Your browser lacks required capabilities. Please upgrade it or switch to another to continue.
Loading…
,,,,,,,,,,,<<header "Town Center" "">>
<<addTime 0 15>>
<<set $uiLocation = "./ui/places/Town Center/inside.jpg">>
<div id="row">
<<locationButton "Clinic" "card-image-clinic" 6 18>>
<<locationButton "Apartments" "card-image-apartments">>
</div>
<div id="row">
<<locationButton "Gym" "card-image-gym" 6 21>>
<<locationButton "Di Carlo's" "card-image-dicarlo" 10 2>>
</div>
<div id="row">
<<locationButton "Park" "card-image-park">>
<<if (($day % 7) >= 5)>>
<<locationButton "School" "card-image-school" 7 15 true>>
<<else>>
<<locationButton "School" "card-image-school" 7 15>>
<</if>>
</div>
<div id="row">
<<locationButton "Mall" "card-image-mall" 10 20>>
<<locationButton "Suburbs" "card-image-suburbs">>
</div><<header "Clinic" "Reception">>
<<set $uiLocation = "./ui/places/Clinic/inside.jpg">>
<<if (($characters.michaelStevens.met == false)&&($characters.michaelStevens.events.event1 == false))>>
<<goto "Michael Stevens - Event 1">>
<</if>>
<div id="row">
<<locationButton "Your Office" "card-image-youroffice">>
<<locationButton "Dr Steven's Office" "card-image-drstevenssoffice">>
</div>
<div id="row">
<<locationButton "Management" "card-image-management">>
<<locationButton "Common Area" "card-image-commonarea" 10 15>>
</div>
<div id="row"><<if $characters.michaelStevens.events.event2 == true>>
<<locationButton "Laboratory" "card-image-laboratory">>
<</if>></div>
<<smallButton "Leave" "Town Center">>
<<header "Clinic" "Your Office">>
<<set $uiLocation = "./ui/places/Clinic/Your Office/inside.jpg">>
<<switch $level>>
<<case 0>>
<<set _pay = +100>>
<<case 1>>
<<set _pay = +150>>
<<case 2>>
<<set _pay = +200>>
<<case 3>>
<<set _pay = +300>>
<<case 4>>
<<set _pay = +400>>
<<default>>
<<set _pay = +50>>
<</switch>>
<<narrator "You've entered your office, it's nice and simple.">>
<<actionButton "Work" "Clinic Work Passage" "2" "30" _pay -1>><<actionButton "Work Harder" "Working hard Passage" "2" "30" _pay -2 -1>>
<<smallButton "Back" "Clinic">><<header "Clinic" "Dr Steven's Office">>
<<set $uiLocation = "./ui/places/Clinic/Dr Stevens Office/inside.jpg">>
<<if (($characters.michaelStevens.events.event2 == false)&&($day>0))>>
<<goto "Michael Stevens - Event 2">>
<</if>>
<<if $characters.michaelStevens.currentLocation == "Dr Steven's Office">>
<<narrator "You can hear some voices as you you're entering the waiting room to Dr Steven's office. Should I take a look at what's going on, or should I leave?">>
<<set _random = Math.floor(Math.random() * 5);>>
<<if _random <= 2>>
<<actionButton "You stay for awhile" "Dr Steven's smash day" "0" "35" null -1>>
<<else>>
<<actionButton "You stay for awhile" "Dr Steven's normal day" "0" "35" null -1>>
<</if>>
<<else>>
<<narrator "You've entered Dr Stevens office, but it was utterly empty; what would I do here, you asked yourself.">>
<</if>>
<<smallButton "Back" "Clinic">><<header "Clinic" "Management">>
<<set $uiLocation = "./ui/places/Clinic/Management/inside.jpg">>
<<if ($characters.miaNelson.met == false)>>
<<set $characters.miaNelson.met = true>>
<<goto "Mia Nelson - Event 1">>
<<else>>
<<if ($characters.miaNelson.currentLocation == "Management")>> <<narrator "As you entered the managers office, you can see ms. Nelson was making some calls; you've quietly entered and made sure she knows about you.">>
<<if ($characters.michaelStevens.met == true) &&($characters.miaNelson.events.event2 == false)>>
<<actionButton "You need to relax" "Mia Nelson - Event 2" "0" "45" null -1 -1>>
<</if>>
<<if (($experience > 20) && ($level == 0) && ($characters.miaNelson.events.event3 == false))>>
<<actionButton "Promotion" "Mia Nelson - Event 3" "3" "00" null -1 -1>>
<</if>>
<<else>>
<<narrator "As you're getting closer and closer, it's more and more apparent that ms. Nelson is not in her office; her signature voice and being constantly on the phone makes it easy to know if she's there, now she isn't.">>
<</if>>
<</if>>
<<smallButton "Back" "Clinic">><<header "Clinic" "Common Area">>
<<if (($characters.michaelStevens.events.event2 == true)&&($characters.charlotteNeal.met == false))>>
<<goto "Charlotte Neal - Event 1">>
<</if>>
<<set $uiLocation = "./ui/places/Clinic/Common Area/inside.jpg">>
<<narrator "The common area is quite busy as most of the staff are hungry and need some food. There is plenty of room for everyone, so there is no need to panic.">>
<<actionButton "Have a lunch" "Common Area Eating Passage" "0" "45" -25 +2>>
<<smallButton "Back" "Clinic">><<set setup.DAYS to ["Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "Sunday"]>>
<<set setup.LEVELS to ["Intern", "Resident", "Fellow", "Doctor", "Specialist"]>>
<<set $day = 0>>
<<set $hours = 6>>
<<set $minutes = 0>>
<<set $money = 420>>
<<set $energy = 5>>
<<set $energyCap = 5>>
<<set $endurance = 0>>
<<set $level = 0>>
<<set $pills = 0>>
<<set $experience = 0>>
<<set $somethingSpecial = "">>
<<set $version = "0.2">>
<<run Config.history.maxStates = 5>>
<<run Config.passages.nobr = true>>
<<script>>$('#ui-bar-toggle').remove();<</script>>
<<set $miaNelson = {name: "Mia Nelson",
title: "Manager",
id: "miaNelson",
job: "Clinic manager",
description: "Mia Description",
icon: "Lauren Phillips/icon.png",
desire: 0,
met: false,
currentLocation: "Management",
events : {
event1 : false,
event2 : false,
event3 : false
},
weekSchedule : new Map([
[6, "Management"],
[7, "Management"],
[8, "Management"],
[9, "Management"],
[10, "Management"],
[11, "Common Area"],
[12, "Common Area"],
[13, "Management"],
[14, "Management"],
[15, "Management"],
[16, "Management"],
[17, "Mall"],
[18, "characterStorage"],
[19, "characterStorage"],
[20, "characterStorage"],
[21, "characterStorage"],
[22, "characterStorage"],
[23, "characterStorage"],
[0, "characterStorage"]
]),
weekendSchedule : new Map([
[6, "characterStorage"],
[7, "characterStorage"],
[8, "characterStorage"],
[9, "characterStorage"],
[10, "characterStorage"],
[11, "characterStorage"],
[12, "Park"],
[13, "Park"],
[14, "Park"],
[15, "characterStorage"],
[16, "characterStorage"],
[17, "characterStorage"],
[18, "Mall"],
[19, "Mall"],
[20, "characterStorage"],
[21, "characterStorage"],
[22, "characterStorage"],
[23, "characterStorage"],
[0, "characterStorage"]
])
}>>
<<set $charlotteNeal = {name: "Charlotte Neal",
title: "Nurse",
id: "charlotteNeal",
job: "Nurse",
description: "Charlotte Description",
icon: "Anna Rose/icon.png",
desire: 0,
met: false,
currentLocation: "Clinic",
events : {
event1 : false
},
weekSchedule : new Map([
[6, "Clinic"],
[7, "Clinic"],
[8, "Clinic"],
[9, "Clinic"],
[10, "Clinic"],
[11, "Common Area"],
[12, "Common Area"],
[13, "Common Area"],
[14, "Clinic"],
[15, "Clinic"],
[16, "Dr Steven's Office"],
[17, "Park"],
[18, "Park"],
[19, "Park"],
[20, "characterStorage"],
[21, "characterStorage"],
[22, "characterStorage"],
[23, "characterStorage"],
[0, "characterStorage"]
]),
weekendSchedule : new Map([
[6, "characterStorage"],
[7, "characterStorage"],
[8, "characterStorage"],
[9, "characterStorage"],
[10, "characterStorage"],
[11, "characterStorage"],
[12, "characterStorage"],
[13, "characterStorage"],
[14, "characterStorage"],
[15, "characterStorage"],
[16, "characterStorage"],
[17, "characterStorage"],
[18, "characterStorage"],
[19, "characterStorage"],
[20, "characterStorage"],
[21, "characterStorage"],
[22, "characterStorage"],
[23, "characterStorage"],
[0, "characterStorage"]
])
}>>
<<set $ashleySmith = {name: "Ashley Smith",
title: "Substitute Teacher",
id: "ashleySmith",
job: "Substitute Teacher",
description: "Ashley Description",
icon: "Little Caprice/icon.png",
desire: 0,
met: false,
currentLocation: "Teacher's Room",
events : {
event1 : false
},
weekSchedule : new Map([
[6, "Teacher's Room"],
[7, "Teacher's Room"],
[8, "characterStorage"],
[9, "characterStorage"],
[10, "Teacher's Room"],
[11, "Teacher's Room"],
[12, "Teacher's Room"],
[13, "characterStorage"],
[14, "characterStorage"],
[15, "Teacher's Room"],
[16, "Teacher's Room"],
[17, "Mall"],
[18, "Mall"],
[19, "characterStorage"],
[20, "characterStorage"],
[21, "characterStorage"],
[22, "characterStorage"],
[23, "characterStorage"],
[0, "characterStorage"]
]),
weekendSchedule : new Map([
[6, "characterStorage"],
[7, "characterStorage"],
[8, "characterStorage"],
[9, "characterStorage"],
[10, "characterStorage"],
[11, "characterStorage"],
[12, "characterStorage"],
[13, "characterStorage"],
[14, "characterStorage"],
[15, "characterStorage"],
[16, "characterStorage"],
[17, "characterStorage"],
[18, "characterStorage"],
[19, "characterStorage"],
[20, "characterStorage"],
[21, "characterStorage"],
[22, "characterStorage"],
[23, "characterStorage"],
[0, "characterStorage"]
])
}>>
<<set $madisonFoster = {name: "Madison Foster",
title: "Your Girlfriend",
id: "madisonFoster",
job: "Teacher",
description: "Madison Description",
icon: "Tori Black/icon.png",
desire: 50,
met: true,
currentLocation: "Your Apartment",
events : {
event1 : false,
event2 : false
},
weekSchedule : new Map([
[6, "Your Apartment"],
[7, "Your Apartment"],
[8, "Math Class"],
[9, "Math Class"],
[10, "Math Class"],
[11, "Teacher's Room"],
[12, "Math Class"],
[13, "Math Class"],
[14, "Math Class"],
[15, "Teacher's Room"],
[16, "Teacher's Room"],
[17, "Park"],
[18, "Gym"],
[19, "Your Apartment"],
[20, "Your Apartment"],
[21, "Your Apartment"],
[22, "Your Apartment"],
[23, "Your Apartment"],
[0, "Your Apartment"]
]),
weekendSchedule : new Map([
[6, "Your Apartment"],
[7, "Your Apartment"],
[8, "Your Apartment"],
[9, "Your Apartment"],
[10, "Your Apartment"],
[11, "Your Apartment"],
[12, "Your Apartment"],
[13, "Your Apartment"],
[14, "Your Apartment"],
[15, "characterStorage"],
[16, "characterStorage"],
[17, "characterStorage"],
[18, "Your Apartment"],
[19, "Your Apartment"],
[20, "Your Apartment"],
[21, "Your Apartment"],
[22, "Your Apartment"],
[23, "Your Apartment"],
[0, "Your Apartment"]
])
}>>
<<set $amandaDavis = {name: "Amanda Davis",
title: "Neighbour",
id: "amandaDavis",
job: "Neighbour",
description: "Amanda Description",
icon: "Alexis Fawx/icon.png",
desire: 0,
met: false,
currentLocation: "characterStorage",
events : {
event1 : false,
event2 : false
},
weekSchedule : new Map([
[6, "characterStorage"],
[7, "characterStorage"],
[8, "Apartment 309"],
[9, "Apartment 309"],
[10, "Apartment 309"],
[11, "characterStorage"],
[12, "characterStorage"],
[13, "characterStorage"],
[14, "characterStorage"],
[15, "characterStorage"],
[16, "characterStorage"],
[17, "Apartment 309"],
[18, "Apartment 309"],
[19, "Apartment 309"],
[20, "Apartment 309"],
[21, "Apartment 309"],
[22, "Apartment 309"],
[23, "characterStorage"],
[0, "characterStorage"]
]),
weekendSchedule : new Map([
[6, "characterStorage"],
[7, "characterStorage"],
[8, "characterStorage"],
[9, "Apartment 309"],
[10, "Apartment 309"],
[11, "Apartment 309"],
[12, "Mall"],
[13, "Mall"],
[14, "Mall"],
[15, "Mall"],
[16, "Mall"],
[17, "Mall"],
[18, "Mall"],
[19, "Di Carlo's"],
[20, "Di Carlo's"],
[21, "Di Carlo's"],
[22, "Di Carlo's"],
[23, "characterStorage"],
[0, "characterStorage"]
])
}>>
<<set $heatherJohnson = {name: "Heather Johnson",
title: "Gym girl",
id: "heatherJohnson",
job: "Barmaid",
description: "Heather Description",
icon: "Eva Lovia/icon.png",
desire: 0,
met: false,
currentLocation: "Gym",
events : {
event1 : false,
event2 : false,
event3 : false
},
weekSchedule : new Map([
[6, "Gym"],
[7, "Gym"],
[8, "Gym"],
[9, "Gym"],
[10, "Di Carlo's"],
[11, "Di Carlo's"],
[12, "Di Carlo's"],
[13, "Di Carlo's"],
[14, "Di Carlo's"],
[15, "Di Carlo's"],
[16, "Di Carlo's"],
[17, "characterStorage"],
[18, "characterStorage"],
[19, "Park"],
[20, "10 Wildwood Road"],
[21, "10 Wildwood Road"],
[22, "10 Wildwood Road"],
[23, "10 Wildwood Road"],
[0, "10 Wildwood Road"]
]),
weekendSchedule : new Map([
[6, "10 Wildwood Road"],
[7, "10 Wildwood Road"],
[8, "10 Wildwood Road"],
[9, "10 Wildwood Road"],
[10, "10 Wildwood Road"],
[11, "10 Wildwood Road"],
[12, "10 Wildwood Road"],
[13, "10 Wildwood Road"],
[14, "10 Wildwood Road"],
[15, "10 Wildwood Road"],
[16, "10 Wildwood Road"],
[17, "10 Wildwood Road"],
[18, "Di Carlo's"],
[19, "Di Carlo's"],
[20, "Di Carlo's"],
[21, "Di Carlo's"],
[22, "Di Carlo's"],
[23, "Di Carlo's"],
[0, "Di Carlo's"]
])
}>>
<<set $michaelStevens = {
name: "Dr Michael Stevens",
title: "Colleague",
id: "michaelStevens",
job: "Doctor",
description: "Michael Description",
icon: "George Uhl/icon.png",
desire: 0,
met: false,
currentLocation: "characterStorage",
events : {
event1 : false,
event2 : false
},
weekSchedule : new Map([
[6, "characterStorage"],
[7, "characterStorage"],
[8, "Dr Steven's Office"],
[9, "Dr Steven's Office"],
[10, "Dr Steven's Office"],
[11, "Dr Steven's Office"],
[12, "Common Area"],
[13, "Common Area"],
[14, "Dr Steven's Office"],
[15, "Dr Steven's Office"],
[16, "Dr Steven's Office"],
[17, "Dr Steven's Office"],
[18, "Park"],
[19, "Park"],
[20, "characterStorage"],
[21, "characterStorage"],
[22, "characterStorage"],
[23, "characterStorage"],
[0, "characterStorage"]
]),
weekendSchedule : new Map([
[6, "characterStorage"],
[7, "characterStorage"],
[8, "characterStorage"],
[9, "characterStorage"],
[10, "characterStorage"],
[11, "characterStorage"],
[12, "Di Carlo's"],
[13, "Di Carlo's"],
[14, "characterStorage"],
[15, "characterStorage"],
[16, "characterStorage"],
[17, "Gym"],
[18, "Gym"],
[19, "characterStorage"],
[20, "characterStorage"],
[21, "characterStorage"],
[22, "characterStorage"],
[23, "characterStorage"],
[0, "characterStorage"]
])
}>>
<<set $sharonSanders = {
name: "Sharon Sanders",
title: "Your stepmother",
id: "sharonSanders",
job: "Working in HR",
description: "Sharon Description",
icon: "Brandi Love/icon.png",
desire: 0,
lastVisit: 0,
met: false,
currentLocation: "Your parent's house",
events : {
event1 : false,
event2 : false
},
weekSchedule : new Map([
[6, "Your parent's house"],
[7, "Your parent's house"],
[8, "Your parent's house"],
[9, "characterStorage"],
[10, "characterStorage"],
[11, "characterStorage"],
[12, "characterStorage"],
[13, "characterStorage"],
[14, "characterStorage"],
[15, "characterStorage"],
[16, "characterStorage"],
[17, "Your parent's house"],
[18, "Your parent's house"],
[19, "Your parent's house"],
[20, "Your parent's house"],
[21, "Your parent's house"],
[22, "Your parent's house"],
[23, "Your parent's house"],
[0, "Your parent's house"]
]),
weekendSchedule : new Map([
[6, "Your parent's house"],
[7, "Your parent's house"],
[8, "Park"],
[9, "Mall"],
[10, "Your parent's house"],
[11, "Your parent's house"],
[12, "Your parent's house"],
[13, "Your parent's house"],
[14, "Your parent's house"],
[15, "Your parent's house"],
[16, "Your parent's house"],
[17, "Your parent's house"],
[18, "Your parent's house"],
[19, "Your parent's house"],
[20, "Your parent's house"],
[21, "Your parent's house"],
[22, "Your parent's house"],
[23, "Your parent's house"],
[0, "Your parent's house"]
])
}>>
<<set $athenaSanders = {
name: "Athena Sanders",
title: "Your stepsister",
id: "athenaSanders",
job: "Uni student",
description: "Athena Description",
icon: "Athena Faris/icon.png",
desire: 0,
met: false,
currentLocation: "Your parent's house",
events : {
event1 : false,
},
weekSchedule : new Map([
[6, "characterStorage"],
[7, "characterStorage"],
[8, "characterStorage"],
[9, "characterStorage"],
[10, "characterStorage"],
[11, "characterStorage"],
[12, "characterStorage"],
[13, "characterStorage"],
[14, "characterStorage"],
[15, "characterStorage"],
[16, "characterStorage"],
[17, "characterStorage"],
[18, "characterStorage"],
[19, "characterStorage"],
[20, "characterStorage"],
[21, "characterStorage"],
[22, "characterStorage"],
[23, "characterStorage"],
[0, "characterStorage"]
]),
weekendSchedule : new Map([
[6, "Your parent's house"],
[7, "Your parent's house"],
[8, "Park"],
[9, "Mall"],
[10, "Your parent's house"],
[11, "Your parent's house"],
[12, "Your parent's house"],
[13, "Your parent's house"],
[14, "Your parent's house"],
[15, "Your parent's house"],
[16, "Your parent's house"],
[17, "Your parent's house"],
[18, "Your parent's house"],
[19, "Your parent's house"],
[20, "Your parent's house"],
[21, "Your parent's house"],
[22, "Your parent's house"],
[23, "Your parent's house"],
[0, "Your parent's house"]
])
}>>
<<set $characters = {
miaNelson:$miaNelson,
charlotteNeal:$charlotteNeal,
ashleySmith:$ashleySmith,
madisonFoster:$madisonFoster,
amandaDavis:$amandaDavis,
heatherJohnson:$heatherJohnson,
michaelStevens:$michaelStevens,
sharonSanders:$sharonSanders,
athenaSanders:$athenaSanders
}>>
<<unset $miaNelson>>
<<unset $charlotteNeal>>
<<unset $ashleySmith>>
<<unset $madisonFoster>>
<<unset $amandaDavis>>
<<unset $heatherJohnson>>
<<unset $michaelStevens>>
<<unset $sharonSanders>>
<<unset $athenaSanders>>
<<set $items to {}>>
<<set $items["bottleOfWine"] = {id: "bottleOfWine",
name: "Bottle of Wine",
price: 65,
icon: "./ui/items/wine.png"
}>>
<<set $items["yogaMat"] = {id: "yogaMat",
name: "Yoga Mat",
price: 115,
icon: "./ui/items/yogaMat.png"
}>>
<<set $inventory = []>><span id="moneyEnergyDisplay" style="margin-top: 2em;">
<p id="ui-bar-money" title="Your money"><<print $money>> €</p>
<p id="ui-bar-energy" title="Your energy"><<print $energy>>/<<print $energyCap>></p>
</span>
<span id="moneyEnergyDisplay">
<p id="ui-bar-level" title="Your level"><<print setup.LEVELS[$level]>></p>
<p id="ui-bar-pills" title="Ammount of pills"><img src="./ui/misc/pill.png" style="width:20px; padding-right:5px"><<print $pills>></p>
</span>
<!-- inventory -->
<br><br><br><br>
<br><br><br><br>
<br><br><br><br>
<div id="title">
<p id="gameTitle">Pink Whale Clinic</p>
<p id="creator">v0.2 by Dubinek</p>
</div>
<div id="row">
<a href="https://www.patreon.com/pinkwhaleclinic" target="_blank" rel="noopener noreferrer">
<img id="logoLink" title="Patreon" src="ui/misc/patreon.png">
</a>
<a href="https://discord.gg/SgBFRFqumW" target="_blank" rel="noopener noreferrer">
<img id="logoLink" title="Discord" src="ui/misc/discord.png">
</a>
<a href="https://f95zone.to/threads/74455/" target="_blank" rel="noopener noreferrer">
<img id="logoLink" title="F95" src="ui/misc/f95.png">
</a>
<a href="https://dubinek.itch.io/pink-whale-clinic" target="_blank" rel="noopener noreferrer">
<img id="logoLink" title="Itchi.io" style="border-radius: 33px;" src="ui/misc/logosmol.png">
</a>
</div><<set $uiLocation = "./ui/misc/logoPlace.jpg">>
<<set $player = {name: "Dave",
icon: "Player/0.png"
}
>>
<h1>Hello</h1>
Welcome to the city of Harvik. A city where you were born and raised. You have fond memories of Harvik; you sometimes reminisce about your childhood, your neighbours and the other good people in your life. Criminality was almost zero; the grass was always the greenest, and the smiles the biggest. You remember your workouts in the Gym, the trips to Di Carolo's restaurant, the pasta you had from there after your workouts. The best of times. You achieved straight A's, and even your mother saw great potential in you deciding to set you on the path to study one of the hardest things in medicine with a vision of her son becoming the greatest surgeon in the world. You were fortunate enough to be awarded a scholarship to the University of Berlin. Whilst studying, you met your current girlfriend, Madison. Meeting at a student party, she was also a student in the same university. You immediately felt a connection. After graduation, you felt the call of home and decided to return to Harvik to help your local clinic named after a nearby bay, where, year after year, pink whales come to feast on their favourite fish before winter. You and Madison are ready to move into your apartment. Before we get to that, tell us something about yourself:
<br>
<h3>This is my name</h3>
<<textbox "$player.name" "Dave" autofocus>>
<br>
<br>
<h3>What I have</h3>
<label><<print '<button id="incestButton" class="link-internal macro-button" type="button" title="Right now, there wont be any erotic actions between you and your family." onclick="MyLib.turnIncestOn(true)" style="color:#EA4646">Off</button>'>> Turn on incest?</label>
<br>
<br>
<h3>This is how I look</h3>
<div class="row" id="characterRow">
<div class="column" id="characterColumn">
<input id="characterimg" alt="Player/0.png" type="image" style ="filter: opacity(0.2);" src="./ui/characters/Player/0.png" onclick="MyLib.selectCharacter(this)"/>
</div>
<div class="column" id="characterColumn">
<input id="characterimg" alt="Player/1.png" type="image" style ="filter: opacity(0.2);" src="./ui/characters/Player/1.png" onclick="MyLib.selectCharacter(this)"/>
</div>
<div class="column" id="characterColumn">
<input id="characterimg" alt="Player/2.png" type="image" style ="filter: opacity(0.2);" src="./ui/characters/Player/2.png" onclick="MyLib.selectCharacter(this)"/>
</div>
<div class="column" id="characterColumn">
<input id="characterimg" alt="Player/3.png" type="image" style ="filter: opacity(0.2);" src="./ui/characters/Player/3.png" onclick="MyLib.selectCharacter(this)"/>
</div>
<div class="column" id="characterColumn">
<input id="characterimg" alt="Player/4.png" type="image" style ="filter: opacity(0.2);" src="./ui/characters/Player/4.png" onclick="MyLib.selectCharacter(this)"/>
</div>
<div class="column" id="characterColumn">
<input id="characterimg" alt="Player/5.png" type="image" style ="filter: opacity(0.2);" src="./ui/characters/Player/5.png" onclick="MyLib.selectCharacter(this)"/>
</div>
<div class="column" id="characterColumn">
<input id="characterimg" alt="Player/6.png" type="image" style ="filter: opacity(0.2);" src="./ui/characters/Player/6.png" onclick="MyLib.selectCharacter(this)"/>
</div>
<div class="column" id="characterColumn">
<input id="characterimg" alt="Player/7.png" type="image" style ="filter: opacity(0.2);" src="./ui/characters/Player/7.png" onclick="MyLib.selectCharacter(this)"/>
</div>
</div>
<br>
<br>
Great! Now while your stuff is moved, just let me express my gratitude for trying this game. It's still in early development, with new content coming. You can come to our discord server and talk about all sorts of stuff. If you particularly enjoy my game, you can support further development through Patreon. Or by just joining the Discord server and suggest something you feel is missing. Anyway, seems like everything is ready, ... and one more thing, don't forget that the rent is paid weekly, 350 € per week, and you will have to pay the first rent next Sunday. Enjoy!
<br>
<br>
<div id="row" style="padding-right:10px">
<<smallButton "Here are the keys" "Your Apartment">>
<<smallButton "Show me how to play" "Tutorial">>
</div><<header "Gym" "">>
<<set $uiLocation = "./ui/places/Gym/inside.jpg">>
<<narrator "No pain, no gain, you know that it's not really true, because college wasn't that much of a pain and you've gained quite a few kg of fat.">>
<<actionButton "Workout" "Workout Passage" "1" "30" -50 -2 null>>
<<set _reqItems = ["yogaMat"]>>
<<actionButton "Yoga" "Yoga Passage" "2" "00" -30 -1 null null _reqItems>>
<<smallButton "Leave" "Town Center">><<header "School" "Hallway">>
<<set $uiLocation = "./ui/places/School/inside.jpg">>
<<if ($characters.ashleySmith.met == false)>>
<<goto "Ashley Smith - Event 1">>
<</if>>
<div id="row">
<<locationButton "Math Class" "card-image-mathclass">>
<<locationButton "Teacher's Room" "card-image-teachersroom">>
</div>
<<smallButton "Leave" "Town Center">><<header "Mall" "">>
<<set $uiLocation = "./ui/places/Mall/inside.jpg">>
<<narrator "You've entered into a large glass dome filled with people chasing after material stuff; you briefly think how pathetic this is, but new exciting stuff got your attention, and you've quickly become on of them.">>
<<shopItem $items["bottleOfWine"]>>
<<shopItem $items["yogaMat"]>>
<<smallButton "Leave" "Town Center">><<header "Apartments" "">>
<<set $uiLocation = "./ui/places/Apartments/inside.jpg">>
<<if (($characters.amandaDavis.met == false)&&($day > 3)&&($hours<=10))>>
<<goto "Amanda Davis - Event 1">>
<</if>>
<div id="row">
<<if ($characters.amandaDavis.met == true) && ($characters.amandaDavis.currentLocation == "Apartment 309")>>
<<locationButton "Apartment 309" "card-image-apartment309">>
<<else>>
<<locationButton "Apartment 309" "card-image-apartment309" null null true>>
<</if>>
<<locationButton "Your Apartment" "card-image-yourapartment">>
</div>
<<smallButton "Leave" "Town Center">>
<<header "Park" "">>
<<set $uiLocation = "./ui/places/Park/inside.jpg">>
<<if (($hours > 4) && ($hours <= 10))>>
<<set _text = "It's quite early; you would have no luck hardly finding any visitors, only a few like you scattered around. You can enjoy the whole park just by yourself.">>
<<else>>
<<if (($hours > 10) && ($hours <= 18))>>
<<set _text = "You've entered the park full of people; some just sit alone on a bench and read newspapers, others are there with their children hanging out. You won't find much of a piece in this time of a day here.">>
<<else>>
<<set _text = "It's getting dark. Most people from the afternoon already left; there are just a few teenagers hanging out and listening to loud music. You saw some shady guy's talking near the bushes. You've instead took another route, just so you don't need to meet them.">>
<</if>>
<</if>>
<<narrator _text>>
<<actionButton "Run" "Running Passage" "2" "00" null -1>>
<<actionButton "Rest on bench" "Park Bench Passage" "1" "00" null 1>>
<<smallButton "Leave" "Town Center">>
<<header "Suburbs" "">>
<<addTime 0 25>>
<<set $uiLocation = "./ui/places/Suburbs/inside.jpg">>
<div id="row">
<<locationButton "Your parent's house" "card-image-yourparentshouse">>
<<if $characters.heatherJohnson.events.event2 == true>>
<<if $characters.heatherJohnson.currentLocation == "10 Wildwood Road">>
<<locationButton "10 Wildwood Road" "card-image-heathershouse">>
<<else>>
<<locationButton "10 Wildwood Road" "card-image-heathershouse" null null true>>
<</if>>
<</if>>
</div>
<<smallButton "Leave" "Town Center">><<set $hoursString = $hours < 10 ? "0" + $hours.toString() : $hours>><<set $minutesString = $minutes < 10 ? "0" + $minutes.toString() :$minutes>><div id="storyBannerOverlay"><<print['<img id="storyBanner" @src="$uiLocation">']>>
</div>
<div id="timePosition">
<p id="ui-bar-time">$hoursString:$minutesString</p><p id="ui-bar-day"><<print setup.DAYS[$day % 7]>></p>
</div><<header "Apartments" "Your Apartment">>
<<set $uiLocation = "./ui/places/Apartments/Your Apartment/inside.jpg">>
<<if $characters.amandaDavis.events.event2 == false>>
<<if (($characters.heatherJohnson.events.event3 == true)&&($characters.amandaDavis.events.event1 == true))>>
<<goto "Amanda Davis - Event 2">>
<</if>>
<</if>>
<<actionButton "Sleep" "Sleep">>
<<actionButton "Watch TV" "Watching TV Passage" "2" "00" null +1>>
<<if ($hours < 10)>>
<<actionButton "Take a shower" "Shower Passage" 0 20 null +2>>
<<else>>
<<actionButton "Take a shower" "Shower Passage" 0 20 null +2 null null null true>>
<</if>>
<<if (($hours >= 20)&&($characters.madisonFoster.currentLocation == "Your Apartment"))>>
<<actionButton "Movie Night" "Madison Foster - Event 1" "3" "07" null +1>>
<</if>>
<<actionButton "Open Laptop" "Laptop">>
<<smallButton "Back" "Apartments">><<header "Apartments" "Apartment 404">>
<<set $uiLocation = "./ui/places/Apartments/Apartment 404/inside.jpg">>
<<noContent>>
<<smallButton "Back" "Apartments">><<header "Apartments" "Apartment 309">>
<<set $uiLocation = "./ui/places/Apartments/Apartment 309/inside.jpg">>
<<smallButton "Back" "Apartments">> <<widget "updateValues">>
<<silently>>
<<replace "#story-caption">><<display "StoryCaption">><</replace>><<replace "#story-banner">><<display "StoryBanner">><</replace>>
<</silently>>
<</widget>><<switch $level>>
<<case 0>>
<<set _pay = +100>>
<<case 1>>
<<set _pay = +150>>
<<case 2>>
<<set _pay = +200>>
<<case 3>>
<<set _pay = +300>>
<<case 4>>
<<set _pay = +400>>
<<default>>
<<set _pay = +50>>
<</switch>>
<<set $money += _pay>>
<<set $energy-->>
<<set $experience++>>
<<addTime 2 30>>
<<updateValues>>
<<set _random = Math.floor(Math.random() * 30);>>
<<if _random < 10>>
<<set _img = Math.floor(Math.random() * 2);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Working/",_img,".gif")>>
<<narrator "Day went well, nothing special. You had few laughs with colleagues.">>
<<eventImage _resultPath>>
<<elseif _random < 20>>
<<narrator "It was just a typical day at the office. A few checkups and few broken legs; it's the salary that will pay the bills, not excitement.">>
<<eventImage "./ui/actions/Working/5.jpg">>
<<elseif _random < 25>>
<<set _img = Math.floor(Math.random() * 2) + 2;>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Working/",_img,".jpg")>>
<<narrator "You received a photo message from an unknown nurse. \"I hope you're having a good time, Doc ;)\" You smile and continue with your routine work hoping that more of these will be forthcoming.">>
<<eventImage _resultPath>>
<<elseif _random < 30>>
<<narrator "A male patient complains about pains in the area around his pelvis. Whilst undergoing the usual routine checks, you strike up a conversation. He mentions that he works in the movie industry. He says something about casting. He also mentions his dog Luna and how he dearly loves her. When you are finished with the checkup, you prescribe him some medication for the pain and advise some exercise. As he leaves, you wish him good luck with his career in movies, thinking he seemed like a cool guy.">>
<<eventImage "./ui/actions/Working/4.jpg">>
<</if>>
<<smallButton "What a day" "Your Office">><<widget "smallButton">>
<<nobr>>
<div id="smallButton">
<button id="smallButton" @data-passage="$args[1]" class="link-internal macro-button" type="button" tabindex="0">$args[0]</button>
</div>
<</nobr>>
<</widget>><!-- $args[0] : Text on the button -->
<!-- $args[1] : Passage -->
<!-- $args[2] : Hours Action takes -->
<!-- $args[3] : Minutes Action takes -->
<!-- $args[4] : Money Output -->
<!-- $args[5] : Energy Output -->
<!-- $args[6] : Pills Output -->
<!-- $args[7] : Required Level -->
<!-- $args[8] : Required Items -->
<!-- $args[9] : Disable override-->
<<widget "actionButton">>
<<set _disabled to "">>
<<set _title to $args[0]>>
<<if (($money+$args[4]) < 0)>>
<<set _disabled to "disabled">>
<<set _title to "Not enough money">>
<<elseif (($energy+$args[5]) < 0)>>
<<set _disabled to "disabled">>
<<set _title to "Not enough energy">>
<<elseif (($pills+$args[6]) < 0)>>
<<set _disabled to "disabled">>
<<set _title to "Not enough pills">>
<<elseif ($args[8] != null)>>
<<for _i, _item range $args[8]>>
<<if !($inventory.includes(_item))>>
<<set _disabled to "disabled">>
<<set _title to "You're missing " + $items[_item].name>>
<<break>>
<</if>>
<</for>>
<<elseif ($level < $args[7])>>
<<set _disabled to "disabled">>
<<set _title to "You need higher level">>
<<else>>
<<set _disabled to "">>
<<set _title to $args[0]>>
<</if>>
<<if (def $args[9])>>
<<set _disabled to "disabled">>
<<set _title to "Closed">>
<</if>>
<<print ['
<a @title=_title @data-passage="$args[1]" class="actionButton" type="button" '+_disabled+' tabindex="0">
<div id="actionButtonOverlay">
<div id="row">
<span style=" font-size: 24px;
padding-left: 17px;
padding-top: 5px;
padding-right: 20px;">$args[0]</span>
<<if ($args[8] != null)>>
<<for _i, _item range $args[8]>>
<img style="width:30px;height: 30px;padding-inline: 2px;" @src=$items[_item].icon id="shopItem">
<</for>>
<</if>>
</div>
<div>
<div id="row">
<<if $args[2]!= null && $args[3]!= null>>
<p id="time" title="How long this will take"><<print $args[2]>>:<<print $args[3]>></p>
<</if>>
<<if $args[4] != null>>
<p id="money" title="Money output">
<<if $args[4] > 0>>
+
<<else>>
-
<</if>>
<<print Math.abs($args[4])>> €</p>
<</if>>
<<if $args[5] != null>>
<p id="energy" title="Energy output">
<<if $args[5] > 0>>
+
<<else>>
-
<</if>>
<<print Math.abs($args[5])>></p>
<</if>>
<<if $args[6] != null>>
<p id="pills" title="Pills output">
<<if $args[6] > 0>>
+
<<else>>
-
<</if>>
<<print Math.abs($args[6])>><img src="./ui/misc/pill.png" style="width: 12px;padding-left: 8px;"></p>
<</if>>
<<if $args[7] != null>>
<p id="level" title="Required level"><<print setup.LEVELS[$args[7]]>></p>
<</if>>
</div>
</div>
</div>
</a>
']>>
<</widget>><<widget "addTime">>
<<set _oldHours = $hours>>
<<set $hours += $args[0]>>
<<set $minutes += $args[1]>>
<<if $minutes>=60>>
<<set$hours++>>
<<set$minutes -= 60>>
<</if>>
<<if $hours>=24>>
<<set$hours -= 24>>
<<set $day++>>
<</if>>
<<if 1 <= $hours && $hours <= 5 >>
<<set $return = "Your Apartment">>
<<goto Sleep>>
<</if>>
<<if _oldHours != $hours>>
<<run MyLib.updateLocations()>>
<</if>>
<</widget>><<widget "sleep">>
<<if $hours<=24 && $hours >= 4>>
<<set $day++>>
<</if>>
<<set _enduranceLevel = $energyCap - 4>>
<<if $endurance > (_enduranceLevel*5)>>
<<set $endurance = 0>>
<<set $energyCap++>>
<</if>>
<<set $energy = $energyCap>>
<<set $hours = 6>>
<<set $minutes = 0>>
<<= MyLib.updateLocations()>>
<</widget>><<set _random = Math.floor(Math.random() * 4);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Sleep/",_random,".mp4")>>
<<if (($day % 7) == 6)>>
<<narrator "You've paid the rent. 350 € was deducted from your account.">>
<<set $money -= 350>>
<<if $money<0>>
<<goto Lost>>
<</if>>
<<else>>
<<narrator "You laid into your bed, Madison already sleeping next to you. You thought for a minute what you'll do tomorrow and fell asleep. ">>
<</if>>
<<set _enduranceLevel = $energyCap - 4>>
<<if $endurance > (_enduranceLevel*5)>>
<<narrator "Your physical training paid off, your energy cap increased! Good job.">>
<</if>>
<<if (($experience > 20) && ($level == 0))>>
<<narrator "You have enough experience to become resident! You should go to see Mia, what she thinks about that.">>
<</if>>
<<eventGif _resultPath>>
<<smallButton "Good Morning!" $return>>
<<sleep>><<header "School" "Math Class">>
<<set $uiLocation = "./ui/places/School/Math Class/inside.jpg">>
<<if $characters.madisonFoster.currentLocation == "Math Class">>
<<narrator "You entered the math class, and you saw Madison by the table. She excused her self and walked to you, asking what do you need.">>
<<else>>
<<narrator "You entered the math class, but Madison wasn't there, only some ugly old bitch; you apologized and left.">>
<</if>>
<<if ($characters.madisonFoster.currentLocation == "Math Class")>>
<<actionButton "Pool trip" "Madison Foster - Event 2" "2" "30" -150 -1>>
<</if>>
<<smallButton "Back" "School">>
<<header "School" "Teacher's Room">>
<<set $uiLocation = "./ui/places/School/Teachers Room/inside.jpg">>
<<narrator "The teacher's room was full of teachers, who woulda thought.">>
<<smallButton "Back" "School">><!-- $args[0] : Passage -->
<!-- $args[1] : backgroundImage -->
<!-- $args[2] : Opening hour -->
<!-- $args[3] : Closing hour -->
<!-- $args[4] : Disable Override -->
<<widget "locationButton">>
<<set _closingTime = $args[3] - $hours>>
<<if (($hours>=$args[2]) && ($hours<$args[3]))>>
<<set _disabled to "">>
<<set _closed = $args[0]>>
<<else>>
<<set _disabled = "disabled">>
<<set _closed = "Closed">>
<</if>>
<<if ($args[3] <=3)>>
<<if (($hours>=$args[2]) || ($hours<$args[3]))>>
<<set _disabled to "">>
<<set _closed = $args[0]>>
<<else>>
<<set _disabled = "disabled">>
<<set _closed = "Closed">>
<</if>>
<</if>>
<<if (ndef $args[2])||(ndef $args[3])>>
<<set _disabled to "">>
<<set _closed = $args[0]>>
<</if>>
<<if (def $args[4])>>
<<set _disabled = "disabled">>
<<set _closed = "Closed">>
<</if>>
<div id="column">
<div @id="$args[1]">
<<print ['<button id="locationButton" @data-passage="$args[0]" class="link-internal macro-button" @title=_closed type="button" '+_disabled+' tabindex="0"><<print $args[0]>></button>']>>
</div>
<</widget>><<widget header>>
<<nobr>>
<div class="row" id="characterRow">
<div>
<h1>$args[0]</h1>
<h2 style="margin-top: 0;
margin-left: 22px;
margin-right: 10px;
line-height: 0;">$args[1]</h2>
</div>
<<for _i to 0, _characterKeys to Object.keys($characters); _i lt _characterKeys.length; _i++>>
<<set _character = $characters[_characterKeys[_i]]>>
<<if _character.currentLocation == passage() && _character.met == true>>
<div class="column" id="characterColumn">
<a @data-passage="_character.name" class="link-internal macro-button">
<<print ['<img src="./ui/characters/'+ _character.icon+'" @alt=_character.name @title=_character.name id="characterimg">']>>
</a>
</div>
<</if>>
<</for>>
</div>
<</nobr>>
<</widget>>
<<set _desireLevel = MyLib.decideDesireLevel($characters.miaNelson.desire)>>
<<set $uiLocation = './ui/characters/Lauren Phillips/ui-bar/'+_desireLevel+'.jpg'>>
<<header $characters.miaNelson.name $characters.miaNelson.title>>
<<if ($return == "Management")>>
<<actionButton "Chat" "Mia Nelson - Management - Chat" "0" "15" null -1>>
<<if $characters.miaNelson.desire > 10>>
<<actionButton "Flash" "Mia Nelson - Management - Flash" "0" "20" null -1>>
<</if>>
<<if $characters.miaNelson.desire > 25>>
<<actionButton "Blowjob" "Mia Nelson - Management - BJ" "0" "20" null -1>>
<</if>>
<<if $characters.miaNelson.desire > 50>>
<<actionButton "Sex" "Mia Nelson - Management - Sex" "0" "30" null -1>>
<</if>>
<</if>>
<<smallButton "Back" $return>><<set _desireLevel = MyLib.decideDesireLevel($characters.charlotteNeal.desire)>>
<<set $uiLocation = './ui/characters/Anna Rose/ui-bar/'+_desireLevel+'.jpg'>>
<<header $characters.charlotteNeal.name $characters.charlotteNeal.title>>
<<if $return == "Clinic">>
<<actionButton "Chat" "Charlotte Neal - Clinic - Chat" "0" "15" null -1>>
<</if>>
<<smallButton "Back" $return>><<set _desireLevel = MyLib.decideDesireLevel($characters.ashleySmith.desire)>>
<<set $uiLocation = './ui/characters/Little Caprice/ui-bar/'+_desireLevel+'.jpg'>>
<<header $characters.ashleySmith.name $characters.ashleySmith.title>>
<<if $return == "Teacher's Room">>
<<actionButton "Chat" "Ashley Smith - Teacher's Room - Chat" "0" "15" null -1>>
<</if>>
<<smallButton "Back" $return>><<set _desireLevel = MyLib.decideDesireLevel($characters.madisonFoster.desire)>>
<<set $uiLocation = './ui/characters/Tori Black/ui-bar/'+_desireLevel+'.jpg'>>
<<header $characters.madisonFoster.name $characters.madisonFoster.title>>
<<if ($return == "Your Apartment")>>
<<actionButton "Chat" "Madison Foster - Your Apartment - Chat" "0" "15" null -1>>
<<if $characters.madisonFoster.desire > 20>>
<<actionButton "Blowjob" "Madison Foster - Your Apartment - BJ" "0" "20" null -1>>
<</if>>
<<if $characters.madisonFoster.desire > 40>>
<<actionButton "Sex" "Madison Foster - Your Apartment - Sex" "0" "30" null -1>>
<</if>>
<<elseif ($return == "Math Class")>>
<<actionButton "Chat" "Madison Foster - Math Class - Chat" "0" "15" null -1>>
<</if>>
<<smallButton "Back" $return>><<set _desireLevel = MyLib.decideDesireLevel($characters.amandaDavis.desire)>>
<<set $uiLocation = './ui/characters/Alexis Fawx/ui-bar/'+_desireLevel+'.jpg'>>
<<header $characters.amandaDavis.name $characters.amandaDavis.title>>
<<if ($return == "Apartment 309")>>
<<actionButton "Chat" "Amanda Davis - Apartment 309 - Chat" "0" "15" null -1>>
<<if $characters.amandaDavis.desire > 10>>
<<actionButton "Flash" "Amanda Davis - Apartment 309 - Flash" "0" "20" null -1>>
<</if>>
<<if $characters.amandaDavis.desire > 20>>
<<actionButton "Blowjob" "Amanda Davis - Apartment 309 - BJ" "0" "20" null -1>>
<</if>>
<<if $characters.amandaDavis.desire > 40>>
<<actionButton "Sex" "Amanda Davis - Apartment 309 - Sex" "0" "30" null -1>>
<</if>>
<</if>>
<<smallButton "Back" $return>><<set _desireLevel = MyLib.decideDesireLevel($barbaraBieber.desire)>>
<<set $uiLocation = './ui/characters/Barbara Bieber/ui-bar/'+_desireLevel+'.jpg'>>
<<header "Barbara Bieber" "Nurse">>
<<smallButton "Back" $return>><<set _desireLevel = MyLib.decideDesireLevel($characters.michaelStevens.desire)>>
<<set $uiLocation = './ui/characters/George Uhl/ui-bar/'+_desireLevel+'.jpg'>>
<<header $characters.michaelStevens.name $characters.michaelStevens.title>>
<<narrator "There's nothing you would talk about with Dr Stevens.">>
<<smallButton "Back" $return>><<set _desireLevel = MyLib.decideDesireLevel($characters.heatherJohnson.desire)>>
<<set $uiLocation = './ui/characters/Eva Lovia/ui-bar/'+_desireLevel+'.jpg'>>
<<header $characters.heatherJohnson.name $characters.heatherJohnson.title>>
<<if $return == "10 Wildwood Road">>
<<actionButton "Chat" "Heather Johnson - 10 Wildwood Road - Chat" "0" "15" null -1>>
<<if $characters.heatherJohnson.desire > 20>>
<<actionButton "Blowjob" "Heather Johnson - 10 Wildwood Road - BJ" "0" "20" null -1>>
<</if>>
<<if $characters.heatherJohnson.desire > 40>>
<<actionButton "Sex" "Heather Johnson - 10 Wildwood Road - Sex" "0" "30" null -1>>
<</if>>
<</if>>
<<if $return == "Gym">>
<<actionButton "Chat" "Heather Johnson - Gym - Chat" "0" "15" null -1>>
<</if>>
<<if $return == "Di Carlo's">>
<<actionButton "Chat" "Heather Johnson - Di Carlo's - Chat" "0" "15" null -1>>
<</if>>
<<smallButton "Back" $return>><<set $money -= 50>>
<<set $energy -= 2>>
<<set $endurance +=1>>
<<addTime 1 30>>
<<updateValues>>
<<header "Gym" "">>
<<set _random = Math.floor(Math.random() * 4);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Workout/",_random,".mp4")>>
<<narrator "You run few minutes first just to stretch, and then you went to pull some heavyweights. Your <span style=\"color: #ffb300\">endurance</span> increased.">>
<<eventGif _resultPath>>
<<smallButton "You are exhausted" "Gym">><<set $energy-->>
<<set $endurance++>>
<<addTime 2 00>>
<<updateValues>>
<<header "Park" "">>
<<set _random = Math.floor(Math.random() * 4);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Running/",_random,".mp4")>>
<<narrator "You've spent the day running outside; it's much better than running on a treadmill. Fresh air, and ground under your feet, you feel great. Your <span style=\"color: #ffb300\">endurance</span> increased.">>
<<eventGif _resultPath>>
<<smallButton "It's nice to be outside" "Park">><<set _random = Math.floor(Math.random() * 8);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Watching TV/",_random,".mp4")>>
<<narrator "Spending time watching TV isn't most productive, but you can at least open a beer and have a rest.">>
<<eventGif _resultPath>>
<<addTime 2 0>>
<<if $energy < $energyCap>>
<<set $energy++>>
<</if>>
<<updateValues>>
<<smallButton "Nice" "Your Apartment">><<header "Questlog" "">>
<<questLog $characters.madisonFoster "Spend with Madison movie night in the evening" "Go visit her in Math class">>
<<questLog $characters.miaNelson "Visit her office in the clinic" "Visit her office when you have some pills" "Work hard to get promoted">>
<<questLog $characters.amandaDavis "You will meet her eventually in Apartments in the morning" "Continue with Heather story">>
<<questLog $characters.heatherJohnson "Do some yoga before work" "Visit her in work" "Visit her on the weekend before noon, at her home">>
<<questLog $characters.sharonSanders "Go visit her at home on the weekend" "Visit her in the evening with a bottle of wine a week after the first visit.">>
<<questLog $characters.michaelStevens "Meet him in the clinic" "Visit his office next day">>
<<questLog $characters.ashleySmith "Visit school">>
<<questLog $characters.charlotteNeal "After you visited Dr Stevens, meet her in the Common Area">>
<<smallButton "Close the Laptop" "Your Apartment">>Double-click this passage to edit it.<<widget noContent>>
<<nobr>>
<div id="noContent">
<h1>No Content here</h1>
<h2>More yet to come</h2>
<img src="./ui/misc/logo.png" style="width:250px">
</div>
<</nobr>>
<</widget>>[[Cheat]]
[[Patreons]]<<header "Cheat Menu" "">>
<<set $uiLocation = "./ui/misc/logoPlace.jpg">>
<div id="column" style="display: table-caption;">
<p id="enterPassword" style="margin-left:39px">Enter Password:</p>
<<textbox "$somethingSpecial" $somethingSpecial autofocus>>
<div id="row" style="margin-left:20px">
<<smallButton "Back" $return>>
<div id="smallButton">
<button id="smallButton" class="link-internal macro-button" type="button" tabindex="0" onClick="MyLib.whaling()">Check Code</button>
</div>
</div>
</div><<switch $level>>
<<case 0>>
<<set _pills = 1>>
<<set _price = -75>>
<<case 1>>
<<set _pills = 2>>
<<set _price = -115>>
<<case 2>>
<<set _pills = 3>>
<<set _price = -170>>
<<case 3>>
<<set _pills = 4>>
<<set _price = -255>>
<<case 4>>
<<set _pills = 5>>
<<set _price = -380>>
<<default>>
<<set _pills = 1>>
<<set _price = -75>>
<</switch>>
<<header "Clinic" "Laboratory">>
<<set $uiLocation = "./ui/places/Clinic/Laboratory/inside.jpg">>
<<narrator "You went down to the laboratory, its clean and shiny. As Dr Stevens said, it's basically brand new. No one except him, and now you, uses it on the side projects.">>
<<actionButton "Make a pill" "Pill making passage" "2" "00" _price -1 _pills>>
<<smallButton "Back" "Clinic">><<addTime 0 10>>
<<set $characters.miaNelson.events.event1 = true>>
<<updateValues>>
<<narrator "Upon discovering the Managers Office, you enter and are presented with the site of a redheaded woman. She was standing with her back to you and going through some paperwork.">>
<<narrator "You cough to get her attention.">>
<<dialog $characters.miaNelson "Oh hey, I didn't notice you arrive. You must be $player.name! Please be quick; I don't have time.">>
<<eventImage "./ui/events/Lauren Phillips/event1/1.jpg">>
<<dialog $player "Oh, Sorry, I just wanted to say hi.">>
<<dialog $characters.miaNelson "Look, I don't have the time, nor am I in the mood. Go to your office and start making money; the clinic is not in good shape. Patients prefer going to another town for their treatment. They say we are not \"personal enough\"—what a joke.">>
<<dialog $player "Sure, I'll be on my way.">>
<<dialog $characters.miaNelson "Ok thanks, see you later.">>
<<smallButton "You Left" $return>><<set $energy -= 1>>
<<set $pills -= 1>>
<<addTime 0 45>>
<<set $characters.miaNelson.events.event2 = true>>
<<updateValues>>
<<narrator "You were standing near the door to her office whilst she was on the phone. When she hung up, Mia stood and left. Now is the time! You quickly approach her table and put the \"special\" pill into her cup of coffee. After doing this, you return to your starting spot as soon as possible. After about two minutes, she returned and had a sip of coffee. You give her 15 minutes for the pill to take effect. You enter her office.">>
<<dialog $player "Hey Ms. Nelson, I just wanted to inform you that everything seems to be going well so far. I've met with some colleagues here, and the patients seem to be happy with me so far!">>
<<eventImage "./ui/events/Lauren Phillips/event2/1.jpg">>
<<dialog $characters.miaNelson "Hey $player.name, well, that's perfect! You can call me Mia. I am sorry for being such a bitch last time. I feel like we started on the wrong foot.">>
<<narrator "You notice the sweat on her forehead, and a slight gasp escape her lips.">>
<<dialog $player "Are you OK, Mia?">>
<<dialog $characters.miaNelson "Oh yeah, I feel fantastic, actually.">>
<<narrator "She opens a few buttons on her blouse and gave you a seductive look. You get a glimpse of her bountiful breasts.">>
<<eventImage "./ui/events/Lauren Phillips/event2/2.jpg">>
<<dialog $player "Oh, sorry, Mia, I have to go. Bye.">>
<<narrator "Are the pills that effective? You ask yourself. I hope this shit doesn't have any side effects.">>
<<smallButton "You left" $return>>
<<set $energy -= 1>>
<<levelUp 1>>
<<set $experience == 0>>
<<set $pills -= 1>>
<<set $hours = 19>>
<<set $minutes = 0>>
<<set $characters.miaNelson.events.event3 = true>>
<<updateValues>>
<<narrator "You've knocked on the door and entered.">>
<<dialog $player "Hey, Mia, you wanted to see me?">>
<<dialog $characters.miaNelson "Hi $player.name. Yes, you did a great job since you started. Everybody speaks highly of you, and patients seem to be happy!">>
<<dialog $player "Thanks; I am glad I am doing well.">>
<<dialog $characters.miaNelson "Not only well, I've spoke with Dr Stevens, and we agreed that you're ready to become a resident!">>
<<dialog $player "Wow, that's really great! Thank you so much, Mia">>
<<dialog $characters.miaNelson "and as a reward, I made a reservation in Di Carlo's for this evening. You deserve it.">>
<<narrator "After work, Mia picked you up at your office, and both of you went for dinner.">>
<<eventImage "./ui/events/Lauren Phillips/event3/1.jpg">>
<<smallButton "You arrived to Di Carlo's" "Mia Nelson - Event 3.1">><<header "Cheat Menu" "">>
<div id="row" style="margin-left:20px">
<div id="smallButton">
<button id="smallButton" class="link-internal macro-button" type="button" tabindex="0" onClick="MyLib.raiseMoney(500)">Add Money</button>
</div>
<div id="smallButton">
<button id="smallButton" class="link-internal macro-button" type="button" tabindex="0" onClick="MyLib.raiseEnergyCap(1)">Raise Energy Cap</button>
</div>
<div id="smallButton">
<button id="smallButton" class="link-internal macro-button" type="button" tabindex="0" onClick="MyLib.fillEnergy()">Fill Energy</button>
</div>
</div>
<div id="row" style="margin-left:20px">
<div id="smallButton">
<button id="smallButton" class="link-internal macro-button" type="button" tabindex="0" onClick="MyLib.givePills()">Give Pills</button>
</div>
<div id="smallButton">
<button id="smallButton" class="link-internal macro-button" type="button" tabindex="0" onClick="MyLib.increaseLevel()">Level Up</button>
</div>
</div>
<<cheatCharacter $characters.miaNelson>>
<<cheatCharacter $characters.charlotteNeal>>
<<cheatCharacter $characters.ashleySmith>>
<<cheatCharacter $characters.madisonFoster>>
<<cheatCharacter $characters.amandaDavis>>
<<cheatCharacter $characters.heatherJohnson>>
<<cheatCharacter $characters.sharonSanders>>
<<cheatCharacter $characters.athenaSanders>>
<<smallButton "Back" $return>><<set $characters.charlotteNeal.met = true>>
<<set $characters.charlotteNeal.events.event1 = true>>
<<addTime 0 10>>
<<narrator "As you walked into the common area, hoping for some bite, you saw the nurse that Dr Stevens banged when you caught them. She gave you a nod. You've returned a quick wave, and she started to walk towards you.">>
<<dialog $characters.charlotteNeal "Oh hey, you're the new joiner, right.?">>
<<dialog $player "Yes, I've started not long ago, still looking around, learning stuff. And you must be the girl that wants to become a doctor? Is that right?">>
<<dialog $characters.charlotteNeal "Yes! Hopefully, one day! Dr Stevens is such a nice guy; he helps me so much.">>
<<narrator "I bet he is.">>
<<dialog $player "He is a great tutor, without doubt. If you need some help with studying, let me know, maybe I will help you too!">>
<<narrator "You don't know exactly why you said that, honestly you were probably just horny, hoping you can get some of that pussy too.">>
<<eventImage "./ui/events/Anna Rose/event1/1.jpg">>
<<dialog $characters.charlotteNeal "That would be smashing.">>
<<dialog $player "Alright, I've gotta go, I have other things to do, hope to see you later.">>
<<dialog $characters.charlotteNeal "Great! See you.">>
<<smallButton "You went on" $return>><<set $characters.ashleySmith.met = true>>
<<set $characters.ashleySmith.events.event1 = true>>
<<addTime 0 45>>
<<narrator "As you entered the school, you were unsure where you would find Madison; as you walked through corridors, you almost bumped into a beautiful girl.">>
<<dialog $player "Oh, sorry, my bad.">>
<<dialog $characters.ashleySmith "Don't worry about it.">>
<<dialog $player "Do you know by any chance where's Madison Foster? She's a new teacher here.">>
<<dialog $characters.ashleySmith "Oh yeah, Madison, of course. She's in math class, I believe, right now, let me take you to the teacher's room, you can wait on her there.">>
<<eventImage "./ui/events/Little Caprice/event1/1.jpg">>
<<narrator "She took you to the teacher's room. As you were waiting there, you wanted to break the awkward silence ...">>
<<dialog $player "So do you like to teach in this school?">>
<<dialog $characters.ashleySmith "It's not bad, I am just a substitute teacher, so I still don't have the \" whole experience \" if you know what I mean.">>
<<dialog $player "Oh yes, I've started in the Pink Whale Clinic not long time ago; I know that feeling.">>
<<dialog $characters.ashleySmith "And so you and Madison are together?">>
<<dialog $player "yes, for quite some time actually, we've met in college.">>
<<narrator "You two exchange a few more conversation until Madison finally came from her lesson. As Madison walked into the room, you saw Ashley's eyes just burst with happiness. There might be something more than a friendship from Ashley's side.">>
<<dialog $player "Well, it was nice to meet you, Ashley!">>
<<dialog $characters.ashleySmith "It was nice to meet you too $player.name.">>
<<narrator "You and Madison left the teacher's room.">>
<<dialog $characters.madisonFoster "You wanted to see me?">>
<<dialog $player "yeah, I thought It would be nice to see where you work!">>
<<dialog $characters.madisonFoster "That's sweet.">>
<<dialog $player "But I've gotta go now, bye babe.">>
<<smallButton "You left" "School">><<set $characters.madisonFoster.events.event1 = true>>
<<set $characters.madisonFoster.desire += 5>>
<<if $energy + 1 > $energyCap>>
<<set $energy = $energyCap>>
<<else>>
<<set $energy += 1>>
<</if>>
<<addTime 3 07>>
<<updateValues>>
<<dialog $player "hey babe, you wanna do a movie night tonight?">>
<<dialog $characters.madisonFoster "Sure, why not. We haven't had one of those for some time. What do you want to see?">>
<<dialog $player "Well, I haven't seen the Hateful Eight since release; we can watch that.">>
<<dialog $characters.madisonFoster "Alright, why not.">>
<<narrator "You two spend an evening watching Quentin Tarantino's ninth movie. Cuddling and eating popcorn, what a pleasant moment.">>
<<eventGif "./ui/events/Tori Black/event1/1.mp4">>
<<narrator "When you finished watching a movie, Madison leaned to you.">>
<<dialog $characters.madisonFoster "Thanks for the lovely evening. We should do this more often.">>
<<eventImage "./ui/events/Tori Black/event1/2.jpg">>
<<narrator "You just smiled. Madison quickly reached to your pant's and pulled your cock out.">>
<<eventVideo "./ui/events/Tori Black/event1/3.mp4">>
<<narrator "What a night.">>
<<smallButton "You two went to bed." "Sleep">><<set $characters.amandaDavis.desire += 5>>
<<set $characters.amandaDavis.met = true>>
<<set $characters.amandaDavis.events.event1 = true>>
<<addTime 0 15>>
<<narrator "You were just leaving your apartment when you saw a lady carrying multiple bags of groceries. You immediately rush to help her.">>
<<dialog $player "Let me take those bags of you.">>
<<dialog $characters.amandaDavis "Oh, thank you so much, I thought I will carry all of them at once, but mistakes were made.">>
<<dialog $player "Yeah, been there.">>
<<narrator "You've took all bags to her apartment and about to the left.">>
<<eventImage "./ui/events/Alexis Fawx/event1/1.jpg">>
<<dialog $characters.amandaDavis "Once again, thank you for your help, ... you must be the new neighbour.">>
<<dialog $player "Yes, indeed, we've just moved in.">>
<<dialog $characters.amandaDavis "Well, I am glad I have such a handy and handsome neighbour! I am Amanda.">>
<<dialog $player "$player.name, well gotta go, I'll be late to work.">>
<<dialog $characters.amandaDavis "Sure, see you later.">>
<<narrator "What a hot MILF lady; maybe all the ads we're not lying after all.">>
<<smallButton "Leave" $return>><<narrator "You've entered the Yoga class, but there was only one person, a nice-looking woman with a nice ass. She haven't noticed you yet. You cough, just to make her see you.">>
<<eventImage "./ui/events/Eva Lovia/event1/1.jpg">>
<<dialog $characters.heatherJohnson "Oh, Hi, you came because of the Yoga?">>
<<dialog $player "Yes, indeed, but I never really did Yoga, and if yeah, I didn't know what I am doing.">>
<<dialog $characters.heatherJohnson "Haha, that's fine. I will teach you. Just place your mat on the floor and just do the same things as I do!">>
<<narrator "After few postures, she did a Cat posture, but her tits slipped out of her sports bra, and she didn't even notice! You stared for a second, but she quickly realised something is off.">>
<<eventImage "./ui/events/Eva Lovia/event1/2.jpg">>
<<dialog $characters.heatherJohnson "Oh, gosh. Sorry haha, don't know how that happened.">>
<<dialog $player "Don't worry, accidents happens.">>
<<dialog $characters.heatherJohnson "Well, it's getting actually late; I should go. It was nice meeting you.">>
<<dialog $player "Thank's for the lesson.">>
<<dialog $characters.heatherJohnson "Don't worry about it, if you need more lessons, you can find me in Di Carlo's; I am a waitress there. And also, I am Heather.">>
<<dialog $player "Alright. I am $player.name, one more reason to go there for lunch.">>
<<narrator "She quickly blushed, smiled and went into changing rooms. ">>
<<smallButton "What a goddess." $return>>
<<set $characters.heatherJohnson.desire += 5>>
<<set $characters.heatherJohnson.events.event1 = true>>
<<set $characters.heatherJohnson.met = true>>
<<addTime 0 35>><<set $characters.michaelStevens.events.event1 = true>>
<<set $characters.michaelStevens.met = true>>
<<addTime 0 15>>
<<narrator "You walk through the glass door entrance into the lobby. You were expecting many more people to be inside. In reality, only a few were scattered around the reception area, awaiting their number. There was no sign of even a receptionist. You look around to find some sign or marker that would indicate the Managers Office's whereabouts. After a few minutes, you see someone who looks like a Doctor. You hurry towards him, fearful of losing sight of him.">>
<<dialog $player "Hello, sir? Do you know where the manager's office is? I am $player.name, I should by starting today.">>
<<eventImage "./ui/events/George Uhl/event1/1.jpg">>
<<dialog $characters.michaelStevens "Hey, you go by that corner, turn left, there should be an elevator, which will take you to the second floor, and then just on the right should be the managers office.">>
<<dialog $player "Thanks, mate, you're a lifesaver. This clinic is a maze.">>
<<dialog $characters.michaelStevens "Don't worry, You'll get used to it, it will take some time, but you'll get there. By the way, my name is Michael, we will be colleagues, I suppose.">>
<<dialog $player "Nice to meet you, but I've gotta go, I am already late. See you later.">>
<<dialog $characters.michaelStevens "Alright, you can visit me in my office tomorrow. Bye">>
<<smallButton "You went to find an elevator. " $return>>
<<set $money -= 30>>
<<set $energy -= 1>>
<<set $endurance +=1>>
<<set _random = Math.floor(Math.random() * 3);>>
<<addTime 2 00>>
<<if (($characters.heatherJohnson.met == false) && ($characters.heatherJohnson.currentLocation == "Gym"))>>
<<if (_random==0)>>
<<goto "Heather Johnson - Event 1">>
<</if>>
<</if>>
<<updateValues>>
<<header "Gym" "Yoga Class">>
<<set _random = Math.floor(Math.random() * 3);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Yoga/",_random,".mp4")>>
<<narrator "Yoga is not just an exercise. It is a process and system through which human beings can find their highest possible potential. Your <span style=\"color: #ffb300\">endurance</span> increased.">>
<<eventGif _resultPath>>
<<smallButton "Nice stretching" "Gym">><<if $energy < $energyCap>>
<<set $energy++>>
<</if>>
<<addTime 1 00>>
<<updateValues>>
<<header "Park" "">>
<<set _random = Math.floor(Math.random() * 4);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Bench/",_random,".mp4")>>
<<narrator "You took a break on a bench, just watching the world passing by, relaxing, listening to birds. What a nice day.">>
<<eventGif _resultPath>>
<<smallButton "World can be nice sometimes" "Park">>,<<widget levelUp>>
<<if $args[0] > 4>>
<<set $level = 4>>
<<else>>
<<set $level = $args[0]>>
<</if>>
<<updateValues>>
<</widget>><<set $money -= 25>>
<<if $energy + 2 > $energyCap>>
<<set $energy = $energyCap>>
<<else>>
<<set $energy += 2>>
<</if>>
<<addTime 0 45>>
<<updateValues>>
<<header "Clinic" "Common Area">>
<<set _random = Math.floor(Math.random() * 4);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Eating/",_random,".mp4")>>
<<narrator "You enjoy some time to yourself. Eating alone isn't so bad. Bon Appetit.">>
<<eventGif _resultPath>>
<<smallButton "Well fed" "Common Area">><!-- $args[0] : Text on the button -->
<!-- $args[1] : Passage -->
<!-- $args[2] : Money Output -->
<!-- $args[3] : Energy Output -->
<!-- $args[4] : Pills Output -->
<!-- $args[5] : Required level -->
<<widget "interactionButton">>
<<nobr>>
<<if ($money+$args[2] < 0) >>
<<set _disabled to "disabled">>
<<set _title to "Not enough money">>
<<elseif ($energy+$args[3] < 0)>>
<<set _disabled to "disabled">>
<<set _title to "Not enough energy">>
<<elseif ($pills+$args[4] < 0)>>
<<set _disabled to "disabled">>
<<set _title to "Not enough pills">>
<<elseif ($level < $args[5])>>
<<set _disabled to "disabled">>
<<set _title to "You need higher level">>
<<else>>
<<set _disabled to "">>
<<set _title to $args[0]>>
<</if>>
<div id="actionButtonOverlay">
<<print "<button id=\"actionButton\" @data-passage=$args[1] class=\"actionButton\" @title=_title type=\"button\" "+_disabled+" tabindex=\"0\">$args[0]</button>">>
<div id="row">
<<if $args[2] != null>>
<p id="money" title="Money output"><<print $args[2]>> €</p>
<</if>>
<<if $args[3] != null>>
<p id="energy" title="Energy output"><<print $args[3]>></p>
<</if>>
<<if $args[4] != null>>
<p id="pills" title="Pills output"><<print $args[4]>><img src="./ui/misc/pill.png" style="width: 12px;padding-left: 8px;"></p>
<</if>>
<<if $args[5] != null>>
<p id="level" title="Required level"><<print setup.LEVELS[$args[5]]>></p>
<</if>>
</div>
</div>
<</nobr>>
<</widget>><<header "Di Carlo's" "Restaurant">>
<<set $uiLocation = "./ui/places/DiCarlo/inside.jpg">>
<<if ($hours>=10) && ($hours<=16)>>
<<narrator "As you entered Di Carlo's, you immediately realized that there's almost no space. Still, luckily, one person is just leaving his table, you quickly took place, before others could. ">>
<<actionButton "Have a lunch" "Di Carlo - Lunch" "1" "00" -50 +1>>
<</if>>
<<if ($hours>=17) && ($hours<=22)>>
<<narrator "Smooth Jazz playing with just people enjoying moments. There were few spots to take a seat. Should we sit at the bar and have some drinks, or just go for dinner?">>
<<actionButton "Have a dinner" "Di Carlo - Dinner" "1" "30" -80 +1>>
<</if>>
<<if ($hours>=20) || ($hours<=2)>>
<<narrator "It's getting quite late, another drink?">>
<<actionButton "Have a drink" "Di Carlo - Drink" "2" "30" -100 +2>>
<</if>>
<<if (($characters.heatherJohnson.currentLocation == "Di Carlo's")&&($characters.heatherJohnson.events.event1 == true))>>
<<actionButton "Have a coffee with Heather" "Heather Johnson - Event 2" "0" "30" -50 +1 -1>>
<</if>>
<<smallButton "Back" "Town Center">><!-- $args[0] : Person talking, character var -->
<!-- $args[1] : Text -->
<<widget "dialog">>
<<nobr>>
<div style="margin-top:10px;">
<div id="row" style="line-height: 0;">
<<print ['<img src="./ui/characters/'+ $args[0].icon+'" @alt=$args[0].name @title=$args[0].name id="characterimg" style="pointer-events: none; align-self: baseline;" >']>>
<div class="column" >
<h2 style="margin:16px;">
<<if $args[0] == $player>>
<<print "You">>
<<else>>
<<print $args[0].name>>
<</if>>
</h2>
<p style="margin-left: 21px;
margin-top: 30px;
line-height: 1.3;"><<print $args[1]>></p>
</div>
</div>
<hr>
</div>
<</nobr>>
<</widget>><!-- $args[0] : Text -->
<<widget "narrator">>
<p id="narrator">
$args[0]
</p>
<</widget>><!-- $args[0] : src -->
<<widget "eventImage">>
<img @src=$args[0] id="eventImage">
<</widget>><!-- $args[0] : src -->
<<widget "eventVideo">>
<<nobr>>
<video id="eventVideo" autoplay loop muted controls>
<source id="eventVideoSource" @src=$args[0] type="video/mp4">
</video>
<</nobr>>
<</widget>><<set $characters.miaNelson.desire += 5>>
<<set $energy-->>
<<addTime 0 15>>
<<narrator "You had a quick talk with Mia; you talked mostly about work and how things are going in the Clinic. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Lauren Phillips/Management - Chat/1.jpg">>
<<smallButton "Leave" $return>><<set $uiLocation = "./ui/places/DiCarlo/inside.jpg">>
<<narrator "Dinner went nice, you talked about hobbies, music, and the general stuff.">>
<<eventImage "./ui/events/Lauren Phillips/event3/2.jpg">>
<<narrator " Mia excused her self and went to the toilet. You saw the opportunity and put a pill in her wine. She came back, and the evening went well. It was a lovely evening, and you called a cab. On the way to her apartment, you started to notice sweat and slight shaking, classic symptoms of the \"special\" pill.">>
<<smallButton "Cab is here" "Mia Nelson - Event 3.2">><<set $characters.miaNelson.desire += 5>>
<<set $energy-->>
<<addTime 0 20>>
<<narrator "You had a chat with Mia for a few minutes, and you ask for a quick flash, as you felt quite naughty today. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Lauren Phillips/Management - Flash/1.jpg">>
<<smallButton "Leave" $return>><<set $characters.miaNelson.desire += 5>>
<<set $energy-->>
<<addTime 0 20>>
<<narrator "You entered Mia's office; she was just sitting there with a naughty look. With that situation, you know what's need to be done. You sat on her couch, took off trousers, and pointed on your dick. She crawled to you and started giving you some good blowing. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventVideo "./ui/events/Lauren Phillips/Management - BJ/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Lauren Phillips/Management - BJ/1.mp4"
]
>>
<<set $cumScene = "./ui/events/Lauren Phillips/Management - BJ/cum.mp4">>
<<videoButton>>
<<smallButton "Leave" $return>>
<<set $characters.miaNelson.desire += 5>>
<<set $energy-->>
<<addTime 0 30>>
<<eventVideo "./ui/events/Lauren Phillips/Management - Sex/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Lauren Phillips/Management - Sex/1.mp4",
"./ui/events/Lauren Phillips/Management - Sex/2.mp4",
"./ui/events/Lauren Phillips/Management - Sex/3.mp4",
"./ui/events/Lauren Phillips/Management - Sex/4.mp4"
]
>>
<<set $cumScene = "./ui/events/Lauren Phillips/Management - Sex/cum.mp4">>
<<videoButton>>
<<smallButton "Leave" $return>>
<<addTime 3 00>>
<<set $return = "Your Apartment">>
<<narrator "Cab pulled over next to her apartment.">>
<<dialog $characters.miaNelson "Thanks for the lovely evening $player.name. I feel a little dizzy, would you help me to my apartment?">>
<<dialog $player "Sure, nonetheless, I am resident right.">>
<<narrator "She gave you a big smile.">>
<<narrator "You came to her apartment; you both sit on the sofa.">>
<<eventVideo "./ui/events/Lauren Phillips/event3/3.mp4">>
<<dialog $characters.miaNelson "Wow, what an evening. Thanks again for everything; you are really making a difference. I felt down lately, but every time you're around, I feel great.">>
<<dialog $player "Well, I guess I am kinda special.">>
<<dialog $characters.miaNelson "You indeed are.">>
<<narrator "She started to grasp on your pants and unzip them. You haven't even blinked, and she began to suck you off.">>
<<eventVideo "./ui/events/Lauren Phillips/event3/4.mp4">>
<<narrator "When you cummed on her face. You both dressed up, and you left. It looks like you make her quite happy. As she made you.">>
<<smallButton "You arrived home" "Sleep">><<narrator "">>
<<dialog $ "">>
<<dialog $player "">>
<<eventImage "./ui/events//event1/1.jpg">>
<<smallButton "You left the office" $return>>
<<updateValues>><<set $characters.madisonFoster.events.event2 = true>>
<<set $money -= 150>>
<<set $characters.madisonFoster.desire += 5>>
<<set $energy-->>
<<addTime 2 30>>
<<updateValues>>
<<narrator "You came to visit Madison in her class. You've looked through a little window in the door; kids were still there, so you've waited .. bell started to ring, and a flock of kids stormed out of the class, almost knocking you down. You've walked into the class.">>
<<dialog $player "Suprise!">>
<<dialog $characters.madisonFoster "Oh hey, what are you doing here?">>
<<eventImage "./ui/events/Tori Black/event2/1.jpg">>
<<dialog $player "I left earlier today, and I thought we can go to the pool, its quite lovely weather out today.">>
<<dialog $characters.madisonFoster "Alright, sounds fun! I will just take care of something; wait here for a sec, I'll be right back.">>
<<narrator "When Madison came back, you both went to the pool.">>
<<smallButton "Let's go" "Madison Foster - Event 2.1">><<narrator "You arrived at the pool. It was completely empty.">>
<<dialog $player "There's another surprise I haven't told you ... I rented the whole pool just for us.">>
<<dialog $characters.madisonFoster "Oh my gosh, you're the best.">>
<<eventImage "./ui/events/Tori Black/event2/2.jpg">>
<<dialog $player "I know I am.">>
<<narrator "After some time of swimming, enjoying the sun and having a sauna, you were just enjoying a moment.">>
<<eventVideo "./ui/events/Tori Black/event2/3.mp4">>
<<smallButton "You climbed out of the pool " "Madison Foster - Event 2.2">>
<<set $characters.madisonFoster.desire += 5>>
<<set $energy-->>
<<addTime 0 15>>
<<narrator "You and Madison talked about how was your day, what happened in the Clinic. She talked about how annoying some kids can be. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Tori Black/Your Apartment - Chat/1.jpg">>
<<smallButton "Leave" $return>><<set $characters.madisonFoster.desire += 5>>
<<set $energy-->>
<<addTime 0 15>>
<<narrator "You've entered the math class to see Madison, she hadn't much time to talk, but it was a pleasant surprise. She gave you a quick cheek kiss and left to teach in another class. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Tori Black/Math Class - Chat/1.jpg">>
<<smallButton "Leave" $return>><<set $characters.madisonFoster.desire += 5>>
<<set $energy-->>
<<addTime 0 20>>
<<narrator "You thought of some quick blowjob; Madison wasn't against it. She's a good girlfriend. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventVideo "./ui/events/Tori Black/Your Apartment - BJ/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Tori Black/Your Apartment - BJ/1.mp4"
]
>>
<<set $cumScene = "./ui/events/Tori Black/Your Apartment - BJ/cum.mp4">>
<<videoButton>>
<<smallButton "Leave" $return>><<set $characters.madisonFoster.desire += 5>>
<<set $energy-->>
<<addTime 0 30>>
<<eventVideo "./ui/events/Tori Black/Your Apartment - Sex/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Tori Black/Your Apartment - Sex/1.mp4",
"./ui/events/Tori Black/Your Apartment - Sex/2.mp4",
"./ui/events/Tori Black/Your Apartment - Sex/3.mp4",
"./ui/events/Tori Black/Your Apartment - Sex/4.mp4",
"./ui/events/Tori Black/Your Apartment - Sex/5.mp4",
"./ui/events/Tori Black/Your Apartment - Sex/6.mp4",
"./ui/events/Tori Black/Your Apartment - Sex/7.mp4"
]
>>
<<set $cumScene = "./ui/events/Tori Black/Your Apartment - Sex/cum.mp4">>
<<videoButton>>
<<smallButton "Leave" $return>><<switch $level>>
<<case 0>>
<<set _pills = 1>>
<<set _price = 75>>
<<case 1>>
<<set _pills = 2>>
<<set _price = 115>>
<<case 2>>
<<set _pills = 3>>
<<set _price = 170>>
<<case 3>>
<<set _pills = 4>>
<<set _price = 255>>
<<case 4>>
<<set _pills = 5>>
<<set _price = 380>>
<<default>>
<<set _pills = 1>>
<<set _price = 75>>
<</switch>>
<<set $pills += _pills>>
<<addTime 2 0>>
<<set $energy -= 1>>
<<set $money -= _price>>
<<updateValues>>
<<header "Clinic" "Laboratory">>
<<narrator "Chemicals, Chemicals and chemicals. You're not sure what are you really doing. But following the recipe from Dr Stevens seems to be enough.">>
<<eventImage "./ui/actions/Pill Making Passage/1.gif">>
<<smallButton "Nice stuff" "Laboratory">><<header "Di Carlo's" "Restaurant">>
<<narrator "You enjoy some time to yourself. Eating alone isn't so bad. Bon Appetit.">>
<<eventImage "./ui/actions/Di Carlo - Lunch/1.gif">>
<<smallButton "Well fed" "Di Carlo's">>
<<set $money -= 50>>
<<if $energy + 1 > $energyCap>>
<<set $energy = $energyCap>>
<<else>>
<<set $energy += 1>>
<</if>>
<<addTime 1 0>>
<<updateValues>><<header "Di Carlo's" "Restaurant">>
<<narrator "You enjoyed some time for yourself, eating alone can be fun. Bon Apetit.">>
<<eventImage "./ui/actions/Di Carlo - Dinner/1.gif">>
<<smallButton "Well fed" "Di Carlo's">>
<<set $money -= 80>>
<<if $energy + 1 > $energyCap>>
<<set $energy = $energyCap>>
<<else>>
<<set $energy += 1>>
<</if>>
<<addTime 1 30>>
<<updateValues>><<header "Di Carlo's" "Restaurant">>
<<narrator "You enjoyed some time for yourself, eating alone can be fun. Bon Apetit.">>
<<eventImage "./ui/actions/Di Carlo - Drink/1.gif">>
<<smallButton "Well fed" "Di Carlo's">>
<<set $money -= 100>>
<<if $energy + 2 > $energyCap>>
<<set $energy = $energyCap>>
<<else>>
<<set $energy += 2>>
<</if>>
<<addTime 2 30>>
<<updateValues>><h1>Tutorial</h1>
<<narrator "Hi, and welcome to the tutorial for Pink Whale Clinic, I will just briefly go through some mechanics and possibilities you can do around the world.">>
<<narrator "First most basic things are displayed on the right side, and it's how much money you have, how much energy you currently have with energy cap. Then there's your level, currently Intern, and last thing are pills, you will learn about them in the game.
">>
<h2><span style="color: #CFFFCE">Money</span></h2>
<<narrator "You can make money by working, and you can spend it all around the world, and keep in mind you will pay rent every week, and If you end up below zero, you will lose.">>
<h2><span style="color: #CED9FF">Energy</span></h2>
<<narrator "Every action takes some amount of energy, the exact amount of energy needed is displayed in the button. Energy can be replenished by relaxing actions, but can't go above cap, sleeping will refill your cap. You can raise cap itself by training <span style=\"color: #ffb300\">endurance</span>, by going to the gym or running in the park for example.">>
<h2>Level</h2>
<<narrator "is increased by working and actions in the clinic. Higher your level is, more opportunities there will be, and also your salary will increase.">>
<h2><span style="color: #FFB3D3">Pills</span></h2>
<<narrator "are used to get what you want, you will be able to make those, and you will learn about those in the game.">>
<<narrator "You will do some interactions will have different requirements, some will take only one energy and some money, while others can replenish some energy but will take one pill from you. Some even need some item, for example you need to buy Yoga mat from store to do yoga in the gym. Through some interaction you will move in the storyline for each character, if you feel stuck or need advice on what to do, check laptop in your apartment, you will find advice there.">>
<<eventImage "./ui/events/Tutorial/1.jpg">>
<<narrator "You also can interact with characters in another way than just by progressing in the storyline. If character is in the same location, you can click on his portrait and bring up interaction dialogue, where you can chat with him, and increase characters <span style=\"color: #7b1fa2\">desire</span>, which can unlock more content, currently as for version 0.1, only your manager and your girlfriend have sex scenes.">>
<<eventImage "./ui/events/Tutorial/2.jpg">>
<<narrator "That should be everything, enjoy the game">>
<<smallButton "Let me in" "Your Apartment">><<set $characters.michaelStevens.events.event2 = true>>
<<addTime 0 30>>
<<eventImage "./ui/events/George Uhl/event2/1.jpg">>
<<narrator "When you had some free time, you decide to visit Dr Stevens as per his request. After knocking on his door and not receiving an answer, you opened the door slightly and walked into an area that seemed like a waiting room. You see another entrance to the side of the desk; this door was already slightly ajar with a thin beam of light seeping through. As you approach, you hear some strange noises. You take a peek and notice that Dr Steven was having sex with the nurse!">>
<<eventVideo "./ui/events/George Uhl/event2/2.mp4">>
<<narrator "At that moment, Dr Stevens was aware of your presence and yelled, \"Just a second!\" After a few minutes, the nurse left the office, with Dr Stevens following closely behind.">>
<<dialog $characters.michaelStevens "OK, Charlotte, thank you for the session today. I think you have gained quite a bit of knowledge about muscles. I'll see you next week.">>
<<dialog $characters.charlotteNeal "Thank's Dr Stevens, that was very helpful. Bye.">>
<<dialog $characters.michaelStevens "Come in $player.name.">>
<<dialog $player "Look, man, I am sorry I've walked on, you two.">>
<<dialog $characters.michaelStevens "Don't worry, Charlotte, our nurse wants to become a doctor one day, but I highly doubt that she'll achieve that. She's too dumb.">>
<<dialog $player "First I thought She's your girlfriend. ">>
<<dialog $characters.michaelStevens " I have my wife. She is too old and boring, and I just want some fun. Charlotte is only one of many.">>
<<dialog $player "I mean, not to be rude, but you're quite old and ugly. How do you get those chicks?">>
<<dialog $characters.michaelStevens "Haha, Don't worry. I have a little trick. Let me show you.">>
<<smallButton "You both went to the basement." "Michael Stevens - Event 2.1">>
<!-- $args[0] : Item -->
<<widget "shopItem">>
<<if (($money - $args[0].price) < 0)>>
<<set _disabled to "disabled">>
<<set _filter to "filter: grayscale(1);">>
<<set _title to "You don't have enough money">>
<<else>>
<<set _disabled to "">>
<<set _filter to "">>
<<set _title to $args[0].name>>
<</if>>
<div id="shopItemOverlay">
<img @src=$args[0].icon id="shopItem" @style=_filter>
<<print "<button id=\"shopItem\" class=\"shopItem\" type=\"button\" "+_disabled+" @title=_title onclick=\"MyLib.buyItem('"+$args[0].id+"')\" tabindex=\"0\">$args[0].name</button>">>
<span id="shopCount">in your inventory: <<print $inventory.filter(x => x==$args[0].id).length>></span>
<p id="money" style="font-size: 28px; font-weight: 800;">
-
<<print $args[0].price>> €</p>
</div>
<</widget>><<narrator "Dr Stevens leads you to what looks like a Laboratory in the basement. It seemed quite nice, but there was nobody there.">>
<<dialog $characters.michaelStevens "So, this is one of our Labs. We received a special EU grant to build it. We never really had the budget to actually hire people to work here. This is the reason I run my little experiments here.">>
<<narrator "He continues by mixing some chemicals. Whilst doing this, he explained what he was doing. It was apparent that he had an extensive background in Chemistry. Typically Doctors weren't this knowledgeable in this field.">>
<<eventImage "./ui/places/Clinic/Laboratory/inside.jpg">>
<<dialog $characters.michaelStevens "So this is 3,4-Methylenedioxymethamphetamine, also known as MDMA.">>
<<narrator "Showing you the pill. It looked very ordinary.">>
<<dialog $characters.michaelStevens "I use these pills to get the pussy. You can mix it with some liquid, like coffee or water, for example. Or you can just advise it's a typical medicine used for common ailments like a headache.">>
<<dialog $player "Who would have thought this could make chicks wild?">>
<<dialog $characters.michaelStevens "Yeah, right? You can try to use it, and if you want, you can make more here. Alright, I've gotta go. And, no need to tell you, but please keep this a secret.">>
<<dialog $player "Alright, I will. Thanks.">>
<<narrator "Dr Stevens left. You stayed in the Lab for a while, looking around.">>
<div style="color:red;">
<<narrator "Non-story disclaimer. Please, for the love of God, don't actually put MDMA into other's drink without their consent and knowledge. It's not only very dangerous, illegal but also you are being a total douchebag. So just please be responsible. End of non-story disclaimer.">>
</div>
<<smallButton "Interesting." "Laboratory">><<set $characters.heatherJohnson.desire += 5>>
<<set $energy-->>
<<addTime 0 15>>
<<narrator "As you walked into the gym, you see Heather exercising. When you changed in the locker rooms, you went to say hi, and had a friendly chat. You finally had some time to talk with her. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Eva Lovia/Gym - Chat/1.jpg">>
<<smallButton "Leave" $return>>
<<set $characters.heatherJohnson.desire += 5>>
<<set $energy-->>
<<addTime 0 15>>
<<narrator "When you entered Di Carlo's, you saw Heather is working today. So you came to her and started to chat, she didn't have much time to talk, but she was happy to see you. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Eva Lovia/Di Carlos - Chat/1.jpg">>
<<smallButton "Leave" $return>>
<<set $characters.amandaDavis.desire += 5>>
<<set $energy-->>
<<addTime 0 15>>
<<narrator "You had a fine conversation with your neighbour Amanda, you've mostly talked about what's going on in the apartments, and some rumours that are around. Time nicely spend. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Alexis Fawx/Apartment 309 - Chat/1.jpg">>
<<smallButton "Leave" $return>>
<<switch $level>>
<<case 0>>
<<set _pay = +100>>
<<case 1>>
<<set _pay = +150>>
<<case 2>>
<<set _pay = +200>>
<<case 3>>
<<set _pay = +300>>
<<case 4>>
<<set _pay = +400>>
<<default>>
<<set _pay = +50>>
<</switch>>
<<set $money += _pay>>
<<set $energy -= 2>>
<<set $pills-->>
<<set $experience++>>
<<addTime 2 30>>
<<updateValues>>
<<set _random = Math.floor(Math.random() * 10);>>
<<if _random < 2>>
<<narrator "\"Do you want some water?\" You offered your patient a drink for a hope she will drink a pill, sadly she refused. Well, hopefully another time.">>
<<eventImage "./ui/actions/Working/5.jpg">>
<<else>>
<<set _img = Math.floor(Math.random() * 3);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Working Harder/",_img,".mp4")>>
<<narrator "While doing a checkup, you offered water that you dosed with your special pill. \"Thanks, I was thirsty\" after few more minutes, she already gives you a good time.">>
<<eventVideo _resultPath>>
<</if>>
<<smallButton "What a day" "Your Office">><<set $energy-->>
<<addTime 0 35>>
<<updateValues>>
<<narrator "You've spent some time watching Dr Stevens work; it seems that this will be a regular tedious check. You left disappointed.">>
<<eventImage "./ui/actions/Dr Stevens normal day/1.jpg">>
<<smallButton "Boring, maybe next time" "Dr Steven's Office">><<set $energy-->>
<<addTime 0 35>>
<<updateValues>>
<<set _random = Math.floor(Math.random() * 2);>>
<<set _resultPath = MyLib.mergePath("./ui/actions/Dr Stevens smash day/",_random,".mp4")>>
<<narrator "After few minutes, the average check turned into wild sex; you saw Dr Stevens having a good time. You've watched for a few seconds but decided to left until someone would notice.">>
<<eventVideo _resultPath>>
<<smallButton "What a guy" "Dr Steven's Office">><<eventVideo "./ui/events/Tori Black/event2/4.mp4">>
<<set $currentScenes =
[
"./ui/events/Tori Black/event2/4.mp4",
"./ui/events/Tori Black/event2/5.mp4",
"./ui/events/Tori Black/event2/6.mp4",
]
>>
<<set $cumScene = "./ui/events/Tori Black/event2/cum.mp4">>
<<videoButton>>
<<smallButton "You went home." "Your Apartment">><<narrator "You had a nice cold shower, get's you going in the morning.">>
<<eventImage "./ui/actions/Shower/1.gif">>
<<addTime 0 30>>
<<if $energy < $energyCap>>
<<set $energy++>>
<</if>>
<<updateValues>>
<<smallButton "Feeling Fresh" "Your Apartment">><<widget "videoButton">>
<<nobr>>
<<set _count = $currentScenes.length>>
<<set _disabled = "">>
<<if _count <= 1>>
<<set _disabled = "disabled">>
<<else>>
<<set _disabled = "">>
<</if>>
<div id="row">
<div id="videoButton">
<<print
"<button id=\"videoButton\" onclick=\"MyLib.changeVideo()\" class=\"link-internal macro-button\" "+_disabled+" type=\"button\" tabindex=\"0\">Switch Position</button>">>
</div>
<<if $cumScene != null>>
<div id="videoButton">
<<print
"<button id=\"videoButton\" onclick=\"MyLib.cum()\" class=\"link-internal macro-button\" type=\"button\" tabindex=\"0\">Cum</button>">>
</div>
<</if>>
</div>
<</nobr>>
<</widget>><<narrator "You saw Charlotte sitting in the reception; you stopped by for a little chit chat. What a girl. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Anna Rose/Clinic - Chat/1.jpg">>
<<smallButton "Leave" $return>>
<<set $characters.charlotteNeal.desire += 5>>
<<set $energy-->>
<<addTime 0 15>><!-- $args[0] : Person talking, character var -->
<!-- $args[1] : Event1 Text -->
<!-- $args[2] : Event2 Text -->
<!-- $args[3] : Event3 Text -->
<!-- $args[4] : Event4 Text -->
<!-- $args[5] : Event5 Text -->
<<widget "questLog">>
<<nobr>>
<div style="margin-top:10px;">
<div id="row" style="line-height: 0;">
<<if $args[0].met == true>>
<<print ['<img src="./ui/characters/'+ $args[0].icon+'" @alt=$args[0].name @title=$args[0].name id="characterimg" style="pointer-events: none; align-self: baseline;" >']>>
<<else>>
<<print ['<img src="./ui/misc/unknown.png" @alt=$args[0].name @title=$args[0].name id="characterimg" style="pointer-events: none; align-self: baseline;" >']>>
<</if>>
<div class="column" >
<h2 style="margin:16px;">
<<print $args[0].name>>
</h2>
<p style="
padding-left: 20px;
padding-top: 10px;
color: #FFB3D3;
">
<<print $args[0].title>>
</p>
<p style="margin-left: 20px;margin-top: 15px;line-height: 1;">
<<if (($args[0].events.event1 == false) && (def $args[1]))>>
<<- " - "+$args[1]>>
<<elseif (($args[0].events.event2 == false) && (def $args[2]))>>
<<- " - "+$args[2]>>
<<elseif (($args[0].events.event3 == false) && (def $args[3]))>>
<<- " - "+$args[3]>>
<<elseif (($args[0].events.event4 == false) && (def $args[4]))>>
<<- " - "+$args[4]>>
<<elseif (($args[0].events.event5 == false) && (def $args[5]))>>
<<- " - "+$args[5]>>
<<else>>
You finished current story line!
<</if>>
</p>
</div>
</div>
<hr>
</div>
<</nobr>>
<</widget>><<header "You Lost" "">>
<<narrator "You have lost all your money, Madison left you, you started to do meth and lost control of yourself. Nothing can bring you back, from a promising doctor to a homeless drug addict. Life can be harsh.">>
<<eventImage "./ui/actions/Lost/1.jpg">>
<<button "Let's start over">><<run Engine.restart();>><</button>><<set _desireLevel = MyLib.decideDesireLevel($characters.sharonSanders.desire)>>
<<set $uiLocation = './ui/characters/Brandi Love/ui-bar/'+_desireLevel+'.jpg'>>
<<header $characters.sharonSanders.name $characters.sharonSanders.title>>
<<if $return == "Your parent's house">>
<<actionButton "Chat" "Sharon Sanders - Your parent's house - Chat" "0" "15" null -1>>
<<if $characters.sharonSanders.desire > 15>>
<<actionButton "Flash" "Sharon Sanders - Your parent's house - Flash" "0" "20" null -1>>
<</if>>
<<if $characters.sharonSanders.desire > 30>>
<<actionButton "Blowjob" "Sharon Sanders - Your parent's house - BJ" "0" "20" null -1>>
<</if>>
<<if $characters.sharonSanders.desire > 60>>
<<actionButton "Sex" "Sharon Sanders - Your parent's house - Sex" "0" "30" null -1>>
<</if>>
<</if>>
<<smallButton "Back" $return>><<header "Suburbs" "Your parent's house">>
<<set $uiLocation = "./ui/places/Suburbs/Your parents house/inside.jpg">>
<<if (($characters.sharonSanders.met == false)&&(MyLib.isWeekend()))>>
<<goto "Sharon Sanders - Event 1">>
<</if>>
<<if (($characters.sharonSanders.events.event1 == true)&&(MyLib.isWeekend())&&($characters.sharonSanders.events.event2 == false)&& ($hours > 18)&&(($characters.sharonSanders.lastVisit+5) <= $day))>>
<<set _reqItems = ["bottleOfWine"]>>
<<actionButton "Late visit" "Sharon Sanders - Event 2" "2" "00" null -1 null null _reqItems>>
<</if>>
<<smallButton "Leave" "Suburbs">><<header "Suburbs" "Heather's house">>
<<set $uiLocation = "./ui/places/Suburbs/Heathers house/inside.jpg">>
<<if (($characters.heatherJohnson.currentLocation == "10 Wildwood Road")&&($hours <= 12)&&(MyLib.isWeekend()))>>
<<actionButton "Trip to sea" "Heather Johnson - Event 3" "4" "00" -50 -1>>
<</if>>
<<smallButton "Leave" "Suburbs">><<narrator "You went to Di Carlo's to see Heather. She was standing by the bar.">>
<<dialog $player "Hi Heather, How are you doing?">>
<<dialog $characters.heatherJohnson "Hey $player.name. Good! How are you?">>
<<dialog $player "Fine, Di Carlo's looking empty today, what's the matter?">>
<<dialog $characters.heatherJohnson "Yeah, finally some free time. There's a game in the stadium downtown. The sad thing, they will come after the game for a beer, so it's about to get busy soon.">>
<<dialog $player "Do you fancy a cup of coffee? When you have time. ">>
<<dialog $characters.heatherJohnson "Sure, let me just ask a manager. ">>
<<narrator "While she went to see the manager, you ordered two cups of flat whites and used one pill to her cup. She came back after few minutes.">>
<<dialog $characters.heatherJohnson "oh, you already order a coffee? Good call.">>
<<eventImage "./ui/events/Eva Lovia/event2/1.jpg">>
<<narrator "You both sat and talked for some time. Heather was getting into a good mood. You talked about hobbies and things you both enjoy. It would almost seem like you two have a date. When fans started to pour into Di Carlo's, you went with Heather to pay.">>
<<smallButton "You paid" "Heather Johnson - Event 2.1">>
<<set $characters.heatherJohnson.desire += 5>>
<<set $characters.heatherJohnson.events.event2 = true>>
<<addTime 0 35>>
<<set $money -= 50>>
<<set $pills-->>
<<= MyLib.increaseEnergy(1)>>
<<updateValues>><<narrator "Heather welcomed you by the door and let you in.">>
<<dialog $player "Nice place you have here, simple and cosy, I like it.">>
<<dialog $characters.heatherJohnson "Thanks, I moved here after my parent's died. I lived in a hellhole downtown. This is much better, nicer, and it's actually mine. I don't need to pay any rent.">>
<<dialog $player "That's for sure.">>
<<dialog $characters.heatherJohnson "So, do you have any plans for today?">>
<<dialog $player "Well, I was just driving by and thought about paying a visit. ">>
<<dialog $characters.heatherJohnson "How sweet. But we have a plan. I was thinking about going to the sea; it's sunny today, it would be a shame to stay home.">>
<<eventImage "./ui/events/Eva Lovia/event3/1.jpg">>
<<dialog $player "Sure, let's go.">>
<<dialog $characters.heatherJohnson "Ok! Let me pack my stuff.">>
<<smallButton "Let's go" "Heather Johnson - Event 3.1">>
<<set $characters.heatherJohnson.desire += 5>>
<<set $characters.heatherJohnson.events.event3 = true>>
<<addTime 4 00>>
<<set $money -= 50>>
<<= MyLib.increaseEnergy(-1)>>
<<updateValues>><<narrator "You drove to the beach not far away. You expected much more people, as the weather was really nice that day, but Heather knew some secret place, so she took you there. And there was basically nobody.">>
<<dialog $player "Wow, I was expecting much more people.">>
<<dialog $characters.heatherJohnson "I've told you, I know my way around here.">>
<<eventImage "./ui/events/Eva Lovia/event3/2.jpg">>
<<narrator "You spend some time at the beach, but then she told you that she knows some secret place.">>
<<smallButton "Let's go" "Heather Johnson - Event 3.2">>
<<set $characters.heatherJohnson.desire += 5>>
<<set $energy-->>
<<addTime 0 15>>
<<narrator "You've visited Heather at home. You two spend some time just chatting and enjoying time together in general. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Eva Lovia/10 Wildwood Road - Chat/1.jpg">>
<<smallButton "Leave" $return>>
<<set $characters.heatherJohnson.desire += 5>>
<<set $energy-->>
<<addTime 0 20>>
<<narrator "You've been watching TV with Heather, and she was in a great mood as soon as the movie finished. She got on her knees and started giving you a blow job. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventVideo "./ui/events/Eva Lovia/10 Wildwood Road - BJ/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Eva Lovia/10 Wildwood Road - BJ/1.mp4",
]
>>
<<set $cumScene = "./ui/events/Eva Lovia/10 Wildwood Road - BJ/cum.mp4">>
<<videoButton>>
<<smallButton "Leave" $return>>
<<set $characters.heatherJohnson.desire += 5>>
<<set $energy-->>
<<addTime 0 20>>
<<eventVideo "./ui/events/Eva Lovia/10 Wildwood Road - Sex/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Eva Lovia/10 Wildwood Road - Sex/1.mp4",
"./ui/events/Eva Lovia/10 Wildwood Road - Sex/2.mp4",
"./ui/events/Eva Lovia/10 Wildwood Road - Sex/3.mp4",
"./ui/events/Eva Lovia/10 Wildwood Road - Sex/4.mp4",
"./ui/events/Eva Lovia/10 Wildwood Road - Sex/5.mp4"
]
>>
<<set $cumScene = "./ui/events/Eva Lovia/10 Wildwood Road - Sex/cum.mp4">>
<<videoButton>>
<<smallButton "You left" $return>>
<<set $characters.amandaDavis.desire += 5>>
<<set $energy-->>
<<addTime 0 20>>
<<narrator "You came to visit Amanda; she was in the bathroom preparing to go somewhere, she let you in, but her tits were still out, she gave you a wink and buttoned her blouse. What a lady. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Alexis Fawx/Apartment 309 - Flash/1.jpg">>
<<smallButton "Leave" $return>>
<<set $characters.amandaDavis.desire += 5>>
<<set $energy-->>
<<addTime 0 20>>
<<narrator "Amanda was lurking around her door on the corridor. She had a lovely dress on her; as you walked near her; She pulled you into her apartment and unzipping your pants. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventVideo "./ui/events/Alexis Fawx/Apartment 309 - BJ/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Alexis Fawx/Apartment 309 - BJ/1.mp4",
]
>>
<<set $cumScene = "./ui/events/Alexis Fawx/Apartment 309 - BJ/cum.mp4">>
<<videoButton>>
<<smallButton "Leave" $return>><<set $characters.amandaDavis.desire += 5>>
<<set $energy-->>
<<addTime 0 30>>
<<eventVideo "./ui/events/Alexis Fawx/Apartment 309 - Sex/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Alexis Fawx/Apartment 309 - Sex/1.mp4",
"./ui/events/Alexis Fawx/Apartment 309 - Sex/2.mp4",
"./ui/events/Alexis Fawx/Apartment 309 - Sex/3.mp4",
]
>>
<<set $cumScene = "./ui/events/Alexis Fawx/Apartment 309 - Sex/cum.mp4">>
<<videoButton>>
<<smallButton "You left" $return>><<set $characters.madisonFoster.desire = 0>>
<<set $characters.amandaDavis.desire += 25>>
<<set $characters.amandaDavis.events.event2 = true>>
<<addTime 0 35>>
<<narrator "When you get back home, you went to have a shower as you had sand everywhere. After you finished, Madison stormed into the bathroom, yelling and asking for answers.">>
<<dialog $characters.madisonFoster "Where the hell have you've been!">>
<<dialog $player "Hey, why are you mad? I've stayed a little late at work, that's all.">>
<<dialog $characters.madisonFoster "You lier, I've called in your office and you no one answer. Even your phone was unreachable, so no luck there either. I was worried while you were visiting some bitch.">>
<<dialog $player "Babe, that's not true, I was probably just down in the lab, and my mobile was dead.">>
<<dialog $characters.madisonFoster "I don't fucking trust you, you lying son of a bitch.">>
<<narrator "She threw you out on the corridor, almost bare naked, only with your towel. She was pissed off, as she was slamming with the door, she yelled to sleep at her place. All that yelling bring attention. Few residents were around looking at what's going on, as you were full of shame just standing there.">>
<<dialog $characters.amandaDavis "Hey $player.name, are you okay? I heard yelling.">>
<<eventImage "./ui/events/Alexis Fawx/event2/1.jpg">>
<<dialog $player "Oh, hey Amanda, sorry for that, Madison is nuts, not sure what went to her.">>
<<dialog $characters.amandaDavis "Sure, come to my place, so you don't need to stand there naked.">>
<<dialog $player "Thanks. You saved me.">>
<<eventImage "./ui/events/Alexis Fawx/event2/2.jpg">>
<<narrator "As you entered her kitchen, you saw wine opened. Amanda offered you a glass, and you happily accepted, just something to relax. You both talked for a few minutes and forgetting that you are only in the towel. After finishing the bottle and a couple of horny commentaries, she was kneeling and giving you head.">>
<<smallButton "Nice" "Amanda Davis - Event 2.1">>
<<set $return="Apartment 309">>
<<eventVideo "./ui/events/Alexis Fawx/event2/3.mp4">>
<<set $currentScenes =
[
"./ui/events/Alexis Fawx/event2/3.mp4",
"./ui/events/Alexis Fawx/event2/4.mp4",
"./ui/events/Alexis Fawx/event2/5.mp4",
"./ui/events/Alexis Fawx/event2/6.mp4",
]
>>
<<set $cumScene = "./ui/events/Alexis Fawx/event2/cum.mp4">>
<<videoButton>>
<<smallButton "You Slept at her place" "Sleep">>
<<narrator "You stopped by the teacher's room and saw Ashley grading some tests, so you chatted for a bit. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Little Caprice/Teachers room - Chat/1.jpg">>
<<smallButton "Leave" $return>>
<<set $characters.ashleySmith.desire += 5>>
<<set $energy-->>
<<addTime 0 15>><<header "Patreons" "Whom I love dearly">>
<<set $uiLocation = "./ui/misc/logoPlace.jpg">>
<<narrator "Thank you all who supported this game's development by being Patreon or just joining our discord server and suggesting new features, submitting bugs, or just hanging out and talking about things we all enjoy. Thank you, You're truly wonderful. - Dubinek">>
<h2>Fellow</h2>
<div class="grid-container">
<div class="grid-item">Dirty Dog</div>
</div>
<hr>
<h2>Resident</h2>
<div class="grid-container">
<div class="grid-item">Gavin</div>
<div class="grid-item">Leanerbike1363</div>
<div class="grid-item">sylvester mckay</div>
<div class="grid-item">igor</div>
<div class="grid-item">RHashiba</div>
<div class="grid-item">Jason Le Stick</div>
<div class="grid-item">Hugo Picchio</div>
<div class="grid-item">sebastian la</div>
</div>
<hr>
<h2>Those who contributed other way</h2>
<div class="grid-container">
<div class="grid-item">ChrisXross1988</div>
<div class="grid-item">derikpie</div>
<div class="grid-item">edwards21</div>
<div class="grid-item">FungalFinagler</div>
<div class="grid-item">Sharkey</div>
<div class="grid-item">SmurfyBlue</div>
</div>
<hr>
updated 7.3.2021
<br>
<br>
<<smallButton "Back" $return>><<dialog $characters.heatherJohnson "Thanks for the excellent time. It was nice to finally have a coffee and talk about the usual stuff.">>
<<narrator "She handed you a piece of paper, and as you were leaving, she gave you a brief flash of her ass. From that paper, It looked that she lives in the suburbs. I should pay her a visit one day.">>
<<eventImage "./ui/events/Eva Lovia/event2/2.jpg">>
<<smallButton "You left" $return>>
<<narrator "She showed you some abandoned summer house, Some old couple own this property, but they are hardly ever here. So you two lay on the outside bed, and after a few cuddles, she moved down on you.">>
<<eventVideo "./ui/events/Eva Lovia/event3/3.mp4">>
<<narrator "Somebody was coming to the home, so you packed and left with Heather without ejaculating.">>
<<narrator "You both spend a wonderful day together, but you are unsure how you will explain this to Madison. I should go home">>
<<smallButton "You dropped her home." "Apartments">>
<<set _desireLevel = MyLib.decideDesireLevel($characters.athenaSanders.desire)>>
<<set $uiLocation = './ui/characters/Athena Faris/ui-bar/'+_desireLevel+'.jpg'>>
<<header $characters.athenaSanders.name $characters.athenaSanders.title>>
<<if $return == "Your parent's house">>
<<actionButton "Chat" "Athena Sanders - Your parent's house - Chat" "0" "15" null -1>>
<<if $characters.athenaSanders.desire > 15>>
<<actionButton "Flash" "Athena Sanders - Your parent's house - Flash" "0" "20" null -1>>
<</if>>
<</if>>
<<smallButton "Back" $return>><<addTime 0 45>>
<<updateValues>>
<<set $characters.sharonSanders.met = true>>
<<set $characters.sharonSanders.lastVisit = $day>>
<<set $characters.athenaSanders.met = true>>
<<set $characters.sharonSanders.events.event1 = true>>
<<narrator "You knocked on the home you spend so much in, all those memories of your teenage years. $characters.sharonSanders.title opened the door to welcome you after all those years.">>
<<dialog $characters.sharonSanders "Oh, Hi honey, so how was your first week in your job? I haven't seen you for ages!">>
<<dialog $player "Thanks ma, It was alright, met all kinds of different people. One guy, there is quite a dork, but other than that, its okay, usual stuff.">>
<<narrator "As you walked into the living room, a breeze of memories came to your mind as you started to think about your father that died a few years ago, when you were still in high school. Get back in time, relive those memories, those good times that you miss so much. You haven't seen $characters.sharonSanders.title for a few years, since you left the college. But after such a long time, you decided to give it a try.">>
<<dialog $player "So how are you? ">>
<<eventImage "./ui/events/Brandi Love/event1/1.jpg">>
<<dialog $characters.sharonSanders "Fine, I am still working in the bank downtown. But I was promoted to HR general, and I've started to do yoga. And Athena is now in university. She comes home only on the weekends. I think she should be here right now. Wait a sec.">>
<<dialog $characters.sharonSanders "Athena!! $player.name came to visit us. ">>
<<narrator "You heard the door smashed and steps going down the stairs. ">>
<<dialog $characters.athenaSanders "Broo, good to see you. It's been so long.">>
<<eventImage "./ui/events/Brandi Love/event1/2.jpg">>
<<dialog $player "Wow, Athena, you look stunning. I can't believe my eyes; you are now a big sister, not a puny little girl always crying when felt on stairs.">>
<<dialog $characters.athenaSanders "Those times are long over. Hope you will come by more often when you moved here.">>
<<dialog $player "Sure, I will.">>
<<dialog $characters.sharonSanders "Well, that's great.">>
<<narrator "You've spent a few more minutes talking with Sharon and Athena about your time at university and the time you haven't seen them. ">>
<<dialog $player "Well, I've gotta go, It's getting dark, and I have still some responsibilities that I need to attend. But I will drop by from time to time.">>
<<smallButton "You left" $return>><<set $energy-->>
<<addTime 2 0>>
<<updateValues>>
<<narrator "You came to the house with no expectation, having a glass of wine and a long talk with $characters.sharonSanders.title seemed like a good idea after such a long bitter history.">>
<<dialog $player "Hey Sharon, I thought we could maybe have a sit open a wine and talk.">>
<<dialog $characters.sharonSanders "Oh hey, $player.name. Sure come inside.">>
<<narrator "You both sat in the kitchen, and you opened the bottle that you brought. You started to talk about the general day to day stuff, just to loosen up a little. As you finished, you began to talk about the personal stuff.">>
<<eventImage "./ui/events/Brandi Love/event2/1.jpg">>
<<dialog $player "Look, Sharon, you know I miss my father. Everything happened so fast, me starting the university, his death. I thought my whole world is collapsing, just on top of me.">>
<<dialog $characters.sharonSanders "But you withstood, and it made you a stronger and better person.">>
<<dialog $player "I guess you can say that, but I don't feel that. I am so confused about all the past. I don't even know what happened and what I think happened.">>
<<dialog $characters.sharonSanders "It's ok to be confused. I know the feeling that you have right now.">>
<<narrator "You just looked into her eyes, and maybe it was those few glasses of wine, or something deeper you had with $characters.sharonSanders.title, but you leaned towards Sharon and kissed her.">>
<<eventImage "./ui/events/Brandi Love/event2/2.jpg">>
<div id="row">
<<smallButton "Let your feelings go." "Sharon Sanders - Event 2.1">>
<<smallButton "I just can't" "Sharon Sanders - Event 2.2">>
</div><<set $characters.sharonSanders.desire += 5>>
<<set $energy-->>
<<addTime 0 15>>
<<narrator "You've paid a visit to see $characters.sharonSanders.title, she was just cooking something delicious, so you've stayed for a while and had a chat. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Brandi Love/Your parents house - Chat/1.jpg">>
<<smallButton "Leave" $return>>
<<narrator "You saw Athena. She asked how things are going, and she had some questions about her studies. It's was nice to see $characters.athenaSanders.title once again. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Athena Faris/Your parents house - Chat/1.jpg">>
<<smallButton "Leave" $return>>
<<set $characters.athenaSanders.desire += 5>>
<<set $energy-->>
<<addTime 0 15>><<set $characters.sharonSanders.desire += 5>>
<<set $energy-->>
<<addTime 0 20>>
<<narrator "You came to visit Sharon at home. She was just upstairs in her bedroom, you waited behind doors, but she invited you in. Her blouse unbuttoned and giving you a look at her magnificent breasts. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Brandi Love/Your parents house - Flash/1.jpg">>
<<smallButton "Leave" $return>>
<<set $characters.sharonSanders.desire += 5>>
<<set $energy-->>
<<addTime 0 30>>
<<eventVideo "./ui/events/Brandi Love/Your parents house - Sex/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Brandi Love/Your parents house - Sex/1.mp4",
"./ui/events/Brandi Love/Your parents house - Sex/2.mp4",
"./ui/events/Brandi Love/Your parents house - Sex/3.mp4",
"./ui/events/Brandi Love/Your parents house - Sex/4.mp4",
"./ui/events/Brandi Love/Your parents house - Sex/5.mp4",
]
>>
<<set $cumScene = "./ui/events/Brandi Love/Your parents house - Sex/cum.mp4">>
<<videoButton>>
<<smallButton "Leave" $return>><<set $characters.sharonSanders.desire += 5>>
<<set $energy-->>
<<addTime 0 20>>
<<narrator "Sharon was in her bedroom, messaging with her friends. You had a little chat, but her naughtiness was higher. She asked you to take off your trousers and show her what you got down there. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventVideo "./ui/events/Brandi Love/Your parents house - BJ/1.mp4">>
<<set $currentScenes =
[
"./ui/events/Brandi Love/Your parents house - BJ/1.mp4"
]
>>
<<set $cumScene = "./ui/events/Brandi Love/Your parents house - BJ/cum.mp4">>
<<videoButton>>
<<smallButton "Leave" $return>><<narrator "You walked into the kitchen and saw Athena standing by the kitchen sink. You had a chit chat, and as you were leaving, she called your name; as you were turning to her, she gave you a flesh. Her <span style=\"color: #7b1fa2\">desire</span> increased.">>
<<eventImage "./ui/events/Athena Faris/Your parents house - Flash/1.jpg">>
<<smallButton "Leave" $return>>
<<set $characters.athenaSanders.desire += 5>>
<<set $energy-->>
<<addTime 0 20>><<set $characters.sharonSanders.lastVisit = $day>>
<<set $characters.sharonSanders.events.event2 = true>>
<<narrator "You continued kissing her while you both undressed.">>
<<eventVideo "./ui/events/Brandi Love/event2/4.mp4">>
<<set $currentScenes =
[
"./ui/events/Brandi Love/event2/4.mp4",
"./ui/events/Brandi Love/event2/5.mp4",
"./ui/events/Brandi Love/event2/6.mp4"
]
>>
<<set $cumScene = null>>
<<videoButton>>
<<smallButton "You left" $return>><<narrator "You pushed Sharon away from you.">>
<<dialog $player "Sorry, I just can't. This feels weird and wrong. I should go now.">>
<<dialog $characters.sharonSanders "That was my fault, sorry $player.name, I thought you we share the same feeling.">>
<<eventImage "./ui/events/Brandi Love/event2/3.jpg">>
<<smallButton "You left" $return>><!-- $args[0] : src -->
<<widget "eventGif">>
<<nobr>>
<video id="eventVideo" autoplay loop muted>
<source id="eventVideoSource" @src=$args[0] type="video/mp4">
</video>
<</nobr>>
<</widget>><!-- $args[0] : Person talking, character var -->
<<widget "cheatCharacter">>
<<nobr>>
<div style="margin-top:10px;">
<div id="row" style="line-height: 0;">
<<print ['<img src="./ui/characters/'+ $args[0].icon+'" @alt=$args[0].name @title=$args[0].name id="characterimg" style="pointer-events: none; align-self: baseline;" >']>>
<div class="column" >
<h2 style="margin:16px;">
<<print $args[0].name>>
</h2>
<p style="
padding-left: 20px;
padding-top: 10px;
color: #FFB3D3;
">
<<print $args[0].title>>
</p>
<<print "
<button style=\"
border-radius: 18px;
font-family: Work Sans;
font-style: normal;
text-align: left;
transition-duration: 0.4s;
padding: 16px;
border: none;
background-color: #4E4E4E;
outline: none;
margin-left: 15px;
\" onclick=\"MyLib.maxDesire('"+$args[0].id+"')\">
Max Desire
</button>">>
</div>
</div>
<hr>
</div>
<</nobr>>
<</widget>>