<blockquote><div class="exposition">This is a solo developed project and may suffer in quality until future updates. It should be thought of as a "Demo" until further notice.
Expect a buggy build, minor plot holes, glitches, and other inconsistencies that may ruin or break the immersion. Any issues specifically pointed out to me will most likely be fixed unless it is deemed unimportant.
Images and OSTs are not owned by me. I tried to specifically ensure every track is free (for profit) use, but they may not be.
massobeats: https://www.youtube.com/@massobeats
All characters are 18+.</div></blockquote>
<div class="container">
<div class="choices">
<span class="choice-item">[[Onto the game.->Intro]]</span>
</div>
</div>
<<script>>
setup.musicSystem.play('introtheme');
<</script>>
/* Hello there friendo - thanks for checking in on the source! But... It's a mess, so please leave T_T*/<div class="bgpartydream">
</div>
<<speech "Hannah">>Dude, hurry. We're already super late to the party.<</speech>>
<blockquote><div class="exposition"><p>You look around and realize you're at a party with Hannah. The girl who made your life a living hell since highschool.</p></div></blockquote>
<<speech "You" "Kyra">>The party? Why the hell would I go to a party with you?<</speech>>
<<speech "Hannah">>Quit fucking around. All the goods are gonna be gone by the time we get there.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>I'm definitely dreaming. This bitch ruined my life in highschool. I don't see what business I'd have here. Whatever, lets just go. This should be interesting.<</speech>>
<blockquote><div class="exposition"><p>You decide to see what's going on and [[enter the party.->DreamParty]]</p></div></blockquote>
<<script>>
setup.musicSystem.play('introtheme');
<</script>><div class="bgpartydreaminside">
</div>
<<speech "Hannah">>Damn, Sammy! You look fucked up already. Save some for us, this shit is expensive.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Sammy? She's almost as bad as Hannah! And to make it worse, she's got history with my sister...<</speech>>
<<speech "Sammy">>Yeah yeah, sit down already. I scored some extras from 'you know who'. <</speech>>
<<speech "Hannah">>Now that's what I'm talking about! Sit with me Kyra. We're finally gonna show you what you've been missing by avoiding our hangouts.<</speech>>
<div class="bgtakedrug">
</div>
<<speech "Youthoughts" "Kyra's thoughts">>Ugh. I might as well. I've never had them in real life, I might as well have them in my dreams. Though, I've never seen this pill before... [[Take them!->DreamParty2]]<</speech>>
<<script>>
setup.musicSystem.play('introtheme');
<</script>><blockquote><div class="exposition"><p>You finally wake up the next morning in a cold sweat.</p></div></blockquote>
<<speech "You" "Kyra">>//*Sigh*// Seriously? A party //and// drugs with Hannah and Sammy? Like that would ever happen. Literally, only in my dreams.<</speech>>
<blockquote><div class="exposition"><p>You stretch and sit there for a few minutes thinking about the dream and losing track of time.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Hm... What a strange dream though. I never go to parties.<</speech>>
<<speech "Mom">>Kyra! Hurry up! You're gonna be late on your first day!<</speech>>
<<speech "You" "Kyra">>C-coming, Mom!<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Fuck. I forgot I start University today. I hope no one from Highschool goes here. Maybe that's what that dream was about? Whatever. [[I'd better get ready to go.->AfterIntro]]<</speech>>
<<script>>
setup.musicSystem.play('introtheme');
<</script>><blockquote><div class="exposition"><p>Your name is Kyra Wind, and today is the start of a new chapter: your first day at university! You're 19, stepping into your new life! You live in one of the most infamous places in the world: The Sinister, Sin City! You live with your [[sister]], and your [[Mother]] too, but your [[Father]] has been pretty absent in the last ten years.
You have dark brown hair that falls just below your shoulders, striking green eyes, and an athletic, slender build that hints at a natural agility. However you're not exactly into sports.</p></div></blockquote>
<blockquote><div class="exposition"><p>As you explore Sin City you'll discover how quickly things, and people, can change. Some things might not be as they seem, and that's something you have to work with to become someone here. There are plenty of people just trying to use a small fry like yourself to build themselves up. You'll either let them and be crushed by the puppet masters in this city, or become one yourself.
[[Continue.->BedroomIntro]]</p></div></blockquote>
<<script>>
setup.musicSystem.play('introtheme');
<</script>>
<<set $flags.journalUnlocked to true>><div class="bgbedroom">
</div>
<blockquote><div class="exposition"><p>This is your bedroom. You can check your computer for quests and information about people you've met in Sin City.
There will be more things to do on your computer the further you progress into the story. I plan on adding multiple routes but at the very least there will be a few choices to be made that will change some things up. Everything is pretty empty, including this very text box, since the game is very early in development. There will be more information in future patches. You should expect a bundle of glitches because of how poorly this game is actually made (for now...)
Quick Q&A/Tutorial [[here->Tut]]
[[Get out of bed.->BedroomPrologue]]</p></div></blockquote>
<<set $tod = "Morning">><blockquote><div class="exposition"><p>Q. What can I do here in Sin City?
A. There are many things you can do in the city, your home, or University. There will be plenty of activities in future updates. For now, the most you can do is progress through the intro and first "mission".
Q. I'm stuck! What do I do next?
A. Check your Journal on your PC. This will hold all of the quests. There won't be many in this update but expect a lot more in the next.
Q. Do you actually know what you're doing? How are you qualified to create this game?
A. I don't know what I'm doing and I'm not qualified to create this game.
(This isn't much of a tutorial. It's just here to look like I've done more work. There will be an actual tutorial when there's more content.)
Tutorial: Check your journal for Quests, explore the map to find those locations, do what the quest tells you to do. If you're stuck or if you encounter an error, you can contact me in the thread on F95Zone and I'll try my best to be as active, helpful and responsive as possible.</p></div></blockquote>
<blockquote><div class="exposition"><p>Now onto some things to take note of. Character speech looks like this:
<<speech "You" "Kyra">>I have no idea what to put here.<</speech>>
Notice the background color. That indicates someone is actually speaking.
A speech without any color background signifies someone's thoughts. Like this:
<<speech "Youthoughts" "Kyra's thoughts">>Did you know ants have all out wars with each other? True fact. I think... I don't know, look it up?<</speech>>
</p></div></blockquote>
<blockquote><div class="exposition"><p>Onto the sidebar. As I type this, it's a little unfinished, so this section may change in the next update(s). You have a stats tab which... shows your stats. I'm still deciding exactly which stats will appear in this game, but for now you have:
- Money
- Lust
- Authority
- Submission
- Morality
Morality will be unused this update and remain at its default value. (Hopefully the stats are not bugged when I actually add them but chances are they will be.)
Content:
I don't plan on allowing 'incest' but it's not completely written off. I may also completely upgrade the visual quality of the game itself but I'm just one person. I don't want to promise things that I'm unable to achieve.
All of this will be added gradually. Unless it's too difficult for me. Then I'll just delete this part and pretend it never existed.
[[Exit->BedroomIntro]]</p></div></blockquote><div class="bgbedroom">
</div>
<<speech "You" "Kyra">>Another day, another... Eh, I got nothin'.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Computer->ComputerIntro]]</span>
<span class="choice-item">[[Hallway->HallwayIntro]]</span>
</div>
</div>
<<script>>
setup.musicSystem.playRandom('everywhereThemes', true);
<</script>><div class="bghallway">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Sister's Room->SisterRoomIntro]]</span>
<span class="choice-item">[[Mom's Room->MomRoomIntro]]</span>
<span class="bbwt choice-item">[[Downstairs->DownstairsIntro1]]</span>
<span class="choice-item">[[Bathroom->BathroomIntro1]]</span>
</div>
</div><<speech "Youthoughts" "Kyra's thoughts">>My education is more important than porn, dude. I gotta hurry up!<</speech>>
[[Go back->BedroomPrologue]]<div class="bgsisbedroom">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Exit->Hallway]]</span>
</div>
</div><blockquote><div class="exposition"><p>As you enter the kitchen you find your sister alone and staring at her phone.</p></div></blockquote>
<<speech "You" "Kyra">>Uh, where's Mom?<</speech>>
<<speech "Keira">>In the living room? You have eyes, dude. Go and use them.<</speech>>
<<speech "You" "Kyra">>Fine, whatever. Bitch...<</speech>>
<<speech "Keira">>Yeah, watch your mouth. You just got to the big kid's table. Don't forget we go to the same school now. I'll comfortably make you hate every minute of it.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Probably best not to push my luck with her... I should [[look for Mom]].<</speech>><<speech "You" "Kyra">>Hey Mom!<</speech>>
<<speech "Mom">>Ah, there you are. I wanted to talk to you about this new school.<</speech>>
<<speech "You" "Kyra">>Oh yeah? What about it?<</speech>>
<<speech "Mom">>I'm sure you've heard about the rough area it's located in...<</speech>>
<<speech "You" "Kyra">>Mom... Please. You know how much I wanted to go to this school.<</speech>>
<<speech "Mom">>I just don't want you to get yourself into some trouble you can't get out of. Your sister has... had some struggles.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>She's right. I used to hear them fight late at night. I get a little sad seeing how this school and city has changed her...<</speech>>
<<speech "You" "Kyra">>I promise to be extra safe, Mom. Just for you.<</speech>>
<blockquote><div class="exposition"><p>Kyra hugs her Mother and leaves the room. But isn't she forgetting something...? Maybe you could quickly grab the acceptance let-</p></div></blockquote>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go to school]]</span>
</div>
</div>
<blockquote><div class="exposition"><p>After a not so eventful morning, Kyra rushes upstairs to put clean clothes on, brush her teeth, and leave for her first day at the prestigious school, Sin City University.</p></div></blockquote>
<div class="bgbusstop">
</div>
<<speech "You" "Kyra">>Alright! Time to get on the... bus... Aaand I forgot my money. God dammit! Now what am I going to do?<</speech>>
<blockquote><div class="exposition"><p>Coincidentally, Keira pulls up next to you in her car.</p></div></blockquote>
<<speech "Keira">>Sup' loser! Forgot something?<</speech>>
<blockquote><div class="exposition"><p>She laughs waving your wallet around and using it as a fan.</p></div></blockquote>
<<speech "You" "Kyra">>Ugh. Are you just here to laugh at me?<</speech>>
<<speech "Keira">>Haha! Good first day for you, isn't it? But hey, it's not all bad, your big sister is happy to help you out.<</speech>>
<<speech "You" "Kyra">>Are you serious? You would never help me out of kindness, you for sure want somethi-<</speech>>
<<speech "Keira">>For a price.<</speech>>
<<speech "You" "Kyra">>Of fucking course. Great. What do you want?<</speech>>
<<speech "Keira">>Oh don't you worry yourself about that for now, little sis. Just get in the car and I'll find you when I need you.<</speech>>
<<speech "You" "Kyra">>*Sigh* Fine.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>...<</speech>>
<blockquote><div class="exposition"><p>After a few pulls of the handle you realize the door is locked.</p></div></blockquote>
<<speech "You" "Kyra">>You fucking kidding me? Unlock the door!<</speech>>
<<speech "Keira">>Ah-ah! Manners cost nothing. What do you say?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>I'm gonna kill her when we get home.<</speech>>
<<speech "You" "Kyra">>...Thank you.<</speech>>
<<speech "Keira">>Aww. I like you better when you do what you're told.<</speech>>
<<speech "You" "Kyra">>Yeah, very funny. You're enjoying yourself too much. Now let me in!<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Get in the car.->UniversityEntranceIntro]]</span>
<span class="choice-item">[[Tell her off!]]</span>
</div>
</div>
<<script>>
setup.musicSystem.play('keiratheme');
<</script>><<speech "You" "Kyra">>Thanks for the ride, Keira. Really.<</speech>>
<blockquote><div class="exposition"><p>She raises one eyebrow and drives away to park.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Fuck. It's really happening. Alright! I have a bit of time. Guess I should go inside and find out where I'm supposed to be. Or...<</speech>>
<blockquote><div class="exposition"><p>You can explore your options and follow the main mission. As you might have noticed the main objective is highlighted in a <span class="bbwt">bold font.</span> However, there are some minor plot holes if you decide to only follow the main objectives instead of exploring. This will be fixed in later versions.<span class="bbwt"> This message will be removed or changed in later versions.</span></p></div></blockquote>
<div class="container">
<div class="choices">
<span class="bbwt choice-item">[[Enter University->EnterUniversityIntro]]</span>
<span class="choice-item">[[Parking Lot->ParkingLotIntro]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><blockquote><div class="exposition"><p>You decide to explore and wander to the parking lot only to find someone you never wanted to see again...</p></div></blockquote>
<<speech "Youthoughts" "Kyra">>What the fuck? Hannah? I didn't know she went here. Keira never mentioned her... Maybe they don't know each other? But that's impossible. Sammy has history with her...<</speech>>
<<speech "Hannah">>Well, well, well. Look who it is.<</speech>>
<blockquote><div class="exposition"><p>Hannah is leaning against the wall next to her friends. She always had a problem with Kyra. She never quite knew why; she just doesn't like her very much. </p></div></blockquote>
<<speech "You" "Kyra">>What do you want, Hannah?<</speech>>
<<speech "Hannah">>Just thought I'd say hi to my old favorite punching bag. Did you miss me?<</speech>>
<<speech "You" "Kyra">>Of course I didn't miss yo-<</speech>>
<<speech "Hannah">>Oh wait! I don't care. Hahaha! Now get lost, loser.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>...I hate her so much.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Try to find Keira->KeiraEvent1]]</span>
<span class="choice-item">[[University Entrance->UniversityEntranceIntroGoBack]]</span>
</div>
</div>
<<script>>
setup.musicSystem.play('hannahtheme');
<</script>><div class="bguniversityenterance">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter University]]</span>
<span class="choice-item">[[Parking Lot]]</span>
</div>
</div><div class="bgparkinglot">
</div>
<<if $Flags.subToHannah1 and ($tod === "Morning" or $tod === "Afternoon")>>
<<speech "You" "Kyra">>Hannah should be around here somewhere. I need to find out what she meant by 'you're mine from now on'.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter University->Uni subToHannah1]]</span>
</div>
</div>
<<elseif $Flags.help_keira_1 and not $Flags.report_to_father1 and ($tod === "Morning" or $tod === "Afternoon")>>
<div class="exposition"><p>You frantically look around in a rage to find Hannah. You know she's always hanging around out here.</p></div>
<<speech "You" "Kyra">>There she is...<</speech>>
<div class="exposition"><p>You decide to [[confront her.->HannahConfront]]</p></div>
<<elseif $Flags.dominateHannah1 and not $Flags.subToHannah1 and ($tod === "Morning" or $tod === "Afternoon")>>
<<speech "You" "Kyra">>Hm... She's probably inside. I wanna know how she reacts to seeing me again after what happened.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter University->Uni dominateHannahp1]]</span>
</div>
</div>
<<elseif $Flags.dominateHannah1finish and $Flags.subToHannah1finish>>
<<speech "You" "Kyra">>Nothing to do here. Yet...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Entrance->School]]</span>
<span class="choice-item">[[Downtown]]</span>
<span class="choice-item">[[Home->Outside]]</span>
</div>
</div>
<<else>>
<<script>>
setup.musicSystem.returnToDefault();
<</script>>
<<speech "You" "Kyra">>Nothing to do here. Yet...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Entrance->School]]</span>
<span class="choice-item">[[Downtown]]</span>
<span class="choice-item">[[Home->Outside]]</span>
</div>
</div>
<<endif>><blockquote><div class="exposition"><p>You frantically look for Keira in the parking lot. Thankfully you eventually find her sitting in her car with the door open.</p></div></blockquote>
<<speech "You" "Kyra">>Hey! Keira!<</speech>>
<<speech "Keira">>Go away. You can't snap at me then expect me to forgive you ten seconds later.<</speech>>
<<speech "You" "Kyra">>I... Look, I'm sorry for snapping at you earlier. I'm just stressed and overwhelmed by my first day here. Please...<</speech>>
<blockquote><div class="exposition"><p>She looks at you in the eyes for a second before answering.</p></div></blockquote>
<<speech "Keira">>Fine. Apology accepted. But if you ever do that again, I won't be so forgiving. So what is it you want?<</speech>>
<<speech "You" "Kyra">>Do you know anyone named Hannah?<</speech>>
<<speech "Keira">>Hannah? Yeah, I know her. Real bitch. Thinks she owns everyone. Not quite what happened between me and her though, if you know what I mean. *//wink//*<</speech>>
<<speech "You" "Kyra">>Huh? What does that even mean?<</speech>>
<<speech "Keira">>Let's just say she felt what it's like to be owned for once.<</speech>>
<<speech "Youthoughts" "Kyra">>I'm going to try to ignore that. So she does know Hannah!<</speech>>
<<speech "You" "Kyra">>Why did you never mention her!? She's the girl who basically tortured me in highschool.<</speech>>
<<speech "Keira">>Oh that's her? I thought it was someone else. When you're as popular as me, the nobody's kinda just blend in with each other.<</speech>>
<<speech "You" "Kyra">>Uh huh, sure...<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>So she really didn't know it was her. I'll figure more out later. For now I need to get to my first class.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Explore more]]</span>
<span class="choice-item">[[Go inside->EnterUniversityIntro]]</span>
</div>
</div>
<<script>>
setup.musicSystem.play('keiratheme');
<</script>><<speech "You" "Kyra">>You know what? Fuck you Keira. I shouldn't have to beg for you to do me this //one// little favor. You've been a jerk to me ever since you got into this fucking school. Just give me my money and leave me alone!<</speech>>
<blockquote><div class="exposition"><p>Keira's eyes go wide in shock. She'd never been spoken to like that before, especially not by you. Her expression changes to one of anger after a few seconds of silence.</p></div></blockquote>
<<speech "Keira">>What the fuck did you just say to me? I was just teasing and having a bit of fun. Talk to me like that again and I'll have you kicked out before you even step foot in the fucking parking lot.<</speech>>
<blockquote><div class="exposition"><p>She throws your wallet at you and speeds off into traffic.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Maybe I went a little too far... What if she really was just trying to have a little fun with me?<</speech>>
<<speech "You" "Kyra">>Great. Now I missed my bus. It's not too far. I guess I could run...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Run to school->UniversityEntranceIntro2]]</span>
</div>
</div>
<<set $authority += 5>>
<<run $(document).trigger('authoritychange')>><blockquote><div class="exposition"><p>After running your heart out for 15 minutes you finally arrive at school.</p></div></blockquote>
<<speech "You" "Kyra">>*//gasp//* The bus... was invented... for a reason! *//gasp//*<</speech>>
<blockquote><div class="exposition"><p>You stand at the entrance for a minute recovering and catching your breath.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Fuck. It's really happening. Alright! I have a bit of time. Guess I should go inside and find out where I'm supposed to be. Or...<</speech>>
<blockquote><div class="exposition"><p>You can explore your options and follow the main mission. As you might have noticed the main objective is highlighted in a <span class="bbwt">bold font.</span> However, there are some minor plot holes if you decide to only follow the main objectives instead of exploring. This will be fixed in later versions.<span class="bbwt"> This message will be removed or changed in later versions.</span></p></div></blockquote>
<div class="container">
<div class="choices">
<span class="bbwt choice-item">[[Enter University->EnterUniversityIntro]]</span>
<span class="choice-item">[[Parking Lot->ParkingLotIntro2]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><blockquote><div class="exposition"><p>You decide to explore and wander to the parking lot only to find someone you never wanted to see again...</p></div></blockquote>
<<speech "Youthoughts" "Kyra">>What the fuck? Hannah? I didn't know she went here. Keira never mentioned her... Maybe they don't know each other? But that's impossible. Sammy has history with her...<</speech>>
<<speech "Hannah">>Well, well, well. Look who it is.<</speech>>
<blockquote><div class="exposition"><p>Hannah is leaning against the wall next to her friends. She always had a problem with Kyra. She never quite knew why; she just doesn't like her very much. </p></div></blockquote>
<<speech "You" "Kyra">>What do you want, Hannah?<</speech>>
<<speech "Hannah">>Just thought I'd say hi to my old favorite punching bag. Did you miss me?<</speech>>
<<speech "You" "Kyra">>Of course I didn't miss yo-<</speech>>
<<speech "Hannah">>Oh wait! I don't care. Hahaha! Now get lost, loser.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>...I hate her so much.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Try to find Keira->KeiraEvent1TellHerOff]]</span>
<span class="choice-item">[[University Entrance->UniversityEntranceIntroGoBack]]</span>
</div>
</div>
<<script>>
setup.musicSystem.play('hannahtheme');
<</script>><blockquote><div class="exposition"><p>You frantically look for Keira in the parking lot. Thankfully you eventually find her sitting in her car with the door open.</p></div></blockquote>
<<speech "You" "Kyra">>Hey! Keira!<</speech>>
<blockquote><div class="exposition"><p>She looks at you in the eyes for a second before answering.</p></div></blockquote>
<<speech "Keira">>What's up? Thought you'd be inside by now.<</speech>>
<<speech "You" "Kyra">>Do you know anyone named Hannah?<</speech>>
<<speech "Keira">>Hannah? Yeah, I know her. Real bitch. Thinks she owns everyone. Not quite what happened between me and her though, if you know what I mean. *//wink//*<</speech>>
<<speech "You" "Kyra">>Huh? What does that even mean?<</speech>>
<<speech "Keira">>Let's just say she felt what it's like to be owned for once.<</speech>>
<<speech "Youthoughts" "Kyra">>I'm going to try to ignore that. So she does know Hannah!<</speech>>
<<speech "You" "Kyra">>Why did you never mention her!? She's the girl who basically tortured me in highschool.<</speech>>
<<speech "Keira">>Oh that's her? I thought it was someone else. When you're as popular as me the nobody's kinda just blend in with each other.<</speech>>
<<speech "You" "Kyra">>Uh huh, sure...<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>So she really didn't know it was her. I'll figure more out later. For now I need to get to my first class.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Explore more]]</span>
<span class="choice-item">[[Go inside->EnterUniversityIntro]]</span>
</div>
</div>
<<script>>
setup.musicSystem.play('keiratheme');
<</script>><div class="bguniback">
</div>
<<speech "You" "Kyra">>Hm... The back entrance of the school appears to lead to the Lounge. This might be useful later.<</speech>>
<div class="container">
<div class="choices">
<span class="bbwt choice-item">[[Enter University->EnterUniversityIntro]]</span>
</div>
</div><<script>>
State.variables.money = 0;
State.variables.lust = 0;
State.variables.authority = 0;
State.variables.dayIndex = 0;
State.variables.submissionIndex = 0;
State.variables.moralityIndex = 50;
State.variables.Flags = {
'intro_complete': false,
'downtown_mission_1': false,
'police_house_event': false,
'help_keira_1': false,
'met_business_woman': false,
'meet_boss': false,
'unistall1': false,
'report_to_father1': false,
'subToHannah1': false,
'dominateHannah1': false,
'dominateHannah1finish': false,
'subToHannah1finish': false,
'bossWork1available': false,
'bossWork1start': false,
'bossWork1finish': false,
'clubAfterDark': false,
'visitedVIPFirst': false,
'visitedVIPFirstAfter': false,
'uniHelpKeira': false,
'uniHelpKeirafinish': false,
'hannahBusinessBegin': false,
'daysAfterBossWork': 0,
'dominateHannah2': false,
'subToHannah2': false,
'subToHannah2Finish': false,
'domHannah2Finish': false,
'officerFavor': false,
'bishopInvestigateSammy': false,
'FactoryHannah': false,
'FactoryHannahAvailable': false,
'daysAfterFactoryHannah': 0,
'FactoryUnlocked': false,
'hasWorkedToday': false,
'hannahRepeatable1': false,
'mobFactorySteal': false,
'journalUnlocked': false,
'subbedToHannah': false,
'dominatedHannah': false
};
<</script>>
<<set $tod = "Morning">>
<<set $currentQuest = "">>
<<script>>
setup.musicSystem.setDefault('everywhereThemes');
<</script>><div class="bgpolicedepartment"></div>
<blockquote><div class="exposition"><p>You walk through the doors to the front desk and wait in line until it's your turn.</p></div></blockquote>
<<speech "You" "Kyra">>Hey, I'm supposed to... It's you? From the crime scene at my house.<</speech>>
<<speech "Officer" "Officer">>Nice to see you again, small fry.<</speech>>
<<speech "You" "Kyra">>Tsk. Just take the damn letter, dude.<</speech>>
<blockquote><div class="exposition"><p>The female officer takes the letter. She tells you to wait there until she comes back.</p></div></blockquote>
<<speech "Officer" "Officer">>Here. Take this and fuck off.<</speech>>
<<speech "You" "Kyra">>Yeah yeah, whatever bitch. [[I'll see you 'round->bossWork1p2]]<</speech>><div class="bgmombedroom">
</div>
<<speech "Youthoughts" "Kyra">>Wrong room, dude. [[Get outta here.->HallwayIntro]]<</speech>><div class="bgbathroom">
</div>
<<speech "Youthoughts" "Kyra">>Wrong room, dude. [[Get outta here.->HallwayIntro]]<</speech>><div class="bgsisbedroom">
</div>
<<speech "Youthoughts" "Kyra">>Wrong room, dude. [[Get outta here.->HallwayIntro]]<</speech>><<speech "You" "Kyra">>Fuck! I can't find my acceptance letter anywhere. I need to give that to the Dean tomorrow or I can't even attend my own school. I don't even know why the Dean wants to see this damn thing.<</speech>>
<blockquote><div class="exposition"><p>You were accepted into University! Exciting, isn't it? Or it would be if you could find your acceptance letter.</p></div></blockquote>
<<speech "You" "Kyra">>If I can't find this letter then I'll never get into University. As it is my sister has caused major trouble there. I'm sure the Dean will have it out for me day one, but as long as I keep quiet and to myself, no one should know we're family.<</speech>>
<blockquote><div class="exposition"><p>After dutifully looking you were unable to find the letter... The Dean will have nothing to sign tomorrow if you don't find it, but you decide to [[go to bed->Onto the game.]] and deal with it tomorrow.</p></div></blockquote>
<<script>>
setup.musicSystem.play('introtheme');
<</script>><blockquote><div class="exposition"><p>You decide to head inside.</p></div></blockquote>
<div class="bgunihallway">
</div>
<<speech "Youthoughts" "Kyra's thoughts">>Alright. Dean's office. Can't be too hard to find but if I'm late, I'm sure they'll forgive me. It's my first day after all.<</speech>>
<<speech "You" "Kyra">>Dean's office... Dean's office... Ah-hah! [[Here we go.->DeanIntro]]<</speech>>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><div class="bgdeanoffice">
</div>
<blockquote><div class="exposition"><p>//*Knock knock*//</p></div></blockquote>
<<speech "Dean">>Come in, Kyra.<</speech>>
<<speech "You" "Kyra">>Hey, Miss Dean? You wanted to see m- Wait, how did you know it was me?<</speech>>
<<speech "Dean">>Ever heard of cameras?<</speech>>
<<speech "You" "Kyra">>Right... Sure. Anyways, you wanted to see me?<</speech>>
<<speech "Dean">>That's right. I've read your file. Your family appears to house quite the trouble makers. You sister, your father.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>My father? I haven't seen him since he and Mom divorced. I don't know what his life is like now, but I know he's rich. Insanely rich.<</speech>>
<<speech "You" "Kyra">>Oh I see. I can assure you, Miss Dean, I-<</speech>>
<<speech "Dean">>Stop talking. You'll refer to me as Ma'am. Don't think this'll be an easy ride, Miss Wind. Being accepted here is prestigious and you must treat it that way.<</speech>>
<<speech "You" "Kyra">>Uh... Understood, Ma'am. As I was saying. I can assure you I want no trouble here. I'm just excited to attend.<</speech>>
<<speech "Dean">>That's a wonderful speech, little Kyra. Now... Your letter of referal?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>You've got to be fucking kidding me.<</speech>>
<<speech "You" "Kyra">>Fuck.<</speech>>
<<speech "Dean">>Fuck indeed. You don't even have it, do you?<</speech>>
<<speech "You" "Kyra">>I swear I had it before! I was in such a hurry this morning I must have forgotten to get it. I'm sorry!<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>This doesn't look good. This girl looks easily pissed off, and I've already forgotten to bring the one thing she asked of me. Not to mention cursing in her own office. It's a bad habit. Regardless, I need to get lucky here or there's no way she'll [[accept me.->DeanIntro2]]<</speech>><<speech "Dean">>Hahah. That's fine. I already have a copy.<</speech>>
<blockquote><div class="exposition"><p>She mockingly waves around your acceptance letter. Dangling it in front of you like bribing a dog with a bone.</p></div></blockquote>
<<speech "Dean">>I'll sign this off and you can get to your first lecture. But if you fuck anything else up for me in your first day here? It won't matter how many favors your family is owed. You will be out of this school faster than you got in.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Favors!? I got in on my own! I aced the scores. What could she possibly mean by that? I can't let that screw with my head right now anyways. I need to play this cool regardless. I'll think about it later.<</speech>>
<<speech "You" "Kyra">>Oh my god, thank you! I won't let you down, I promise.<</speech>>
<blockquote><div class="exposition"><p>Kyra takes a swift leave and finds her first class.</p></div></blockquote>
<<speech "Deanthoughts" "Dean's thoughts">>Fucking Wind's. Now I've got two of them to worry about.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Continue.->AfterLectureIntro1]]</span>
</div>
</div><div class="bgunihallway">
</div>
<blockquote><div class="exposition"><p>A few hours later you end up back in the University hallway.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Well that was uneventful. But that's a good thing, I think. Nobody even paid attention to me walking in mid lecture! Enough about that though. I should probably get familiar with the layout of this place. Or...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Bathroom.->UniBathroomIntro]]</span>
<span class="choice-item">[[Locker Rooms.->UniLockersIntro]]</span>
<span class="bbwt choice-item">[[Go home.->AfterUniDay1]]</span>
</div>
</div>
<<set $tod = "Evening">><div class="bgunibathroom">
</div>
<<speech "You" "Kyra">>Cleaner than I imagined.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter stall.->UniStallEventIntro]]</span>
<span class="choice-item">[[Go back.->AfterLectureIntro1]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><div class="bgunilockers">
</div>
<<speech "You" "Kyra">>I don't have gym class yet.<</speech>>
<div class="container">
<div class="choices">
/*<span class="choice-item">[[Change clothes.->clothesunilocker]]</span>*/
<span class="choice-item">[[Go back.->AfterLectureIntro1]]</span>
</div>
</div><blockquote><div class="exposition"><p>It's been quite the exciting day. Time to go home.</p></div></blockquote>
<<speech "You" "Kyra">>That was kinda fun. I wish I had a little more to do there but I suppose an easy first day can't be argued with.<</speech>>
<div class="bgcityrain">
</div>
<blockquote><div class="exposition"><p>While walking home it starts to rain. The only shelter is down a dark alley.</p></div></blockquote>
<<speech "You" "Kyra">>Mother fucker. Of course it's raining. I seriously don't want to get wet. The only nearby roof to stand under is in a dark alley. Every woman's favorite place to go.<</speech>>
<blockquote><div class="exposition"><p>Guess it can't be helped! [[Walk into the alley.->AlleyIntro1]]</p></div></blockquote><<speech "You" "Kyra but self aware">>Sorry guys, the dev is lazy as hell so there's nothing here yet!<</speech>>
<<speech "Dev">>Fuck you, man...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go back.->UniLockersIntro]]</span>
</div>
</div><div class="bgalley">
</div>
<<speech "Youthoughts" "Kyra's thoughts">>Looks like someone else is here. If it wasn't a woman I'd probably be sprinting away right now.<</speech>>
<blockquote><div class="exposition"><p>The woman stands there smoking. She looks up at you for a moment before facing the other direction and putting her light out.</p></div></blockquote>
<<speech "LadyMidnight" "???">>Didn't think we'd meet each other so soon.<</speech>>
<<speech "You">>Huh? You talking to me?<</speech>>
<<speech "LadyMidnight" "???">>Cut the shit, kid. I was sent to keep an eye on you. Here, take this.<</speech>>
<<speech "You">>Why are you giving me an address? Who are you? I'm not going anywhere until you give me answers!<</speech>>
<<speech "LadyMidnight" "???">>You'll go because the seed of curiosity has already been planted. We'll be seeing you.<</speech>>
<blockquote><div class="exposition"><p>With that she takes off. Leaving you alone in the alley to think about what just happened.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>We'll? Tsk... Who the fuck was that woman? What does she mean, 'sent to keep an eye on you'? I'd better [[get home.->HomeAfterIntro]] I need to unpack this day.<</speech>>
<<script>>
setup.musicSystem.play('missiontheme');
<</script>><blockquote><div class="exposition"><p>You get home and immediately rush upstairs.</p></div></blockquote>
<<speech "You" "Kyra">>//*Sigh*// No one is home. Guess I have time for mysel-<</speech>>
<blockquote><div class="exposition"><p>You hear noises coming from Keira's room. People talking...</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>What was that? I thought she was still out. I'm gonna [[see what's going on.->HSceneKeira1]]<</speech>>
<<set $tod = "Night">>
<<script>>
setup.musicSystem.play('introtheme');
<</script>><div class="bgsisbedroom">
</div>
<blockquote><div class="exposition"><p>You slide the door open ajar and notice your sister and... Hannah?</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>What's Hannah doing here with Keira? Though, she did mention something earlier... What was it? Something about Hannah being owned. Whatever that means.<</speech>>
<<speech "Keira">>Guess what I found out today?<</speech>>
<<speech "Hannah">>I don't know, that you're bored of fucking with me by now? Why am I here?<</speech>>
<<speech "Keira">>Haha! Funny. No. I just found out you're actually the Hannah my sister's been complaining about all these years.<</speech>>
<<speech "Hannah">>I thought you knew... I thought that's why we made our little 'deal'.<</speech>>
<<speech "Keira">>Nope. But now I'm pissed.<</speech>>
<blockquote><div class="exposition"><p>You watch in slight shock. Keira grabs Hannah by the hair.</p></div></blockquote>
<<speech "Hannah">>Ow! H-hey, get off me!<</speech>>
<<speech "Keira">>I think it's about time you were taught a real lesson in respect. You're my little bitch from now on. Free pills isn't going to cut it anymore. Get on your knees, we're making a //new// deal now.<</speech>>
<blockquote><div class="exposition"><p>Hannah's eyes go wide in horror. She knows Keira is serious, and that grip on her hair hurts too much to keep resisting.</p></div></blockquote>
<<speech "Hannah">>Okay! Just please let go, this really hurts!<</speech>>
<blockquote><div class="exposition"><p>Hannah falls to her knees. Keira looks down at her with a sly smirk. She uses her foot to lift Hannah's chin and they stare into each other's eyes.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Oh shit. This is too weird. I should probably [[leave->BedroomIntroFinal]], but... I kinda wanna [[watch what happens->HSceneKeira1Part2]]<</speech>>
<<script>>
setup.musicSystem.play('hannahtheme');
<</script>><div class="bgbedroom">
</div>
<<speech "You">>Okay, that was weird. But I can't focus on that right now. I need to know what the hell that woman in the alley was talking about. Why would she be watching me? And who the fuck sent her to do so? I should [[go to bed->Sleep]] and pay this address she gave me a visit tomorrow.<</speech>>
<<script>>
State.variables.Flags['intro_complete'] = true;
<</script>>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><div class="video-container"><video src="images/keirahan1.mp4" autoplay loop></video></div>
<blockquote><div class="exposition"><p>Before you know it you're watching Hannah kneeling and eating Keira out with fear in her eyes.</p></div></blockquote>
<<speech "Keira">>F-fuck yeah, just like that you little slut... //*Moans*//~<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Oh my... So this is what my sister meant by Hannah was being owned for once. Hannah looks terrified, that must be the only reason she's doing this. She's always been Queen of school. She's been giving Keira all her party drugs, and now... I've gotta get out of here... [[Right now!->BedroomIntroFinal]]<</speech>>
<<set $lust += 20>>
<<run $(document).trigger('lustchange')>><div class="bgbedroom">
</div>
<<set _morningDialogue to either(
"Another day, another... Eh, I got nothin'",
"Rise and shine, it's Kyra time! ...I'll never say that again.",
"Ugh, yeah yeah, I'm awake... Hey! Where's my damn teddy bear!?",
"//*Yawns*// Just five more minutes...",
"C'mon Kyra. You can do this... Just... get out... of BED!",
"//*Beep boop, shing slash*// Fuck yeah, I love Fruit Ninja! But I should get out of bed..."
)>>
<<speech "You" "Kyra">>_morningDialogue<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Sleep]]</span>
<span class="choice-item">[[Computer]]</span>
<span class="choice-item">[[Hallway]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><<if $Flags.hannahRepeatable1 is true>>
<div class="bgcomputer">
</div>
<<speech "You" "Kyra">>Time for more brain rot.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[CornHub]]</span>
<span class="choice-item">[[LoserEats]]</span>
<span class="choice-item">[[Booty Call]]</span>
<span class="choice-item">[[Shutdown->Bedroom]]</span>
</div>
</div>
<<else>>
<div class="bgcomputer">
</div>
<<speech "You" "Kyra">>Time for more brain rot.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[CornHub]]</span>
<span class="choice-item">[[LoserEats]]</span>
<span class="choice-item">[[Shutdown->Bedroom]]</span>
</div>
</div>
<</if>>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><div class="bghallway">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Sister's Room]]</span>
<span class="choice-item">[[Bedroom]]</span>
<span class="choice-item">[[Bathroom]]</span>
<span class="choice-item">[[Downstairs]]</span>
</div>
</div><<speech "You" "Kyra">>Hmm... What am I in the mood for?<</speech>>
<blockquote><div class="exposition"><p>
[[Lesbian]]
[[Straight]]
[[BDSM]]
[[Masturbation]]
-=-=-=-=-=-=-=-
[['Hentai' Lesbian]]
[['Hentai' Straight]]
[['Hentai' BDSM]]
[['Hentai' Masturbation]]</p></div></blockquote>
<<speech "You" "Kyra">>Nothing to do here yet! As usual...<</speech>>
<<speech "Dev">>I'm trying!<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Bedroom]]</span>
</div>
</div><div class="bgbathroom">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Exit->Hallway]]</span>
<span class="choice-item">[[Shower]]</span>
</div>
</div><<if $Flags.downtown_mission_1 and not $Flags.police_house_event>>
<<script>>
setup.musicSystem.play('bishoptheme');
<</script>>
<div class="bgpolicehouse">
</div>
<div class="exposition"><p>You're walking home and you see police surrounding your home. You run over to see what's going on.</p></div>
<<speech "You" "Kyra">>Hey! What's happening in there?<</speech>>
<<speech "Officer" "Officer">>Sorry kid, move along. You're not allowed to enter the property.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Is this girl fuckin' nuts? I'm going in no matter what.<</speech>>
<<speech "You" "Kyra">>Shut up, this is //MY// house! Now let me inside!<</speech>>
<<speech "Officer" "Officer">>Hmph. Whatever.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go inside!]]</span>
</div>
</div>
<<else>>
<<script>>
setup.musicSystem.returnToDefault();
<</script>>
<div class="bgdownstairs">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Outside]]</span>
<span class="choice-item">[[Upstairs->Hallway]]</span>
</div>
</div>
<<endif>><div class="bgmombedroom">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Exit->Hallway]]</span>
</div>
</div><blockquote><div class="exposition"><p>Your sister, Keira, used to be your best friend. You were extremely close up until she began attending University. She started to change and not for the better.
You don't know much about her anymore other than she's popular. Extremely popular...
[[Return.->AfterIntro]]</p></div></blockquote>
<<script>>
setup.musicSystem.play('introtheme');
<</script>><blockquote><div class="exposition"><p>Your Mother has always been there for you and your sister. She's very sweet, but you know she shelters you from family secrets. You wish she'd stop, but you know she does it to protect you.
[[Return.->AfterIntro]]</p></div></blockquote>
<<script>>
setup.musicSystem.play('introtheme');
<</script>><blockquote><div class="exposition"><p>Your Father has been absent for the last ten years. You've always wanted to be like him, so it broke your heart when he and your mother got divorced. He supposedly moved away but nobody knows where. He's been quiet, but he does send Birthday and Christmas cards to you and your sister every year. He even slips a $100 bill in there, too. Guess you'll take what you can get from the old man.
[[Return.->AfterIntro]]</p></div></blockquote>
<<script>>
setup.musicSystem.play('introtheme');
<</script>><<speech "You" "Kyra">>Time for bed. Hey, where's my teddy bear?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Wake up.->Bedroom]]</span>
</div>
</div>
<<script>>
State.variables.dayIndex = (State.variables.dayIndex + 1) % 7;
State.variables.hasWorkedToday = false;
<</script>>
<<script>>
if (State.variables.bossWork1finish && !State.variables.daysAfterBossWork) {
State.variables.daysAfterBossWork = 1;
}
else if (State.variables.bossWork1finish) {
State.variables.daysAfterBossWork++;
}
if (State.variables.bossWork1finish && State.variables.daysAfterBossWork >= 3) {
Flags.uniHelpKeira = true;
}
<</script>>
<<if $Flags.uniHelpKeira>>
<<set State.variables.daysAfterBossWork = 0>> <!-- Reset to 0 or 1 after progressing -->
<<set $currentQuest = "I think I know what to do now, but I'll need help. I should find Keira at University in the Morning or Afternoon.">>
<</if>>
<<set $tod = "Morning">><div class="video-container"><video src="images/shower.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>Fuck, I needed this.<</speech>>
<blockquote><div class="exposition"><p>You feel clean!</p></div></blockquote>
<div class="container">
<div class="choices">
<<if State.variables.lust >= 30>>
<span class="choice-item">[[Touch yourself.]]</span>
<<endif>>
<<if State.variables.lust >= 0>>
<span class="choice-item">[[Get dressed.->Bathroom]]</span>
<<endif>>
</div>
</div><div class="bgneighborhood">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[School]]</span>
<span class="choice-item">[[Downtown]]</span>
<span class="choice-item">[[Wind Residence->Downstairs]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><<if $Flags.downtown_mission_1 and not $Flags.police_house_event>>
<div class="bguniversity">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Inside]]</span>
<span class="choice-item">[[Parking Lot]]</span>
<span class="choice-item">[[Downtown]]</span>
<span class="choice-item">[[Home->Outside]]</span>
</div>
</div>
<<elseif $Flags.FactoryHannahAvailable and ($tod === "Morning")>>
<div class="bguniversity">
</div>
<<speech "You" "Kyra">>She should have the address ready by now. I'll go ask her.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter University->factoryAddressObtain]]</span>
</div>
</div>
<<elseif $Flags.uniHelpKeira>>
<div class="bguniversity">
</div>
<<speech "You" "Kyra">>I'll need help to start this thing. Keira makes deliveries, maybe I could use that...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter University->UniKeiraEvent]]</span>
</div>
</div>
<<elseif $Flags.uniHelpKeirafinish>>
<div class="bguniversity">
</div>
<<speech "You" "Kyra">>Hannah is such a bitch. I can't believe I'm about to recruit her.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter University->recruitHannah]]</span>
</div>
</div>
<<else>>
<div class="bguniversity">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Inside]]</span>
<span class="choice-item">[[Parking Lot]]</span>
<span class="choice-item">[[Downtown]]</span>
<span class="choice-item">[[Home->Outside]]</span>
</div>
</div>
<<endif>><<if Flag('intro_complete') && !Flag('downtown_mission_1')>>
<<script>>
State.variables.Flags['downtown_mission_1'] = true;
<</script>>
<div class="bgdowntown">
</div>
<<speech "You" "Kyra">>Okay... The woman said to meet her at this address. I'm probably getting shot, but like she said... I'm too curious to shy away now.<</speech>>
<blockquote><div class="exposition"><p>After a few hours of wandering around like an idiot you finally find your way back to the <span class="bbwt choice-item">[[alley->alleymission1]]...</span></p></div></blockquote>
<<script>>
setup.musicSystem.play('missiontheme');
<</script>>
<<elseif $Flags.bossWork1start and not $Flags.bossWork1finish>>
<div class="bgdowntown">
</div>
<<speech "You" "Kyra">>Time to visit our friends over at the local PD. Can't wait...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Police Department->bossWork1start]]</span>
</div>
</div>
<<elseif $Flags.officerFavorBegin>>
<div class="bgdowntown">
</div>
<<speech "You" "Kyra">>How many addresses am I gonna fuckin' get that bring me downtown?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Find the building.]]</span>
</div>
</div>
<<elseif $Flags.mobFactorySteal is true>>
<div class="bgdowntown">
</div>
<<speech "You" "Kyra">>Guess I should make my way to the Lion's Den. How have I not been killed yet?<</speech>>
<<speech "You" "Kyra">>Whatever. No time to think about that now.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Father's Factory]]</span>
</div>
</div>
<<elseif $Flags.FactoryUnlocked>>
<div class="bgdowntown">
</div>
<<speech "You" "Kyra">>Now, what to do in the city of mystery?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Factory]]</span>
<span class="choice-item">[[Nightclub]]</span>
<span class="choice-item">[[Home->Outside]]</span>
<span class="choice-item">[[School]]</span>
</div>
</div>
<<else>>
<div class="bgdowntown">
</div>
<<speech "You" "Kyra">>Now, what to do in the city of mystery?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Nightclub]]</span>
<span class="choice-item">[[Home->Outside]]</span>
<span class="choice-item">[[School]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>>
<<endif>><div class="bgunihallway">
</div>
<<speech "You" "Kyra">>I haven't got anything to do yet. I should check my Journal to find out if I have to be here.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Home->Outside]]</span>
</div>
</div><<speech "You" "Kyra">>The fuck? Why couldn't she just tell me it's right here? My whole morning has been finding this thing!<</speech>>
<div class="bgalley">
</div>
<blockquote><div class="exposition"><p>A few minutes pass.</p></div></blockquote>
<<speech "You" "Kyra">>Oookay, this is crazy, this is crazy, this is //crazy//! I need to calm down.<</speech>>
<blockquote><div class="exposition"><p>You're startled by the sound of the door opening behind you.</p></div></blockquote>
<<speech "You" "Kyra">>AAAH!<</speech>>
<<speech "LadyMidnight" "???">>You gonna keep dancing around and talking to yourself like a lunatic, or will you just hurry the fuck up inside?<</speech>>
<blockquote><div class="exposition"><p>...That's embarrassing.</p></div></blockquote>
<<speech "You" "Kyra">>Wha- Uh- Yeah, obviously I was just excited to be here. Me? Nervous? Not even in your dreams.<</speech>>
<blockquote><div class="exposition"><p>The woman raises one eyebrow.</p></div></blockquote>
<<speech "LadyMidnight" "???">>Smooth. Now get [[inside->Mafia Hideout]]!<</speech>>
<<script>>
setup.musicSystem.play('missiontheme');
<</script>><blockquote><div class="exposition"><p>The woman walks you through the building with two agents.</p></div></blockquote>
<div class="bgnightclub">
</div>
<<speech "Youthoughts" "Kyra's thoughts">>Shit. I'm deep in their territory now. If things go south I think I'm done for. I better play this cool.<</speech>>
<<speech "You" "Kyra">>So where exactly are you taking me? This place is a little suspicious for a first date, don't you think?<</speech>>
<blockquote><div class="exposition"><p>The woman smirks and lets out a slight laugh.</p></div></blockquote>
<<speech "LadyMidnight" "???">>Very funny. I know you're scared though. But play your cards right, and maybe our actual first date will be somewhere a little less suspicious.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Woah... She's flirting with me? She seemed like such a tight-ass. But I can't think about that right now. By the looks of things, she's taking me to meet someone. I can't screw this up...<</speech>>
<blockquote><div class="exposition"><p>You stay quiet and try to think of a game plan for when you meet this... Whoever it is. [[Continue.->Boss Office]]</p></div></blockquote> <div class="bgmall">
</div>
<<speech "You" "Kyra">>Time to spend money I don't have!<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[TechKnowledgy->Tech store]]</span>
<span class="choice-item">[[Fashion' Passion->Clothes store]]</span>
<span class="choice-item">[[Leave Mall->Downtown]]</span>
</div>
</div><<if $Flags.police_house_event and not $Flags.help_keira_1>>
<div class="bgnightclub">
</div>
<<speech "You" "Kyra">>I'm in no mood to work right now.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Father's Office->Boss Office Event Keira]]</span>
<span class="choice-item">[[Alley->alley]]</span>
</div>
</div>
<<elseif $Flags.visitedVIPFirst and not $Flags.visitedVIPFirstAfter>>
<div class="bgnightclub">
</div>
<<speech "You" "Kyra">>Guess I can work a little. Or have a bit of fun.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Work]]</span>
<<if $Flags.clubAfterDark>>
<span class="choice-item">[[VIP Section->VIPSection1]]</span>
<</if>>
<span class="choice-item">[[Father's Office->Boss Office]]</span>
<span class="choice-item">[[Alley->alley]]</span>
</div>
</div>
<<elseif $Flags.visitedVIPFirst>>
<div class="bgnightclub">
</div>
<<speech "You" "Kyra">>Guess I can work a little. Or have a bit of fun.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Work]]</span>
<<if $Flags.visitedVIPFirstAfter>>
<span class="choice-item">[[VIP Section->VIP Section]]</span>
<</if>>
<span class="choice-item">[[Father's Office->Boss Office]]</span>
<span class="choice-item">[[Alley->alley]]</span>
</div>
</div>
<<else>>
<div class="bgnightclub">
</div>
<<speech "You" "Kyra">>Guess I can work a little. Or have a bit of fun.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Work]]</span>
<<if $Flags.visitedVIPFirstAfter>>
<span class="choice-item">[[VIP Section->VIP Section]]</span>
<</if>>
<span class="choice-item">[[Father's Office->Boss Office]]</span>
<span class="choice-item">[[Alley->alley]]</span>
</div>
</div>
<</if>>
<<script>>
setup.musicSystem.playRandom('nightclubThemes');
<</script>><<script>>
setup.musicSystem.play('fathertheme');
<</script>>
<<if Flag('downtown_mission_1') && !Flag('meet_boss')>>
<<script>>
State.variables.Flags['meet_boss'] = true;
setup.musicSystem.play('fathertheme');
<</script>>
<div class="bgbossoffice">
</div>
<blockquote><div class="exposition"><p>Finally, you enter someone's office. The woman and agents leave you alone in the room.</p></div></blockquote>
<<speech "You" "Kyra">>Uh, hello? //Screams// You can't just leave me alone in here!<</speech>>
<blockquote><div class="exposition"><p>As those words leave your mouth you hear a voice behind you.</p></div></blockquote>
<<speech "Father" "???">>You're not alone, don't worry.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>...That voice. It can't be... No, he's been gone for ten years!<</speech>>
<blockquote><div class="exposition"><p>The person finally reveals themselves.</p></div></blockquote>
<<speech "Father" "Father">>Long time, no see, Kyra.<</speech>>
<<speech "You" "Kyra">>F-... Father...?<</speech>>
<blockquote><div class="exposition"><p>You run over to give him a hug. It's been ten years after all...</p></div></blockquote>
<<speech "You" "Kyra">>Where the fuck have you been?! We haven't seen you for a decade and you just //NOW// decide to show yourself?<</speech>>
<<speech "Father" "Father">>I know, Kyra. I had no choice. But I'm here now... That's what matters. Look I don't have much time today. But I had you brought here for a good reason. You can't breathe a word about this to anyone, you hear?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>This fuckin' guy. Shows up ten years later and expects me to just listen with joy? Guess I will, but only to find out why he's been gone.<</speech>>
<<speech "You" "Kyra">>I hear...<</speech>>
<<speech "Father" "Father">>It happened [[ten years ago...->MafiaExplain]]<</speech>>
<<set $Flags.meet_boss = true>>
<<elseif $Flags.bossWork1available>>
<<script>>
setup.musicSystem.play('fathertheme');
<</script>>
<<set $Flags.bossWork1available = false>>
<div class="bgbossoffice">
</div>
<blockquote><div class="exposition"><p>After a little while of letting the information sink in you decide it's time to pay Father a visit.</p></div>
</blockquote>
<<speech "Father" "Father">>Ah! You're here. Good. Perfect timing actually. I have a job for you, that is, if you're up for it?<</speech>>
<<speech "You" "Kyra">>Yeah hello to you too, old man...<</speech>>
<<speech "Father" "Father">>Yes, very funny. Now do you want the fuckin' job or not?<</speech>>
<<speech "You" "Kyra">>Depends what it is. I've had some time to think about it, but I'll back out if it's too dangerous.<</speech>>
<<speech "Father" "Father">>Expected but fair. Job's real simple. One of my guys got their hands a little too dirty and now he's in the mud.<</speech>>
<<speech "You" "Kyra">>Okay so you need me to get him out of the mud... Somehow?<</speech>>
<<speech "Father" "Father">>Yep. You're gonna pay a little visit to the Police Department. Hand in this note to the officer running the front desk. They're on my payroll, they'll clear it and get him out of holding.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Awesome. The last place I wanna be is the fucking Police department. Detective Bitch-op could easily single me out if he's there.<</speech>>
<<speech "You" "Kyra">>Thin ice, old man. But I'll take it.<</speech>>
<<speech "Father" "Father">>Perfect. And kid? Don't fuck this up.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Quite bossy for a guy who showed up a decade late. I should [[get started->Nightclub]] on the job though.<</speech>>
<<set $Flags.bossWork1start = true>>
<<set $currentQuest = "I should finish the job first.">>
<<else>>
<<script>>
setup.musicSystem.play('fathertheme');
<</script>>
<div class="bgbossoffice">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Talk to Father]]</span>
<span class="choice-item">[[Go back->Nightclub]]</span>
</div>
</div>
<<endif>><<speech "Mom">>Are you fucking serious, Connor? She wouldn't just lie to me!<</speech>>
<<speech "Father" "Father">>I swear, baby please! I'd never have an affair. Can't you see that?<</speech>>
<<speech "Mom">>I don't give a shit, Connor. You're done. //WE'RE// done. Get out of my house! I'll send you the papers.<</speech>>
<blockquote><div class="exposition"><p>Father leaves the house like she said, but he knows he was set up. He was going to lose everything... [[Continue.->MafiaExplain2]]</p></div></blockquote>
<<speech "Father" "Father">>Fuck. I was framed! I can't believe this shit. I have nothing. I need to call in some favors...<</speech>><<speech "Father" "Father">>So once the divorce was settled, I had no other choice. I needed a way to live my life, and I needed a way to find out why I was set up, and who did it.<</speech>>
<<speech "You" "Kyra">>Now just hold on a second. Why was Mom so quick to throw you out? Like... an affair, sure, but she seemed... a little too quick to judge.<</speech>>
<<speech "Father" "Father">>Haha. Your Mother was always the hot head. Remember your school performance?<</speech>>
<<speech "You" "Kyra">>Hey, you're still to blame for that. You showed up 10 minutes late!<</speech>>
<<speech "Father" "Father">>Regardless. We need to talk about recruiting you into the uh... Family business.<</speech>>
<<speech "You" "Kyra">>Family business? What like, you want me to be the bartender or something?<</speech>>
<<speech "Father" "Father">>Actually, yes. That's a good place to start. You may be my daughter but I have no idea what you're ready for. And I have no idea if you're going to fuck things up for me, or snitch on me, or whatever it may be.<</speech>>
<blockquote><div class="exposition"><p>You decide it's probably best to nod and agree, for now. You're in need of money, and if he can provide you with a job, without even having your ID or proper papers yet, you're going to take it.</p></div></blockquote>
<<speech "You" "Kyra">>Alright. When do I start?<</speech>>
<<speech "Father" "Father">>You can start tonight if you're not too busy. Just come to the entrance whenever you feel like working. We're open 24/7 anyways. We double as a restaurant.<</speech>>
<<speech "You" "Kyra">>Alright then...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Leave.->Downtown]]</span>
</div>
</div>
<<set $Flags.downtown_mission_1 = true>>
<<if $Flags.downtown_mission_1>>
<<set $currentQuest = "I should go home. I can't handle this right now, I need sleep.">>
<</if>>
<<set $tod = "Afternoon">><div class="video-container"><video src="images/showertouchself3.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>Mmfh~!<</speech>>
<blockquote><div class="exposition"><p>You feel clean and satisfied! [[Get dressed.->Bathroom]]</p></div></blockquote>
<<set $lust -= 30>>
<<run $(document).trigger('lustchange')>><<if $tod is "Night">>
<<speech "You" "Kyra">>It's too late to work now. I should get some rest.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go back!->Nightclub]]</span>
</div>
</div>
<<elseif $hasWorkedToday>>
<<speech "You" "Kyra">>I've already worked today.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go back!->Nightclub]]</span>
</div>
</div>
<<else>>
<<script>>
const timeOrder = ["Morning", "Afternoon", "Evening", "Night"];
const currentIndex = timeOrder.indexOf(State.variables.tod);
State.variables.tod = timeOrder[currentIndex + 1];
<</script>>
<<trywork>>
<<endif>><<if !Flag('unistall1')>>
<<script>>
State.variables.Flags['unistall1'] = true;
setup.musicSystem.play('unievent');
<</script>>
<<speech "Youthoughts" "Kyra's thoughts">>Holy shit. Am I hearing what I think I'm hearing?<</speech>>
<<speech "LadyMidnight" "Student">>//*Moans*//~<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>I need to get out of here!<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go back.->UniBathroomIntro]]</span>
</div>
</div>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>>
<<else>>
<<speech "You" "Kyra">>Nothing to do here right now.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go back.->UniBathroomIntro]]</span>
</div>
</div>
<<endif>><div class="bgalley">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Downtown]]</span>
<span class="choice-item">[[Nightclub]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><div class="bguniversity">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter University->EnterUniversityIntro]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>> <div class="bgtechstore">
</div>
<<speech "You" "Kyra">>//*GASP*// A GameBoy Advanced, Zelda Edition!<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Browse Items->Tech browse]]</span>
<span class="choice-item">[[Leave->Mall]]</span>
</div>
</div> <div class="bgclothesstore">
</div>
<<speech "You" "Kyra">>Holy shit I'd look so hot in these clothes.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Browse Items->Clothes items]]</span>
<span class="choice-item">[[Leave->Mall]]</span>
</div>
</div><<speech "You" "Kyra">>Out of stock!? What the hell, dude?<</speech>>
<<speech "Dev" "Dev">>Sorry!<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Leave->Mall]]</span>
</div>
</div><<speech "You" "Kyra">>Out of stock!? What the hell, dude?<</speech>>
<<speech "Dev" "Dev">>Sorry!<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Leave->Mall]]</span>
</div>
</div><div class="exposition"><p>You run along inside to find Keira being questioned by a tall man in a leather coat. You see his badge flashing on his hip. "Detective".</p></div>
<<speech "You" "Kyra">>Keira? What's going on here?<</speech>>
<<speech "Detective" "Detective">>Ah, what a nice surprise. Lovely of you to join us, Kyra. Keira, why don't you tell her all about it huh?<</speech>>
<div class="exposition"><p>You sit down. Confused, looking Keira in the eyes, wondering just what the hell is going on here.</p></div>
<<speech "Keira" "Keira">>...I was caught //allegedly// delivering drugs to... somewhere.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Shit. Fucking Hannah. I bet it's her fault.<</speech>>
<<speech "You" "Kyra">>Okay, do you have any proof, Detective...?<</speech>>
<<speech "Detective" "Detective Bishop">>Bishop. And what we have on her is none of your business, girl.<</speech>>
<<speech "You" "Kyra">>Girl? Hah! You think you're a big man because you made detective or something? If you have no proof and no further questions, I'd like for you to leave our home immediately.<</speech>>
<div class="exposition"><p>Keira's eyes flick up at you before looking back at Detective Bishop.</p></div>
<<speech "Detective" "Detective Bishop">>Uh huh. Sure. I'll leave. But you'd better watch your back. We've been watching you Wind's for quite some time now.<</speech>>
<div class="exposition"><p>With that the Detective leaves. You stand up to [[question Keira->PoliceEvent2]]</p></div><<speech "You" "Kyra">>Keira! What the fuck did you do?! Does Mom know about this?<</speech>>
<<speech "Keira" "Keira">>No! And she never will, okay? She doesn't deserve the stress. Just let me handle this.<</speech>>
<div class="exposition"><p>Before you can argue back she already takes off upstairs to her room.</p></div>
<<speech "Youthoughts" "Kyra's thoughts">>What's gotten into her? I need to find out where she was making this delivery. And I think I know who gave her the drugs in the first place...<</speech>>
<<set $Flags.police_house_event = true>>
<<if $Flags.police_house_event>>
<<set $currentQuest = "I should visit Father and tell him what happened.">>
<</if>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Continue->Downstairs]]</span>
</div>
</div>
<<set $tod = "Evening">><<speech "Father" "Father">>Fuck. I should have known.<</speech>>
<div class="exposition"><p>You look at him with a twisted facial expression.</p></div>
<<speech "You" "Kyra">>Known what?<</speech>>
<<speech "Father" "Father">>Look, I have to make some calls. But Detective Bishop is snooping around in places he shouldn't be.<</speech>>
<<speech "You" "Kyra">>Okay... So, what, he knows who you are or something? How do you know him?<</speech>>
<div class="exposition"><p>Father gives you a concerned look, but decides to open up regardless, at least slightly.</p></div>
<<speech "Father" "Father">>I had my identity changed. As far as public records go, Connor Wind is dead. But there are a few key people who know that I'm still alive. That includes Bishop.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>His identity was changed? No wonder nobody knows anything about him anymore. //He's// not even Connor Wind anymore.<</speech>>
<<speech "You" "Kyra">>Fuck. Alright, so what do I do? I can't just sit around and let Keira get pinched by Mr Protect and Serve.<</speech>>
<div class="exposition"><p>He gives you a confused stare.</p></div>
<<speech "You" "Kyra">>...Detective Bishop.<</speech>>
<<speech "Father" "Father">>Right. As I said, I'll make a few calls and find out what he's got on her. For now just try not to get yourself put in a cell. It's a waste of favors to pull you out of it when you can just avoid getting in there.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Leave.->NightclubKeiraEvent]]</span>
</div>
</div>
<<set $tod = "Night">><div class="exposition"><p>You walk directly over to her. She's alone for once, which is unusual, but you were too pissed off to care.</p></div>
<<speech "Hannah" "Hannah">>Hey-hey! Look who it is! You coming over for something specific or do you just like it when I humiliate you?<</speech>>
<div class="exposition"><p>Before she can react you grab her by the collar and push her into the wall. Her eyes go wide.</p></div>
<<speech "Youthoughts" "Kyra's thoughts">>How do I wanna play this?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Be aggressive]]</span>
<span class="choice-item">[[Just confront her.]]</span>
</div>
</div>
<<script>>
setup.musicSystem.play('hannahtheme')
<</script>><<speech "You" "Kyra">>You fuckin' set her up!<</speech>>
<<speech "Hannah" "Hannah">>What? Set who up? And get. The fuck. Off. ME!<</speech>>
<div class="exposition"><p>Hannah shifts you from pinning her to the wall to //you// being the one that's pinned.</p></div>
<<speech "You" "Kyra">>W-whoa, hey, what the fuc-!? //*Muffles*//<</speech>>
<div class="exposition"><p>Hannah puts her hand over your mouth and grabs your hair.</p></div>
<<speech "Hannah" "Hannah">>Keep your fucking voice down, bitch. I don't want people to hear my conversations.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Shit. I really let her change the power dynamic here. I'd better back off a bit.<</speech>>
<div class="exposition"><p>Hannah stays silent for a moment while looking you in the eyes.</p></div>
<<speech "Hannah" "Hannah">>Huh... You're not protesting?<</speech>>
<<speech "You" "Kyra">>//*Muffles*// Fuck you!<</speech>>
<<speech "Hannah" "Hannah">>//*Laughs*// Oh just relax. I'll let you go. On one condition...<</speech>>
<div class="exposition"><p>You knew exactly what type of thing she'd try to do upon hearing those words. [[An offer.->HannahEvent]]</p></div>
<<set $submission += 5>>
<<run $(document).trigger('submissionchange')>>
<<set $Flags.subToHannah1 = true>>
<<if $Flags.subToHannah1>>
<<set $currentQuest = "I... Want to see Hannah. I should go to University in the Morning or Afternoon.">>
<</if>><<speech "You" "Kyra">>You fuckin' set her up!<</speech>>
<<speech "Hannah" "Hannah">>What? Set who up? And get. The fuck. Off. ME!<</speech>>
<div class="exposition"><p>Hannah tries to shift the dynamic and pin you instead, but you don't let her, and instead grip a handful of her hair.</p></div>
<<speech "Hannah" "Hannah">>Ow! What the fuck, dude? That shit hurts!<</speech>>
<<speech "Hannahthoughts" "Hannah's thoughts">>Why does everyone keep pulling my fucking hair?!<</speech>>
<div class="exposition"><p>You slide your knee between Hannah's thighs and push upwards while forcing her to look into your eyes.</p></div>
<<speech "You" "Kyra">>You listen to me very carefully, bitch. You set my sister up by giving her those drugs. I know you're her supplier. You knew what you were getting her into!<</speech>>
<<speech "Hannah" "Hannah">>Fuck! Okay look, just take it easy, alright? I didn't set anyone up. Please you have to believe me!<</speech>>
<div class="exposition"><p>You stay silent for a moment while looking Hannah in the eyes. Trying to read her. Find out if she's lying.</p></div>
<<speech "You" "Kyra">>Hmph. Fine. You have one chance to tell me everything you know before I have every public documentation of you existing //disappear//! And you don't want to know what comes after that...<</speech>>
<div class="exposition"><p>Hannah stares at you with pure terror in her eyes.</p></div>
<<speech "Hannah" "Hannah">>O-okay... I uh... I told her about an upcoming job from my dealer. Easy work, just take the package to an address, pickup the envelope under the barrel. It had $2500 in there.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>$2500? That's a lot of money... No wonder Keira took the job.<</speech>>
<<speech "You" "Kyra">>Okay, say I believe you. You're going to give me the address to the main suppliers.<</speech>>
<<speech "Hannah" "Hannah">>Okay, sure, but you can't mention my name or I'm fucked. And... Why is your knee...<</speech>>
<div class="exposition"><p>You didn't realize it before but there's a deep blush across Hannah's face. She's clearly never had someone touch her there with such force.</p></div>
<<speech "You" "Kyra">>Huh... //*Smirks*// What's wrong? I didn't hear you protest. So are you enjoying it?<</speech>>
<<speech "Hannah" "Hannah">>N-No! - Just... Get off of me, please...<</speech>>
<div class="exposition"><p>You let go of her, but that definitely had a strange effect on her. She writes something on a piece of paper and [[hands it to you->DowntownMissionHannahAddress]]</p></div>
<<set $authority += 10>>
<<run $(document).trigger('authoritychange')>>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>>
<<set $Flags.dominateHannah1 = true>>
<<if $Flags.dominateHannah1>>
<<set $currentQuest = "I think Hannah was surprised by how assertive I was in the Parking Lot. It definitely had some sort of an affect on her. I should go find her at University in the Morning or Afternoon.">>
<</if>><<speech "Hannah" "Hannah">>Now, if you protest and bitch about everything, then I won't even whisper a word of whatever it is you wanna hear.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Fuck. I need to let her get her win here. I need this information.<</speech>>
<<speech "Hannah" "Hannah">>But... If you're a <span class="bbwt">good girl...</span> I might comply and tell you what you wanna know.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>What the fuck? This girl is sick! Yet... No, never mind. Anyways, do I really have a choice?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Agree...->HannahEvent1]]</span>
<span class="choice-item">[[Refuse!->HannahEvent1p2]]</span>
</div>
</div>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>><div class="exposition"><p>A feeling of unease settles in as she lifts her hand from your mouth.</p></div>
<<speech "You" "Kyra">>I...<</speech>>
<div class="exposition"><p>She presses her finger against your lips.</p></div>
<<speech "Hannah" "Hannah">>Hushhh, little Kyra. Don't worry. You made a good decision here today.<</speech>>
<div class="exposition"><p>Hannah smiles knowing exactly what she's pulling you into.</p></div>
<<speech "Hannah" "Hannah">>So, what exactly is it that you want?<</speech>>
<<speech "You" "Kyra">>Fuck you, first of all.<</speech>>
<<speech "Hannah" "Hannah">>Not so fast, sweetie.<</speech>>
<div class="exposition"><p>...</p></div>
<<speech "You" "Kyra">>I need to know where Keira was delivering those drugs.<</speech>>
<div class="exposition"><p>An expression of shock appears across Hannah's face. She clearly didn't expect you to know about the drugs.</p></div>
<<speech "Hannah" "Hannah">>So you know. That's good actually. Yeah, I know who gave her that package. But I don't know any details about the deal. I can only tell you who gave the order. Here's the address.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>I seriously hate to work with this girl. But I don't really have a choice. I'll find out what I can then report it to Father.<</speech>>
<<speech "You" "Kyra">>Alright. And don't take this personally but... Thanks.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Downtown->DowntownMissionHannahAddress]]</span>
</div>
</div>
<<set $lust += 5>>
<<run $(document).trigger('lustchange')>>
<<set $authority -= 5>>
<<run $(document).trigger('authoritychange')>><div class="exposition"><p>You break free of her grip on you.</p></div>
<<speech "You" "Kyra">>Who the fuck do you think you are!? You think I'll just obey you without a second thought? How about you frontflip into traffic and leave me alone. Prick.<</speech>>
<div class="exposition"><p>She gives you a sly smirk.</p></div>
<<speech "Hannah" "Hannah">>Fine, so be it. But don't expect to learn anything from me anymore.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Fuck. I have to play her game for now. I need this information.<</speech>>
<<speech "You" "Kyra">>W-wait! Please!<</speech>>
<div class="exposition"><p>Hannah smiles as you shout after her. She knows she has you now.</p></div>
<<speech "You" "Kyra">>//*Whispers*// I'll do it...<</speech>>
<<speech "Hannah" "Hannah">>Hm? You'll do what, huh? Go on, say it...<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Tsk. This is humiliating! Patience, Kyra... I'll play her game for now and get back at her later.<</speech>>
<<speech "You" "Kyra">>//*Whispers*// I'll be a good girl...<</speech>>
<<speech "Hannah" "Hannah">>That's what I thought. You're mine from now on. Understood? Now, here's the address to the main suppliers. I'll be seeing ya!~<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Downtown.->DowntownMissionHannahAddress]]</span>
</div>
</div>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>>
<<set $authority -= 10>>
<<run $(document).trigger('authoritychange')>> <div class="bgdowntown">
</div>
<<script>>
setup.musicSystem.play('missiontheme');
<</script>>
<<speech "You" "Kyra">>Great. Another goose chase trying to find an address. If it's in that damn alley again...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Find the address->Discover Mob]]</span>
</div>
</div><div class="bgmobfactory">
</div>
<div class="exposition"><p>After approximately two hours of walking and searching around you finally find the place Hannah gave you the address for.</p></div>
<<speech "You" "Kyra">>Holy. Shit. This place is crawling with security and activity. There's what, five or so trucks, constantly in and out? Just what the hell is this...<</speech>>
<div class="exposition"><p>You sit for a while listening in until you hear something that you could use to help Keira. You record everything on your phone and catch two people talking.</p></div>
<<speech "Mobster" "Security">>So she didn't make the delivery?<</speech>>
<<speech "Mobsterfemale" "Female Security">>No. She was caught by SCPD. We had our officer on the inside at the scene. The case belongs to Detective Bishop...<</speech>>
<<speech "Mobster" "Security">>Fuck. That's usually not a problem, but if he gets his hands on the product...<</speech>>
<<speech "Mobsterfemale" "Female Security">>It's fine. Our insider took the evidence from lock up before it was processed. But we need to be more careful from now on. Find someone with less... publicity.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>She must be talking about my family. We have a supposed 'reputation' according to some. But that reminds me... If my Father faked his death, how does the Dean know he's alive? And how does she know his real identity?<</speech>>
<<speech "You" "Kyra">>//*Whispers*// I should get [[out of here->Father Mob Factory Found]] while I still can...<</speech>>
<<set $tod = "Evening">>
<<set $Flags.report_to_father1 = true>><<speech "Father" "Father">>Get outta here, kid. I'm busy.<</speech>>
<<speech "You" "Kyra">>Tsk. Fine. Asshole...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go back->Boss Office]]</span>
</div>
</div><<script>>
setup.musicSystem.play('fathertheme');
<</script>>
<<set $Flags.help_keira_1 = true>>
<<if $Flags.help_keira_1>>
<<set $currentQuest = "Tsk. I gotta visit Hannah at University in the Parking Lot. She'll be there in the Morning and Afternoon.">>
<div class="bgbossoffice">
</div>
<div class="exposition"><p>You barge into Father's office in a hurry, startling him.</p></div>
<<speech "Father" "Father">>Whoa, fuck is wrong with you, kid? Damn near broke the doors down.<</speech>>
<<speech "You" "Kyra">>I need your help. Actually, //we// need your help.<</speech>>
<<speech "Father" "Father">>We? What's going on?<</speech>>
<<speech "You" "Kyra">>We had the police at our house today. Questioning Keira about 'allegedly' delivering drugs to... Well, she didn't specify.<</speech>>
<<speech "Father" "Father">>//*Sigh*// Wonderful. Just what I needed today. Alright, tell me everything.<</speech>>
<div class="exposition"><p>You retrace your steps and [[explain to Father->FatherExplainKeiraMission1]] exactly what happened.</p></div>
<</if>><div class="bgnightclub">
</div>
<<speech "Youthoughts" "Kyra's thoughts">>I can't just do nothing. I need to pay Hannah a visit. I'll bet she knows where those drugs were supposed to be delivered.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Father's Office->Boss Office]]</span>
<span class="choice-item">[[Leave Nightclub->alley]]</span>
</div>
</div><div class="bgbossoffice">
</div>
<<speech "You" "Kyra">>Father! I found out where Keira got the package from.<</speech>>
<<speech "Father" "Father">>Kyra? How could you have possibly done that?<</speech>>
<blockquote><div class="exposition"><p>You spend the next 20 minutes telling him everything you saw and heard. But you decide to leave out the part with Hannah.</p></div></blockquote>
<<speech "Father" "Father">>I see. So, this is the addess you had your little stake-out at?<</speech>>
<<speech "You" "Kyra">>That's right. Why? You look... Intense.<</speech>>
<<speech "Father" "Father">>Kyra listen to me very carefully.<</speech>>
<blockquote><div class="exposition"><p>You go pale. You've never seen him like this.</p></div></blockquote>
<<speech "Father" "Father">>I didn't want to do this so soon, but it's time I bring you in a little more into the family business. You know too much at this point.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>The family business? He mentioned this before, but I don't know what he means...<</speech>>
<<speech "Father" "Father">>The factory you visited belongs to me. I told you I needed to call in favors, needed a way to make a living after the divorce. So I hooked up with an old crew of mine from my former job and started a business. We're very underground, and we're able to operate somewhat freely due to me having a sterling reputation with SCPD, along with a few officers on my payroll.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Is he serious? As if the last few days weren't weird or crazy enough, I'm now learning my Father runs the fuckin' Mob?<</speech>>
<<speech "You" "Kyra">>I'm gonna hold off on freaking out until I get home.<</speech>>
<<speech "Father" "Father">>Look, come see me whenever you see fit. I'll bring you up to speed on what you need to know about the operation, and you can decide if you want in on it. It won't be frequent, but even one job will make you, what, ten grand?<</speech>>
<blockquote><div class="exposition"><p>You immediately perk up and all feelings of worry seemingly disappear.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Ten grand?! I could do so much with that money. Maybe even start a business of my own? But I can't get ahead of myself. I haven't even done the job yet, and I'm still kinda scared of it.<</speech>>
<<speech "You" "Kyra">>Alright... I'll be seeing you.<</speech>>
<<set $Flags.help_keira_1 = true>>
<<script>>
setup.musicSystem.play('fathertheme');
<</script>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go back->Nightclub]]</span>
</div>
</div><<script>>
setup.musicSystem.play('hannahtheme');
<</script>>
<div class="bgunihallway">
</div>
<div class="exposition"><p>Hannah has class today. You spend a while looking before finding her walking down the hallway with Sammy. She clocks you waiting for her.</p></div>
<<speech "Hannah" "Hannah">>Hey Sammy, give us a minute would you?<</speech>>
<<speech "Sammy" "Sammy">>A minute with //her//? Whatever. See ya later, Hannah.<</speech>>
<div class="exposition"><p>Sammy walks away but not before looking you up and down. Almost as if she was studying you.</p></div>
<<speech "Hannah" "Hannah">>I didn't expect you to actually listen when I told you you're mine, ya know. But, since you're here... I bet you're wondering what that means exactly?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Whoa. She's quick, I'll give her that. I didn't expect her to have me figured out.<</speech>>
<<speech "You" "Kyra">>Uhm... Yeah. I am.<</speech>>
<div class="exposition"><p>Hannah smirks and grabs your hand.</p></div>
<<speech "Hannah" "Hannah">>Come with me.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go with her.->subToHannah1p2]]</span>
</div>
</div><div class="bgunibathroom">
</div>
<<speech "You" "Kyra">>Um. Why are we going into a stall together?<</speech>>
<<speech "Hannah" "Hannah">>Because. You still don't understand your place. But I'll show you. And I mean now.<</speech>>
<div class="exposition"><p>Hannah pushes you into the stall wall. You look at her with fear in your eyes.</p></div>
<<speech "Hannah" "Hannah">>You've been a little bitch for quite a while. It's time we fix that. Get on your knees!<</speech>>
<<speech "You" "Kyra">>What!? Why would I-<</speech>>
<div class="exposition"><p>She cuts you off with a swift slap across the face. She forcefully pushes you down onto your knees, grabs your hair, and makes you look up into her eyes.</p></div>
<<speech "Hannah" "Hannah">>Open your mouth, slut.<</speech>>
<div class="exposition"><p>You're too terrified to protest so you do as she says. You never expected her to be this rough with you.</p></div>
<<speech "Hannah" "Hannah">>//*Spit*// - Now [[swallow.->subToHannah1p3]]<</speech>>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>>
<<script>>
setup.musicSystem.play('lusttheme');
<</script>><<speech "You" "Kyra">>//*Swallows*// T-There...<</speech>>
<div class="exposition"><p>You open your mouth and show her your empty tongue.</p></div>
<<speech "Hannah" "Hannah">>//*Smirks*// Good girl... Now you're going to lift my skirt up and crawl under there. I think you'll know what to do after that.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Fuck, she's a total psycho! But I can't deny this is turning me on...<</speech>>
<div class="exposition"><p>Humiliated and defeated you lift her skirt and [[crawl under it->subToHannah1p4]]</p></div>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>><div class="video-container"><video src="images/kylickhan1.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>Nghn!~ God you're good at this. I should have made you my bitch a long time ago!<</speech>>
<div class="exposition"><p>You've been completely humiliated and used. You have no idea how you'll come back from this. It's taking every ounce of strength in your body to not die of embarrassment.</p></div>
<<speech "Hannah" "Hannah">>I'm gonna cum in your mouth and I want you to swallow every drop. Understood?~<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go to hell!->subToHannahc2]]</span>
<span class="choice-item">[[Yes ma'am...->subToHannahc1]]</span>
</div>
</div>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>><div class="video-container"><video src="images/subtohannah2.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>H-haa!~ - G-good girl... Y'know, I think you're enjoying this too...<</speech>>
<div class="exposition"><p>You feel your cheeks burn up as you hear the words come out of her mouth. Unexpectedly, Hannah reaches down below your skirt...</p></div>
<div class="video-container"><video src="images/hannahfingerky.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>//*Smirks*// You're soaked. Just as I thought. Now back to work, slut. I'm gonna fill your mouth and you're gonna swallow every drop if you know what's good for you.<</speech>>
<<speech "You" "Kyra">>//*Muffled*// Okay, Ma'am...<</speech>>
<<speech "Hannah" "Hannah">>//*Moans*// Fuck, I'm... C-cumming!~<</speech>>
<div class="exposition"><p>Hannah start grinding on your tongue more aggressively as you feel hot juices fill your mouth.</p></div>
<div class="video-container"><video src="images/subtohannahcum.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>//*Swallows*// I... I swallowed it for you...<</speech>>
<<speech "Hannah" "Hannah">>//*Sigh*// Good little bitch. That felt good. Now, get the fuck out of my sight. Feel free to come back if you can't resist staying away.<</speech>>
<div class="exposition"><p>She quietly leaves with a satisfied smile.</p></div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Leave...->Uni outside hannah event 1]]</span>
</div>
</div>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>><div class="video-container"><video src="images/subtohannah2.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>Hah!~ We'll work on your manners soon. Let's focus on this for now. F-Fffuck~ - G-good girl... Fuck, I'm cumming!<</speech>>
<div class="bgsubtohannahcum">
</div>
<<speech "Hannah" "Hannah">>//*Sigh*// Fuck. That felt good. Now, get the fuck out of my sight. Feel free to come back if you can't resist staying away, hahaha!<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Leave...->Uni outside hannah event 1]]</span>
</div>
</div>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>><div class="bgunihallway">
</div>
<<speech "You" "Kyra">>...What just happened? Why would I ever allow her to do that to me? And the worst part is...<</speech>>
<div class="video-container"><video src="images/kywet.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>I loved every second of it. Fuck! I need to clear my mind and blow off some steam.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go home!->Bedroomsth]]</span>
</div>
</div><div class="video-container"><video src="images/kytouch.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>Mmfh~ - Why did this turn me on so much... Fuck... I'm [[cumming!->Bedroomsth1]]~<</speech>>
<<set $Flags.subToHannah1finish = true>><div class="exposition"><p>It's been quite the day. You pass out... [[Wake up.->Bedroom After sth]]</p></div>
<<set $submission += 10>>
<<run $(document).trigger('submissionchange')>>
<<set $lust -= 30>>
<<run $(document).trigger('lustchange')>>
<<if $Flags.subToHannah1finish>>
<<set $currentQuest = "I think I'm ready to talk to Father now.">>
<<set $Flags.subToHannah1 = false>>
<<set $Flags.bossWork1available= true>>
<<set $Flags.clubAfterDark = true>>
<<set $Flags.visitedVIPFirst = true>>
<<set $Flags.subToHannah2 = true>>
<</if>><<script>>
setup.musicSystem.returnToDefault();
<</script>>
<div class="bgbedroom">
</div>
<<speech "You" "Kyra">>Ugh. I've been so fucking horny lately. I need to get railed. Maybe I should visit the club's After Dark section?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Computer]]</span>
<span class="choice-item">[[Sleep]]</span>
<span class="choice-item">[[Hallway]]</span>
</div>
</div><<script>>
setup.musicSystem.play('hannahtheme');
<</script>>
<div class="bgunihallway">
</div>
<div class="exposition"><p>Hannah has class today. You spend a while looking before finding her walking down the hallway with Sammy. She clocks you waiting for her and a concerned look on her face appears.</p></div>
<<speech "Hannah" "Hannah">>Hey Sammy, give us a minute would you?<</speech>>
<<speech "Sammy" "Sammy">>A minute with //her//? Whatever. See ya later, Hannah.<</speech>>
<div class="exposition"><p>Sammy walks away but not before looking you up and down. Almost as if she was studying you.</p></div>
<<speech "Hannah" "Hannah">>Hey... What do you want?<</speech>>
<<speech "You" "Kyra">>To see you of course. I've had a sneaky feeling you might've... //enjoyed// what happened in the Parking Lot.<</speech>>
<<speech "Hannah" "Hannah">>I don't know what you're talking about.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>She's trying to deny it huh? That's cute, but her thighs are already fidgeting together. Time to put some more pressure on.<</speech>>
<<speech "You" "Kyra">>Look, I'm not stupid. I know you've been thinking about it. Deny it all you want, we both know I'm right. So why don't you save us both some time and come with me?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>I'm kinda bluffing. But please work!<</speech>>
<<speech "Hannah" "Hannah">>//*Whispers*// Okay...<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Holy shit I've actually got her... Alright, time to go somewhere [[private.->dominateHannahp2]]<</speech>><div class="bgunibathroom">
</div>
<div class="exposition"><p>You take her hand and guide her over to the bathroom stalls.</p></div>
<<speech "Hannah" "Hannah">>Why are we in a stall together?<</speech>>
<<speech "You" "Kyra">>//*Laughs*// You can't really be this naive?<</speech>>
<<speech "Hannah" "Hannah">>What do you mean?<</speech>>
<div class="exposition"><p>You lean closer until Hannah is pinned up against the stall wall.</p></div>
<<speech "You" "Kyra">>Let's cut the act, alright? I know you fucking loved me taking control of you in the parking lot. So...<</speech>>
<<speech "Hannah" "Hannah">>...So what?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Got her. She bit the bait.<</speech>>
<<speech "You" "Kyra">>Hmph.<</speech>>
<div class="exposition"><p>You push Hannah against the wall and grab her chin.</p></div>
<<speech "You" "Kyra">>So, you're my little bitch now. And this is your first taste of what that's like. Now get on your knees!<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>She's either gonna get scared away or do what she's told. Guess [[I'll see->dominateHannahp3]] in a second.<</speech>>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>>
<<script>>
setup.musicSystem.play('lusttheme');
<</script>><div class="exposition"><p>Hannah looks into your eyes with an enchanted look as she does what you say.</p></div>
<<speech "You" "Kyra">>//*Smirks*// Hmph. Good girl. Now open your mouth...<</speech>>
<<speech "Hannah" "Hannah">>What...? Why would I-<</speech>>
<div class="exposition"><p>//*SMACK*// - Hannah is cut off by a swift smack across the face. She looks stunned but quickly has a change of heart and obeys what you said.</p></div>
<<speech "You" "Kyra">>You're gonna learn to do what you're told, bitch. Now pull up my skirt and crawl over between my legs. I think you know what to do once you're under there...<</speech>>
<div class="exposition"><p>Once Hannah lifts your skirt and crawls over to you, you slide your panties to the side revealing your dripping wet pussy.</p></div>
<div class="video-container"><video src="images/kyhannahwet.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>What... What now?<</speech>>
<<speech "You" "Kyra">>Don't play dumb my little pet.<</speech>>
<div class="exposition"><p>Hannah feels your hand grab her head and push her face into your pussy.</p></div>
<<speech "You" "Kyra">><span class="bbwt">[[LICK!->dominateHannahp4]]</span><</speech>>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>><div class="video-container"><video src="images/hannahlickky.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>That's it, good girl. Get in there...<</speech>>
<div class="exposition"><p>She dutifully laps at your clit.</p></div>
<<speech "You" "Kyra">>I bet y-you're even enoying this too. Nghn!~<</speech>>
<div class="exposition"><p>Your hand travels down to in between her legs and you feel her up.</p></div>
<div class="video-container"><video src="images/kyfingerhannah.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>Just as I thought. You're soaking wet for me. Who would have thought you just wanted me to push you back for a change? Now get back to work, bitch. I'm gonna cum inside your mouth and you're going to swallow every. Last. Drop.<</speech>>
<<speech "Hannah" "Hannah">>//*Moans in approval*//<</speech>>
<<speech "You" "Kyra">>Ahh~ - [[Here it fucking comes...->dominateHannahp5]]<</speech>>
<<set $lust += 10>>
<<run $(document).trigger('lustchange')>><div class="video-container"><video src="images/hannahlickkycum.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>//*Moans*// M-mfghh!~ Oh m-my god! Fuck...<</speech>>
<div class="exposition"><p>You cum hard into Hannah's mouth with a tight grip on her hair. It takes a minute for you to calm down.</p></div>
<<speech "You" "Kyra">>//*Sigh*// Alright. Now show me your tongue.<</speech>>
<div class="exposition"><p>She obeys and slowly opens her mouth showing you the juices.</p></div>
<<speech "You" "Kyra">>Now swallow it like a good girl.<</speech>>
<<speech "Hannah" "Hannah">>//*Swallows*// I... Swallowed it...<</speech>>
<div class="exposition"><p>You lift Hannah's chin and look into her eyes giving an approving look.</p></div>
<<speech "You" "Kyra">>Hehe. Good. I think you know your place now. Anyways, I have shit to do. I'll come find you again when I feel like using you.<</speech>>
<div class="exposition"><p>With that you take off quietly. Leaving Hannah kneeling in the stall to think about what just happened.</p></div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Continue...->dominateHannah1Final]]</span>
</div>
</div>
<<speech "Hannah" "Hannah">>Fuck! Why did I let her do this to me? I've never //not// been in control before...<</speech>>
<<set $lust -= 70>>
<<set $authority += 5>>
<<run $(document).trigger('lustchange')>>
<<run $(document).trigger('authoritychange')>><div class="bguniversity">
</div>
<<speech "You" "Kyra">>Holy. Fuck. I've never had the courage to stand up to Hannah. Well, until now. Who knew she was such a sub? I should get [[home->SleepHanDomEvent]] though. I'm spent.<</speech>><<speech "You" "Kyra">>Time for bed. Hey, where's my teddy bear?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Wake up.->BedroomAfterdhe]]</span>
</div>
</div>
<<script>>
State.variables.dayIndex = (State.variables.dayIndex + 1) % 7;
State.variables.hasWorkedToday = false;
<</script>>
<<set $Flags.dominateHannah1finish = true>>
<<set $Flags.dominateHannah2 = true>><<script>>
setup.musicSystem.returnToDefault();
<</script>>
<div class="bgbedroom">
</div>
<<speech "You" "Kyra">>Ugh. I've been so fucking horny lately. I need to get railed. Maybe I should visit the club's After Dark section?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Computer]]</span>
<span class="choice-item">[[Sleep]]</span>
<span class="choice-item">[[Hallway]]</span>
</div>
</div>
<<if $Flags.dominateHannah1finish>>
<<set $currentQuest = "I think I'm ready to talk to Father now.">>
<<set $Flags.dominateHannah1 = false>>
<<set $Flags.bossWork1available = true>>
<<set $Flags.clubAfterDark = true>>
<<set $Flags.visitedVIPFirst = true>>
<</if>> <<script>>
setup.musicSystem.play('fathertheme');
<</script>>
<div class="bgbossoffice">
</div>
<<speech "You" "Kyra">>Yo, job's done.<</speech>>
<<speech "Father" "Father">>Smoother than I expected from you, kid. But nice work. She give you the slip before you leave?<</speech>>
<blockquote><div class="exposition"><p>You pull out the money and show it to him.</p></div></blockquote>
<<speech "Father" "Father">>Good work. Don't spend it on dumb shit though. Like I said these jobs aren't exactly frequent.<</speech>>
<<speech "You" "Kyra">>I'll try my best but I've never seen this kinda money before.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Leave his office.->Nightclub]]</span>
</div>
</div>
<<if $Flags.bossWork1finish>>
<<set $currentQuest = "Ten grand... I could start my own business! I'll try not to get ahead of myself, but I've never seen money like this before. I should take a few days to think about it. (Head to University, sleep a few times if no event triggers)">>
<</if>>
<<set $money += 10000>>
<<run $(document).trigger('moneychange')>>
<<set $tod = "Afternoon">><<script>>
setup.musicSystem.play('missiontheme');
<</script>>
<div class="bgpolicedepartmentoutside"></div>
<blockquote><div class="exposition"><p>While you're walking away from the station you're grabbed and thrown against the wall by the Officer.</p></div></blockquote>
<<speech "You" "Kyra">>Ow! Hey, what the fuck are you doing!?<</speech>>
<<speech "Officer" "Officer">>You ever talk to me like that again and I'll have you by the hair, bitch. You hear me?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Stand up for yourself!]]</span>
<span class="choice-item">[[Apologize...]]</span>
</div>
</div><<speech "You" "Kyra">>Okay, okay! I'm sorry. Please, let me go...<</speech>>
<<speech "Officer" "Officer">>//*Smirks*// That's what I thought. You're a lot cuter when you're obedient. You should stay that way if you don't want me to make a whore out of you.<</speech>>
<<speech "You" "Kyra">>I... I will. I promise, I'll...<</speech>>
<<speech "Officer" "Officer">>You'll?<</speech>>
<<speech "You" "Kyra">>I'll be obedient... Officer.~<</speech>>
<blockquote><div class="exposition"><p>The woman smiles eerily and loosens her grip on you.</p></div></blockquote>
<<speech "Officer" "Officer">>Good girl. Now run along back to Boss. And if I were you, I'd avoid telling him about our... Little meeting here.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Fucking hell. Another bitch that has power over me. When I finally have my own leverage in this city...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go home and open the envelope->bossWork1p3]]</span>
</div>
</div>
<<set $authority -= 5>>
<<run $(document).trigger('authoritychange')>>
<<set $submission += 5>>
<<run $(document).trigger('submissionchange')>><<speech "Youthoughts" "Kyra's thoughts">>There's no way I'm letting this mother fucker get away with putting her hands on me.<</speech>>
<<speech "You" "Kyra">>Fuck you! How dare you lay your hands on me. Your boss is //MY// Father. I could have you fucking disappear if I wanted to. Do you hear me?!<</speech>>
<blockquote><div class="exposition"><p>She looks startled by what you said but maintains her tough act. But she does let you go.</p></div></blockquote>
<<speech "Officer" "Officer">>Hmph. You watch your back, you little brat.<</speech>>
<blockquote><div class="exposition"><p>She walks away... You should [[finish the job->bossWork1p3]] before Father gets worried.</p></div></blockquote>
<<set $authority += 5>>
<<run $(document).trigger('authoritychange')>>
<<set $morality -= 5>>
<<run $(document).trigger('moralitychange')>><div class="bgmoneyenv">
</div>
<<speech "You" "Kyra">>Holy shit... Father really wasn't lying. The job was so simple and I just earned myself near-on ten grand!<</speech>>
<blockquote><div class="exposition"><p>You decide it's time to [[report back to Father->bossWork1final]] and think about how to enjoy your newly found wealth.</p></div></blockquote>
<<set $Flags.bossWork1finish = true>>
<<set $Flags.uniHelpKeira = true>> <div class="bgvipsection">
</div>
<<set _vipDialogue to either(
"Hot guys, hot girls. Why didn't I come here sooner?",
"I wonder if Keira would like this place. That is, if she doesn't already know about it.",
"Time to get wasted!",
"Man, I'll never get enough of seeing tits.",
"Mm~ - That guy looks like he'd pound me until I wake up with a stutter.",
"I should probably be working right now. Oh well!"
)>>
<<speech "You" "Kyra">>_vipDialogue<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Dance Floor]]</span>
<span class="choice-item">[[Candyland]]</span>
<span class="choice-item">[[Go back->Nightclub]]</span>
</div>
</div> <div class="bgcandyland">
</div>
<<speech "You" "Kyra">>Ugh... I need to get laid.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Female Escort]]</span>
<span class="choice-item">[[Male Escort]]</span>
<span class="choice-item">[[VIP Section]]</span>
</div>
</div> <div class="bgdancefloor">
</div>
<<speech "You" "Kyra">>Nothing to do here yet. Fuck, I really hoped there was... DEEEEEVVVVV!<</speech>>
<<speech "Dev" "Dev">>Hey! I know I said I'd work on this area but I've got a lot on my plate here. People to see, meetings to have, I spend every second of free time I have on this game!<</speech>>
<<speech "You" "Kyra">>//*Groans*// Fine! But next update I wanna see some tits.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go back->VIP Section]]</span>
</div>
</div><blockquote><div class="exposition"><p>You can now visit Candyland freely. Come here to relieve some stress, or to pickup missions from Lola (No Lola missions for this update).</p></div></blockquote>
<div class="bgcandyland">
</div>
<<speech "You" "Kyra">>Alright. Suppose I should just take a look around at... Uhh...<</speech>>
<blockquote><div class="exposition"><p>The moment you walk in you're being checked out by a [[beautiful woman]] and a [[hot guy]].</p></div></blockquote><blockquote><div class="exposition"><p>You approach the woman that was staring at you.</p></div></blockquote>
<<speech "You" "Kyra">>Hey, sweetie.<</speech>>
<<speech "Escortmale" "Male Escort">>Mm~ - I was hoping you'd choose me. Come with me, girl. I'll give you a night you're sure to never forget.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Looks like I'm getting lucky tonight!~<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go with him.]]</span>
</div>
</div>
<<set$Flags.visitedVIPFirstAfter = true>><blockquote><div class="exposition"><p>You approach the woman that was staring at you.</p></div></blockquote>
<<speech "You" "Kyra">>Hey, sweetie.<</speech>>
<<speech "Escort" "Escort">>Mm~ - I was hoping you'd choose me. Come with me, girl. I'll give you a night you're sure to never forget.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Looks like I'm getting lucky tonight!~<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Go with her.]]</span>
</div>
</div>
<<set$Flags.visitedVIPFirstAfter = true>> <div class="bgprivatebooth">
</div>
<<speech "Escort" "Escort">>Alright, sexy. You prefer being controlled? Or doing the controlling...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Top her!]]</span>
<span class="choice-item">[[Be topped!]]</span>
</div>
</div><<speech "Escort" "Escort">>Mhmm~ - Just as I thought.<</speech>>
<blockquote><div class="exposition"><p>You grab the Escort by her hair and pull her closer. She can feel your hot breath on her face.</p></div></blockquote>
<<speech "You" "Kyra">>You're my little slut for the night. Lay down!<</speech>>
<<speech "Escort" "Escort">>Yes, ma'am!<</speech>>
<<speech "You" "Kyra">>I'm gonna fuck you until you pass out you little bitch. If I hear one word that isn't you praising me as your Mistress, I'll fill your mouth up instead to shut you up completely.<</speech>>
<div class="video-container"><video src="images/kyfuckescort.mp4" autoplay loop></video></div>
<<set $lust -= 30>>
<blockquote><div class="exposition"><p>You pound her into submission all night. You [[leave->Sleep]] tired but thoroughly satisfied. You're sure to come back for more.</p></div></blockquote><<speech "Escort" "Escort">>Mhmm~ - Just as I thought.<</speech>>
<blockquote><div class="exposition"><p>The Escort grabs your hair and pulls you close. You can feel her hot breath on your face.</p></div></blockquote>
<<speech "Escort" "Escort">>You're my little slut for the night. Lay down!<</speech>>
<<speech "You" "Kyra">>Yes, ma'am!<</speech>>
<<speech "Escort" "Escort">>I'm gonna fuck you until you pass out you little bitch. If I hear one word that isn't you praising me as your Mistress, I'll fill your mouth up instead to shut you up completely.<</speech>>
<div class="video-container"><video src="images/escortwomanstrap.mp4" autoplay loop></video></div>
<<set $lust -= 30>>
<blockquote><div class="exposition"><p>She pounds you into submission all night. You [[leave->Sleep]] tired but thoroughly satisfied. You're sure to come back for more.</p></div></blockquote> <div class="bgprivatebooth">
</div>
<<speech "Escortmale" "Male Escort">>Alright, sexy. You prefer being controlled? Or doing the controlling...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Top him!]]</span>
<span class="choice-item">[[Be topped!->beToppedMaleEscort]]</span>
</div>
</div><<speech "Escortmale" "Male Escort">>Mhmm~ - Just as I thought.<</speech>>
<blockquote><div class="exposition"><p>You grab the Escort by his hair and pull him closer. She can feel your hot breath on her face.</p></div></blockquote>
<<speech "You" "Kyra">>You're my little toy for the night. Lay down!<</speech>>
<<speech "Escortmale" "Male Escort">>Yes, ma'am!<</speech>>
<<speech "You" "Kyra">>I'm gonna use you all night, and you're gonna praise me for it. Understood!?<</speech>>
<div class="video-container"><video src="images/kyusemaleescort.mp4" autoplay loop></video></div>
<div class="video-container"><video src="images/kyusemaleescort1.mp4" autoplay loop></video></div>
<<set $lust -= 30>>
<blockquote><div class="exposition"><p>You use him into submission all night. You [[leave->Sleep]] tired but thoroughly satisfied. You're sure to come back for more.</p></div></blockquote><<speech "Escortmale" "Male Escort">>Mhmm~ - Just as I thought.<</speech>>
<blockquote><div class="exposition"><p>The Escort grabs your hair and pulls you close. You can feel her hot breath on your face.</p></div></blockquote>
<<speech "Escortmale" "Male Escort">>You're my little slut for the night. Lay down!<</speech>>
<<speech "You" "Kyra">>Yes, sir!<</speech>>
<<speech "Escortmale" "Male Escort">>I'm gonna fuck you until you pass out you little bitch. If I hear one word that isn't you praising me as your Master, I'll fill your mouth up instead.<</speech>>
<div class="video-container"><video src="images/escortmalefuckky.mp4" autoplay loop></video></div>
<<set $lust -= 30>>
<blockquote><div class="exposition"><p>He pounds you into submission all night. You [[leave->Sleep]] tired but thoroughly satisfied. You're sure to come back for more.</p></div></blockquote> <div class="bgprivatebooth">
</div>
<<speech "Escort" "Escort">>Alright, sexy. You prefer being controlled? Or doing the controlling...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Top her!]]</span>
<span class="choice-item">[[Be topped!]]</span>
</div>
</div> <div class="bgprivatebooth">
</div>
<<speech "Escortmale" "Male Escort">>Alright, sexy. You prefer being controlled? Or doing the controlling...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Top him!]]</span>
<span class="choice-item">[[Be topped!->beToppedMaleEscort]]</span>
</div>
</div><<if $Flags.clubAfterDark = true>>
<div class="bgvipsection"></div>
<<speech "You" "Kyra">>Whoa, this place looks crazy.<</speech>>
<blockquote><div class="exposition"><p>After standing there with your mouth open in awe, what appears to be a club worker approaches you.</p></div></blockquote>
<<speech "LadyMidnight" "Stripper">>Hey hun, what brings you here tonight? You look a little lost.<</speech>>
<<speech "You" "Kyra">>H-huh? Oh, no I'm where I want to be. //*Whispers*// Believe me...<</speech>>
<blockquote><div class="exposition"><p>She catches you glancing down at her legs.</p></div></blockquote>
<<speech "LadyMidnight" "Stripper">>//*Chuckles*// Your eyes are baiting you out, sweetie.<</speech>>
<<speech "You" "Kyra">>Oh. Sorry... That's embarrassing.<</speech>>
<<speech "LadyMidnight" "Stripper">>Is it? You're in the right place for it after all. Look, if you're here for some fun, take this card and ask security for clearance to "Candyland".<</speech>>
<<speech "You" "Kyra">>Uhh, thanks? Also, Candyland? Why choose that name?<</speech>>
<<speech "LadyMidnight" "Stripper">>It's also the name of multiple Candy stores in the city, so it's a 'if you know, you know' kinda thing. Also, you're Boss's daughter, no? Word gets around when you're his right hand.<</speech>>
<blockquote><div class="exposition"><p>You look a little stunned before realizing something about this woman...</p></div></blockquote>
<<speech "You" "Kyra">>Wait, it's you! From the alley!<</speech>>
<<speech "Lola" "Stripper">>I know I had a hood up and all, but how the hell did it take you so long to realize?<</speech>>
<<speech "You" "Kyra">>The lack of expectation, I guess. So... Why are you working in here? I thought you were his right hand. Doesn't that pay enough?<</speech>>
<<speech "Lola" "Lola">>//*Laughs*// Haha, it pays more than enough, hun. Between you and me, and I guess your Father, I'm just here for some fun. You should also probably call me Lola instead of woman from the alley. Anyways, I gotta go. Take a look around, find someone to spend the night with. Wouldn't be hard for a girl with your looks.<</speech>>
<<speech "You" "Kyra">>//*Blushes*// Right. Thank you...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Candyland->Candyland1]]</span>
</div>
</div>
<<set $Flags.visitedVIPFirst = true>>
<</if>><<set $Flags.visitedCandylandFirst = true>>
<<speech "You" "Kyra">>Hey, I'm here to visit Candyland.<</speech>>
<<speech "GuardClub" "Security">>...<</speech>>
<<speech "You" "Kyra">>Um... Alright then. So like, I have this card... Just gonna...<</speech>>
<blockquote><div class="exposition"><p>The guard snatches the card out of your hands and inspects it.</p></div></blockquote>
<<speech "You" "Kyra">>Okay then...<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Rude fuck. I wanna punch his fuckin' lights out but he'd probably fold me like an omelette.<</speech>>
<<speech "GuardClub" "Security">>Cleared. Enjoy your night.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Weirdo...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter Candyland->CandylandFirst]]</span>
</div>
</div><<speech "You" "Kyra">>So let me get this straight. It's "in development" but you still need a way to make me horny?<</speech>>
<<speech "Dev" "Dev">>Yes.<</speech>>
<<speech "You" "Kyra">>What if I don't wan- O-ohh~ - Ffffmmmhh~<</speech>>
<<set $lust += 30>>
<<run $(document).trigger('lustchange')>>
<blockquote><div class="exposition"><p>[[Computer]]</p></div></blockquote><<speech "You" "Kyra">>So let me get this straight. It's "in development" but you still need a way to make me horny?<</speech>>
<<speech "Dev" "Dev">>Yes.<</speech>>
<<speech "You" "Kyra">>What if I don't wan- O-ohh~ - Ffffmmmhh~<</speech>>
<<set $lust += 30>>
<<run $(document).trigger('lustchange')>>
<blockquote><div class="exposition"><p>[[Computer]]</p></div></blockquote><<speech "You" "Kyra">>So let me get this straight. It's "in development" but you still need a way to make me horny?<</speech>>
<<speech "Dev" "Dev">>Yes.<</speech>>
<<speech "You" "Kyra">>What if I don't wan- O-ohh~ - Ffffmmmhh~<</speech>>
<<set $lust += 30>>
<<run $(document).trigger('lustchange')>>
<blockquote><div class="exposition"><p>[[Computer]]</p></div></blockquote><<speech "You" "Kyra">>So let me get this straight. It's "in development" but you still need a way to make me horny?<</speech>>
<<speech "Dev" "Dev">>Yes.<</speech>>
<<speech "You" "Kyra">>What if I don't wan- O-ohh~ - Ffffmmmhh~<</speech>>
<<set $lust += 30>>
<<run $(document).trigger('lustchange')>>
<blockquote><div class="exposition"><p>[[Computer]]</p></div></blockquote><<speech "You" "Kyra">>So let me get this straight. It's "in development" but you still need a way to make me horny?<</speech>>
<<speech "Dev" "Dev">>Yes.<</speech>>
<<speech "You" "Kyra">>What if I don't wan- O-ohh~ - Ffffmmmhh~<</speech>>
<<set $lust += 30>>
<<run $(document).trigger('lustchange')>>
<blockquote><div class="exposition"><p>[[Computer]]</p></div></blockquote><<speech "You" "Kyra">>So let me get this straight. It's "in development" but you still need a way to make me horny?<</speech>>
<<speech "Dev" "Dev">>Yes.<</speech>>
<<speech "You" "Kyra">>What if I don't wan- O-ohh~ - Ffffmmmhh~<</speech>>
<<set $lust += 30>>
<<run $(document).trigger('lustchange')>>
<blockquote><div class="exposition"><p>[[Computer]]</p></div></blockquote><<speech "You" "Kyra">>So let me get this straight. It's "in development" but you still need a way to make me horny?<</speech>>
<<speech "Dev" "Dev">>Yes.<</speech>>
<<speech "You" "Kyra">>What if I don't wan- O-ohh~ - Ffffmmmhh~<</speech>>
<<set $lust += 30>>
<<run $(document).trigger('lustchange')>>
<blockquote><div class="exposition"><p>[[Computer]]</p></div></blockquote><<speech "You" "Kyra">>So let me get this straight. It's "in development" but you still need a way to make me horny?<</speech>>
<<speech "Dev" "Dev">>Yes.<</speech>>
<<speech "You" "Kyra">>What if I don't wan- O-ohh~ - Ffffmmmhh~<</speech>>
<<set $lust += 30>>
<<run $(document).trigger('lustchange')>>
<blockquote><div class="exposition"><p>[[Computer]]</p></div></blockquote><<speech "Youthoughts" "Kyra's thoughts">>How do I wanna play this?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Threaten Bishop and the Dean...]]</span>
<span class="choice-item">[[Tell them it was you...]]</span>
</div>
</div><<speech "You" "Kyra">>You know what? I'm tired of you harassing us, Detective Bitch-op. Why don't you fuck off before I have you written off the face of the fucking planet? Look into Sammy, not us. She's in with the fucking drug ring. Or you can keep harassing us and I'll have your badge, along with your balls nailed to the wall as a trophy.<</speech>>
<<set $Flags.bishopInvestigateSammy = true>>
<<speech "Youthoughts" "Kyra's thoughts">>I have no idea if Sammy is actually who provides Hannah with the drugs, but I need to say something, anything, to get Bishop off our case. Hopefully my hostility is enough to make this believable. Please... Please work...<</speech>>
<<speech "Detective" "Detective Bishop">>First of all, I should book you right now for threatening me like that. But how about I look into your little friend instead? Seems like a good idea to me. Because once I find out she's innocent, you're fucked for a false accusation, and fucked even more for threatening bodily harm on a Detective.<</speech>>
<<speech "You" "Kyra">>Is that a threat, or fact, //Officer//?<</speech>>
<<speech "Detective" "Detective Bishop">>//Grr...// - You'd best hope to every higher power you can think of, //Miss Wind//, that I find some dirt on this 'Sammy'. Have a good day, Dean.<</speech>>
<blockquote><div class="exposition"><p>Bishop idles at the door for a second before leaving.</p></div></blockquote>
<<speech "You" "Kyra">>Miss Dean... I-<</speech>>
<<speech "Dean">>I told you, it's Ma'am. And I don't wanna hear it right now. Keira, you're dismissed while I discuss with Kyra.<</speech>>
<<speech "Keira" "Keira">>Hmph. //*Whispers*// - Kyra, that was fucking awesome. I'll see you at home.<</speech>>
<blockquote><div class="exposition"><p>Keira exits the office leaving you and the Dean alone together.</p></div></blockquote>
<<speech "You" "Kyra">>Ma'am, I can explain...<</speech>>
<<speech "Dean">>Explain what? I've never seen anyone have the balls to stand up to Bishop like that. Well, not that you have any balls. Unless...?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>The fuck? She sounds... Impressed?<</speech>>
<<speech "You" "Kyra">>Uhh... I can assure you it's all courage over here, Ma'am, not balls.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Never thought I'd be flirting with the Dean but here we are.<</speech>>
<<speech "Dean">>Very funny. Look, I don't know how, but you got him to fuck off. For the record, neither you or Keira are being expelled or suspended. I'll keep this short because I don't know what Connor has told you, but you both have somewhat immunity here. Make no mistake though. When I first told you I'd have you thrown out faster than you even got in, I meant it. The deal is: if I can't keep SCPD away, you're both done. I need to cut those connections so I don't go down for housing you here, immune to suspension.<</speech>>
<<speech "You" "Kyra">>So you know too... Okay. I need to think. I'll [[see you later]], Ma'am...<</speech>>
<<set $morality -= 5>>
<<run $(document).trigger('morality')>><blockquote><div class="exposition"><p>You scream as loud as you can.</p></div></blockquote>
<<speech "You" "Kyra">>STOP! IT WAS ME, ALRIGHT? I GAVE HER THE PACKAGE.<</speech>>
<blockquote><div class="exposition"><p>They all look at you. Keira appears shocked, so does the Dean, but Bishop looks weirdly smug.</p></div></blockquote>
<<speech "You" "Kyra">>I setup the deal. I had someone give her the package and told her to deliver it to one of my contacts. She didn't want to, but she did it anyways because she already agreed over text beforehand, as seen on the burner. I didn't think she'd get caught. But I can't let my sister go down for me. I appreciate you trying to protect me, Keira, but this is my fault.<</speech>>
<<speech "Keira" "Keira">>W-what? No, she's lying! Kyra don't be fucking stupid, get out of here while you still can.<</speech>>
<<speech "Detective" "Detective Bishop">>Actually it's a little too late for that. Kyra Wind, you're under arrest for the confession of running an underground drug ring, drug posession, intent to sell, whatever you can think of, really. You're done.<</speech>>
<blockquote><div class="exposition"><p>Bishop slaps the cuffs on you and [[walks you out of the office]].</p></div></blockquote>
<<speech "Keira" "Keira">>Stop it! Bishop, she's lying! KYRA!<</speech>>
<<set $morality += 5>>
<<run $(document).trigger('moralitychange')>><blockquote><div class="exposition"><p>Once outside, Bishop puts you in the backseat of his car and begins driving you to the station. He looks at you in his top mirror.</p></div></blockquote>
<<speech "Detective" "Detective Bishop">>So, who's your boss?<</speech>>
<<speech "You" "Kyra">>...<</speech>>
<<speech "Detective" "Detective Bishop">>That really how you wanna play this? Connor would be proud. Or, maybe not, considering you're going to jail.<</speech>>
<<speech "You" "Kyra">>...Connor?<</speech>>
<<speech "Detective" "Detective Bishop">>Ahh - There she is. What, one mention of his name is all it takes to get ya talkin'?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>So he knows he's my Father... I know he's one of the people Father mentioned knowing he's still alive, but I didn't think he knew about me! But... Thinking about it, how could I have been so stupid? He's obviously going to know about Father's children. Regardless, I need to choose my words carefully with this clown.<</speech>>
<<speech "You" "Kyra">>Not necessarily.<</speech>>
<<speech "Detective" "Detective Bishop">>Drop the tough act, kid. I know you're terrified of prison. Make a deal; get out while you can, like your sister said.<</speech>>
<<speech "You" "Kyra">>Fat chance, Detective. I want to speak to my attorney [[when we get there.]]<</speech>>
<<script>>
setup.musicSystem.play('missiontheme');
<</script>><div class="bgholdingcell">
</div>
<blockquote><div class="exposition"><p>Once there, Bishop hands you off to a familiar officer to process you and take you to holding.</p></div></blockquote>
<<speech "You" "Kyra">>Hey, you're on his payroll, right? Get me out of here!<</speech>>
<<speech "Officer" "Officer">>No chance. I have no authority over Bishop and this is his arrest. I let you go, I get put on suspension without pay.<</speech>>
<<speech "You" "Kyra">>Please! There has to be something you can do.<</speech>>
<<speech "Officer" "Officer">>Hmm... Well, there is one thing.<</speech>>
<blockquote><div class="exposition"><p>She has a //sinister// smile on her face.</p></div></blockquote>
<<speech "You" "Kyra">>Okay, what is it?<</speech>>
<<speech "Officer" "Officer">>You can either owe me a favor and I can suggest to Bishop you're released today. Or you can rot in here and get stuck licking some slut's pussy as your prison job. Choice is yours.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Tsk. Of course she wants a favor. I hope it isn't super crazy though. Whatever it is, I can probably just get Father to take care of it.<</speech>>
<<speech "You" "Kyra">>Fine. I'll owe you one. Now please talk to Bishop.<</speech>>
<blockquote><div class="exposition"><p>The officer leaves you waiting for about an hour. You begin to sweat, wondering if she held up on her end of the deal, but she returns to [[let you out]].</p></div></blockquote>
<<set $tod = "Evening">><div class="bgparkinglot">
</div>
<blockquote><div class="exposition"><p>As you exit the building you see a van park up in front of you. The door opens and a suspicious man tries to talk to you...</p></div></blockquote>
<<speech "Russian" "Russian">>You, van. Now.<</speech>>
<<speech "You" "Kyra">>Ya know, you should really take me out to dinner first before we have some private time together.<</speech>>
<blockquote><div class="exposition"><p>He grabs you and pulls you into the vehicle with a mask over your head.</p></div></blockquote>
<<speech "You" "Kyra">>//*Muffled*// - Hey! Get the fuck off me, what do you think you're doin-<</speech>>
<<speech "Russian" "Russian">>Shut up. Sleep time for you.<</speech>>
<blockquote><div class="exposition"><p>The Russian pistol whips you, rendering you unconscious while on the way to this [[unknown place...]]</p></div></blockquote>
<<script>>
setup.musicSystem.play('missiontheme');
<</script>><div class="bgrussianoffice">
</div>
<blockquote><div class="exposition"><p>You wake up a few hours later tied up to a chair.</p></div></blockquote>
<<speech "You" "Kyra">>Ugh... My head... Fuck! Where am I?! Who the fuck are you guys?<</speech>>
<<speech "Sophia" "Russian Boss">>You're in my office.<</speech>>
<blockquote><div class="exposition"><p>The chair turns towards you and you see a woman laying back with her legs crossed, lighting a cigarette.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Okay, I'm probably getting murdered. Maybe I can charm my way out of this? Most likely not though...<</speech>>
<<speech "You" "Kyra">>Holy fuck your accent is thick. It's kinda hot. Hey, do you think you can say "You think this is bad neighborhood?" //*Kyra imitates her accent*//<</speech>>
<<speech "Sophia" "Russian Boss">>Keep up the jokes, girl. A comedic death is always a fun one.<</speech>>
<blockquote><div class="exposition"><p>The Russian woman stands up and walks over to you. She puts her foot up on the chair between your legs and grabs your face with a strong grip. You let out a meek yelp.</p></div></blockquote>
<<speech "Sophia" "Russian Boss">>You want quick, or painful?<</speech>>
<<speech "You" "Kyra">>Fuck! Okay, I'm sorry! I don't want to die, I'll do whatever you want...<</speech>>
<blockquote><div class="exposition"><p>She lets go of you for now.</p></div></blockquote>
<<speech "Sophia" "Russian Boss">>Much better. Now, allow me to [[explain]]<</speech>>
<<set $Flags.uniHelpKeirafinish = true>><<speech "Sophia" "Russian Boss">>We have bug planted in Dean's office. We heard everything. You're working for //him//. And don't you try to deny it, girl! We've seen footage of you leaving his little Nightclub. Give me one good reason not to hang you to the ceiling and have my ol' pals hit you with a baseball bat, like a children's birthday party.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Holy shit she's fucking crazy. I need something good here or I'm more fucked than Voilet Myers.<</speech>>
<<speech "You" "Kyra">>W-well... If I'm dead, who's gonna feed you information about my boss's organisation? Who's gonna give you classified documents about his product? You know the product I'm talking about. The second they hit the streets, people started eating it up like candy. They're the most infamous product in Sin City.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Please work, please work, please work.<</speech>>
<blockquote><div class="exposition"><p>She thinks about your words for a moment while humming the tune to a song.</p></div></blockquote>
<<speech "Sophia" "Russian Boss">>//*Laughs*// Hahaha! You're good, kid. Quite the talker. Alright. You'll prove yourself a useful asset to me or you'll end up in a sleeping bag inside a dumptster. I want those documents, girl, every one of them! Give me the formula and I won't end you.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Holy shit I'm alive. Okay, I need to get the hell out of here.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Leave!!!]]</span>
</div>
</div><blockquote><div class="exposition"><p>One of the Russian's escorts you out of the building and pushes you onto the streets.</p></div></blockquote>
<<speech "You" "Kyra">>Ugh. Thanks...<</speech>>
<blockquote><div class="exposition"><p>You wait for him to go back inside before you walk for a few minutes to gain some distance. You check yourself for any bugs they could have planted.</p></div></blockquote>
<<speech "You" "Kyra">>Alright, I'm good. Fuuuck! What the hell have I gotten myself into? And even worse, where am I!? They couldn't have given me, I don't know, a ride home? Assholes.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>I need to get home immediately and check on Keira. They could have gotten to her too. I doubt they would, since Keira is more under watch by the police than I am, but I have to make sure.<</speech>>
<blockquote><div class="exposition"><p>[[Go home]] and find Keira!</p></div></blockquote><div class="bgdeanoffice">
</div>
<<script>>
setup.musicSystem.play('bishoptheme');
<</script>>
<blockquote><div class="exposition"><p>You walk into the Dean's office to ask which class Keira is in, only to find her in there with the Dean and Detective Bishop.</p></div></blockquote>
<<speech "You" "Kyra">>Dean...? Bishop? What's going on here?<</speech>>
<<speech "Dean">>Nice of you to come in without knocking, Miss Wind. If you do that again I'll have you suspended. Now get out.<</speech>>
<<speech "Detective" "Detective Bishop">>Actually, Dean, I'd prefer if she stays. This concerns her too.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Just fucking terrific. This is what I needed today. I have to play it cool or it'll raise a whole bunch of red flags with this guy.<</speech>>
<<speech "You" "Kyra">>Okay... So what's going on?<</speech>>
<<speech "Dean">>//*Sigh*// Keira was caught with drugs a little while ago. We can't tolerate students dealing with any sort of drugs. So, Keira is going to give me one reason why I shouldn't expell her. And I mean right now.<</speech>>
<<speech "Keira" "Keira">>I have nothing to say to either of you! I didn't do anything wrong. I told you already, someone set me up.<</speech>>
<<speech "Detective" "Detective Bishop">>Yeah, nice story. We looked into it. The problem is because of how secluded the area is, your burner was easily picked out from the nearest cell tower logs. We know everything. The fact is, you're pretty fucked. The only way you make it out of this without getting booked is by making a deal and becoming a CI.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Fuck! I have to [[do something->uniKeira1]]. Anything! I can't just stay silent and let her get thrown in fuckin' prison because of Hannah.<</speech>><div class="bgneighborhood">
</div>
<blockquote><div class="exposition"><p>You sprint home as fast as you can.</p></div></blockquote>
<<speech "You" "Kyra">>//*Gasp*// H-Hhh-oly... F-fuck! I need to w- //*gasp*// work on my stamina...<</speech>>
<blockquote><div class="exposition"><p>[[Open the door!]]</p></div></blockquote><<speech "Officer" "Officer">>You're free to go, but I'm leaving you my number. I'll text you an address when I call in that favor. And you //will// show up...<</speech>>
<<set $Flags.officerFavor = true>>
<<speech "You" "Kyra">>Yeah, got it. Thanks...<</speech>>
<blockquote><div class="exposition"><p>As you exit the building and begin walking home you see a van park up in front of you. The door opens and a suspicious man tries to talk to you...</p></div></blockquote>
<div class="bgpolicedepartmentoutside"></div>
<<speech "Russian" "Russian">>You, van. Now.<</speech>>
<<speech "You" "Kyra">>You gotta be fucking kidding me, I've had the //worst// day ever and now I'm probably getting murde-<</speech>>
<blockquote><div class="exposition"><p>He grabs you and pulls you into the vehicle with a mask over your head.</p></div></blockquote>
<<speech "You" "Kyra">>//*Muffled*// - Hey! Get the fuck off me, what do you think you're doin-<</speech>>
<<speech "Russian" "Russian">>Shut up. Sleep time for you.<</speech>>
<blockquote><div class="exposition"><p>The Russian pistol whips you, rendering you unconscious while on the way to this [[unknown place...]]</p></div></blockquote><div class="bgsisbedroom">
</div>
<<speech "You" "Kyra">>Keira!?<</speech>>
<<speech "Keira" "Keira">>Kyra? How the fuck are you home already? I watched Bishop take you in!<</speech>>
<blockquote><div class="exposition"><p>You explain everything to Keira. But you decide it's best not to tell her about the Russians.</p></div></blockquote>
<<speech "You" "Kyra">>Look, Keira, I know you run deliveries for Father. But now I want you to run them for me...<</speech>>
<<speech "Keira" "Keira">>How...? Never mind, it doesn't matter how you found out. Deliveries for YOU!? Are you insane, Kyra? You're gonna get yourself either booked, again, or killed!<</speech>>
<<speech "You" "Kyra">>No, I won't. The [[plan]] is simple...<</speech>><blockquote><div class="exposition"><p>Kyra explains to Keira: The plan is simple. I'm going to rent out a factory. We're going to be using Father's product to make money. But! We'll need a cover business. It doesn't really matter what. Just as long as that's what we advertise ourselves as. I think construction is best. We can hire out the cheapest team we can find and have them work on whatever. The real business is selling all the goodies Father has his hands on. Meth, cocaine, even small time stuff like Weed. He has it all.
Father will have a list of people who have purchased product. We'll use that list and sell it to them ourselves. You might be wondering how Father won't notice his monthly funds are cut in half.
However, that's the easy part. We mask the transactions. He's too rich to notice he's actually making half as much money as he usually does. We'll send all receipts to him, so it looks normal, except we'll be taking half of every payment, just undocumented. I know this sounds like we're stealing from him but I can assure you, I have my reasons. The plan isn't as detailed as you'd expect. That's just because this is all you need to know. For now...
So, [[what do you think?]]</p></div></blockquote><<speech "Keira" "Keira">>That's the most insane thing I've ever heard. You're out of your mind, sister. But... He hasn't exactly been around. I wouldn't label him Father of the year. So... Fuck it, I'm in.<</speech>>
<<speech "You" "Kyra">>Are you sure? You're under watch by Bishop, I understand if you don't wanna do this. You could lay low for a while and let the dust settle.<</speech>>
<<if $Flags.bishopInvestigateSammy>>
<<speech "Keira" "Keira">>You heard him in there! He's got his eyes on Sammy. I don't know when you got so intelligent and likeable, you're usually a little brat, but you did real good in there. What you said should buy us a few weeks. He'll go all in if he thinks he's got a strong lead.<</speech>>
<<else>>
<<speech "Keira" "Keira">>That's true... But I should be okay. Worst case is Father has to deal with Bishop personally. I don't know when you got so intelligent and likeable, you're usually a little brat, but you did real good in there. Besides, I don't think he really believes I'm a good lead. He won't target someone unless he thinks they're solid.<</speech>><</if>>
<<speech "Youthoughts" "Kyra's thoughts">>She's right... Bishop is probably busy for a little while.<</speech>>
<<speech "You" "Kyra">>Alright then. I'll tell you the details once I have everything figured out. I need to get my hands on a factory first.<</speech>>
<<speech "Keira" "Keira">>Sure. And Kyra? Be careful...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Leave Keira's room->BedroomAfterKEvent]]</span>
</div>
</div><div class="bgbedroom">
</div>
<<speech "Youthoughts" "Kyra's thoughts">>I need to be careful from now on. Fucking Russians... How did they even know to grab me up, and where I'd be? In fact, I'm more worried about if anyone sees through my [[real plan...]]<</speech>>
<<set $currentQuest = "I should talk to Hannah again, she's always at University until Evening. I'll need more than just Keira to make this plan work. And I need to buy a damn factory!">><blockquote><div class="exposition"><p>Starting up my own drug ring is a strange move. Especially since I just got arrested for it! This wasn't the original plan. I was just gonna sell food or some shit. But now... There are too many factors. I need influence, not just money. If I can work my way up the ranks and gain power in this city, I can get away from it all. The only problem is stalling for time. These Russian fuckers want me to provide intel on my Father's business. And I'm gonna do it. Father is too powerful to be touched by anything less than a nuclear missile. And he's too rich to be fucked if his business sinks down under. Besides, I'm not just gonna let him fall. I'm giving them this intel to buy us both some time. I have to figure out how to take them down first. I have to pretend to play both sides until I can get rid of them! They have a target on Father's back and I won't allow them to take the shot.
But once they're gone for good... Father and I will finally be clean. Free to live our lives as we desire. I refuse to betray him. At least, not in a significant way. I am stealing from him after all. Regardless, I'll feed them the intel they need to make a worse version of whatever drug they wanna make, work as hard as I can to gain power, then end the Russians to save my Father's life. I just need to find a way to tell him when the time is right or he could really freak out.
I should [[get some sleep->Sleep]] though. There's a long road ahead...</p></div></blockquote>
<<set $Flags.uniHelpKeirafinish = true>>
<<set $Flags.uniHelpKeira = false>>Lmfao not done yet. If you somehow get here without cheating, please tell me because I have no idea how you did it. Failsafe -> [[Downtown]]<<script>>
setup.musicSystem.play('hannahtheme');
<</script>>
<<if $Flags.dominateHannah2 and not $Flags.subToHannah2>>
<div class="bgunihallway">
</div>
<blockquote><div class="exposition"><p>You wait around for a while until you see Hannah leaving class.</p></div></blockquote>
<<speech "You" "Kyra">>Hey, Hannah. Over here.<</speech>>
<<speech "Hannah" "Hannah">>//*Sigh*// Yeah, coming.<</speech>>
<<speech "Sammy" "Sammy">>The fuck? Hannah, why are you taking orders from this freak?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>This prick... I could [[stand up to her.->domHannahRecruit1]] Or I could just [[ignore it->domHannahRecruit2]] and hope she walks away.<</speech>>
<<elseif $Flags.subToHannah2 and not $Flags.dominateHannah2>>
<div class="bgunihallway">
</div>
<blockquote><div class="exposition"><p>You wait around for a while until you see Hannah leaving class.</p></div></blockquote>
<<speech "You" "Kyra">>Hey, Hannah? Can I please talk to you?<</speech>>
<<speech "Hannah" "Hannah">>//*Smirks*// Sure. I'll see you later, Sammy. Our little pet here wants my attention.<</speech>>
<<speech "Sammy" "Sammy">>//*Giggles*// Uh huh. See you tomorrow.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>This prick... I could [[stand up to her.->subToHannahRecruit1]] Or I could just [[ignore it->subToHannahRecruit2]] and hope she walks away.<</speech>>
<</if>><div class="bgunihallway">
</div>
<blockquote><div class="exposition"><p>Your blood boils.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Bitches... I should wipe them both off the face of the Earth, but I need to play along. Patience, Kyra...<</speech>>
<<speech "You" "Kyra">>Fuck you, Sammy. Actually, I bet you'd like that. Twat.<</speech>>
<<speech "Sammy" "Sammy">>//*Laughs*// Yeah, I think you would too. Slut. See ya, Hannah.<</speech>>
<<speech "You" "Kyra">>//Grr//...<</speech>>
<blockquote><div class="exposition"><p>Sammy leaves and Hannah approaches you with an amused look.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Sooo, what's it you want? Another visit to the stalls?<</speech>>
<<speech "You" "Kyra">>Huh? N-no! I'm here to talk about something a little more important, actually.<</speech>>
<<speech "Hannah" "Hannah">>Is that so? Well that's a shame. Go ahead then. Tell me about whatever it is you're so hung up over.<</speech>>
<blockquote><div class="exposition"><p>You seriously despise dealing with her considering what she did to you. But you need help. You're not fortunate enough to choose your allies.</p></div></blockquote>
<<speech "You" "Kyra">>//*Whispers*// I... Need you to work on something with me. I need to buy a factory and make some... 'Deliveries' if you know what I mean.<</speech>>
<blockquote><div class="exposition"><p>Hannah stands stunned for a moment before her usual impish smirk appears.</p></div></blockquote>
<<speech "Hannah" "Hannah">>So you really are here for business rather than pleasure. I can help you. I know a few guys who have a couple of old warehouses that are unused at the moment.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>There's no way. This was way too easy. She's gonna ask me for someth-<</speech>>
<<speech "Hannah" "Hannah">>I can cut you a pretty sweet deal for it, but you'll have to do something for me...<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Who would have fuuucking guessed! Classic.<</speech>>
<<speech "You" "Kyra">>I knew you'd say that. //*Groans*// Fine! What do you want this time? Trip to the stalls?<</speech>>
<<speech "Hannah" "Hannah">>Mm... No. I have something better in mind.<</speech>>
<blockquote><div class="exposition"><p>She leans in close enough to feel her breath on your face. She stares deep into your eyes and a hot flush of panic washes over you.</p></div>
</blockquote>
<<speech "Hannah" "Hannah">>Why don't you come with me, hm?~<</speech>>
<<speech "You" "Kyra">>I... Okay...<</speech>>
<blockquote><div class="exposition"><p>Hannah grabs your hand and happily skips with you across Town. She leads you to an [[apartment building.]]</p></div></blockquote><div class="bgunihallway">
</div>
<blockquote><div class="exposition"><p>Your blood boils.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Bitches... I should wipe them both off the face of the Earth, but I need to play along. Patience, Kyra...<</speech>>
<<speech "You" "Kyra">>...<</speech>>
<<speech "Sammy" "Sammy">>She a mute now or what? Actually, I don't care. See ya, Hannah.<</speech>>
<<speech "You" "Kyra">>//Grr//...<</speech>>
<blockquote><div class="exposition"><p>Sammy leaves and Hannah approaches you with an amused look.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Sooo, what's it you want? Another visit to the stalls?<</speech>>
<<speech "You" "Kyra">>Huh? N-no! I'm here to talk about something a little more important, actually.<</speech>>
<<speech "Hannah" "Hannah">>Is that so? Well that's a shame. Go ahead then. Tell me about whatever it is you're so hung up over.<</speech>>
<blockquote><div class="exposition"><p>You seriously despise dealing with her considering what she did to you. But you need help. You're not fortunate enough to choose your allies.</p></div></blockquote>
<<speech "You" "Kyra">>//*Whispers*// I... Need you to work on something with me. I need to buy a factory and make some... 'Deliveries' if you know what I mean.<</speech>>
<blockquote><div class="exposition"><p>Hannah stands stunned for a moment before her usual impish smirk appears.</p></div></blockquote>
<<speech "Hannah" "Hannah">>So you really are here for business rather than pleasure. I can help you. I know a few guys who have a couple of old warehouses that are unused at the moment.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>There's no way. This was way too easy. She's gonna ask me for someth-<</speech>>
<<speech "Hannah" "Hannah">>I can cut you a pretty sweet deal for it, but you'll have to do something for me...<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Who would have fuuucking guessed! Classic.<</speech>>
<<speech "You" "Kyra">>I knew you'd say that. //*Groans*// Fine! What do you want this time? Trip to the stalls?<</speech>>
<<speech "Hannah" "Hannah">>Mm... No. I have something better in mind.<</speech>>
<blockquote><div class="exposition"><p>She leans in close enough to feel her breath on your face. She stares deep into your eyes and a hot flush of panic washes over you.</p></div>
</blockquote>
<<speech "Hannah" "Hannah">>Why don't you come with me, hm?~<</speech>>
<<speech "You" "Kyra">>I... Okay...<</speech>>
<blockquote><div class="exposition"><p>Hannah grabs your hand and happily skips with you across Town. She leads you to an [[apartment building.]]</p></div></blockquote>
<<set $submission += 10>>
<<run $(document).trigger('submissionchange')>><div class="bgunihallway">
</div>
<blockquote><div class="exposition"><p>Your blood boils.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Bitches... I should wipe them both off the face of the Earth, but I need to play along. Patience, Kyra...<</speech>>
<<speech "You" "Kyra">>Fuck you, Sammy. Actually, I bet you'd like that. Twat.<</speech>>
<<speech "Sammy" "Sammy">>//*Laughs*// Yeah, I think you would too. Slut. See ya, Hannah.<</speech>>
<<speech "You" "Kyra">>//Grr//...<</speech>>
<blockquote><div class="exposition"><p>Sammy leaves and Hannah approaches you with an uneasy look.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Hey. What do you want?<</speech>>
<<speech "You" "Kyra">>I need your help with something. And we both know you're gonna do it.<</speech>>
<<speech "Hannah" "Hannah">>What makes you say that?<</speech>>
<blockquote><div class="exposition"><p>You smirk. She knows exactly what makes you say that. Hannah is clearly in a little discomfort considering you're talking like this in the middle of the University hallway. Anyone could hear this conversation.</p></div></blockquote>
<<speech "You" "Kyra">>//*Whispers*// I need a factory. And I need someone to make some... 'Deliveries' for me.<</speech>>
<blockquote><div class="exposition"><p>Hannah stands stunned for a moment before her usual impish smirk appears.</p></div></blockquote>
<<speech "Hannah" "Hannah">>And that someone is me?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Smart cookie this one. She's definitely the right pick for this assignment.<</speech>>
<<speech "Hannah" "Hannah">>I can probably cut you a pretty solid deal for a factory. It'll take some time and obviously money, but I assume you have some if you're looking to purchase a whole warehouse.<</speech>>
<<speech "You" "Kyra">>Alright then. You'd better work fast, I wanna get started as soon as I can.<</speech>>
<<speech "Hannah" "Hannah">>Oookay. I'm gonna go then?<</speech>>
<blockquote><div class="exposition"><p>You lean in close enough for her to feel your hot breath on her face. She stares deep into your eyes and a hot flush of panic washes over her.</p></div>
</blockquote>
<<speech "Hannah" "Hannah">>...You want something else don't you?<</speech>>
<<speech "You" "Kyra">>Uh huh. That's right. Why don't you show me around your place, hm? I haven't been there yet.<</speech>>
<blockquote><div class="exposition"><p>Hannah walks slowly across town showing you the way to her house. She leads you to an [[apartment building.->appartment building2]]</p></div></blockquote>
<<set $authority += 10>>
<<run $(document).trigger('authoritychange')>><div class="bgunihallway">
</div>
<blockquote><div class="exposition"><p>Your blood boils.</p></div></blockquote>
<<speech "Youthoughts" "Kyra's thoughts">>Bitches... I should wipe them both off the face of the Earth, but I need to play along. Patience, Kyra...<</speech>>
<<speech "You" "Kyra">>...<</speech>>
<<speech "Sammy" "Sammy">>She a mute now or what?<</speech>>
<<speech "You" "Kyra">>How about you shut up before I punch your fucking lights out?<</speech>>
<<speech "Sammy" "Sammy">>...Whatever. See ya, Hannah.<</speech>>
<blockquote><div class="exposition"><p>Sammy leaves and Hannah approaches you with an uneasy look.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Hey. What do you want?<</speech>>
<<speech "You" "Kyra">>I need your help with something. And we both know you're gonna do it.<</speech>>
<<speech "Hannah" "Hannah">>What makes you say that?<</speech>>
<blockquote><div class="exposition"><p>You smirk. She knows exactly what makes you say that. Hannah is clearly in a little discomfort considering you're talking like this in the middle of the University hallway. Anyone could hear this conversation.</p></div></blockquote>
<<speech "You" "Kyra">>//*Whispers*// I need a factory. And I need someone to make some... 'Deliveries' for me.<</speech>>
<blockquote><div class="exposition"><p>Hannah stands stunned for a moment before her usual impish smirk appears.</p></div></blockquote>
<<speech "Hannah" "Hannah">>And that someone is me?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Smart cookie this one. She's definitely the right pick for this assignment.<</speech>>
<<speech "Hannah" "Hannah">>I can probably cut you a pretty solid deal for a factory. It'll take some time and obviously money, but I assume you have some if you're looking to purchase a whole warehouse.<</speech>>
<<speech "You" "Kyra">>Alright then. You'd better work fast, I wanna get started as soon as I can.<</speech>>
<<speech "Hannah" "Hannah">>Oookay. I'm gonna go then?<</speech>>
<blockquote><div class="exposition"><p>You lean in close enough for her to feel your hot breath on her face. She stares deep into your eyes and a hot flush of panic washes over her.</p></div>
</blockquote>
<<speech "Hannah" "Hannah">>...You want something else don't you?<</speech>>
<<speech "You" "Kyra">>Uh huh. That's right. Why don't you show me around your place, hm? I haven't been there yet.<</speech>>
<blockquote><div class="exposition"><p>Hannah walks slowly across town showing you the way to her house. She leads you to an [[apartment building.->appartment building2]]</p></div></blockquote>
<<set $authority += 5>>
<<run $(document).trigger('authoritychange')>><div class="bgapartments">
</div>
<<speech "Hannah" "Hannah">>Here we are! My apartment!<</speech>>
<<speech "You" "Kyra">>And you didn't even take me to dinner first.<</speech>>
<<speech "Hannah" "Hannah">>That was almost funny. Now get the fuck inside, will you? You're scaring the neighbors with that pouty look on your face.<</speech>>
<<speech "You" "Kyra">>I am //NOT// pouting!<</speech>>
<blockquote><div class="exposition"><p>[[Head inside->subToHannahAp1]]</p></div></blockquote><blockquote><div class="exposition"><p>You take a quick look around inside while Hannah 'freshens up' in her bedroom.</p></div></blockquote>
<<speech "You" "Kyra">>So am I here to look at your decorations or...? Maybe some tea and we could gossip about our love life, like real pals?<</speech>>
<<speech "Hannah" "Hannah">>Your sarcastic comments entertain me, little Kyra. But I have something slightly more fun in mind. Why don't you [[come in here?]]<</speech>>
<<speech "You" "Kyra">>Sure but if you murder me can I at least keep my money? I wanna look loaded for when homicide arrives on scene.<</speech>>
<<speech "Hannah" "Hannah">>Whatever!<</speech>><<script>>
setup.musicSystem.play('lusttheme');
<</script>>
<blockquote><div class="exposition"><p>You walk in and see Hannah standing there in lingerie and wearing a strap-on.</p></div></blockquote>
<<speech "You" "Kyra">>...You're kidding?<</speech>>
<<speech "Hannah" "Hannah">>Nope. You want my help? Then this is what I want in return.<</speech>>
<<speech "You" "Kyra">>Now just hold on a minute! What makes you think I'd do this?<</speech>>
<blockquote><div class="exposition"><p>Hannah approaches you.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Because if you don't, I'm going to break you by force...<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Fuck. That was hot~ Even though that 'by force' part was all talk.<</speech>>
<<speech "You" "Kyra">>T-that... You...?<</speech>>
<<speech "Hannah" "Hannah">>Mm~ That's what I thought. Why don't you lay down on the bed like a good girl so I can warm you up, hm?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Do as she says.]]</span>
</div>
</div><blockquote><div class="exposition"><p>You lay on the bed on your back and feel Hannah's hands caressing all over your body. Things were heating up, and fast. Mainly because you were already slightly turned on by merely seeing Hannah again. Her fingers tracing all over your body sends a tingling sensation between your legs.</p></div></blockquote>
<<speech "You" "Kyra">>//Mmfh~// H~Hannah... Please...<</speech>>
<<speech "Hannah" "Hannah">>You know, you're an interesting person, Kyra. You're actually quite funny, surprisingly. You seem confident. You get good grades. Yet... Here you are. Letting me treat you like you're just some slut. Why's that, hm?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>She obviously wants me to spell it out for her. She's pretty good.<</speech>>
<<speech "You" "Kyra">>B-because... I- Nghn~ I like it!<</speech>>
<blockquote><div class="exposition"><p>Your response paints an amused smile on Hannah's lips. Hannah continues to tease you with extended touches all over your body as you lay there and accept them. She notices you twitching, shifting and wincing in discomfort from how desperate you are; a quivering mess for her to play with and use as her own.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Oh, I can tell. I never thought I'd have you under my thumb like this. Who am I to complain though?<</speech>>
<div class="video-container"><video src="images/hankywet.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>//Aah~// D-don't stop~ P-please~ H~hah~<</speech>>
<<speech "Hannah" "Hannah">>Cute. I think you're ready for the main course. Turn yourself around for me.<</speech>>
<blockquote><div class="exposition"><p>There's no way you were going to deny that request at this point. You decided to just [[do what she said.]] After all, you've already accepted that she owns you. You would never tell her that directly though.</p></div></blockquote><div class="video-container"><video src="images/hanfuckky.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>Mm~ Good girl.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>I seriously don't care how I look and sound right now. I'm so desperate. I need her. I want her. I've never been so worked up in my life!<</speech>>
<<speech "You" "Kyra">>H~anna~ahh~!!<</speech>>
<blockquote><div class="exposition"><p>Your clit aches with every stroke. Every single thrust hits just the right spot, yet she refuses to give your clit any attention until you beg for it. With how things have gone so far, you're not far off. She's been pounding you into the bed for ten minutes and she's clearly not going to stop until you bend to her will.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Take it, slut! Enjoy every second I slam into your tight little cunt! Because you're mine now, you hear me? Your orgasms belong. To. ME!<</speech>>
<blockquote><div class="exposition"><p>She pulls out an unexpected little trick. Hannah begins blowing down onto your clit from behind. The wind pressure alone is enough to make your head feel light with pleasure. It's as if you're floating away on a cloud that washes away all of your stress. Your clit begins pulsing and twitching from the pleasure. It's too much for you to handle...</p></div></blockquote>
<<speech "You" "Kyra">>Ff~uck- I c~can't take it... Please touch my clit...<</speech>>
<<speech "Hannah" "Hannah">>You can do better than that. Say it with heart!<</speech>>
<blockquote><div class="exposition"><p>Your cheeks burn with arousal and shame. But you obey. Of course you obey...</p></div></blockquote>
<<speech "You" "Kyra">>PLEASE! Please play with my slutty little clit! I'm begging you!<</speech>>
<<speech "Hannah" "Hannah">>That's what I thought you little bitch. I knew you couldn't resist!<</speech>>
<div class="video-container"><video src="images/hanfingerkyclit.mp4" autoplay loop></video></div>
<blockquote><div class="exposition"><p>Feeling Hannah's fingers flick across your wet clit begins to tip you over the edge. The teasing from before was already enough to make you wet, so it was no surprise that actually being pounded by her would make you cum almost instantly.</p></div></blockquote>
<<speech "You" "Kyra">>I... I'm g~gonna...<</speech>>
<<speech "Hannah" "Hannah">>Slow down there, cowgirl. You don't get to cum until I say you can. So ask me nicely and maybe I'm feeling generous today.<</speech>>
<blockquote><div class="exposition"><p>Your eyes are already rolling into the back of your head. Everything was overloading you with sensation. However you used every last bit of strength you had to oblige her request.</p></div></blockquote>
<<speech "You" "Kyra">>P-Please ~ //*panting*// Please, H-Hannah... I w-want to c-... [[Cum]]~ ♡<</speech>><<speech "Hannah" "Hannah">>Hehe.<</speech>>
<blockquote><div class="exposition"><p>Hannah leans down and whispers into your ear while you're still, barely, conscious.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Cum for me, Kyra~<</speech>>
<div class="video-container"><video src="images/kycum.mp4" autoplay loop></video></div>
<blockquote><div class="exposition"><p>That was all you needed to hear. Almost instantly upon hearing those words come out of Hannah's mouth, you cum harder than you've ever before. Hot juices trickle out onto the bed sheets and completely soak Hannah's hand along with the strap-on as the orgasm hits you like a truck. A smirk of pure accomplishment and satisfaction appear on both of your lips. A faint sigh from Hannah is heard just moments before you pass out.</p></div></blockquote>
<<speech "Hannah" "Hannah">>//*Sigh*// That was fun! Guess I'll help you out after all.<</speech>>
<blockquote><div class="exposition"><p>...</p></div></blockquote>
<<speech "Hannah" "Hannah">>...Kyra? Damn girl fell asleep. I'd probably pass out too if I got banged like that. Oh well. I should clean up.<</speech>>
<blockquote><div class="exposition"><p>After plenty of fun you pass out and Hannah begins cleaning up the mess. After cleaning she moves you properly in bed and puts the blanket over you. Unexpected but... Sweet.
[[Continue->subHannahRecruitFinal]]</p></div></blockquote>
<<set $submission += 15>>
<<run $(document).trigger('submissionchange')>>
<<set $Flags.subToHannah2Finish = true>>
<<set $Flags.subToHannah2 = false>>
<<set $Flags.uniHelpKeirafinish = false>><<speech "You" "Kyra">>//Mmh//... Mom?<</speech>>
<<speech "Hannah" "Hannah">>Not quite. But you can call me Mommy if you're into that?<</speech>>
<<speech "You" "Kyra">>Not, uh... Not quite. Well maybe, but I'll think about it.<</speech>>
<blockquote><div class="exposition"><p>There's a stiff, awkward silence between you two for a couple of minutes. You both sit there on the bed seemingly trying to think of something of talk about, but all hope of conversation seems lost until Hannah decides to perk up with something.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Made you some coffee...<</speech>>
<<speech "You" "Kyra">>O-oh, thank you. I need some.<</speech>>
<blockquote><div class="exposition"><p>Unfortunately the deafening silence resumes for a while.</p></div></blockquote>
<<speech "Hannah" "Hannah">>So, um, you need a factory? Mind telling me what it's for?<</speech>>
<<speech "You" "Kyra">>Oh yeah! So basically...<</speech>>
<blockquote><div class="exposition"><p>You give Hannah a complete rundown of your entire plan. The same plan you told Keira. You can't afford to give away any secrets just yet.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Whoa. Maybe you're not just some small-time idiot like I thought. Look I can get you this factory but rent ain't cheap, and if you actually //buy// it, it's gonna cost more than ten grand. Your business won't even start until you have a little more dough for your construction 'cover' business.<</speech>>
<<speech "You" "Kyra">>Well how much is it? To rent or buy?<</speech>>
<<speech "Hannah" "Hannah">>Rent is gonna slice up at about at least 10k per month which will leave you with nothing. But I can cut you a good deal if I pull a few strings.<</speech>>
<<speech "You" "Kyra">>And why would you do that for me? Aren't we... 'Enemies'?<</speech>>
<<speech "Hannah" "Hannah">>I could always leave you broke as fuck with no factory if you'd prefer that, but I doubt it. Anyways you can either rent or buy the property, which will cost the humble sum of about 750K. We both know you don't have that kind of money. I'm gonna setup the deal to rent it out. It'll take a few days but you'll have yourself a factory. And as a bonus? I'll kick over the documents to a sketchy guy I know. Owns a Nightclub, sorta runs the city. He'll probably make sure the documents look legit <</speech>>
<blockquote><div class="exposition"><p>Your face turns pale as she mentions your Father so casually. Clearly she doesn't know who he is. If he catches wind of you renting out or owning this factory, your entire operation could be blown.</p></div></blockquote>
<<speech "You" "Kyra">>Oh, sounds cool. B-but I- uh... I think we should keep this lowkey for now. Have the documents under a fake identity. A uh... Hm... Sandra Morales?<</speech>>
<blockquote><div class="exposition"><p>Hannah can't help but let out a laugh at your swiftly made up name.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Hahaha! Sandra Morales, huh? Lotta thought put into that name? She Spider-Man's sister?<</speech>>
<<speech "You" "Kyra">>Oh okay, yeah awesome, go ahead make fun.<</speech>>
<<speech "Hannah" "Hannah">>Wait, wait, wait! I got more. So, //Sandra//, how's Miles?<</speech>>
<<speech "You" "Kyra">>You're enjoying this aren't you?<</speech>>
<<speech "Hannah" "Hannah">>Aww, c'monnnn, what's with the sour face? Fine. Enough jokes for now. I'll have it documented under... //*Giggles*// Sandra Morales. Should be done in a few days. Take a shower, grab something to eat, go home or whatever.<</speech>>
<blockquote><div class="exposition"><p>Hannah stands up but idles around for a moment. It looks like she has something she wants to say.</p></div></blockquote>
<<speech "You" "Kyra">>Hannah?<</speech>>
<<speech "Hannah" "Hannah">>I gotta go. ...Don't take this personally, but you're a lot more fun than I thought. I'll see you around.<</speech>>
<blockquote><div class="exposition"><p>And with those final few words she leaves the apartment.</p></div></blockquote>
<<speech "You" "Kyra">>Guess I can get ready to leave too.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Living Room->hannahLivingRoom1]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>>
<<set $tod = "Night">><div class="bghannahhome">
</div>
<<set _hannahDialogue to either(
"Rise and shine, it's... Wait this sounds familiar.",
"I should rob this place. She took my lunch money in highschool every day.",
"HANNAH? HAAAANAHHHHH?!",
"TV's on? And it's Highschool DXD. Woman of culture as well, I see.",
"I hope she has snacks!",
"HA! She left her computer open. Let's take a look-see, here... Aaaand it's all porn. Alright then!"
)>>
<<speech "You" "Kyra">>_hannahDialogue<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Hannah's room->HannahBedroom]]</span>
<span class="choice-item">[[Outside->OutsideHannah]]</span>
</div>
</div>
<<speech "You" "Kyra">>What the? Where's the damn bedroom? Where's... Anything!?<</speech>>
<<speech "Dev" "Dev">>Yeahhh, so, aha... It's not here yet.<</speech>>
<<speech "You" "Kyra">>Ya know you are one lazy fuck. Instead of typing all this out, you could have just MADE the bedroom.<</speech>>
<<speech "Dev" "Dev">>...Okay good point but what if-<</speech>>
<<speech "You" "Kyra">>No.<</speech>>
<<speech "Dev" "Dev">>But I could jus-<</speech>>
<<speech "You" "Kyra">>Nooope.<</speech>>
<<speech "Dev" "Dev">>YOU'RE IMPOSSIBLE! Here's your fucking [[Bedroom!->HannahBedroom]]<</speech>><div class="bghanbedroom">
</div>
<<speech "You" "Kyra">>Nice room! Not as comfy as mine though.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Living Room]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><div class="bghannahhome">
</div>
<blockquote><div class="exposition"><p>Hannah's apartment is now open for you to visit. There won't be any other events here in this update (unfortunately) - However in the future you'll be able to come here if you make a 'Booty Call' in your bedroom.</p></div></blockquote>
<<set _hannahDialogue to either(
"Rise and shine, it's... Wait this dialogue sounds familiar.",
"I should rob this place. She took my lunch money in highschool every day.",
"HANNAH? HAAAANAHHHHH?!",
"This place is nice for a University student. We're usually so fuckin' broke we're stuck eating noodles for the semester.",
"I hope she has snacks!"
)>>
<<speech "You" "Kyra">>_hannahDialogue<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Hannah's room]]</span>
<span class="choice-item">[[Outside->OutsideHannah]]</span>
</div>
</div>
<<set $Flags.FactoryHannah = true>>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><div class="bghannahhome">
</div>
<<set _hannahDialogue to either(
"Rise and shine, it's... Wait this dialogue sounds familiar.",
"I should rob this place. She took my lunch money in highschool every day.",
"HANNAH? HAAAANAHHHHH?!",
"This place is nice for a University student. We're usually so fuckin' broke we're stuck eating noodles for the semester.",
"I hope she has snacks!"
)>>
<<speech "You" "Kyra">>_hannahDialogue<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Hannah's room]]</span>
<span class="choice-item">[[Outside]]</span>
</div>
</div><div class="bgapartments">
</div>
<<speech "Hannah" "Hannah">>Here we are... My apartment.<</speech>>
<<speech "You" "Kyra">>Huh. Building is actually quite nice. You gonna let me in?<</speech>>
<<speech "Hannah" "Hannah">>Um. Sure.<</speech>>
<blockquote><div class="exposition"><p>[[Head inside->domHannahAp1]]</p></div></blockquote><blockquote><div class="exposition"><p>You take a quick look around inside while Hannah 'freshens up' in her bedroom.</p></div></blockquote>
<<speech "You" "Kyra">>So am I here to look at your decorations or...? Maybe some tea and we could gossip about our love life, like real pals?<</speech>>
<<speech "Hannah" "Hannah">>Very funny! But I have a feeling you're not here for that.<</speech>>
<<speech "You" "Kyra">>Hot //and// intelligent? You sure are a catch.<</speech>>
<<speech "Hannah" "Hannah">>Yeah... [[Come on in.]]<</speech>><<script>>
setup.musicSystem.play('lusttheme');
<</script>>
<blockquote><div class="exposition"><p>You walk in and see Hannah standing there in lingerie and holding a strap-on.</p></div></blockquote>
<<speech "You" "Kyra">>Whoa, you came prepared...<</speech>>
<<speech "Hannah" "Hannah">>Yep! So uh, you should probably... Take this...<</speech>>
<<speech "You" "Kyra">>Give it here. Now.<</speech>>
<blockquote><div class="exposition"><p>Hannah meekly approaches you and hands you the strapon. You strip down and attach it before leaning close and whispering into Hannah's ear.</p></div></blockquote>
<<speech "You" "Kyra">>I'm going to break you, little Hannah...<</speech>>
<blockquote><div class="exposition"><p>Hannah's eyes go wide with fear and arousal. She'd never be spoken to like this before, and she couldn't see herself backing out. She wanted you. Needed you, to take charge and put her in her place.</p></div></blockquote>
<<speech "Hannah" "Hannah">>You... I...<</speech>>
<<speech "You" "Kyra">>Can't spit it out, huh? Don't worry... I already know what you're thinking. Why don't you lay down on the bed so I can warm you up, hm?<</speech>>
<<speech "Hannah" "Hannah">>//*Whispers*// [[Yes, ma'am...->domHannahAp2]]<</speech>><blockquote><div class="exposition"><p>Hannah lays on the bed on her back and feels your hands caressing all over her body. Things were heating up, and fast. Mainly because she was already slightly turned on by merely seeing you again. Your fingers tracing all over her body sends a tingling sensation between her legs. Her soft pants slowly get louder as she gets wetter from every touch.</p></div></blockquote>
<<speech "Hannah" "Hannah">>//Mmfh~// K~Kyra... Please...<</speech>>
<<speech "You" "Kyra">>I never thought you'd be begging me for mercy, laying on your back with your legs spread out for me, like a dirty little slut. You've been Queen Bee from the very beginning and now - you're letting me, the 'loser', use you like a toy. Why is that?<</speech>>
<<speech "Hannah" "Hannah">>B-because... I- Nghn~ I like it!<</speech>>
<blockquote><div class="exposition"><p>Her response paints an amused smile on your lips. You continues to tease Hannah with extended touches all over her body as she lays there and accept them. You notice her twitching, shifting and wincing in discomfort from how desperate she is; a quivering mess for you to play with and use as your own.</p></div></blockquote>
<<speech "You" "Kyra">>Oh, I can tell. I never thought I'd have you under my thumb like this. Who am I to complain though?<</speech>>
<div class="video-container"><video src="images/kyhanwet.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>//Aah~// D-don't stop~ P-please~ H~hah~<</speech>>
<<speech "You" "Kyra">>You're adorable, Hannah. I think you're ready for the main course. Turn yourself around for me so I can see your tight ass.<</speech>>
<blockquote><div class="exposition"><p>There was no way Hannah was going to deny that request at this point. She decided to just [[do what you said.]] After all, She's already accepted that you owns her. She would never tell you that directly though.</p></div></blockquote><div class="video-container"><video src="images/kyfuckhan.mp4" autoplay loop></video></div>
<<speech "You" "Kyra">>Mm~ Good girl.<</speech>>
<<speech "Hannahthoughts" "Hannah's thoughts">>Fuck. She's way too good at this. I can't bring myself to say no to her. She has such an alluring effect on me... I want her... I //need// her...<</speech>>
<<speech "Hannah" "Hannah">>K~yyy~raaa!!<</speech>>
<blockquote><div class="exposition"><p>Her clit aches with every stroke. Every single thrust hits just the right spot, yet you refuse to give her clit any attention until you beg for it. But she's turned into quite the obedient fuck slave for you recently. She's not far off from begging and groveling at your feet.</p></div></blockquote>
<<speech "You" "Kyra">>Take it, slut! You'd better enjoy every fucking second of this because you're mine now, you hear me? You won't speak unless spoken to. You won't touch yourself unless given permission. You. Belong. To. ME!<</speech>>
<blockquote><div class="exposition"><p>She feels you gently blow on her clit. The wind pressure alone is enough to send shocks of pleasure through her body. You can see her pussy and asshole tense up. The sensations she's feeling must be unimaginable, but you know she's completely lost in her own mind right now. She has completely drowned in pleasure...</p></div></blockquote>
<<speech "Hannah" "Hannah">>Ff~uck- I-It's too m~uuuuch~ Please... T-touch my clit...<</speech>>
<<speech "You" "Kyra">>Hah! Not yet bitch. I know you can do better than that. I've heard you sing at all the school talent shows. Sing for me, slut. I want you to beg for it!<</speech>>
<blockquote><div class="exposition"><p>Hannah's cheeks burn with arousal and shame. She's clearly desperate and //very// close to cumming, but she can't until her clit is played with. Getting pounded isn't enough. She needs to be used. </p></div></blockquote>
<<speech "Hannah" "Hannah">>PLEASE! Please Kyra! I need you to play with my clit...<</speech>>
<<speech "You" "Kyra">>Hahaha, you sound like you're on the verge of tears. Get ready for it girl...<</speech>>
<div class="video-container"><video src="images/kyfingerhan.mp4" autoplay loop></video></div>
<blockquote><div class="exposition"><p>You slide your middle finger across her clit with quick movements. The constantly swift sensation pulls her to the edge of orgasm.</p></div></blockquote>
<<speech "Hannah" "Hannah">>I... I'm g~gonna...<</speech>>
<<speech "You" "Kyra">>Whoa, not so fast. I told you, you belong to me now. If you want to cum then you better ask for permission.<</speech>>
<blockquote><div class="exposition"><p>Hannah's eyes were rolling into the back of her head from how good she felt. She was barely conscious enough to hear you, but she pulls together whatever strength she has left to ask your permission.</p></div></blockquote>
<<speech "Hannah" "Hannah">>P-Please ~ //*panting*// K-Kyra, I wa~aaant to... [[Cum->hanCum]]~ ♡<</speech>><<speech "You" "Kyra">>Hehe.<</speech>>
<blockquote><div class="exposition"><p>You lean down while still pounding her mercilessly. Whispering into her ear:</p></div></blockquote>
<<speech "You" "Kyra">>Go ahead and cum for me you little slut~<</speech>>
<div class="video-container"><video src="images/hancum.mp4" autoplay loop></video></div>
<blockquote><div class="exposition"><p>The feeling of your fingers carefully flicking across Hannah's clit, and the strap slamming into her tight, wet pussy, is way too much for her and sends her over the edge. A powerful orgasm rocks Hannah like an earthquake. You watch her cum as a puddle of juices spill out onto the bed, strap-on and your fingers. Her moans of utter ecstasy can be heard from the building's hallway.
You take a few seconds to calm down.</p></div></blockquote>
<<speech "You" "Kyra">>//*Sigh*// Phew. Well, your neighbors surely aren't very happy with all the noise you made. But I think we both had fun.<</speech>>
<<speech "Hannah" "Hannah">>...<</speech>>
<<speech "You" "Kyra">>...She fell asleep. Cumming that hard must have knocked her clean out, and I don't blame her. I've never seen someone actually squirt before, at least not for real. Guess I should clean us up. She should use the restoom after something like this but I shouldn't wake her...<</speech>>
<blockquote><div class="exposition"><p>After all that fun you begin cleaning everything up. You move Hannah to lay properly in bed and put the blanket over her. A strange warm feeling builds up in your chest once you do that. Strange... And warm...
[[Continue->domHannahRecruitFinal]]</p></div></blockquote>
<<set $Flags.domHannah2Finish = true>>
<<set $Flags.domHannah2 = false>>
<<set $Flags.uniHelpKeirafinish = false>>
<<set $authority += 15>>
<<run $(document).trigger('authoritychange')>><<speech "Hannah" "Hannah">>//Mhmm//...<</speech>>
<<speech "You" "Kyra">>Rise and shine, Sleeping Beauty.<</speech>>
<<speech "Hannah" "Hannah">>Very funny. But I'll take being called a beauty as your first compliment.<</speech>>
<<speech "You" "Kyra">>Might get more if you let me visit another time.<</speech>>
<blockquote><div class="exposition"><p>There's a stiff, awkward silence between you two for a couple of minutes. You both sit there on the bed seemingly trying to think of something of talk about, but all hope of conversation seems lost until Hannah decides to perk up with something.</p></div></blockquote>
<<speech "You" "Kyra">>I uh... Made us some coffee. Sorry for, you know, not asking first.<</speech>>
<<speech "Hannah" "Hannah">>Oh, no it's alright. Thank you.<</speech>>
<blockquote><div class="exposition"><p>The silence resumes after handing Hannah the coffee. You both take a few sips but slowly realize neither of you know how to converse normally after the event that just took place between you two.</p></div></blockquote>
<<speech "Hannah" "Hannah">>So, um, you need a factory? Mind telling me what it's for?<</speech>>
<<speech "You" "Kyra">>Oh yeah! So basically...<</speech>>
<blockquote><div class="exposition"><p>You give Hannah a complete rundown of your entire plan. The same plan you told Keira. You can't afford to give away any secrets just yet.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Whoa. I thought you were just some scared browny-point hunter. I accept how wrong I was. Look I can get you this factory, but it's not gonna be cheap.<</speech>>
<<speech "You" "Kyra">>Well how much is it? To rent or buy?<</speech>>
<<speech "Hannah" "Hannah">>Rent is gonna slice up at about at least 10k per month which will leave you with nothing. Actually buying the place is upwards of 750K which you don't have, no offense. But I can cut you a good deal if I pull a few strings.<</speech>>
<<speech "You" "Kyra">>And why would you do that for me? Aren't we... 'Enemies'?<</speech>>
<<speech "Hannah" "Hannah">>Yeah well, after our little adventures I'm... Not so sure we are anymore. Either way, you need my help, and I'm guaranteed to make money apparently. I'll kick over the documents to a sketchy guy I know. Owns a Nightclub downtown. He'll probably make sure they're all legit.<</speech>>
<blockquote><div class="exposition"><p>Your face turns pale as she mentions your Father so casually. Clearly she doesn't know who he is. If he catches wind of you renting out or owning this factory, your entire operation could be blown.</p></div></blockquote>
<<speech "You" "Kyra">>Oh, sounds cool. B-but I- uh... I think we should keep this lowkey for now. Have the documents under a fake identity. A uh... Hm... Sandra Morales?<</speech>>
<blockquote><div class="exposition"><p>Hannah can't help but let out a laugh at your swiftly made up name.</p></div></blockquote>
<<speech "Hannah" "Hannah">>Hahaha! Sandra Morales, huh? Lotta thought put into that name? She Spider-Man's sister?<</speech>>
<<speech "You" "Kyra">>Oh okay, yeah awesome, go ahead make fun.<</speech>>
<<speech "Hannah" "Hannah">>Wait, wait, wait! I got more. So, //Sandra//, how's Miles?<</speech>>
<<speech "You" "Kyra">>You're enjoying this aren't you?<</speech>>
<<speech "Hannah" "Hannah">>Aww, c'monnnn, what's with the sour face? Fine. Enough jokes for now. I'll have it documented under... //*Giggles*// Sandra Morales. Should be done in a few days. Until then you can do whatever. Take a shower, grab a snack or whatever before you go. I need to meet up with my folks for dinner anyways.<</speech>>
<blockquote><div class="exposition"><p>Hannah stands up but idles around for a moment. It looks like she has something she wants to say.</p></div></blockquote>
<<speech "You" "Kyra">>Hannah?<</speech>>
<<speech "Hannah" "Hannah">>I gotta go. ...Don't take this personally, but you're a lot more fun than I thought. I'll see you around.<</speech>>
<blockquote><div class="exposition"><p>And with those final few words she leaves the apartment.</p></div></blockquote>
<<speech "You" "Kyra">>Guess I can get ready to leave too.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Living Room->hannahLivingRoom1]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>>
<<set $tod = "Night">><<speech "Youthoughts" "Kyra's thoughts">>Guess I should wait a few days. I'll find Hannah at University, of course, and ask for the address.<</speech>>
<div class="bgdowntown">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Home->SleepUNTILTHEFUCKINGEVENTTRIGGERSGODIHATETHIS]]</span>
</div>
</div>
<<set $currentQuest = "Wait a few days then find Hannah at school.">>
<<set $Flags.FactoryHannah = true>><div class="bgunilockers">
</div>
<div class="exposition"><p>Gym class was today, so you wait for Hannah in the locker room.</p></div>
<<speech "Hannah" "Hannah">>Ah, there you are. I set everything up. Factory is as good as yours. The money should be on automatic transfer so if you see a couple grand disappear, it's rent. Anyways, I've gotta get back out there, so...<</speech>>
<<speech "You" "Kyra">>Sure. I appreciate your help, thanks.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Nice and simple. No complaints about that. I've gone through too much complicated stuff in the last few weeks to handle anymore craziness.<</speech>>
<div class="exposition"><p>[[Find the Address.]]</p></div><div class="bgdowntown">
</div>
<blockquote><div class="exposition"><p>You begin your search in the heart of the City. Downtown. It doesn't take you very long to find. The place is quite underground though, so it's not super local. You arrive outside of the [[Factory.]]</p></div></blockquote>
<<script>>
setup.musicSystem.play('factory1');
<</script>>
<<set $tod = "Evening">><div class="bgofficedirty">
</div>
<div class="exposition"><p>You immediately go for the main office upstairs to checkout your main area of operations.</p></div>
<<speech "You" "Kyra">>Alright! Here we... Go... I should just kill myself at this rate. 10 grand a month for this piece of shit? This is gonna take some SERIOUS cleaning up. I'm gonna need to re-decorate. I'm gonna need to hire a maid... I'll ask Keira for a hand with making it look pretty.<</speech>>
<div class="exposition"><p>You're not very happy about the condition this place is in, but you //are// generally happy about how far you've come. Your own factory!</p></div>
<<speech "You" "Kyra">>Okay. I'm gonna hire a maid to clean this place up, but I need to get moving quickly. I have 10 grand... Which is rent for this month. Hannah said she'd pull some strings to make it cheaper though...<</speech>>
<<speech "You" "Kyra">>The smart move is to assume it's going to remain 10. I need to hire out a construction company, then go back to Father's factory and, uh, //borrow// some product. I should could go tomorrow realistically but is that smart? Place is packed with security.<</speech>>
<div class="exposition"><p>You spend a while thinking of a game plan. You can't fit everything in all at once without getting creative.</p></div>
<<speech "You" "Kyra">>Hmm... I could go there, flash the daughter badge? Surely they're not stupid enough to deny me entry after that!<</speech>>
<<speech "You" "Kyra">>Okay, I think this'll work. I need to go there, make entry, and somehow have this address as a delivery safe house. I can probably just get Father to bust me in with one phone call. Hehe... Look at me. Little criminal. I'm also talking to myself... This is getting weird.<</speech>>
<div class="exposition"><p>With your plan all lined up you decide to kick back for the rest of the day and [[go home->Bedroom]]</p></div>
<<set $Flags.FactoryHannahAvailable = false>>
<<set $Flags.FactoryUnlocked = true>>
<<set $Flags.hannahRepeatable1 = true>>
<<set $Flags.mobFactorySteal = true>>
<<set $tod = "Night">>
<<set $currentQuest = "I should head to Father's factory. For the company tour, of course! I can make my way there Downtown.">>
<<set $money -= 8000>>
<<run $(document).trigger('moneychange')>><<speech "You" "Kyra">>Time to wait, I guess...<</speech>>
<div class="exposition"><p>You spend the next three days a little bored. Attending lectures and drinking at Father's Nightclub.
Once three days have gone by, you wake up and decide it's time to pay Hannah a visit.</p></div>
<<set $currentQuest = "Hannah should have everything sorted by now. I'll find her at school in the Morning.">>
<div class="container">
<div class="choices">
<span class="choice-item">[[Wake up.->Bedroom]]</span>
</div>
</div>
<<speech "You" "Kyra">>Hmm... I wonder if Hannah is down for a booty call sometime? I can call her from my Computer... (Immersion break! I've be- I mean... //SinisteR// has been too busy recently to add in the phone system. Maybe next update?)<</speech>>
<<set $Flags.FactoryHannahAvailable = true>>
<<set $tod to "Morning">><div class="bgfactoryoutside">
</div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Enter Factory]]</span>
<span class="choice-item">[[Downtown]]</span>
</div>
</div><div class="bgofficedirty"> /*change later*/
</div>
<<speech "You" "Kyra">>Place needs some crazy bodywork before I call it an 'office'.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Warehouse]]</span>
<span class="choice-item">[[Leave Factory->Factory]]</span>
</div>
</div><div class="bgwarehouse">
</div>
<<speech "You" "Kyra">>Empty, of course. Maybe that'll change in the next update.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Your Office->Enter Factory]]</span>
<span class="choice-item">[[Leave Factory->Factory]]</span>
</div>
</div><div class="bgfactoryoutside">
</div>
<<speech "You" "Kyra">>Man, I don't know what I was expecting, but it's pretty good considering the circumstances. Alright! I'm well on my way to making something of myself now. It may not be the most flashy place in the world, but that's kind of the point. I wonder what it looks like [[inside?->check it out!]]<</speech>><div class="bgmobfactory">
</div>
<div class="exposition"><p>You approach the Factory directly. It would have been a good idea to think about your approach //before// you got there, though, because now you have no idea what to say.</p></div>
<<speech "Youthoughts" "Kyra's thoughts">>I'm starting to get nervous. Why didn't I come up with something to say before getting here?<</speech>>
<<speech "Mobster" "Security">>Stop. Move one muscle and I tear your legs off.<</speech>>
<<speech "You" "Kyra">>Uh- Wha- N-no, hey! I'm just uh... Here for a tour. Don't you know my Father? The... Boss.<</speech>>
<<speech "Mobster" "Security">>You think you're funny? 'My Dad owns Microsoft, he'll get you banned' type shit, kid?<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>How do I wanna play this? Guy is fuckin' huge, he'll probably tear my arms off like a piece of chicken if he suspects something.<</speech>>
<div class="exposition"><p>This choice may have consequences later...</p></div>
<div class="container">
<div class="choices">
<span class="choice-item">[[Demand he calls Father!]]</span>
<span class="choice-item">[[Plead he calls Father!]]</span>
</div>
</div>
<<script>>
setup.musicSystem.play('missiontheme');
<</script>><<speech "You" "Kyra">>Bitch? Do you know who the fuck I am? You merely work for your boss, but he's MY father! He'll wipe you off the face of the fucking Earth if you even dare to threaten me again.<</speech>>
<<speech "Mobster" "Security">>...Hmph. We'll see about that, kid. Hand over the phone.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>That might've been a little too far. If this doesn't work I'm pretty much as good as toast.<</speech>>
<<speech "Mobster" "Security">>//Yes sir... Okay.// You're cleared. Go ahead.<</speech>>
<<speech "You" "Kyra">>Shit, really?<</speech>>
<<speech "Mobster" "Security">>What?<</speech>>
<<speech "You" "Kyra">>I mean, of course I'm cleared! Took ya long enough.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>Worked better than I thought...<</speech>>
<div class="exposition"><p>[[Enter the Factory.]]</p></div>
<<set $morality -= 5>>
<<run $(document).trigger('moralitychange')>>
<<script>>
setup.musicSystem.play('factory1');
<</script>><<speech "You" "Kyra">>Wait! No, I swear. Look I can call him right now, you can even take my phone.<</speech>>
<<speech "Mobster" "Security">>...Hm. Fine. You get one chance.<</speech>>
<div class="exposition"><p>You call Father in haste hoping to not get murdered by his own employees.</p></div>
<<speech "You" "Kyra">>Father? H-hey, yeah, uh... I'm at one of your factories because I wanted to get more familiar with the structure of the business. A guard is kinda in the w- Hey!<</speech>>
<div class="exposition"><p>The guard snatches your phone away from you to verify his suspicions.</p></div>
<<speech "Mobster" "Security">>Talk. Who is this?<</speech>>
<<speech "Mobster" "Security">>...No, Sir, I... Yes sir. Apologies.<</speech>>
<<speech "You" "Kyra">>Um... So can I have my phone back or?<</speech>>
<<speech "Mobster" "Security">>You're cleared. Here's your phone.<</speech>>
<<speech "You" "Kyra">>I am? I mean, of course I'm cleared! I will... Uhh... See you later ol' chip?<</speech>>
<<speech "Mobster" "Security">>You're really bad at talking to people.<</speech>>
<<speech "You" "Kyra">>Noted... Bye!<</speech>>
<div class="exposition"><p>[[Enter the Factory.]]</p></div>
<<script>>
setup.musicSystem.play('factory1');
<</script>><div class="bgmobfactoryinside">
</div>
<<speech "Youthoughts" "Kyra's thoughts">>This place is insane. Honestly, this guy slides me $100 for my birthday and his place of work costs more than our house. Tsk.<</speech>>
<<speech "You" "Kyra">>Now, where does he keep his delivery bay? Surely there's a backroom somewhere in here.<</speech>>
<div class="exposition"><p>After a couple of minutes searching you begin to get frustrated.</p></div>
<<speech "You" "Kyra">>So much for the fucking tour. WHERE'S MY TOUR GUIDE?!<</speech>>
<<speech "Keira" "Keira">>Keep your voice down and you might get one, idiot.<</speech>>
<<speech "You" "Kyra">>Keira? Are you insane? What are you doing here?<</speech>>
<<speech "Keira" "Keira">>Oh will you just relax? I'm fine. Bishop can't even keep tabs on this place because of Father's contract anyways. The whole place is basically pardoned.<</speech>>
<<speech "You" "Kyra">>Would've been good to know sooner. So you're my tour guide? Do they always send the prettiest one they have or am I just special?<</speech>>
<<speech "Keira" "Keira">>Buttering me up for a favor, Sister? Anyways, I'm your guide //for the moment//. Here's the key to the garage, it's where stock is left and ready for transport. And you were right, I really shouldn't be here, but you're probably useless without me so be grateful I showed up.<</speech>>
<<speech "You" "Kyra">>Oh whatever. I'm useful and you know it. But... Thanks.<</speech>>
<div class="exposition"><p>She takes off. You finally find the 'garages' and use your newly found access to good use. [[Take a look inside.]]</p></div>
<<script>>
setup.musicSystem.play('factory1');
<</script>><div class="bgmobgarages">
</div>
<<speech "You" "Kyra">>Ah, well, isn't this cozy. A room full of drugs and guns! Maybe a fireplace and chairs would sweeten this room up a little.<</speech>>
<<speech "You" "Kyra">>Wait, what's...? This box is addressed to my school. Who in our school would need an entire fridge load of pills? Not just any pill either. I've never seen this before.<</speech>>
<<speech "Youthoughts" "Kyra's thoughts">>I need to ask Father about this. But... Business comes first. I'll ignore all this mess and just make my way to the main garage. Should be empty besides the address sheet.<</speech>>
<div class="exposition"><p>You pick up the notepad with addresses to all of Father's garages. Without wasting any time you jot down your newly acquired Factory address next to the 'Deliveries' header.</p></div>
<<speech "You" "Kyra">>Alright, that should do it. My humble new place is written down as one of the safe holds now. I should [[get outta here.]]<</speech>><div class="bgdowntown">
</div>
<<speech "You" "Kyra">>Well that was easier than I thought. Hopefully no one questions anything. I'm pretty tired, I really should take a nap or something, but I need to know what that new pill is. It looked sorta... Blue-ish. It for sure hasn't hit the streets yet, I'd know about it.<</speech>>
<<speech "You" "Kyra">>Fuck it. I can't talk to Father about it anyways, now that I think about it. He'd know I was tampering with the storage room. I'll take a beat and see if any new goodies wind up in my factory.<</speech>>
<div class="exposition"><p>Go home and [[wait a few days.]]</p></div>
<<set $tod = "Evening">><<speech "You" "Kyra">>//*Sigh*// I'm so bored. I really wanna check the factory but I don't want to check too soon and be disappointed to see nothing there. But I guess it //has// been a couple of days.<</speech>>
<<speech "You" "Kyra">>Ya know what? I'm going today.<</speech>>
<<speech "Keira" "Keira">>//*Muffled*// You know we can hear you talk to yourself right? Thin walls, dude.<</speech>>
<<speech "You" "Kyra">>Huh? No way you heard all that!<</speech>>
<<speech "Keira" "Keira">>Yes way! And be glad Mom sleeps in the attic bedroom. Sometimes you get carried away in your alone time and I have to put headphones on.<</speech>>
<<speech "You" "Kyra">>Woah! You can't just say that! Also, how the hell have I not heard you if that were the case?<</speech>>
<<speech "Keira" "Keira">>Self control. I don't have to be loud, I got skills! It's like I've got Dead Silence from Call of Duty equipped at all times, but in real life.<</speech>>
<<speech "You" "Kyra">>You sound like a moron and I can't believe we're related. I'm leaving. Catch you later.<</speech>>
<div class="exposition"><p>[[Get up!->Bedroom]]</p></div>
<<set $Flags.mobFactorySteal = false>>
<<set $currentQuest = "End of content for this update! However you can still visit Hannah to view the repeatable submissive events. (Domination events will be added in the next update.)">><<speech "You" "Kyra">>Fuck, I need to get laid. My thighs have been grinding together all day. Who should I hit up?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Hannah->hannahBC]]</span>
</div>
</div><<speech "You" "Kyra">>Hey, Hannah? You uh... You wanna...?<</speech>>
<<speech "Hannah" "Hannah">>Hehe. I'll call you a cab.<</speech>>
<div class="exposition"><p>You wait until the cab arrives and head over to [[Hannah's apartment.]]</p></div><div class="bghannahhome">
</div>
<<if $dominatedHannah is true>>
<<speech "Hannah" "Hannah">>Hey! You wanna hangout or something?<</speech>>
<</if>>
<<speech "Hannah" "Hannah">>How's my little pet doing today? Actually, don't answer that. You didn't come here for small talk.<</speech>>
<<speech "You" "Kyra">>O-oh, okay, um... Do you wanna fool around?<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Eat her out]]</span>
<span class="choice-item">[[Let Hannah fuck you]]</span>
</div>
</div><<speech "Hannah" "Hannah">>Alright, slut, get down on the fucking floor!<</speech>>
<<speech "You" "Kyra">>Yes... Ma'am.<</speech>>
<<speech "Hannah" "Hannah">>You're gonna put that whore tongue to good use until I'm satisfied, understand? I won't let you leave until your mouth is full with my juices.<</speech>>
<blockquote><div class="exposition"><p>Hannah looks at you down on your knees in between her legs. She grips your hair tightly with her left hand and begins guiding the motion of each lick at her swollen, throbbing clit. Her moans cloud your mind until there's no thought other than giving her the pleasure she needs.</p></div></blockquote>
<div class="video-container"><video src="images/hanHomeLick.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>Mfnh~ Just like that you whore. Focus on my clit with that slutty little tongue.<</speech>>
<blockquote><div class="exposition"><p>You begin swirling your tongue around her needy clit with quick succession. She moans and grinds into your mouth every time your tongue circles around where she needs it most. Your eyes look up at the lustful look she has. A deep, hot blush across her face and her eyes rolling back. You feel your pussy leak and drip every time you hear her quick and shallow panting. You begin grinding your clit across your resting foot to ease the aching between your legs.</p></div></blockquote>
<div class="video-container"><video src="images/kyFootSolo.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>Fuck... I'm gonna cum in that pretty mouth of yours. Get ready to swallow, slut!<</speech>>
<blockquote><div class="exposition"><p>Her panting gets stronger and her hips grind harder on your tongue. She's about to [[cum...]]</p></div></blockquote>
<<script>>
setup.musicSystem.play('lusttheme');
<</script>><<speech "Hannah" "Hannah">>Ahh, good choice. Alright, you're my little bitch for the night. Lay down and spread those legs for me!<</speech>>
<<speech "You" "Kyra">>Yes... Ma'am.<</speech>>
<<speech "Hannah" "Hannah">>I'm gonna pound you until you beg me to stop or pass out. You got that?<</speech>>
<blockquote><div class="exposition"><p>Hannah climbs over top of you and pins you to the bed. Her left hand grapples around your neck and gently chokes you. She lightly squeezes the sides so you can still breathe granted with some trouble. Most people do this wrong, so you feel juices trickle down your legs from the act alone.</p></div></blockquote>
<div class="video-container"><video src="images/hanFuckKyra.mp4" autoplay loop></video></div>
<<speech "Hannah" "Hannah">>Fuck yeah! Your hot little squeaks and moans will only make me fuck you harder, my little princess.<</speech>>
<blockquote><div class="exposition"><p>She leans in close and whispers in your ear.</p></div></blockquote>
<<speech "Hannah" "Hannah">>And I know how much you love to hear me say that~.<</speech>>
<<speech "You" "Kyra">>H~holy... F~fuck... Please fuck me harder! I need more, I'm begging you!<</speech>>
<<speech "Hannah" "Hannah">>You're begging me now, huh? Maybe I'm feeling generous, but not in this position...<</speech>>
<div class="video-container"><video src="images/hanFuckKyra2.mp4" autoplay loop></video></div>
<blockquote><div class="exposition"><p>Hannah shifts the position so you're riding on top of her. She grabs your hair and tugs gently while you bounce on the strapon. You feel Hannah's dildo pounding inside of you with quick pace. The force and speed is the perfect amount for you. The feeling of your orgasm slowly edging closer is like a corrupting fog in your mind. The only thing you can think about is obeying her, doing what she says, all for the sweet reward of [[cumming...]]</p></div></blockquote>
<<script>>
setup.musicSystem.play('lusttheme');
<</script>><<speech "Hannah" "Hannah">>O-Oh fuck~ I'm fucking c-cummi-ngh~!<</speech>>
<div class="video-container"><video src="images/hanOralCum.mp4" autoplay loop></video></div>
<blockquote><div class="exposition"><p>You hold Hannah's hips so she doesn't collapse from the orgasm. The sensations washing over her take out most of her energy, and you can tell she'll fall and pass out if you don't keep her up, but you give her a minute to recover.</p></div></blockquote>
<<speech "You" "Kyra">>//*Muffled*// Mnfm! Nn, nmn!<</speech>>
<<speech "Hannah" "Hannah">>O-Oh, right. That... Alright, you can swallow now.<</speech>>
<<speech "Hannah" "Hannah">>//*Sigh*// Good girl~.<</speech>>
<<speech "You" "Kyra">>So how was that, hm?<</speech>>
<<speech "Hannah" "Hannah">>Not to feed your ego but I'm still seeing stars. You're pretty good. Alright I need to use the bathroom. Clean yourself up, you can let yourself out, or stay if you want. I don't mind.<</speech>>
<<speech "You" "Kyra">>O-Oh, alright... That was fast.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Clean up and leave.->Bedroom]]</span>
<span class="choice-item">[[Clean up and stay.->HannahBedroom2]]</span>
</div>
</div><<speech "You" "Kyra">>Fuck! Please Hannah! Please let me cum!<</speech>>
<<speech "Hannah" "Hannah">>I don't think you deserve it yet, bitch! Convince me! Beg harder and I might just reward you.<</speech>>
<<speech "You" "Kyra">>//PLEASE!// I'm f~fucking begging you! I'll do a~anything, just let me cum! Please?!<</speech>>
<blockquote><div class="exposition"><p>Hannah fucks you while considering your request. Another sudden position switch has you on your knees, bent over for her. She knows you're at the edge, using every ounce of willpower you have not to disappoint her with an early finish.</p></div></blockquote>
<<speech "Hannah" "Hannah">>//*Whispers*// Go ahead and cum for me you dirty little slut~.<</speech>>
<blockquote><div class="exposition"><p>That was all you needed to hear. An explosive orgasm washes over you. Your juices trickle and squirt out over the dildo that's still inside of you. Hannah covers your mouth in an attempt to keep you quiet while you cum, but it doesn't do much good.</p></div></blockquote>
<div class="video-container"><video src="images/hanKyraOrgasm.mp4" autoplay loop></video></div>
<blockquote><div class="exposition"><p>You lay down with your legs wrapped around Hannah's body. Still riding out the post-orgasm bliss and trying your hardest not to pass out from how strong your orgasm was. Hannah gives you a minute or two to recover before speaking to you.</p></div></blockquote>
<<speech "Hannah" "Hannah">>//*Sigh*// So, how'd that feel, my little pet?<</speech>>
<<speech "You" "Kyra">>Fuck. Keep this up and I might become addicted!<</speech>>
<<speech "Hannah" "Hannah">>Oh so everything is going according to my master plan then?<</speech>>
<<speech "You" "Kyra">>Apparently so. Or maybe this is all part of my plan to make you fall for me?<</speech>>
<<speech "Hannah" "Hannah">>I don't even know if I should take you seriously right now...<</speech>>
<<speech "Hannah" "Hannah">>Regardless, I'm gonna go use the bathroom. Towel is next to you, clean up and let yourself out, or stay, I don't mind.<</speech>>
<<speech "You" "Kyra">>Alright...<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Clean up and leave.->Bedroom]]</span>
<span class="choice-item">[[Clean up and stay.->HannahBedroom2]]</span>
</div>
</div><div class="bghanbedroom">
</div>
<<speech "You" "Kyra">>Nice room! Not as comfy as mine though.<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Living Room->LivingRoom2]]</span>
</div>
</div>
<<script>>
setup.musicSystem.returnToDefault();
<</script>><div class="bghannahhome">
</div>
<<set _hannahDialogue to either(
"Rise and shine, it's... Wait this sounds familiar.",
"I should rob this place. She took my lunch money in highschool every day.",
"HANNAH? HAAAANAHHHHH?!",
"TV's on? And it's Highschool DXD. Woman of culture as well, I see.",
"I hope she has snacks!",
"HA! She left her computer open. Let's take a look-see, here... Aaaand it's all porn. Alright then!"
)>>
<<speech "You" "Kyra">>_hannahDialogue<</speech>>
<div class="container">
<div class="choices">
<span class="choice-item">[[Hannah's room->HannahBedroom2]]</span>
<span class="choice-item">[[Outside->Downtown]]</span>
</div>
</div>