/*with png*/
<div
style="position: relative;">
<img
src="img/lorient/map.jpg" width="100%"
style="position: absolute; left: 0; top: 0;">
<<if $doromityBuild is true>>\
<img
@src="'img/lorient/mapDormitory.png'" width="100%"
style="position: absolute; left: 0; top: 0;">
<</if>>\
<<if $doromityBuild is true>>\
<img
@src="'img/lorient/mapSportsground.png'" width="100%"
style="position: absolute; left: 0; top: 0;">
<</if>>\
</div>
/*without png*/
<img src="img/lorient/shopSold.jpg" width="100%">\
/*img with param*/
<img @src="'img/lena/sport/sport'+_randomNumber+ '.gif'" width="100%">\<<audio ":all" stop>>\
<<popover 'transparent' 'my-class' style="width: 60%">>[img[img/story/intro/boss.jpg]]<</popover>>
<<goto "CourtyardKL">>\
<<button "Shop" Shop>><</button>>\
[[Finish talk |Garden]]
<<set _randomNumber to random(1,4) >>\
Firstname: <<textbox "$firstname" "Leonardo">>
Lastname: <<textbox "$lastname" "Marino">>
/* Speach */
/* creating characters and associating them with images (goes in StoryInit) */
<<character 'lisa' 'images/portraits/lisa.jpg'>>
/* using the generated macros in passages */
<<lisa>>Hey there!<</lisa>>
<<maxine>>Do i know you?<</maxine>>
<<billy>>You just use the name you passed into the {{{<<character>>}}} macro as its own macro to create speech boxes!<</billy>>
/* Riddle anwers text box */
<<textbox "_input" "" autofocus>><<button "Submit Answer">>
<<if ["10"].includes(_input.toLowerCase())>>\
<<goto WorkIntro4>>\
<<else>>\
<<replace "#output">><<= either(["That doesn't seem right."])>><</replace>>\
<</if>>\
<</button>>\
<span id="output"></span>
/* popover */
<<popover 'invert' 'opaque'>>Hi there!<</popover>>
<<popover 'transparent' 'my-class'>>[img[assets/my-img.png]]<</popover>>
<<popover 'my-class'>>[img[assets/my-img.png]]<</popover>>
<<popover 'noclick'>>[[Move on]]<</popover>>
<<popover>>Welcome!<</popover>>
/* notify */
/% a simple, two-second-long notification with no added classes %/
<<notify>>Achievement unlocked!<</notify>>
/% a lengthy five-second-long notification %/
<<notify 5s>>$xp experience points earned.<</notify>>
/* timed, fadein and linkreplace */
<<timed 2s>>\
Look at the letter.
<</timed>>\
<<fadein 2>>
Text
<</fadein>>
<<timed 5s>>\
<<linkreplace "You start your travel to Lorient..">>
<</linkreplace>>\
<</timed>>\
/* Table */
<u>Lena</u>
<table>
<tr>
<td>Time</td>
<td>Monday</td>
<td>Tuesday</td>
<td>Wednesday</td>
<td>Thursday</td>
<td>Friday</td>
<td>Saturday</td>
<td>Sunday</td>
</tr>
<tr>
<td>Morning</td>
<td>Garden</td>
<td>Garden</td>
<td>Garden</td>
<td>Garden</td>
<td>Garden</td>
<td>Bedroom</td>
<td>Bedroom</td>
</tr>
<tr>
<td>Late Morning</td>
<td>Garden</td>
<td>Garden</td>
<td>Garden</td>
<td>Garden</td>
<td>Garden</td>
<td>Sport</td>
<td>Church</td>
</tr>
<tr>
<td>Noon</td>
</tr>
<tr>
<td>After Noon</td>
<td>Bathroom</td>
<td>Church</td>
<td>Church</td>
<td>Church</td>
<td>Bathroom</td>
<td></td>
<td>Church</td>
</tr>
<tr>
<td>Night</td>
<td>Bedroom</td>
<td>Bedroom</td>
<td>Bedroom</td>
<td>Bedroom</td>
<td>Bedroom</td>
</tr>
</table><h1>This is a heading</h1>
<p>This is a paragraph.</p>
<b> - Bold text
<strong> - Important text
<i> - Italic text
<em> - Emphasized text
<mark> - Marked text
<small> - Smaller text
/* Color */
<h1 style="color:Tomato;">Hello World</h1>
<p style="color:DodgerBlue;">Lorem ipsum...</p>
<p style="color:MediumSeaGreen;">Ut wisi enim...</p><<speech $player '$playerName'>>Su...- sure, I will find my way around. Thank you.
<</speech>>
<<speech Unknown>>N.. nice for you to stay with us. Finally there is a man back in the house, as.<</speech>>
<<speech Augustus "Gaius Octavius Caesar">>As long as you serve me good, I will be generous and let you live, <</speech>>
<<speech $mom $motherName>>Salve $playerName, I have prepared for you the old bedrom of Octavius. Feel.
<</speech>>
<<speech $sister $sisterName>>N.. nice for you to stay with us. Finally there is a man back in the house, as.<</speech>>
<<speech AugustusReal "Imperator Caesar Augustus">>Where is it $playerName?<</speech>>
<<speech $helena "Helena">>Salve $playerName, my name is Helena and I will be here to supervise your work for <</speech>>
<<speech $alexandra "Alexandra">>Greetings, I am Alexandra named after Alexander the Great. And just as his city <</speech>>
<<speech $relia "Relia">>Relia, I am here for you to distribute the products towards where they belong. As <</speech>>
<<speech $kira "Kira">>As long as you play your part and don't step over the line, there will be no problems.<</speech>>
<<speech $lucius "Lucius">>Ave Caesar.
<</speech>>
<<speech Minerva "Minerva">>Salve $playerName, my name is Helena and I will be here to supervise your work for <</speech>>
<<set $gameVersion = "0.31">>
/* Basics */
<<set $time = 1>>
<<set $day = 1>>
<<set $dayNumber = 0>>
<<set $chapter = "I">>
<<set $money = 0>>
<<set $place = "Home">>
<<set $room = "Vestibulum">>
<<set $mind = 50>>
<<set $salary = 200>>
<<set $debug = false>>
/* Intro */
<<set $IntroDone = false>> /false
<<set $workTutorialDone = false>> /false
/* Workplace Update Variables */
<<set $text = "New">>
<<set $workplaceNew = false>>
<<set $financeNew = false>>
<<set $salesNew = false>>
<<set $deliveryNew = false>>
<<set $bossNew = false>>
<<set $shitToday = false>>
/* Task */
<<set $taskActive = false>>
<<set $taskDone = false>>
<<set $taskText = "Create an hold a fire-weapon to defeat Marcus Antonius till Day 5">>
<<set $taskNumber = 1>>
/* Procurator */
<<set $amount = 1>> /how much stuff gets gathered in workplace
/* Sales */
<<set $salesCut = 1>>
/* Research */
<<set $powerResearch = 0>>
<<set $fireResearch = 0>>
<<set $crossbowResearch = 0>>
/* Tools */
<<set $powerCreated = false>>
<<set $crossbowCreated = false>>
/* Potions */
<<set $greekFireAmount = 0>>
<<set $ELP1Amount = 0>>
/* Materials */
<<set $stone= 0>>
<<set $wood = 0>>
<<set $metal = 0>>
<<set $glass = 0>>
<<set $rubber= 0>>
<<set $leather = 0>>
/* Chemicals */
<<set $propane = 0>>
<<set $chlorine = 0>>
<<set $endorphins = 0>>
<<set $progesterone = 0>>
<<set $estrogens = 0>>
<<set $testosterone = 0>>
/* Character Variables */
<<set $playerName = "John">>
<<set $playerLastname = "Smith">>
<<set $player = "playerIntro">>
/* S I S T E R */
<<set $sisterName = "Dilliona">>
<<set $sister = "SisterDefault">>
<<set $sisterOutfit = "default">>
<<set $sisterRelationship = 0>>
<<set $sisterDaysSinceLastDose = 0>>
/* Sister ELP1 */
<<set $sisterELP1Possible = false>>
<<set $sisterNightVisits = false>>
<<set $sisterDoSport = false>>
<<set $sisterOpenBath = false>>
<<set $sisterClothesUnlock = false>>
<<set $sisterUnlockNude = false>>
/* M O M */
<<set $motherName = "Cherria">>
<<set $mom = "MomDefault">>
<<set $motherOutfit = "default">>
<<set $motherRelationship = 0>>
<<set $motherDaysSinceLastDose = 0>>
/* Mom ELP1 */
<<set $momELP1Possible = false>>
<<set $momKitchenShow = false>>
<<set $momDoSport = false>>
<<set $momOpenBath = false>>
<<set $momClothesUnlock = false>>
<<set $momUnlockNude = false>>
<<set $momUnlockHandjob = false>>
/* Mom ELP2 */
<<set $momELP2Possible = false>>
<<set $momSex = false>>
/* C A P R I C E */
<<set $caprice = "CapriceDefault">>
<<set $capriceOutfit = "default">>
<<set $capriceAssistent = false>>
<<set $capriceRelationship = 0>>
<<set $capriceDaysSinceLastDose = 0>>
<<set $capHelp = 1>>
/* H E L E N A */
<<set $helena = "HelenaDefault">>
<<set $helenaOutfit = "default">>
<<set $helenaRelationship = 0>>
<<set $helenaDaysSinceLastDose = 0>>
/* Helena ELP1 */
<<set $helenaELP1Possible = false>>
<<set $helenaMassage = false>>
<<set $helenaUnlockClothes = false>>
/* A L E X A N D R A */
<<set $alexandra = "AlexandraDefault">>
<<set $alexandraOutfit = "default">>
<<set $alexandraRelationship = 0>>
<<set $alexandraDaysSinceLastDose = 0>>
/* ELP1 */
<<set $alexandraELP1Possible = false>>
<<set $alexandraKneel = false>>
<<set $alexandraHJRuined = false>>
<<set $alexandraClothesUnlock = false>>
<<set $alexandraBlowjob = false>>
<<set $alexandraCBT = false>>
/* R E L I A */
<<set $relia = "ReliaDefault">>
<<set $reliaOutfit = "default">>
<<set $reliaRelationship = 0>>
<<set $reliaDaysSinceLastDose = 0>>
/* ELP1 */
<<set $reliaELP1Possible = false>>
<<set $reliaDailyCheckup = false>>
<<set $reliaBetterDeal = false>>
<<set $reliaSellCum = false>>
<<set $reliaWorshipSlaves = false>>
<<set $reliaClothesUnlock = false>>
<<set $reliaBBCCensor = false>>
<<set $reliaFuckForMoney = false>>
<<set $reliaELP2Possible = false>>
/* K I R A */
<<set $kira = "KiraDefault">>
<<set $kiraOutfit = "default">>
<<set $kiraRelationship = 0>>
<<set $kiraDaysSinceLastDose = 0>>
/* ELP1 */
<<set $kiraELP1Possible = false>>
<<set $kiraTalkSexuality = false>>
<<set $kiraLesbian1 = false>>
<<set $kiraBondage1 = false>>
<<set $kiraClothesUnlock = false>>
<<set $kiraLesbian2 = false>>
<<set $kiraBondageHard = false>>
<<set $kiraELP2Possible = false>>
<<set $lucius = "LuciusDefault">>
<<set $luciusOutfit = "default">>
<<set $luciusRelationship = 0>>
/* Lab-Upgrades */
<<set $LabMK2Done = false>>
<<set $LabMK3Done = false>>
<<set $LabMK4Done = false>>
<<set $LabMK5Done = false>>
/* Character met */
<<set $menShopVisited = false>>
<<set $womenShopVisited = false>>
<<set $exoticShopVisited = false>>
<<set $jupiterVisited = false>>
/* Random Event Today */
<<set $randomEventToday = false>>\
/* Story Variables */
<<set $day35MoneyGot = false>>
/* Clothing Characters */
/* S I S T E R */
<<set $sisterSummerUnlock = false>>
<<set $sisterJeansUnlock = false>>
<<set $sisterLaceUnlock = false>>
/* M O T H E R */
<<set $motherBlueDressUnlock = false>>
<<set $motherRedTopUnlock = false>>
<<set $motherStripesUnlock = false>>
/* R E L I A */
<<set $reliaOfficeUnlock = false>>
<<set $reliaBlackUnlock = false>>
<<set $reliaLaceUnlock = false>>
/* K I R A */
<<set $kiraRedUnlock = false>>
<<set $kiraOfficeUnlock = false>>
<<set $kiraQueenUnlock = false>><img src="img/ui/banner.jpg" width="100%">
<u>Roman Alchemist - Version $gameVersion</u>
Welcome to Roman Alchemist, a game created using Twine. You will assume the role of an IT Guy employed by the American Ministry of Defence, who is on the verge of being terminated. However, you come across a solution and use it to avoid the situation, ending up at the gates of the Roman Empire in 31 BC, commonly referred to as "Ab urbe condita 732".
<b>What will your journey entail? Will it be enjoyable?
Will you go down in history as a significant figure or just a minor mention?</b>
This game draws inspiration from titles such as "The Company" by Westane and "The Good Son" by Lobsterman9999.
Any resemblance in names, locations, or visuals is entirely coincidental. It is important to note that I do not possess any of the materials featured in this game. If you happen to own any of the content and wish for it to be removed, please reach out to me without hesitation.
<<linkreplace "Links">>\
<b>Links</b>\
<a href="https://patreon.com/TheEmperorKing"> <img src="img/portraits/extra/Patreon.jpg" width="40%"></a>
<a href="https://f95zone.to/members/the-emperor-king.2451517"> <img src="img/portraits/extra/F95Zone.jpg" width="40%"></a>\
<</linkreplace>>\
<<linkreplace "Changelog">>\
<b>Changelog</b>
<<linkreplace "Version 0.4">>\
<b>Version 0.4 (Flavour-Pack + Story-Continuation)</b>
-Updated Character Notes (also with EoC-Sign)
-Added Story-Events (till Day 60)
-Added Home-Events
-Added Work-Events
-Added Customizable MC-Avatar
-Added Help-Page with basic information
-Added Inventory-& Relationship-Page
-Added 3 Relia-Outfits
-Added 3 Kira-Outfits
<</linkreplace>>\
<<linkreplace "Version 0.3">>\
<b>Version 0.3 (Clothing-System & Potion-Additions)</b>
-Added Clothing-System
-Women Clothing Shop is now open
-Added 3 Mom-Outfits
-Added 3 Sister-Outfits
-Added 5 Mom-Potion-Events
-Added 5 Alexandra-Potion-Events (2 Paths)
-Added 2 Helena-Potion-Events
-Added 1 Death-Event
<</linkreplace>>\
<<linkreplace "Version 0.11">>\
<b>Version 0.11 (Bugfix & Potion-Additions)</b>
-Fixed typos
-Added description to materials in the tools-section
-Added 4 Relia-Potion-Events (2 Paths)
-Added 6 Kira-Potion-Events (2 Paths)
-Added 2 One-Time-Special-Events
<</linkreplace>>\
<<linkreplace "Version 0.1">>\
<b>Version 0.1 (Initial Release)</b>
-Added Intro
-Added Chapter I
-Added Gameplay loop
-Added 5 Sister-Potion-Events
-Added 2 Relia-Potion-Event
<</linkreplace>>\
<</linkreplace>>
Please use a headphone as this game has sounds in videos.
<div style="text-align: center;">\
<<button "I am older than 18, Initium" Intro>><</button>>
</div>\<<linkreplace "Time, Date and Energy">>
<u>Time, Date and Energy</u>
The day is divided into three parts: morning, noon and night.
Most actions will advance time.
There are specific actions that can only be performed during a particular time and day.
To advance to the next day, simply sleep in your bedroom. You'll also restore your energy every time you do so.
<</linkreplace>>\
<<linkreplace "Gold">>\
<u>Gold</u>
In order to pay off your debt at the "Golden Bank", you will require gold.
To earn gold, it is necessary to gain influence over other houses and partake in various activities.
Failure to repay the debt for two consecutive weeks will result in "Golden Bank" seizing all your assets, causing your dynasty to lose the Game of Boobs.
<</linkreplace>>\
<<linkreplace "Stability">>\
<u>Stability</u>
Maintaining stability is crucial to ensure that your domain remains under control. (Active after completing Act I.)
You can increase it every week with an event. Otherwise, you can also finish a Houses-Quest to get it on your side.
If the satisfaction of a House reaches 0, a rebellion will be initiated and the likelihood of winning it is very low.
<</linkreplace>>\
<<linkreplace "Relationships">>\
<u>Relationships</u>
You will need to keep good relationships with your own family and other families to have lewd interactions.
Relationships can be increased by interacting with characters.
Level 100 is the maximum you can reach with a character.
<</linkreplace>>\
<<linkreplace "Quest">>\
<u>Quest</u>
Every significant character has a quest for you. To get additional information about a quest, you can make use of the book in your bedroom.
<</linkreplace>>\
<<linkreplace "Content-Info (Spoiler)">>\
<small>Content goes until you completed Highgarden.
If you need to find a quest or more info on a character, feel free to take a look into the "Book of all Houses" in your Bedroom.</small>
Written: 2023-06-08
<</linkreplace>>\
<<linkreplace "Changelog">>\
<h2>Changelog</h2>\
<b>2023-06-10 V0.2-Fix1</b>
-Lowered the amount of clicks to win a fight.
-Added "Skip" to the fights
-Fixed some nameing issues
-Fixed Margaery/Hall-Quest (Thanks to mag5246)
-Fixed Olenna Work (Thanks to Tentacle)
<b>2023-06-08 V0.2</b>
-Added House Tyrell/The Reach
-Added House-Stability
-Changed Dialog-Design
-Changed Custome-Player-Name
<<linkreplace "V0.1">>\
<b>2023-05-12 V0.1-Fix3</b>
-Changed Intro so she is now really your Aunt (Must have been drunk writing it. (Thanks to tgp31)
-Fixed Cell-Unlock on Dragonstone (Copy-Paste-Mistake)
<b>2023-05-11 V0.1-Fix2</b>
-Really fixed Dragonstone arrival (For Info: You have to complete all quests of Raenyra/Daenerys for this to unlock.
Then talk to Angela.)
<b>2023-05-10 V0.1-Fix1</b>
-Added "Skip Intro"
-Changed some spelling mistakes | <small>Thanks to jeffrey1667 for some examples</small>
-Changed the arrival on Dragonstone, should work better now
-Changed Intro-Speed
-Fixed Raenyra-Armory | <small>Thanks derpymeh for the Quick Fix</small>
<b>2023-05-07 V0.1</b>
Initial Release
<</linkreplace>>\
<</linkreplace>>\<<set $currentPassage = passage()>>\
<<if $time == 1>>\
<<set $timeWording = "Morning">>\
<<elseif $time == 2>>\
<<set $timeWording = "Late Morning">>\
<<elseif $time == 3>>\
<<set $timeWording = "Noon">>\
<<elseif $time == 4>>\
<<set $timeWording = "Afternoon">>\
<<elseif $time == 5>>\
<<set $timeWording = "Late Afternoon">>\
<<elseif $time == 6>>\
<<set $timeWording = "Night">>\
<</if>>\
\
\
<<if $day == 1>>\
<<set $dayWording = "Lunae (Mon)">>\
<<elseif $day == 2>>\
<<set $dayWording = "Martis (Tue)">>\
<<elseif $day == 3>>\
<<set $dayWording = "Mercurii (Wed)">>\
<<elseif $day == 4>>\
<<set $dayWording = "Jovis (Thu)">>\
<<elseif $day == 5>>\
<<set $dayWording = "Veneris (Fri)">>\
<<elseif $day == 6>>\
<<set $dayWording = "Saturni (Sat)">>\
<<elseif $day == 7>>\
<<set $dayWording = "Solis (Sun)">>\
<</if>>\
\
\
<<if $mind < 0>>\
<<set $mind = 0>>\
<<elseif $mind > 100>>\
<<set $mind = 100>>\
<</if>>\
<<if $mind <= 25>>\
<<set $mindWording = "Very Submissive">>\
<<elseif $mind > 25 and $mind <= 40>>\
<<set $mindWording = "Submissive">>\
<<elseif $mind > 40 and $mind <= 60>>\
<<set $mindWording = "Neutral">>\
<<elseif $mind > 60 and $mind <= 80>>\
<<set $mindWording = "Dominant">>\
<<elseif $mind > 80 and $mind0>>\
<<set $mindWording = "Very Dominant">>\
<</if>>\
\
\
<<if $taskActive == true>>\
<<if $taskNumber == 1>>\
<<if $greekFireAmount >= 1>>\
<<set $taskDone = true>>\
<<else>>\
<<set $taskDone = false>>\
<</if>>\
<<elseif $taskNumber == 2>>\
\
<</if>>\
<</if>>\
\
\
<img src="img/ui/banner.jpg" width="95%">\
<div style="center; color: Red;">Version $gameVersion</div>\
<div style="color: Black; font-size:100%; font-weight: 700;"></div>\
<<if $IntroDone == true>>\
<div style="color: Black; font-size:100%; font-weight: 700;">Capitulum $chapter</div>\
---------
<b style="color:Red;">$timeWording</b>
<div style="color: Black; font-size:100%; font-weight: 700;">$dayWording, Day $dayNumber</div>\
-------
<<if $taskActive == true>>\
<div style="color: Black; font-size:100%; font-weight: 700;">\
Task:</div>\
<<if $taskDone == false>>\
<div style="color: Red; font-size:100%; font-weight: 700;">\
$taskText</div>\
<<else>>\
<div style="color: Green; font-size:100%; font-weight: 700;">\
$taskText</div>\
<</if>>\
---------
<</if>>\
<div style="color: Black; font-size:100%; font-weight: 700;">\
Talentum: $ $money
$place - $room</div>\
---------
<div style="color: Black; font-size:100%; font-weight: 900; letter-spacing: 3px;">\
$playerName $playerLastname</div>\
<img @src="'img/player/outfit/'+ $player + '-pro.jpg'" width="60%">\
---------
<div style="color: Black; font-size:100%; font-weight: 900; letter-spacing: 3px;">\
<<if $mind >= 99>>\
Completely Dominant
<img src="img/ui/bar/100.jpg" width="100%">
<<elseif $mind >= 90>>\
Very Dominant
<img src="img/ui/bar/90.jpg" width="100%">\
<<elseif $mind >= 80>>\
Very Dominant
<img src="img/ui/bar/80.jpg" width="100%">\
<<elseif $mind >= 70>>\
Dominant
<img src="img/ui/bar/70.jpg" width="100%">\
<<elseif $mind >= 60>>\
Dominant
<img src="img/ui/bar/60.jpg" width="100%">\
<<elseif $mind >= 50>>\
Neutral Dominance
<img src="img/ui/bar/50.jpg" width="100%">\
<<elseif $mind >= 40>>\
Neutral
<img src="img/ui/bar/40.jpg" width="100%">\
<<elseif $mind >= 30>>\
Submissive
<img src="img/ui/bar/30.jpg" width="100%">\
<<elseif $mind >= 20>>\
Submissive
<img src="img/ui/bar/20.jpg" width="100%">\
<<elseif $mind >= 2>>\
Very Submissive
<img src="img/ui/bar/10.jpg" width="100%">\
<<else>>\
Completely Submissive
<img src="img/ui/bar/0.jpg" width="100%">\
<</if>>\
</div>\
---------
<<button "Inventory" $currentPassage>>\
<<popover>>
<div style="color: White; font-size:100%; font-weight: 900; letter-spacing: 3px; style=text-align: center;">\
I N V E N T O R Y
ELP:
<i>You have <b style="color:Tomato;">$ELP1Amount</b> of ELP-I</i>
ALCHEMY:
<i>You have <b style="color:Tomato;">$greekFireAmount</b> of Greek Fire II</i>
</div>\
<</popover>>
<</button>>\
<<button "Relationships" $currentPassage>>\
<<popover>>
<div style="color: White; font-size:100%; font-weight: 900; letter-spacing: 3px; style=text-align: center;">\
R E L A T I O N S H I P S
FAMILY:
<i>$sisterName: <b style="color:Tomato;">$sisterRelationship</b>
$motherName: <b style="color:Tomato;">$motherRelationship</b>
</i>
WORK:
<i>Helena: <b style="color:Tomato;">$helenaRelationship</b>
Alexandra: <b style="color:Tomato;">$alexandraRelationship</b>
Relia: <b style="color:Tomato;">$reliaRelationship</b>
Kira: <b style="color:Tomato;">$kiraRelationship</b>
</i>
</div>\
<</popover>>
<</button>>\
<<button "HELP" $currentPassage>>\
<<popover>>
<div style="color: White; font-size:100%; font-weight: 900; letter-spacing: 3px; style=text-align: center;">\
H E L P
</div>\
This is a sandbox game and the main gameplay cycle includes work, creating potions and using these potions on the women around you.
To issue a command to the women you need to have the according ELP in your Inventory and their last portion-drink has to be in the past for X amount of days.
Some characters have two or more paths.
<b style="color:Tomato;">\
Alexandra: Slave or Domina
Relia: Prostitute or Slut
Kira: Lesbian or BDSM-Lover
</b>\
Some characters have only one path, for now. (Mom, Sister, Helena)
Each character has a unique <b style="color:Tomato;">time schedule</b> which enables you to interact with them at some points during the day.
Keep an eye out for your tasks in the upper left. Try to accomplish them as soon as possible.
(If you can't see a task right now, then you don't have to do one for now)
Check the Notes-Section in your Bedroom to see if you reached <b style="color:Tomato;">End of Content</b> for a specific character.
<</popover>>
<</button>>\
<<if $debug == true>>\
<<button "Time +1" $currentPassage>>\
<<if $time <= 5>>\
<<set $time = $time + 1>>\
<</if>>\
<</button>>\
<<button "Time -1" $currentPassage>>\
<<if $time > 1>>\
<<set $time = $time - 1>>\
<</if>>\
<</button>>\
<<button "Day +1" $currentPassage>>\
<<set $dayNumber = $dayNumber + 1>>\
<<set $day = $day + 1>>\
<<if $day > 7>>\
<<set $day = 1>>\
<</if>>\
<</button>>\
<<button "Day -1" $currentPassage>>\
<<set $dayNumber = $dayNumber - 1>>\
<<set $day = $day - 1>>\
<<if $day < 1>>\
<<set $day = 7>>\
<</if>>\
<</button>>\
<<button "+ $ 500" $currentPassage>>\
<<set $money = $money + 500>>\
<</button>>\
<<button "+ 1 ELP I" $currentPassage>>\
<<set $ELP1Amount = $ELP1Amount + 1>>\
<</button>>\
<<button "Work" Hallway>>\
<</button>>\
<<button "Home" HomeHallway>>\
<</button>>\
<</if>>\
<</if>>\<img src="img/story/intro/ministery.jpg" width="60%">
Today is a normal Monday morning in the Year 2023. You just made your way up to your workplace, the Pentagon.
As you walk through the numerous floors and halls towards your small work cubicle you see the door to your boss's office open, even if it is just a small gap you can hear voices and decide to eavesdrop.
<b>You see a kinda unknown man talking to your boss. You think that you might remember him as a chief of some higher office from one of those "transparent ministry e-mails".</b>
<img src="img/story/intro/boss.jpg" width="100%">
<<speech UnknownModernM 'Unknown Man'>>As we agreed in the weekly meeting he will have to go. Let him finish his work for today and then tell him.
<</speech>>
<b>Your boss has a cheeky little smile on her lips as if she would want this to happen. You and she have a bad relationship, but so does everyone else in your department.</b>
<<speech CapriceModern 'Caprice'>>I think we shouldn't even let him start. Not that I would be against using his workforce, even if it is not much, but rather that he can't cause any more disturbances in the department.
<</speech>>
<b>The man takes a quick look outside of the office windows to think.</b>
<<speech UnknownModernM 'Unknown Man'>>No, the decicion is final. How much trouble can one man cause in just a few seconds between you telling him and him being escorted out of the building?<</speech>>
<<speech CapriceModern 'Caprice'>>It told you everything in the mail. His name is-
<</speech>>
<b>Caprice now starts to whisper which makes you unable to understand anything else, so you make your way towards your computer. On the way you think about that poor bastard who loses his job and also think about the damn work you will have in resetting his pc and archiving all his documents.</b>
<div style="text-align: center;">\
<<button "Continue" IntroWorkplace>><</button>>
</div>\<img src="img/story/intro/login.jpg" width="60%">
A few seconds later you sit in front of your computer in an unpopulated corner of the office room.
Ready to log yourself in once more? As your department has a strange security procedure where everyone should know everyone's password, your username is your first name and your password is your last name.
Username: <<textbox "$playerName" "John">>
Password: <<textbox "$playerLastname" "Smith">>
<div style="text-align: center;">\
<<button "Login" IntroWorkplaceTalk>><</button>>
</div>\<img src="img/story/intro/desktop.jpg" width="60%">
You logged in and started to check your daily work and private emails. There you see the mail from your landlord who still demands your rent for the last two months. You already made a deal with him by telling him that your money is tight at the moment, but that you would get a promotion at work so you could pay him in a few weeks. Of course, you lied, but what else should you tell him?
<p id="thinking" style="text-align: center;">\
Fucking hell, I need to find a solution for this. Maybe I should try to find a second job.
</p>\
<b>At the moment you wanted to reply to him, a befriended colleague of yours comes over to talk.</b>
<<speech UnknownModernM 'Bob'>>Morning $playerName, how is it hanging?
<</speech>>
<<speech $player '$playerName'>>Hey Bob, just checking some mails. Is your internet working, cause mine is slow as fuck?
<</speech>>
<<speech UnknownModernM 'Bob'>>It's working, but.. another topic. Have you seen the tall black suit guy? He is Phillip Klein, one of the highest motherfuckers in this ministry.
<</speech>>
<<speech $player '$playerName'>>Yeah, I was wondering who he was cause I saw him talking to Caprice. Do you know anything about that?
<</speech>>
<<speech UnknownModernM 'Bob'>>I know that they want to fire an IT-Guy.<</speech>>
At this moment it hits you, maybe you are on the line. You feel like losing your balance.
<<speech $player '$playerName'>>An IT-Guy? There are only two in this office and Frank is like right before his retirement. Are you sure? Do you hear me, are you 100% sure you heard "IT-Guy"?
<</speech>>
<<speech UnknownModernM 'Bob'>>Yes, 100%. I hope it is not you bro.. anyway I have to get back to work, so I don't end up in the crosshair of the headhunters. See you.<</speech>>
<p id="thinking" style="text-align: center;">\
No no no.. this can't be. I always did good work, yeah there were moments when I was not very polite to other colleagues but that can't be the reason. I have to confirm Bob's story. Maybe I should take a look at her e-mails.
</p>\
<div style="text-align: center;">\
<<button "Continue" IntroWorkplaceEmail>><</button>>
</div>\From: caprice.sales@gov.us
To: phillipe.klein@gov.us
Subject: Employee $playerName $playerLastname
------------------------------------------------
Greetings Mr. Klein,
as I repeatedly tried to resolve the situation with the HR Department and the employee himself, I see no other way than to communicate with you directly.
Regarding the dismissal of $playerName $playerLastname, based on several bad performances and personality reports, I need your approval. A replacement for our small IT Team will be found in no time, in fact, I already have a few candidates on the line to guarantee a smooth change.
The several reports are on the shared drive, the password for this I gave your assistant personally.
Furthermore...
------------------------------------------------
<b>At this moment you stop reading the mail and just sit there in total disbelief.</b>
<p id="thinking" style="text-align: center;">\
It is true... my job... I am getting fired? How should I now pay my rent.. my car... my fucking life! I should have bought those fucking crypto-shit! This fucking bitch Caprice! She talked to me about my behaviour. The fuck she did!
</p>\
The minutes pass as you cannot think about anything, your mind is totally blank. You do not have any more solutions or ideas. But then a really stupid idea strikes you.
<p id="thinking" style="text-align: center;">\
If I go down, everything else here goes down with me.
They did nothing for me they fucking did nothing for me.
I know all passwords, I know all fucking holes in their cybersecurity. I am going to be a whistleblower, going to be a famous journalist, the one who pulled America's shorts down!
</p>\
<div style="text-align: center;">\
<<button "Follow your Idea" IntroWorkplaceIdea>><</button>>
<<button "Rethink your Situation and start searching for a new job" IntroWorkplaceNewJob>><</button>>
</div>\You rethink your situation and start to apply for a new job immediately.
After just a few hours you find a great IT-Position at a promising start-up company.
You send them your cv and they accept right away, they might have over-evaluated you because of your government position but why should you complain?
<b>After 8 Caprice calls you into her office to tell you that they will have to fire you.
For the whole meeting, you sit there and smile with total peace in your heart.</b>
She then lets you be escorted out of the Pentagon, while you can only think about your new happy chapter of life.
<img src="img/story/intro/end.jpg" width="60%">\
<div style="text-align: center;">
<h1>The End</h1>
</div><img src="img/story/intro/download.gif" width="60%">
You start to log in to every data system you can access and download everything. From the creation of the first wheel to the first nuclear reaction. Military data, financial data, home addresses of government officials, secret agents and so on and so on. All of it is on your laptop and the many hard drives you brought with you. A laptop worth billions of dollars now and as dangerous as a nuke itself.
<p id="thinking" style="text-align: center;">\
Fuck what am I doing? I am releasing hell on Earth. No not hell.. I am just being honest with the world. Enough lies!
</p>\
<b>You stop for a second and press the upload button with no remorse.
And as you wait till everything plays out, you can see two security guys talking to each other and pointing in your direction. Then they start walking towards you.</b>
<p id="thinking" style="text-align: center;">\
What? They can't be this fast. No, not like this!
</p>\
You stand up and start running out of the office further into the building and as you see the two security guards running behind you, you really start to sweat. Luckily you changed your employee card, so it has security level ten access.
<img src="img/story/intro/running.gif" width="40%">
After a few seconds, you get into some kind of test area which you have never seen before. Right after you passed the door, you block it with a long metal bar. The guards try to get through the door, but the bar holds it tight.
There you can see a strange machine.
<div style="text-align: center;">\
<<button "Continue" IntroWorkplaceMachine>><</button>>
</div>\<img src="img/story/intro/machine.jpg" width="60%">
The machine consists of three huge cycles, one on the bottom and one on the right as well as on the left side.
It looks like there is a confined space in between, where just one or two people could stand.
As you look at the machine in astonishment, you can't think of its purpose.
<p id="thinking" style="text-align: center;">\
What is this for? What are they working in this lab? I have never been here. It kinda looks like one of those warp- no teleporter devices from Star Trek.
</p>\
<b>You startle as you hear a sliding door behind you opening up. For a brief moment, you forgot that you are hunted. You slowly place yourself between the machine and the opened door as you turn around to catch a glimpse at your boss.</b>
<img src="img/story/intro/boss2.jpg" width="100%">
<<speech CapriceModern 'Caprice'>>Mr. $playerLastname, what are you doing here? You are not allowed in here!
<</speech>>
<<speech $player '$playerName'>>Oh yeah I know. I also know that you are responsible for my misery.
<</speech>>
<<speech CapriceModern 'Caprice'>>Mr. $playerLastname... $playerName, step away from that machine.
<</speech>>
<<speech $player '$playerName'>>What will you do if I don't follow your orders? Will you threaten to fire me?!<</speech>>
At this moment Caprice notices the guards trying to get through the blocked door on her right. She starts to think that something important and dangerous is going on. You, on the other hand, start to input what you believe to be coordinates into the machinery.
<<speech CapriceModern 'Caprice'>>Oh $playerName, I was't going to fire you. And now please step away from the machine so I can talk with the guards as this is a huge misunderstanding.
<</speech>>
<p id="thinking" style="text-align: center;">\
Misunderstanding? This is what she calls a situation in which someone else than her is in power. I will not be under her foot any longer. I am going to the end of the world with this military tech and I will have to never see her again.
</p>\
<<speech $player '$playerName'>>I am afraid little Caprice, but this situation here is out of your control. Oh and just so that you know, I am the whistleblower!<</speech>>
<b>And with those words you step between the three big cycles and press the button to start. As the cycles begin to spin, a glistening light makes you unable to see her or the room itself. You can only her scream your name.</b>
<img src="img/story/intro/light.gif" width="60%">
<div style="text-align: center;">\
<<button "Continue" Chapter_I>><</button>>
</div>\<<fadein 5s>>\
<div style="font-size: 500%; text-align: center;">Capitulum</div>\
<div style="font-size: 500%; text-align: center; color: Red;">I</div>
<<fadein 10s>>\
<<fadein 5s>>\
<div style="font-size: 200%; text-align: center;">\
<<button "adventus" IntroRome>><</button>>
</div>\
<</fadein>>
<</fadein>>
<</fadein>>
<<fadein 5s>>\
<img src="img/story/intro/cell.jpg" width="60%">
After what feels like ages, you wake up in a small confined room with bricks wherever you look.
It's dark, but your eyes already adjusted to it. Your head rings and you can't quite remember what happened between you starting the machine and you waking up in here.
<p id="thinking" style="text-align: center;">\
Fuck! They must have gotten me... now I am in some kind of gulag. What was that? Is somebody coming?
</p>\
<<speech Soldier "Soldier I">>Quo cellula est?<</speech>>
<<speech Soldier "Soldier II">>Hoc!<</speech>>
<b>The door to your cell opens up and two muscular soldiers in full plate armour enter.
They both grab you by your arms and drag you across the floor.
You try to fight against it, but then you notice that your hands and feet are in shackles.</b>
<div style="text-align: center;">\
<<button "Continue" IntroRomeOctavius>><</button>>
</div>\
<</fadein>>\<img src="img/story/intro/octaviusCensored.jpg" width="100%">
A few seconds later they throw you into a very brightly illuminated room with what you believe is a man in a chair in the middle of it. The light is so bright that you can only see it blurry.
<b>The man in the chair raises on hand, whereupon all the soldiers in the room leave. The doors shut with a loud thumping noise that echoes through the hall.</b>
<p id="thinking" style="text-align: center;">\
Wha.. what is happening. Who is this man? What is this giant marble room?
</p>\
The man in the chair starts to speak and as well as the doors noises, his deep voice echoes through the hall.
<<speech Augustus "Unknown">>Salve.<</speech>>
Your subconscious tells you that he is speaking Latin and so without a second thought you answer him with the little knowledge you have.
<<speech $player '$playerName'>>Ave Caesar!<</speech>>
The man starts to laugh hearing your response, in the meanwhile your view clears up.
<img src="img/story/intro/octavius.jpg" width="100%">
<<speech Augustus "Unknown">>Sic loqueris lingua nostra?<</speech>>
<<speech $player '$playerName'>>No.. i.. I can't speak your language. I don't understand much, can you speak English?<</speech>>
<<speech Augustus "Unknown">>Unde sitis? Apó pou eísai? Waar kom jy vandaan?<</speech>>
<p id="thinking" style="text-align: center;">\
Think $playerName, think! He looks like a fucking Roman emperor.. and this room.. how can I talk with him?!
</p>
<b>You understand that you cannot talk with the man, who you presume has a lot of power and seems to speak some kind of Latin and is clothed like an ancient Roman. So you remember that you have a Kookle translator on your phone which you quickly grab</b>
<<speech Augustus "Unknown Roman">>Quid est hoc?<</speech>>
Luckily you also downloaded the whole translation library so it works without the internet connection.
<<speech Augustus "Unknown Roman">>What is this?<</speech>>
<p id="thinking" style="text-align: center;">\
It is fucking working!
</p>
<<speech $player '$playerName'>>This is my phone... ahem my magic box. With the help of it, I can understand you.<</speech>>
<<linkreplace "The man in the chair starts to smile.">>\
The man in the chair starts to smile.
<<speech Augustus "Unknown Roman">>Interesting. So now that we can talk with each other you should know my name. I am Triumvir Gaius Octavius Caesar.<</speech>>
<<speech $player '$playerName'>>You are Caesar, my god...<</speech>>
<<speech Augustus "Gaius Octavius Caesar">>I might think about my father, who was Caesar, but stranger, tell me your name!<</speech>>
<<speech $player '$playerName'>>My name is $playerName $playerLastname, I am an IT-Professional.<</speech>>
He lets out a long and loud "hmmmm".
<<speech Augustus "Gaius Octavius Caesar">>Where is "an IT-Professional"?<</speech>>
<<speech $player '$playerName'>>Oh no, it is not a palce. It is a job name.. like carpenter.<</speech>>
He doesn't look very convinced.
<p id="thinking" style="text-align: center;">\
How do I tell him about a job which is invented two thousand years after his death? What job do they know where they turn shit into gold?
</p>
<<speech $player '$playerName'>>I am like.. like an alchemist for my people.<</speech>>
<<speech Augustus "Gaius Octavius Caesar">>An alchemist? This is very good as there is an open position for you.<</speech>>
<<speech $player '$playerName'>>Thank you for the offer, but I have to get back to my people so-<</speech>>
The Triumvir raises his voice to cut off your sentence.
<<speech Augustus "Gaius Octavius Caesar">>$playerName, I know you are not from here. I also know you are not from this time, based on your clothing, attitude, and lack of respect for one of the two mightiest men in the world. So tell me, are you from the future or the past? <</speech>>
<p id="thinking" style="text-align: center;">\
Fuck he knows it. How the hell do I get out alive?
</p>
<<speech $player '$playerName'>>I am from the future, around two thousand years in the future. I have to find a way to get back home, it was an accident how I got here.<</speech>>
<<linkreplace "He lets out another long and loud "hmmmm".">>\
He lets out another long and loud "hmmmm".
<<speech Augustus "Gaius Octavius Caesar">>As it seems you are stranded in the Great Roman Republic and I will make use of you and your futuristic mechanics. So I ask you $playerName, will you be my Roman Alchemist and help me win the war against Marcus Antonius? I will give you a home, a workplace and the needed resources so you can try to get back home.<</speech>>
He pauses for a moment and stands up. You now kneel on the ground whereas Octavius stands domination above you.
<<speech Augustus "Gaius Octavius Caesar">>As long as you serve me good, I will be generous and let you live, as well as keeping your origin a secret, brother $playerName?<</speech>>
He stretches out his hand.
<div style="text-align: center;">\
<<button "You start to kiss his feet. (Submissive)" IntroRomeHome>>
<<set $mind = $mind - 5>>
<</button>>
<<button "You grab him by his hand. (Neutral)" IntroRomeHome>>
<</button>>
<<button "You stand up and you hug each other (Dominant)" IntroRomeHome>>
<<set $mind = $mind + 5>>
<</button>>
</div>\
<</linkreplace>>\
<</linkreplace>>\<img src="img/story/intro/villa.jpg" width="60%">
After your talk, you get on a waggon with Octavius which brings you towards his home.
You can see a giant water basin with a fountain in the back. He points towards the houses on top of the hill.
<p id="thinking" style="text-align: center;">\
My god it is incredibly beautiful here. With all the water and flowers, it looks like a paradise.
</p>\
<<speech Augustus "Gaius Octavius Caesar">>This is where you will live with my mother and my sister. They will teach you how to behave correctly in public and also keep an eye on you.<</speech>>
<b>After being driven up the hill the two of you enter the giant palace complex. Walking next to beautifully painted walls and sturdy marble columns you can see the entrance hall where two women are waiting for you.</b>
<img src="img/story/intro/family.jpg" width="100%">
The two women stand there with big smiles on their faces, as Octavius kisses everyone on the cheek. He then turns around and puts his hand on your shoulder.
<<speech Augustus "Gaius Octavius Caesar">>Mother, this is $playerName a friend of mine who will stay here for a while. $playerName This is $motherName and she shall be like a mother to you.<</speech>>
<img src="img/story/intro/mother.jpg" width="100%">
The older woman of the two steps forward and stretches her hand towards yours.
<p id="thinking" style="text-align: center;">\
She must be the one from where Octavius has his good looks.
The other woman is probably his sister, she is as beautiful as the sun itself.
</p>\
<<speech $mom $motherName>>Salve $playerName, I have prepared for you the old bedroom of Octavius. Feel free to ask any questions that come up to your mind and feel yourself a home here.<</speech>>
<<speech $player '$playerName'>>Hello, I am glad to be here. Your son is a very charming man.<</speech>>
You can see that even a solid marble rock like Octavius blushes a bit, which lets him appear more human than just a stone figure.
<<speech Augustus "Gaius Octavius Caesar">>And this is my beautiful sister $sisterName.<</speech>>
<img src="img/story/intro/sister.jpg" width="100%">
You shake her hand and she goes back in line while the other woman, presumably the sister of Octavius moves forward. She seems a bit shy.
<<speech $sister $sisterName>>N.. nice for you to stay with us. Finally, there is a man back in the house, as Octavius mainly stays at his palace on the Palatium.<</speech>>
<<speech $player '$playerName'>>I will try my best to be you a good "brother".<</speech>>
Octavius claps his hands very loudly together so that all other noises are silenced.
<<speech Augustus "Gaius Octavius Caesar">>Tomorrow morning, guards will pick you up and take you to work. As discussed, Rome requires your immediate assistance in devising a plan to conquer Antonius with minimal losses. I will be in touch shortly, or I will arrange for someone else to oversee your progress. I have an important meeting with the Senate tomorrow morning, so... have a pleasant night!<</speech>>
<b>And with those words the Triumvir Gaius Octavius Caesar disappears, leaving you alone with his wonderful mother and sister, in a house which only your wildest fantasies could imagine you living in. "Mother", as you shall now call her, advises the servants to give you a hot bath and then you lay yourself to rest.</b>
<div style="text-align: center;">\
<<button "Sleep" CharacterChoice>><</button>>
</div>\<img src="img/story/intro/sunrise.gif" width="60%">
The following morning, at the break of dawn, your mother wakes you up. She has prepared some clothes for you to put on. After a quick breakfast, two Roman soldiers arrive at your doorstep to escort you.
<b>You'll travel by wagon from Alta Semita to your new job on Aventinus, passing by the Forum Romanum. The guards tell you to take a quick look inside the Senate building.</b>
<img src="img/story/intro/senat1.gif" width="60%">
Octavius stood in the centre of the room, engaged in heated discussions and debates with the senators, exuding an air of dominance over the world. After a few moments, the soldiers instructed you to follow them to work again.
<div style="text-align: center;">\
<<button "Continue" IntroRomeWorkplace>><</button>>
</div>\<img src="img/story/intro/workentrance.jpg" width="60%">
After a few more minutes on the road, the wagon stops and the soldiers tell you to get out and enter the building.
You put your feet on the ground, one after the other. Then you take a deep breath and walk the three steps up to the entrance of the big building. There you spin around to see the streets of the Ancient Roman Republic. You have never been a huge history fan, nonetheless, your legs start to squirm under the heavy weight of the marvellous view across the streets of the eternal city.
<b>The door opens and you enter a long hallway where a woman in a white dress greets you.</b>
<img src="img/story/intro/WorkAll.jpg" width="100%">
<p id="thinking" style="text-align: center;">\
Who are they, they are so good-looking. Are they going to be my co-workers? Is that bull in the back a guard? Is this one woman wearing glasses? Hopefully, my translator doesn't break down.
</p>\
<<speech $helena "Helena">>Salve $playerName, my name is Helena and I will be here to supervise your work for our Triumvir Octavius Caesar. So you can also call me Praefectus. Let me give you a quick overview of the estate and the people here.<</speech>>
You can't get out a single word as she commands the woman in red towards the front row, so you just give her a nod.
<img src="img/story/intro/WorkFinances.jpg" width="100%">
<<speech $alexandra "Alexandra">>Greetings, I am Alexandra named after Alexander the Great. And just as his city Alexandria is one of the most wealthy provinces, I am responsible for finances in this operation.
Some call me the Procurator. If you need anything feel free to let me know.<</speech>>
<p id="thinking" style="text-align: center;">\
Indeed those are glasses. I have to ask here later from where they are.
</p>\
<img src="img/story/intro/WorkSales.jpg" width="100%">
The woman goes back and the one in the blue dress steps forward. She stretches her hands out and you give them a kiss. She then puts her flat right hand on her chest.
<<speech $relia "Relia">>Relia, I am here for you to distribute the products towards where they belong. As Alexandra keeps a look at the papers, I really bring in the gold.<</speech>>
<<speech $player '$playerName'>>Hello Relia.<</speech>>
The woman in blue steps back and Helena points towards the man in the back.
<img src="img/story/intro/WorkGuard.jpg" width="100%">
<<speech $helena "Helena">>And this is Lucius, former Centurion in the V. Legion. He will keep an eye out for the building and our personal security.<</speech>>
<<speech $lucius "Lucius">>Ave Caesar.<</speech>>
<<speech $player '$playerName'>>Ahmm.. yeah Ave Caesar.<</speech>>
Helena moves back into the middle of the room and gestures to you to follow her towards some stairs. You follow her down the stairs.
<div style="text-align: center;">\
<<button "Continue" IntroRomeWorkplaceHarbor>><</button>>
</div>\Nia Nacci/ Jade Jantzen Cleopatra
<img src="img/story/intro/stairs.gif" width="60%">
After a seemingly unending long walk down the stairs, you can hear water flowing. As a weakly light room appears Helena shows you what seems like the last of your co-workers. She has black skin and is dressed in a pure white coat, which in itself creates a huge contrast to the even darker room she stands inside.
<img src="img/story/intro/WorkDelivery.jpg" width="100%">
<<speech $helena "Helena">>And this is Kira, she is responsible for the delivery itself.<</speech>>
The woman looks directly into your eyes and you feel a bit intimidated by the strong force of her eyes.
She seems to feel this upbuilding discomfort in your body.
<<speech $kira "Kira">>Hello stranger, do not be afraid. Normally you don't have to deal with me, as the line of command goes through Relia.<</speech>>
<p id="thinking" style="text-align: center;">\
I can't have her think that she stands above me. I have to stand my ground, even though she is right.</p>
<div style="text-align: center;">\
<<button "I hope that we will have a good relationship. (Submissive)" IntroRomeWorkplaceHarborSub>>
<<set $mind = $mind - 5>>
<</button>>
<<button "I am not afraid of you. (Dominant)" IntroRomeWorkplaceHarborDom>>
<<set $mind = $mind + 5>>
<</button>>
</div>\<img src="img/story/intro/WorkDelivery.jpg" width="100%">
You try not to further infuse the aggressive moment by giving in a bit, unsure if this will help you in the future.
<<speech $player '$playerName'>>I hope that we will have a good relationship.<</speech>>
<<speech $kira "Kira">>As long as you play your part and don't step over the line, there will be no problems.<</speech>>
There seems to be some strange tension in the room. Even Helena doesn't quite understand why Kira appears so aggressive. Anyway, she seems to become a future difficulty.
<b>Helena tries to break up the situation by excusing you and herself. This way she can show you the lab upstairs.</b>
<div style="text-align: center;">\
<<button "Continue" IntroRomeWorkplaceWorkshop>><</button>>
</div>\<img src="img/story/intro/WorkDelivery.jpg" width="100%">
You get all your guts together to give her an adequate answer, even though she is quite aggressive.
<<speech $player '$playerName'>>I am not afraid of you, in fact, I think that we might become good friends in the end.<</speech>>
<<speech $kira "Kira">>Oh young man, don't try to fool Jupiter with your self-esteem. You now have seen everything here. Don't you have some work to do?<</speech>>
There seems to be some strange tension in the room. Even Helena doesn't quite understand why Kira seems so aggressive. Anyway, she seems to become a future difficulty.
<b>Helena tries to break up the situation by excusing you and herself. This way she can show you the lab upstairs.</b>
<div style="text-align: center;">\
<<button "Continue" IntroRomeWorkplaceWorkshop>><</button>>
</div>\<img src="img/places/workWorkshop.jpg" width="60%">
You and Helena walk these many stairs up again towards a small room at the end of the building's hallway.
As you enter the room you see that it is also very dark although it has a window towards the alleys of Rome.
<b>Helena walks towards the big table on the right side of the room and claps on the surface twice, to mark that this is your distinct place. The place of your future creational and outstanding work.</b>
<<speech $helena "Helena">>Here is your place. Feel free to move the room around as you please. You can also walk freely around the building, but you cannot leave without the guards, a command from the Triumvir. <</speech>>
You take a quick look around touching various surfaces and trying to see outside of the window.
<<speech $helena "Helena">>The doors to the several different sections of our operation are all located on this floor. We also have our lunch in the kitchen.<</speech>>
<<speech $player '$playerName'>>Thank you Helena for this tour and that you helped me to meet all the people.<</speech>>
She waves it off and pulls out a small piece of writing on paper.
<<speech $helena "Helena">>This is your first task from the Tirumvir, you should start right away as he expects results by the end of the week.<</speech>>
As you take hold of the paper, you sense the weight of your current responsibilities. Failure would not only let down your team, but also disappoint Octavius. Your nerves begin to rattle, but you hide it from Helena.
<p id="thinking" style="text-align: center;">\
How will I help Octavius? Can I even help him? I am an fucking IT-Guy not some High-Level-Resercher, I am not fucking Oppenheimer or Einstein.... I have to find a way!
</p>\
<<speech $player '$playerName'>>Su...- sure, I will find my way around. Thank you.<</speech>>
<b>And with that Helena nods and leaves you to your demise.</b>
<div style="text-align: center;">\
<<button "Continue" Workplace>>
<<set $IntroDone = true>>\
<<set $taskActive = true>>\
<<set $taskDone = false>>\
<<set $taskText = "Create and hold a fire-weapon to defeat Marcus Antonius till Day 4">>\
<<set $taskNumber = 1>>\
<</button>>
</div>\<div style="position: relative;">
<<if $time != 3 and $time < 5 and $capriceAssistent == true>>\
<img src="img/places/workWorkshop.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/workWorkshop.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Work">>\
<<set $room = "Workshop">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the workshop.</b>
<<if $capriceAssistent == true>>\
<<if $time != 3 and $time < 5>>\
You can see Caprice working on something.
<<else>>\
It appears to be empty with not a single soul in sight.
<</if>>\
<</if>>\
<div style="text-align: center;">\
<<if $workTutorialDone == false>>\
<<button "Start the work" WorkIntro0>>
<</button>>
<<else>>\
<<button "Research" WorkResearch>>
<</button>>
<<button "Tools" WorkTools>>
<</button>>
<<button "Alchemy" WorkAlchemy>>
<</button>>
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<<if $time != 3 and $time < 5>>\
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/workFinanceOffice.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Work">>\
<<set $room = "Procurator">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the procurator's office.</b>
<<if $time != 3 and $time < 5>>\
<div style="text-align: center;">\
<<button "Upgrade Workplace" AlexandraUpgrade>>
<</button>>
<<button "Talk with Alexandra" AlexandraTalk>>
<</button>>
</div>\
<<else>>\
It appears to be empty with not a single soul in sight.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\
<<if $alexandraKneel == true and $time == 5>>\
<<goto AlexandraKneel>>\
<<elseif $alexandraHJRuined == true and $time == 5>>\
<<goto AlexandraHJRuined>>\
<</if>>\<img src="img/places/workHallway.jpg" width="80%">
<<set $place = "Work">>\
<<set $room = "Hallway">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're standing in the middle of the hallway with big stone columns everywhere you look.</b>
<<if $time == 3>>\
<p id="thinking" style="text-align: center;">\
Seems like it's lunchtime. Maybe I could get something delicious from the kitchen.
</p>\
<</if>>\
<<if $time > 4>>\
<p id="thinking" style="text-align: center;">\
It's already late. I should head home now otherwise I might have to sleep here on the ground.
</p>\
<</if>>\
<div style="text-align: center;">\
<<if $workplaceNew == true and ($time != 3 and $time < 5)>>\
<<button "Go to your Workplace ↩ NEW" Workplace>>
<</button>>
<<else>>\
<<button "Go to your Workplace" Workplace>>
<</button>>
<</if>>\
<<if $financeNew == true and ($time != 3 and $time < 5)>>\
<<button "Go to Procurator ↩ NEW" Procurator>>
<</button>>
<<else>>\
<<button "Go to Procurator" Procurator>>
<</button>>
<</if>>\
<<if $salesNew == true and ($time != 3 and $time < 5)>>\
<<button "Go to Sales ↩ NEW" Sales>>
<</button>>
<<else>>\
<<button "Go to Sales" Sales>>
<</button>>
<</if>>\
<<if $deliveryNew == true and ($time != 3 and $time < 5)>>\
<<button "Go down to Delivery ↩ NEW" Delivery>>
<</button>>
<<else>>\
<<button "Go down to Delivery" Delivery>>
<</button>>
<</if>>\
<<if $securityNew == true and ($time != 3 and $time < 5)>>\
<<button "Go to Securitas ↩ NEW" Securitas>>
<</button>>
<<else>>\
<<button "Go to Securitas" Securitas>>
<</button>>
<</if>>\
<<button "Go to Kitchen" Kitchen>>
<</button>>
<<button "Go to Toilet" Toilet>>
<</button>>
<<if $bossNew == true and ($time != 3 and $time < 5)>>\
<<button "Go to the Praefectus ↩ NEW" Praefectus>>
<</button>>
<<else>>\
<<button "Go to the Praefectus" Praefectus>>
<</button>>
<</if>>\
<<if $time >= 5>>\
<<button "Go home" GoHome>>
<</button>>
<</if>>\
</div>\
<<set $IntroDone = true>>\
<<if $randomEventToday == false and ($time >= 2 and $ime != 6)>>\
<<set _randomNumber to random(0,4)>>\
<<if _randomNumber == 0>>\
<<set $randomEventToday = true>>\
<<goto WorkEventChoice>>\
<</if>>\
<</if>>\
<<if $dayNumber == 36 and $day35MoneyGot == false>>\
<<set $day35MoneyGot = true>>\
<<goto HelenaMoney35>>\
<</if>>\<div style="position: relative;">
<<if $time == 2 or $time == 4 or $time == 5>>\
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/workSalesOffice.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Work">>\
<<set $room = "Sales">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the sales office.</b>
<<if $time == 2 or $time == 4 or $time == 5>>\
<div style="text-align: center;">\
<<button "Sell Creations" ReliaSales>>
<</button>>
<<button "Talk with Relia" ReliaTalk>>
<</button>>
</div>\
<<else>>\
It appears to be empty with not a single soul in sight.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\
<<if $reliaSellCum == true and $time == 1>>\
<<goto ReliaSellCumToday>>\
<<elseif $reliaWorshipSlaves == true and $time == 1>>\
<<goto ReliaWorshipSlavesToday>>\
<</if>>\
<<if $reliaFuckForMoney == true and $time == 6>>\
<<goto ReliaFuckForMoney>>\
<</if>>\<div style="position: relative;">
<<if $time == 2 or $time == 4>>\
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Work">>\
<<set $room = "Delivery">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the sales office.</b>
<<if $time == 2 or $time == 4>>\
<div style="text-align: center;">\
<<button "Talk with Kira" KiraTalk>>
<</button>>
</div>\
<<else>>\
It appears to be empty with not a single soul in sight.
<</if>>\
<div style="text-align: center;">\
<<button "Go up to the Hallway" Hallway>>
<</button>>
</div>\
<<if $kiraBondage1 == true and $time == 3>>\
<<goto KiraBondage>>\
<</if>>\
<<if $kiraBondageHard == true and $time == 3>>\
<<goto KiraBondageHard>>\
<</if>>\
<<if $kiraLesbian1 == true and $time == 3>>\
<<goto KiraLesbian>>\
<</if>>\<div style="position: relative;">
<<if $time != 3 and $time < 5>>\
<img src="img/places/workBossOffice.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/helena/outfit/' + $helenaOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/workBossOffice.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Work">>\
<<set $room = "Praefectus">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the praefectus's office.</b>
<<if $time != 3 and $time < 5>>\
<div style="text-align: center;">\
<<button "Talk with Helena" HelenaTalk>>
<</button>>
</div>\
<<else>>\
The doors seem to be closed. You try to eavesdrop but you can't hear a thing.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Work">>\
<<set $room = "Kitchen">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the kitchen..</b>
<<if $time == 3>>\
You see some co-workers grabbing a bit to eat.
<div style="text-align: center;">\
<<button "You see Alexandra and Relia" AlexReliaLunch>>
<</button>>
<<button "You see Lucius" LuciusLunch>>
<</button>>
</div>\
<<else>>\
It appears to be empty with not a single soul in sight.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workToilet.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Work">>\
<<set $room = "Toilet">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the toilet..</b>
<<if $time == 3>>\
<<else>>\
It appears to be empty with not a single soul in sight.
<</if>>\
<<if $shitToday == false>>\
<div style="text-align: center;">\
<<button "I might take a shit" ShitWork>>
<</button>>
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<<set $place = "Travel">>\
<<set $room = "Home">>\
<img src="img/story/intro/sunrise.gif" width="60%">
The day nears its end and you get picked up by the same soldiers who brought you to work. On the way back home your carriage drives over the Forum where you can see some kind of newsreader wildly gesticulating. He is strongly built and shows a large presence.
<img src="img/npc/newsreader/newsreader.gif" width="60%">
<<if $dayNumber == 0>>\
<<speech Newsreader>>Marcus Vipsanius Agrippa forcefully sailed with a fleet of 300 war galleys towards the western Peloponnese. He strategically occupied key positions around the Gulf of Corinth to completely sever traitor Antonius's line of communication.<</speech>>
<<speech Newsreader>>We wish him success and long live Triumvir Gaius Octavius Caesar!<</speech>>
<<elseif $dayNumber == 2>>\
<<speech Newsreader>>Marcus Vipsanius Agrippa forcefully storms Leucas to secure an anchorage and a second depot for the Roman land supplies, granting Octavius the necessary resources. He then takes control of the garrison at Patrae and seizes the despicable Antonius's headquarters with determination.<</speech>>
<<speech Newsreader>>We wish him success and long live Triumvir Gaius Octavius Caesar!<</speech>>
<<elseif $dayNumber == 8>>\
<<speech Newsreader>>Following the victory of Triumvir Gaius Octavius Caesar and his general Agrippa over Antonius and the sorceress Cleopatra, the land of rushes and bees has been brought back under Roman rule. The Senate has bestowed upon Octavius the title of Augustus, which he shall now be referred to as!<</speech>>
The Newsreader takes a deep breath.
<<speech Newsreader>>The Senate also granted Augustus the title of Imperator, but he refused it and referred to himself as just a citizen of Rome. Instead, he took on the title of Princeps Civitatis, or First Citizen, as he is now the foremost advisor to the Senate on all matters!<</speech>>
<<speech Newsreader>>Hail Augustus, may he live forever!<</speech>>
<<elseif $dayNumber == 35>>\
<<speech Newsreader>>The senate has decided to lay war upon the barbaric Germanic people. The land far beyond the Rhine is a Province of Rome, but they have failed to pay their taxes.<</speech>>
<<speech Newsreader>>Princeps Augustus is on his way to the north. He will assess the situation there and lead our glorious Legions to an ultimate victory.<</speech>>
<<else>>\
Unfortunately, you can't quite understand what he says.
<</if>>\
<b>Shortly after you arrive home.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\
\
<<if $dayNumber == 39>>\
<<goto FindJuno>>\
<</if>>\
<<if $dayNumber == 57>>\
<<goto FindCaprice>>\
<</if>>\
<<if $dayNumber == 58>>\
<<goto DisappearCaprice>>\
<</if>>\
<<if $dayNumber == 60>>\
<<goto ENDING>>\
<</if>>\<div style="position: relative;">
<<if $time != 3 and $time < 6>>\
<img src="img/places/workSecurityOffice.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/lucius/outfit/' + $luciusOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/workSecurityOffice.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Work">>\
<<set $room = "Securitas">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the security office.</b>
<<if $time != 3 and $time < 6>>\
<div style="text-align: center;">\
<<button "Talk with Lucius" LuciusTalk>>
<</button>>
</div>\
<<else>>\
It appears to be empty with not a single soul in sight.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Salve Alexandra, I just wanted to talk with you.<</speech>>
<b>Alexandra puts her writing feather down and looks at you.</b>
<div style="text-align: center;">\
<<button "Talk about life" AlexTalk2>>
<<set $selectTalk = 1>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about the glasses" AlexTalk2>>
<<set $selectTalk = 2>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about Relia" AlexTalk2>>
<<set $selectTalk = 3>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about Helena" AlexTalk2>>
<<set $selectTalk = 4>>\
<</button>>
</div>\
<<if $fireResearch == 100>>\
<div style="text-align: center;">\
<<button "Try potion on her" AlexandraPotion>>
<</button>>
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Hello Relia, do you have a moment?<</speech>>
<b>Relia closes the book, puts it on the table and takes a seat so she could give you her full attention.</b>
<div style="text-align: center;">\
<<button "Talk about life" ReliaTalk2>>
<<set $selectTalk = 1>>\
<</button>>
<<button "Ask how she ended up here" ReliaTalk2>>
<<set $selectTalk = 2>>\
<</button>>
<<button "Ask about Alexandra" ReliaTalk2>>
<<set $selectTalk = 3>>\
<</button>>
<<button "What is the deal with Kira" ReliaTalk2>>
<<set $selectTalk = 4>>\
<</button>>
</div>\
<<if $reliaDailyCheckup == true>>
<div style="text-align: center;">\
<<button "Daily checkup" ReliaCheckUpELP1>>
<</button>>
</div>\
<</if>>\
<<if $fireResearch == 100>>\
<div style="text-align: center;">\
<<button "Try potion on her" ReliaPotion>>
<</button>>
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Hey Kira, can we talk?<</speech>>
<b>Kira stops putting boxes on the small ship and washes a drop of sweat off her forehead.</b>
<div style="text-align: center;">\
<<button "Talk about being down here" KiraTalk2>>
<<set $selectTalk = 1>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask her from where she comes" KiraTalk2>>
<<set $selectTalk = 2>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about Relia" KiraTalk2>>
<<set $selectTalk = 3>>\
<</button>>
</div>\
<<if $kiraTalkSexuality == true>>\
<div style="text-align: center;">\
<<button "Ask about her sexuality again" KiraTalk2>>
<<set $selectTalk = 4>>\
<</button>>
</div>\
<</if>>\
<<if $fireResearch == 100>>\
<div style="text-align: center;">\
<<button "Try potion on her" KiraPotion>>
<</button>>
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Go up to the Hallway" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSecurityOffice.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/lucius/outfit/' + $luciusOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Work">>\
<<set $room = "Sales">>\
<<speech $player '$playerName'>>Ave Caesar, can we talk?<</speech>>
<b>Lucius is cleaning his sword and so he only briefly looks up.</b>
<<speech $lucius "Lucius">>Ave Caesar, I have a lot to do.<</speech>>
<<speech $player '$playerName'>>Okay, maybe some other time.<</speech>>
It seems that you have to find a different way to approach him, so you leave for now.
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workBossOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/helena/outfit/' + $helenaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Salve Praefectus Helena, I just wanted to catch up with you.<</speech>>
<b>Helena stands up from her desk and walks towards you.</b>
<div style="text-align: center;">\
<<button "Talk about work" HelenaTalk2>>
<<set $selectTalk = 1>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about Octavius" HelenaTalk2>>
<<set $selectTalk = 2>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about Alexandra" HelenaTalk2>>
<<set $selectTalk = 3>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about Lucius" HelenaTalk2>>
<<set $selectTalk = 4>>\
<</button>>
</div>\
<<if $helenaMassage == true>>\
<div style="text-align: center;">\
<<button "Massage" HelenaMassage>>
<</button>>
</div>\
<</if>>\
<<if $fireResearch == 100>>\
<div style="text-align: center;">\
<<button "Try potion on her" HelenaPotion>>
<</button>>
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<<set _randomNumber to random(0,1) >>\
<div style="position: relative;">
<img src="img/places/workKitchen.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<<if _randomNumber == 0>>\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<<else>>\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Hello together, have a good meal.<</speech>>
<b>You sit yourself down across from Alexandra and Relia. Both of them enjoy their meal consisting of bread, wind and some grapes. You on the other hand got a bit of meat also with some wine.</b>
<<speech $relia "Relia">>I hope that you had a good morning $playerName?<</speech>>
<<speech $player '$playerName'>>I did! I had some materials prepared and created some potions.<</speech>>
Alexandra takes a throat-clearing sip of wine to also enter the conversation.
<<speech $alexandra "Alexandra">>Don't forget to sell some of your creations so we can get some fluid money.<</speech>>
<<speech $relia "Relia">>Ach Alexandra, only thinking about the profit. If he wants to sell some of this with me then we should surely invest the gold to renovate his workplace.<</speech>>
The three of you talk for a bit longer until you all finish up.
<b style="color: green; font-size: 120%;">+ Relia Relationship Increased</b>
<b style="color: green; font-size: 120%;">+ Alexandra Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<<set $time = $time + 1>>\
<<set $reliaRelationship = $reliaRelationship + 2>>\
<<set $alexandraRelationship = $alexandraRelationship + 2>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workKitchen.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/lucius/outfit/' + $luciusOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Salve Lucius, having a good meal?<</speech>>
<b>As you sit yourself across from Lucius he looks up with quite an annoyed face.</b>
<<speech $lucius "Lucius">>Salve $playerName, you already finished your work for today?<</speech>>
You believe that he makes some kind of joke that you just didn't get.
<<speech $player '$playerName'>>Haha, just a few more hours in that laboratory and I will get Romans to fly.<</speech>>
<<speech $lucius "Lucius">>Now you are talking like a Gaul, maybe you should head back there. Haha<</speech>>
<p id="thinking" style="text-align: center;">\
I am not getting warm with him, but at least he is laughing with me... or over me?
</p>\
<b>You finish your meal and head out.</b>
<b style="color: green; font-size: 120%;">+ Lucius Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<<set $time = $time + 1>>\
<<set $luciusRelationship = $luciusRelationship + 2>>\
<</button>>
</div>\<img src="img/story/event/shit.gif" width="60%">
You sit down onto one of those dark holes. There it is where you try your best and focus all your power to press out a small brown present for the janitor. After you finished your business in the room you take the sponge to wipe your butt clean. Then you quickly pull your pants up and leave the room.
<b>Enough time waste for a day.</b>
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<<set $time = $time + 1>>\
<<set $shitToday = true>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $selectTalk == 1>>\
<<speech $player '$playerName'>>So Alexandra, tell me how is your life?<</speech>>
She seems glad that you asked.
<<speech $alexandra "Alexandra">>That is a big question but nice of you to ask. So to be honest there is not much happening apart from this "operation" here which is worth mentioning. What about you?<</speech>>
<<speech $player '$playerName'>>Well as you know this all here is a bit strange for me and completely new and if I ever ask or do something that isn't nice then please forgive me.<</speech>>
<<speech $alexandra "Alexandra">>Don't worry, Helena told us everything we need to know. As well as that we are not allowed to tell anyone about this, outside of the building.<</speech>>
You both have a smile on your face as your talks continue. After quite some time you finish up.
<<elseif $selectTalk == 2>>\
<<speech $player '$playerName'>>From where do you have these glasses?<</speech>>
She doesn't react, only after you directly point at them she understands.
<<speech $alexandra "Alexandra">>You mean those things? Glasses, that's what they are called.<</speech>>
<<speech $player '$playerName'>>Yeah, from where do you have them?<</speech>>
<<speech $alexandra "Alexandra">>From a travelling merchant, aren't they interesting? Do I look good in them?<</speech>>
<<speech $player '$playerName'>>Sure yes. A merchant you said.. hmm.<</speech>>
You finish up the conversation with some chit-chat and head back out to the hallway.
<<elseif $selectTalk == 3>>\
<<speech $player '$playerName'>>How is it to work with Relia?<</speech>>
She lets out a small laugh.
<<speech $alexandra "Alexandra">>She really is quite the person. It seems like she has still the spirit and the power of a child. She is as quick as the wind.<</speech>>
<<speech $player '$playerName'>>So you two have a good relationship with each other as I noticed that you mainly have lunch together.<</speech>>
<<speech $alexandra "Alexandra">>Sure she is very kind and a happy person, it is nice to have her around.<</speech>>
You two go on to talk a bit more about each other, but the only other interesting information you can get is that Alexandras has never worked with Relia before.
<<elseif $selectTalk == 4>>\
<<speech $player '$playerName'>>How comes that Helena is the Praefectus?<</speech>>
<<speech $alexandra "Alexandra">>She is quite an authoritarian person and very disciplined, so it is only fair that she has a position of supervision.<</speech>>
<<speech $player '$playerName'>>So it is okay for you to be commanded around by her?<</speech>>
<<speech $alexandra "Alexandra">>I wouldn't say that I particularly like that side of her, but if this operation here fails, she will be blamed the most, apart from you of course. So that's fine by me.<</speech>>
She stretches out her hand as a signal that you should leave her alone, so you give her a kiss on it and return to the hallway.
<</if>>\
<b style="color: green; font-size: 120%;">+ Alexandra Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $alexandraRelationship = $alexandraRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $selectTalk == 1>>\
<<speech $player '$playerName'>>So Relia, tell me how is your life?<</speech>>
She lets out a quiet giggle.
<<speech $relia "Relia">>I am working on an extremely secret project with extremely nice people, so yes some could say that my life at the moment is very interesting.<</speech>>
<<speech $player '$playerName'>>That is nice to hear. I hope that I will never give you a reason to lose your spirit.<</speech>>
<<speech $relia "Relia">>My mother always said that a man will always let you down, but I have a feeling that you won't be like my father.<</speech>>
She now looks a bit sad so you go on and hug her. The two of you talk for a bit until you have to get back to work.
<<elseif $selectTalk == 2>>\
<<speech $player '$playerName'>>How did you end up here?<</speech>>
<<speech $relia "Relia">>Well at first I worked on the forum as a bread merchant, but this didn't work out for me. I always forgot how much this or that bread would cost, at least my master told me that. Then I worked at the harbour where I met Kira. Both of us got recruited here by Helena.<</speech>>
You wonder how Helena would have known any of the two but you couldn't ask your question as Relia answers it by herself.
<<speech $relia "Relia">>You have to know that I always sold fish for Helena as she then was my master at the docks. Our fish was the most popular in Rome for a while.<</speech>>
She tells you a lot more of her life and at some point, you start to enjoy listening to all her branching story parts.
<<elseif $selectTalk == 3>>\
<<speech $player '$playerName'>>Do you like working with Alexandra?<</speech>>
She seems to think for a moment but then she starts to smile again.
<<speech $relia "Relia">>Alex is a really nice person. Sometimes she can be a bit too focused on her work, but overall... I like her. Do you like her?<</speech>>
<<speech $player '$playerName'>>Ahem... sure, I haven't had much contact with her yet but she is friendly and that is all that counts. I see you having lunch together often.<</speech>>
<<speech $relia "Relia">>Yes she is a good listener and I like to talk a lot during lunch. Normally I don't talk too much but when I am eating I have so many ideas rumbling around in my head that I just have to get them out and Alexandra seems always very interested.<</speech>>
The conversation at this point mostly falls into a monologue from Relia so after a bit you decide to head back to work.
<<elseif $selectTalk == 4>>\
<<speech $player '$playerName'>>Why is Kira so mean towards me?<</speech>>
Relia puts on a sad face and talks very slowly and nearly whispers.
<<speech $relia "Relia">>Kira is also mean to me and everyone else, but especially towards men.<</speech>>
<<speech $player '$playerName'>>And why is that so? Did a man do her wrong?<</speech>>
<<speech $relia "Relia">>I also don't know much about her past so I could only guess. Anyway, I have to get back to work.<</speech>>
<b>Relia seems awkwardly reserved talking about Kira in contrast to talking about nearly anything else. There has to be more to it, but for now, you leave it be.</b>
<</if>>\
<b style="color: green; font-size: 120%;">+ Relia Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $reliaRelationship = $reliaRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workBossOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/helena/outfit/' + $helenaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $selectTalk == 1>>\
<<speech $player '$playerName'>>How is your day Praefectus?<</speech>>
She takes a good look at you from head to toe, she seems a bit distressed but doesn't want to let it show.
<<speech $helena "Helena">>There is quiete a lot of work to do $playerName. Alexandra gave me the numbers which don't look perfect but we will make it work out. And are you getting forward with your work, Alchemist?<</speech>>
You don't want to her to worry about you so you shrug it off.
<<speech $player '$playerName'>>It's the usual, some things work out some don't. I believe that Octavius will be pleased with this month's reports.<</speech>>
<<speech $helena "Helena">>I certainly hope so, otherwise, I heard that people who make a lot of mistakes for the Triumvir are not often seen on the streets anymore.<</speech>>
She frightens you a bit so you try to end the conversation with some talk about the weather and the bread prices.
<<elseif $selectTalk == 2>>\
<<speech $player '$playerName'>>So Octavius, why did he choose you, or to say it differently, how did you meet him?<</speech>>
<<speech $helena "Helena">>Good that you rephrased your question, otherwise it wouldn't have been very polite to ask such a thing. Anyway, I worked with him many times before.<</speech>>
You give her an interested look trying to get more information out of her.
<<speech $player '$playerName'>>Where did you work with him before?<</speech>>
<<speech $helena "Helena">>My mother was in fact a friend of his mother and they helped us then to build up a small fishing business.<</speech>>
<<speech $player '$playerName'>>Your mother was a friend?<</speech>>
<<speech $helena "Helena">>She sadly passed away two years ago and I didn't want to run the fishery without her, so when the Triumvir offered me this job here, I took it without a second thought.<</speech>>
She then goes on to advise you to always do what Octavius offers, but she doesn't tell you what happens if one declines such offers.
<<elseif $selectTalk == 3>>\
<<speech $player '$playerName'>>Alexandra seems to be quite the numbering master doesn't she?<</speech>>
<<speech $helena "Helena">>Alexandra is very competent in her passion. A combination which is quite rare but very important for our operation.<</speech>>
You try to squeeze more out of her by standing next to her at the window.
<<speech $player '$playerName'>>So you hired her to work on this secret project?<</speech>>
<<speech $helena "Helena">>I didn't hire her, it was Octavius.<</speech>>
It seems that this is as much as you can get from her.
<<elseif $selectTalk == 4>>\
<<speech $player '$playerName'>>In which war did Lucius serve? Even though he should just protect us he does it as if we were still on the battlefield.<</speech>>
<<speech $helena "Helena">>He was a Centurion under Ceasar and later also under Octavius, this should tell you everything you need to know about him. Strict, disciplined, smart and very strong.<</speech>>
<<speech $player '$playerName'>>But is all of this security really necessary? I can't even go onto the streets by myself.<</speech>>
She lets out a bored sigh.
<<speech $helena "Helena">>Let's not talk around the topic, you are from the future and so you are worth quite a lot of gold. Not only can you be dangerous to Octavius's enemies but also to himself. That is why you get protected like a child.<</speech>>
She then tells you that she has still a lot to do for the day thereby telling you to leave her.
<</if>>\
<b style="color: green; font-size: 120%;">+ Helena Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $helenaRelationship = $helenaRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $selectTalk == 1>>\
<<speech $player '$playerName'>>Why are you down here all alone?<</speech>>
She looks away but you can make out an annoyed face.
<<speech $kira "Kira">>What do you want to hear? That I am a small little girl who needs comfort in between these cold wet columns?<</speech>>
<<speech $player '$playerName'>>No.. no I just thought that you might need some help down here, I could talk to Alexandra to get you some support.<</speech>>
<<speech $kira "Kira">>Thank you for your try to show me kindness, but I don't need it unless you want to keep me from my work any longer <</speech>>
<<speech $player '$playerName'>>Okay okay, I am sorry that I tried to help you.<</speech>>
You turn around and step on the first set of stairs as you can hear her mumble something.
<<speech $kira "Kira">>It's still nice of him to show up but it shouldn't look so skimpy.<</speech>>
<<elseif $selectTalk == 2>>\
<<speech $player '$playerName'>>I am sorry if I have to ask you this, but from where are you?<</speech>>
<<speech $kira "Kira">>What do you mean by "from where I am"?<</speech>>
<p id="thinking" style="text-align: center;">\
Ohh why does she make it so hard? I can't just ask her why the fuck she is black!
</p>\
<<speech $player '$playerName'>>I mean from where do you originate?<</speech>>
<<speech $kira "Kira">>From the place everyone comes from.<</speech>>
She has a puzzled look on her face which makes you fuming as you don't want to say anything wrong.
<<speech $player '$playerName'>>Which is?<</speech>>
<<speech $kira "Kira">>From my mother, who gave birth to me. Why do you ask?<</speech>>
<p id="thinking" style="text-align: center;">\
No! Fucking hell! Is this woman dumb or retarded?
</p>\
<<speech $player '$playerName'>>No, I mean.. *sigh* Where were you born, as you are black and normal people here are not black?!<</speech>>
You can now see her nostrils widening as if she experiences a rush of anger, therefore you make yourself ready for whatever may now happen.
<<speech $kira "Kira">>HAHAHAHAHAHAH! I am just mocking you! Hahaha!
I am from Egypt. They took me as a slave but released me very soon when I saved the life of my master at the fishing docks. So I'm a free woman now, working on this "experimental project".<</speech>>
She then tells you that she has to get her work done, so you head back up.
<p id="thinking" style="text-align: center;">\
Oh, thank god! At least she opened up a bit.
</p>\
<<elseif $selectTalk == 3>>\
<<speech $player '$playerName'>>Relia, she is your boss right?<</speech>>
<<speech $kira "Kira">>She is not my boss, she just gives me the delivery plans. What to whom I shall bring.<</speech>>
<<speech $player '$playerName'>>So she cannot tell you what to do?<</speech>>
<<speech $kira "Kira">>She can try if she doesn't value her life much. By the way, do you value your life highly?<</speech>>
This feels like a threat or like a joke, you aren't sure so you try to laugh it off.
<<speech $player '$playerName'>>Haha, well I would like to see more of the world before my days are counted.<</speech>>
<<speech $kira "Kira">>You shouldn't laugh about this, as your days are already numbered by the gods.<</speech>>
You end the conversation at this point as there is not much fun in talking with her.
<<elseif $selectTalk == 4>>\
<<speech $player '$playerName'>>Can you tell me again about your sexuality and your experiences.<</speech>>
<<speech $kira "Kira">>Again? If you want to hear it. I have never really explored my sexuality. I have fucked some men, I once was even in a relationship with.. with Abel. We both worked at the docks but it didn't work out.<</speech>>
You ask about girls in her life.
<<speech $kira "Kira">>Let me think.. yes there was Mariamne.. such a wonderful woman. We also slept with each other... You have to know that sleeping with a woman and having no bone down there is quite hard, but we managed it.<</speech>>
<img src="img/story/potions/kira/talkSexuality/mariamne.jpg" width="60%">
She goes on to describe exactly how Mariamne looked and about the many deliveries they made. You start to imagine her.
<<speech $player '$playerName'>>How did it end again?<</speech>>
You see her face saddened as she tells you about the horrible faith Mariamne had to experience. She tells you that her girlfriend almost drowned to her death when they were on a delivery mission and that Kira's master didn't allow her to jump in the water and save her.
<<speech $player '$playerName'>>Hmmm.. what a horrible master.<</speech>>
<<speech $kira "Kira">>He was, but I saved her regardless. You know, Mariamne got sold to a different slave owner as punishment for her "business-hurting actions" and my master punished me by whipping and hanging me from the ceiling in his dungeon.<</speech>>
<<speech $player '$playerName'>>His sex-dungeon?<</speech>>
Her face lightens up.
<<speech $kira "Kira">>Yes, he used me a few times as his personal slave there... but it wasn't so bad as I knew that I saved Mariamne. And I already told you that I kind of liked to be hung on a rope and to give up power.<</speech>>
<</if>>\
<b style="color: green; font-size: 120%;">+ Kira Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $kiraRelationship = $kiraRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<img src="img/story/workTutorial/openNotebook.gif" width="40%">
You pull out and start your laptop, which has around 70% of power left. You try your best to scan through all the data you stole without really finding what you mostly need: a solution to win a giant ship war.
As you spend almost 30% of your laptop power on an unsuccessful search you start to worry what would happen if you didn't make it. What if your pc runs out of power, where is all the knowledge Octavius keeps you alive for?
<b>Full of fear you stand up and wander around in the room. It even goes so far that you start to kick the chairs, punch on the desks and against the walls. Exhausted you place yourself on the ground leaning against a wall, it is at that particular moment that a book from the upper most shelf starts to fall off and right onto your head.
Thanks to this impact you lose your consciousness once again.</b>
<div style="text-align: center;">\
<<button "Wake up" WorkIntro1>><</button>>
</div>\
<<set $place = "??">>\
<<set $room = "??">>\<<fadein 5s>>\
<img src="img/story/workTutorial/statue.jpg" width="60%">
As you awaken, your head feels fuzzy and your gaze locks onto an ancient Greek marble statue. The statue depicts a man standing next to a marble column with one hand raised. He appears to be wearing only...
<<timed 10s>>\
<<speech Unknown>>You shouldn't be here at this point in time... Hey $playerName, I am over here!<</speech>>
<b>You look over towards the unkn-</b>
<<speech Unknown>>Enough with the storytelling, I can do this on my own.<</speech>>
<img src="img/story/workTutorial/minerva1.jpg" width="100%">
<<speech Minerva "Unknown">>Salve $playerName, or should I rather say Howdy?<</speech>>
<<speech $player '$playerName'>>
[...]
<</speech>>
<<speech Minerva "Unknown">>Oh, you cannot talk here so let me explain. I am Minerva the goddess of wisdom. And I, as a god, exist outside of this game itself, so this is a fourth wall break. You like that stuff don't you?<</speech>>
You try to speak up but Mineva's powers make you seemingly-
<<speech Minerva "Minerva">>And I can also control this "talk in between", which I will shut off for now.<</speech>>
<img src="img/story/workTutorial/minerva2.jpg" width="100%">
<<speech Minerva "Minerva">>I guess you need some support on how this "working" works.. ugh the wording here... I have seen better. Anyway let me explain, even though I know that you already had a long intro.<</speech>>
<div style="text-align: center;">\
<<button "Continue" WorkIntro2>><</button>>
</div>\
<<timed 20s>>\
<<speech Minerva "Minerva">>Go click that button!<</speech>>
<</timed>>\
<</timed>>\
<</fadein>>\<<set $text = "human-powered electrical charger ⇱ " + $powerResearch + "%">>
<img src="img/story/workTutorial/minerva2.jpg" width="100%">
<<speech Minerva "Minerva">>First off you have to search on your notebook what you want to research. Some inventions are locked behind several pre-conditions. But anyway, try to research the "human-powered electrical charger".<</speech>>
<img src="img/story/event/work/research.jpg" width="60%">
<div style="text-align: center;">\
Research:
<<button "$text" WorkIntro2>>
<<if $powerResearch < 100>>\
<<set $powerResearch = $powerResearch + 25>>\
<</if>>\
<</button>>
</div>\
<<if $powerResearch == 100>>\
<<speech Minerva "Minerva">>"Now the Research you wanted popped up ready for you to write it off." Nice!
You now just have to find out how it works, for this move forward, please.
<</speech>>
<div style="text-align: center;">\
<<button "Continue" WorkIntro3>><</button>>
</div>\
<</if>>\
<img src="img/story/workTutorial/minerva3.jpg" width="100%">
<<speech Minerva "Minerva">>Now you just have to understand what you did, and then you can start to gather all the needed materials. So tell me the solution.<</speech>>
<img src="img/story/event/work/researches/power.jpg" width="60%">
Question: <b>3 + (8 x 6) - (45/5) </b>
Answer: <<textbox "_input" "" autofocus>>
<<button "Submit Answer">>
<<if ["42"].includes(_input.toLowerCase())>>\
<<goto WorkIntro4>>\
<<else>>\
<<replace "#output">><<= either(["That doesn't seem right.", "Probably not.", "Hmm, no."])>><</replace>>\
<</if>>\
<</button>>\
<span id="output"></span><img src="img/story/workTutorial/minerva3.jpg" width="100%">
<<speech Minerva "Minerva">>42.. somehow this number looks familar. Anyways you now know what you want and how it works. You just need to bring it into the world. Gather the required materials and create it!<</speech>>
<div style="text-align: center; font-weight: 700;">Gather</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 10%;">
<col span="1" style="width: 60%;">
</colgroup>
<tr>
<th>Gather</th>
<th>Amount</th>
<th>Description</th>
</tr>
<tr>
<td><<button "Wood" WorkIntro4>><<set $wood = $wood + (5 * $amount)>><</button>></td>
<td>$wood</td>
<td>Just plain old wood</td>
</tr>
<tr>
<td><<button "Metall" WorkIntro4>><<set $metal = $metal + (2 * $amount)>><</button>></td>
<td>$metal</td>
<td>Sharp metall</td>
</tr>
</table>
<div style="text-align: center; font-weight: 700;">Create</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 10%;">
<col span="1" style="width: 35%;">
<col span="1" style="width: 35%;">
</colgroup>
<tr>
<th>Create</th>
<th>Done</th>
<th>Materials gathered</th>
<th>Materials needed</th>
</tr>
<tr>
<td>\
<<if $wood >=10 and $metal >= 5 and $powerCreated == false>>\
<<button "Power Wheel" WorkIntro4>>
<<set $wood = $wood - 10>>\
<<set $metal = $metal - 5>>\
<<set $powerCreated = true>>\
<</button>>\
<<else>>\
Power Wheel\
<</if>>\
</td>
<td><div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$powerCreated</div></td>
<td>\
<<if $wood >= 10>>\
<div style="color: green; font-weight: 700;">$wood - Wood</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$wood - Wood</div>\
<</if>>\
<<if $metal >= 5>>\
<div style="color: green; font-weight: 700;">$metal - Metal</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$metal - Metal</div>\
<</if>>\
</td>
<td>10 - Wood<br>5 - Metal</td>
</tr>
</table>
<<if $powerCreated == true>>\
<img src="img/story/workTutorial/minerva2.jpg" width="100%">
<<speech Minerva "Minerva">>Congrats! You can now truly create power. Of course, you can't stupidly input the generated power into your notebook, but you can load one of your batteries and plug it in... so... you are good to go!<</speech>>
<<speech $player '$playerName'>>
[...]
<</speech>>
<<speech Minerva "Minerva">>Ohw.. still trying to speak.. so dumb, yet so sweet. Have fun and don't blow it! You got your quest on the top left! See you later.. maybe..<</speech>>
<div style="text-align: center;">\
<<button "Wake up" Workplace>>
<<set $workTutorialDone = true>>\
<<set $wood = 0>>\
<<set $metal = 0>>\
<</button>>
</div>\
<</if>>\<div style="position: relative;">
<<if $time != 3 and $time < 5 and $capriceAssistent == true>>\
<img src="img/places/workWorkshop.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/workWorkshop.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the tool shop.</b>
<<if $capriceAssistent == true>>\
<<if $time != 3 and $time < 5>>\
<<set $capHelp = 1.5>>\
Caprice is here to help you gather more resources. You should take this opportunity.\
<<else>>\
<<set $capriceHelp = false>>\
It appears to be empty with not a single soul in sight.\
<</if>>\
<</if>>\
<<if $time > 5>>\
<b>It is too late to do anything, you should head home.</b>
<<else>>\
<div style="text-align: center; font-weight: 700;">Gather Materials</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 10%;">
<col span="1" style="width: 60%;">
</colgroup>
<tr>
<th>Material</th>
<th>Amount</th>
<th>Descritpion</th>
</tr>
<tr>
<td>\
<<button "Wood" WorkTools>>
<<set $wood = $wood + Math.round(5 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$wood</td>
<td>Just plain old wood</td>
</tr>
<tr>
<td>\
<<button "Stone" WorkTools>>
<<set $stone = $stone + Math.round(4 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$stone</td>
<td>A chunk of heavy stone</td>
</tr>
<tr>
<td>\
<<button "Metal" WorkTools>>
<<set $metal = $metal + Math.round(1 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$metal</td>
<td>A square of sharp metal</td>
</tr>
<tr>
<td>\
<<button "Glass" WorkTools>>
<<set $glass = $glass + Math.round(2 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$glass</td>
<td>Glass used for lenses.</td>
</tr>
<tr>
<td>\
<<button "Rubber" WorkTools>>
<<set $rubber = $rubber + Math.round(3 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$rubber</td>
<td>Used to create rubberbands</td>
</tr>
<tr>
<td>\
<<button "Leather" WorkTools>>
<<set $leather = $leather + Math.round(4 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$leather</td>
<td>Keeps a man warm in the winter and makes armour more comfortable</td>
</tr>
</table>
\
\
\
\
\
<div style="text-align: center; font-weight: 700;">Create Tools</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 10%;">
<col span="1" style="width: 35%;">
<col span="1" style="width: 35%;">
</colgroup>
<tr>
<th>Create</th>
<th>Done</th>
<th>Materials gathered</th>
<th>Materials needed</th>
</tr>
<<if $powerResearch == 100>>\
<tr>
<td>\
<<if $wood >=10 and $metal >= 5 and $powerCreated == false>>\
<<button "Power Wheel" WorkTools>>
<<set $wood = $wood - 10>>\
<<set $metal = $metal - 5>>\
<<set $powerCreated = true>>\
<</button>>\
<<else>>\
Power Wheel\
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$powerCreated</div>
</td>
<td>\
<<if $wood >= 10>>\
<div style="color: green; font-weight: 700;">$wood - Wood</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$wood - Wood</div>\
<</if>>\
<<if $metal >= 5>>\
<div style="color: green; font-weight: 700;">$metal - Metal</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$metal - Metal</div>\
<</if>>\
</td>
<td>\
10 - Wood<br>5 - Metal
</td>
</tr>
<</if>>\
\
\
<<if $crossbowResearch == 100>>\
<tr>
<td>\
<<if $wood >=10 and $metal >= 5 and $rubber >= 10 and $crossbowCreated == false>>\
<<button "Crossbow" WorkTools>>
<<set $wood = $wood - 20>>\
<<set $metal = $metal - 5>>\
<<set $rubber = $rubber - 10>>\
<<set $crossbowCreated = true>>\
<</button>>\
<<else>>\
Crossbow\
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$crossbowCreated</div>
</td>
<td>\
<<if $wood >= 20>>\
<div style="color: green; font-weight: 700;">$wood - Wood</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$wood - Wood</div>\
<</if>>\
<<if $metal >= 5>>\
<div style="color: green; font-weight: 700;">$metal - Metal</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$metal - Metal</div>\
<</if>>\
<<if $rubber >= 10>>\
<div style="color: green; font-weight: 700;">$rubber - Rubber</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$rubber - Rubber</div>\
<</if>>\
</td>
<td>\
20 - Wood<br>5 - Metal<br>10 - Rubber
</td>
</tr>
<</if>>\
</table>
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<<set $PowerText = "human powered electrical charger ⇱ " + $powerResearch + "%">>\
<<set $FireText = "Unending Fire ⇱ " + $fireResearch + "%">>\
<<set $CrossbowText = "Advanced Arrow Shooting ⇱ " + $crossbowResearch + "%">>\
<img src="img/story/event/work/research.jpg" width="60%">
<div style="text-align: center;">\
<<if $time > 5>>\
<b>It is too late to do anything, you should head home.</b>
<<else>>\
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Research</div>\
<div style="text-align: center;">\
\
\
<<if $powerResearch == 100>>\
<<button "$PowerText" WorkResearch>>
<</button>>
<<else>>\
<<button "$PowerText" WorkResearch>>
<<set $powerResearch = $powerResearch + 25>>\
<<set $time = $time + 1>>\
<</button>>
<</if>>\
\
\
<<if $fireResearch == 100>>\
<<button "$FireText" WorkResearch>>
<</button>>
<<else>>\
<<button "$FireText" WorkResearch>>
<<set $fireResearch = $fireResearch + 20>>\
<<if $fireResearch >= 100>>\
<<set $fireResearch = 100>>\
<<goto ResearchFire>>\
<</if>>\
<<set $time = $time + 1>>\
<</button>>
<</if>>\
\
\
<<if $crossbowResearch == 100>>\
<<button "$CrossbowText" WorkResearch>>
<</button>>
<<else>>\
<<button "$CrossbowText" WorkResearch>>
<<set $crossbowResearch = $crossbowResearch + 25>>\
<<if $crossbowResearch >= 100>>\
<<set $crossbowResearch = 100>>\
<<goto ResearchCrossbow>>\
<</if>>\
<<set $time = $time + 1>>\
<</button>>
<</if>>\
\
\
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<<if $time != 3 and $time < 5 and $capriceAssistent == true>>\
<img src="img/places/workWorkshop.jpg"
width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/workWorkshop.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're in the tool shop.</b>
<<if $capriceAssistent == true>>\
<<if $time != 3 and $time < 5>>\
<<set $capHelp = 1.5>>\
Caprice is here to help you gather more resources. You should take this opportunity.\
<<else>>\
<<set $capriceHelp = false>>\
It appears to be empty with not a single soul in sight.\
<</if>>\
<</if>>\
<<if $time > 5>>\
<b>It is too late to do anything, you should head home.</b>
<<else>>\
<div style="text-align: center; font-weight: 700;">Gather Materials</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 10%;">
<col span="1" style="width: 60%;">
</colgroup>
<tr>
<th>Material</th>
<th>Amount</th>
<th>Descritpion</th>
</tr>
<tr>
<td>\
<<button "Propane" WorkAlchemy>>
<<set $propane = $propane + Math.round(70 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$propane mL</td>
<td>Highly flammable and makes user compliant </td>
</tr>
<tr>
<td>\
<<button "Chlorine" WorkAlchemy>>
<<set $chlorine = $chlorine + Math.round(70 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$chlorine mL</td>
<td>Temporarly removes the user's short-term memory</td>
</tr>
<tr>
<td>\
<<button "Endorphins" WorkAlchemy>>
<<set $endorphins = $endorphins + Math.round(70 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$endorphins mL</td>
<td>Blocks the perception of pain and increases feelings of well-being </td>
</tr>
<tr>
<td>\
<<button "Progesterone" WorkAlchemy>>
<<set $progesterone = $progesterone + Math.round(70 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$progesterone mL</td>
<td>Induces increased and permanent arousal in user</td>
</tr>
<tr>
<td>\
<<button "Testosterone" WorkAlchemy>>
<<set $testosterone = $testosterone + Math.round(70 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$testosterone mL</td>
<td>Increases male hormone production</td>
</tr>
<tr>
<td>\
<<button "Estrogens" WorkAlchemy>>
<<set $estrogens = $estrogens + Math.round(70 * $amount * $capHelp)>>
<<set $time = $time + 1>>
<</button>>
</td>
<td>$estrogens mL</td>
<td>Increases female hormone production</td>
</tr>
</table>
\
\
\
\
\
<div style="text-align: center; font-weight: 700;">Create Potions</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 10%;">
<col span="1" style="width: 35%;">
<col span="1" style="width: 35%;">
</colgroup>
<tr>
<th>Create</th>
<th>Amount</th>
<th>Gathered</th>
<th>Needed</th>
</tr>
<<if $fireResearch == 100>>\
<tr>
<td>\
<<if $propane >= 250 and $chlorine >= 150>>\
<<button "Greek Fire II" WorkAlchemy>>
<<set $propane = $propane - 250>>\
<<set $chlorine = $chlorine - 150>>\
<<set $greekFireAmount = $greekFireAmount + 1>>\
<</button>>\
<<else>>\
Greek Fire II\
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$greekFireAmount</div>
</td>
<td>\
<<if $propane >= 250>>\
<div style="color: green; font-weight: 700;">$propane - Propane</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$propane - Propane</div>\
<</if>>\
<<if $chlorine >= 150>>\
<div style="color: green; font-weight: 700;">$chlorine - Chlorine</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$chlorine - Chlorine</div>\
<</if>>\
</td>
<td>\
250 - Propane<br>150 - Chlorine
</td>
</tr>
<</if>>\
\
\
<<if $fireResearch == 100>>\
<tr>
<td>\
<<if $propane >= 150 and $chlorine >= 100 and $endorphins >= 100>>\
<<button "ELP-I" WorkAlchemy>>
<<set $propane = $propane - 150>>\
<<set $chlorine = $chlorine - 100>>\
<<set $endorphins = $endorphins - 100>>\
<<set $ELP1Amount = $ELP1Amount + 1>>\
<</button>>\
<<else>>\
ELP-I\
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$ELP1Amount</div>
</td>
<td>\
<<if $propane >= 150>>\
<div style="color: green; font-weight: 700;">$propane - Propane</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$propane - Propane</div>\
<</if>>\
<<if $chlorine >= 100>>\
<div style="color: green; font-weight: 700;">$chlorine - Chlorine</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$chlorine - Chlorine</div>\
<</if>>\
<<if $endorphins >= 100>>\
<div style="color: green; font-weight: 700;">$endorphins - Endorphins</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$endorphins - Endorphins</div>\
<</if>>\
</td>
<td>\
150 - Propane<br>100 - Chlorine<br>100 - Endorphins
</td>
</tr>
<</if>>\
</table>
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<</button>>
</div>\<img src="img/story/event/work/researches/fire.jpg" width="60%">
You are ready to unlock the mystery of an unending flame, also called "Greek Fire". But Greek Fire was already invented hundreds of years ago, so you try to make it hotter, larger and longer lasting. Only one last question needs to be solved.
Question: <b>I am always hungry and will die if not fed, but whatever I touch will soon turn red. What am I?</b>
Answer: <<textbox "_input" "" autofocus>>
<<button "Submit Answer">>
<<if ["fire"].includes(_input.toLowerCase())>>\
<<goto UnlockFire>>\
<<else>>\
<<replace "#output">><<= either(["That doesn't seem right.", "Probably not.", "Hmm, no."])>><</replace>>\
<</if>>\
<</button>>\
<span id="output"></span>
<<timed 30s>>\
<<linkreplace "Answer please!">>\
fire
<</linkreplace>>\
<</timed>>\<<set $sisterELP1Possible = true>>\
<<set $momELP1Possible = true>>\
<<set $helenaELP1Possible = true>>\
<<set $alexandraELP1Possible = true>>\
<<set $reliaELP1Possible = true>>\
<<set $kiraELP1Possible = true>>\
<img src="img/story/event/work/researches/fire.jpg" width="60%">
A bright green flame got unlocked, capable to set hundreds of ships in a blaze. With this ingenious invention, the fleet of Marcus Antonius will not be a problem for Octavius to defeat. In fact, no other naval power will match the power of the Roman Republic for quite a while. The sea is conquered. You scream out a loud and clear sign of success.
<<speech $player '$playerName'>>YEEESSSS!<</speech>>
<b>While you put all the moving parts in place you seem to have uncovered another mystery. Some kind of mind-changing-liquid, and as you are the Roman Alchemist you decide to call it ELP-I (Extreme Love Potion - I).
You are so intrigued by the idea of controlling minds that you instantly create a potion.</b>
<img src="img/story/event/work/researches/elp.jpg" width="20%">
<div style="text-align: center;">\
<<button "Continue" UnlockFire2>>
<<set $ELP1Amount = 3>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workWorkshop.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
While you pack the portion away, Relia enters your room with two cups of wine in her hands.
<<speech $relia "Relia">>I think that you unlocked the box of pandora, didn't you?<</speech>>
<p id="thinking" style="text-align: center;">\
Is this room bugged or how does she know? Is every one of my actions under surveillance?
</p>
<<speech $player '$playerName'>>Ahem.. yes I did, but who do you know?<</speech>>
<<speech $relia "Relia">>Well, there was a loud "yes" to be heard through all rooms, so either you won a ticket to the circus maximus or you found a solution for Octavius's problem.<</speech>>
<p id="thinking" style="text-align: center;">\
This makes sense, I didn't even notice that I screamed so loud.
</p>
She then puts the goblets on your desk and takes a good look at your work on the wall.
<<speech $relia "Relia">>So.. to bring them to the customer you have to bring them to me first. Have you already created a charge?<</speech>>
<<speech $player '$playerName'>>No not yet, just the math is done. But I will give them to you once I got them.<</speech>>
<<speech $relia "Relia">>Great great, you know your planning and drawing seem impressive looked at this papyrus on the wall. It is qui-<</speech>>
Her voice fades away as you are presented with a great choice. There are the two cups, an unsuspecting victim and a great opportunity to try out your potion.
<img src="img/story/event/work/researches/elpFirstUse0.jpg" width="60%">
<div style="text-align: center;">\
<<button "Spike her drink" UnlockFireDo>><</button>>
</div>\
<div style="text-align: center;">\
<<button "Don't do it" UnlockFireDont>><</button>>
</div>\<b>You decide to spike Relia's drink with your newly created invention.</b>
You quickly unplug the vial and purre its content into her wine, luckily the strange potion colour gets overshadowed by the dark redness of the beverage. Then suddenly Relia turns around and grabs the prepped goblin.
<<speech $relia "Relia">>To you $playerName, the upcoming greatest Roman Alchemist this world will ever see!<</speech>>
You both drink the wine completely and hammer the empty cups on the table with a laugh.
<<speech $player '$playerName'>>Thank you for celebrating this special moment with me.<</speech>>
<<speech $relia "Relia">>Don't mention it. I should get back.. and don't forget, once you got it done bring it to me so we can deliver it.<</speech>>
As she is about to head out, you feel your chance slip away so you try your best to keep her for a few more seconds.
<<speech $player '$playerName'>>Ahm Relia, can you come here for a moment?<</speech>>
<<speech $relia "Relia">>Sure, what do you need?<</speech>>
<p id="thinking" style="text-align: center;">\
How can I make it work? Do I have to input some kind of command, but with what should I begin? I shouldn't go all in as I don't know how strong my recipe is. Maybe I should mess with her and tell her to look for something which doesn't exist.
</p>
<b>You tell her that there is a spot of red wine on her dress right below her neck. She starts to look for it but can't find it, so you tell her that the spot is only visible if she pulls her dress a bit down. As well as that she shall give you an outfit-cleanliness-checkup once a day, if you ask her for it.</b>
<img src="img/story/event/work/researches/elpFirstUse2.jpg" width="100%">
<<speech $relia "Relia">>You see there is nothing there as I learned how to drink at two years of age, silly you.<</speech>>
<<speech $player '$playerName'>>Hmm.. but we have to check this regularly, not that Octavius shows up here and we look like peasants.<</speech>>
<b>She agrees and leaves the room, it appears that your potion worked.
You feel empowered by all the opportunities that are now presented to you.</b>
<div style="text-align: center;">\
<<button "Continue" Workplace>>
<<set $reliaDailyCheckup = true>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<</button>>
</div>\<b>You decide against spiking Relia's drink with your newly created invention.</b>
Relia turns around and grabs her goblin.
<<speech $relia "Relia">>To you $playerName, the upcoming greatest Roman Alchemist this world will ever see!<</speech>>
You both drink the wine completely and hammer the empty cups on the table with a laugh.
<<speech $player '$playerName'>>Thank you for celebrating this special moment with me.<</speech>>
<<speech $relia "Relia">>Don't mention it. I should get back.. and don't forget, once you got it done bring it to me so we can deliver it.<</speech>>
<img src="img/story/event/work/researches/elpFirstUse1.jpg" width="100%">
<b>She then waves you goodbye by leaving you uncertain about the power your potion can evoke.</b>
<div style="text-align: center;">\
<<button "Continue" Workplace>><</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Greeting Relia, ready for your checkup?<</speech>>
She lets out a shy but playful little giggle.
<<speech $relia "Relia">>Go ahead, I carefully cleaned all my clothes and inspected every item I wear for today.<</speech>>
<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-4.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
You take a good look at her somewhat showing privates, of course without finding a single piece out of place.
<p id="thinking" style="text-align: center;">\
Damn, she really is a cute little girl with a firm body. If only I had a girlfriend like her in my days.
</p>
<<speech $player '$playerName'>>Seems alright for today, but think always that we have to look perfect. So I might check with you tomorrow again.<</speech>>
<<speech $relia "Relia">>Sure, I be ready.<</speech>>
She puts everything back in place and you head out.
<b style="color: green; font-size: 120%;">+ Relia Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $reliaRelationship = $reliaRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You quickly gather a mug of wine from the kitchen to prep with your genius potion.</b>
<div style="text-align: center;">\
<<if $reliaDaysSinceLastDose == 0>>
<<if $reliaELP1Possible == true>>\
<<if $ELP1Amount > 0>>\
\
<<if $reliaDailyCheckup == false>>\
<<button "Daily Checkup" ReliaDailyCheckup>>
<<set $reliaDailyCheckup = true>>\
<<set $reliaDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $reliaBetterDeal == false>>
<<button "Better Deal" ReliaBetterDeal>>
<<set $reliaBetterDeal = true>>\
<<set $reliaDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $reliaDailyCheckup == true and $reliaBetterDeal == true
and $reliaSellCum == false and $reliaWorshipSlaves == false>>
<<button "New Sales Oppertunity" ReliaSellCum>>
<<set $reliaSellCum= true>>\
<<set $reliaDaysSinceLastDose = 4>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $reliaDailyCheckup == true and $reliaBetterDeal == true
and $reliaWorshipSlaves == false and $reliaSellCum == false>>
<<button "The great male body" ReliaWorshipSlaves>>
<<set $reliaWorshipSlaves = true>>\
<<set $reliaDaysSinceLastDose = 4>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $reliaClothesUnlock == false and ($reliaSellCum == true or $reliaWorshipSlaves == true)>>
<<button "Different Clothes" ReliaDifferentClothes>>
<<set $reliaClothesUnlock = true>>
<<set $reliaDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $reliaFuckForMoney == false and $reliaClothesUnlock == true and $reliaSellCum == true>>
<<button "Prostitute yourself" ReliaProstitute>>
<<set $reliaFuckForMoney = true>>
<<set $reliaDaysSinceLastDose = 3>>\
<<set $reliaELP1Possible = false>>\ /* Temp End of Content */
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
<<else>>\
<p id="thinking" style="text-align: center;">\
Where is my head? I don't have the potions with me. I have to try it again when I have it.
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $relia "Relia">>This is so nice of you, you really have on good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated. <</speech>>
And with that, you awkwardly leave her office.
<</if>>\
\
\
<<elseif $reliaELP2Possible == true>>\
\
\ Second Level Here
\
</div>\
<<else>>\
<p id="thinking" style="text-align: center;">\
It seems that I have pushed her as far as possible for now. I should try to advance something else.
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $relia "Relia">>This is so nice of you, you really have on good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated.<</speech>>
And with that, you awkwardly leave her office.
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
I should at least wait $reliaDaysSinceLastDose more days till I try to give her "new directions".
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $relia "Relia">>This is so nice of you, you really have on good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated.<</speech>>
And with that, you awkwardly leave her office.
<</if>>\
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="text-align: center;">\
<<if $reliaDaysSinceLastDose == 2>>
<<if $reliaELP1Possible == true>>\
<<if $ELP1Amount > 0>>\
\
<<if $reliaELP1Choice1 == false>>\
<<button "Daily Checkup" ReliaELP1Choice1>>
<<set $reliaELP1Choice1 == true>>\
<<if $reliaELP1Choice2 == true>>\
<<set $reliaELP1Possible = false>>\
<</if>>\
<<set $reliaDaysSinceLastDose = 2>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $reliaELP1Choice2 == false>>
<<button "Choice 2" ReliaELP1Choice2>>
<<set $reliaELP1Choice2 == true>>\
<<if $reliaELP1Choice1 == true>>\
<<set $reliaELP1Possible = false>>\
<</if>>\
<<set $reliaDaysSinceLastDose = 2>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
Where is my head? I don't have the potions with me. I have to try it again when I have it.
</p>
You give here the goblet and she drinks it without a question in mind.
<<speech $relia "Relia">>This is so nice of you, you really have on good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated. <</speech>>
And with that you awkwardly leave her office.
<</if>>\
\
\
<<elseif $reliaELP2Possible == true>>\
\
\ Second Level Here
\
</div>\
<<else>>\
<p id="thinking" style="text-align: center;">\
It seems that I have pushed her as far as possible for now. I should try to advance something else.
</p>
You give here the goblet and she drinks it without a question in mind.
<<speech $relia "Relia">>This is so nice of you, you really have on good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated.<</speech>>
And with that you awkwardly leave her office.
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
I should atleast wait $reliaDaysSinceLastDose more days till I try to give her "new directions".
</p>
You give here the goblet and she drinks it without a question in mind.
<<speech $relia "Relia">>This is so nice of you, you really have on good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated.<</speech>>
And with that you awkwardly leave her office.
<</if>>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You give her the goblet and she drinks it without a question in mind.</b>
<<speech $relia "Relia">>This is so nice of you, you really have one good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated. <</speech>>
As she is about to go back to work, you feel your chance slip away so you try your best to keep her for a few more seconds.
<<speech $player '$playerName'>>Ahm Relia, can we talk for a moment?<</speech>>
<<speech $relia "Relia">>Sure, what do you need?<</speech>>
<p id="thinking" style="text-align: center;">\
How can I make it work? Do I have to input some kind of command, but with what should I begin? I shouldn't go all in as I don't know how strong my recipe is. Maybe I should mess with her and tell her to look for something which doesn't exist.
</p>
<b>You tell her that there is a spot of red wine on her dress right below her neck. She starts to look for it but can't find it, so you tell her that the spot is only visible if she pulls her dress a bit down. As well as that she shall give you an outfit-cleanliness-checkup once a day, if you ask her for it.</b>
<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-4.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $relia "Relia">>You see there is nothing there as I learned how to drink at two years of age, silly you.<</speech>>
<<speech $player '$playerName'>>Hmm.. but we have to check this regularly, not that Octavius shows up here and we look like peasants.<</speech>>
<b>She agrees and leaves the room, it appears that your potion worked.
You feel empowered with all the opportunities that are now presented to you.</b>
<div style="text-align: center;">\
<<button "Continue" Workplace>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You give her the goblet and she drinks it without a question in mind.</b>
<<speech $relia "Relia">>Exactly what I need, some wind to moisten my throat. Thank you.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated. <</speech>>
You know that you can sell your stuff via Relia, but you would like to have a bigger cut of the cake. Maybe she can arrange something for you.
<<speech $player '$playerName'>>So I was wondering I you could change the price of our exported wares?<</speech>>
<<speech $relia "Relia">>A higher price? Octavian has normed it, so I can't do this for you, I am sorry.<</speech>>
<<speech $player '$playerName'>>But there has to be something else you could do.<</speech>>
She takes a moment to think and flips through the pages of her books. She then points her finger to her lips and starts to whisper.
<<speech $relia "Relia">>I could give up on some of my salary if this would help you.<</speech>>
<p id="thinking" style="text-align: center;">\
How generous of her. I wouldn't have thought that I find a human who would rather have less so that someone else has more.
</p>
<<speech $player '$playerName'>>Yes indeed that would help. How much could you give me extra?<</speech>>
<b>She pounces a few numbers around until you are pleased. You make a deal that you now get a 10% increase in your cut. Pleased you return to the hallway.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $salesCut = $salesCut + 0.2>>\
<</button>>
</div>\<img src="img/story/event/work/researches/crossbow.jpg" width="60%">
A bow is a good and sturdy weapon, although dynamic in its fire rate it is also very dynamic in its firepower. To encounter this deficit you developed the first-ever crossbow. A good mid to long-range weapon, which will certainly find its use in the Roman Legions. But the reloading of it makes you still have a little problem. What is the truth behind this?
Question: <b>What does "In vino veritas" mean?</b>
Answer: <<textbox "_input" "" autofocus>>
<<button "Submit Answer">>
<<if ["in wine there is truth", "in wine, there is truth"].includes(_input.toLowerCase())>>\
<<goto UnlockCrossbow>>\
<<else>>\
<<replace "#output">><<= either(["That doesn't seem right.", "Probably not.", "Hmm, no."])>><</replace>>\
<</if>>\
<</button>>\
<span id="output"></span>
<<timed 30s>>\
<<linkreplace "Answer please!">>\
in wine there is truth
<</linkreplace>>\
<</timed>>\
<img src="img/story/event/work/researches/crossbow.jpg" width="60%">
The strongest transportable firepower in the early world was invented. Ready to be launched and used by the Legions, you just have to create it and sell it.
<div style="text-align: center;">\
<<button "Continue" Workplace>>
<</button>>
</div>\<<set $place = "Travel">>\
<<set $room = "Work">>\
<img src="img/story/intro/sunrise.gif" width="60%">
You step outside of your palace's doors where you can see your wooden waggon with two guards to bring you to your workplace. You quickly greet them and start your journey. You never talk more than just a hello, as they are advised to keep quiet and concentrate on their duty, to protect you.
<b>After a few more minutes on the road the waggon stops and the soldiers tell you to get out and enter the building.</b>
<<if $day == 1>>\
As you go through the halls towards your room, Alexandra opens her door and waves you to her.
<<speech $player '$playerName'>>Morning Alexandra, what is it?<</speech>>
<b>She pulls out a small bag seemingly heavy and filled with some kind of metal.</b>
<<speech $alexandra "Alexandra">>Your salary $playerName, don't spend it all on one day. Haha.<</speech>>
<<speech $player '$playerName'>>Thank you.<</speech>>
And with that, she goes back to her room leaving you alone with a cheeky smile on your face.
<b style="color: Yellow; font-size: 120%;">Money increased by $salary</b>
<<set $money = $money + $salary>>\
<</if>>\
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\
\
<<if $dayNumber == 4>>\
<<goto Task1Finish>>\
<</if>>\<img src="img/places/homeHallway.jpg" width="80%">
<<set $place = "Home">>\
<<set $room = "Hallway">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're at home in the big hallway, next to you are giant marble statues.</b>
<div style="text-align: center;">\
<<button "Go to your Bedroom" Bedroom>>
<</button>>
<div style="text-align: center;">\
<<button "Go to Mom's Bedroom" MomBedroom>>
<</button>>
<div style="text-align: center;">\
<<button "Go to Sister's Bedroom" SisterBedroom>>
<</button>>
<<button "Go to Kitchen" HomeKitchen>>
<</button>>
<<button "Go to Livingroom" HomeLivingroom>>
<</button>>
<<button "Go to Bathroom" HomeBath>>
<</button>>
<<button "Go to Garden" HomeGarden>>
<</button>>
<<if $time == 2 and $day < 6 >>\
<<button "Go to work" GoWork>>
<</button>>
<</if>>\
</div>\
<<if $time == 1 and $day < 6 >>\
<<button "Go to work early" GoWork>>
<</button>>
<</if>>\
<<if $day > 5 and $time < 4>>\
<<button "Market" Market>>
<</button>>
<<button "Skip to Afternoon" HomeHallway>>
<<set $time = 4>>\
<</button>>
<</if>>\
</div>\
<<set $IntroDone = true>>\
<<if $randomEventToday == false and ($time > 2 and $ime != 6)>>\
<<set _randomNumber to random(0,4)>>\
<<if _randomNumber == 0>>\
<<set $randomEventToday = true>>\
<<goto HomeEventChoice>>\
<</if>>\
<</if>>\<img src="img/places/homeBedroomMC.jpg" width="100%">
<<set $place = "Home">>\
<<set $room = "Your Bedroom">>\
This is the room your new mother prepared for you. It is quite spaceous and nicely decorated.
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>.</b>
<div style="text-align: center;">\
<<if $time >= 5>>\
<<button "Go to Sleep" HomeSleep>>
<</button>>
<</if>>\
<<button "Change Outfit" HomeOutfit>>
<</button>>
<<button "Reflect" HomeReflect>>
<</button>>
<<button "Look at your Notes" HomeNotes>>
<</button>>
<<if $time != 6>>
<<if $time > 3>>\
<<button "Look at naughty pictures" HomePics>>
<</button>>
<</if>>\
<<button "Try to read a book" HomeBook>>
<</button>>
<</if>>
<<button "Leave your Bedroom" HomeHallway>>
<</button>>
</div>\
<<if $dayNumber == 32 and $time == 1>>\
<<goto AugustusTalkingDay32>>\
<</if>>\
<<if $dayNumber == 58 and $time == 1>>\
<<goto Chapter_II>>\
<</if>>\<<set _randomNumber to random(1,7) >>\
<img @src="'img/story/event/home/pic/pic'+_randomNumber+ '.jpg'" width="50%">\
You take a look into the small compartment under your bed only to find drawings of women, some only barely clothed. Octavius must have created these as he was still living here and probably forgot them later.
<<if _randomNumber == 6>>
<p id="thinking" style="text-align: center;">\
Is this a woman with a penis? We called them futa if I remember correctly. Intriguing that he was also interested in such things.
</p>
<<elseif _randomNumber == 7>>\
<p id="thinking" style="text-align: center;">\
It seems a bit "used".. Do I know this woman? I think that I have seen her before.
</p>
<</if>>\
<img src="img/story/event/home/pic/cum.gif" width="40%">
<b>You quickly finish your dirty business here and pull your pants back up.</b>
<div style="text-align: center;">\
<<button "Finish up" Bedroom>>
<<set $time = $time + 1>>
<</button>>
</div>\<<if $jupiterVisited == false and $dayNumber >= 50>>\
<<goto FindJupiter>>\
<<set $jupiterVisited = true>>\
<</if>>\
<<if $sisterNightVisits == true and $sisterVisitedAtNight == false>>\
<<set _randomNumber to random(0,4)>>\
<<if _randomNumber == 0>>\
<<goto SisterNightVisit>>\
<</if>>\
<</if>>\
<<set $place = "Home">>\
<<set $room = "Sleep">>\
<<fadein 5s>>
<img src="img/story/event/home/bed/sleep.gif" width="100%">
<b>You settle into the plush comfort of your bed, allowing yourself to drift off into a deep slumber that carries you through the night and into the early hours of morning.You lay down in your comfortable bed and sleep till the next morning.</b>
<div style="text-align: center;">\
<<button "Wake up" Bedroom>>
<<set $time = 1>>\
<<set $dayNumber = $dayNumber + 1>>\
<<set $day = $day +1>>
<<if $day > 7>>
<<set $day = 1>>
<</if>>
<<if $sisterDaysSinceLastDose > 0>>\
<<set $sisterDaysSinceLastDose = $sisterDaysSinceLastDose - 1>>
<</if>>
<<if $motherDaysSinceLastDose > 0>>\
<<set $motherDaysSinceLastDose = $motherDaysSinceLastDose - 1>>
<</if>>
<<if $capriceDaysSinceLastDose > 0>>\
<<set $capriceDaysSinceLastDose = $capriceDaysSinceLastDose - 1>>
<</if>>
<<if $helenaDaysSinceLastDose > 0>>\
<<set $helenaDaysSinceLastDose = $helenaDaysSinceLastDose - 1>>
<</if>>
<<if $alexandraDaysSinceLastDose > 0>>\
<<set $alexandraDaysSinceLastDose = $alexandraDaysSinceLastDose - 1>>
<</if>>
<<if $reliaDaysSinceLastDose > 0>>
<<set $reliaDaysSinceLastDose = $reliaDaysSinceLastDose - 1>>
<</if>>
<<if $kiraDaysSinceLastDose > 0>>\
<<set $kiraDaysSinceLastDose = $kiraDaysSinceLastDose - 1>>
<</if>>
<<set $sisterVisitedAtNight = false>>
<<set $randomEventToday = false>>
<<set $shitToday = false>>
<</button>>
</div>\
<</fadein>><b>Here you can choose what your women shall wear after you bought it on the market.</b>
<<if $sisterClothesUnlock == true>>\
<table id="customers">
<colgroup>
<col span="1" style="width: 80%;">
<col span="1" style="width: 20%;">
<col span="1" style="width: 20%;">
</colgroup>
<tr>
<th><div style="font-weight: 900; letter-spacing: 3px; text-align: center;">$sisterName</div></th>
<th>Look</th>
<th>Wearing</th>
</tr>
<tr>
<td>\
<<button "Default" HomeOutfit>>\
<<set $sister = "SisterDefault">>\
<<set $sisterOutfit = "default">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/sister/outfit/default-pro.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/sister/outfit/default-pro.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $sisterOutfit == "default">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<<if $sisterSummerUnlock == true>>\
<tr>
<td>\
<<button "Summer Dress" HomeOutfit>>\
<<set $sister = "SisterSummer">>\
<<set $sisterOutfit = "summer">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/sister/clothing/summer.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/sister/clothing/summer.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $sisterOutfit == "summer">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
<<if $sisterJeansUnlock == true>>\
<tr>
<td>\
<<button "Jeans Dress" HomeOutfit>>\
<<set $sister = "SisterJeans">>\
<<set $sisterOutfit = "jeans">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/sister/clothing/jeans.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/sister/clothing/jeans.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $sisterOutfit == "jeans">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
<<if $sisterLaceUnlock == true>>\
<tr>
<td>\
<<button "Lace Dress" HomeOutfit>>\
<<set $sister = "SisterLace">>\
<<set $sisterOutfit = "lace">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/sister/clothing/lace.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/sister/clothing/lace.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $sisterOutfit == "lace">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
</table>\
<</if>>\
\
\
\
<<if $momClothesUnlock == true>>\
<table id="customers">
<colgroup>
<col span="1" style="width: 80%;">
<col span="1" style="width: 20%;">
<col span="1" style="width: 20%;">
</colgroup>
<tr>
<th><div style="font-weight: 900; letter-spacing: 3px; text-align: center;">$motherName</div></th>
<th>Look</th>
<th>Wearing</th>
</tr>
<tr>
<td>\
<<button "Default" HomeOutfit>>\
<<set $mom = "MomDefault">>\
<<set $motherOutfit = "default">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/mom/outfit/default-pro.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/mom/outfit/default-pro.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $motherOutfit == "default">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<<if $motherBlueDressUnlock == true>>\
<tr>
<td>\
<<button "Blue Dress" HomeOutfit>>\
<<set $mom = "MomBlueDress">>\
<<set $motherOutfit = "blueDress">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/mom/clothing/blueDress.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/mom/clothing/blueDress.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $motherOutfit == "blueDress">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
<<if $motherRedTopUnlock == true>>\
<tr>
<td>\
<<button "Red Top" HomeOutfit>>\
<<set $mom = "MomRedTop">>\
<<set $motherOutfit = "redTop">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/mom/clothing/redTop.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/mom/clothing/redTop.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $motherOutfit == "redTop">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
<<if $motherStripesUnlock == true>>\
<tr>
<td>\
<<button "Stripes" HomeOutfit>>\
<<set $mom = "MomStripes">>\
<<set $motherOutfit = "stripes">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/mom/clothing/stripes.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/mom/clothing/stripes.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $motherOutfit == "stripes">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
</table>\
<</if>>\
\
\
\
<<if $reliaClothesUnlock == true>>\
<table id="customers">
<colgroup>
<col span="1" style="width: 80%;">
<col span="1" style="width: 20%;">
<col span="1" style="width: 20%;">
</colgroup>
<tr>
<th><div style="font-weight: 900; letter-spacing: 3px; text-align: center;">Relia</div></th>
<th>Look</th>
<th>Wearing</th>
</tr>
<tr>
<td>\
<<button "Default" HomeOutfit>>\
<<set $relia = "ReliaDefault">>\
<<set $reliaOutfit = "default">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/relia/outfit/default-pro.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/relia/outfit/default-pro.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $reliaOutfit == "default">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<<if $reliaOfficeUnlock == true>>\
<tr>
<td>\
<<button "Blue Dress" HomeOutfit>>\
<<set $relia = "ReliaOffice">>\
<<set $reliaOutfit = "office">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/relia/clothing/office.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/relia/clothing/office.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $reliaOutfit == "office">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
<<if $reliaBlackUnlock == true>>\
<tr>
<td>\
<<button "Red Top" HomeOutfit>>\
<<set $relia = "ReliaBlack">>\
<<set $reliaOutfit = "black">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/relia/clothing/black.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/relia/clothing/black.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $reliaOutfit == "black">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
<<if $reliaLaceUnlock == true>>\
<tr>
<td>\
<<button "Stripes" HomeOutfit>>\
<<set $relia = "ReliaLace">>\
<<set $reliaOutfit = "lace">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/relia/clothing/lace.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/relia/clothing/lace.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $reliaOutfit == "lace">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
</table>\
<</if>>\
\
\
\
<<if $kiraClothesUnlock == true>>\
<table id="customers">
<colgroup>
<col span="1" style="width: 80%;">
<col span="1" style="width: 20%;">
<col span="1" style="width: 20%;">
</colgroup>
<tr>
<th><div style="font-weight: 900; letter-spacing: 3px; text-align: center;">Kira</div></th>
<th>Look</th>
<th>Wearing</th>
</tr>
<tr>
<td>\
<<button "Default" HomeOutfit>>\
<<set $kira = "KiraDefault">>\
<<set $kiraOutfit = "default">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/kira/outfit/default-pro.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/kira/outfit/default-pro.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $kiraOutfit == "default">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<<if $kiraRedUnlock == true>>\
<tr>
<td>\
<<button "Red Dress" HomeOutfit>>\
<<set $kira = "KiraRed">>\
<<set $kiraOutfit = "red">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/kira/clothing/red.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/kira/clothing/red.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $kiraOutfit == "red">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
<<if $kiraOfficeUnlock == true>>\
<tr>
<td>\
<<button "Office Blouse" HomeOutfit>>\
<<set $kira = "KiraOffice">>\
<<set $kiraOutfit = "office">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/kira/clothing/office.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/kira/clothing/office.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $kiraOutfit == "office">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
<<if $kiraQueenUnlock == true>>\
<tr>
<td>\
<<button "Stripes" HomeOutfit>>\
<<set $kira = "KiraQueen">>\
<<set $kiraOutfit = "queen">>\
<</button>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/kira/clothing/queen.jpg" width="15%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/kira/clothing/queen.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
<td>\
<<if $kiraOutfit == "queen">>\
<img src="img/ui/tick.png" width="40%" style="border: 0;">\
<</if>>\
</td>\
</tr>
<</if>>\
</table>\
<</if>>\
<div style="text-align: center;">\
<<button "Continue" Bedroom>>
<</button>>
</div>\<div style="text-align: center;">\
<<button "Go back" Bedroom>>
<</button>>
</div>\
You glance at your notes to jog your memory about the individuals you've encountered.
<div style="text-align: center;">\
<b>Family</b>
<<if $dayNumber >= 8>>\
<<button "Augustus" OctaviusNotes>>
<</button>>
<<else>>\
<<button "Octavius" OctaviusNotes>>
<</button>>
<</if>>\
<<button "Mom" MomNotes>>
<</button>>
<<button "Sister" SisterNotes>>
<</button>>
</div>\
<div style="text-align: center;">\
<b>Work</b>
<<button "Helena" HelenaNotes>>
<</button>>
<<button "Alexandra" AlexandraNotes>>
<</button>>
<<button "Relia" ReliaNotes>>
<</button>>
<<button "Kira" KiraNotes>>
<</button>>
<<button "Lucius" LuciusNotes>>
<</button>>
</div>\
<div style="text-align: center;">\
<b>Miscellaneous</b>
<<if $dayNumber >= 58 and $capriceAssistent == false>>\
<<button "Caprice" CapriceNotes>>
<</button>>
<</if>>\
<<button "Minerva" MinervaNotes>>
<</button>>
<<if $dayNumber > 39>>\
<<button "Juno" JunoNotes>>
<</button>>
<</if>>\
<<if $jupiterVisited == true>>\
<<button "Jupiter" JupiterNotes>>
<</button>>
<</if>>\
<<button "Newsreader" NewsreaderNotes>>
<</button>>
<<if $womenShopVisited == true>>\
<<button "Rebecca" RebeccaNotes>>
<</button>>
<</if>>\
<<if $exoticShopVisited == true>>\
<<button "Gianna" GiannaNotes>>
<</button>>
<</if>>\
<<if $menShopVisited == true>>\
<<button "Carla" CarlaNotes>>
<</button>>
<</if>>\
</div>\
<div style="text-align: center;">\
<<button "Go back" Bedroom>>
<</button>>
</div>\<<set _randomNumber to random(1,3) >>\
<img @src="'img/story/event/home/read/book'+_randomNumber+ '.jpg'" width="60%">\
You try your best to read an interesting book, although you can't understand much, your Latin gets better every time.
After an hour or two you put the paper aside.
<div style="text-align: center;">\
<<button "Finish up" Bedroom>>
<<set $time = $time + 1>>
<</button>>
</div>\<img @src="'img/player/notes/'+ $player + '.jpg'" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
$playerName $playerLastname
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 27
Gender: male
</p>
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
You feel like an intruder to this world, although you try your best to make it a better place.
You feel like you are constantly under pressure from Octavius.
You have a good relationship with your co-workers.
You have a good relationship with your new family.
</p>
<div style="text-align: center;">\
<<button "Continue" Bedroom>>
<</button>>
</div>\
<div style="position: relative;">
<<if $time == 4 or ($day > 5 and $time == 1)>>\
<<if $motherOutfit != "nude">>\
<img src="img/places/homeBedroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/bed-lingerie.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/homeBedroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/bed-nude.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<<elseif $time == 6>>\
<img src="img/places/homeBedroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/sleep.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/homeBedroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Home">>\
<<set $room = "Mom's Room">>\
<b>You are in your mother's bedroom.</b>
<<if $time == 4 or ($day > 5 and $time == 1)>>\
Your mom, next to her bed, turns towards you as you enter her room.
<div style="text-align: center;">\
<<button "Talk to Mom" MomBedTalk>>
<</button>>
</div>\
<<if $fireResearch == 100>>\
<div style="text-align: center;">\
<<button "Try Potion" MomPotion>>
<</button>>
</div>\
<</if>>\
<<elseif $time == 6>>\
Your mother is sleeping, better not wake her.
<<else>>\
The door wasn't locked, but you can only find an empty room.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeBedroom.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Salve mater, can we speak?<</speech>>
<b>$motherName places herself on the bed and signals you to sit next to her.</b>
<div style="text-align: center;">\
<<button "Talk about her" MomBedTalk2>>
<<set $selectTalk = 1>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about $sisterName" MomBedTalk2>>
<<set $selectTalk = 2>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Octavius as a child" MomBedTalk2>>
<<set $selectTalk = 3>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about Rome" MomBedTalk2>>
<<set $selectTalk = 4>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeBedroom.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $selectTalk == 1>>\
<<speech $player '$playerName'>>So mother, tell me how is your life?<</speech>>
<<speech $mom $motherName>>Ach, $playerName, life is hard. Yesterday I asked the servant to bring me chicken soup. Good, it took him a quarter hour but the he placed it in front of me. And.. it was cold.. haha.. can you imagine?<</speech>>
She seems very superficial but on the other hand, she is a high-born woman from the family of the Julias, so you shouldn't judge her.
<<speech $player '$playerName'>>He was probably a young servant, next time he will do it better I think. And how are you feeling with me and all?<</speech>>
<<speech $mom $motherName>>Until now you are a very charming man and you give quite the good big brother for $sisterName, although you could integrate yourself better into this world. Your clothes and manners can be a bit misleading.<</speech>>
You don't want to change your clothing, so you continue the conversation without going into depth.
<<elseif $selectTalk == 2>>\
<<speech $player '$playerName'>>Is $sisterName feeling well?<</speech>>
<<speech $mom $motherName>>Don't worry about her, she was always very complicated. Ages ago she was a shy little girl, then she started to sleep with every man she could find and then..<</speech>>
She stops and takes a deep breath, almost as if she is fed up with her daughter.
<<speech $mom $motherName>>..then my little Octavius left us with his Livia.. this whore. Excuse me, we were talking about $sisterName. It must be exhausting to listen to me complaining about everyone.<</speech>>
<<speech $player '$playerName'>>Don't worry Mother, I like listening and I have to learn more about my new family.<</speech>>
She waves with her hand to signal a new chapter in her tale.
<<speech $mom $motherName>>Okay, then $sisterName became very isolated and shy again. So I hope that you being here can open her up again. She was such a happy little baby.<</speech>>
You finish up the conversation with some chit-chat and head back out to the hallway.
<<elseif $selectTalk == 3>>\
<<speech $player '$playerName'>>Octavius, how was he when he was.. let's say not the Roman emperor.<</speech>>
She gives you a strange and puzzled look.
<<speech $mom $motherName>>Roman Emperor? He is the Triumvir along with Antonius and Lepidus. Nevertheless thanks for your asking. He was a menace.<</speech>>
<<speech $player '$playerName'>>Hmm..<</speech>>
<<speech $mom $motherName>>I can't tell you all the details, but when he was my little boy he buried his head all day long in poems and books. Then he clashed with Antonius and head out towards his friend Agrippa. Agrippa.. a fat dirty idiot. Well at least that was what I thought of him.<</speech>>
<<speech $player '$playerName'>>Marcus Vipsanius Agrippa? Isn't he a general under Octavius?<</speech>>
<<speech $mom $motherName>>Yes, he made quite the man out of himself. Anyway, then he came back to fight against Antonius and defeated him. But shortly after the came together again to fight against Brutus, they defeated them and then we are here now. Men will always fight men and only the women can keep them at bay.<</speech>>
You find that history lesson with her quite interesting and urge her to tell you more, but she says that she has to do other things for now, so you say goodbye.
<<elseif $selectTalk == 4>>\
<<speech $player '$playerName'>>Do you live your whole live in this city?<</speech>>
<<speech $mom $motherName>>If we don't count the months I sometimes spend on Capri, yes. Why do you ask?<</speech>>
<<speech $player '$playerName'>>You must know a lot about this beautiful city, can you tell me something?<</speech>>
She rolls her eyes as if she disagrees with your last sentence.
<<speech $mom $motherName>>The city is okay, if you go to the right places, but mostly it is overcrowded and full of stinky dirty slaves and even citizens. In the summer it is too hot and in the winter it is too cold.<</speech>>
You imagined the people of ancient Rome would talk differently about their capital city, but $motherName is not known for her kind words.
<</if>>\
<b style="color: green; font-size: 120%;">+ $motherName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $momRelationship = $momRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<<if ($time == 2 and $day > 5) or ($time == 4 and $day == 6) or ($time == 5 and $day == 6) or ($time == 5 and $day == 7)>>\
<<if $sisterUnlockNude == false>>\
<img src="img/places/homeBedroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/bed-lingerie.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/homeBedroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/bed-nude.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<<elseif $time == 6 or ($time == 1 and ($day != 2 and $day != 4))>>\
<img src="img/places/homeBedroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/sleep.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/places/homeBedroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Home">>\
<<set $room = "Sister's Room">>\
<b>You are in your sister's bedroom.</b>
<<if ($time == 2 and $day > 5) or ($time == 4 and $day == 6) or ($time == 5 and $day == 6) or ($time == 5 and $day == 7)>>\
Your sister sitting on her bed looks up to you with a puzzled gaze.
<div style="text-align: center;">\
<<button "Talk to Sister" SisterBedTalk>>
<</button>>
</div>\
<<if $fireResearch == 100>>\
<div style="text-align: center;">\
<<button "Try Potion" SisterPotion>>
<</button>>
</div>\
<</if>>\
<<elseif $time == 6 or ($time == 1 and ($day != 2 and $day != 4))>>\
Your sister is sleeping, better not wake her.
<<else>>\
The door wasn't locked, but you can only find an empty room.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeBedroom.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Hey $sisterName, do you have a second?<</speech>>
<b>Your sister stands up and gives you her ear.</b>
<div style="text-align: center;">\
<<button "Who is $sisterName" SisterBedTalk2>>
<<set $selectTalk = 1>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about your Mother" SisterBedTalk2>>
<<set $selectTalk = 2>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Octavius as a brother" SisterBedTalk2>>
<<set $selectTalk = 3>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Ask about her past" SisterBedTalk2>>
<<set $selectTalk = 4>>\
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeBedroom.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $selectTalk == 1>>\
<<speech $player '$playerName'>>Can you tell me something about you?<</speech>>
<<speech $sister $sisterName>>About me? What do you want to know?<</speech>>
<<speech $player '$playerName'>>Hmm.. what was the last thing you did?<</speech>>
She thinks while tabbing her lips with her index finger.
<<speech $sister $sisterName>>Well.. I was on the market yesterday to buy some apples and grapes... Oh! And there was this merchant who sold slaves. I took a good look at them because we need new ones. Ach you know, mother is always unhappy with the ones we have.<</speech>>
She then gets an angry look in her eyes, so you ask her about more.
<<speech $player '$playerName'>>You seem depressed, what happened?<</speech>>
<<speech $sister $sisterName>>Ach this son of a dog of merchant told me to get lost after he saw that I am a $sisterName. You have to know that most people dislike me or my mother because of our once close relationship with Antonius.<</speech>>
It seems that this is as much as you can get out of her, so you chat a bit about the weather and the architecture and then you leave.
<<elseif $selectTalk == 2>>\
<<speech $player '$playerName'>>Our mother, how is she?<</speech>>
<<speech $sister $sisterName>>Woderfull if she has to protect her children.. but also very demanding of them. If Octavius wouldn't be such a great man, she would be very unhappy. Just like with me...<</speech>>
She starts to sob and a single tear runs down her chin. You quickly try to comfort her.
<<speech $player '$playerName'>>Oh no.. $sisterName you are a wonderful person, full of love and passion. Don't let anyone change you or tell you that you are not good enough because you are in fact very good.<</speech>>
<<speech $sister $sisterName>>This is what I have missed, a big brother to talk about problems. Thank you $playerName. I - I don't want to make every one of my problems into one of yours, but please let's have more talks in private like this.<</speech>>
She gives you a little kiss on the cheek and tells you that she wants to take a little walk in the garden alone. You head back to the hallway.
<<elseif $selectTalk == 3>>\
<<speech $player '$playerName'>>I might be your new brother, but what about your old brother?<</speech>>
Her face lightens up.
<<speech $sister $sisterName>>Ocatvius and I had a close relationship, I could come with anything to him and he was so understanding.. sometimes. You have to know that he read a lot of poems and such. He always found the right words, if he wanted to.<</speech>>
<<speech $player '$playerName'>>Hmm..<</speech>>
<<speech $sister $sisterName>>That is probably why he went into politics after his father was murdered.<</speech>>
<<speech $player '$playerName'>>Your father was murdered? I am so sorry for you.<</speech>>
<<speech $sister $sisterName>>No.. not my father.. "our" father died on the battlefield when we were little. Ocativius' father was Gaius Julius Caesar. Well at least in his testimonial he made Octavius his only heir and adopted him. You do know about Julius, don't you? This treacherous Cicero and Brutus.. unbelievable..<</speech>>
You talk with her for a few more minutes until you head out.
<<elseif $selectTalk == 4>>\
<<speech $player '$playerName'>>So.. who was the young $sisterName, not that you are old now. I mean, who was the little $sisterName?<</speech>>
She lets out a joyful laugh and puts an arm around you.
<<speech $sister $sisterName>>Haha, she was an idiot! I was so occupied with thoughts about my place in the world, and how I could hurt my mother. We had had a very bad relationship then.. well she killed my husband. But anyway... I tried to drown my sorrow in wine and men. But I luckily grew into the woman I am now.<</speech>>
<<speech $player '$playerName'>>And that is a great woman!<</speech>>
The two of you go on to talk about the youth and its idiotic problems.
<</if>>\
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $sisterRelationship = $sisterRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<<if $day < 6 and $time < 3>>\
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<<else>>\
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Home">>\
<<set $room = "Kitchen">>\
<b>You are in the dimly light kitchen with the wood crackling in the oven.</b>
<<if ($day == 2 or $day == 4) and $time == 1>>\
As you enter the kitchen you see your mother on the furnace and your sister cutting some vegetables.
<div style="text-align: center;">\
<<button "Have breakfast with your family" FamilyKitchenTalk>>
<</button>>
</div>\
<<elseif $day < 6 and $time == 1>>\
Your mother is standing next to the oven pushing some carrots in the pot with her knife.
<div style="text-align: center;">\
<<button "Spend some time with Mom" MomKitchenTalk>>
<</button>>
<<if $fireResearch == 100>>\
<div style="text-align: center;">\
<<button "Try Potion" MomPotion>>
<</button>>
</div>\
<</if>>\
</div>\
<<elseif $day < 6 and $time == 2>>\
It is already late, you should head to work.
<<else>>\
The kitchen seems empty.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
</div>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<b>As you enter the Kitchen, $motherName tells you to try her soup..</b>
<<speech $mom $motherName>>Morning $playerName, does my soup need more pepper or is it fine?<</speech>>
You take a sip.
<<speech $player '$playerName'>>It's great as always mother.<</speech>>
<<speech $mom $motherName>>I knew it, I will never let one of those servants butcher my favourite recipe again.<</speech>>
<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
</div>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<b>At this moment $sisterName enters the conversation, sitting in the back end of the room with some grapes in her left and a slice of bread in her right hand.</b>
<<speech $sister $sisterName>>Brother, come take a seat. Don't let your appetite be wasted with her spicy soup.<</speech>>
You smile at your mother.
<<speech $player '$playerName'>>Mother can you give me a plate of soup and sister, can I have a bit of bread?<</speech>>
<<speech $mom $motherName>>Sure.<</speech>>
<<speech $sister $sisterName>>Here.<</speech>>
$sisterName breaks off a good chunk from her bread and gives it to you, while your mother fills up your plate on the table with soup.
<<speech $player '$playerName'>>Thank you, the best of both worlds.<</speech>>
You all laugh together and finish your breakfast.
<<speech $sister $sisterName>>Oh look at the time, you should get going, brother.<</speech>>
<b style="color: green; font-size: 120%;">+ $motherName Relationship Increased</b>
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go to work" GoWork>>
<<set $momRelationship = $momRelationship + 2>>\
<<set $sisterRelationship = $sisterRelationship + 5>>\
<<set $time = 2>>\
<</button>>
</div>\<div style="position: relative;">
<<if $day < 6 and $time < 3>>\
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<<else>>\
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You see your mother cleaning the table. Normally a servant would do this, but she doesn't trust them.</b>
<<speech $mom $motherName>>Morning my son.<</speech>>
<<speech $player '$playerName'>>Good morning mother, did you sleep well?<</speech>>
<<speech $mom $motherName>>Ach, for me it was way too hot to find sleep tonight. Here I made you some breakfast as you have a hard day ahead.<</speech>>
She stands up and puts a plate loaded with grapes, bread and a bit of meat with sauce. She noticed that her thumb was covered with the sauce, so she placed her finger in her mouth to suck it off.
<<speech $mom $motherName>>There you go, bon appetit!<</speech>>
<<if $momUnlockNude == true>>\
<<set _situation to random(1,2) >>\
<<if _situation == 1>>\
As you look up you can see her wearing her loosely hanging cooking apron and one of her boobs hanging out to the side.
<<else>>\
She then turns back around showing you her naked backside as the apron only goes around the front.
<</if>>\
<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/mom/kitchenNaked' + _situation + '.png'" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<elseif $momKitchenShow == true>>\
<<set _situation to random(1,2) >>\
She then turns back around, accidentally showing you bits of her buttocks.
<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/mom/kitchen' + _situation + '.png'" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<</if>>\
The two of you finish the meal and she kisses you on the cheek.
<<speech $mom $motherName>>Have fun today $playerName!<</speech>>
<b style="color: green; font-size: 120%;">+ $motherName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go to work" GoWork>>
<<set $momRelationship = $momRelationship + 2>>\
<<set $time = 2>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeBath.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if ($time == 5 and $day == 2) or ($time == 2 and $day == 6)>>\
<img src="img/mom/shower-censored.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<elseif ($time == 5 and $day == 4) or ($time == 4 and $day == 7)>>\
<img src="img/sister/shower-censored.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Home">>\
<<set $room = "Bathroom">>\
<b>You are in the spacious bathroom, surrounded by marble walls decorated with blue and red wall paintings. Next to you are several water basins to wash your face, hands and other parts of the body.</b>
<<if ($time == 5 and $day == 2) or ($time == 2 and $day == 6)>>\
<div style="text-align: center;">\
<<button "You can see your Mother washing herself" BathMother>>
<</button>>
</div>\
<<elseif ($time == 5 and $day == 4) or ($time == 4 and $day == 7)>>\
<div style="text-align: center;">\
<<button "You can see your Sister washing herself" BathSister>>
<</button>>
</div>\
<<elseif $day > 5 or $time == 1 or ($time == 4 or $time == 5)>>\
<div style="text-align: center;">\
<<button "Wash yourself" BathSelf>>
<</button>>
</div>\
<<else>>\
It's no time to wash yourself.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeBath.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/shower.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You are in the spacious bathroom, surrounded by marble walls decorated with blue and red wall paintings. Next to you are several water basins to wash your face, hands and other parts of the body.</b>
<<if $sisterOpenBath == true>>\
Now you can clearly see $sisterName in all her glory as she washes her gorgeous body. As she puts some water onto her perfectly symmetric boobs, you fear that she might notice you, so you get back to the hallway.
<video controls autoplay loop muted>\
<source src="img/sister/shower.webm" type="video/webm">
</video>\
<<else>>\
You try to spy on $sisterName, but you can't see much more than before.
<</if>>\
<div style="text-align: center;">\
<<button "Go back" HomeHallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeBath.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/shower.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You are in the spacious bathroom, surrounded by marble walls decorated with blue and red wall paintings. Next to you are several water basins to wash your face, hands and other parts of the body.</b>
<<if $momOpenBath == true>>\
Now you can clearly see your mother in all her glory as she is about to redress. First, she slips into her thong then she stands up to put her dress on. But in fear of her noticing you, you head out.
<video controls autoplay loop muted>\
<source src="img/mom/shower.webm" type="video/webm">
</video>\
<<else>>\
You try to spy on your mother, but you can't see much more than before.
<</if>>\
<div style="text-align: center;">\
<<button "Go back" HomeHallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<img src="img/story/event/home/shower/shower.gif" width="40%">
You get in the tub and turn the water on. It wasn't cold but certainly not hot, at first you freeze but shortly after you think that the quite soft water running down your ass checks to be quite comfortable and nice.
<b>Soon you are clean, nothing else to say as there is not a single pebble of dirt on your body left.</b>
<div style="text-align: center;">\
<<button "Go back" HomeHallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeGarden.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if ($time == 5 and $day == 6) or ($time == 2 and $day == 7)>>\
<img @src="'img/mom/outfit/' + $motherOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<<elseif ($time == 3 and $day == 6) or ($time == 3 and $day == 7)>>\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Home">>\
<<set $room = "Garden">>\
<b>You are in the garden decorated with a giant marble statue in the middle, throning on top of a small fountain.</b>
<<if ($time == 5 and $day == 6) or ($time == 2 and $day == 7)>>\
You can see your mother is in the garden.
<<if $momDoSport == true>>\
<div style="text-align: center;">\
<<button "She is doing Yoga" GardenMomYoga>>
<</button>>
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Spend time with Mom" GardenMother>>
<</button>>
</div>\
<<elseif ($time == 3 and $day == 6) or ($time == 3 and $day == 7)>>\
Your sister is in the garden.
<<if $sisterDoSport == true>>\
<div style="text-align: center;">\
<<button "She is playing Tennis" GardenSisterTennis>>
<</button>>
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Spend some time with Sister" GardenSister>>
<</button>>
</div>\
<<else>>\
The garden seems empty.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeGarden.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She quickly waves towards you and goes on with her circle walking.</b>
<<speech $player '$playerName'>>What are you doing here? Careful that you don't get dizzy.<</speech>>
<<speech $mom $motherName>>$playerName nice that you ask. An old greek thinker once said, "If one has to think, then he shall think walking in circles, as this is also how the world spends his time."<</speech>>
You have heard a few quotes from ancient Greeks but this is definitely not one of them.
<<speech $player '$playerName'>>You sure someone said something like this?<</speech>>
<<speech $mom $motherName>>Who knows.<</speech>>
She then keeps on walking and you don't want to interrupt her.
<<speech $mom $motherName>>Have fun today $playerName!<</speech>>
<b style="color: green; font-size: 120%;">+ $motherName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go back to the hallway" HomeHallway>>
<<set $momRelationship = $momRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeGarden.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She waves towards you quickly and then goes on with her circle walking.</b>
<<speech $player '$playerName'>>Hey $sisterName.<</speech>>
<<speech $sister $sisterName>>$playerName my brother, you want to spend a few moments with me in the garden?<</speech>>
You put a hand on her shoulder to assure her, that you are with her. The both of you talk a bit and she shows you the most beautiful flowers in the garden.
<<speech $sister $sisterName>>This lovely flower is known as a "rose", but it's important to be cautious of the thorns to avoid getting pricked on your finger.<</speech>>
<<speech $player '$playerName'>>I know this flower, it also grows in my time.<</speech>>
<<speech $sister $sisterName>>Tell me again, how long is "your time" away?<</speech>>
<<speech $player '$playerName'>>Around two thousand years. And yes, they still look like this then.<</speech>>
<<speech $sister $sisterName>>By Jupiter, this is unbelievable.<</speech>>
The two of you spend an hour or two more in the garden until you get back into the house.
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go back to the hallway" HomeHallway>>
<<set $sisterRelationship = $sisterRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeLivingroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if $time == 5 and ($day == 1 or $day == 3 or $day == 4 or $day == 7)>>\
<img @src="'img/mom/outfit/' + $motherOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<<elseif $time == 5 and ($day == 2 or $day == 5)>>\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Home">>\
<<set $room = "Livingroom">>\
<b>You stand in the gorgeous living room with its open roof and marble columns refined with gold.</b>
<<if $time == 5 and ($day == 1 or $day == 3)>>\
You can see your mother and sister on the couch.
<div style="text-align: center;">\
<<button "Spend time with the family" FamilyLivingroomTalk>>
<</button>>
</div>\
<<elseif $time == 5 and ($day == 4 or $day == 7)>>\
Your mother is sitting on a chair and reading a book.
<div style="text-align: center;">\
<<button "Spend some time with Mom" MomLivingroomTalk>>
<</button>>
</div>\
<<if $fireResearch == 100>>\
<div style="text-align: center;">\
<<button "Try Potion" MomPotion>>
<</button>>
</div>\
<</if>>\
<<elseif $time == 5 and ($day == 2 or $day == 5)>>\
Your sister is sunbathing under the open roof.
<div style="text-align: center;">\
<<button "Spend some time with Sister" SisterLivingroomTalk>>
<</button>>
</div>\
<<if $fireResearch == 100>>\
<div style="text-align: center;">\
<<button "Try Potion" SisterPotion>>
<</button>>
</div>\
<</if>>\
<<else>>\
There is not a single soul in sight.
<</if>>\
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeLivingroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/couchMomSis1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>They both sit on the couch next to each other, clothed in quite comfortable attire.</b>
As you walk up to the two on the couch, your mother starts to invite you over.
<<speech $mom $motherName>>Hey $playerName, wanna spend the evening with us?<</speech>>
<<speech $player '$playerName'>>Sure thing mom.<</speech>>
<<speech $sister $sisterName>>You wanna sit over there brother?<</speech>>
<<speech $mom $motherName>>You can also sit here next to your sister if you want. I wouldn't mind, we can make some space.<</speech>>
<<speech $player '$playerName'>>Okay, if it's okay with you $sisterName?<</speech>>
<div style="position: relative;">
<img src="img/places/homeLivingroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/couchMomSis2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>$sisterName and $motherName make some space for you, by that the unintentionally show you their butts. Although they seem to not notice it or not to be bothered by that.</b>
<<speech $player '$playerName'>>So what were you doing before I came?<</speech>>
<<speech $sister $sisterName>>We were talking about our day and woman's problems.<</speech>>
You stand up as you don't want to be bothered with such topics.
<<speech $player '$playerName'>>Oh please, then I leave you two alone with that.<</speech>>
<<speech $mom $motherName>>No please take a seat, we change the topic to.. to you. How was your day?<</speech>>
You sit down and you all talk about your days and what else is going on.
<b style="color: green; font-size: 120%;">+ $motherName Relationship Increased</b>
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<<set $momRelationship = $momRelationship + 2>>\
<<set $sisterRelationship = $sisterRelationship + 5>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeLivingroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if $momUnlockNude == false>>\
<img src="img/mom/couch-1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/mom/couchNaked-1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $momUnlockNude == false>>\
<b>The moment your mother spots you, she moves over to the couch so you could sit next to her.</b>
<<speech $player '$playerName'>>Do you want to spend the evening with me?<</speech>>
<<speech $mom $motherName>>Ohw.. how could a mother say no to this. I am glad that such a young boy shows interest in such an old domina like me.<</speech>>
You try your best to lighten her up, as her last sentence made you feel sorry for her.
<<speech $player '$playerName'>>You ain't old, you are a beautiful woman. Okay $sisterName is younger than you, but that doesn't undermine your worth.<</speech>>
<<speech $mom $motherName>>Ach, you always find the right words. I don't want you to worry about me, so let us talk about you. Are the people at work nice to you?<</speech>>
<<speech $player '$playerName'>>Yes, well there is Alexandra and Relia who are both very friendly and I spend my lunches often with them.<</speech>>
<<speech $mom $motherName>>And what about the guards that take you from and to work?<</speech>>
You go on to tell her that the people at work are all very helpful and friendly, even if it isn't always like that. In this part, you lie to her, but only to make her happy.
<<else>>\
<b>As your mother notices you, she stands up from her chair and walks over to the door, to lock it.</b>
You are quite wondering about that until she walks to the couch, where she takes off all her clothes and lays her naked body on the pillows.
<<speech $mom $motherName>>Hey sweety, want to play a little game?<</speech>>
<p id="thinking" style="text-align: center;">\
These potions do their magic, she forgot that this is not appropriate. Maybe she forgot what being naked means. Maybe I should just play along?
</p>
<<speech $player '$playerName'>>Sure, what do you want to play?<</speech>>
<<speech $mom $motherName>>Do you know the game Rota?<</speech>>
<<speech $player '$playerName'>>Never heard of this. How does it go?<</speech>>
She takes a piece of paper and a pen from the table, she then draws eight circles on the paper and a 9th in the middle.
<<speech $mom $motherName>>There you go, we alternatingly draw our signs in the circles, and the one who gets to connect three without another sign interrupting wins.<</speech>>
<p id="thinking" style="text-align: center;">\
These sounds like a round Tik Tak Toe.
</p>
You tell her to go ahead and you play for a few hours. Every time she gets up to draw her sign, the leather on the couch keeps sticking to her boobs and naked body parts for a few seconds, making that typical leather-sticky sound.
<</if>>\
<b style="color: green; font-size: 120%;">+ $motherName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<<set $momRelationship = $momRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeLivingroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if $sisterUnlockNude == false>>\
<img src="img/sister/couch-1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/sister/couchNaked-1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $sisterUnlockNude == false>>\
<b>She waves at you and goes out of the sun, to drink a cup of wine in the shadow.</b>
<<speech $sister $sisterName>>Do you also want to work on your tan?<</speech>>
<p id="thinking" style="text-align: center;">\
Wasn't there something with rich women who don't want to get tan lines as that looks like they would work in the fields like a slave? How was it in Ancient Rome?
</p>
<<speech $player '$playerName'>>Why do you want to get toned?<</speech>>
<<speech $sister $sisterName>>So I look better, didn't you tan in your time?<</speech>>
You don't know what to say, because honestly, you don't know what to tell her.
<p id="thinking" style="text-align: center;">\
I can't tell her that some people even went to a sun studio to get better tan lines, how should I explain an artificial sun? Can I tell her that there are just really bright lights? Or would candles be better? Ah, fuck it.
</p>
<<speech $player '$playerName'>>Yes.. yes we also toned our bodys. Anyway, I heard that you can play the harp, want to play me some melodies?<</speech>>
<div style="position: relative;">
<img src="img/places/homeLivingroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/couch-1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $sister $sisterName>>How did you know? Okay.. wait I get it!<</speech>>
She seems in awe that you notice her musical talent and that she gets her harp immediately. Of course, you help her to set it up, as the instrument is quite heavy. She then plays you some music, while you listen to it with joy.
<<else>>\
<b>You see $sisterName with her boobs out on the couch under the light of the sun.</b>
She gives you an inviting smile as she seems to feel pretty confident with her exposed privates. You on the other hand have a fixed line of sight onto her perfect boobs.
<<speech $sister $sisterName>>Whats wrong brother, never seen a womans breasts?<</speech>>
<p id="thinking" style="text-align: center;">\
They are so perfect. Not too little, not too big. Not too soft while also not too hard. Pretty closely together, while also not appearing to be misgrown together, with the perfect nipple-to-breast ratio. HELLO, Brother!
</p>
You snap back to reality while not knowing how long you were with your thoughts.
<<speech $sister $sisterName>>Hello, brother! As you appear to have never seen a woman, let me help you.<</speech>>
<div style="position: relative;">
<img src="img/places/homeLivingroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/couchNaked-2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
She then slips out of her dress completely to put her whole naked body under the sun.
<p id="thinking" style="text-align: center;">\
Perfect tan lines coming soon.
</p>
<<speech $player '$playerName'>>Wow...<</speech>>
<<speech $sister $sisterName>>Ach, you are such a Gaul, if I wouldn't know it better, I would say you are one of these idiotic jews.<</speech>>
<<speech $player '$playerName'>>I am sorry, I was just so fascinated by your perfect body. You asked if I have ever seen a naked woman before. The answer to that is yes, but they were never nearly as beautiful as you are.<</speech>>
She gives you a pleased smile and tells you to be here as long as you want, while she keeps on working on her tan.
<</if>>\
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go back to the Hallway" HomeHallway>>
<<set $sisterRelationship = $sisterRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You quickly gather a mug of wine from the kitchen to prep with your ingenious potion.</b>
<div style="text-align: center;">\
<<if $sisterDaysSinceLastDose == 0>>
<<if $sisterELP1Possible == true>>\
<<if $ELP1Amount > 0>>\
\
<<if $sisterNightVisits == false>>\
<<button "Night Visits" SisterNightVisits>>
<<set $sisterNightVisits = true>>\
<<set $sisterDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $sisterOpenBath == false and $sisterNightVisits == true>>
<<button "Shared Bathroom" SisterOpenBath>>
<<set $sisterOpenBath = true>>\
<<set $sisterDaysSinceLastDose = 3>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
<<if $sisterDoSport == false and $sisterNightVisits == true>>
<<button "You should workout" SisterDoSport>>
<<set $sisterDoSport = true>>\
<<set $sisterDaysSinceLastDose = 3>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $sisterClothesUnlock == false and $sisterNightVisits == true and $sisterOpenBath == true
and $sisterDoSport == true>>
<<button "Different Clothes" SisterClothesUnlock>>
<<set $sisterClothesUnlock = true>>\
<<set $sisterDaysSinceLastDose = 4>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $sisterUnlockNude == false and $sisterClothesUnlock == true and $sisterNightVisits == true
and $sisterOpenBath == true and $sisterDoSport == true>>
<<button "Dress Less" SisterUnlockNude>>
<<set $sisterUnlockNude = true>>\
<<set $sisterDaysSinceLastDose = 4>>\
<<set $sisterELP1Possible = false>>\ /* Temp End of Content */
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
Where is my head? I don't have the potions with me. I have to try it again when I have it.
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $sister $sisterName>>This is so nice of you, you really have on good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated. <</speech>>
And with that, you head back to the Hallway.
<</if>>\
\
\
<<elseif $sisterELP2Possible == true>>\
\
\ Second Level Here
\
</div>\
<<else>>\
<p id="thinking" style="text-align: center;">\
It seems that I have pushed her as far as possible for now. I should try to advance something else.
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $sister $sisterName>>This is so nice of you, you really have on good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated.<</speech>>
And with that, you head back to the Hallway.
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
I should at least wait $sisterDaysSinceLastDose more days till I try to give her "new directions".
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $sister $sisterName>>This is so nice of you, you really have on good with me.<</speech>>
<<speech $player '$playerName'>>Not a big deal, I just try to have the woman I like hydrated.<</speech>>
And with that, you head back to the Hallway.
<</if>>\
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You then hand it to her.</b>
<<speech $player '$playerName'>>Here, you should freshen up sister.<</speech>>
<<speech $sister $sisterName>>This is so nice of you.<</speech>>
She grabs the cup with both hands and drinks it completely dry. Afterwards, she lets out a loud and satisfied:
<<speech $sister $sisterName>>Ahhhhhhhh! That was good. You took a good one from the kitchen, very good flavour.<</speech>>
<p id="thinking" style="text-align: center;">\
Okay, I want to see her more often.. and I have to get her closer to me. Maybe she could visit me at night in my bedroom, this way she is closer to my bed than ever.
</p>
You make sure that nobody can enter the room to interrupt or spy on you giving her new directions and cravings.
You then place yourself in front of her, you make yourself as tall as you can and start to issue the command with the most manly voice you can make.
<<speech $player '$playerName'>>$sisterName I want you to visit me at night in my room.<</speech>>
<<speech $sister $sisterName>>I in your room when the moon is out? That wouldn't be appropriate for a sister.<</speech>>
You place your hands left and right on her face to pin-point her gaze towards your eyes.
<p id="thinking" style="text-align: center;">\
Hmm.. the potion formula still needs some refinement if I want to make this easier, but maybe I can still turn the ship around.
</p>
<<speech $player '$playerName'>>It wouldn't be appropriate to misbehave in front of your brother. We have to strengthen our bond, and this is the way I suggest. You wouldn't want to contradict your brother's instructions, wouldn't you? Cause if, that would mean that you would also at some point contradict your brothers Octavius' instructions.<</speech>>
She has a shy look in her eyes as if she thinks how Octavius would treat her if she misbehaved. $sisterName then starts to speak with an assured voice.
<<speech $sister $sisterName>>No, you are right! The man of the Julias are always right and we as the woman have no right to question their decisions. I will visit you at the hour of the owl.<</speech>>
Your face lightens up as she speaks these words, you quickly kiss her on her forehead and tell her that you have to attend to your things for now and that you are looking forward to the upcoming nights.
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $sisterVisitedAtNight = false>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You then hand it to her.</b>
<<speech $player '$playerName'>>Here, you should freshen up sister.<</speech>>
<<speech $sister $sisterName>>This is so nice of you.<</speech>>
She grabs the cup with both hands and drinks it completely dry. Afterwards, she lets out a loud and satisfied:
<<speech $sister $sisterName>>Ahhhhhhhh! That was good. You took a good one from the kitchen, very good flavour.<</speech>>
<p id="thinking" style="text-align: center;">\
She already comes to my room at night, but.. hmmm... I think that she has gotten a bit fatter lately... She should work out more. The garden would be a good place for it.
</p>
<<speech $player '$playerName'>>Okay, stand still now, I just have to try something.<</speech>>
<<speech $sister $sisterName>>Ahem, what do you want to try?<</speech>>
You pinch her stomach and with two fingers you hold a bit of her fatty skin. She quickly looks down to see her skin being stretched off of her body.
You tell your sister to stand up as you get close to her. She stands up without complaining.
<div style="position: relative;">
<img src="img/places/potion.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/sister/potion-sport.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<p id="thinking" style="text-align: center;">\
That's quite a bit.
</p>
<<speech $player '$playerName'>>Do you see this $sisterName?<</speech>>
<<speech $sister $sisterName>>Hmm.. I think I have eaten a bit too much lately.<</speech>>
<<speech $player '$playerName'>>I think so too! But what are we gonna do about this?<</speech>>
You release your "chubby sister" from your grip again and turn around, pretending to think hard about a solution.
<<speech $sister $sisterName>>I could eat less for a few days... I could try to eat less meat and more bread.. would this help brother?<</speech>>
You quickly turn back around, signalling to her that you have the solution to her problem.
<<speech $player '$playerName'>>I know what to do, you have to do some sport.<</speech>>
<<speech $sister $sisterName>>Sport? Will you send me to these Greek Olympics or what?<</speech>>
<<speech $player '$playerName'>>No reason to get cheeky. Here, I will show you a sport with a lot of movement, you could even play alone. This way you will lose your fat again. You have to be presentable for Octavius, do you know this?<</speech>>
She looks frustrated but she still goes with your suggestion.
<<speech $sister $sisterName>>Okay, you are right. Tell me about this sport.<</speech>>
You tell her all you know about the rules and the sport of tennis, and you create two tennis rackets and some sporty outfits for the two of you. Then you play a set with her. She really starts to sweat fast and a lot, but all that helps is welcomed. A few minutes later, you of course win against her, but winning is not the goal.
<<speech $sister $sisterName>>Ahhh... Jupiter, that is exhausting. I'm done..<</speech>>
Still gasping for air, you try to force your way on her.
<<speech $player '$playerName'>>You are right, we are done for today. But I want you to train every weekend here in the garden.<</speech>>
<b>She nods to your delight. From now on, she will be in shape and sweating her ass off every weekend.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You then hand it to her.</b>
<<speech $player '$playerName'>>Here, you should freshen up sister.<</speech>>
<<speech $sister $sisterName>>This is so nice of you.<</speech>>
She grabs the cup with both hands and drinks it completely dry. Afterwards, she lets out a loud and satisfied:
<<speech $sister $sisterName>>Ahhhhhhhh! That was good. You took a good one from the kitchen, very good flavour.<</speech>>
<p id="thinking" style="text-align: center;">\
I have seen her in the bath before, but I could only always see so much... she shouldn't lock doors before me.. at least I am her brother, not some filthy pervert!
</p>
You go on and sniff her body, she looks with a puzzled and a bit disgusted face towards you.
<<speech $sister $sisterName>>What are you doing brother?<</speech>>
<<speech $player '$playerName'>>Hmmm, when did you last shower?<</speech>>
She looks perplexed.
<<speech $sister $sisterName>>When I showered? I think it was yesterday or so..<</speech>>
<<speech $player '$playerName'>>Hmmm.. last time I wanted to shower, the door was locked. Why do you lock your doors?<</speech>>
<<speech $sister $sisterName>>Ahem.. so that not anybody can come into me.<</speech>>
You try your best that she gets her thought that it is safe to keep the doors open.
<<speech $player '$playerName'>>We are in a closed estate, guarded by soldiers. It is completely safe, and what if you fall in the shower or something? This is what you should worry about. We can't help you then.<</speech>>
She takes a moment to think.
<<speech $sister $sisterName>>I guess you are right, the bath is a dangerous room and we should keep ourselves safe together.<</speech>>
<b>You smile at her and head back to business, knowing that from now on her doors will be open for you.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeBedroomMC.jpg"
width="100%" style="position: absolute; left: 0; top: 0;filter:brightness(30%)">\
<img src="img/sister/bed-visit.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
You extinguish the lights and pull your blanket up, but right before you close your eyes you can hear the door to your room squeaked. <b>You set yourself up and you see the shadow of your sister between the door beams.</b>
<<speech $sister $sisterName>>Hey brother, can I come in?<</speech>>
<p id="thinking" style="text-align: center;">\
Ah, one of her nightly visits. A surprise to be sure, but a welcome one.
</p>
<<speech $player '$playerName'>>Sure, come in.<</speech>>
She takes a few more steps into your room, not forgetting to close the door behind her. In the meanwhile, you put on a light, so you can see her better.
<<speech $sister $sisterName>>I just wanted to make sure, that you can sleep well tonight.<</speech>>
She grabs your pillow to shake it for you, then she takes a seat on the bed.
<<speech $sister $sisterName>>Was your day hard $playerName?<</speech>>
<<speech $player '$playerName'>>Ah, same day as always. And yours?<</speech>>
<<speech $sister $sisterName>>I had a dispute with mother again. She is always so.. so... it's exhausting. Only because of you, I look forward towards the next day.<</speech>>
You grab her by her hand and squeeze it tightly.
<<speech $player '$playerName'>>Don't worry about it too much. I talk with Mom tomorrow, we will figure something out.<</speech>>
<<speech $sister $sisterName>>Thank you, what would I do without my brothers... Octavius.. and you.<</speech>>
She stands up and walks to the door, but right before she opens it she turns around.
<<speech $sister $sisterName>>I know how man are.. here is something to dream about. Haha.<</speech>>
<<if $sisterUnlockNude == true>>\
<img src="img/sister/bed-visitNude.gif" width=40% style="filter:brightness(60%)">
She has a cheeky little smile on her lips as she makes her naked boobs bounce up and down.
<<else>>\
<img src="img/sister/bed-visit.gif" width=30% style="filter:brightness(60%)">
She has a cheeky little smile on her lips as she makes her boobs bounce up and down in her sleepwear.
<</if>>\
<<speech $player '$playerName'>>You are gorgeous.<</speech>>
<<speech $sister $sisterName>>Thank you, but I have to go now, otherwise I won't close an eye tonight.<</speech>>
And with that, she sneaks out of your room, while closing the door behind her very slowly and completely noiseless.
<b>You turn the lights off again and try your best to sleep, still thinking about $sisterName.</b>
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Get some Sleep" HomeSleep>>
<<set $sisterVisitedAtNight = true>>\
<<set $sisterRelationship = $sisterRelationship + 2>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeGarden.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if $sisterUnlockNude == true>>\
<img src="img/sister/sport1-nude.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/sister/sport1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $sisterUnlockNude == true>>\
<b>$sisterName is already on the court with her racket in her hands. Her half-naked body getting tanned in the hot bright sun.</b>
<<speech $sister $sisterName>>Hey brother! Do you want to play a few sets with me?<</speech>>
<<speech $player '$playerName'>>Sure, did you warmup already?<</speech>>
<<speech $sister $sisterName>>Look at me, what do you think?<</speech>>
<<speech $player '$playerName'>>Alright, let me just get warm quick.<</speech>>
You stretch your legs and try to reach your toes while standing. After around five minutes you are ready for the game.
<<speech $player '$playerName'>>Alright, this should be enough.. let's see if you got better.<</speech>>
<<speech $sister $sisterName>>This time you won't defeat me this easily!<</speech>>
The two of you go on to play, and the ball goes from left to right, getting faster every time it hits your racket.
$sisterName run the court up and down as quickly as she can. The two of you start to sweat furiously, but you have a lot of fun.
<video controls autoplay loop muted>
<source src="img/sister/tennis-nude.webm" type="video/webm">
</video>
<<else>>\
<b>$sisterName is already on the court with her racked in the hands. She is dressed in the sports bra and skirt you designed for her.</b>
<<speech $sister $sisterName>>Hey brother! Do you want to play a few sets with me?<</speech>>
<<speech $player '$playerName'>>Sure thing sis! Let me just warm up, so I don't damage my muscles.<</speech>>
<<speech $sister $sisterName>>Warmup, right.. I always forget about this.<</speech>>
<video controls autoplay loop muted>
<source src="img/sister/tennis-clothed.webm" type="video/webm">
</video>
She goes on to stretch her body. She takes the racket above her head and moves her hips from left to right, while you on the other hand stretch your legs and try to reach your toes while standing. After around five minutes you are ready for the game.
<<speech $player '$playerName'>>Alright, this should be enough.. let's see if you got better.<</speech>>
<<speech $sister $sisterName>>This time you won't defeat me this easily!<</speech>>
The two of you go on to play, and the ball goes from left to right, getting faster every time it hits your racket.
$sisterName run the court up and down as quickly as she can. The two of you start to sweat furiously, but you have a lot of fun.
<</if>>\
<<speech $player '$playerName'>>Aghhh!<</speech>>
<<speech $sister $sisterName>>Ugh!<</speech>>
<<speech $player '$playerName'>>Pah!<</speech>>
<<speech $sister $sisterName>>AGHHH!<</speech>>
<b>A few sets later you are ready to defeat her, she is all worked up. But maybe you could let her win.</b>
<div style="text-align: center;">\
<<button "Let her win (Submissive)" GardenSisterTennisWin>>
<</button>>
<<button "Finish her (Dominant)" GardenSisterTennisDefeat>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeGarden.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if $sisterUnlockNude == true>>\
<img src="img/sister/sport2-nude.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/sister/sport2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You decide to let her win, this will strengthen your relationship with her.</b>
<<speech $player '$playerName'>>Come on, show me what you got!<</speech>>
<<speech $sister $sisterName>>You will cry! Haha<</speech>>
You and she go on to play a few more sets, and you let her win every two out of three balls. This way, the two of you get close to a tie. Then there is the match ball.
<<speech $sister $sisterName>>This will be my sweet victory!<</speech>>
<<speech $player '$playerName'>>Fuc.. You are good today...<</speech>>
She goes on and does her signature server which surprises you so much, that you can't deflect the ball back to her. At least this is what you let her believe.
<<speech $sister $sisterName>>I won? Did I?<</speech>>
<<speech $player '$playerName'>>Phuuu, yes you did. Congratulations $sisterName!<</speech>>
<<speech $sister $sisterName>>Ohhh.. this was so much fun! I have to get a shower now.<</speech>>
<b>She kisses you on the cheek and leaves the court. She even does these "little girl jumps" as she seems really happy with the outcome.</b>
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased Greatly</b>
<b style="color: pink; font-size: 120%;">- Submissiveness Increased</b>
<div style="text-align: center;">\
<<button "End the Workout" HomeHallway>>
<<set $sisterRelationship = $sisterRelationship + 5>>\
<<set $time = $time + 1>>\
<<set $mind = $mind - 5>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeGarden.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if $sisterUnlockNude == true>>\
<img src="img/sister/sport2-nude.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/sister/sport2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You decide to crush her with all your might.</b>
<<speech $player '$playerName'>>You have to learn a lot more if you want to defeat your master!<</speech>>
<<speech $sister $sisterName>>Ughh.. you.. won't win again!<</speech>>
As you are winning quite a lot, you end it very quickly with a loped ball to the left. The ball falls closely after the net on the ground. No chance for her to get it, although she tried her best, she even dived on the ground to get it.
<<speech $sister $sisterName>>Damn! You won again.<</speech>>
<<speech $player '$playerName'>>How could it be different? Come let me help you up.<</speech>>
You grab her hand and pull her up.
<<speech $sister $sisterName>>I will train hard! You won't get away so easily.<</speech>>
<<speech $player '$playerName'>>Give your best, it is a good workout for your body.<</speech>>
<<speech $sister $sisterName>>I have to go and wash myself, see you later.<</speech>>
<b>She waves demotivated towards you and heads back into the house, slurping a bit with her shoes on the ground.</b>
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<b style="color: blue; font-size: 120%;">+ Dominance Increased</b>
<div style="text-align: center;">\
<<button "End the Workout" HomeHallway>>
<<set $sisterRelationship = $sisterRelationship + 2>>\
<<set $time = $time + 1>>\
<<set $mind = $mind + 5>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You then hand it to her.</b>
<<speech $player '$playerName'>>Here, you should freshen up sister.<</speech>>
<<speech $sister $sisterName>>This is so nice of you.<</speech>>
She grabs the cup with both hands and drinks it completely dry. Afterwards, she let's out a loud and satisfied:
<<speech $sister $sisterName>>Ahhhhhhhh! That was good. You took a good one from the kitchen, very good flavour.<</speech>>
<p id="thinking" style="text-align: center;">\
Okay, she is willing to let me peek at her, visit me at night and work out.. what else? Her clothing, she is always wearing dresses.. this is okay.. but if I think back at the girls in my time. Hot pants, leggings and braless tops.. that is the real stuff.
</p>
<<speech $player '$playerName'>>I notice something..<</speech>>
<<speech $sister $sisterName>>Am I getting chubby again?<</speech>>
She gives you a concerned face, but you assure her that her body is doing fine.
<<speech $player '$playerName'>>No, there is something else. Your dresses and all.. why are you wearing only them?<</speech>>
<<speech $sister $sisterName>>I like them.. they are comfortable-<</speech>>
<<speech $player '$playerName'>>No they are not. It is not comfortable to have your legs bound together by some fabric.<</speech>>
<<speech $sister $sisterName>>Yes, that is-<</speech>>
<<speech $player '$playerName'>>That is the point! I want you to dress in pants and such.. that is more future-like. The most beautiful woman dressed like this in my time.<</speech>>
She smiles at you as if she likes to be called beautiful, even if it is just to make her comply.
<<speech $sister $sisterName>>I would like to dress that way if you want me to. But.. but I don't have such clothes?<</speech>>
<p id="thinking" style="text-align: center;">\
A problem to be easily resolved.
</p>
<<speech $player '$playerName'>>I tell you what. I get you the clothes, and you wear them. Is that a deal?<</speech>>
<<speech $sister $sisterName>>Deal brother.<</speech>>
<b>You kiss her on the forehead and head out. You now just have to buy some clothes from the market.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/sister/outfit/' + $sisterOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You then hand it to her.</b>
<<speech $player '$playerName'>>Here, you should freshen up sister.<</speech>>
<<speech $sister $sisterName>>This is so nice of you.<</speech>>
She grabs the cup with both hands and drinks it completely dry. Afterwards, she lets out a loud and satisfied:
<<speech $sister $sisterName>>Ahhhhhhhh! That was good. You took a good one from the kitchen, very good flavour.<</speech>>
<p id="thinking" style="text-align: center;">\
What do I do with her today? Hmm... she could clean my room during the week or- Fuck is it hot today again... Why is it so hot in Italy? That's it! It is too hot in Rome for clothes.
</p>
<<speech $player '$playerName'>>You should drink more, it is quite hot this week.<</speech>>
<<speech $sister $sisterName>>You can say that aloud, I am swimming in my own sweat.<</speech>>
<<speech $player '$playerName'>>Everyone can see that. To be honest, it is quite disgusting to look at you sweating everywhere with big round stains under your arms.<</speech>>
She quickly looks at her armpits only to notice that you say the truth. Shyly she tries to hide it from you, but you put the finger right in the wound.
<<speech $player '$playerName'>>You don't have to hide it, it's not working and only your hands will stink after that.<</speech>>
<<speech $sister $sisterName>>Shit, shit.. a woman of my standing should not sweat publicly like an old cow. What can I do $playerName?<</speech>>
<p id="thinking" style="text-align: center;">\
I am getting better and better at this.
</p>
<<speech $player '$playerName'>>When it was that hot in my time, people went to be naked at home.<</speech>>
She gasps with a big disbelieve in her eyes.
<<speech $sister $sisterName>>Naked? Like not clothed? No.. no no no.. I can't do this. I am already dressing like the woman of your time. My friends already tell me that this is so inappropriate. The will laugh at me when they see me nude.<</speech>>
You put your hands right and left onto her shoulders and squeeze them tightly.
<<speech $player '$playerName'>>Let them laugh, you are the big sister of Octavius, the daughter of $motherName and also my sister. They know nothing.<</speech>>
She takes a moment to think and then spins herself furiously around. She lets her head bounce right and left and finally screams.
<<speech $sister $sisterName>>Okay, yes Okay! It is so hot here and I wanted to go to Capri a long time ago, but because of Octavius I can't and so I have to stay here and if I stay here I will sweat like a peasant.<</speech>>
She stands still for a brief moment and you try to push her over the edge.
<<speech $player '$playerName'>>So there is only one way if you don't want to displease Octavius and to make yourself feel better..<</speech>>
<<speech $sister $sisterName>>Good, okay.. I will try to wear less in the house. Let me get this DAMN HOT THING OFF!<</speech>>
<video controls autoplay loop muted>
<source src="img/sister/undress.webm" type="video/webm">
</video>
She strips out of her bra and throws them on the couch, first a bit shy covering her big boobs with her forearms, but then dropping all covers with a big smile.
<<speech $player '$playerName'>>You see, it is not that bad.<</speech>>
<<speech $sister $sisterName>>Ohh, I can already feel a nice breeze on my hot skin. Thank you..<</speech>>
<<speech $player '$playerName'>>Nothing to thank, you are a beautiful woman who has nothing to hide. Do what makes you the most comfortable in this sunny city.<</speech>>
<b>She grabs the few remaining clothes on the couch and takes them to her room. She now embraces her exhibitionism.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\<img src="img/places/market.jpg" width="80%">
<<set $place = "Market">>\
<<set $room = "Middle">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're on the market surrounded by yelling merchants and delicious-smelling fruits.</b>
<<if $time < 5>>\
<div style="text-align: center;">\
<<button "Men Clothing (WIP)" MenClothing>>
<</button>>
<<button "Women Clothing" WomenClothing>>
<</button>>
</div>\
You see a lonely crooked house at the end of the road, with stone walls and a wood roof. Few people come or go.
<div style="text-align: center;">\
<<button "Exotics (WIP)" Excotics>>
<</button>>
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Go back home" HomeHallway>>
<<set $time = 5>>\
<</button>>
</div>
<<set $IntroDone = true>>\<div style="position: relative;">
<img src="img/places/marketMenClothing.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/npc/carla/carla.png" width="100%" style="position: absolute; left: 0; top: 0;">\
</div>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<<set $place = "Market">>\
<<set $room = "Men Clothing Shop">>\
<b>A male clothing shop, long white and blue ropes are in the back.</b>
<<speech Carla>>Hello, I am afraid that I still have closed, you should come back later. I need like one or two more versions?<</speech>>
<<speech $player '$playerName'>>Version?<</speech>>
I try to ask her, but she seems to be "stuck".
<div style="text-align: center;">\
<<button "Back to the Market" Market>>
<<set $menShopVisited = true>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">\
<img src="img/places/marketWomenClothing.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/npc/rebecca/rebecca.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<set $place = "Market">>\
<<set $room = "Women Clothing Shop">>\
<b>The store is a dimly light but large room with many windows. Dresses are hanging from the ceiling.</b>
<<speech Rebecca>>Hello! Have a look around and if there is nothing you like I make sure to restock later.<</speech>>
<<if $sisterClothesUnlock == true>>\
<div style="text-align: center; font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Sister Clothing</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 30%;">
<col span="1" style="width: 20%;">
<col span="1" style="width: 20%;">
</colgroup>
<tr>
<th>Buy</th>
<th>Name</th>
<th>Price</th>
<th>Clothing</th>
</tr>
<tr>
<td>\
<<if $sisterSummerUnlock == false and $money >= 2000>>\
<<button "Buy" WomenClothing>>
<<set $sisterSummerUnlock = true>>
<<set $money = $money - 2000>>
<</button>>
<<elseif $sisterSummerUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Summer Dress</div>
</td>
<td>\
<<if $money >= 2000>>\
<div style="color: green; font-weight: 700;">$ 2000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 2000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/sister/clothing/summer.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/sister/clothing/summer.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
\
<<if $dayNumber >= 10>>\
<tr>
<td>\
<<if $sisterJeansUnlock == false and $money >= 2000>>\
<<button "Buy" WomenClothing>>
<<set $sisterJeansUnlock = true>>
<<set $money = $money - 2000>>
<</button>>
<<elseif $sisterJeansUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Jeans Dress</div>
</td>
<td>\
<<if $money >= 2000>>\
<div style="color: green; font-weight: 700;">$ 2000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 2000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/sister/clothing/jeans.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/sister/clothing/jeans.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
<</if>>\
\
<<if $dayNumber >= 20 and $sisterUnlockNude == true>>\
<tr>
<td>\
<<if $sisterLaceUnlock == false and $money >= 3000>>\
<<button "Buy" WomenClothing>>
<<set $sisterLaceUnlock = true>>
<<set $money = $money - 3000>>
<</button>>
<<elseif $sisterLaceUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Lace Dress</div>
</td>
<td>\
<<if $money >= 3000>>\
<div style="color: green; font-weight: 700;">$ 3000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 3000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/sister/clothing/lace.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/sister/clothing/lace.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
<</if>>\
</table>\
<</if>>\
\
\
\
<<if $momClothesUnlock == true>>\
<div style="text-align: center; font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Mother Clothing</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 30%;">
<col span="1" style="width: 20%;">
<col span="1" style="width: 20%;">
</colgroup>
<tr>
<th>Buy</th>
<th>Name</th>
<th>Price</th>
<th>Clothing</th>
</tr>
<tr>
<td>\
<<if $motherBlueDressUnlock == false and $money >= 2000>>\
<<button "Buy" WomenClothing>>
<<set $motherBlueDressUnlock = true>>
<<set $money = $money - 2000>>
<</button>>
<<elseif $motherBlueDressUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Blue Dress</div>
</td>
<td>\
<<if $money >= 2000>>\
<div style="color: green; font-weight: 700;">$ 2000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 2000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/mom/clothing/blueDress.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/mom/clothing/blueDress.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
\
<<if $dayNumber >= 10>>\
<tr>
<td>\
<<if $motherRedTopUnlock == false and $money >= 2000>>\
<<button "Buy" WomenClothing>>
<<set $motherRedTopUnlock = true>>
<<set $money = $money - 2000>>
<</button>>
<<elseif $motherRedTopUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Red Top</div>
</td>
<td>\
<<if $money >= 2000>>\
<div style="color: green; font-weight: 700;">$ 2000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 2000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/mom/clothing/redTop.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/mom/clothing/redTop.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
<</if>>\
\
<<if $dayNumber >= 20 and $momUnlockNude == true>>\
<tr>
<td>\
<<if $motherStripesUnlock == false and $money >= 3000>>\
<<button "Buy" WomenClothing>>
<<set $motherStripesUnlock = true>>
<<set $money = $money - 3000>>
<</button>>
<<elseif $motherStripesUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Stripes</div>
</td>
<td>\
<<if $money >= 3000>>\
<div style="color: green; font-weight: 700;">$ 3000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 3000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/mom/clothing/stripes.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/mom/clothing/stripes.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
<</if>>\
</table>\
<</if>>\
\
\
\
<<if $reliaClothesUnlock == true>>\
<div style="text-align: center; font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Relia Clothing</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 30%;">
<col span="1" style="width: 20%;">
<col span="1" style="width: 20%;">
</colgroup>
<tr>
<th>Buy</th>
<th>Name</th>
<th>Price</th>
<th>Clothing</th>
</tr>
<tr>
<td>\
<<if $reliaOfficeUnlock == false and $money >= 2000>>\
<<button "Buy" WomenClothing>>
<<set $reliaOfficeUnlock = true>>
<<set $money = $money - 2000>>
<</button>>
<<elseif $reliaOfficeUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Office Suit</div>
</td>
<td>\
<<if $money >= 2000>>\
<div style="color: green; font-weight: 700;">$ 2000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 2000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/relia/clothing/office.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/relia/clothing/office.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
\
<<if $dayNumber >= 10>>\
<tr>
<td>\
<<if $reliaBlackUnlock == false and $money >= 2000>>\
<<button "Buy" WomenClothing>>
<<set $reliaBlackUnlock = true>>
<<set $money = $money - 2000>>
<</button>>
<<elseif $reliaBlackUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Black Dress</div>
</td>
<td>\
<<if $money >= 2000>>\
<div style="color: green; font-weight: 700;">$ 2000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 2000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/relia/clothing/black.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/relia/clothing/black.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
<</if>>\
\
<<if $dayNumber >= 30>>\
<tr>
<td>\
<<if $reliaLaceUnlock == false and $money >= 2000>>\
<<button "Buy" WomenClothing>>
<<set $reliaLaceUnlock = true>>
<<set $money = $money - 2000>>
<</button>>
<<elseif $reliaLaceUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Lace Dress</div>
</td>
<td>\
<<if $money >= 2000>>\
<div style="color: green; font-weight: 700;">$ 2000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 2000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/relia/clothing/lace.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/relia/clothing/lace.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
<</if>>\
</table>\
<</if>>\
\
\
\
<<if $kiraClothesUnlock == true>>\
<div style="text-align: center; font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Kira Clothing</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 30%;">
<col span="1" style="width: 20%;">
<col span="1" style="width: 20%;">
</colgroup>
<tr>
<th>Buy</th>
<th>Name</th>
<th>Price</th>
<th>Clothing</th>
</tr>
<tr>
<td>\
<<if $kiraRedUnlock == false and $money >= 2000>>\
<<button "Buy" WomenClothing>>
<<set $kiraRedUnlock = true>>
<<set $money = $money - 2000>>
<</button>>
<<elseif $kiraRedUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Red Dress</div>
</td>
<td>\
<<if $money >= 2000>>\
<div style="color: green; font-weight: 700;">$ 2000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 2000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/kira/clothing/red.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/kira/clothing/red.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
\
<<if $dayNumber >= 10>>\
<tr>
<td>\
<<if $kiraOfficeUnlock == false and $money >= 2000>>\
<<button "Buy" WomenClothing>>
<<set $kiraOfficeUnlock = true>>
<<set $money = $money - 2000>>
<</button>>
<<elseif $kiraOfficeUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Office Blouse</div>
</td>
<td>\
<<if $money >= 2000>>\
<div style="color: green; font-weight: 700;">$ 2000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 2000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/kira/clothing/office.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/kira/clothing/office.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
<</if>>\
\
<<if $dayNumber >= 30>>\
<tr>
<td>\
<<if $kiraQueenUnlock == false and $money >= 3000>>\
<<button "Buy" WomenClothing>>
<<set $kiraQueenUnlock = true>>
<<set $money = $money - 3000>>
<</button>>
<<elseif $kiraQueenUnlock == true>>\
[BOUGHT]
<<else>>\
BUY [Not enough Money]
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">Queen</div>
</td>
<td>\
<<if $money >= 3000>>\
<div style="color: green; font-weight: 700;">$ 3000</div>\
<<else>>\
<div style="color: red; font-weight: 700;">$ 3000</div>\
<</if>>\
</td>
<td>\
<<mouseover>>\
<<link '<img src="img/kira/clothing/queen.jpg" width="20%">'>><</link>>\
<<onmousein>>\
<<popover 'my-class'>><img src="img/kira/clothing/queen.jpg" width="90%"><</popover>>\
<</mouseover>>\
</td>
</tr>
<</if>>\
</table>\
<</if>>\
\
\
\
<div style="text-align: center;">\
<<button "Back to the Market" Market>>
<<set $womenShopVisited = true>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/marketExotic.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/npc/gianna/gianna.png" width="100%" style="position: absolute; left: 0; top: 0;">\
</div>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<<set $place = "Market">>\
<<set $room = "Exotic Shop">>\
<b>It's currently <b style="color:Tomato;">$dayWording, $timeWording</b>. You're on the market surrounded by yelling merchants and delicious smelling fruits.</b>
<<speech Gianna>>Hello, I am afraid that I still have closed, you should come back later. I need like one or two more versions?<</speech>>
<<speech $player '$playerName'>>Version?<</speech>>
I try to ask her, but she seems to be "stuck".
<div style="text-align: center;">\
<<button "Back to the Market" Market>>
<<set $exoticShopVisited = true>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Can you sell them for me?<</speech>>
<b>Relia turns around as you put the box on the table.</b>
<p id="thinking" style="text-align: center;">\
What do I sell?
</p>\
<<if $fireResearch == 100>>\
You have <b style="color:Tomato;">$greekFireAmount</b> of Greek Fire II
<<if $greekFireAmount > 0>>\
<<button "Sell 1 Greek Fire II" ReliaSales>>
<<set $greekFireAmount = $greekFireAmount -1>>\
<<set $money = $money + (250 * $salesCut)>>\
<</button>>
<</if>>\
<</if>>\
<div style="text-align: center;">\
<<button "Go back" Hallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Hey Alexandra, I want to upgrade my room.<</speech>>
<<speech $alexandra "Alexandra">>Sure, take a seat.<</speech>>
<b>As you sit down, she brings a big book from the shelf to the table in which the options are presented.</b>
<p id="thinking" style="text-align: center;">\
What can I upgrade?
</p>\
<<set _current = Math.round($amount * 100)>>\
Current Gathering-Output: <b>_current%</b>\
<div style="text-align: center; font-weight: 700;">Create Tools</div>\
<table id="customers">
<colgroup>
<col span="1" style="width: 30%;">
<col span="1" style="width: 10%;">
<col span="1" style="width: 10%;">
<col span="1" style="width: 50%;">
</colgroup>
<tr>
<th>Upgrade</th>
<th>Done</th>
<th>Cost</th>
<th>Description</th>
</tr>
<tr>
<td>\
<<if $money >= 500 and $LabMK2Done == false>>\
<<button "Lab MK. II" AlexandraUpgrade>>
<<set $money = $money - 500>>\
<<set $amount = $amount + 0.2>>\
<<set $LabMK2Done = true>>\
<</button>>\
<<else>>\
Lab MK. II\
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$LabMK2Done</div>
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$ 500</div>
</td>
<td>\
Increase the gathering output by 20%
</td>
</tr>
<<if $LabMK2Done == true>>\
<tr>
<td>\
<<if $money >= 600 and $LabMK3Done == false>>\
<<button "Lab MK. III" AlexandraUpgrade>>
<<set $money = $money - 600>>\
<<set $amount = $amount + 0.2>>\
<<set $LabMK3Done = true>>\
<</button>>\
<<else>>\
Lab MK. III\
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$LabMK3Done</div>
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$ 600</div>
</td>
<td>\
Increase the gathering output by 20%
</td>
</tr>
<</if>>\
<<if $LabMK3Done == true>>\
<tr>
<td>\
<<if $money >= 800 and $LabMK4Done == false>>\
<<button "Lab MK. IV" AlexandraUpgrade>>
<<set $money = $money - 800>>\
<<set $amount = $amount + 0.4>>\
<<set $LabMK4Done = true>>\
<</button>>\
<<else>>\
Lab MK. IV\
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$LabMK4Done</div>
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$ 800</div>
</td>
<td>\
Increase the gathering output by 40%
</td>
</tr>
<</if>>\
<<if $LabMK4Done == true>>\
<tr>
<td>\
<<if $money >= 1200 and $LabMK5Done == false>>\
<<button "Lab MK. V" AlexandraUpgrade>>
<<set $money = $money - 1200>>\
<<set $amount = $amount + 0.4>>\
<<set $LabMK5Done = true>>\
<</button>>\
<<else>>\
Lab MK. V\
<</if>>\
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$LabMK5Done</div>
</td>
<td>
<div style="font-weight: 700; letter-spacing: 2px; text-transform:uppercase;">$ 1200</div>
</td>
<td>\
Increase the gathering output by 40%
</td>
</tr>
<</if>>\
</table>
<div style="text-align: center;">\
<<button "Go back" Hallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<<if $dayNumber >= 8>><img src="img/augustus/notes/senat.webp" width="80%">\
<<else>>\
<img @src="'img/augustus/notes/octavius.jpg'" width="30%">\
<</if>>\
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
<<if $dayNumber >= 8>>Imperator Caesar Augustus<<else>>Gaius Julius Octavius Caesar<</if>>
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 30
Gender: Male
Connection: Brother
</p>
<<speech Notes "31 BC, Day 0">>I have met this man who held me hostage.
He knows about my time travel and he accepts it, as long as it is to his advantage.
He then accepted me into his family and gave me a place to work.<</speech>>
<<speech Notes "31 BC, Day 0">>Octavius gave me a task to find a way to easily defeat Marcus Antonius.
I have to find a solution by Day 4 (Friday), otherwise, my days will be counted. I should use my Workbench (at work).<</speech>>
<<if $dayNumber >= 5>>\
<<speech Notes "31 BC, Day 5">>Thank god I found this Greek Fire, he now gives me a bit of space to find myself, but I am sure he will give me a task sooner rather than later.<</speech>>
<</if>>\
<<if $dayNumber >= 8>>\
<<speech Notes "31 BC, Day 8">>After the death of Antonius, Octavius has become the most powerful person. He is now known as Augustus, Princeps Civitatis, and seems to hold the title of Imperator.<</speech>>
<</if>>\
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img @src="'img/mom/notes/'+ $motherOutfit + '.jpg'" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
$motherName
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 46
Gender: Female
Connection: Mother
Actress: Cherie DeVille
</p>
<<speech Notes "31 BC, Day 0">>Octavius brought me into her house and told $motherName that she was my new mother and that she should love me as she loves him. She likes to cook soup in the morning and despises the house servants.<</speech>>
<<if $momKitchenShow == true>>\
<<speech Notes "?? BC, Day ??">>I told my mother under the influence of ELP-I that her breakfast lacks fun and that she is way too stiff around me. She now tries to brighten up my mornings with some action.<</speech>>
<</if>>\
<<if $momOpenBath == true>>\
<<speech Notes "?? BC, Day ??">>After she drank another cup of wine spiked with my potion she was very open to the idea of having her bath open while showering, this will certainly create some good moments.<</speech>>
<</if>>\
<<if $momDoSport == true>>\
<<speech Notes "?? BC, Day ??">>After she showed me her body in this blue bikini dress I had to tell her to work out more and after I explained it to her she gladly works out in the garden now.<</speech>>
<</if>>\
<<if $momClothesUnlock == true>>\
<<speech Notes "?? BC, Day ??">>After a long story about her near marriage with Antonius and the resulting lack of clothes I managed to convince her to wear new dresses. I only have to buy her these.<</speech>>
<</if>>\
<<if $momUnlockNude == true>>\
<<speech Notes "?? BC, Day ??">>Mom was still way too conservative around me, her new son. I had to change that and she is not worried anymore about me seeing her the way the gods created her. <</speech>>
<b style="color: red; font-size: 120%;">End of Content</b>
<</if>>\
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img @src="'img/sister/notes/'+ $sisterOutfit + '.jpg'" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
$sisterName
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 28
Gender: Female
Connection: Sister
Actress: Dillion Harper
</p>
<<speech Notes "31 BC, Day 0">>Octavius introduced me to his sister and made the same deal with her as with her mother, she shall be my new sister and I am her new brother. She seems a bit shy and dull.<</speech>>
<<if $sisterNightVisits == true>>\
<<speech Notes "?? BC, Day ??">>I used an ELP-I potion on her and told her to see me in my bedroom at night, at it worked. From now on she swoops by my room sometimes.<</speech>>
<</if>>\
<<if $sisterOpenBath == true>>\
<<speech Notes "?? BC, Day ??">>I used another potion on her to get her to keep the bathroom door open when she washes herself, because of safety reasons, and it worked.<</speech>>
<</if>>\
<<if $sisterDoSport == true>>\
<<speech Notes "?? BC, Day ??">>This time I got her to do sport in the garden. She got fat and this is not what I want for my sister.. or Octavius's.<</speech>>
<</if>>\
<<if $sisterClothesUnlock == true>>\
<<speech Notes "?? BC, Day ??">>She is always dressed in this one dress. I changed that with another load of my potions, now she will wear what I give her to wear.<</speech>>
<</if>>\
<<if $sisterUnlockNude == true>>\
<<speech Notes "?? BC, Day ??">>It's really hot in Rome and so I told her that she should wear less to make her comfortable, she now dresses provocatively and most importantly she dresses with less.<</speech>>
<b style="color: red; font-size: 120%;">End of Content</b>
<</if>>\
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img @src="'img/helena/notes/'+ $helenaOutfit + '.jpg'" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Helena
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 29
Gender: Female
Connection: Boss
Actress: Lena Paul
</p>
<<speech Notes "31 BC, Day 0">>Helena is my "new" boss at work, she calls herself the Praefectus and seems like a pleasant person.<</speech>>
<<if $helenaMassage == true>>\
<<speech Notes "?? BC, Day ??">>She told me about her back problems and I offered her a massage. She likes it so much that I can now massage her every time I want to.<</speech>>
<<if $helenaUnlockClothes == true>>\
<<speech Notes "?? BC, Day ??">>Helena doesn't have much free time so she can't go to the market and buy a new dress. She sent me out on a mission to buy her a nice one.<</speech>>
<b style="color: red; font-size: 120%;">End of Content</b>
<</if>>\
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img @src="'img/alexandra/notes/'+ $alexandraOutfit + '.jpg'" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Alexandra
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 32
Gender: Female
Connection: Finances
Actress: Alex Coal
</p>
<<speech Notes "31 BC, Day 0">>Alexandras is responsible for the books, she keeps an eye on income and expenses. She told me that if I want to upgrade my Workplace, I have to come to her.<</speech>>
<<if $alexandraKneel == true>>\
<<speech Notes "?? BC, Day ??">>Work is stressful and I convinced Alexandra with my ELP-I portion to show me her bare breasts as a kind of stress relief.<</speech>>
<</if>>\
<<if $alexandraHJRuined == true>>\
<<speech Notes "?? BC, Day ??">>Alexandra gave me a handjob as a stress relief but we got interrupted by Helena and Alexandra blocked my cumshot. It seems as if she liked it.<</speech>>
<</if>>\
<<if $alexandraClothesUnlock == true>>\
<<speech Notes "?? BC, Day ??">>She was quite on board with my idea of wearing new and different dresses if I buy them for her.<</speech>>
<</if>>\
<<if $alexandraBlowjob == true>>\
<<speech Notes "?? BC, Day ??">>I further enhanced my idea of her as my stress reliever. She now grants me blowjobs in her office.<</speech>>
<b style="color: red; font-size: 120%;">End of Content</b>
<</if>>\
<<if $alexandraCBT == true>>\
<<speech Notes "?? BC, Day ??">>I had a talk with her about the cum blocking and that I do not like it. She took my concerns to her heart and now she kicks me in the balls and punches the cum out of them. My balls hurt.<</speech>>
<b style="color: red; font-size: 120%;">End of Content</b>
<</if>>\
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img @src="'img/relia/notes/'+ $reliaOutfit + '.jpg'" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Relia
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 32
Gender: Female
Connection: Sales
Actress: Riley Reid
</p>
<<speech Notes "31 BC, Day 0">>Relia is more girl than woman. She likes to talk a lot and run around like a child. At work, she is responsible for selling my creations and is the boss of Kira.<</speech>>
<<if $reliaDailyCheckup == true>>\
<<speech Notes "?? BC, Day ??">>Today I made Relia believe that I have to control her clothing every day to ensure that everything is in order if Octavius visits us.<</speech>>
<</if>>\
<<if $reliaBetterDeal == true>>\
<<speech Notes "?? BC, Day ??">>Under the influence of my potion I convinced Relia that I deserved more from the salses cut. She now gives me parts from her fee.<</speech>>
<</if>>\
<<if $reliaSellCum == true>>\
<<speech Notes "?? BC, Day ??">>Relia is a saleswoman and I cleverly told her that she could sell my cum as a magic fluid. She now harvests the health bringing sperm every morning from me.<</speech>>
<</if>>\
<<if $reliaWorshipSlaves == true>>\
<<speech Notes "?? BC, Day ??">>I tried to open her up and explore her sexual side more but it seems to have backfired as she now worships slaves.. in particular black slaves with their huge cocks, as she says.<</speech>>
<b style="color: red; font-size: 120%;">End of Content (Except Different Clothes)</b>
<</if>>\
<<if $reliaClothesUnlock == true>>\
<<speech Notes "?? BC, Day ??">>She told me that the blue one is her only dress and that she would be happy if I could help her out with some new clothing.<</if>>\
<<if $reliaFuckForMoney == true>>\
<<speech Notes "?? BC, Day ??">>I made Relia into my own personal prostitute. She now pleasurs men in her office for money and I get a cut of it.<</speech>>
<b style="color: red; font-size: 120%;">End of Content</b>
<</if>>\
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img @src="'img/kira/notes/'+ $kiraOutfit + '.jpg'" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Kira
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 29
Gender: Female
Connection: Delivery
Actress: Kira Noir
</p>
<<speech Notes "31 BC, Day 0">>I haven't spoken much with her, but she likes to provoke and hurt others, with words for now. She was a former slave from Egypt but is free now.<</speech>>
<<if $kiraTalkSexuality == true>>\
<<speech Notes "?? BC, Day ??">>Finally I got her to talk and she not only told me about her past but also about all of her sexual experience as of now. There was a girlfriend and a master she loved.<</speech>>
<</if>>\
<<if $kiraLesbian1 == true>>\
<<speech Notes "?? BC, Day ??">>I brought her a picture of a woman from the market I thought she might like and I was right. It was love at first sight. I might be able to peek at them now.<</speech>>
<</if>>\
<<if $kiraBondage1 == true>>\
<<speech Notes "?? BC, Day ??">>I gave her a strong and long rope which instantly triggered her bondage passion. I have even found her in some compromising positions down in the Delivery.<</speech>>
<</if>>\
<<if $kiraLesbian2 == true>>\
<<speech Notes "?? BC, Day ??">>Kira finally went nude in front of me. I told her that I could review her body so that she did not need to be shy in front of her new girlfriend.<</speech>>
<b style="color: red; font-size: 120%;">End of Content</b>
<</if>>\
<<if $kiraBondageHard == true>>\
<<speech Notes "?? BC, Day ??">>I raped her. Ugh.. that sounds bad but she liked it in the end. She likes to have a strong master punching all her buttons, literally speaking.<</speech>>
<b style="color: red; font-size: 120%;">End of Content</b>
<</if>>\
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Lucius
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 35
Gender: Male
Connection: Security
</p>
<<speech Notes "31 BC, Day 0">>He keeps us safe at work but he is also very by himself.<</speech>>
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\
<img src="img/npc/minerva/default.jpg" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Minerva
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: ??
Gender: Female ?
Connection: Goddess ?
Actress: Ash Hollywood
</p>
<<speech Notes "31 BC, Day 0">>Who is she? She seems to know about my misery and is in control of the world. She helped me with the research of the "human-powered electrical charger". I think that I will meet her again at some point.<</speech>>
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img src="img/npc/newsreader/default.jpg" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Newsreader
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 50+ ?
Gender: Male
Connection: Newsreader
</p>
<<speech Notes "31 BC, Day 0">>I have seen him speaking on the forum while I was on my way back home, he seem the local equivalent of an TV-Newsreader.<</speech>>
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img src="img/npc/rebecca/default.jpg" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Rebecca
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 25
Gender: Female
Connection: Merchant
Actress: Rebecca Volpetti
</p>
<<speech Notes "?? BC, Day ??">>She is the women's clothing shopkeeper. If I get my girls to wear new dresses I can buy them from her shop.<</speech>>
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img src="img/npc/gianna/default.jpg" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Gianna
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 26
Gender: Female
Connection: Merchant
Actress: Gina Valentina
</p>
<<speech Notes "?? BC, Day ??">>She is the shopkeeper of the exotic shop. But her shop is still closed.<</speech>>
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img src="img/npc/carla/default.jpg" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Carla
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 39
Gender: Female
Connection: Merchant
Actress: Carla Cox
</p>
<<speech Notes "?? BC, Day ??">>She is the men's clothing shopkeeper, but the shop is closed for now.<</speech>>
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<<set $place = "Dome Room">>\
<<set $room = "Work">>\
<img src="img/story/intro/sunrise.gif" width="60%">
You step outside of your palace's doors where you can see your wooden waggon with two guards to bring you to your workplace. You quickly greet them and start your journey. You never talk more than just a hello, as they are advised to keep quiet and concentrate on their duty, to protect you.
<b>After a few more minutes on the road the waggon stops and the soldiers tell you to get out and enter the building.</b>
<<fadein 5s>>\
<b>But as you cut the corner to the hallway Lucius appears in front of you and tells you to follow him. You obediently comply as he leads you to a well-known room.</b>
<<timed 8s>>\
<img src="img/story/intro/octavius.jpg" width="100%">
There the same picture shows itself to you as five days ago. The high Octavius sitting in this beautifully decorated, domed, marble hall.
<p id="thinking" style="text-align: center;">\
Fuck.. hopefully he likes my invention.
</p>
<<speech $player '$playerName'>>Salve Octavius!<</speech>>
<<speech Augustus "Gaius Octavius Caesar">>So we meet again $playerName. Tell me how did you fare? Was everything to your contentedness?<</speech>>
You stutter a bit, as you well know that this conversation will decide not only your future work but also if you are allowed to keep living.
<<speech $player '$playerName'>>I.. I- I had a good time, all of the co-workers you choose are real professionals in their field a- and your family is very nice to me.<</speech>>
<<speech Augustus "Gaius Octavius Caesar">>And as you say by yourself, I have kept my side of the deal. Let me hear about your side.<</speech>>
<<if $greekFireAmount >= 1>>
<div style="text-align: center;">\
<<button "Show him your work" Task1Done>>
<</button>>
</div>\
<<else>>\
<div style="text-align: center;">\
<<button "Show him your work" Task1Failed>>
<</button>>
</div>\
<</if>>\
<</timed>>\
<</fadein>>\<img src="img/story/intro/octavius.jpg" width="100%">
Your hands are shaking as you search for your creation, but then it hits you.
<p id="thinking" style="text-align: center;">\
Oh no... I don't have it...
</p>
At this point you see your life flash before your eyes because you know, that this is your death sentence.
Octavius noticing your restlessness and probably also your problem claps his hands together. The clap sounds like the hatchet falling onto your neck in a guillotine.
<<speech Augustus "Gaius Octavius Caesar">>Where is it $playerName?<</speech>>
<<speech $player '$playerName'>>I- i.. I...<</speech>>
<<speech Augustus "Gaius Octavius Caesar">>So I gave you a home, work and freedom.. and this is how you pay me back.<</speech>>
He stands up and leaves the room without giving you a second look.
As soon as the door closes, you sink on your knees to the cold hard marble ground, a tear running down your right eye, over your cheek towards your chin. You can't hear a thing, the world outside has gone completely silent, with no birds, no dogs and no humans on the street. As your tear drops down onto the ground, you can clearly hear it making contact with the floor.
<b>After a few seconds the door opens up again and Lucius enters with his sword in the hand</b>
<<speech $lucius "Lucius">>Stay on your knees and keep the head up!<</speech>>
He then positions himself behind you and takes the sword in both of his hands, pointing it to the spot where your upper body connects with your neck. <<linkreplace "Then...">><<fadein 4s>><b>Then... </b><<timed 5s>><<goto DeathTask1>><</timed>><</fadein>><</linkreplace>><img src="img/story/intro/octavius.jpg" width="100%">
Your hands are shaking as you search for your creation in the box you brought with you. Then you grab the small but dangerous invention.
<p id="thinking" style="text-align: center;">\
Hopefully he likes it.
</p>
You hand it to him and he takes it without concern. He turns it around in his hand a few times and looks at it from every angle, he then pulls on the small rope a the top and looks up at you again awaiting an answer to a question he has not said.
<<speech $player '$playerName'>>This.. this is Greek Fire in a lightly transportable form.<</speech>>
<<speech Augustus "Gaius Octavius Caesar">>Greek Fire was invented decades ago.. by the greek. So what do you present me here exactly?<</speech>>
<<speech $player '$playerName'>>It's as I said easily transportable.. and I increased its power greatly. With this, it will be easy to defeat An- Antonius.<</speech>>
<<speech Augustus "Gaius Octavius Caesar">>Hmmm.<</speech>>
He stands up and gives you the bomb back. You are unsure if he is happy or not, but then he puts his hand on your shoulder.
<<speech Augustus "Gaius Octavius Caesar">>I will try it with your invention but you will also come with me. If it fails, I don't want you to be left alone here.<</speech>>
<p id="thinking" style="text-align: center;">\
Does he want to take me to war? I can't... I am not a soldier! I have to talk him out of it.
</p>
<<speech $player '$playerName'>>Ahem.. milord Octavius.. I think it would be better if I-<</speech>>
He raises his right hand up and you immediately shut your mouth.
<<speech Augustus "Gaius Octavius Caesar">>I have decided. Come follow me, we head over to the Greek coast.<</speech>>
He then leaves the room and you stand there like a rock, unsure if you should follow him, but what choice do you have?
<div style="text-align: center;">\
<<button "Continue" Task1DoneShip>>
<<set $time = 6>>
<</button>>
</div>\<img src="img/story/task1/ship.jpg" width="60%">
He leads you to the harbour of Ostia, where the two of you as well as thousands of soldiers board the ships.
<b>The galleys drive you towards the easter greek coast, where you can already see the ships of Marcus Antonius and the ships of Octavius' general Marcus Vipsanius Agrippa. </b>
Octavius standing next to you on the bridge commanding his soldiers to load the Greek Fire II into their catapults.
<<speech Augustus "Gaius Octavius Caesar">>Let's see what your fire is worth.<</speech>>
<img src="img/story/task1/ship1.gif" width="60%">
The first batch of your creation gets fired onto Antonius's ships, and they immediately start to catch fire but so far there is no extra effect of your invention. Octavius places himself right behind you and talks into your ear.
<p id="thinking" style="text-align: center;">\
Oh comon.. the damn demonstration effect.. please do your thing fire!
</p>
<<speech Augustus "Gaius Octavius Caesar">>His ships are buring but-<</speech>>
At this moment Antonius' ship breaks and a giant explosion destroys most of his other ships.
<img src="img/story/task1/explosion.gif" width="60%">
The shockwave of the explosion creates huge waves which shake the ships on your side very hardly. Octavius and you are trying to hold onto the wooden bridge as some soldiers fall to the ground. Shortly after the dust and smoke clears, you can only see shipwrecks where 400 galleys layed at anchor before.
<b>As you look over to Octavius you can see a diabolical smile on his face as he turns to you.</b>
<<speech Augustus "Gaius Octavius Caesar">>Congratulation you really did it. With your fire, no naval force will stand in the way of the Roman Republic.<</speech>>
He then turns around to one of his generals.
<<speech Augustus "Gaius Octavius Caesar">>Valerius signal Agrippa to rescue the queen.<</speech>>
<<speech Soldier "General Valerius">>As you command! What about Triumvir Marcus Antonius?<</speech>>
<<speech Augustus "Gaius Octavius Caesar">>If you find him dead you bring him to Rome. He is still a Roman.<</speech>>
<<speech Soldier "General Valerius">>And if we find him alive?<</speech>>
Octavius turns away from his soldier and takes another look at the destroyed ships.
<<speech Augustus "Gaius Octavius Caesar">>You won't find him alive.<</speech>>
The soldier nods and goes on with his work. <b>Octavius tells you to get some rest below deck and you follow his advice.</b>
<div style="text-align: center;">\
<<button "Continue" Task1DoneTriumph>>
<</button>>
</div>\<img src="img/story/task1/triumph.gif" width="60%">
Later you all arrive back in Rome, Octavius had already prepared a triumph parade before you even left, at least this is what you think because everything is already put in place and the people are cheering. You are not allowed to walk with the soldiers so you are placed on the stands, still getting a good look at all waggons and especially on Octavius' waggon who drives it right up to the big stand where he takes a seat next to his wife, mother and sister.
<b>He then stands up and raises his hands, and the crowd consisting of thousands of people from all layers of the population goes completely silent. Octavius starts to speak with a firm and loud voice.</b>
<<speech Augustus "Gaius Octavius Caesar">>Citizen of Rome, your beloved sons have achieved another victory. ROMA INVICTA! <</speech>>
The crowd starts to cheer and clap until he raises his hand again.
<<speech Augustus "Gaius Octavius Caesar">>Triumvir Marcus Antonius perished alongside his troops on his vessel, just as a true Roman ought to. I shall not denounce him, for he was NOT A FOE OF ROME. Antonius fell under the spell of the treacherous and deceitful Cleopatra.<</speech>>
The crowd starts to cheer again and scream for the death of Cleopatra. Octavius continues.
<<speech Augustus "Gaius Octavius Caesar">>I understand that you want to see the false Egyptian queen dead. I want her dead too, but my hands are tied. The Senate has to decide her fate. However, I have not forgotten you, THE BRAVE ROMANS WHO ARE WITH ME! Let me present to you: CLEOPATRA PTOLEMY! <</speech>>
Another waggon rolls through the triumph gate with a naked woman mounted on a metal bar with her mouth gagged.
<img src="img/story/task1/cleopatra.jpg" width="100%">
The crowd goes wild throwing rotten fruits, spitting and insulting her. The guards next to the wagon even have to throw some people onto the ground cause they tried to get on the waggon to Cleopatra. Then Octavius speaks again.
<<speech Augustus "Gaius Octavius Caesar">>There is that cat-worshipping witch who let you all starve, holding back corn deliveries to provoke a long and bloody war. If I could decide, she would be dead already, but the Senate will decide if she can live on as a prisoner or not. Please, citizens! Enjoy this day and celebrate the submission of Egypt once again!<</speech>>
<b>The people start to cheer and clap again, but you decide to head back home as you are very tired.</b>
<div style="text-align: center;">\
<<button "Go Home" HomeSleep>>
<<set $taskActive = false>>\
<<set $taskDone = false>>\
<<set $taskNumber = 2>>\
<<set $time = 6>>\
<<set $day = 7>>\
<<set $dayNumber = 6>>\
<</button>>
</div>\<img src="img/story/ending/place.jpg" width="60%">
You close your eyes and get thrown into this strange world again. This time you focus on the back of a female statue, in the distance you can see an island floating in the sky.
<b>Suddenly you hear a familiar voice agai-</b>
<<fadein 5s>>\
<<speech Minerva "Minerva">>There you are, at last we meet again $playerName.<</speech>>
<<speech $player '$playerName'>>
[...]
<</speech>>
<<speech Minerva "Minerva">>Remember, you can't talk here, so let me answer all your questions. You might be wondering how I can know what you want to ask.. well as I am the goddess of wisdom and I can read your mind.<</speech>>
<p id="thinking" style="text-align: center;">\
How? But she is so hot...
</p>
<img src="img/story/workTutorial/minerva2.jpg" width="100%">
<<speech Minerva "Minerva">>Thank you, but let's get to the point. You have reached the end of the game for now. You can keep on playing and interacting with the people, but for the main story, you are finished.. for now.<</speech>>
<p id="thinking" style="text-align: center;">\
I am already done? This is a game?
</p>
<<speech Minerva "Minerva">>Don't worry, I am sure the weaver of destiny, also called the Developer will keep on expanding this game. But it could help if you support him and stuff a few coins into his pocket.<</speech>>
<a href="https://patreon.com/TheEmperorKing"> <img src="img/portraits/extra/Patreon.jpg" width="48%"></a>\
<<speech Minerva "Minerva">>Oh and you can also tell him how you like the game by giving him a review... maybe even some advice or things you would like to see on his F95-Zone-Page<</speech>>
<a href="https://f95zone.to/members/the-emperor-king.2451517"> <img src="img/portraits/extra/F95Zone.jpg" width="48%"></a>\
<p id="thinking" style="text-align: center;">\
Hmmm... I think I should write a good review and give him a few bucks for his work.
</p>
<<speech Minerva "Minerva">>Well, whatever you say.. whatever you think. And here is one for good measure, but don't tell Mars I did this.<</speech>>
<img src="img/story/ending/minerva.jpg" width="100%">
<<speech Minerva "Minerva">>Oh and have I already told you that you can continue playing with the girls? Here..<</speech>>
<div style="font-size: 200%; text-align: center;">\
<<button "Continue (No Story-Content)" HomeHallway>>
<</button>>
</div>\
<</fadein>>\
<<set $place = "??">>\
<<set $room = "??">>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You quickly gather a mug of wine from the kitchen to prep with your ingenious potion.</b>
<div style="text-align: center;">\
<<if $motherDaysSinceLastDose == 0>>
<<if $momELP1Possible == true>>\
<<if $ELP1Amount > 0>>\
\
<<if $momKitchenShow == false>>\
<<button "Make the Breakfast better" MomKitchenShow>>
<<set $momKitchenShow = true>>\
<<set $motherDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $momOpenBath == false and $momKitchenShow == true>>
<<button "Shared Bathroom" MomOpenBath>>
<<set $momOpenBath = true>>\
<<set $motherDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $momDoSport == false and $momKitchenShow == true>>
<<button "You have to work on your body" MomDoSport>>
<<set $momDoSport = true>>\
<<set $motherDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $momClothesUnlock == false and $momDoSport == true and $momOpenBath == true>>
<<button "Different Clothes" MomClothesUnlock>>
<<set $momClothesUnlock = true>>\
<<set $motherDaysSinceLastDose = 3>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $momUnlockNude == false and $momClothesUnlock == true>>
<<button "Dress Less" MomUnlockNude>>
<<set $momUnlockNude = true>>\
<<set $motherDaysSinceLastDose = 4>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $momELP1Possible = false>> /* Temp End of Content */
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
<<else>>\
<p id="thinking" style="text-align: center;">\
Where is my head? I don't have the potions with me. I have to try it again when I have it.
</p>
You give her the cup and she drinks it without a question in mind.
<<speech $mom $motherName>>Thank you sweety.<</speech>>
<<speech $player '$playerName'>>You are welcome mom.<</speech>>
And with that, you head back to the Hallway.
<</if>>\
\
\
<<elseif $reliaELP2Possible == true>>\
\
\ Second Level Here
\
</div>\
<<else>>\
<p id="thinking" style="text-align: center;">\
It seems that I have pushed her as far as possible for now. I should try to advance something else.
</p>
You give her the cup and she drinks it without a question in mind.
<<speech $mom $motherName>>Thank you sweety.<</speech>>
<<speech $player '$playerName'>>You are welcome mom.<</speech>>
And with that, you head back to the Hallway.
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
I should at least wait $motherDaysSinceLastDose more days till I try to give her "new directions".
</p>
You give her the cup and she drinks it without a question in mind.
<<speech $mom $motherName>>Thank you sweety.<</speech>>
<<speech $player '$playerName'>>You are welcome mom.<</speech>>
And with that, you head back to the Hallway.
<</if>>\
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You give her the goblet and she drinks it without a question in mind.</b>
<<speech $relia "Relia">>You are so nice to always bring me wine when I need it the most.<</speech>>
<<speech $player '$playerName'>>Don't mention it, but there is one thing...<</speech>>
<p id="thinking" style="text-align: center;">\
My god... I somehow have to get close to her... I want her so much... but how can I do this? I can't be too direct, I have to find something connected to her work maybe. Maybe I can trick her into thinking that my cum would be magical.. like a wonder serum. That is it!
</p>
You walk over to her shelf and take the book about earnings to place it on the table.
<<speech $relia "Relia">>Searching for something?<</speech>>
<<speech $player '$playerName'>>Not directly, I just want to show you the earning of last week.<</speech>>
She directs you to the needed page and takes a look at it.
<<speech $relia "Relia">>So what is the problem?<</speech>>
<<speech $player '$playerName'>>You are a salesman and you also know that these numbers aren't great.. but I can show you a way to improve them so that Helena is pleased.<</speech>>
Her eyes light up as you are about to tell her the solution to her problem.
<<speech $player '$playerName'>>You know that I am from the future and what I didn't tell anyone yet is that the male fluid in the future is used to help people with health problems. Science even found out that drinking it on a daily basis keeps humans young and healthy.<</speech>>
<<speech $relia "Relia">>This can't be? Can it?<</speech>>
You nod and she takes a moment to think.
<p id="thinking" style="text-align: center;">\
Shit, maybe she is smarter than I thought. I have to do it differently... I should try to clear up my lie a bit.
</p>
She then starts to laugh and puts her hands on her face.
<<speech $relia "Relia">>By the gods, this is why men are so strong and tall! Your cream is magical.. but how can we use it to create money?<</speech>>
<p id="thinking" style="text-align: center;">\
Okay.. never mind.
</p>
You are glad that she fell for it, so you keep going with your idea.
<<speech $player '$playerName'>>In two steps. First, you have to get it from me and second, you can sell it later on the market as a miracle cure.<</speech>>
<<speech $relia "Relia">>Yes this could work.. but how do I get it from you?<</speech>>
<<speech $player '$playerName'>>Have you ever slept with a man before?<</speech>>
You see her getting uncomfortable and her head becomes really red.
<<speech $relia "Relia">>Of course! I have slept with many men before... I mean with a few... I have slept with a man before yes.<</speech>>
<<speech $player '$playerName'>>Good, so you know how to do it. Let's say I come by your office in the early morning and you help me get it?<</speech>>
<b>She still looks very uncomfortable but agrees with your proposal. You go on to chit-chat for a few more minutes until you head back to work.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You see Relia in the office in the early morning going through some books.</b>
<<speech $player '$playerName'>>Good morning Relia, have you found your way here well?<</speech>>
Relia gets close to you with a suspicious look in her eyes.
<<speech $relia "Relia">>$playerName! I had a good morning, which will become a great morning once I made some numbers in the books. So let us jump right into action!<</speech>>
You pull down your pants and she instantly grabs your dick to jerk it off furiously. She isn't very skilled but you definitely like it.
<video controls autoplay loop muted>
<source src="img/relia/handjob.webm" type="video/webm">
</video>
<<speech $relia "Relia">>Do you like it? Huh? You like it?<</speech>>
You feel getting close to busting your nut as she creates heat with her hands.
<<speech $player '$playerName'>>Yes you are great, but get the glass ready!<</speech>>
She quickly grabs her glass from the table and lets you cum into it.
<img src="img/relia/cumInGlass.gif" width="60%">
You only stand there with your half-stiff penis hanging in the air as she moves your fluid into several other containers, supposedly for sale.
<<speech $relia "Relia">>Great, thank you very much. With this load, the numbers will add up today.<</speech>>
<b>You also thank her and leave as she goes on to fill the containers up with wine and pack them up.</b>
<div style="text-align: center;">\
<<button "Go back" Hallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You give her the goblet and she drinks it without a question in mind.</b>
<<speech $relia "Relia">>You are so nice to always bring me wine when I need it the most.<</speech>>
<<speech $player '$playerName'>>Don't mention it, but there is one thing...<</speech>>
<p id="thinking" style="text-align: center;">\
My god... I want her to open up, to explore her sexual side. But I should try it with somebody else first.. somebody anonym, someone who can be replaced without much fuss... like a slave maybe... I take her to a brothel where she can expand her sexual skills.
</p>
You take the cup from her and guester her to follow you. She stands up and the two of you walk down the hallway.
<<speech $relia "Relia">>Hey! Where are we going?<</speech>>
<<speech $player '$playerName'>>I want to show you something and we don't have much time.<</speech>>
<b>As you get to the door, Lucius blocks your way out.</b>
<<speech $lucius "Lucius">>Nullus motus! What are you doing?<</speech>>
Relia, who clinches your arm, tells him that the two of you want to take a quick stroll around the market.
<<speech $lucius "Lucius">>$playerName you know that this is not possible.<</speech>>
<p id="thinking" style="text-align: center;">\
Shit! There has to be a way around this... maybe money could solve the problem?
</p>
<<speech $player '$playerName'>>Lucius, I know that we are not allowed to walk around alone, so why don't you follow us?<</speech>>
He doesn't seem very convinced so you try to offer him some money.
<<speech $player '$playerName'>>What if I offer you 5 talents? 10? 50? Okay, let's say 150 talents?<</speech>>
<<speech $lucius "Lucius">>Good, but we only go out for a maximum of one hour.<</speech>>
<<linkreplace "You agree and walk with Relia, and Lucius, to a slave brothel. As you enter you already see a woman with her toy.">>\
<b>You agree and walk with Relia, and Lucius, to a slave brothel. As you enter you already see a woman with her toy.</b>
<img src="img/story/potions/relia/brothel/brothel.jpg" width="60%">
<<speech $relia "Relia">>Wait, is this a brothel you are dragging me to? I will not prostitute myself for you!<</speech>>
<<speech $player '$playerName'>>No Relia, this is not what I want from you... Lucius, can you wait outside? We will not run away.<</speech>>
<<speech $lucius "Lucius">>I give you one hour, then we meet again here.<</speech>>
And with that Lucius doesn't exit the building, but rather heads into one of the cabins for his pleasure, leaving Relia and you alone.
<<speech $player '$playerName'>>Okay, I know that you don't have a lot of experience with men and so I want to show you some things.<</speech>>
<<speech $relia "Relia">>I already had experiences with men.. a lot... I men a few.<</speech>>
You two head deeper into the brothel on the lookout for some "educational material". You take a look into the right and left cabinets down the hallway but Relia stops unnoticed at one cabin. When you realize you walk back to her.
<<speech $player '$playerName'>>Come, we don't have the whole day..<</speech>>
<<speech $relia "Relia">>Pssst and look!<</speech>>
You take a look into the room and see a naked white woman holding the penis of a strong and tall black man.
<img src="img/story/potions/relia/brothel/brothel2.jpg" width="100%">
<<speech $relia "Relia">>Is this his bone? Wow.. it is so big. Why is it so big $playerName?<</speech>>
You startle hearing this question and aren't sure what to answer except:
<<speech $player '$playerName'>>Well.. he is black, they all have huge.. "bones".<</speech>>
<<speech $relia "Relia">>And does it really make more fun for the woman if the bone is big?<</speech>>
<<speech $player '$playerName'>>Ahm.. yes some say so.. but it isn't proven that a big bone makes-<</speech>>
She doesn't wait till you finish the sentence and walks to the next room seeing a black man having sex with another white woman. She gives him a blowjob and Relia is fascinated.
<video controls autoplay loop muted>
<source src="img/story/potions/relia/brothel/sex1.webm" type="video/webm">
</video>
<<speech $relia "Relia">>How can she get it so far into her mouth? I can't even get a sausage half this size into my mouth.<</speech>>
She even walks to the next room, where a woman gets railed by a black man on the ground while holding herself onto another black man's legs.
<p id="thinking" style="text-align: center;">\
Now there are two of them, this is getting out of hand! I have to quickly finish our lesson.
</p>
<video controls autoplay loop muted>
<source src="img/story/potions/relia/brothel/sex2.webm" type="video/webm">
</video>
<<speech $player '$playerName'>>Okay Relia, can you come here for a moment?<</speech>>
She reluctantly moves away from the room door to listen to you.
<<speech $player '$playerName'>>Do you understand why I brought you here?<</speech>>
<<speech $relia "Relia">>Yes, you want me to enjoy myself more. You want me to be more open with my sexual side.<</speech>>
<p id="thinking" style="text-align: center;">\
This was easy.
</p>
<<speech $player '$playerName'>>Exactly and I want you to explore it every day in the morning in your office.<</speech>>
<<speech $relia "Relia">>In the office? How filthy but okay. I will make sure to play with them in the morning there.<</speech>>
<<speech $player '$playerName'>>Good! Wait.. "them"?<</speech>>
<b>She can't hear you as she already walked out of the building towards Lucius. The three of you walk back to work, you can't influence her today any more to push her in the right direction. You have a bad feeling about this.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $money = $money - 100>>\
<</button>>
</div>\
<</linkreplace>>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You see Relia in the office as well as a black figure in the back of the room. Intrigued you enter to find out about the ominous presence.</b>
<<speech $player '$playerName'>>Morning Relia.<</speech>>
Once you get closer, you can see that the black figure is, in fact a male black slave standing in the back eagerly waiting for commands.
<p id="thinking" style="text-align: center;">\
I remember.. this didn't go the way I wanted it to.
</p>
<<speech $player '$playerName'>>Who is this?<</speech>>
You ask her with a bit of anger in your voice, she instead answers you calm and determined.
<<speech $relia "Relia">>Oh $playerName, this is... ahem.. I believe his name is Sixtus. Have you already forgotten our little side trip? I want to experience the power of big dicks and you told me that only black men have them.<</speech>>
<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/relia/bbcOffice1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
You start to remember again as she changes her clothes to a more revealing lingerie outfit. She then begins grinding her body against his, then the man's big penis rubs at her lower belly.
<<speech $relia "Relia">>Well, you can stay and watch if you want to. I know that you like to see me naked. Sixtus told me that all men would want to see me naked. Isn't he flattering?<</speech>>
She doesn't leave you much time to make your decision as she goes down on him to suck his penis with great passion.
<video controls autoplay loop muted>
<source src="img/relia/bbcHandjob.webm" type="video/webm">
</video>
<<speech $relia "Relia">>*slurp* *slurp* by the gods.. he is so big.. I can barely take the tip.<</speech>>
<<speech Unknown "Sixtus">>You are doing good woman!<</speech>>
<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/relia/bbcOffice2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
The big black man then grabs her by the shoulders and forces her down onto the ground. During the process, she didn't stop a second and kept on sucking his dick on the ground, now taking it further into her mouth.
<p id="thinking" style="text-align: center;">\
I should be this man.. black dick supremacy or what?
</p>
<b>You can't take it anymore that Relia is pleasuring another man instead of you, so you silently head back to the hallway</B>
<div style="text-align: center;">\
<<button "Go back" Hallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You give her the goblet and she drinks it without a question in mind.</b>
<<speech $player '$playerName'>>Relia, do you have a minute?<</speech>>
<<speech $relia "Relia">>Sure, what do you need?<</speech>>
<p id="thinking" style="text-align: center;">\
Okay, she is willing to let me "check her" but she is always wearing the same clothes... I have to change that.
</p>
You walk over to her shelf and take the book about earnings to place it on the table.
<<speech $player '$playerName'>>You know, I was wondering if this blue dress is your only dress?<</speech>>
<<speech $relia "Relia">>This? What is wrong with it?<</speech>>
<<speech $player '$playerName'>>Nothing, but I think you would look better in something red or white. Don't you also think so?<</speech>>
She takes a moment to think looking at her dress.
<<speech $relia "Relia">>My mother gave me this dress when I turned 18.. and this is the only one I have. You have to know that my family doesn't have much money and we have been living from hand to mouth for quite some time. I never thought about different dresses. I wash this every day so I don't start to stink and-<</speech>>
You interrupt her as she might talk so long that the effect of the potion wears off.
<<speech $player '$playerName'>>Relia. Relia! Okay, what if I buy you a few dresses?<</speech>>
Her eyes light up and a smile appears on her face.
<<speech $relia "Relia">>You would do this for me? With your own money?<</speech>>
<<speech $player '$playerName'>>Yes and I would do a lot more for you.<</speech>>
<p id="thinking" style="text-align: center;">\
It's really easy to influence this idiot.
</p>
Her eyes light up and a smile appears on her face.
<<speech $relia "Relia">>Thank you $playerName!<</speech>>
<b>Leaving her office, you notice her admiring her blue dress. Time to go shopping for new clothes at the market.</b>
<div style="text-align: center;">\
<<button "Continue" Workplace>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You give her the goblet and she drinks it without a question in mind.</b>
<<speech $relia "Relia">>Thank you!<</speech>>
<<speech $player '$playerName'>>No big thing.<</speech>>
<p id="thinking" style="text-align: center;">\
Okay, I got her to jerk me off in the morning, maybe I can push her a bit further... I should still stick to the sales theme. Maybe I can make her earn money by fucking with others.
</p>
You take a few coins from your pocket and place them on the table to surprise Relia.
<<speech $relia "Relia">>What is that for $playerName? Did I lend you money? Because I normally don't have much money lying around, I don't know why you put ten talents on the table.<</speech>>
<<speech $player '$playerName'>>This money is for you, for your recent efforts.<</speech>>
She quickly grabs it and puts it into her bag, then she turns around to mind her own business.
<<speech $player '$playerName'>>How did it feel?<</speech>>
<<speech $relia "Relia">>Hmm?<</speech>>
<<speech $player '$playerName'>>It must have felt good to get some money for "free". Didn't it?<</speech>>
She turns around again with a puzzled face.
<<speech $relia "Relia">>Yes it was a nice present. But-<</speech>>
<<speech $player '$playerName'>>I tell you a secret now and you have to listen very carefully.<</speech>>
You point to your mouth and she gets closer with her ear to it.
<<speech $player '$playerName'>>You have the power to print money without doing much. To be honest, you could just lie down on your back to earn money.<</speech>>
<<speech $relia "Relia">>How? Please tell me.<</speech>>
<<speech $player '$playerName'>>With your body. You know how you sell my juice for a lot of money?<</speech>>
She nods.
<<speech $player '$playerName'>>If you let other men have fun with you, they would be willing to pay a lot of money to you. You don't have to do much than, as I said, lay down on the ground.<</speech>>
<p id="thinking" style="text-align: center;">\
Comon... eat it!
</p>
<<speech $relia "Relia">>You are right! I have seen men on the market looking at my ass and my body with lustful eyes. If you think they would pay me money, then I should at least try it.<</speech>>
<p id="thinking" style="text-align: center;">\
My god... if I had a girl like that in my time.
</p>
<<speech $player '$playerName'>>Good.. let's say that when you sell my juice in the morning you also try to get an appointment at night.<</speech>>
<<speech $relia "Relia">>Sounds good. Oh and for telling me this secret I can grant you a bit more of the sales cut.<</speech>>
<<speech $player '$playerName'>>Oh, thank you Relia.<</speech>>
<<speech $relia "Relia">>Agh, don't mention it.<</speech>>
<b>You get back to your work, happily knowing that she will earn you money by selling her body for you.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $salesCut = $salesCut + 0.2>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You see Relia and a man going at it in the office, curious you decide to enter.</b>
<<speech $player '$playerName'>>Hey Relia, how is it going?<</speech>>
She briefly looks up to you from the temporary bed she had in her room.
<<speech $relia "Relia">>Oh hey.. I am sort of in the middle of something. Do you need something?<</speech>>
<video controls autoplay loop muted>
<source src="img/relia/FuckForMoney.webm" type="video/webm">
</video>
You see the unknown man rhythmically pushing his dick into her small wet vagina. She lets out a small pleaserful scream.
<p id="thinking" style="text-align: center;">\
Holy shit she looks so tight... so hot. I have to fuck her very soon! But I can't blow my cover yet.
</p>
<<speech $player '$playerName'>>No everything is all right, I just wanted to check on you if you are feeling well.<</speech>>
<<speech $relia "Relia">>All goooo- BY THE GODS! Ahgh...<</speech>>
<b>You head back to the lobby and take your cut of the money the man put on the table.</b>
<b style="color: Yellow; font-size: 120%;">+ Money increased by $ 50</b>
<div style="text-align: center;">\
<<button "Go Home" HomeHallway>>
<<set $money = $money + 50>>\
<<set $time = 6>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You quickly gather a mug of wine from the kitchen to prep with your genius potion.</b>
<div style="text-align: center;">\
<<if $kiraDaysSinceLastDose == 0>>
<<if $kiraELP1Possible == true>>\
<<if $ELP1Amount > 0>>\
\
<<if $kiraTalkSexuality == false>>\
<<button "Open Up" KiraTalkSexuality>>
<<set $kiraTalkSexuality = true>>\
<<set $kiraDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $kiraBondage1 == false and $kiraTalkSexuality == true and $kiraLesbian1 == false>>\
<<button "Enchance Bondage Desire" KiraBondage1>>
<<set $kiraBondage1 = true>>\
<<set $kiraDaysSinceLastDose = 4>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $kiraLesbian1 == false and $kiraTalkSexuality == true and $kiraBondage1 == false>>\
<<button "Enchance Lesbian Desire" KiraLesbian1>>
<<set $kiraLesbian1 = true>>\
<<set $kiraDaysSinceLastDose = 4>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $kiraClothesUnlock == false and ($kiraLesbian1 == true or $kiraBondage1 == true)>>\
<<button "Different Clothes" KiraClothesUnlock>>
<<set $kiraClothesUnlock = true>>\
<<set $kiraDaysSinceLastDose = 4>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $kiraBondageHard == false and $kiraBondage1 == true and $kiraClothesUnlock == true>>\
<<button "Further Enchance BDSM Desire" KiraBondage2>>
<<set $kiraBondageHard = true>>\
<<set $kiraDaysSinceLastDose = 4>>\
<<set $kiraELP1Possible = false>>\ /* Temp End of Content */
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
<<if $kiraLesbian2 == false and $kiraLesbian1 == true and $kiraClothesUnlock == true>>\
<<button "Further Enchance Lesbian Desire" KiraLesbian2>>
<<set $kiraLesbian2 = true>>\
<<set $kiraDaysSinceLastDose = 4>>\
<<set $kiraELP1Possible = false>>\ /* Temp End of Content */
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
Where is my head? I don't have the potions with me. I have to try it again when I have it.
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $kira "Kira">>Hmm.. smells good.<</speech>>
<<speech $player '$playerName'>>You are welcome.<</speech>>
You head the stairs back up to the hallway.
<</if>>\
\
\
<<elseif $kiraELP2Possible == true>>\
\
\ Second Level Here
\
</div>\
<<else>>\
<p id="thinking" style="text-align: center;">\
It seems that I have pushed her as far as possible for now. I should try to advance something else.
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $kira "Kira">>Hmm.. smells good.<</speech>>
<<speech $player '$playerName'>>You are welcome.<</speech>>
You head the stairs back up to the hallway.
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
I should at least wait $kiraDaysSinceLastDose more days till I try to give her "new directions".
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $kira "Kira">>Hmm.. smells good.<</speech>>
<<speech $player '$playerName'>>You are welcome.<</speech>>
You head the stairs back up to the hallway.
<</if>>\
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She forcefully grabs the cup from your hands and shoves the whole wine into her mouth.</b>
<<speech $kira "Kira">>Ahhh.. thats a fine wine. Too "fine" for me but you are the one who stole it.<</speech>>
<<speech $player '$playerName'>>It was a pleasure.<</speech>>
<p id="thinking" style="text-align: center;">\
She is always so reserved and aggressive, there has to be a reason for this. I should try to open her up. Maybe she should talk with me about her past, her family, hobbies and whatever else. Oh and her husband or lovers or sexual partners.
</p>
<<speech $player '$playerName'>>So I was wondering if you would like to tell me a bit more about yourself?<</speech>>
<<speech $kira "Kira">>Hmmm, not really, no.<</speech>>
She goes back to placing boxes onto the delivery ship, but you can't let this opportunity slip so you try to command her.
<<speech $player '$playerName'>>Kira, I want you to tell me about your life and I want you to be nicer towards me!<</speech>>
<<speech $kira "Kira">>I don't take commands from someone like-<</speech>>
She freezes for a brief moment and the muscles in her body start to twitch. Kira then starts to speak in a much more friendly voice.
<<speech $kira "Kira">>$playerName what do you want to know?<</speech>>
<p id="thinking" style="text-align: center;">\
Strange, almost as if the potion took her free will.
</p>
<<speech $player '$playerName'>>I want you to tell me about your family, no I want you to tell me about your sexuality.<</speech>>
<<speech $kira "Kira">>My sexuality? I have never really explored it. I have fucked some men, I once was even in a relationship with.. with Abel. We both worked at the docks but it didn't work out.<</speech>>
You try to push her to talk about something more intimate.
<<speech $player '$playerName'>>And was there someone else?<</speech>>
<<speech $kira "Kira">>Let me think.. yes there was Mariamne.. such a wonderful woman. We also slept with each other... You have to know that sleeping with a woman and having no bone down there is quite hard, but we managed it.<</speech>>
<img src="img/story/potions/kira/talkSexuality/mariamne.jpg" width="60%">
She goes on to describe to you exactly how Mariamne looked and about the many deliveries they made.
<<speech $player '$playerName'>>And how did it end? Did you just lose sight of each other?<</speech>>
You see her face saddened as she tells you about the horrible faith Mariamne had to experience. She tells you that her girlfriend almost drowned to her death when they were on a delivery mission and that Kira's master didn't allow her to jump in the water and save her.
<<speech $player '$playerName'>>This is horrible! Your master was really unhuman.<</speech>>
<<speech $kira "Kira">>He was, but I saved her regardless. But Mariamne got sold to a different slaver as punishment for her "business-hurting actions" and the master punished me by whipping and hanging me from the ceiling in his dungeon.<</speech>>
<<speech $player '$playerName'>>From the ceiling? Were your hands bonded together with a rope?<</speech>>
Her face lightens up.
<<speech $kira "Kira">>He used me a few times as his personal slave in his sex dungeon... but it wasn't horrible as I knew that I saved Mariamne. And don't tell anyone but I kinda liked hanging on a rope and giving up power.<</speech>>
<<speech $player '$playerName'>>Interesting.<</speech>>
<p id="thinking" style="text-align: center;">\
Interesting.
She is not only into men but also into women... she even had a lesbian relationship with one... and she seems to also like a primitive version of bondage. I can push her in one of the directions.
</p>
<b>You keep on talking with her about her past but nothing important comes up. After a while, you decide to head back up. At least you now know where you can push her and she got friendlier.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She forcefully grabs the cup from your hands and shoves the whole wine into her mouth.</b>
<p id="thinking" style="text-align: center;">\
Last time she told me about her pitiful past and that she had a girlfriend and a master who abused her.. but she also told me that she somehow liked to be used by her master, especially the bondage parts. I should explore this path more.
</p>
While she swallows the wine you pull a little rope out of our bag.
<<speech $player '$playerName'>>I got something for you.<</speech>>
She gives you the goblet back and quickly grabs the string from your hands.
<<speech $kira "Kira">>What? You brought me a rope? I am delivering boxes my whole day, don't you think I have ropes down here?<</speech>>
She inspects the rope closely and measures herself with it, trying to figure out if the rope is long enough for certain things.
<<speech $player '$playerName'>>Okay, well then give it back to me.<</speech>>
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
She instantly pulls the rope close to her body and hides it behind crossed arms.
<<speech $kira "Kira">>Given is given! I.. I will use it in the future for my deliveries.<</speech>>
<<speech $player '$playerName'>>Alright, well you are welcome.<</speech>>
<p id="thinking" style="text-align: center;">\
She is quite intrigued by the rope. Guess this worked easily.
</p>
<b>You tell her goodbye and head back up. You have the feeling that you will see some future roping actions in her workspace.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/kira/bondage1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>As you walk down towards the shipbay you see Kira lying on the floor seemingly unable to move. On closer inspection, you can see some familiarly looking ropes around her arms and neck</b>
<<speech $player '$playerName'>>Hey Kira!<</speech>>
<<speech $kira "Kira">>$playerName don't you have some work to do?<</speech>>
<<speech $player '$playerName'>>It's noon.. so I take my break.<</speech>>
She slowly tries to turn around, but without having much control over her hands or upper body she has quite some trouble.
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/kira/bondage2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<p id="thinking" style="text-align: center;">\
Is this.. that's my rope!
</p>
<<speech $player '$playerName'>>I see you found good use for my rope?<</speech>>
<<speech $kira "Kira">>Agh...can't you see that I am busy?<</speech>>
<b>All of a sudden, she falls and her face lands right in a puddle of the dripping water. You can't help but let out a small chuckle, but as she looks up at you with a glare of anger, you quickly apologize and make your way back up.</b>
<b style="color: green; font-size: 120%;">+ Kira Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go Back up" Hallway>>
<<set $kiraRelationship = $kiraRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She forcefully grabs the cup from your hands and shoves the whole wine into her mouth.</b>
<p id="thinking" style="text-align: center;">\
Last time she told me about her pitiful past and that she had a girlfriend and a master who abused her.. but she also told me that she somehow liked to be used by her master, especially the bondage parts. Maybe I can send her out on a quest to find a new girlfriend.
</p>
Luckily, you had previously commissioned a painter at the market to create a portrait of a black saleswoman. You swiftly retrieve it from your shorts and show it to Kira.
<<speech $player '$playerName'>>Hey.. ahem.. can you take a look at this?<</speech>>
She waves you off.
<<speech $kira "Kira">>I don't have time for this. This cargo won´t load himself and Saturn will probably not help me with it.<</speech>>
You turn the drawing around so she has to look at it and just in the moment her eyes gaze upon the picture she grabs it with both of her hands and looks a it more discreetly.
<<speech $kira "Kira">>Who is this woman.. $playerName from where do you have this picture?<</speech>>
<<speech $player '$playerName'>>I believe her name was Demi.. she works at the market and-<</speech>>
<img src="img/story/potions/kira/lesbian1/demi.jpg" width="60%">
She takes one more look at the picture and waves you away with her hand.
<<speech $kira "Kira">>Thank you for the picture, you can go back to work now.<</speech>>
<<speech $player '$playerName'>>But I- well see you later Kira!<</speech>>
<p id="thinking" style="text-align: center;">\
I think it already worked. She seems very excited and even a bit aroused by the woman in the drawing.
</p>
<b>You head back up with the feeling of having her pushed into her lesbian passions.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/kira/lesbian1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>As you walk to the docks you see a familiar-looking woman.</b>
<<speech $player '$playerName'>>Hello to the twp of you. What are you up to?<</speech>>
<<speech $kira "Kira">>Ah.. there he is, the genius Alchemist of Rome.<</speech>>
<<speech Unknown "Demi">>Salve $playerName the two of us were just going spend some time together.<</speech>>
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/kira/lesbian2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
The two women start to giggle and each one grabs a glass full of wine.
<<speech $player '$playerName'>>Alright I should come back later I guess.<</speech>>
<<speech $kira "Kira">>You are right, give us some privacy! We are going to need it.<</speech>>
Kira says the last sentence specifically towards Demi with a very sexy voice.
<<if $kiraLesbian1 == true>>\
\
<b>You do what Kira tells you and walk back to the stairs, but as you are just about to leave you hear them jiggle which arouses your curiosity. You sneak back down and peek around the corner.</b>
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/kira/lesbian3.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
Kira and Demi have stripped out of their dresses and are standing there now in just their undergarments. You find it strange that Kira has a black dress and wears red lingerie and Demi does the same but vice versa.
<<speech Unknown "Demi">>Ohh Kira.. you are so hot, I almost burn my fingers.<</speech>>
<<speech $kira "Kira">>Your fingers won't burn when I am done, but rather your slit will.<</speech>>
You see Kira walking over to one of the open wooden crates, there she pulls out something that looks like a strap-on.
<p id="thinking" style="text-align: center;">\
Holy shit.. this is so hot! Are they going to fuck each other now? I am so horny right now.
</p>
<img src="img/story/event/masturbation.gif" width="40%">\
You pull your dick out and start to jerk off furiously as you see how the two girls go at each other.
<video controls autoplay loop muted>
<source src="img/kira/lesbianSex.webm" type="video/webm">
</video>
Kira and Demi both went to a couch and Kira thrust into the clit of Demi with rhythmical moves. The two women scream loudly, not fearing to be heard or even wanting to be noticed.
<<speech Unknown "Demi">>Faster Kira! Faster! You are a goddess!<</speech>>
<<speech $kira "Kira">>Uhh.. yeah... and you are my little slave! You are a filthy little sl-<</speech>>
Kira abruptly stops her hip movement and starts to look around the room. The tip of her strap on still in the wet warm puss of Demi.
<<speech Unknown "Demi">>Don't stop... what is the matt-<</speech>>
Kira now slips her dildo out of Demi's pussy and stands up.
<<speech $kira "Kira">>$playerName why are you still here?!<</speech>>
<p id="thinking" style="text-align: center;">\
FUCK!
</p>
<b>Kira starts to run over to the corner where you are hiding and finds you with your hard penis in your hands. She raises her right fist and reaches out for a punch.</b>
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/kira/lesbian4.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
Demi also quickly jumps up and puts herself between you and the very angry Kira.
<<speech $kira "Kira">>You son of a whore! You were spying on us!<</speech>>
<<speech $player '$playerName'>>I am so sorry.. I am-<</speech>>
Demi tries to cool her down as you completely froze.
<<speech Unknown "Demi">>Calm down Kira, no harm has been done! And to be honest I found it quite hot now that I know that he watched us.<</speech>>
Kira answers her with a very soft voice.
<<speech $kira "Kira">>Really? Hmmm.. you got lucky today $playerName. Now get out!<</speech>>
<<if $kiraLesbian2 == true>>\
Demi takes a good look at your dick, she even goes down on her knees and grabs it firmly with her right hand. Then she grabs Kira's strap-on with her left hand.
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/kira/lesbian5.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech Unknown "Demi">>Yeah, he should leave, or maybe... his bone is already hard, we could use him for our pleasure, what do you say?<</speech>>
She looks towards Kira who now smiles.
<<speech $kira "Kira">>I say that we can't let an opportunity like this slip. You should just hope that your little member down there can take some more, that you haven't overworked him already!<</speech>>
<p id="thinking" style="text-align: center;">\
It is really happening.. well well well, how the turn tables.
</p>
Demi stands up by tugging on your dick. Then she walks again over to a more cozy place pulling you behind her on your dick. As you arrive at a nice bed, Kira smacks you loud and hard on your butt, so that you fall over onto the bed. Kira then also climbs onto the bed with Demi, who positions her already dripping vagina below your dick. She starts to playfully suck on Kira's strap-on.
<<speech $kira "Kira">>Go on, we don't have the whole day. Go pleasure her with your rod!<</speech>>
You go on to fuck Demi well, Kira even kisses you.
<video controls autoplay loop muted>
<source src="img/kira/lesbianSex2.webm" type="video/webm">
</video>
<<speech $kira "Kira">>No it's my turn.<</speech>>
Kira flips Demi over and puts her onto her strap-on. You now have the chance to enter Kira's little clit, a chance you won't let slip.
<video controls autoplay loop muted>
<source src="img/kira/lesbianSex3.webm" type="video/webm">
</video>
Demi's whole body shakes under the pleasure Kira gives her and Kira herself screams in lust from your dick.
<<speech $player '$playerName'>>Fuck.. I am coming!<</speech>>
The two girls line up and you spurt your hot juice into their mouths.
Kira, still with her mouth full of your sperm, mumbles to you.
<<speech $kira "Kira">>Good... you can go now.<</speech>>
You know that you are done here and make your way back up, but you take one last look back and see the two playing with your spunk.
<video controls autoplay loop muted>
<source src="img/kira/lesbianSex4.webm" type="video/webm">
</video>
<</if>>\
<</if>>\
<b>Not wanting to disturb them any further, you head back up.</b>
<b style="color: green; font-size: 120%;">+ Kira Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go Back up" Hallway>>
<<set $kiraRelationship = $kiraRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She forcefully grabs the cup from your hands and shoves the whole wine into her mouth.</b>
<p id="thinking" style="text-align: center;">\
She always wears those white rags.. this karate pyjama. She should wear different dresses.
</p>
<<speech $player '$playerName'>>Kira, you know, I have thought about you the whole week.<</speech>>
<<speech $kira "Kira">>Is that so?<</speech>>
<<speech $player '$playerName'>>Yes and every day I've seen you so far, you always wear the same outfit.<</speech>>
She looks down at the aforementioned outfit.
<<speech $kira "Kira">>What's wrong with it? I can stretch myself in it. Oh, wait, what I meant to say is, stop thinking about me okay? This is weird.<</speech>>
<p id="thinking" style="text-align: center;">\
Playing the hard-to-get girl...
</p>
Kira just stands there and awaits your next move. Your next move indeed will be you trying to command her again as you did with her in the beginning.
<<speech $player '$playerName'>>Kira I want you to dress more appropriate.. more suitable.<</speech>>
She doesn't flinch.
<<speech $player '$playerName'>>I- I will give you a beautiful new outfit, one in which you can work even better.<</speech>>
She nods.
<<speech $kira "Kira">>Okay.<</speech>>
<p id="thinking" style="text-align: center;">\
Some encounters with her are quite.. special.
</p>
<b>You go on to strengthen the conviction that you will give her outfits and she will wear them without a doubt. Then you back up</b>
<div style="text-align: center;">\
<<button "Continue" Workplace>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She forcefully grabs the cup from your hands and shoves the whole wine into her mouth.</b>
<p id="thinking" style="text-align: center;">\
She has a girlfriend now, mainly thanks to me. Maybe I can push her relationship to the next level.
</p>
<<speech $kira "Kira">>Do you need anything else?<</speech>>
<<speech $player '$playerName'>>I have seen you and.. Diana?<</speech>>
She lets out a little jiggle.
<<speech $kira "Kira">>Demi. Her name is Demi.<</speech>>
<<speech $player '$playerName'>>Ah yes excuse me. I wanted to ask how your relationship is going with her?<</speech>>
She blushed as she didn't think someone would ask such a private question so bluntly.
<<speech $kira "Kira">>Well.. We see each other daily. She always visits me at lunch.<</speech>>
<<speech $player '$playerName'>>And have you already.. you know.<</speech>>
<<speech $kira "Kira">>No! I mean... I don't know if I am ready for such a connection.<</speech>>
You comfort and encourage her to take more sexual adventures with Demi.
<<speech $player '$playerName'>>Kira, if I may say so, you are a beautiful young woman and Demi is also beautiful and young. If you don't get with her to the next level, she might search for happiness somewhere else.<</speech>>
<<speech $kira "Kira">>I know! But.. it is just so long ago that I have opened myself to somebody. The last time I showed someone my body was.. well the last one was Mariamne.<</speech>>
<p id="thinking" style="text-align: center;">\
Ha.. that is something I can easily help her with.
</p>
<<speech $player '$playerName'>>If you fear that your body might not be ready for her, then show me your body.<</speech>>
<<speech $kira "Kira">>What?<</speech>>
<<speech $player '$playerName'>>Just one time okay. I will tell you if everything is.. where it has to be and then you can confidently go one with Demi. I tell you, don't lose her.<</speech>>
She has an inner conflict for a few moments but ultimately agrees to your offer. She tells you to wait a second and wanders off into the nearby boat to undress herself. Then she comes out in the form god created her. The naked and steaming hot body is covered behind mist and shadows.
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/story/potions/kira/lesbian2/kira1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $kira "Kira">>And?<</speech>>
<<speech $player '$playerName'>>What? I can't see a damn thing, get out of the dark.<</speech>>
Reluctantly she walks towards the light, shyly pressing herself against one of the prominent stone columns. You take a good and long look at her petite body and her small tits, not finding a single flaw.
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/story/potions/kira/lesbian2/kira2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Good, you have a perfect body, nothing to be ashamed of.<</speech>>
<<speech $kira "Kira">>Thank you. I- I go get dressed again.<</speech>>
<b>She heads into the boat again to put her outfit back on. Not able to see anything more, you decide to head back up, knowing that you helped her bring the relationship with Demi to the next level.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workShipOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/outfit/' + $kiraOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She forcefully grabs the cup from your hands and shoves the whole wine into her mouth.</b>
<p id="thinking" style="text-align: center;">\
I saw her trying out some light self-bondage, but it seemed that she was a bit shy knowing that I saw her living out her passion. She should let me be more involved in these things. Maybe I can assist her even.
</p>
While she swallows the wine you pull out the little rope again.
<<speech $player '$playerName'>>Kira we have to be honest to eachother. Here, this is the rope I gave you the last time.<</speech>>
She takes a brief look at it but she doesn't immediately jump on the bandwagon.
<<speech $kira "Kira">>Being honest? Yes, you found me once on the ground playing with the rope. I know, we even talked about it when you ran into me.<</speech>>
<<speech $player '$playerName'>>But why are you always so reserved about this and everything with me?<</speech>>
<<speech $kira "Kira">>You are a stranger-<</speech>>
<<speech $player '$playerName'>>I am your co-worker and I would gladly be your friend if you let me.<</speech>>
<<speech $kira "Kira">>As if I would need another friend from the office.<</speech>>
She seems bored and is about to go back to her work but you know just the right thing to spice the conversation up.
<<speech $player '$playerName'>>I could be your master!<</speech>>
She blushes.
<<speech $kira "Kira">>My master? Are you out of your damn mind?! You are a little piece of horse sh-<</speech>>
You slap her straight across her face and she tumbles a few steps back.
<<speech $kira "Kira">>YOU ARE DEAD!<</speech>>
You go on and slap her again, this time she falls to her knees, and you force her mouth onto your dick.
First, she presses her teeth together and her tongue against the tip of your cock that you can't easily slip in, but the more you force her the less her resistance gets. After a few in and out she even takes the initiative herself, taking your whole member into her mouth.
<video controls autoplay loop muted>
<source src="img/story/potions/kira/bdsm2/suck.webm" type="video/webm">
</video>
After a few more ins and outs, you throw her on the back.
<<speech $kira "Kira">>You are a crazy, lustful and perverted monster!<</speech>>
<<speech $player '$playerName'>>And you are my slave now!<</speech>>
She calmly stands up, but she doesn't crawl to get back on her feet, she stands up completely straight.
<<speech $kira "Kira">>Yes... yes I am. Meet me down here in the late afternoon.. and don't forget your ropes! I have to prepare a little room for the two of us, Master.<</speech>>
<p id="thinking" style="text-align: center;">\
Was this rape? In the beginning maybe... but then I awakend something in her... who knows what goes on in the mind of a former slave?
</p>
<b>You pull your pants up while Kira cleans her face from all the spit and saliva, there is probably even a bit of pre-cum in the mix. Then you head back up, not forgetting to visit her in the late afternoon.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<<set _situation to random(1,3) >>\
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/kira/bdsmIntro.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>After wandering down these countless steps you see Kira sparsely dressed with red stockings and a black hip-band. She even wears a collar about which you can just wonder where she got it.</b>
<<speech $kira "Kira">>Time to play $playerName?<</speech>>
<<speech $player '$playerName'>>Time to play. Let's head to the room, but you are still wearing too much.<</speech>>
<<speech $kira "Kira">>Always the same mistake, my Master.<</speech>>
She strips down on the way to the sex dungeon room.
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/kira/bdsm' + _situation + '.png'" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if _situation == 1>>\
There you attach three strong ropes to the ceiling and tie a few knots in them. Kira then gladly steps into the contraption and you pull on one of the ropes to lift her up into the air.
<<speech $player '$playerName'>>Okay, let us see how much pain you can take.<</speech>>
You grab a wooden stick from the table nearby and start to slap her thighs with it. It seems to give her pain as well as pleasure. After a while, you decide to let your finger slip into her wet black vagina.
<video controls autoplay loop muted>
<source src="img/kira/bdsmHanging.mp4" type="video/webm">
</video>
<<speech $kira "Kira">>Ahhh, you are doing me so good Master!<</speech>>
<<speech $player '$playerName'>>Now it is time for your body to pleasure mine.<</speech>>
You take a knife and cut the rope which leads to her falling uncontrollably to the ground. It makes a loud cracking noise as she lands on the wooden floor, still a bit dazed you grab and bind her to another table. Then you unzip your pants and fuck the shit out of her pussy.
<<speech $player '$playerName'>>Do you want my juice? DO YOU WANT IT SLAVE?!<</speech>>
<video controls autoplay loop muted>
<source src="img/kira/bdsmFuckAndCum.webm" type="video/webm">
</video>
<b>She gives you a very clear yes and you leave your drops on her belly and on top of her pubic hair. Afterwards, you put your dick back into the pants and head up, thinking that leaving her alone in her misery will make the experience more arousing.</b>
<<elseif _situation == 2>>\
You then lead her to a table with a strange but purposefully uncomfortable obstacle in the middle of it. Kira lies down onto the table without a second thought and you lock her legs and arms in place.
<<speech $kira "Kira">>Can we please switch to another postion? I can barely feel my legs, they are getting numb.<</speech>>
<<speech $player '$playerName'>>Oh, you want to feel something? Come here!<</speech>>
You loosen her shackles only to rope her down in another humiliating position, exposing all of her private parts to your devilish mind. You then start to treat her pussy-lips with a leather flogger.
<video controls autoplay loop muted>
<source src="img/kira/bdsmPussyPain.webm" type="video/webm">
</video>
<<speech $kira "Kira">>Ahhh! Are you crazy?<</speech>>
You start flogging her again, this time even harder.
<<speech $kira "Kira">>...<</speech>>
Her not reacting to the immense pain gives you pleasure and the idea of playing a bit with her nipples. You change her position so she has no way to free herself from the upcoming nipple-twister. You grab a pair of clamps and stick them onto her stone-hard nips, nearly ripping them apart from her boobs.
<video controls autoplay loop muted>
<source src="img/kira/bdsmNipClamp.webm" type="video/webm">
</video>
<<speech $kira "Kira">>Th- Thank you master.<</speech>>
<<speech $player '$playerName'>>I have work to do, you go on and free yourself from this punishment. If you don't work hard for it, then you can spend the whole night here, I don't care.<</speech>>
<b>You head back up hearing her wimmer in the background, as she painfully tries to loosen the ropes, but on every one of her moves, she has to tug on the nip chain, inflicting her with even more pain... and pleasure.</b>
<<else>>\
You grab two or three metal chains from the back and place her onto the table to form a so-called hogtie. First, you connect the chain with the ceiling and then one with each of her ankles, finally you connect her left leg to the neck collar. Her eyes start to become red and filled with tears because of the reduced amount of air her collar gives her.
<<speech $player '$playerName'>>Ohh, are you crying slut?<</speech>>
<<speech $kira "Kira">>I... I am not crying, it is just th-<</speech>>
You smack her across her face.
<<speech $player '$playerName'>>Good then I will make you cry.<</speech>>
You chain her to a wooden cross in the middle of the room and begin to "work" on her body. You repeatedly whip her across the whole body, from her thighs to her clit up her nipples in the clamp.
<video controls autoplay loop muted>
<source src="img/kira/bdsmFlagging.webm" type="video/webm">
</video>
<<speech $kira "Kira">>Ahhgghh... please Master! I would do anything!<</speech>>
You begin to smile and know exactly what to do, as she says those magical words. You quickly get out your dick and have it sucked very good and very cleanly. You shove your dick as deep into her throat as possible.
<video controls autoplay loop muted>
<source src="img/kira/bdsmBJ.webm" type="video/webm">
</video>
<<speech $kira "Kira">>Ghhhggh.. Agh... plea.. ghhhaagghh!<</speech>>
<b>She gagged on your penis for a good amount of time, even losing consciousness for a few moments because she couldn't breathe. You then come straight onto her face and leave her hanging around, not caring what would happen later or who could find her in this state.</b>
<</if>>\
<b style="color: green; font-size: 120%;">+ Kira Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go Back up" Hallway>>
<<set $kiraRelationship = $kiraRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<<set $place = "Travel">>\
<<set $room = "Market">>\
<img src="img/story/intro/sunrise.gif" width="60%">
The day nears its end and you head out to the front of the building to get picked up by the soldiers to bring you back home, but you notice that something is off when there are no people outside waiting for you. Not sure what to do you make yourself on the way home and with the newly found freedom you start strolling through the market.
<img src="img/story/findJuno/market.jpg" width="60%">
Suddenly, amidst the busy market, your gaze is captivated by an alluring woman. Your focus becomes solely on her, allowing you to tune out the surrounding noise. Her striking silver dress, featuring a sizable cutout on the right leg that nearly reaches her hips, leaves a lasting impression.
<img src="img/story/findJuno/juno1.jpg" width="100%">
Her beauty leaves you mesmerized.
<p id="thinking" style="text-align: center;">\
Who is this? I have never seen a woman wearing these kinds of dresses at this time... she seems almost out of this world. Is she walking over here?!
</p>
<<speech Juno "Unknown">>Hello $playerName.<</speech>>
<<speech $player '$playerName'>>Hello I am $playerName... I mean how do you know my name?<</speech>>
<<speech Juno "Unknown">>I know that you have wandered through the desert of time for almost 40 days. I owe it to you to disclose my name, but I am known by many. Some refer to me as Regina, Hera, Uni, or simply Juno.<</speech>>
<p id="thinking" style="text-align: center;">\
I have already met someone similar... Minerva. Is she a god as well?
</p>
<<speech Juno>>I am the protector of humans, born from the union of Saturn.<</speech>>
<<speech $player '$playerName'>>And I am $playerName.<</speech>>
She pats you on the shoulder to comfort you, as you seem nervous.
<img src="img/story/findJuno/juno2.jpg" width="100%">
<<speech Juno>>In life, there comes a time when we must make a choice. Will we hold onto our past or embrace the new relationships we have formed? The decision is yours to make.<</speech>>
<<speech $player '$playerName'>>Do I have to decide now?<</speech>>
<<speech Juno>>No.<</speech>>
She stands so close that you can feel her breath on your lips.
<img src="img/story/findJuno/juno3.jpg" width="100%">
<<speech Juno>>I want you to look into my eyes. Take a deep look and tell me what you see.<</speech>>
<div style="text-align: center;">\
<<button "Look into her eyes" FindJuno2>><</button>>
</div>\<img src="img/story/findJuno/life.gif" width="100%">
<<timed 9s>>\
<<fadein 5s>>\
<<speech $player '$playerName'>>I.. I see so much. The world... I see time!<</speech>>
<div style="text-align: center;">\
<<button "Blink" FindJuno3>><</button>>
</div>\
<</fadein>>\
<</timed>>\
<img src="img/story/findJuno/juno4.jpg" width="100%">
<b>After blinking, Juno appears in a brightly lit space outside of time and space.</b>
<<speech Juno>>I gave you a view into the world. In ab urbe condita 783 or in your time calculation, in the year 30 AD, I want you to go to Judaea, to the city of Jerusalem.<</speech>>
<<speech $player '$playerName'>>I will be 80 at that time... what would I even do there?!<</speech>>
<<speech Juno>>If you are there at that time, you will know what to do.<</speech>>
Suddenly, the bright room vanishes and you find yourself back on the market where people pass by, completely unaware of what just happened. There's no trace of the woman that was with you, except for the lingering ringing in your head and slight dizziness you feel.
<img src="img/story/findJuno/market.jpg" width="100%">
<p id="thinking" style="text-align: center;">\
I have to go to Jerusalem... I mean... what? I have to go home.
</p>
<div style="text-align: center;">\
<<button "Go Home" HomeHallway>>
<</button>>
</div>\<img src="img/npc/juno/default.jpg" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Juno
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: ??
Gender: Female ?
Connection: Goddess ?
Actress: Alexandra Daddario
</p>
<<speech Notes "31 BC, Day 39">>Today I saw this beautiful woman at the market, she told me that in 60 years I shall go to Jerusalem to find a carpenter. Her whole attitude was strange and became even more questionable as she told me to look into her eyes. There she showed me "the world".<</speech>>
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<img src="img/npc/jupiter/default.jpg" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Jupiter
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: ??
Gender: Female ?
Connection: Goddess ?
Actress: Larkin Love
</p>
<<speech Notes "31 BC, Day 50">>I dreamed about a strange woman with blue hair. She was a giant who could change her size and looks. She said she wanted to try me out, after all the things she heard from her family.<</speech>>
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\<<fadein 5s>>\
<img src="img/story/event/home/bed/sleep.gif" width="100%">
You settle into the plush comfort of your bed, allowing yourself to drift off into a deep slumber that carries you through the night and into the early hours of the morning. You lay down in your comfortable bed and sleep till the next morning.
<</fadein>>\
<<timed 4s>>\
<b>Suddenly you wake up in a giant Roman temple flooded with light, and in the middle of it is a woman nearly as large as the building itself.</b>
<img src="img/story/findJupiter/jupiter1.jpg" width="100%">
<<speech Jupiter "Unknown">>Finally we meet.<</speech>>
Her voice loudly echoes through the air.
<<speech Jupiter "Unknown">>My sisters already told me a lot about you, so I decided to visit you for one night, to try you out.<</speech>>
<img src="img/story/findJupiter/jupiter2.jpg" width="100%">
<<speech Jupiter "Unknown">>You will service me tonight. Don't be scared, if you do well you can say about yourself that you pleased Jupiter! Go remove your pants, show me what you have!<</speech>>
As a giant woman commands you to get your dick out, you instantly follow her orders. But as she sees your small penis in contrast to her gigantic person, she realizes that it won't work like this.
<<speech Jupiter "Jupiter">>Let me get down to your size.<</speech>>
The gigantic woman shrinks down to normal human size while she undresses herself. At some point, her big boobs fall out of the dress nearly darkening the sun itself.
<img src="img/story/findJupiter/jupiter3.jpg" width="100%">
As she is finally down to your size, you can hear her voice crisp and clear without the immense echoing of it. You can then also clearly see the body painting on her stomach and under her tits.
<img src="img/story/findJupiter/jupiter4.jpg" width="100%">
<<speech Jupiter "Jupiter">>Ha, I just wondered why you don't say a single word... but I literally couldn't hear you from up there. So you got something to say?<</speech>>
<<speech $player '$playerName'>>I... I think that we- we would need a bed.<</speech>>
<<speech Jupiter "Jupiter">>True that.<</speech>>
She snaps with her fingers and a bed appears. She points towards it and you lay yourself down on it, you dick in the meanwhile got the stiffest as it has ever been. She then climbs on top of you to ride your dick. The moment your penis touches her big wet pussy, a strong plea-serious feeling flows through your body.
<video controls autoplay loop muted>
<source src="img/story/findJupiter/sex.webm" type="video/webm">
</video>
It only takes a few seconds until you prematurely start to shoot your load deep into her womb.
<<speech Jupiter "Jupiter">>Disappointing...<</speech>>
And with that, the woman disappears without leaving a trace of her presence from before. You then also wake up in your bed as the sun shines through the windows. As you try to turn around, to get a bit more sleep, you notice something wet underneath your blanket. Hoping that you have not pissed yourself at night, you take a look only to find a wet spot from what seems to be sperm on the blanket and on your whole stomach.
<b>You quickly grab a towel and clean yourself up, after that, you fall back to sleep for a few more minutes.</b>
<div style="text-align: center;">\
<<button "Get back to Sleep" HomeSleep>>
<</button>>
</div>\
<</timed>>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You then hand it to her and she takes a bit sip.</b>
<<speech $player '$playerName'>>Well... Mom, I wanted to talk to you about our relationship.<</speech>>
<<speech $mom $motherName>>Sure, what is the matter? You know you can always be open towards me. Have I done something wrong?<</speech>>
You give her a reassuring smile that it is not her fault what you are going to tell her next.
<<speech $player '$playerName'>>No, it is not that mother... I mean Mom. All of this is quite new and difficult for me, even calling you mom feels a bit weird.<</speech>>
<<speech $mom $motherName>>How can I make you feel better $playerName?<</speech>>
You tell her to follow you to the kitchen, where she then grabs one of the soup bowls from the sink and holds it up.
<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/story/potions/mom/kitchen/kitchen1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $mom $motherName>>Is something wrong with my soup?<</speech>>
<<speech $player '$playerName'>>It is not your soup, it is how you behave around me. You are always so reserved, here in the Kitchen for example. Before me, $sisterName told me that you never wore a dress until noon, but now every morning you look completely perfect and ready for a Senate meeting.<</speech>>
<<speech $mom $motherName>>But women are not allowed in the Sena-<</speech>>
You wave her off.
<<speech $player '$playerName'>>No, I mean you still behave around me as if I am a stranger. I sleep in your... Octavius' house, I spend most of my time here. I just want you to know that it is okay to let go, you don't need to be so stiff.<</speech>>
<<speech $mom $motherName>>You mean I shall be more nonchalant, more casual?<</speech>>
<p id="thinking" style="text-align: center;">\
Now she is getting it.
</p>
<<speech $player '$playerName'>>Exactly.<</speech>>
You pull your pants down so that a bit parts of your butt show. As she sees this she begins to get red and uncomfortable.
<<speech $player '$playerName'>>You see, it is not a big deal. When people live under one roof, we see things from each other that strangers won't get to see. But isn't this what family means?<</speech>>
She briefly chuckles.
<<speech $mom $motherName>>Haha... okay you are right son. From now on I'll be more casual with you. Is there anything else?<</speech>>
<<speech $player '$playerName'>>No, that was all.<</speech>>
<<speech $mom $motherName>>Alright, let me just clean these bowls. See you later.<</speech>>
<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/story/potions/mom/kitchen/kitchen2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>Took her long enough to get it, but in the end, she understands that family means that you stick together, even if someone does something bad and that seeing private body parts is natural.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $sisterVisitedAtNight = false>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You then hand it to her and she takes a bit sip.</b>
<<speech $player '$playerName'>>Mom?<</speech>>
<<speech $mom $motherName>>Hmm?<</speech>>
She can only mumble as she drinks the cup empty.
<<speech $player '$playerName'>>You know, last time I wanted to wash myself the bathroom was locked.<</speech>>
<<speech $mom $motherName>>I knew I heard a knock a the door last time. I lock the room always when I am bathing.<</speech>>
<<speech $player '$playerName'>>But this is really danger-<</speech>>
She interrupts you in the middle of the sentence.
<<speech $mom $motherName>>You are right. What if I slip and nobody can enter and help me? And if I think back at our conversation about family and the togetherness and how I shall be more casual around you, as you are in fact, my son now, you are absolutely right.<</speech>>
<p id="thinking" style="text-align: center;">\
My first talk with her must have been really good.
</p>
She goes to the bathroom for a moment and returns with a key in her hands.
<<speech $mom $motherName>>I will put this key now here on the table. If you or $sisterName need it you can grab it, but I will not lock my bath anymore. At last, we are family aren't we?<</speech>>
<<speech $player '$playerName'>>Yes we are, mother!<</speech>>
<b>She leans in and you kiss her on the cheeks. Then you return to the hallway.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/story/potions/mom/sport/sport1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>
<b>You then notice that she doesn't wear her usual dress, more so she is dressed in a strange blue bikini-like outfit with an exposed stomach. You then hand it to her and she drinks it dry.</b>
<p id="thinking" style="text-align: center;">\
Did she get some fat around the hips? She already is very insecure about her age and body... I can't have my new mother getting unattractive and even more unsure. I have to make her lose weight and get toned and fit. Yes, this will make her happy... and me also.
</p>
<<speech $player '$playerName'>>What are you wearing?<</speech>>
<<speech $mom $motherName>>This? Oh, it's a summer dress I found at the market. Isn't it nice, I like the blue.<</speech>>
You give her a worried face and her expression immediately changes to the worse.
<<speech $mom $motherName>>What is wrong with it? It did cost quite a bit.<</speech>>
<<speech $player '$playerName'>>It ain't the dress. It's your belly and your hips.<</speech>>
She raises her voice in disbelief.
<<speech $mom $motherName>>WHAT?<</speech>>
<<speech $player '$playerName'>>Please Mom, it is not too late but you have to work on your body.<</speech>>
She takes a disgusted look down at her torso and as she sees her swollen tummy she smiles.
<div style="position: relative;">
<img src="img/places/potion.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/story/potions/mom/sport/sport2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>
<<speech $mom $motherName>>Oh this bit? That is not a big deal.<</speech>>
<<speech $player '$playerName'>>I want to be honest with you Mom and it is a big thing. You always tell me that you want to be young and fit but your body at the moment stands in the way of your beliefs.<</speech>>
She starts to sob so you quickly hug her and pet her head.
<<speech $player '$playerName'>>But Mom, this is nothing you have to cry about. I will help you to get back in shape and the man will just fall over because of your beauty.<</speech>>
She looks up and right into your eyes with hope on her face.
<<speech $mom $motherName>>Really?<</speech>>
<<speech $player '$playerName'>>Yes. Have you ever heard about yoga? It's a great way to tighten your body.<</speech>>
<b>You then go on and show her some yoga positions as well as different other tactics to lose weight. She gladly accepts your help and even offers you to do yoga with her in the garden at Saturni and Solis. You first decline but later tell her that you will visit her sometimes.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/homeGarden.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if $momUnlockNude == true>>\
<img src="img/mom/sport1-nude.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/mom/sport1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $momUnlockNude == true>>\
<b>You see $motherName on her yoga bending forward, but as she notices you she glances behind her with a smile.</b>
<<speech $mom $motherName>>Are you hear to join me?<</speech>>
<<speech $player '$playerName'>>No no, I was just curious how your yoga lessons are going.<</speech>>
<<speech $mom $motherName>>So what do you think?<</speech>>
You give her a reassuring nod and add some of your thoughts.
<<speech $player '$playerName'>>Looks good... can you show me the balancing act?<</speech>>
Your mother bends up, turns around and spreads her legs while going down on her yoga mat. She then tries to reach her right foot with her left hand over the head.
<div style="position: relative;">
<img src="img/places/homeGarden.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/sport2-nude.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $mom $motherName>>You mean this?<</speech>>
A bit of sweat drops down on her forehead towards the ground.
<<speech $player '$playerName'>>Great!<</speech>>
She then sits back on her but, exhausted of her actions she runs her fingers over her sweaty spots and tastes her own perspirations.
<video controls autoplay loop muted>
<source src="img/mom/sport1-nude.webm" type="video/webm">
</video>
<<if $momSex == true>>\
<<speech $mom $motherName>>Hey... don't you want to reward me after all this work?<</speech>>
<<speech $player '$playerName'>>W-what did you say?<</speech>>
<<speech $mom $motherName>>Here, let me release a bit of your stress.<</speech>>
She gives you her hand and pulls you down onto the ground. There she opens your pants and strips you off of your clothes. Your penis gets immediately hard as you see her pointing the juicy vagina over your privats. A drop of sweat drops down onto the tip of your cock, she then grabs it and inserts it into her pussy.
<video controls autoplay loop muted>
<source src="img/mom/sportSex1.webm" type="video/webm">
</video>
<<speech $mom $motherName>>Oh fuck yeah... this is soo good... a little workout for you too huh?<</speech>>
<p id="thinking" style="text-align: center;">\
This is so strange... and so hot. Fuck...
</p>
<<speech $player '$playerName'>>Keep going!<</speech>>
She keeps on jumping up and down on your bone until she experiences an orgasm for herself. While she reaches her climax she pushes your dick as deep as possible into her vagina and her pussy lips clinch around it, making it impossible for you to slip out or even move by yourself.
<video controls autoplay loop muted>
<source src="img/mom/sportSex2.webm" type="video/webm">
</video>
<<speech $mom $motherName>>This was great! Here let me finish you...<</speech>>
She goes down and puts your dick into her mouth sucking a bit on it until she then climbs on top of you again. She jumps up and down until you signal her that you are ready to finish up. As she doesn't want to get pregnant for safety reasons, she pulls your dick out of her pussy and you spurt your load onto her belly.
<video controls autoplay loop muted>
<source src="img/mom/sportSex3Cum.webm" type="video/webm">
</video>
<</if>>\
<<else>>\
<b>$motherName is stretching herself seemingly reaching for the sky. She firstly doesn't notice you.</b>
<<speech $player '$playerName'>>Salve mother!<</speech>>
<<speech $mom $motherName>>Ah! $playerName nice of you to visit me.<</speech>>
<<speech $player '$playerName'>>I see you are trying your best.<</speech>>
She then lifts her left leg into a position you can only dream about reaching with your legs.
<div style="position: relative;">
<img src="img/places/homeGarden.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/sport2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $mom $motherName>>Och, I always feel great after the stretching. You have to try it yourself.<</speech>>
<p id="thinking" style="text-align: center;">\
If I do this I will be completely destroyed for the rest of the week.
</p>
<<speech $player '$playerName'>>No no, thanks for the offer.<</speech>>
She doesn't really care about your answer as she goes down to spread her legs and bend forward.
<video controls autoplay loop muted>
<source src="img/mom/sport1.webm" type="video/webm">
</video>
<</if>>\
<<speech $mom $motherName>>Oh fuck, I think I need a little break now.<</speech>>
<b>You let her enjoy her break in peace and head back to the hallway.</b>
<b style="color: green; font-size: 120%;">+ $motherName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go back" HomeHallway>>
<<set $motherRelationship = $motherRelationship + 5>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You hand the drink to her and she takes a small sip.</b>
<p id="thinking" style="text-align: center;">\
What a beautiful and boring dress she is wearing today. I mean, she almost always wears the same dress. I want to see her in more colourful dresses... or more revealing ones.
</p>
<<speech $player '$playerName'>>Nice dress mom!<</speech>>
<<speech $mom $motherName>>Thank you.<</speech>>
She puts the empty goblet on the table and does a little posing for you.
<<speech $mom $motherName>>You know... I like it. It is my favourite dress.<</speech>>
<<speech $player '$playerName'>>Your favorite? It almost seems like you only have one dress at all.<</speech>>
She is baffled and stands there with an open mouth.
<<speech $mom $motherName>>WHAT? I- i have many dresses.<</speech>>
<<speech $player '$playerName'>>But you really only show me one.<</speech>>
She takes a moment to think and then tells you the truth.
<<speech $mom $motherName>>Did $sisterName already tell you that I should have been married to Antonius?<</speech>>
<<speech $player '$playerName'>>You should have married him? No, she hasn't told me that.<</speech>>
She sadly looks up into the sky.
<<speech $mom $motherName>>I- I don't want to go too deep into detail, but we were lovers, but Octavius made a political alliance with him and for that, he had to be married to $sisterName.<</speech>>
You begin to picture her wearing a wedding dress in your head.
<img src="img/story/potions/mom/clothing/mom.jpg" width="40%">\
She then takes a quick pause as a small tear runs down her cheek.
<<speech $mom $motherName>>But in the end Antonius was an asshole. Nonetheless, shortly before his death, I threw out all the colourful outfits I or $sisterName had. This left us with only the two dresses we had. And I don't want to ask Octavius for money to buy new clothes. Please don't tell him about this.<</speech>>
You get close to her and hug her tightly.
<<speech $player '$playerName'>>Don't worry Mom, I will buy some nice dresses for you and your secret is safe with me. You just have to promise me that you will wear more different from now on.<</speech>>
She sniffes and talks with hope in her voice.
<<speech $mom $motherName>>Deal! You know first I was indifferent about you living with us, but now I have to say that I am glad you are here and I am really glad to have a man in the house again.<</speech>>
<b>She leans in for another hug which you give her. Then you head back to the Hallway, knowing that you have to buy her some dresses from the market.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/potion.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/mom/outfit/' + $motherOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You hand the drink to her and she takes a small sip.</b>
<p id="thinking" style="text-align: center;">\
After giving her beautiful new dresses and having her dress up as I want... I should now make her dress down as I want. Her body is fit and she has already lost a lot of her feelings of shame. It should be a walk in the park.
</p>
You tell her to sit down on the bed in her bedroom. She seems quite interested in your next moves and asks with a flirtatious voice.
<<speech $mom $motherName>>So... what do we do now?<</speech>>
You put your finger onto her mouth, silencing her. Then you pull down the shoulder strap of her dress, exposing a bit of her lingerie.
<<speech $mom $motherName>>What are you doing?<</speech>>
She immediately hides the exposed parts with her arm, although not pulling the strap back up.
<<speech $player '$playerName'>>I know you worked very hard for this body and I have to say, it really paid off!<</speech>>
<<speech $mom $motherName>>Thank you, but why did you do this?<</speech>>
She points at her shoulder and you smile at her.
<<speech $player '$playerName'>>Mom, you are so beautiful that I cannot grasp the fact, that you hide your best assets behind layers of clothing.<</speech>>
<<speech $mom $motherName>>I don't really understand. I can't just go out and run around in the nude.<</speech>>
<<speech $player '$playerName'>>No you can't. But do you remember the first conversation we had? We talked about family and that in the family you might see some strange things, including the privates of your loved ones.<</speech>>
<<speech $mom $motherName>>Yes I remember and I still think that you are right about it, but...<</speech>>
You stop her in the middle with the start of your sentence.
<<speech $player '$playerName'>>So you agree that there is nothing to be ashamed of between family members? This would also mean that you still can't go "and walk outside in the nude" but you can do this here in the secure and guarded palace.<</speech>>
<<if $sisterUnlockNude == true>>\
<<speech $mom $motherName>>Hmm... I have already seen your sister walk around naked in the house... and of course, I have seen her and Octavius naked when they were little.<</speech>>
With great timing, you see the naked $sisterName walking by.
<img src="img/story/potions/mom/undress/sister.jpg" width="40%">\
<<speech $sister $sisterName>>Hey Mom, hey Brother!<</speech>>
<<speech $mom $motherName>>Hello dear.<</speech>>
You quickly wave at her and she walks away, leaving you and $motherName alone again.
<</if>>\
<<speech $mom $motherName>>Okay... you are right.<</speech>>
<p id="thinking" style="text-align: center;">\
Once again the potions don't fail in giving me what I want.
</p>
<<speech $mom $motherName>>Let me start right here so I can be over with it.<</speech>>
Without giving you a second to react, your mother removes her top, letting her two huge boobs juggle in front of your face.
<video controls autoplay loop muted>
<source src="img/story/potions/mom/undress/undress.webm" type="video/webm">
</video>
<<speech $player '$playerName'>>Wow.. Mom... I first thought that we-<</speech>>
She stops you right there.
<<speech $mom $motherName>>Don't make it stranger for me that it already is $playerName. Just don't mention it, let us do it as if this is the new default.<</speech>>
<b>You give her an agreeing smile and head back out to the hallway, hoping, that even after the effect of the potion vanishes, she will still be so agreeable and easily influenced.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\<<set $place = "??">>\
<<set $room = "??">>\
<b>As you take in your surroundings, a feeling of emptiness and loss grips you tightly. It's as though an essential piece of your being has been stolen from you, leaving you incomplete and vulnerable. The darkness around you is almost palpable, and the silence is deafening. Suddenly, a vision of a woman materializes before you, standing amidst a vast and desolate landscape. The moon's luminous glow casts an eerie light on the scene as if the universe itself is mourning the emptiness of the world around you. Not a single star twinkles in the sky, adding to the sense of desolation and loneliness.</b>
<<timed 5s>>\
<<fadein 5s>>\
<img src="img/story/ending/mors/mors0.jpg" width="100%">
As you stand before the woman, her lips remain motionless, yet you hear her voice reverberating within your mind. It's a sensation, as if her words are being telepathically transmitted directly to your consciousness.
<<speech Mors>>Where is it $playerName?<</speech>>
<<speech $player '$playerName'>>What?<</speech>>
<<speech Mors>>Where is your will to live?<</speech>>
<<speech $player '$playerName'>>My will to life?<</speech>>
As the woman draws nearer, it becomes apparent that her lower limbs are not engaged in any physical motion.
<img src="img/story/ending/mors/mors1.jpg" width="100%">
<<speech Mors>>You had a good run but you didn't manage to live up to our expectations.<</speech>>
<<speech $player '$playerName'>>Our? Can you please tell me what is going on? Am I dead?<</speech>>
<<speech Mors>>Yes.<</speech>>
You are baffled by her cold and hard answer.
<<speech Mors>>I am Mors, the Goddess of Death. But deep down you already knew it.<</speech>>
<<speech $player '$playerName'>>What did I wrong? Why did I die? Can you bring me back?<</speech>>
<<speech Mors>>I cannot bring you back. What happened has happened.<</speech>>
She then looks at the pitch-black sky, almost as if she is searching for the reason why you died. Then she begins to speak with a low, calm and deep voice, still not glancing at you.
<img src="img/story/ending/mors/mors2.jpg" width="100%">
<<speech Mors>>You died because you couldn't finish your task for Octavius. You should have gone to your workplace as soon as possible and researched the "Unending Fire". Then you should have created it and kept a sample for him.<</speech>>
<<speech $player '$playerName'>>Okay... now that I know can you please bring me back to life?!<</speech>>
<<speech Mors>>No.<</speech>>
<b>Subsequently, without any warning or explanation, the mysterious woman disappears into thin air, leaving you all alone in the desolate and foreboding underworld.</b>
<</fadein>>\
<</timed>>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You quickly gather a mug of wine from the kitchen to prep with your genius potion.</b>
<div style="text-align: center;">\
<<if $alexandraDaysSinceLastDose == 0>>
<<if $alexandraELP1Possible == true>>\
<<if $ELP1Amount > 0>>\
\
<<if $alexandraKneel == false and $alexandraHJRuined == false>>\
<<button "Push her into Submission" AlexandraKneelPotion>>
<<set $alexandraKneel = true>>\
<<set $alexandraDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $alexandraHJRuined == false and $alexandraKneel == false>>\
<<button "Encourage her Dominance" AlexandraHJRuinedPotion>>
<<set $alexandraHJRuined = true>>\
<<set $alexandraDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $alexandraClothesUnlock == false and $alexandraKneel == true or $alexandraHJRuined == true>>\
<<button "Different Clothes" AlexandraClothesUnlock>>
<<set $alexandraClothesUnlock = true>>\
<<set $alexandraDaysSinceLastDose = 3>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<if $alexandraBlowjob == false and $alexandraKneel == true and $alexandraClothesUnlock == true>>\
<<button "Stress relief" AlexandraBlowjob>>
<<set $alexandraBlowjob = true>>\
<<set $alexandraDaysSinceLastDose = 4>>\
<<set $alexandraELP1Possible = false>> /* Temp End of Content */
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $alexandraCBT == false and $alexandraHJRuined == true and $alexandraClothesUnlock == true>>\
<<button "Aching Balls" AlexandraCBT>>
<<set $alexandraCBT = true>>\
<<set $alexandraDaysSinceLastDose = 4>>\
<<set $alexandraELP1Possible = false>> /* Temp End of Content */
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
Where is my head? I don't have the potions with me. I have to try it again when I have it.
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $alexandra "Alexandra">>Delicious, thank you!<</speech>>
<<speech $player '$playerName'>>You are welcome.<</speech>>
You head back to the hallway.
<</if>>\
\
\
<<elseif $alexandraELP2Possible == true>>\
\
\ Second Level Here
\
</div>\
<<else>>\
<p id="thinking" style="text-align: center;">\
It seems that I have pushed her as far as possible for now. I should try to advance something else.
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $alexandra "Alexandra">>Delicious, thank you!<</speech>>
<<speech $player '$playerName'>>You are welcome.<</speech>>
You head back to the hallway.
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
I should at least wait $alexandraDaysSinceLastDose more days till I try to give her "new directions".
</p>
You give her the goblet and she drinks it without a question in mind.
<<speech $alexandra "Alexandra">>Delicious, thank you!<</speech>>
<<speech $player '$playerName'>>You are welcome.<</speech>>
You head back to the hallway.
<</if>>\
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You place the cup on the table and say that it's for her. She then carefully wraps her hand around it and takes a sip.</b>
<p id="thinking" style="text-align: center;">\
She seems to be a really well-balanced woman. I may be able to shove her in one direction. A direction I like. Such as a woman who pleases to do what I demand. A submissive one, a slave even.
</p>
<<speech $alexandra "Alexandra">>Hmmm.. that is a good wine.<</speech>>
<<speech $player '$playerName'>>Glad you like it.<</speech>>
You stop for a moment, thinking about your next moves.
<<speech $player '$playerName'>>Did you know that I think a lot about you?<</speech>>
<<speech $alexandra "Alexandra">>About me?<</speech>>
<<speech $player '$playerName'>>Yes and I always think about you as a nice and heartful person. Someone who would help me if I'd ask.<</speech>>
She looks at you with concerned eyes.
<<speech $alexandra "Alexandra">>What is it? Are you ill?<</speech>>
<<speech $player '$playerName'>>No not directly. But I have some pain.<</speech>>
<<speech $alexandra "Alexandra">>Where? Did you break your arm?<</speech>>
You tell her that you didn't hurt yourself and that your pain comes from the immense stress you have to endure as the First Roman Alchemist. Then you point towards your private parts between your legs.
<<speech $alexandra "Alexandra">>Did your hurt your stick? Or the rocks?<</speech>>
<<speech $player '$playerName'>>Yes. My rocks are hurting from all the stress and I am not allowed to visit the brothel or something similar to reduce the pain. I don't know how long I can go on with this.<</speech>>
She looks so puzzled that you can almost read her thoughts. She thinks about her situation, and what would happen with her once the project is over. You can see fear in her eyes.
<<speech $alexandra "Alexandra">>You know what, I will help you. Tell me what to do. But don't go too far.<</speech>>
<p id="thinking" style="text-align: center;">\
I want to see her boobs.
</p>
<<speech $player '$playerName'>>Can you go down? Kneel in front of me.<</speech>>
She follows your command and gets down on her knees. Looking up to you and awaiting your next command.
<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/alexandra/s-kneel1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $alexandra "Alexandra">>Does this help?<</speech>>
<<speech $player '$playerName'>>A bit.. but not enough. I know it is a lot to ask for, but can I see your sweet puppy?<</speech>>
She nods and pulls her top up over the head so you get a clear sight of her small but not too small boobs. You let your hand wander down into your pants, stroking your dick a bit until Alexandra seems to get uncomfortable.
<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/alexandra/s-kneel2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $alexandra "Alexandra">>You done?<</speech>>
<<speech $player '$playerName'>>Yes.. thank you very much.<</speech>>
As she stands up and reclothes herself she kisses you on the cheek. Then she whispers in your ear:
<<speech $alexandra "Alexandra">>We can do this more often if you want. Just meet me in my office in the late afternoon.<</speech>>
<b>You smile at her as you head out to the hallway.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You place the cup on the table and say that it's for her. She then carefully wraps her hand around it and takes a sip.</b>
<p id="thinking" style="text-align: center;">\
She seems to be a well-balanced woman. I may be able to shove her in one direction. A direction I like. Such as a woman who knows what she wants. A dominant one, a mistress even.
</p>
<<speech $alexandra "Alexandra">>Hmmm.. that is a good wine.<</speech>>
<<speech $player '$playerName'>>Glad you like it.<</speech>>
You stop for a moment, thinking about your next moves.
<<speech $player '$playerName'>>Did you know that I think a lot about you?<</speech>>
<<speech $alexandra "Alexandra">>About me?<</speech>>
<<speech $player '$playerName'>>Yes and I always think about you as a smart and righteous woman. A woman who knows what she wants and is ready to take it.<</speech>>
She looks at you with puzzled eyes.
<<speech $alexandra "Alexandra">>I don't understand.<</speech>>
<<speech $player '$playerName'>>You do and I am here to help you find your place in this world. A place in command for sure.<</speech>>
<<speech $alexandra "Alexandra">>I shall command? Do you mean that I shall usher command over you?<</speech>>
You nod not knowing what will happen with her or even with you in the future once you push her over the edge.
<<speech $alexandra "Alexandra">>Okay... wait here while I get a little dress I was always too shy to wear. Oh and turn around!<</speech>>
You turn around and hear some rumbling behind you. Shortly after she tells you to turn around again, where you see Alexandra sitting on a chair wearing a black almost see-through dress.
<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/alexandra/d-handjob1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>You look gorgeouse.<</speech>>
<<speech $alexandra "Alexandra">>Thank you... and now I want to do something for you. Remove your pants and lie down on the bed over there.<</speech>>
You do as commanded and she climbs on top of you beginning to stroke your already rock-hard dick. Her boobs even fall out of her dress as she leans in for a kiss. The sensation of the moment is extremely strong and you almost feel ready to blow your load after just a few seconds.
<video controls autoplay loop muted>
<source src="img/alexandra/d-handjob1.webm" type="video/webm">
</video>
Suddenly you hear a knock on the door and Helena opens a tiny gap.
<img src="img/story/potions/alexandra/d-handjob/helena.jpg" width="40%">
<<speech $helena "Helena">>Everything alright in there?<</speech>>
<<speech $alexandra "Alexandra">>Get out Helena!<</speech>>
<<speech $helena "Helena">>Please what?<</speech>>
Noticeably surprised by the tone of Alexandra's voice she quickly walks away. This little interference although has led you over the edge and you start to shoot your load uncontrollably. Alexandra in the presence of mind blocks your rows of cum with her hand. This robs you of all sensations an orgasm normally gives you, leaving you wanting more...
<video controls autoplay loop muted>
<source src="img/alexandra/d-handjob2.webm" type="video/webm">
</video>
<<speech $player '$playerName'>>Shit.<</speech>>
<<speech $alexandra "Alexandra">>Oh.. you came to quick.. I couldn't even let you finish normally. Although I found it quite pleasing, to feel your spurt shooting against the palm of my hand. All that sensation is being shot against a wall.<</speech>>
<<speech $player '$playerName'>>W-what?<</speech>>
<<speech $alexandra "Alexandra">>Visit me in the Late Afternoon... we can try this again there. Now go! And don't dribble any more of your white sauce on the ground.<</speech>>
<b>You walk out with a strange feeling of blue balls, even after you just came. Your dick hangs half stiff between your legs as Alexandra shoves you out of her office.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>As you enter the office, Alexandra already waiting for you. All of her attention is focused on you.</b>
<<speech $alexandra "Alexandra">>Ah $playerName, nice that you have come. Do you need a bit of stress relief?<</speech>>
You give her a genuine smile.
<<speech $player '$playerName'>>Yes, it was a hard day. Go get on your knees!<</speech>>
She follows your command and gets down on her knees. Looking up to you and awaiting your next command.
<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/alexandra/s-kneel1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $alexandra "Alexandra">>You are so important. Without you, we all would be sitting on the street, begging for food and water.<</speech>>
<<speech $player '$playerName'>>I know... go give me some inspiration.<</speech>>
She nods and pulls her top up over the head so you get a clear sight of her small but not too small boobs. You let your hand wander down into your pants, stroking your dick.
<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/alexandra/s-kneel2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>You are such a beautiful young woman.<</speech>>
<<speech $alexandra "Alexandra">>Thank you. Do you have enough for today?<</speech>>
<<if $alexandraBlowjob == true>>\
<<speech $player '$playerName'>>I could use some more relief. Can you suck my dick?<</speech>>
She nods and goes down on her knees and wraps her lips around the tip of your penis.
<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/alexandra/s-bj.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $alexandra "Alexandra">>Is it good like this?<</speech>>
<<speech $player '$playerName'>>Yes... keep going!<</speech>>
She begins to suck on your dick and also jerk it which gives you immense pleasure and you are really close to blowing your load after a minute or two.
<video controls autoplay loop muted>
<source src="img/alexandra/s-bj.webm" type="video/webm">
</video>
<<speech $player '$playerName'>>I am getting close! Open your mouth wide!<</speech>>
<<speech $alexandra "Alexandra">>No no... please finish on my face.<</speech>>
As you don't want to argue in this position, you do as she wants and spurt rope after rope of sperm on her face. Alexandra wiggles with her ass like a happy dog as you finish.
<video controls autoplay loop muted>
<source src="img/alexandra/s-bjCum.webm" type="video/webm">
</video>
<<speech $alexandra "Alexandra">>Ahhh... goood.. you should rest now Dominus!<</speech>>
<</if>>\
<b>You nod and she gets back up to kiss you on the cheeks. Then you head out to the hallway.</b>
<b style="color: green; font-size: 120%;">+ Alexandra Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $alexandraRelationship = $alexandraRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/alexandra/d-handjob1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>As you enter the office, Alexandra already waiting for you. All of her attention is focused on you.</b>
<<speech $player '$playerName'>>Salve Alexandra.<</speech>>
<<speech $alexandra "Alexandra">>$playerName... you are late.<</speech>>
<<speech $player '$playerName'>>But I-<</speech>>
<<speech $alexandra "Alexandra">>Strip and lay down!<</speech>>
You do as commanded and lie down on the bed as she climbs on top of you beginning to stroke your already rock-hard dick. Her boobs even fall out of her dress as she leans in for a kiss. The sensation of the moment is extremely strong and you almost feel ready to blow your load after just a few seconds.
<video controls autoplay loop muted>
<source src="img/alexandra/d-handjob1.webm" type="video/webm">
</video>
She then burst out a loud and humiliating laugh.
<<speech $alexandra "Alexandra">>Haha... will you cum against my hand again? Is this turning you on?<</speech>>
She furiously keeps on stroking your dick making it difficult for you to withstand the sensations and the urge to cum, even thinking feels hard.
<<speech $player '$playerName'>>Wait.. Alex-<</speech>>
She goes and slaps you right across the face. This piercing pain gets you over the edge and your dick starts to twitch and ropes of cum are ready to shoot out in the wild. But Alexandra presses the palm of her hand against the tip of your cock again. Making it difficult for you to experience a real orgasm.
<video controls autoplay loop muted>
<source src="img/alexandra/d-handjob2.webm" type="video/webm">
</video>
<<if $alexandraCBT == true>>\
She then leans back and tells you to pull your pants back up. You do as she instructed and right after you are back in your pants, she stands up and grabs your crotch firmly with her right hand. There she gives you a few claps on your half-erected penis and your aching balls.
<video controls autoplay loop muted>
<source src="img/alexandra/d-cbt1.webm" type="video/webm">
</video>
<<speech $alexandra "Alexandra">>Look who is still hard. Don't you have enough?<</speech>>
<<speech $player '$playerName'>>It's okay.. I should head back to-<</speech>>
She shuts you silent with a kiss and then shortly after and without a notice she rams her knee up between your legs. Her Knee slams right into your balls and penis and you fall on the ground.
<video controls autoplay loop muted>
<source src="img/alexandra/d-cbt2.webm" type="video/webm">
</video>
It almost seems like you lost your consciousness because as you open your eyes again you lay naked on the bed with Alexandra on top. You are unable to move yourself as her weight presses you down.
<<speech $alexandra "Alexandra">>Nah little boy, finally awake again.<</speech>>
Your head is ringing and you see mostly blurry.
<<speech $player '$playerName'>>Wha..<</speech>>
<<speech $alexandra "Alexandra">>Ps ps ps.. here let me get this white fluid out.<</speech>>
She punches your balls twice, and a stabbing and excruciating pain flows from your balls through your whole body. Then you feel your penis twitching and you shoot your load handsfree onto your stomach.
<video controls autoplay loop muted>
<source src="img/alexandra/d-cbtCum.webm" type="video/webm">
</video>
While you cum she keeps on slapping and fondling your rocks. Then she gets up and reclothes herself.
<<speech $alexandra "Alexandra">>Ahh... see this time I did not block your orgasm. Hope you liked it. Now get out I have work to do!<</speech>>
<b>You gather all the strength you have left and stumble out of her office. With your belly and crotch still sticky from all that cum, you fall exhausted into the Hallway. A few minutes later and with the luck that nobody saw you you can get up and clothe yourself.</b>
<<else>>\
<<speech $alexandra "Alexandra">>Good... now go!<</speech>>
<b>She gives you a firm smack on your but as you turn around to leave her office with your pants down. Your penis is half stiff and your balls are aching from the held-back climax.</b>
<</if>>\
<b style="color: green; font-size: 120%;">+ Alexandra Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $alexandraRelationship = $alexandraRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She grabs the wine and drinks it completely.</b>
<<if $alexandraKneel == true>>\
<p id="thinking" style="text-align: center;">\
Okay.. now that I have her obeying my commands, I would like her to be dressed more.. accordingly. But I still have to convince her.
</p>
<<speech $player '$playerName'>>Hey, I was wondering, why do you always wear those rags?<</speech>>
<<speech $alexandra "Alexandra">>I- I always found my clothing pretty nice.<</speech>>
<<speech $player '$playerName'>>It's not! I want you to dress the way I like it.<</speech>>
<<speech $alexandra "Alexandra">>I will not walk around naked here!<</speech>>
<<speech $player '$playerName'>>No no... this is not what I want...<</speech>>
<p id="thinking" style="text-align: center;">\
for now. Later maybe.
</p>
<<speech $player '$playerName'>>I just want you to be dress better.<</speech>>
She looks concerned.
<<speech $alexandra "Alexandra">>Okay, you are the boss, but I don't have enough money to buy new dresses. I just bought a new house and I am in debt now.<</speech>>
You pad her head as this is an answer you like to hear.
<<speech $player '$playerName'>>Don't worry. I will pay for them.<</speech>>
<<speech $alexandra "Alexandra">>Good then we will do it as you say.<</speech>>
<<else>>\
<p id="thinking" style="text-align: center;">\
Okay.. now that I have her obeying my commands, I would like her to be dressed more.. accordingly. But I still have to convince her.
</p>
<<speech $player '$playerName'>>Hey, I was wondering... you always run around with the same dress. Why is that so?<</speech>>
<<speech $alexandra "Alexandra">>I don't have money at the moment and also... why do you care?<</speech>>
<<speech $player '$playerName'>>Cause I would like to see you in new dresses and clothes.<</speech>>
She smiles.
<<speech $alexandra "Alexandra">>Hmmm. So you want me to dress differently and I want new dresses. Perfect! You go to the market and buy me dresses and remember the more money you spend on me the more grateful I will be. I might even let you cum freely in the air.<</speech>>
She lets out a treacherous laugh.
<<speech $player '$playerName'>>Let's do it like this.<</speech>>
<</if>>\
<b>You convinced her to wear new clothes, just having to pay for them. </b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You place the cup on the table and say that it's for her, but she only grabs it once you specifically command her to drink it.</b>
<p id="thinking" style="text-align: center;">\
It is nice to see her naked boobs but I want something more. Maybe she can use that little mouth of hers.
</p>
<<speech $alexandra "Alexandra">>Thank you $playerName.<</speech>>
<<speech $player '$playerName'>>Remember Alexandra, everything comes with a price.<</speech>>
She seems unsettled.
<<speech $player '$playerName'>>I am glad you helped me to release some stress, but I have been feeling so exhausted lately that I can't focus on my work. I think I have to take a time out.<</speech>>
A time-out would mean a loss of money. Something for which Alexandra is responsible. It makes her really nervous, so she has to do something about it.
<<speech $alexandra "Alexandra">>Y-you can't take a time out... Octavius would be furious with me.. us. Is there anything I can do to prevent this from happening?<</speech>>
You take a moment to think, but you already know what you want.
<<speech $player '$playerName'>>Hmm... you could help me with your body... you could use your mouth to relieve some stress by sucking my penis.<</speech>>
<<speech $alexandra "Alexandra">>Yes, I will help you if you then can keep on working. Just visit me in the Late Afternoon as before.<</speech>>
<b>With a smile on your face, you leave her office, eagerly awaiting your next meeting with her.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workFinanceOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/alexandra/outfit/' + $alexandraOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>As you try to hand her the cup she forcefully grabs it from you with her right hand. Then she drinks the whole cup while she grabs your privates with her left hand.</b>
<p id="thinking" style="text-align: center;">\
Fuck! I might have made her too dominant. Is there a reverse button?
</p>
<<speech $alexandra "Alexandra">>Finally some good wine. You can bring me more often one.<</speech>>
You now carefully try to push her from her dominant path to a more lenient one.
<<speech $player '$playerName'>>Sure and Alexandra I have thought about this and I have to say that I don't like it. Every time we now play with each other you are leaving me with aching balls and frustration.<</speech>>
<<speech $alexandra "Alexandra">>I thought you like the feeling in your balls?<</speech>>
<<speech $player '$playerName'>>No.. yes.. a bit, but it is too much. Can you please stop ruining my orgasm when we play?<</speech>>
She takes a moment to think and then kneels in front of you. There she looks at your crotch and grabs it firmly.
<<speech $player '$playerName'>>You are right. It is unfair for me to always leave you hanging like this. I will change our playbook.<</speech>>
<<speech $player '$playerName'>>Thank you Alexandra.<</speech>>
<b>She gives you a devilish smile as you head out of her office. You are unsure if you made it better or worse, only the next play hours with her will show it.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workBossOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/helena/outfit/' + $helenaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You quickly gather a mug of wine from the kitchen and slip your potion in it.</b>
<div style="text-align: center;">\
<<if $helenaDaysSinceLastDose == 0>>
<<if $helenaELP1Possible == true>>\
<<if $ELP1Amount > 0>>\
\
<<if $helenaMassage == false>>\
<<button "Massage" HelenaMassagePotion>>
<<set $helenaMassage = true>>\
<<set $helenaDaysSinceLastDose = 2>>\
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
<<if $helenaUnlockClothes == false and $helenaMassage == true>>\
<<button "Different Clothes" HelenaUnlockClothes>>
<<set $helenaUnlockClothes = true>>\
<<set $helenaDaysSinceLastDose = 3>>\
<<set $helenaELP1Possible == false>>\ // Temp end of Content
<<set $ELP1Amount = $ELP1Amount - 1>>\
<<set $time = $time + 1>>\
<</button>>\
<</if>>\
\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
Where is my head? I don't have the potions with me. I have to try it again when I have it.
</p>
You give her the cup and she drinks it without a question in mind.
<<speech $helena "Helena">>Thank you.<</speech>>
You smile at her and head back to the hallway.
<</if>>\
\
\
<<elseif $alexandraELP2Possible == true>>\
\
\ Second Level Here
\
</div>\
<<else>>\
<p id="thinking" style="text-align: center;">\
It seems that I have pushed her as far as possible for now. I should try to advance something else.
</p>
You give her the cup and she drinks it without a question in mind.
<<speech $helena "Helena">>Thank you.<</speech>>
You smile at her and head back to the hallway.
<</if>>\
\
<<else>>\
<p id="thinking" style="text-align: center;">\
I should at least wait $helenaDaysSinceLastDose more days till I try to give her "new directions".
</p>
You give her the cup and she drinks it without a question in mind.
<<speech $helena "Helena">>Thank you.<</speech>>
You smile at her and head back to the hallway.
<</if>>\
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workBossOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/helena/outfit/' + $helenaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You hand her the cup and she drinks it empty.</b>
<<speech $helena "Helena">>Thank you! I needed that... I don't want to complain in front of you, but my job is very stressful.<</speech>>
<<speech $player '$playerName'>>Oh don't worry you can always tell me everything.<</speech>>
She smiles and sits down on the couch in the back of her office.
<<speech $helena "Helena">>Please have a seat... agh!<</speech>>
She lets out a painful little scream and you instantly ask her what it is all about.
<<speech $helena "Helena">>Ach you know sitting in this chair the whole day really breaks my back.. and my neck is always so tensed up.<</speech>>
<p id="thinking" style="text-align: center;">\
What the fuck she is doing? Does she want a free back massage or what? Maybe I could give her one.. but on my condition.
</p>
You lift your hands and put them on her back, asking her for permission to touch her.
<<speech $player '$playerName'>>Can I?<</speech>>
She nods and you start to knead her shoulders and her neck. When she lets out a small relief moan you stop.
<<speech $helena "Helena">>What.. why did you stop? It felt so good.<</speech>>
<<speech $player '$playerName'>>My hands hurt from this position... if you want me to continue you should lie down and also with all of your clothes it is hard for me to really get a grip. Maybe you can lose some.<</speech>>
She takes a moment to think and agrees to your terms.
<<speech $helena "Helena">>If you keep your magic hands on my back.. then it is fine with me. But don't look!<</speech>>
She starts to remove her top and you are forced to turn around as she goes on to remove the rest.
<video controls autoplay loop muted>
<source src="img/story/potions/helena/massage/undress1.webm" type="video/webm">
</video>
<<if $mind >= 40>>\
<div style="text-align: center;">\
<<button "Look" HelenaMassagePotionLook>>
<</button>>
</div>\
<</if>>\
<div style="text-align: center;">\
<<button "Don't Look" HelenaMassagePotionDontLook>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workBossOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/helena/outfit/' + $helenaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You hand her the cup and she drinks it empty.</b>
<<speech $helena "Helena">>Is this a new wine? I think it smells different.<</speech>>
<<speech $player '$playerName'>>Yes I took a different one from the kitchen today.<</speech>>
<<speech $helena "Helena">>Hmm.. I like the old one more.<</speech>>
<<speech $player '$playerName'>>Speaking of old, why do you always wear the same old dress?.<</speech>>
She is surprised by your bold and rude insults about her clothing.
<<speech $helena "Helena">>What? I don't always wear this dress. I switch on the weekend.<</speech>>
<<speech $player '$playerName'>>I have never seen you on the weekend and honestly, your dress begins to smell. So please wear something differently in the future.<</speech>>
She is noticeably angry with you and screams.
<<speech $helena "Helena">>You son of a- GET OUT!<</speech>>
You turn around and open the door, but she suddenly tells you to close it again and stay.
<<speech $player '$playerName'>>I am sorry if I was rude, but the truth is that-<</speech>>
She interrupts you with a soft voice.
<<speech $helena "Helena">>You are right. I only have this dress and I honestly don't have the time to buy something different for now. All I do is work her.<</speech>>
You try to calm her down by offering to buy clothes for her.
<<speech $helena "Helena">>You would do this for me? Okay.. here is some money for a new dress, find me something nice, please.<</speech>>
<<speech $player '$playerName'>>Don't worry. I will find something appropriate.<</speech>>
<b>She hands you 2000 Talentum and you head out of her office knowing that you have to buy her something new from the clothing store at the market.</b>
<b style="color: Yellow; font-size: 120%;">+ Money increased by $ 2000</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $money = $money + 2000>>\
<</button>>
</div>\<video controls autoplay loop muted>
<source src="img/story/potions/helena/massage/undress2.webm" type="video/webm">
</video>
<b>You quickly sneak in a look at her bare breasts but she notices it.</b>
<<speech $helena "Helena">>$playerName I told you not to look! Good.. well you have seen them. Now massage me!<</speech>>
<<speech $player '$playerName'>>Ahem.. sure.<</speech>>
She stands up to lie down on the massage bench. The leather squeaks as she puts her naked boobs on it and wiggles left and right. Then you lay hands on her back as your hard penis rubs against the bench.
<div style="position: relative;">
<img src="img/places/workBossOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/helena/massage2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
After 10 minutes Helena tells you that she had enough.
<<speech $helena "Helena">>Ahh... this was good. We should do this more often.<</speech>>
<<speech $player '$playerName'>>I make sure to visit you.<</speech>>
<b>She starts to slip back into her dress as you leave the room. Happily that you can now massage her completely naked.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\She stands up to lie down on the massage bench. The leather squeaks as she puts her naked boobs on it and wiggles left and right. Then you lay hands on her back as your hard penis rubs against the bench.
<div style="position: relative;">
<img src="img/places/workBossOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/helena/massage2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
After 10 minutes Helena tells you that she had enough.
<<speech $helena "Helena">>Ahh... this was good. We should do this more often.<</speech>>
<<speech $player '$playerName'>>I make sure to visit you.<</speech>>
<b>She starts to slip back into her dress as you leave the room. Happily that you can now massage her completely naked.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workBossOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/helena/outfit/' + $helenaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $player '$playerName'>>Helena, how about a massage?<</speech>>
<<speech $helena "Helena">>If you ask like that.<</speech>>
She gives you an agreeing nod and grabs and undresses herself, only covering her body with a little pink towel.
<div style="position: relative;">
<img src="img/places/workBossOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/helena/massage0.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $helena "Helena">>As agreed.. don't look!<</speech>>
She lets the towel fall to the ground exposing her completely naked body to you. But as agreed you hide your face behind a towel yourself so you can't see her.
<div style="position: relative;">
<img src="img/places/workBossOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/helena/massage1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>
<<speech $helena "Helena">>Can you see me?<</speech>>
<<speech $player '$playerName'>>Yes.. I mean, no... of course not.<</speech>>
<<speech $helena "Helena">>Good.<</speech>>
She jumps onto the leather bench, which squeaks under her heavy breasts and jiggling ass.
Then you lay hands on her back as your hard penis rubs against the bench.
<div style="position: relative;">
<img src="img/places/workBossOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/helena/massage2.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
After 10 minutes Helena tells you that she had enough.
<<speech $helena "Helena">>Ahh... this was good. We should do this more often.<</speech>>
<<speech $player '$playerName'>>I make sure to visit you.<</speech>>
<b>She starts to slip back into her dress as you leave the room. Happily that you can now massage her completely naked.</b>
<b style="color: green; font-size: 120%;">+ Helena Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $helenaRelationship = $helenaRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\<<set _randomNumber to random(0,6)>>\
<<if _randomNumber == 0>>\
<<goto SisterCooking>>\
<<elseif _randomNumber == 1>>\
<<goto SisterLaundry>>\
<<elseif _randomNumber == 2>>\
<<goto SisterBathOut>>\
<<elseif _randomNumber == 3>>\
<<if $momDoSport == true>>\
<<goto MomSportEvent>>\
<<else>>\
<<goto MomLivingroomTalk>>\
<</if>>\
<<elseif _randomNumber == 4>>\
<<goto MomKitchenEvent>>\
<<elseif _randomNumber == 5>>\
<<goto MomShaveEvent>>\
<<elseif _randomNumber == 6>>\
<<goto SisterMirror>>\
<</if>>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/cooking1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>As you walk by the hallway you see $sisterName in the Kitchen cooking some kind of soup.</b>
<<speech $sister $sisterName>>Oh hello $playerName!<</speech>>
<<speech $player '$playerName'>>Hey.<</speech>>
As she is distracted by you, she tastes the spoonful of soup without letting it cool down first.
<<speech $sister $sisterName>>Agh ah shit this is so hot!<</speech>>
She spills out the soup and accidentally drops her spoon into the full cauldron of soup, making a big mess in the kitchen. Some of the soup splashes up and on the table as well as on her top.
<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/cooking2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>
<<speech $sister $sisterName>>Shit! You distracted me!<</speech>>
<<speech $player '$playerName'>>I? I-I just walked by here.<</speech>>
With a smile, she gazes down at her stained top.
<<speech $sister $sisterName>>Ach.. it is not too bad. My tongue hurts and I just have to change.<</speech>>
<<if $sisterUnlockNude == true>>\
She turns around and first removes her apron and then her dirty top.
<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/cooking3.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>
<<speech $sister $sisterName>>What are you waiting for?<</speech>>
<<speech $player '$playerName'>>Ahem, I should get going.<</speech>>
<</if>>\
<b>You continue your day, leaving her and the kitchen mess alone.</b>
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $sisterRelationship = $sisterRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/homeHallway.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/laundry1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>Your sister is walking by with a basket full of dirty clothes.</b>
<p id="thinking" style="text-align: center;">\
Is it laundry day again?
</p>
<<speech $sister $sisterName>>Do you have something dirty for me?<</speech>>
<<speech $player '$playerName'>>No not at the moment.<</speech>>
<<speech $sister $sisterName>>Alright.<</speech>>
You look at her butt bouncing from right to left as she walks towards the bathroom for the servants to wash the dirty clothing later.
<<if $sisterOpenBath == true>>\
You catch a glimpse of her removing her top and putting it in the laundry basket.
<div style="position: relative;">
<img src="img/places/homeBath.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/laundry2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<</if>>\
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $sisterRelationship = $sisterRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/homeHallway.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/sister/bathOut1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>As you enter the hallway, you hear a door opening with a noisy squeak and $sisterName walks out of the bath towards her room dressed only with a towel.</b>
<<speech $sister $sisterName>>The bath is now free for you.<</speech>>
<<speech $player '$playerName'>>Ah thank you.<</speech>>
As she enters her room, she leaves the door slightly open so you can see her dressing herself if you want to.
<div style="text-align: center;">\
<<button "Sneak in a peek" SisterBathOutPeek>>
<</button>>
</div>\
<div style="text-align: center;">\
<<button "Take a shower yourself" BathSelf>>
<</button>>
</div>\
<</fadein>>\<<set _randomNumber to random(1,3)>>\
<div style="position: relative;">
<img src="img/places/homeBedroom.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if _randomNumber == 1>>\
<<if $sisterUnlockNude == false>>\
<img src="img/sister/bathOut2Blurr.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/sister/bathOut2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<<else>>\
<<if $sisterUnlockNude == false>>\
<img src="img/sister/bathOut3Blurr.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/sister/bathOut3.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if _randomNumber == 1>>\
<<if $sisterUnlockNude == false>>\
<b>You look through the open door and see your sister removing her towel and slipping into her dress. Unfortunately, it seems like your view is blurred because you are too tense about not being noticed. Feeling a bit frustrated, you decide to leave..</b>
<<else>>\
<b>You look through the open door and see your sister removing her towel and slipping into her dress. She doesn't seem to notice you and you feel a tingle between your legs. Soon the tingling turns into an erection and you decide to head back before you get spotted.</b>
<</if>>\
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\
<<else>>\
<<if $sisterUnlockNude == false>>\
<b>You look through the open door and see her removing the towel, but suddenly your and $sisterName's eyes meet. Shocked, you quickly run away without having spotted much of her body.</b>
<<speech $sister $sisterName>>$playerName!? This is not okay!<</speech>>
<<else>>\
<b>You look through the open door and see her removing her towel, but suddenly, your and $sisterName's eyes meet.</b>
<<speech $sister $sisterName>>What are you doing here?<</speech>>
<<speech $player '$playerName'>>I-I was just passing by.. I didn't know you were in here.<</speech>>
<<speech $sister $sisterName>>You saw me walking in here! I just passed you by in the hallway.<</speech>>
<<speech $player '$playerName'>>I'm sorry.. I have to go!<</speech>>
<</if>>\
<b style="color: red; font-size: 120%;">- $sisterName Relationship Decreased</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $sisterRelationship = $sisterRelationship - 5>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</if>>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/homeHallway.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/sportEvent1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You walk down the hallway, not noticing your mother until she taps you on the shoulder. You stop and she bends over to talk directly into your ear.</b>
<<speech $mom $motherName>>Hello $playerName!<</speech>>
<<speech $player '$playerName'>>Hey.<</speech>>
<<speech $mom $motherName>>I was going to do some yoga in the garden. Do you want to join me?<</speech>>
<div style="text-align: center;">\
<<button "Accept" GardenMomYoga>>
<</button>>
<<button "Decline" HomeHallway>>
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/homeKitchen.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/kitchenEvent1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>Suddenly you hear some strange breathing noises from the kitchen. You decide to investigate and see your mother leaning against the wall with one of her hands between her legs in her pants. </b>
<p id="thinking" style="text-align: center;">\
My god.. is she masturbating? What if she sees me? What if somebody else finds her like this? I have to do something!
</p>
You decide to throw a little cup on the ground. The shrill sound of it touching the ground makes $motherName stop with whatever she was doing. She then takes a look around to see what happened.
<<speech $player '$playerName'>>Hey.<</speech>>
<<speech $mom $motherName>>Ah.. you scared me. Did you hear this sound?<</speech>>
<<speech $player '$playerName'>>No no.. haven't heard anything.<</speech>>
<<speech $mom $motherName>>Strange...<</speech>>
<b>She goes back to the kitchen as if nothing has happened. You on the other hand feel a little tingling between your legs thinking back at the situation</b>
<b style="color: green; font-size: 120%;">+ $motherName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $motherRelationship = $motherRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/homeBath.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/shave1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You hear your sister shout and quickly head to the hallway. Then a scream again seemingly coming from the bath. As you take a look you see your mother holding $sisterName by her hair.</b>
<<speech $sister $sisterName>>Ouch.. you son of a bitch.<</speech>>
<<speech $mom $motherName>>Do you want your hair cut or not?!<</speech>>
You notice the scissors $motherName is holding in her hand. It seems like it is shaving day for $sisterName.
<div style="position: relative;">
<img src="img/places/homeBath.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/mom/shave2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $mom $motherName>>$playerName talk some sense in your sister. She wants to have her hair cut but cries like a baby.<</speech>>
<<speech $player '$playerName'>>I- ahem I think you-<</speech>>
$sisterName interrupts you.
<<speech $sister $sisterName>>Tell your mother that she can be way more careful and not rip every single hair from my head off!<</speech>>
<<speech $player '$playerName'>>I think you two are doing great.<</speech>>
<b>Not wanting to be pulled into this, you leave the two alone.</b>
<b style="color: green; font-size: 120%;">+ $motherName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $motherRelationship = $motherRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<set _randomNumber to random(1,3)>>\
<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/homeHallway.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>As you walk along the hallway you notice that the door to the bedroom of $sisterName is open a bit. You decide to look inside but you are unable to see her directly, although the reflection in the mirror gives you some good impressions.</b>
<img @src="'img/sister/mirror' + _randomNumber + '.jpg'" width="30%">\
<p id="thinking" style="text-align: center;">\
She is so hot... I can't believe that I live with her in the same house.
</p>
<<speech $sister $sisterName>>Can you hand me the dress brother?<</speech>>
You freeze for a moment in shock as you didn't think she noticed you but as you hand her the dress, through the small door gap with trembling hands, she seems unconcerned.
<<speech $sister $sisterName>>Thank you.<</speech>>
<b style="color: green; font-size: 120%;">+ $sisterName Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $sisterRelationship = $sisterRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<set _randomNumber to random(0,4)>>\
<<if _randomNumber == 0>>\
<<if $reliaWorshipSlaves == true or $reliaSellCum == true>>\
<<goto ReliaWatchingEvent>>\
<<else>>\
<<goto ReliaEatEvent>>\
<</if>>\
<<elseif _randomNumber == 1>>\
<<if $reliaWorshipSlaves == true or $reliaSellCum == true>>\
<<goto ReliaSqueezeEvent>>\
<<else>>\
<<goto ReliaEatEvent>>\
<</if>>\
<<elseif _randomNumber == 2>>\
<<goto ReliaEatEvent>>\
<<elseif _randomNumber == 3>>\
<<goto KiraBossingEvent>>\
<<elseif _randomNumber == 4>>\
<<goto KiraCarryingEvent>>\
<</if>>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/workHallway.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<<if $reliaSellCum == true>>\
<img src="img/relia/watching1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<<else>>\
<img src="img/relia/watching2.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if $reliaSellCum == true>>\
<b>As you walk around you see Relia sitting on the couch in the hallway.</b>
<<speech $relia "Relia">>Hello $playerName.<</speech>>
<<speech $player '$playerName'>>Oh hey.. what are you doing out here?<</speech>>
<<speech $relia "Relia">>I am just relaxing.. work has been hard lately.<</speech>>
<<speech $player '$playerName'>>You can say that a loud.<</speech>>
She smiles as she pads on the empty spot next to her.
<<speech $relia "Relia">>You want to spend some time with me?<</speech>>
<<speech $player '$playerName'>>Okay good.. only because it is you.<</speech>>
<b>She smiles as you spend some time with her. After about an hour you head back to your work.</b>
<<else>>\
<b>As you walk around you see Relia sitting on the couch intensely looking out of the window towards the market. Her blouse is slightly open and one of her boobs looks out.</b>
<<speech $player '$playerName'>>Ahem Relia, you know that you are showing your right boob?<</speech>>
<<speech $relia "Relia">>Sure sure... do what you want.<</speech>>
She seems to not really care about you so you try harder by flinching her right nip. She instantly jumps up covering her boobs.
<<speech $relia "Relia">>WHAT IS YOUR PROBLEM?<</speech>>
The whole building goes silent hearing her scream, even you get a red face knowing that every ear will be on your conversation. You try to whisper.
<<speech $player '$playerName'>>Not so loud.. I wanted to know what you are looking at.<</speech>>
<<speech $relia "Relia">>Then just ask and don't touch me there. *sigh* There is this big man out in the market.. he looks so good. Can you go?<</speech>>
<b>You let out a sigh yourself and head back to stuff.</b>
<</if>>\
<b style="color: green; font-size: 120%;">+ Relia Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $reliaRelationship = $reliaRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-2.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You suddenly hear Relia whispering your name and as you look towards her office door you see her standing between the beams.</b>
<<speech $relia "Relia">>Do you have a moment?<</speech>>
<<speech $player '$playerName'>>Sure.<</speech>>
You walk over into her office and she pulls up her top revealing her breasts. She then takes her right boob in her hands and squeezes it.
<div style="position: relative;">
<img src="img/places/workSalesOffice.jpg" width="100%" style="position: absolute; left: 0; top:0;">\
<img src="img/relia/squeeze1.png" width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $relia "Relia">>Here can you have a look? My breasts have felt swollen. They even hurt lately.<</speech>>
<<speech $player '$playerName'>>Wow.. ahem yes go on.<</speech>>
She keeps squeezing her breasts to show you every little spot on them, but you can't find anything wrong with them.
<<speech $player '$playerName'>>They look alright to me. Maybe you are pregnant?<</speech>>
<<speech $relia "Relia">>Pregnant?<</speech>>
You shrug with your shoulders.
<<speech $relia "Relia">>Well anyways, thanks for checking them.<</speech>>
<b>She pulls her top down again hiding the two sisters from you. Without anything else to do, you leave the office</b>
<b style="color: green; font-size: 120%;">+ Relia Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $reliaRelationship = $reliaRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/workHallway.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>Relia walks by as you enter the hallway.</b>
<<speech $relia "Relia">>Hey I was just heading to the kitchen. You wanna grab a bite with me?<</speech>>
You indeed hear your stomach growl.
<div style="text-align: center;">\
<<button "Eat with her" ReliaEatAcceptEvent>>
<</button>>
<<button "Decline" ReliaEatDeclineEvent>>
<</button>>
</div>\
<</fadein>>\<div style="position: relative;">
<img src="img/places/workKitchen.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>Each one of you grabs a piece of bread and some grapes from the kitchen. You then sit next to her on the bench.</b>
<<speech $player '$playerName'>>The bread is quite hard today.<</speech>>
<<speech $relia "Relia">>Must be from yesterday. Haha<</speech>>
You two laugh for a moment.
<<speech $relia "Relia">>So.. how's your day?<</speech>>
<<speech $player '$playerName'>>Hmm, haven't done much till now.. except eating with my best girlfriend.<</speech>>
<<speech $relia "Relia">>You are so sweet.<</speech>>
<b>You finish your meal and wait until she is also done. Then you two split up.</b>
<b style="color: green; font-size: 120%;">+ Relia Relationship Increased</b>
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<<set $time = $time + 1>>\
<<set $reliaRelationship = $reliaRelationship + 2>>\
<</button>>
</div>\<div style="position: relative;">
<img src="img/places/workHallway.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/relia/outfit/' + $reliaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>She expects your answer.</b>
<<speech $player '$playerName'>>I am sorry. I have a lot to do today. Maybe next time?<</speech>>
<<speech $relia "Relia">>Sure okay.<</speech>>
<b>You can see the disappointed look on her face as she walks sluggishly back to her office.</b>\
<b style="color: red; font-size: 120%;">- Relia Relationship Decreased</b>
<div style="text-align: center;">\
<<button "Go back to the Hallway" Hallway>>
<<set $reliaRelationship = $reliaRelationship - 2>>\
<</button>>
</div>\<<fadein 1s>>\
<div style="position: relative;">
<img src="img/places/workHallway.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/kira/bossing1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>You suddenly hear a loud noise in the hallway and then a familiar voice screaming and complaining. Intriqued you take a look into the hallway and find Kira scolding a naked man on his knees.</b>
<<speech $kira "Kira">>YOU ARE A DAMN IDIOT! May Mors take your insignificant life!<</speech>>
The man on his knees bends even lower looking straight to the ground and not moving a single muscle as he knows who is in control here.
<p id="thinking" style="text-align: center;">\
I have to do something.. she might kill this poor dude.
</p>
<<speech $player '$playerName'>>Hey Kira can you lower your voice a bit? Some people want to work.<</speech>>
She looks towards you and you can see the fury and fire in her eyes.
<<if $kiraBondageHard == true>>\
But as soon as she realizes it is you, her master, her mood changes.
<<speech $kira "Kira">>Oh I am sorry Mas- $playerName. This idiot here just dropped this box... Let's move this down to the delivery.<</speech>>
<<else>>\
<<speech $kira "Kira">>Yes yes.. ONLY YOU HAVE TO WORK IN THIS GODS FORSAKEN BUILDING! STAND UP SLAVE!<</speech>>
The man gets back on his feet and Kira slaps him straight across the face. He tumbles and falls again.
<<speech $kira "Kira">>Stand up, grab the box and follow me! The fine lords want to work in silence up here.<</speech>>
<</if>>\
<b>The man stands up and grabs the aforementioned box. He then walks behind Kira down the stairs.</b>
<b style="color: green; font-size: 120%;">+ Kira Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $kiraRelationship = $kiraRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<fadein 1s>>\
<b>As you walk down the hallway you see a light behind the door to the delivery. As you walk up to the stairs you also hear grunting from down there.</b>
<p id="thinking" style="text-align: center;">\
Is Kira in trouble? I have to get down there.
</p>
You get down there.
<<if $kiraBondageHard == true or $kiraLesbian2 == true>>\
<<set _randomNumber to random(1,3)>>\
<<else>>\
<<set _randomNumber = 1>>\
<</if>>\
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img @src="'img/kira/carrying' + _randomNumber + '.png'" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<if _randomNumber == 1>>\
You see Kira standing in the middle of the room. Next to her are a lot of boxes that look like they need to be moved.
<<speech $player '$playerName'>>Hello?<</speech>>
<<speech $kira "Kira">>Ah good.. the help.<</speech>>
<<speech $player '$playerName'>>The help?<</speech>>
<<speech $kira "Kira">>Go grab yourself a box, I can't move them all.<</speech>>
<b>You decide to help her and move some of the boxes with her. Please she thanks you and you head back up</b>
<<elseif _randomNumber == 2>>\
Kira is hovering naked above the ground with a big tire of some king in her hands.
<<speech $kira "Kira">>Shiiiittt.....!<</speech>>
She uses her whole force and lifts the tire, then she walks with the tire in the air toward one of the delivery ships and as she places it down she looks towards you. She is spitting and sweat is running down her face.
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/kira/carrying4.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $kira "Kira">>And you are here to stare at my naked body?<</speech>>
<<speech $player '$playerName'>>Yes.. ahem No I heard you scream and I was wondering what you were doing.<</speech>>
<<speech $kira "Kira">>It's called work.<</speech>>
<<speech $player '$playerName'>>You know that you can roll a tire on the ground and you don't have to lift it?<</speech>>
<<speech $kira "Kira">>Of course I know. Can you now stop staring?<</speech>>
<b>You nod and head back up. It seems she liked being seen as the hardest-working woman in this building.</b>
<<elseif _randomNumber == 3>>\
Kira walked around with heavy metal chains around her neck. She goes down to her knees and up again, repeating this move until she makes herself known.
<<speech $player '$playerName'>>*cough*<</speech>>
This gave her a shock and she instantly dropped the chains. Then she looks up to you so you can see her spitting and sweating.
<div style="position: relative;">
<img src="img/places/workShipOffice.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/kira/carrying4.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $kira "Kira">>What are you doing down here $playerName?<</speech>>
<<speech $player '$playerName'>>I could ask you them same.<</speech>>
<<speech $kira "Kira">>I am working out. I have to stay in shape otherwise I can't carry all the heavy boxes you send to me.<</speech>>
<<speech $player '$playerName'>>Ahem.. sure.. I should get going.<</speech>>
<<speech $kira "Kira">>I would also suggest to you to stop looking at my steaming hot naked body.<</speech>>
<b>You nod and head back up. It seems that she liked that you saw her workout.</b>
<</if>>\
<b style="color: green; font-size: 120%;">+ Kira Relationship Increased</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $kiraRelationship = $kiraRelationship + 2>>\
<<set $time = $time + 1>>\
<</button>>
</div>\
<</fadein>>\<<fadein 4s>>\
<img src="img/npc/woman/thewoman1.jpg" width="100%">
<b>You start to dream about some strange things, in particular about a woman in white.</b>
<<timed 5s>>\
<div style="color: White; font-size:100%; letter-spacing: 3px; text-align: center;">\
<<speech TheWoman "">>
Who are you?
<</speech>>
</div>\
<p id="thinking" style="text-align: center;">\
I am...
</p>\
<img src="img/player/outfit/playerMedieval-pro.jpg" width="20%">
<<button "A man of the time" IntroRomeWorkplaceTravel>>
<<set $player = "playerMedieval">>
<</button>>
<img src="img/player/outfit/playerPeasant-pro.jpg" width="20%">
<<button "a peasant" IntroRomeWorkplaceTravel>>
<<set $player = "playerPeasant">>
<</button>>
<img src="img/player/outfit/playerRoman-pro.jpg" width="20%">
<<button "a roman" IntroRomeWorkplaceTravel>>
<<set $player = "playerRoman">>
<</button>>
<img src="img/player/outfit/playerModern-pro.jpg" width="20%">
<<button "the future" IntroRomeWorkplaceTravel>>
<<set $player = "playerModern">>
<</button>>
<</timed>>\
<</fadein>>\<div style="position: relative;">
<img src="img/places/homeBedroomMC.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/augustus/outfit/augustus.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>As you wake up you see a familiar face looking down on you. You quickly grab your translater so you can understand the freshly named Princeps.</b>
<<speech AugustusReal "Imperator Caesar Augustus">>Good morning $playerName.<</speech>>
<<speech $player '$playerName'>>M-moring...<</speech>>
He calmly waits for you to get up from your bed and put some clothes on. Then he pads you on the shoulder.
<<speech AugustusReal "Imperator Caesar Augustus">>I am pleased to announce that I have been appointed as Augustus, the inaugural advisor to the Senate.<</speech>>
<<speech $player '$playerName'>>I heard it. What does that mean for our relationship?<</speech>>
<<speech AugustusReal "Imperator Caesar Augustus">>I fully expect to receive your unwavering support for many years to come.<</speech>>
He walks over to the shelf mounted on the east wall of the room. There he picks up a small goblet and takes a good look at it.
<<speech AugustusReal "Imperator Caesar Augustus">>This is one of the few things I recognize in this room. You must have moved in well?<</speech>>
<<speech $player '$playerName'>>Yes. Your family was very warm and friendly towards me. <</speech>>
<<speech AugustusReal "Imperator Caesar Augustus">>This is good.<</speech>>
<<linkreplace "He puts the goblet back..">>\
He puts the goblet back on the shelve and speaks very slowly and calmly.
<<speech AugustusReal "Imperator Caesar Augustus">>I have advised the Senate to wage war beyond the Rhine River, and for this, I will need your special potions.<</speech>>
<p id="thinking" style="text-align: center;">\
My potions? How does he know?
</p>
<<speech AugustusReal "Imperator Caesar Augustus">>The Legions must be both fearless and unstoppable. My father attempted to gain control of land from the Germanic Tribes beyond the Rhine, but was unable to defeat them in their woodland.<</speech>>
You try your best to get a few words out yourself.
<<speech $player '$playerName'>>I will do what you command me. But please give me more time to prepare.<</speech>>
<<speech AugustusReal "Imperator Caesar Augustus">>Don't worry, everything happens in due time. I will be visiting Germania for the next few weeks. However, be aware that upon my return, I will need to see progress from you.<</speech>>
<<linkreplace "He is already on his way out..">>\
He is already on his way out of your bedroom, so you quickly confirm his commands.
<<speech $player '$playerName'>>Sure Octavius.<</speech>>
He stops instantly and talks toward the door, only showing you his back.
<<speech AugustusReal "Imperator Caesar Augustus">>It is Augustus. Make sure to remember that.<</speech>>
<<if $sisterUnlockNude == true>>\
You watch him walk away and notice your sister's door opening. She steps out, unaware of him, but he sees her instantly.
<img src="img/story/potions/mom/undress/sister.jpg" width="40%">
<<speech $sister $sisterName>>Brother you are here?<</speech>>
She tries her best to cover up her private parts. You are completely embarrassed that you played around with his sister so much, that walked in front of her brother naked.
<p id="thinking" style="text-align: center;">\
He is gonna kill me...
</p>
<<speech AugustusReal "Imperator Caesar Augustus">>Get dressed $sisterName. You are an embarrassment.<</speech>>
She quickly closes the door and Augustus disappears in the long hallway.
<<else>>\
You watch as Augustus disappears down the long hallway.
<</if>>\
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<<set $time = 2>>
<</button>>
</div>\
<</linkreplace>>\
<</linkreplace>>\<<set $place = "Work">>\
<<set $room = "Praefectus">>\
<div style="position: relative;">
<img src="img/places/workHallway.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/helena/outfit/' + $helenaOutfit + '-1.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<b>Today as you enter the building Helena awaits you.</b>
<<speech $helena "Helena">>Bonum mane.<</speech>>
<<speech $player '$playerName'>>Morning Helena.<</speech>>
<<speech $helena "Helena">>You got a moment?<</speech>>
<<speech $player '$playerName'>>Sure.<</speech>>
You follow Helena into her office where you sit down on the big chair in front of her desk.
<div style="position: relative;">
<img src="img/places/workBossOffice.jpg"
width="100%" style="position: absolute; left: 0; top:0;">\
<img @src="'img/helena/outfit/' + $helenaOutfit + '-3.png'"
width="100%" style="position: absolute; left: 0; top:0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $helena "Helena">>You probably have already heard that Augustus went to Germania Magna.<</speech>>
<<speech $player '$playerName'>>He told me last week.<</speech>>
She fumbles around in the top drawer of her desk until she pulls out a heavy sack made of leather.
<<speech $helena "Helena">>Good. He advised me to give you this. A small present from him for your efforts.<</speech>>
She puts the sack on the table and you can hear money jiggling in it.
<<speech $helena "Helena">>These should be around 3000 Talentum.<</speech>>
<p id="thinking" style="text-align: center;">\
This is a lot of money. I could buy everything with this!
</p>
<b style="color: Yellow; font-size: 120%;">+ Money increased by $ 3000</b>
<<linkreplace "You grab the back and put it in your pocket.">>\
You grab the bag and put it in your pocket.
<<speech $player '$playerName'>>Thank you.. and also thank you for always having my back.<</speech>>
<<speech $helena "Helena">>That is my job isn't it? But be sure to use the money wisely.<</speech>>
<<speech $player '$playerName'>>Of course.<</speech>>
<b>You are overwhelmed with joy as you have so much money to spend now. Quickly you head out to the hallway to start your work day.</b>
<div style="text-align: center;">\
<<button "Continue" Hallway>>
<<set $money = $money + 3000>>\
<</button>>
</div>\
<</linkreplace>>\<<set $place = "Travel">>\
<<set $room = "Home">>\
<img src="img/story/intro/sunrise.gif" width="60%">
<b>You are done with your work for today. Much has been completed but even more lies ahead. A bit exhausted from today you walk out of the door to the waggon which already waits for you. Distracted your gaze strives towards the market area, where you suddenly see a strangely familiar face. Intrigued you decide to investigate, but first, you have to inform your guards.</b>
<<speech $player '$playerName'>>Salve, I want to take a quick stroll through the market. Can you wait here for a moment?<</speech>>
The guards shrug as you wander off towards the spot where you saw the woman. Suddenly she appears again between many merchants and citizens.
<img src="img/story/chapter2/findCaprice/market.jpg" width="100%">
<p id="thinking" style="text-align: center;">\
Is this... it's hard to say. Why is she so dirty? Is this Caprice?
</p>
You get closer and catch a clear glimpse of her. She hasn't noticed you yet and is busy carrying wooden crates from one waggon to the other. Other similarly dirty women do the same.
<img src="img/story/chapter2/findCaprice/market2.jpg" width="100%">
She is loosely dressed in what appears to be a formerly white but now discoloured shirt. There is mud and dirt spread across her legs and face. Her hair looks greasy and her body is a bit ravenous.
<p id="thinking" style="text-align: center;">\
It is Caprice! How the hell can she be here? Seems she hasn't had as much luck as I had. She finally is in the lower working class. But I have to help her...
</p>
You get close and call her name.
<<speech $player '$playerName'>>Caprice?<</speech>>
She doesn't react. You then tap her on the shoulder and she winces like a beaten dog. She instantly backs two steps off and looks to the ground. Her hands hang limp left and right of her body.
<<speech $player '$playerName'>>Caprice? Do you recognize me? It's me $playerName. $playerName $playerLastname.<</speech>>
She lifts her head and stares lifelessly into your eyes. Not a single word leaves her lips.
<img src="img/story/chapter2/findCaprice/market3.jpg" width="100%">
<<speech $player '$playerName'>>I- I don't know what happened to you but we have to go. I can get you out of whatever this is. Caprice? Do you understand what I say?<</speech>>
<<linkreplace "The look in her eyes changes...">>\
The look in her eyes changes and her lips start to move, but right before she can get out a word a man steps in between.
<img src="img/story/chapter2/findCaprice/market4.jpg" width="100%">
The unknown man begins to speak loudly and very fast. In fact to fast for your translator.
<<speech "Unknown Merchant">>Salve good bonus! Do you want to buy puellis meis? They are of exquisitae et intellegunt to give a man dignitatis a good time. Potes etiam unum rent them?<</speech>>
<<speech $player '$playerName'>>Can you speak slower? I am not from here.<</speech>>
The man tries again, but this time slower so your translator can keep up with it. You wonder that he is not interested in that little magic device in your hands, but on the other hand, you understand that people like him are only there for the money.
<<speech "Unknown Merchant">>No problem. Are you interested in one of my girls? They are very good. Renting them for a night is also possible? This one? Her name is Capri. Her beauty is only matched by the island itself. She doesn't speak much but can do wonderful things with her mouth.<</speech>>
The merchant keeps on talking about all the possibilities you could use "your new slave", but it is just noise for you. Your conscience is faced with the choice if you want to help your former boss who fired you or if you want to leave her in her misery.
<p id="thinking" style="text-align: center;">\
She is a dumb bitch.. but she doesn't deserve the life she has now. I also have to find out how she got here. Maybe she knows a way back? I can fix her.
</p>
<<speech "Unknown Merchant">>My girls can cook, do the dishes, clean the clothes, run errands on the market, protect children, help you to-<</speech>>
You interrupt the man who talked himself in protrude.
<<speech $player '$playerName'>>Good good.. I will buy her. How much?<</speech>>
<<speech "Unknown Merchant">>No no no.. tell me how much you have with you! I only make deals on the spot. No delayed payments.<</speech>>
<b>You think about an appropriate price. You could tell him the truth or maybe a lie would be better?</b>
<div style="text-align: center;">\
<<if $mind >= 60>>\
<<button "Lie to him" BuyCaprice>>
<<set $BuyCapricePrice = 50>>\
<</button>>
<<else>>\
"Lie to him" [Not Dominant Enough]
<</if>>\
<<button "Tell the truth" BuyCaprice>>
<<set $BuyCapricePrice = $money>>\
<</button>>
</div>\
<</linkreplace>>\<img src="img/story/chapter2/findCaprice/market4.jpg" width="100%">
<b>You tell the merchant your price</b>
<<speech $player '$playerName'>>I have $ $BuyCapricePrice with me.<</speech>>
<<speech "Unknown Merchant">> $ $BuyCapricePrice? Hmm.. hmmm..<</speech>>
He thinks for a moment, looks towards Caprice and then smacks her butt.
<<speech "Unknown Merchant">>SOLD! Here this is your new master!<</speech>>
He forcefully grabs Caprice by her hand and gives it to you.
<<if $BuyCapricePrice == 50>>\
<<speech "Unknown Merchant">>Here girl.. your new master seems to be nearly as poor as you are. $ 50 are you worth to him.<</speech>>
<</if>>\
You continue to hold her hand as you lead her towards your carriage where the two soldiers wait for you.
<<speech $player '$playerName'>>I will take her home to the palace.<</speech>>
The guards don't seem to really care and drive the two of you to the estate.
<b>Shortly after you arrive home.</b>
<<if $BuyCapricePrice == 50>>\
<b style="color: red; font-size: 120%;">+ Caprice Relationship Decreased</b>
<</if>>\
<div style="text-align: center;">\
<<button "Continue" HomeCaprice>>
<<set $capriceRelationship = $capriceRelationship - 20>>\
<<set $money = $money - $BuyCapricePrice>>\
<</button>>
</div>\<img src="img/places/homeHallway.jpg" width="80%">
<b>You tried the whole ride to elicit a word from her lips but couldn't manage it. She seems scared and insecure, something you have never seen on her before. Back in your time, Caprice was a strong independent woman who knew exactly what she wanted and how to get it, but now she is so helpless.
You two enter Augustus' palace and she seems astonished by the sheer wealth you appear to live in.</b>
<<speech $player '$playerName'>>This is where I live. The estate of Gaius Julius Octavius Caesar. His sister and mother also live here. They will like you, don't worry.<</speech>>
She stands there in the middle of the great entrance hall in complete silence until a drop of mud falls off from her legs towards the clean white marble floor.
<p id="thinking" style="text-align: center;">\
I have to get her to talk.. she has to get comfortable around me. Maybe a bath could do it?
</p>
<<speech $player '$playerName'>>Hey Caprice, how about a steaming hot bath? I get you some clean clothes and you can relax for an hour or two in the tub?<</speech>>
Finally, she nods, showing that she understands you. Caprice follows you toward the bath where you advise the two servants to get the water in the tub hot.
<<speech $player '$playerName'>>Here... relax. I will be outside if you need anything. Take your time.<</speech>>
You leave her alone in the bath and close the door. As soon as the door slams shut, Caprice turns the key around, locking you out. Then you hear the water splash, it appears that she entered the tub.
<<linkreplace "Then you wait..">>\
Then you wait..\
<<timed 3s>>\
and wait....\
<<timed 3s>>\
...an hour later you think that it is enough. You see a small light falling through the keyhole and get a perverted idea.
<p id="thinking" style="text-align: center;">\
I could spy through the keyhole?
</p>
<div style="text-align: center;">\
<<if $mind >= 50>>\
<<button "Spy" HomeCapriceSpy>>
<</button>>
<</if>>\
<<button "Don't spy" HomeCapriceDontSpy>>
<</button>>
</div>\
<</timed>>\
<</timed>>\
<</linkreplace>><img src="img/story/chapter2/findCaprice/bathSpy.jpg" width="100%">
<b>You peek through the hole and can in fact see Caprice in the bath relaxing. Her eyes closed and her body was covered in soap.</b>
<p id="thinking" style="text-align: center;">\
Okay... I have to wake her up. I am also tired and we have a lot to talk about.
</p>
You knock on the door. Nothing. You knock again.
<<speech $player '$playerName'>>Is everything alright?<</speech>>
<<speech CapriceModern 'Caprice'>>Yes. Give me a minute.<</speech>>
<p id="thinking" style="text-align: center;">\
She speaks.. the bath seems to have done wonders.
</p>
<div style="text-align: center;">\
<<button "Continue" HomeCapriceOutofBath>>
<</button>>
</div>\<p id="thinking" style="text-align: center;">\
Okay... I have to wake her up. I am also tired and we have a lot to talk about.
</p>
You knock on the door. Nothing. You knock again.
<<speech $player '$playerName'>>Is everything alright?<</speech>>
<<speech CapriceModern 'Caprice'>>Yes. Give me a minute.<</speech>>
<p id="thinking" style="text-align: center;">\
She speaks.. the bath seems to have done wonders.
</p>
<div style="text-align: center;">\
<<button "Continue" HomeCapriceOutofBath>>
<</button>>
</div>\<img src="img/story/chapter2/findCaprice/bathOut.jpg" width="100%">
<b>Shortly after you hear the key turning again and Caprice walks out to the hallway wrapped in a towel. Her body is clean and her hair is as soft and beautiful as you remember it. A scent of flowers follows her.</b>
<<speech $player '$playerName'>>Hey.. are you okay?<</speech>>
<<speech CapriceModern 'Caprice'>>...I guess. Thank you for the bath.<</speech>>
<<speech $player '$playerName'>>Here let me show you your bed for tonight.<</speech>>
You walk with her over towards your bedroom.
<img src="img/places/homeBedroomMC.jpg" width="100%">
<<speech $player '$playerName'>>I normally sleep in here, but for tonight it shall be yours.<</speech>>
She nods again.
<<speech $player '$playerName'>>I sleep in the livingroom. If you need anything you can find me there.<</speech>>
<<speech CapriceModern 'Caprice'>>Okay.<</speech>>
Speaking with her still seems a bit awkward, but you keep going.
<<speech $player '$playerName'>>Good... well have a good night.<</speech>>
<b>You head out and leave her alone for the night.</b>
<<button "Go to Sleep" HomeSleep>>
<<set $dayNumber = 57>>\
<</button>><<fadein 5s>>\
<div style="font-size: 500%; text-align: center;">Capitulum</div>\
<div style="font-size: 500%; text-align: center; color: Red;">II</div>
<<fadein 10s>>\
<<fadein 5s>>\
<div style="font-size: 200%; text-align: center;">\
<<button "Nota et ignota" WakeUpCaprice>>
<<set $chapter = "II">>
<</button>>
</div>\
<</fadein>>
<</fadein>>
<</fadein>>
<img src="img/places/homeLivingroom.jpg" width="80%">
<b>You wake up on the couch in the living room. The room is well-lit thanks to the big atrium hole in the roof. After you gathered your thoughts you head toward your bedroom to greet Caprice. But as you walk along the hallway you see Caprice outside next to the water basin.</b>
<video controls autoplay loop muted>
<source src="img/story/chapter2/findCaprice/relaxing.webm" type="video/webm">
</video>
<<speech $player '$playerName'>>Good morning Caprice.<</speech>>
<<speech CapriceModern 'Caprice'>>Morning Mr. $playerLastname.<</speech>>
<<speech $player '$playerName'>>Please call me $playerName. I know that you've been through a lot and I just want to tell you that you are safe now.<</speech>>
<<speech CapriceModern 'Caprice'>>Thank you for the kind words. I haven't talked to someone in weeks. Where are we?<</speech>>
<<speech $player '$playerName'>>In Rome.. Ancient Rome... the Roman Empire to be precise.<</speech>>
<<speech CapriceModern 'Caprice'>>Are we in the past?<</speech>>
<<speech $player '$playerName'>>I think so.<</speech>>
She seems disturbed.
<<speech CapriceModern 'Caprice'>>But how do you know? Do you understand them?<</speech>>
<<speech $player '$playerName'>>No, but I have my translator with me.<</speech>>
You pull out your phone from your pocket and show it to her.
<<speech CapriceModern 'Caprice'>>How do you still have battery?<</speech>>
<<speech $player '$playerName'>>That is a long story..<</speech>>
<b>You tell her all about your past weeks and how you met Octavius, the war you have fought against Antonius and the work you do here for the emperor. She seems astonished but appears to believe you.</b>
<<speech $player '$playerName'>>Well I think this was the main story line. So how did you get here?<</speech>>
<<speech CapriceModern 'Caprice'>>We were both in the machine then you know? And then everything to white until I woke up. My back against the wall of a stone bridge and travelling merchants around me. One poked me with a stick to see if I was dead.<</speech>>
<img src="img/story/chapter2/findCaprice/wakeup.jpg" width="100%">
<<linkreplace "She continues...">>\
She continues to talk about how the man who found her took possession of her as a workhorse.
<<speech CapriceModern 'Caprice'>>We walked many miles and were in several cities. I think that he wanted to sell me as a slave. But it appears that nobody wanted me until you found me. Thank you by the way.<</speech>>
<<speech $player '$playerName'>>You would have done the same for me.<</speech>>
She gives you a reassuring smile.
<<speech $player '$playerName'>>Okay, I guess we can talk later. Let's find you something to wear.<</speech>>
<div style="text-align: center;">\
<<button "Continue" OutfitCaprice>>
<</button>>
</div>\
<</linkreplace>>\<img src="img/places/homeBedroom.jpg" width="100%">
<b>You walk with Caprice towards $sisterName's room, where you open her closet. The two of you rummage through the clothes until you find a nice-looking white dress.</b>
<<speech $player '$playerName'>>Here.. this should do.<</speech>>
<<speech CapriceModern 'Caprice'>>Let me try.<</speech>>
You head out as she tries the dress on. Once she is finished she comes out.
<div style="position: relative;">
<img src="img/places/homeHallway.jpg" width="100%" style="position: absolute; left: 0; top: 0;">\
<img src="img/caprice/outfit/default-1.png" width="100%" style="position: absolute; left: 0; top: 0;">\
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</div>\
<<speech $caprice 'Caprice'>>What do you say?<</speech>>
<<speech $player '$playerName'>>Looks.. great. I should head to work now. You can walk around freely here.<</speech>>
<<speech $caprice 'Caprice'>>Alright.<</speech>>
<b>You wave goodbye to Caprice as you head out to work.</b>
<div style="text-align: center;">\
<<button "Go to work" GoWork>>
<<set $time = 3>>\
<</button>>
</div>\<<set $place = "Travel">>\
<<set $room = "Home">>\
<img src="img/story/intro/sunrise.gif" width="60%">
<b>The day nears its end and you get picked up by the same soldiers who brought you to work. On the way back home your carriage drives over the Forum where you can see some kind of newsreader wildly gesticulating. He is strongly built and shows a large presence. Shortly after you arrive home.</b>
<<speech $player '$playerName'>>Caprice? CAPRICE?<</speech>>
You look for her in the whole palace but can't find her. Then you search your bedroom for her, suddenly you notice a note on the table.
----------
<i>Hello $playerName,
thank you for freeing me and giving me a bed to sleep. I have to clear my head, so I left this manor.
I think that we will see each other again at some point in life.
See you soon.</i>
----------
<p id="thinking" style="text-align: center;">\
I save a woman from slavery and she runs away at the first opportunity. Fucking luck again.
</p>
<b>You decide to not spend a single more thought about Caprice. Your former boss is in an unknown city far in the past and doesn't speak the language. How much damage could she possibly do? You will probably never see her again.</b>
<div style="text-align: center;">\
<<button "Continue" HomeHallway>>
<</button>>
</div>\<img @src="'img/caprice/notes/'+ $capriceOutfit + '.jpg'" width="30%">
<div style="color: White; font-size:200%; font-weight: 900; letter-spacing: 3px; text-align: center;">\
Caprice
</div>\
<p id="thinking" style="text-align: left; font-size:100%; font-weight: 700; padding-left: 20px">\
Age: 34
Gender: Female
Connection: Former Boss
Actress: Little Caprice
</p>
<<speech Notes "31 BC, Day 58">>I saved her from slavery, washed her and gave her a home. She disappeared the next day as a "Thank you". I knew she was a bitch, but now I will probably never see her again.<</speech>>
<b style="color: red; font-size: 120%;">End of Content</b>
<div style="text-align: center;">\
<<button "Go Back" HomeNotes>>
<</button>>
</div>\