $workTherapist "This I believe was you sub-conscious communicating to your conscious brain about the decision to choose the feminisation.">>
<br/><<nm $player "If it is psychological will that mean I won't be able to find a drug that will change this.">>
<br/><<nm $workTherapist "No. It is my belief that the original drug, H0-MM3, doesn't just enhance you masculinity but does it in a very set way. It is this image of masculinity that your body rejects.">>
<br/><<nm $player "If I can find a drug that gives it a choice of a masculinity that fits then it will choose that.">>
<br/><<nm $workTherapist "In theory anyway. However, there is a problem.">>
<br/><<nm $player "Isn't there always.">>
<br/><<nm $workTherapist "The problem is you currently look like a woman and the longer you stay like this the more you body will adapt and assume this is who you want to be.">>
<br/><<nm $player "Even if consciously I still think of myself as a man?">>
<br/><<nm $workTherapist "I believe so. It is all theoretical but your sub-conscious was the one that made the initial change so it is the one that needs to make the change back.">>
<br/><<nm $player "How long will it take for my body to adapt?">>
<br/><<nm $workTherapist "That we don't know. But we have developed some tests that will measure your gender bias. First I will need to take a base line">>
@@.btnUI;<<button "Agree to answer her questions" "Work Events">>
<<if $player.sexInterest<=10 >>
<<set $player.sexAffinity=1>>
<<elseif $player.sexInterest>20 >>
<<set $player.sexAffinity=3>>
<<else>>
<<set $player.sexAffinity=2>>
<</if>>
<<if $player.biInterest<=10 >>
<<set $player.biCurious=1>>
<<elseif $player.biInterest>20 >>
<<set $player.biCurious=3>>
<<else>>
<<set $player.biCurious=2>>
<</if>>
<<set _femmeInterestTotal = $player.femmeInterest + $gameData.played>>
<<if _femmeInterestTotal <=15 >>
<<set $player.femmeCurious=1>>
<<elseif _femmeInterestTotal>30 >>
<<set $player.femmeCurious=3>>
<<else>>
<<set $player.femmeCurious=2>>
<</if>>
<<set
$activeEvent.stage="testing"
>>
<<incrTime>>
<</button>>@@
<<case "testing">>
<<loc_WorkTherapist>>
<br/><<nm $player "How do we do this?">>
<br/><<nm $workTherapist "First I need to ask you some personal questions, please be as honest as you can about this.">>
<br/><<nm $player "Ok, sounds a little ominous.">>
<br/><<nm $workTherapist "Don't worry. The idea of feminisation, have you fantasised about it?">>
<blockquote>
<div class="thought">
During the prologue your actions have earned you $player.femmeInterest points into Feminisation interest leading to a level of $player.femmeCurious
</div>
</blockquote>
<<switch $player.femmeCurious>>
<<case 1>>
<br/><<nm $player "Obviously this work has made me research this but my interest was purely professional and I have no interest in dressing or being a woman.">>
<br/><<nm $workTherapist "In this case wearing unisex clothing will have little effect on you but the more feminine and sexy the clothing you wear the greater the effect will be.">>
<blockquote>
<div class="thought">
This game use 4 types of clothing each will increase your feminisation per clothing item.
<br/> Female (Unisex) by 5
<br/>Feminine by 8
<br/>Sexy by 12
<br/>Slutty by 17
</div>
</blockquote>
<<case 2>>
<br/><<nm $player "I was exposed to it through this work and have looked further into it, the idea of dressing like a woman does hold a little interest but it is not something I would have done as a man.">>
<br/><<nm $workTherapist "As you have a passing interest in this already the effect of wearing female clothes will effect your feminisation, the sexier and more revealing the outfit the greater this effect will be.">>
<blockquote>
<div class="thought">
This game use 4 types of clothing each will increase your feminisation per clothing item.
<br/> Female (Unisex) by 6
<br/>Feminine by 8
<br/>Sexy by 11
<br/>Slutty by 15
</div>
</blockquote>
<<case 3>>
<br/><<nm $player "I must admit that after researching it for work, I have delved into this further and started fantasising about going out dressed as a woman, not sure I was ready to do it but the thought appealed.">>
<br/><<nm $workTherapist "In this case wearing any female clothing will excite you and so it will have an effect, however, wearing sexier and more revealing clothing although will have a greater effect it will be minimal.">>
<blockquote>
<div class="thought">
This game use 4 types of clothing each will increase your feminisation per clothing item.
<br/> Female (Unisex) by 7
<br/>Feminine by 8
<br/>Sexy by 9
<br/>Slutty by 10
</div>
</blockquote>
<</switch>>
<br/><<nm $workTherapist "How do you feel about sex?">>
<blockquote>
<div class="thought">
During the prologue your actions have earned you $player.sexInterest points into sex interest leading to a level of $player.sexAffinity
</div>
</blockquote>
<<switch $player.sexAffinity>>
<<case 1>>
<br/><<nm $player "I enjoy sex but is not a priority for me at the moment.">>
<<case 2>>
<br/><<nm $player "I believe I have a healthy interest in sex.">>
<<case 3>>
<br/><<nm $player "I really enjoy sex and spend a lot of time fantasising about having sex.">>
<</switch>>
<br/><<nm $workTherapist "How do you feel about sex with men?">>
<blockquote>
<div class="thought">
During the prologue your actions have earned you $player.biInterest points into Bi-curiosity leading to a level of $player.biCurious
</div>
</blockquote>
<<switch $player.biCurious>>
<<case 1>>
<br/><<nm $player "I have no interest at all in having sex with men.">>
<<case 2>>
<br/><<nm $player "I have sometimes looked at men and can see the appeal, and have thought about it briefly but is not something I would act on.">>
<<case 3>>
<br/><<nm $player "I have never had sex with a man, but I have fantasised about it. If the opportunity came up I may have taken it.">>
<</switch>>
<br/>
<blockquote>
<div class="thought">
Any intimate relations with a woman will have an effect on your feminisation based solely on your Sex interest.
<br/>For Men both sex and bi-curious will be taken into consideration.
</div>
</blockquote>
<br/><<nm $workTherapist "That helps give me an idea of how events will affect you. This test will gave me a baseline of how feminine you currently are.">>
<br/>$workTherapist.name hands you a tablet with a preloaded quiz on it.
@@.btnUI;<<button "Fill in the test" "Work Events">>
<<set
$player.sexInterest=0,
$player.biInterest=0,
$player.femmeInterest=0,
$activeEvent.stage="results"
>>
<<incrTime 2>>
<</button>>@@
<<case "results">>
<<loc_WorkTherapist>>
<br/>You finish the quiz and hand the tablet back to $workTherapist.name.
<br/><<nm $workTherapist "Interesting. Your level of feminisation has registered as $player.femmeScale.">>
<br/><<nm $player "What does that mean?">>
<br/><<nm $workTherapist "You currently think of yourself as male. Which is hardly surprising as you have only been like this for a day.">>
<br/><<nm $player "Ok">>
<br/><<nm $workTherapist "The company has arranged for you to see me every week, so we will conduct this test each time to monitor the effect.">>
<br/><<nm $player "Thank you">>
<br/><<nm $workTherapist "Now we need to discuss how you are coping with the change?">>
<br/><<nm $player "I mean it is a shock and I haven't come to terms with it yet">>
<br/><<nm $workTherapist "That is understandable, but there are some more abstract things i wish to discuss, that have come from my other interviews with men in your position..">>
<br/><<nm $player "Such as.">>
<br/><<nm $workTherapist "You have been brought up with ideas of how women should be and how they should act, whether this has been conscious or sub consciously, the ideas are there and your body may adapt to ensure you follow them.">>
<br/><<nm $player "I'm not sure what you mean.">>
<br/><<nm $workTherapist "For instance a common one has been that the men have found the taste of beer and lager to be rancid, and have ended up drinking wine or spirits.">>
<br/><<nm $player "This is because they feel they are not the sort of women who would drink a pint?">>
<br/><<nm $workTherapist "Exactly. The other common problem they have encountered is that society expects women to not wear the same outfit constantly, and that if they have worn the same outfit two days in a week people comment on it.">>
<br/><<nm $player "Really? Why is this an issue.">>
<br/><<nm $workTherapist "They felt by doing this they drew attention to themselves and that some of that was unwarranted. Other men believing them to be an easy target. Having sex as a female has proven to had a dramatic change on their feminisation level and most have tried to limit that as much as possible.">>
<br/><<nm $player "But surely they would just say no to the advances.">>
<br/><<nm $workTherapist "They may, but again their body may compel them to act a certain way, flirtatiously or just outright submissive and accepting of it.">>
<br/><<nm $player "Different outfits will make me look like an ordinary woman and draw less attention.">>
<br/><<nm $workTherapist "Yes, however, you have gained an attractive figure and so you may also want think about wearing more feminine and sexy clothes, that way you look like a confident woman and less of an easy target too.">>
<br/><<nm $player "But won't the more feminine clothing also have an affect.">>
<br/><<nm $workTherapist "Of course, but it may be less than having sex and their may be other benefits.">>
<br/><<nm $player "Such as?">>
<br/><<nm $workTherapist "The attention you get from some men when dressed like that may want them to 'rescue' you, so they may be more willing to assist you.">>
<br/><<nm $player "I'm not sure I understand exactly.">>
<br/><<nm $workTherapist "You are being mentored by an older man. It has been found that they are much more willing to help attractive women who show off their femininity and make themselves look less like a threat to them ">>
<br/><<nm $player "That feels a little dishonest.">>
<br/><<nm $workTherapist "You have to make use of the gifts you have. Just one more thing before you leave.">>
<br/><<nm $player "What?">>
<br/><<nm $workTherapist "I would like you to meet me at the mall tomorrow around noon. There are a couple of things I would like to show you.">>
<br/><<nm $player "Sounds intriguing but fine.">>
@@.btnUI;<<button "Leave" "Leave Work">>
<<endActiveEvent>>
<<incrTime>>
<</button>>@@
<</switch>>
<<case "Reports_CEO">>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_BossOffice>>
<br/>As you walk in to the office you see $workManager.name talking to an elegant older gentleman.
<br/>
<br/><<nm $workManager "Ah $player.name. This is $workCEO.name the CEO of this company.">>
<br/><<nm $player "Pleased to meet you.">>
<br/><<nm $workCEO "And you. I have heard a lot about you, for such a new employee.">>
<br/><<nm $workManager "$player.name hand out the reports and then help yourself to coffee and sandwiches.">>
<br/>You hand a report to $workCEO.name and $workManager.name
<br/>
<br/><<nm $workCEO "Could you grab me another coffee while you are there.">>
<br/>$workCEO.name hand you his empty cup.
@@.btnUI;<<button "Get coffee and something to eat" "Work Events">>
<<set $activeEvent.stage="Working Lunch">>
<<incrTime>>
<</button>>@@
<<case "Working Lunch">>
<<loc_BossOffice>>
<br/>You grab a few sandwiches and fill two cups of coffee adding a splash of milk to both.
<br/>You return and hand a cup to $workCEO.name and take a seat and start eating the sandwiches.
<br/>$workCEO.name and $workManager.name are both reading the reports.
<br/>
<br/><<nm $workCEO "From what I can tell the cream works as expected and with no side effects.">>
<br/><<nm $workManager "Yes, $player.name can attest to that as she has used the cream herself.">>
<br/><<nm $workCEO "Really? Can you show me">>
<br/>You walk across to $workCEO .name and remove you jacket and stretch out your arm.
<br/>He reaches out and gently rubs your arm
<br/>You feel a heat from where he touches you.
<br/><<nm $workCEO "Very smooth. How long will that last?">>
<br/><<nm $player "I tested the early version which is permanent, but as you can see in the report $workBoss.name has now added an ingredient to cause the effect to weare off after a time.">>
<br/><<nm $workCEO "This is all looking good, and as you know we have now bought a chain of beauty salons which will all be ready to offer this new treatment.">>
<br/><<nm $workCEO "So all we need now if the pricing.">>
<br/><<nm $player "That should be at the end of the report.">>
@@.btnUI;<<button "Turn to the pricing info" "Work Events">>
<<set $activeEvent.stage="Pricing Review">>
<<incrTime>>
<</button>>@@
<<case "Pricing Review">>
<<loc_BossOffice>>
<br/><<nm $workCEO "Is this right?">>
<br/><<nm $player "It was the data $workManager.name sent to me.">>
<br/><<nm $workManager "The data I sent was correct, but I cannot believe the price of a 150ml tub of cream costs <<currency 157>>">>
<br/><<nm $workCEO "You led me to believe that the price would be under <<currency 10>> per treatment, and that's what we budgeted on.">>
<br/><<nm $workManager "They were the figures I was being told.">>
<br/><<nm $workCEO "Well on this figure I am sorry to say we won't make anywhere near the money we thought.">>
<br/>$workCEO.name turns to you.
<br/><<nm $workCEO "I am sorry to say that because of that your job will be cut, this money was supposed to finance the rest of $workBoss.name's work including paying for his assistant.">>
<br/><<nm $player "I need this job. What about the research into reversing this?">>
<br/><<nm $workCEO "$workBoss.name will stay on and will work on it along with his other projects. We may be able to find you work elsewhere in the organisation.">>
<br/><<nm $workCEO "I need a drink and something hot to eat, why don't you join me and we can discuss job possibilities">>
<br/>$workCEO.name turns to $workManager.name.
<br/><<nm $workCEO "I will see you in the morning to discuss where we go from here.">>
<br/><<nm $workManager "Of course, Sir.">>
<br/>$workCEO.name turns and starts walking out of the room.
@@.btnUI;<<button "Follow $workCEO.name " "Work Events">>
<<set $activeEvent.stage="Drinks with CEO">>
<<incrTime>>
<</button>>@@
<<case "Drinks with CEO">>
<<loc_HotelBar>>
<br/>As you follow $workCEO.name out of the office he is on his phone calling a taxi.
<br/>You get in the taxi with him.
<br/>$workCEO.name s on the phone the whole trip, until the taxi stops at a hotel.
<br/>He pays the taxi driver and you follow him into the hotel and through to the bar.
<br/>You take a look at the menu on the bar and think maybe you will try a Cosmopolitan.
<br/><<nm $workCEO "Give me a single malt. Neat and a Vodka orange for the lady, please">>
@@.btnUI;<<button "Accept the Vodka Orange" "Work Events">>
<<set
$activeEvent.stage="Eat with CEO",
$activeEvent.choice=1
>>
<</button>>@@
<br/>
@@.btnUI;<<button "Ask for a Cosmopolitan" "Work Events">>
<<set
$activeEvent.stage="Eat with CEO",
$activeEvent.choice=2
>>
<</button>>@@
<br/>
@@.btnUI;<<button "Ask for a Neat Single Malt too" "Work Events">>
<<set
$activeEvent.stage="Eat with CEO",
$activeEvent.choice=4
>>
<</button>>@@
<<case "Eat with CEO">>
<<loc_HotelBar>>
<<switch $activeEvent.choice>>
<<case 1>>
<br/><<nm $workCEO "A whisky drinker, not many women I know drink whisky.">>
<br/><<nm $player "Well I am not a woman, at heart I am still a man.">>
<br/><<nm $workCEO "Of course, it is so easy to forget as you looks so good.">>
<br/>The barman brings over your drinks
<br/>You take a swig of whisky, just like you have previously done, but this tastes odd.
<br/>$workCEO.name doesn't seem to have an issue.
<br/>This again must be because of the changes that somehow your body doesn't think whisky is a drink you like any more.
<br/>You continue sipping your whisky.
<<case 2>>
<br/><<nm $workCEO "Why a cosmo?">>
<br/><<nm $player "I have never had one before but it felt right.">>
<br/>The barman brings over your drinks.
<br/>You sip the drink and it tastes great, you are definitely a Cosmo girl.
<<case 4>>
<br/>The barman brings over your drinks
<br/>You sip the drink and it actually tastes better than you were expecting.
<</switch>>
<br/><<nm $workCEO "Can you bring us over a couple of food menus, we will be sitting in the corner.">>
<br/>You get up and follow him to the corner table.
<br/><<nm $workCEO "So what do we do about finding you a job?">>
<br/><<nm $player "Do you have an opening in any of the other labs?">>
<br/>The barman walks up and hands over two menus.
<<switch $clWearing.current.top.sexy>>
<<case 2>>
<br/><<nm $workCEO "Only for admin staff not lab workers but you should fit right in.">>
<br/><<nm $player "Is there anything else?">>
<br/><<nm $workCEO "Not that would fit you at the moment.">>
<<case 3>>
<br/><<nm $workCEO "Only for admin staff not lab workers.">>
<br/><<nm $player "Is there anything else?">>
<br/><<nm $workCEO "Well there are always secretarial jobs for women like you at Head Office.">>
<<case 4>>
<br/><<nm $workCEO "Only for admin staff not lab workers.">>
<br/><<nm $player "Is there anything else?">>
<br/><<nm $workCEO "Well there is a couple of executives needing personal assistants at Head Office.">>
<<case 6>>
<br/><<nm $workCEO "Only for admin staff not lab workers.">>
<br/><<nm $player "Is there anything else?">>
<br/><<nm $workCEO "Well I will be needing a new personal assistant soon, as my current one is leaving to get married at the end of the month.">>
<</switch>>
<<if $activeEvent.choice>1>>
<br/><<nm $player "That's my only option">>
<br/><<nm $workCEO "We did lose a number of staff in the acquisition of the beauty salons so there may be opportunities there.">>
<br/><<nm $player "Well it is something to consider.">>
<<if $clWearing.current.top.sexy>3>>
<br/><<nm $workCEO "Well for a woman with the right attitude you could go far, there will be management opportunities. I will be happy to mentor you.">>
<br/><<nm $player "WThat is good to know.">>
<</if>>
<</if>>
<br/>You look at the bar menu and notice that they have Mushroom Risotto on which is a favourite of yours.
<br/>The bar man returns and ask if you are ready to order.
<br/><<nm $workCEO "I'll have the steak, rare, with chips and she'll have the light Chicken Salad.">>
@@.btnUI;<<button "Accept the Light Chicken Salad" "Work Events">>
<<incrTime>>
<<set
$activeEvent.stage="Talk with CEO",
$activeEvent.choice=$activeEvent.choice+10
>>
<</button>>@@
<br/>
@@.btnUI;<<button "Ask for the Mushroom Risotto" "Work Events">>
<<incrTime>>
<<set
$activeEvent.stage="Talk with CEO",
$activeEvent.choice=$activeEvent.choice+20
>>
<</button>>@@
<br/>
@@.btnUI;<<button "Ask for Rare steak and chips too" "Work Events">>
<<incrTime>>
<<set
$activeEvent.stage="Talk with CEO",
$activeEvent.choice=$activeEvent.choice+40
>>
<</button>>@@
<<case "Talk with CEO">>
<<loc_HotelBar>>
<br/>$workCEO.name check his phone while sipping his whisky and you sip your drink.
<br/>The bar man returns with your food.
<<if $activeEvent.choice>40>>
<br/>You start to dig into your steak but again it tastes a little odd, again you body obviously doesn't feel you are a steak eater any more.
<br/><<nm $workCEO "How's you steak?">>
<br/><<nm $player "It is not bad.">>
<br/><<nm $workCEO "Really, I find the steaks here to be really good.">>
<<elseif $activeEvent.choice>20>>
<br/>You savour the mushroom risotto, it takes as wonderful as you remember it.
<br/><<nm $workCEO "How's you risotto?">>
<br/><<nm $player "It is really good. The rice is creamy, the parmesan adds the right amount of saltiness and the mushrooms are divine and just slide down.">>
<br/><<nm $workCEO "Creamy, salty, slides down. That is good to know, but do you not miss protein?">>
<br/><<nm $player "I enjoy chicken and seafood risotto, but prefer wild mushroom.">>
<<elseif $activeEvent.choice>10>>
<br/>You eat you chicken salad and are surprised by how good it tastes.
<br/><<nm $workCEO "How's you salad?">>
<br/><<nm $player "It is surprisingly good. Thank you for suggesting it.">>
<br/><<nm $workCEO "Well it is highly recommended here.">>
<</if>>
<br/>You eat your meals in silence although you are aware of $workCEO.name glancing at you during the meal.
<br/>As you finish your meal.
<br/>The bar man returns and clears the empty plates..
<br/><<nm $workCEO "That was just what I needed. I will give you a lift home and then I need to make some phone calls.">>
<br/>$workCEO.name stands up and waits for you.
<br/>You stand up and walk out of the hotel, following $workCEO.name.
<br/>You see him hail a taxi and climb in.
<br/>
@@.btnUI;<<button "Go Home" "Work Events">>
<<set
$activeEvent.stage="End Night"
>>
<<incrTime>>
<</button>>@@
<<case "End Night">>
<<loc_OutsideHouse>>
<br/>The taxi pulls up outside of your house.
<br/>You both get out.
<<if $activeEvent.choice == 11 or $activeEvent.choice == 12 or $activeEvent.choice == 21>>
@@.btnUI;<<button "Wait to see what $workCEO.name does" "Work Events">>
<<set
$activeEvent.stage="Good Night",
$activeEvent.choice=1
>>
<</button>>@@
<br/>
@@.btnUI;<<button "Hold out your hand" "Work Events">>
<<set
$activeEvent.stage="Good Night",
$activeEvent.choice=2
>>
<</button>>@@
<br/>
@@.btnDisable;<<button "Boldly kiss him on the cheeks">>
<<set
$activeEvent.stage="Good Night",
$activeEvent.choice=3
>>
<</button>>@@
<<elseif $activeEvent.choice == 14 or $activeEvent.choice == 22 or $activeEvent.choice == 41>>
@@.btnUI;<<button "Wait to see what $workCEO.name does" "Work Events">>
<<set
$activeEvent.stage="Good Night",
$activeEvent.choice=1
>>
<</button>>@@
<br/>
@@.btnUI;<<button "Hold out your hand" "Work Events">>
<<set
$activeEvent.stage="Good Night",
$activeEvent.choice=2
>>
<</button>>@@
<br/>
@@.btnUI;<<button "Boldly kiss him" "Work Events">>
<<set
$activeEvent.stage="Good Night",
$activeEvent.choice=3
>>
<</button>>@@
<<elseif $activeEvent.choice == 24 or $activeEvent.choice == 42 or $activeEvent.choice == 44>>
@@.btnDisable;<<button "Wait to see what $workCEO.name does">>
<<set
$activeEvent.stage="Good Night",
$activeEvent.choice=1
>>
<</button>>@@
<br/>
@@.btnUI;<<button "Hold out your hand" "Work Events">>
<<set
$activeEvent.stage="Good Night",
$activeEvent.choice=2
>>
<</button>>@@
<br/>
@@.btnUI;<<button "Boldly kiss him" "Work Events">>
<<set
$activeEvent.stage="Good Night",
$activeEvent.choice=3
>>
<</button>>@@
<</if>>
<<case "Good Night">>
<<loc_OutsideHouse>>
<<if $activeEvent.choice == 1>>
<<set
$workCEO.petName="Baby",
$workCEO.privateName="Sir"
>>
<br/>$workCEO.name walks up to place his hands on your arms.
<br/>You can smell his cologne and the whiskey on his breath.
<br/>Where he touches you you can feel the heat emanating through your body.
<br/>He moves closer and kisses you on both cheeks.
<br/>As he backs away he notices that you have not reacted and quickly leans in and kisses you on the mouth.
<br/>Without thinking your body reacts to this and you feel yourself kissing him back.
<br/>All of sudden he breaks off and stand back.
<br/>He pats you on the bottom.
<<addSex "K" "M" $workCEO.id>>
<<if $clWearing.current.style=="sexy" or $clWearing.current.style=="slutty">>
<<updateRelationship $workCEO 1 2 >>
<<else>>
<<updateRelationship $workCEO 1 0 >>
<</if>>
<<elseif $activeEvent.choice == 2>>
<<set
$workCEO.petName="Princess",
$workCEO.privateName="Sir"
>>
<<if $clWearing.current.style=="sexy" or $clWearing.current.style=="feminine">>
<<updateRelationship $workCEO 1 2 >>
<<else>>
<<updateRelationship $workCEO 1 0 >>
<</if>>
<br/>You hold out your hand in an attempt to shake $workCEO.name's hand.
<br/>He, however, takes you hand and lowers his head and kisses it.
<<elseif $activeEvent.choice == 3>>
<<set
$workCEO.petName=$player.name,
$workCEO.privateName=$workCEO.name
>>
<<if $clWearing.current.style=="slutty">>
<<updateRelationship $workCEO 1 2 >>
<<else>>
<<updateRelationship $workCEO 1 0 >>
<</if>>
<br/>You walk up to $workCEO.name, put your hands on his arm and quickly kiss both cheeks.
<</if>>
<br/><<nm $workCEO "Good Night, $workCEO.petName">>
<br/><<nm $player "Good Night, $workCEO.privateName">>
@@.btnUI;<<button "Walk to door" "Arrive Home">><</button>>@@
<<case "Wrap Up">>
<<loc_OfficeEntry>>
<br/>
<br/><<nm $workReceptionist "Good Morning, $player.name. $workManager.name has asked that you go to her office. Immediately!">>
<br/>
@@.btnUI;<<button "Go to $workManager.name's office" "Work Events">>
<<set
$activeEvent.stage="Final Office",
$activeEvent.choice=3
>>
<<incrTime>>
<</button>>@@
<<case "Final Office">>
<<loc_BossOffice>>
<br/>As you enter the office you see $workManager.name and $workCEO.name.
<br/><<nm $workManager "Good Morning, $player.name. I hope you had a good night.">>
<br/><<nm $player "It wasn't too bad.">>
<br/><<nm $workManager "Well I was here late working with out supply department going over the figures to see if we could salvage this cream">>
<br/><<nm $workManager "We found that there was a mistake in your report. The cream costs <<currency 1>> per litre and the formula required 150ml which should have been 15p not <<currency 150>> so the actual cost is less than <<currency 8>>">>
<br/><<nm $workCEO "Which means the cream will make money and the funding for the research and your post is now secure.">>
<br/><<nm $workCEO "$workManager.name don't you have to pop across to sales and let them know to work on the Event again with some earnest.">>
<br/><<nm $workManager "Yes, Sir.">>
<br/>$workManager.name leaves the office.
<br/><<nm $workCEO "Well, $workCEO.petName, it seems you won't need those other opportunities.">>
<br/><<nm $player "That is good to know, $workCEO.privateName">>
<br/><<nm $workCEO "$workManager.name was all for punishing you for the mistake, but as no harm was done, I intervened on your behalf.">>
<br/><<nm $player "Thank you, $workCEO.privateName">>
<br/><<nm $workCEO "However, I have decided to keep a closer eye on your project so will be asking for you to give me an update, this will be after hours as work keeps me busy.">>
<br/><<nm $player "Of course, $workCEO.privateName">>
<br/><<nm $workCEO "You can go back to work now.">>
<br/>
@@.btnUI;<<button "Leave $workManager.name's office" "Work">>
<<endActiveEvent>>
<<incrTime 2>>
<</button>>@@
<</switch>>
<<case "fileReception">>
<<switch $activeEvent.stage>>
<<case "Ask">>
<<loc_OfficeEntry>>
<br/><<nm $player "Did you mean it about coding?">>
<br/><<nm $workReceptionist "Yes, why?">>
<br/><<nm $player "Spreadsheet program crashed when trying to open the file.">>
<br/><<nm $workReceptionist "You need a way to pull out relevant lines and make a file small enough you can open it.">>
<br/><<nm $player "That sounds about right">>
<br/><<nm $workReceptionist "Well I can't do it here, but I will need the file.">>
<br/>$workReceptionist.name starts typing on the PC.
<br/><<nm $workReceptionist "Can you put your username and password in.">>
<br/><<nm $player "Why?">>
<br/><<nm $workReceptionist "Cause the file is in your directory and I need access to it so I can copy it onto this.">>
<br/>$workReceptionist.name holds up a usb pen drive.
<br/>You enter your username and password.
<br/><<nm $workReceptionist "That is the file copying, will take a few minutes to do that.">>
<br/><<nm $player "Then what?">>
<br/><<nm $workReceptionist "Then we go to mine where I can run the program against the file.">>
<br/><<nm $player "You already have a program?">>
<br/><<nm $workReceptionist "I have something that should work.">>
<br/>$workReceptionist.name grabs the USB drive and stand up.
<br/><<nm $workReceptionist "That's done, let's go.">>
<br/>
@@.btnUI;<<button "Leave Work with $workReceptionist.name " "Work Events">>
<<set $clWearing.current.jacket=undefined>>
<<set $activeEvent.stage="Home">>
<<incrTime>>
<</button>>@@
<<case "Home">>
<<loc_receptionistLivingRoom>>
<<if not($workReceptionist.conversation.contains("cowboys"))>>
<br/><<nm $workReceptionist "Hello, welcome to my humble abode.">>
<br/><<nm $player "This is quite some place, not at all what I was expecting.">>
<br/><<nm $workReceptionist "What did you expect?">>
<br/><<nm $player "I don't know. Something smaller, cheaper. I can barely afford to rent a room in a house, how do you manage a place like this?">>
<br/><<nm $workReceptionist "Maybe I am an heiress to a rich family? Maybe it was an inheritance? Maybe a boyfriend gifted it to me?">>
<br/><<nm $player "You aren't going to tell me.">>
<<else>>
<br/><<nm $player "I still can't get over you living here. Are you ready to tell me how you have a place like this?">>
<</if>>
<br/><<nm $workReceptionist "Maybe. You want something to eat?">>
<br/><<nm $player "Sure. ">>
<br/>$workReceptionist.name pops out to the kitchen for a few minutes before returning with a bottle of wine, 2 glasses and a pizza.
<br/><<nm $workReceptionist "This okay">>
<br/><<nm $player "Fine with me, but what about the script?">>
<br/><<nm $workReceptionist "Eat first, then I will do my stuff.">>
<br/><<nm $workReceptionist "You asked how I manage this place.">>
<br/><<nm $player "Yes">>
<br/><<nm $workReceptionist "Well my Mam died in childbirth and my Dad raised me. He was a Math's professor and most of his friends were also Professors at the university. ">>
<br/><<nm $workReceptionist "I grew up with a bunch of academics learning maths, sciences and computing.">>
<br/><<nm $player "Sounds awful">>
<br/><<nm $workReceptionist "NOt as bad as you think. I spent years playing pool with one of the Professors who was teaching me geometry.">>
<<if $workReceptionist.conversation.contains("cowboys")>>
<br/><<nm $player "That explains your trouncing the cowboy.">>
<<else>>
<br/><<nm $player "That does sound more fun.">>
<</if>>
<br/><<nm $workReceptionist "But computing was where I excelled. ">>
<br/><<nm $player "So you are a geek">>
<br/><<nm $workReceptionist "Yes, I then did computing at Uni.">>
<br/><<nm $player "I bet being a girl in IT at Uni you got a lot of attention.">>
<br/><<nm $workReceptionist "Not exactly, apparently most geeks aren't interested in girls who show them up by being better than them">>
<br/><<nm $player "That's harsh.">>
<br/><<nm $workReceptionist "I ended up wearing my hear short and disguising my figure with dark baggy t-shirt and jeans. Still only had one real friend there.">>
<br/><<nm $workReceptionist "The two of us managed to write an app that made us enough money I could by this house.">>
<br/><<nm $player "Why work as a Receptionist?">>
<br/><<nm $workReceptionist "Let's start running your script and we'll talk more while it is running.">>
<br/>
@@.btnUI;<<button "Follow $workReceptionist.name" "Work Events">>
<<set $activeEvent.stage="Office">>
<</button>>@@
<<case "Office">>
<<loc_receptionistPCRoom>>
<br/><<nm $player "Is all this yours?">>
<br/><<nm $workReceptionist "Of course, just my standard rig.">>
<br/><<nm $workReceptionist "I am copying your file across and will scan the first line into my script.">>
<br/><<nm $player "Ok">>
<br/>The PC whirs and beeps.
<br/><<nm $workReceptionist "So it looks like there are 36 columns in your file.">>
<br/><<nm $player "Yes that will be the 32 genes and then Masculinity, Femininity, Male Rejection and Female Rejection">>
<br/><<nm $workReceptionist "The last 4 are the ones we are interested in?">>
<br/><<nm $player "Yes">>
<br/><<nm $workReceptionist "So what values are we after?">>
<br/><<nm $player "Well we want the rejection level to be low.">>
<br/><<nm $workReceptionist "Male or Female Rejection must be less than 5%. What next?">>
<br/><<nm $player "We want either Masculinity or Femininity to be as close to 100% as possible.">>
<br/><<nm $workReceptionist "Masculinity or Femininity must be above 95%">>
<br/><<nm $player "We should also test for androgyny one too.">>
<br/><<nm $workReceptionist "Masculinity and Femininity must be between 45 and 55%">>
<br/><<nm $player "Yes">>
<br/><<nm $workReceptionist "Ok so I have added all those in and will set the script going.">>
<br/>A dialogue pops up with a percentage bar.
<br/><<nm $player "How long will it take?">>
<br/><<nm $workReceptionist "I don't know lets give it a few minutes and see what the progress looks like.">>
<br/><<nm $player "Receptionist?">>
<br/><<nm $workReceptionist "As I said I grew up in a male world, and the money fro the app gave me freedom.">>
<br/><<nm $workReceptionist "I decided I wanted to explore being a woman and took a job that was less intimidating to men.">>
<br/><<nm $player "How is that working out for you.">>
<br/><<nm $workReceptionist "I have had a few dates met some nice men, but I miss coding.">>
<br/><<nm $player "Really?">>
<br/><<nm $workReceptionist "Yes. Which is why I have handed in my notice.">>
<br/><<nm $player "You have a job to go to?">>
<br/><<nm $workReceptionist "I do.">>
<br/><<nm $player "It pays well?">>
<br/><<nm $workReceptionist "It is more about the challenge than the pay.">>
<br/>$workReceptionist.name looks at the screen.
<br/><<nm $workReceptionist "About 1% complete after 5 minutes. Should finish overnight, will email you the results in the morning.">>
<br/><<nm $player "Thanks">>
<br/><<nm $workReceptionist "You should go now, think I have shared enough, plus need to get up early to email you these results.">>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<updateRelationship $workReceptionist 5 1>>
<<incrTime>>
<</link>>@@
<</switch>>
<<case "fileYoga">>
<<switch $activeEvent.stage>>
<<case "Ask">>
<<loc_Laboratory>>
<br/>You pick up a phone and call $yogaClient.name.
<br/><<nm $yogaClient "Hello?">>
<br/><<nm $player "Hi its $player.name">>
<br/><<nm $yogaClient "Hi, how are you?">>
<br/><<nm $player "I am okay, just having a bit of an issue at work.">>
<br/><<nm $yogaClient "Anything I can do to help?">>
<br/><<nm $player "Funny you should ask. I have a file with over four million results in it and need to filter out the good ones by tomorrow.">>
<br/><<nm $yogaClient "Sounds like you need some sort of script for that.">>
<br/><<nm $player "Seems like I need someone who knows how to program computers.">>
<br/><<nm $yogaClient "I hear you, and yes I can do that. Can you save the file to a USB stick and bring it to me?">>
<br/><<nm $player "Yes">>
<br/><<nm $yogaClient "Meet me after work then.">>
<br/><<nm $player "Thanks.">>
<br/> You log on to the PC and copy the file to a USB stick,
<br/>
@@.btnUI;<<button "Leave Work" "Dress For Event">>
<<set $clWearing.current.jacket=undefined>>
<<wearEveningOutfit>>
<<set
$activeEvent.stage="Home",
$activeEvent.changePassage="Work Events"
>>
<<incrTime>>
<</button>>@@
<<case "Home">>
<<loc_yogaClientPCRoom>>
<br/><<nm $yogaClient "Hi, come on through.">>
<br/><<nm $player "Star Wars and Super Heroes, loving the geek chic decor.">>
<br/><<nm $yogaClient "Thanks. Do you have the USB?">>
<br/>You hand over the USB stick.
<br/><<nm $yogaClient "Ok, it will take a few minutes for me to set up the script and scan the file. Why don't you grab wine and food from the Kitchen.">>
<br/><<nm $player "Sure, you want anything?">>
<br/><<nm $yogaClient "Wine for me, I already ate.">>
<br/>You pop into the kitchen and make yourself a sandwich and grab a bottle of wine and 2 glasses, before returning to the $yogaClient.petName
<br/>You open the wine and pour two glasses and hand on to $yogaClient.name.
<br/><<nm $yogaClient "Thanks. It looks like there are 36 columns in your file.">>
<br/><<nm $player "Yes that will be the 32 genes and then Masculinity, Femininity, Male Rejection and Female Rejection">>
<br/><<nm $yogaClient "The last 4 are the ones we are interested in?">>
<br/><<nm $player "Yes">>
<br/><<nm $yogaClient "So what values are we after?">>
<br/><<nm $player "Well we want the rejection level to be low.">>
<br/><<nm $yogaClient "Male or Female Rejection must be less than 5%. What next?">>
<br/><<nm $player "We want either Masculinity or Femininity to be as close to 100% as possible.">>
<br/><<nm $yogaClient "Masculinity or Femininity must be above 95%">>
<br/><<nm $player "We should also test for androgyny one too.">>
<br/><<nm $yogaClient "Masculinity and Femininity must be between 45 and 55%">>
<br/><<nm $player "Yes">>
<br/><<nm $yogaClient "Ok so I have added all those in and will set the script going.">>
<br/>A dialogue pops up with a percentage bar.
<br/><<nm $player "How long will it take?">>
<br/><<nm $yogaClient "I don't know lets give it a few minutes and see what the progress looks like.">>
<br/><<nm $player "So what do we do while we wait.">>
<br/>$yogaClient.name stands up and comes across to you.
<br/>He takes your glass and his and places it on the desk.
<br/>He places his hands on your face and gently kisses you.
<br/>The warmth of his hands, the tingle of his lips touch yours, a small sigh escapes from your mouth.
<br/>One of his hands moves down to your waist the other holds the back of your head and he draws you in for another kiss.
<br/>This is more passionate and he holds it longer.
<br/>Your whole body reacts to this and you wrap your arms around his neck and kiss him back.
<br/>You lose yourself in his arms and the kiss.
<br/>Suddenly you feel him pull back and you notice him looking at the PC.
<br/><<nm $yogaClient "1% done after 5 minutes, this is going to take all night to run.">>
<br/><<nm $player "What will we do to pass the time?">>
<br/><<nm $yogaClient "Well I plan to sleep.">>
<br/><<nm $player "But you kissed me?">>
<br/><<nm $yogaClient "I did and I loved it but I want to take this slow and appreciate it.">>
<br/><<nm $player "Ok">>
<br/><<nm $yogaClient "I will email you the file in the morning. Hopefully I will see you at Yoga on Sunday.">>
<br/><<nm $player "Maybe">>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<addSex "K" "M" $yogaClient.id>>
<<updateRelationship $yogaClient 5 7>>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</switch>>
<<case "fileAllegro">>
<<switch $activeEvent.stage>>
<<case "Ask">>
<<loc_Laboratory>>
<br/>You pick up a phone and call $allegro.name.
<br/><<nm $allegro "Hello?">>
<br/><<nm $player "Hi it's $player.name">>
<br/><<nm $allegro "Hi, how are you?">>
<br/><<nm $player "I am okay, just having a bit of an issue at work.">>
<br/><<nm $allegro "Anything I can do to help?">>
<br/><<nm $player "Funny you should ask. I need IT help to write a script to process a file of results for me.">>
<br/><<nm $allegro "Hate to say it but I am no computer geek.">>
<br/><<nm $player "I know but $workCEO.name should be able to assign someone, but it means I have to ask him a favour.">>
<br/><<nm $allegro "You are worried he will want something in return?">>
<br/><<nm $player "Yes">>
<br/><<nm $allegro "Call him and arrange to meet him at the hotel.">>
<br/><<nm $player "Alone in his hotel?">>
<br/><<nm $allegro "Obviously I will meet you there and we will see him together, he just doesn't need to know I will be there. Ok?">>
<br/><<nm $player "Ok">>
<br/>You pick up a phone and call $workCEO.name.
<br/><<nm $workCEO "Hello?">>
<br/><<nm $player "Hi it's $player.name">>
<br/><<nm $workCEO "What do you need?">>
<br/><<nm $player "I need help analysing a file of results and I was wondering if I could meet you after work and you could get someone to help me?">>
<br/><<nm $workCEO "I am going in to a meeting now, but will be at the hotel this evening, room 870.">>
<br/><<nm $player "Ok I will see you there">>
<br/>
@@.btnUI;<<button "Leave Work" "Dress For Event">>
<<set $clWearing.current.jacket=undefined>>
<<wearEveningOutfit>>
<<set
$activeEvent.stage="Hotel",
$activeEvent.changePassage="Work Events"
>>
<<incrTime>>
<</button>>@@
<<case "Hotel">>
<<loc_HotelRoom>>
<br/>You meet $allegro.name at the Hotel and the pair of you go up to Room 870 and knock on the door.
<br/><<nm $workCEO "Hello $player.name, who's your friend?">>
<br/><<nm $player "You remember $allegro.name we met her at the Opera.">>
<br/><<nm $allegro "I was with Owen, I remember you.">>
<br/><<nm $workCEO "Of course, but why are you here?">>
<br/><<nm $allegro "$player.name and I were going out for drinks tonight, but she needed this work doing so I said I would join her and we could maybe get drinks after.">>
<br/><<nm $workCEO "Well come in, I can get you a drink, Gin and Tonic ok?">>
<br/><<nm $allegro "It is fine for me. $player.name?">>
<br/><<nm $player "Why not.">>
<br/>$workCEO.name pours 3 large glasses of Gin and Tonic and hands one to you and $allegro.name.
<br/><<nm $workCEO "You need a file looking at?">>
<br/><<nm $player "Yes, I have four million results I need to filter.">>
<br/><<nm $workCEO "You will need a programmer. Can definitely arrange that for you tomorrow.">>
<br/><<nm $allegro "Couldn't you get someone to do it now?">>
<br/><<nm $workCEO "Well there is an IT guy who is trying to get a project green lit, I am sure if I ask he would do me a favour tonight.">>
<br/><<nm $allegro "This is why I love powerful, masterful men, they just get things done so easily. Don't you agree?">>
<br/><<nm $player "Yes, it would be great if I could get the results tonight.">>
<br/><<nm $workCEO "I will call him.">>
<br/>$workCEO.name picks up his phone and walks to one side of the room.
<br/><<nm $workCEO "He is currently on his way home, once he gets home and logs in, and takes a look at your file he will call me.">>
<br/><<nm $player "The file is in my directory how can he see it?">>
<br/><<nm $workCEO "He is a top level developer, he has full access to the servers.">>
<br/><<nm $allegro "Not just any developer, the best one. $player.name, see I told you it is always useful to know people in higher positions.">>
<br/><<nm $workCEO "So you and Owen?">>
<br/><<nm $allegro "We have been a thing for nearly a year, but you know his wife is asking him to retire?">>
<br/><<nm $workCEO "I had heard that rumour.">>
<br/><<nm $allegro "I will need a new job and ...">>
<br/><<nm $workCEO "A new lover?">>
<br/><<nm $allegro "Maybe. I am not sure I could go back to dating though. Older, powerful, married men seem to hold more appeal. I can be discrete.">>
<br/><<nm $workCEO "Another drink?">>
<br/><<nm $allegro "Thank you">>
<br/><<nm $player "Not for me, it has been a long week and this drink is going straight to my head.">>
<br/>$workCEO.name's phone rings and he goes to answer it.
<br/><<nm $workCEO "It is the dev, he says there are 36 columns in your file.">>
<br/><<nm $player "Yes that will be the 32 genes and then Masculinity, Femininity, Male Rejection and Female Rejection">>
<br/><<nm $workCEO "He asks if the last 4 are the ones we are interested in?">>
<br/><<nm $player "Yes">>
<br/><<nm $workCEO "What values are we after?">>
<br/><<nm $player "Well we want the rejection level to be low.">>
<br/><<nm $workCEO "Male or Female Rejection must be less than 5%. What next?">>
<br/><<nm $player "We want either Masculinity or Femininity to be as close to 100% as possible.">>
<br/><<nm $workCEO "Masculinity or Femininity must be above 95%">>
<br/><<nm $player "We should also test for androgyny one too.">>
<br/><<nm $workCEO "Masculinity and Femininity must be between 45 and 55%">>
<br/><<nm $player "Yes">>
<br/><<nm $workCEO "He has added all those in and will set the script going, will call me back in a few minutes.">>
<br/><<nm $allegro "That's it sorted, just like that?">>
<br/><<nm $workCEO "He is a good guy, that's why I employed him.">>
<br/><<nm $player "Thank you for doing this, I do appreciate it.">>
<br/><<nm $workCEO "No problem, I am always willing to help my employees.">>
<br/><<nm $allegro "A true gentleman, helping out us women in our need.">>
<br/><<nm $workCEO "What exactly do you need?">>
<br/><<nm $allegro "That's for me to know and you to find out.">>
<br/><<nm $workCEO "Wouldn't it be easier to just tell me?">>
<br/><<nm $allegro "When have you ever appreciated anything that is easy?">>
<br/>$workCEO.name's phone rings and he goes to answer it.
<br/><<nm $workCEO "That was the dev, looks like the script will take a few hours to run. He will email the results in the morning.">>
<br/><<nm $player "Thanks. I should go, I am about to drop. $allegro.name?">>
<br/><<nm $allegro "I should probably go to, I have work tomorrow.">>
<br/><<nm $workCEO "Surely you can stay for one more drink.">>
<br/><<nm $allegro "One more drink wouldn't hurt.">>
<br/><<nm $player "Not for me.">>
<br/><<nm $allegro "You should go home and sleep.">>
<br/><<nm $player "Thanks see you another time.">>
<br/><<nm $allegro "Sure, would be good to catch up.">>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</switch>>
<<case "fileCEO">>
<<switch $activeEvent.stage>>
<<case "Ask">>
<<loc_Laboratory>>
<br/>You pick up a phone and call $workCEO.name.
<br/><<nm $workCEO "Hello?">>
<br/><<nm $player "Hi it's $player.name">>
<br/><<nm $workCEO "What do you need?">>
<br/><<nm $player "I need help analysing a file of results and I was wondering if I could meet you after work and you could get someone to help me?">>
<br/><<nm $workCEO "I am going in to a meeting now, but will be at the hotel this evening, room 870.">>
<br/><<nm $player "Ok I will see you there">>
<br/>
@@.btnUI;<<button "Leave Work" "Dress For Event">>
<<set $clWearing.current.jacket=undefined>>
<<wearEveningOutfit>>
<<set
$activeEvent.stage="Hotel",
$activeEvent.changePassage="Work Events"
>>
<<incrTime>>
<</button>>@@
<<case "Hotel">>
<<loc_HotelRoom>>
<br/>You go Room 870 in the Hotel and knock on the door.
<br/><<nm $workCEO "Hello $player.name,come in. Can I get you a drink, Gin and Tonic ok?">>
<br/><<nm $player "Why not.">>
<br/>$workCEO.name pours 2 large glasses of Gin and Tonic and hands one to you.
<br/><<nm $workCEO "You need a file looking at?">>
<br/><<nm $player "Yes, I have four million results I need to filter.">>
<br/><<nm $workCEO "You will need a programmer. Can definitely arrange that for you tomorrow.">>
<br/><<nm $player "Couldn't you get someone to do it now?">>
<br/><<nm $workCEO "Well there is an IT guy who is trying to get a project green lit, I am sure if I ask he would do me a favour tonight.">>
<br/><<nm $player "That would be great thank you.">>
<br/>$workCEO.name picks up his phone and walks to one side of the room.
<br/><<nm $workCEO "He is currently on his way home, once he gets home and logs in, and takes a look at your file he will call me.">>
<br/><<nm $player "The file is in my directory how can he see it?">>
<br/><<nm $workCEO "He is a top level developer, he has full access to the servers.">>
<br/><<nm $workCEO "So what's this worth?">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workCEO "What do I get from you for doing this?">>
<br/><<nm $player "What do you want, $workCEO.privateName?">>
<br/><<nm $workCEO "Let's start with a kiss.">>
<br/>You walk up to $workCEO.name and put your arms around his neck and pull yourself up to kiss him.
<br/>You smell his cologne, and taste the gin.
<br/>You feel his arms wrap around you and his hand squeeze your ass.
<br/>As you open your mouth to gasp you feel him slip his tongue in.
<br/>You feel your heart start to beat quicker and your temperature rise.
<br/>You feel your breasts press against him and you feel your penis begin to harden.
<br/>All of a sudden you hear $workCEO.name's phone rings and he releases you as he answers it.
<br/><<nm $workCEO "It is the dev, he says there are 36 columns in your file.">>
<br/><<nm $player "Yes that will be the 32 genes and then Masculinity, Femininity, Male Rejection and Female Rejection">>
<br/><<nm $workCEO "He asks if the last 4 are the ones we are interested in?">>
<br/><<nm $player "Yes">>
<br/><<nm $workCEO "What values are we after?">>
<br/><<nm $player "Well we want the rejection level to be low.">>
<br/><<nm $workCEO "Male or Female Rejection must be less than 5%. What next?">>
<br/><<nm $player "We want either Masculinity or Femininity to be as close to 100% as possible.">>
<br/><<nm $workCEO "Masculinity or Femininity must be above 95%">>
<br/><<nm $player "We should also test for androgyny one too.">>
<br/><<nm $workCEO "Masculinity and Femininity must be between 45 and 55%">>
<br/><<nm $player "Yes">>
<br/><<nm $workCEO "He has added all those in and will set the script going, will call me back in a few minutes.">>
<<if $workCEO.petName=="Princess" or $workCEO.petName=="Baby">>
<br/><<nm $workCEO "Now you can show your true appreciation, $workCEO.petName.">>
<<else>>
<<set $workCEO.petName="Princess">>
<br/><<nm $workCEO "Yes but you are now my $workCEO.petName. I need you to show your true appreciation. ">>
<</if>>
<<if $workCEO.privateName=="Daddy">>
<br/><<nm $player "What do you mean, $workCEO.privateName?">>
<br/>$workCEO.name undoes his belt and drops his trousers and under pants and you see his erect penis.
<br/><<nm $workCEO "A blow job, for now anyway.">>
<<else>>
<<set $workCEO.privateName="Daddy">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workCEO "Well you can start by calling me Daddy">>
<br/>$workCEO.name undoes his belt and drops his trousers and under pants and you see his erect penis.
<br/><<nm $workCEO "A blow job, for now anyway.">>
<br/><<nm $player "Okay, $workCEO.privateName?">>
<</if>>
<br/>You walk up to him and drop on your knees.
<br/>His erect penis is straight in front of you.
<br/>You put your hands on it and start to rub it.
<br/><<nm $workCEO "Ah, yes, $workCEO.petName. But maybe give it a kiss.">>
<br/>You lean closer and kiss the tip.
<br/>You slowly start planting small kisses up the shaft until you reach his balls.
<br/>You give his balls a little squeeze with your hand before running the tip of your tongue all the way back up his penis.
<br/><<nm $workCEO "That was nice $workCEO.petName. Take me in your mouth.">>
<br/>You open your mouth and take the head in it.
<br/>You start sucking his cock whilst still rubbing his shaft with your hand.
<br/>You keep rubbing and sucking until you start to taste his pre-cum.
<br/><<nm $workCEO "Ooh! $workCEO.petName! Take my load!">>
<br/>As you start to feel his cock twitch you pull back and look up at $workCEO.privateName.
<br/>He looks down at you as he start to cum in your mouth.
<br/>The salty taste fills your mouth and instinctively you swallow it.
<br/>Cleans himself with a tissue and pulls up his trousers.
<br/>You grab your drink and take a slug to wash out the taste.
<br/><<nm $workCEO "Another drink?">>
<br/><<nm $player "Another Gin would be great.">>
<br/>$workCEO.name pours 2 large glasses of Gin and Tonic and hands one to you.
<br/><<nm $workCEO "Cheers">>
<br/><<nm $player "Cheers">>
<br/>You take another slug of Gin and the saltiness from your mouth finally disappears, ven if you head feels a little light.
<br/>$workCEO.name's phone rings and he goes to answer it.
<br/><<nm $workCEO "That was the dev, looks like the script will take a few hours to run. He will email the results in the morning.">>
<br/><<nm $player "Thank you, I appreciated that, but I should go, I am about to drop.">>
<br/><<nm $workCEO "Always happy to help $workCEO.petName, you know you can count on me.">>
<br/><<nm $player "Thank you again">>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<addSex "O" "M" $workCEO.id>>
<<updateRelationship $workCEO 3 10>>
<<incrTime>>
<</link>>@@
<</switch>>
<<case "Country Club Meet">>
<<set
_mrgrant to {
name : "Mr John Grant",
profile : "mrgrant",
style : "game3"
},
_mrjones to {
name : "Mr Lionel Jones",
profile : "mrjones",
style : "game1"
},
_mrkent to {
name : "Mr Phillip Kent",
profile : "mrkent",
style : "game2"
},
_mrsmith to {
name : "Mr Adrian Smith",
profile : "mrsmith",
style : "guy"
},
_mrsgrant to {
name : "Mrs Juliet Grant",
profile : "mrsgrant",
style : "chatSlut"
},
_mrsjones to {
name : "Mrs Adrienne Jones",
profile : "mrsjones",
style : "game6"
},
_mrskent to {
name : "Mrs Alice Kent",
profile : "mrskent",
style : "chatWife"
},
_mrssmith to {
name : "Mrs Diana Smith",
profile : "mrssmith",
style : "chatCloset"
}
>>
<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_countryClubBar>>
<br/>As you approach the Country Club you see $workBoss.name standing outside.
<<if $clWearing.current.style=="slutty">>
<br/><<nm $workBoss "Nice outfit, I see you took my advice and are flaunting what you have.">>
<br/><<nm $player "Thank you, it isn't too skimpy is it?">>
<br/><<nm $workBoss "It is the right amount of skimpy for today.">>
<<else>>
<br/><<nm $workBoss "I see you decided to dress more conservatively.">>
<br/><<nm $player "If you mean I didn't dress like a slut, then yes.">>
<br/><<nm $workBoss "Ok, well hopefully you can charm them with your words.">>
<</if>>
<br/>$workBoss.name guides you inside and you walk to a large room with a number of people.
<br/>The pair of you walk to the bar where $workBoss.name buys himself a large whiskey and gets a glass of rose wine for you.
<br/><<nm $workBoss "You see those four guys over there, the one on the right is the one who I believe has the machine.">>
<br/><<nm $workBoss "The four women near them, with the baby, are their wives and were close friends of my wife, I will have to talk to them at some point.">>
<<if ($workBoss.friendship+$workBoss.romance)>70>>
<br/><<nm $workBoss "I guess we better go over and chat to the guys.">>
<br/>
@@.linkUI;<<link "Meet the Men with $workBoss.name" "Work Events">>
<<set $activeEvent.stage ="Men - Boss">>
<</link>>@@
<<else>>
<br/><<nm $workBoss "I guess you better go over and chat to the guys.">>
<br/><<nm $player "Are you not coming?">>
<br/><<nm $workBoss "No I am going to stay here and have another drink.">>
<br/>
@@.linkUI;<<link "Meet the Men" "Work Events">>
<<if $clWearing.current.style=="slutty">>
<<set $activeEvent.stage ="Men - Flirt">>
<<else>>
<<set $activeEvent.stage ="Men - Friendly">>
<</if>>
<</link>>@@
<</if>>
<<case "Men - Boss">>
<<loc_countryClubBar>>
<br/><<nm $workBoss "Hi, gentlemen may I introduce my assistant $player.name">>
<br/><<nm $workBoss "$player.name, this is John, Lionel, Phillip and Adrian.">>
<<if $clWearing.current.style=="slutty">>
<br/><<nm _mrgrant "Hello $player.name, that's a nice outfit you are wearing.">>
<br/><<nm $player "Thank you, I am glad you like it. I know $workBoss.name was happy with it.">>
<br/><<nm _mrjones "You're scientist?">>
<br/><<nm $player "Of course, I wouldn't be working in the lab if I wasn't.">>
<br/><<nm _mrjones "Sorry , didn't mean to offend just most scientist I have met didn't look like you.">>
<br/><<nm $player "That I can understand.">>
<br/><<nm _mrkent "You have been working with $workBoss.name long?">>
<br/><<nm $player "Just a few weeks.">>
<br/><<nm _mrsmith "Enjoying the work?">>
<br/><<nm $player "Yes, it is challenging but $workBoss.name has been very helpful">>
<br/><<nm _mrgrant "I bet, you old dog.">>
<br/><<nm $workBoss "What do you mean?">>
<br/><<nm _mrgrant "With a beautiful woman like that in your lab dressed like that, it's a wonder you get any work done.">>
<br/><<nm $workBoss "She can be a little distracting, especially when she is putting things away on the top shelf, or scrubbing the floor.">>
<br/><<nm $player "Really?">>
<br/><<nm $workBoss "The fact the she has to wear a Lab coat helps a lot though.">>
<br/><<nm _mrgrant "Your work is going well?">>
<br/><<nm $workBoss "Funny you should ask. We need a BioChem 3000 machine to progress but we don't have one available.">>
<br/><<nm _mrgrant "I am sure that is the machine my guys are using to try to find the new bio-degradable plastic.">>
<br/><<nm $player "Is there any chance you could loan it to us for a week?">>
<br/><<nm _mrgrant "I could, but what will I get in return.">>
<br/><<nm $player "Apart from our thanks and gratitude?">>
<br/><<nm _mrgrant "Yes, I mean apart from those?">>
<br/><<nm $workBoss "How about I and $player.name give up some of our time and help your guys out with their research.">>
<br/><<nm _mrgrant "That would work, I will arrange for it to be delivered to your place on Monday.">>
<br/><<nm $player "Thank you.">>
<br/><<nm $workBoss "Thank you, that is great. We should really go and talk to your wives, I know they will want to know how I am getting on.">>
<br/><<nm _mrsmith "Good Luck!">>
<<else>>
<br/><<nm $player "Hi, it's good to meet you all.">>
<br/><<nm _mrjones "I hear you changed jobs.">>
<br/><<nm $workBoss "Yes, now working more with genetics.">>
<br/><<nm _mrsmith "Is this because of what happened?">>
<br/><<nm $workBoss "Yes, I needed a change and something else to focus on.">>
<br/><<nm _mrkent "Your work is going well?">>
<br/><<nm $workBoss "Not going too bad.">>
<br/><<nm _mrgrant "So close to a break through?">>
<br/><<nm $workBoss "Funny you should ask. We are close just a little held up as we need a BioChem 3000 machine to progress but we don't have one available.">>
<br/><<nm _mrgrant "I am sure that is the machine my guys are using to try to find the new bio-degradable plastic.">>
<br/><<nm $player "Is there any chance you could loan it to us for a week?">>
<br/><<nm _mrgrant "I could, but what will I get in return.">>
<br/><<nm $workBoss "How about I and $player.name give up some of our time and help your guys out with their research.">>
<br/><<nm _mrgrant "That would work, I will arrange for it to be delivered to your place on Monday.">>
<br/><<nm $player "Thank you.">>
<br/><<nm $workBoss "Thank you, that is great. We should really go and talk to your wives, I know they will want to know how I am getting on.">>
<br/><<nm _mrsmith "Good Luck!">>
<</if>>
@@.linkUI;<<link "Meet the Women with $workBoss.name" "Work Events">>
<<addEvent "bioChemMachine">>
<<set $activeEvent.stage ="Women">>
<</link>>@@
<<case "Men - Flirt">>
<<loc_countryClubBar>>
<br/><<nm $player "Hi, guys! I am $player.name and I am here with $workBoss.name.">>
<br/><<nm _mrgrant "You are his new lab assistant?">>
<br/><<nm $player "Yes and you are?">>
<br/><<nm _mrgrant "Sorry where's my manners. I am John, and these guys are Lionel, Phillip and Adrian.">>
<br/><<nm _mrjones "Hi. Do you dress like this at the office?">>
<br/><<nm $player "Sometimes, although it is hidden under a Lab Coat. Do you like it?">>
<br/><<nm _mrsmith "It looks great on you. ">>
<br/><<nm _mrgrant "He also means you look great, $workBoss.name can definitely pick quality staff.">>
<br/><<nm _mrkent "What's it like working for him?">>
<br/><<nm $player "It's great. I am learning so much from him and he is letting me work on a project.">>
<br/><<nm _mrsmith "Your not just a pretty face then.">>
<br/><<nm $player "I am a scientist.">>
<br/><<nm _mrjones "Sorry, just you don't look like what we expect scientists to look like, if you know what I mean.">>
<br/><<nm $player "You expected someone who looked a little plainer?">>
<br/><<nm _mrsmith "Something like that.">>
<br/><<nm $player "$workBoss.name did ask me to dress up for this. I do need a favour?">>
<br/><<nm _mrkent "How can we help?">>
<br/><<nm $player "I believe one of you has a BioChem 3000, si that right?">>
<br/><<nm _mrgrant "Yes, that would be me. Bought it for the scientists who are working on the bio-degradable plastic for me.">>
<br/><<nm $player "Is there any chance I could borrow it for a week or so?">>
<br/><<nm _mrgrant "There is every chance you could, I just need a little convincing. Why don't we discuss this privately.">>
<br/>You follow _mrgrant.name to a corner of the room.
<br/><<nm _mrgrant "How badly do you need this machine?">>
<br/><<nm $player "Well I can't progress my project without it and I am on a deadline.">>
<br/><<nm _mrgrant "What will get in return?">>
<br/><<nm $player "I am sure I can convince $workBoss.name to help you with your research.">>
<br/><<nm _mrgrant "I am sure you can, but what do I get from you now?">>
<br/><<nm $player "What is it you are after?">>
<br/><<nm _mrgrant "Well, I have a room booked, we could go up there and you could show your appreciation.">>
<br/><<nm $player "You mean sex?">>
<br/><<nm _mrgrant "Yes">>
<br/><<nm $player "You should know that I have a penis, will that be an issue?">>
<br/><<nm _mrgrant "We can definitely work around it.">>
@@.linkUI;<<link "Go with _mrgrant.name" "Work Events">>
<<set $activeEvent.stage ="Men - Sex">>
<</link>>@@
@@.linkUI;<<link "Say No and go and join $workBoss.name with the Women" "Work Events">>
<<set $activeEvent.stage ="Women">>
<</link>>@@
<<case "Men - Sex">>
<<loc_countryClubRoom>>
<br/>_mrgrant.name places his hand on your back and guides you upstairs to his room.
<br/>He walks over to the desk and opens his laptop and loads up a document.
<br/><<nm _mrgrant "Take a look, is this the machine you want?">>
<br/>You walk up to the desk and lean over to look at the page on the laptop.
<br/><<nm $player "Yes, this looks like the right machine.">>
<br/>You feel _mrgrant.name standing behind you and feel his hand press down on your back pinning you to the desk.
<span id="choice">
<<if $player.gymClass==4>>
<br/>
@@.linkUI;<<link "Try to unpin yourself" "Work Events">>
<<set $activeEvent.stage ="Men - Blow">>
<</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "Try to push _mrgrant.name off you">>
<<addclass "#choice" "hide">>
<<removeclass "#choice2" "hide">>
<</link>>@@
<</if>>
<br/>
@@.linkUI;<<link "Encourage _mrgrant.name to fuck you" "Work Events">>
<<set $activeEvent.stage ="Men - Enthuse">>
<</link>>@@
<br/>
@@.linkUI;<<link "Submit to _mrgrant.name" "Work Events">>
<<set $activeEvent.stage ="Men - Submit">>
<</link>>@@
</span>
<span id="choice2" class="hide">
<br/>You try to push _mrgrant.name away but all you end up doing is grinding your arse against his crotch.
<br/>
@@.linkUI;<<link "Encourage _mrgrant.name to fuck you" "Work Events">>
<<set $activeEvent.stage ="Men - Enthuse">>
<</link>>@@
<br/>
@@.linkUI;<<link "Submit to _mrgrant.name" "Work Events">>
<<set $activeEvent.stage ="Men - Submit">>
<</link>>@@
</span>
<<case "Men - Enthuse">>
<<loc_countryClubRoom>>
<br/>You turn your head and look at him.
<br/>You watch as with one hand he undoes his trouser and removes his boxers.
<<checkWearing>>
<<if _dress>>
<br/>He then grabs the bottom of you dress and yanks it up around your hips.
<<else>>
<br/> your $clWearing.current.bottom.name and let it drop to the floor.
<</if>>
<<if _underwear>>
<br/>You feel him hook his your fingers into the band of your $clWearing.current.underwear.name and pull them down exposing your bum
<</if>>
<br/>You feel _mrgrant.name rest his penis on your butt cheeks.
<br/><<nm $player "Please be gentle">>
<br/>You watch as he takes a finger and sticks it up your bum.
<br/>You feel him moving the finger inside of you gradually open you up and your penis twitches in response.
<br/>He then sticks in a second and then a third finger opening you up fully.
<br/>You watch as he grabs your hips and pushes his now fully erect cock inside of you.
<br/>You face forward as a moan escapes from you.
<br/><<nm _mrgrant "You liked that, you little slut.">>
<br/>You fell his penis leave you before it is thrust back in.
<br/>He picks up the pace and you feel your body explode with pleasure as you climax and cum.
<br/><<nm _mrgrant "I knew a little tart like you was up for this">>
<br/>He continues pounding your ass.
<br/>You feel his penis twitch and cum erupt into your ass and drip down you legs.
<br/>You own cock twitches and dribbles a little more cum
<br/>You feel him remove his cock form you, and lean across and grab a tissue.
<br/>You grab a tissue and clean your ass and penis as much as you can.
<<if _underwear>>
<br/>You pull up your $clWearing.current.underwear.name
<</if>>
<<if _dress>>
<br/>You pull down the bottom of your dress and smarten yourself up.
<<else>>
<br/>You grab your $clWearing.current.bottom.name and put them back on.
<</if>>
<br/><<nm _mrgrant "We better go back downstairs before my wife misses me.">>
<br/><<nm $player "And the machine?">>
<br/><<nm _mrgrant "It will be there on Monday.">>
<br/><<nm $player "Thank you">>
<br/><<nm _mrgrant "If you fancy doing this again, my wife is away next weekend, so call me?">>
<br/><<nm $player "But I don't need anything else">>
<br/><<nm _mrgrant "Don't worry I will make it worth your while">>
<br/>
@@.linkUI;<<link "Go and join $workBoss.name with the Women" "Work Events">>
<<addEvent "bioChemMachine">>
<<addEvent "CountryClubSex">>
<<addSex "A" "M" _mrgrant.id>>
<<set $activeEvent.stage ="Women">>
<</link>>@@
<<case "Men - Submit">>
<<loc_countryClubRoom>>
<br/>You turn your head and look at him.
<br/>You watch as with one hand he undoes his trouser and removes his boxers.
<<checkWearing>>
<<if _dress>>
<br/>You reach behind you and hitch up your dress.
<<else>>
<br/>You reach behind you and undo your $clWearing.current.bottom.name and let it drop to the floor.
<</if>>
<<if _underwear>>
<br/>You hook your fingers into the band of your $clWearing.current.underwear.name and push it down exposing your bum
<<else>>
<br/>You wiggle your naked arse at him.
<</if>>
<br/>You feel _mrgrant.name rest his penis on your butt cheeks.
<br/><<nm $player "Please say you are going to lube it first.">>
<br/><<nm _mrgrant "I don't have lube, what do you suggest.">>
<br/><<nm $player "Let me suck your fingers and lube my ass and your cock with my spit.">>
<br/>You open your mouth as he pushes three fingers in.
<br/>You lick and suck his fingers until you are happy they are coated and soaked in your spit.
<br/>You watch as he takes a finger and sticks it up your bum.
<br/>You feel him moving the finger inside of you wetting the side and your penis twitches in response.
<br/>He then sticks in a second and then a third finger opening you up.
<br/><<nm $player "That feels so good. Now, fuck me hard!">>
<br/>You watch as he rubs the remaining spit on his now fully erect cock and placing his hands on you hips you feel hi thrust his cock inside of you.
<br/>You face forward as a moan escapes from you.
<br/><<nm _mrgrant "was that good baby?">>
<br/><<nm $player "Oh yes, but fuck me like the whore you want me to be.">>
<br/>You fell his penis leave you before it is thrust back in.
<br/>He picks up the pace and you feel your body explode with pleasure as you climax and cum.
<br/><<nm $player "Don't stop">>
<br/>He continues pounding your ass.
<br/>You feel his penis twitch and cum erupt into your ass and drip down you legs.
<br/>You own cock twitches and dribbles a little more cum
<br/>You feel him remove his cock form you, and lean across and grab a tissue.
<br/>You grab a tissue and clean your ass and penis as much as you can.
<<if _underwear>>
<br/>You pull up your $clWearing.current.underwear.name
<</if>>
<<if _dress>>
<br/>You pull down the bottom of your dress and smarten yourself up.
<<else>>
<br/>You grab your $clWearing.current.bottom.name and put them back on.
<</if>>
<br/><<nm _mrgrant "We better go back downstairs before my wife misses me.">>
<br/><<nm $player "And the machine?">>
<br/><<nm _mrgrant "It will be there on Monday.">>
<br/><<nm $player "Thank you">>
<br/><<nm _mrgrant "If you fancy doing this again, my wife is away next weekend, so call me?">>
<br/><<nm $player "But I don't need anything else">>
<br/><<nm _mrgrant "Don't worry I will make it worth your while">>
<br/>
@@.linkUI;<<link "Go and join $workBoss.name with the Women" "Work Events">>
<<addEvent "bioChemMachine">>
<<addEvent "CountryClubSex">>
<<addSex "A" "M" _mrgrant.id>>
<<set $activeEvent.stage ="Women">>
<</link>>@@
<<case "Men - Blow">>
<<loc_countryClubRoom>>
<br/>Rather than try to push him off, you try to slip out one side.
<br/>This works and you turn and and walk up to him and run your fingers down his chest.
<br/><<nm _mrgrant "Come on you came up here knowing what I wanted.">>
<br/><<nm $player "Yes, I did, but I am not sure it is worth that.">>
<br/><<nm _mrgrant "So why come up if you aren't going to have sex.">>
<br/><<nm $player "Didn't say I wouldn't have sex just not anal. Will a blowjob do?">>
<br/><<nm _mrgrant "I guess that will be fine.">>
<br/>You undo his belt and undo his trouser and watch them fall in a pool around his feet.
<br/>You drop to your knees and pull down his boxers.
<br/>His semi-erect penis jumps out in front of you.
<br/><<nm $player "I see you are already looking forward to this.">>
<br/><<nm _mrgrant "That pretty mouth of your is doing too much talking, put it to better use.">>
<br/>You start by kissing the head of his cock.
<br/>You then place little kisses down the shaft at the same time bringing your hand up the shaft.
<br/>As you move your hand back down you lick the under side of his cock until you reach the head.
<br/>You start licking the head of his cock while rubbing the shaft with your hand.
<br/>His penis is now fully erect and you start tasting the pre-cum on the tip.
<br/><<nm _mrgrant "Take me in your mouth.">>
<br/>You open you mouth and start to slide the head in.
<br/>Although his penis is larger than yours it still fits in your mouth with ease.
<br/>You slide it further into your mouth and feel your lips hit your hand.
<br/>You pull back out again and remove you hand from his penis and place it on his thigh.
<br/>You force yourself to take his whole penis into your mouth.
<br/>You are surprised to find that your own penis is now fully erect and leaking pre-cum.
<br/>_mrgrant.name starts moaning.
<br/>You can feel his penis twitching and start to pull it out of your mouth.
<br/>_mrgrant.name grabs his penis and places it in front of your face.
<br/>You stare at the head of the penis and look up at _mrgrant.name.
<br/>He starts rubbing it and you watch as strings of cum leave the head and land on your face.
<br/>You feel yourself cum and the dampness spread on your thighs and legs.
<br/>The continues cumming on your face and mouth, you impulsively lick it from you face and swallow the salty liquid.
<br/>Almost as soon as he starts it stops and you see him relax.
<br/><<nm _mrgrant "Oh yes, baby, that was real good.">>
<br/><<nm $player "Thank you">>
<br/>_mrgrant.name grabs a tissue and wipes his cock as you stand up.
<br/><<nm _mrgrant "We better go back downstairs before my wife misses me.">>
<br/><<nm $player "And the machine?">>
<br/><<nm _mrgrant "It will be there on Monday.">>
<br/><<nm $player "Thank you">>
<br/><<nm _mrgrant "If you fancy doing this again, my wife is away next weekend, so call me?">>
<br/><<nm $player "But I don't need anything else">>
<br/><<nm _mrgrant "Don't worry I will make it worth your while">>
<br/>
@@.linkUI;<<link "Go and join $workBoss.name with the Women" "Work Events">>
<<addEvent "bioChemMachine">>
<<addEvent "CountryClubSex">>
<<addSex "O" "M" _mrgrant.id>>
<<set $activeEvent.stage ="Women">>
<</link>>@@
<<case "Men - Friendly">>
<<loc_countryClubBar>>
<br/><<nm $player "Hi, guys! I am $player.name and $workBoss.name sent me across to talk to you.">>
<br/><<nm $player "Hi, guys! I am $player.name and I am here with $workBoss.name.">>
<br/><<nm _mrgrant "You are his new lab assistant?">>
<br/><<nm $player "Yes and you are?">>
<br/><<nm _mrgrant "Sorry where's my manners. I am John, and these guys are Lionel, Phillip and Adrian.">>
<br/><<nm _mrjones "Hi. Do you dress like this at the office?">>
<br/><<nm $player "Sometimes, although it is hidden under a Lab Coat. Do you like it?">>
<br/><<nm _mrsmith "It looks great on you. ">>
<br/><<nm _mrgrant "He also means you look great, $workBoss.name can definitely pick quality staff.">>
<br/><<nm _mrkent "What's it like working for him?">>
<br/><<nm $player "It's great. I am learning so much from him and he is letting me work on a project.">>
<br/><<nm _mrsmith "I guess you are a good help to him.">>
<br/><<nm $player "You hoped for someone a little more glamorous.">>
<br/><<nm _mrsmith "Something like that.">>
<br/><<nm $player "I do need a favour?">>
<br/><<nm _mrkent "How can we help?">>
<br/><<nm $player "I believe one of you has a BioChem 3000, si that right?">>
<br/><<nm _mrgrant "That doesn't sound like something we would have, I am sorry.">>
<br/><<nm $player "I guess $workBoss.name was wrong. Thanks for at least listening. ">>
<br/><<nm _mrsmith "It has been nice meeting with you.">>
@@.linkUI;<<link "Join $workBoss.name with the Women" "Work Events">>
<<set $activeEvent.stage ="Women">>
<</link>>@@
<<case "Women">>
<<loc_countryClubBar>>
<br/><<nm $workBoss "Hello, Ladies. May I introduce my assistant $player.name">>
<br/><<nm $workBoss "$player.name, this is Juliet, Adrienne, Alice and Diana.">>
<<if $clWearing.current.style=="slutty">>
<br/><<nm _mrsgrant "Hello $player.name. I bet you made an impression on my husband in that outfit.">>
<br/><<nm _mrsjones "Not just your husband.">>
<br/><<nm _mrskent "I am sure Phillip didn't even notice.">>
<br/><<nm _mrssmith "That is a young mother speaking.">>
<br/><<nm _mrskent "Are you suggesting I am naive?">>
<br/><<nm _mrsjones "No, you just aren't as cynical as the rest of us.">>
<br/><<nm $workBoss "Ladies please.">>
<br/><<nm _mrsgrant "Sorry, Prof. How are you finding working for the Prof?">>
<<else>>
<br/><<nm _mrsgrant "Hello $player.name. How are you finding working for the Prof?">>
<</if>>
<br/><<nm $player "I enjoy it. He is a good boss and I am learning a lot.">>
<br/><<nm _mrssmith "Is there more to this than just work.">>
<br/><<nm $player "I don't kn..">>
<br/><<nm $workBoss "She is a great assistant with a lot of potential. I am not sure I am ready for any thing persona;l at the moment.">>
<br/><<nm _mrskent "This little one is Oliver, would you like to hold her?">>
<br/>Before you have a chance to respond _mrskent.name passes the baby to you.
<br/>
<<set _pose="events/countryClub/baby_"+$player.hairColour.toLowerCase()>>
<<pose _pose>>
<br/>
<br/>You do your best to hold the baby, and as you look down at him he stops crying.
<br/>You watch as he reaches up and his small hand grabs your top.
<br/>He tries to pull himself up and grab your breast.
<br/><<nm _mrsgrant "Their obsession with breasts starts early. You are going to have watch out for this one.">>
<br/>You look up and catch $workBoss.name staring at you. You smile at him.
<br/>You feel a wetness against your arm.
<br/><<nm $player "I think he may have had an accident.">>
<br/><<nm _mrskent "Don't worry here let me take him.">>
<br/>_mrskent.name takes the baby back and grabs a bag and foes off to the toilet.
<br/><<nm _mrsjones "I certainly don't miss that part of the process.">>
<br/><<nm _mrssmith "Do you want babies?">>
<br/><<nm $player "Not something I have thought about. Was focussing on my career, but I suppose I assumed I would have a family at some point.">>
<br/><<nm _mrsgrant "What about you Prof, you fancy doing the whole family thing again?">>
<br/><<nm $workBoss "If I do hopefully this time I will learn the lessons and do it right.">>
<br/><<nm $workBoss "It has been nice meeting you all again, but I think I ought to go.">>
<br/><<nm _mrsgrant "I hope it wasn't anything I said.">>
<br/><<nm $workBoss "No dear, it's me, just still learning to cope, you know. This afternoon has been good but maybe a little much too">>
<br/><<nm _mrssmith "Of course, we understand, you go home. You'll join us another time though?">>
<br/><<nm $workBoss "Sure I will, after all you are my closest friends.">>
<br/><<nm $player "Goodbye it's been nice meeting you all.">>
<br/>$workBoss.name places a hand on the small, of you back and guides you out of the Country Club.
<br/><<nm $workBoss "Thank you for coming today.">>
<<if $player.events.contains("bioChemMachine")>>
<br/><<nm $player "Thank you for asking me. Plus we did get the machine. Are you okay?">>
<<else>>
<br/><<nm $player "Thank you for asking me. It's a pity we didn't get the machine.">>
<br/><<nm $workBoss "Yes that is a shame. I guess we will just have to wait for one to be freed up.">>
<br/><<nm $player "I think $workCEO.name is still around I can always ask him to approve the move.">>
<br/><<nm $player "Are you okay?">>
<</if>>
<br/><<nm $workBoss "I am fine, just a little emotional. I just need to go home and spend some time alone.">>
<br/><<nm $workBoss "See you at work on Monday">>
<br/><<nm $player "Okay, see you then.">>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<incrTime>>
<<if not($player.events.contains("bioChemMachine"))>>
<<if $player.events.contains("contactAllegro")>>
<<set
$activeEvent to {
type : "Home Event",
name : "BioChem",
stage : "HomeAllegro",
passage : "Work Events",
changePassage: "",
person : $allegro,
conversation : "BioChem"
}
>>
<<else>>
<<set
$activeEvent to {
type : "Home Event",
name : "BioChem",
stage : "HomeCEO",
passage : "Work Events",
changePassage: "",
person : $workCEO,
conversation : "BioChem"
}
>>
<</if>>
<</if>>
<</link>>@@
<</switch>>
<<case "BioChem">>
<<switch $activeEvent.stage>>
<<case "HomeAllegro">>
<<loc_Room>>
<br/>You take out your phone and call $allegro.name.
<br/><<nm $allegro "Hello?">>
<br/><<nm $player "Hi $allegro.name">>
<br/><<nm $allegro "Hi $player.name, what's up?">>
<<if $allegro.conversation.contains("fileScript")>>
<br/><<nm $player "You know how you helped me get $workCEO.name find someone to sort out my IT issue?">>
<br/><<nm $allegro "Yes, that was fun.">>
<br/><<nm $player "Well I now need a piece of equipment, and he may be only hope again.">>
<br/><<nm $allegro "I am sure he can sort that out for you. When do you need it by?">>
<br/><<nm $player "Ideally Monday.">>
<br/><<nm $allegro "What is it called?">>
<br/><<nm $player "It is a BioChem 3000">>
<br/><<nm $allegro "Give me a sec.">>
<br/>You hear $allegro.name put down the phone.
<br/>You can just about make out that she is talking to someone.
<br/>It sounds like a man and the voice seems familiar but you can't quite place it.
<br/><<nm $allegro "Good news, darling, the machine should be there on Monday morning.">>
<br/><<nm $player "How?">>
<br/><<nm $allegro "Well I am with $workCEO.rlxName right now, and he was in a good mood.">>
<br/><<nm $player "You me you and him?">>
<br/><<nm $allegro "Can't really talk now, how about we meet for a drink On Monday?">>
<br/>
@@.linkUI;<<link "Agree to meet" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<<if def $dynamicEvents[60]>>
<<set
$dynamicEvents[60][7] to {
type : "PersonEvent",
name : "drinksAllegro",
stage : "drinksAllegro",
passage : "Pub Events",
changePassage: "",
person : $allegro,
conversation : "ceoChat"
}
>>
<<else>>
<<set
$dynamicEvents[60] to {
7 : {
type : "PersonEvent",
name : "drinksAllegro",
stage : "drinksAllegro",
passage : "Pub Events",
changePassage: "",
person : $allegro,
conversation : "ceoChat"
}
}
>>
<</if>>
<</link>>@@
<br/>
@@.linkUI;<<link "Say you can't meet on Monday" "Your Bedroom">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<else>>
<br/><<nm $player "I am okay, just having a bit of an issue at work.">>
<br/><<nm $allegro "Anything I can do to help?">>
<br/><<nm $player "Funny you should ask. I need a piece of equipment called a BioChem 3000.">>
<br/><<nm $allegro "Hate to say it but I don't have one of those..">>
<br/><<nm $player "I know but $workCEO.name should be able to get me one, but it means I have to ask him a favour.">>
<br/><<nm $allegro "You are worried he will want something in return?">>
<br/><<nm $player "Yes">>
<br/><<nm $allegro "Call him and arrange to meet him at the hotel.">>
<br/><<nm $player "Alone in his hotel?">>
<br/><<nm $allegro "Obviously I will meet you there and we will see him together, he just doesn't need to know I will be there. Ok?">>
<br/><<nm $player "Ok">>
<br/>You pick up a phone and call $workCEO.name.
<br/><<nm $workCEO "Hello?">>
<br/><<nm $player "Hi it's $player.name">>
<br/><<nm $workCEO "What do you need?">>
<br/><<nm $player "I need to get a BioChem 300 for Monday and I was wondering if you could arrange that.">>
<br/><<nm $workCEO "I should be able to do that, why don't you come over to the hotel. I'm in room 870 and lets see what we can do.">>
<br/><<nm $player "Ok I will see you there">>
<br/>
@@.linkUI;<<link "Meet $allegro.name" "Dress For Event">>
<<incrTime>>
<<set
$activeEvent.changePassage = "Work Events",
$activeEvent.stage ="Hotel Allegro"
>>
<</link>>@@
<</if>>
<<case "Hotel Allegro">>
<<loc_HotelRoom>>
<br/>You meet $allegro.name at the Hotel and the pair of you go up to Room 870 and knock on the door.
<br/><<nm $workCEO "Hello $player.name, who's your friend?">>
<br/><<nm $player "You remember $allegro.name we met her at the Opera.">>
<br/><<nm $allegro "I was with Owen, I remember you.">>
<br/><<nm $workCEO "Of course, but why are you here?">>
<br/><<nm $allegro "$player.name and I were having lunch, but she needed this work doing so I said I would join her as my afternoon is free.">>
<br/><<nm $workCEO "Well come in, I can get you a drink, Gin and Tonic ok?">>
<br/><<nm $allegro "It is fine for me. $player.name?">>
<br/><<nm $player "Why not.">>
<br/>$workCEO.name pours 3 large glasses of Gin and Tonic and hands one to you and $allegro.name.
<br/><<nm $workCEO "You need a piece of equipment?">>
<br/><<nm $player "Yes, I need a BioCVhem 3000 in order to test our new genes.">>
<br/><<nm $workCEO "You think the company has one?">>
<br/><<nm $player "Yes, $workBoss.name said he had a loan of one earlier.">>
<br/><<nm $workCEO "Well let me check.">>
<br/>$workCEO.name goes to his laptop and starts typing.
<br/><<nm $workCEO "Looks like we have three. Two are currently in use on high priority jobs but the third doesn't seem to be assigned.">>
<br/><<nm $allegro "So does that mean you can assign it for $player.name to use.">>
<br/><<nm $workCEO "Yes, and I can flag it is a priority so it should get to you by Monday morning.">>
<br/><<nm $player "That is great, thank you so much.">>
<br/><<nm $allegro "See I told you it is always useful to know people in higher positions.">>
<br/><<nm $workCEO "So you and Owen?">>
<br/><<nm $allegro "We have been a thing for nearly a year, but you know his wife is asking him to retire?">>
<br/><<nm $workCEO "I had heard that rumour.">>
<br/><<nm $allegro "I will need a new job and ...">>
<br/><<nm $workCEO "A new lover?">>
<br/><<nm $allegro "Maybe. I am not sure I could go back to dating though. Older, powerful, married men seem to hold more appeal. I can be discrete.">>
<br/><<nm $workCEO "Another drink?">>
<br/><<nm $player "Not for me, I think I should go home.">>
<br/><<nm $workCEO "Surely you can stay for one more drink.">>
<br/><<nm $allegro "One more drink wouldn't hurt.">>
<br/><<nm $player "Not for me, but you stay.">>
<br/><<nm $allegro "Thanks, see you another time">>
<br/><<nm $player "Sure, would be good to catch up.">>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<addEvent "bioChemMachine">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "HomeCEO">>
<<loc_Room>>
<br/>
<br/>You pick up a phone and call $workCEO.name.
<br/><<nm $workCEO "Hello?">>
<br/><<nm $player "Hi it's $player.name">>
<br/><<nm $workCEO "What do you need?">>
<br/><<nm $player "I need to get a BioChem 300 for Monday and I was wondering if you could arrange that.">>
<br/><<nm $workCEO "I should be able to do that, why don't you come over to the hotel. I'm in room 870 and lets see what we can do.">>
<br/><<nm $player "Ok I will see you there">>
<br/>
<<if $workCEO.conversation.contains("fileScript")>>
@@.linkUI;<<link "Meet $workCEO.name" "Dress For Event">>
<<incrTime>>
<<set
$activeEvent.changePassage = "Work Events",
$activeEvent.stage ="Hotel CEO Anal"
>>
<</link>>@@
<<else>>
@@.linkUI;<<link "Meet $workCEO.name" "Dress For Event">>
<<incrTime>>
<<set
$activeEvent.changePassage = "Work Events",
$activeEvent.stage ="Hotel CEO Oral"
>>
<</link>>@@
<</if>>
<<case "Hotel CEO Anal">>
<<loc_HotelRoom>>
<br/>You go Room 870 in the Hotel and knock on the door.
<br/><<nm $workCEO "Hello $player.name,come in. Can I get you a drink, Gin and Tonic ok?">>
<br/><<nm $player "Why not.">>
<br/>$workCEO.name pours 2 large glasses of Gin and Tonic and hands one to you.
<br/><<nm $workCEO "You need a piece of equipment?">>
<br/><<nm $player "Yes, I need a BioChem 3000 in order ot make sample of the new genes.">>
<br/><<nm $workCEO "When do you need this for?">>
<br/><<nm $player "Ideally Monday.">>
<br/><<nm $workCEO "Well let me check.">>
<br/>$workCEO.name opens up his laptop and starts typing.
<br/><<nm $workCEO "Well it looks like we have 3 of them">>
<br/><<nm $player "That is great">>
<br/><<nm $workCEO "Unfortunately they all appear to be assigned to projects.">>
<br/><<nm $player "So how long until they become free?">>
<br/><<nm $workCEO "Could be while, although I could make a call and see if they could release one for a short time.">>
<br/><<nm $player "You'd do that for me?">>
<br/><<nm $workCEO "If you make it worth my while.">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workCEO "What do I get from you for doing this?">>
<br/><<nm $player "What do you want, $workCEO.privateName?">>
<br/><<nm $workCEO "Let's start by getting naked.">>
<br/>You watch as $workCEO.name starts undressing and follow suit.
<br/>It doesn't take long until you are both naked.
<br/>You walk up to $workCEO.name and put your arms around his neck and pull yourself up to kiss him.
<br/>You smell his cologne, and taste the gin.
<br/>You feel his arms wrap around you and his hand squeeze your ass.
<br/>As you open your mouth to gasp you feel him slip his tongue in.
<br/>You feel your heart start to beat quicker and your temperature rise.
<br/>You feel your breasts press against him and you feel your penis begin to harden.
<br/>All of a sudden $workCEO.name breaks away.
<br/><<nm $workCEO "Let's lie on the bed..">>
<br/>$workCEO.name lies on the bed and indicates that you straddle him.
<br/><<nm $player "So you will make the call.">>
<br/><<nm $workCEO "Yes but only if you can show you true appreciation, $workCEO.petName.">>
<br/><<nm $player "Of course $workCEO.privateName">>
<br/>You lean over him and kiss him.
<br/>He kisses you back and you feel his hand move down the side of your body and grasp you.
<br/>All of a sudden you feel yourself pulled forward and his mouth on your breast.
<br/>Having him kiss and lick one breast then another and when his tongue touches the nipple you feel your penis become erect.
<br/>You feel his penis start to stiffen and feel it press against your butt cheeks.
<br/><<nm $workCEO "Now it is time to ride me, $workCEO.petName.">>
<br/><<nm $player "Yes, $workCEO.privateName">>
<br/>You get back up into a kneel position, $workCEO.privateName's hand are holding your waist and you feel him help lift you up.
<br/>As you lower yourself you place a hand on his now fully erect penis and guide it towards your butt hole.
<br/>It is painful as it enters but then a wave of pure pleasure rips through your body and you moan out loud.
<br/>You raise and lower yourself on his penis, and as the pleasure mounts you feel your self cum over him.
<br/><<nm $workCEO "Good girl, $workCEO.petName! Keep going and making $workCEO.privateName happy too1">>
<br/>You continue riding his penis and feel yourself get hard again and just as you cum you fell him cum inside you.
<br/>You both let out a huge moan of pleasure and you raise yourself off his penis and collapse in the bed beside him.
<br/><<nm $workCEO "Thank you, $workCEO.petName! That was spectacular.">>
<br/><<nm $player "I'm just glad you enjoyed it $workCEO.privateName.">>
<br/>$workCEO.name stands up and cleans himself with a tissue before getting dressed.
<br/><<nm $workCEO "Fancy another drink?">>
<br/><<nm $player "Another Gin would be great.">>
<br/><<nm $workCEO "I will pour them while you get dressed.">>
<br/><<nm $player "Get dressed?">>
<br/><<nm $workCEO "As much as I would love to stay and fool around with you I have a dinner tonight I can't miss.">>
<br/>As $workCEO.name pours 2 large glasses of Gin and Tonic you clean yourself up as best as you can and put your clothes back on.
<br/>As $workCEO.name hands you a glass.
<br/><<nm $workCEO "Cheers">>
<br/><<nm $player "Cheers">>
<br/><<nm $player "What about the machine?">>
<br/><<nm $workCEO "Well there may have been one that wasn't currently in use, so I assigned it to be delivered to you on Monday.">>
<br/><<nm $player "You mean you did all that before ...">>
<br/><<nm $workCEO "Yes, I couldn't have you do that without guaranteeing the machine, I wouldn't disappoint you $workCEO.petName">> <br/>You take another slug of Gin and the saltiness from your mouth finally disappears, ven if you head feels a little light.
<br/><<nm $player "Thank you $workCEO>privateName, I appreciate that, but I should go.">>
<br/><<nm $workCEO "Always happy to help $workCEO.petName, you know you can count on me.">>
<br/><<nm $player "Thank you again">>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<addEvent "bioChemMachine">>
<<addSex "A" "M" $workCEO.id>>
<<updateRelationship $workCEO 3 15>>
<<incrTime>>
<</link>>@@
<<case "Hotel CEO Oral">>
<<loc_HotelRoom>>
<br/>You go Room 870 in the Hotel and knock on the door.
<br/><<nm $workCEO "Hello $player.name,come in. Can I get you a drink, Gin and Tonic ok?">>
<br/><<nm $player "Why not.">>
<br/>$workCEO.name pours 2 large glasses of Gin and Tonic and hands one to you.
<br/><<nm $workCEO "You need a piece of equipment?">>
<br/><<nm $player "Yes, I need a BioChem 3000 in order to make sample of the new genes.">>
<br/><<nm $workCEO "When do you need this for?">>
<br/><<nm $player "Ideally Monday.">>
<br/><<nm $workCEO "Well let me check.">>
<br/>$workCEO.name opens up his laptop and starts typing.
<br/><<nm $workCEO "Well it looks like we have 3 of them">>
<br/><<nm $player "That is great">>
<br/><<nm $workCEO "Unfortunately they all appear to be assigned to projects.">>
<br/><<nm $player "So how long until they become free?">>
<br/><<nm $workCEO "Could be while, although I could make a call and see if they could release one for a short time.">>
<br/><<nm $player "You'd do that for me?">>
<br/><<nm $workCEO "If you make it worth my while.">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workCEO "What do I get from you for doing this?">>
<br/><<nm $player "What do you want, $workCEO.privateName?">>
<br/><<nm $workCEO "Let's start with a kiss.">>
<br/>You walk up to $workCEO.name and put your arms around his neck and pull yourself up to kiss him.
<br/>You smell his cologne, and taste the gin.
<br/>You feel his arms wrap around you and his hand squeeze your ass.
<br/>As you open your mouth to gasp you feel him slip his tongue in.
<br/>You feel your heart start to beat quicker and your temperature rise.
<br/>You feel your breasts press against him and you feel your penis begin to harden.
<br/>All of a sudden $workCEO.name breaks away.
<br/><<nm $workCEO "That was a nice start a good incentive.">>
<br/><<nm $player "So you'll make the call.">>
<<if $workCEO.petName=="Princess" or $workCEO.petName=="Baby">>
<br/><<nm $workCEO "Yes but only if you can show your true appreciation, $workCEO.petName.">>
<<else>>
<<set $workCEO.petName="Princess">>
<br/><<nm $workCEO "Yes but you are now my $workCEO.petName. I need you to show your true appreciation. ">>
<</if>>
<<if $workCEO.privateName=="Daddy">>
<br/><<nm $player "What do you mean, $workCEO.privateName?">>
<br/>$workCEO.name undoes his belt and drops his trousers and under pants and you see his erect penis.
<br/><<nm $workCEO "A blow job, for now anyway.">>
<<else>>
<<set $workCEO.privateName="Daddy">>
<br/><<nm $player "What do you mean?">>
<br/><<nm $workCEO "Well you can start by calling me Daddy">>
<br/>$workCEO.name undoes his belt and drops his trousers and under pants and you see his erect penis.
<br/><<nm $workCEO "A blow job, for now anyway.">>
<br/><<nm $player "Okay, $workCEO.privateName?">>
<</if>>
<br/>You walk up to him and drop on your knees.
<br/>His erect penis is straight in front of you.
<br/>You put your hands on it and start to rub it.
<br/><<nm $workCEO "Ah, yes, $workCEO.petName. But maybe give it a kiss.">>
<br/>You lean closer and kiss the tip.
<br/>You slowly start planting small kisses up the shaft until you reach his balls.
<br/>You give his balls a little squeeze with your hand before running the tip of your tongue all the way back up his penis.
<br/><<nm $workCEO "That was nice $workCEO.petName. Take me in your mouth.">>
<br/>You open your mouth and take the head in it.
<br/>You start sucking his cock whilst still rubbing his shaft with your hand.
<br/>You keep rubbing and sucking until you start to taste his pre-cum.
<br/><<nm $workCEO "Ooh! $workCEO.petName! Take my load!">>
<br/>As you start to feel his cock twitch you pull back and look up at $workCEO.privateName.
<br/>He looks down at you as he start to cum in your mouth.
<br/>The salty taste fills your mouth and instinctively you swallow it.
<br/>Cleans himself with a tissue and pulls up his trousers.
<br/>You grab your drink and take a slug to wash out the taste.
<br/><<nm $workCEO "Fancy another drink?">>
<br/><<nm $player "Another Gin would be great.">>
<br/>$workCEO.name pours 2 large glasses of Gin and Tonic and hands one to you.
<br/><<nm $workCEO "Cheers">>
<br/><<nm $player "Cheers">>
<br/><<nm $player "What about the machine?">>
<br/><<nm $workCEO "Well there may have been one that wasn't currently in use, so I assigned it to be delivered to you on Monday.">>
<br/><<nm $player "You mean you did all that before ...">>
<br/><<nm $workCEO "Yes, I couldn't have you do that without guaranteeing the machine, I wouldn't disappoint you $workCEO.petName">> <br/>You take another slug of Gin and the saltiness from your mouth finally disappears, ven if you head feels a little light.
<br/><<nm $player "Thank you $workCEO>privateName, I appreciate that, but I should go.">>
<br/><<nm $workCEO "Always happy to help $workCEO.petName, you know you can count on me.">>
<br/><<nm $player "Thank you again">>
@@.linkUI;<<link "Go Home ►" "Arrive Home">>
<<endActiveEvent>>
<<addEvent "bioChemMachine">>
<<addSex "O" "M" $workCEO.id>>
<<updateRelationship $workCEO 3 10>>
<<incrTime>>
<</link>>@@
<</switch>>
<</switch>><<loc_Room>>
<<if $activeEvent.type=="Change">>
<<if $activeEvent.name=="Androgyny">>
<<set
$player.gender = "Androgynous",
$player.hairLength = "medium",
$player.height = "5'9",
$player.chestSize = "38",
$player.cupSize = "",
$player.waistSize = "30",
$player.thighSize = "36",
$player.penisSize = "Small",
$player.penisDesc = "smaller than average penis",
$player.assSize = "Small",
$player.assDesc = "small round ass"
>>
<br/>You wake up with stomach cramps.
<br/>You get out of bed and race to the bathroom
<br/>You sit on the toilet and desperately evacuate your bowels.
<br/>You take a shower
<br/>As you wash yourself you realise your body feels different.
<br/>Your hair has grown.
<br/>Your penis is smaller.
<br/>You have a waist
<br/>and a BUTT!
<br/>You splash on some aftershave.
<br/>You return to the bedroom to check yourself in the mirror.
<br/>Your body looks softer, no longer male but not exactly female.
<br/>You spend a little time combing and styling your hair.
<<elseif $activeEvent.name=="Female">>
<<set
$player.gender = "Femme",
$player.hairLength = "long",
$player.height = "5'7",
$player.chestSize = "34",
$player.cupSize = "B",
$player.waistSize = "24",
$player.thighSize = "34",
$player.penisSize = "Tiny",
$player.penisDesc = "tiny penis",
$player.assSize = "Bubble",
$player.assDesc = "bouncy bubble ass",
$player.style = "femmePlayer"
>>
<<if ndef _clothingLabCoat>>
<<include "Define Clothing">>
<</if>>
<<set
$clWearing.current.nightwear = undefined,
$clWearing.current.hair = 4,
$clWearing.current.makeup = "none",
$clWearing.current.head = undefined,
$clWearing.current.neck = undefined,
$clWearing.current.jacket = _clothingLabCoat,
$clWearing.current.top = _clothingMensShirtWhite,
$clWearing.current.bra = undefined,
$clWearing.current.bottom = _clothingMensTrousersBlack,
$clWearing.current.underwear = _clothingMensBoxerShorts,
$clWearing.current.socks = _clothingMensSocksPlain,
$clWearing.current.shoes = _clothingMensShoesBlack
>>
<<set $changeClothing="current">>
<<set
$clWearing.outfit.nightwear = $clWearing.current.nightwear,
$clWearing.outfit.hair = $clWearing.current.hair,
$clWearing.outfit.makeup = $clWearing.current.makeup,
$clWearing.outfit.head = $clWearing.current.head,
$clWearing.outfit.neck = $clWearing.current.neck,
$clWearing.outfit.jacket = $clWearing.current.jacket,
$clWearing.outfit.top = $clWearing.current.top,
$clWearing.outfit.bra = $clWearing.current.bra,
$clWearing.outfit.bottom = $clWearing.current.bottom,
$clWearing.outfit.underwear = $clWearing.current.underwear,
$clWearing.outfit.socks = $clWearing.current.socks,
$clWearing.outfit.shoes = $clWearing.current.shoes
>>
<<setProfile>>
<br/>You wake up with really bad stomach cramps.
<br/>You get out of bed and race to the bathroom
<br/>You sit on the toilet and desperately evacuate your bowels.
<br/>You take a shower
<br/>As you wash yourself you realise your body feels different.
<br/>Your hair has grown.
<br/>Your penis is smaller.
<br/>You have breasts!
<br/>a small waist
<br/>and a larger butt
<br/>You spray some deodorant.
<br/>You instinctively splash on aftershave.
<br/>You return to the bedroom to check yourself in the mirror.
<br/>Looking back at you is an attractive woman with a small penis.
<br/>You spend a little time combing your hair and then just grab a hair band and put your hair in a loose pony-tail.
<</if>>
<<else>>
<br/>You get out of bed
<<if $player.gender =="Male">>
<br/>You take a shower
<br/>You spray some deodorant.
<<if not $player.drugsTaken.contains("GL4-BR8")>>
<br/>You have a shave
<</if>>
<br/>You splash on some aftershave.
<br/>You run a comb through your hair
<<elseif $player.gender =="Androgynous">>
<br/>You take a shower
<br/>You spray some deodorant.
<br/>You splash on some aftershave.
<br/>You spend a little time combing and styling your hair.
<<elseif $player.gender =="Femme">>
<br/>You take a shower
<br/>You wash and condition your hair
<br/>You spray some deodorant.
<br/>You splash on some scent.
<br/>You spend time combing and styling your hair.
<br/>You apply make-up
<</if>>
<</if>>
<<if $activeEvent.type=="Change" and $activeEvent.name=="Female">>
<br/>None of the clothes you have really fit any more.
<br/>Your $clWearing.current.top.name goes on OK, although is baggy, but at least it hides your breasts.
<br/>You have to roll the sleeves up as they are to long.
<br/>Your $clWearing.current.underwear.name at least is elastic and just about grips you
<br/>Your $clWearing.current.socks.name are a little loose on your feet and come up a little higher than before but at least you can wear them
<br/>Your $clWearing.current.bottom.name is too long but at least you can roll those up enough.
<br/>Your $clWearing.current.shoes.name are definitely a size or 2 too big now.
<br/>You grab some paper and stuff the front of the shoes and put them on.
<br/>Not ideal but at least you are dressed and can leave for work.
<<else>>
<<wearWorkOutfit>>
<br/>You grab a coffee and a slice of toast
<</if>>
<br/>
<span id="ready" >
<<if $activeEvent.type=="Work">>
@@.linkUI;<<link "Go to Work" $activeEvent.passage>>
<</link>>@@
<<elseif $activeEvent.type=="Change">>
<<if $activeEvent.name=="Androgyny">>
@@.linkUI;<<link "Go to Work" "Laboratory">>
<<endActiveEvent>>
<</link>>@@
<<elseif $activeEvent.name=="Female">>
@@.linkUI;<<link "Go to Work" "Drugs">>
<<endActiveEvent>>
<<set
$activeEvent to {
type : "WorkAM",
name : "H0-MM3 Review",
stage : "Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "H0-MM3_Review"
}
>>
<</link>>@@
<</if>>
<<elseif $day>31>>
<<if $weekDay==5>>
@@.linkUI;<<link "Go to Work" "Friday Review">>
<</link>>@@
<<else>>
@@.linkUI;<<link "Go to Work" "Morning Task">>
<</link>>@@
<</if>>
<<else>>
@@.linkUI;<<link "Go to Work" "Laboratory">>
<</link>>@@
<</if>>
</span><<loc_BossOffice>>
<<switch $activeEvent.name>>
<<case "Work Review 8">>
<br/><<nm $workManager "Come in $player.name? Do you have your report">>
<br/><<nm $player "Yes, here you go!">>
<br/>@@.data;You pass a copy of your report to $workManager.name and $workSales.name.@@
<br/>
<<if $player.workData>8>>
<br/><<nm $workManager "Your data seem comprehensive. The graphs and tables are easy to understand and this looks good.">>
<br/><<nm $player "Thank you">>
<<else>>
<br/><<nm $workManager "Your data seems light, I would have thought you would have more data to use. Maybe some graphs would help highlight the relative successes and failures more easily.">>
<br/><<nm $player "Ok. I will try to fix that for next week's report.">>
<</if>>
<<if $player.workResearch >3>>
<br/><<nm $workManager "Your extra research is thorough. I can see you have included experiential data as well as pricing and customer interest.">>
<br/><<nm $player "Thank you">>
<<else>>
<br/><<nm $workManager "Your research is basic, I would have hoped for more than just the basic costs. Maybe add in some customer experiences.">>
<br/><<nm $player "Sure, I can look at that for next week's report.">>
<</if>>
<<if $player.workData>8 and $player.workResearch >6>>
<br/><<nm $workManager "This is a very professional report, and as a reward I will add <<currency 50>> as a bonus to your wages.">>
<<set $player.monthBonus+=50>>
<br/><<nm $player "Thank you">>
<<elseif $player.workData<9 and $player.workResearch <7>>
<br/><<nm $workManager "Well I was hoping for something a little more professional, I am going to deduct <<currency 50>> from your wages.">>
<<set $player.monthBonus-=50>>
<br/><<nm $player "Oh, okay, I will try to do better next time.">>
<<else>>
<br/><<nm $workManager "Well it is a satisfactory report, covers everything, but barely.">>
<br/><<nm $player "Oh, okay, I will try to do better next time.">>
<</if>>
<br/><<nm $workManager "What do you think about this product?">>
<br/><<nm $player "Overall the product does work and with the aloe and the scent the off putting parts of the treatment have gone. If the initial costs are accurate this should sell well with a nice profit margin.">>
<br/><<nm $workSales "Do we know if he has managed to get it so it isn't permanent yet?">>
<br/><<nm $workManager "He has a solution to that which he has tested on some people and has managed to adjust it so that it will stop working after 4 or 52 weeks!">>
<br/><<nm $workSales "The only other issue I see is if we release this direct to the public, it won't be long before some reverse engineers it and produces a competitive brand.">>
<br/><<nm $workManager "We had considered that. There are discussions going on with a Beauty Salon chain ...">>
<br/><<nm $workSales "So we are looking at acquiring the chain and then having them exclusively be able to use the product as a treatment. That should definitely help give us more time to capture the market before a competitor can release a product.">>
<br/><<nm $workManager "Hopefully it will also mean a staff discount too, like we get with other business units!">>
<br/><<nm $workSales "That would be great. What is the next product $workBoss.name is looking at?">>
<br/><<nm $workManager "That will be the genetic modification tablets. He has people testing the first stage of that now, hopefully the results should be coming in for that this weekend.">>
<br/><<nm $player "First Stage?">>
<br/><<nm $workManager "I am sure $workBoss.name can explain it better but from what I gather the first stage neutralises your gender essentially giving a blank page. Second stage then applies the selected gender changes. Although at the moment it only works on Men, something to do with the neutral one being rejected by female bodies.">>
<br/><<nm $workSales "Is he still looking at the one for women?">>
<br/><<nm $workManager "He will be but we asked him to focus on this one first and get that working as hopefully once that is tested then he may just need to fine the stage one version for women.">>
<br/><<nm $workManager "Thank you for your input on this $player.name you are free to go now have a good weekend! $workSales.name if you could stay a little longer I need to discuss the pitch for the Beauty Salon acquisition with your insight from this report">>
<br/><<nm $player "Thank you">>
@@.data;You stand up and leave the room.@@
<BR/>
@@.linkUI;<<link "Leave the Office" "Work">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "Work Review 15">>
<br/><<nm $workManager "Come in $player.name? Do you have your report">>
<br/><<nm $player "Yes, here you go!">>
<br/>@@.data;You pass a copy of your report to $workManager.name.@@
<br/><<nm $player "Is $workSales.name not attending">>
<br/><<nm $workManager "No, she is caught up in a meeting with head office about the new beauty acquisition that is taking place.">>
<br/><<nm $player "Beauty acquisition?">>
<br/><<nm $workManager "One of the things the company is looking at with the hair removal cream, still up in the air at the moment.">>
<br/>You wait patiently as $workManager.name flicks through your report.
<br/>
<<if $player.workData>8 and $player.workResearch >6>>
<br/><<nm $workManager "This is a very professional report, and as a reward I will add <<currency 50>> as a bonus to your wages.">>
<<set $player.monthBonus+=50>>
<br/><<nm $player "Thank you">>
<<elseif $player.workData<9 and $player.workResearch <7>>
<br/><<nm $workManager "Well I was hoping for something a little more professional, I am going to deduct <<currency 50>> from your wages.">>
<<set $player.monthBonus-=50>>
<br/><<nm $player "Oh, okay, I will try to do better next time.">>
<<else>>
<br/><<nm $workManager "Well it is a satisfactory report, covers everything, but barely.">>
<br/><<nm $player "Oh, okay, I will try to do better next time.">>
<</if>>
<br/><<nm $workManager "Your thoughts on this are?">>
<br/><<nm $player "The results look good so far. I am trying it myself but haven't done taken the final drug yet, so can't give you a personal account this time.">>
<br/><<nm $workManager "Ah it is good to see you are testing the products, I admire your dedication.">>
<br/><<nm $player "Thank you.">>
<br/><<nm $workManager "It is a shame $workBoss.name could only get the formula to work with men, if he could also get something similar for women then we would be in a much stronger position">>
<br/><<nm $player "I wasn't aware of the issue with getting it to work with women.">>
<br/><<nm $workManager "Apparently the only formula he came up with for women their bodies rejected it and essentially attacked it, destroying it before it could reach the bone marrow where it could implant the blank genetic template.">>
<br/><<nm $player "So is he looking at this again?">>
<br/><<nm $workManager "Not yet, he is focussed on the male transformation drugs first. Once he completes the testing of those then he will move on to looking at women again and also looking at how we can offer further drugs to enhance the already transformed bodies.">>
<br/><<nm $player "Back in to the old penis enlargement drugs?">>
<br/><<nm $workManager "That will be part of the package for sure. I think that covers everything for this week. Have a good weekend">>
<br/><<nm $player "You too">>
@@.data;You stand up and leave the room.@@
<BR/>
@@.linkUI;<<link "Leave the Office" "Work">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<case "Work Review 22">>
<br/><<nm $workManager "Come in $player.name? Do you have your report">>
<br/><<nm $player "Yes, here you go!">>
<br/>@@.data;You pass a copy of your report to $workManager.name.@@
<br/><<nm $player "Is $workSales.name not attending">>
<br/><<nm $workManager "She is attending a sales pitch in the city. I see you finished taking the S0-F10 drug.">>
<br/><<nm $player "Yes, finished that early this week and now on the H0-MM3.">>
<br/><<nm $workManager "What do you think of the changes?">>
<br/><<nm $player "Take a bit of getting used to. The slimmer frame is quite nice, and I can handle the longer hair, but being smaller is an adjustment.">>
<br/><<nm $workManager "Well that should be fixed with H0-MM3">>
<br/><<nm $player "Yes, and hopefully fill me out a little more.">>
<br/>$workManager.name picks up your report and flicks through it
<<if $player.workData>8 and $player.workResearch >6>>
<br/><<nm $workManager "This is a very professional report, and as a reward I will add <<currency 50>> as a bonus to your wages.">>
<<set $player.monthBonus+=50>>
<br/><<nm $player "Thank you">>
<<elseif $player.workData<9 and $player.workResearch <7>>
<br/><<nm $workManager "Well I was hoping for something a little more professional, I am going to deduct <<currency 50>> from your wages.">>
<<set $player.monthBonus-=50>>
<br/><<nm $player "Oh, okay, I will try to do better next time.">>
<<else>>
<br/><<nm $workManager "Well it is a satisfactory report, covers everything, but barely.">>
<br/><<nm $player "Oh, okay, I will try to do better next time.">>
<</if>>
<br/><<nm $workManager "This seems to be relatively successful, is a pity it isn't a full transformation but hopefully we can work that out later on.">>
<br/><<nm $player "According to the data apart from the penis, they look like women.">>
<br/><<nm $workManager "It is a pity they didn't send any photographs through, as do the look like real women or more men as women.">>
<br/><<nm $player "I suppose the written data is a little subjective and vague in this case.">>
<br/><<nm $workManager "We should be able to get before and after photos before we are ready to pitch this drug.">>
<br/><<nm $player "Sounds like you have it all planned.">>
<br/><<nm $workManager "Should get the data for the H0-MM3 drug next week. So you have that to look forward to.">>
<br/><<nm $player "Thanks, see you next week.">>
@@.data;You stand up and leave the room.@@
<BR/>
@@.linkUI;<<link "Leave the Office" "Work">>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</switch>><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<<if $player.doorChoice.lover=="allegro" and ($player.doorChoice.image=="sexy" or $player.doorChoice.image=="slutty" )>>
<br/>Allegro walks up to you throws her arms around you and kisses you and starts undressing you.
<br/>I am so glad we don't have to go out tonight.
<br/>I have been looking forward to us spending some time together.
<<elseif $player.doorChoice.lover=="allegro">>
<br/>Allegro walks up to you throws her arms around you and kisses you deeply.
<br/>Darling, you took your time getting here.
<br/>This event is such a dreary affair I wish we could shrug it off and go home, but I know we need to eb seen for a little while longer.
<<elseif ($player.doorChoice.image=="sexy" or $player.doorChoice.image=="slutty" )>>
<br/>My dear, I am so glad you made it.
<br/>I have someone to see after this, but am always happy to make time to catch up with you.
<br/>How is $player.doorChoice.loverName?
<<if $player.doorChoice.loverGender=="M">>
<br/>He seems so good for you, I hope you are happy together.
<<else>>
<br/>She seems so good for you, I hope you are happy together.
<</if>>
<<else>>
<br/>My dear, I am so glad you made it.
<br/>This event is such a dreary affair.
<br/>Will $player.doorChoice.loverName be joining us?
<<if $player.doorChoice.loverGender=="M">>
<br/>You two look so good together and he can be fun at these events.
<<else>>
<br/>You two look so good together and she can be fun at these events.
<</if>>
<</if>>
<br/>She looks at you.
<br/>Another long hard day at work.
<<if $player.doorChoice.jobType=="HQ">>
<br/>Do you ever regret taking the job of $player.doorChoice.job at the Head Office
<br/>Do you not miss messing with all the science stuff.
<br/>The hours are long and the work seems hard but the pay is better.
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>I can't believe you now work at LexAnton.
<br/>I know you are a $player.doorChoice.job but still.
<br/>The hours are long and the work seems hard but you do seem to be happier.
<<elseif $player.doorChoice.jobType=="lab">>
<br/>I can't believe I associate with someone who works at a Lab.
<br/>I know you are a $player.doorChoice.job but still
<br/>$workBoss.name does seem to give you a lot of work to do and working extra hours.
<<elseif $player.doorChoice.job=="model">>
<br/>I still can't believe you gave up your job at the Lab to become a model.
<br/>It is fabulous and some of those events you have invited me to have been such fun.
<br/>But they do seem to be working you hard.
<<else>>
<br/>I still can't believe you gave up your job at the Lab.
<br/>I know you say you work in customer service now, but you never did explain exactly what you do.
<br/>Although judging from the jewellery, clothes and accessories it obviously pays well.
<</if>>
<<if $player.doorChoice.lover=="allegro" and ($player.doorChoice.image=="sexy" or $player.doorChoice.image=="slutty" )>>
<br/>I have a few ideas on how to help you relax.
<br/>You watch as Allegro removes her clothing and wanders into the bedroom.
<br/>You follow her through the door.
<<elseif $player.doorChoice.lover=="allegro">>
<br/>I guess we better circulate.
<br/>The sooner we do the rounds, the sooner we can leave and you can help me out of this dress.
<br/>You follow Allegro through the door to the main event room
<<elseif ($player.doorChoice.image=="sexy" or $player.doorChoice.image=="slutty" )>>
<br/>Let's go through to the bar and grab a drink.
<br/>You follow Allegro through the door to the bar.
<<else>>
<br/>I guess we better circulate.
<br/>You follow Allegro through the door to the main event room
<</if>>
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<<if $player.doorChoice.image=="casual" and $player.doorChoice.jobType=="lexAnton">>
<<if $player.doorChoice.lover=="anton">>
<br/>$yogaClient.name looks up and sees you.
<br/>Have you finished work?
<br/>He looks at his screen - is that really the time?
<br/>How are you finding working as a $player.doorChoice.job, is it going well down there?
<br/>I think I have just solved the UI issue and that should be ready for testing tomorrow.
<br/>He stands up and walks over and kisses you.
<br/>I am so glad that you decided to work here and that it doesn't affect our relationship.
<br/>I know it is late but I am buzzing after that bit of coding, so don't expect to go to sleep too early.
<<else>>
<br/>$yogaClient.name looks up and sees you.
<br/>Have you finished work?
<br/>He looks at his screen - is that really the time?
<br/>How are you finding working as a $player.doorChoice.job, is it going well down there?
<br/>I think I have just solved the lag issue and that should be ready for testing tomorrow.
<br/>So it will be busy tomorrow.
<br/>I need to get home and you need to spend some time with $player.doorChoice.loverName, I don't want them accusing me of being a slave master.
<</if>>
<<elseif $player.doorChoice.image=="casual">>
<<if $player.doorChoice.lover=="anton">>
<br/>$yogaClient.name looks up and sees you.
<br/>Have you finished work?
<br/>He looks at his screen - is that really the time?
<br/>How are you finding working as a $player.doorChoice.job, is it going well down there?
<br/>I think I have just solved the lag issue and that should be ready for testing tomorrow.
<br/>He stands up and walks over and kisses you.
<br/>I am so glad that you decided to work here and that it doesn't affect our relationship.
<br/>I know it is late but I am buzzing after that bit of coding, so don't expect to go to sleep too early.
<<else>>
<br/>$yogaClient.name looks up and sees you.
<br/>Have you finished work?
<br/>He looks at his screen - is that really the time?
<br/>How are you finding working as a $player.doorChoice.job, is it going well down there?
<br/>I think I have just solved the UI issue and that should be ready for testing tomorrow.
<br/>So it will be busy tomorrow.
<br/>I need to get home and you need to spend some time with $player.doorChoice.loverName, I don't want them accusing me of being a slave master.
<</if>>
<<else>>
<<if $player.doorChoice.lover=="anton">>
<br/>$yogaClient.name looks up and sees you.
<br/>For a second there I thought you had changed your mind.
<br/>He kisses you passionately.
<<if $player.doorChoice.job=="model">>
<br/>I still can't believe you are a model.
<br/>I thought I was supposed to be the eye candy in this relationship.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Still being secretive about your new job.
<br/>The new loft apartment looks great and you are dressing well.
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>So are you enjoying working for me?
<br/>Hope you are enjoying working as a $player.doorChoice.job.
<<else>>
<br/>How are you finding working as a $player.doorChoice.job? Is it going well?
<</if>>
<br/>Well we better go in, you can't start an engagement party without the engaged couple.
<<else>>
<br/>$yogaClient.name looks up and sees you.
<br/>I am glad you made it to my engagement party.
<br/>Is $player.doorChoice.loverName here with you?
<<if $player.doorChoice.lover=="receptionist">>
<br/>I am so glad $player.doorChoice.loverName found someone, you two are great together.
<<else>>
<br/>The two of you seem good together, you never know maybe I'll be attending your engagement soon.
<</if>>
<<if $player.doorChoice.job=="model">>
<br/>I still can't believe you are a model.
<br/>It is nice being the eye candy in the relationship.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Still being secretive about your new job.
<br/>The new loft apartment looks great and you are dressing well.
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>So are you enjoying working for me?
<br/>Hope you are enjoying working as a $player.doorChoice.job.
<<else>>
<br/>How are you finding working as a $player.doorChoice.job? Is it going well?
<</if>>
<br/>The two of you walk in to the main room and start circulating.
<</if>>
<</if>>
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<<if $player.doorChoice.jobType=="lab">>
<br/>It was nice to see that you still work for me.
<br/>Are you still enjoying working with $workBoss.name as a $player.doorChoice.job?
<<elseif $player.doorChoice.jobType=="HQ">>
<br/>Ambition is good, and I can understand you moving to head office.
<br/>I heard you are now working as a $player.doorChoice.job.
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>I see you decided to change direction and are now working for $workReceptionist.name.
<br/>I heard you are now working as a $player.doorChoice.job.
<<elseif $player.doorChoice.job=="model">>
<br/>I see you decided to change direction and are now working as a $player.doorChoice.job.
<br/>An interesting choice, hard work but glamorous.
<<else>>
<br/>The loft apartment, the new clothes, shoes, accessories.
<br/>This new job of yours is certainly paying off.
<</if>>
<<if $player.doorChoice.lover=="ceo">>
<br/>You are not the first person to have an affair, or sleep with the boss.
<br/>I hope you are $player.doorChoice.loverName are happy and that it lasts longer than most of his dalliances.
<<else>>
<br/>I hear you and $player.doorChoice.loverName are a couple now.
<br/>It is wise not to focus purely on work but expand your personal life.
<</if>>
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<<if $player.doorChoice.gender=="alphaMale" or $player.doorChoice.gender=="betaMale">>
<br/>I am so glad you are able to be my best man, I was a little worried when you took those drugs.
<<else>>
<br/>This is unexpected, I am glad you decided to be a bridesmaid for $workSales.name.
<br/>It is lovely to see you before the wedding starts, am glad $workSales.name understands.
<br/>Seeing you helps me relax.
<</if>>
<<if $player.doorChoice.jobType=="lab">>
<br/>I am happy you still work in the same building as us.
<br/>Are you still enjoying working with $workBoss.name as a $player.doorChoice.job?
<<elseif $player.doorChoice.jobType=="HQ">>
<br/>Getting that new job at head office was a good move.
<br/>I heard you are now working as a $player.doorChoice.job.
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>I see you decided to go with $workReceptionist.name and work at LexAnton.
<br/>Can't say I am not a little bit jealous, it is such a great firm.
<br/>I heard you are now working as a $player.doorChoice.job.
<<elseif $player.doorChoice.job=="model">>
<br/>I still can't believe you decided to be a $player.doorChoice.job.
<br/>Not quite as much fun hanging out with those models now that I am married.
<<else>>
<br/>The loft apartment is something else. Who do you have to sleep with to get a place like that?
<br/>Only Kidding!
<br/>This new job of yours is certainly paying off even if you can't tell me exactly what you do.
<</if>>
<<if $player.doorChoice.lover=="ceo">>
<br/>I know $workSales.name doesn't really approve of you sleeping with a married man.
<br/>$player.doorChoice.loverName seems to be treating you well.
<br/>I just hope you don't get hurt.
<<else>>
<br/>I hear you and $player.doorChoice.loverName are a couple now.
<br/>You never know you two maybe the one's getting married next.
<</if>>
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<<if $player.doorChoice.image=="casual">>
<<if $player.doorChoice.lover=="housemate">>
<br/>I am so glad you made it.
<br/>Let's go dance.
<br/>You get on the dance floor and begin to dance, $housemate.name turns and dances with her back to you.
<br/>You place an arms around her waist and start to match her movements.
<br/>After some time she turns and kisses you and says let's grab some water.
<br/>
<br/>I love being with you.
<br/>
<<if $player.doorChoice.job=="model">>
<br/>I still can't believe you got bitten with modelling bug.
<br/>I am glad it is working out for you and that you still have time to model for me.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Are you ever going to tell me what you do?
<br/>I love the new loft apartment and the fact I have my own studio now but not sure how we afford it.
<br/>I am glad you still have time to model for me.
<<else>>
<br/>I hope you are still enjoying your job as $player.doorChoice.job.
<br/>I am glad you still have time to model for me.
<</if>>
<br/>You finish your drinks and head out to the taxi.
<<else>>
<br/>I am so glad you made it.
<br/>Is $player.doorChoice.loverName here with you?
<br/>The two of you seem good together, you never know maybe I'll be attending your engagement soon.
<br/>
<<if $player.doorChoice.job=="model">>
<br/>I still can't believe you got bitten with modelling bug.
<br/>I am glad it is working out for you and that you still have time to model for me.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Are you ever going to tell me what you do?
<br/>I love your new loft apartment and your new look.
<br/>I am glad you still have time to model for me.
<<else>>
<br/>I hope you are still enjoying your job as $player.doorChoice.job.
<br/>I am glad you still have time to model for me.
<</if>>
<br/>You finish your drinks and head out to the taxi.
<</if>>
<<else>>
<<if $player.doorChoice.lover=="housemate">>
<br/>I am so glad you made it.
<br/>She wal;ks up and kisses you.
<br/>The gallery is about to open and everyone will get to see my work for the first time, I really need you to be here.
<br/>I can't believe how nervous I feel.
<br/>
<<if $player.doorChoice.job=="model">>
<br/>I still can't believe you got bitten with modelling bug.
<br/>I am glad it is working out for you and that you still have time to model for me.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Are you ever going to tell me what you do?
<br/>I love the new loft apartment and the fact I have my own studio now but not sure how we afford it.
<br/>I am glad you still have time to model for me.
<<else>>
<br/>I hope you are still enjoying your job as $player.doorChoice.job.
<br/>I am glad you still have time to model for me.
<</if>>
<br/>You follow $housemate.name top the main gallery to start greeting the guests.
<<else>>
<br/>I am so glad you made it, and don't worry I am sure no-one will know you modelled for me.
<br/>Is $player.doorChoice.loverName here with you?
<br/>The two of you seem good together, you never know maybe I'll be attending your engagement soon.
<br/>
<<if $player.doorChoice.job=="model">>
<br/>I still can't believe you got bitten with modelling bug.
<br/>I am glad it is working out for you and that you still have time to model for me.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Are you ever going to tell me what you do?
<br/>I love the new loft apartment and the fact I have my own studio now but not sure how we afford it.
<br/>I am glad you still have time to model for me.
<<else>>
<br/>I hope you are still enjoying your job as $player.doorChoice.job.
<br/>I am glad you still have time to model for me.
<</if>>
<br/>You follow $housemate.name to the main gallery to start greeting the guests.
<</if>>
<</if>>
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<<if $player.doorChoice.image=="casual">>
<br/>It is so good to see you.
<br/>I know you are used to seeing me in costume but I don't look that different, do i?
<br/>Are you excited for $friend.name and $workSales.name?
<br/>I love being with $workIT.name. Do you think he might pop the question soon?
<br/>How is $player.doorChoice.loverName?
<br/>You two seem to be getting on well and you look great.
<<if $player.doorChoice.job=="model">>
<br/>How is being a professional model working ot for you?
<br/>Will have to get $workIT.name to design another costumer for you and have you model and shoot with me.
<br/>Having another professional might help my figures.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Still being secretive about your new job.
<br/>The new loft apartment looks great and you are dressing well.
<<else>>
<br/>How are you finding working as a $player.doorChoice.job? Is it going well?
<</if>>
<br/>We better go in and join the party.
<br/>You follow $olivia.name through the door to the engagement party.
<<else>>
<br/>Excuse the outfit.
<br/>This is what happens when I get my fans to choose the next CosPlay outfit.
<br/>On the plus side it does tend to boost subscriptions and views.
<<if $player.doorChoice.job=="model">>
<br/>But I guess you know this yourself now.
<br/>Will have to get $workIT.name to design another costumer for you and have you model and shoot with me.
<br/>Having another professional might help my figures.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Still being secretive about your new job.
<br/>The new loft apartment looks great and you are dressing well.
<<else>>
<br/>How are you finding working as a $player.doorChoice.job? Is it going well?
<</if>>
<br/>How is $player.doorChoice.loverName?
<br/>You two seem to be getting on well and you look great.
<br/>You watch as $olivia.name walks off to get changed and you go through the studio door to wait for her.
<</if>>
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<<if $player.doorChoice.image=="casual" and $player.doorChoice.jobType=="lexAnton">>
<<if $player.doorChoice.lover=="receptionist">>
<br/>$workReceptionist.name looks up and sees you.
<br/>Have you finished work?
<br/>She looks at her screen - is that really the time?
<br/>How are you finding working as a $player.doorChoice.job, is it going well down there?
<br/>I think I have just solved the lag issue and that should be ready for testing tomorrow.
<br/>She stands up and walks over and kisses you.
<br/>I am so glad that you decided to work here and that it doesn't affect our relationship.
<br/>I know it is late but I am buzzing after that bit of coding, so don't expect to go to sleep too early.
<<else>>
<br/>$workReceptionist.name looks up and sees you.
<br/>Have you finished work?
<br/>She looks at her screen - is that really the time?
<br/>How are you finding working as a $player.doorChoice.job, is it going well down there?
<br/>I think I have just solved the lag issue and that should be ready for testing tomorrow.
<br/>So it will be busy tomorrow.
<br/>I need to get home and you need to spend some time with $player.doorChoice.loverName, I don't want them accusing me of being a slave master.
<</if>>
<<elseif $player.doorChoice.image=="casual">>
<<if $player.doorChoice.lover=="receptionist">>
<br/>$workReceptionist.name looks up and sees you.
<br/>Have you finished work?
<br/>She looks at her screen - is that really the time?
<br/>How are you finding working as a $player.doorChoice.job, is it going well down there?
<br/>I think I have just solved the lag issue and that should be ready for testing tomorrow.
<br/>She stands up and walks over and kisses you.
<br/>I am so glad that you decided to work here and that it doesn't affect our relationship.
<br/>I know it is late but I am buzzing after that bit of coding, so don't expect to go to sleep too early.
<<else>>
<br/>$workReceptionist.name looks up and sees you.
<br/>Have you finished work?
<br/>She looks at her screen - is that really the time?
<br/>How are you finding working as a $player.doorChoice.job, is it going well down there?
<br/>I think I have just solved the lag issue and that should be ready for testing tomorrow.
<br/>So it will be busy tomorrow.
<br/>I need to get home and you need to spend some time with $player.doorChoice.loverName, I don't want them accusing me of being a slave master.
<</if>>
<<else>>
<<if $player.doorChoice.lover=="receptionist">>
<br/>$workReceptionist.name looks up and sees you.
<br/>For a second there I thought you had changed your mind.
<br/>She kisses you passionately.
<<if $player.doorChoice.job=="model">>
<br/>I still can't believe you are a model.
<br/>I thought I was supposed to be the eye candy in this relationship.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Still being secretive about your new job.
<br/>The new loft apartment looks great and you are dressing well.
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>So are you enjoying working for me?
<br/>Hope you are enjoying working as a $player.doorChoice.job.
<<else>>
<br/>How are you finding working as a $player.doorChoice.job? Is it going well?
<</if>>
<br/>Well we better go in, you can't start an engagement party without the engaged couple.
<<else>>
<br/>$workReceptionist.name looks up and sees you.
<br/>I am glad you made it to my engagement party.
<br/>Is $player.doorChoice.loverName here with you?
<<if $player.doorChoice.lover=="ceo">>
<br/>I know I warned you about him, but you seem happy and that counts for something.
<<elseif $player.doorChoice.lover=="yoga">>
<br/>I am so glad $player.doorChoice.loverName found someone, you two seem so happy together.
<<else>>
<br/>The two of you seem good together, you never know maybe I'll be attending your engagement soon.
<</if>>
<<if $player.doorChoice.job=="model">>
<br/>I still can't believe you are a model.
<br/>It is nice being the eye candy in the relationship.
<<elseif $player.doorChoice.jobType=="other">>
<br/>Still being secretive about your new job.
<br/>The new loft apartment looks great and you are dressing well.
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>So are you enjoying working for me?
<br/>Hope you are enjoying working as a $player.doorChoice.job.
<<else>>
<br/>How are you finding working as a $player.doorChoice.job? Is it going well?
<</if>>
<br/>The two of you walk in to the main room and start circulating.
<</if>>
<</if>>
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<<if $player.doorChoice.image=="wedding">>
<<if $player.doorChoice.gender=="alphaMale" or $player.doorChoice.gender=="betaMale">>
<br/>This is unexpected, I assumed you would be with $friend.name.
<br/>Don't get me wrong it is lovely to see you before the wedding.
<br/>If you are here then I take it $friend.name is happy and relaxed.
<<else>>
<br/>I know you would have wanted to be $friend.name's best man, but I am glad you chose to be a bridesmaid.
<</if>>
<<if $player.doorChoice.jobType=="lab">>
<br/>I am happy you still work in the same building as us.
<br/>Are you still enjoying working with $workBoss.name as a $player.doorChoice.job?
<<elseif $player.doorChoice.jobType=="HQ">>
<br/>Getting that new job at head office was a good move.
<br/>I heard you are now working as a $player.doorChoice.job.
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>I see you decided to go with $workReceptionist.name and work at her IT firm.
<br/>I heard you are now working as a $player.doorChoice.job.
<<elseif $player.doorChoice.job=="model">>
<br/>I still can't believe you decided to be a $player.doorChoice.job.
<br/>It was a risky choice but I am glad it is working out for you
<<else>>
<br/>The loft apartment, the new clothes, shoes, accessories.
<br/>This new job of yours is certainly paying off.
<</if>>
<<if $player.doorChoice.lover=="ceo">>
<br/>I know you know I don't really approve of you sleeping with a married man.
<br/>I suppose if $player.doorChoice.loverName is happy doing it then he is the one cheating.
<br/>I just hope you don't get hurt.
<<else>>
<br/>I hear you and $player.doorChoice.loverName are a couple now.
<br/>You never know you two maybe the one's getting married next.
<</if>>
<<else>>
<br/>Hey you!
<br/>It is good to see you dressed up again.
<br/>I love these sort of do's but $friend.name isn't so keen on the dressing up.
<<if $player.doorChoice.jobType=="lab">>
<br/>I am happy you still work in the same building as us.
<br/>Are you still enjoying working with $workBoss.name as a $player.doorChoice.job?
<<elseif $player.doorChoice.jobType=="HQ">>
<br/>Getting that new job at head office was a good move.
<br/>I heard you are now working as a $player.doorChoice.job.
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>I see you decided to go with $workReceptionist.name and work at her IT firm.
<br/>I heard you are now working as a $player.doorChoice.job.
<<elseif $player.doorChoice.job=="model">>
<br/>I still can't believe you decided to be a $player.doorChoice.job.
<br/>It was a risky choice but I am glad it is working out for you
<<else>>
<br/>The loft apartment, the new clothes, shoes, accessories.
<br/>This new job of yours is certainly paying off.
<</if>>
<<if $player.doorChoice.lover=="ceo">>
<br/>I know you know I don't really approve of you sleeping with a married man.
<br/>I suppose if $player.doorChoice.loverName is happy doing it then he is the one cheating.
<br/>I just hope you don't get hurt.
<<else>>
<br/>I hear you and $player.doorChoice.loverName are a couple now.
<br/>You never know next dress up do could be your engagement party,
<</if>>
<</if>>
<br/>You open the door and leave.
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<br/>Glad you could make it.
<br/>Can you believe I am getting married.
<<if $player.doorChoice.jobType=="lab">>
<br/>I know I see you every day at the lab.
<br/>Working with $workBoss.name as a $player.doorChoice.job
<<elseif $player.doorChoice.jobType=="HQ">>
<br/>How is it working up at head office?
<br/>You are a $player.doorChoice.job aren't you?
<<elseif $player.doorChoice.jobType=="lexAnton">>
<br/>You decided to work with $workReceptionist.name.
<br/>Who knew that she owned a company.
<br/>Hope working as a $player.doorChoice.job is interesting.
<<elseif $player.doorChoice.job =="model">>
<br/>I hear you are pursing a job as a model
<br/>Not what I would have expected but it sounds like you are having fun.
<<else>>
<br/>So what exactly is it you do now?
<br/>You have always been a little vague about it.
<br/>Mind you hearing you live in one of those new loft apartments I guess means it is paying well.
<</if>>
<br/>So is $player.doorChoice.loverName here?
<br/>I haven't seen them yet, but maybe will catch them at the reception.
<<if $player.doorChoice.lover=="ceo">>
<br/>I hope you are happy with them, but I wish you weren't dating a married man.
<<else>>
<br/>I hope you two are happy together.
<</if>>
<br/>You better go in and grab a pew before they all fill up.
<br/><br/>You make you way through the church door.
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>
<div id="intro" class="dream">Dream - Your Choice<hr/>
<<set _guideImage=$player.doorChoice.img>>
<<pose _guideImage>>
<<if $player.doorChoice.image=="witch">>
<br/>You see me as a witch.
<br/>Interesting!
<br/>
<br/>Have I cursed you or blessed you?
<br/>I guess that is what you will decide.
<<else>>
<br/>You see me as a strict dominant woman.
<br/>Interesting!
<br/>
<br/>Do you see your change as a punishment?
<br/>Or maybe I forced you in to a choice you wanted to make?
<</if>>
<br/>
<<if $player.doorChoice.jobType=="lab">>
<br/>I see you stayed in the lab working with $workBoss.name as a $player.doorChoice.job
<<elseif $player.doorChoice.jobType=="HQ">>
<br/>I see you stayed with the company but moved to head office to work as a $player.doorChoice.job
<<elseif $player.doorChoice.job=="model">>
<br/>Working as a $player.doorChoice.job is quite the career change.
<br/>A bold move and I approve of it.
<<elseif $player.doorChoice.jobType=="other">>
<br/>You have not been forthcoming about your new job.
<br/>You know you can tell me anything, without judgment.
<br/>It seems to be paying well, judging by your appearance, and you seem happy.
<<else>>
<br/>Changing industry to work in computing at LexAnton.
<br/>Change is often scary but can be good.
<br/>You seem to enjoy working as a $player.doorChoice.job
<</if>>
<br/>You are dating $player.doorChoice.loverName.
<<if $player.doorChoice.lover=="sales" or $player.doorChoice.lover=="yoga">>
<br/>An interesting choice, and not one I expected but things change as do people's preferences.
<<elseif $player.doorChoice.lover=="ceo">>
<br/>Dating a married man is never easy, but if it is making you happy that is all that matters for now.
<<else>>
<br/>I see you two are happy and that things are going well.
<br/>I am happy for you.
<</if>>
<br/><br/>
@@.linkUI;<<link "Wake up" "Final Scene" >>
<<endActiveEvent>>
<<incrTime 2>>
<</link>>@@
</div><<loc_labBed>>
<br/>You pick up the phone.
<br/>
<<set
_mrgrant to {
name : "Mr John Grant",
profile : "mrgrant",
style : "game3"
}
>>
<<if $player.doorChoice.gender.includes("Female")>>
<br/><<nm $friend "Hey, so how did it go?">>
<br/><<nm $player "I am a woman.">>
<br/><<nm $friend "How do you feel">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I am okay with it, I was getting used to being like this the past few weeks ">>
<<else>>
<br/><<nm $player "I was hoping to be a man, but I guess the last few weeks weren't so bad, I will just have to adjust to it.">>
<</if>>
<br/><<nm $friend "You know I will go with your when you tell your parents.">>
<br/><<nm $player "I didn't even think about that. Man, I am glad you will be there but how the heck do I tell them">>
<br/><<nm $friend "He's now a woman">>
<br/><<nm $workSales "Really, are you okay?">>
<br/><<nm $player "You two are together, what time is it?">>
<br/><<nm $workSales "Its still early, I spent the night as we were both a little worried about you.">>
<br/><<nm $player "No need to worry now, I am sure I will adjust to this.">>
<br/><<nm $workSales "If you need any help with girly things, you now like periods and hygiene, then just ask.">>
<br/><<nm $player "Geez, I hadn't considered that. Thank you, I think.">>
<br/><<nm $friend "Just think one of my stupid brothers will have to be my best man now">>
<br/><<nm $workSales "You can always be a bridesmaid.">>
<br/><<nm $player "I love the pair of you but considering how long it took you to had a date or two I won't expect the wedding announcement any time soon.">>
<br/><<nm $workSales "We'll see you at work tomorrow, I hear you are getting today off to sort yourself out.">>
<br/><<nm $friend "See you later.">>
<br/>
<br/>
<br/>
<br/>No sooner do they hang up than the phone rings again.
<<if $workReceptionist.conversation.contains("finalWeekend")>>
<br/><<nm $workReceptionist "Hi Sweetie, how is it hanging?">>
<br/><<nm $player "As I am now a woman, only things hanging are my breasts.">>
<br/><<nm $workReceptionist "That wasn't what I meant but are you happy with the change?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I did enjoy the last few weeks, so this isn't too bad.">>
<<else>>
<br/><<nm $player "I think I would have been happier as a man but I'll cope.">>
<</if>>
<br/><<nm $workReceptionist "I can't say I am not a little disappointed. It would have been fun to see what could have happened">>
<br/><<nm $player "I know, but we can still shop, and dress up and try on shoes together">>
<br/><<nm $workReceptionist "There is that. I don't have many geeky female friends.">>
<br/><<nm $player "I am definitely a geek and female enough for that,">>
<br/><<nm $workReceptionist "You know the offer of the job is there if you want one.">>
<br/><<nm $player "The experience I have had has shown the dangers ot he work but also was really find doing the research. I will see how I feel in a few days.">>
<br/><<nm $workReceptionist "Offer will be open for a while, for you.">>
<br/><<nm $player "Thanks">>
<<elseif $yogaClient.conversation.contains("finalWeekend")>>
<br/><<nm $workReceptionist "Hi Sweetie, how is it hanging?">>
<br/><<nm $player "As I am now a woman, only things hanging are my breasts.">>
<br/><<nm $workReceptionist "That wasn't what I meant but are you happy with the change?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I did enjoy the last few weeks, so this isn't too bad.">>
<<else>>
<br/><<nm $player "I think I would have been happier as a man but I'll cope.">>
<</if>>
<br/><<nm $workReceptionist "I can't say I am not a little disappointed. It would have been nice having a good looking man around here again.">>
<br/><<nm $player "Not that you'll be around much longer">>
<br/><<nm $workReceptionist "I now it's only a few weeks before I go back to LexAnton.">>
<br/><<nm $workReceptionist "Have you spoken to $yogaClient.name">>
<br/><<nm $player "Not yet, I now he will be disappointed too.">>
<br/><<nm $workReceptionist "Yeah but you do know the job offer is still open if you want it.">>
<br/><<nm $player "Thanks">>
<<else>>
<br/><<nm $workReceptionist "Hi Sweetie, how is it hanging?">>
<br/><<nm $player "As I am now a woman, only things hanging are my breasts.">>
<br/><<nm $workReceptionist "That wasn't what I meant but are you happy with the change?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I did enjoy the last few weeks, so this isn't too bad.">>
<<else>>
<br/><<nm $player "I think I would have been happier as a man but I'll cope.">>
<</if>>
<br/><<nm $workReceptionist "I can't say I am not a little disappointed. It would have been nice having a good looking man around here again.">>
<br/><<nm $player "I know, but we can still shop, and dress up and try on shoes together">>
<br/><<nm $workReceptionist "There is that. I will only be here a few weeks, as I start a new job soon.">>
<br/><<nm $player "That's great for you, I will miss seeing you.">>
<br/><<nm $workReceptionist "Of course you will, who wouldn't miss me. We will stay in touch and hang out though?">>
<br/><<nm $player "Of course we will.">>
<</if>>
<<if $yogaClient.conversation.contains("finalWeekend")>>
<br/>
<br/>
<br/>
<br/><<nm $yogaClient "Just thought I would ring to see how it went.">>
<br/><<nm $player "I am an now all woman!">>
<br/><<nm $yogaClient "You are happy with this?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy the last few weeks, so guess I this will work for me.">>
<<else>>
<br/><<nm $player "I think I would have been happier as a man.">>
<</if>>
<br/><<nm $yogaClient "I wish you still had a cock at least. I really enjoyed spending time with you.">>
<br/><<nm $player "I enjoyed being with you too, and if things had been different we could have been more.">>
<br/><<nm $yogaClient "We can still hang out and look for men together.">>
<br/><<nm $player "That sounds like fun.">>
<br/><<nm $yogaClient "Call me and we can arrange it.">>
<br/><<nm $player "You are very sweet.">>
<br/><<nm $yogaClient "I know there is a lot going on but have you thought any more about working with ut?">>
<br/><<nm $player "The experience I have had has been a little off putting but also was really find doing the research. I will see how I feel in a few days.">>
<br/><<nm $yogaClient "Take your time, being friends with the boss helps.">>
<br/><<nm $player "Thank you">>
<</if>>
<br/>
<br/>
<br/>The phone rings again.
<<if $workSalesAssistant.conversation.contains("finalWeekend")>>
<br/><<nm $workSalesAssistant "Hey you. What happened?">>
<br/><<nm $player "I am a woman now. ">>
<br/><<nm $workSalesAssistant "Really, that's exciting. It is isn't it?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Yes, I have had fun the last few weeks and sure this will be good.">>
<<else>>
<br/><<nm $player "I am not sure, I may have preferred to be a guy again.">>
<</if>>
<br/><<nm $workSalesAssistant "But now you and I don't have anything popping up between us, we can see where this goes.">>
<br/><<nm $player "That sounds great, but maybe take it a little slow, there is a lot to adjust to.">>
<br/><<nm $workSalesAssistant "I know and I will help any way I can">>
<br/><<nm $player "I am sure you will. Although you know a good meal always helps too.">>
<br/><<nm $workSalesAssistant "Well if you are willing to assist I am sure we can sort that out.">>
<<if $player.doorChoice.gender.includes("beta")>>
<br/><<nm $player "You know I am always willing to help.">>
<br/><<nm $workSalesAssistant "I do appreciate a willing helper ...">>
<br/><<nm $player "Maybe with more practice I can do more for you.">>
<br/><<nm $workSalesAssistant "In the kitchen or in the bedroom?">>
<br/><<nm $player "Maybe with time both.">>
<<else>>
<br/><<nm $player "I am happy to pour the wine and watch you work. YOu look so cute in the kitchen">>
<br/><<nm $workSalesAssistant "I Maybe need a little more from you than that.">>
<br/><<nm $player "I am sure you can find a way to persuade me.">>
<br/><<nm $workSalesAssistant "A challenge? I am liking the confidence.">>
<br/><<nm $player "Wait till you see what I look like naked.">>
<</if>>
<br/><<nm $workSalesAssistant "Then sure, let's do that one night soon.">>
<<else>>
<br/><<nm $workSalesAssistant "Hey you. What happened?">>
<br/><<nm $player "I am a woman now. ">>
<br/><<nm $workSalesAssistant "Really. That's quite the change. You okay?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Yes, I have had fun the last few weeks and sure I'll be fine.">>
<<else>>
<br/><<nm $player "I think I am more comfortable as a man.">>
<</if>>
<br/><<nm $workSalesAssistant "You know if you need anything I will be there for you.">>
<br/><<nm $player "I would like that">>
<br/><<nm $workSalesAssistant "Then let's catch up once you get back to work.">>
<</if>>
<<if $photoClient.conversation.contains("finalWeekend")>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm $photoClient "Hi, I just thought I would call and see how you are?">>
<br/><<nm $player "I am ma woman.">>
<<if $player.femmeLevel>3>>
<br/><<nm $photoClient "You are okay with this?">>
<br/><<nm $player "I am, and what about you, you want to hang out a bit and see what happens?">>
<br/><<nm $photoClient "I am up for that.">>
<br/><<nm $player "That is something to look forward to.">>
<<nm $photoClient "Give me a call and let's do arrange a date.">>
<<else>>
<br/><<nm $photoClient "I gathered you weren't hoping for this">>
<br/><<nm $player "I was hoping I would be a man again. I guess I'll have to learn to adapt.">>
<br/><<nm $photoClient "You now you can come and hangout here any time. Can even go to the beach again if you need it.">>
<br/><<nm $player "Thanks that is really sweet of you.">>
<br/><<nm $photoClient "You have been good for me, and without any pressure you know I would like to see if we can be more than just friends.">>
<br/><<nm $player "I know but I am not sure I am ready for that just yet.">>
<br/><<nm $photoClient "Of course, but give me a call and we can hangout, as friends.">>
<</if>>
<</if>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<<if $workCEO.conversation.contains("finalWeekend")>>
<br/><<nm $workCEO "Just ringing to find out how the drug worked?">>
<br/><<nm $player "I am now a woman.">>
<br/><<nm $workCEO "We knew that was an option">>
<br/><<nm $player "Yes, I guess so.">>
<br/><<nm $workCEO "That means we can go ahead with the approval and then look to roll it out.">>
<br/><<nm $workCEO "As you know the product and what it can do, how about you coming up to Head Office and working with me.">>
<br/><<nm $player "In what capacity">>
<br/><<nm $workCEO "I could do with an assistant focussed on this, one that understands my sister's needs.">>
<<if $player.doorChoice.gender.includes("beta")>>
<br/><<nm $player "I still hope to be a scientist">>
<br/><<nm $workCEO "Well you can stay in that job, but we wouldn't get to see each other much. Think on it and let me know.">>
<<else>>
<br/><<nm $player "I am not sure that appeals.">>
<br/><<nm $workCEO "How about if I have you run it.">>
<br/><<nm $player "That sounds more interesting.">>
<br/><<nm $workCEO "Well why not come up to Head Office and we can discuss it,">>
<</if>>
<br/><<nm $player "Ok">>
<<else>>
<br/><<nm $workCEO "Just ringing to find out how the drug worked?">>
<br/><<nm $player "I am now a woman.">>
<br/><<nm $workCEO "We knew that was an option">>
<br/><<nm $player "Yes, I guess so.">>
<br/><<nm $workCEO "That means we can go ahead with the approval and then look to roll it out.">>
<br/><<nm $player "Yes, and I can work with $workBoss.name to get the articles written and help him get published.">>
<br/><<nm $workCEO "That would definitely help with sales and approval">>
<br/><<nm $player "My job here is secure.">>
<br/><<nm $workCEO "If the Doc is happy with you. Plus we need to see what other ideas the Doc has.">>
<br/><<nm $player "Ok">>
<</if>>
<<if $housemate.conversation.contains("finalWeekend")>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm $housemate "Morning, How did it go?">>
<br/><<nm $player "Good Morning. I am now a woman.">>
<br/><<nm $housemate "That's a change.">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I can't say I didn't enjoy the past few weeks and this feels good, but I know that means for you and I.">>
<<else>>
<br/><<nm $player "I would have preferred being a man again. Would have like to see what could have happened between us.">>
<</if>>
<br/><<nm $housemate "Back to housemates and you borrowing my clothes. I have the exhibition to prepare for so I will be busy.">>
<br/><<nm $player "Don't worry I will be busy too, with the testing for approval and then manufacture, and roll out of the drugs. Plus the whole scientific articles and such like.">>
<br/><<nm $housemate "I'll see you later then.">>
<<else>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm $housemate "Morning, How did it go?">>
<br/><<nm $player "Good Morning. I am now a woman.">>
<br/><<nm $housemate "That's a change.">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I can't say I didn't enjoy the past few weeks and this feels good">>
<<else>>
<br/><<nm $player "I would have preferred being a man again, but I am sure I will handle the change.">>
<</if>>
<br/><<nm $housemate "Well that's good. See you back here later.">>
<br/><<nm $player "Sure">>
<</if>>
<<if $player.events.contains("mrgrant finalWeekend")>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm _mrgrant "Hello, thought I would ring and see how you were.">>
<br/><<nm $player "I am good. I am a woman now.">>
<br/><<nm _mrgrant "That 's a big change for you but the offer is still there if you want it.">>
<<if $player.doorChoice.gender.includes("beta")>>
<br/><<nm $player "It is a generous offer and the apartment is great. I just don't know if I am that type of woman.">>
<br/><<nm _mrgrant "Don't make any decision too quickly. Think about it a little longer.">>
<br/><<nm $player "Thank you, I'll give it some thought">>
<<else>>
<br/><<nm $player "I am, although I would like to discuss price.">>
<br/><<nm _mrgrant "You want more.">>
<br/><<nm $player "Yeah, if I was to take you up on this I would like a little pocket money too, say <<currency 200>> a week">>
<br/><<nm _mrgrant "I'll talk to the guys and get back to you.">>
<br/><<nm $player "You do that. Let's talk soon.">>
<</if>>
<br/><<nm _mrgrant "Bye for now.">>
<</if>>
<br/>
<br/>
<br/>
<br/>$workBoss.name walks in.
<br/><<nm $workBoss "I see you have changed. NOt great news for the other guys who took the drug but it is impressive.">>
<br/><<nm $workBoss "Well we better find you some clothes and I will arrange a taxi to take you home.">>
<br/><<nm $player "Me being like this doesn't affect out working relationship?">>
<br/><<nm $workBoss "Of course not, we knew this was a possibility, plus we have a lot of work to do announcing this.">>
<<if $workBoss.conversation.contains("finalWeekend")>>
<br/><<nm $player "And our personal relationship.">>
<br/><<nm $workBoss "We work well together I don't see why we wouldn't be good together, but let's see how it goes.">>
<</if>>
<br/><<nm $workBoss "Go home get some rest and I will see you tomorrow to star work again">>
<<elseif $player.doorChoice.gender.includes("Male")>>
<br/><<nm $friend "Hey, so how did it go?">>
<br/><<nm $player "I am back to be a man again.">>
<br/><<nm $friend "That's great right?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I was getting used to not being a man, but it'll be fine.">>
<<else>>
<br/><<nm $player "It is what I know best.">>
<</if>>
<br/><<nm $friend "I am just glad I won't have to consider one of my stupid brothers to be my best man">>
<br/><<nm $friend "He's back to being a man again.">>
<br/><<nm $workSales "Really, that is great.">>
<br/><<nm $player "You two are together, what time is it?">>
<br/><<nm $workSales "Its still early, I spent the night as we were both a little worried about you.">>
<br/><<nm $player "No need to worry now.">>
<br/><<nm $friend "Yeah, and can stop fretting about helping you explain this to your family.">>
<br/><<nm $player "Geez, yeah, for sure.">>
<br/><<nm $workSales "We'll see you at work tomorrow, I hear you are getting today off to sort yourself out.">>
<br/><<nm $friend "See you later.">>
<br/>
<br/>
<br/>
<br/>No sooner do they hang up than the phone rings again.
<<if $workReceptionist.conversation.contains("finalWeekend")>>
<br/><<nm $workReceptionist "Hi Sweetie, how is it hanging?">>
<br/><<nm $player "I am a man again so currently it is swinging between mu legs.">>
<br/><<nm $workReceptionist "That wasn't what I meant but good to know anyway. You are happy with the change?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy my time, but I guess I can get used to being a man again">>
<<else>>
<br/><<nm $player "I think I am happier being a man.">>
<</if>>
<br/><<nm $workReceptionist "I can't say I am disappointed. It was fun hanging out with you and you never know what could happen?">>
<br/><<nm $player "Give me a little time to adjust first ok?">>
<br/><<nm $workReceptionist "Sure, but not too long, Its only a few weeks before I go back to LexAnton.">>
<br/><<nm $player "Of course I almost forgot.">>
<br/><<nm $workReceptionist "You can always have a job there if you want one.">>
<br/><<nm $player "The experience I have had has been a little off putting but also was really find doing the research. I will see how I feel in a few days.">>
<br/><<nm $workReceptionist "Offer will be open for a while, for you.">>
<br/><<nm $player "Thanks">>
<<elseif $yogaClient.conversation.contains("finalWeekend")>>
<br/><<nm $workReceptionist "Hi Sweetie, how is it hanging?">>
<br/><<nm $player "I am a man again so currently it is swinging between mu legs.">>
<br/><<nm $workReceptionist "That wasn't what I meant but good to know anyway. You are happy with the change?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy my time, but I guess I can get used to being a man again">>
<<else>>
<br/><<nm $player "I think I am happier being a man.">>
<</if>>
<br/><<nm $workReceptionist "I can't say I am disappointed. It will be nice having a good looking man around here again.">>
<br/><<nm $player "Not that you'll be around much longer">>
<br/><<nm $workReceptionist "I now it's only a few weeks before I go back to LexAnton.">>
<br/><<nm $workReceptionist "Have you spoken to $yogaClient.name">>
<br/><<nm $player "Not yet.">>
<br/><<nm $workReceptionist "I am sure he will be pleased with your news. Plus that job offer is still open if you want it.">>
<br/><<nm $player "Thanks">>
<<else>>
<br/><<nm $workReceptionist "Hi Sweetie, how is it hanging?">>
<br/><<nm $player "I am a man again so currently it is swinging between mu legs.">>
<br/><<nm $workReceptionist "That wasn't what I meant but good to know anyway. You are happy with the change?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy my time, but I guess I can get used to being a man again">>
<<else>>
<br/><<nm $player "I think I am happier being a man.">>
<</if>>
<br/><<nm $workReceptionist "I can't say I am disappointed. It will be nice having a good looking man around here again.">>
<br/><<nm $player "Well you'll have to let me know if I still match up to that.">>
<br/><<nm $workReceptionist "I am sure you will. I will only be here a few weeks, as I start a new job soon.">>
<br/><<nm $player "That's great for you, I will miss seeing you.">>
<br/><<nm $workReceptionist "Of course you will, who wouldn't miss me. We will stay in touch though?">>
<br/><<nm $player "Of course we will.">>
<</if>>
<<if $yogaClient.conversation.contains("finalWeekend")>>
<br/>
<br/>
<br/>The phone rings again.
<br/>
<br/><<nm $yogaClient "Just thought I would ring to see how it went.">>
<br/><<nm $player "I am a man again ">>
<br/><<nm $yogaClient "You are happy with this?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy my time, but I guess I can get used to being a man again">>
<<else>>
<br/><<nm $player "I think I am happier being a man.">>
<</if>>
<br/><<nm $yogaClient "I am glad you are a guy again. I really enjoyed spending time with you and well I was hoping ...">>
<br/><<nm $player "I enjoyed being with you too, and maybe we could be more but I think I need a little time to adjust.">>
<br/><<nm $yogaClient "Of course you do, take all the time you need.">>
<br/><<nm $player "Thank you, but I may need to escape to your cottage again soon">>
<br/><<nm $yogaClient "Call me and we can arrange it.">>
<br/><<nm $player "You are very sweet.">>
<br/><<nm $yogaClient "I know there is a lot going on but have you thought any more about working with ut?">>
<br/><<nm $player "The experience I have had has been a little off putting but also was really find doing the research. I will see how I feel in a few days.">>
<br/><<nm $yogaClient "Take your time, being close to the boss helps.">>
<br/><<nm $player "Thank you">>
<</if>>
<br/>
<br/>
<br/>The phone rings again.
<<if $workSalesAssistant.conversation.contains("finalWeekend")>>
<br/><<nm $workSalesAssistant "Hey you. What happened?">>
<br/><<nm $player "I am a man again ">>
<br/><<nm $workSalesAssistant "Some night then. You are happy?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy my time, but I guess I can get used to being a man again.">>
<<else>>
<br/><<nm $player "I think I am more comfortable as a man.">>
<</if>>
<br/><<nm $workSalesAssistant "It would have been nice to have seen if you and I could have worked out.">>
<br/><<nm $player "I enjoyed hanging out with you, and at Dutch's. It's not like that can't still happen.">>
<br/><<nm $workSalesAssistant "I know just wont be quite the same">>
<br/><<nm $player "Does this mean you wont cook for me again?">>
<br/><<nm $workSalesAssistant "Well if you are willing to assist I am sure we can do that again,">>
<br/><<nm $player "I would like that">>
<br/><<nm $workSalesAssistant "Then sure, let's do that one night soon.">>
<<else>>
<br/><<nm $workSalesAssistant "Hey you. What happened?">>
<br/><<nm $player "I am a man again ">>
<br/><<nm $workSalesAssistant "Some night then. You are happy?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy my time, but I guess I can get used to being a man again">>
<<else>>
<br/><<nm $player "I think I am more comfortable as a man.">>
<</if>>
<br/><<nm $workSalesAssistant "Guess I go back to teasing you rather than flirting with you.">>
<br/><<nm $player "If you must.">>
<br/><<nm $workSalesAssistant "I must, a girl needs to have some fun.">>
<br/><<nm $player "I guess that's fair">>
<br/><<nm $workSalesAssistant "Then I'll catch up with you when you are back at work.">>
<</if>>
<<if $photoClient.conversation.contains("finalWeekend")>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm $photoClient "Hi, I just thought I would call and see how you are?">>
<br/><<nm $player "I am good, I am back to being a man though.">>
<<if $player.femmeLevel>3>>
<br/><<nm $photoClient "Not what we hoped for I know, but it is not all bad.">>
<br/><<nm $player "May have been nice being a woman and being with you.">>
<<else>>
<br/><<nm $photoClient "Part of me selfishly hoped you word change..">>
<br/><<nm $player "I know, and I feel for you, but I think I am happier being a man.">>
<</if>>
<br/><<nm $photoClient "Well we are both single men now and I do work in an industry where there are a lot of good looking women.">>
<br/><<nm $player "There is that.">>
<br/><<nm $photoClient "Give me a call and let's do something together.">>
<</if>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<<if $workCEO.conversation.contains("finalWeekend")>>
<br/><<nm $workCEO "Just ringing to find out how the drug worked?">>
<br/><<nm $player "I am back to being a man again">>
<br/><<nm $workCEO "That's great so it worked as expected.">>
<br/><<nm $player "Yes, I guess so.">>
<br/><<nm $workCEO "That means we can go ahead with the approval and then look to roll it out.">>
<br/><<nm $workCEO "As you know the product and what it can do, how about you coming up to Head Office and running the roll-out.">>
<br/><<nm $player "I am not sure I am qualified for that">>
<br/><<nm $workCEO "Course you, and there are plenty of people around who will help.">>
<br/><<nm $workCEO "Plus you are aware of our other interests.">>
<br/><<nm $player "You mean your sister?">>
<br/><<nm $workCEO "Exactly. Think on it and let me know.">>
<br/><<nm $player "Ok">>
<<else>>
<br/><<nm $workCEO "Just ringing to find out how the drug worked?">>
<br/><<nm $player "I am back to being a man again">>
<br/><<nm $workCEO "That's great so it worked as expected.">>
<br/><<nm $player "Yes, I guess so.">>
<br/><<nm $workCEO "That means we can go ahead with the approval and then look to roll it out.">>
<br/><<nm $player "Yes, and I can work with $workBoss.name to get the articles written and help him get published.">>
<br/><<nm $workCEO "That would definitely help with sales and approval">>
<br/><<nm $player "My job here is secure.">>
<br/><<nm $workCEO "For now anyway. Let's see what other ideas the Doc has.">>
<br/><<nm $player "Ok">>
<</if>>
<<if $housemate.conversation.contains("finalWeekend")>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm $housemate "Morning, How did it go?">>
<br/><<nm $player "Good Morning. The sun is shining the sky is blue and I am back to being a guy.">>
<br/><<nm $housemate "That sounds great">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "There may be things I miss, but at least you and I can see if we have something?">>
<<else>>
<br/><<nm $player "I am happier being a man. Maybe your man?">>
<</if>>
<br/><<nm $housemate "Maybe. I have the exhibition to prepare for so I will be busy.">>
<br/><<nm $player "Don't worry I will be busy too, with the testing for approval and then manufacture, and roll out of the drugs. Plus the whole scientific articles and such like.">>
<br/><<nm $housemate "Well as long as you are okay with that then yeah, it might be nice.">>
<<if $player.doorChoice.gender.includes("beta")>>
<br/><<nm $player "That sounds good. See you at home later.">>
<br/><<nm $housemate "I'll see you later then.">>
<<else>>
<br/><<nm $player "There is one condition though.">>
<br/><<nm $housemate "That is?">>
<br/><<nm $player "No more flirting with $workSecurity.name!">>
<br/><<nm $housemate "Don't like the competition.">>
<br/><<nm $player "Ha ha. No! Just you know Me Man! You my woman">>
<br/><<nm $housemate "You've gone all alpha male then">>
<br/><<nm $player "You like it?">>
<br/><<nm $housemate "As long as you aren't just talk, it might work out.">>
<br/><<nm $player "Why don't I show you when I get home.">>
<br/><<nm $housemate "I'll see you later then.">>
<</if>>
<<else>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm $housemate "Morning, How did it go?">>
<br/><<nm $player "Good Morning. The sun is shining the sky is blue and I am back to being a guy.">>
<br/><<nm $housemate "That sounds great">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "There may be things I miss, but at least this is what I know.">>
<<else>>
<br/><<nm $player "I am happier being a man.">>
<</if>>
<br/><<nm $housemate "Well that's good. See you back here later.">>
<br/><<nm $player "Sure">>
<</if>>
<<if $player.events.contains("mrgrant finalWeekend")>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm _mrgrant "Hello, thought I would ring and see how you were.">>
<br/><<nm $player "I am good, Back to being a man again.">>
<br/><<nm _mrgrant "Really, that is good for you. Guess we don't have anything more to tall about. Bye">>
<br/><<nm $player "Bye">>
<</if>>
<br/>
<br/>
<br/>
<br/>$workBoss.name walks in.
<br/><<nm $workBoss "I see the solution was a success">>
<br/><<nm $workBoss "Well we better find you some clothes and I will arrange a taxi to take you home.">>
<br/><<nm $player "Me being male again doesn't affect out working relationship?">>
<br/><<nm $workBoss "Of course not, we knew this was a possibility, plus we have a lot of work to do announcing this.">>
<br/><<nm $workBoss "Go home get some rest and I will see you tomorrow to star work again">>
<<else>>
<br/><<nm $friend "Hey, so how did it go?">>
<br/><<nm $player "I remained the same, a slightly different figure but essentially the same.">>
<br/><<nm $friend "How do you feel">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I am okay with it, I was getting used to being like this the past few weeks ">>
<<else>>
<br/><<nm $player "I was hoping to be a man, but I guess the last few weeks weren't so bad, I will just have to adjust to it.">>
<</if>>
<br/><<nm $friend "You know I will go with your when you tell your parents.">>
<br/><<nm $player "I didn't even think about that. Man, I am glad you will be there but how the heck do I tell them">>
<br/><<nm $friend "He didn't change">>
<br/><<nm $workSales "Really, are you okay?">>
<br/><<nm $player "You two are together, what time is it?">>
<br/><<nm $workSales "Its still early, I spent the night as we were both a little worried about you.">>
<br/><<nm $player "No need to worry now, I am sure I'll adjust to this.">>
<br/><<nm $friend "Just think one of my stupid brothers will have to be my best man now">>
<br/><<nm $workSales "You can always be a bridesmaid.">>
<br/><<nm $player "I love the pair of you but considering how long it took you to had a date or two I won't expect the wedding announcement any time soon.">>
<br/><<nm $workSales "We'll see you at work tomorrow, I hear you are getting today off to sort yourself out.">>
<br/><<nm $friend "See you later.">>
<br/>
<br/>
<br/>
<br/>No sooner do they hang up than the phone rings again.
<<if $workReceptionist.conversation.contains("finalWeekend")>>
<br/><<nm $workReceptionist "Hi Sweetie, how is it hanging?">>
<br/><<nm $player "I haven't changed that much so still hanging a little.">>
<br/><<nm $workReceptionist "That wasn't what I meant but are you happy with the change?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I did enjoy the last few weeks, so this isn't too bad.">>
<<else>>
<br/><<nm $player "I think I would have been happier as a man but I'll cope.">>
<</if>>
<br/><<nm $workReceptionist "I can't say I am not a little disappointed. It would have been fun to see what could have happened">>
<br/><<nm $player "I know, but we can still shop, and dress up and try on shoes together">>
<br/><<nm $workReceptionist "There is that. I don't have many geeky female friends.">>
<br/><<nm $player "I am definitely a geek and female enough for that,">>
<br/><<nm $workReceptionist "You know the offer of the job is there if you want one.">>
<br/><<nm $player "The experience I have had has shown the dangers ot he work but also was really find doing the research. I will see how I feel in a few days.">>
<br/><<nm $workReceptionist "Offer will be open for a while, for you.">>
<br/><<nm $player "Thanks">>
<<elseif $yogaClient.conversation.contains("finalWeekend")>>
<br/><<nm $workReceptionist "Hi Sweetie, how is it hanging?">>
<br/><<nm $player "I haven't changed that much so still hanging a little.">>
<br/><<nm $workReceptionist "That wasn't what I meant but are you happy with the change?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I did enjoy the last few weeks, so this isn't too bad.">>
<<else>>
<br/><<nm $player "I think I would have been happier as a man but I'll cope.">>
<</if>>
<br/><<nm $workReceptionist "I can't say I am not a little disappointed. It would have been nice having a good looking man around here again.">>
<br/><<nm $player "Not that you'll be around much longer">>
<br/><<nm $workReceptionist "I now it's only a few weeks before I go back to LexAnton.">>
<br/><<nm $workReceptionist "Have you spoken to $yogaClient.name">>
<br/><<nm $player "Not yet.">>
<br/><<nm $workReceptionist "I am sure he will be pleased with your news. Plus that job offer is still open if you want it.">>
<br/><<nm $player "Thanks">>
<<else>>
<br/><<nm $workReceptionist "Hi Sweetie, how is it hanging?">>
<br/><<nm $player "I haven't changed that much so still hanging a little.">>
<br/><<nm $workReceptionist "That wasn't what I meant but are you happy with the change?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "I did enjoy the last few weeks, so this isn't too bad.">>
<<else>>
<br/><<nm $player "I think I would have been happier as a man but I'll cope.">>
<</if>>
<br/><<nm $workReceptionist "I can't say I am not a little disappointed. It would have been nice having a good looking man around here again.">>
<br/><<nm $player "I know, but we can still shop, and dress up and try on shoes together">>
<br/><<nm $workReceptionist "There is that. I will only be here a few weeks, as I start a new job soon.">>
<br/><<nm $player "That's great for you, I will miss seeing you.">>
<br/><<nm $workReceptionist "Of course you will, who wouldn't miss me. We will stay in touch and hang out though?">>
<br/><<nm $player "Of course we will.">>
<</if>>
<<if $yogaClient.conversation.contains("finalWeekend")>>
<br/>
<br/>
<br/>
<br/><<nm $yogaClient "Just thought I would ring to see how it went.">>
<br/><<nm $player "I didn't change too much ">>
<br/><<nm $yogaClient "You are happy with this?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy the last few weeks, so guess I will cope.">>
<<else>>
<br/><<nm $player "I think I would have been happier as a man.">>
<</if>>
<br/><<nm $yogaClient "I am glad you still have a cock at least. I really enjoyed spending time with you and well I was hoping ...">>
<br/><<nm $player "I enjoyed being with you too, and maybe we could be more but I think I need a little time to adjust.">>
<br/><<nm $yogaClient "Of course you do, take all the time you need.">>
<br/><<nm $player "Thank you, but I may need to escape to your cottage again soon">>
<br/><<nm $yogaClient "Call me and we can arrange it.">>
<br/><<nm $player "You are very sweet.">>
<br/><<nm $yogaClient "I know there is a lot going on but have you thought any more about working with ut?">>
<br/><<nm $player "The experience I have had has been a little off putting but also was really find doing the research. I will see how I feel in a few days.">>
<br/><<nm $yogaClient "Take your time, being close to the boss helps.">>
<br/><<nm $player "Thank you">>
<</if>>
<br/>
<br/>
<br/>The phone rings again.
<<if $workSalesAssistant.conversation.contains("finalWeekend")>>
<br/><<nm $workSalesAssistant "Hey you. What happened?">>
<br/><<nm $player "Not a lot, just a little chang in size of attributes ">>
<br/><<nm $workSalesAssistant "Disappointing. Are you happy?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy my time, so I guess I can get used to it.">>
<<else>>
<br/><<nm $player "I think I would have been more comfortable as a man.">>
<</if>>
<br/><<nm $workSalesAssistant "It would have been nice to have seen if you and I could have worked out.">>
<br/><<nm $player "I enjoyed hanging out with you, and at Dutch's. It's not like that can't still happen.">>
<br/><<nm $workSalesAssistant "I know just wont be quite the same">>
<br/><<nm $player "Does this mean you wont cook for me again?">>
<br/><<nm $workSalesAssistant "Well if you are willing to assist I am sure we can do that again,">>
<br/><<nm $player "I would like that">>
<br/><<nm $workSalesAssistant "Then sure, let's do that one night soon.">>
<<else>>
<br/><<nm $workSalesAssistant "Hey you. What happened?">>
<br/><<nm $player "I am a man again ">>
<br/><<nm $workSalesAssistant "Some night then. You are happy?">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "Can't say I didn't enjoy my time, but I guess I can get used to being a man again">>
<<else>>
<br/><<nm $player "I think I am more comfortable as a man.">>
<</if>>
<br/><<nm $workSalesAssistant "Guess I go back to teasing you rather than flirting with you.">>
<br/><<nm $player "If you must.">>
<br/><<nm $workSalesAssistant "I must, a girl needs to have some fun.">>
<br/><<nm $player "I guess that's fair">>
<br/><<nm $workSalesAssistant "Then I'll catch up with you when you are back at work.">>
<</if>>
<<if $photoClient.conversation.contains("finalWeekend")>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm $photoClient "Hi, I just thought I would call and see how you are?">>
<br/><<nm $player "I am good, I didn't change though.">>
<<if $player.femmeLevel>3>>
<br/><<nm $photoClient "You are okay with this?">>
<br/><<nm $player "I am, and what about you, you want to hang out a bit and see what happens?">>
<br/><<nm $photoClient "I am up for that.">>
<br/><<nm $player "That is something to look forward to.">>
<br/><<nm $photoClient "Give me a call and let's do arrange a date.">>
<<else>>
<br/><<nm $photoClient "I gathered you weren't hoping for this">>
<br/><<nm $player "I was hoping I would be a man again. I guess I'll have to learn to adapt.,">>
<br/><<nm $photoClient "You now you can come and hangout here any time. Can even go to the beach again if you need it.">>
<br/><<nm $player "Thanks that is really sweet of you.">>
<br/><<nm $photoClient "You have been good for me, and without any pressure you know I would like to see if we can be more than just friends.">>
<br/><<nm $player "I know but I am not sure I am ready for that just yet.">>
<br/><<nm $photoClient "Of course, but give me a call and we can hangout, as friends.">>
<</if>>
<</if>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<<if $workCEO.conversation.contains("finalWeekend")>>
<br/><<nm $workCEO "Just ringing to find out how the drug worked?">>
<br/><<nm $player "I didn't change too much, just became a little more of the same.">>
<br/><<nm $workCEO "We knew that was an option">>
<br/><<nm $player "Yes, I guess so.">>
<br/><<nm $workCEO "That means we can go ahead with the approval and then look to roll it out.">>
<br/><<nm $workCEO "As you know the product and what it can do, how about you coming up to Head Office and working with me.">>
<br/><<nm $player "In what capacity">>
<br/><<nm $workCEO "I could do with an assistant focussed on this, one that appeals to my sister doesn't hurt either.">>
<br/><<nm $player "I still hope to be a scientist">>
<br/><<nm $workCEO "Well you can stay in that job, but we wouldn't get to see each other much. Think on it and let me know.">>
<br/><<nm $player "Ok">>
<<else>>
<br/><<nm $workCEO "Just ringing to find out how the drug worked?">>
<br/><<nm $player "I didn't change too much, just became a little more of the same.">>
<br/><<nm $workCEO "We knew that was an option">>
<br/><<nm $player "Yes, I guess so.">>
<br/><<nm $workCEO "That means we can go ahead with the approval and then look to roll it out.">>
<br/><<nm $player "Yes, and I can work with $workBoss.name to get the articles written and help him get published.">>
<br/><<nm $workCEO "That would definitely help with sales and approval">>
<br/><<nm $player "My job here is secure.">>
<br/><<nm $workCEO "If the Doc is happy with you. Plus we need to see what other ideas the Doc has.">>
<br/><<nm $player "Ok">>
<</if>>
<<if $housemate.conversation.contains("finalWeekend")>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm $housemate "Morning, How did it go?">>
<br/><<nm $player "Good Morning. Just the same, I didn't really change.">>
<br/><<nm $housemate "That's not all bad">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "It wasn't all bad and I guess I can live with it. I still have a cock if you are interested.">>
<<else>>
<br/><<nm $player "I would have preferred being a man again, but at least I still have a cock. So maybe you and me?">>
<</if>>
<br/><<nm $housemate "Maybe. I have the exhibition to prepare for so I will be busy.">>
<br/><<nm $player "Don't worry I will be busy too, with the testing for approval and then manufacture, and roll out of the drugs. Plus the whole scientific articles and such like.">>
<br/><<nm $housemate "Well as long as you are okay with that then yeah, it might be nice.">>
<<if $player.doorChoice.gender.includes("beta")>>
<br/><<nm $player "That sounds good. See you at home later.">>
<br/><<nm $housemate "I'll see you later then.">>
<<else>>
<br/><<nm $player "There is one condition though.">>
<br/><<nm $housemate "That is?">>
<br/><<nm $player "No more flirting with $workSecurity.name!">>
<br/><<nm $housemate "Don't like the competition.">>
<br/><<nm $player "Ha ha. No! Just you know You are my woman">>
<br/><<nm $housemate "You've gone all alpha on me then">>
<br/><<nm $player "You like it?">>
<br/><<nm $housemate "As long as you aren't just talk, it might work out.">>
<br/><<nm $player "Why don't I show you when I get home.">>
<br/><<nm $housemate "I'll see you later then.">>
<</if>>
<<else>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm $housemate "Morning, How did it go?">>
<br/><<nm $player "Good Morning. Just the same, I didn't really change.">>
<br/><<nm $housemate "That's not all bad">>
<<if $player.femmeLevel>3>>
<br/><<nm $player "It wasn't all bad and I guess I can live with it..">>
<<else>>
<br/><<nm $player "I would have preferred being a man again.">>
<</if>>
<br/><<nm $housemate "Well that's good. See you back here later.">>
<br/><<nm $player "Sure">>
<</if>>
<<if $player.events.contains("mrgrant finalWeekend")>>
<br/>
<br/>
<br/>
<br/>The phone rings again.
<br/><<nm _mrgrant "Hello, thought I would ring and see how you were.">>
<br/><<nm $player "I am good. Nothing really changes, just a little change in attributes.">>
<br/><<nm _mrgrant "Are you considering my offer?">>
<<if $player.doorChoice.gender.includes("beta")>>
<br/><<nm $player "It is a generous offer and the apartment is great. I just don't know if I am that type of woman.">>
<br/><<nm _mrgrant "Don't make any decision too quickly. Think about it a little longer.">>
<br/><<nm $player "Thank you, I'll give it some thought">>
<<else>>
<br/><<nm $player "I am, although I would like to discuss price.">>
<br/><<nm _mrgrant "You want more.">>
<br/><<nm $player "Yeah, if I was to take you up on this I would like a little pocket money too, say <<currency 200>> a week">>
<br/><<nm _mrgrant "I'll talk to the guys and get back to you.">>
<br/><<nm $player "You do that. Let's talk soon.">>
<</if>>
<br/><<nm _mrgrant "Bye for now.">>
<</if>>
<br/>
<br/>
<br/>
<br/>$workBoss.name walks in.
<br/><<nm $workBoss "I see you have change, but not in the way we hoped, although it does prove our hypothesis.">>
<br/><<nm $workBoss "Well we better find you some clothes and I will arrange a taxi to take you home.">>
<br/><<nm $player "Me being like this doesn't affect out working relationship?">>
<br/><<nm $workBoss "Of course not, we have worked well together the past few weeks, plus we have a lot of work to do announcing this.">>
<<if $workBoss.conversation.contains("finalWeekend")>>
<br/><<nm $player "And our personal relationship.">>
<br/><<nm $workBoss "We work well together I don't see why we wouldn't be good together, but let's see how it goes.">>
<</if>>
<br/><<nm $workBoss "Go home get some rest and I will see you tomorrow to star work again">>
<</if>>
<br/>
<br/>
<br/>This is the end of this story.
<br/>I hope you enjoyed it.<<loc_labBed>>
<br/>
<<set
_jobs=["HQ","lab","lexAnton","other"],
_lovers=[],
_guides=["allegro","anton","boss","friend","housemate","olivia","receptionist","sales","security","therapist"],
_images=[],
_door=[],
_guideNames to {
allegro : $allegro.name,
olivia : $olivia.name,
anton : $yogaClient.name,
boss : $workManager.name,
friend : $friend.name,
housemate : $housemate.name,
receptionist : $workReceptionist.name,
sales : $workSales.name,
security : $workSecurity.name,
therapist : $workTherapist.name
},
_loverNames to {
allegro : $allegro.name,
yoga : $yogaClient.name,
photo : $photoClient.name,
boss : $workBoss.name,
ceo : $workCEO.name,
housemate : $housemate.name,
receptionist : $workReceptionist.name,
sales : $workSalesAssistant.name
},
_loverGenders to {
allegro : "F",
yoga : "M",
photo : "M",
boss : "M",
ceo : "M",
housemate : "F",
receptionist : "F",
sales : "F"
}
>>
<<set
_lovers["alphaMale"]=["receptionist","allegro","yoga","housemate"],
_lovers["betaMale"]=["receptionist","allegro","yoga","housemate"],
_lovers["alphaSissy"]=["yoga","housemate","ceo","photo"],
_lovers["betaSissy"]=["yoga","ceo","photo","boss"],
_lovers["betaFemale"]=["ceo","photo","boss","sales"],
_lovers["alphaFemale"]=["ceo","photo","boss","sales"],
_images["allegro"]=["casual","formal","sexy","slutty"],
_images["anton"]=["casual","formal"],
_images["boss"]=["formal"],
_images["friend"]=["formal"],
_images["housemate"]=["casual","formal"],
_images["olivia"]=["bunny","manga","casual","scifi"],
_images["receptionist"]=["geek","formal"],
_images["sales"]=["wedding","formal"],
_images["security"]=["formal"],
_images["therapist"]=["strict","witch"]
>>
<<switch $player.femmeLevel>>
<<case 0>>
<<set _choices=["alphaMale","alphaMale","alphaMale","alphaMale","alphaMale","betaMale","betaMale","betaMale","alphaSissy","betaSissy"]>>
<<case 1>>
<<set _choices=["alphaMale","alphaMale","betaMale","betaMale","betaMale","betaMale","betaMale","alphaSissy","betaSissy","betaFemale"]>>
<<case 2>>
<<set _choices=["alphaMale","betaMale","betaMale","betaMale","alphaSissy","alphaSissy","betaSissy","betaSissy","betaFemale","betaFemale"]>>
<<case 3>>
<<set _choices=["betaMale","betaMale","alphaSissy","alphaSissy","betaSissy","betaSissy","betaFemale","betaFemale","betaFemale","alphaFemale"]>>
<<case 4>>
<<set _choices=["betaMale","alphaSissy","betaSissy","betaFemale","betaFemale","betaFemale","betaFemale","betaFemale","alphaFemale","alphaFemale"]>>
<<case 5>>
<<set _choices=["alphaSissy","betaSissy","betaFemale","betaFemale","betaFemale","alphaFemale","alphaFemale","alphaFemale","alphaFemale","alphaFemale"]>>
<</switch>>
<<if $yogaClient.conversation.contains("finalWeekend")>>
<<run _choices.push("betaMale")>>
<<run _choices.push("betaMale")>>
<<run _choices.push("alphaSissy")>>
<<elseif $workCEO.conversation.contains("finalWeekend")>>
<<run _choices.push("betaSissy")>>
<<run _choices.push("betaSissy")>>
<<run _choices.push("betaFemale")>>
<<elseif $workBoss.conversation.contains("finalWeekend")>>
<<run _choices.push("betaSissy")>>
<<run _choices.push("betaFemale")>>
<<run _choices.push("betaFemale")>>
<<elseif $workSalesAssistant.conversation.contains("finalWeekend")>>
<<run _choices.push("alphaFemale")>>
<<run _choices.push("betaFemale")>>
<<run _choices.push("betaFemale")>>
<<elseif $workReceptionist.conversation.contains("finalWeekend")>>
<<run _choices.push("alphaMale")>>
<<run _choices.push("betaMale")>>
<<run _choices.push("betaMale")>>
<<elseif $photoClient.conversation.contains("finalWeekend")>>
<<run _choices.push("alphaFemale")>>
<<run _choices.push("betaFemale")>>
<<run _choices.push("alphaFemale")>>
<<elseif $player.events.contains("mrgrant finalWeekend")>>
<<run _choices.push("alphaSissy")>>
<<run _choices.push("betaSissy")>>
<<run _choices.push("betaSissy")>>
<<elseif $housemate.conversation.contains("finalWeekend")>>
<<if $housemate.conversation.contains("clubMenSex")>>
<<run _choices.push("alphaFemale")>>
<<run _choices.push("alphaFemale")>>
<<run _choices.push("betaFemale")>>
<<elseif $housemate.conversation.contains("housemateSex")>>
<<run _choices.push("alphaMale")>>
<<run _choices.push("alphaMale")>>
<<run _choices.push("alphaSissy")>>
<<else>>
<<run _choices.push("betaSissy")>>
<<run _choices.push("betaMale")>>
<<run _choices.push("betaMale")>>
<</if>>
<</if>>
<<for _i to 1; _i<4; _i++>>
<<set
_gender=_choices.pluck(),
_jobType=_jobs.pluck(),
_guide=_guides.pluck()
>>
<<set
_lover=_lovers[_gender].pluck(),
_img=_images[_guide].pluck()
>>
<<if _jobType=="HQ">>
<<if _gender=="alphaMale" or _gender=="alphaFemale">>
<<if $workCEO.petName=="Baby" or $workCEO.privateName=="Daddy">>
<<set _job="Manager">>
<<else>>
<<set _job="Director">>
<</if>>
<<elseif _gender=="betaMale" or _gender=="betaFemale">>
<<if $workCEO.petName=="Baby" or $workCEO.privateName=="Daddy">>
<<set _job="Personal Assistant">>
<<else>>
<<set _job="Manager">>
<</if>>
<<else>>
<<if $workCEO.petName=="Baby" or $workCEO.privateName=="Daddy">>
<<set _job="Personal Assistant">>
<<else>>
<<set _job="Receptionist">>
<</if>>
<</if>>
<<elseif _jobType=="lab">>
<<if _gender=="alphaMale" or _gender=="alphaFemale">>
<<set _job="Scientist">>
<<elseif _gender=="betaMale" or _gender=="betaFemale">>
<<set _job="Junior Scientist">>
<<else>>
<<set _job="Lab Assistant">>
<</if>>
<<elseif _jobType=="lexAnton">>
<<if _gender=="alphaMale" or _gender=="alphaFemale">>
<<set _job="QA Lead">>
<<elseif _gender=="betaMale" or _gender=="betaFemale">>
<<set _job="QA Tester">>
<<else>>
<<set _job="Office Admin">>
<</if>>
<<elseif _jobType=="other">>
<<if $player.events.includes("CountryClubSex") and not (_gender=="alphaMale" or _gender=="betaMale")>>
<<set _job="prostitute">>
<<else>>
<<set _job="model">>
<</if>>
<</if>>
<<set
_loverName=_loverNames[_lover],
_loverGender=_loverGenders[_lover],
_guideName=_guideNames[_guide]
>>
<<set
_door[_i] to {
gender : _gender,
jobType : _jobType,
job : _job,
lover : _lover,
loverName : _loverName,
loverGender : _loverGender,
guide : _guide,
guideName : _guideName,
image : _img,
img : "sub_choice/" + _guide + "_" + _img,
passage : "Final Dream - " + _guide
}
>>
<</for>>
<div id="intro" class="dream">Dream - The Choosing<hr/>
<<pose "dreams/final/sweet">>
<br />Welcome to the Choosing.
<br />
<br />I am an aspect of you sub-conscious.
<br />It is time for you to choose which gender you want to live as.
<br />Choose carefully!
<br/>
@@.linkUI;<<link "Male" >>
<<addclass "#intro" "hide">>
<<removeclass "#reveal" "hide">>
<<addclass "#reveal" "dream">>
<</link>>@@
<br/>
@@.linkUI;<<link "Female" >>
<<addclass "#intro" "hide">>
<<removeclass "#reveal" "hide">>
<<addclass "#reveal" "dream">>
<</link>>@@
</div>
<div id="reveal" class="hide">Dream - The Choosing<hr/>
<<pose "dreams/final/dominant">>
<br />You hear laughter all about you.
<br />
<br />Did you really think it would be that easy?
<br />A simple binary choice.
<br/>
@@.linkUI;<<link "What is the choice?" >>
<<addclass "#reveal" "hide">>
<<removeclass "#sweet" "hide">>
<<addclass "#sweet" "dream">>
<</link>>@@
</div>
<div id="sweet" class="hide">Dream - The Choosing<hr/>
<<pose "dreams/final/sexy">>
<br />How sweet of you to ask.
<br />
<br />The choices have already been made
<br/>
@@.linkUI;<<link "It is already decided?" >>
<<addclass "#sweet" "hide">>
<<removeclass "#glam" "hide">>
<<addclass "#glam" "dream">>
<</link>>@@
</div>
<div id="glam" class="hide">Dream - The Choosing<hr/>
<<pose "dreams/final/glam">>
<br />THE choices have been decided.
<br />
<br />YOUR choice hasn't.
<br/>
@@.linkUI;<<link "What do I choose?" >>
<<addclass "#glam" "hide">>
<<removeclass "#good" "hide">>
<<addclass "#good" "dream">>
<</link>>@@
</div>
<div id="good" class="hide">Dream - The Choosing<hr/>
<<pose "dreams/final/good">>
<br />You will be shown 3 doors
<br />
<br />Behind each door is a person
<br />People you have met.
<br />Some you may know well, others very well and others may be passing acquaintances
<br />Each has a story, that story describes your choice.
<br/>
@@.linkUI;<<link "The people help me?" >>
<<addclass "#good" "hide">>
<<removeclass "#bride" "hide">>
<<addclass "#bride" "dream">>
<</link>>@@
</div>
<div id="bride" class="hide">Dream - The Choosing<hr/>
<<pose "dreams/final/bride">>
<br />The people are just story tellers.
<br />Before you ask that does make your choice random.
<br />But the choice they represent has been determined by your action.
<br />How you adapted to wearing female clothes.
<br />Whether you had sex or not.
<br />Who you spent time with.
<br />Choose wisely, your future depends on it.
<br/>
@@.linkUI;<<link "My choice is random?" >>
<<addclass "#bride" "hide">>
<<removeclass "#doors" "hide">>
<<addclass "#doors" "dream">>
<<incrTime>>
<</link>>@@
</div>
<div id="doors" class="hide">Dream - Choose<hr/>
<<pose "dreams/final/doors">>
<br />Random, maybe?
<br />But the choice is still yours.
<br />
<br />You see 3 doors, behind each door is the guide, a different aspect of me.
<br />Choose carefully!
<br/>
<br/>
<table width="100%">
<tr>
<td>
@@.linkUI;<<link "Left Door" >>
<<addclass "#doors" "hide">>
<<removeclass "#door1" "hide">>
<<addclass "#door1" "dream">>
<</link>>@@
</td><td>
@@.linkUI;<<link "Centre Door" >>
<<addclass "#doors" "hide">>
<<removeclass "#door2" "hide">>
<<addclass "#door2" "dream">>
<</link>>@@
</td><td>
@@.linkUI;<<link "Right Door" >>
<<addclass "#doors" "hide">>
<<removeclass "#door3" "hide">>
<<addclass "#door3" "dream">>
<</link>>@@
</td>
</tr>
</table>
</div>
<div id="door1" class="hide">Dream - Choose (Left Door)<hr/>
<<set _guideImage=_door[1].img>>
<<pose _guideImage>>
<br />Choose carefully!
<br/>
<br/>
<table width="100%">
<tr>
<td>
@@.linkUI;<<link "Choose _door[1].guideName" _door[1].passage >>
<<set $player.doorChoice=_door[1]>>
<<incrTime>>
<</link>>@@
</td><td>
@@.linkUI;<<link "Centre Door" >>
<<addclass "#door1" "hide">>
<<removeclass "#door2" "hide">>
<<addclass "#door2" "dream">>
<</link>>@@
</td><td>
@@.linkUI;<<link "Right Door" >>
<<addclass "#door1" "hide">>
<<removeclass "#door3" "hide">>
<<addclass "#door3" "dream">>
<</link>>@@
</td>
</tr>
</table>
</div>
<div id="door2" class="hide">Dream - Choose (Centre Door)<hr/>
<<set _guideImage=_door[2].img>>
<<pose _guideImage>>
<br />Choose carefully!
<br/>
<br/>
<table width="100%">
<tr>
<td>
@@.linkUI;<<link "Left Door" >>
<<addclass "#door2" "hide">>
<<removeclass "#door1" "hide">>
<<addclass "#door1" "dream">>
<</link>>@@
</td><td>
@@.linkUI;<<link "Choose _door[2].guideName" _door[2].passage >>
<<set $player.doorChoice=_door[2]>>
<<incrTime>>
<</link>>@@
</td><td>
@@.linkUI;<<link "Right Door" >>
<<addclass "#door2" "hide">>
<<removeclass "#door3" "hide">>
<<addclass "#door3" "dream">>
<</link>>@@
</td>
</tr>
</table>
</div>
<div id="door3" class="hide">Dream - Choose (Right Door)<hr/>
<<set _guideImage=_door[3].img>>
<<pose _guideImage>>
<br />Choose carefully!
<br/>
<br/>
<table width="100%">
<tr>
<td>
@@.linkUI;<<link "Left Door" >>
<<addclass "#door3" "hide">>
<<removeclass "#door1" "hide">>
<<addclass "#door1" "dream">>
<</link>>@@
</td><td>
@@.linkUI;<<link "Centre Door" >>
<<addclass "#door3" "hide">>
<<removeclass "#door2" "hide">>
<<addclass "#door2" "dream">>
<</link>>@@
</td><td>
@@.linkUI;<<link "Choose _door[3].guideName" _door[3].passage >>
<<set $player.doorChoice=_door[3]>>
<<incrTime>>
<</link>>@@
</td>
</tr>
</table>
</div><<loc_labBed>>
<br/>You get out of the bed and sleepily walk towards the mirror.
<br/>
<br/>You look in the mirror.
<br/>
<br/>
<<set _pose="mirror/final/"+$player.doorChoice.gender+"_"+$player.hairColour.toLowerCase()>>
<<poseLarge _pose>>
<br/>
<br/>You transformed into a
<<if $player.doorChoice.gender.includes("Female")>>
<<set
$player.gender="Female",
_nude to {
id : "clothing.nude",
name : "nothing",
img : "f_nudeF",
cost : 0,
sexy : 6,
pos : "underwear",
disp : "O",
isDress : 0
}
>>
<<if $player.doorChoice.gender.includes("beta")>>
Beta Female
<<set
$player.prefix="Miss",
$clWearing["current"].hair=9,
$clWearing["current"].underwear=_nude,
$player.profile="none/"+$player.hairColour.toLowerCase()+"_femme_2"
>>
<<else>>
Alpha Female
<<set
$clWearing["current"].hair=8,
$clWearing["current"].underwear=_nude,
$player.profile="none/"+$player.hairColour.toLowerCase()+"_femme_5"
>>
<</if>>
<<elseif $player.doorChoice.gender.includes("Male")>>
<<set
$player.name=$player.mname,
$player.prefix="Mr",
$player.gender="Male"
>>
<<if $player.doorChoice.gender.includes("beta")>>
<<set
$clWearing["current"].hair=9,
$player.profile="none/brunette_androgynous_2",
$player.style="player"
>>
Beta Male
<<else>>
<<set
$clWearing["current"].hair=8,
$player.profile="none/brunette_male_2",
$player.style="player"
>>
Alpha Male
<</if>>
<<elseif $player.doorChoice.gender.includes("beta")>>
Beta She-male or Sissy
<<set
$player.gender="Femme",
$player.prefix="Miss",
$clWearing["current"].hair=9,
$player.profile="none/"+$player.hairColour.toLowerCase()+"_femme_3"
>>
<<else>>
<<set
$player.gender="Femme",
$clWearing["current"].hair=8,
$player.profile="none/"+$player.hairColour.toLowerCase()+"_femme_0"
>>
Alpha She-Male
<</if>>
<br/>
<br/>
<br/>A phone rings.
<br/>
@@.linkUI;<<link "Answer the phone" "Final Chats" >>
<</link>>@@<<switch $activeEvent.stage>>
<<case "Intro">>
<<loc_Laboratory>>
<br/><<nm $workBoss "Good morning, all set for a busy day?">>
<br/><<nm $player "Excited! Nervous! Dying for it to be over and dreading it at the same time.">>
<br/><<nm $workBoss "First things first we need to make enough of the solution for you.">>
<br/>
@@.btnUI;<<button "Make drugs" "Final Preparation" >>
<<set $activeEvent.stage="Prepare Solution">>
<<incrTime 3>>
<</button>>@@
<<case "Prepare Solution">>
<<loc_Laboratory>>
<br/>You follow $workBoss.name to the BioChem 3000 and work with him preparing the solution.
<br/><<nm $workBoss "This time we will need to add it to an IV bag.">>
<br/><<nm $player "Why?">>
<br/><<nm $workBoss "Normally we have been allowing it to work over time. To make it happen overnight we will ne to flood your system with the solution">>
<br/><<nm $player "Won't that cause problems.">>
<br/><<nm $workBoss "The changes will be quicker and may be painful, hence adding a painkiller to the bag, but it shouldn't have any adverse affects">>
<br/>You prepare the IV bag.
<br/><<nm $workBoss "Grab the IV bag and come with me. I have a room prepared for you.">>
<br/>
@@.btnUI;<<button "Follow $workBoss.name" "Final Preparation" >>
<<set $activeEvent.stage="Bed">>
<<nude "A">>
<<incrTime>>
<</button>>@@
<<case "Bed">>
<<loc_labBed>>
<br/>$workBoss.name walks over and hangs the IV bag by the bed.
<br/><<nm $workBoss "Strip naked and lie down on the bed.">>
<br/>You follow his instructions.
<br/>$workBoss.name inserting the tube from the IV bag into your vein and starts adjusting the flow.
<br/><<nm $workBoss "How are you feeling?">>
<br/>The pain killers has an immediate affect and may be a little strong.
<br/><<nm $player "Happy ... Happy ... Joy ... Joy ...">>
<br/>$workBoss.name adjusting the flow again and starts increasing the solution.
<br/>You feel tired ...
<br/>
@@.btnUI;<<button "Succumb to drugs" "Final Dream" >>
<<set $player.gender="Unknown">>
<<incrTime>>
<</button>>@@
<</switch>>Lets create your Character
<br/>What is your first name? <<textbox "$player.mname" "John">>
<br/>What is your surname? <<textbox "$player.lname" "Smith">>
<br/>
<br/>And you can choose the names of the other characters
<br/>What is your good male friend's name? <<textbox "$friend.name" "Colin">>
<br/>
<br/>There are scenes that people may want to avoid/be warned about.
<br/>Warn me about scenes where
<br/><LI>the ex-girlfriend, and the guy she cheated on you with, confront you <<radiobutton "$warnings.exGF" "Y">>Yes <<radiobutton "$warnings.exGF" "N" checked>>No</LI>
<br/>
<br/>
@@.linkUI;<<link "Save and Continue" "Intro">>
<<set
$player.name=$player.mname,
$activeEvent to {
type : "Intro",
name : "Introduction",
stage : "Outside",
passage : "Intro",
person : $housemate,
changePassage: "",
conversation : "introduction"
}
>>
<</link>>@@<br/>Finding Yourself - Build $gameVersion
<br/>
<br/>"Finding Yourself" is a game in which a young man changes physically and gets to see the world differently.
<br/>The world and the people in it treat him differently after the change.
<br/>How he reacts to these changes and the choices he makes determine how he is treated and who he ends up as.
<br/>
<br/>This game contains adult imagery and themes, and should not be played by anyone under the age of 18.
<br/>
<br/>
@@.linkUI;<<link "I am 18 or older; start the game " "Character Creation">><</link>>@@<<if $activeEvent.stage == "Outside">>
<<loc_OutsideHouse>>
<br/>
<br/>@@.intro;You have had a rough week. @@
<br/>
<br/>The laboratory you worked for lost a big contract and had to let half its staff go, including you.
<br/>A gas main blew up and destroyed the house you were renting and all your possessions, except the clothes you were wearing and the laptop which you had with you.
<br/>You discovered that, although the landlord had insured the house, you had not insured your belongings.
<br/>You have spent the past couple of nights sleeping on a friend's couch.
<br/>
<br/>Luckily, you just heard that a friend of theirs has a spare room in her place and needs a housemate to help out with the rent.
<br/>
<br/>@@.where;Which is how you find yourself standing with your laptop and <<currency $player.money>> outside of a house. @@
<br/><br/>
@@.form;
What is your female housemate's name? <<textbox "$housemate.name" "Tanya">>
@@
<br/><br/>
@@.linkUI;<<link "Ring the doorbell" "Intro">>
<<set $activeEvent.stage = "Answer">>
<</link>>@@
<<elseif $activeEvent.stage == "Answer">>
<<loc_OutsideHouse>>
<br/>
<br/>You ring the doorbell and step back from the door and wait
<<timed 1s>>
<br/>The door opens.
<br/>
<<next 1s>>
<br/>A young blonde woman stands before you.
<br/>
<<next 1s>>
<br/><<nm $housemate "Hi, I am $housemate.name. Are you $player.name?">>
<br/><<nm $player "Yes, $friend.name told me you were looking for a housemate?">>
<br/><<nm $housemate "Yes, my last housemate did a midnight flit on me and I need someone to help pay the rent.\n$friend.name said you were a good guy and would be perfect, so I am willing to let you stay on a trial basis.">>
<br/><<nm $player "Thanks, I won't be any trouble and really need a good night's sleep in a proper bed, $friend.name's couch is nice but a little small for sleeping on.">>
<br/><<nm $housemate "Rent is <<currency $player.rent>> a week, which I'll collect on a Saturday. There's also a deposit of <<currency $player.rent>>. Which I will need now, if you want to move in straight away.">>
<<set $player.money = $player.money-$player.rent>>
<br/><blockquote>
<div class="thought"><<currency $player.rent>> deposit, that only leaves <<currency $player.money>>! And with <<currency $player.rent>> a week I am going to have to find a job soon.
</div>
</blockquote>
<br/><<nm $player "I can manage that. Here is the deposit.">>
<br/><<nm $housemate "Thank you. Come in and I will give you the Tour!">>
@@.linkUI;<<link "Enter the house" "Intro">>
<<set $activeEvent.stage = "Downstairs">>
<<incrTime>>
<</link>>@@
<</timed>>
<<elseif $activeEvent.stage == "Downstairs">>
<<loc_Hallway>>
<br/>
<br/><<nm $housemate "So to your left is the Sitting Room.">>
<br/><<nm $player "Is that a gaming console in there?">>
<br/><<nm $housemate "Yeah. Only have //Just Dance//, and with my last housemate we used to have a bit of session most Sunday Evenings. Do you dance?">>
<span id="buttons">
<br/>
@@.btnUI;<<button "A little.">>
<<set $player.dancing=2>>
<<removeclass "#continue" "hide">>
<<replace "#response">>
<br/><<nm $player "I can dance a little">>
<br/><<nm $housemate "Practice makes perfect, sure we can have fun practising.">>
<</replace>>
<<addclass "#buttons" "hide">>
<</button>>@@
<br/>
@@.btnUI;<<button "I have moves, baby!">>
<<set $player.dancing=10>>
<<removeclass "#continue" "hide">>
<<replace "#response">>
<br/><<nm $player "I have moves, Baby!">>
<<nm $housemate "Well that sounds like fighting talk, hope you're not all mouth.">>
<</replace>>
<<addclass "#buttons" "hide">>
<</button>>@@
<br/>
@@.btnUI;<<button "Maybe after a drink or two">>
<<set $player.dancing=6>>
<<removeclass "#continue" "hide">>
<<replace "#response">>
<br/><<nm $player "I have been know to dance after a drink or two.">>
<br/><<nm $housemate "Well wine was often involved, so that shouldn't be an issue.">>
<</replace>>
<<addclass "#buttons" "hide">>
<</button>>@@
</span>
<span id="response"></span>
<span id="continue" class="hide">
<br/><<nm $housemate "Straight ahead is the kitchen and utility room.">>
<br/><<nm $player "You cook?">>
<br/><<nm $housemate "I get by, but it is not one of the talents I am known for.">>
<br/><<nm $player "Ok, so I guess I will fend for myself. What is the room to the right?">>
<br/><<nm $housemate "That is my Photo Studio and editing suite.">>
<br/><<nm $player "Photo Studio?">>
<br/><<nm $housemate "Didn't $friend.name tell you? I am a photographer and work from home, this is why I am so desperate to keep this place.">>
<br/><<nm $player "What sort of photography?">>
<br/><<nm $housemate "Mainly family and pet portraits. Although I am competing for some special commissions.">>
<br/><<nm $player "So we will have strangers in the house?">>
<br/><<nm $housemate "Sure, but I only tend to work in the morning, Monday to Saturday. Let's go upstairs.">>
<br/>
<br/>
@@.linkUI;<<link "Follow her upstairs" "Intro">>
<<set $activeEvent.stage = "Upstairs">>
<</link>>@@
</span>
<<elseif $activeEvent.stage == "Upstairs">>
<<loc_Stairs>>
<br/>
<br/><<nm $housemate "Up ahead is the Bathroom.">>
<br/><<nm $player "A bath as well as a shower, nice! ">>
<br/><<nm $housemate "Yeah, but please don't use my stuff some of that is quite expensive.">>
<br/><<nm $player "Like I would use your girly creams and stuff.">>
<br/><<nm $housemate "The room on the left is my bedroom and yours is on the right.">>
<br/><<nm $player "Ok">>
<br/><<nm $housemate "Well that is the tour. Here are your keys.">>
<br/>
<br/>@@.data;$housemate.name hands you a set of house keys.@@
<br/>
<br/><<nm $housemate "I have things to do, so will leave you to settle in.">>
<br/>
<br/>
@@.linkUI;<<link "Settle in" "Intro">>
<<set $activeEvent.stage = "Final">>
<</link>>@@
<<elseif $activeEvent.stage == "Final">>
<<loc_Room>>
<br/>Your bedroom is a reasonable sized room at the top of the house.
<br/>You have a double bed covered in a grey blanket over white sheets with 2 grey pillows.
<br/>You have a vanity table and a chair.
<br/>The room has a large wardrobe and shoe rack.
<br/>
<br/>@@.data;You put your ''laptop'' on the vanity and plug it in.@@
<<timed 1s>>\
<br/>
<br/>Your phone rings.
<<next 1s>>\
<br/>It's $friend.name
<br/><<nm $player "Hey!">>
<br/><<nm $friend "Hey Dude! How's the house?">>
<br/><<nm $player "The house is great. Rent is a little steep, I am seriously going to have find a job soon!">>
<br/><<nm $friend "I may have some news for you on that front.">>
<br/><<nm $player "Seriously? That would be great! What is it?">>
<br/><<nm $friend "I need to have a quick chat with someone at work. Meet me at the Pub in about 30 minutes, yeah?">>
<br/><<nm $player "Sure! You're ok standing me a round or two?">>
<br/><<nm $friend "Of course, mate, that's what friends are for. I know I can rely on you to do me a favour or two.">>
<br/><<nm $player "Great, see you down there!">>
<br/>
<br/>
@@.linkUI;<<link "Meet $friend.name at the Pub ►" "Pub Events">>
<<incrTime>>
<<set
$activeEvent to {
type : "Pub",
name : "Pub - 0",
stage : "Pub - 0",
passage : "Pub Events",
changePassage: "",
person : $friend,
conversation : "pubIntro"
}
>>
<</link>>@@
<</timed>>
<</if>><<widget "readMagazine">>
<br/><br/>You grab a magazine with the cover story.
<br/>
@@.btnUI;<<button "Summer Holiday Fashions (Fem/Sex)" >>
<<replace "#activity">>
<<readMagazineArticle "summer" 0>>
<</replace>>
<</button>>@@
<br/>
@@.btnUI;<<button "Wedding Lingerie (Fem/Sex)" >>
<<replace "#activity">>
<<readMagazineArticle "bridal" 0>>
<</replace>>
<</button>>@@
<br/>
@@.btnUI;<<button "Swimming in Style (Fem/Sex)" >>
<<replace "#activity">>
<<readMagazineArticle "swimwear" 0>>
<</replace>>
<</button>>@@
<</widget>>
<<widget "readMagazineArticle">>
<br/><br/>You open the magazine and start flicking through the article.
<<set _currentPhoto=$args[1],
_nextPhoto=$args[1]+1
>>
<<set _path ="magazine/"+$args[0]+"_"+_currentPhoto>>
<br/><<pose _path>>
<br/>
<<if _nextPhoto<3>>
@@.btnUI;<<button "View Next Photo">>
<<replace "#activity">>
<<readMagazineArticle $args[0] _nextPhoto>>
<</replace>>
<</button>>@@
<<else>>
@@.btnUI;<<button "Stop looking at the Clothes (Fem)">>
<<set $player.femmeInterest++>>
<<updateCaption>>
<<incrTime>>
<<replace "#activity">>
<<showSittingRoomButtons>>
<</replace>>
<</button>>@@
<br/>
@@.btnUI;<<button "Stop looking at the Models (Sex)">>
<<set $player.sexInterest++>>
<<updateCaption>>
<<incrTime>>
<<replace "#activity">>
<<showSittingRoomButtons>>
<</replace>>
<</button>>@@
<</if>>
<</widget>>
<<widget "watchTV">>
<<set _seed=$day+$time+50>>
<<set _randomNum = random(1,_seed)>>
<<set
_datingNum = _randomNum%2,
_makeoverNum = _randomNum%7
>>
<<set
_dating="dating_"+_datingNum,
_makeover="makeover_"+_makeoverNum
>>
<br/><br/>You switch on the TV and start watching
<br/>
@@.btnUI;<<button "Bros for Bros (Gay)" >>
<<replace "#activity">>
<<watchTVShow _dating 0>>
<</replace>>
<</button>>@@
<br/>
@@.btnUI;<<button "Make Over (Fem/Sex)" >>
<<replace "#activity">>
<<watchTVShow _makeover 0>>
<</replace>>
<</button>>@@
<</widget>>
<<widget "watchTVShow">>
<br/><br/>You start watching the show.
<<set _currentPhoto=$args[1],
_nextPhoto=$args[1]+1
>>
<<set _path ="tv/" + $args[0]+"_"+_currentPhoto>>
<br/><<screen _path>>
<br/>
<<if _nextPhoto<3>>
@@.btnUI;<<button "Watch next part">>
<<replace "#activity">>
<<watchTVShow $args[0] _nextPhoto>>
<</replace>>
<</button>>@@
<<else>>
<br/>
<<switch $args[0].first()>>
<<case "d">>
@@.btnUI;<<button "Stop watching TV">>
<<set $player.biInterest++>>
<<updateCaption>>
<<incrTime>>
<<replace "#activity">>
<<showSittingRoomButtons>>
<</replace>>
<</button>>@@
<<case "m">>
@@.btnUI;<<button "Stop watching the make-over (Fem)">>
<<set $player.femmeInterest++>>
<<updateCaption>>
<<incrTime>>
<<replace "#activity">>
<<showSittingRoomButtons>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Stop watching the woman (Sex)">>
<<set $player.sexInterest++>>
<<updateCaption>>
<<incrTime>>
<<replace "#activity">>
<<showSittingRoomButtons>>
<</replace>>
<</button>>@@
<</switch>>
<</if>>
<</widget>>
<<widget "practiceDance">>
<<if def $args[0]>>
<<set _danceNum=$args[0]+1>>
<<else>>
<<set _danceNum=1>>
<</if>>
<<include "Define Dances">>
<<set _choices=[]>>
<<for _i to 0; _i lt _dances.length; _i=_i+1>>
<<if _dances[_i].dancers==1 && _dances[_i].difficulty>=($player.dancing-20) && _dances[_i].difficulty<=($player.dancing+20)>>
<<run _choices.push(_dances[_i])>>
<</if>>
<</for>>
<<if _choices.length<3>>
<<set _max=_choices.length>>
<<else>>
<<set _max=3>>
<</if>>
<br/><br/>Choose your dance
<<for _i to 0; _i < _max; _i++>>
<<set _dance = either(_choices)>>
<<run _choices.delete(_dance)>>
<<set _random = random(1,25),
_success = either(
"you strut your stuff",
"you boogie on down",
"you throw some shapes",
"you get your groove on"
),
_fail = either(
"you barely manage to get through it",
"you got some moves right",
"you get through without falling -- just",
"you try to act like the trips were part of the dance"
)
>>
<<capture _dance, _random, _success, _fail>>
@@.btnUI;<<button _dance.name >>
<<replace "#activity">>
<br/><br/>@@.data;_dance.name starts playing and @@
<br/><br/>
<<if _danceNum<3>>
@@.btnUI;<<button "Next Dance">>
<<replace "#activity">>
<<practiceDance _danceNum>>
<</replace>>
<</button>>@@
<<else>>
@@.btnUI;<<button "Stop Dancing">>
<<incrTime>>
<<replace "#activity">>
<<showSittingRoomButtons>>
<</replace>>
<</button>>@@
<</if>>
<</replace>>
<</button>>@@
<</capture>>
<</for>>
<</widget>>
<<widget "showFilmModels">>
<<set
_male=["male1","male2","male3","male4"],
_female=["female1","female2","female3","female4"],
_sissy=["sissy1","sissy2","sissy3","sissy4"],
_maleName=["Richard Rock","Ben Dover","Ivor Biggun","Ricky Strong"],
_femaleName=["Justine Beaver","Cherry Poppins","Abbey Cat","Holly Kiss"],
_sissyName=["Alby Ryder","Savannah Gold","Paige Turner","Michelle J. Cox"]
>>
Stars<br/><br/>
<table>
<tr>
<th colspan=4>Male Stars</th>
</tr>
<<for _i to 0; _i < _male.length; _i=_i+4>>
<tr>
<<for _loop to 0; _loop lt 4; _loop++>>
<td style="width:150px;">
<<if def _male[(_i+_loop)]>>
<<set
_modelLink = _male[(_i+_loop)],
_modelImg = _male[(_i+_loop)] +"_0",
_modelName = _maleName[(_i+_loop)]
>>
<<modelShot _modelImg>>
_modelName
<br/><br/>
<<capture _modelLink>>
@@.linkUI;<<link "View Profile">>
<<replace "#webDisplay">>
<<showFilmModelProfile _modelLink >>
<</replace>>
<</link>>@@
<</capture>>
<<else>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<tr>
<th colspan=4>Female Stars</th>
</tr>
<<for _i to 0; _i < _female.length; _i=_i+4>>
<tr>
<<for _loop to 0; _loop lt 4; _loop++>>
<td style="width:150px;">
<<if def _female[(_i+_loop)]>>
<<set
_modelLink = _female[(_i+_loop)],
_modelImg = _female[(_i+_loop)] +"_0",
_modelName = _femaleName[(_i+_loop)]
>>
<<modelShot _modelImg>>
_modelName
<br/><br/>
<<capture _modelLink>>
@@.linkUI;<<link "View Profile">>
<<replace "#webDisplay">>
<<showFilmModelProfile _modelLink >>
<</replace>>
<</link>>@@
<</capture>>
<<else>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<tr>
<th colspan=4>TG/Sissy Stars</th>
</tr>
<<for _i to 0; _i < _sissy.length; _i=_i+4>>
<tr>
<<for _loop to 0; _loop lt 4; _loop++>>
<td style="width:200px;">
<<if def _sissy[(_i+_loop)]>>
<<set
_modelLink = _sissy[(_i+_loop)],
_modelImg = _sissy[(_i+_loop)] +"_0",
_modelName = _sissyName[(_i+_loop)]
>>
<<modelShot _modelImg>>
_modelName
<br/><br/>
<<capture _modelLink>>
@@.linkUI;<<link "View Profile">>
<<replace "#webDisplay">>
<<showFilmModelProfile _modelLink >>
<</replace>>
<</link>>@@
<</capture>>
<<else>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
</table>
<br/><br/>
@@.linkUI;<<link "Return to Main Menu">>
<<replace "#webDisplay">>
<<showPornMainMenu>>
<</replace>>
<</link>>@@
<</widget>>
<<widget "showFilmModelProfile">>
<<set _modelImage="models/"+$args[0]+"_0">>
<table>
<tr>
<td width=300 rowspan=3>
<<pose _modelImage>>
</td>
<th colspan=4 width=500>
<<switch $args[0]>>
<<case "male1">>
Richard Rock
<<case "male2">>
Ben Dover
<<case "male3">>
Ivor Biggun
<<case "male4">>
Ricky Strong
<<case "female1">>
Justine Beaver
<<case "female2">>
Cherry Poppins
<<case "female3">>
Abbey Cat
<<case "female4">>
Holly Kiss
<<case "sissy1">>
Alby Ryder
<<case "sissy2">>
Savannah Gold
<<case "sissy3">>
Paige Turner
<<case "sissy4">>
Michelle J. Cox
<</switch>>
</th>
</tr>
<tr>
<td colspan=4>
<<switch $args[0]>>
<<case "male1">>
<br/>Birthday : 27 December
<br/>Ethnicity: Black
<br/>Zodiac Sign : Capricorn
<br/>Eye Colour : Brown
<br/>Hair Colour : Black
<br/>Height : 5' 11" (180 cm)
<<case "male2">>
<br/>Birthday : 12 October
<br/>Ethnicity: Caucasian
<br/>Zodiac Sign : Libra
<br/>Eye Colour : Brown - Light
<br/>Hair Colour : Black
<br/>Height : 5' 10" (178 cm)
<<case "male3">>
<br/>Birthday : 15 January
<br/>Ethnicity: Caucasian
<br/>Zodiac Sign : Pisces
<br/>Eye Colour : Blue
<br/>Hair Colour : Black
<br/>Height : 5' 7" (170 cm)
<<case "male4">>
<br/>Birthday : 18 February
<br/>Ethnicity: Black
<br/>Zodiac Sign : Aquarius
<br/>Eye Colour : Brown
<br/>Hair Colour : Black
<br/>Height : 6' (183 cm)
<<case "female1">>
<br/>Birthday : 24 December
<br/>Ethnicity : Caucasian
<br/>Eye : Blue
<br/>Hair : Black
<br/>Height : 5' 2"
<br/>Measurements : 32B-24-32
<<case "female2">>
<br/>Birthday : 07 March
<br/>Sign : Pisces
<br/>Ethnicity : Caucasian
<br/>Eye : Blue
<br/>Hair : Blonde
<br/>Height : 5' 4"
<br/>Measurements : 34C-25-40
<<case "female3">>
<br/>Birthday : 26 November
<br/>Sign : Sagittarius
<br/>Ethnicity : Caucasian
<br/>Eye : Grey
<br/>Hair : Brunette
<br/>Height : 5' 5"
<br/>Measurements : 34A-26-34
<<case "female4">>
<br/>Birthday : 14 November
<br/>Sign : Scorpio
<br/>Ethnicity : Caucasian
<br/>Eye : Brown
<br/>Hair : Red
<br/>Height : 4' 12"
<br/>Measurements : 34C-25-36
<<case "sissy1">>
<br/>Birthday : 04 April
<br/>Sign : Aries
<br/>Ethnicity : Caucasian
<br/>Eye : Grey
<br/>Hair : Black
<br/>Height : 5' 4"
<br/>Measurements : 34B-27-39
<<case "sissy2">>
<br/>Birthday : 07 April
<br/>Sign : Gemini
<br/>Ethnicity : Black
<br/>Eye : Brown
<br/>Hair : Black
<br/>Height : 5' 8"
<br/>Measurements : 34B-26-38
<<case "sissy3">>
<br/>Birthday : 18 July
<br/>Sign : Cancer
<br/>Ethnicity : Caucasian
<br/>Eye : Green
<br/>Hair : Red
<br/>Height : 5' 7"
<br/>Measurements : 34C-25-36
<<case "sissy4">>
<br/>Birthday : 10 August
<br/>Sign : Leo
<br/>Ethnicity : Caucasian
<br/>Eye : Blue
<br/>Hair : Blonde
<br/>Height : 5' 5"
<br/>Measurements : 34D-22-32
<br/>
<</switch>>
</td>
</tr>
<tr>
<td colspan=4>
@@.linkUI;<<link "View Gallery">>
<<replace "#webDisplay">>
<<showFilmModelGallery $args[0] 0>>
<</replace>>
<</link>>@@
</td>
</tr>
</table>
@@.linkUI;<<link "Return to Model Menu">>
<<replace "#webDisplay">>
<<showFilmModels>>
<</replace>>
<</link>>@@
<</widget>>
<<widget "showFilmModelGallery">>
<<set _currentPhoto=$args[1],
_nextPhoto=$args[1]+1,
_modelType=$args[0].first()
>>
<table>
<tr>
<<if _currentPhoto==0>>
<td width=200>
<<set _modelImg=$args[0]+"_1">>
<<modelShot _modelImg>>
</td>
<<else>>
<td width=200>
<<set _modelImg=$args[0]+"_0">>
<<modelShot _modelImg>>
</td>
<</if>>
<td rowspan=2 width=400>
<<set _modelImg = $args[0]+"_"+_currentPhoto>>
<<modelPose _modelImg>>
</td>
<<if _currentPhoto==1 or _currentPhoto==0 >>
<td width=200>
<<set _modelImg=$args[0]+"_2">>
<<modelShot _modelImg>>
</td>
<<else>>
<td width=200>
<<set _modelImg=$args[0]+"_1">>
<<modelShot _modelImg>>
</td>
<</if>>
</tr>
<tr>
<<if _currentPhoto==3 or _currentPhoto==4>>
<td>
<<set _modelImg=$args[0]+"_2">>
<<modelShot _modelImg>>
</td>
<<else>>
<td>
<<set _modelImg=$args[0]+"_3">>
<<modelShot _modelImg>>
</td>
<</if>>
<<if _currentPhoto==4 >>
<td>
<<set _modelImg=$args[0]+"_3">>
<<modelShot _modelImg>>
</td>
<<else>>
<td>
<<set _modelImg=$args[0]+"_4">>
<<modelShot _modelImg>>
</td>
<</if>>
</tr>
</table>
<<if _nextPhoto<5>>
@@.btnUI;<<button "View Next Photo">>
<<replace "#webDisplay">>
<<showFilmModelGallery $args[0] _nextPhoto>>
<</replace>>
<</button>>@@
<<else>>
@@.btnUI;<<button "Close Site" "Laptop">>
<<if _modelType=="f">>
<<set
$player.sexInterest+=1
>>
<<elseif _modelType=="s">>
<<set
$player.femmeInterest+=1,
$player.sexInterest+=1
>>
<<elseif _modelType=="m">>
<<set
$player.biInterest+=1,
$player.sexInterest+=1
>>
<</if>>
<<incrTime>>
<</button>>@@
<</if>>
<</widget>>
<<widget "showPornAbout">>
Richard and Robert met in their first year at Art school when they collaborated on a project together.
<br/>Robert was doing creative writing and art and Richard was doing film and business studies.
<br/>Their first project was an ironic sexual film written by Robert and filmed and edited by Richard.
<br/>This was the start of them working together.
<br/>During their time at college they involved other students and made a lots of short films, which became more risqué as they perfected their art .
<br/>After leaving college they set up the D&B Film company - Dicky and Bobby as they prefer to be called.
<br/>They managed to set up an internet subscription porn site just as the internet was taking off.
<br/>Bobby perfected the "edge teaser", previewing just enough of a film to get someone interested without showing enough for relief.
<br/>Dicky as well as being the director also managed the business and ensured it was financially sound and managed to get investors.
<br/>This allowed Bobby to pioneer the Transgender and Sissy films which caused people to call the sites Dicks with Boobs films.
<br/>
<br/>Robert died last year due to a buried aneurysm.
<br/>Richard still runs the company and directs the films, and is currently working on the many storied Bobby left behind.
<br/>
@@.linkUI;<<link "Return to Main Menu">>
<<replace "#webDisplay">>
<<showPornMainMenu>>
<</replace>>
<</link>>@@
<</widget>>
<<widget "showCaptions">>
<<set _seed=$day+$time+50>>
<<set _randomNum = random(1,_seed)>>
<<set _photo1=_randomNum%7>>
<<set _seed=$day+$time+60>>
<<set _randomNum = random(1,_seed)>>
<<set _photo2=_randomNum%7>>
<<if _photo2==_photo1>>
<<if _photo2==6>>
<<set _photo2=0>>
<<else>>
<<set _photo2++>>
<</if>>
<</if>>
<<set _seed=$day+$time+70>>
<<set _randomNum = random(1,_seed)>>
<<set _photo3=_randomNum%7>>
<<for _i to 0;_i<4;_i++>>
<<if _photo3!=_photo1 and _photo3!=_photo2>>
<<break>>
<</if>>
<<if _photo3==6>>
<<set _photo3=0>>
<<else>>
<<set _photo3++>>
<</if>>
<</for>>
<<set
_cap1 =$args[0]+"_"+_photo1,
_cap2 =$args[0]+"_"+_photo2,
_cap3 =$args[0]+"_"+_photo3,
_img1 ="captions/"+_cap1,
_img2 ="captions/"+_cap2,
_img3 ="captions/"+_cap3
>>
<table>
<tr>
<td width=300>
<<pose _img1>>
</td>
<td>
<<showCaptionText _cap1>>
</td>
</tr>
<tr>
<td width=300>
<<pose _img2>>
</td>
<td>
<<showCaptionText _cap2>>
</td>
</tr>
<tr>
<td width=300>
<<pose _img3>>
</td>
<td>
<<showCaptionText _cap3>>
</td>
</tr>
</table>
<<switch $args[0].first()>>
<<case "b">>
@@.btnUI;<<button "Return to Site" "Sissy Site">>
<<set $player.femmeInterest++>>
<<set $player.biInterest++>>
<<incrTime>>
<</button>>@@
<<case "f">>
@@.btnUI;<<button "Return to Site" "Sissy Site">>
<<set $player.femmeInterest++>>
<<set $player.biInterest++>>
<<incrTime>>
<</button>>@@
<<case "w">>
@@.btnUI;<<button "Return to Site" "Sissy Site">>
<<set $player.femmeInterest++>>
<<set $player.sexInterest++>>
<<incrTime>>
<</button>>@@
<<case "s">>
@@.btnUI;<<button "Return to Site" "Sissy Site">>
<<set $player.femmeInterest++>>
<<set $player.biInterest++>>
<<set $player.sexInterest++>>
<<incrTime>>
<</button>>@@
<</switch>>
<</widget>>
<<widget "showCaptionText">>
<<switch $args[0]>>
<<case "be_a_sissy_0">>
<br/>Get rid of all your boy clothes
<br/><br/>Transform your body
<br/><br/>Become a Sissy Gurl!
<<case "be_a_sissy_1">>
<br/>Stop pretending!
<br/><br/>You've failed as man.
<br/><br/>Now become her!
<<case "be_a_sissy_2">>
<br/>Are you ready
<br/><br/>To become a Sissy
<<case "be_a_sissy_3">>
<br/>I know what your girl doesn't know.
<br/><br/>You fantasize about being a sexy girl like me!
<<case "be_a_sissy_4">>
<br/>Watch out!
<br/><br/>Being a sissy can cause a lot of pleasure!
<br/><br/>Be Happy
<br/><br/>Be a Sissy
<br/><br/>Be one of us.
<<case "be_a_sissy_5">>
<br/>Live life how you want
<br/><br/>Become a Sissy
<<case "be_a_sissy_6">>
<br/>This is what you Strive to be!!
<<case "first_boy_0">>
<br/>You feel so feminine and safe in his arms
<<case "first_boy_1">>
<br/>He's stealing your masculinity from you one kiss at a time
<<case "first_boy_2">>
<br/>Put on a pretty dress and let a man kiss you
<<case "first_boy_3">>
<br/>When a man makes you feel this feminine
<br/><br/>Every touch will give you shivers
<br/><br/>And you'll finally know you were always meant to be a sissy
<<case "first_boy_4">>
<br/>The more turned on and pushy he gets
<br/><br/>The more feminine and sissy you become
<<case "first_boy_5">>
<br/>You told yourself you were straight
<br/><br/>You just want to be soft, delicate and Beautiful
<br/><br/>Well Opposites Attract
<<case "first_boy_6">>
<br/>I couldn't believe I was falling for my sister's boyfriend
<br/><br/>But I am a sissy now and all is fair in love and war.
<<case "whore_fantasy_0">>
<br/>Forced to dress like a slut
<br/><br/>Taken to the worst part of town
<br/><br/>Handed to a couple of men for a large stash of cash.
<br/><br/>Your new career as a Sissy whore has started.
<<case "whore_fantasy_1">>
<br/>Admit it
<br/><br/>Your deepest fantasy is to be forced to work the roughest streets as a sissy prostitute.
<<case "whore_fantasy_2">>
<br/>You want to be the sissy whore
<br/><br/>Hired by strangers to fuck in random hotel rooms every night.
<<case "whore_fantasy_3">>
<br/>Short party dress and heels.
<br/><br/>The boys are going to love you.
<br/><br/>Are you sure you are ready for all the nasty things that they will make you do Sissy?
<<case "whore_fantasy_4">>
<br/>You fantasised about being a pimped out sissy street whore
<br/><br/>and now the reality is that there is no escape from it.
<br/><br/>You are a whore forever, your old life barely a memory.
<<case "whore_fantasy_5">>
<br/>I dress like a slut because I want to be fucked like a slut!
<<case "whore_fantasy_6">>
<br/>Grow out you hair into a sexy ponytail
<br/><br/>Put on a tight leather skirt and matching tube top
<br/><br/>Apply your make-up so you look like a slut
<br/><br/>Learn to walk in 6 inch heels
<br/><br/>Learn to attract men and be a whore.
<br/><br/>It's the only chance you have, sissy
<<case "sexual_identity_0">>
<br/>The first time, he had to talk you into it
<br/><br/>Now you dress on your own and you beg for it.
<<case "sexual_identity_1">>
<br/>Every time he thrusts into your throat you become less of a man
<<case "sexual_identity_2">>
<br/>Once a cock has been in your ass there's no going back
<br/><br/>You'll always be a sissy who got ass fucked like a girl
<<case "sexual_identity_3">>
<br/>Nothing is better than sitting on a cock
<<case "sexual_identity_4">>
<br/>You knew your neighbour had a thing for school girls
<br/><br/>Panties down and his veiny cock deep inside you made you his little sissy student for life
<<case "sexual_identity_5">>
<br/>This is it!
<br/><br/>When he unloads inside you you're officially a gurl!
<<case "sexual_identity_6">>
<br/>If you dress like a girl
<br/><br/>and let a guy fuck you like a girl
<br/><br/>then why do you still think you are a man
<</switch>>
<</widget>>
<<widget "showPornVideos">>
Videos<br/><br/>
<table width=600>
<tr>
<th>Vanilla (Sex)</th>
<th colspan=2>Dominant (Sex, Fem)</th>
</tr>
<tr>
<td>
<<set _path ="film/v_maid_england_0">>
<<screenMenu _path>>
<br/>
@@.linkUI;<<link "Watch Maid In England">>
<<replace "#webDisplay">>
<<watchVideo "v_maid_england" 0>>
<</replace>>
<</link>>@@
</td>
<td>
<<set _path ="film/d_educating_peter_0">>
<<screenMenu _path>>
<br/>
@@.linkUI;<<link "Watch Educating Peter">>
<<replace "#webDisplay">>
<<watchVideo "d_educating_peter" 0>>
<</replace>>
<</link>>@@
</td>
<td>
<<set _path ="film/d_educating_petra_0">>
<<screenMenu _path>>
<br/>
@@.linkUI;<<link "Watch Educating Petra">>
<<replace "#webDisplay">>
<<watchVideo "d_educating_petra" 0>>
<</replace>>
<</link>>@@
</td>
</tr>
<tr>
<th>Gay (Sex, Gay)</th>
<th colspan=2>Sissy (Sex, Gay, Fem)</th>
</tr>
<tr>
<td>
<<set _path ="film/g_hard_night_0">>
<<screenMenu _path>>
<br/>
@@.linkUI;<<link "Watch Hard All Night">>
<<replace "#webDisplay">>
<<watchVideo "g_hard_night" 0>>
<</replace>>
<</link>>@@
</td>
<td>
<<set _path ="film/s_orange_blackd_0">>
<<screenMenu _path>>
<br/>
@@.linkUI;<<link "Watch Orange is the new Black'd">>
<<replace "#webDisplay">>
<<watchVideo "s_orange_blackd" 0>>
<</replace>>
<</link>>@@
</td>
<td>
<<set _path ="film/s_sissy_jungle_0">>
<<screenMenu _path>>
<br/>
@@.linkUI;<<link "Watch Sissy of the Jungle">>
<<replace "#webDisplay">>
<<watchVideo "s_sissy_jungle" 0>>
<</replace>>
<</link>>@@
</td>
</tr>
</table>
<br/><br/>
@@.linkUI;<<link "Return to Main Menu">>
<<replace "#webDisplay">>
<<showPornMainMenu>>
<</replace>>
<</link>>@@
<</widget>>
<<widget "watchVideo">>
<br/><br/>You start watching the show.
<<set _currentPhoto=$args[1],
_nextPhoto=$args[1]+1
>>
<<set _path ="film/" + $args[0]+"_"+_currentPhoto>>
<br/><<screen _path>>
<br/>
<<if _nextPhoto<5>>
@@.btnUI;<<button "Watch next part">>
<<replace "#webDisplay">>
<<watchVideo $args[0] _nextPhoto>>
<</replace>>
<</button>>@@
<<else>>
<br/>
<<switch $args[0].first()>>
<<case "d">>
@@.btnUI;<<button "Close Site" "Laptop">>
<<set
$player.sexInterest++,
$player.femmeInterest++
>>
<<incrTime>>
<</button>>@@
<<case "g">>
@@.btnUI;<<button "Close Site" "Laptop">>
<<set $player.sexInterest++>>
<<set $player.biInterest++>>
<<incrTime>>
<</button>>@@
<<case "s">>
@@.btnUI;<<button "Close Site" "Laptop">>
<<set
$player.femmeInterest++,
$player.sexInterest++,
$player.biInterest++
>>
<<incrTime>>
<</button>>@@
<<case "v">>
@@.btnUI;<<button "Close Site" "Laptop">>
<<set $player.sexInterest++>>
<<incrTime>>
<</button>>@@
<</switch>>
<</if>>
<</widget>>
<<widget "beautyRound">>
<<set
_round=$args[0],
_choiceP=$args[1]
>>
<<switch _round>>
<<case "Semi1">>
<<set
_choices=["Danielle","Jackie","Matilda","Danielle","Jackie","Matilda","Danielle","Jackie","Matilda"],
_choiceH=_choices.pluck(),
_choiceR=_choices.pluck(),
_choiceS=_choices.pluck(),
_choiceA=_choices.pluck()
>>
<<set
$player.beautyRound1=[_choiceP,_choiceH,_choiceR,_choiceS,_choiceA],
$player.beautyWinner1= $player.beautyRound1.random(),
_winner=$player.beautyWinner1
>>
<<case "Semi2">>
<<set
_choices=["Charlotte","Jasmine","Yvette","Charlotte","Jasmine","Yvette","Charlotte","Jasmine","Yvette"],
_choiceH=_choices.pluck(),
_choiceR=_choices.pluck(),
_choiceS=_choices.pluck(),
_choiceA=_choices.pluck()
>>
<<set
$player.beautyRound2=[_choiceP,_choiceH,_choiceR,_choiceS,_choiceA],
$player.beautyWinner2= $player.beautyRound2.random(),
_winner=$player.beautyWinner2
>>
<<case "Semi3">>
<<set
_choices=["Codie","Nathalie","Rachel","Codie","Nathalie","Rachel","Codie","Nathalie","Rachel"],
_choiceH=_choices.pluck(),
_choiceR=_choices.pluck(),
_choiceS=_choices.pluck(),
_choiceA=_choices.pluck()
>>
<<set
$player.beautyRound3=[_choiceP,_choiceH,_choiceR,_choiceS,_choiceA],
$player.beautyWinner3= $player.beautyRound3.random(),
_winner=$player.beautyWinner3
>>
<<case "Final">>
<<set
_choices=[$player.beautyWinner1,$player.beautyWinner2,$player.beautyWinner3,$player.beautyWinner3,$player.beautyWinner2,$player.beautyWinner1,$player.beautyWinner1,$player.beautyWinner2,$player.beautyWinner3],
_choiceH=_choices.pluck(),
_choiceR=_choices.pluck(),
_choiceS=_choices.pluck(),
_choiceA=_choices.pluck()
>>
<<set
$player.beautyFinal=[_choiceP,_choiceH,_choiceR,_choiceS,_choiceA],
$player.beautyMainWinner= $player.beautyFinal.random(),
_winner=$player.beautyMainWinner
>>
<</switch>>
<br/><<nm $housemate "Well I definitely want _choiceH to win. Who are you picking?">>
<<if _choiceH==_choiceP>>
<br/><<nm $player "I am going with Jasmine too.">>
<<else>>
<br/><<nm $player "Well I am going with Jasmine.">>
<</if>>
<br/><br/>
<div class="tv">TV<hr/>
Theme music starts playing
<br/>
<br/><<nm _host "The votes have been counted and the winner is">>
<br/><<nm _host "_winner">>
<<if _round=="Final">>
<<set _pose="tv/final/"+_winner.toLowerCase()>>
<br/><br/><<pose _pose>><br/>
<br/><<nm _host "Congratulations here is your cheque for <<currency 50000>>.">>
<br/><<nm _host "And that is all for this season, see you all next season.">>
<<else>>
<<set _pose="tv/second/"+_winner.toLowerCase()>>
<br/><br/><<pose _pose>><br/>
<br/><<nm _host "We look forward to seeing _winner in our final in a few weeks time.">>
<<if _round=="Semi3">>
<br/><<nm _host "And that is all for this week. See you all at the same time next week for the Final.">>
<<else>>
<br/><<nm _host "And that is all for this week. See you all at the same time next week for another elimination round.">>
<</if>>
<</if>>
</div>
<<if _round=="Final">>
<<if _winner==_choiceH>>
<br/><<nm $housemate "Yes, I am so glad _choiceH won!">>
<<if _winner==_choiceP>>
<br/><<nm $player "Yes, I am glad they won too!">>
<<else>>
<br/><<nm $player "I wish _choiceP had won but am glad _choiceH won!">>
<</if>>
<<else>>
<br/><<nm $housemate "I was really hoping _choiceH would win!">>
<<if _winner==_choiceP>>
<br/><<nm $player "Pity but I am so glad _winner won!">>
<<elseif _choiceP==_choiceH>>
<br/><<nm $player "Me too! But _winner did well.">>
<<else>>
<br/><<nm $player "I wish _choiceP had won but _winner did well to win.">>
<</if>>
<</if>>
<<else>>
<<if _winner==_choiceH>>
<br/><<nm $housemate "Yes, I am so glad _choiceH won!">>
<<if _winner==_choiceP>>
<br/><<nm $player "Yes, I am glad they won too!">>
<<else>>
<br/><<nm $player "I wish _choiceP had won but am glad _choiceH won!">>
<</if>>
<<else>>
<br/><<nm $housemate "I was really hoping _choiceH would win!">>
<<if _winner==_choiceP>>
<br/><<nm $player "Pity but I am so glad _winner won!">>
<<elseif _choiceP==_choiceH>>
<br/><<nm $player "Me too! But I hope _winner does well in the Final.">>
<<else>>
<br/><<nm $player "I wish _choiceP had won but let's hope _winner does well in the Final.">>
<</if>>
<</if>>
<</if>>
<br/><<nm $player "Anyway I need to get some sleep.">>
<br/><<nm $housemate "Ok, night!">>
<</widget>>
<<widget "lookPhotos">>
<<if ndef $args[1]>>
<<if $args[0]==-1>>
<<set
_photoChoices=[
'female_0','female_1','female_2','female_3',
'female_7','female_5','female_6','female_7',
'female_8','female_9'
],
_startNumber=0
>>
<<else>>
<<set
_photoChoices=[
'male_0','male_1','male_2','male_3',
'male_7','male_5','male_6','male_7',
'male_8','male_9'
],
_startNumber=0
>>
<</if>>
<<else>>
<<set
_photoChoices=$args[1],
_startNumber=$args[0]
>>
<</if>>
<<set
_newNumber=_startNumber+1,
_photo="housematesRoom/"+_photoChoices.pluck(),
_caughtChance = random(3,7)
>>
<br/>You flick to the next photo.
<br/><br/><<pose _photo>>
<<if $args[0]> _caughtChance>>
<br/>
<br/><<nm $housemate "I never knew you were an art lover.">>
<br/><<nm $player "What? Sorry I was just ..">>
<br/>$housemate.name grabs the portfolio from you.
<<if _photo.includes("/female_")>>
<br/><<nm $housemate "Checking out photos of half naked women.">>
<br/><<nm $player "I was just admiring your composition and ...">>
<br/><<nm $housemate "Their figures and boobs?">>
<br/><<nm $player "Okay you got me, I was looking for inspiration for my poses..">>
<br/><<nm $housemate "Really? I mean if I had walked in on you masturbating to them we would have an issue.">>
<br/>You feel yourself blush and look away.
<br/><<nm $housemate "Promise it won't happen again.">>
<br/><<nm $player "I promise.">>
<br/><<nm $housemate "Then that's an end to it. Now get out of my room!">>
<br/><br/>
@@.linkUI;<<link "Leave and return to your bedroom" "Your Bedroom">>
<<addEvent "housematesBedroom">>
<<set
$player.sexInterest=$player.sexInterest+_newNumber,
$activeEvent.conversation="caughtFemalePhotos",
$activeEvent.person=$housemate
>>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<else>>
<br/><<nm $housemate "Checking out photos of half naked men. That is a little unexpected,">>
<br/><<nm $player "I was just admiring your composition and ...">>
<br/><<nm $housemate "Their muscles and their bulges?">>
<br/><<nm $player "Okay you got me, I was looking for inspiration for my poses..">>
<br/><<nm $housemate "Really? I mean if I had walked in on you masturbating to them we would have an issue.">>
<br/>You feel yourself blush and look away.
<br/><<nm $housemate "Promise it won't happen again.">>
<br/><<nm $player "I promise.">>
<br/><<nm $housemate "Then that's an end to it. Now get out of my room!">>
<br/><br/>
@@.linkUI;<<link "Leave and return to your bedroom" "Your Bedroom">>
<<addEvent "housematesBedroom">>
<<set
$player.biInterest=$player.biInterest+_newNumber,
$activeEvent.conversation="caughtMalePhotos",
$activeEvent.person=$housemate
>>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<</if>>
<<else>>
<br/><br/>
@@.linkUI;<<link "Flick to next photo">>
<<replace "#photos">>
<<lookPhotos _newNumber _photoChoices>>
<</replace>>
<</link>>@@
<</if>>
<</widget>><<widget "showHomeAlert">>
<<if $day==1 and $time==3 and $allReadEmailIDs.contains("workIntro")>>
<br/>
<br/><blockquote><div class="thought">I should get onto zoom for the interview!<<showLaptopZoom>></div></blockquote>
<br/>
<<elseif $day==1 and $time==3>>
<br/>
<br/><blockquote><div class="thought">I should check emails.<<showLaptopEmail>></div></blockquote>
<br/>
<<elseif $weekDay==0 and $time==0 and $day<31>>
<br/>
<br/><blockquote><div class="thought">You hear someone opening cupboards in the Kitchen<<showHouseKitchen>></div></blockquote>
<br/>
<<elseif $weekDay==0 and $time==0 and $day==31>>
<br/>
<br/><blockquote><div class="thought">I should go to the Yoga Class<<showYogaClass>></div></blockquote>
<br/>
<<elseif $weekDay==0 and $time==0 and $day>31>>
<br/>
<br/><blockquote><div class="thought">I should go to the Yoga Class<<showYogaClass>><br/>Or maybe I should see who is in the Kitchen<<showHouseKitchen>></div></blockquote>
<br/>
<br/>
<<elseif $weekDay==0 and $time==4>>
<br/>
<br/><blockquote><div class="thought">I hear $housemate.name come downstairs and the guy leave. <<showHouseSittingRoom>></div></blockquote>
<br/>
<<elseif $player.newEmail>0>>
<br/>
<br/><blockquote><div class="thought">I should probably check my emails!<<showLaptopEmail>></div></blockquote>
<br/>
<<elseif def $clWearing.current.nightwear and $clWearing.current.nightwear != null>>
<br/>
<br/><blockquote><div class="thought">I should probably get dressed.<<showHouseBathroom>></div></blockquote>
<br/>
<<elseif $activeEvent.type=="CosPlay">>
<br/>
<br/><blockquote><div class="thought">You hear a knock on the door..<<showHouseOuting>></div></blockquote>
<br/>
<<elseif $activeEvent.type=="Pub">>
<br/>
<br/><blockquote><div class="thought">I should go to the Pub.<<showHouseOuting>></div></blockquote>
<br/>
<<elseif $activeEvent.name=="Housemate's Room">>
<br/>
<br/><blockquote><div class="thought">You notice $housemate.name's bedroom is open and she is busy downstairs. <<showHouseEvent>></div></blockquote>
<br/>
<<elseif $activeEvent.type=="Outing" and $activeEvent.person.id=="player">>
<br/>
<br/><blockquote><div class="thought">It is time to go to the $activeEvent.name.<<showHouseOuting>></div></blockquote>
<br/>
<<elseif $activeEvent.type=="OutsideEvent">>
<br/>
<br/><blockquote><div class="thought">It is time to meet $activeEvent.person.name to go to the $activeEvent.name.<<showHouseOuting>></div></blockquote>
<br/>
<<elseif $activeEvent.type=="PersonEvent">>
<br/>
<br/><blockquote><div class="thought">It is time to meet $activeEvent.person.name.<<showHouseOuting>></div></blockquote>
<br/>
<<elseif $day<5 and $player.workOutfit==0 and $workManager.conversation.contains("interview")>>
<br/>
<br/><blockquote><div class="thought">I should probably buy and set my work outfit!<<showHouseMall>></div></blockquote>
<br/>
<<elseif $time==7 and $weekDay==4 and $day<28>>>
<br/>
<br/><blockquote><div class="thought">I should check out the Sissy Site Chatroom! It might help with my Research. <<showSissyChat>></div></blockquote>
<br/>
<<elseif $time==7 and $weekDay==4>>
<br/>
<br/><blockquote><div class="thought">I should check out the Sissy Site Chatroom! <<showSissyChat>></div></blockquote>
<br/>
<<elseif $player.game==1 and $gameData.endings.length==0 and $time<8>>
<br/>
<br/><blockquote><div class="thought">I should probably finish at least one play through of $friend.name's game!<<showLaptopGame>></div></blockquote>
<br/>
<</if>>
<</widget>>
<<widget "showWorkAlert">>
<<if $activeEvent.type=="WorkEvent">>
<br/>
<br/><blockquote><div class="thought">I need to go to $workManager.name's office!<<showWorkEvent>></div></blockquote>
<br/>
<<elseif $player.newWorkEmail>0>>
<br/>
<br/><blockquote><div class="thought">I should probably check my emails!<<showWorkEmail>></div></blockquote>
<br/>
<<elseif $time==3>>
<br/>
<br/><blockquote><div class="thought">I should probably have lunch!<<showWorkCanteen>></div></blockquote>
<br/>
<<elseif $time==5>>
<br/>
<br/><blockquote><div class="thought">I should probably grab a coffee!<<showWorkCanteen>><<showWorkIT>></div></blockquote>
<br/>
<<elseif ($time==6 || $time==4 ) && $activeEvent.type=="" &&$weekDay<5 && $day<28 && $sissyShop.account==1>>
<br/>
<br/><blockquote><div class="thought">I should probably do some research <<showSissyResearch>></div></blockquote>
<br/>
<</if>>
<</widget>><<widget "showHomeButtons">>
<<showHomeAlert>>
<<showHouseOuting>>
<<showHouseSittingRoom>>
<<showHouseKitchen>>
<<showHouseYourBedroom>>
<br/>
<<showHousePhotoStudio>>
<<showHouseBathroom>>
<<showHouseMatesBedroom>>
<br/>
<<showHouseMall>>
<</widget>>
<<widget "showBedroomButtons">>
<<showHomeAlert>>
<<showBedRestSleep>>
<<showBedLaptop>>
<<showBedWardrobe>>
<<showBedVanity>>
<br/>
@@.linkUI;<<link "Leave Room" "House">>
<</link>>@@
<</widget>>
<<widget "showSittingRoomButtons">>
<<showHomeAlert>>
<<showSittingMagazine>>
<<showSittingTV>>
<<showSittingConsole>>
<br/><br/>
@@.linkUI;<<link "Leave Room" "House">>
<</link>>@@
<</widget>>
<<widget "showHousematesRoomButtons">>
<<showHomeAlert>>
<<showHousemateDress>>
<br/><br/>
@@.linkUI;<<link "Leave Room" "House">>
<</link>>@@
<</widget>>
<<widget "showHomeLaptopButtons">>
<<showLaptopZoom>>
<<showLaptopGame>>
<<showLaptopShop>>
<<showLaptopPorn>>
<<showLaptopEmail>>
<<showLaptopPhotos>>
<<showLaptopLogoff>>
<</widget>>
<<widget "showWorkButtons">>
<<showWorkAlert>>
<<showWorkReception>>
<br/>
<<showWorkLab>>
<<showWorkIT>>
<<showWorkSales>>
<<showWorkBoss>>
<br/>
<<showWorkMeeting>>
<br/>
<<showWorkCanteen>>
<</widget>>
<<widget "showWorkLabButtons">>
<<showWorkAlert>>
<<showWorkEmail>>
<br/>
<<showWorkDataEntry>>
<br/>
<<showWorkSissySite>>
<</widget>>
<<widget "showSissySiteButtons">>
<<showSissyResearch>>
<<showSissyChat>>
<<showSissyShop>>
<<showSissyCaptions>>
<br/>
<<showSissyClose>>
<</widget>>
<<widget "showSittingMagazine">>
<<if $time==8>>
@@.linkDisable;<<link "Flick through $housemate.name's Magazines" >><</link>>@@
<<elseif $activeEvent.type!="">>
@@.linkDisable;<<link "Flick through $housemate.name's Magazines" >><</link>>@@
<<else>>
@@.linkUI;<<link "Flick through $housemate.name's Magazines" >>
<<replace "#activity">>
<<readMagazine>>
<</replace>>
<</link>>@@
<</if>>
<</widget>>
<<widget "showSittingTV">>
<<if $time==8>>
@@.linkDisable;<<link "Watch TV" >><</link>>@@
<<elseif $activeEvent.type!="">>
@@.linkDisable;<<link "Watch TV" >><</link>>@@
<<else>>
@@.linkUI;<<link "Watch TV" >>
<<replace "#activity">>
<<watchTV>>
<</replace>>
<</link>>@@
<</if>>
<</widget>>
<<widget "showSittingConsole">>
<<if $time==8>>
@@.linkDisable;<<link "Play DanceNation on the console" >><</link>>@@
<<elseif $activeEvent.type!="">>
@@.linkDisable;<<link "Play DanceNation on the console" >><</link>>@@
<<else>>
@@.linkUI;<<link "Play DanceNation on the console" >>
<<replace "#activity">>
<<practiceDance>>
<</replace>>
<</link>>@@
<</if>>
<</widget>>
<<widget "showHousemateDress">>
<<if $time==8>>
@@.linkDisable;<<link "Check Dresses in Wardrobe" >><</link>>@@
<<else>>
@@.linkUI;<<link "Check Dresses in Wardrobe" >>
<<replace "#activity">>
<<borrowClothes "dress" 0>>
<</replace>>
<</link>>@@
<</if>>
<</widget>>
<<widget "showBedRestSleep">>
<<if $time==8>>
@@.linkUI;<<link "Sleep" "Sleep">>
<<incrTime>>
<</link>>@@
<<elseif $day==31 and $time==0>>
@@.linkDisable;<<link "Rest" >><</link>>@@
<<elseif $activeEvent.type=="">>
@@.linkUI;<<link "Rest ► ">>
<<incrTime>>
<<replace "#bedroomButtons">>
<<showBedroomButtons>>
<</replace>>
<</link>>@@
<<else>>
@@.linkDisable;<<link "Rest" >><</link>>@@
<</if>>
<</widget>>
<<widget "showBedLaptop">>
<<if $activeEvent.name!="Work Interview" and (not $activeEvent.type=="")>>
<br/>
@@.linkDisable;<<link "Use Laptop">><</link>>@@
<<elseif $day==31 and $time==0>>
@@.linkDisable;<<link "Use Laptop">><</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "Use Laptop" "Laptop">>
<</link>>@@
<</if>>
<</widget>>
<<widget "showBedWardrobe">>
<<if $time==0 && $weekDay==0 && $day>30>>
<br/>
@@.btnDisable;<<button "Change Clothes">><</button>>@@
<<else>>
<br/>
@@.linkUI;<<link "Change Clothes" "Wardrobe">>
<</link>>@@
<</if>>
<</widget>>
<<widget "showBedVanity">>
<br/>
@@.linkUI;<<link "Use Vanity" "Vanity">>
<</link>>@@
<</widget>>
<<widget "showHouseOuting">>
<<if $activeEvent.type=="Pub">>
<br/>
@@.linkUI;<<link "Go to the Pub" $activeEvent.passage>>
<<if $time==7>>
<<wearEveningOutfit>>
<<else>>
<<wearDayOutfit>>
<</if>>
<</link>>@@
<br/><br/>
<<elseif $activeEvent.type=="OutsideEvent">>
<br/>
@@.linkUI;<<link "Go to the $activeEvent.name with $activeEvent.person.name" $activeEvent.passage>>
<<if $time==7>>
<<wearEveningOutfit>>
<<else>>
<<wearDayOutfit>>
<</if>>
<</link>>@@
<br/><br/>
<<elseif $activeEvent.type=="PersonEvent">>
<br/>
@@.linkUI;<<link "Go to meet $activeEvent.person.name" $activeEvent.passage>>
<<if $time==6 or $time==7>>
<<wearEveningOutfit>>
<<else>>
<<wearDayOutfit>>
<</if>>
<</link>>@@
<br/><br/>
<<elseif $activeEvent.type=="CosPlay">>
<br/>
@@.linkUI;<<link "Answer the door" $activeEvent.passage>>
<</link>>@@
<br/><br/>
<<elseif $activeEvent.type=="Outing" and $activeEvent.person.id=="player">>
<br/>
@@.linkUI;<<link "Go to the $activeEvent.name." $activeEvent.passage>>
<<if $time==6 or $time==7>>
<<wearEveningOutfit>>
<<else>>
<<wearDayOutfit>>
<</if>>
<</link>>@@
<br/><br/>
<</if>>
<</widget>>
<<widget "showHouseEvent">>
<<if $activeEvent.name=="Housemate's Room">>
<br/>
@@.linkUI;<<link "Check out $housemate.name's Bedroom" $activeEvent.passage>>
<</link>>@@
<br/><br/>
<<elseif $activeEvent.name=="BioChem">>
<br/>
@@.linkUI;<<link "Talk to $activeEvent.person.name" $activeEvent.passage>>
<</link>>@@
<br/><br/>
<</if>>
<</widget>>
<<widget "showHouseSittingRoom">>
<<if $activeEvent.type=="SundayHangout">>
<<set _text="Sitting Room("+$housemate.name+")",
_introConvo="Intro_"+$day,
_event="Sunday Hangout "+$day
>>
<br/>
@@.linkUI;<<link _text "Sunday Night">>
<<set
$activeEvent to {
type : "sunNight",
name : _event,
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : _introConvo
}
>>
<</link>>@@
<<elseif $activeEvent.type=="BeautyGeek">>
<<set _event=(($day-($day%7))/7)>>
<<set _eventName="Beauty+"+_event
_text="Sitting Room("+$housemate.name+")"
>>
<br/>
@@.linkUI;<<link _text "Wednesday Night">>
<<set
$activeEvent to {
type : "BeautyGeek",
name : _eventName,
passage : "Beauty and Geek",
changePassage: "",
person : $housemate,
conversation : _eventName
}
>>
<</link>>@@
<<elseif $time<3 && $day==31>>
<br/>
@@.linkDisable;<<link "Sitting Room">><</link>>@@
<<elseif $time<8>>
<br/>
@@.linkUI;<<link "Sitting Room" "Sitting Room">><</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Sitting Room">><</link>>@@
<</if>>
<</widget>>
<<widget "showHouseKitchen">>
<<set
_enable=0,
_text="Kitchen"
>>
<<if $time==0 && $weekDay==0 && $day!=31>>
<<set _enable=1,
_text=_text+" (????)"
>>
<</if>>
<<if _enable==0>>
<br/>
@@.linkDisable;<<link _text>><</link>>@@
<<else>>
<br/>
@@.linkUI;<<link _text "Kitchen">><</link>>@@
<</if>>
<</widget>>
<<widget "showHousePhotoStudio">>
<<set
_buttonText="Photo Studio"
>>
<<if $weekDay>0 and $time<4>>
<<set
_buttonText="Photo Studio (" + $housemate.name+")"
>>
<</if>>
<br/>
@@.btnDisable;<<button _buttonText>><</button>>@@
<</widget>>
<<widget "showHouseBathroom">>
<<if $time==0 && $weekDay==0 && $day>30>>
<br/>
@@.btnDisable;<<button "Bathroom">><</button>>@@
<<elseif def $clWearing.current.nightwear and $clWearing.current.nightwear != null>>
<br/>
@@.btnUI;<<button "Bathroom - Get washed and dressed for the Day" "Bathroom">><</button>>@@
<<elseif $time==7>>
<br/>
@@.btnUI;<<button "Bathroom - Get washed and dressed for the Evening" "Bathroom">><</button>>@@
<<else>>
<br/>
@@.btnDisable;<<button "Bathroom">><</button>>@@
<</if>>
<</widget>>
<<widget "showHouseYourBedroom">>
<<set _enable=1>>
<<if $day>1 and $weekDay<6 and $weekDay>0 and $time==2>>
<<set _enable=0>>
<<elseif not($activeEvent.type=="")>>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
<br/>
@@.linkDisable;<<link "Your Bedroom">><</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "Your Bedroom" "Your Bedroom">><</link>>@@
<</if>>
<</widget>>
<<widget "showHouseMatesBedroom">>
<<set
_buttonText="$housemate.name's Bedroom",
_enable=0
>>
<<if def $activeEvent.name>>
<<if $activeEvent.name =="Housemate's Room">>
<<set _enable=1>>
<</if>>
<</if>>
<<if $day>31>>
<<if $weekDay>0 and $weekDay<6 and $time==7>>
<<set _enable=1>>
<<elseif $weekDay==6 and $time<5>>
<<set _enable=1>>
<</if>>
<</if>>
<<if _enable==0>>
<<if $time==8 and $weekDay < 6>>
<<set
_buttonText=_buttonText+" ("+$housemate.name+")"
>>
<<elseif $time==0 and $weekDay==0>>
<<set
_buttonText=_buttonText+" ("+$housemate.name+")"
>>
<<elseif $time<4 and $weekDay==0>>
<<set _conversation="kitchen_"+$day>>
<<if $player.events.contains(_conversation)>>
<<set
_buttonText=_buttonText+" ("+$housemate.name + " & " + $player.sundayGuy +")"
>>
<<else>>
<<set
_buttonText=_buttonText+" ("+$housemate.name + " & ????)"
>>
<</if>>
<</if>>
<</if>>
<br/>
<<if _enable==0>>
@@.btnDisable;<<button _buttonText>><</button>>@@
<<else>>
<<if def $activeEvent.name>>
<<if $activeEvent.name =="Housemate's Room">>
@@.btnUI;<<button _buttonText $activeEvent.passage>><</button>>@@
<<else>>
@@.btnUI;<<button _buttonText "Housemate's Room">><</button>>@@
<</if>>
<<else>>
@@.btnUI;<<button _buttonText "Housemate's Room">><</button>>@@
<</if>>
<</if>>
<</widget>>
<<widget "showHouseMall">>
<<set
_enable=1,
_buttonText="Go to Mall"
>>
<<checkWearing>>
<<if $day>1 and $weekDay<6 and $weekDay>0 and $time==2>>
<<set
_enable=0,
_buttonText="Mall is Closed"
>>
<<elseif not($activeEvent.type=="")>>
<<set _enable=0>>
<<elseif $day==31 and $time==0>>
<<set _enable=0>>
<<elseif $time == 8>>
<<set
_enable=0,
_buttonText="Mall is Closed"
>>
<<elseif _nightwear>>
<<set
_enable=0,
_buttonText="Mall - Put some clothes on"
>>
<<elseif $player.currentOutfit==0>>
<<set
_enable=0,
_buttonText="Mall - Put some clothes on"
>>
<</if>>
<<if _enable==0>>
<br/><br/>
@@.linkDisable;<<link _buttonText>><</link>>@@
<<else>>
<br/><br/>
@@.linkUI;<<link _buttonText "Mall">><</link>>@@
<</if>>
<</widget>>
<<widget "showLaptopZoom">>
<<if $activeEvent.name=="Work Interview" && $allReadEmailIDs.contains("workIntro")>>
@@.linkUI;<<link "Join Zoom Meeting Cmp12358" $activeEvent.passage>>
<</link>>@@
<</if>>
<</widget>>
<<widget "showLaptopEmail">>
<<set
_enable=1,
_linkText="Read Email (" + $player.newEmail +" New!)"
>>
<<if $activeEvent.name=="Work Interview" and $allReadEmailIDs.contains("workIntro")>>
<<set _enable=0>>
<</if>>
<<if $emailInbox.length==0>>
<<set _enable=0>>
<<set _linkText="You have no mail">>
<</if>>
<<if _enable==0>>
<br/>
@@.linkDisable;<<link _linkText>>
<</link>>@@
<br/>
<<else>>
<br/>
@@.linkUI;<<link _linkText "Email">>
<</link>>@@
<br/>
<</if>>
<</widget>>
<<widget "showLaptopGame">>
<<set _enable=1>>
<<if not $activeEvent.type=="">>
<<set _enable=0>>
<<elseif $time==8>>
<<set _enable=0>>
<</if>>
<<if $player.game==1 and _enable==0>>
<br/>
@@.linkDisable;<<link "Play ''Sissy in Training''">>
<</link>>@@
<<elseif $player.game==1 and _enable==1>>
<br/>
@@.linkSissy;<<link "Play ''Sissy in Training''" "Laptop - Play Game">>
<</link>>@@
<</if>>
<</widget>>
<<widget "showLaptopPorn">>
<<set _enable=1>>
<<if not $activeEvent.type=="">>
<<set _enable=0>>
<<elseif $time==8>>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
<br/>
@@.linkDisable;<<link "Visit Porn Site">>
<</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "Visit Porn Site" "Porn Site">>
<</link>>@@
<</if>>
<</widget>>
<<widget "showLaptopShop">>
<<if $sissyShop.account==1>>
<<set _enable=1>>
<<if not $activeEvent.type=="">>
<<set _enable=0>>
<<elseif $time==8>>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
<br/>
@@.linkDisable;<<link "Visit Petticoat Place">>
<</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "Visit Petticoat Place" "Sissy Site">>
<</link>>@@
<</if>>
<</if>>
<</widget>>
<<widget "showLaptopPhotos">>
<<if $player.photos.length>0>>
<<set _enable=1>>
<<if not $activeEvent.type=="">>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
<br/>
@@.linkDisable;<<link "View Photos">>
<</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "View Photos" "Photos">>
<</link>>@@
<</if>>
<</if>>
<</widget>>
<<widget "showLaptopLogoff">>
<<set _enable=1>>
<<if $activeEvent.name=="Work Interview">>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
<br/><br/>
@@.linkDisable;<<link "Log off laptop">>
<</link>>@@
<<else>>
<br/><br/>
@@.linkUI;<<link "Log off laptop" "Your Bedroom">>
<</link>>@@
<</if>>
<</widget>>
<<widget "showWorkIT">>
<<set
_enable=0,
_linktext ="IT Office (" +$friend.name +" and " + $workIT.name +")"
>>
<<if $time==5>>
<<if def $coffeeIT && $coffeeIT!=null>>
<<set
_enable=1,
_linktext = "IT Office (" + $coffeeIT.name +")"
>>
<<else>>
<<set _linktext = "IT Office">>
<</if>>
<<elseif $time==3>>
<<set _linktext = "IT Office">>
<</if>>
<<if _enable==0>>
@@.btnDisable;<<button _linktext>><</button>>@@
<<else>>
@@.linkUI;<<link _linktext "IT Office">>
<<if $activeEvent.type=="WorkEnd">>
<<endActiveEvent>>
<</if>>
<<removeclass "#ui-bar" "remove">>
<</link>>@@
<</if>>
<</widget>>
<<widget "showWorkSales">>
<<set
_linktext = "Sales Office (" +$workSales.name +" and " + $workSalesAssistant.name +")"
>>
<<if $time==3 || $time==5>>
<<set _linktext = "Sales Office">>
<</if>>
@@.btnDisable;<<button _linktext>><</button>>@@
<</widget>>
<<widget "showWorkReception">>
<<set _enable=0,
_linktext = "Reception (" +$workReceptionist.name +" and " + $workSecurity.name +")",
_people=""
>>
<<if $time==3>>
<<set _people=$receptionLunch>>
<<elseif $time==5>>
<<set _people=$receptionCoffee>>
<<elseif $time==7>>
<<set _enable=1>>
<</if>>
<<if not _people=="">>
<<set _linktext = "Reception (" + _people +")">>
<</if>>
<<if _enable==0>>
@@.btnDisable;<<button _linktext>><</button>>@@
<<elseif $time==7 && $activeEvent.type=="WorkEvening">>
@@.linkUI;<<link _linktext "Leave Work">><</link>>@@
<<else>>
@@.linkUI;<<link "Leave Work" "Arrive Home">><</link>>@@
<</if>>
<</widget>>
<<widget "showWorkCanteen">>
<<set _enable=0,
_linktext ="Canteen",
_people=[]
>>
<<if ($time==3 or $time==5) and ($activeEvent.type == undefined or $activeEvent.type == "" or $activeEvent.type == "WorkPM" or $activeEvent.type == "WorkEnd")>>
<<set _enable=1>>
<</if>>
<<if $time==3>>
<<set _people=$lunchPeople>>
<<elseif $time==5>>
<<set _people=$coffeeOther>>
<</if>>
<<if _people.length==1>>
<<set _linktext = "Canteen (" + _people[0].name +")">>
<<elseif _people.length==2>>
<<set _linktext = "Canteen (" + _people[0].name +" and " + _people[1].name +")">>
<<elseif _people.length==3>>
<<set _linktext = "Canteen (" + _people[0].name +", " + _people[1].name +" and " + _people[2].name +")">>
<<else>>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
@@.btnDisable;<<button _linktext>><</button>>@@
<<else>>
@@.linkUI;<<link _linktext "Canteen">>
<<if $activeEvent.type=="WorkEnd">>
<<endActiveEvent>>
<</if>>
<<removeclass "#ui-bar" "remove">>
<</link>>@@
<</if>>
<</widget>>
<<widget "showWorkBoss">>
<<set _linktext ="Manager's Office (" +$workManager.name + ")">>
<<if $activeEvent.type=="WorkPM" && ($activeEvent.name=="Work Review 8" || $activeEvent.name=="Work Review 15" || $activeEvent.name=="Work Review 22")>>
@@.btnUI;<<button _linktext $activeEvent.passage>> <</button>>@@
<<else>>
@@.btnDisable;<<button _linktext>><</button>>@@
<</if>>
<</widget>>
<<widget "showWorkLab">>
<<set _enable=1>>
<<if $time==7 || $time==3 || $time==5>>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
@@.btnDisable;<<button "Laboratory">><</button>>@@
<<elseif $day>31>>
@@.linkUI;<<link "Laboratory" "Afternoon Task">><</link>>@@
<<else>>
@@.linkUI;<<link "Laboratory" "Laboratory">><</link>>@@
<</if>>
<</widget>>
<<widget "showWorkMeeting">>
<<if $player.workStage=="Probation">>
@@.linkDisable;<<link "Meeting Room" >><</link>>@@
<</if>>
<</widget>>
<<widget "showWorkEmail">>
<<set _enable=1>>
<<if $player.newWorkEmail>0 >>
<<set _linkText="Open Email (" + $player.newWorkEmail +" New!)">>
<<else>>
<<set _linkText="Open Email (all read)">>
<</if>>
<<if $workInbox.length==0>>
<<set _enable=0>>
<<set _linkText="You have no mail">>
<</if>>
<<if $time==7>>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
@@.btnDisable;<<button _linkText>><</button>>@@
<<else>>
@@.linkUI;<<link _linkText "Work Email">><</link>>@@
<</if>>
<</widget>>
<<widget "showWorkDataEntry">>
<<if $day<31>>
<<set
_enable =1,
_linkText ="Enter Data ►"
>>
<<if $weekDay==5 && $time==0>>
<<set _linkText="Compile Report ►►►">>
<<elseif $time==0>>
<<set _linkText="Enter Data ►►►">>
<<elseif $weekDay==5>>
<<set _linkText ="Surf the Web ►">>
<</if>>
<<if $time==7 or $time==3>>
<<set _enable=0>>
<<elseif $activeEvent.type=="WorkPM">>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
@@.linkDisable;<<link _linkText>><</link>>@@
<<else>>
@@.linkUI;<<link _linkText "Work Data">><</link>>@@
<</if>>
<</if>>
<</widget>>
<<widget "showWorkSissySite">>
<<if $sissyShop.account>=-1>>
<<set _enable=1>>
<<if $time==7 or $time==3>>
<<set _enable=0>>
<<elseif $weekDay==5 && $time==0>>
<<set _enable=0>>
<<elseif $day>31 && $time==0>>
<<set _enable=0>>
<<elseif $activeEvent.type=="WorkPM">>
<<set _enable=0>>
<</if>>
<<if _enable==0>>
@@.linkDisable;<<link "Visit Petticoat Place">><</link>>@@
<<else>>
@@.linkUI;<<link "Visit Petticoat Place" "Sissy Site">><</link>>@@
<</if>>
<</if>>
<</widget>>
<<widget "showSundayButtons">>
<<set _event="Sunday Hangout "+$day>>
<<if $time==6>>
<br /><<nm $housemate "Hey you know what time it is ..... It's dancing time">>
<br />
@@.btnUI;<<button "Play DanceNation on console" "Sunday Night">>
<<incrTime>>
<<endActiveEvent>>
<<set
$activeEvent to {
type : "sunNight",
name : _event,
stage : "Dance",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : $args[3]
}
>>
<</button>>@@
<<else>>
<<if not($housemate.conversation.contains($args[1]) || $args[0]==$args[1])>>
<br />
@@.btnUI;<<button "Ask her how work is" "Sunday Night">>
<<incrTime>>
<<endActiveEvent>>
<<set
$activeEvent to {
type : "sunNight",
name : _event,
stage : "Work",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : $args[1]
}
>>
<</button>>@@
<</if>>
<<if not($housemate.conversation.contains($args[2]) || $args[0]==$args[2])>>
<<set _conversation="kitchen_"+$day>>
<<if $player.events.contains(_conversation)>>
<<set _text = "Ask her about " + $player.sundayGuy>>
<<else>>
<<set _text = "Ask her about the guy from last night">>
<</if>>
<br />
@@.btnUI;<<button _text "Sunday Night">>
<<incrTime>>
<<endActiveEvent>>
<<set
$activeEvent to {
type : "sunNight",
name : _event,
stage : "Guy",
passage : "Saturday Night",
changePassage: "",
person : $housemate,
conversation : $args[2]
}
>>
<</button>>@@
<</if>>
<</if>>
<</widget>>
<<widget "showSissyChat">>
<<set _sissyChat="sissyChat_"+$day>>
<<if $sissyShop.account!=1>>
<br/>
@@.linkDisable;<<link "Chat Room (0)">><</link>>@@
<<elseif $time==7 and $weekDay==4 and not($sissyAvatar.conversation.contains(_sissyChat))>>
<br/>
@@.linkUI;<<link "Chat Room (3) ►" "Sissy Chat">><</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Chat Room (0)">><</link>>@@
<</if>>
<</widget>>
<<widget "showSissyResearch">>
<<if $sissyShop.account!=1>>
<br/>
@@.linkDisable;<<link "Research the Forum and Blogs">><</link>>@@
<<elseif $weekDay>0 and $weekDay<5 and $time<7 and $player.workStage=="Probation" and $day<31>>
<br/>
@@.linkUI;<<link "Research the Forum and Blogs ►" "Sissy Research">>
<</link>>@@
<<elseif $$weekDay>0 and $weekDay<6 and $time<7 and $day<31>>
@@.linkUI;<<link "Read Forums and Blogs ►" "Sissy Research">><</link>>@@
<<else>>
<br/>
@@.linkDisable;<<link "Read Forums and Blogs">><</link>>@@
<</if>>
<</widget>>
<<widget "showSissyCaptions">>
<<if $sissyShop.account!=1>>
<br/>
@@.linkDisable;<<link "Browse Sissy Captions">><</link>>@@
<<elseif not($activeEvent.type=="")>>
<br/>
@@.linkDisable;<<link "Store">><</link>>@@
<<elseif $time==8>>
<br/>
@@.linkDisable;<<link "Browse Sissy Captions">><</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "Browse Sissy Captions" "Sissy Captions">><</link>>@@
<</if>>
<</widget>>
<<widget "showSissyShop">>
<<if $sissyShop.account!=1>>
<br/>
@@.linkDisable;<<link "Store">><</link>>@@
<<elseif $time==8>>
<br/>
@@.linkDisable;<<link "Store">><</link>>@@
<<elseif not($activeEvent.type=="")>>
<br/>
@@.linkDisable;<<link "Store">><</link>>@@
<<else>>
<br/>
@@.linkUI;<<link "Store" "Sissy Shop">><</link>>@@
<</if>>
<</widget>>
<<widget "showSissyClose">>
<<if $weekDay>0 and $weekDay<6 and $time<7>>
<br>
@@.linkUI;<<link "Close Site" "Laboratory">>
<</link>>@@
<<else>>
<br>
@@.linkUI;<<link "Close Site" "Laptop">>
<</link>>@@
<</if>>
<</widget>>
<<widget "showPornMainMenu">>
<<if $activeEvent.type=="">>
@@.linkUI;<<link "View Stars">>
<<replace "#webDisplay">>
<<showFilmModels>>
<</replace>>
<</link>>@@
@@.linkUI;<<link "View Videos">>
<<replace "#webDisplay">>
<<showPornVideos>>
<</replace>>
<</link>>@@
@@.linkUI;<<link "About D&B Films">>
<<replace "#webDisplay">>
<<showPornAbout>>
<</replace>>
<</link>>@@
<<else>>
@@.linkDisable;<<link "View Stars">><</link>>@@
@@.linkDisable;<<link "View Videos">><</link>>@@
@@.linkDisable;<<link "About D&B Films">><</link>>@@
<</if>>
<br/><br/>
@@.linkUI;<<link "Close Site" "Laptop">><</link>>@@
<</widget>>
<<widget "workConversationButton">>
<<incrTime "h">>
<<if $activeEvent.type=="WorkPM">>
<BR/>
<BR/>
@@.linkUI;<<link $args[2] $activeEvent.passage>>
<<addConversation $args[0] $args[1]>>
<</link>>@@
<<else>>
<BR/>
@@.linkUI;<<link $args[2] "Work">>
<<addConversation $args[0] $args[1]>>
<</link>>@@
<</if>>
<</widget>>
<<widget "showYogaClass">>
@@.linkUI;<<link "Go to Yoga Class" "Yoga Studio">>
<<wearDayOutfit>>
<</link>>@@
<</widget>>
<<widget "showWorkEvent">>
<br/>
@@.linkUI;<<link "Go to $workManager.name's Office" $activeEvent.passage>>
<</link>>@@
<br/><br/>
<</widget>>
<<widget "beautyEndButton">>
<<if $activeEvent.type=="WorkPM">>
<BR/>
<BR/>
@@.linkUI;<<link _linkName $activeEvent.passage>>
<<if $time==3>>
<<addConversation $workReceptionist _conversation>>
<<else>>
<<addConversation $workSales _conversation>>
<<addConversation $workSalesAssistant _conversation>>
<</if>>
<</link>>@@
<<else>>
<BR/>
@@.linkUI;<<link _linkName "Work">>
<<if $time==3>>
<<addConversation $workReceptionist _conversation>>
<<else>>
<<addConversation $workSales _conversation>>
<<addConversation $workSalesAssistant _conversation>>
<</if>>
<</link>>@@
<</if>>
<</widget>><<widget "draw_TableClothingChange">>
<<if $args[0]=="current">>
<<set
_clDay="current",
_clEvening = ""
>>
<<else>>
<<set
_clDay="work_"+$args[0],
_clEvening ="casual_"+$args[0]
>>
<</if>>
<table style="width:100%">
<caption>
Outfits
</caption>
<tr>
<th colspan=2>
$clWearing[_clDay].name
</th>
<<if _clEvening !="">>
<th colspan=2>
$clWearing[_clEvening].name
</th>
<</if>>
</tr>
<tr>
<td>
<span id="modelDay">
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy _clDay "all">>
<<else>>
<<drawFemaleDummy _clDay "all">>
<</if>>
</span>
</td>
<td>
<<if $player.gender=="Femme">>
@@.btnUI;<<button "Change Bra">>
<<replace "#clothing">>
<<draw_TableClothingPos "bra" _clDay $args[0]>>
<</replace>>
<</button>>@@
<</if>>
@@.btnUI;<<button "Change Underwear">>
<<replace "#clothing">>
<<draw_TableClothingPos "underwear" _clDay $args[0]>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Change Socks">>
<<replace "#clothing">>
<<draw_TableClothingPos "socks" _clDay $args[0]>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Change Top">>
<<replace "#clothing">>
<<draw_TableClothingPos "top" _clDay $args[0]>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Change Bottom">>
<<replace "#clothing">>
<<draw_TableClothingPos "bottom" _clDay $args[0]>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Change Shoes">>
<<replace "#clothing">>
<<draw_TableClothingPos "shoes" _clDay $args[0]>>
<</replace>>
<</button>>@@
<<if $args[0]=="current" or $args[0]=="sat" or $args[0]=="sun">>
@@.btnUI;<<button "Change Jacket">>
<<replace "#clothing">>
<<draw_TableClothingPos "jacket" _clDay $args[0]>>
<</replace>>
<</button>>@@
<<else>>
@@.btnDisable;<<button "Change Jacket">><</button>>@@
<</if>>
<<if $args[0]!="current">>
<br/><br/>
@@.btnUI;<<button "Change to Current">>
<<set
$clWearing[_clDay].bra = $clWearing["current"].bra ,
$clWearing[_clDay].underwear = $clWearing["current"].underwear,
$clWearing[_clDay].socks = $clWearing["current"].socks ,
$clWearing[_clDay].top = $clWearing["current"].top ,
$clWearing[_clDay].bottom = $clWearing["current"].bottom ,
$clWearing[_clDay].shoes = $clWearing["current"].shoes
>>
<<if $args[0]=="sat" or $args[0]=="sun">>
<<set
$clWearing[_clDay].jacket = $clWearing["current"].jacket
>>
<</if>>
<<replace "#clothing">>
<<draw_TableClothingChange $args[0]>>
<</replace>>
<</button>>@@
<</if>>
</td>
<<if _clEvening !="">>
<td>
<span id="modelEvening">
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy _clEvening "all">>
<<else>>
<<drawFemaleDummy _clEvening "all">>
<</if>>
</span>
</td>
<td>
<<if $player.gender!="Male" and $player.gender!="Androgynous">>
@@.btnUI;<<button "Change Bra">>
<<replace "#clothing">>
<<draw_TableClothingPos "bra" _clEvening $args[0]>>
<</replace>>
<</button>>@@
<</if>>
@@.btnUI;<<button "Change Underwear">>
<<replace "#clothing">>
<<draw_TableClothingPos "underwear" _clEvening $args[0]>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Change Socks">>
<<replace "#clothing">>
<<draw_TableClothingPos "socks" _clEvening $args[0]>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Change Top">>
<<replace "#clothing">>
<<draw_TableClothingPos "top" _clEvening $args[0]>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Change Bottom">>
<<replace "#clothing">>
<<draw_TableClothingPos "bottom" _clEvening $args[0]>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Change Shoes">>
<<replace "#clothing">>
<<draw_TableClothingPos "shoes" _clEvening $args[0]>>
<</replace>>
<</button>>@@
@@.btnUI;<<button "Change Jacket">>
<<replace "#clothing">>
<<draw_TableClothingPos "jacket" _clEvening $args[0]>>
<</replace>>
<</button>>@@
<<if $args[0]!="current">>
<br/><br/>
@@.btnUI;<<button "Change to Current">>
<<set
$clWearing[_clEvening].bra = $clWearing["current"].bra ,
$clWearing[_clEvening].underwear = $clWearing["current"].underwear,
$clWearing[_clEvening].socks = $clWearing["current"].socks ,
$clWearing[_clEvening].top = $clWearing["current"].top ,
$clWearing[_clEvening].bottom = $clWearing["current"].bottom ,
$clWearing[_clEvening].shoes = $clWearing["current"].shoes,
$clWearing[_clEvening].jacket = $clWearing["current"].jacket
>>
<<replace "#clothing">>
<<draw_TableClothingChange $args[0]>>
<</replace>>
<</button>>@@
<</if>>
</td>
<</if>>
</tr>
<TR>
<TD>
<span id="dayShow">
@@.btnUI;<<button "Show Underwear">>
<<addclass "#dayShow" "hide">>
<<removeclass "#dayHide" "hide">>
<<replace "#modelDay">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy _clDay "under">>
<<else>>
<<drawFemaleDummy _clDay "under">>
<</if>>
<</replace>>
<</button>>@@
</span>
<span id="dayHide" class="hide">
@@.btnUI;<<button "Show Overwear">>
<<addclass "#dayHide" "hide">>
<<removeclass "#dayShow" "hide">>
<<replace "#modelDay">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy _clDay "all">>
<<else>>
<<drawFemaleDummy _clDay "all">>
<</if>>
<</replace>>
<</button>>@@
</span>
</td>
<TD>
<<set _text="Wear " + $clWearing[_clDay].name + " outfit">>
@@.btnUI;<<button _text>>
<<setClothing _clDay>>
<<replace "#clothing">>
<<draw_TableClothingChange $args[0]>>
<</replace>>
<<replace "#modelBody">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy "current" "all">>
<<else>>
<<drawFemaleDummy "current" "all">>
<</if>>
<</replace>>
<</button>>@@
</td>
<<if _clEvening !="">>
<TD>
<span id="eveShow">
@@.btnUI;<<button "Show Underwear">>
<<addclass "#eveShow" "hide">>
<<removeclass "#eveHide" "hide">>
<<replace "#modelEvening">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy _clEvening "under">>
<<else>>
<<drawFemaleDummy _clEvening "under">>
<</if>>
<</replace>>
<</button>>@@
</span>
<span id="eveHide" class="hide">
@@.btnUI;<<button "Show Overwear">>
<<addclass "#eveHide" "hide">>
<<removeclass "#eveShow" "hide">>
<<replace "#modelEvening">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy _clEvening "all">>
<<else>>
<<drawFemaleDummy _clEvening "all">>
<</if>>
<</replace>>
<</button>>@@
</span>
</td>
<TD>
<<set _text="Wear " + $clWearing[_clEvening].name + " outfit">>
@@.btnUI;<<button _text>>
<<setClothing _clEvening>>
<<replace "#clothing">>
<<draw_TableClothingChange $args[0]>>
<</replace>>
<<replace "#modelBody">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy "current" "all">>
<<else>>
<<drawFemaleDummy "current" "all">>
<</if>>
<</replace>>
<</button>>@@
</td>
<</if>>
</TR>
</table>
<</widget>>
<<widget "draw_TableClothingPos">>
<<set _pos to $args[0],
_changeClothing = $args[1]
>>
<table style="width:600px">
<caption>Viewing _pos</caption>
<<set
_male=[],
_female=[],
_feminine=[],
_sexy=[],
_slutty=[],
_wardrobe to clone($wardrobe)
>>
<<if def $player.borrowDress>>
<<run _wardrobe.push($player.borrowDress)>>
<</if>>
<<for _i, _item range _wardrobe>>
<<if _item.pos == _pos
and (
(($player.gender=="Male" or $player.gender=="Androgynous") and _item.sexy==0)
or
($player.gender=="Femme" and _item.sexy>0)
)
>>
<<switch _item.sexy>>
<<case 0>>
<<set _male=_male.concat(_item)>>
<<case 2>>
<<set _female=_female.concat(_item)>>
<<case 3>>
<<set _feminine=_feminine.concat(_item)>>
<<case 4>>
<<set _sexy=_sexy.concat(_item)>>
<<case 6>>
<<set _slutty=_slutty.concat(_item)>>
<</switch>>
<</if>>
<</for>>
<<if _male.length>0>>
<tr>
<th colspan=5>Male Clothing</th>
</tr>
<<for _i to 0; _i < _male.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _male[(_i+_loop)]>>
<<imgClothing _male[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _male[(_i+_loop)]>>
<<changeClothingButton _pos _changeClothing _male[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if _female.length>0>>
<tr>
<th colspan=5>Female Clothing</th>
</tr>
<<for _i to 0; _i < _female.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _female[(_i+_loop)]>>
<<imgClothing _female[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _female[(_i+_loop)]>>
<<changeClothingButton _pos _changeClothing _female[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if _feminine.length>0>>
<tr>
<th colspan=5>Feminine Clothing</th>
</tr>
<<for _i to 0; _i < _feminine.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _feminine[(_i+_loop)]>>
<<imgClothing _feminine[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _feminine[(_i+_loop)]>>
<<changeClothingButton _pos _changeClothing _feminine[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if _sexy.length>0>>
<tr>
<th colspan=5>Sexy Clothing</th>
</tr>
<<for _i to 0; _i < _sexy.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _sexy[(_i+_loop)]>>
<<imgClothing _sexy[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _sexy[(_i+_loop)]>>
<<changeClothingButton _pos _changeClothing _sexy[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if _slutty.length>0>>
<tr>
<th colspan=5>Slutty Clothing</th>
</tr>
<<for _i to 0; _i < _slutty.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _slutty[(_i+_loop)]>>
<<imgClothing _slutty[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _slutty[(_i+_loop)]>>
<<changeClothingButton _pos _changeClothing _slutty[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if (_changeClothing!="night")>>
<<if (_pos!="top" and _pos!="bottom" and _pos!="shoes" and _pos!="underwear")>>
<tr>
<th colspan=5>Remove Clothing</th>
</tr>
<tr>
<td style="width:100px;">
[img['images/clothing/None.jpg']]
</td>
<td colspan=4>
</td>
</tr>
<</if>>
<tr>
<td style="width:200px; text-align:center;">
<<if (_pos=="top" or _pos=="bottom" or _pos=="shoes" or _pos=="underwear")>>
<<else>>
<<if $clWearing[_changeClothing][_pos] is undefined || $clWearing[_changeClothing][_pos] == null>>
//Wearing//
<<else>>
@@.btnUI;<<button "Remove">>
<<set $clWearing[_changeClothing][_pos]=undefined>>
<<replace "#clothing">>
<<draw_TableClothingChange $args[2]>>
<</replace>>
<</button>>@@
<</if>>
<</if>>
</td>
<td colspan=4 style="width:800px; text-align:left;">
@@.btnUI;<<button "Don't Change">>
<<replace "#clothing">>
<<draw_TableClothingChange $args[2]>>
<</replace>>
<</button>>@@
</td>
</tr>
<</if>>
</table>
<</widget>>
<<widget "changeClothingButton">>
<<set
_pos=$args[0],
_changeClothing=$args[1],
_item=$args[2]
>>
<<if $clWearing[_changeClothing][_pos] is undefined || $clWearing[_changeClothing][_pos] == null>>
<<capture $clWearing[_changeClothing][_pos], _item>>
@@.btnUI;<<button "Wear">>
<<if _pos=="bottom" and $clWearing[_changeClothing]["top"].isDress gt 0>>
<<include "Define Clothing">>
<<set $clWearing[_changeClothing]["top"]=_clothingf_blouse_white>>
<</if>>
<<set $clWearing[_changeClothing][_pos]=_item>>
<<if _changeClothing=="current" && (_pos=="top" || _pos=="bottom") && def $clWearing["current"].nightwear>>
<<set
$clWearing["current"].nightwear=undefined,
$clWearing["outfit"].nightwear=undefined
>>
<</if>>
<<replace "#clothing">>
<<if _pos=="nightwear">>
<<draw_TableClothingPos _pos _changeClothing $args[2]>>
<<else>>
<<draw_TableClothingChange $args[3]>>
<</if>>
<</replace>>
<</button>>@@
<</capture>>
<<elseif $clWearing[_changeClothing][_pos].id == _item.id>>
//Wearing//
<<elseif _item.isDress gt 0>>
<<capture $clWearing[_changeClothing][_pos], _item>>
@@.btnUI;<<button "Wear Dress">>
<<set $clWearing[_changeClothing][_pos]=_item>>
<<set $clWearing[_changeClothing].bottom=undefined>>
<<replace "#clothing">>
<<draw_TableClothingChange $args[3]>>
<</replace>>
<</button>>@@
<</capture>>
<<else>>
<<capture $clWearing[_changeClothing][_pos], _item>>
@@.btnUI;<<button "Wear">>
<<if (_pos=="bottom" or _pos=="top") and $clWearing[_changeClothing]["top"].isDress gt 0>>
<<include "Define Clothing">>
<<if _pos=="top">>
<<set $clWearing[_changeClothing]["bottom"]=_clothingf_trousers_black>>
<<else>>
<<set $clWearing[_changeClothing]["top"]=_clothingf_blouse_white>>
<</if>>
<</if>>
<<set $clWearing[_changeClothing][_pos]=_item>>
<<if _changeClothing=="current" && (_pos=="top" || _pos=="bottom") && def $clWearing["current"].nightwear>>
<<set
$clWearing["current"].nightwear=undefined,
$clWearing["outfit"].nightwear=undefined
>>
<</if>>
<<replace "#clothing">>
<<if _pos=="nightwear">>
<<draw_TableClothingPos _pos _changeClothing $args[2]>>
<<else>>
<<draw_TableClothingChange $args[3]>>
<</if>>
<</replace>>
<</button>>@@
<</capture>>
<</if>>
<</widget>>
<<widget "draw_TableMallShop">>
<<set
_stock to $args[0],
_return to $args[1],
_pos1=["top","dress","bottom","jacket","shoes"],
_pos2=["bra","underwear","socks","nightwear","head","neck"],
_pos=[],
_posStock=[]
>>
<<set _pos=_pos.concat(_pos1)>>
<<set _pos=_pos.concat(_pos2)>>
<<for _p, _iPos range _pos>>
<<set _posStock[_iPos]=[]>>
<</for>>
<<for _i, _item range _stock>>
<<if (_item.pos=="top" and _item.isDress==1)>>
<<set _iPos="dress">>
<<else>>
<<set _iPos=_item.pos>>
<</if>>
<<set _posStock[_iPos]=_posStock[_iPos].concat(_item)>>
<</for>>
<table style="width:100%">
<caption>$args[2]</caption>
<tr>
<<for _p, _iPos range _pos1>>
<td>
<<if _posStock[_iPos].length>0>>
<<capture _iPos>>
@@.btnUI;<<button _iPos>>
<<replace "#itemDisplay">>
<<draw_MallItems _posStock[_iPos] _iPos 0>>
<</replace>>
<</button>>@@
<</capture>>
<<else>>
@@.btnDisable;<<button _iPos>><</button>>@@
<</if>>
</td>
<</for>>
<td> </td>
</tr>
<tr>
<<for _p, _iPos range _pos2>>
<td>
<<if _posStock[_iPos].length>0>>
<<capture _iPos>>
@@.btnUI;<<button _iPos>>
<<replace "#itemDisplay">>
<<draw_MallItems _posStock[_iPos] _iPos 0>>
<</replace>>
<</button>>@@
<</capture>>
<<else>>
@@.btnDisable;<<button _iPos>><</button>>@@
<</if>>
</td>
<</for>>
</tr>
</table>
<span id="itemDisplay">
<<if _posStock["top"].length > 0>>
<<draw_MallItems _posStock["top"] "top" 0>>
<<elseif _posStock["bra"].length > 0>>
<<draw_MallItems _posStock["bra"] "bra" 0>>
<<else>>
<<draw_MallItems _posStock["head"] "head" 0>>
<</if>>
</span>
<</widget>>
<<widget "draw_MallItems">>
<table style="width:100%">
<tr>
<td colspan=5>$args[1]</td>
<td rowspan=3 width="300" style="text-align: top">
<span id="preview">
<<draw_mallModel $args[0][$args[2]]>>
</span>
</td>
</tr>
<<for _i to 0; _i <3; _i++>>
<tr>
<<for _j to 0; _j < 5; _j++>>
<<set _num=((_i*5)+_j)+$args[2]>>
<<if def $args[0][_num]>>
<td width=100 style="text-align: top">
<<draw_MallItem $args[0][_num] $args[0] $args[1] $args[2]>>
</td>
<<else>>
<td width=100 style="text-align: top"> </td>
<</if>>
<</for>>
<<if _i==2>>
<td rowspan=2 width="300" style="text-align: top"> </td>
<</if>>
</tr>
<</for>>
<<set _endNum=$args[2]+15>>
<tr>
<td colspan=2>
<<if $args[2]==0>>
@@.btnDisable;<<button "Previous 15">><</button>>@@
<<else>>
@@.btnUI;<<button "Previous 15">>
<<replace "#itemDisplay">>
<<draw_MallItems $args[0] $args[1] $args[2]-15>>
<</replace>>
<</button>>@@
<</if>>
</td>
<td>
$args[0].length items
</td>
<td colspan=2>
<<if $args[0].length > _endNum>>
@@.btnUI;<<button "Next 15">>
<<replace "#itemDisplay">>
<<draw_MallItems $args[0] $args[1] $args[2]+15>>
<</replace>>
<</button>>@@
<<else>>
@@.btnDisable;<<button "Next 15">><</button>>@@
<</if>>
</td>
</tr>
</table>
<</widget>>
<<widget "draw_mallModel">>
<<if $args[0] == undefined >>
<img style="position: relative; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" width="300" src="./images/model/male.gif" />
<<else>>
<<if $args[0].sexy == 0>>
<img style="position: relative; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" width="300" src="./images/model/male.gif" />
<<if def $args[0].img_back>>
<<addModelClothes "male" $args[0].img_back 300>>
<</if>>
<<if def $args[0].img>>
<<addModelClothes "male" $args[0].img 300>>
<</if>>
<<else>>
<<if $args[0].pos =="neck" or $args[0].pos =="head">>
<img style="position: relative; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" width="300" src="./images/model/female_head.gif" />
<<if def $args[0].img>>
<<addModelJewellery $args[0].pos $args[0].img 300>>
<</if>>
<<else>>
<img style="position: relative; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" width="300" src="./images/model/female.gif" />
<<if def $args[0].img_back>>
<<addModelClothes $args[0].pos $args[0].img_back 300>>
<</if>>
<<if def $args[0].img>>
<<addModelClothes $args[0].pos $args[0].img 300>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "draw_MallItem">>
<<set _mItem=$args[0]>>
<<imgClothing _mItem>>
<br/>
<<currency _mItem.cost>>
<<capture _mItem>>
<br/>
@@.btnUI;<<button "Preview">>
<<replace "#preview">>
<<draw_mallModel _mItem>>
<</replace>>
<</button>>@@
<<if $wardrobeID.includes(_mItem.id)>>
@@.btnDisable;<<button "Owned">>
<</button>>@@
<<elseif (($player.gender=="Male" or $player.gender=="Androgynous") and _mItem.sexy>0)>>
@@.btnDisable;<<button "Too feminine for me!">>
<</button>>@@
<<elseif (($player.gender=="Femme" ) and _mItem.sexy<1)>>
@@.btnDisable;<<button "Not feminine enough for me!">>
<</button>>@@
<<elseif _mItem.cost>($player.money+$player.account)>>
@@.btnDisable;<<button "Can't afford">>
<</button>>@@
<<else>>
<<if _mItem.sexy==0>>
@@.btnUI;<<button "Buy (Male)">>
<<mallBuy _mItem 1>>
<<replace "#itemDisplay">>
<<draw_MallItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<<elseif _mItem.sexy==2>>
@@.btnChoiceFemale;<<button "Buy (Female)">>
<<mallBuy _mItem 1>>
<<replace "#itemDisplay">>
<<draw_MallItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<<elseif _mItem.sexy==3>>
@@.btnChoiceFemme;<<button "Buy (Feminine)">>
<<mallBuy _mItem 1>>
<<replace "#itemDisplay">>
<<draw_MallItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<<elseif _mItem.sexy==4>>
@@.btnChoiceSexy;<<button "Buy (Sexy)">>
<<mallBuy _mItem 1>>
<<replace "#itemDisplay">>
<<draw_MallItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<<else>>
@@.btnChoiceSlutty;<<button "Buy (Slutty)">>
<<mallBuy _mItem 1>>
<<replace "#itemDisplay">>
<<draw_MallItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<</if>>
<</if>>
<</capture>>
<</widget>>
<<widget "addtoWardrobe">>
<<set $wardrobe=$wardrobe.concat($args[0])>>
<<set $wardrobeID=$wardrobeID.concat($args[0].id)>>
<</widget>>
<<widget "mallBuy">>
<<if ndef _clothingLabCoat>>
<<include "Define Clothing">>
<</if>>
<<set _purchase=$args[0]>>
<<addtoWardrobe _purchase>>
<<if $player.account>=_purchase.cost>>
<<set $player.account=$player.account-_purchase.cost>>
<<elseif $player.account==0>>
<<set $player.money=$player.money-_purchase.cost>>
<<else>>
<<set $player.money=$player.money+$player.account-_purchase.cost>>
<<set $player.account=0>>
<</if>>
<<if $args[1]==1>>
<<replace "#playerMoney">>
<<currency $player.money>> (acc <<currency $player.account>>)
<</replace>>
<</if>>
<<if $player.workOutfit==0>>
<<set _workItems=[
_clothingLabCoat.id,
_clothingMensShirtWhite.id,
_clothingMensShoesBlack.id,
_clothingMensTrousersBlack.id
]>>
<<if _workItems.includes(_purchase.id) && $clWearing.work_mon[_purchase.pos]==undefined>>
<<set
$clWearing.work_mon[_purchase.pos]=_purchase,
$clWearing.work_tue[_purchase.pos]=_purchase,
$clWearing.work_wed[_purchase.pos]=_purchase,
$clWearing.work_thu[_purchase.pos]=_purchase,
$clWearing.work_fri[_purchase.pos]=_purchase
>>
<<if $clWearing.work_mon.underwear==undefined>>
<<set
$clWearing.work_mon.underwear= _clothingMensBoxerShorts,
$clWearing.work_tue.underwear= _clothingMensBoxerShorts,
$clWearing.work_wed.underwear= _clothingMensBoxerShorts,
$clWearing.work_thu.underwear= _clothingMensBoxerShorts,
$clWearing.work_fri.underwear= _clothingMensBoxerShorts
>>
<</if>>
<<if $clWearing.work_mon.socks==undefined>>
<<set
$clWearing.work_mon.socks=_clothingMensSocksPlain,
$clWearing.work_tue.socks=_clothingMensSocksPlain,
$clWearing.work_wed.socks=_clothingMensSocksPlain,
$clWearing.work_thu.socks=_clothingMensSocksPlain,
$clWearing.work_fri.socks=_clothingMensSocksPlain
>>
<</if>>
<</if>>
<<checkWorkOutfit>>
<</if>>
<</widget>>
<<widget "setClothing">>
<<if $args[0]!="current">>
<<set
$clWearing.current to clone($clWearing[$args[0]]),
$clWearing.current.name="Current"
>>
<</if>>
<<set
$clWearing.outfit to clone($clWearing.current)
>>
<<updateDressed>>
<<setProfile>>
<</widget>>
<<widget "updateDressed">>
<<set _score=0 >>
<<if def $clWearing.current["nightwear"]>>
<<set _score = $clWearing.current["nightwear"].sexy*3 >>
<<else>>
<<if def $clWearing.current["top"]>>
<<set _score += $clWearing.current["top"].sexy>>
<<else>>
<<set _score += 6>>
<</if>>
<<if def $clWearing.current["bottom"]>>
<<set _score += $clWearing.current["bottom"].sexy>>
<<elseif def $clWearing.current["top"]>>
<<if $clWearing.current["top"].isDress==1>>
<<set _score += $clWearing.current["top"].sexy>>
<</if>>
<<else>>
<<set _score += 6>>
<</if>>
<<if def $clWearing.current["shoes"]>>
<<set _score += $clWearing.current["shoes"].sexy>>
<<else>>
<<set _score += 6>>
<</if>>
<</if>>
<<if _score==0>>
<<set
$clWearing.current.style="male"
>>
<<elseif _score<8>>
<<set
$clWearing.current.style="female"
>>
<<elseif _score<11>>
<<set
$clWearing.current.style="feminine"
>>
<<elseif _score<16>>
<<set
$clWearing.current.style="sexy"
>>
<<else>>
<<set
$clWearing.current.style="slutty"
>>
<</if>>
<<checkOutsideDressed>>
<<checkWorkOutfit>>
<</widget>>
<<widget "checkOutsideDressed">>
<<set _currentOutfit=0>>
<<if $clWearing.current.top != undefined>>
<<if
$clWearing.current.top.isDress==1
&&
$clWearing.current.shoes != undefined
&&
$clWearing.current.underwear != undefined
>>
<<set _currentOutfit=1>>
<<elseif
$clWearing.current.top.isDress==0
&&
$clWearing.current.bottom != undefined
&&
$clWearing.current.shoes != undefined
&&
$clWearing.current.underwear != undefined
>>
<<set _currentOutfit=1>>
<</if>>
<</if>>
<<if $player.gender != "Femme" && $clWearing.current.socks == undefined >>
<<set _currentOutfit=0>>
<</if>>
<<set $player.currentOutfit=_currentOutfit>>
<</widget>>
<<widget "checkWorkOutfit">>
<<if ndef _clothingLabCoat>>
<<include "Define Clothing">>
<</if>>
<<set
_workJacket=0,
_workTop=0,
_workBottom=0,
_workShoes=0,
_workOutfit=0
>>
<<switch $weekDay>>
<<case 1>>
<<set _workPlan="work_mon">>
<<case 2>>
<<set _workPlan="work_tue">>
<<case 3>>
<<set _workPlan="work_wed">>
<<case 4>>
<<set _workPlan="work_thu">>
<<case 5>>
<<set _workPlan="work_fri">>
<<default>>
<<set _workPlan="work_mon">>
<</switch>>
<<if def $clWearing[_workPlan].jacket>>
<<if $clWearing[_workPlan].jacket.id==_clothingLabCoat.id>>
<<set _workJacket=1>>
<</if>>
<</if>>
<<if def $clWearing[_workPlan].top>>
<<if $clWearing[_workPlan].top.id==_clothingMensShirtWhite.id>>
<<set _workTop=1>>
<<elseif $clWearing[_workPlan].top.sexy>0 and $clWearing[_workPlan].top.isDress==1>>
<<set _workTop=2, _workBottom=2>>
<<elseif $clWearing[_workPlan].top.sexy>0>>
<<set _workTop=2>>
<</if>>
<</if>>
<<if def $clWearing[_workPlan].bottom>>
<<if $clWearing[_workPlan].bottom.id==_clothingMensTrousersBlack.id>>
<<set _workBottom=1>>
<<elseif $clWearing[_workPlan].bottom.sexy>0>>
<<set _workBottom=2>>
<</if>>
<</if>>
<<if def $clWearing[_workPlan].shoes>>
<<if $clWearing[_workPlan].shoes.id==_clothingMensShoesBlack.id>>
<<set _workShoes=1>>
<<elseif $clWearing[_workPlan].shoes.sexy>0>>
<<set _workShoes=2>>
<</if>>
<</if>>
<<if
_workJacket==1
&&
_workTop==1
&&
_workBottom==1
&&
_workShoes==1
>>
<<set _workOutfit=1>>
<<elseif
_workJacket==1
&&
_workTop==2
&&
_workBottom==2
&&
_workShoes==2
>>
<<set _workOutfit=2>>
<<else>>
<<set _workOutfit=0>>
<</if>>
/% If feminine requires bra
<<if $clWearing[_workPlan].bra is undefined && _workOutfit==2>>
<<set _workOutfit=0>>
<</if>>
%/
/% Require underwear %/
<<if $clWearing[_workPlan].underwear is undefined>>
<<set _workOutfit=0>>
<<elseif _workOutfit==2 && $clWearing[_workPlan].underwear.sexy==0>>
<<set _workOutfit=0>>
<</if>>
/% Require Socks
<<if $clWearing[_workPlan].socks is undefined>>
<<set _workOutfit=0>>
<<elseif _workOutfit==2 && $clWearing[_workPlan].socks.sexy==0>>
<<set _workOutfit=0>>
<</if>>
%/
<<set $player.workOutfit=_workOutfit>>
<</widget>>
<<widget "wearEventOutfit">>
<<wearDayOutfit>>
<<set $clWearing.current.jacket=undefined>>
<<switch $player.workData>>
<<case 1>>
<<set
_clothing_x_event_top to {
id : "clothing.x_event_top",
name : "event top",
img : "x_event",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothing_x_event_skirt to {
id : "clothing.x_event_skirt",
name : "event skirt",
img : "x_event",
cost : 80,
sexy : 4,
pos : "bottom",
disp : "O"
},
_clothing_x_event_shoes to {
id : "clothing.x_event_shoes",
name : "event shoes",
img : "x_event",
cost : 50,
sexy : 4,
pos : "shoes",
disp : "O"
}
>>
<<set
$clWearing["current"].top=_clothing_x_event_top,
$clWearing["current"].bottom=_clothing_x_event_skirt,
$clWearing["current"].shoes=_clothing_x_event_shoes,
$clWearing["current"].socks=undefined,
$clWearing["current"].bra=undefined,
$clWearing["current"].underwear=undefined
>>
<<case 2>>
<<set
_clothing_s_event_top to {
id : "clothing.s_event_top",
name : "event top",
img : "s_event",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 9
},
_clothing_s_event_skirt to {
id : "clothing.s_event_skirt",
name : "event skirt",
img : "s_event",
cost : 80,
sexy : 4,
pos : "bottom",
disp : "O"
},
_clothing_s_event_shoes to {
id : "clothing.s_event_shoes",
name : "event shoes",
img : "s_event",
cost : 50,
sexy : 4,
pos : "shoes",
disp : "O"
}
>>
<<set
$clWearing["current"].top=_clothing_s_event_top,
$clWearing["current"].bra=undefined,
$clWearing["current"].bottom=_clothing_s_event_skirt,
$clWearing["current"].shoes=_clothing_s_event_shoes,
$clWearing["current"].socks=undefined
>>
<</switch>>
<</widget>>
<<widget "wearEveningOutfit">>
<<switch $weekDay>>
<<case 0>>
<<set _casualPlan="casual_sun">>
<<case 1>>
<<set _casualPlan="casual_mon">>
<<case 2>>
<<set _casualPlan="casual_tue">>
<<case 3>>
<<set _casualPlan="casual_wed">>
<<case 4>>
<<set _casualPlan="casual_thu">>
<<case 5>>
<<set _casualPlan="casual_fri">>
<<case 6>>
<<set _casualPlan="casual_sat">>
<<default>>
<<set _casualPlan="casual_mon">>
<</switch>>
<<setClothing _casualPlan>>
<</widget>>
<<widget "wearDayOutfit">>
<<if $weekDay ==0>>
<<set _casualPlan="work_sun">>
<<setClothing _casualPlan>>
<<elseif $weekDay ==6>>
<<set _casualPlan="work_sat">>
<<setClothing _casualPlan>>
<<elseif $day==1>>
<<set _casualPlan="casual_fri">>
<<setClothing _casualPlan>>
<<else>>
<<wearWorkOutfit>>
<</if>>
<</widget>>
<<widget "wearWorkOutfit">>
<<if ndef _clothingLabCoat>>
<<include "Define Clothing">>
<</if>>
<<switch $weekDay>>
<<case 1>>
<<set _workPlan="work_mon">>
<<case 2>>
<<set _workPlan="work_tue">>
<<case 3>>
<<set _workPlan="work_wed">>
<<case 4>>
<<set _workPlan="work_thu">>
<<case 5>>
<<set _workPlan="work_fri">>
<<default>>
<<set _workPlan="work_mon">>
<</switch>>
<<if $player.workOutfit==0 && not($player.gender=="Femme")>>
<<set _missingWorkItems=[
_clothingLabCoat,
_clothingMensShirtWhite,
_clothingMensShoesBlack,
_clothingMensTrousersBlack,
_clothingMensSocksPlain,
_clothingMensBoxerShorts
],
_missingWorkItemsID=[
_clothingLabCoat.id,
_clothingMensShirtWhite.id,
_clothingMensShoesBlack.id,
_clothingMensTrousersBlack.id,
_clothingMensSocksPlain.id,
_clothingMensBoxerShorts.id
]
>>
<<if not($wardrobeID.includesAll(_missingWorkItemsID))>>
<br/>You go to the mall
<<set _money=0>>
<<for _wk, _wkitem range _missingWorkItems>>
<<if not($wardrobeID.includes(_wkitem.id))>>
<<if _wkitem.cost<=$player.money>>
<<mallBuy _wkitem 0>>
<br/>You buy _wkitem.name
<<else>>
<<set _money=_money+_wkitem.cost>>
<</if>>
<</if>>
<</for>>
<<if _money>0>>
<<set _money=_money-$player.money>>
<br/><br/>You pop back home.
<br/><<nm $player "Hey $housemate.name any chance I can borrow some money to buy clothes for work">>
<br/><<nm $housemate "Seriously, you are here $day days and already broke?">>
<br/><<nm $player "It is just temporary.">>
<br/><<nm $housemate "How much do you need?">>
<br/><<nm $player "I need <<currency _money>> ">>
<br/><<nm $housemate "Ok, but you owe me a favour">>
<br/><<nm $player "What kind of favour">>
<br/><<nm $housemate "I will let you know tonight.">>
<<set
$player.money = $player.money+_money
>>
<<if not($housemate.conversation.contains("taskMaleTopless"))>>
<<set
$dynamicEvents[4] to {
7 : {
type : "Favour",
name : "Photo 01",
stage : "bathroom",
passage : "Photo Events",
changePassage: "",
person : $housemate,
conversation : "taskMaleTopless"
}
}
>>
<<else>>
<<set
$dynamicEvents[4] to {
7 : {
type : "Favour",
name : "Clean_4",
stage : "Intro",
passage : "Home Events",
changePassage: "",
person : $housemate,
conversation : "Clean_4"
}
}
>>
<</if>>
<br/>
<br/>You go back to the mall
<br/>
<<for _wka, _wkaitem range _missingWorkItems>>
<<if not $wardrobeID.includes(_wkaitem.id)>>
<<mallBuy _wkaitem 0>>
<br/>You buy _wkaitem.name
<</if>>
<</for>>
<</if>>
<</if>>
<<if $player.workOutfit==0>>
<<for _ci, _citem range _missingWorkItems>>
<<set $clWearing[_workPlan][_citem.pos]=_citem>>
<</for>>
<</if>>
<<elseif $player.workOutfit==0>>
<<set $clWearing[_workPlan].jacket=_clothingFemaleLabCoat>>
<<for _w, _witem range $wardrobe>>
<<if _witem.sexy>0>>
<<if not(_witem.pos=="jacket" || _witem.pos=="head" || _witem.pos=="neck" || _witem.pos=="nightwear")>>
<<if ndef $clWearing[_workPlan][_witem.pos]>>
<<if _witem.pos=="bottom" && (ndef $clWearing[_workPlan].top)>>
<<set $clWearing[_workPlan][_witem.pos]=_witem>>
<<elseif _witem.pos=="bottom" && not ($clWearing[_workPlan].top.isDress==1)>>
<<set $clWearing[_workPlan][_witem.pos]=_witem>>
<<elseif _witem.pos=="top" && _witem.isDress==1>>
<<set
$clWearing[_workPlan][_witem.pos]=_witem,
$clWearing[_workPlan].bottom = undefined
>>
<<elseif not(_witem.pos=="bottom")>>
<<set $clWearing[_workPlan][_witem.pos]=_witem>>
<</if>>
<<elseif ($clWearing[_workPlan][_witem.pos].sexy==0)>>
<<if _witem.pos=="bottom" && (ndef $clWearing[_workPlan].top)>>
<<set $clWearing[_workPlan][_witem.pos]=_witem>>
<<elseif _witem.pos=="bottom" && not ($clWearing[_workPlan].top.isDress==1)>>
<<set $clWearing[_workPlan][_witem.pos]=_witem>>
<<elseif not(_witem.pos=="bottom")>>
<<set $clWearing[_workPlan][_witem.pos]=_witem>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<checkWorkOutfit>>
<<if $player.workOutfit==0>>
<<if $player.gender=="Femme">>
<<set
$clWearing[_workPlan].top = _clothingf_blouse_white,
$clWearing[_workPlan].shoes = _clothingf_shoes_black,
$clWearing[_workPlan].bottom = _clothingf_trousers_black,
$clWearing[_workPlan].socks = _clothingf_holdsups_tan,
$clWearing[_workPlan].underwear = _clothingf_knickers_white,
$clWearing[_workPlan].bra = _clothingf_bra_white
>>
<<else>>
<<set
$clWearing[_workPlan].top = _clothingButtonupShirt,
$clWearing[_workPlan].shoes = _clothingDressShoes,
$clWearing[_workPlan].bottom = _clothingSlacks,
$clWearing[_workPlan].socks = _clothingCrewSocks,
$clWearing[_workPlan].underwear = _clothingBoxerShorts
>>
<</if>>
<</if>>
<</if>>
<br/>You put on your work clothes.
<<setClothing _workPlan>>
<</widget>>
<<widget "addFemmeClothes">>
<<if ndef _clothingLabCoat>>
<<include "Define Clothing">>
<</if>>
<<set _styles=["work_mon","work_tue","work_wed","work_thu","work_fri"]>>
<<addtoWardrobe _clothingFemaleLabCoat>>
<<for _s, _sitem range _styles>>
<<set
$clWearing[_sitem].bra = _clothingf_bra_white,
$clWearing[_sitem].underwear = _clothingf_knickers_white,
$clWearing[_sitem].socks = _clothingf_holdsups_tan,
$clWearing[_sitem].top = _clothingf_blouse_white,
$clWearing[_sitem].bottom = _clothingf_trousers_black,
$clWearing[_sitem].shoes = _clothingf_shoes_black,
$clWearing[_sitem].jacket = _clothingFemaleLabCoat,
$clWearing[_sitem].head = _clothingEarringSilverHoopSmall,
$clWearing[_sitem].makeup = $clWearing["current"].makeup,
$clWearing[_sitem].hair = $clWearing["current"].hair
>>
<</for>>
<<set _styles=["work_sat","work_sun"]>>
<<for _s, _sitem range _styles>>
<<set
$clWearing[_sitem].bra = _clothingf_bra_white,
$clWearing[_sitem].underwear = _clothingf_knickers_white,
$clWearing[_sitem].socks = _clothingf_holdsups_tan,
$clWearing[_sitem].top = _clothingf_blouse_white,
$clWearing[_sitem].bottom = _clothingf_trousers_black,
$clWearing[_sitem].shoes = _clothingf_shoes_black,
$clWearing[_sitem].jacket = undefined,
$clWearing[_sitem].head = _clothingEarringSilverHoopSmall,
$clWearing[_sitem].makeup = $clWearing["current"].makeup,
$clWearing[_sitem].hair = $clWearing["current"].hair
>>
<</for>>
<<set _styles2=["casual_mon","casual_tue","casual_wed","casual_thu","casual_fri","casual_sat","casual_sun"]>>
<<for _s, _sitem range _styles2>>
<<set
$clWearing[_sitem].bra = _clothingf_bra_white,
$clWearing[_sitem].underwear = _clothingf_knickers_white,
$clWearing[_sitem].socks = _clothingf_holdsups_tan,
$clWearing[_sitem].top = _clothingf_blouse_white,
$clWearing[_sitem].bottom = _clothingf_trousers_black,
$clWearing[_sitem].shoes = _clothingf_shoes_black,
$clWearing[_sitem].head = _clothingEarringSilverHoopSmall,
$clWearing[_sitem].makeup = $clWearing["current"].makeup,
$clWearing[_sitem].hair = $clWearing["current"].hair
>>
<</for>>
<<set $clWearing["night"].nightwear = _clothingf_pyjamas_0>>
<</widget>>
<<widget "checkWearing">>
<<if def $clWearing.current.head && $clWearing.current.head != null>>
<<set _head=true>>
<<else>>
<<set _head=false>>
<</if>>
<<if def $clWearing.current.neck && $clWearing.current.neck != null>>
<<set _neck=true>>
<<else>>
<<set _neck=false>>
<</if>>
<<if def $clWearing.current.nightwear && $clWearing.current.nightwear != null>>
<<set _nightwear=true>>
<<if $clWearing.current.nightwear =="clothing.f_pyjamas_0">>
<<set _nightwearType="buttonTop">>
<<elseif $clWearing.current.nightwear =="clothing.f_pyjamas_1"
or $clWearing.current.nightwear =="clothing.f_pyjamas_2"
or $clWearing.current.nightwear =="clothing.p_pyjamas_0"
or $clWearing.current.nightwear =="clothing.x_pyjamas_1"
>>
<<set _nightwearType="topBottom">>
<<else>>
<<set _nightwearType="onePiece">>
<</if>>
<<else>>
<<set _nightwear=false>>
<</if>>
<<if def $clWearing.current.top && $clWearing.current.top != null>>
<<set _top=true>>
<<if $clWearing.current.top.isDress==1>>
<<set _dress=true>>
<<else>>
<<set _dress=false>>
<</if>>
<<else>>
<<set
_top=false,
_dress=false
>>
<</if>>
<<if def $clWearing.current.bottom && $clWearing.current.bottom != null>>
<<set _bottom=true>>
<<else>>
<<set _bottom=false>>
<</if>>
<<if def $clWearing.current.shoes && $clWearing.current.shoes != null>>
<<set _shoes=true>>
<<else>>
<<set _shoes=false>>
<</if>>
<<if def $clWearing.current.jacket && $clWearing.current.jacket != null>>
<<set _jacket=true>>
<<else>>
<<set _jacket=false>>
<</if>>
<<if def $clWearing.current.bra && $clWearing.current.bra != null>>
<<set _bra=true>>
<<else>>
<<set _bra=false>>
<</if>>
<<if def $clWearing.current.underwear && $clWearing.current.underwear != null>>
<<set _underwear=true>>
<<else>>
<<set _underwear=false>>
<</if>>
<<if def $clWearing.current.socks && $clWearing.current.socks != null>>
<<set _socks=true>>
<<else>>
<<set _socks=false>>
<</if>>
<</widget>>
<<widget "updateClothingXP">>
<<if $player.femmeCurious>0>>
<<set _xp=0>>
<<switch $player.femmeCurious >>
<<case 1>>
<<set
_femmeModifier to {
2 : 5,
3 : 8,
4 : 12,
6 : 17
}
>>
<<case 2>>
<<set
_femmeModifier to {
2 : 6,
3 : 8,
4 : 11,
6 : 15
}
>>
<<case 3>>
<<set
_femmeModifier to {
2 : 7,
3 : 8,
4 : 10,
6 : 13
}
>>
<</switch>>
<<if $time ==8>>
<<if def $clWearing.current.nightwear && $clWearing.current.nightwear != null>>
<<set _xp += _femmeModifier[$clWearing.current.nightwear.sexy] * 2>>
<<else>>
<<set _xp += _femmeModifier[6] *2 >>
<</if>>
<<set _xp+= $gameData.played * 2>>
<<else>>
<<if def $clWearing.current.top && $clWearing.current.top != null>>
<<set _xp += _femmeModifier[$clWearing.current.top.sexy]>>
<<else>>
<<set _xp += _femmeModifier[4]>>
<</if>>
<<if def $clWearing.current.bottom && $clWearing.current.bottom != null>>
<<set _xp += _femmeModifier[$clWearing.current.bottom.sexy]>>
<<elseif def $clWearing.current.top && $clWearing.current.top != null>>
<<if $clWearing.current.top.isDress==1>>
<<set _xp += _femmeModifier[$clWearing.current.top.sexy]>>
<</if>>
<<else>>
<<set _xp += _femmeModifier[4]>>
<</if>>
<<if def $clWearing.current.bra && $clWearing.current.bra != null>>
<<set _xp += _femmeModifier[$clWearing.current.bra.sexy]>>
<<else>>
<<set _xp+=_femmeModifier[6]>>
<</if>>
<<if def $clWearing.current.underwear && $clWearing.current.underwear != null>>
<<set _xp += _femmeModifier[$clWearing.current.underwear.sexy]>>
<</if>>
<<if def $clWearing.current.socks && $clWearing.current.socks != null>>
<<set _xp += _femmeModifier[$clWearing.current.socks.sexy]>>
<<else>>
<<set _xp+=_femmeModifier[6]>>
<</if>>
<<if def $clWearing.current.shoes && $clWearing.current.shoes != null>>
<<set _xp += _femmeModifier[$clWearing.current.shoes.sexy]>>
<</if>>
<</if>>
<<updateFemmeScale _xp>>
<</if>>
<</widget>>
<<widget "tryDresses">>
<<if ndef $args[1]>>
<<set
_dressChoices=[
'hm_dress_00','hm_dress_01','hm_dress_02','hm_dress_03',
'hm_dress_04','hm_dress_05','hm_dress_06','hm_dress_07',
'hm_dress_08','hm_dress_09'
]
>>
<<else>>
<<set _dressChoices=$args[1]>>
<</if>>
<<set
_newNumber=$args[0]+1,
_dressImage="housemateDress/"+_dressChoices.pluck(),
_caughtChance = random(3,7)
>>
<<set
_dress to {
id : "clothing.housemate_dress",
name : "skimpy gold dress",
img : _dressImage,
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
}
>>
<<if def $clWearing["current"].nightwear>>
<<if $time==7>>
<<wearEveningOutfit>>
<<else>>
<<wearDayOutfit>>
<</if>>
<</if>>
<<set _tryOutfit to clone($clWearing["current"])>>
<<set _tryOutfit.bottom=undefined>>
<<set _tryOutfit.top=_dress>>
<br/>You pick out a dress, hold it against your body and check it out in the mirror.
<br/><br/><<drawMaleDummy _tryOutfit "noJacket" 400>>
<<if $args[0]> _caughtChance>>
<br/>
<br/><<nm $housemate "Nice choice, although not sure the colour is really you.">>
<br/><<nm $player "What? Sorry I was just ..">>
<br/><<nm $housemate "Checking out my clothes. I must admit I didn't think I would have this problem with you.">>
<br/><<nm $player "What problem?">>
<br/><<nm $housemate "Women I share with often borrow my clothes. I didn't think you would.">>
<br/><<nm $player "I wasn't I was just ...">>
<br/><<nm $housemate "Looking? If you were wearing them you would stretch them and then we would have an issue.">>
<br/><<nm $player "Can we just forget this happened?">>
<br/><<nm $housemate "Promise it won't happen again.">>
<br/><<nm $player "I promise.">>
<br/><<nm $housemate "Then that's an end to it. Now get out of my room!">>
<br/><br/>
@@.linkUI;<<link "Leave and return to your bedroom" "Your Bedroom">>
<<addEvent "housematesBedroom">>
<<set
$player.femmeInterest=$player.femmeInterest+_newNumber,
$activeEvent.conversation="caughtDress",
$activeEvent.person=$housemate
>>
<<endActiveEvent>>
<<incrTime>>
<</link>>@@
<<else>>
<br/><br/>
@@.linkUI;<<link "Pick out another dress">>
<<replace "#wardrobe">>
<<tryDresses _newNumber _dressChoices>>
<</replace>>
<</link>>@@
<</if>>
<</widget>>
<<widget "modelDresses">>
<<set
_dressChoices=[
'dress_00','dress_01','dress_02','dress_03',
'dress_04','dress_05','dress_06','dress_07',
'dress_08','dress_09','dress_10','dress_11',
'dress_12','dress_13','dress_14','dress_15'
]
>>
<<if $day==42>>
<<set _path="first/">>
<<elseif $day==49>>
<<set _path="second/">>
<</if>>
<<switch $player.femmeCurious >>
<<case 1>>
<<set _xp=150>>
<<case 2>>
<<set _xp=125>>
<<case 3>>
<<set _xp=100>>
<<default>>
<<set _xp=100>>
<</switch>>
<<set
_newNumber=$args[0]+1,
_conversation=$args[0]%4,
_limit=(16-$player.workResearch)*2,
_dressImage=_path+_dressChoices[$args[0]]
>>
<<set
_dress to {
id : "clothing.profDress",
name : "prof dress",
img : _dressImage,
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
}
>>
<<set _tryOutfit to clone($clWearing["current"])>>
<<set _tryOutfit.bottom=undefined>>
<<set _tryOutfit.top=_dress>>
<br/>You put on one of the outfits $workBoss.name has left out for you and wander out to show him.
<br/><br/><<drawFemaleDummy _tryOutfit "noJacket" 400>>
<<switch _conversation>>
<<case 0>>
<br/><<nm $workBoss "Turn around. You look good in that.">>
<<case 1>>
<br/><<nm $workBoss "Give me a twirl. Looking good!">>
<<case 2>>
<br/><<nm $workBoss "See now that looks great on you.">>
<<case 3>>
<br/><<nm $workBoss "Much better. You look like you are enjoying this.">>
<</switch>>
<<if _newNumber==_limit>>
<br/><br/>
@@.linkUI;<<link "Get changed and eat with $workBoss.name" >>
<<updateFemmeScale _xp>>
<<addclass "#wardrobe" "hide">>
<<removeclass "#dinner" "hide">>
<<set $clWearing.current=$clWearing.outfit>>
<</link>>@@
<<else>>
<br/><br/>
@@.linkUI;<<link "Pick out another outfit">>
<<updateFemmeScale _xp>>
<<replace "#wardrobe">>
<<modelDresses _newNumber>>
<</replace>>
<</link>>@@
<</if>>
<</widget>>
<<widget "borrowClothes">>
<<set
_number=$args[1],
_newNumber=$args[1]+1
>>
<<switch $args[0]>>
<<case "dress">>
<<set _clothes=[
{
id : "clothing.housemate_dress00",
name : "skimpy gold dress",
img : "housemateDress/hm_dress_00",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
{
id : "clothing.housemate_dress01",
name : "skimpy green dress",
img : "housemateDress/hm_dress_01",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
{
id : "clothing.housemate_dress02",
name : "skimpy green dress",
img : "housemateDress/hm_dress_02",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
{
id : "clothing.housemate_dress03",
name : "skimpy black dress",
img : "housemateDress/hm_dress_03",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
{
id : "clothing.housemate_dress04",
name : "skimpy pink halter dress",
img : "housemateDress/hm_dress_04",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
{
id : "clothing.housemate_dress05",
name : "skimpy yellow dress",
img : "housemateDress/hm_dress_05",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
{
id : "clothing.housemate_dress06",
name : "skimpy blue dress",
img : "housemateDress/hm_dress_06",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
{
id : "clothing.housemate_dress07",
name : "skimpy purple dress",
img : "housemateDress/hm_dress_07",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
{
id : "clothing.housemate_dress08",
name : "skimpy black dress",
img : "housemateDress/hm_dress_08",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
{
id : "clothing.housemate_dress09",
name : "skimpy halter dress",
img : "housemateDress/hm_dress_09",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
}
,
{
id : "clothing.housemate_dress10",
name : "skimpy yellow dress",
img : "housemateDress/hm_dress_10",
cost : 30,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
}
],
_borrowed=$player.borrowDress
>>
<</switch>>
<<if _newNumber>=_clothes.length>>
<<set _newNumber=0>>
<</if>>
<<if def _borrowed>>
<<if _borrowed.id==_clothes[_number].id>>
<<set
_number++,
_newNumber++
>>
<<if _number>=_clothes.length>>
<<set _number=0>>
<</if>>
<<if _newNumber>=_clothes.length>>
<<set _newNumber=0>>
<</if>>
<</if>>
<</if>>
<<if def $clWearing["current"].nightwear>>
<<if $time==7>>
<<wearEveningOutfit>>
<<else>>
<<wearDayOutfit>>
<</if>>
<</if>>
<<set _tryOutfit to clone($clWearing["current"])>>
<<if $args[0]=="dress">>
<<set _tryOutfit.bottom=undefined>>
<</if>>
<<set _tryOutfit[_clothes[_number].pos]=_clothes[_number]>>
<br/>You pick out a $args[0], try it on and check it out in the mirror.
<br/>
<table style="width:100%">
<tr style="height:50px">
<td rowspan=6 style="width=600px">
<<drawFemaleDummy _tryOutfit "noJacket" 400>>
</td>
<td>
@@.linkUI;<<link "Pick out another dress">>
<<replace "#activity">>
<<borrowClothes $args[0] _newNumber>>
<</replace>>
<</link>>@@
</td>
</tr>
<tr style="height:50px">
<td>
@@.linkUI;<<link "Wear and Borrow dress" "Housemate's Room">>
<<set $clWearing["current"]=_tryOutfit>>
<<switch $args[0]>>
<<case "dress">>
<<removeBorrowed "dress" >>
<<set $player.borrowDress=_clothes[_number]>>
<</switch>>
<</link>>@@
</td>
</tr>
<tr style="height:50px">
<td>
@@.linkUI;<<link "Stop Browsing Clothes" "Housemate's Room">>
<</link>>@@
</td>
</tr>
<tr style="height:250px">
<td rowspan=3>
</td>
</tr>
</table>
<</widget>>
<<widget "removeBorrowed">>
<<if def $player.borrowDress>>
<<set _styles=["work_mon","work_tue","work_wed","work_thu","work_fri","work_sat","work_sun","casual_mon","casual_tue","casual_wed","casual_thu","casual_fri","casual_sat","casual_sun"]>>
<<if ndef _clothingf_trousers_black>>
<<include "Define Clothing">>
<</if>>
<<switch $args[0]>>
<<case "dress">>
<<for _s, _sitem range _styles>>
<<if $clWearing[_sitem]["top"].id==$player.borrowDress.id>>
<<set $clWearing[_sitem]["bottom"]=_clothingf_trousers_black>>
<<set $clWearing[_sitem]["top"]=_clothingf_blouse_white>>
<</if>>
<</for>>
<</switch>>
<</if>>
<</widget>>
<<widget "nude">>
<<set
_nude to {
id : "clothing.nude",
name : "nothing",
img : "f_nude",
cost : 0,
sexy : 6,
pos : "underwear",
disp : "O",
isDress : 0
}
>>
<<set
$clWearing["current"].top=undefined,
$clWearing["current"].bra=undefined,
$clWearing["current"].nightwear=undefined,
$clWearing["current"].jacket=undefined,
$clWearing["current"].bottom=undefined,
$clWearing["current"].shoes=undefined,
$clWearing["current"].socks=undefined,
$clWearing["current"].underwear=_nude
>>
<<if $args[0]=="A">>
<<set
$clWearing["current"].head=undefined,
$clWearing["current"].neck=undefined
>>
<</if>>
<</widget>><<widget "pro">>
<<if $args[0]==undefined>>
<<set _profilePic to "images/profile/unknown.jpg">>
<<elseif $args[0]==$player>>
<<set _profilePic to "images/profile/player/"+$args[0].profile+".jpg">>
<<elseif $args[0]>>
<<set _profilePic to "images/profile/"+$args[0].profile+".jpg">>
<<else>>
<<set _profilePic to "images/profile/unknown.jpg">>
<</if>>
@@.pro;[img[_profilePic]]@@
<</widget>>
<<widget "currency">>
£$args[0]
<</widget>>
<<widget "nm">>
<<= '@@.' + $args[0].style + ';\n<<pro $args[0]>>$args[0].name<hr>\n$args[1]\n@@'>>
<</widget>>
<<widget "new">>
@@color:skyblue;//New!//
<</widget>>
/% Image %/
<<widget "img">>
<<set _p = $args[0]>>
<<if $args[1]>>
<<set _a = $args[1]>>
<<set _img = "images/" + _p + "/" + _a>>
<<if $args[2]>>
<<set _m = $args[2]>>
<<set _img = _img + _m + ".jpg">>
<<else>>
<<set _img = _img + ".jpg">>
<</if>>
<</if>>
@@.pic;[img[_img]]@@
<</widget>>
/% Clothing Image %/
<<widget "imgClothing">>
[img["images/clothing/"+$args[0].pos+"/"+$args[0].img+".jpg"]]
<</widget>>
/% Pose %/
<<widget "pose">>
<<set _p = $args[0]>>
<<set _img = "images/poses/" + _p + ".jpg">>
@@.pose;[img[_img]]@@
<</widget>>
<<widget "poseLarge">>
<<set _p = $args[0]>>
<<set _img = "images/poses/" + _p + ".jpg">>
@@.poseL;[img[_img]]@@
<</widget>>
/% Model Small Pose %/
<<widget "modelShot">>
<<set _p = $args[0]>>
<<set _img = "images/poses/models/" + _p + ".jpg">>
@@.modelShot;[img[_img]]@@
<</widget>>
/% Model Pose %/
<<widget "modelPose">>
<<set _p = $args[0]>>
<<set _img = "images/poses/models/" + _p + ".jpg">>
@@.modelPose;[img[_img]]@@
<</widget>>
/% TV %/
<<widget "screen">>
<<set _p = $args[0]>>
<<set _img = "images/screen/" + _p + ".jpg">>
@@.tv;[img[_img]]@@
<</widget>>
/% TV Menu%/
<<widget "screenMenu">>
<<set _p = $args[0]>>
<<set _img = "images/screen/" + _p + ".jpg">>
@@.tvMenu;[img[_img]]@@
<</widget>>
<<widget "photo">>
<<set _p = $args[0]>>
<<set _img = "images/poses/" + _p + ".jpg">>
@@.photo;[img[_img]]@@
<</widget>>
<<widget "drawMaleDummy">>
<<if def $args[0].top>>
<<set _clothing to clone($args[0])>>
<<else>>
<<set _clothing=$clWearing[$args[0]]>>
<</if>>
<<if def $args[2]>>
<<set _modelSize=$args[2]>>
<<else>>
<<set _modelSize=200>>
<</if>>
<img style="position: relative; display: block; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" @width="_modelSize" src="./images/model/male_real.gif" />
<<if def _clothing.underwear && _clothing.underwear != null>>
<<addModelClothes "male" _clothing.underwear.img _modelSize>>
<</if>>
<<if def _clothing.socks && _clothing.socks != null>>
<<addModelClothes "male" _clothing.socks.img _modelSize>>
<</if>>
<<if $args[1]=="noJacket" or $args[1]=="all">>
<<if def _clothing.top && _clothing.top != null>>
<<addModelClothes "male"_clothing.top.img _modelSize>>
<</if>>
<<if def _clothing.shoes && _clothing.shoes != null>>
<<addModelClothes "male" _clothing.shoes.img _modelSize>>
<</if>>
<<if def _clothing.bottom && _clothing.bottom != null>>
<<addModelClothes "male" _clothing.bottom.img _modelSize>>
<</if>>
<<if def _clothing.nightwear && _clothing.nightwear != null>>
<<addModelClothes "male" _clothing.nightwear.img _modelSize>>
<</if>>
<</if>>
<<if $args[1]=="all">>
<<if def _clothing.jacket && _clothing.jacket != null>>
<<addModelClothes "male" _clothing.jacket.img _modelSize>>
<</if>>
<</if>>
<<set _hairImg=$player.hairColour.toLowerCase() >>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<set
_hairImg=_hairImg+"_"+$player.gender.toLowerCase()+"_"
>>
<<else>>
<<set
_hairImg=_hairImg+"_femme_"
>>
<</if>>
<<set _hairImg=_hairImg+$clWearing.current.hair>>
<<addModelClothes "hair/full" _hairImg _modelSize>>
<</widget>>
<<widget "drawFemaleDummy">>
<<if def $args[0].top>>
<<set _clothing to clone($args[0])>>
<<else>>
<<set _clothing=$clWearing[$args[0]]>>
<</if>>
<<if def $args[2]>>
<<set _modelSize=$args[2]>>
<<else>>
<<set _modelSize=200>>
<</if>>
<img style="position: relative; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" @width="_modelSize" src="./images/model/female_real.gif" />
<<if $args[1]=="all">>
<<if def _clothing.jacket && _clothing.jacket != null>>
<<if def _clothing.jacket.img_back>>
<<addModelClothes "jacket" _clothing.jacket.img_back _modelSize>>
<</if>>
<</if>>
<</if>>
<<if def _clothing.bra && _clothing.bra != null>>
<<addModelClothes "bra" _clothing.bra.img _modelSize>>
<</if>>
<<if def _clothing.underwear && _clothing.underwear != null>>
<<addModelClothes "underwear" _clothing.underwear.img _modelSize>>
<</if>>
<<if def _clothing.socks && _clothing.socks != null>>
<<addModelClothes "socks" _clothing.socks.img _modelSize>>
<</if>>
<<if $args[1]=="noJacket" or $args[1]=="all">>
<<if def _clothing.top && _clothing.top != null>>
<<if _clothing.top.disp == "U">>
<<addModelClothes "top" _clothing.top.img _modelSize>>
<</if>>
<</if>>
<<if def _clothing.shoes && _clothing.shoes != null>>
<<addModelClothes "shoes" _clothing.shoes.img _modelSize>>
<</if>>
<<if def _clothing.bottom && _clothing.bottom != null>>
<<addModelClothes "bottom" _clothing.bottom.img _modelSize>>
<</if>>
<<if def _clothing.top && _clothing.top != null>>
<<if _clothing.top.disp == "O">>
<<addModelClothes "top" _clothing.top.img _modelSize>>
<</if>>
<</if>>
<<if def _clothing.nightwear && _clothing.nightwear != null>>
<<addModelClothes "nightwear" _clothing.nightwear.img _modelSize>>
<</if>>
<</if>>
<<if $args[1]=="all">>
<<if def _clothing.jacket && _clothing.jacket != null>>
<<if def _clothing.jacket.img>>
<<addModelClothes "jacket" _clothing.jacket.img _modelSize>>
<</if>>
<</if>>
<</if>>
<<set _hairImg=$player.hairColour.toLowerCase()+"_"+$player.gender.toLowerCase()+"_"+$clWearing.current.hair>>
<<addModelClothes "hair/full" _hairImg _modelSize>>
<</widget>>
<<widget "addModelClothes">>
<<if def $args[2]>>
<<set
_width=$args[2],
_top=((-320*$args[2])/200+0.25)
>>
<<else>>
<<set
_width=200,
_top=-320.25
>>
<</if>>
<img @style="'position: relative; top:'+_top+'px; left:0px; display: block; margin-bottom:'+_top+'px; margin-top: 0px;'" @width="_width" @src="'./images/model/'+$args[0]+'/'+$args[1]+'.gif'" />
<</widget>>
<<widget "drawFemaleDummyHead">>
<img style="position: relative; top:0px; left:0px; margin-bottom: 0px; margin-top: 0px;" width="200" src="./images/model/female_head_real.gif" />
<<set _hairImg=$player.hairColour.toLowerCase()+"_"+$player.gender.toLowerCase()+"_"+$clWearing.current.hair>>
<<if def $clWearing[$args[0]].head && $clWearing[$args[0]].head != null>>
<<set _head=$clWearing[$args[0]].head.id>>
<<else>>
<<set _head="none">>
<</if>>
<<if def $clWearing[$args[0]].neck && $clWearing[$args[0]].neck != null>>
<<addModelJewellery "neck" $clWearing[$args[0]].neck.img>>
<</if>>
<<if $clWearing.current.hair==5 or _head == "clothing.pirate_hat">>
<<addModelJewellery "hair/head" _hairImg>>
<</if>>
<<if def $clWearing[$args[0]].head && $clWearing[$args[0]].head != null>>
<<addModelJewellery "head" $clWearing[$args[0]].head.img>>
<</if>>
<<if $clWearing.current.hair!=5 and _head != "clothing.pirate_hat">>
<<addModelJewellery "hair/head" _hairImg>>
<</if>>
<</widget>>
<<widget "addModelJewellery">>
<<if def $args[2]>>
<<set
_width=$args[2],
_top=-1*$args[2]
>>
<<else>>
<<set
_width=200,
_top=-200
>>
<</if>>
<img @style="'position: relative; top:'+_top+'px; left:0px; display: block; margin-bottom:'+_top+'px; margin-top: 0px;'" @width="_width" @src="'./images/model/'+$args[0]+'/'+$args[1]+'.gif'" />
<</widget>>
<<widget "updateCaption">>
<<silently>>
<<replace "#story-caption">><<include "StoryCaption">><</replace>>
<</silently>>
<</widget>><<widget "addEmail">>
<<switch $args[0].type>>
<<case "personal">>
<<set $emailInbox=$emailInbox.concat($args[0])>>
<<set $player.newEmail++>>
<<case "work">>
<<set $workInbox=$workInbox.concat($args[0])>>
<<set $player.newWorkEmail++>>
<</switch>>
<<set $allEmailIDs=$allEmailIDs.concat($args[0].id)>>
<</widget>>
<<widget "readEmail">>
<<if $args[0].status==0>>
<<set $args[0].status=1;>>
<<if $args[0].type=="personal">>
<<set $player.newEmail-->>
<<elseif $args[0].type=="work">>
<<set $player.newWorkEmail-->>
<</if>>
<</if>>
<<if not($allReadEmailIDs.contains($args[0].id))>>
<<set $allReadEmailIDs=$allReadEmailIDs.concat($args[0].id)>>
<</if>>
<<set $readEmail=1>>
<</widget>>
<<widget "showInbox">>
<table style="width:100%">
<tr>
<th>From</th>
<th>Subject</th>
<th>Read</th>
<th>Delete</th>
</tr>
<<if $args[0]=="personal">>
<<set _inbox=$emailInbox>>
<<elseif $args[0]=="work">>
<<set _inbox=$workInbox>>
<</if>>
<<for _i, _item range _inbox>>
<tr>
<<capture _item>>
<td>
_item.from.name
</td>
<td>
_item.subject
<<if _item.status==0>>
<<new>>
<</if>>
</td>
<td>
@@.linkUI;<<link "Read">>
<<addclass "#closeLaptop" "hide">>
<<replace "#emails">>
<<showEmail $args[0] _item.id>>
<</replace>>
<</link>>@@
</td>
<td>
<<if _item.status!=0>>
@@.btnUI;<<button "Delete">>
<<if $args[0]=="personal">>
<<run $emailInbox.delete(_item)>>
<<elseif $args[0]=="work">>
<<run $workInbox.delete(_item)>>
<</if>>
<<replace "#emails">>
<<showInbox $args[0]>>
<</replace>>
<</button>>@@
<</if>>
</td>
<</capture>>
</tr>
<</for>>
</table>
<</widget>>
<<widget showEmail>>
<<if $args[0]=="personal">>
<<for _i, _email range $emailInbox>>
<<if _email.id==$args[1]>>
<<break>>
<</if>>
<</for>>
<<elseif $args[0]=="work">>
<<for _i, _email range $workInbox>>
<<if _email.id==$args[1]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<switch _email.id>>
<<case "gameIntro">>
<br/>From : _email.from.name
<br/>Subject : _email.subject
<br/><br/>Hi Dude
<br/><br/>Really appreciate you testing this game for me.
<br/>Copy this link to your desktop then go ahead and play.
<br/><br/>Please let me know if there are bugs and also just let me know how you get on.
<br/><br/>Let me know how you get on with the Interview, maybe grab a pint again tonight?
<br/><br/>Thanks
<br/>_item.from.name
<<case "workIntro">>
<br/>From : _email.from.name
<br/>Subject : _email.subject
<br/><br/>Dear $player.prefix $player.lname
<br/><br/>I hear from $friend.name that you have experience working as a Lab Assistant and are looking for a job.
<br/><br/>As $friend.name may have explained we have started a new research project here and are looking for a Lab Assistant.
<br/><br/>If you are interested in this job please join us for an interview on Zoom Meeting CmP12358 at Friday noon.
<br/><br/>I look forward to interviewing you.
<br/><br/>Yours
<br/>_email.from.name
<br/>General Manager, DJMH Productions
<<case "workAccept">>
<br/>From : _item.from.name
<br/>Subject : _item.subject
<br/><br/>Dear $player.prefix $player.lname
<br/>Congratulations, we are happy to offer you the job of Lab Assistant.
<br/>The job pays <<currency $player.wage>> a month.
<br/>Your first month is probationary, which means you can leave with no notice and no pay, if you are not enjoying the work, and that we can sack you with no notice and no pay if you do not perform to our standards.
<br/><br/>Dress Code
<br/>Male Employees are expected to dress smartly.
<br/>Prefer them to wear a shirt, trousers and formal shoes.
<br/>Strictly no T-shirts, Jeans or trainers.
<br/><br/>Due to recent legal action Female Employees can wear anything they like.
<br/><br/><strong>Lab employees must wear a Lab coat.</strong>
<br/>This can be bought from the clothing shops in the Mall.
<br/><br/>Please report to $workBoss.name at the Lab on Monday morning.
<br/><br/>Yours
<br/>_item.from.name
<br/>General Manager, DJMH Productions
<<case "workSissyResearch">>
<br/>From : _email.from.name
<br/>Subject : _email.subject
<br/><br/>Dear $player.prefix $player.lname
<br/><br/>As mentioned earlier I will need you to do research into the Feminised Male community.
<br/><br/>Please register at Petticoat Place, and remember to use your personal details not work ones.
<br/><br/>I need you to start researching how the community copes with body hair.
<br/>I look forward to having your input in our projects
<br/>_email.from.name
<<case "pSissyAcknowledge">>
<br/>From : _email.from.name
<br/>Subject : _email.subject
<br/><br/>Dear $sissyAvatar.name
<br/><br/>Thank you for registering at the Petticoat Place.
<br/><br/>Please click on the link below to finalise you account.
<br/><br/>Thank you
<br/>_email.from.name
<<case "workOpera">>
<br/>From : _email.from.name
<br/>Subject : _email.subject
<br/><br/>Dear $player.name
<br/><br/>I will be around on Friday and would like to have a catch up and see how you are getting on,
<br/><br/>Meet me at my hotel after work on Friday. Please click on the link below to agree.
<br/><br/>Thank you
<br/>_email.from.name
<<case "personalCountry">>
<br/>From : _email.from.name
<br/>Subject : _email.subject
<br/><br/>Dear $player.prefix $player.lname
<br/><br/>Thank you for coming to our Club and registering with us.
<br/><br/>This Saturday we are having our first Karaoke night and if you register to attend you will get a free drink when you sign up for the Karaoke.
<br/><br/>Thank you
<br/>_email.from.name
<</switch>>
<<if _email.id=="gameIntro" && $player.game<1>>
@@.linkUI;<<link "Add link and Close Email">>
<<readEmail _email>>
<<set $player.game=1>>
<<replace "#emails">>
<<showInbox $args[0]>>
<</replace>>
<<removeclass "#closeLaptop" "hide">>
<</link>>@@
<<elseif _email.id=="gameIntro">>
@@.linkUI;<<link "Close Email">>
<<readEmail _email>>
<<replace "#emails">>
<<showInbox $args[0]>>
<</replace>>
<<removeclass "#closeLaptop" "hide">>
<</link>>@@
<<elseif _email.id=="workSissyResearch" && $sissyShop.account==-2>>
@@.linkUI;<<link "Add link and Close Email">>
<<set $sissyShop.account=-1>>
<<readEmail _email>>
<<replace "#emails">>
<<showInbox $args[0]>>
<</replace>>
<<removeclass "#closeLaptop" "hide">>
<</link>>@@
<<elseif _email.id=="pSissyAcknowledge" && $sissyShop.account==-1>>
@@.linkUI;<<link "Follow Link" "Sissy Site">>
<<set $sissyShop.account=0>>
<<readEmail _email>>
<</link>>@@
<<elseif _email.id=="workSissyResearch">>
@@.linkUI;<<link "Close Email">>
<<readEmail _email>>
<<replace "#emails">>
<<showInbox $args[0]>>
<</replace>>
<<removeclass "#closeLaptop" "hide">>
<</link>>@@
<<elseif _email.id=="workOpera">>
@@.linkUI;<<link "Acknowledge and Close Email">>
<<if def $dynamicEvents[43]>>
<<set
$dynamicEvents[43][7]to {
type : "Pub",
name : "Opera",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Hotel",
person : $workCEO,
conversation : "opera"
}
>>
<<else>>
<<set
$dynamicEvents[43] to {
7 : {
type : "Pub",
name : "Opera",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Hotel",
person : $workCEO,
conversation : "opera"
}
}
>>
<</if>>
<<readEmail _email>>
<<replace "#emails">>
<<showInbox $args[0]>>
<</replace>>
<<removeclass "#closeLaptop" "hide">>
<</link>>@@
<<elseif _email.id=="personalCountry">>
@@.linkUI;<<link "Register and Close Email">>
<<if def $dynamicEvents[44]>>
<<set
$dynamicEvents[44][7] to {
type : "Outing",
name : "Country Western Club",
stage : "Bar",
passage : "Dress For Event",
changePassage: "Outing",
person : $player,
conversation : "countrySolo"
}
>>
<<else>>
<<set
$dynamicEvents[44] to {
7 : {
type : "Outing",
name : "Country Western Club",
stage : "Bar",
passage : "Dress For Event",
changePassage: "Outing",
person : $player,
conversation : "countrySolo"
}
}
>>
<</if>>
<<readEmail _email>>
<<replace "#emails">>
<<showInbox $args[0]>>
<</replace>>
<<removeclass "#closeLaptop" "hide">>
<</link>>@@
<br/><br/>
@@.linkUI;<<link "Close Email">>
<<readEmail _email>>
<<replace "#emails">>
<<showInbox $args[0]>>
<</replace>>
<<removeclass "#closeLaptop" "hide">>
<</link>>@@
<<else>>
@@.linkUI;<<link "Close Email">>
<<readEmail _email>>
<<replace "#emails">>
<<showInbox $args[0]>>
<</replace>>
<<removeclass "#closeLaptop" "hide">>
<</link>>@@
<</if>>
<</widget>>/% Location Images %/
<<widget "loc_OutsideHouse">>
<<img "house" "steps">>
<<set $location = "Outside House">>
<<set $player.loc = "house_steps">>
<</widget>>
<<widget "loc_Room">>
<<img "house" "bedroom">>
<<set $location = "Home<br/>Your Room">>
<<set $player.loc = "home_room">>
<</widget>>
<<widget "loc_Vanity">>
<<img "house" "vanity">>
<<set $location = "Home<br/>Your Room">>
<<set $player.loc = "home_room">>
<</widget>>
<<widget "loc_Hallway">>
<<img "house" "homehallway">>
<<set $location = "Home<br/>Hallway">>
<<set $player.loc = "home_hallway">>
<</widget>>
<<widget "loc_Stairs">>
<<img "house" "homestairs">>
<<set $location = "Home<br/>Stairs">>
<<set $player.loc = "home_stairs">>
<</widget>>
<<widget "loc_Bathroom">>
<<img "house" "bathroom">>
<<set $location = "Home<br/>Bathroom">>
<<set $player.loc = "home_bathroom">>
<</widget>>
<<widget "loc_MatesRoom">>
<<img "house" "housematesroom">>
<<set $location = "Home<br/>Housemate's Room">>
<<set $player.loc = "home_herBedroom">>
<</widget>>
<<widget "loc_Kitchen">>
<<img "house" "kitchen">>
<<set $location = "Home<br/>Kitchen">>
<<set $player.loc = "home_kitchen">>
<</widget>>
<<widget "loc_SittingRoom">>
<<img "house" "livingroom">>
<<set $location = "Home<br/>Sitting Room">>
<<set $player.loc = "home_sittingRoom">>
<</widget>>
<<widget "loc_PhotoStudio">>
<<img "house" "photostudio">>
<<set $location = "Home<br/>Photo Studio">>
<<set $player.loc = "home_photoStudio">>
<</widget>>
<<widget "loc_Laptop">>
<<img "house" "laptop">>
<<set $location = "Home<br/>Your Room">>
<<set $player.loc = "home_room_laptop">>
<</widget>>
<<widget "loc_Mall">>
<<img "shop" "mall">>
<<set $location = "Mall">>
<<set $player.loc = "mall">>
<</widget>>
<<widget "loc_MensStore">>
<<img "shop" "mensshop">>
<<set $location = "Mall<br/>Men's Store">>
<<set $player.loc = "mall_mens">>
<</widget>>
<<widget "loc_WomensStore">>
<<img "shop" "womensshop">>
<<set $location = "Mall<br/>Women's Store">>
<<set $player.loc = "mall_womens">>
<</widget>>
<<widget "loc_UniformStore">>
<<img "shop" "uniformshop">>
<<set $location = "Mall<br/>Uniform Store">>
<<set $player.loc = "mall_uniform">>
<</widget>>
<<widget "loc_LingerieStore">>
<<img "shop" "lingerieshop">>
<<set $location = "Mall<br/>Lingerie Store">>
<<set $player.loc = "mall_lingerie">>
<</widget>>
<<widget "loc_AccessoriesStore">>
<<img "shop" "accessoriesshop">>
<<set $location = "Mall<br/>Accessories Store">>
<<set $player.loc = "mall_accessories">>
<</widget>>
<<widget "loc_YogaStudio">>
<<img "shop" "yoga_studio">>
<<set $location = "Mall<br/>Yoga Studio">>
<<set $player.loc = "mall_yoga_studio">>
<</widget>>
<<widget "loc_PetticoatPlace">>
<<img "shop" "online_sissy">>
<<set $location = "Online<br/>Petticoat Place">>
<<set $player.loc = "web_petticoat">>
<</widget>>
<<widget "loc_PornSite">>
<<img "shop" "porn_site">>
<<set $location = "Online<br/>Porn Site">>
<<set $player.loc = "web_porn">>
<</widget>>
<<widget "loc_OfficeEntry">>
<<img "work" "reception">>
<<set $location = "Work<br/>Entrance">>
<<set $player.loc = "work_entrance">>
<</widget>>
<<widget "loc_OfficeHallway">>
<<img "work" "officehallway">>
<<set $location = "Work<br/>Hallway">>
<<set $player.loc = "work_hallway">>
<</widget>>
<<widget "loc_Laboratory">>
<<img "work" "laboratory">>
<<set $location = "Work<br/>Laboratory">>
<<set $player.loc = "work_Laboratory">>
<</widget>>
<<widget "loc_ITOffice">>
<<img "work" "itoffice">>
<<set $location = "Work<br/>IT Office">>
<<set $player.loc = "work_ITOffice">>
<</widget>>
<<widget "loc_SalesOffice">>
<<img "work" "salesoffice">>
<<set $location = "Work<br/>Sales Office">>
<<set $player.loc = "work_SalesOffice">>
<</widget>>
<<widget "loc_BossOffice">>
<<img "work" "bossoffice">>
<<set $location = "Work<br/>Manager's Office">>
<<set $player.loc = "work_BossOffice">>
<</widget>>
<<widget "loc_Canteen">>
<<img "work" "canteen">>
<<set $location = "Work<br/>Canteen">>
<<set $player.loc = "work_Canteen">>
<</widget>>
<<widget "loc_WorkLaptop">>
<<img "house" "laptop">>
<<set $location = "Work<br/>Laboratory">>
<<set $player.loc = "work_Laboratory_pc">>
<</widget>>
<<widget "loc_WorkTherapist">>
<<img "work" "therapist">>
<<set $location = "Work<br/>Therapist">>
<<set $player.loc = "work_Therapist">>
<</widget>>
<<widget "loc_Pub">>
<<img "venue" "pub">>
<<set $location = "Pub">>
<<set $player.loc = "pub">>
<</widget>>
<<widget "loc_WineBar">>
<<img "venue" "wineBar">>
<<set $location = "Wine Bar">>
<<set $player.loc = "wine_bar">>
<</widget>>
<<widget "loc_Cinema">>
<<img "venue" "cinema">>
<<set $location = "Cinema">>
<<set $player.loc = "cinema">>
<</widget>>
<<widget "loc_WineTasting">>
<<img "venue" "wineTasting">>
<<set $location = "Wine Tasting">>
<<set $player.loc = "wine_tasting">>
<</widget>>
<<widget "loc_BeautySalon">>
<<img "shop" "beautysalon">>
<<set $location = "Beauty Salon">>
<<set $player.loc = "beautysalon">>
<</widget>>
<<widget "loc_FriendsHouse">>
<<img "venue" "friendHouse">>
<<set $location = "Friend's House">>
<<set $player.loc = "friendHouse">>
<</widget>>
<<widget "loc_FriendsRoom">>
<<img "venue" "friendRoom">>
<<set $location = "Friend's Room">>
<<set $player.loc = "friendRoom">>
<</widget>>
<<widget "loc_Diner">>
<<img "venue" "diner">>
<<set $location = "Diner">>
<<set $player.loc = "diner">>
<</widget>>
<<widget "loc_HotelBar">>
<<img "venue" "hotelBar">>
<<set $location = "Hotel Bar">>
<<set $player.loc = "hotel_bar">>
<</widget>>
<<widget "loc_HotelReception">>
<<img "venue" "hotelReception">>
<<set $location = "Hotel Reception">>
<<set $player.loc = "hotel_reception">>
<</widget>>
<<widget "loc_HotelRoom">>
<<img "venue" "hotelRoom">>
<<set $location = "Hotel Room">>
<<set $player.loc = "hotel_room">>
<</widget>>
<<widget "loc_HotelGuestRoom">>
<<img "venue" "hotelGuestRoom">>
<<set $location = "Hotel Guest Room">>
<<set $player.loc = "hotel_guest_room">>
<</widget>>
<<widget "loc_WorkBossHouse">>
<<img "venue" "workBossHouse">>
<<set $location = "Work Boss's House">>
<<set $player.loc = "workBossHouse">>
<</widget>>
<<widget "loc_ConventionCentre">>
<<img "venue" "conventionCentre">>
<<set $location = "Convention Centre">>
<<set $player.loc = "conventionCentre">>
<</widget>>
<<widget "loc_CosPlayStage">>
<<img "venue" "cosplayStage">>
<<set $location = "On the CosPlay Stage">>
<<set $player.loc = "cosplayStage">>
<</widget>>
<<widget "loc_OperaHouse">>
<<img "venue" "operaHouse">>
<<set $location = "Opera House">>
<<set $player.loc = "operaHouse">>
<</widget>>
<<widget "loc_DutchsBar">>
<<img "venue" "dutchsBar">>
<<set $location = "Dutch's Bar">>
<<set $player.loc = "dutchsBar">>
<</widget>>
<<widget "loc_receptionistLivingRoom">>
<<img "venue" "receptionistLivingRoom">>
<<set $location = "Sandra's Living Room">>
<<set $player.loc = "sandraLivingRoom">>
<</widget>>
<<widget "loc_receptionistPCRoom">>
<<img "venue" "receptionistPCRoom">>
<<set $location = "Sandra's PC Room">>
<<set $player.loc = "sandraPCRoom">>
<</widget>>
<<widget "loc_CountryWestern">>
<<img "venue" "countryWestern">>
<<set $location = "Country and Western Club">>
<<set $player.loc = "countryWestern">>
<</widget>>
<<widget "loc_eventBar">>
<<img "venue" "eventBar">>
<<set $location = "Event Bar">>
<<set $player.loc = "event_bar">>
<</widget>>
<<widget "loc_eventReception">>
<<img "venue" "eventReception">>
<<set $location = "Event Reception">>
<<set $player.loc = "event_reception">>
<</widget>>
<<widget "loc_eventRoom">>
<<img "venue" "eventRoom">>
<<set $location = "Event Room">>
<<set $player.loc = "event_room">>
<</widget>>
<<widget "loc_eventMain">>
<<img "venue" "eventMain">>
<<set $location = "Event Main">>
<<set $player.loc = "event_main">>
<</widget>>
<<widget "loc_yogaClientPCRoom">>
<<img "venue" "yogaClientPCRoom">>
<<set $location = "Yoga Client PC Room">>
<<set $player.loc = "yoga_client _pc_room">>
<</widget>>
<<widget "loc_countryClubBar">>
<<img "venue" "countryClubBar">>
<<set $location = "Country Club Bar">>
<<set $player.loc = "country_club_Bar">>
<</widget>>
<<widget "loc_countryClubRoom">>
<<img "venue" "countryClubRoom">>
<<set $location = "Country Club Room">>
<<set $player.loc = "country_club_Room">>
<</widget>>
<<widget "loc_asstHouse">>
<<img "venue" "asstHouse">>
<<set $location = "Assistant's House">>
<<set $player.loc = "assistant_House">>
<</widget>>
<<widget "loc_poshRestaurant">>
<<img "venue" "poshRestaurant">>
<<set $location = "Fancy Restaurant">>
<<set $player.loc = "fancy_Restaurant">>
<</widget>>
<<widget "loc_LexAnton">>
<<img "venue" "lexAnton">>
<<set $location = "LexAnton">>
<<set $player.loc = "LexAnton">>
<</widget>>
<<widget "loc_forestCabin">>
<<img "venue" "forestCabin">>
<<set $location = "Forest Cabin">>
<<set $player.loc = "forest_cabin">>
<</widget>>
<<widget "loc_forestCabinInside">>
<<img "venue" "forestCabinInside">>
<<set $location = "Forest Cabin Inside">>
<<set $player.loc = "forest_cabin_inside">>
<</widget>>
<<widget "loc_forest">>
<<img "venue" "forest">>
<<set $location = "Forest">>
<<set $player.loc = "forest">>
<</widget>>
<<widget "loc_hill">>
<<img "venue" "hillView">>
<<set $location = "Hill">>
<<set $player.loc = "hill">>
<</widget>>
<<widget "loc_ItalianRestaurant">>
<<img "venue" "italianRestaurant">>
<<set $location = "Italian Restaurant">>
<<set $player.loc = "Italian_Restaurant">>
<</widget>>
<<widget "loc_bar">>
<<img "venue" "bar">>
<<set $location = "Bar">>
<<set $player.loc = "Bar">>
<</widget>>
<<widget "loc_clubExterior">>
<<img "venue" "nightclub">>
<<set $location = "Outside Nightclub">>
<<set $player.loc = "outside_nightclub">>
<</widget>>
<<widget "loc_clubInterior">>
<<img "venue" "nightclubInternal">>
<<set $location = "Inside Nightclub">>
<<set $player.loc = "inside_nightclub">>
<</widget>>
<<widget "loc_photoMansion">>
<<img "venue" "photoMansion">>
<<set $location = "Outside Mansion">>
<<set $player.loc = "outside_mansion">>
<</widget>>
<<widget "loc_photoMansionInside">>
<<img "venue" "photoMansionInternal">>
<<set $location = "Inside Mansion">>
<<set $player.loc = "inside_mansion">>
<</widget>>
<<widget "loc_beach">>
<<img "venue" "beach">>
<<set $location = "Beach">>
<<set $player.loc = "beach">>
<</widget>>
<<widget "loc_beachHouse">>
<<img "venue" "beachHouse">>
<<set $location = "Beach House">>
<<set $player.loc = "beach_house">>
<</widget>>
<<widget "loc_Cemetery">>
<<img "venue" "cemetery">>
<<set $location = "Cemetery">>
<<set $player.loc = "cemetery">>
<</widget>>
<<widget "loc_WorkBossBedroom">>
<<img "venue" "workBossBedroom">>
<<set $location = "Work Boss's Bedroom">>
<<set $player.loc = "workBossBedroom">>
<</widget>>
<<widget "loc_WorkBossBathroom">>
<<img "venue" "workBossBathroom">>
<<set $location = "Work Boss's Bathroom">>
<<set $player.loc = "workBossBathroom">>
<</widget>>
<<widget "loc_ceoMember">>
<<img "venue" "ceoMember">>
<<set $location = "Private Member's House">>
<<set $player.loc = "ceoMemberHouse">>
<</widget>>
<<widget "loc_ceoMemberBedroom">>
<<img "venue" "ceoMemberBedroom">>
<<set $location = "Private Member's Bedroom">>
<<set $player.loc = "ceoMemberBedroom">>
<</widget>>
<<widget "loc_ceoMeetingHouse">>
<<img "venue" "ceoMeetingHouse">>
<<set $location = "Meeting House">>
<<set $player.loc = "ceoMeetingHouse">>
<</widget>>
<<widget "loc_ceoMeetingDen">>
<<img "venue" "ceoMeetingDen">>
<<set $location = "Meeting Den">>
<<set $player.loc = "ceoMeetingHouse">>
<</widget>>
<<widget "loc_spa">>
<<img "venue" "spa">>
<<set $location = "Spa">>
<<set $player.loc = "spa">>
<</widget>>
<<widget "loc_spaInternal">>
<<img "venue" "spaInternal">>
<<set $location = "Inside Spa">>
<<set $player.loc = "inside_spa">>
<</widget>>
<<widget "loc_chinese">>
<<img "venue" "chineseRestaurant">>
<<set $location = "Chinese Restaurant">>
<<set $player.loc = "chineseRestaurant">>
<</widget>>
<<widget "loc_Loft">>
<<img "venue" "loftApartment">>
<<set $location = "Loft">>
<<set $player.loc = "Loft">>
<</widget>>
<<widget "loc_labBed">>
<<img "venue" "labBed">>
<<set $location = "Lab Bedroom">>
<<set $player.loc = "lab_bed">>
<</widget>><<widget "incrDancing">>
<<set _incrDance=0>>
<<if $args[0].dancing<28>>
<<set _incrDance=4>>
<<elseif $args[0].dancing<40>>
<<set _incrDance=3>>
<<elseif $args[0].dancing<70>>
<<set _incrDance=2>>
<<else>>
<<set _incrDance=1>>
<</if>>
<<if _incrDance>4 && $args[1]==0>>
<<set _incrDance=2>>
<<elseif _incrDance>2 && $args[1]==0>>
<<set _incrDance=1>>
<<elseif $args[1]==0>>
<<set _incrDance=0>>
<</if>>
<<set $args[0].dancing=$args[0].dancing+_incrDance>>
<</widget>>
<<widget "addConversation">>
<<run $args[0].conversation.push($args[1])>>
<<updateRelationship $args[0] 1 0>>
<</widget>>
<<widget "addEvent">>
<<run $player.events.push($args[0])>>
<</widget>>
<<widget "updateRelationship">>
<<if ($args[1]>0 and $args[0].friendship<50) or ($args[1]<0 and $args[0].friendship>0)>>
<<set $args[0].friendship= $args[0].friendship + $args[1]>>
<</if>>
<<if ($args[2]>0 and $args[0].romance<50) or ($args[2]<0 and $args[0].romance>0)>>
<<set $args[0].romance= $args[0].romance + $args[2]>>
<</if>>
<</widget>>
<<widget "addPhoto">>
<<set $player.photos=$player.photos.concat($args[0])>>
<</widget>>
<<widget "payRent">>
<<if $args[0]=="Pay">>
<<set
$player.money=$player.money-$player.rent,
_rentConvo="rent_"+(($day+5)/7)+"_paid"
>>
<<set $activeEvent.conversation = _rentConvo>>
<<elseif $args[0]=="Drugs">>
<<run $player.drugs.delete($args[1]);>>
<<set _rentConvo="rent_"+(($day+5)/7)+"_paid">>
<<set $activeEvent.conversation = _rentConvo>>
<</if>>
<<set $player.rentPaid=$day>>
<<if $day==16 or $day==23>>
<<set
$dynamicEvents[$day] to {
1 : {
type : "Home Event",
name : "Housemate's Room",
stage : "Intro",
passage : "Home Events",
changePassage: ""
}
}
>>
<</if>>
<<endActiveEvent>>
<</widget>>
<<widget "showPhoto">>
<<set _photo=$player.photos[_photoNum]>>
<<photo _photo.file>>
<br/>_photo.description
<br>
<table width="100%">
<TR>
<td>
<<if _photoNum==0>>
@@.linkDisable;<<link "Previous Photo">><</link>>@@
<<else>>
@@.linkUI;<<link "Previous Photo">>
<<set _photoNum-->>
<<replace "#photo">>
<<showPhoto>>
<</replace>>
<</link>>@@
<</if>>
</td>
<td>
<<if _photoNum==$player.photos.length-1>>
@@.linkDisable;<<link "Next Photo">>
<</link>>@@
<<else>>
@@.linkUI;<<link "Next Photo">>
<<set _photoNum++>>
<<replace "#photo">>
<<showPhoto>>
<</replace>>
<</link>>@@
<</if>>
</td>
</tr>
</table>
<</widget>>
<<widget "updateFemmeScale">>
<<set _totXP=$player.femmeScale + $args[0]>>
<<if _totXP>=7750>>
<<set $player.femmeLevel=5>>
<<elseif _totXP>=7000>>
<<set $player.femmeLevel=4>>
<<elseif _totXP>=6000>>
<<set $player.femmeLevel=3>>
<<elseif _totXP>=4500>>
<<set $player.femmeLevel=2>>
<<elseif _totXP>=2500>>
<<set $player.femmeLevel=1>>
<<else>>
<<set $player.femmeLevel=0>>
<</if>>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<set $player.femmeLevel=0, $player.femmeScale=0>>
<<else>>
<<set $player.femmeScale=_totXP>>
<</if>>
<</widget>>
<<widget "addSex">>
<<set
_type=$args[0],
_gender=$args[1],
_personID=$args[2],
_multiplier=20,
_sexIncr=0
>>
<<if _gender=="F">>
<<set _playerSex= $player.sexAffinity>>
<<if _playerSex==2>>
<<set _scores=[6,8,8,11]>>
<<elseif _playerSex==1>>
<<set _scores=[5,8,8,12]>>
<<elseif _playerSex==3>>
<<set _scores=[7,8,8,10]>>
<</if>>
<<else>>
<<set _playerSex=($player.biCurious + $player.sexAffinity)>>
<<if _playerSex==4>>
<<set _scores=[6,8,11,15]>>
<<elseif _playerSex>4>>
<<set _scores=[5,8,12,17]>>
<<elseif _playerSex<4>>
<<set _scores=[7,8,10,13]>>
<</if>>
<</if>>
<<switch _type>>
<<case "K">>
<<set
_femmeValue=_scores[0]*_multiplier,
_sexIncr=1
>>
<<case "H">>
<<set
_femmeValue=_scores[1]*_multiplier,
_sexIncr=10
>>
<<case "O">>
<<set
_femmeValue=_scores[2]*_multiplier,
_sexIncr=100
>>
<<case "A">>
<<set
_femmeValue=_scores[3]*_multiplier,
_sexIncr=1000
>>
<</switch>>
<<switch _personID>>
<<case "workSalesAssistant">>
<<set $workSalesAssistant.sex+=_sexIncr>>
<<case "workCEO">>
<<set $workCEO.sex+=_sexIncr>>
<<case "yogaClient">>
<<set $yogaClient.sex+=_sexIncr>>
<<case "workBoss">>
<<set $workBoss.sex+=_sexIncr>>
<<case "photoClient">>
<<set $photoClient.sex+=_sexIncr>>
<<case "housemate">>
<<set $housemate.sex+=_sexIncr>>
<</switch>>
<<updateFemmeScale _femmeValue>>
<</widget>>
<<widget "dream">>
<<set
_dreamsDay to {
4 : "firstDayWork",
22 : "femSchoolBully",
24 : "femUniRomeo",
26 : "femUniGirl",
28 : "femSchoolCrush",
29 : "femme"
},
_dreamPassages to [
"Dreams - Male",
"Dreams - Beta Male",
"Dreams - Male Sissy",
"Dreams - Female Sissy",
"Dreams - Feminine",
"Dreams - Female"
],
_dreams=["NoDream"]
>>
<<if def _dreamsDay[$day]>>
<<set
_dream = _dreamsDay[$day],
_dreamPassage = "Dreams - Day"
>>
<<elseif $weekDay==0>>
<<set _dreams=["housemateInvite"]>>
<<else>>
<<if $gameData.endings.length>0>>
<<set _dreams=_dreams.concat("sissySchool")>>
<</if>>
<<if $gameData.achieved.contains("Ditsy")>>
<<set _dreams=_dreams.concat("sissyFool")>>
<</if>>
<<if $gameData.achieved.contains("Swot")>>
<<set _dreams=_dreams.concat("sissySwot")>>
<</if>>
<<if $gameData.achieved.contains("Maid")>>
<<set _dreams=_dreams.concat("sissyMaid")>>
<</if>>
<<if $gameData.achieved.contains("Secretary")>>
<<set _dreams=_dreams.concat("sissyOffice")>>
<</if>>
<<if $gameData.achieved.contains("Wife")>>
<<set _dreams=_dreams.concat("sissyWife")>>
<</if>>
<<if $housemate.conversation.contains("Dance_3")>>
<<set _dreams=_dreams.concat("housemateDance")>>
<</if>>
<</if>>
<<if _dreamPassage != "Dreams - Day">>
<<run _dreams.shuffle()>>
<<set
_dream=either(_dreams),
_dreamPassage=_dreamPassages[$player.femmeLevel]
>>
<</if>>
<</widget>><<widget "draw_TableSissyShop">>
<<set
_stock to $args[0],
_return to $args[1],
_pos1=["top","dress","bottom","jacket","shoes"],
_pos2=["bra","underwear","socks","nightwear","head","neck"],
_pos=[],
_posStock=[]
>>
<<set _pos=_pos.concat(_pos1)>>
<<set _pos=_pos.concat(_pos2)>>
<<for _p, _iPos range _pos>>
<<set _posStock[_iPos]=[]>>
<</for>>
<<for _i, _item range _stock>>
<<if (_item.pos=="top" and _item.isDress==1)>>
<<set _iPos="dress">>
<<else>>
<<set _iPos=_item.pos>>
<</if>>
<<set _posStock[_iPos]=_posStock[_iPos].concat(_item)>>
<</for>>
<table style="width:100%">
<caption>$args[2]</caption>
<tr>
<<for _p, _iPos range _pos1>>
<td>
<<if _posStock[_iPos].length>0>>
<<capture _iPos>>
@@.btnUI;<<button _iPos>>
<<replace "#itemDisplay">>
<<draw_SissyItems _posStock[_iPos] _iPos 0>>
<</replace>>
<</button>>@@
<</capture>>
<<else>>
@@.btnDisable;<<button _iPos>><</button>>@@
<</if>>
</td>
<</for>>
<td> </td>
</tr>
<tr>
<<for _p, _iPos range _pos2>>
<td>
<<if _posStock[_iPos].length>0>>
<<capture _iPos>>
@@.btnUI;<<button _iPos>>
<<replace "#itemDisplay">>
<<draw_SissyItems _posStock[_iPos] _iPos 0>>
<</replace>>
<</button>>@@
<</capture>>
<<else>>
@@.btnDisable;<<button _iPos>><</button>>@@
<</if>>
</td>
<</for>>
</tr>
</table>
<span id="itemDisplay">
<<if _posStock["top"].length > 0>>
<<draw_SissyItems _posStock["top"] "top" 0>>
<<elseif _posStock["bra"].length > 0>>
<<draw_SissyItems _posStock["bra"] "bra" 0>>
<<else>>
<<draw_SissyItems _posStock["head"] "head" 0>>
<</if>>
</span>
<</widget>>
<<widget "draw_SissyItems">>
<table style="width:100%">
<tr>
<td colspan=5>$args[1]</td>
<td rowspan=3 width="300" style="text-align: top">
<span id="preview">
<<draw_mallModel $args[0][$args[2]]>>
</span>
</td>
</tr>
<<for _i to 0; _i <3; _i++>>
<tr>
<<for _j to 0; _j < 5; _j++>>
<<set _num=((_i*5)+_j)+$args[2]>>
<<if def $args[0][_num]>>
<td width=100 valign="top">
<<draw_SissyItem $args[0][_num] $args[0] $args[1] $args[2]>>
</td>
<<else>>
<td width=100 valign="top"> </td>
<</if>>
<</for>>
<<if _i==2>>
<td rowspan=2 width="300" style="text-align: top"> </td>
<</if>>
</tr>
<</for>>
<<set _endNum=$args[2]+15>>
<tr>
<td colspan=2>
<<if $args[2]==0>>
@@.btnDisable;<<button "Previous 15">><</button>>@@
<<else>>
@@.btnUI;<<button "Previous 15">>
<<replace "#itemDisplay">>
<<draw_SissyItems $args[0] $args[1] $args[2]-15>>
<</replace>>
<</button>>@@
<</if>>
</td>
<td>
$args[0].length items
</td>
<td colspan=2>
<<if $args[0].length > _endNum>>
@@.btnUI;<<button "Next 15">>
<<replace "#itemDisplay">>
<<draw_SissyItems $args[0] $args[1] $args[2]+15>>
<</replace>>
<</button>>@@
<<else>>
@@.btnDisable;<<button "Next 15">><</button>>@@
<</if>>
</td>
</tr>
</table>
<</widget>>
<<widget "draw_SissyItem">>
<<set _mItem=$args[0]>>
[img['images/clothing/'+_mItem.pos+'/'+_mItem.img +'.jpg']]
<br/>
<<currency _mItem.cost>>
<br/>
<<capture _mItem>>
<br/>
@@.btnUI;<<button "Preview">>
<<replace "#preview">>
<<draw_mallModel _mItem>>
<</replace>>
<</button>>@@
<<if (($player.gender=="Male" or $player.gender=="Androgynous") and _mItem.sexy>0)
or (($player.gender=="Femme") and _mItem.sexy==0)
>>
@@.btnDisable;<<button "Not sure that is me!">>
<</button>>@@
<<elseif $wardrobeID.includes(_mItem.id)>>
@@.btnDisable;<<button "Owned">>
<</button>>@@
<<elseif $sissyShop.basketID.includes(_mItem.id)>>
@@.btnDisable;<<button "In Basket">>
<</button>>@@
<<elseif (_mItem.cost+$sissyShop.basketTotal)>($player.money + $player.account)>>
@@.btnDisable;<<button "Can't afford">>
<</button>>@@
<<else>>
<<if _mItem.sexy==0>>
@@.btnUI;<<button "Buy (Male)">>
<<sissyShopBuy _mItem>>
<<replace "#itemDisplay">>
<<draw_SissyItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<<elseif _mItem.sexy==2>>
@@.btnChoiceFemale;<<button "Buy (Female)">>
<<sissyShopBuy _mItem 1>>
<<replace "#itemDisplay">>
<<draw_SissyItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<<elseif _mItem.sexy==3>>
@@.btnChoiceFemme;<<button "Buy (Feminine)">>
<<sissyShopBuy _mItem>>
<<replace "#itemDisplay">>
<<draw_SissyItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<<elseif _mItem.sexy==4>>
@@.btnChoiceSexy;<<button "Buy (Sexy)">>
<<sissyShopBuy _mItem>>
<<replace "#itemDisplay">>
<<draw_SissyItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<<else>>
@@.btnChoiceSlutty;<<button "Buy (Slutty)">>
<<sissyShopBuy _mItem>>
<<replace "#itemDisplay">>
<<draw_SissyItems $args[1] $args[2] $args[3]>>
<</replace>>
<</button>>@@
<</if>>
<</if>>
<</capture>>
<</widget>>
<<widget "sissyShopBuy">>
<<set
$sissyShop.basket=$sissyShop.basket.concat($args[0]),
$sissyShop.basketID=$sissyShop.basketID.concat($args[0].id),
$sissyShop.basketTotal=$sissyShop.basketTotal+$args[0].cost
>>
<</widget>>
<<widget "showBasket">>
''Basket''
<<if $sissyShop.basket.length==0>>
<br/>//Your basket is empty//
<<else>>
<table style="width:100%">
<<for _iNum, _item range $sissyShop.basket>>
<tr>
<td>
[img['images/clothing/'+_item.pos+'/'+_item.img+'.jpg']]
</td>
<td>
<<currency _item.cost>>
</td>
<td>
<<capture _iNum _item>>
@@.btnUI;<<button "Remove Item">>
<<run $sissyShop.basket.deleteAt(_iNum)>>
<<run $sissyShop.basketID.deleteAt(_iNum)>>
<<set $sissyShop.basketTotal=$sissyShop.basketTotal-_item.cost>>
<<replace "#sissyBasket">>
<<showBasket>>
<</replace>>
<</button>>@@
<</capture>>
</td>
</tr>
<</for>>
<<if $sissyShop.delivery.length>0>>
<tr>
<td colspan=3 style="text-align:right;">Delivery on way. Come back tomorrow to place a new order</td>
</tr>
<<else>>
<tr>
<td> </td>
<td style="text-align:right;">
<<if ($player.money+$player.account)<($sissyShop.basketTotal+$sissyShop.normalDelivery)>>
@@.btnDisable;<<button "Standard Packaging <<currency $sissyShop.normalDelivery>>" >>
<</button>>@@
<<else>>
@@.linkUI;<<link "Standard Packaging <<currency $sissyShop.normalDelivery>>">>
<<set
$sissyShop.delivery=["standard"]
>>
<<set
$sissyShop.delivery=$sissyShop.delivery.concat($sissyShop.basket)
>>
<<if $player.account>=($sissyShop.basketTotal+$sissyShop.normalDelivery)>>
<<set $player.account=$player.account-($sissyShop.basketTotal+$sissyShop.normalDelivery)>>
<<elseif $player.account==0>>
<<set $player.money=$player.money-($sissyShop.basketTotal+$sissyShop.normalDelivery)>>
<<else>>
<<set $player.money=$player.money+$player.account-($sissyShop.basketTotal+$sissyShop.normalDelivery)>>
<<set $player.account=0>>
<</if>>
<<set
$sissyShop.basket=[],
$sissyShop.basketID=[],
$sissyShop.basketTotal=0
>>
<<replace "#sissyBasket">>
<<showBasket>>
<</replace>>
<</link>>@@
<</if>>
</td>
<td style="text-align:right;">
<<if ($player.money+$player.account)<($sissyShop.basketTotal+$sissyShop.discreteDelivery)>>
@@.btnDisable;<<button "Discrete Packaging <<currency $sissyShop.discreteDelivery>>" >>
<</button>>@@
<<else>>
@@.linkUI;<<link "Discrete Packaging <<currency $sissyShop.discreteDelivery>>">>
<<set
$sissyShop.delivery=["discrete"]
>>
<<set
$sissyShop.delivery=$sissyShop.delivery.concat($sissyShop.basket)
>>
<<if $player.account>=($sissyShop.basketTotal+$sissyShop.discreteDelivery)>>
<<set $player.account=$player.account-($sissyShop.basketTotal+$sissyShop.discreteDelivery)>>
<<elseif $player.account==0>>
<<set $player.money=$player.money-($sissyShop.basketTotal+$sissyShop.discreteDelivery)>>
<<else>>
<<set $player.money=$player.money+$player.account-($sissyShop.basketTotal+$sissyShop.discreteDelivery)>>
<<set $player.account=0>>
<</if>>
<<set
$sissyShop.basket=[],
$sissyShop.basketID=[],
$sissyShop.basketTotal=0
>>
<</link>>@@
<</if>>
</td>
</tr>
<</if>>
</table>
<</if>>
<</widget>>
<<widget "sissyAvatarSelection">>
<table style="width:100%">
<caption>Select Avatar</caption>
<<for _i to 1; _i lt 35; _i=_i+5>>
<tr>
<<for _c to 0; _c lt 5; _c=_c+1>>
<td style="text-align:center;">
<<set _num=_i+_c>>
<<set _avatar="other_"+_num>>
<<img "profile/sissyshop" _avatar>>
<<capture _avatar>>
@@.btnUI;<<button "Select Avatar">>
<<set
$sissyAvatar.profile="sissyshop/"+_avatar
>>
<<addclass "#avatar" "hide">>
<<removeclass "#buttons" "hide">>
<</button>>@@
<</capture>>
</td>
<</for>>
</tr>
<</for>>
</table>
<</widget>>
<<widget "openSissyPackage">>
<<if $sissyShop.package[0]=="discrete">>
<br/><<nm $housemate "Hey, a package arrived for you. Looked boring,left it on the stairs.">>
<br/><<nm $player "Thanks!">>
<<else>>
<<if not($housemate.conversation.contains("firstSissyPackage")) && not($wardrobeID.contains("sissy.MakeUp")) >>
<<addConversation $housemate "firstSissyPackage">>
<br/><<nm $housemate "Hey, a Pink box was delivered for you today.">>
<br/><<nm $player "Does it say where it is from.">>
<br/><<nm $housemate "Ah.. yes, here it is ... Petticoat Place?">>
<br/><<nm $player "This must be the free gift they were sending for signing up to their site.">>
<br/><<nm $housemate "You signed up to a site called Petticoat Place?">>
<br/><<nm $player "Yes. It's not what you think. It is a work thing. There's information on that site that helps with the market research for the drugs we are developing.">>
<br/><<nm $housemate "Of course that makes sense. Very plausible excuse.">>
<br/><<nm $player "It happens to be the truth. Do I need to get my Boss to write you a note?">>
<br/><<nm $housemate "No need for that. I believe you, though millions wouldn't.">>
<br/><<nm $player "Well now we've cleared that up, do you mind if I take the package upstairs to open">>
<br/><<nm $housemate "No way, you can't have a box like this delivered and not show me what's in it.">>
<br/><<nm $player "You're not going to let this go are you?">>
<br/><<nm $housemate "No">>
<br/><<nm $player "Go on then, open it up.">>
<<elseif not($housemate.conversation.contains("firstSissyPackage")) >>
<<addConversation $housemate "firstSissyPackage">>
<br/><<nm $housemate "Hey, a Pink box was delivered for you today.">>
<br/><<nm $player "Does it say where it is from.">>
<br/><<nm $housemate "Ah.. yes, here it is ... Petticoat Place?">>
<br/><<nm $player "That will be the things I ordered yesterday.">>
<br/><<nm $housemate "Why Petticoat Place?">>
<br/><<nm $player "Work has acquired it and the money they gave me on their account can be used there.">>
<br/><<nm $housemate "So just more convenient than the Mall then?">>
<br/><<nm $player "Yes, and they have a slightly different offering.">>
<br/><<nm $housemate "So can we open it up and see what you got.">>
<br/><<nm $player "Sure, go ahead.">>
<<else>>
<br/><<nm $housemate "Hey, so you have another package from Petticoat Place.">>
<br/><<nm $player "There were things I needed that the Mall just didn't have.">>
<br/><<nm $housemate "So let's see what you got.">>
<br/><<nm $player "Ok, open it up.">>
<</if>>
<</if>>
<br/>You unpack the following
<<for _i to 1; _i lt $sissyShop.package.length; _i=_i+1>>
<br/>$sissyShop.package[_i].name
<<if $sissyShop.package[0]=="standard">>
<<showPackageReaction $sissyShop.package[_i]>>
<</if>>
<<addtoWardrobe $sissyShop.package[_i]>>
<</for>>
<<set $sissyShop.package=[]>>
<</widget>>
<<widget "showPackageReaction">>
<<set _reacted="N">>
<<switch $args[0].id>>
<<case "sissyMakeUp">>
<br/><<nm $housemate "Everything a girl needs to look natural, beautiful or slutty.">>
<br/><<nm $player "Not that I have any use for those.">>
<<set _reacted="Y">>
<<case "sissyBrushes">>
<br/><<nm $housemate "Now you can brush and style you hair properly, not just run a comb through it.">>
<br/><<nm $player "Have you had your fun now?">>
<<set _reacted="Y">>
<</switch>>
<<if _reacted=="N">>
<<switch $args[0].pos>>
<<case "head">>
<br/><<nm $housemate "Nice earrings.">>
<br/><<nm $player "Glad you like them but no borrowing.">>
<<case "neck">>
<br/><<nm $housemate "Nice necklace.">>
<<case "bra">>
<br/><<nm $housemate "Nice bra.">>
<<case "underwear">>
<br/><<nm $housemate "Nice knickers.">>
<<case "top">>
<<if $args[0].isDress==1>>
<br/><<nm $housemate "Nice dress.">>
<<else>>
<br/><<nm $housemate "Nice top.">>
<</if>>
<<case "bottom">>
<br/><<nm $housemate "Nice.">>
<<case "socks">>
<br/><<nm $housemate "Nice stockings.">>
<<case "shoes">>
<br/><<nm $housemate "Nice shoes.">>
<<case "jacket">>
<br/><<nm $housemate "Nice jacket.">>
<<case "nightwear">>
<br/><<nm $housemate "Nice night wear.">>
<</switch>>
<</if>>
<</widget>><<widget "showTableHairStyles">>
<<set _styles=["current","work_mon","work_tue","work_wed","work_thu","work_fri","work_sat","work_sun","casual_mon","casual_tue","casual_wed","casual_thu","casual_fri","casual_sat","casual_sun"]>>
<table style="width:100%">
<caption>Styles</caption>
<tr>
<td style="text-align:left;">
<<showHairTitle 0>>
</td>
<td> </td>
<td style="text-align:left;">
Day (Mon-Fri)
</td>
<td style="text-align:left;">
Evening (Mon-Fri)
</td>
<td style="text-align:left;">
Weekend (Sat/Sun)
</td>
<td colspan=2> </td>
</tr>
<tr>
<td style="text-align:left;">
<<showProfilePreview _styles[0]>>
</td>
<td > </td>
<td style="text-align:left;">
<<showProfilePreview _styles[1]>>
</td>
<td style="text-align:left;">
<<showProfilePreview _styles[8]>>
</td>
<td style="text-align:left;">
<<showProfilePreview _styles[6]>>
</td>
<td colspan=2> </td>
</tr>
<tr>
<td style="text-align:left;">
<<showHairButton 0>>
</td>
<td> </td>
<td style="text-align:left;">
@@.btnUI;<<button "Change Style">>
<<replace "#styles">>
<<changeTableMultiStyles "work">>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
</td>
<td style="text-align:left;">
@@.btnUI;<<button "Change Style">>
<<replace "#styles">>
<<changeTableMultiStyles "week">>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
</td>
<td style="text-align:left;">
@@.btnUI;<<button "Change Style">>
<<replace "#styles">>
<<changeTableMultiStyles "weekend">>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
</td>
<td colspan=2> </td>
</tr>
<<for _i to 1; _i lt _styles.length; _i=_i+7>>
<tr>
<<for _j to 0; _j<7; _j++>>
<td style="text-align:left;">
<<showHairTitle _i+_j>>
</td>
<</for>>
</tr>
<tr>
<<for _j to 0; _j<7; _j++>>
<td style="text-align:left;">
<<showProfilePreview _styles[_i+_j]>>
</td>
<</for>>
</tr>
<tr>
<<for _j to 0; _j<7; _j++>>
<td style="text-align:left;">
<<showHairButton _i+_j>>
</td>
<</for>>
</tr>
<</for>>
</table>
<</widget>>
<<widget "showHairTitle">>
<<set _title=$args[0]>>
<<set _style=_styles[_title]>>
$clWearing[_style].name
<</widget>>
<<widget "showHairButton">>
<<set _title=$args[0]>>
<<set _style=_styles[_title]>>
<<capture _style>>
@@.btnUI;<<button "Change Style">>
<<replace "#styles">>
<<changeTableHairStyles _style>>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
<</capture>>
<</widget>>
<<widget "changeTableHairStyles">>
<<if $player.gender=="Femme" && $wardrobeID.contains("sissyMakeUp")>>
<<set _planMakeup=$clWearing[$args[0]].makeup.toLowerCase()>>
<table style="width:100%">
<caption>Make-up </caption>
<tr>
<td style="text-align:center; width:150px">
<<showProfilePreview $args[0] "none">>
<<if _planMakeup == "none">>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
@@.btnUI;<<button "Select Style">>
<<updateProfile $args[0] "none">>
<<replace "#styles">>
<<changeTableHairStyles $args[0]>>
<<if $args[1] !="N" >>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</if>>
<</replace>>
<</button>>@@
<</if>>
</td>
<<if $player.makeups.contains("light")>>
<td style="text-align:center; width:150px">
<<showProfilePreview $args[0] "light">>
<<if _planMakeup == "light">>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
@@.btnUI;<<button "Select Style">>
<<updateProfile $args[0] "light">>
<<replace "#styles">>
<<changeTableHairStyles $args[0]>>
<<if $args[1] !="N" >>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</if>>
<</replace>>
<</button>>@@
<</if>>
</td>
<<else>>
<td style="text-align:center; width:150px"> </td>
<</if>>
<<if $player.makeups.contains("natural")>>
<td style="text-align:center; width:150px">
<<showProfilePreview $args[0] "natural">>
<<if _planMakeup == "natural">>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
@@.btnUI;<<button "Select Style">>
<<updateProfile $args[0] "natural">>
<<replace "#styles">>
<<changeTableHairStyles $args[0]>>
<<if $args[1] !="N" >>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</if>>
<</replace>>
<</button>>@@
<</if>>
</td>
<<else>>
<td style="text-align:center; width:150px"> </td>
<</if>>
<<if $player.makeups.contains("heavy")>>
<td style="text-align:center; width:150px">
<<showProfilePreview $args[0] "heavy">>
<<if _planMakeup == "heavy">>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
@@.btnUI;<<button "Select Style">>
<<updateProfile $args[0] "heavy">>
<<replace "#styles">>
<<changeTableHairStyles $args[0] $args[1]>>
<<if $args[1] !="N" >>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</if>>
<</replace>>
<</button>>@@
<</if>>
</td>
<<else>>
<td style="text-align:center; width:150px"> </td>
<</if>>
</tr>
</table>
<</if>>
<br/><br/>
<table style="width:100%">
<caption>Hair Styles</caption>
<<for _i to 0; _i lt 2; _i=_i+1>>
<tr>
<<for _j to 0; _j lt 4; _j=_j+1>>
<<set _hSelect=(_i*4)+_j>>
<td style="text-align:center;">
<<showProfilePreview $args[0] _hSelect>>
<<if _hSelect == $clWearing[$args[0]].hair>>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
<<capture _hSelect>>
@@.btnUI;<<button "Select Style">>
<<updateProfile $args[0] _hSelect>>
<<replace "#styles">>
<<changeTableHairStyles $args[0] $args[1]>>
<<if $args[1] !="N" >>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</if>>
<</replace>>
<</button>>@@
<</capture>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
</table>
<</widget>>
<<widget "changeTableMultiStyles">>
<<set
_batch=$args[0],
_planMakeup="",
_hairChosen=-1
>>
<<if def $args[1]>>
<<if typeof $args[1] === "string" and _makeups.contains($args[1].toLowerCase())>>
<<set _planMakeup = $args[1].toLowerCase()>>
<<elseif typeof $args[1] === "number">>
<<set _hairChosen = $args[1]>>
<</if>>
<</if>>
<<if def $args[2]>>
<<if typeof $args[2] === "string" and _makeups.contains($args[2].toLowerCase())>>
<<set _planMakeup = $args[2].toLowerCase()>>
<<elseif typeof $args[2] === "number">>
<<set _hairChosen = $args[2]>>
<</if>>
<</if>>
<<switch _batch>>
<<case "work">>
<<set _preview="work_mon">>
<<case "week">>
<<set _preview="casual_mon">>
<<case "weekend">>
<<set _preview="work_sat">>
<</switch>>
<<if _planMakeup=="">>
<<set _planMakeup=$clWearing[_preview].makeup>>
<</if>>
<<if _hairChosen==-1>>
<<set _hairChosen=$clWearing[_preview].hair>>
<</if>>
<<if $player.gender=="Femme" && $wardrobeID.contains("sissyMakeUp")>>
<table style="width:100%">
<caption>Make-up </caption>
<tr>
<td style="text-align:center; width:150px">
<<showProfilePreview _preview "none">>
<<if _planMakeup == "none">>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
<<buttonTableMulti _batch "none">>
<</if>>
</td>
<<if $player.makeups.contains("light")>>
<td style="text-align:center; width:150px">
<<showProfilePreview _preview "light">>
<<if _planMakeup == "light">>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
<<buttonTableMulti _batch "light">>
<</if>>
</td>
<<else>>
<td style="text-align:center; width:150px"> </td>
<</if>>
<<if $player.makeups.contains("natural")>>
<td style="text-align:center; width:150px">
<<showProfilePreview _preview "natural">>
<<if _planMakeup == "natural">>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
<<buttonTableMulti _batch "natural">>
<</if>>
</td>
<<else>>
<td style="text-align:center; width:150px"> </td>
<</if>>
<<if $player.makeups.contains("heavy")>>
<td style="text-align:center; width:150px">
<<showProfilePreview _preview "heavy">>
<<if _planMakeup == "heavy">>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
<<buttonTableMulti _batch "heavy">>
<</if>>
</td>
<<else>>
<td style="text-align:center; width:150px"> </td>
<</if>>
</tr>
</table>
<</if>>
<br/><br/>
<table style="width:100%">
<caption>Hair Styles</caption>
<<for _i to 0; _i lt 2; _i=_i+1>>
<tr>
<<for _j to 0; _j lt 4; _j=_j+1>>
<<set _hSelect=(_i*4)+_j>>
<td style="text-align:center;">
<<showProfilePreview _preview _hSelect>>
<<if _hSelect == _hairChosen>>
@@.btnDisable;<<button "Select Style ">>
<</button>>@@
<<else>>
<<capture _hSelect>>
<<buttonTableMulti _batch _hSelect>>
<</capture>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
</table>
<</widget>>
<<widget "buttonTableMulti">>
<<if typeof $args[1] === "string" and _makeups.contains($args[1].toLowerCase())>>
<<set _change = "M">>
<<elseif typeof $args[1] === "number">>
<<set _change = "H">>
<</if>>
<<switch $args[0]>>
<<case "work">>
<<if _change=="M">>
@@.btnUI;<<button "Select Style">>
<<set
$clWearing["work_mon"].makeup=$args[1],
$clWearing["work_tue"].makeup=$args[1],
$clWearing["work_wed"].makeup=$args[1],
$clWearing["work_thu"].makeup=$args[1],
$clWearing["work_fri"].makeup=$args[1]
>>
<<replace "#styles">>
<<changeTableMultiStyles "work" $args[1] $clWearing["work_mon"].hair>>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
<<elseif _change=="H">>
@@.btnUI;<<button "Select Style">>
<<set
$clWearing["work_mon"].hair=$args[1],
$clWearing["work_tue"].hair=$args[1],
$clWearing["work_wed"].hair=$args[1],
$clWearing["work_thu"].hair=$args[1],
$clWearing["work_fri"].hair=$args[1]
>>
<<replace "#styles">>
<<changeTableMultiStyles "work" $clWearing["work_mon"].makeup $args[1]>>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
<</if>>
<<case "week">>
<<if _change=="M">>
@@.btnUI;<<button "Select Style">>
<<set
$clWearing["casual_mon"].makeup=$args[1],
$clWearing["casual_tue"].makeup=$args[1],
$clWearing["casual_wed"].makeup=$args[1],
$clWearing["casual_thu"].makeup=$args[1],
$clWearing["casual_fri"].makeup=$args[1]
>>
<<replace "#styles">>
<<changeTableMultiStyles "week" $args[1] $clWearing["casual_mon"].hair>>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
<<elseif _change=="H">>
@@.btnUI;<<button "Select Style">>
<<set
$clWearing["casual_mon"].hair=$args[1],
$clWearing["casual_tue"].hair=$args[1],
$clWearing["casual_wed"].hair=$args[1],
$clWearing["casual_thu"].hair=$args[1],
$clWearing["casual_fri"].hair=$args[1]
>>
<<replace "#styles">>
<<changeTableMultiStyles "week" $clWearing["casual_mon"].makeup $args[1] >>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
<</if>>
<<case "weekend">>
<<if _change=="M">>
@@.btnUI;<<button "Select Style">>
<<set
$clWearing["work_sat"].makeup=$args[1],
$clWearing["casual_sat"].makeup=$args[1],
$clWearing["work_sun"].makeup=$args[1],
$clWearing["casual_sun"].makeup=$args[1]
>>
<<replace "#styles">>
<<changeTableMultiStyles "weekend" $args[1] $clWearing["work_sat"].hair>>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
<<elseif _change=="H">>
@@.btnUI;<<button "Select Style">>
<<set
$clWearing["work_sat"].hair=$args[1],
$clWearing["casual_sat"].hair=$args[1],
$clWearing["work_sun"].hair=$args[1],
$clWearing["casual_sun"].hair=$args[1]
>>
<<replace "#styles">>
<<changeTableMultiStyles "weekend" $clWearing["work_sat"].makeup $args[1]>>
<br/>
@@.btnUI;<<button "Plan Styles">>
<<replace "#styles">>
<<showTableHairStyles>>
<</replace>>
<</button>>@@
<</replace>>
<</button>>@@
<</if>>
<</switch>>
<</widget>>
<<widget "showProfilePreview">>
<<set
_makeup="",
_hStyle=-1,
_hColour="",
_makeups=["none","light","natural","heavy"],
_colours=["brunette","blonde","red"]
>>
<<if def $args[1]>>
<<if typeof $args[1] === "string" and _makeups.contains($args[1].toLowerCase())>>
<<set _makeup = $args[1].toLowerCase()>>
<<elseif typeof $args[1] === "string" and _colours.contains($args[1].toLowerCase())>>
<<set _hColour = $args[1].toLowerCase()>>
<<elseif typeof $args[1] === "number" and $args[1]>=0 and $args[1]<8>>
<<set _hStyle = $args[1]>>
<</if>>
<<if def $args[2]>>
<<if typeof $args[2] === "string" and _makeups.contains($args[2].toLowerCase())>>
<<set _makeup = $args[2].toLowerCase()>>
<<elseif typeof $args[2] === "string" and _colours.contains($args[2].toLowerCase())>>
<<set _hColour = $args[2].toLowerCase()>>
<<elseif typeof $args[2] === "number" and $args[2]>=0 and $args[2]<8>>
<<set _hStyle = $args[2]>>
<</if>>
<<if def $args[3]>>
<<if typeof $args[3] === "string" and _makeups.contains($args[3].toLowerCase())>>
<<set _makeup = $args[3].toLowerCase()>>
<<elseif typeof $args[3] === "string" and _colours.contains($args[3].toLowerCase())>>
<<set _hColour = $args[3].toLowerCase()>>
<<elseif typeof $args[3] === "number" and $args[3]>=0 and $args[3]<8>>
<<set _hStyle = $args[3]>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if _hStyle==-1>>
<<set _hStyle=$clWearing[$args[0]].hair>>
<</if>>
<<if _hColour=="">>
<<set _hColour=$player.hairColour.toLowerCase()>>
<</if>>
<<if _makeup=="">>
<<set _makeup=$clWearing[$args[0]].makeup.toLowerCase()>>
<</if>>
<<set _file=_makeup+"/"+_hColour >>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<set
_file=_file+"_"+$player.gender.toLowerCase()+"_"
>>
<<else>>
<<set
_file=_file+"_femme_"
>>
<</if>>
<<set _file=_file+_hStyle>>
[img['./images/profile/player/'+_file+'.jpg']]
<</widget>>
<<widget "updateProfile">>
<<set
_makeup="",
_hStyle=-1,
_hColour="",
_makeups=["none","light","natural","heavy"],
_colours=["brunette","blonde","red"]
>>
<<if def $args[1]>>
<<if typeof $args[1] === "string" and _makeups.contains($args[1].toLowerCase())>>
<<set _makeup = $args[1].toLowerCase()>>
<<elseif typeof $args[1] === "string" and _colours.contains($args[1].toLowerCase())>>
<<set _hColour = $args[1].toLowerCase()>>
<<elseif typeof $args[1] === "number" and $args[1]>=0 and $args[1]<8>>
<<set _hStyle = $args[1]>>
<</if>>
<<if def $args[2]>>
<<if typeof $args[2] === "string" and _makeups.contains($args[2].toLowerCase())>>
<<set _makeup = $args[2].toLowerCase()>>
<<elseif typeof $args[2] === "string" and _colours.contains($args[2].toLowerCase())>>
<<set _hColour = $args[2].toLowerCase()>>
<<elseif typeof $args[2] === "number" and $args[2]>=0 and $args[2]<8>>
<<set _hStyle = $args[2]>>
<</if>>
<<if def $args[3]>>
<<if typeof $args[3] === "string" and _makeups.contains($args[3].toLowerCase())>>
<<set _makeup = $args[3].toLowerCase()>>
<<elseif typeof $args[3] === "string" and _colours.contains($args[3].toLowerCase())>>
<<set _hColour = $args[3].toLowerCase()>>
<<elseif typeof $args[3] === "number" and $args[3]>=0 and $args[3]<8>>
<<set _hStyle = $args[3]>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if _hStyle==-1>>
<<set _hStyle=$clWearing[$args[0]].hair>>
<</if>>
<<if _hColour=="">>
<<set _hColour=$player.hairColour.toLowerCase()>>
<</if>>
<<if _makeup=="">>
<<set _makeup=$clWearing[$args[0]].makeup.toLowerCase()>>
<</if>>
<<set _file=_makeup+"/"+_hColour >>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<set
_file=_file+"_"+$player.gender.toLowerCase()+"_"
>>
<<else>>
<<set
_file=_file+"_femme_"
>>
<</if>>
<<set _file=_file+_hStyle>>
<<set
$clWearing[$args[0]].makeup=_makeup.toUpperFirst(),
$player.hairColour=_hColour.toUpperFirst(),
$clWearing[$args[0]].hair=_hStyle
>>
<<setProfile>>
<</widget>>
<<widget "setProfile">>
<<set _file=$clWearing.current.makeup.toLowerCase()+"/"+$player.hairColour.toLowerCase() >>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<set
_file=_file+"_"+$player.gender.toLowerCase()+"_"
>>
<<else>>
<<set
_file=_file+"_femme_"
>>
<</if>>
<<set _file=_file+$clWearing.current.hair>>
<<set $player.profile=_file>>
<</widget>>
<<widget "draw_TableJewelleryChange">>
<<if $args[0]=="current">>
<<set
_clDay="current",
_clEvening = ""
>>
<<else>>
<<set
_clDay="work_"+$args[0],
_clEvening ="casual_"+$args[0]
>>
<</if>>
<table style="width:100%">
<caption>
Jewellery
</caption>
<tr>
<th colspan=2>
$clWearing[_clDay].name
</th>
<<if _clEvening !="">>
<th colspan=2>
$clWearing[_clEvening].name
</th>
<</if>>
</tr>
<tr>
<td>
<<if def $clWearing[_clDay].head>>
<<imgClothing $clWearing[_clDay].head>>
<<else>>
[img['images/clothing/None.jpg']]
<</if>>
@@.btnUI;<<button "Change Earrings">>
<<replace "#clothing">>
<<draw_TableJewelleryPos "head" _clDay $args[0]>>
<</replace>>
<</button>>@@
</td>
<td>
<<if def $clWearing[_clDay].neck>>
<<imgClothing $clWearing[_clDay].neck>>
<<else>>
[img['images/clothing/None.jpg']]
<</if>>
@@.btnUI;<<button "Change neckwear">>
<<replace "#clothing">>
<<draw_TableJewelleryPos "neck" _clDay $args[0]>>
<</replace>>
<</button>>@@
</td>
<<if _clEvening !="">>
<td>
<<if def $clWearing[_clEvening].head>>
<<imgClothing $clWearing[_clEvening].head>>
<<else>>
[img['images/clothing/None.jpg']]
<</if>>
@@.btnUI;<<button "Change Earrings">>
<<replace "#clothing">>
<<draw_TableJewelleryPos "head" _clEvening $args[0]>>
<</replace>>
<</button>>@@
</td>
<td>
<<if def $clWearing[_clEvening].neck>>
<<imgClothing $clWearing[_clEvening].neck>>
<<else>>
[img['images/clothing/None.jpg']]
<</if>>
@@.btnUI;<<button "Change neckwear">>
<<replace "#clothing">>
<<draw_TableJewelleryPos "neck" _clEvening $args[0]>>
<</replace>>
<</button>>@@
</td>
<</if>>
</tr>
</table>
<</widget>>
<<widget "draw_TableJewelleryPos">>
<<set _pos to $args[0],
_changeClothing = $args[1]
>>
<table style="width:600px">
<caption>Viewing _pos</caption>
<<set
_male=[],
_female=[],
_feminine=[],
_sexy=[],
_slutty=[]
>>
<<for _i, _item range $wardrobe>>
<<if _item.pos == _pos
and (
(($player.gender=="Male" or $player.gender=="Androgynous") and _item.sexy==0)
or
($player.gender=="Femme" and _item.sexy>0)
)
>>
<<switch _item.sexy>>
<<case 0>>
<<set _male=_male.concat(_item)>>
<<case 2>>
<<set _female=_female.concat(_item)>>
<<case 3>>
<<set _feminine=_feminine.concat(_item)>>
<<case 4>>
<<set _sexy=_sexy.concat(_item)>>
<<case 6>>
<<set _slutty=_slutty.concat(_item)>>
<</switch>>
<</if>>
<</for>>
<<if _male.length>0>>
<tr>
<th colspan=5>Male Clothing</th>
</tr>
<<for _i to 0; _i < _male.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _male[(_i+_loop)]>>
<<imgClothing _male[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _male[(_i+_loop)]>>
<<changeJewelleryButton _pos _changeClothing _male[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if _female.length>0>>
<tr>
<th colspan=5>Female Clothing</th>
</tr>
<<for _i to 0; _i < _female.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _female[(_i+_loop)]>>
<<imgClothing _female[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _female[(_i+_loop)]>>
<<changeJewelleryButton _pos _changeClothing _female[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if _feminine.length>0>>
<tr>
<th colspan=5>Feminine Clothing</th>
</tr>
<<for _i to 0; _i < _feminine.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _feminine[(_i+_loop)]>>
<<imgClothing _feminine[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _feminine[(_i+_loop)]>>
<<changeJewelleryButton _pos _changeClothing _feminine[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if _sexy.length>0>>
<tr>
<th colspan=5>Sexy Clothing</th>
</tr>
<<for _i to 0; _i < _sexy.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _sexy[(_i+_loop)]>>
<<imgClothing _sexy[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _sexy[(_i+_loop)]>>
<<changeJewelleryButton _pos _changeClothing _sexy[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if _slutty.length>0>>
<tr>
<th colspan=5>Slutty Clothing</th>
</tr>
<<for _i to 0; _i < _slutty.length; _i=_i+5>>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td style="width:120px;">
<<if def _slutty[(_i+_loop)]>>
<<imgClothing _slutty[(_i+_loop)]>>
<</if>>
</td>
<</for>>
</tr>
<tr>
<<for _loop to 0; _loop lt 5; _loop++>>
<td>
<<if def _slutty[(_i+_loop)]>>
<<changeJewelleryButton _pos _changeClothing _slutty[(_i+_loop)] $args[2]>>
<</if>>
</td>
<</for>>
</tr>
<</for>>
<</if>>
<<if _changeClothing!="night">>
<tr>
<th colspan=5>Remove Clothing</th>
</tr>
<tr>
<td style="width:100px;">
[img['images/clothing/None.jpg']]
</td>
<td colspan=4>
</td>
</tr>
<tr>
<td style="width:200px; text-align:center;">
<<if $clWearing[_changeClothing][_pos] is undefined || $clWearing[_changeClothing][_pos] == null>>
//Wearing//
<<else>>
@@.btnUI;<<button "Remove">>
<<set $clWearing[_changeClothing][_pos]=undefined>>
<<replace "#clothing">>
<<draw_TableJewelleryPos _pos _changeClothing $args[2]>>
<</replace>>
<</button>>@@
<</if>>
</td>
<td colspan=4>
</td>
</tr>
<</if>>
</table>
@@.btnUI;<<button "View All">>
<<replace "#clothing">>
<<draw_TableJewelleryChange $args[2]>>
<</replace>>
<</button>>@@
<</widget>>
<<widget "changeJewelleryButton">>
<<set
_pos=$args[0],
_changeClothing=$args[1],
_item=$args[2]
>>
<<if $clWearing[_changeClothing][_pos] is undefined || $clWearing[_changeClothing][_pos] == null>>
<<capture $clWearing[_changeClothing][_pos], _item>>
@@.btnUI;<<button "Wear">>
<<set $clWearing[_changeClothing][_pos]=_item>>
<<replace "#clothing">>
<<draw_TableJewelleryPos _pos _changeClothing $args[3]>>
<</replace>>
<</button>>@@
<</capture>>
<<elseif $clWearing[_changeClothing][_pos].id == _item.id>>
//Wearing//
<<else>>
<<capture $clWearing[_changeClothing][_pos], _item>>
@@.btnUI;<<button "Wear">>
<<set $clWearing[_changeClothing][_pos]=_item>>
<<replace "#clothing">>
<<draw_TableJewelleryPos _pos _changeClothing $args[3]>>
<</replace>>
<</button>>@@
<</capture>>
<</if>>
<</widget>><<widget "incrTime">>
<<set
_timeIncr=1,
_showTime=1,
_days to {
0 : "Sunday",
1 : "Monday",
2 : "Tuesday",
3 : "Wednesday",
4 : "Thursday",
5 : "Friday",
6 : "Saturday"
},
_times to {
0 : "Early Morning",
1 : "Morning",
2 : "Late Morning",
3 : "Noon",
4 : "Early Afternoon",
5 : "Afternoon",
6 : "Late Afternoon",
7 : "Evening",
8 : "Night"
}
>>
<<if def $args[0]>>
<<if typeof $args[0] === "string" && $args[0].toLowerCase()=="h">>
<<set _showTime=0>>
<<elseif typeof $args[0] === "number">>
<<set _timeIncr=$args[0]>>
<</if>>
<</if>>
<<if def $args[1]>>
<<if typeof $args[1] === "string" && $args[1].toLowerCase()=="h">>
<<set _showTime=0>>
<<elseif typeof $args[1] === "number">>
<<set _timeIncr=$args[1]>>
<</if>>
<</if>>
/%Pre time change - changes at end of time slot%/
<<if ($time==4 or $time==7 or $time==8)>>
<<updateClothingXP>>
<</if>>
<<if $time<4 and ($time+_timeIncr)>4>>
<<updateClothingXP>>
<</if>>
<<if $time<7 and ($time+_timeIncr)>7>>
<<updateClothingXP>>
<</if>>
<<if $time<8 and ($time+_timeIncr)>8>>
<<updateClothingXP>>
<</if>>
/% Time change %/
<<set $time = ($time+_timeIncr) % 9>>
/%Post time change - changes at start of time slot%/
<<if $time==0>>
<<set
$day = ($day+1),
$weekDay = ($weekDay+1) % 7
>>
<<if $weekDay==6>>
<<setSaturdayRent>>
<<else>>
<<prepWorkConversations>>
<<if $weekDay==1>>
<<set
$player.clothesWeek = [],
$player.clothesToday = "",
$player.clothesYesterday = ""
>>
<</if>>
<</if>>
<<if $day==39>>
<<set
_emailWorkOpera to {
id : "workOpera",
status : 0,
subject : "Friday - Project Update",
from : $workCEO,
type : "work"
},
_countryClub to {
name : "Clint Westwood"
},
_emailCountry to {
id : "personalCountry",
status : 0,
subject : "Saturday is Karaoke Night - Register now for Free Drink",
from : _countryClub,
type : "personal"
}
>>
<<addEmail _emailWorkOpera>>
<<if $workReceptionist.conversation.contains("cowboys")>>
<<addEmail _emailCountry>>
<</if>>
<</if>>
<<if $sissyShop.delivery.length>0>>
<<set $sissyShop.package = $sissyShop.delivery>>
<<set $sissyShop.delivery =[]>>
<</if>>
<</if>>
<<if _showTime==1>>
<<replace "#menuTime">>
_days[$weekDay] _times[$time]
<</replace>>
<</if>>
<<if $activeEvent.type=="">>
<<checkActiveEvents>>
<</if>>
<</widget>>
<<widget "endActiveEvent">>
<<if not ($activeEvent.conversation=="") and def $activeEvent.person>>
<<switch $activeEvent.person.id>>
<<case "housemate">>
<<addConversation $housemate $activeEvent.conversation>>
<<case "friend">>
<<addConversation $friend $activeEvent.conversation>>
<<case "workSales">>
<<addConversation $workSales $activeEvent.conversation>>
<<case "workSalesAssistant">>
<<addConversation $workSalesAssistant $activeEvent.conversation>>
<<case "workReceptionist">>
<<addConversation $workReceptionist $activeEvent.conversation>>
<<case "workIT">>
<<addConversation $workIT $activeEvent.conversation>>
<<case "workBoss">>
<<addConversation $workBoss $activeEvent.conversation>>
<<case "workManager">>
<<addConversation $workManager $activeEvent.conversation>>
<<case "workSecurity">>
<<addConversation $workSecurity $activeEvent.conversation>>
<<case "workCEO">>
<<addConversation $workCEO $activeEvent.conversation>>
<<case "workTherapist">>
<<addConversation $workTherapist $activeEvent.conversation>>
<<case "yogaClient">>
<<addConversation $yogaClient $activeEvent.conversation>>
<<case "photoClient">>
<<addConversation $photoClient $activeEvent.conversation>>
<<case "allegro">>
<<addConversation $allegro $activeEvent.conversation>>
<<case "olivia">>
<<addConversation $olivia $activeEvent.conversation>>
<<case "player">>
<<addEvent $activeEvent.conversation>>
<<default>>
<<set _event=$activeEvent.person.id + " " + $activeEvent.conversation>>
<<addEvent _event>>
<</switch>>
<</if>>
<<set
$activeEvent to {
type : "",
name : "",
stage : "",
passage : "",
changePassage: "",
person : undefined,
conversation : ""
}
>>
<</widget>>
<<widget "prepWorkConversations">>
<<set
$lunchPeople = [],
$coffeeIT = undefined,
$coffeeOther = []
>>
<<switch $weekDay>>
<<case 1>>
<<set
$lunchConversations = [],
$coffeeConversations = [],
$player.workResearch = 0,
$player.workData = 0,
$lunchPeople = [$workSecurity, $workSalesAssistant, $friend],
$coffeeIT = $friend,
$coffeeOther = [$workReceptionist, $workSales],
$receptionLunch = $workReceptionist.name,
$receptionCoffee = $workSecurity.name
>>
<<case 2>>
<<set
$lunchPeople = [$workReceptionist, $workSales, $workIT],
$coffeeIT = $workIT,
$coffeeOther = [$workSecurity, $workSalesAssistant],
$receptionLunch = $workSecurity.name,
$receptionCoffee = $workReceptionist.name
>>
<<case 3>>
<<if not($lunchConversations.contains($workReceptionist.id))>>
<<set
$lunchPeople = $lunchPeople.concat($workReceptionist),
$receptionLunch = $workSecurity.name
>>
<<else>>
<<set $receptionLunch = "">>
<</if>>
<<if not($lunchConversations.contains($workSales.id))>>
<<set $lunchPeople = $lunchPeople.concat($workSales)>>
<</if>>
<<if not($lunchConversations.contains($friend.id))>>
<<set $lunchPeople = $lunchPeople.concat($friend)>>
<</if>>
<<if not($coffeeConversations.contains($workIT.id))>>
<<set $coffeeIT = $workIT>>
<</if>>
<<if not($coffeeConversations.contains($workSecurity.id))>>
<<set
$coffeeOther = $coffeeOther.concat($workSecurity),
$receptionCoffee = $workReceptionist.name
>>
<<else>>
<<set $receptionCoffee = "">>
<</if>>
<<if not($coffeeConversations.contains($workSales.id))>>
<<set $coffeeOther = $coffeeOther.concat($workSales)>>
<</if>>
<<case 4>>
<<set
$lunchPeople = [$workReceptionist],
$coffeeIT = undefined,
$coffeeOther = [$workSalesAssistant, $workSales],
$receptionLunch = $workSecurity.name,
$receptionCoffee = ""
>>
<<case 5>>
<<if not($lunchConversations.contains($workSecurity.id))>>
<<set
$lunchPeople = $lunchPeople.concat($workSecurity),
$receptionLunch = $workReceptionist.name
>>
<<else>>
<<set $receptionLunch = "">>
<</if>>
<<if not($lunchConversations.contains($workSalesAssistant.id))>>
<<set $lunchPeople = $lunchPeople.concat($workSalesAssistant)>>
<</if>>
<<if not($lunchConversations.contains($workIT.id))>>
<<set $lunchPeople = $lunchPeople.concat($workIT)>>
<</if>>
<<if not($coffeeConversations.contains($friend.id))>>
<<set $coffeeIT = $friend>>
<</if>>
<<if not($coffeeConversations.contains($workReceptionist.id))>>
<<set
$coffeeOther = $coffeeOther.concat($workReceptionist),
$receptionCoffee = $workSecurity.name
>>
<<else>>
<<set $receptionCoffee = "">>
<</if>>
<<if not($coffeeConversations.contains($workSalesAssistant.id))>>
<<set $coffeeOther = $coffeeOther.concat($workSalesAssistant)>>
<</if>>
<</switch>>
<<if $day==60>>
<<set
$lunchPeople = [$workSecurity],
$coffeeIT = $friend,
$coffeeOther = [],
$receptionLunch = $workReceptionist.name,
$receptionCoffee = ""
>>
<<elseif $day==61>>
<<set
$lunchPeople = [$workSalesAssistant],
$coffeeIT = undefined,
$coffeeOther = [$workReceptionist],
$receptionLunch = "",
$receptionCoffee = $workSecurity.name
>>
<<elseif $day==62>>
<<set
$lunchPeople = [$workSales],
$coffeeIT = $workIT,
$coffeeOther = [],
$receptionLunch = "",
$receptionCoffee = ""
>>
<<elseif $day==64>>
<<set
$lunchPeople = [$friend]
>>
<</if>>
<</widget>>
<<widget "setSaturdayRent">>
<<if not($player.rentPaid==$day)>>
<<set _taskName="">>
<<if $player.gender == "Male">>
<<set _taskNames=["taskMaleTopless","taskMaleBeach"]>>
<<elseif $player.gender == "Androgynous">>
<<set _taskNames=["taskAndrogynousDress"]>>
<<else>>
<<set _taskNames=["taskFullFemme","taskBeachDate","taskBride","taskMeet","taskModel","taskExhibit"]>>
<</if>>
<<for _i, _item range _taskNames>>
<<if not($housemate.conversation.contains(_item))>>
<<set _taskName=_item>>
<<break>>
<</if>>
<</for>>
<<if not(_taskName=="")>>
<<set
$activeEvent to {
type : "Rent",
name : _taskName,
passage : "Rent",
changePassage: "",
person : $housemate,
conversation : _taskName
}
>>
<<else>>
<<set
$activeEvent to {
type : "Rent",
name : "Pay Rent",
stage : "Intro",
passage : "Rent",
changePassage: "",
person : undefined,
conversation : ""
}
>>
<</if>>
<</if>>
<</widget>>
<<widget "checkActiveEvents">>
<<set
_fixedEvents to {
1 : {
3 : {
type : "Laptop",
name : "Work Interview",
passage : "Interview",
changePassage: "",
person : undefined,
conversation : ""
},
7 : {
type : "Pub",
name : "Pub",
stage : "Pub - 1",
passage : "Pub Events",
changePassage: "",
person : $friend,
conversation : "pubCelebrate"
}
},
3 : {
4 : {
type : "SundayHangout",
name : "Sunday Hangout 3",
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
4 : {
0 : {
type : "Work",
name : "Work Intro",
stage : "Intro",
passage : "Work Events",
changePassage: "",
person : undefined,
conversation : ""
}
},
6 : {
3 : {
type : "WorkPM",
name : "GL4-BR8 Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "GL4-BR8_Intro"
},
7 : {
type : "BeautyGeek",
name : "Wednesday TV",
stage : "Intro",
passage : "Wednesday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
7 : {
3 : {
type : "WorkPM",
name : "GL4-BR8 Review",
stage : "Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "GL4-BR8_Review"
}
},
8 : {
3 : {
type : "WorkPM",
name : "GL4-BR8 Full",
stage : "Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "GL4-BR8_Full"
},
6 : {
type : "WorkPM",
name : "Work Review 8",
stage : "Intro",
passage : "Work Review",
changePassage: "",
person : $workManager,
conversation : "Work_Review_8"
},
7 : {
type : "WorkEvening",
name : "Pub",
stage : "Pub - 2",
passage : "Pub Events",
changePassage: "",
person : $friend,
conversation : "pubWeek2"
}
},
9 : {
3 : {
type : "OutsideEvent",
name : "Star Wars Marathon",
stage : "Meet",
passage : "Outing",
changePassage: "",
person : $friend,
conversation : "Star_Wars_Marathon"
}
},
10 : {
4 : {
type : "SundayHangout",
name : "Sunday Hangout 10",
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
11 : {
3 : {
type : "WorkPM",
name : "GL4-BR8 Full Review",
stage : "Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "GL4-BR8_FullReview"
}
},
12 : {
3 : {
type : "WorkPM",
name : "S0-F10 Injection",
stage : "Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "S0-F10_Injection"
}
},
13 : {
7 : {
type : "BeautyGeek",
name : "Wednesday TV",
stage : "Intro",
passage : "Wednesday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
15 : {
6 : {
type : "WorkPM",
name : "Work Review 15",
stage : "Intro",
passage : "Work Review",
changePassage: "",
person : $workManager,
conversation : "Work_Review_15"
},
7 : {
type : "WorkEvening",
name : "Pub",
stage : "Pub - 3",
passage : "Pub Events",
changePassage: "",
person : $friend,
conversation : "pubWeek3"
}
},
16 : {
3 : {
type : "OutsideEvent",
name : "Hobbit and LotR Marathon",
stage : "Meet",
passage : "Outing",
changePassage: "",
person : $friend,
conversation : "Hobbit_and_LotR_Marathon"
}
},
17 : {
4 : {
type : "SundayHangout",
name : "Sunday Hangout 17",
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
18 : {
3 : {
type : "WorkPM",
name : "S0-F10 Finalisation",
stage : "Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "S0-F10_Finalisation"
}
},
19 : {
0 : {
type : "Change",
name : "Androgyny",
stage : "Intro",
passage : "Work Morning",
changePassage: "",
person : undefined,
conversation : ""
},
3 : {
type : "WorkPM",
name : "S0-F10 Review",
stage : "Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "S0-F10_Review"
}
},
20 : {
3 : {
type : "WorkPM",
name : "H0-MM3 Injection",
stage : "Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "H0-MM3_Injection"
},
7 : {
type : "BeautyGeek",
name : "Wednesday TV",
stage : "Intro",
passage : "Wednesday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
22 : {
6 : {
type : "WorkPM",
name : "Work Review 22",
stage : "Intro",
passage : "Work Review",
changePassage: "",
person : $workManager,
conversation : "Work_Review_22"
},
7 : {
type : "WorkEvening",
name : "Pub",
stage : "Pub - 4",
passage : "Pub Events",
changePassage: "",
person : $friend,
conversation : "pubWeek4"
}
},
23 : {
3 : {
type : "OutsideEvent",
name : "Wine Tasting",
stage : "Meet",
passage : "Outing",
changePassage: "",
person : $workSalesAssistant,
conversation : "Wine_Tasting"
}
},
24 : {
4 : {
type : "SundayHangout",
name : "Sunday Hangout 24",
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
27 : {
3 : {
type : "WorkPM",
name : "H0-MM3 Finalisation",
stage : "Intro",
passage : "Drugs",
changePassage: "",
person : $workBoss,
conversation : "H0-MM3_Finalisation"
},
7 : {
type : "BeautyGeek",
name : "Wednesday TV",
stage : "Intro",
passage : "Wednesday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
28 : {
0 : {
type : "Change",
name : "Female",
stage : "Intro",
passage : "Work Morning",
changePassage: "",
person : undefined,
conversation : ""
},
3 : {
type : "WorkPM",
name : "Female Shopping",
stage : "Intro",
passage : "Work Events",
changePassage: "",
person : $workSales,
conversation : "Female_Shopping"
}
},
29 : {
0 : {
type : "Work",
name : "Probation",
stage : "Intro",
passage : "Work Events",
changePassage: "",
person : $workTherapist,
conversation : "introduction"
},
7 : {
type : "WorkEvening",
name : "Wine Bar",
stage : "Wine-bar femme",
passage : "Pub Events",
changePassage: "",
person : $workReceptionist,
conversation : "wineBarWomen"
}
},
30 : {
3 : {
type : "PersonEvent",
name : "Mall Therapist",
stage : "Intro",
passage : "Outing",
changePassage: "",
person : $workTherapist,
conversation : "shoppingGym"
},
7 : {
type : "PersonEvent",
name : "Friend's House",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Outing",
person : $friend,
conversation : "Feminisation"
}
},
31 : {
4 : {
type : "SundayHangout",
name : "Sunday Hangout 31",
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
33 : {
3 : {
type : "WorkEvent",
name : "Reports_CEO",
stage : "Intro",
passage : "Work Events",
changePassage: "",
person : $workCEO,
conversation : ""
}
},
34 : {
0 : {
type : "Work",
name : "Reports_CEO",
stage : "Wrap Up",
passage : "Work Events",
changePassage: "",
person : $workCEO,
conversation : ""
},
7 : {
type : "BeautyGeek",
name : "Wednesday TV",
stage : "Intro",
passage : "Wednesday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
36 : {
3 : {
type : "WorkPM",
name : "Therapy",
stage : "Intro",
passage : "Therapy",
changePassage: "",
person : $workTherapist,
conversation : "therapy_36"
}
},
38 : {
4 : {
type : "SundayHangout",
name : "Sunday Hangout 38",
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
41 : {
7 : {
type : "BeautyGeek",
name : "Wednesday TV",
stage : "Intro",
passage : "Wednesday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
43 : {
3 : {
type : "WorkPM",
name : "Therapy",
stage : "Intro",
passage : "Therapy",
changePassage: "",
person : $workTherapist,
conversation : "therapy_43"
}
},
45 : {
4 : {
type : "SundayHangout",
name : "Sunday Hangout 45",
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
48 : {
7 : {
type : "BeautyGeek",
name : "Wednesday TV",
stage : "Intro",
passage : "Wednesday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
50 : {
3 : {
type : "WorkPM",
name : "Therapy",
stage : "Intro",
passage : "Therapy",
changePassage: "",
person : $workTherapist,
conversation : "therapy_50"
},
7 : {
type : "Hotel",
name : "HealthReport",
stage : "Intro",
passage : "Hotel",
changePassage: "",
person : $workCEO,
conversation : "hotel_50"
}
},
51 : {
2 : {
type : "CosPlay",
name : "CosPlay",
stage : "ArriveDoor",
passage : "Outing",
changePassage: "",
person : $workIT,
conversation : "cosplayEvent"
}
},
52 : {
4 : {
type : "SundayHangout",
name : "Sunday Hangout 52",
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
55 : {
7 : {
type : "BeautyGeek",
name : "Wednesday TV",
stage : "Intro",
passage : "Wednesday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
57 : {
3 : {
type : "WorkPM",
name : "Therapy",
stage : "Intro",
passage : "Therapy",
changePassage: "",
person : $workTherapist,
conversation : "therapy_57"
}
},
58 : {
3 : {
type : "PersonEvent",
name : "Country Club Meet",
stage : "Intro",
passage : "Dress For Event",
changePassage: "Work Events",
person : $workBoss,
conversation : ""
}
},
59 : {
4 : {
type : "SundayHangout",
name : "Sunday Hangout 59",
stage : "Intro",
passage : "Sunday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
62 : {
7 : {
type : "BeautyGeek",
name : "Wednesday TV",
stage : "Intro",
passage : "Wednesday Night",
changePassage: "",
person : $housemate,
conversation : ""
}
},
64 : {
3 : {
type : "WorkPM",
name : "Therapy",
stage : "Intro",
passage : "Therapy",
changePassage: "",
person : $workTherapist,
conversation : "therapy_64"
}
},
67 : {
0 : {
type : "Work",
name : "Final",
stage : "Intro",
passage : "Final Preparation",
changePassage: "",
person : undefined,
conversation : ""
}
}
}
>>
<<if def _fixedEvents[$day]>>
<<if def _fixedEvents[$day][$time]>>
<<set
$activeEvent.type = _fixedEvents[$day][$time].type,
$activeEvent.name = _fixedEvents[$day][$time].name,
$activeEvent.stage = _fixedEvents[$day][$time].stage,
$activeEvent.passage = _fixedEvents[$day][$time].passage,
$activeEvent.changePassage= _fixedEvents[$day][$time].changePassage,
$activeEvent.person = _fixedEvents[$day][$time].person,
$activeEvent.conversation = _fixedEvents[$day][$time].conversation
>>
<</if>>
<</if>>
<<if def $dynamicEvents[$day]>>
<<if def $dynamicEvents[$day][$time]>>
<<set
$activeEvent.type = $dynamicEvents[$day][$time].type,
$activeEvent.name = $dynamicEvents[$day][$time].name,
$activeEvent.stage = $dynamicEvents[$day][$time].stage,
$activeEvent.passage = $dynamicEvents[$day][$time].passage,
$activeEvent.changePassage= $dynamicEvents[$day][$time].changePassage,
$activeEvent.person = $dynamicEvents[$day][$time].person,
$activeEvent.conversation = $dynamicEvents[$day][$time].conversation
>>
<</if>>
<</if>>
<</widget>>/% Set Clothing Bottoms%/
<<set
_clothingMensJeansBlue to {
id : "clothing.mensJeansBlue",
name : "pair of blue jeans",
img : "m_jeans_blue",
cost : 20,
sexy : 0,
pos : "bottom"
},
_clothingMensTrousersBlack to {
id : "clothing.mTrousersBlack",
name : "a pair of black trousers",
img : "m_trousers_black",
cost : 50,
sexy : 0,
pos : "bottom"
},
_clothingf_jeans to {
id : "clothing.f_jeans",
name : "pair of blue jeans",
img : "f_jeans",
cost : 50,
sexy : 2,
pos : "bottom",
isDress : 0
},
_clothingf_trousers_black to {
id : "clothing.f_trousers_black",
name : "pair of black trousers",
img : "f_trousers_black",
cost : 50,
sexy : 2,
pos : "bottom",
isDress : 0
},
_clothingf_trousers_blue to {
id : "clothing.f_trousers_blue",
name : "pair of blue trousers",
img : "f_trousers_blue",
cost : 50,
sexy : 2,
pos : "bottom",
isDress : 0
},
_clothingf_trousers_brown to {
id : "clothing.f_trousers_brown",
name : "pair of brown trousers",
img : "f_trousers_brown",
cost : 50,
sexy : 2,
pos : "bottom",
isDress : 0
},
_clothingf_trousers_grey to {
id : "clothing.f_trousers_grey",
name : "pair of grey trousers",
img : "f_trousers_grey",
cost : 50,
sexy : 2,
pos : "bottom",
isDress : 0
},
_clothingf_trousers_grey_belt to {
id : "clothing.f_trousers_grey_belt",
name : "pair of grey belted trousers",
img : "f_trousers_grey_belt",
cost : 50,
sexy : 2,
pos : "bottom",
isDress : 0
},
_clothingf_trousers_khaki to {
id : "clothing.f_trousers_khaki",
name : "pair of khaki trousers",
img : "f_trousers_khaki",
cost : 50,
sexy : 2,
pos : "bottom",
isDress : 0
},
_clothingp_jeans_black to {
id : "clothing.p_jeans_black",
name : "pair of black jeans",
img : "p_jeans_black",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_jeans_dblue to {
id : "clothing.p_jeans_dblue",
name : "pair of dark blue jeans",
img : "p_jeans_dblue",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_jeans_lblue to {
id : "clothing.p_jeans_lblue",
name : "pair of light blue jeans",
img : "p_jeans_lblue",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_black to {
id : "clothing.p_skirt_black",
name : "black pencil skirt",
img : "p_skirt_black",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_black_long to {
id : "clothing.p_skirt_black_long",
name : "long black skirt",
img : "p_skirt_black_long",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_blue to {
id : "clothing.p_skirt_blue",
name : "blue pencil skirt",
img : "p_skirt_blue",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_blue_boho to {
id : "clothing.p_skirt_blue_boho",
name : "blue boho skirt",
img : "p_skirt_blue_boho",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_blue_gypsy to {
id : "clothing.p_skirt_blue_gypsy",
name : "blue gypsy skirt",
img : "p_skirt_blue_gypsy",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_blue_long to {
id : "clothing.p_skirt_blue_long",
name : "long blue skirt",
img : "p_skirt_blue_long",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_brown_gypsy to {
id : "clothing.p_skirt_brown_gypsy",
name : "brown gypsy skirt",
img : "p_skirt_brown_gypsy",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_cream_gypsy to {
id : "clothing.p_skirt_cream_gypsy",
name : "cream gypsy skirt",
img : "p_skirt_cream_gypsy",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_cyan_boho to {
id : "clothing.p_skirt_cyan_boho",
name : "cyan boho skirt",
img : "p_skirt_cyan_boho",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_green_long_pattern to {
id : "clothing.p_skirt_green_long_pattern",
name : "long green skirt",
img : "p_skirt_green_long_pattern",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_grey_long to {
id : "clothing.p_skirt_grey_long",
name : "long grey skirt",
img : "p_skirt_grey_long",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_grey_long_pattern to {
id : "clothing.p_skirt_grey_long_pattern",
name : "long patterned grey skirt",
img : "p_skirt_grey_long_pattern",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_grey_pattern to {
id : "clothing.p_skirt_grey_pattern",
name : "patterned grey skirt",
img : "p_skirt_grey_pattern",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_grey_stripes to {
id : "clothing.p_skirt_grey_stripes",
name : "grey striped skirt",
img : "p_skirt_grey_stripes",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_grey_swirls to {
id : "clothing.p_skirt_grey_swirls",
name : "grey swirls skirt",
img : "p_skirt_grey_swirls",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_pink_boho to {
id : "clothing.p_skirt_pink_boho",
name : "pink boho skirt",
img : "p_skirt_pink_boho",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_pink_long_pattern to {
id : "clothing.p_skirt_pink_long_pattern",
name : "long pink skirt",
img : "p_skirt_pink_long_pattern",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_red_orient to {
id : "clothing.p_skirt_red_orient",
name : "red oriental skirt",
img : "p_skirt_red_orient",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_stone to {
id : "clothing.p_skirt_stone",
name : "long stone skirt",
img : "p_skirt_stone",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_skirt_white_boho to {
id : "clothing.p_skirt_white_boho",
name : "white boho skirt",
img : "p_skirt_white_boho",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothingp_trousers_pink to {
id : "clothing.p_trousers_pink",
name : "pink trousers",
img : "p_trousers_pink",
cost : 40,
sexy : 3,
pos : "bottom",
isDress : 0
},
_clothings_shorts_blue_denim to {
id : "clothing.s_shorts_blue_denim",
name : "blue denim shorts",
img : "s_shorts_blue_denim",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_black to {
id : "clothing.s_skirt_black",
name : "short black skirt",
img : "s_skirt_black",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_black_pleat to {
id : "clothing.s_skirt_black_pleat",
name : "short black pleated skirt",
img : "s_skirt_black_pleat",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_black_slit to {
id : "clothing.s_skirt_black_slit",
name : "long black slit skirt",
img : "s_skirt_black_slit",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_blue to {
id : "clothing.s_skirt_blue",
name : "short blue skirt",
img : "s_skirt_blue",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_blue_denim to {
id : "clothing.s_skirt_blue_denim",
name : "short blue denim skirt",
img : "s_skirt_blue_denim",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_blue_designer to {
id : "clothing.s_skirt_blue_designer",
name : "short blue designer skirt",
img : "s_skirt_blue_designer",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_blue_flowers to {
id : "clothing.s_skirt_blue_flowers",
name : "short blue flowery skirt",
img : "s_skirt_blue_flowers",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_blue_slit to {
id : "clothing.s_skirt_blue_slit",
name : "long blue slit skirt",
img : "s_skirt_blue_slit",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_blue_stripes to {
id : "clothing.s_skirt_blue_stripes",
name : "short blue stripy skirt",
img : "s_skirt_blue_stripes",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_cyan_flowers to {
id : "clothing.s_skirt_cyan_flowers",
name : "short cyan flowery skirt",
img : "s_skirt_cyan_flowers",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_green_slit to {
id : "clothing.s_skirt_green_slit",
name : "long green slit skirt",
img : "s_skirt_green_slit",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_grey_designer to {
id : "clothing.s_skirt_grey_designer",
name : "short grey designer skirt",
img : "s_skirt_grey_designer",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_pink_designer to {
id : "clothing.s_skirt_pink_designer",
name : "short pink designer skirt",
img : "s_skirt_pink_designer",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_pink_flowers to {
id : "clothing.s_skirt_pink_flowers",
name : "short pink flowery skirt",
img : "s_skirt_pink_flowers",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_pink_pleat to {
id : "clothing.s_skirt_pink_pleat",
name : "short pink pleated skirt",
img : "s_skirt_pink_pleat",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_pink_slit to {
id : "long pink slit skirt",
img : "s_skirt_pink_slit",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothings_skirt_stone_slit to {
id : "clothing.s_skirt_stone_slit",
name : "long slit stone skirt",
img : "s_skirt_stone_slit",
cost : 30,
sexy : 4,
pos : "bottom",
isDress : 0
},
_clothingx_shorts_black to {
id : "clothing.x_shorts_black",
name : "black shorts",
img : "x_shorts_black",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_shorts_black_micro to {
id : "clothing.x_shorts_black_micro",
name : "black denim daisy duke shorts",
img : "x_shorts_black_micro",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_shorts_black_stud to {
id : "clothing.x_shorts_black_stud",
name : "black studded shorts",
img : "x_shorts_black_stud",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_shorts_blue to {
id : "clothing.x_shorts_blue",
name : "blue shorts",
img : "x_shorts_blue",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_shorts_blue_micro to {
id : "clothing.x_shorts_blue_micro",
name : "blue denim daisy duke shorts",
img : "x_shorts_blue_micro",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_shorts_blue_stud to {
id : "clothing.x_shorts_blue_stud",
name : "blue studded shorts",
img : "x_shorts_blue_stud",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_black to {
id : "clothing.x_skirt_black",
name : "black mini skirt",
img : "x_skirt_black",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_black_leather to {
id : "clothing.x_skirt_black_leather",
name : "black leather mini skirt",
img : "x_skirt_black_leather",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_black_leatherl to {
id : "clothing.x_skirt_black_leatherl",
name : "black leather skirt",
img : "x_skirt_black_leatherl",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_black_leatherx to {
id : "clothing.x_skirt_black_leatherx",
name : "black leather mini skirt",
img : "x_skirt_black_leatherx",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_blue to {
id : "clothing.x_skirt_blue",
name : "blue skirt",
img : "x_skirt_blue",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_blue_lv to {
id : "clothing.x_skirt_blue_lv",
name : "blue designer skirt",
img : "x_skirt_blue_lv",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_blue_o to {
id : "clothing.x_skirt_blue_o",
name : "blue designer skirt",
img : "x_skirt_blue_o",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_blue_tartan to {
id : "clothing.x_skirt_blue_tartan",
name : "blue tartan skirt",
img : "x_skirt_blue_tartan",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_green to {
id : "clothing.x_skirt_green",
name : "green skirt",
img : "x_skirt_green",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_grey_buckle to {
id : "clothing.x_skirt_grey_buckle",
name : "grey buckled skirt",
img : "x_skirt_grey_buckle",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_grey_leatherl to {
id : "clothing.x_skirt_grey_leatherl",
name : "grey leather skirt",
img : "x_skirt_grey_leatherl",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_grey_tartan to {
id : "clothing.x_skirt_grey_tartan",
name : "grey tartan skirt",
img : "x_skirt_grey_tartan",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_grey_tartan_micro to {
id : "clothing.x_skirt_grey_tartan_micro",
name : "grey tartan micro skirt",
img : "x_skirt_grey_tartan_micro",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_orange_buckle to {
id : "clothing.x_skirt_orange_buckle",
name : "orange buckled skirt",
img : "x_skirt_orange_buckle",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_pink to {
id : "clothing.x_skirt_pink",
name : "pink skirt",
img : "x_skirt_pink",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_pink_buckle to {
id : "clothing.x_skirt_pink_buckle",
name : "pink buckled skirt",
img : "x_skirt_pink_buckle",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_pink_leather to {
id : "clothing.x_skirt_pink_leather",
name : "pink leather skirt",
img : "x_skirt_pink_leather",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_pink_leatherl to {
id : "clothing.x_skirt_pink_leatherl",
name : "pink leather skirt",
img : "x_skirt_pink_leatherl",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_pink_lv to {
id : "clothing.x_skirt_pink_lv",
name : "pink designer skirt",
img : "x_skirt_pink_lv",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_pink_o to {
id : "clothing.x_skirt_pink_o",
name : "pink designer skirt",
img : "x_skirt_pink_o",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_pink_tartan to {
id : "clothing.x_skirt_pink_tartan",
name : "pink tartan skirt",
img : "x_skirt_pink_tartan",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_pink_tartan_micro to {
id : "clothing.x_skirt_pink_tartan_micro",
name : "pink tartan micro skirt",
img : "x_skirt_pink_tartan_micro",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_pink_tartan_mini to {
id : "clothing.x_skirt_pink_tartan_mini",
name : "pink tartan mini skirt",
img : "x_skirt_pink_tartan_mini",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_purple_tartan_mini to {
id : "clothing.x_skirt_purple_tartan_mini",
name : "purple tartan mini skirt",
img : "x_skirt_purple_tartan_mini",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_red to {
id : "clothing.x_skirt_red",
name : "red skirt",
img : "x_skirt_red",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_red_tartan_mini to {
id : "clothing.x_skirt_red_tartan_mini",
name : "red tartan mini skirt",
img : "x_skirt_red_tartan_mini",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_teal to {
id : "clothing.x_skirt_teal",
name : "teal skirt",
img : "x_skirt_teal",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_teal_buckle to {
id : "clothing.x_skirt_teal_buckle",
name : "teal buckled skirt",
img : "x_skirt_teal_buckle",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_teal_lv to {
id : "clothing.x_skirt_teal_lv",
name : "teal designer skirt",
img : "x_skirt_teal_lv",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
},
_clothingx_skirt_yellow_o to {
id : "clothing.x_skirt_yellow_o",
name : "yellow designer skirt",
img : "x_skirt_yellow_o",
cost : 20,
sexy : 6,
pos : "bottom",
isDress : 0
}
>><<include "Define Clothing Tops">>
<<include "Define Clothing Bottoms">>
<<include "Define Clothing Jewellery">>
/% Set Clothing Shoes %/
<<set
_clothingMensShoesBlack to {
id : "clothing.mShoesBlack",
name : "a pair of black shoes",
img : "m_shoes_black",
cost : 75,
sexy : 0,
pos : "shoes",
isDress : 0
},
_clothingMensSneakersGrey to {
id : "clothing.mSneakersGrey",
name : "a pair of grey sneakers",
img : "m_sneakers_grey",
cost : 35,
sexy : 0,
pos : "shoes",
isDress : 0
},
_clothingMensSneakersWhite to {
id : "clothing.mSneakersWhite",
name : "a pair of white sneakers",
img : "m_sneakers_white",
cost : 35,
sexy : 0,
pos : "shoes",
isDress : 0
},
_clothingMensSneakersBlackGreen to {
id : "clothing.mSneakersBlackGreen",
name : "a pair of black and green sneakers",
img : "m_sneakers_black_green",
cost : 35,
sexy : 0,
pos : "shoes",
isDress : 0
},
_clothingMensSneakersBlackWhite to {
id : "clothing.mSneakersBlackWhite",
name : "a pair of black and white sneakers",
img : "m_sneakers_black_white",
cost : 35,
sexy : 0,
pos : "shoes",
isDress : 0
},
_clothingf_shoes_black to {
id : "clothing.f_shoes_black",
name : "a pair of flat black shoes",
img : "f_shoes_black",
cost : 60,
sexy : 2,
pos : "shoes",
isDress : 0
},
_clothingf_sneakers_black to {
id : "clothing.f_sneakers_black",
name : "a pair of black and white sneakers",
img : "f_sneakers_black",
cost : 60,
sexy : 2,
pos : "shoes",
isDress : 0
},
_clothingp_cowboy_brown to {
id : "clothing.p_cowboy_brown",
name : "a pair of brown cowboy boots",
img : "p_cowboy_brown",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_cowboy_cyan to {
id : "clothing.p_cowboy_cyan",
name : "a pair of cyan cowboy boots",
img : "p_cowboy_cyan",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_cowboy_pink to {
id : "clothing.p_cowboy_pink",
name : "a pair of pink cowboy boots",
img : "p_cowboy_pink",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_cowboy_red to {
id : "clothing.p_cowboy_red",
name : "a pair of red cowboy boots",
img : "p_cowboy_red",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_cowboy_tan to {
id : "clothing.p_cowboy_tan",
name : "a pair of tan cowboy boots",
img : "p_cowboy_tan",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_shoes_black to {
id : "clothing.p_shoes_black",
name : "a pair of black flat shoes with a bow",
img : "p_shoes_black",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_shoes_pink to {
id : "clothing.p_shoes_pink",
name : "a pair of pink flat shoes with a bow",
img : "p_shoes_pink",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_sneakers_cyan_black to {
id : "clothing.p_sneakers_cyan_black",
name : "a pair of cyan and black sneakers",
img : "p_sneakers_cyan_black",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_sneakers_green_black to {
id : "clothing.p_sneakers_green_black",
name : "a pair of green and black sneakers",
img : "p_sneakers_green_black",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_sneakers_pink_black to {
id : "clothing.p_sneakers_pink_black",
name : "a pair of pink and black sneakers",
img : "p_sneakers_pink_black",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_sneakers_pink_white to {
id : "clothing.p_sneakers_pink_white",
name : "a pair of pink and white sneakers",
img : "p_sneakers_pink_white",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_wedge_flower to {
id : "clothing.p_wedge_flower",
name : "a pair of wedges with a white flowery bow",
img : "p_wedge_flower",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_wedge_leopard to {
id : "clothing.p_wedge_leopard",
name : "a pair of wedges with a leopard print bow",
img : "p_wedge_leopard",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothingp_wedge_pink to {
id : "clothing.p_wedge_pink",
name : "a pair of wedges with a pink bow",
img : "p_wedge_pink",
cost : 50,
sexy : 3,
pos : "shoes",
isDress : 0
},
_clothings_boots_black to {
id : "clothing.s_boots_black",
name : "a pair of high heeled knee high black boots",
img : "s_boots_black",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_boots_black_sparkle to {
id : "clothing.s_boots_black_sparkle",
name : "a pair of high heeled sparkly ankle boots",
img : "s_boots_black_sparkle",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_boots_pink to {
id : "clothing.s_boots_pink",
name : "a pair of high heeled knee high pink boots",
img : "s_boots_pink",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_boots_pink_shiny to {
id : "clothing.s_boots_pink_shiny",
name : "a pair of high heeled shiny pink boots",
img : "s_boots_pink_shiny",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_boots_pink_sparkle to {
id : "clothing.s_boots_pink_sparkle",
name : "a pair of high heeled shiny pink boots",
img : "s_boots_pink_sparkle",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_boots_tan to {
id : "clothing.s_boots_tan",
name : "a pair of high heeled knee high tan boots",
img : "s_boots_tan",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_black to {
id : "clothing.s_shoes_black",
name : "a pair of high heeled black shoes",
img : "s_shoes_black",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_black_strap to {
id : "clothing.s_shoes_black_strap",
name : "a pair of strappy high heeled black shoes",
img : "s_shoes_black_strap",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_black_strapx to {
id : "clothing.s_shoes_black_strapx",
name : "a pair of strappy high heeled black shoes",
img : "s_shoes_black_strapx",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_blue to {
id : "clothing.s_shoes_blue",
name : "a pair of high heeled blue shoes",
img : "s_shoes_blue",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_grey_tbar to {
id : "clothing.s_shoes_grey_tbar",
name : "a pair of t-bar high heeled grey shoes",
img : "s_shoes_grey_tbar",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_pink to {
id : "clothing.s_shoes_pink",
name : "a pair of high heeled pink shoes",
img : "s_shoes_pink",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_pink_strap to {
id : "clothing.s_shoes_pink_strap",
name : "a pair of strappy high heeled pink shoes",
img : "s_shoes_pink_strap",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_pink_strapx to {
id : "clothing.s_shoes_pink_strapx",
name : "a pair of strappy high heeled pink shoes",
img : "s_shoes_pink_strapx",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_pink_tbar to {
id : "clothing.s_shoes_pink_tbar",
name : "a pair of t-bar high heeled pink shoes",
img : "s_shoes_pink_tbar",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothings_shoes_red_strap to {
id : "clothing.s_shoes_red_strap",
name : "a pair of strappy high heeled red shoes",
img : "s_shoes_red_strap",
cost : 40,
sexy : 4,
pos : "shoes",
isDress : 0
},
_clothingx_boots_ankle to {
id : "clothing.x_boots_ankle",
name : "a pair of high heeled shiny black ankle boots",
img : "x_boots_ankle",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_black to {
id : "clothing.x_shoes_black",
name : "a pair of open toed high heeled black shoes",
img : "x_shoes_black",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_black_sparkle to {
id : "clothing.x_shoes_black_sparkle",
name : "a pair of high heeled black shoes",
img : "x_shoes_black_sparkle",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_black_spike to {
id : "clothing.x_shoes_black_spike",
name : "a pair of high heeled black shoes",
img : "x_shoes_black_spike",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_black_strappy to {
id : "clothing.x_shoes_black_strappy",
name : "a pair of strappy high heeled black shoes",
img : "x_shoes_black_strappy",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_black_strapx to {
id : "clothing.x_shoes_black_strapx",
name : "a pair of strappy high heeled black shoes",
img : "x_shoes_black_strapx",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_blue to {
id : "clothing.x_shoes_blue",
name : "a pair of high heeled blue shoes",
img : "x_shoes_blue",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_blue_spike to {
id : "clothing.x_shoes_blue_spike",
name : "a pair of high heeled black shoes",
img : "x_shoes_blue_spike",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_blue_strappy to {
id : "clothing.x_shoes_blue_strappy",
name : "a pair of strappy high heeled black shoes",
img : "x_shoes_blue_strappy",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_pink to {
id : "clothing.x_shoes_pink",
name : "a pair of high heeled pink shoes",
img : "x_shoes_pink",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_pink_spike to {
id : "clothing.x_shoes_pink_spike",
name : "a pair of high heeled pink shoes",
img : "x_shoes_pink_spike",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_pink_strappy to {
id : "clothing.x_shoes_pink_strappy",
name : "a pair of strappy high heeled pink shoes",
img : "x_shoes_pink_strappy",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_pink_strapx to {
id : "clothing.x_shoes_pink_strapx",
name : "a pair of strappy high heeled pink shoes",
img : "x_shoes_pink_strapx",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_red_strapx to {
id : "clothing.x_shoes_red_strapx",
name : "a pair of strappy high heeled red shoes",
img : "x_shoes_red_strapx",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_teal_strapx to {
id : "clothing.x_shoes_teal_strapx",
name : "a pair of strappy high heeled teal shoes",
img : "x_shoes_teal_strapx",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
},
_clothingx_shoes_yellow to {
id : "clothing.x_shoes_yellow",
name : "a pair of high heeled yellow shoes",
img : "x_shoes_yellow",
cost : 30,
sexy : 6,
pos : "shoes",
isDress : 0
}
>>
/% Set Clothing Socks/Legs %/
<<set
_clothingMensSocksPlain to {
id : "clothing.mSocksPlain",
name : "a pair of grey socks",
img : "m_socks_plain",
cost : 5,
sexy : 0,
pos : "socks",
isDress : 0
},
_clothingMensSocksDiamond to {
id : "clothing.mSocksDiamond",
name : "a pair of diamond pattern blue socks",
img : "m_socks_diamond",
cost : 5,
sexy : 0,
pos : "socks",
isDress : 0
},
_clothingf_holdsups_dark to {
id : "clothing.f_holdsups_dark",
name : "a pair of dark hold-up stockings",
img : "f_holdsups_dark",
cost : 35,
sexy : 2,
pos : "socks",
isDress : 0
},
_clothingf_holdsups_tan to {
id : "clothing.f_holdsups_tan",
name : "a pair of tan hold-up stockings",
img : "f_holdsups_tan",
cost : 35,
sexy : 2,
pos : "socks",
isDress : 0
},
_clothingp_holdsups_black to {
id : "clothing.p_holdsups_black",
name : "a pair of black hold-up stockings",
img : "p_holdsups_black",
cost : 30,
sexy : 3,
pos : "socks",
isDress : 0
},
_clothingp_holdsups_pink to {
id : "clothing.p_holdsups_pink",
name : "a pair of pink hold-up stockings",
img : "p_holdsups_pink",
cost : 30,
sexy : 3,
pos : "socks",
isDress : 0
},
_clothingp_holdsups_white to {
id : "clothing.p_holdsups_white",
name : "a pair of white hold-up stockings",
img : "p_holdsups_white",
cost : 30,
sexy : 3,
pos : "socks",
isDress : 0
},
_clothingp_socks_cream to {
id : "clothing.p_socks_cream",
name : "a pair of cream socks",
img : "p_socks_cream",
cost : 30,
sexy : 3,
pos : "socks",
isDress : 0
},
_clothingp_socks_pink to {
id : "clothing.p_socks_pink",
name : "a pair of pink socks",
img : "p_socks_pink",
cost : 30,
sexy : 3,
pos : "socks",
isDress : 0
},
_clothings_holdsups_black_0 to {
id : "clothing.s_holdsups_black_0",
name : "a pair of lacy black hold-up stockings",
img : "s_holdsups_black_0",
cost : 20,
sexy : 4,
pos : "socks",
isDress : 0
},
_clothings_holdsups_black_1 to {
id : "clothing.s_holdsups_black_1",
name : "a pair of lacy black hold-up stockings",
img : "s_holdsups_black_1",
cost : 20,
sexy : 4,
pos : "socks",
isDress : 0
},
_clothings_holdsups_black_2 to {
id : "clothing.s_holdsups_black_2",
name : "a pair of lacy black hold-up stockings",
img : "s_holdsups_black_2",
cost : 20,
sexy : 4,
pos : "socks",
isDress : 0
},
_clothings_holdsups_black_3 to {
id : "clothing.s_holdsups_black_3",
name : "a pair of lacy black hold-up stockings",
img : "s_holdsups_black_3",
cost : 20,
sexy : 4,
pos : "socks",
isDress : 0
},
_clothings_holdsups_white_0 to {
id : "clothing.s_holdsups_white_0",
name : "a pair of lacy white hold-up stockings",
img : "s_holdsups_white_0",
cost : 20,
sexy : 4,
pos : "socks",
isDress : 0
},
_clothings_holdsups_white_1 to {
id : "clothing.s_holdsups_white_1",
name : "a pair of lacy white hold-up stockings",
img : "s_holdsups_white_1",
cost : 20,
sexy : 4,
pos : "socks",
isDress : 0
},
_clothings_holdsups_white_2 to {
id : "clothing.s_holdsups_white_2",
name : "a pair of lacy white hold-up stockings",
img : "s_holdsups_white_2",
cost : 20,
sexy : 4,
pos : "socks",
isDress : 0
},
_clothings_holdsups_white_3 to {
id : "clothing.s_holdsups_white_3",
name : "a pair of lacy white hold-up stockings",
img : "s_holdsups_white_3",
cost : 20,
sexy : 4,
pos : "socks",
isDress : 0
},
_clothingx_fishnet_bow to {
id : "clothing.x_fishnet_bow",
name : "a pair of black fishnet hold-up stockings",
img : "x_fishnet_bow",
cost : 15,
sexy : 6,
pos : "socks",
isDress : 0
},
_clothingx_fishnet_ribbon to {
id : "clothing.x_fishnet_ribbon",
name : "a pair of black fishnet hold-up stockings",
img : "x_fishnet_ribbon",
cost : 15,
sexy : 6,
pos : "socks",
isDress : 0
},
_clothingx_holdsups_black to {
id : "clothing.x_holdsups_black",
name : "a pair of knee high black hold-up stockings",
img : "x_holdsups_black",
cost : 15,
sexy : 6,
pos : "socks",
isDress : 0
}
>>
/% Set Clothing Underwear %/
<<set
_clothingMensBoxerShorts to {
id : "clothing.mBoxerShorts",
name : "a pair of boxer shorts",
img : "m_boxers",
cost : 10,
sexy : 0,
pos : "underwear",
isDress : 0
},
_clothingMensBriefs to {
id : "clothing.mBriefs",
name : "a pair of grey briefs",
img : "m_briefs",
cost : 10,
sexy : 0,
pos : "underwear",
isDress : 0
},
_clothingf_knickers_black to {
id : "clothing.f_knickers_black",
name : "a pair of lacy black knickers with a bow",
img : "f_knickers_black",
cost : 40,
sexy : 2,
pos : "underwear",
isDress : 0
},
_clothingf_knickers_black_deco to {
id : "clothing.f_knickers_black_deco",
name : "a pair of lacy black knickers",
img : "f_knickers_black_deco",
cost : 40,
sexy : 2,
pos : "underwear",
isDress : 0
},
_clothingf_knickers_pink to {
id : "clothing.f_knickers_pink",
name : "a pair of lacy pink knickers with a bow",
img : "f_knickers_pink",
cost : 40,
sexy : 2,
pos : "underwear",
isDress : 0
},
_clothingf_knickers_pink_deco to {
id : "clothing.f_knickers_pink_deco",
name : "a pair of lacy pink knickers",
img : "f_knickers_pink_deco",
cost : 40,
sexy : 2,
pos : "underwear",
isDress : 0
},
_clothingf_knickers_white to {
id : "clothing.f_knickers_white",
name : "a pair of lacy white knickers with a bow",
img : "f_knickers_white",
cost : 40,
sexy : 2,
pos : "underwear",
isDress : 0
},
_clothingf_knickers_white_deco to {
id : "clothing.f_knickers_white_deco",
name : "a pair of lacy white knickers",
img : "f_knickers_white_deco",
cost : 40,
sexy : 2,
pos : "underwear",
isDress : 0
},
_clothingp_knickers_black to {
id : "clothing.p_knickers_black",
name : "a pair of lacy black knickers",
img : "p_knickers_black",
cost : 30,
sexy : 3,
pos : "underwear",
isDress : 0
},
_clothingp_knickers_black_bow to {
id : "clothing.p_knickers_black_bow",
name : "a pair of lacy black knickers with a bow",
img : "p_knickers_black_bow",
cost : 30,
sexy : 3,
pos : "underwear",
isDress : 0
},
_clothingp_knickers_pink to {
id : "clothing.p_knickers_pink",
name : "a pair of lacy pink knickers",
img : "p_knickers_pink",
cost : 30,
sexy : 3,
pos : "underwear",
isDress : 0
},
_clothingp_knickers_pink_bow to {
id : "clothing.p_knickers_pink_bow",
name : "a pair of lacy pink knickers with a bow",
img : "p_knickers_pink_bow",
cost : 30,
sexy : 3,
pos : "underwear",
isDress : 0
},
_clothingp_knickers_white to {
id : "clothing.p_knickers_white",
name : "a pair of lacy white knickers ",
img : "p_knickers_white",
cost : 30,
sexy : 3,
pos : "underwear",
isDress : 0
},
_clothingp_knickers_white_bow to {
id : "clothing.p_knickers_white_bow",
name : "a pair of lacy white knickers with a bow",
img : "p_knickers_white_bow",
cost : 30,
sexy : 3,
pos : "underwear",
isDress : 0
},
_clothings_knickers_black to {
id : "clothing.s_knickers_black",
name : "a pair of lacy black knickers",
img : "s_knickers_black",
cost : 20,
sexy : 4,
pos : "underwear",
isDress : 0
},
_clothings_knickers_black_bow to {
id : "clothing.s_knickers_black_bow",
name : "a pair of lacy black knickers",
img : "s_knickers_black_bow",
cost : 20,
sexy : 4,
pos : "underwear",
isDress : 0
},
_clothings_knickers_black_dots to {
id : "clothing.s_knickers_black_dots",
name : "a pair of lacy black knickers",
img : "s_knickers_black_dots",
cost : 20,
sexy : 4,
pos : "underwear",
isDress : 0
},
_clothings_knickers_pink to {
id : "clothing.s_knickers_pink",
name : "a pair of lacy pink knickers",
img : "s_knickers_pink",
cost : 20,
sexy : 4,
pos : "underwear",
isDress : 0
},
_clothings_knickers_pink_bow to {
id : "clothing.s_knickers_pink_bow",
name : "a pair of lacy pink knickers",
img : "s_knickers_pink_bow",
cost : 20,
sexy : 4,
pos : "underwear",
isDress : 0
},
_clothings_knickers_pink_dots to {
id : "clothing.s_knickers_pink_dots",
name : "a pair of lacy pink knickers",
img : "s_knickers_pink_dots",
cost : 20,
sexy : 4,
pos : "underwear",
isDress : 0
},
_clothings_knickers_plain to {
id : "clothing.s_knickers_plain",
name : "a pair of plain white knickers",
img : "s_knickers_plain",
cost : 20,
sexy : 4,
pos : "underwear",
isDress : 0
},
_clothings_knickers_white to {
id : "clothing.s_knickers_white",
name : "a pair of lacy white knickers",
img : "s_knickers_white",
cost : 20,
sexy : 4,
pos : "underwear",
isDress : 0
},
_clothings_knickers_white_dots to {
id : "clothing.s_knickers_white_dots",
name : "a pair of lacy white knickers",
img : "s_knickers_white_dots",
cost : 20,
sexy : 4,
pos : "underwear",
isDress : 0
},
_clothingx_knickers_black to {
id : "clothing.x_knickers_black",
name : "a pair of lacy black knickers",
img : "x_knickers_black",
cost : 15,
sexy : 6,
pos : "underwear",
isDress : 0
},
_clothingx_knickers_black_flower to {
id : "clothing.x_knickers_black_flower",
name : "a pair of lacy black knickers",
img : "x_knickers_black_flower",
cost : 15,
sexy : 6,
pos : "underwear",
isDress : 0
},
_clothingx_knickers_black_pattern to {
id : "clothing.x_knickers_black_pattern",
name : "a pair of lacy black knickers",
img : "x_knickers_black_pattern",
cost : 15,
sexy : 6,
pos : "underwear",
isDress : 0
},
_clothingx_knickers_pink to {
id : "clothing.x_knickers_pink",
name : "a pair of lacy pink knickers",
img : "x_knickers_pink",
cost : 15,
sexy : 6,
pos : "underwear",
isDress : 0
},
_clothingx_knickers_pink_flower to {
id : "clothing.x_knickers_pink_flower",
name : "a pair of lacy pink knickers",
img : "x_knickers_pink_flower",
cost : 15,
sexy : 6,
pos : "underwear",
isDress : 0
},
_clothingx_knickers_red_pattern to {
id : "clothing.x_knickers_red_pattern",
name : "a pair of lacy red knickers",
img : "x_knickers_red_pattern",
cost : 15,
sexy : 6,
pos : "underwear",
isDress : 0
},
_clothingx_knickers_white to {
id : "clothing.x_knickers_white",
name : "a pair of lacy white knickers",
img : "x_knickers_white",
cost : 15,
sexy : 6,
pos : "underwear",
isDress : 0
},
_clothingx_knickers_white_pattern to {
id : "clothing.x_knickers_white_pattern",
name : "a pair of lacy white knickers",
img : "x_knickers_white_pattern",
cost : 15,
sexy : 6,
pos : "underwear",
isDress : 0
}
>>
/% Set Clothing bra %/
<<set
_clothingf_bra_black to {
id : "clothing.f_bra_black",
name : "a black bra",
img : "f_bra_black",
cost : 20,
sexy : 2,
pos : "bra",
isDress : 0
},
_clothingf_bra_white to {
id : "clothing.f_bra_white",
name : "a white bra",
img : "f_bra_white",
cost : 20,
sexy : 2,
pos : "bra",
isDress : 0
},
_clothingp_bra_black to {
id : "clothing.p_bra_black",
name : "a black bra",
img : "p_bra_black",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_bra_black_pearls to {
id : "clothing.p_bra_black_pearls",
name : "a black bra",
img : "p_bra_black_pearls",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_bra_blue_bow to {
id : "clothing.p_bra_blue_bow",
name : "a blue bra",
img : "p_bra_blue_bow",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_bra_peach_bow to {
id : "clothing.p_bra_peach_bow",
name : "a peach bra",
img : "p_bra_peach_bow",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_bra_pink to {
id : "clothing.p_bra_pink",
name : "a pink bra",
img : "p_bra_pink",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_bra_pink_bow to {
id : "clothing.p_bra_pink_bow",
name : "a pink bra",
img : "p_bra_pink_bow",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_bra_pink_pearls to {
id : "clothing.p_bra_pink_pearls",
name : "a pink bra",
img : "p_bra_pink_pearls",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_bra_plain to {
id : "clothing.p_bra_plain",
name : "a white bra",
img : "p_bra_plain",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_bra_white to {
id : "clothing.p_bra_white",
name : "a white bra",
img : "p_bra_white",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_bra_white_pearls to {
id : "clothing.p_bra_white_pearls",
name : "a white bra",
img : "p_bra_white_pearls",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_corset_black to {
id : "clothing.p_corset_black",
name : "a black corset",
img : "p_corset_black",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothingp_corset_cream to {
id : "clothing.p_corset_cream",
name : "a cream corset",
img : "p_corset_cream",
cost : 20,
sexy : 3,
pos : "bra",
isDress : 0
},
_clothings_bra_black to {
id : "clothing.s_bra_black",
name : "a black bra",
img : "s_bra_black",
cost : 20,
sexy : 4,
pos : "bra",
isDress : 0
},
_clothings_bra_cream_bows to {
id : "clothing.s_bra_cream_bows",
name : "a cream bra",
img : "s_bra_cream_bows",
cost : 20,
sexy : 4,
pos : "bra",
isDress : 0
},
_clothings_bra_lpink_bows to {
id : "clothing.s_bra_lpink_bows",
name : "a peach bra",
img : "s_bra_lpink_bows",
cost : 20,
sexy : 4,
pos : "bra",
isDress : 0
},
_clothings_bra_pink to {
id : "clothing.s_bra_pink",
name : "a pink bra",
img : "s_bra_pink",
cost : 20,
sexy : 4,
pos : "bra",
isDress : 0
},
_clothings_bra_pink_bows to {
id : "clothing.s_bra_pink_bows",
name : "a pink bra",
img : "s_bra_pink_bows",
cost : 20,
sexy : 4,
pos : "bra",
isDress : 0
},
_clothings_bra_white to {
id : "clothing.s_bra_white",
name : "a white bra",
img : "s_bra_white",
cost : 20,
sexy : 4,
pos : "bra",
isDress : 0
},
_clothingx_bra_black to {
id : "clothing.x_bra_black",
name : "a black bra",
img : "x_bra_black",
cost : 20,
sexy : 6,
pos : "bra",
isDress : 0
},
_clothingx_bra_black_pattern to {
id : "clothing.x_bra_black_pattern",
name : "a black bra",
img : "x_bra_black_pattern",
cost : 20,
sexy : 6,
pos : "bra",
isDress : 0
},
_clothingx_bra_pink to {
id : "clothing.x_bra_pink",
name : "a pink bra",
img : "x_bra_pink",
cost : 20,
sexy : 6,
pos : "bra",
isDress : 0
},
_clothingx_bra_pink_pattern to {
id : "clothing.x_bra_pink_pattern",
name : "a pink bra",
img : "x_bra_pink_pattern",
cost : 20,
sexy : 6,
pos : "bra",
isDress : 0
},
_clothingx_bra_white to {
id : "clothing.x_bra_white",
name : "a white bra",
img : "x_bra_white",
cost : 20,
sexy : 6,
pos : "bra",
isDress : 0
},
_clothingx_bra_white_pattern to {
id : "clothing.x_bra_white_pattern",
name : "a white bra",
img : "x_bra_white_pattern",
cost : 20,
sexy : 6,
pos : "bra",
isDress : 0
}
>>
/% Set Clothing Jacket %/
<<set
_clothingLabCoat to {
id : "clothing.labcoat",
name : "a professional lab coat",
img : "m_labcoat",
cost : 100,
sexy : 0,
pos : "jacket",
isDress : 0
},
_clothingFemaleLabCoat to {
id : "clothing.labcoat",
name : "a professional lab coat",
img : "f_labcoat",
img_back: "f_labcoat_back",
cost : 100,
sexy : 2,
pos : "jacket",
isDress : 0
},
_clothingp_jacket_black_squares to {
id : "clothing.p_jacket_black_squares",
name : "a black jacket",
img : "p_jacket_black_squares",
cost : 80,
sexy : 3,
pos : "jacket",
isDress : 0
},
_clothingp_jacket_blue to {
id : "clothing.p_jacket_blue",
name : "a blue jacket",
img : "p_jacket_blue",
cost : 80,
sexy : 3,
pos : "jacket",
isDress : 0
},
_clothingp_jacket_green to {
id : "clothing.p_jacket_green",
name : "a green jacket",
img : "p_jacket_green",
cost : 80,
sexy : 3,
pos : "jacket",
isDress : 0
},
_clothingp_jacket_green_belt to {
id : "clothing.p_jacket_green_belt",
name : "a green belted jacket",
img : "p_jacket_green_belt",
cost : 80,
sexy : 3,
pos : "jacket",
isDress : 0
},
_clothingp_jacket_grey_belt to {
id : "clothing.p_jacket_grey_belt",
name : "a grey belted jacket",
img : "p_jacket_grey_belt",
cost : 80,
sexy : 3,
pos : "jacket",
isDress : 0
},
_clothingp_jacket_grey_squares to {
id : "clothing.p_jacket_grey_squares",
name : "a grey jacket",
img : "p_jacket_grey_squares",
cost : 80,
sexy : 3,
pos : "jacket",
isDress : 0
},
_clothingp_jacket_pink_belt to {
id : "clothing.p_jacket_pink_belt",
name : "a pink belted jacket",
img : "p_jacket_pink_belt",
cost : 80,
sexy : 3,
pos : "jacket",
isDress : 0
},
_clothings_jacket_black_flying to {
id : "clothing.s_jacket_black_flying",
name : "a black flying jacket",
img : "s_jacket_black_flying",
cost : 60,
sexy : 4,
pos : "jacket",
isDress : 0
},
_clothings_jacket_blue to {
id : "clothing.s_jacket_blue",
name : "a blue jacket",
img : "s_jacket_blue",
cost : 60,
sexy : 4,
pos : "jacket",
isDress : 0
},
_clothings_jacket_blue_denim to {
id : "clothing.s_jacket_blue_denim",
name : "a blue denim jacket",
img : "s_jacket_blue_denim",
cost : 60,
sexy : 4,
pos : "jacket",
isDress : 0
},
_clothings_jacket_dark_flying to {
id : "clothing.s_jacket_dark_flying",
name : "a brown flying jacket",
img : "s_jacket_dark_flying",
cost : 60,
sexy : 4,
pos : "jacket",
isDress : 0
},
_clothings_jacket_green to {
id : "clothing.s_jacket_green",
name : "a green jacket",
img : "s_jacket_green",
cost : 60,
sexy : 4,
pos : "jacket",
isDress : 0
},
_clothings_jacket_light_flying to {
id : "clothing.s_jacket_light_flying",
name : "a tan flying jacket",
img : "s_jacket_light_flying",
cost : 60,
sexy : 4,
pos : "jacket",
isDress : 0
},
_clothings_jacket_pink to {
id : "clothing.s_jacket_pink",
name : "a pink jacket",
img : "s_jacket_pink",
cost : 60,
sexy : 4,
pos : "jacket",
isDress : 0
},
_clothingx_jacket_black to {
id : "clothing.x_jacket_black",
name : "a black jacket",
img : "x_jacket_black",
cost : 40,
sexy : 6,
pos : "jacket",
isDress : 0
},
_clothingx_jacket_black_open to {
id : "clothing.x_jacket_black_open",
name : "a black jacket",
img : "x_jacket_black_open",
cost : 40,
sexy : 6,
pos : "jacket",
isDress : 0
},
_clothingx_jacket_leopard to {
id : "clothing.x_jacket_leopard",
name : "a leopard skin belted jacket",
img : "x_jacket_leopard",
cost : 40,
sexy : 6,
pos : "jacket",
isDress : 0
},
_clothingx_jacket_pink to {
id : "clothing.x_jacket_pink",
name : "a pink leather jacket",
img : "x_jacket_pink",
cost : 40,
sexy : 6,
pos : "jacket",
isDress : 0
},
_clothingx_jacket_white to {
id : "clothing.x_jacket_white",
name : "a white belted jacket",
img : "x_jacket_white",
cost : 40,
sexy : 6,
pos : "jacket",
isDress : 0
}
>>
/% Set Clothing Nightwear %/
<<set
_clothingMensPyjamas0 to {
id : "clothing.mensPyjamas0",
name : "grey pyjamas",
img : "m_pyjamas_0",
cost : 15,
sexy : 0,
pos : "nightwear"
},
_clothingMensPyjamas1 to {
id : "clothing.mensPyjamas1",
name : "blue striped pyjamas",
img : "m_pyjamas_1",
cost : 15,
sexy : 0,
pos : "nightwear"
},
_clothingf_pyjamas_0 to {
id : "clothing.f_pyjamas_0",
name : "green pyjamas",
img : "f_pyjamas_0",
cost : 60,
sexy : 2,
pos : "nightwear",
isDress : 0
},
_clothingf_pyjamas_1 to {
id : "clothing.f_pyjamas_1",
name : "pink heart pyjamas",
img : "f_pyjamas_1",
cost : 60,
sexy : 2,
pos : "nightwear",
isDress : 0
},
_clothingf_pyjamas_2 to {
id : "clothing.f_pyjamas_2",
name : "white and pink pyjamas",
img : "f_pyjamas_2",
cost : 60,
sexy : 2,
pos : "nightwear",
isDress : 0
},
_clothingp_pyjamas_0 to {
id : "clothing.p_pyjamas_0",
name : "strappy pink cropped pyjamas",
img : "p_pyjamas_0",
cost : 50,
sexy : 3,
pos : "nightwear",
isDress : 0
},
_clothingp_pyjamas_1 to {
id : "clothing.p_pyjamas_1",
name : "peach strap and short pyjamas",
img : "p_pyjamas_1",
cost : 50,
sexy : 3,
pos : "nightwear",
isDress : 0
},
_clothingp_pyjamas_2 to {
id : "clothing.p_pyjamas_2",
name : "green t-shirt pyjamas",
img : "p_pyjamas_2",
cost : 50,
sexy : 3,
pos : "nightwear",
isDress : 0
},
_clothings_pyjamas_0 to {
id : "clothing.s_pyjamas_0",
name : "black negligee",
img : "s_pyjamas_0",
cost : 40,
sexy : 4,
pos : "nightwear",
isDress : 0
},
_clothings_pyjamas_1 to {
id : "clothing.s_pyjamas_1",
name : "black and pink negligee",
img : "s_pyjamas_1",
cost : 40,
sexy : 4,
pos : "nightwear",
isDress : 0
},
_clothingx_pyjamas_0 to {
id : "clothing.x_pyjamas_0",
name : "pink open shirt pyjamas",
img : "x_pyjamas_0",
cost : 30,
sexy : 6,
pos : "nightwear",
isDress : 0
},
_clothingx_pyjamas_1 to {
id : "clothing.x_pyjamas_1",
name : "pink open short pyjamas",
img : "x_pyjamas_1",
cost : 30,
sexy : 6,
pos : "nightwear",
isDress : 0
}
>>/% Set Clothing Ear-rings (head) %/
<<set
_clothingEarringSilverHoopSmall to {
id : "clothing.earringSilverHoopSmall",
name : "small silver hooped earrings",
img : "f_sm_hoop_silver",
cost : 20,
sexy : 2,
pos : "head"
},
_clothingEarringBlackGoldTwist to {
id : "clothing.earringBlackGoldTwist",
name : "black stud with gold twist earrings",
img : "f_black_gold_twist",
cost : 55,
sexy : 2,
pos : "head"
},
_clothingEarringCopperLoopL to {
id : "clothing.earringCopperLoopL",
name : "large copper hooped earrings",
img : "f_copper_loop_lg",
cost : 35,
sexy : 2,
pos : "head"
},
_clothingEarringCopperLoopM to {
id : "clothing.earringCopperLoopM",
name : "medium copper hooped earrings",
img : "f_copper_loop_med",
cost : 25,
sexy : 2,
pos : "head"
},
_clothingEarringDiamondNote to {
id : "clothing.earringDiamondNote",
name : "diamond musical note earrings",
img : "f_diamond_note",
cost : 70,
sexy : 2,
pos : "head"
},
_clothingEarringDropPearls to {
id : "clothing.earringDropPearls",
name : "drop pearl earrings",
img : "f_drop_pearls",
cost : 45,
sexy : 2,
pos : "head"
},
_clothingEarringFanPink to {
id : "clothing.earringFanPink",
name : "pink fan earrings",
img : "f_fan_pink",
cost : 30,
sexy : 2,
pos : "head"
},
_clothingEarringGoldLoop2 to {
id : "clothing.earringGoldLoop2",
name : "double gold hoop earrings",
img : "f_gold_double_loop",
cost : 35,
sexy : 2,
pos : "head"
},
_clothingEarringGoldHeart to {
id : "clothing.earringGoldHeart",
name : "gold heart earrings",
img : "f_gold_heart",
cost : 50,
sexy : 2,
pos : "head"
},
_clothingEarringGoldLoopSide to {
id : "clothing.earringGoldLoopSide",
name : "large gold hoop earrings",
img : "f_gold_loop_lg_side",
cost : 35,
sexy : 2,
pos : "head"
},
_clothingEarringGoldLoopM to {
id : "clothing.earringGoldLoopM",
name : "medium gold hoop earrings",
img : "f_gold_loop_med",
cost : 30,
sexy : 2,
pos : "head"
},
_clothingEarringGoldMoon to {
id : "clothing.earringGoldMoon",
name : "gold moon earrings",
img : "f_gold_moon",
cost : 35,
sexy : 2,
pos : "head"
},
_clothingEarringGoldPearl to {
id : "clothing.earringGoldPearl",
name : "gold pearl earrings",
img : "f_gold_pearl",
cost : 50,
sexy : 2,
pos : "head"
},
_clothingEarringGoldStar to {
id : "clothing.earringGoldStar",
name : "gold star earrings",
img : "f_gold_star",
cost : 35,
sexy : 2,
pos : "head"
},
_clothingEarringHeartBlackPink to {
id : "clothing.earringHeartBlackPink",
name : "black and pink heart earrings",
img : "f_heart_black_pink",
cost : 20,
sexy : 2,
pos : "head"
},
_clothingEarringHeartGoldPink to {
id : "clothing.earringHeartGoldPink",
name : "gold and pink heart earrings",
img : "f_heart_gold_pink",
cost : 20,
sexy : 2,
pos : "head"
},
_clothingEarringHeartSilverPink to {
id : "clothing.earringHeartSilverPink",
name : "silver and pink heart earrings",
img : "f_heart_silver_pink",
cost : 20,
sexy : 2,
pos : "head"
},
_clothingEarringSilverDropPearl to {
id : "clothing.earringSilverDropPearl",
name : "silver pearl earrings",
img : "f_silver_drop_pearl",
cost : 50,
sexy : 2,
pos : "head"
},
_clothingEarringStudBlue to {
id : "clothing.earringStudBlue",
name : "blue studs",
img : "f_stud_blue",
cost : 15,
sexy : 2,
pos : "head"
},
_clothingEarringStudGreen to {
id : "clothing.earringStudGreen",
name : "green studs",
img : "f_stud_green",
cost : 15,
sexy : 2,
pos : "head"
},
_clothingEarringStudPink to {
id : "clothing.earringStudPink",
name : "pink studs",
img : "f_stud_pink",
cost : 15,
sexy : 2,
pos : "head"
},
_clothingEarringStudRed to {
id : "clothing.earringStudRed",
name : "red studs",
img : "f_stud_red",
cost : 15,
sexy : 2,
pos : "head"
},
_clothingEarringTeardropSilverPink to {
id : "clothing.earringTeardropSilverPink",
name : "pink and silver teardrop earrings",
img : "f_teardrop_silver_pink",
cost : 30,
sexy : 2,
pos : "head"
}
>>
/% Set Clothing Necklace (neck) %/
<<set
_clothingBandGoldPearl to {
id : "clothing.bandGoldPearl",
name : "gold and pearl chain",
img : "f_band_gold_pearls",
cost : 40,
sexy : 2,
pos : "neck"
},
_clothingCentreGoldRed to {
id : "clothing.centreGoldRed",
name : "gold and ruby necklace",
img : "f_central_gold_red",
cost : 50,
sexy : 2,
pos : "neck"
},
_clothingCordDiamondBlue to {
id : "clothing.cordDiamondBlue",
name : "blue diamond pendant",
img : "f_collar_diamond_blue",
cost : 25,
sexy : 2,
pos : "neck"
},
_clothingCordDiamondGreen to {
id : "clothing.cordDiamondGreen",
name : "green diamond pendant",
img : "f_collar_diamond_green",
cost : 25,
sexy : 2,
pos : "neck"
},
_clothingCordDiamondPink to {
id : "clothing.cordDiamondPink",
name : "pink diamond pendant",
img : "f_collar_diamond_pink",
cost : 25,
sexy : 2,
pos : "neck"
},
_clothingCollarStudPink to {
id : "clothing.collarStudPink",
name : "pink diamond collar",
img : "f_collar_stud_pink",
cost : 30,
sexy : 2,
pos : "neck"
},
_clothingLoopsGoldPurple to {
id : "clothing.loopsGoldPurple",
name : "purple and gold necklace",
img : "f_loops_gold_purple",
cost : 50,
sexy : 2,
pos : "neck"
},
_clothingRopesDiamond to {
id : "clothing.ropesDiamond",
name : "triangular pendant",
img : "f_ropes_diamond",
cost : 40,
sexy : 2,
pos : "neck"
},
_clothingStringPearlsPink to {
id : "clothing.stringPearlsPink",
name : "strings of pink pearls",
img : "f_string_pink_pearls",
cost : 40,
sexy : 2,
pos : "neck"
},
_clothingStringPearlsWhite to {
id : "clothing.stringPearlsWhite",
name : "strings of white pearls",
img : "f_string_white_pearls",
cost : 40,
sexy : 2,
pos : "neck"
}
>>/% Set Clothing Tops %/
<<set
_clothingMensShirtWhite to {
id : "clothing.mShirtWhite",
name : "white shirt",
img : "m_shirt_white",
cost : 45,
sexy : 0,
pos : "top",
disp : "U",
isDress : 0
},
_clothingMensTShirtGreen to {
id : "clothing.mTShirtGreen",
name : "green t-shirt",
img : "m_tshirt_green",
cost : 20,
sexy : 0,
isDress : 0,
pos : "top",
disp : "U",
isDress : 0
},
_clothingf_blouse_grey to {
id : "clothing.f_blouse_grey",
name : "grey blouse",
img : "f_blouse_grey",
cost : 50,
sexy : 2,
pos : "top",
disp : "U",
isDress : 0
},
_clothingf_blouse_white to {
id : "clothing.f_blouse_white",
name : "white blouse",
img : "f_blouse_white",
cost : 50,
sexy : 2,
pos : "top",
disp : "U",
isDress : 0
},
_clothingf_tshirt_green to {
id : "clothing.f_tshirt_green",
name : "green t-shirt",
img : "f_tshirt_green",
cost : 50,
sexy : 2,
pos : "top",
disp : "U",
isDress : 0
},
_clothingf_tshirt_orange to {
id : "clothing.f_tshirt_orange",
name : "orange t-shirt",
img : "f_tshirt_orange",
cost : 50,
sexy : 2,
pos : "top",
disp : "U",
isDress : 0
},
_clothingf_tshirt_peach to {
id : "clothing.f_tshirt_peach",
name : "peach t-shirt",
img : "f_tshirt_peach",
cost : 50,
sexy : 2,
pos : "top",
disp : "U",
isDress : 0
},
_clothingp_blouse_cream to {
id : "clothing.p_blouse_cream",
name : "cream blouse",
img : "p_blouse_cream",
cost : 40,
sexy : 3,
pos : "top",
disp : "U",
isDress : 0
},
_clothingp_blouse_grey to {
id : "clothing.p_blouse_grey",
name : "grey blouse",
img : "p_blouse_grey",
cost : 40,
sexy : 3,
pos : "top",
disp : "U",
isDress : 0
},
_clothingp_dress_blue_strapless to {
id : "clothing.p_dress_blue_strapless",
name : "long blue strapless dress",
img : "p_dress_blue_strapless",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
},
_clothingp_dress_green to {
id : "clothing.p_dress_green",
name : "long green dress",
img : "p_dress_green",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
},
_clothingp_dress_green_flower to {
id : "clothing.p_dress_green_flower",
name : "long flowery green strappy dress",
img : "p_dress_green_flower",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
},
_clothingp_dress_green_strap to {
id : "clothing.p_dress_green_strap",
name : "long green strappy dress",
img : "p_dress_green_strap",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
},
_clothingp_dress_pink to {
id : "clothing.p_dress_pink",
name : "long pink dress",
img : "p_dress_pink",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
},
_clothingp_dress_pink_flower to {
id : "clothing.p_dress_pink_flower",
name : "long flowery pink strappy dress",
img : "p_dress_pink_flower",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
},
_clothingp_dress_red_strapless to {
id : "clothing.p_dress_red_strapless",
name : "long red strapless dress",
img : "p_dress_red_strapless",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
},
_clothingp_dress_white_flower to {
id : "clothing.p_dress_white_flower",
name : "long flowery white strappy dress",
img : "p_dress_white_flower",
cost : 80,
sexy : 3,
pos : "top",
disp : "O",
isDress : 1
},
_clothingp_gypsy_blue to {
id : "clothing.p_gypsy_blue",
name : "blue gypsy top",
img : "p_gypsy_blue",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_gypsy_blue_pattern to {
id : "clothing.p_gypsy_blue_pattern",
name : "light blue gypsy top",
img : "p_gypsy_blue_pattern",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_gypsy_green to {
id : "clothing.p_gypsy_green",
name : "green gypsy top",
img : "p_gypsy_green",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_gypsy_pink to {
id : "clothing.p_gypsy_pink",
name : "pink gypsy top",
img : "p_gypsy_pink",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_gypsy_pink_pattern to {
id : "clothing.p_gypsy_pink_pattern",
name : "peach gypsy top",
img : "p_gypsy_pink_pattern",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_jumper_blue_offshoulder to {
id : "clothing.p_jumper_blue_offshoulder",
name : "off shoulder blue jumper",
img : "p_jumper_blue_offshoulder",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_jumper_green_long to {
id : "clothing.p_jumper_green_long",
name : "green turtle neck jumper",
img : "p_jumper_green_long",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_jumper_grey to {
id : "clothing.p_jumper_grey",
name : "short grey jumper",
img : "p_jumper_grey",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_jumper_grey_long to {
id : "clothing.p_jumper_grey_long",
name : "long grey jumper ",
img : "p_jumper_grey_long",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_jumper_pink to {
id : "clothing.p_jumper_pink",
name : "short pink jumper",
img : "p_jumper_pink",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_jumper_pink_offshoulder to {
id : "clothing.p_jumper_pink_offshoulder",
name : "off shoulder pink jumper",
img : "p_jumper_pink_offshoulder",
cost : 40,
sexy : 3,
pos : "top",
disp : "O",
isDress : 0
},
_clothingp_tshirt_black_heart to {
id : "clothing.p_tshirt_black_heart",
name : "black with gold heart t-shirt",
img : "p_tshirt_black_heart",
cost : 40,
sexy : 3,
pos : "top",
disp : "U",
isDress : 0
},
_clothingp_tshirt_black_knot to {
id : "clothing.p_tshirt_black_knot",
name : "black knotted t-shirt",
img : "p_tshirt_black_knot",
cost : 40,
sexy : 3,
pos : "top",
disp : "U",
isDress : 0
},
_clothingp_tshirt_black_starwars to {
id : "clothing.p_tshirt_black_starwars",
name : "black Star Wars logo t-shirt",
img : "p_tshirt_black_starwars",
cost : 40,
sexy : 3,
pos : "top",
disp : "U",
isDress : 0
},
_clothingp_tshirt_blue_knot to {
id : "clothing.p_tshirt_blue_knot",
name : "blue knotted t-shirt",
img : "p_tshirt_blue_knot",
cost : 40,
sexy : 3,
pos : "top",
disp : "U",
isDress : 0
},
_clothingp_tshirt_pink_coffee to {
id : "clothing.p_tshirt_pink_coffee",
name : "a pink coffee logo t-shirt",
img : "p_tshirt_pink_coffee",
cost : 40,
sexy : 3,
pos : "top",
disp : "U",
isDress : 0
},
_clothingp_tshirt_pink_knot to {
id : "clothing.p_tshirt_pink_knot",
name : "pink knotted t-shirt",
img : "p_tshirt_pink_knot",
cost : 40,
sexy : 3,
pos : "top",
disp : "U",
isDress : 0
},
_clothingp_tshirt_white_heart to {
id : "clothing.p_tshirt_white_heart",
name : "white with pink heart t-shirt",
img : "p_tshirt_white_heart",
cost : 40,
sexy : 3,
pos : "top",
disp : "U",
isDress : 0
},
_clothings_blouse_blue to {
id : "clothing.s_blouse_blue",
name : "blue blouse",
img : "s_blouse_blue",
cost : 30,
sexy : 4,
pos : "top",
disp : "U",
isDress : 0
},
_clothings_blouse_green to {
id : "clothing.s_blouse_green",
name : "green blouse",
img : "s_blouse_green",
cost : 30,
sexy : 4,
pos : "top",
disp : "U",
isDress : 0
},
_clothings_blouse_striped to {
id : "clothing.s_blouse_striped",
name : "blue striped blouse",
img : "s_blouse_striped",
cost : 30,
sexy : 4,
pos : "top",
disp : "U",
isDress : 0
},
_clothings_boho_cyan to {
id : "clothing.s_boho_cyan",
name : "cyan boho top",
img : "s_boho_cyan",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_boho_white to {
id : "clothing.s_boho_white",
name : "white boho top",
img : "s_boho_white",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_crop_off_pink to {
id : "clothing.s_crop_off_pink",
name : "shoulder-less pink crop top",
img : "s_crop_off_pink",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_dress_black to {
id : "clothing.s_dress_black",
name : "black dress",
img : "s_dress_black",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_black_offshoulder to {
id : "clothing.s_dress_black_offshoulder",
name : "off-shoulder short black dress",
img : "s_dress_black_offshoulder",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_black_offshoulder_belt to {
id : "clothing.s_dress_black_offshoulder_belt",
name : "off-shoulder short belted black dress",
img : "s_dress_black_offshoulder_belt",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_black_white to {
id : "clothing.s_dress_black_white",
name : "white and black gypsy dress",
img : "s_dress_black_white",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_blue to {
id : "clothing.s_dress_blue",
name : "blue dress",
img : "s_dress_blue",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_blue_evening to {
id : "clothing.s_dress_blue_evening",
name : "blue evening dress",
img : "s_dress_blue_evening",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_blue_hearts to {
id : "clothing.s_dress_blue_hearts",
name : "short blue dress",
img : "s_dress_blue_hearts",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_blue_offshoulder_belt to {
id : "clothing.s_dress_blue_offshoulder_belt",
name : "off-shoulder short cyan dress",
img : "s_dress_blue_offshoulder_belt",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_blue_summer to {
id : "clothing.s_dress_blue_summer",
name : "blue summer dress",
img : "s_dress_blue_summer",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_blue_white to {
id : "clothing.s_dress_blue_white",
name : "white and blue gypsy dress",
img : "s_dress_blue_white",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_green to {
id : "clothing.s_dress_green",
name : "green dress",
img : "s_dress_green",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_green_evening to {
id : "clothing.s_dress_green_evening",
name : "green evening dress",
img : "s_dress_green_evening",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_green_flower to {
id : "clothing.s_dress_green_flower",
name : "green and black lace dress",
img : "s_dress_green_flower",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_multi_summer to {
id : "clothing.s_dress_multi_summer",
name : "summer dress",
img : "s_dress_multi_summer",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_pink_evening to {
id : "clothing.s_dress_pink_evening",
name : "peach evening dress",
img : "s_dress_pink_evening",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_pink_flower to {
id : "clothing.s_dress_pink_flower",
name : "pink and black lace dress",
img : "s_dress_pink_flower",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_pink_offshoulder_belt to {
id : "clothing.s_dress_pink_offshoulder_belt",
name : "off-shoulder short pink belted dress",
img : "s_dress_pink_offshoulder_belt",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_pink_summer to {
id : "clothing.s_dress_pink_summer",
name : "pink summer dress",
img : "s_dress_pink_summer",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_pink_tartan to {
id : "clothing.s_dress_pink_tartan",
name : "short pink tartan dress",
img : "s_dress_pink_tartan",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_pink_tube to {
id : "clothing.s_dress_pink_tube",
name : "pink and blue tube dress",
img : "s_dress_pink_tube",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_pink_white to {
id : "clothing.s_dress_pink_white",
name : "white and pink gypsy dress",
img : "s_dress_pink_white",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_purple_tube to {
id : "clothing.s_dress_purple_tube",
name : "purple and red tube dress",
img : "s_dress_purple_tube",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_red_offshoulder_belt to {
id : "clothing.s_dress_red_offshoulder_belt",
name : "off-shoulder short red belted dress",
img : "s_dress_red_offshoulder_belt",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_red_tube to {
id : "clothing.s_dress_red_tube",
name : "red tube dress",
img : "s_dress_red_tube",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_stone_flower to {
id : "clothing.s_dress_stone_flower",
name : "peach and black lace dress",
img : "s_dress_stone_flower",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_dress_white_tube to {
id : "clothing.s_dress_white_tube",
name : "white and pink tube dress",
img : "s_dress_white_tube",
cost : 60,
sexy : 4,
pos : "top",
disp : "O",
isDress : 1
},
_clothings_gypsy_blue to {
id : "clothing.s_gypsy_blue",
name : "blue gypsy top",
img : "s_gypsy_blue",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_gypsy_green to {
id : "clothing.s_gypsy_green",
name : "green gypsy top",
img : "s_gypsy_green",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_gypsy_green_flowers to {
id : "clothing.s_gypsy_green_flowers",
name : "white and green gypsy top",
img : "s_gypsy_green_flowers",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_gypsy_grey to {
id : "clothing.s_gypsy_grey",
name : "grey gypsy top",
img : "s_gypsy_grey",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_gypsy_pink to {
id : "clothing.s_gypsy_pink",
name : "pink gypsy top",
img : "s_gypsy_pink",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_gypsy_pink_flowers to {
id : "clothing.s_gypsy_pink_flowers",
name : "peach gypsy top",
img : "s_gypsy_pink_flowers",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_gypsy_pink_knot to {
id : "clothing.s_gypsy_pink_knot",
name : "knotted pink gypsy top",
img : "s_gypsy_pink_knot",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_gypsy_red_knot to {
id : "clothing.s_gypsy_red_knot",
name : "knotted red gypsy top",
img : "s_gypsy_red_knot",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_jumper_blue to {
id : "clothing.s_jumper_blue",
name : "blue jumper",
img : "s_jumper_blue",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_jumper_dgrey to {
id : "clothing.s_jumper_dgrey",
name : "dark grey jumper",
img : "s_jumper_dgrey",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_jumper_green to {
id : "clothing.s_jumper_green",
name : "green jumper",
img : "s_jumper_green",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_jumper_grey to {
id : "clothing.s_jumper_grey",
name : "grey jumper",
img : "s_jumper_grey",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_jumper_lgreen to {
id : "clothing.s_jumper_lgreen",
name : "light green jumper",
img : "s_jumper_lgreen",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_jumper_pink to {
id : "clothing.s_jumper_pink",
name : "pink jumper",
img : "s_jumper_pink",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_tshirt_blue_plunge to {
id : "clothing.s_tshirt_blue_plunge",
name : "blue plunge t-shirt",
img : "s_tshirt_blue_plunge",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_tshirt_dance to {
id : "clothing.s_tshirt_dance",
name : "dance t-shirt",
img : "s_tshirt_dance",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_tshirt_dream to {
id : "clothing.s_tshirt_dream",
name : "dream t-shirt",
img : "s_tshirt_dream",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_tshirt_lips to {
id : "clothing.s_tshirt_lips",
name : "lipstick stain t-shirt",
img : "s_tshirt_lips",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_tshirt_pink to {
id : "clothing.s_tshirt_pink",
name : "pink t-shirt",
img : "s_tshirt_pink",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_tshirt_pink_plunge to {
id : "clothing.s_tshirt_pink_plunge",
name : "pink plunge t-shirt",
img : "s_tshirt_pink_plunge",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothings_tshirt_stripes to {
id : "clothing.s_tshirt_stripes",
name : "striped t-shirt",
img : "s_tshirt_stripes",
cost : 30,
sexy : 4,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_dress_black_sparkle to {
id : "clothing.x_dress_black_sparkle",
name : "black sparkly dress",
img : "x_dress_black_sparkle",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_blue to {
id : "clothing.x_dress_blue",
name : "blue dress",
img : "x_dress_blue",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_blue_cross to {
id : "clothing.x_dress_blue_cross",
name : "blue halter dress",
img : "x_dress_blue_cross",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_blue_cut to {
id : "clothing.x_dress_blue_cut",
name : "blue dress",
img : "x_dress_blue_cut",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_blue_pink to {
id : "clothing.x_dress_blue_pink",
name : "blue and pink dress",
img : "x_dress_blue_pink",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_cyan to {
id : "clothing.x_dress_cyan",
name : "cyan halter dress",
img : "x_dress_cyan",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_daisy to {
id : "clothing.x_dress_daisy",
name : "daisy patterned dress",
img : "x_dress_daisy",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_dred to {
id : "clothing.x_dress_dred",
name : "dark red dress",
img : "x_dress_dred",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_gold to {
id : "clothing.x_dress_gold",
name : "gold dress",
img : "x_dress_gold",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_gold_cross to {
id : "clothing.x_dress_gold_cross",
name : "gold halter dress",
img : "x_dress_gold_cross",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_green to {
id : "clothing.x_dress_green",
name : "green dress",
img : "x_dress_green",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_green_cross to {
id : "clothing.x_dress_green_cross",
name : "green halter dress",
img : "x_dress_green_cross",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_pink to {
id : "clothing.x_dress_pink",
name : "pink dress",
img : "x_dress_pink",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_pink_cross to {
id : "clothing.x_dress_pink_cross",
name : "pink halter dress",
img : "x_dress_pink_cross",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_pink_cut to {
id : "clothing.x_dress_pink_cut",
name : "pink dress",
img : "x_dress_pink_cut",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_pink_halter to {
id : "clothing.x_dress_pink_halter",
name : "pink plunge dress",
img : "x_dress_pink_halter",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_red to {
id : "clothing.x_dress_red",
name : "red dress",
img : "x_dress_red",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_red_cut to {
id : "clothing.x_dress_red_cut",
name : "red dress",
img : "x_dress_red_cut",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_red_purple to {
id : "clothing.x_dress_red_purple",
name : "red and purple dress",
img : "x_dress_red_purple",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_teal to {
id : "clothing.x_dress_teal",
name : "teal dress",
img : "x_dress_teal",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_dress_white_flower to {
id : "clothing.x_dress_white_flower",
name : "white flowery dress",
img : "x_dress_white_flower",
cost : 40,
sexy : 6,
pos : "top",
disp : "O",
isDress : 1
},
_clothingx_halter_blue to {
id : "clothing.x_halter_blue",
name : "blue halter top",
img : "x_halter_blue",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_halter_blue_check to {
id : "clothing.x_halter_blue_check",
name : "blue check halter top",
img : "x_halter_blue_check",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_halter_green_check to {
id : "clothing.x_halter_green_check",
name : "green check halter top",
img : "x_halter_green_check",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_halter_grey to {
id : "clothing.x_halter_grey",
name : "grey halter top",
img : "x_halter_grey",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_halter_pink to {
id : "clothing.x_halter_pink",
name : "x_halter_pink",
img : "x_halter_pink",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_halter_pink_check to {
id : "clothing.x_halter_pink_check",
name : "pink check halter top",
img : "x_halter_pink_check",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_halter_red_check to {
id : "clothing.x_halter_red_check",
name : "red check halter top",
img : "x_halter_red_check",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_halter_white to {
id : "clothing.x_halter_white",
name : "white halter top",
img : "x_halter_white",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_black_lace to {
id : "clothing.x_top_black_lace",
name : "black lace top",
img : "x_top_black_lace",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_blue_8 to {
id : "clothing.x_top_blue_8",
name : "strappy blue tube top",
img : "x_top_blue_8",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_blue_check to {
id : "clothing.x_top_blue_check",
name : "knotted blue top",
img : "x_top_blue_check",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_blue_flower to {
id : "clothing.x_top_blue_flower",
name : "blue flowery top",
img : "x_top_blue_flower",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_blue_pink to {
id : "clothing.x_top_blue_pink",
name : "blue and pink top",
img : "x_top_blue_pink",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_blue_v to {
id : "clothing.x_top_blue_v",
name : "blue halter top",
img : "x_top_blue_v",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_brown_8 to {
id : "clothing.x_top_brown_8",
name : "bron halter top",
img : "x_top_brown_8",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_green_8 to {
id : "clothing.x_top_green_8",
name : "green halter top",
img : "x_top_green_8",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_green_band to {
id : "clothing.x_top_green_band",
name : "green tube top",
img : "x_top_green_band",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_green_blue to {
id : "clothing.x_top_green_blue",
name : "green and blue top",
img : "x_top_green_blue",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_green_knit to {
id : "clothing.x_top_green_knit",
name : "green strappy top",
img : "x_top_green_knit",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_green_v to {
id : "clothing.x_top_green_v",
name : "green halter top",
img : "x_top_green_v",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_grey_knit to {
id : "clothing.x_top_grey_knit",
name : "grey strappy top",
img : "x_top_grey_knit",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_grey_v to {
id : "clothing.x_top_grey_v",
name : "grey halter top",
img : "x_top_grey_v",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_pink_8 to {
id : "clothing.x_top_pink_8",
name : "strappy pink tube top",
img : "x_top_pink_8",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_pink_band to {
id : "clothing.x_top_pink_band",
name : "pink tube top",
img : "x_top_pink_band",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_pink_dots to {
id : "clothing.x_top_pink_dots",
name : "strappy pink top",
img : "x_top_pink_dots",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_pink_knit to {
id : "clothing.x_top_pink_knit",
name : "strappy pink top",
img : "x_top_pink_knit",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_pink_v to {
id : "clothing.x_top_pink_v",
name : "pink halter top",
img : "x_top_pink_v",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_purple_lace to {
id : "clothing.x_top_purple_lace",
name : "purple lace top",
img : "x_top_purple_lace",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_red_check to {
id : "clothing.x_top_red_check",
name : "red check knotted top",
img : "x_top_red_check",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_stone_brown to {
id : "clothing.x_top_stone_brown",
name : "brown top",
img : "x_top_stone_brown",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
},
_clothingx_top_white_check to {
id : "clothing.x_top_white_check",
name : "black and white check knotted top",
img : "x_top_white_check",
cost : 20,
sexy : 6,
pos : "top",
disp : "O",
isDress : 0
}
>><<set
$friend to {
id : "friend",
name : "Colin",
style : "colin",
profile : "colin",
description : "An old school friend and also Head of IT at DJMH Productions.",
dancing : 0,
friendship : 40,
romance : 0,
sex : 0,
conversation : []
},
$housemate to {
id : "housemate",
name : "Tanya",
style : "tanya",
profile : "tanya",
description : "The person sub letting a room to you and professional photographer.",
dancing : 40,
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$workManager to {
id : "workManager",
name : "Ms Kelly",
rlxName : "Christina",
forName : "Ms Kelly",
style : "christina",
profile : "christina",
description : "The Manager of the local DJMH Productions Office.",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$workBoss to {
id : "workBoss",
name : "Dr MacLean",
rlxName : "Malcolm",
forName : "Dr MacLean",
petName : undefined,
style : "malcolm",
profile : "malcolm",
description : "Chief Science officer at DJMH Productions.",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$workSales to {
id : "workSales",
name : "Victoria",
style : "victoria",
profile : "victoria",
description : "The Sales Manager at DJMH Productions.",
dancing : 25,
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$workCEO to {
id : "workCEO",
name : "Mr Shaw",
rlxName : "Clive",
forName : "Mr Shaw",
petName : undefined,
style : "clive",
profile : "clive",
description : "The CEO of DJMH Productions.",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$workSecurity to {
id : "workSecurity",
name : "George",
style : "george",
profile : "george",
description : "The Security Officer at DJMH Productions.",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$workIT to {
id : "workIT",
name : "Dwayne",
style : "dwayne",
profile : "dwayne",
description : "The IT Assistant at DJMH Productions.",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$workSalesAssistant to {
id : "workSalesAssistant",
name : "Lisa",
style : "lisa",
profile : "lisa",
description : "The Sales Assistant at DJMH Productions.",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$workReceptionist to {
id : "workReceptionist",
name : "Sandra",
style : "sandra",
profile : "sandra",
description : "The Receptionist at DJMH Productions.",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$workTherapist to {
id : "workTherapist",
name : "Stella",
style : "stella",
profile : "stella",
description : "The Therapist at DJMH Productions.",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$photoClient to {
id : "photoClient",
name : "Richard",
style : "richard",
profile : "richard",
description : "The person commissioning photos.",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$yogaMaster to {
id : "yogaMaster",
name : "Magnus",
style : "magnus",
profile : "magnus",
description : "Yoga Guru",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$yogaClient to {
id : "yogaClient",
name : "Anton",
style : "anton",
profile : "anton",
description : "Yoga Student",
friendship : 0,
romance : 0,
sex : 0,
conversation : []
},
$allegro to {
id : "allegro",
name : "Allegro",
style : "allegro",
profile : "allegro",
conversation : []
},
$olivia to {
id : "olivia",
name : "Olivia",
style : "olivia",
profile : "olivia",
conversation : []
},
$dutch to {
id : "dutch",
name : "Dutch",
style : "olivia",
profile : "dutch"
},
$stylist to {
id : "Stylist",
name : "Tamika",
style : "samantha",
profile : "tamika"
},
$sissyChatHousewife to {
id : "sissyChatHousewife",
name : "40's Housewife",
style : "chatWife",
profile : "sissyshop/chat_house"
},
$sissyChatSlut to {
id : "sissyChatSlut",
name : "Obvious Slut",
style : "chatSlut",
profile : "sissyshop/chat_slut"
},
$sissyChatCloset to {
id : "sissyChatCloset",
name : "Closeted Sissy",
style : "chatCloset",
profile : "sissyshop/chat_closet"
}
>><<set
_song_001 to {
name : "Hot Stuff",
dancers : 2,
difficulty : 30
},
_song_002 to {
name : "Girlfriend",
dancers : 2,
difficulty : 75
},
_song_003 to {
name : "The Shoop Shoop Song (It's in His Kiss)",
dancers : 2,
difficulty : 50
},
_song_004 to {
name : "Barbie Girl",
dancers : 2,
difficulty : 20
},
_song_005 to {
name : "Kung Fu Fighting",
dancers : 2,
difficulty : 40
},
_song_006 to {
name : "You Can't Hurry Love",
dancers : 2,
difficulty : 50
},
_song_007 to {
name : "Come On Eileen",
dancers : 2,
difficulty : 90
},
_song_008 to {
name : "Spice Up Your Life",
dancers : 2,
difficulty : 90
},
_song_009 to {
name : "No Limit",
dancers : 2,
difficulty : 60
},
_song_010 to {
name : "Crazy Little Thing Called Love",
dancers : 2,
difficulty : 80
},
_song_011 to {
name : "Somethin' Stupid",
dancers : 2,
difficulty : 10
},
_song_012 to {
name : "Everybody Needs Somebody To Love",
dancers : 2,
difficulty : 30
},
_song_013 to {
name : "A Little Less Conversation",
dancers : 1,
difficulty : 50
},
_song_014 to {
name : "Another One Bites the Dust",
dancers : 1,
difficulty : 20
},
_song_015 to {
name : "Billie Jean",
dancers : 1,
difficulty : 50
},
_song_016 to {
name : "Blame It on the Boogie",
dancers : 1,
difficulty : 10
},
_song_017 to {
name : "Born To Be Wild",
dancers : 1,
difficulty : 20
},
_song_018 to {
name : "California Gurls",
dancers : 1,
difficulty : 60
},
_song_019 to {
name : "Cotton Eye Joe",
dancers : 1,
difficulty : 30
},
_song_020 to {
name : "Dancing Queen",
dancers : 1,
difficulty : 60
},
_song_021 to {
name : "Don't Stop Me Now",
dancers : 1,
difficulty : 70
},
_song_022 to {
name : "Eye of the Tiger",
dancers : 1,
difficulty : 30
},
_song_023 to {
name : "Fame",
dancers : 1,
difficulty : 30
},
_song_024 to {
name : "Flashdance... What A Feeling",
dancers : 1,
difficulty : 80
},
_song_025 to {
name : "Footloose",
dancers : 1,
difficulty : 75
},
_song_026 to {
name : "Girls Just Want to Have Fun",
dancers : 1,
difficulty : 20
},
_song_027 to {
name : "I Kissed a Girl",
dancers : 1,
difficulty : 40
},
_song_028 to {
name : "I Like to Move It",
dancers : 1,
difficulty : 50
},
_song_029 to {
name : "I Want You Back",
dancers : 1,
difficulty : 40
},
_song_030 to {
name : "I Will Survive",
dancers : 1,
difficulty : 10
},
_song_031 to {
name : "It's Raining Men",
dancers : 1,
difficulty : 75
},
_song_032 to {
name : "It's Not Unusual",
dancers : 1,
difficulty : 50
},
_song_033 to {
name : "I'm So Excited",
dancers : 1,
difficulty : 30
},
_song_034 to {
name : "Le Freak",
dancers : 1,
difficulty : 40
},
_song_035 to {
name : "Money, Money, Money",
dancers : 1,
difficulty : 90
},
_song_036 to {
name : "Monster Mash",
dancers : 1,
difficulty : 10
},
_song_037 to {
name : "Never Gonna Give You Up",
dancers : 1,
difficulty : 10
},
_song_038 to {
name : "Rasputin",
dancers : 1,
difficulty : 90
},
_song_039 to {
name : "Take On Me",
dancers : 1,
difficulty : 30
},
_song_040 to {
name : "That's the Way (I Like It)",
dancers : 1,
difficulty : 90
},
_song_041 to {
name : "These Boots Are Made For Walking",
dancers : 1,
difficulty : 10
},
_song_042 to {
name : "U Can't Touch This",
dancers : 1,
difficulty : 75
},
_song_043 to {
name : "Wake Me Up Before You Go-Go",
dancers : 1,
difficulty : 20
},
_song_044 to {
name : "Walk Like an Egyptian",
dancers : 1,
difficulty : 60
}
>>
<<set
_dances=[
_song_001,
_song_002,
_song_003,
_song_004,
_song_005,
_song_006,
_song_007,
_song_008,
_song_009,
_song_010,
_song_011,
_song_012,
_song_013,
_song_014,
_song_015,
_song_016,
_song_017,
_song_018,
_song_019,
_song_020,
_song_021,
_song_022,
_song_023,
_song_024,
_song_025,
_song_026,
_song_027,
_song_028,
_song_029,
_song_030,
_song_031,
_song_032,
_song_033,
_song_034,
_song_035,
_song_036,
_song_037,
_song_038,
_song_039,
_song_040,
_song_041,
_song_042,
_song_043,
_song_044
]
>><<set
$player to {
id : "player",
style : "player",
name : "John",
mname : "John",
lname : "Smith",
prefix : "Mr",
sname : "Jane",
gender : "Male",
loc : "outside_house",
events : [],
profile : "none/brunette_male_1",
hairLength : "short",
hairColour : "Brunette",
makeups : ["none"],
height : "5'11",
chestSize : "40",
cupSize : "",
waistSize : "36",
thighSize : "36",
penisSize : "Average",
penisDesc : "average sized penis",
assSize : "Flat",
assDesc : "small ass",
newEmail : 0,
newWorkEmail : 0,
sexInterest : 0,
biInterest : 0,
femmeInterest: 0,
sexAffinity : 0,
femmeCurious : 0,
biCurious : 0,
femmeScale : 0,
femmeLevel : 0,
dancing : 0,
clothesWeek : [],
clothesToday : "",
clothesYesterday : "",
money : 400,
account : 0,
rent : 100,
rentPaid : 0,
rentTask : 0,
photoTask : 0,
photos : [],
sundayGuy : "",
gymClass : 0,
workStage : "Probation",
workResearch : 0,
workData : 0,
wage : 450,
monthBonus : 0,
workOutfit : 0,
drugs : [],
drugsTaken : [],
game : 0,
sissyStore : 0,
sissySet : 0,
ssAction : 0
},
$sissyAvatar to {
id : "sissyAvatar",
name : "John",
style : "sissyModel",
profile : "sissyshop/other_1",
conversation : []
}
>>
/% Initialise Owned Clothing %/
<<set
$wardrobe = [
_clothingMensTShirtGreen,
_clothingMensJeansBlue,
_clothingMensBoxerShorts,
_clothingMensSocksPlain,
_clothingMensSneakersGrey,
_clothingMensPyjamas0
],
$wardrobeID = [
_clothingMensTShirtGreen.id,
_clothingMensJeansBlue.id,
_clothingMensBoxerShorts.id,
_clothingMensSocksPlain.id,
_clothingMensSneakersGrey.id,
_clothingMensPyjamas0.id
]
>>
/% Initialise Wearing Clothing %/
<<set
$clWearing to {
current : {
name : "Current",
makeup : "none",
hair : 1,
head : undefined,
neck : undefined,
jacket : undefined,
top : _clothingMensTShirtGreen,
bra : undefined,
bottom : _clothingMensJeansBlue,
underwear : _clothingMensBoxerShorts,
socks : _clothingMensSocksPlain,
shoes : _clothingMensSneakersGrey,
nightwear : undefined
},
work_mon : {
name : "Monday Work",
makeup : "none",
hair : 1,
head : undefined,
neck : undefined,
jacket : undefined,
top : undefined,
bra : undefined,
bottom : undefined,
underwear : undefined,
socks : undefined,
shoes : undefined,
nightwear : undefined
},
night : {
name : "Nightwear",
makeup : "none",
hair : 0,
head : undefined,
neck : undefined,
jacket : undefined,
top : undefined,
bra : undefined,
bottom : undefined,
underwear : undefined,
socks : undefined,
shoes : undefined,
nightwear : _clothingMensPyjamas0
}
}
>>
<<set
$clWearing["casual_mon"] to clone($clWearing["current"]),
$clWearing["casual_tue"] to clone($clWearing["current"]),
$clWearing["casual_wed"] to clone($clWearing["current"]),
$clWearing["casual_thu"] to clone($clWearing["current"]),
$clWearing["casual_fri"] to clone($clWearing["current"]),
$clWearing["casual_sat"] to clone($clWearing["current"]),
$clWearing["casual_sun"] to clone($clWearing["current"]),
$clWearing["work_tue"] to clone($clWearing["work_mon"]),
$clWearing["work_wed"] to clone($clWearing["work_mon"]),
$clWearing["work_thu"] to clone($clWearing["work_mon"]),
$clWearing["work_fri"] to clone($clWearing["work_mon"]),
$clWearing["work_sat"] to clone($clWearing["current"]),
$clWearing["work_sun"] to clone($clWearing["current"]),
$clWearing["outfit"] to clone($clWearing["current"])
>>
<<set
$clWearing["casual_mon"].name = "Monday Evening",
$clWearing["casual_tue"].name = "Tuesday Evening",
$clWearing["casual_wed"].name = "Wednesday Evening",
$clWearing["casual_thu"].name = "Thursday Evening",
$clWearing["casual_fri"].name = "Friday Evening",
$clWearing["casual_sat"].name = "Saturday Evening",
$clWearing["casual_sun"].name = "Sunday Evening",
$clWearing["work_mon"].name = "Monday Day",
$clWearing["work_tue"].name = "Tuesday Day",
$clWearing["work_wed"].name = "Wednesday Day",
$clWearing["work_thu"].name = "Thursday Day",
$clWearing["work_fri"].name = "Friday Day",
$clWearing["work_sat"].name = "Saturday Day",
$clWearing["work_sun"].name = "Sunday Day"
>>
<<set $clWearing.current.style="male" >>
/%Initialise Emails %/
<<set
$emailInbox = [],
$workInbox=[],
$allEmailIDs=[],
$allReadEmailIDs=[]
>>
/%Initialise Game Variables %/
<<set
$gameData to {
passage : "Game - Start",
phrases : 1,
stage : "gameNew",
action : 0,
correctAnswer : [],
lesson : [],
endings : [],
achieved : [],
played : 0
},
$gamePlayer to {
name : "",
style : "sissyModel",
wig : "blonde",
profile : "short_m0"
},
$gameOwner to {
name : "xxx",
style : "sissyModel",
profile : "short_m0"
},
$gameAlt to {
name : "xxx",
style : "sissyModel",
profile : "short_m0"
}
>>
/% Warnings to hide content %/
<<set
$warnings to {
exGF : "N"
}
>>
/% TV show winner tracking %/
<<set
$beautyGeek to {
heat1 : "",
heat2 : "",
heat3 : ""
}
>>
/% Dynamic Events that can be added %/
<<set
$dynamicEvents to {}
>>/% Time Variables %/
<<set
$day = 0,
$weekDay = 4,
$time = 5
>>
<<set
$lunchPeople =[],
$coffeeIT = undefined,
$coffeeOther = [],
$lunchConversations = [],
$coffeeConversations = []
>>
<<set
$activeEvent to {
type : "",
name : "",
stage : "",
passage : "",
changePassage: "",
person : undefined,
conversation : ""
}
>>
/%Shop Data %/
<<set
$sissyShop to {
basket : [],
basketID : [],
basketTotal : 0,
delivery : [],
package : [],
firstOrder : 1,
account : -2,
name : "Petticoat Place",
normalDelivery : 5,
discreteDelivery : 15
}
>><<checkWearing>>
<<set
_days to {
0 : "Sunday",
1 : "Monday",
2 : "Tuesday",
3 : "Wednesday",
4 : "Thursday",
5 : "Friday",
6 : "Saturday"
},
_times to {
0 : "Early Morning",
1 : "Morning",
2 : "Late Morning",
3 : "Noon",
4 : "Early Afternoon",
5 : "Afternoon",
6 : "Late Afternoon",
7 : "Evening",
8 : "Night"
}
>>
<table width=100%>
<TR><TD class="menuName" width=35%>Time</TD><TD class="menuName"><span id="menuTime" >_days[$weekDay] _times[$time]</span></TD></TR>
<TR><TD width=35%>Name</TD><TD>$player.prefix $player.name $player.lname</TD></TR>
<TR><TD width=35%>Money</TD><TD><span id="playerMoney"><<currency $player.money>> (acc <<currency $player.account>>)</span></TD></TR>
<TR><TD width=35%>Gender</TD><TD>$player.gender</TD></TR>
<<if $player.newEmail==1>>
<TR><TD class="newEmail" colspan=2>You have 1 New Personal email</TD></TR>
<<elseif $player.newEmail>1>>
<TR><TD class="newEmail" colspan=2>You have $player.newEmail New Personal emails</TD></TR>
<</if>>
<<if $player.newWorkEmail==1>>
<TR><TD class="newEmail" colspan=2>You have 1 New Work email</TD></TR>
<<elseif $player.newWorkEmail>1>>
<TR><TD class="newEmail" colspan=2>You have $player.newEmail New Work emails</TD></TR>
<</if>>
<<if not ($player.gender=="Male" or $player.gender=="Androgynous" or $player.gender=="Unknown")>>
<tr>
<td>Style</td>
<td>$clWearing.current.style</td>
</tr>
<tr>
<td colspan=2>
<span id="modelHead">
<<drawFemaleDummyHead "current">>
</span>
</td>
</tr>
<</if>>
<<if not ( $player.gender=="Unknown")>>
<<set _modelJacket="N">>
<<if def $clWearing.current.jacket && $clWearing.current.jacket != null>>
<<if $clWearing.current.jacket.id=="clothing.labcoat">>
<<set _modelJacket="Y">>
<</if>>
<</if>>
<tr>
<td colspan=2>
<span id="modelBody">
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<if _modelJacket=="N">>
<<drawMaleDummy "current" "all">>
<<else>>
<<drawMaleDummy "current" "noJacket">>
<</if>>
<<else>>
<<if _modelJacket=="N">>
<<drawFemaleDummy "current" "all">>
<<else>>
<<drawFemaleDummy "current" "noJacket">>
<</if>>
<</if>>
</span>
</td>
</tr>
<tr>
<td colspan=2>
<span id="hideOver">
@@.linkUI;<<link "Hide Overwear">>
<<replace "#modelBody">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy "current" "under">>
<<else>>
<<drawFemaleDummy "current" "under">>
<</if>>
<</replace>>
<<removeclass "#showOver" "hide">>
<<addclass "#hideOver" "hide">>
<<removeclass "#showAll" "hide">>
<</link>>@@
</span>
<<if _modelJacket=="N">>
<span id="showOver">
@@.linkUI;<<link "Show Overwear without Jacket">>
<<replace "#modelBody">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy "current" "noJacket">>
<<else>>
<<drawFemaleDummy "current" "noJacket">>
<</if>>
<</replace>>
<<addclass "#showOver" "hide">>
<<removeclass "#hideOver" "hide">>
<<removeclass "#showAll" "hide">>
<</link>>@@
</span>
<span id="showAll" class="hide">
@@.linkUI;<<link "Show Overwear with Jacket">>
<<replace "#modelBody">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy "current" "all">>
<<else>>
<<drawFemaleDummy "current" "all">>
<</if>>
<</replace>>
<<addclass "#showAll" "hide">>
<<removeclass "#hideOver" "hide">>
<<removeclass "#showOver" "hide">>
<</link>>@@
</span>
<<else>>
<span id="showOver" class="hide">
@@.linkUI;<<link "Show Overwear without Jacket">>
<<replace "#modelBody">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy "current" "noJacket">>
<<else>>
<<drawFemaleDummy "current" "noJacket">>
<</if>>
<</replace>>
<<addclass "#showOver" "hide">>
<<removeclass "#hideOver" "hide">>
<<removeclass "#showAll" "hide">>
<</link>>@@
</span>
<span id="showAll">
@@.linkUI;<<link "Show Overwear with Jacket">>
<<replace "#modelBody">>
<<if $player.gender=="Male" or $player.gender=="Androgynous">>
<<drawMaleDummy "current" "all">>
<<else>>
<<drawFemaleDummy "current" "all">>
<</if>>
<</replace>>
<<addclass "#showAll" "hide">>
<<removeclass "#hideOver" "hide">>
<<removeclass "#showOver" "hide">>
<</link>>@@
</span>
<</if>>
</td>
</tr>
<</if>>
/*
<TR><TD colspan=2>Debug Info</TD></TR>
<TR><TD>Femme</td><td>$player.femmeScale ($player.femmeLevel)</TD></TR>
<TR><TD>Passage</td><td><<print passage()>></TD></TR>
<tr><td>Event</td><td>$activeEvent.name - $activeEvent.stage</TD></TR>
<tr><td>Day</td><td>$day</TD></TR>
<TR><TD width=35%>Prof</TD><TD>$workBoss.friendship $workBoss.romance</TD></TR>
*/
</table><<set
$gameVersion = "0.09.03"
>>
<<include "Define Variables">>
<<include "Define Clothing">>
<<include "Define Player">>
<<include "Define Characters">>