<<day>>\
<<time>>\
\
<<bgMc "mcRoom">> /*->Your Room img<-*/
<<if ((($period == 2) || ($period == 3) || ($period == 6)) && (($weekday != 'Sunday') && ($weekday != 'Saturday')) && ($liliTalk == 0))>>
<<button "Talk to Lilith" "LiliTalk">><</button>>\
<<elseif ((($period == 2) || ($period == 3) || ($period == 6)) && (($weekday != 'Sunday') && ($weekday != 'Saturday')) && ($liliTalk == 1))>>
<<button "Already talked to Lilith today">><</button>>\
<</if>>\
<<if $period <=4>>
<<button "Take a nap" "McRoom">><<advancePeriod>><</button>>\
<</if>> /*->Add diff window<-*/
<<button "Your Computer" "McPC">><</button>>
<<button "Bathroom" "McBathroom">><</button>>
<<button "Exercise in your room" "RoomExercise">><</button>>
<<button "Sleep" "Sleep">><</button>>
\
<<button "Go Back" "Home">><</button>>
<<bgSis "sisPC">>
/*<<bgSis "sisPCPic">>*/
There seems to nothing here at the moment.
<<button "Go Back" "SisPC">><</button>><<bgSis "sisPC">>
/*<<bgSis "sisJournal">>*/
There seems to nothing here at the moment.
<<button "Go Back" "SisPC">><</button>><<bgMom "momPC">>
/*<<bgMom "momPCPic">>*/
There seems to nothing here at the moment.
<<button "Go Back" "MomPC">><</button>><<bgMom "momPC">>
/*<<bgMom "momJournal">>*/
There seems to nothing here at the moment.
<<button "Go Back" "MomPC">><</button>>Welcome to the new ch.
<<button "Start" "RealOrStep">><</button>>%Week Days%
<<set setup.DAYS to ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"]>>
%Time Periods%
<<set setup.PERIODS to ["Early Morning", "Morning", "Noon", "Afternoon", "Evening", "Night", "Late Night"]>>
<<set $day to 1>>
<<set $period to 0>>
<<set $prologueDone to 0>>
%Player Stats%
<<set $you = {
name: "Jason Bourne",
mrel: 'son',
srel: 'brother',
char : 0,
cash: 0,
fit: 0,
int : 0,
ste : 0,
job : 'None',
mana : 0,
magic : 0
}>>
<<set $tookBath to 0>>
<<set $tookShower to 0>>
<<set $fitToday to 0>>
%MC job flag%
<<set $isJob to 0>>
%MC exercise counter%
<<set $isExer to 2>>
%Food Info%
/*<<set $food = {
type : 'shit',
cost : 0
}>>*/
<<set $mom = {
name: 'Linda Bourne',
rel: 'Mom',
love: 0,
corrup: 0,
sub: 0,
mindCtrl: 0
}>>
% Mom in room check %
<<set $momInRoom to 0>>
<<set $sis = {
name: 'Lisa Bourne',
rel: 'Sister',
love: 0,
corrup: 0,
sub: 0,
mindCtrl: 0
}>>
% Sis in room check %
<<set $sisInRoom to 0>>
<<set $doc = {
name: 'Amy Smith',
love: 0,
corrup: 0,
rel: 'Doctor',
sub: 0,
mindCtrl: 0
}>>
<<set $sarah = {
name: 'Sarah',
love: 0,
corrup: 0,
sub: 0,
mindCtrl: 0
}>>
%Lili vars%
<<set $liliTalk to 0>>
% Fam Events %
<<set $sEvent1 to 0>>
<<set $mEvent1 to 0>>
% Side Events %
<<set $sarahEvent1 to 0>>
<<set $sarahEvent2 to 0>>
<<set $docEvent1 to 0>>
% Fam Quests %
<<set $famQuest1 to 0>>
<<set $famQuest1Pr to [0, 0, 0]>>
<<set $famQuest2 to 0>>
<<set $famQuest2Pr to []>>
% Main Quests %
<<set $mainQuest1 to 0>>
<<set $mainQuest2 to 0>>
<<set $mainQuest2Pr to [0, 0, 0]>>
<<set $mainQuest3 to 0>>
%Gallery Vars%
<<set $galleryView to 0>>
<<set $mEvent1GE to 0>>
<<set $sEvent1GE to 0>><div class="">
<<if ($day % 7) == 0>>\
Sunday,\
<<elseif ($day % 7) == 1>>\
Monday,\
<<elseif ($day % 7) == 2>>\
Tuesday,\
<<elseif ($day % 7) == 3>>\
Wednesday,\
<<elseif ($day % 7) == 4>>\
Thursday,\
<<elseif ($day % 7) == 5>>\
Friday,\
<<elseif ($day % 7) == 6>>\
Saturday,\
<</if>>\
\
<<if $period == 0>>\
Early Morning.\
<<elseif $period == 1>>\
Morning.\
<<elseif $period == 2>>\
Noon.\
<<elseif $period == 3>>\
Afternoon.\
<<elseif $period == 4>>\
Evening.\
<<elseif $period == 5>>\
Night.\
<<elseif $period == 6>>\
Late Night.\
<</if>>
</div>
<div>
Cash = $ $you.cash
Charisma = $you.char
Fitness = $you.fit
Intelligence = $you.int
Stealth = $you.ste
Job = $you.job
/* <br>
Magic Level = $you.magic
Mana = $you.mana
*/
</div><<day>>\
<<bgHome "home">> /*->Lving Room Img<-*/
<<if (($mom.love >= 15) && ($period == 6) && ($mEvent1 == 0) && (($weekday != 'Sunday') && ($weekday != 'Saturday')))>>
You can hear some noise.
<<button "Check the noise" "mEvent1">><</button>>\
<<elseif (($sis.love >= 15) && ($famQuest1==1) && ($period == 6) &&
($sEvent1 == 0) && (($weekday == 'Sunday') || ($weekday == 'Saturday')))>>\
Looks like someone is in the living room.
<<button "Check who it is" "sEvent1">><</button>>\
<<else>>
You are in the living room.
<</if>>\
\
<<if ((($weekday != 'Sunday') && ($weekday != 'Saturday')) && ($period <= 5))>>
<<button "Watch some TV" "TV">><</button>>\
<<elseif ((($weekday == 'Sunday') || ($weekday == 'Saturday')) && ($period == 4))>>
Linda and Lisa are watching TV.
<<button "Watch TV together" "TVFam">><</button>>\
<<elseif ((($weekday == 'Sunday') || ($weekday == 'Saturday')) && (($period < 4) || ($period == 5)))>>
<<button "Watch some TV" "TV">><</button>>\
<</if>>\
<<if (($period == 4) && ($famQuest1 == 0) && ($famQuest1Pr[0] == 0) && (($weekday == 'Sunday') || ($weekday == 'Saturday')))>>
<<button "Try Talking to Lisa" "FamQuest1.1">><</button>>\
<</if>>
<<button "Your Room" "McRoom">><</button>>
<<button "Kitchen" "Kitchen">><</button>>
<<button "Lisa's Room" "SisRoom">><</button>>
<<button "Linda's Room" "MomRoom">><</button>>
<<button "Go Out" "Neighbour">><</button>>
/*<<button "Garage" "Garage">><</button>>
<<button "Basement" "Basement">><</button>>*/
<<day>>\
\
<<if ($weekday == 'Sunday' || $weekday == 'Saturday') && ($sis.love<15) && ($period == 0)>>
<<bgSis "sisWakeup1">>
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($sis.love>=15) && ($period == 0)>>
<<bgSis "sisWakeup2">>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 1)>>
<<bgSis "sisRoom">>
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($sis.love<15) && ($period == 5)>>
<<bgSis "sisBed1">>
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($sis.love>=15) && ($period == 5)>>
<<bgSis "sisBed2">>
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 6)>>
<<bgSis "sisSleep">>
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday')>>
<<bgSis "sisRoom">>
<</if>>\
\
<<if ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 1)>>
<<bgSis "sisRoom">>
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 4)>>
<<bgSis "sisStudy">>
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($sis.love<15) && ($period == 5) && ($day%2 == 0)>>
<<bgSis "sisBed1">>
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($sis.love>=15) && ($period == 5) && ($day%2 == 0) >>
<<bgSis "sisBed2">>
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 5) && ($day%2 != 0)>>
<<bgSis "sisRoom">>
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 6)>>
<<bgSis "sisSleep">>
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday')>>
<<bgSis "sisRoom">>
<</if>>\
\
<<if ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 0)>>
Lisa is waking up.\
<<set $sisInRoom to 1>>\
<<if (($famQuest1 == 0) && ($famQuest1Pr[0] == 0))>>\
<<button "Try talking to Lisa" "FamQuest1.1">><</button>>\
<<else>>\
<<button "Talk" "SisRoomTalk">><</button>>\
<</if>>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 1)>>
You can hear water running. Looks like Lisa is in the bathroom.\
<<set $sisInRoom to 0>>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 5)>>
Lisa is getting ready for bed.
<<if (($famQuest1 == 0) && ($famQuest1Pr[0] == 0))>>\
<<button "Try talking to Lisa" "FamQuest1.1">><</button>>\
<<else>>\
<<button "Talk" "SisRoomTalk">><</button>>\
<</if>>\
<<set $sisInRoom to 1>>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 6)>>
You sister is sound asleep.
<<set $sisInRoom to 0>>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday')>>
Lisa isn't in her room.
<<set $sisInRoom to 0>>\
<</if>>\
\
<<if ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 1)>>
You can hear water running. Looks like Lisa is in the bathroom.\
<<set $sisInRoom to 0>>
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 4)>>
Lisa is studying.
<<button "Talk" "SisTalkStudy">><</button>>\
<<set $sisInRoom to 1>>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 5) && ($day%2 == 0)>>
Lisa is getting ready for bed.
<<set $sisInRoom to 1>>\
<<if (($famQuest1 == 0) && ($famQuest1Pr[0] == 0))>>\
<<button "Try talking to Lisa" "FamQuest1.1">><</button>>\
<<else>>\
<<button "Talk" "SisRoomTalk">><</button>>\
<</if>>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 5) && ($day%2 != 0)>>
Lisa is not here.
<<set $sisInRoom to 0>>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 6)>>
Lisa is sound asleep.
<<set $sisInRoom to 0>>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday')>>
Lisa isn't in her room.
<<set $sisInRoom to 0>>\
<</if>>\
\
/* <<if $sis.love >= 40>>\
<<if $period <=4>>\
<<button "Take a nap" "SisRoom">><<advancePeriod>><</button>>
<</if>>\
<</if>>\ */
<<button "Lisa's Computer" "SisPC">><</button>>\
/*<<button "Lisa's Wardrobe" "SisWar">><</button>>*/
<<button "Lisa's Bathroom" "SisBathroom">><</button>>
<<if $sis.love >= 60>>\
<<button "Sleep" "SisSleep">><</button>>
<</if>>\
<<button "Go Back" "Home">><</button>><<day>>\
\
<<if ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 0)>>
<<bgMom "momWakeup">>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 1)>>
<<bgMom "momRoom">>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 6)>>
<<bgMom "momSleep">>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday')>>
<<bgMom "momRoom">>\
<</if>>\
\
<<if ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 1)>>
<<bgMom "momRoom">>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 4)>>
<<bgMom "momWork">>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 5) && ($day%2 != 0)>>
<<bgMom "momBed">>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 5) && ($day%2 == 0)>>
<<bgMom "momRoom">>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 6)>>
<<bgMom "momSleep">>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday')>>
<<bgMom "momRoom">>\
<</if>>\
\
<<if ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 0)>>
Linda is waking up.
<<set $momInRoom to 1>>\
<<if (($famQuest1 == 0) && ($famQuest1Pr[0] == 1) && ($famQuest1Pr[1] == 0))>>\
<<button "Talk to $mom.rel" "FamQuest1.2">><</button>>\
<<else>>\
<<button "Talk" "MomRoomTalk">><</button>>\
<</if>>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 1)>>
You can hear water running. Looks like Linda is in the bathroom.
<<set $momInRoom to 0>>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 6)>>
Linda is sound asleep.
<<set $momInRoom to 0>>\
<<elseif ($weekday == 'Sunday' || $weekday == 'Saturday')>>
Linda isn't in her room.
<<set $momInRoom to 0>>\
<</if>>\
\
<<if ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 1)>>
You can hear water running. Looks like Linda is in the bathroom.
<<set $momInRoom to 0>>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 4)>>
Linda is here, working.
<<button "Talk" "MomWorkTalk">><</button>>\
<<set $momInRoom to 1>>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 5) && ($day%2 != 0)>>
Linda is getting ready for bed.
<<set $momInRoom to 1>>\
<<if (($famQuest1 == 0) && ($famQuest1Pr[0] == 1) && ($famQuest1Pr[1] == 0))>>\
<<button "Talk to $mom.rel" "FamQuest1.2">><</button>>\
<<else>>\
<<button "Talk" "MomRoomTalk">><</button>>\
<</if>>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 5) && ($day%2 == 0)>>
Linda is isn't here.
<<set $momInRoom to 0>>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 6)>>
Linda is sound asleep.
<<set $momInRoom to 0>>\
<<elseif ($weekday != 'Sunday' && $weekday != 'Saturday')>>
Linda isn't in her room.
<<set $momInRoom to 0>>\
<</if>>\
\
/* <<if $you.res >= 30 && $mom.love >= 40>>\
<<if $period <=4>>\
<<button "Take a nap" "MomRoom">><<advancePeriod>><</button>>
<</if>>\
<<else>>\
<<button "You can't dare to take a nap here" "MomRoom">><</button>>
<</if>>\ */
<<button "Linda's Computer" "MomPC">><</button>>\
/*<<button "Mom's Wardrobe" "MomWar">><</button>>*/
<<button "Linda's Bathroom" "MomBathroom">><</button>>
<<if $mom.love >= 60>>\
<<button "Sleep" "MomSleep">><</button>>
<</if>>\
<<button "Go Back" "Home">><</button>>
<<bgHome "kitchen">> /*->Kitchen Image<-*/
You are in the Kitchen.
<<if (($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 0))>>\
<<button "Prepare breakfast for $mom.rel." "momBreakF">><</button>>
<<button "Prepare breakfast for $sis.rel." "sisBreakF">><</button>>
<<button "Prepare breakfast for all." "allBreakF">><</button>>
<<elseif (($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 5) && ($day%2 == 0))>>\
<<button "Prepare dinner for $mom.rel." "momDine">><</button>>
<<elseif (($weekday != 'Sunday' && $weekday != 'Saturday') && ($period == 5) && ($day%2 != 0))>>\
<<button "Prepare dinner for Lisa." "sisDine">><</button>>
<<elseif (($weekday == 'Sunday' || $weekday == 'Saturday') && ($period == 3))>>\
<<button "Prepare lunch for all." "allLunch">><</button>>
<</if>>\
<<button "Go Back" "Home">><</button>>\<<bg "comingSoon">> /*->Garage img<-*/
<div> /*->Style Buttons to left<-*/
<<button "Go Back" "Home">><</button>>
</div>
<<bg "comingSoon">> /*->Basement img<-*/
<div> /*->Style Buttons to left<-*/
<<button "Go Back" "Home">><</button>>
</div>
/*
* <<NextMorning>>
*
* Advances the current Time Period to the Morning of the next day.
*/
<<widget "nextMorning">>
\<<silently>>
/% Increament the Day Number by 1 unit. %/
<<set $day += 1>>
/%
Set the current Time Period to the index of the
"Morning" element of setup.PERIODS array.
%/
<<set $period to 0>>
<</silently>>\
<</widget>>
/*
* <<advancePeriod [number of periods]>>
*
* Advance current Time Period by a set number of periods, if no number
* if pass to widget then current Time Period is advanced by 1 unit.
*
* <<AdvancePeriod>> Advances time period by 1 unit.
* <<AdvancePeriod 1>> Advances time period by 1 unit.
* <<AdvancePeriod 2>> Advances time period by 2 units.
*
* If the current day's time boundary is exceeded then the Day Number
* will also be updated.
*/
<<widget "advancePeriod">>
\<<silently>>
<<set _offset to 1>>
<<set _periodsInDay to setup.PERIODS.length>>
<<if $args.length > 0>>
<<set _offset to $args[0]>>
<</if>>
<<set $period += _offset>>
<<if $period >= _periodsInDay>>
<<set $day += Math.trunc($period/_periodsInDay)>>
<<set $period to ($period % _periodsInDay)>>
<</if>>
<</silently>>\
<</widget>>
<<widget "day">>
<<if setup.DAYS[$day % 7] == 'Monday'>>\
<<set $weekday = 'Monday'>>\
<<elseif setup.DAYS[$day % 7] == 'Tuesday'>>\
<<set $weekday = 'Tuesday'>>\
<<elseif setup.DAYS[$day % 7] == 'Wednesday'>>\
<<set $weekday = 'Wednesday'>>\
<<elseif setup.DAYS[$day % 7] == 'Thursday'>>\
<<set $weekday = 'Thursday'>>\
<<elseif setup.DAYS[$day % 7] == 'Friday'>>\
<<set $weekday = 'Friday'>>\
<<elseif setup.DAYS[$day % 7] == 'Saturday'>>\
<<set $weekday = 'Saturday'>>\
<<elseif setup.DAYS[$day % 7] == 'Sunday'>>\
<<set $weekday = 'Sunday'>>\
<</if>>\
<</widget>>
<<widget "time">>\
<<if $period == 0>>\
<<set $time = 'Early Morning'>>\
<<elseif $period == 1>>\
<<set $time = 'Morning'>>\
<<elseif $period == 2>>\
<<set $time = 'Noon'>>\
<<elseif $period == 3>>\
<<set $time = 'Afternoon'>>\
<<elseif $period == 4>>\
<<set $time = 'Evening'>>\
<<elseif $period == 5>>\
<<set $time = 'Night'>>\
<<elseif $period == 6>>\
<<set $time = 'Late Night'>>\
<</if>>\
<</widget>>/*
*
*Check your fit level and decrease it if not excercised. (Wake up widget).
*
*/
<<widget "fitCheck">>
\<<silently>>
<<if $isExer < 0>>
<<if $you.fit >= 3>>
<<set $you.fit -= 3>>
<<else>>
<<set $you.fit = 0>>
<</if>>
<<set $isExer to 0>>
<</if>>
<</silently>>\
<</widget>><<bgMc "mcPC">>
<<button "Read e-books" "Read">><</button>>
<<button "Gallery" "Gallery">><</button>>
<<button "Log Off" "McRoom">><</button>><<bgMc "read">>
<<set $you.int += 1>>
You read some artciles and e-books on the internet.
<<button "Go Back" "McRoom">><<advancePeriod>><</button>><<bgMc "sleep">>
You get lost in your dreams.
<<if $period == 4 || $period == 5 || $period == 6>>\
<<nextMorning>>\
<<set $isExer -= 1>>\
<<if $you.char >2>>
<<set $you.char -= 2>>\
<<elseif $you.char <= 2>>
<<set $you.char to 0>>\
<</if>>\
<<set $tookBath to 0>>\
<<set $tookShower to 0>>\
<<set $fitToday to 0>>\
<<set $liliTalk to 0>>\
<<button "Wake Up" "McRoom">><<fitCheck>><</button>>
<<else>>\
<<advancePeriod 3>>\
<<button "Wake Up" "McRoom">><</button>>
<</if>>\
<<bgMc "mcBathroom">>
<div> /*->Style Buttons to left<-*/
<<button "Take a shower" "Shower">><</button>>
<<button "Take a bath" "Bath">><</button>>
<<button "Go Back" "McRoom">><</button>>
/*<<button "Groom and shave" "Groom">><</button>>*/
</div><<if ($tookShower == 0) && ($tookBath == 0)>>
<<bgMc "shower">>
<<set $you.char += 1>>\
<<set $tookShower to 1>>\
<<set $tookBath to 1>>\
You take a relaxing shower.
<<button "Practice Speech" "BathroomSpeech">><</button>>
<<button "Go Back" "McBathroom">><<advancePeriod>><</button>>
<<else>>
<<bgMc "mcBathroom">>
<<HeroTalk "I look clean enough.">>\
<<button "Go Back" "McBathroom">><</button>>
<</if>><<if ($tookBath == 0) && ($tookShower == 0)>>
<<bgMc "bath">>
<<set $you.char += 2>>\
<<set $tookBath to 1>>\
<<set $tookShower to 1>>\
You soak yourself in a nice bath.
<<button "Go Back" "McBathroom">><<advancePeriod 2>><</button>>
<<else>>
<<bgMc "mcBathroom">>
<<HeroTalk "I look clean enough.">>\
<<button "Go Back" "McBathroom">><</button>>
<</if>> <<bgMc "brush">>
You brush your teeth and shave.
<<silently>>
<<set $you.char += 1>>
<</silently>>
<<button "Go Back" "McBathroom">><</button>><<bgHome "breakPrep">>
<<momLove>>
You prepare a nice breakfast only for you and your $mom.rel.
<<button "Go Back" "Kitchen">><<advancePeriod>><</button>>
<<bgHome "breakPrep">>
<<sisLove>>
You prepare a nice breakfast only for you and your $sis.rel.
<<button "Go Back" "Kitchen">><<advancePeriod>><</button>><<bgHome "allBreak">>
<<momLove>>
<<sisLove>>
You prepare a nice breakfast your $mom.rel and your $sis.rel.
<<button "Go Back" "Kitchen">><<advancePeriod>><</button>><<bgHome "dinePrep">>
You prepare a nice dinner only for you and your $mom.rel.
<<momLove>>
<<button "Go Back" "Kitchen">><<advancePeriod>><</button>><<bgHome "dinePrep">>
<<sisLove>>
You prepare a nice breakfast only for you and your $sis.rel.
<<button "Go Back" "Kitchen">><<advancePeriod>><</button>><<bgHome "allDine">>
<<sisLove>>
<<momLove>>
You prepare a nice breakfast for your $mom.rel and your $sis.rel.
<<button "Go Back" "Kitchen">><<advancePeriod>><</button>><<bgMc "sleep">>
You get lost in your dreams.
<<if $period == 4 || $period == 5 || $period == 6>>\
<<nextMorning>>\
<<set $isExer -= 1>>\
<<button "Wake Up" "SisRoom">><<fitCheck>><</button>>
<<else>>\
<<advancePeriod 3>>\
<<button "Wake Up" "SisRoom">><</button>>
<</if>>\
<<widget "random">>\
<<set $random = Math.floor(Math.random()*$args[0])>>\
<</widget>>\
\
<<widget "random1">>\
<<set $random1 = Math.floor(Math.random()*$args[0])>>\
<</widget>>\
\
<<widget "random2">>\
<<set $random2 = Math.floor(Math.random()*$args[0])>>\
<</widget>>\<<bgSis "sisPC">>
\
<<if $sisInRoom == 0>>
You log on to Lisa's PC.
<<button "Check her personal folder" "SisPCPic">><</button>>
<<button "Check her Journal" "SisJourn">><</button>>
<<button "Go Back" "SisRoom">><</button>>
<<elseif $sisInRoom == 1 && $sis.love <= 20>>
You shouldn't check her PC when she's in the room.
<<button "Go Back" "SisRoom">><</button>>
<<elseif $sisInRoom == 1 && $sis.love >= 60>>
You log on to Lisa's PC.
<<button "Check her personal folder" "SisPCPic">><</button>>
<<button "Check her Journal" "SisJourn">><</button>>
<<button "Go Back" "SisRoom">><</button>>
<</if>><<bgSis "sisWar">>
\
<<if $sisInRoom == 0>>
You open your Sister's wardrobe.
<<button "Open the drawer" "SisDrawer">><</button>>
<<button "Explore her wardrobe" "SisWExplore">><</button>>
<<button "Go Back" "SisRoom">><</button>>
<<elseif $sisInRoom == 1 && $sis.love <= 50>>
You shouldn't open your Sister's wardrobe when she's in the room.
<<button "Go Back" "SisRoom">><</button>>
<<elseif $sisInRoom == 1 && $sis.love > 50>>
You open your Sister's wardrobe.
<<button "Open the drawer" "SisDrawer">><</button>>
<<button "Explore her wardrobe" "SisWExplore">><</button>>
<<button "Go Back" "SisRoom">><</button>>
<</if>><<bgSis "sisBathroom">>
<<if ($period == 1) >>
<<button "Take a Peek" "SisBathPeek">><</button>>
<<button "Go Back" "SisRoom">><</button>>
<<else>>
<<button "No one's here" "SisRoom">><</button>>
<</if>>
<<bgMom "momPC">>
\
<<if $momInRoom == 0>>
You log on to Linda's PC.
<<button "Check her personal folder" "MomPCPic">><</button>>
<<button "Check her Journal" "MomJourn">><</button>>
<<button "Go Back" "MomRoom">><</button>>
<<elseif $momInRoom == 1 && $mom.love <= 60>>
You shouldn't check her PC when she's in the room.
<<button "Go Back" "MomRoom">><</button>>
<<elseif $momInRoom == 1 && $mom.love > 60>>
You log on to Linda's PC.
<<button "Check her personal folder" "MomPCPic">><</button>>
<<button "Check her Journal" "MomJourn">><</button>>
<<button "Go Back" "MomRoom">><</button>>
<</if>><<bgMom "momWar">>
\
<<if $momInRoom == 0>>
You open your Mom's wardrobe.
<<button "Open the drawer" "MomDrawer">><</button>>
<<button "Explore her wardrobe" "MomWExplore">><</button>>
<<button "Go Back" "MomRoom">><</button>>
<<elseif $momInRoom == 1 && $mom.love <= 20>>
You shouldn't open your Mom's wardrobe when she's in the room.
<<button "Go Back" "MomRoom">><</button>>
<<elseif $momInRoom == 1 && $mom.love >= 20>>
You open your Mom's wardrobe.
<<button "Open the drawer" "MomDrawer">><</button>>
<<button "Explore her wardrobe" "MomWExplore">><</button>>
<<button "Go Back" "MomRoom">><</button>>
<</if>><<bgMom "momBathroom">>
<<if ($period == 1) >>
<<button "Take a Peek" "MomBathPeek">><</button>>
<<button "Go Back" "MomRoom">><</button>>
<<else>>
<<button "No one's here" "MomRoom">><</button>>
<</if>>
<<if (($sis.love < 15) && ($famQuest1==0))>>
<<bgSis "sisTalkFail">>
<<SisTalk "Go away Jason. I don’t want to see your face.">>\
<<HeroTalk "(..I should probably leave her alone..)">>\
<<button "Go Back" "SisRoom">><<advancePeriod>><</button>>
<<elseif ((($sis.love >= 15) && ($famQuest1==0)) || (($sis.love < 15) && ($famQuest1==1)))>>
<<bgSis "sisTalkFail">>
<<sisLove -1>>\
<<SisTalk "Go away Jason. Don't disturb me.">>\
<<HeroTalk "(..I should come back at a better time..)">>\
<<button "Go Back" "SisRoom">><<advancePeriod>><</button>>
<<elseif ((($sis.love >=15) &&($sis.love < 30)) && ($famQuest1==1))>>
<<bgSis "sisTalkFail">>
<<sisLove -1>>\
<<SisTalk "Go away Jason. Don't disturb me.">>\
<<HeroTalk "(..I should come back at a better time..)">>\
<<button "Go Back" "SisRoom">><<advancePeriod>><</button>>
<</if>><<widget "HeroTalk">>
<table class="hero-table">
<tr>
<th colspan="2"><b>You</b></th>
</tr>
<tr>
<td style="width:10%" align="center">
<img src="img/char/mc/mcFace.jpg" id="img-class-rel"/>
</td>
<td>$args[0]</td>
</tr>
</table>
<</widget>>
\
<<widget "SisTalk">>
<table class="sis-table">
<tr>
<th colspan="2"><b>Lisa</b></th>
</tr>
<tr>
<td style="width:10%" align="center">
<img src="img/char/Lisa/faceSis.jpg" id="img-class-rel"/>
</td>
<td>$args[0]</td>
</tr>
</table>
<</widget>>
\
<<widget "MomTalk">>
<table class="mom-table">
<tr>
<th colspan="2"><b>Linda</b></th>
</tr>
<tr>
<td style="width:10%" align="center">
<img src="img/char/Linda/faceMom.jpg" id="img-class-rel"/>
</td>
<td>$args[0]</td>
</tr>
</table>
<</widget>>
\
<<widget "DocTalk">>
<table class="doc-table">
<tr>
<th colspan="2"><b>Doc Amy</b></th>
</tr>
<tr>
<td style="width:10%" align="center">
<img src="img/char/Doc/faceDoc.jpg" id="img-class-rel"/>
</td>
<td>$args[0]</td>
</tr>
</table>
<</widget>>
\
<<widget "LiliTalk">>
<table class="lili-table">
<tr>
<th colspan="2"><b>Lili</b></th>
</tr>
<tr>
<td style="width:10%" align="center">
<img src="img/char/Lili/faceLili.jpg" id="img-class-rel"/>
</td>
<td>$args[0]</td>
</tr>
</table>
<</widget>>
\
<<widget "SarahTalk">>
<table class="sarah-table">
<tr>
<th colspan="2"><b>Sarah</b></th>
</tr>
<tr>
<td style="width:10%" align="center">
<img src="img/char/Sarah/faceSarah.jpg" id="img-class-rel"/>
</td>
<td>$args[0]</td>
</tr>
</table>
<</widget>>
\
<<widget "UnknownTalk">>
<table class="unknown-table">
<tr>
<th colspan="2"><b>????</b></th>
</tr>
<tr>
<td style="width:10%" align="center">
<img src="img/char/unknown/placeholder.jpg" id="img-class-rel"/>
</td>
<td>$args[0]</td>
</tr>
</table>
<</widget>>
\
<<widget "UnknownTalk2">>
<table class="unknown-table2">
<tr>
<th colspan="2"><b>????</b></th>
</tr>
<tr>
<td style="width:10%" align="center">
<img src="img/char/unknown/placeholder.jpg" id="img-class-rel"/>
</td>
<td>$args[0]</td>
</tr>
</table>
<</widget>>
\
<<widget "UnknownTalk3">>
<table class="unknown-table3">
<tr>
<th colspan="2"><b>????</b></th>
</tr>
<tr>
<td style="width:10%" align="center">
<img src="img/char/unknown/placeholder.jpg" id="img-class-rel"/>
</td>
<td>$args[0]</td>
</tr>
</table>
<</widget>>/*
*
*Increse or decrese charm level.
*
*/
<<widget "charm">>\
<<silently>>
<<if ($args[0] >1) || ($args[0] <0)>>
<<set _incr to $args[0]>>
<<else>>
<<set _incr to 1>>
<</if>>
<<set $you.charm += _incr>>
<</silently>>\
<</widget>><<random 3>>
<<if (($random==0) && ($you.ste <= 10))>>
<<bgSis "sisPeek1.0">>
You couldn't see anyhting, so decided to head back.
<<button "Go Back" "SisBathroom">><<advancePeriod>><</button>>
<<elseif (($random==1) && ($you.ste <= 10))>>
<<bgSisVid "sisPeek1.1">>
<<set $you.ste += 1>>
You could see the outline of Lisa's body, but you couldn't see anything else. You should get out of here before she sees you.
<<button "Go Back" "SisBathroom">><<advancePeriod>><</button>>
<<elseif (($random==2) && ($you.ste <= 10))>>
<<bgSis "sisPeek1.0">>
<<set $sis.love -= 10>>
You couldn't see anything so you try to look from another angle but suddenly...
<<SisTalk "OH MY GOD JASON.. ARE YOU NUTS!! GET OUT HERE RIGHT NOW YOU PERVERT!!!">>
You shut the door behind you with a loud bang and ran towards you room.
<<button "Go Back" "McRoom">><<advancePeriod>><</button>>
<<elseif (($random==0) && ($you.ste > 10))>>
<<bgSisVid "sisPeek2.0">>
You could see the outline of Lisa's body, but you couldn't see anything else. You should get out of here before she sees you.
<<button "Go Back" "SisBathroom">><<advancePeriod>><</button>>
<<elseif (($random==1) && ($you.ste > 10))>>
<<bgSisVidH "sisPeek2.1">>
<<set $you.ste += 1>>
You could see Lisa showering. Her hot body is in full display and you try to capture every moment of it. You should get out of here before she suspects anything.
<<button "Go Back" "SisBathroom">><<advancePeriod>><</button>>
<<elseif (($random==2) && ($you.ste > 10))>>
<<bgSis "sisPeek1.0">>
<<set $sis.love -= 10>>
You couldn't see anything so you try to look from another angle but suddenly...
<<SisTalk "OH MY GOD JASON.. ARE YOU NUTS!! GET OUT HERE RIGHT NOW YOU PERVERT!!!">>
You shut the door behind you with a loud bang and ran towards you room.
<<button "Go Back" "McRoom">><<advancePeriod>><</button>>
<</if>><<if (($sis.love < 15) && ($famQuest1==0))>>
<<bgSis "sisTalkFail">>
<<SisTalk "Go away Jason. I don’t want to see your face.">>\
<<HeroTalk "(..I should probably leave her alone..)">>
<<button "Go Back" "SisRoom">><<advancePeriod>><</button>>
<<elseif ((($sis.love >= 15) && ($famQuest1==0)) || (($sis.love < 15) && ($famQuest1==1)))>>
<<bgSis "sisTalk1">>
<<sisLove>>\
<<HeroTalk "Hey Lisa..How’s everything?">>\
<<SisTalk "Jason you know I’m mad at you. Please leave me alone for now. But I appreciate your concern for me.">>\
<<HeroTalk "Okay Lisa. (..wow.. That was new. She wasn’t as angry as before. I should keep talking to her, maybe I can make her talk..)">>\
<<button "Go Back" "SisRoom">><<advancePeriod>><</button>>
<<elseif ((($sis.love >=15) && ($sis.love < 30)) && ($famQuest1==1))>>
<<bgSis "sisTalk2">>
<<sisLove>>\
<<HeroTalk "Hi Lisa!">>/
<<SisTalk "Hi Jason. How’s it going?">>\
You both talked about some trivial stuff. Lisa looked quite happy while talking to you.
<<button "Go Back" "SisRoom">><<advancePeriod>><</button>>
<</if>><<random 3>>
<<if (($random==0) && ($you.ste <= 10))>>
<<bgMom "momPeek1.0">>
You couldn't see anyhting, so decided to head back.
<<button "Go Back" "MomBathroom">><<advancePeriod>><</button>>
<<elseif (($random==1) && ($you.ste <= 10))>>
<<bgMomVid "momPeek1.1">>
<<set $you.ste += 1>>
You could see the outline of Linda's body, but you couldn't see anything else. You should get out of here before she sees you.
<<button "Go Back" "MomBathroom">><<advancePeriod>><</button>>
<<elseif (($random==2) && ($you.ste <= 10))>>
<<bgMom "momPeek1.0">>
<<set $mom.love -= 10>>
You couldn't see anything so you try to look from another angle but suddenly...
<<MomTalk "OH MY GOD JASON.. ARE YOU NUTS!! GET OUT HERE RIGHT NOW YOU PERVERT!!!">>
You shut the door behind you with a loud bang and ran towards you room.
<<button "Go Back" "McRoom">><<advancePeriod>><</button>>
<<elseif (($random==0) && ($you.ste > 10))>>
<<bgMomVid "momPeek2.0">>
You could see the outline of Linda's body, but you couldn't see anything else. You should get out of here before she sees you.
<<button "Go Back" "MomBathroom">><<advancePeriod>><</button>>
<<elseif (($random==1) && ($you.ste > 10))>>
<<bgMomVidH "momPeek2.1">>
<<set $you.ste += 1>>
You could see Linda showering. Her hot body is in full display and you try to capture every moment of it. You should get out of here before she suspects anything.
<<button "Go Back" "MomBathroom">><<advancePeriod>><</button>>
<<elseif (($random==2) && ($you.ste > 10))>>
<<bgMom "momPeek1.0">>
<<set $mom.love -= 10>>
You couldn't see anything so you try to look from another angle but suddenly...
<<MomTalk "OH MY GOD JASON.. ARE YOU NUTS!! GET OUT HERE RIGHT NOW YOU PERVERT!!!">>
You shut the door behind you with a loud bang and ran towards you room.
<<button "Go Back" "McRoom">><<advancePeriod>><</button>>
<</if>><<if (($mom.love <= 15) && ($mEvent1==0))>>
<<bgMom "momTalkFail">>
<<MomTalk "Sorry Jason I’m not really in the mood to talk.">>\
<<HeroTalk "Oh okay. (..I should probably not disturb her..)">>
<<button "Go Back" "MomRoom">><<advancePeriod>><</button>>
<<elseif (($mom.love >= 15) && ($mEvent1==1))>>
<<bgMom "momTalk1">>
<<momLove>>\
<<HeroTalk "Hey $mom.rel..How’s everything?">>\
<<MomTalk "Hi Jason.. Not much. Wanna sit down and chat?">>\
<<HeroTalk "Sure">>\
You both talked about some trivial stuff. $mom.rel looked quite happy talking to you.
<<button "Go Back" "SisRoom">><<advancePeriod>><</button>>
<</if>><<bgPro "hospitalBed">>
You wake up once again but this time you find yourself lying on a bed. Although new to the environment you find your body comfortably engraved in the mattress which makes you think you’ve been here for a while now. Looking around, you immediately come to the conclusion that you’re in a hospital bed. You look at your side and find a folder lying on top of the table beside your bed. You pickup the folder and start to read through the pages. All the reports and the medications the doctor has prescribed to the patient are in the folder. While flipping through the pages you find the Doctor’s notes and observations.
You started to read through the notes:
Tall build
Good Mass
Five Fractured Ribs
Broken left Arm
Deep Stab on the left side of the chest
<<HeroTalk "Wait a minute…! This isn't any other patient. This is me!">>
[[Continue|HospWakeUp2]]<<bgPro "graveyard">>
It is cold and dark. You cannot see a thing in front of you, your focus is lost and you feel barely coherent. It is, probably, because you just woke up, but where are you?
<<HeroTalk "What the hell is this place?">>
As you seem to find your focus and some of your sight back you can see you are in some sort of a graveyard. It is a full moon in the sky and the marble tombstones shimmer in the pale moonlight giving them a milky glow. The graveyard seems to stretch for miles without any end, making it even more difficult to navigate out of.
[[Try to recall how did you end up here|Prologue2]]
<<widget "bgPro">>
<img @src="'img/prologue/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgProGif">>
<img @src="'img/prologue/'+$args[0]+'.gif'" class="img-class"/>
<</widget>>
\
<<widget "bgQuest">>
<img @src="'img/quests/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgQuestGif">>
<img @src="'img/quests/'+$args[0]+'.gif'" class="img-class"/>
<</widget>>
\
<<widget "bgHome">>
<img @src="'img/locations/home/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgHomeGif">>
<img @src="'img/locations/home/'+$args[0]+'.gif'" class="img-class"/>
<</widget>>
\
<<widget "bgLoc">>
<img @src="'img/locations/outside/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgMc">>
<img @src="'img/char/mc/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgMcGif">>
<img @src="'img/char/mc/'+$args[0]+'.gif'" class="img-class"/>
<</widget>>
\
<<widget "bgSis">>
<img @src="'img/char/Lisa/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgSisGif">>
<img @src="'img/char/Lisa/'+$args[0]+'.gif'" class="img-class"/>
<</widget>>
\
<<widget "bgSisVid">>
<video @src="'img/char/Lisa/'+$args[0]+'.mp4'" width="500" class="img-class" autoplay></video>
<</widget>>
\
<<widget "bgSisVidH">>
<video @src="'img/char/Lisa/'+$args[0]+'.mp4'" height="600" class="img-class" autoplay></video>
<</widget>>
\
<<widget "bgMom">>
<img @src="'img/char/Linda/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgMomGif">>
<img @src="'img/char/Linda/'+$args[0]+'.gif'" class="img-class"/>
<</widget>>
\
<<widget "bgMomVid">>
<video @src="'img/char/Linda/'+$args[0]+'.mp4'" width="500" class="img-class" autoplay></video>
<</widget>>
\
<<widget "bgMomVidH">>
<video @src="'img/char/Linda/'+$args[0]+'.mp4'" height="600" class="img-class" autoplay></video>
<</widget>>
\
<<widget "bgDoc">>
<img @src="'img/char/Doc/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgSarah">>
<img @src="'img/char/Sarah/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgPark">>
<img @src="'img/locations/park/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgParkGif">>
<img @src="'img/locations/park/'+$args[0]+'.gif'" class="img-class"/>
<</widget>>
\
<<widget "bgParkVid">>
<video @src="'img/locations/park/'+$args[0]+'.mp4'" width="500" class="img-class" autoplay></video>
<</widget>>
\
<<widget "bgCity">>
<img @src="'img/locations/city/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\
<<widget "bgMall">>
<img @src="'img/locations/mall/'+$args[0]+'.jpg'" class="img-class"/>
<</widget>>
\<<bgPro "headache">>
<<HeroTalk "AAhh... Damn">>
However, the harder you tried to find the answer, the more your brain resisted. It felt like you have no recollection of the events that led you here at all. Even more frustrating was the fact that you can’t even recall your name. Your own identity, seemingly, was lost somewhere in your own mind. In fact, it felt the same with all your memories, if there were any, you can’t even be sure of that. You could feel exhaustion and your body was begging for sleep. But even more clear than the feeling of exhaustion was a sharp pain in your chest.
[[You look down|Prologue3]]<<bgPro "stab">>
You look down to locate the pain and find a dagger stabbed through your chest into your heart. Shocked from this discovery you didn’t move for about a minute. As you looked at your chest and the wound you could also see a claw of some animal hanging from a necklace which was wound around your neck.
[[Continue|Prologue4]]<<bgPro "dagger">>
You gather some courage and decide to remove the dagger. You placed one hand on the wound and the other hand grabbed the dagger.
<<HeroTalk "Aaahhhh!!">>
You could see there was an emblem at the end of the dagger. Upon close inspection you find that it is a dragon with a golden tooth. You started pulling the dagger out, but the pain became intolerable and you felt sleep taking over your body. Before you could completely remove the dagger you lost control of your body and collapsed on the ground. Sleep now completely in control, you lost consciousness before you could even think of anything else.
[[Wake Up|HospWakeUp1]]
However, once you're out of the momentary shock, you realize you don't feel any pain. Not in your arm, nor your ribs. You run your hand on your left side of your chest and feel nothing. You strip out your robe in a frenzy and run towards the mirror, to your surprise there's nothing on your chest. Not even a scar.
<<bgPro "mcBody">>
<<HeroTalk "What the...">>
[[Continue|HospWakeUp3]]
You look closely at your body. You can see some muscle definition, not much, but enough to tell you once had a muscular build. As you were about to look down between your legs, you heard the door knob turn.
<<bgPro "docEntry">>
<<UnknownTalk "Hold on a sec. Let me check on our Jhon Doe">>
[[Continue|HospWakeUp4]]
As you turn and look over the door you find a woman in a white coat entering your room. But before you could reach your clothes you find her eyes meet yours and a look of shock over her face.
<<bgPro "shock">>
<<UnknownTalk "Oh my God! I didn’t know you were awake. I should’ve knocked. I’m so sorry..">>
Before you could speak anything she ran out the door. You quickly grabbed your clothes and got dressed. After some time, you heard a knock on the door
[[Continue|HospWakeUp5]]<<HeroTalk "">>\
<<DocTalk "">>\
<<SisTalk "">>\
<<MomTalk "">>\
<<LiliTalk "">>\
<<UnknownTalk "">>\
<<UnknownTalk2 "">>\
<<UnknownTalk3 "">>\
<<UnknownTalk "Can I come in?">>\
You recognised the voice, it's the same woman from earlier \
<<HeroTalk "Come in">>\
The door opens and the doctor walks in. You failed to notice earlier but she is a gorgeous woman. \
<<bgPro "docEntry2">>
<<UnknownTalk "I am really sorry for coming in unannounced earlier.">>\
[[Yea, you should've knocked|HospWakeUp5.1]]
[[Oh don’t worry it’s no problem|HospWakeUp5.2]]<<HeroTalk "Oh don’t worry it’s no problem">>\
<<UnknownTalk "You’re being kind. I should’ve knocked.">>\
<<HeroTalk "Hey, it was an honest mistake. Unless, you really wanted to see me naked.">>\
<<UnknownTalk "(..laughing..) Hahaha.. You’re funny">>\
Still embarrassed from her act, she picks up the folder lying beside your bed and walks towards you.
[[Continue|HospWakeUp6]]<<HeroTalk "Yea, you should've knocked">>
<<UnknownTalk "I know and I am so sorry for that.">>
Embarrassed from what she did, she picks up the folder lying beside your bed and walks towards you.
[[Continue|HospWakeUp6]]<<DocTalk "Hello.. I am Doctor Amy Smith and I am going to be your doctor throughout your recovery. Alright, let’s have a look at you. Look up to the ceiling please.. Now down.. Perfect.">>\
She grabs your left hand and runs her hand over the fractured area.\
<<DocTalk "(..confused..) Hmm…">>\
<<HeroTalk "Is anything wrong Doctor?">>\
<<DocTalk "Oh no no.. It's just .. you’ve recovered unusually fast">>\
<<HeroTalk "How long have I been here Doc?">>\
<<DocTalk "Actually you’ve only been here for 2 days! And you have completely recovered your broken arm and your broken ribs. You also didn’t need surgery! And most fascinating is your stab wound. There was a dagger in your heart yet still you are alive.">>\
<<HeroTalk "(..woah..) How’s this possible Doc?">>\
<<DocTalk "That’s what we wanna know. Which is why you were shifted to an isolated room with access to only me. Respecting your privacy, no one in the outside world knows about you and what you can do. I am studying you and your wounds and hope to find some answers to how and why you can heal so fast.">>\
[[So, you are the best doctor here?|HospWakeup6.1]]
[[Why are you working alone?|HospWakeup6.2]]<<set $doc.love += 1>>\
<<HeroTalk "(..smiling..) So you are the best doctor here?">>\
<<bgPro "docSmile">>
<<DocTalk "“Haha.. I do just fine! Now tell me, do you remember anything about how you got these wounds?">>\
<<HeroTalk "No doc, I can’t even recall who I am. The only thing I remember is standing in a graveyard with a dagger through my heart, then I collapsed and woke up here.">>\
<<DocTalk "Okay. Could you stand up and disrobe please. I need to check your ribs and your stab wound">>\
Slowly and hesitantly you stand up and begin to disrobe. You can feel her eyes fixated on you.
Suddenly she gasped. You looked up to her and saw her motionless and her eyes locked on something down. You too, looked down and soon realized that she was staring at your cock. She stood there shocked from what she was seeing in front of her.
[[Continue|HospWakeUp7]]
<<HeroTalk "You’re working alone?">>\
<<DocTalk "Yes. Given what you are capable of, I didn't want any prying eyes. I thought this was best for your own sake. Now tell me, do you remember anything about how you got these wounds?">>\
<<HeroTalk "No doc, I can’t even recall who I am. The only thing I remember is standing in a graveyard with a dagger through my heart, then I collapsed and woke up here.">>\
<<DocTalk "Okay. Could you stand up and disrobe please. I need to check your ribs and your stab wound">>\
Slowly and hesitantly you stand up and begin to disrobe. You can feel her eyes fixated on you.
Suddenly she gasped. You looked up to her and saw her motionless and her eyes locked on something down. You too, looked down and soon realized that she was staring at your cock. She stood there shocked from what she was seeing in front of her.
[[Continue|HospWakeUp7]]<<bgPro "mcStrip">>
<<DocTalk "Oh my..">>\
<<HeroTalk "Anything wrong doc?">>\
She snapped out of it \
<<DocTalk "Huh? Oh no no. Everything is fine.. and big.. I mean everything is good!">>\
She moved closer and began to run her hand over your ribs and examined your stab wound.\
<<DocTalk "Sure looks good. You can dress now">>
She made some remarks in your file and looked at you again. \
<<DocTalk "Okay. That’s it for now. You are doing fine. Unfortunately, I can't do anything for your memory. If you need me or the nurse just ring the bell.">>\
<<HeroTalk "That’s it? If everything is good, won’t you discharge me?">>\
<<DocTalk "Sorry we can’t do that right now. We need to keep you here for at least a day more to see that you are recovering properly. And given your healing capabilities, we will need to be in contact until we solve your mystery. ">>\
<<HeroTalk "Oh! Okay. Also, do you know anything about me? My family? My name?">>\
<<DocTalk "Not right now, sorry. But we have asked the police and the townhall to search for you using your DNA. Maybe something will come up soon.">>\
<<HeroTalk "Thanks doc!">>\
<<DocTalk "(..smiling..) You’re welcome. See you later.">>\
She shut the door behind her and you too decided to take some rest. These past few hours have been way too tiring for you. \
[[Continue|HospLiliMeet]]<<UnknownTalk2 "She’s gorgeous, isn't she">>\
You sprung up on your feet.
<<HeroTalk "Who’s this?">>\
You look across the room to find the source of the voice.
<<UnknownTalk2 "Relax.. I’m not here to scare or hurt you">>\
<<HeroTalk "(..the voice is of a woman..) Where are you?">>\
<<UnknownTalk2 "Everywhere.. Haha">>\
You run across your room, look under the bed and in the bathroom but you cannot find the woman.
<<UnknownTalk2 "You wanna see me?">>\
<<HeroTalk "Show me your face.. Where are you?">>\
<<UnknownTalk2 "Okay. Close your eyes">>\
<<HeroTalk "Why would I close my eyes?">>\
<<UnknownTalk2 "Trust me, I mean no harm, just close your eyes.">>\
Confused and a little scared you close your eyes. But nothing seemed to happen.
<<HeroTalk "Hey.. what are you doing">>
<<bgProGif "spin">>
But as you were about to open your eyes everything started [[spinning.|HospLiliMeet2]]<<HeroTalk "(..scream..) Woah.. aaaaahhhh…">>
Once you felt like the spinning had stopped, you opened your eyes and found yourself in a strange place. The land was on fire however you were not getting burnt. And in front of you stood a massive building, it looked something like a palace. Quite a strange one actually.
<<bgPro "hell">>
<<HeroTalk "(..What is this place?..) Hello? Anyone home??">>\
<<UnknownTalk2 "Yes! You are.. Finally!">>\
<<HeroTalk "(..It’s the same woman..) What do you mean? And where are you? C’mon show me who you are..">>\
<<UnknownTalk2 "Oh I’m sorry for misleading you… I have no form(..chuckles..)">>\
<<HeroTalk "(..screaming..)What are you talking about ?">>\
<<UnknownTalk2 "There there.. A king should not shout like that.. It doesn't convey a good message to his disciples">>\
<<HeroTalk "Woman I don’t know who you are and where you are, and what king are you talking about?? What is that supposed to mean?">>\
<<UnknownTalk2 "Have you lost your language as well along with your memories?">>\
<<HeroTalk "What is happening here? Who are you?">>\
<<UnknownTalk2 "Well.. I guess you did warn me. Although I never thought you would lose your memories completely.">>\
<<HeroTalk "Listen lady..I don’t even know my name, I don’t know what has happened to me. Please stop playing all these games and just tell me where I am.">>\
<<UnknownTalk2 "Don’t worry Luci.. you are with me, you are home. In hell.">>\
[[HELL??|HospLiliMeet3]]<<HeroTalk "HELL??">>\
<<UnknownTalk2 "Yes!">>\
<<HeroTalk "OH MY GOD!!">\
<<UnknownTalk2 "Woah.. I thought you said you’ll never take the name of your father.. Maybe this human form isn’t suiting you at all..">>\
<<HeroTalk "What the fuck are you talking about?">>\
<<UnknownTalk2 "(..sigh..) I guess that’s why you wrote a letter to yourself. Because explaining everything to you is not going to be an easy task and I am exhausted for today.">>\
Suddenly you felt something in your hand and when you looked down, you saw that you were holding an envelope in your hand.
<<UnknownTalk2 "Here.. Read it.. You wrote everything that’s needed for you to know in this letter.. ">>\
<<HeroTalk "How do I know it’s from me?">>\
<<UnknownTalk2 "Oh you’ll know it..(..chuckles..) See you in the morning..">>
You looked back at the envelope she gave to you. Extremely confused by all that was happening to you, you opened the envelope and retrieved the letter.
[[Read the letter|HospLiliMeet4]]<<bgPro "letter">>
<<HeroTalk "(..Lucifer??..).....(..KING OF HELL??.. What the hell?.. ).....(..How does he know about the dagger?..I haven’t told anyone.. Is this really me?..)">>\
As soon as you were finished with the letter it disappeared in the same way it came into existence. Confused with what is happening and with the overwhelming stress on your mind and body, soon you started to feel dizzy. And once again, everything went dark.
[[Continue|HospLiliMeet5]]
<<bgPro "hospitalBed">>
When you gained consciousness again, you found yourself in the hospital room once again. \
<<HeroTalk "Was all that just a dream?... (..sigh..) Must be.. Or else I might need to get my brain checked as well">>\
<<LiliTalk "C’mon Luci.. You still don’t believe me?">>\
<<HeroTalk "Fucking hell..? Was it all true?">>\
<<LiliTalk "Yes darling">>\
<<HeroTalk "And you are Lily?">>\
<<LiliTalk "Actually my name is Lilith.. But yes you called me Lily..">>\
<<HeroTalk "So am I really Lucifer? The king of Hell? The Devil?">>\
<<LiliTalk "(..laughing..) haha.. Yes my darling you are the Devil. The king of Hell!">>\
<<HeroTalk "What the hell..! And the letter said something about a task that needs to be carried out. What’s that all about?">>\
<<LiliTalk "Yes dear. There is something important for you to do and you could not do it while being the king of hell. You had to take up a human form to roam on earth. However, you need to rest now and I will tell you more about it later.">>\
Before you could finish the conversation and ask her what was happening you heard a knock on the door.
[[Continue|HospLiliMeet6]]
<<DocTalk "Hello? May I come in?">>\
<<HeroTalk "(..it’s the doc..) Yes doctor please come in">>\
<<bgPro "docEntry3">>
The door opened and she came inside the room. She was looking all over you as if she was trying to read you out. You too held your eyes on her for a moment she met your gaze. She smiled and moved closer to you.\
<<DocTalk "How are you doing?">>\
<<HeroTalk "Great.. I’m doing great..">>\
Suddenly Lilith whispered in your ear..\
<<LiliTalk "You should tell her that you are starting to get your memory back.. or else they will keep you in the hospital under supervision.. and we don't want that.">>\
<<HeroTalk "..and I have started to get some of my memories back.">>\
<<DocTalk "(..surprised..) Wow.. that’s great news. I too wanted to tell you some good news. The town hall just confirmed your identity. Your name is...">>\
Enter your name
<<textbox "$you.name" "Jason Bourne">>
<<DocTalk "Soon someone will be coming to take you home.">>\
[[Continue|HospLiliMeet7]]<<HeroTalk "Oh wow. It will be great to see people I know. I'll try to remember their names when I see them.">>\
<<DocTalk "Don't stress yourself, you will recover but it will take time. And you have shown us that recovery is not really a hard thing for you to do.">>\
She points at your chest.\
<<HeroTalk "(..smiling..) Yes doc.">>\
<<bgPro "docSmile">>
<<LiliTalk "She’s a hot piece isn’t she">>\
<<HeroTalk "Not now Lily">>\
<<DocTalk "Anything wrong?">>\
<<HeroTalk "Oh no doc.. Everything is fine">>\
<<LiliTalk "You don’t need to speak every time you need to talk, you know..We are connected.. you just need to think.">>\
<<HeroTalk "(..Oh.. okay.. And yes she is hot..)">>\
<<LiliTalk "I knew it.. Even with your memories gone you are still full of lust. Wanna fuck her?">>\
[[..WHAT?..|HospLiliMeet8]]<<HeroTalk "(..what?..)">>\
<<LiliTalk "Being the devil has its perks you know... you can control mortals to your own wish">>\
<<HeroTalk "What? Can I do that?">>\
<<DocTalk "Are you alright? You seem to be lost..">>\
<<LiliTalk "Now look in her eyes.. Let your lust lose and command her through your mind">>\
<<HeroTalk "(..You sure this is safe? Are you playing with me? You're playing with me right?..)">>\
<<LiliTalk "Oh common Luci, let your old self loose. Let me enjoy this!">>
<<HeroTalk "(..I'm not sure about this..)">>
[[Command her|HospLiliMeet8.1]]
[[No, I'm not going to do that.|HospLiliMeet9]]<<set $docEvent1 to 1>>
You stare into the doctor's eyes and let your thoughts loose. You couldn't explain it but you felt something was happening. It was as of you and Doc Amy were connected somehow.
<<bgPro "command">>
<<HeroTalk "(..Amy.. take off your clothes..)">>\
Before you could say anything further she began to lift up her blouse. She was looking directly at you while slowly undressing. It looked like she didn’t have any other thought in her mind and she was completely devoted to what you had asked her.
<<bgPro "docStrip1">>
She unbuttoned her pants and lifted her blouse above her breasts, exposing her red lingerie.
<<bgPro "docStrip2">>
She began to take her coat off and undo her pants.
<<bgPro "docStrip3">>
She stuck her ass out as if she was teasing you
<<bgPro "docStrip4">>
[[Continue|HospLiliMeet8.2]]<<bgPro "docEntry2">>
<<DocTalk "(..where was I..) So as I was saying.. You don’t need to worry. And, someone will be here shortly.">>\
<<HeroTalk "Yeah.. Thanks Doc.">>\
<<DocTalk "Alright then. I should get going. And one more thing, you should keep visiting me because I still need to take samples from you for testing.">>\
<<HeroTalk "Oh Okay.">>\
<<LiliTalk "Oh isn't that great for us. We get to see more of that hot piece.">>\
With that, said she left you in your room with your thoughts and in amazement of what you can do.
[[Continue|HospFamMeet]]After an hour or so being alone in your room you heard some noises outside your door. There were some hushed voices and it seemed like two women were arguing about something.
<<UnknownTalk "You go in first!">>\
<<UnknownTalk3 "No, I’m not going in at all.">>\
<<UnknownTalk "Lisa, he is your $you.srel. He will be delighted to see you.">>\
<<UnknownTalk3 "Sure. Believe in the lies. He hates us. And where was he when we needed him? Selfish prick!">>\
<<UnknownTalk "Young lady, that's no way to talk about your $you.srel. He needs us now.">>\
The argument was getting quite heated and you finally decided to ask who was at the door.
<<HeroTalk "Hello? Anyone outside?">>\
There was no reply. But as you were about to get up from the bed to see for yourself, the door swung open.
<<bgPro "mom">>
As you looked at the door you saw a beautiful woman standing in front of you. Behind her you could see a girl.
<<bgPro "sis">>
She looked much younger than the woman at the door but nevertheless just as beautiful.
[[Continue|HospFamMeet2]]<<HeroTalk "Hello. How may I help you?">>\
<<UnknownTalk "Oh Jason. Honey, you don’t recognise me?">>\
<<HeroTalk "I’m sorry but I don't really have a full grasp on my memories. Did we know each other?">>\
<<MomTalk "Jason.. Honey, I’m Linda, your $mom.rel!">>\
<<UnknownTalk3 "Haha.. That’s a creative excuse to gain sympathy.">>\
<<MomTalk "Oh shut up Lisa! I’m sorry for your $sis.rel’s behavior Jason. She really needs to learn how to behave.">>\
<<HeroTalk "My $sis.rel? Oh wow... ">>\
<<SisTalk "Oh shut up. Don’t act all surprised. I know you are faking everything. You will leave us just like dad did and take away our money.">>\
<<MomTalk "Lisa! Will you please stop..">>\
[[Don’t worry. I’m not going anywhere now.|HospFamMeet2.1]]
[[Don’t say anything|HospFamMeet2.2]]<<set $mom.love += 3>>\
<<set $sis.love += 2>>\
Lisa’s face became blank after hearing your words. She looked shocked as if she didn’t expect you to say anything like that.\
<<bgPro "sisShock">>
<<SisTalk "What..?… UGH! I’m leaving.">>\
<<MomTalk "Lisa.. wait..">>\
<<HeroTalk "Don’t worry $mom.rel. I'll talk to her when we get home..">>\
<<MomTalk "Oh.. honey!">>\
She leaned forward and kissed you on your head.
<<bgProGif "momKiss">>
<<MomTalk "Common Jason.. let’s go home. I’ll wait for you outside.">>\
She left the room, closing the door behind her.\
<<LiliTalk "Wow you really got sentimental there huh.">>\
<<HeroTalk "Shut up Lily…">>\
<<LiliTalk "That’s more like the devil I know. Perhaps this human body is gonna reveal some of your secrets afterall.">>\
[[Get ready to leave|HomeArrival]]<<SisTalk "UGH fine.. I’m leaving">>\
<<MomTalk "Lisa… wait..">>\
You could see that Linda was not pleased with the situation. But it wasn’t your thing to worry about.\
<<MomTalk "(..sigh..) Common Jason.. let’s go home. I’ll wait for you outside.">>\
She left the room, closing the door behind her. \
[[Get ready to leave|HomeArrival]]<<bgPro "car">>
The ride to home was uneventful. You tried to recap what has happened and thought about what you should do next. Soon you reached home. Lisa went inside the house straight away without even looking at you. You were still trying to guess what had happened in the past that she hated you so much.\
<<MomTalk "Come inside Jason. We’re home.">>\
<<HeroTalk "Yeah..">>\
Linda helped you get settled in your room.
<<bgPro "mcRoom">>
The room looked like it had not had any occupants for a long time, but nevertheless it looked clean.\
<<MomTalk "I’ll let you catch some rest. I’ll be in my room if you need anything.">>\
<<HeroTalk "Sure">>\
You decided to get some very much needed rest. Soon you fell asleep in the comfort of your bed.
<<set $you.cash += 100>>
<<set $prologueDone to 1>>
[[Wake Up|Home]]<<if (($mom.love <= 15) && ($mEvent1==0))>>
<<bgMom "momWorkFail">>
<<momLove -1>>
<<MomTalk "Jason could you come back after I am done with my work?">>\
<<HeroTalk "Sorry $mom.rel. (..I should probably not disturb her..)">>\
<<button "Go Back" "MomRoom">><<advancePeriod>><</button>>
<<elseif (($mom.love >= 15) && ($mEvent1==1))>>
<<bgMom "momWorkFail">>
<<momLove -1>>\
<<MomTalk "Jason could you come back after I am done with my work?">>\
<<HeroTalk "Sorry $mom.rel. (..I should probably not disturb her..)">>
<<button "Go Back" "MomRoom">><<advancePeriod>><</button>>
<</if>>/*
*
* Increase/decrease relationships with characters.
* Also check for completed quests/events of the characters.
*
*/
<<widget "momLove">>\
<<silently>>
<<if (($mom.love>=30) || (($mom.love>=15) && ($famQuest2==0)))>>
<<set $mom.love += 0>>
<<elseif ((($mom.love<15) && ($famQuest2==0)) || (($mom.love>15) && ($famQuest2==1)))>>
<<if ($args[0] >1) || ($args[0] <0)>>
<<set _incr to $args[0]>>
<<else>>
<<set _incr to 1>>
<</if>>
<<set $mom.love += _incr>>
<</if>>
<</silently>>\
<</widget>>
\
<<widget "sisLove">>\
<<silently>>
<<if (($sis.love>=30) || (($sis.love>=15) && ($famQuest1==0)))>>
<<set $sis.love += 0>>
<<elseif (($sis.love<15) || (($sis.love>=15) && ($famQuest1==1)))>>
<<if ($args[0] >1) || ($args[0] <0)>>
<<set _incr to $args[0]>>
<<else>>
<<set _incr to 1>>
<</if>>
<<set $sis.love += _incr>>
<</if>>
<</silently>>\
<</widget>>
\
<<widget "docLove">>\
<<silently>>
<<if (($doc.love>=30) || (($doc.love>=15) && ($mainQuest3==0)))>>
<<set $doc.love += 0>>
<<elseif ((($doc.love<15) && ($mainQuest3==0)) || (($doc.love>15) && ($mainQuest2==1)))>>
<<if ($args[0] >1) || ($args[0] <0)>>
<<set _incr to $args[0]>>
<<else>>
<<set _incr to 1>>
<</if>>
<<set $doc.love += _incr>>
<</if>>
<</silently>>\
<</widget>>
\<<bgHome "allLunch">>
<<sisLove>>
<<momLove>>
You prepare a nice lunch for your Mom and your Sister.
<<button "Go Back" "Kitchen">><<advancePeriod>><</button>><<if $period <= 4>>
<<bgLoc "neighbourDay">>
You are in the neighbourhood.
<<button "Go Home" "Home">><</button>>
<<button "Park" "Park">><</button>>
<<button "To the city" "City">><<advancePeriod>><</button>>
<<elseif $period == 5>>
<<bgLoc "neighbourNight">>
You are in the neighbourhood.
<<button "Go Home" "Home">><</button>>
<<button "Park" "Park">><</button>>
<<button "To the city" "City">><<advancePeriod>><</button>>
<<elseif $period == 6>>
<<bgLoc "neighbourNight">>
It is too dark to go anywhere. You should return to your home.
<<button "Go Home" "Home">><</button>>
<</if>><<if $period <= 4>>
<<bgPark "parkDay">>
You are in the park.\
<<button "Walk around the park" "ParkWalk">><</button>>
<<button "Go for a run" "ParkRun">><</button>>
<<button "To the city" "City">><</button>>
<<button "To the neighbourhood" "Neighbour">><</button>>
/*<<button "Sit on a bench" "ParkBench">><</button>>*/
<<elseif $period == 5>>
<<bgPark "parkNight">>
You are in the park.\
<<button "Walk around the park" "ParkWalk">><</button>>
<<button "To the city" "City">><</button>>
<<button "To the neighbourhood" "Neighbour">><</button>>
<<elseif $period == 6>>
<<bgPark "parkNight">>
It is too dark to go anywhere. You should return to your home.
<<button "Go Home" "Home">><</button>>
<</if>> <<if $period <= 4>>
<<bgCity "cityDay">>
You are in the city.\
<<button "University" "University">><</button>>
<<button "Mall" "Mall">><</button>>
<<button "Library" "Library">><</button>>
<<button "Gym" "Gym">><</button>>
<<button "Hospital" "Hospital">><</button>>
<<button "Park" "Park">><</button>>
<<button "To the neighbourhood" "Neighbour">><<advancePeriod>><</button>>
<<elseif $period ==5>>
<<bgCity "cityNight">>
You are in the city.\
<<button "University" "University">><</button>>
<<button "Mall" "Mall">><</button>>
<<button "Library" "Library">><</button>>
<<button "Gym" "Gym">><</button>>
<<button "Hospital" "Hospital">><</button>>
<<button "Park" "Park">><</button>>
<<button "To the neighbourhood" "Neighbour">><<advancePeriod>><</button>>
<<elseif $period ==6>>
<<bgCity "cityNight">>
It is too dark to go anywhere. You should return to your home.\
<<button "Go Home" "Home">><</button>>
<</if>>
<<random 8>>
<<if $random == 0>>
<<bgPark "parkWalk0">>\
<<elseif $random == 1>>
<<bgParkGif "parkWalk1">>\
<<elseif $random == 2>>
<<if $sarahEvent1 == 0>>
<<bgSarah "sarahPark1">>\
<<else>>
<<bgParkGif "parkWalk2">>\
<</if>>
<<elseif $random == 3>>
<<bgPark "parkWalk3">>\
<<elseif $random == 4>>
<<bgParkGif "parkWalk4">>\
<<elseif $random == 5>>
<<if $sarahEvent1 == 0>>
<<bgSarah "sarahPark1">>\
<<else>>
<<bgParkVid "parkWalk5">>\
<</if>>
<<elseif $random == 6>>
<<bgParkGif "parkWalk6">>\
<<elseif $random == 7>>
<<bgPark "parkWalk7">>\
<</if>>\
<<if $random == 0>>
You have a peaceful walk in the park.
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<<elseif $random == 1>>
You see some people are playing in the park.
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<<elseif $random == 2>>
<<if $sarahEvent1 == 0>>
You were having a nice walk when someone caught your attention.
<<HeroTalk "(..She is gorgeous..)">>\
<<button "Go talk to her" "SarahMeet">><</button>>
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<<else>>
While on your walk you come across something interesting.
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<</if>>
<<elseif $random == 3>>
Quite a windy day isn't it.
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<<elseif $random == 4>>
Quite a windy day isn't it.
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<<elseif $random == 5>>
<<if $sarahEvent1 == 0>>
You were having a nice walk when someone caught your attention.
<<HeroTalk "(..She is gorgeous..)">>\
<<button "Go talk to her" "SarahMeet">><</button>>
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<<else>>
Quite a windy day isn't it.
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<</if>>
<<elseif $random == 6>>
While on your walk you come across something interesting.
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<<elseif $random == 7>>
While on your walk you come across something interesting.
<<button "Go Back" "Park">><<advancePeriod>><</button>>
<</if>>Think about the future of this passage!<<if $fitToday == 0>>
<<bgPark "run">>
<<set $you.fit += 2>>\
<<set $fitToday to 1>>\
<<set $isExer to 1>>\
You ran a couple of laps around the park. It felt tiring, but you could feel your fitness improving.
<<button "Go Back" "Park">><<advancePeriod 2>><</button>>
<<else>>
<<bgPark "parkDay">>
You already exercised today. You should let your body rest for today.
<<button"Go Back" "Park">><</button>>
<</if>>
<<bgLoc "comingSoon">>
<<button "Go Back" "City">><</button>><<if $period <= 4>>
<<bgMall "mall">>
<<button "Diner" "Diner">><</button>>
<<button "Electronic Store" "EStore">><</button>>
<<button "Fashion Emporium" "ClothStore">><</button>>
<<button "Go Back" "City">><</button>>
<<elseif $period == 5>>
<<bgMall "mall">>
The Mall seems to be closing. You should come back again tomorrow.
<<button "Go Back" "City">><</button>>
<</if>><<if (($mainQuest1 == 1) && ($mainQuest2Pr[0] == 1) && ($mainQuest2Pr[1] == 0))>>
<<bgCity "library">>
<<HeroTalk "(..The library..This must be it..This is the place the puzzle was describing..)">>\
[[Go Inside|MainQuest2.2.1]]
<<else>>
<<bgLoc "comingSoon">>
<<button "Go Back" "City">><</button>>
<</if>><<bgLoc "comingSoon">>
<<button "Go Back" "City">><</button>>/*
<<if $you.charm <= 20>>
<</if>>
*/
<<bgLoc "comingSoon">>
<<button "Go Back" "Park">><<advancePeriod>><</button>>/*<<bgMc "bathSpeech">>*/
<<set $you.char += 1>>
\
You practiced your speech and body language in the shower.
<<button "Go Back" "McBathroom">><<advancePeriod>><</button>><<if $fitToday == 0>>
<<bgMcGif "roomExercise">>
<<set $you.fit += 1>>\
<<set $fitToday to 1>>\
<<set $isExer to 1>>\
You did some jumping jacks and pushups in your room. You can already feel your muscles growing.
<<button "Go Back" "McRoom">><<advancePeriod>><</button>>
<<else>>
<<bgMc "mcRoom">>
You already exercised today. You should let your body rest for today.
<<button"Go Back" "McRoom">><</button>>
<</if>><<if ($famQuest1 == 0) && ($famQuest1Pr[1] == 1)>>
<<bgMall "diner">>
<<button "Buy Lisa Ice-Cream" "LisaIceCream1">><</button>>
<<button "Go Back" "Mall">><</button>>
<<else>>
<<bgLoc "comingSoon">>
<<button "Go Back" "Mall">><</button>>
<</if>><<bgLoc "comingSoon">>
<<button "Go Back" "Mall">><</button>><<bgLoc "comingSoon">>
<<button "Go Back" "Mall">><</button>><<if ($sis.love >= 10)>>
<<set $you.cash -= 20>>
<<bgSis "iceCream">>
You bought her a big tub of ice cream.
<<HeroTalk "(..Lisa would definitely be happy..)">>\
<<button "Go Home" "FamQuest1.3">><<advancePeriod>><</button>>
<<elseif ($sis.love < 10)>>
<<HeroTalk "(..I should improve my relations with Lisa before giving her any gifts..)">>\
<<button "Go Back" "Diner">><</button>>
<</if>><<random 7>>
<<if $random == 0>>
<<bgHomeGif "tv0">>
<<elseif $random == 1>>
<<bgHomeGif "tv1">>
<<elseif $random == 2>>
<<bgHomeGif "tv2">>
<<elseif $random == 3>>
<<bgHomeGif "tv3">>
<<elseif $random == 4>>
<<bgHomeGif "tv4">>
<<elseif $random == 5>>
<<bgHomeGif "tv5">>
<<elseif $random == 6>>
<<bgHomeGif "tv6">>
<</if>>\
You flicked through some channels on TV.
<<button "Go Back" "Home">><<advancePeriod>><</button>><<bgHome "tvFam">>
<<momLove>>
<<sisLove>>
You watched TV together with your family.
<<button "Go Back" "Home">><<advancePeriod>><</button>>As you were walking across the Living Room you heard someone in the kitchen.
<<HeroTalk "(..Who could be in the kitchen this late?..)">>\
Curious to find the answer, you headed towards the kitchen. The lights were turned off and it looked like someone was sitting on the kitchen counter. As you stepped closer to the counter you could definitely tell that it was $mom.rel at the kitchen counter.
<<bgMom "event1.1">>
<<HeroTalk "(..what is she doing here?..)">>\
<<MomTalk "(…hic…)">>\
<<HeroTalk "(..is she drinking?..)">>\
<<MomTalk "(…hic…)">>\
<<HeroTalk "$mom.rel? Are you okay? Why are you here this late?">>\
<<MomTalk "Oh look who’s here! Jason! (...hic…) My favourite (…hic)">>\
<<HeroTalk "$mom.rel, are you drunk?… How long have you been drinking?">>\
<<MomTalk "Psshhh… I’m not drunk.. You are drunk (… hic…).. I only had one drink">>\
She licks her finger while talking to you.
<<bgMom "event1.2">>
You see that the strap of her dress slips off her shoulder while doing so.
[[Let her know about the situation|mEvent1.1]]
[[Don't say anything|mEvent1.2]]
Looks like someone is in the living room.
<<HeroTalk "(..who could be up at this time?..)">>\
You decided to check up on whoever was in the living room. As you got closer to the couch you saw Lisa standing in front of the TV.
<<bgSis "event1.1">>
<<HeroTalk "Hey Lisa.">>\
<<SisTalk "OH MY GOD!! Jason!! You scared the hell out of me!">>\
[[Apologise|sEvent1Movie]]
[[Joke|sEvent1Fail]]<<if $prologueDone == 1>>
[[Quests]]
[[Relations]]
[[Walkthrough]]
[[Become a Patron]]
<</if>>
<span class="left"><img src="img/char/Linda/faceMom.jpg" id="img-class-rel" /></span> Linda is your $mom.rel.
<span style="color:#DB7093;">Love</span>: $mom.love
<span style="color:#8B0000;">Corruption</span>: $mom.corrup
<span class="left"><img src="img/char/Lisa/faceSis.jpg" id="img-class-rel" /></span> Lisa is your $sis.rel.
<span style="color:#DB7093;">Love</span>: $sis.love
<span style="color:#8B0000;">Corruption</span>: $sis.corrup
<span class="left"><img src="img/char/Doc/faceDoc.jpg" id="img-class-rel" /></span> Amy is your $doc.rel.
<span style="color:#DB7093;">Love</span>: $doc.love
<span style="color:#8B0000;">Corruption</span>: $doc.corrup
<<link "Return to Game" $return>><</link>><<HeroTalk "It’s okay $mom.rel. You can stay here. We will talk tomorrow, okay?">>\
<<MomTalk "Yeaasshh.. Go to your room..">>\
You went directly to your bed and soon fell asleep.
<<if $galleryView == 1>>\
<<button "Back To Gallery" "Gallery">><</button>>
<<else>>
<<button "Continue" "Sleep">><</button>>
<</if>>
<<momLove 2>>
<<set $mEvent1 to 1>>
<<HeroTalk "C’mon mom let’s go.">>\
You grab her hand and you grab her firmly by her waist too.
<<MomTalk "Oooh look at you all strong! So handsome and strong..mmm…">>\
Slowly you walk her towards her room. You make her sit on her bed and take her shoes off.
<<MomTalk "You are just like him, you know. But much more handsome (...hic...) and strong..">>\
<<HeroTalk "Like whom?">>\
<<MomTalk "Your dad.. And you are going to leave us just like he did..">>\
You can see that her eyes had become watery and she was about to cry.
<<bgMomGif "cry">>
[[Console her|mEvent1Kiss]]
[[Make her go to sleep. You can talk to her when she is sober.|mEvent1BadEnd]]<<momLove 2>>
<<set $mom.corrup += 5>>
<<HeroTalk "$mom.rel… I am going nowhere. I’m not going to abandon you two and I’m here to stay.">>\
<<MomTalk "Oh Jason.. I love you">>\
<<HeroTalk "I love you too mom.">>\
<<bgMomGif "event1Kiss">>
Before you could say anything else she pulled you by your hand and kissed you on your lips. Her lips were as soft as velvet and her tongue was going crazy inside your mouth. You could not believe what was happening.You are making out with your $mom.rel. It was like she had been possessed by someone else. When your lips finally parted she didn’t take her eyes off you, neither could you. You were still in amazement of what just happened and a little confused. You could see the passion in her eyes. Suddenly, without saying a word she turned around and went to bed. She turned her face away from you but you could still see her face, which was flushed red.
<<MomTalk "Good night Jason">>\
She switched off the lights. You too, shocked from what just happened, slowly walked out of her room.
[[Continue|mEvent1GoodEnd]]<<HeroTalk "You should go to sleep $mom.rel. You are not thinking straight.">>\
<<MomTalk "You should go to your room Jason. Leave me alone. You are gonna leave us too..(..sobbing..)">>\
<<HeroTalk "(..I should talk to her later, when she is in a better state..)">>\
You got up and walked out of her room. You could still hear her cry. You went directly to your bed and soon fell asleep.
<<if $galleryView == 1>>\
<<button "Back To Gallery" "Gallery">><</button>>
<<else>>
<<button "Sleep" "Sleep">><</button>>
<</if>><<set $mEvent1GE to 1>>
<<HeroTalk "(..what the hell was that..)">>\
<<LiliTalk "Holy hell! That woman is amazing">>\
<<HeroTalk "(..was it you Lili? Did you do this?..)">>\
<<LiliTalk "Luci I have told you I cannot control mortals. But if I could do it I definitely would not need to control her. She is …. Just wow…">>\
<<HeroTalk "(..I definitely need to talk to her about this..)">>\
You went directly to your bed with your heart still racing and recalling what had just happened. You never realised when you fell asleep.
<<if $galleryView == 1>>\
<<button "Back To Gallery" "Gallery">><</button>>
<<else>>
<<button "Sleep" "Sleep">><</button>>
<</if>><<sisLove 2>>
<<set $sEvent1 to 1>>
<<HeroTalk "I’m sorry, I didn’t mean to scare you.">>\
<<SisTalk "It’s okay. Be careful next time.">>\
<<bgSis "event1.2">>
<<HeroTalk "Of course. What are you doing here anyway?">>\
<<SisTalk "I couldn’t sleep, and there was nothing to do in my room. So I decided to watch a movie.">>\
<<HeroTalk "Oh.. Okay then I’ll leave you to it. You probably wouldn’t want me to disturb you anyways.">>\
You turned away from her and started to walk towards your room.
[[Continue|sEvent1Movie1]]
<<sisLove -2>>
<<HeroTalk "(..laughing..) Hahaha.. You should’ve seen your face Lisa.">>\
<<SisTalk "Get lost Jason!">>\
<<bgSis "eventFail">>
<<HeroTalk "Hey c’mon. I was just joking.">>\
<<SisTalk "Yeah? Go look in the mirror. There’s a better joke waiting for you.">>\
<<HeroTalk "(..oops..looks like she got pissed..better not stay longer..)">>\
You went to your room and straight to bed. Sleep took over you in no time.
<<if $galleryView == 1>>\
<<button "Back To Gallery" "Gallery">><</button>>
<<else>>
<<button "Sleep" "Sleep">><</button>>
<</if>>
<<SisTalk "Jason, wait! You wanna …. Do you wanna watch a movie together?">>\
<<bgSis "event1.3">>
You could see Lisa was shy asking you that question. Her cheeks were flushed and she had her eyes on the floor the whole time.
<<HeroTalk "Of course Lisa! How could I say no to you?">>\
She looked at you, surprised by the answer.
<<SisTalk "You really wanna watch a movie with me?">>\
<<HeroTalk "Why? Isn’t that what you just asked me?">>\
<<SisTalk "No I’m just…. Ugh forget it.. Let’s just watch a movie.">>\
Both of you sat on the couch and Lisa switched on the TV. She was trying her best to hide it but you could clearly see she was happy that you stayed with her.
[[Continue|sEvent1Movie2]]<<bgSisGif "movie">>
The movie was boring for your liking, but you saw that Lisa was enjoying it. It looked like she was happy after a very long time. Soon the movie ended and you took a deep sigh. As you looked over, you saw Lisa had fallen asleep.
<<bgSis "event1.4">>
<<HeroTalk "(..She looks so peaceful..)">>\
[[You should not disturb her sleep|sEvent1BadEnd]]
[[Take her to bed|sEvent1GoodEnd1]]You decided you should let her sleep. You too went to your bed and soon sleep took you over.
<<if $galleryView == 1>>\
<<button "Back To Gallery" "Gallery">><</button>>
<<else>>
<<button "Got to Bed" "Sleep">><</button>>
<</if>>
<<sisLove 3>>
You carefully picked her up in your arms. And walked towards her room.
Gently, you laid her on her bed. As you were about to walk out of her room you heard her mumbling.
<<HeroTalk "(..She is probably dreaming..)">>\
<<SisTalk "Jason…. MMhmmhmmhh… Don’t leave me Jason..">>\
<<HeroTalk "(..Did she just say my name?..)">>\
As Lisa turned in her sleep you could see that her nipples were poking her blouse.
<<bgSis "event1.5">>
<<HeroTalk "(..She is so beautiful..)">>\
<<LiliTalk "And sexy!">>\
<<HeroTalk "(..Dammit Lili.. You always scare me..)">>\
<<LiliTalk "Aww c’mon, what would happen to hell if the devil started to get scared.">>\
<<HeroTalk "(..Shut up Lili..)">>\
<<LiliTalk "I know what you were thinking. I was thinking the same thing too..">>\
<<HeroTalk "(..Oh yeah and what was that?..)">>\
<<LiliTalk "You were about to touch her… I don’t blame you.. Those puppies need to be touched..">>\
<<HeroTalk "(..I was not going to touch her..)">>\
<<LiliTalk "Oh c’mon Luci.. I know your every move. I know that even with your memories gone and you stuck in this human body, you remain the same. Go on, touch her. She deserves to know the power she holds with those that even the devil can’t resist them.">>\
[[Touch Her|sEvent1Touch]]
[[Let her sleep|sEvent1NoTouch]]<<set $sEvent1GE to 1>>\
<<set $sis.corrup += 5>>\
You couldn’t resist touching her. Slowly you moved your hand towards her chest. Her chest was rising and falling with every soft breath she took. You were mesmerised.
You placed your hands on her and started to gently massage her breasts.
<<bgSisGif "event1.6">>
<<HeroTalk "(..They are wonderful..)">>\
<<LiliTalk "Yes they are. Soon she will be showing you those willingly.">>\
<<SisTalk "Mmmhmmmhm… Jason?">>\
<<HeroTalk "(..I think that’s enough for today..)">>\
You took your hands off her breasts and kissed her on her head before walking towards your room.
<<bgSisGif "event1.7">>
You went straight to your bed and sleep took you over in no time.
<<if $galleryView == 1>>\
<<button "Back To Gallery" "Gallery">><</button>>
<<else>>
<<button "Sleep" "Sleep">><</button>>
<</if>><<HeroTalk "(..now is not the time..)">>\
You kissed her on her head before walking towards your room.
<<bgSisGif "event1.7">>
<<LiliTalk "The devil is a gentleman? Not what I expected to see from you. But I’m not complaining. Perhaps I would like this side of yours.">>\
<<HeroTalk "Good night Lili">>\
You went straight to your bed and sleep took you over in no time.
<<if $galleryView == 1>>\
<<button "Back To Gallery" "Gallery">><</button>>
<<else>>
<<button "Sleep" "Sleep">><</button>>
<</if>>
<<set $liliTalk to 1>>
<<if ($mainQuest1 == 0)>>
<<bgMcGif "concentrate">>
You concentrated your thoughts and called for Lilith.
[[Continue|MainQuest1.1]]
<<elseif (($mainQuest1 == 1) && ($mainQuest2 == 0) && ($mainQuest2Pr[0] == 0))>>
<<bgMcGif "concentrate">>
You concentrated your thoughts and called for Lilith.
[[Continue|MainQuest2.1.1]]
<<elseif (($mainQuest1 == 1) &&($mainQuest2 == 0) && ($mainQuest2Pr[0] == 1) && ($mainQuest2Pr[1] == 1))>>
<<bgMcGif "concentrate">>
You concentrated your thoughts and called for Lilith.
[[Continue|MainQuest2.3.1]]
<<else>>
You tried to call for Lili but couldn't contact her.
<<button "Go Back" "McRoom">><</button>>
<</if>><<set $mainQuest1 to 1>>
<<LiliTalk "Hey Luci! Miss me already?">>\
<<HeroTalk "Hi Lili. I think you already know why I called you here.">>\
<<LiliTalk "No clue. Enlighten me please.">>\
<<HeroTalk "Lili all this is already hard to believe. Me being the devil, you being Lilith and me talking to you through my mind. Just no more kidding around okay.">>\
<<LiliTalk "Fine. I got it. Relax. You wanna know why you started all this drama, right?">>\
<<HeroTalk "Precisely.">>\
<<LiliTalk "Okay, so it all started when your father, The God, banished you from the heavens along with your followers to the underworld, the hell and…">>\
<<HeroTalk "LILI!">>\
<<LiliTalk "(..laughing..) haha.. Okay okay relax.. No more jokes..">>\
<<HeroTalk "Let’s see">>\
[[Continue|MainQuest1.2]]
<<LiliTalk "So, you know how hell is supposed to be the eternal prison for the evil souls?">>\
<<HeroTalk "Yeah so?">>\
<<LiliTalk "Something happened. Some of the demons led a coup against you. They got the tortured souls on their side and a war was about to begin. You however, got the news of the oncoming chaos and imprisoned the tortured souls, but many escaped the gates of hell with help from the rogue demons. The leader of the coup is a powerful demon, Dromos as he’s called was once your right hand man. He has a special hatred for the human race. He thinks the humans are a toy made for the entertainment of the celestial beings. You found his ideas against the laws of hell and had him imprisoned. But he escaped and influenced the tortured souls to help him gain control on the earth and eventually on humans. This is why you needed to come to earth, to capture Dromos and all those who escaped hell.">>\
<<bgQuest "mainQ1.1">>
<<HeroTalk "Oh! But why the human form? I’m Lucifer, wouldn’t I be more powerful if I would be in my true form?">>\
<<LiliTalk "This is what your secret weapon is. Dromos knows the way you think. He knows the way you attack, the way you defend, your next words and your limits. With the human form you have got yourself a new mind. He would not know how the new you thinks.">>\
<<HeroTalk "I see..">>\
[[Continue|MainQuest1.3]]
<<LiliTalk "Yes.. But, this is not going to be easy. You have lost your powers along with your memories. Furthermore, this human body does come with some human traits as well. Some could be altered but some cannot.">>\
<<HeroTalk "Like what?">>\
<<LiliTalk "Human minds are weak. They succumb to emotions. They feel love and get hurt. You too will feel these emotions. But they can be of good use too. They make you more human and less suspicious.">>\
<<HeroTalk "So does the devil not feel these emotions? Did I not have them when I was not human?">>\
<<LiliTalk "You did. But the human mind is more vulnerable.">>\
<<HeroTalk "I see">>\
<<LiliTalk "However, you will have to regain your powers before you could challenge Dromos. Without them unfortunately, you do not stand a chance.">>\
<<HeroTalk "And how do I regain my powers?">>\
<<LiliTalk "That is a topic for another time. I am tired now. Call me again tomorrow and we’ll get started. Bye!">>\
<<HeroTalk "Wait Lili.. Aaaghhh!">>\
And just like that she left. However, what she said still kept ringing in your ears. You have to get your powers back before Dromos can do anything on earth. For now, you can only think about it.
You should call Lili again soon.
<<if $period==6>>
<<button "Go Back" "McRoom">><</button>>
<<else>>
<<button "Go Back" "McRoom">><<advancePeriod>><</button>>
<</if>><<set $mainQuest2Pr to [1, 0, 0]>>\
<<LiliTalk "Hi Luci!">>\
<<HeroTalk "Lili! I have not been able to even breathe properly after what you told me last time. I have to get my powers back, or else Dromos is going to cause great havoc.">>\
<<LiliTalk "Okay..okay.. Relax!! I have something for you. You wrote some hints for yourself that guide you back to your powerful self. The only problem is that it is in the form of puzzles.">>\
<<HeroTalk "Puzzles? Now I’ve to solve puzzles!">>\
<<LiliTalk "Hey, it was not my idea. Be angry at yourself. And perhaps you did this on purpose, so that no one can get to the location where you hid them.">>\
<<HeroTalk "Alright! Let me see.">>\
<<bgQuest "mainQ2.1">>
[[Continue|MainQuest2.1.2]]<<HeroTalk "What does this mean?">>\
<<LiliTalk "I don’t know. I am not the one who wrote this.">>\
<<HeroTalk "Oh common Lili, don’t you know the place where I hid my powers?">>\
<<LiliTalk "Nope. You never told me. If I knew, I would’ve already told you.">>\
<<HeroTalk "Ugh!! Fine.. Thank you for this. I’ll try to solve this on my own.">>\
<<LiliTalk "See you around Luci!">>\
<<if $period==6>>
<<button "Go Back" "McRoom">><</button>>
<<else>>
<<button "Go Back" "McRoom">><<advancePeriod>><</button>>
<</if>>
<<set $mainQuest2Pr to [1,1,1]>>\
<<set $mainQuest2 to 1>>
<<LiliTalk "Hey Luci.">>\
<<HeroTalk "Lili! Did you decipher the runes?">>\
<<LiliTalk "Yes I did. Ready to reclaim your power?">>\
<<HeroTalk "Hell yes I am!">>\
Lili slowly started to teach you all about clairvoyance. You too started to feel as if all of this sounded familiar. After she was done with explaining how the power works she started to chant some words. You couldn’t really understand the meaning of it but as Lili continued to chant you started to feel magic flowing through your body.
<<bgQuestGif "mainQ2.6">>
[[Continue|MainQuest2.3.2]]<<HeroTalk "Wow!!">>\
<<LiliTalk "That’s just one power of many. You are slowly coming back to your true self Luci.">>\
<<HeroTalk "I like how this feels.">>\
<<LiliTalk "Those demons cannot hide anymore.">>\
You were feeling invincible with all the magic flowing through your blood and body. It felt as if some missing part of you had been found. You took your time to feel the magic all across your body and started to enjoy every second of how it was making you feel.
<<bgQuestGif "mainQ2.7">>
<<HeroTalk "(..I still need to re-claim more powers..But this is definitely a good start..)">>\
<<if $period==6>>
<<button "Go Back" "McRoom">><</button>>
<<else>>
<<button "Go Back" "McRoom">><<advancePeriod>><</button>>
<</if>><<set $mainQuest2Pr to [1,1,0]>>\
As soon as you enter through the library doors you feel a powerful pull. Something here is attracting you towards itself.
<<HeroTalk "(..It must be here!..my powers are here!..)">>\
You quickly begin to walk towards the source of this power. It takes you through a maze of bookshelves and through multiple rooms in the library. Finally you feel the pull getting stronger and stronger with each step.
[[Continue|MainQuest2.2.2]]<<bgQuest "mainQ2.2">>
As you stood before an old bookshelf you felt the pull at its strongest. There was only one book on the shelf. You picked it up and opened the book. As you begin to flick through the pages of the book you notice that the book is completely blank.
<<HeroTalk "(..What in hell is this?..)">>\
<<bgQuest "mainQ2.3">>
You turn every single page of the book again. Only this time, you find out that the first page of the book has something on it. But it is very faint and hard to read. Confused and a little drained of energy you decided to call for Lili.
[[Continue|MainQuest2.2.3]]<<LiliTalk "Hey Luci">>\
<<HeroTalk "Lili… What is this? All I get from the puzzle is an empty book? What do I do with this?">>\
<<LiliTalk "Oh Luci.. It is not just any book! It is the book of your powers!">>\
<<HeroTalk "Oh yeah? Why is it empty then?">>\
<<LiliTalk "It is not completely empty now, is it? Doesn’t it have something written?">>\
<<HeroTalk "Yes.. but I don't know how to read that. That’s just scribbling.">>\
<<LiliTalk "You don’t have to read that. You need to focus. Common, close your eyes and focus on each and every letter of the text in the book.">>\
You close your eyes and begin to focus just like Lily told you to. Soon you felt a surge of energy throughout your body. As if lightning struck you from the skies.
<<bgQuestGif "mainQ2.4">>
[[Continue|MainQuest2.2.4]]<<HeroTalk "Woah.. what was that?">>\
<<LiliTalk "That was you regaining your power.">>\
You looked at the book again. It suddenly had some pages with written texts.
<<bgQuest "mainQ2.5">>
<<HeroTalk "What is this?">>\
<<LiliTalk "The book just gave you clairvoyance.">>\
<<HeroTalk "Clair-what?">>\
[[Continue|MainQuest2.2.5]]
<<LiliTalk "This spell helps you by revealing what’s hidden. You can use this spell to find demons who have possessed a human body and much more.">>\
<<HeroTalk "Oh really? But what is written on the pages? I can’t understand the meaning of any of the words here.">>\
<<LiliTalk "These are written in runes. You will need to translate it into your language to understand any of it.">>\
<<HeroTalk "How do I do that?">>\
<<LiliTalk "You can’t!">>\
<<HeroTalk "What? What am I supposed to do with this now? And how do I even use the spell if I can’t read this?">>\
<<LiliTalk "That’s why I am here, Luci. I’ll help you learn the spells. Although it will take some time for me to read through all this text.">>\
<<HeroTalk "Okay. So you will then pass the knowledge to me?">>\
<<LiliTalk "Yes. It is meant for you and you only. Even if I understand all of this it won’t do anything to me because these powers do not belong to me.">>\
<<HeroTalk "I see..">>\
<<LiliTalk "Yeah.. so you go home and rest. Check on me again tomorrow. I should’ve finished reading through the book by tomorrow.">>\
<<HeroTalk "Okay..">>\
Lili left, leaving you thinking about the situation. There's nothing you could do but wait for now. You decided to go home and have some rest.
<<button "Go Home" "McRoom">><<advancePeriod>><</button>><<set $famQuest1Pr to [1, 0, 0]>>
<<HeroTalk "Hey Lisa!">>\
<<bgSis "lisaGrumpy">>
She does not reply to you and continues to look away from you. It feels as if she doesn’t even want to acknowledge your presence.
<<HeroTalk "Okay. That’s it. Lisa, you need to tell me why you are angry with me. Things are already hard enough since I don’t even remember anything. Talk to me. If I did something wrong I need to know that.">>\
She looks at you raging with anger. Her eyes were red as hell itself and it seemed like she was trying her best to hold her tears.
<<SisTalk "What did you do wrong?? Go to hell you jerk!">>\
<<bgSisGif "stormOut">>
She storms out of the room and out of the house.
<<HeroTalk "(..What the hell happened in the past that made her so upset?..)">>\
<<button "Go Back" $return>><<advancePeriod>><</button>>
<<set $famQuest1Pr to [1, 1, 0]>>
<<HeroTalk "Hey $mom.rel!">>\
<<bgMom "famQ1.1">>
<<MomTalk "Hi Jason. Are you settling alright?">>\
<<HeroTalk "Yeah I’m fine.">>\
<<MomTalk "Glad to hear that. It is really nice to have you around again.">>\
<<HeroTalk "Well I don’t think everybody is pleased.">>\
<<MomTalk "What do You mean Jason?">>\
<<HeroTalk "I don’t think Lisa’s too happy to have me around.">>\
<<MomTalk "Oh Jason.. Don’t take her too seriously right now. Yes she is upset with you but she is the one who prayed everyday to get you back. She was the one hurt the most when you left. She is just letting her anger out.">>\
<<HeroTalk "What!?">>\
<<MomTalk "Yes. You too were really close. She couldn’t even spend an hour without you around her.">>\
<<HeroTalk "Really?">>\
You were taken aback from what your mom said.
<<HeroTalk "(..But what caused her to get angry? And why do they talk about me leaving them..)">>\
<<MomTalk "Are you alright Jason?">>\
<<HeroTalk "Yes.. yes.. I am fine. You know I don’t really have my memories straight, could you tell me why I left home?">>\
<<MomTalk "You joined the army Jason, right after highschool. And you never came back to check on us.">>\
You could see that she was getting teary eyed.
<<bgMomGif "teary">>
[[Let her continue|FamQuest1.2.1]]
[[Console her|FamQuest1.2.2]]<<MomTalk "When you left, Lisa was hurt the most. She even stopped eating ice cream since you went away.">>\
<<HeroTalk "Ice Cream?">>\
<<MomTalk "Yes. Lisa really liked ice cream and you would always make sure that she never went to bed without a cup of ice cream in her hand. After you left I tried to get her to eat ice cream but it was never the same for her.">>\
<<HeroTalk "Oh…(..I should do something to make it up to Lisa..)">>\
<<MomTalk "Thank you $mom.rel. You have been a great help.">>\
You walked out of her room thinking what should you do next.
<<button "Go Back" "MomRoom">><<advancePeriod>><</button>><<momLove>>\
You held her hand and wiped her tears off her cheeks.
<<bgMomGif "cry">>
<<HeroTalk "It’s okay $mom.rel. I’m here now, you don’t have to worry anymore.">>\
<<MomTalk "Yes.. You are here…">>\
She continued
<<MomTalk "When you left, Lisa was hurt the most. She even stopped eating ice cream since you went away.">>\
<<HeroTalk "Ice Cream?">>\
<<MomTalk "Yes. Lisa really liked ice cream and you would always make sure that she never went to bed without a cup of ice cream in her hand. After you left I tried to get her to eat ice cream but it was never the same for her.">>\
<<HeroTalk "Oh…(..I should do something to make it up to Lisa..)">>\
<<MomTalk "Thank you mom. You have been a great help.">>\
You walked out of her room thinking what should you do next.
<<button "Go Back" "MomRoom">><<advancePeriod>><</button>><<set $famQuest1Pr to [1, 1, 1]>>\
<<set $famQuest1 = 1>>\
You went home with the gift you bought for Lisa. You knew she could not resist ice cream and she will eventually talk to you. When you reached home you looked around to make sure no one was looking and went straight to your room.
<<bgMcGif "sneak">>
<<HeroTalk "(..I should leave this by her bed when she is having dinner..)">>\
[[Continue|FamQuest1.3.1]]
When the time came you again made sure the coast was clear and headed towards Lisa’s room. You quietly placed the ice-cream tub by her bed and left her room as quickly as you could.
<<HeroTalk "(..I really hope this works..)">>\
You were about to go to sleep when suddenly Lisa barged into your room.
<<SisTalk "Did you buy this?">>\
<<bgSisGif "sad">>
You could see that her eyes were red and tears were rolling down her cheeks.
<<HeroTalk "Lisa, are you crying? Is everything okay?">>\
<<SisTalk "Just answer the question!">>\
<<HeroTalk "Yes… yes I bought this.. for you.">>\
<<bgSisGif "hug">>
Lisa jumped on your bed, you were sure she was about to hit you, but she grabbed you and hugged you tightly. Her chest was firmly pressed on your body and you could feel her breathing. She was not letting go of you. You too wrapped your arms around her and returned her hug back.
<<SisTalk "Thank you..">>\
She said in a broken voice.
<<HeroTalk "What was that?">>\
<<SisTalk "Don’t make me say it again. I still haven’t forgiven you. But… if you could prove yourself that you really care.. I might think about it.">>\
With that she let go of you abruptly and stood at a distance.
<<SisTalk "Also… if you want to, we can share this. It is too much for one person anyway.">>\
[[Sure|FamQuest1.3.1.1]]
[[No you can have it all|FamQuest1.3.1.2]]<<sisLove 2>>
<<HeroTalk "Sure.. I can help you finish that.">>\
<<bgSis "smileQ1">>
When you said that, you could almost see a smile running down her face. You both sat together and shared the ice-cream. Lisa could not stop smiling the whole time.
<<SisTalk "Remember.. You still have a long way to go.">>\
<<HeroTalk "I know..">>\
Soon the ice-cream was finished and Lisa, without saying a word, got up and left. You too went to your room and straight to your bed.
<<HeroTalk "(..that was some progress..it was nice to see her smile..)">>\
<<button "Go to Sleep" "Sleep">><</button>><<HeroTalk "It's okay. You can have it all.">>\
<<SisTalk "Oh… okay">>\
Lisa slowly walked out the door. It seemed like she was hoping you’d say yes.
You too went to your room and straight to your bed.
<<HeroTalk "(..that was some progress..)">>\
<<button "Go to sleep" "Sleep">><</button>><div><h1 style="color:#ff4b00">Main Quests</h1></div>\
<<if $mainQuest1 == 0>>\
<h3>Why am I here?</h3>\
<ul>\
<li>Lili never explained to me what the purpose of me, the devil, being here was. Why am I here?</li>\
</ul>\
<<elseif $mainQuest1 == 1>>\
<s><h3>Why am I here?</h3></s>\
<</if>>\
\
<<if (($mainQuest2 == 0) && ($mainQuest1 == 1) && ($mainQuest2Pr[0]==0) && ($mainQuest2Pr[1]==0))>>\
<h3>Powers That Be</h3>\
<ul>\
<li>Wow. I am amazed by what I can do. But Lily said I am not strong enough. What does that mean?</li>\
</ul>\
<<elseif (($mainQuest2 == 0) && ($mainQuest2Pr[0]==1) && ($mainQuest2Pr[1]==0))>>\
<h3>Powers That Be</h3>\
<ul>\
<s><li>Wow. I am amazed by what I can do. But Lily said I am not strong enough. What does that mean?</li></s>\
<li>I got a hint - "You come to me to travel the world wide, but you only leave to go home. I'm the gateway to near endless worlds, while you rarely roam. Press your finger to your lips for mum’s the word. For within my walls, even a page turned is heard. What am I?". Where could this place be?</li>\
</ul>\
<<elseif (($mainQuest2 == 0) && ($mainQuest2Pr[0]==1) && ($mainQuest2Pr[1]==1) && ($mainQuest2Pr[2]==0))>>\
<h3>Powers That Be</h3>\
<ul>\
<s><li>Wow. I am amazed by what I can do. But Lily said I am not strong enough. What does that mean?</li></s>\
<s><li>I got a hint - "You come to me to travel the world wide, but you only leave to go home. I'm the gateway to near endless worlds, while you rarely roam. Press your finger to your lips for mum’s the word. For within my walls, even a page turned is heard. What am I?". Where could this place be?</li></s>\
<li>I should wait for Lili to decipher the runes.</li>\
</ul>\
<<elseif ($mainQuest2 == 1)>>\
<s><h3>Powers That Be</h3></s>\
<</if>>\
<div><h1 style="color:#ff4b00">Fam Quests</h1></div>\
<<if (($famQuest1 == 0) && ($famQuest1Pr[0]==0))>>\
<h3>Lisa’s Unhappy. Why?</h3>\
<ul>\
<li>Lisa gave me a cold treatment at the hospital. Why?</li>\
</ul>\
<<elseif (($famQuest1 == 0) && ($famQuest1Pr[0]==1) && ($famQuest1Pr[1]==0))>>\
<h3>Lisa’s Unhappy. Why?</h3>\
<ul>\
<s><li>Lisa gave me a cold treatment at the hospital. Why?</li></s>\
<li>What happened in the past that she got so upset? I should find it out.</li>\
</ul>\
<<elseif (($famQuest1 == 0) && ($famQuest1Pr[1]==1) && ($famQuest1Pr[2]==0))>>\
<h3>Lisa’s Unhappy. Why?</h3>\
<ul>\
<s><li>Lili never explained to me what the purpose of me, the devil, being here was. Why am I here?</li></s>\
<s><li>What happened in the past that she got so upset? I should find it out.</li></s>\
<li>I should do something that would cheer Lisa up. What could that be?</li>\
</ul>\
<<elseif ($famQuest1 == 1)>>\
<s><h3>Lisa's Unhappy. Why?</h3></s>\
<</if>>\
<<link "Return to Game" $return>><</link>>She stood in front of with nothing but her underwear on.
<<bgPro "docStrip5">>
<<HeroTalk "(..wow..)">>\
<<DocTalk "Huh.? What is happening?">>\
<<LiliTalk "Oops..Looks like your relations and powers aren’t strong enough to get her naked">>\
<<HeroTalk "(..I knew this was a bad idea..What do I do now? I don’t think I have control anymore. I’m gonna be in trouble..)">>\
<<LiliTalk "Relax..it was me all along. Well one of the demons, to be precise. I cannot control human minds. The demons too do not possess this power completely.">>\
<<HeroTalk "What? Why? Why did you do this?">>\
<<LiliTalk "To have some fun of course, and make you realise what you can do once you get your powers back.">>\
<<HeroTalk "So what to do now? She no longer seems to be under our influence.">>\
<<LiliTalk "Tell her to forget everything that happened and get dressed. The demon will do the rest.">>\
You concentrate again and let your thoughts flow.\
<<HeroTalk "(..Amy, get dressed. After that you will forget everything that happened..)">>\
The Doctor began to gather her clothes and without uttering anything she was dressed again. Before you could say anything she started talking again.
<<if $galleryView == 1>>\
<<button "Back To Gallery" "Gallery">><</button>>
<<else>>
[[Continue|HospLiliMeet9]]
<</if>><<bgLoc "comingSoon">>
<<button "Go Back" "City">><</button>><<HeroTalk "$mom.rel...your dress...">>\
<<MomTalk "Huh?? What??..">>\
She stands up on her feet and her dress slips further. You were frozen in place from what you were seeing in front of you.
<<bgMom "event1.3">>
<<HeroTalk "$mom.rel.. your boob is out">>\
She looks down and realises what was happening and begins fixing her dress quickly.
<<MomTalk "Thank you Jason.. you (..hic..) naughty boy..">>\
<<momLove 1>>\
She grabs her glass again and takes a big gulp of her drink.
<<HeroTalk "$mom.rel c’mon… why don’t you go to your room? Go get some sleep.">>\
<<MomTalk "Okay (…hic…) But I don’t (…hic…) have the energy to walk..">>\
[[Walk her to her room|mEvent1Bedroom]]<<HeroTalk "$mom.rel c’mon… why don’t you go to your room? Go get some sleep.">>\
<<MomTalk "Huh?? Yea.. right..">>\
She stands up on her feet and her dress slips further. You were frozen in place from what you were seeing in front of you.
<<bgMom "event1.3">>
Suddenly she realises what was happening and looks at you quite annoyed.
<<MomTalk "Jason!!.. Why didn't you tell me??">>\
<<bgMom "event1.4">>
She began fixing her dress but still looked quite upset that you did not warn her about her dress.
<<MomTalk "Jason, I'd like to be alone for now. Please go.">>\
<<momLove -5>>
[[Leave her alone. It is not worth talking to her right now.|mEvent1Fail]]
Step Family or Real Family?
<<button "Step Family" "SkipPrologue">><<set $you.mrel to 'step-son'>><<set $you.srel to 'step-brother'>><<set $mom.rel to 'Stepmom'>><<set $sis.rel to 'Stepsister'>><</button>>
<<button "Real Family" "SkipPrologue">><</button>>Skip Prologue?
<<button "Start from the begining" "Prologue1">><</button>>
<<button "Skip Prologue" "HomeArrival">><</button>>The gallery allows you to replay scenes that you might have played differently before. To unlock a scene replay you must first play the scene in the game.
Become a Patron to unlock gallery.
<a href="https://www.patreon.com/nuvella" target="_blank">
<img src="img/ui/patreon.jpg" width="250">
</a>
/**<<set $galleryView to 0>>
<<button "Linda Scenes" "GLindaS">><</button>>
<<button "Lisa Scenes" "GLisaS">><</button>>
<<button "Doc Amy Scenes" "GAmyS">><</button>>
**/
<<button "Back to PC" "McPC">><</button>>Become a Patron to get the official walkthrough.
<a href="https://www.patreon.com/nuvella" target="_blank">
<img src="img/ui/patreon.jpg" width="250">
</a>
/**<<button "Quest Walkthrough" "WQuests">><</button>>
<<button "Event Walkthrough" "WEvents">><</button>>
**/
<<link "Return to Game" $return>><</link>><div><h1 style="color:#ff4b00">Main Quests</h1></div>\
<<button "Why am I here?">>
<<script>>
Dialog.setup("Main Quest 1");
Dialog.wiki(Story.get("WMQ1").processText());
Dialog.open();
<</script>>
<</button>>
<<button "Powers that be">>
<<script>>
Dialog.setup("Main Quest 2");
Dialog.wiki(Story.get("WMQ2").processText());
Dialog.open();
<</script>>
<</button>>
<div><h1 style="color:#ff4b00">Fam Quests</h1></div>\
<<button "Lisa’s Unhappy. Why?">>
<<script>>
Dialog.setup("fam Quest 1");
Dialog.wiki(Story.get("WFQ1").processText());
Dialog.open();
<</script>>
<</button>>
<<link "Return to Game" $return>><</link>><div><h1 style="color:#ff4b00">Linda Events</h1></div>\
<<button "Event 1">>
<<script>>
Dialog.setup("Event 1");
Dialog.wiki(Story.get("WLindaE1").processText());
Dialog.open();
<</script>>
<</button>>
<div><h1 style="color:#ff4b00">Lisa Events</h1></div>\
<<button "Event 1">>
<<script>>
Dialog.setup("Event 1");
Dialog.wiki(Story.get("WLisaE1").processText());
Dialog.open();
<</script>>
<</button>>
<<link "Return to Game" $return>><</link>><ul>\
<li>Complete Fam Quest 1.</li>\
<li>Raise Lisa love equal to or greater than 15.</li>\
<li>Visit Living Room at Late Night during weekends.</li>\
</ul>\<ul>\
<li>Raise Linda love equal to or greater than 15.</li>\
<li>Visit Living Room at Late Night during weekdays.</li>\
</ul>\<ul>\
<li>Talk with Lilith in your room when no one is home.</li>\
</ul>\<ul>\
<li>Talk with Lilith in your room when no one is home.</li>\
<li>You got the clue. The clue leads to the library in the city.</li>\
<li>Talk with Lilith again the next day.</li>\
</ul>\<ul>\
<li>Try talking with Lisa.</li>\
<li>Talk to Linda about Lisa's behaviour after she stormd out of the house.</li>\
<li>Raise Lisa love greater than 15.</li>\
<li>Buy Lisa ice-cream from the diner in the mall, in the city.</li>\
</ul>\<<if $mEvent1 == 1>>
<<set $galleryView to 1>>
<<button "Linda Event 1" "mEvent1">><</button>>
<<else>>
Play the event in the game to unlock the replay.
<<button "Go Back" "Gallery">><</button>>
<</if>><<if $sEvent1 == 1>>
<<set $galleryView to 1>>
<<button "Lisa Event 1" "sEvent1">><</button>>
<<else>>
Play the event in the game to unlock the replay.
<<button "Go Back" "Gallery">><</button>>
<</if>><<if $docEvent1 == 1>>
<<set $galleryView to 1>>
<<button "Doc Amy Event 1" "HospLiliMeet8.1">><</button>>
<<else>>
Play the event in the game to unlock the replay.
<<button "Go Back" "Gallery">><</button>>
<</if>>Being a Patron allows you to avail many benifits.
Become a Patron here:
<a href="https://www.patreon.com/nuvella" target="_blank">
<img src="img/ui/patreon.jpg" width="250">
</a>
<div><h1 style="color:#ff4b00">Patreon Benifits</h1></div>\
<ul>\
<li>Unlock the "Back" button.</li>\
<li>Unlock official Walkthrough.</li>\
<li>Unlock the in-game Gallery.</li>\
<li>Decide future actors.</li>\
<li>Get access to developmental updates.</li>\
<li>Get your name in the credits (in next release).</li>\
</ul>\
<<link "Return to Game" $return>><</link>>