<<nobr>>
<div class="centeredtext">@@font-size:1.5em; font-weight:bold; DEVELOPED BY HYLAND GAMES @@</div>
<</nobr>>
<div class="titlescreenimage">
<img src="assets/image/background/titlescreen.png" alt="Title Screen">
</div>
<p> This game is a work of fiction. Nothing said or done in this game reflects the opinions or characteristics of real people, and should not be taken as such. You must be 18 years or old to play. </p>
<<button[[I'm 18, let me select my name!|Name Selection]]>><</button>>
<div class="centeredtext">@@font-size:0.4em; font-weight:bold; Support us on Patreon for Longer Videos, Exclusive Sex Links, Full Gallery & More! @@</div>
<<nobr>>
<<set $day = 1>>
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<<set $carterrank8 = false>>
<</nobr>><<nobr>>
<div class="centeredtext">@@font-size:1.5em; font-weight:bold; ENTER YOUR NAME @@</div>
<</nobr>>
<div class="textboxcard">
<p class="textbox-label">First Name</p>
<<textbox "$name""">>
<p class="textbox-label">Last Name</p>
<<textbox "$lastname""">>
</div>
<<button[[Continue|Tutorial 1]]>><</button>><p> It was a pleasant yet boring Tuesday afternoon where things were moving slowly. You just woke up from an afternoon nap. You let out a big yawn, ready to roll out of bed to address the hunger you feel. </p>
<<speech "You">> That was a great nap. Now I'm hungry... I don't know why but I'm craving some candy. <</speech>>
<p> You make your way to the freezer to pick up some of your favorite pastime junk food and settle into the living room couch, watching a sitcom while munching away at some M&M's. Your step-mother is outside checking the mail. </p>
<<button[[Checking the Mail|Introduction 2]]>><</button>><<speech "Bridgette">> I feel so exhausted… <</speech>>
<p> Your Step-Mother opens the mailbox only to find tons of mail and pending bills and deadlines. She lets out a big sigh, annoyed by the responsibilities that have been piled up on her. </p>
<<speech "Bridgette">> When will this end? When will I be free from all the bills? I thought widows were supposed to have it good, and I'm just left with never ending debt. <</speech>>
<p> Bridgette walks to the door and opens it. She sees you lounging on the couch without a care in the world. </p>
<<speech "Bridgette">> What are you doing? Just lounging around? <</speech>>
<p> You are taken aback by Bridgette's confrontation. You question how she's feeling. </p>
<<speech "You">> Is everything alright, Bridgette? <</speech>>
<<speech "Bridgette">> Does everything look alright to you?! Do I look like I'm enjoying living a life like this?! <</speech>>
<p> You are confused by the situation that is currently unfolding in front of you. You're confused and can't even get a word in. You turn off the TV and drop your junk food onto the couch. </p>
<<speech "Bridgette">> What's wrong with you $name? Is this how you want to live the rest of your life? Doing nothing like a loser? Do you know how many hours I work? Tell me how many hours I work! <</speech>>
<p> You're stunned. You've never seen her get so angry with you. You hear someone come shuffling to the living room. Apparently the shouts were enough to bring Eve, your stepsister crawling out of her room. She entered the room, crossing her arms keeping her silence yet keeping a curious eye on the situation. </p>
<<speech "You">> You work...for 10 hours...a day...plus occasional overtime. <</speech>>
<<speech "Bridgette">> Why do I work? For whom do I work? <</speech>>
<<speech "You">> For us... <</speech>>
<<speech "Bridgette">> Then why aren't you doing it as well? Do you know how much debt we're in? Do you even realize how much stress I am taking on, and how much work I'm doing to keep you and your step-sister fed? I have no support from two grown ups living in my house. Do you know how demoralizing it is to come home after a hard day at work, see the bills pile up in the mailbox, and then to see you wasting your life away while I bust my ass. I want you to be successful, so will you please help me dig us out of this hole we're in? That your father left for us. <</speech>>
<<speech "You">> I understand... I'll search for a job as soon as possible. <</speech>>
<<speech "Bridgette">> Good. I'm fed up with the childish attitude. As your step-mother, I shouldn't be saying this but, you are worthless. Please make something of yourself. <</speech>>
<p> Bridgette, now with tears running down her face, turns away and walks towards her room. She closes the door and locks herself in. Eve, has watched everything with a stern expression, and leaves without saying a word. You're alone. Lost. You head back to your room and processed everything that happened. </p>
<<button[[Head to your room to think|Introduction 3]]>><</button>><<set $time = 2>>
<<speech "You">> Bridgette really is right. she has been working hard for the family since dad passed away. She never once complained about the debts that dad left behind and always had a smile on her face. I never saw her react this way, the last time I saw tears in her eyes was when dad passed away and I saw it again, today.... I never wanted to be the reason behind her tears but...I can't be wasting my time like this forever. I will have to search for a job but... My skills are very limited. It doesn't matter, I need to get a job as soon as possible. <</speech>>
<p> You spend the rest of the day on your computer, beginning the browse for jobs. After an hour of searching, you find 3 jobs which seem suitable for you. You apply to all 3, securing an interview for the following day. Later that night, the dinner was gloomy and silent as Bridgette wasn't in any mood to talk. You just silently finished your dinner, and headed back upstairs. </p>
<<speech "You">> Bridgette seems really down. She's never been like this, even through the toughest of times. I have to make her happy again. Hopefuly I can crack the interviews tomorrow and bring home some happy news. <</speech>>
<p> These interviews are potentially life changing ones for you. You feel anxious, but you decide to try and sleep it off as an attempt to put the anxiety to rest. </p>
<<button[[Get Some Rest|Introduction 4]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 2>>
<<set $dayofweek = 3>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> It was a quiet morning which you were not accustomed to. Typically you hear your step-mother calling you for breakfast but today it was… quiet. You went to the kitchen and saw that the breakfast was ready and on the table but your step-mother and step-sister were no-where to be seen. </p>
<<speech "You">> *sigh* I guess both of them left early….I guess I need to get ready quickly and go for the interview… <</speech>>
<p> You go back to your room, take a shower and put on something appropriate for the interview. You were in no mood to have your breakfast so you just decided to leave for the interview. </p>
<<button[[Interview #1|Introduction 5]]>><</button>><<speech "You">> I'm here at Bradshaw's Tech Firm. Hopefully my first interview will be a success… <</speech>>
<p> After waiting for an hour or so, you finally get called for the interview. </p>
<<speech "You">> Morning Sir. <</speech>>
<<speech "Ryan">> Have a seat. <</speech>>
<p> You sit down and and just as you are about to submit your file, the interviewer raises his hand and stops you right in your tracks. </p>
<<speech "Ryan">> Do you know who I am? <</speech>>
<<speech "You">> Uhh... <</speech>>
<<speech "Ryan">> I'm Ryan Bradshaw, the prince of this empire! <</speech>>
<<speech "You">> Oh, I'm sorry sir. I'll just go... <</speech>>
<<speech "Ryan">> Why are you leaving? <</speech>>
<<speech "You">> The help desk told me to meet the HR, I guess I mistook you for HR." <</speech>>
<<speech "Ryan">> Don't I look like a HR? <</speech>>
<<speech "You">> You just told me you were a prince, right? <</speech>>
<<speech "Ryan">> Hahaha, you got the humour on point but that won't fetch you a job. <</speech>>
<p> You are confused by the current situation, but press on in the interview. This is your chance at turning things around for Bridgette. </p>
<<speech "You">> Well, I don't expect it to be any easy. Here is my file, Mr. Bradshaw. <</speech>>
<p> Ryan takes your file and goes through it. </p>
<<speech "Ryan">> Damn kid, I've never seen anyone get as horrible grades as you. Infact, you barely graduated. How did you even have the confidence to apply to this job and schedule with THE Ryan Bradshaw? Do you even know the position we are offering? <</speech>>
<<speech "You">> Yes sir, you are offering a programming position and I was taught a bit of programming in high school. <</speech>>
<<speech "Ryan">> Is this a joke to you? You got a D- in computers and you had the confidence in applying for this job? What do I look like? <</speech>>
<p> You didn't like how Ryan was treating you. You knew that you weren't getting this job, so you let your anger get the best of you, and turned this job opportunity into an opportunity for anger. </p>
<<speech "You">> You look like that bald guy in every 80's film who faces a mid-life crisis for some reason and has been fucked over by life. <</speech>>
<<speech "Ryan">> Okay. Thanks for your time. Out of my office now. <</speech>>
<<speech "You">>Before leaving i just wanna let you know something. If it wasn't for your bald dad, you would have been working as a cleaner in one of those strip clubs, picking up the condoms after the sloppy seconds. I guess you suck him off daily, just to keep this job. Fuck you and your company. <</speech>>
<p> You make a swift exit before the security is called on you. </p>
<<speech "You">> Fucks sake, I didn't expect my first interview of my life to go this way. I guess I have to remain calm if I am going to get a job or else it will be hard for me to get a job. <</speech>>
<<button[[Interview #2|Introduction 6]]>><</button>><<speech "You">> Okay, I'm at Selena's Signature Styles. I hope everything goes well here. <</speech>>
<p> You didn't have to wait for long before you were called for the interview. A blonde woman in her 40's was ready to take your interview and she introduced herself as Selena, the company's CEO. She went through your resume and had a puzzled look on her face. </p>
<<speech "Selena">> What are you here for? <</speech>>
<<speech "You">> I'm here for a job opportunity. <</speech>>
<<speech "Selena">> Job opportunity in which specific role? <</speech>>
<<speech "You">> Maybe graphic design? <</speech>>
<<speech "Selena">> But you have no experience in graphic design.. Infact, there isn't a word referencing graphic design mentioned anywhere in your resume. <</speech>>
<<speech "You">> I-I-I... used to be good at art… <</speech>>
<<speech "Selena">> In freshmen year of high school? <</speech>>
<<speech "You">> Yes... <</speech>>
<<speech "Selena">> Jesus, what's your age and experience? <</speech>>
<<speech "You">> I'm 19 and I just graduated high school like last year. <</speech>>
<<speech "Selena">> And you expected to land a job here as a graphic designer? People like you are what's wrong with this country. Where did you get the confidence of just walking in and asking for a position you know nothing about? This is ridiculous, kids like you are lost in life and are a burden to society. <</speech>>
<p> Selena kept going on and on, and you attempted to stay calm until you reached your boiling point. </p>
<<speech "You">> Alright, let me ask you something. <</speech>>
<<speech "Selena">> What's that? <</speech>>
<<speech "You">> Do you have confidence to walk out of your home or this place of yours without putting on makeup? <</speech>>
<<speech "Selena">> What? <</speech>>
<<speech "You">> You know how ridiculous you look with that makeup on and the way to dress? You look like a professional clown, not a CEO. <</speech>>
<<speech "Selena">> Get out of my sight, you burden! Go leech off someone else! <</speech>>
<p> You walk out of Selena's Signature Styles and find yourself quite concerned. </p>
<<speech "You">> At this rate I'm not getting a job ever. I thought graduating high school would be enough to land me a decent enough job but this is difficult. I have one interview left and my confidence is gone. <</speech>>
<<button[[Interview #3|Introduction 7]]>><</button>><p> You reach the third company, Kennedy Industries. The previous two companies were one of the most known companies in the entire city but Kennedy Industries has been on a downward spiral for years. </p>
<<speech "You">> Well, this might be the worst company I'll ever apply to but I have no other options. Beggars can't be choosers so I'll take whatever role is Dianeilable. <</speech>>
<p> You go in and talk to the receptionist about the interview and she seemed surprised for some reason. After waiting for about 5 minutes you get called to meet Kennedy, the CEO of the company who was going to take your interview. </p>
<<speech "Kennedy">> Hello Mr...? <</speech>>
<<speech "You">> $lastname, Nice to meet you Mrs. Kennedy. <</speech>>
<<speech "Kennedy">> Good to meet you Mr. $lastname. So you are looking for a job opportunity... <</speech>>
<<speech "You">> Yes. Here's my resume. <</speech>>
<p> Kennedy goes through your resume but you have a weird feeling about all this. </p>
<<speech "Kennedy">> Hmm…Okay so you have just graduated and you are still in your teens? <</speech>>
<<speech "You">> Yes Mrs Kennedy, 19 to be exact. <</speech>>
<<speech "Kennedy">> Well, I'll be honest with you. Your resume and grades don't give me confidence about giving you any job. What position are you looking for? <</speech>>
<<speech "You">> Any position, I just want to work. <</speech>>
<p> As soon as Kennedy heard that, she had a devilish grin on her face. </p>
<<speech "Kennedy">> Any position? So you are desperate for some work? <</speech>>
<p> Kennedy's voice as well as her demeanour changed a lot suddenly. </p>
<<speech "You">> Y-yes Mrs. Kennedy…. <</speech>>
<<speech "Kennedy">> I guess I have the perfect job for you. It's an easy job because you are very inexperienced and it pays very well. I'm ready to offer you a position as our Data Entry Clerk! It pays $1,000 per month. 7 hours a day, Monday-Friday. How does that sound? <</speech>>
<p> $1,000 a month for working 35 hours a week? This doesn't seem like a job offer. This seems like slavery with minimal benefits. Kennedy is obviously taking advantage of your situation. </p>
<<speech "You">> This is a scam. No one will work for a wage that low for 7 hours a day. It feels like you are taking advantage of my situation. <</speech>>
<<speech "Kennedy">> Hey kid, you should be grateful that I'm offering a job to someone like you who, had terrible grades in high school and is highly inexperienced. No one would be willing to give you a job. <</speech>>
<<speech "You">> No, fuck this. I don't want your job. <</speech>>
<<speech "Kennedy">> Hey…. <</speech>>
<p> Before Kennedy could say anything, you walk out of her office and head outside. </p>
<<speech "You">> No way i'm going to work for 7 hours a day for $1,000. I'm sure there are many better opportunities than this out there so I will just take my time and go through all the job listings and apply accordingly. <</speech>>
<p> Your job hunting was not fruitful but you wanted to give yourself sometime and search for some better opportunities so head back home. </p>
<<button[[Head Home|Introduction 8]]>><</button>><<set $time = 2>>
<p> You reached home and you were surprised to see your step mom was already home. You looked at her and as you were walking your way up to your room she called you. </p>
<<speech "Bridgette">> Where did you go out to? <</speech>>
<p> Her stern voice stopping you in your tracks. </p>
<<speech "You">> I went out to search for a job. <</speech>>
<p> As soon as you said that, Bridgette reacted with shock but played it cool. </p>
<<speech "Bridgette">> So how'd it go?<</speech>>
<<speech "You">> It didn't go as planned, but I'm sure I'll find one soon. <</speech>>
<<speech "Bridgette">> Getting a job takes a lot of time and effort so don't think too much about the rejections. Also don't skip breakfast again, eating is important. <</speech>>
<<speech "You">> Sure Bridgette, thanks for the encouragement. <</speech>>
<p> Suddenly there was a loud knock on the door- No, it was more like a banging. The banging was getting louder and louder so, Bridgette decided to open the door and found herself face to face with three huge men, standing at well over 6 feet tall. The men were strongly built, and most certainly intimidating. As the door opened, they just waltzed right in as if they owned the joint. </p>
<<speech "Bridgette">> Excuse me? Who are you and how dare you step into my house without my permission. <</speech>>
<<speech "Goon">> Calm down lady, do you know who Hugo Lorris is? <</speech>>
<p> You cleary sensed something was up, and decided to stand up. </p>
<<speech "You">> Hey, who the fuck are you to come into our house? Get the fuck out! <</speech>>
<<speech "Goon">> Kid, you better stay out of this and let your mom talk. This ain't your business. <</speech>>
<p> Bridgette seemingly understands what's going on and attempts to calm you down. She tells you that she will handle it. </p>
<<speech "Bridgette">> No, I don't know who he is. <</speech>>
<<speech "Goon">> Well, your husband took a sum of $100k from Mr. Hugo Lorris. It's been over 2 years, and the boss hasn't even seen a penny repaid. So we're here to collect the money. <</speech>>
<<speech "Bridgette">> $100k? I'm sorry but we don't know anything about it. My husband is no longer with us, he passed away last year and… <</speech>>
<p> A goon cuts your mother off while she talks. </p>
<<speech "Goon">> We don't give a fuck. Dead or alive, we're getting our money. Right now! <</speech>>
<<speech "Bridgette">> What? We don't have that kind of money! Besides, I have nothing to do with this. <</speech>>
<<speech "Goon">> You've got nothing to do with this? Is this your own house? <</speech>>
<<speech "Bridgette">> It's none of your business. <</speech>>
<<speech "Goon">> It will take us 20 minutes to throw your asses out of this house and take it for Mr. Lorris. <</speech>>
<p> You were witnessing everything, and you weren't fond of the tone the goons were using while talking to Bridgette. You've decided it's time to act. </p>
<<speech "You">> Don't you understand English? My father is dead and we have nothing to do with this so walk the fuck out or else. <</speech>>
<p> You walk forward to push them out but they catch you by your throat which sets a panic in both Bridgette and yourself. </p>
<<speech "Bridgette">> Leave him alone! I'll call the cops! Leave him! <</speech>>
<p> She was screaming, but the goons weren't budging. </p>
<<speech "Goon">> Give us our money and we will be out of here. <</speech>>
<p> As your mom was about to call the cops, one of the goons snatched her phone and she slapped him to which he smiled. </p>
<<speech "Bridgette">> Don't you dare touch me! I'm telling you we don't have the money! <</speech>>
<<speech "Goon">> You think we'll be walking away without getting anything from here? <</speech>>
<<speech "Bridgette">> Take whatever you want, just leave us alone. <</speech>>
<p> The goon lets go of your throat and you are finally able to breathe again. You take in as much air as possible as goons begin searching the entire house. Bridgette comes to your side as you lie on the floor. </p>
<<speech "Bridgette">> Honey….Baby….Are you alright?! Oh My God… <</speech>>
<p> It was hard for you to breathe so you couldn't answer your step-mother but you nodded your head. The goons searched the entire house and found nothing of use, which in turn made them even more angry. </p>
<<speech "Goon">> We will give you 30 days to pay off $1k. If you successfully pay it off, we will give you a year to make the rest of the payment, if not, not only your house- but your whole existence will be history. <</speech>>
<p> Listening to these guys threaten your life makes you blood boil. You, take a swing at one of the goons, and in return they try a different approach rather then choking you. They shove you to the ground, and smack Bridgette in the face. They leave you both on the ground panting for air and leave. You stay on the ground with your step-mother, who has her eyes half open and filled with tears. You have never seen her look so helpless and you've never imagined your life could drastically change like this. You were angry and tears were rolling out of your eyes. You felt weak at this point in time and felt like ending everything around you. You and your step-mother couldn't move. </p>
<<button[[Eve Walks In|Introduction 9]]>><</button>><p> The clock was ticking and you again heard the door open but this time it was your step-sister who saw you and your mom laying on the ground motionless and started to scream. </p>
<<speech "Eve">> Bridgette! $name! <</speech>>
<p> She helped both of you get up. This was possibly the first time ever that your step-sister was showing concern to you or your mother as she seemed shook. Your mother had a cut on her lower lip and you had a few bruises so your step-sister did the first aid. As time passed by your mother seemed to get normal and she explained everything that happened to your step-sister. She was angry not only at the goons but what your dad did but she seemed to understand the seriousness of the situation and tried to stay calm. You though were still in shock, not because they assaulted you but because you weren't able to do anything when Bridgette was getting assaulted. You couldn't fathom it. The tears dried out, the pain seemed to be easing but your heart was broken and there wasn't any quick fix to it. You were boiling with anger and you felt it in every vein of yours and you know that you weren't letting this incident slide. Your step-sister prepared dinner and after a quiet dinner, Bridgette came up to you. </p>
<<speech "Bridgette">> Honey... <</speech>>
<p> She hugged you and she was in tears. The hug you were getting was different. It wasn't a normal hug, it had so much pain behind it, it had many emotions in it and you felt like it was meant to drive you somewhere in life. Since the incident, you didn't utter a word. You still didn't know what to say but all you could really think of is apologizing to her. </p>
<<speech "You">> I'm Sorry.... <</speech>>
<<speech "Bridgette">> No honey, I'm proud of you for standing by me. I'm proud of you for raising your voice against evil. We are going through tough times but this won't last long. We will find a way out. I can see that you are still shook by the incident….Baby, try to forget about everything that happened today. It was just a bad dream, a nightmare. You need some sleep my love. <</speech>>
<p> She then kisses your forehead. </p>
<<speech "Bridgette">> Tomorrow is a new day which means it will bring new opportunities with it. Forget about the past and don't worry about the future. I want you to stay in the present and not think about anything before going to bed. You need a good sleep my love. Good night honey. <</speech>>
<p> You stare into your mothers eyes for a bit before wishing her a good night. Your step-sister was standing right beside you while you and your mother shared the moment. </p>
<<speech "Eve">> Just go and sleep, you need some rest. I'll take care of her, don't worry. Goodnight. <</speech>>
<p> You nod your head and see your sister taking your step-mother into her room. You go back into your room and sit for a moment before remembering that you had to apply for more jobs. You scour through the internet but don't find any job postings for your qualifications and then you start feeling guilty about letting go of a job you got offered earlier in the day. </p>
<<speech "You">> I don't know what I was thinking back then but now I feel like I let go of a golden opportunity of securing a job and earning something. I shouldn't have said no….Will she give me the job she offered if i go back tomorrow and ask for it? I…..I have no other choice left and after what transpired a few hours ago, if I don't act quickly, then I will be losing everything I have. I'll go back to Kennedy's company and get the job no matter what happens. <</speech>>
<p> Your whole body ached. You needed to rest so you attempted to sleep but the images of the altercation kept playing again and again in your mind as you weren't able to forget. As it weighed on your mind, your anger grew. After a lot of struggle, you finally were able to sleep. </p>
<<button[[Wake Up|Introduction 10]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 3>>
<<set $dayofweek = 4>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> The next day arrived and to your surprise you were awoken by a kiss planted on your forehead. It was from Bridgette. </p>
<<speech "Bridgette">> Wake up honey, it's time for some breakfast. <</speech>>
<p> As soon as you hear your step-mother's voice you wake up, and roll on out of bed. </p>
<<speech "You">> Morning Bridgette, how are you doing? <</speech>>
<<speech "Bridgette">> Morning honey, I'm doing fine. What about you? Did you sleep okay? <</speech>>
<<speech "You">> I'm okay. I guess I slept okay. <</speech>>
<<speech "Bridgette">> Good, now come and eat some breakfast. <</speech>>
<p> You nod your head. Your step-mom leaves but you are happy to hear her smiling and being normal again. You thought yesterday's events will have lasting effects on her but she seemed to be in a pretty good mood. Today's a big day for you as you have to secure this job. You get ready and come to the table for breakfast. Your step-mom and step-sister are already at the table waiting for you. </p>
<<speech "Eve">> What took you so long and where are you going? <</speech>>
<<speech "You">> I'm going out for a job interview, so I had to get ready. <</speech>>
<<speech "Eve">> What?? A Job Interview? You? <</speech>>
<p> Eve starts laughing hysterically as if you just told her a joke. </p>
<<speech "Eve">> Are you seriously getting a job? <</speech>>
<<speech "You">> Yes, why are you surprised? <</speech>>
<<speech "Eve">> I mean, I have known you quite a few years, so it's definitely a surprise that you are willing to work. Anyways, goodluck. You'll definitely need it. <</speech>>
<<speech "Bridgette">> Well, I don't appreciate the fact that you laughed first. You are his step-sister and you should encourage him rather than discourage him. We are going through some tough times and I want all of us to support each other no matter what. <</speech>>
<p> You and your step-sister nod and get to breakfast. Your step-sister and your step-mother leave to their respective routines. You all part ways for the day, and you decide to go back to Kennedy Industries to talk about your job offer. </p>
<<button[[Head to Kennedy Industries|Introduction 11]]>><</button>><p> It didn't take long to meet Kennedy once again, but this time she had an evil grin on her face right from the get-go. She greeted you and told you to sit. </p>
<<speech "Kennedy">> Uhmm... Have we talked before? It feels like I have seen you somewhere, I can't put my finger on it. <</speech>>
<p> She's fucking with you. She has all the power in this situation, and she's most certainly upset with the way you treated her yesterday. You better be careful how you handle the situation going forward. Best to probably play along. </p>
<<speech "Kennedy">> Yes, I had an interview with you yesterday and I was selected as a Data Entry Clerk but I had to reject the offer and walk away. You are a really busy person and I understand that you meet many people everyday so you might have forgotten about it. <</speech>>
<p> Kennedy smiles. </p>
<<speech "Kennedy">> Oh... yeah... Mr. $lastname, was it? Yeah, I remember now. So... why are you back? <</speech>>
<<speech "You">> I need this job. Not just for the money, but also to gain some experience and move forward in life. I'm willing to work for you Mrs. Kennedy.<</speech>>
<<speech "Kennedy">> Hmm... but you rejected it yesterday? What happened suddenly that changed your mind? <</speech>>
<<speech "You">> Well the circumstances are not always the same and I realised how important this job is for me. I'm sorry for not accepting the offer yesterday but I do understand my mistake and I want to rectify it by working for you if you could please give me the opportunity. <</speech>>
<<speech "Kennedy">> So, you are in dire need of this job? <</speech>>
<<speech "You">> Well, yes Mrs. Deville, I am. <</speech>>
<<speech "Kennedy">> I like that you are being honest about the job, but I didn't like the way you rejected the job yesterday, so there will be a few changes in the terms and conditions and if you are okay with these terms, you'll have the job for yourself. <</speech>>
<<speech "You">> I would love to hear them before making a decision, Mrs Kennedy. <</speech>>
<<speech "Kennedy">> The main change will be in the shift timings. You will have to do an 8 hour shift in place of the 7 hours shift that was mentioned earlier. Also, I didn't mention this yesterday but we have four subdivisions and you'll be working in the women only subdivision. All of the other subdivisions are filled so this is your only option. Also, you'll have to work occasional overtime, to help meet our project deadlines. If you mess up on any of these things, you will be fired. No second chances. If you are okay with these terms, you can start working right now.<</speech>>
<p> You don't have much of a choice. This is the only opportunity to dig yourself out of the hole that's been created for you. </p>
<<speech "You">> What will the salary be? Incentives? <</speech>>
<<speech "Kennedy">> The salary will remain the same, $1000 per month. They will always hike around the corner if you finish your projects well before the time given to you. <</speech>>
<p> You sigh. </p>
<<speech "You">> Okay, Mrs. Deville, I'm ready to take this job. <</speech>>
<<speech "Kennedy">> Good! You'll just need to sign a few papers and then you can start! <</speech>>
<p> She presented you with the papers, and you wasted no time signing them. This was your opportunity to dig yourself out of the hole you were in. </p>
<<speech "Kennedy">> Welcome to Kennedy's Industries Mr. $lastname. I'm happy that you have decided to work with us and I'm sure this journey of yours will not only be fruitful to you but it will also be fruitful to the entire company. Now, my Personal Assistant, Mac will guide you about everything related to your work and she will take you to your desk. You can ask her any questions you might have, and she'll be happy to answer you. <</speech>>
<p> Your new boss calls for Mac to come into her office. </p>
<<speech "Mac">> You asked for me boss? <</speech>>
<<speech "Kennedy">> Yeah, this is our new recruit, $name. He will be our data entry clerk. Take him to his desk and explain everything about his work and try to clarify any questions he might have. <</speech>>
<<speech "Mac">> Sure thing boss, welcome to Kennedy's Industries, $name. Could you please follow me? <</speech>>
<p> You follow Mac as she guides you to your table. </p>
<<speech "Mac">> I'm Mac, and I handle almost everything that goes on here. <</speech>>
<<speech "You">> Nice to meet you. <</speech>>
<<speech "Mac">> No need to be so formal. So you were the one who rejected the job offer yesterday? <</speech>>
<<speech "You">> Uh... Yeah... <</speech>>
<<speech "Mac">> I guess you are wondering how I know about it? Well, everybody knows about it. Kennedy is not one to hide things. <</speech>>
<<speech "You">> Oh. I wasn't a big fan of what I was getting paid for, so I left angrily, but I needed this job a little more than I thought. <</speech>>
<<speech "Mac">> Understandable. But look at where that got you, an extra hour of work with the same pay. <</speech>>
<p> You just stare at her in silence. You understand that she knew everything that happened in your interview. She walked you to your desk. </p>
<<speech "Mac">> This is where you'll work. You will have a lunch break, it's 30 minutes, you also get one break. Everything about your work is mentioned in the document. If you have any questions, I'll be happy to clarify. I guess the boss already told you about your projects being time based and you'll find more information on the document. Weekends are off but if the schedule gets hectic, you'll have to be Dianeilable on the weekends too. Any questions? <</speech>>
<<speech "You">> Nope. If I have any questions, I'll come straight to you. <</speech>>
<<speech "Mac">> Sounds good, I'll be in the office next to Kennedy's. Come visit me anytime. Since its your first day, take things slow and understand everything before starting. All the best, I hope you have a great time working with us. I'll see you around. <</speech>>
<p> She smiles and walks away. Mac seemed way different than your boss in terms of character. She was polite, understanding and helpful in nature, which made you feel comfortable around her. </p>
<<button[[Begin Working|Introduction 12]]>><</button>><p> You sit down with Mac, and the two of you start having lunch. </p>
<<speech "Mac">> So, how are you feeling about the job? First impressions? <</speech>>
<<speech "You">> Well, at first I thought it’d be easy, but I only got like 11 entries done in 3 hours. It’s pretty bad. Now I’m realizing just how much focus and patience it takes to do this job right. I didn’t realize time would fly by like that. <</speech>>
<<speech "Mac">> Data entry takes a lot of concentration, and you’re new to this, so you’ll get the hang of it as you gain experience. Don’t worry about it too much. It’s your first day, so it’s normal to struggle a bit. But I’m sure you’ll settle in soon and find your rhythm. <</speech>>
<p> You’re surprised by how supportive Mac is. She’s always positive and encouraging, which gives you a boost of confidence. </p>
<<speech "You">> Thanks for the pep talk, Mac. I really needed that. <</speech>>
<p> You continue chatting with Mac about work, and you feel more comfortable around her. After a while, one of your coworkers arrives at the cafeteria and sits next to you. </p>
<<speech "Diane">> Hey, Mac! Looking good today. Who’s this cutie? Your boyfriend? <</speech>>
<p> You feel a little embarrassed and stay quiet. Mac smiles and replies to your coworker. </p>
<<speech "Mac">> Actually, Diane, this is $name, our new data entry clerk. The one our boss told us about yesterday. <</speech>>
<<speech "Diane">> Oh wow! I didn’t expect someone so young to be working with us. Sorry if I came off rude. I’m Diane. <</speech>>
<<speech "You">> No worries, Diane. I’m $name. Nice to meet you. <</speech>>
<<speech "Mac">> $name, Diane’s our Senior Quality Assurance Manager. She makes sure all the projects meet the company’s quality standards before they go to clients. Diane does audits, sets QA policies, and cross-checks data. Basically, she’s one of the backbones of the company. <</speech>>
<<speech "You">> Wow, you handle a lot, Diane. How do you manage it? <</speech>>
<<speech "Diane">> Haha, I’ve been doing this for over 20 years, so it’s just routine for me now. And please, just call me Diane. We’re coworkers now, no need for formalities. And sorry again for my intro earlier. <</speech>>
<p> Like Mac, Diane seems friendly and easy to talk to. </p>
<<speech "You">> No worries at all, Diane. I’m looking forward to learning a lot from you. <</speech>>
<<speech "Diane">> Haha, sure thing! If you ever have any questions, don’t hesitate to ask. And hey, if you’re ever bored or stressed at work, you’re welcome to drop by my office for a chat. It’s right across from Mac’s. <</speech>>
<<speech "You">> I have a feeling I’ll need some of those stress relief chats in the future. <</speech>>
<p> You continue talking with Mac and Diane, feeling comfortable around both of them. After lunch, you head back to your desk and get back to work. You keep working until it’s time to clock out. </p>
<<button[[End Your Shift and Leave The Office|Introduction 13]]>><</button>><<speech "You">> Wow, first day and I’m already exhausted. I only did 25 entries today, and I’ve got a lot to finish this month. If I don’t pick up the pace, I'll lose this job. I really need to step it up. And I still need to find a part-time job to pay off that $5,000 by the end of the month. Guess I’ll just walk around and see if anyone’s hiring. <</speech>>
<p> You spend the next hour going around and asking about part-time work but have no luck. Just as you’re ready to head home, you spot a sign outside Jaya’s Family Diner looking for a waiter. You waste no time and head inside, where you’re greeted by a woman in her 20s. </p>
<<speech "Jaya">> Hi there! Welcome to Jaya’s Family Diner. What can I get for you today? <</speech>>
<<speech "You">> Actually, I’m not here for food. I saw the sign outside about the waiter job, and I’d like to apply. <</speech>>
<<speech "Jaya">> Oh, great! We do need a waiter, and we’re looking for someone to start right away. Do you have any experience? <</speech>>
<<speech "You">> No, I’m completely new to this. I have a day job, so I was hoping for part-time hours. <</speech>>
<<speech "Jaya">> Hmm, well, look, let me talk to my Mom and we'll figure something out. What hours do you work at your day job? <</speech>>
<<speech "You">> My day job ends at 4:00 pm, so I could start at 4:30 and work until close. <</speech>>
<<speech "Jaya">> What about weekends? <</speech>>
<<speech "You">> I’m usually off on weekends unless I get called in, but that doesn’t happen often. I can do full shifts on weekends. <</speech>>
<<speech "Jaya">> Alright, give me a few minutes. Have a seat, and I’ll be right back. <</speech>>
<p> You nod and sit down to wait. </p>
<<speech "Jaya">> Sorry for the wait! I had to discuss it with my mom. We need any help we can get, so stop time any day you don't have anything going on. Please do stop by often though, it gets busy. It’s $8 an hour, and you can work as many hours as you want. Your job would be to greet customers, take orders, serve food, refill drinks, handle payments, and clean tables. Does that sound doable? <</speech>>
<<speech "You">> That’s a lot of work, and not a great pay rate. But, I'll take whatever I can get. I’ll take it. <</speech>>
<<speech "Jaya">> Awesome! You'll get paid whatever you worked after every shift. I’m Jaya, by the way. I run the diner with my mom, Melissa. We’ll handle the kitchen, and you’ll handle the front. What’s your name? <</speech>>
<<speech "You">> I’m $name. <</speech>>
<<speech "Jaya">> Nice to meet you, $name. I’m looking forward to seeing how you do. Don’t worry, you won’t be judged too harshly for being new, but we expect you to improve as you go. <</speech>>
<<speech "You">> No problem, I’m a fast learner, and I’ll give it my best. I’m ready to start. <</speech>>
<<speech "Jaya">> Great! <</speech>>
<p> Jaya hands you the diner’s uniform, and you change into it. As evening falls, customers start arriving. Your first few orders are small, which helps calm your nerves, but as the night goes on, the orders get bigger. Thankfully, it’s not as busy as you expected. By the time the rush dies down, it’s 11:30 pm, and you wrap up your shift. </p>
<<speech "Jaya">> You did great for your first day. My mom and I could really feel the difference with your help. Here’s your pay. <</speech>>
<p> You worked for 7 hours and earned $56. </p>
<<speech "You">> Thanks, Jaya. I’m glad you were happy with my work. It was a challenge, but I enjoyed it. <</speech>>
<<speech "Jaya">> I’m glad to hear that. See you tomorrow! <</speech>>
<p> You say goodbye and head home. The streets are empty, and it’s a cold night. As you walk through a dark alley, you overhear some shady people talking about a meth deal, but you stay calm and make it home safely. Your stepmom and stepsister are waiting for you, looking worried. </p>
<<button[[Enter Your House|Introduction 14]]>><</button>><<set $time = 2>>
<<speech "Bridgette">> Honey, where were you? We were so worried! <</speech>>
<<speech "You">> Sorry, Mom, I didn’t realize it’d get so late. I’ll explain everything, but I’m starving. <</speech>>
<p> Your mom serves you food, and the three of you sit at the table while you explain your day. </p>
<<speech "Eve">> Two jobs? I never thought I’d see the day my brother worked this hard! <</speech>>
<<speech "Bridgette">> Oh honey... <</speech>>
<p> Your mom gets emotional, hugging and kissing you on the cheek. </p>
<<speech "Bridgette">> I’m so sorry, sweetie. You’re working so hard because of me. <</speech>>
<<speech "You">> No, Bridgette, don’t say that. It’s my responsibility. <</speech>>
<p> Out of nowhere, Eve hugs you. It’s the first time she’s hugged you, and you don’t really know how to react. </p>
<<speech "Eve">> Honestly, Bridgette and I were so worried we almost filed a missing person report for you. <</speech>>
<<speech "You">> Haha…Well, I’m glad you didn’t. And I’m not a kid anymore, you know. <</speech>>
<<speech "Bridgette">> You’ll always be my kid, no matter how old you get. <</speech>>
<<speech "Eve">> It’s not just that. With everything going on, Bridgette’s afraid we might get targeted or something. <</speech>>
<<speech "You">> Don’t worry, Bridgette. We’re going to get through this. Anyway, it’s already midnight. We should all get some sleep. <</speech>>
<<speech "Eve">> Yeah, good point. But seriously, get a phone or fix the one you have. If you’d called us, we wouldn’t have freaked out so much. <</speech>>
<<speech "You">> Okay, okay. I’ll sort it out soon. <</speech>>
<p> You say goodnight to Bridgette and Eve and head to bed. Exhausted, you crash as soon as your head hits the pillow. </p>
<<button[[Get Some Rest|April 4th Morning]]>><</button>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be on where you make enough money to pay off your father's debt. </p>
<<button[[Wake Up|April 5th Morning]]>><</button>>
<<set $scene = 1>><<nobr>>
<<set $time = 1>>
<<set $day = 4>>
<<set $dayofweek = 5>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up on time and get ready. Heading to the kitchen for breakfast, you see Bridgette is shocked to see you already dressed for work. </p>
<<speech "Bridgette">> Honey, are you already leaving for your job? <</speech>>
<<speech "You">> Yeah, Bridgette. I figured it’s better to start early. I see you’re ready for your day too? <</speech>>
<<speech "Eve">> No way you woke up this early and got dressed! You used to roll out of bed at like 10 a.m. or something. <</speech>>
<<speech "You">> Well, if you’re that shocked, I guess I’ve changed a lot—productively, of course. <</speech>>
<<speech "Bridgette">> You sure have, honey. I’m so proud of you right now. I don’t even know how to put it into words. <</speech>>
<<speech "You">> You can always give me a hug, Bridgette. <</speech>>
<p> Bridgette wastes no time pulling you into a hug. You sit down and start having breakfast with them. </p>
<<speech "Eve">> Are you going to be late tonight? If so, let us know now, because neither Bridgette nor I got enough sleep last night. <</speech>>
<<speech "You">> Yeah, I’ll be working late. But I'll be home in time for dinner. <</speech>>
<<speech "Bridgette">> Okay, honey. Have a good day at work. <</speech>>
<<button[[Head to Work|April 4th Workday 1]]>><</button>><<set $day = 1>>
<<set $dayToEveningPassage = {
4: "4 Evening",
5: "5 Evening",
6: "6 Evening",
7: "7 Evening",
8: "8 Evening",
9: "9 Evening",
10: "10 Evening",
11: "11 Evening",
12: "12 Evening",
13: "13 Evening",
14: "14 Evening",
15: "15 Evening",
16: "16 Evening",
17: "17 Evening",
18: "18 Evening",
19: "19 Evening",
20: "20 Evening",
21: "21 Evening",
22: "22 Evening",
23: "23 Evening",
24: "24 Evening",
25: "25 Evening",
26: "26 Evening",
27: "27 Evening",
28: "28 Evening",
29: "29 Evening",
30: "30 Evening",
31: "31 Evening",
32: "32 Evening",
33: "33 Evening",
34: "34 Evening",
35: "35 Evening",
36: "36 Evening",
37: "37 Evening",
38: "38 Evening",
39: "39 Evening",
40: "40 Evening",
41: "41 Evening",
42: "42 Evening"
}>>
<<set $dayToBedtimePassage = {
4: "4 Bedtime",
5: "5 Bedtime",
6: "6 Bedtime",
7: "7 Bedtime",
8: "8 Bedtime",
9: "9 Bedtime",
10: "10 Bedtime",
11: "11 Bedtime",
12: "12 Bedtime",
13: "13 Bedtime",
14: "14 Bedtime",
15: "15 Bedtime",
16: "16 Bedtime",
17: "17 Bedtime",
18: "18 Bedtime",
19: "19 Bedtime",
20: "20 Bedtime",
21: "21 Bedtime",
}>>
<<set $dayToBedtimePassage = {
4: "4 Bedtime",
5: "5 Bedtime",
6: "6 Bedtime",
7: "7 Bedtime",
8: "8 Bedtime",
9: "9 Bedtime",
10: "10 Bedtime",
11: "11 Bedtime",
12: "12 Bedtime",
13: "13 Bedtime",
14: "14 Bedtime",
15: "15 Bedtime",
16: "16 Bedtime",
17: "17 Bedtime",
18: "18 Bedtime",
19: "19 Bedtime",
20: "20 Bedtime",
21: "21 Bedtime",
22: "22 Bedtime",
23: "23 Bedtime",
24: "24 Bedtime",
25: "25 Bedtime",
26: "26 Bedtime",
27: "27 Bedtime",
28: "28 Bedtime",
29: "29 Bedtime",
30: "30 Bedtime",
31: "31 Bedtime",
32: "32 Bedtime",
33: "33 Bedtime",
34: "34 Bedtime",
35: "35 Bedtime",
36: "36 Bedtime",
37: "37 Bedtime",
38: "38 Bedtime",
39: "39 Bedtime",
40: "40 Bedtime",
41: "41 Bedtime",
42: "42 Bedtime"
}>>
<<set $money = 800>> <!-- Starting money -->
<<set $day = 1>>
<<set $return to ''>>
<<set $return2 to ''>>
<<set $cafejob = false>>
<<set $time = 1>><<speech "Bridgette">> Welcome home. How was work, $name? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette01.png" alt="Bridgette">
</div>
<<speech "You">> It was good. I got a lot done today. <</speech>>
<<speech "Bridgette">> Good. Did you get a chance to meet the new neighbor? I think she looks to have a step-daughter your age, I think her name's Caroline? <</speech>>
<<speech "You">> Yeah, I met her and helped her out with a few things before I came here. <</speech>>
<<speech "Bridgette">> Oh, well aren't you being helpful for once. It's all for that girl isn't it? You must be hungry after all that helping though, and dinner's almost ready, come join us. <</speech>>
<p> You eat dinner with your family, and make friendly conversation about your new job, once everyone finished the meal you all parted ways to your own things for the night. </p>
<<button[[Go Out For The Night|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 6th Morning]]>><</button>>
<<set $scene = 1>><<speech "Eve">> Welcome back! Did you do anything exciting this afternoon? <</speech>>
<<speech "You">> Nothing super fun. Not a terrible Saturday though. <</speech>>
<<speech "Eve">> Well dinner just got done. I'll race you to the kitchen! <</speech>>
<p> You join the family for dinner, sharing laughs and discussing plans for tomorrow. Once the meal is over, everyone drifts off to their own activities. </p>
<<button[[Head Out For The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <<if $time == 1>>
<<nobr>>
<<toggleclass "body" "night">>
<</nobr>>
<p>Looks Like You've Got Some Freetime, What Do You Want To Do This Afternoon?</p>
<<nobr>>
<div class="card-container-title"> AVAILABLE ACTIVITIES </div>
<div class="card-container">
<div class="card" onclick="SugarCube.Engine.play('Gym Confirm')" style="background-image: url('assets/image/background/gym.png');">
<span class="title">Workout at Gym</span>
</div>
<div class="card" onclick="SugarCube.Engine.play('Park Confirm')" style="background-image: url('assets/image/background/park.png');">
<span class="title">Walk In The Park</span>
</div>
<div class="card" onclick="SugarCube.Engine.play('Diner Confirm')" style="background-image: url('assets/image/background/diner.png');">
<span class="title">Work at The Diner</span>
</div>
<<if $day gte 23>>
<div class="card" onclick="SugarCube.Engine.play('Cafe Confirm')" style="background-image: url('assets/image/background/coffeeshop.png');">
<span class="title">Work at The Cafe</span>
</div>
<</if>>
</div>
<</nobr>>
<<nobr>>
<div class="card2-container-title"> AVAILABLE SEX LINKS </div>
<div class="card2-container">
<<if $dayofweek == 1 || $dayofweek == 2 || $dayofweek == 3 || $dayofweek == 5>>
<div class="card2" onclick="SugarCube.Engine.play('Kim Confirm')">
<img src="assets/image/avatar/kim.png" alt="Kim">
<<if $kimrank7 == false>>
<p>Help Kim Move</p>
<<elseif $kimrank7 == true>>
<p>Have Dinner With Kim & Caroline</p>
<</if>>
</div>
<</if>>
<<if ($dayofweek == 1 || $dayofweek == 2 || $dayofweek == 3 || $dayofweek == 4 || $dayofweek == 5) && $quinnrank1 == true>>
<div class="card2" onclick="SugarCube.Engine.play('Quinn Confirm')">
<img src="assets/image/avatar/quinn.png" alt="Quinn">
<p>Work Overtime</p>
</div>
<</if>>
<<if ($dayofweek == 1 || $dayofweek == 2 || $dayofweek == 6 || $dayofweek == 7) && $cafejob == true>>
<div class="card2" onclick="SugarCube.Engine.play('Carter Confirm')">
<img src="assets/image/avatar/carter.png" alt="Carter">
<p>Work With Carter</p>
</div>
<</if>>
</div>
<</nobr>>
<</if>>
<<if $time == 2>>
<<nobr>>
<<toggleclass "body" "daytime">>
<<if $day == 4>>
<<nobr>>
<<speech "Developer">>Welcome to your first freetime interaction! As you can see, there is two menus for you to select from. "AVAILABLE ACTIVITIES" and "AVAILABLE SEX LINKS." Here, you'll decide how you'll spend your night action. The people you hang out with may not be available every day, so pay attention to their schedule and plan accordingly! For tonight, it looks like nobody is available to hang out with—so let's spice up your night with an activity!<</speech>>
<</nobr>>
<</if>>
<</nobr>>
<p>Looks Like You've Got Some Freetime, What Do You Want To Do Tonight?</p>
<<nobr>>
<div class="card-container-title"> AVAILABLE ACTIVITIES </div>
<div class="card-container">
<div class="card" onclick="SugarCube.Engine.play('Comedy Club Confirm')" style="background-image: url('assets/image/background/comedy.png');">
<span class="title">Comedy Club</span>
</div>
<div class="card" onclick="SugarCube.Engine.play('Gym Confirm')" style="background-image: url('assets/image/background/gym.png');">
<span class="title">Workout at Gym</span>
</div>
<div class="card" onclick="SugarCube.Engine.play('Diner Confirm')" style="background-image: url('assets/image/background/diner.png');">
<span class="title">Work at The Diner</span>
</div>
<<if $kendallrank8 == true>>
<div class="card" onclick="SugarCube.Engine.play('Tattoo Shop Confirm')" style="background-image: url('assets/image/background/tattooshop.png');">
<span class="title">Work at Kendall's Ink & Instinct</span>
</div>
<</if>>
</div>
<</nobr>>
<<nobr>>
<div class="card2-container-title"> AVAILABLE SEX LINKS </div>
<div class="card2-container">
<<if ($dayofweek == 2 || $dayofweek == 3 || $dayofweek == 4 || $dayofweek == 7) && $meganrank1 == true>>
<div class="card2" onclick="SugarCube.Engine.play('Megan Confirm')">
<img src="assets/image/avatar/megan.png" alt="Megan">
<p>Workout with Megan</p>
</div>
<</if>>
<<if ($dayofweek == 1 || $dayofweek == 3 || $dayofweek == 5 || $dayofweek == 6 || $dayofweek == 7) && $dianerank1 == true>>
<div class="card2" onclick="SugarCube.Engine.play('Diane Confirm')">
<img src="assets/image/avatar/diane.png" alt="Diane">
<p>Vent To Diane</p>
</div>
<</if>>
<<if ($dayofweek == 2 || $dayofweek == 4 || $dayofweek == 5 || $dayofweek == 6) && $kendallrank1 == true && $day gte 23>>
<div class="card2" onclick="SugarCube.Engine.play('Kendall Confirm')">
<img src="assets/image/avatar/kendall.png" alt="Kendall">
<p>Help Kendall</p>
</div>
<</if>>
</div>
<</nobr>>
<</if>>
<<set $scene = 1>>
<<script>>
window.updateDayPassages();
<</script>><p> You get to work, ready to breeze through these entries. You make good headway for the day, and before you know it, it's lunch time. </p>
<<speech "You">> Okay, I got 20 done in 3 hours, which is a huge improvement over yesterday, but I feel like this pace isn’t enough. I have to try harder. <</speech>>
<p> You go to the cafe and meet Diane and Mac, who are already sitting at the table. </p>
<<speech "Diane">> Hey $name, how’s it going today? <</speech>>
<<speech "You">> I’m doing fine, what about you ladies? <</speech>>
<<speech "Mac">> I’m doing great. So, how’s work going? <</speech>>
<<speech "You">> Well, up until now, it’s been smooth, I guess. Definitely better than yesterday. <</speech>>
<<speech "Diane">> It’s only going to get better from here. <</speech>>
<p> While talking with the ladies, another woman joins and sits beside you. </p>
<<speech "Quinn">> Hello, ladies! <</speech>>
<<speech "Diane">> Hey Quinn, been busy lately? <</speech>>
<<speech "Quinn">> A bit. There’s a lot of incorrect data, so I’ve been cleaning most of it up. I really wish I had some help. <</speech>>
<<speech "Mac">> Well, you’re in luck! Meet $name, our new Data Entry Clerk. $name, this is Quinn, our Senior Data Analyst. She’ll be checking all your work before it gets processed. <</speech>>
<<speech "You">> Oh, nice to meet you, Quinn. <</speech>>
<<speech "Quinn">> Wait a second, Mac. Are you pulling my leg? <</speech>>
<<speech "Mac">> No, why? <</speech>>
<<speech "Quinn">> So, you’re telling me that this kid is our new Data Entry Clerk? <</speech>>
<<speech "Diane">> Yeah, he is. Kennedy told us about him a couple of days ago. Did you forget? <</speech>>
<<speech "Quinn">> Well, I had better things to do than listen to news about someone I couldn’t care less about. Okay, let me get this straight: How did Kennedy hire him? <</speech>>
<<speech "Mac">> What? I don’t understand. <</speech>>
<p> You’ve been quiet until now, but you finally lose your patience and decide to speak up. </p>
<<speech "You">> Do you have a problem with my hiring? <</speech>>
<<speech "Quinn">> Yes, I do, Mr. Whoever you are. I don’t get how Kennedy hired a guy. <</speech>>
<<speech "You">> What? Why are you bringing gender into this? <</speech>>
<<speech "Quinn">> Because you’re working in a women-only division, and I don’t know how Kennedy hired you. I’ll have to speak to her about this. <</speech>>
<p> Quinn leaves her lunch and walks away. You don’t know how to react. </p>
<<speech "You">> Mac, did I do something wrong? <</speech>>
<<speech "Mac">> No, you absolutely did nothing wrong. Quinn just has a really bad temper. <</speech>>
<<speech "Diane">> Don’t worry too much about Quinn. Sometimes she just blows up for no reason. <</speech>>
<<speech "You">> But she left saying she’s going to talk to the boss about my job. <</speech>>
<<speech "Mac">> Don’t stress. You did nothing wrong. Also, the boss probably has her own reasons for hiring you, so Quinn doesn’t pose any threat, not for now anyway. <</speech>>
<<speech "Diane">> You’ve got us to back you up if Quinn makes any false claims. Don’t worry about it. <</speech>>
<<speech "You">> Thanks… <</speech>>
<p> On one hand, you’ve got people like Mac and Diane supporting you, but on the other hand, Quinn is already looking like a threat to your job. She left a really bad first impression, and you don’t want to deal with her anymore. Diane and Mac are completely different though. Telling you not to worry about Quinn and focus on your work might not be bad advice after all. After a chaotic lunch, you head back to your desk to finish out the day. </p>
<<button[[Work Ends|Kim & Caroline Rank 1]]>><</button>>
<<set $scene = 1>><<nobr>>
<<if $meganrank1 == false && $day gte 5>>
<<goto [[Megan Rank 1]]>>
<</if>>
<</nobr>>
<<if $scene == 1>>
<p> The gym hums with activity, the sound of weights clanking and treadmills whirring filling the space. You push through your workout, feeling the strain in your muscles with each rep. </p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/workout.gif" alt="Workout">
</div>
<</nobr>>
<p> By the time you’re done, your body aches, but there’s a sense of progress in every movement. You decide to head home. </p>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +3 @@
<<set $strength += 3>>
<<button "Head Home">><<set $scene = 2>><<goto "Gym">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><<if $scene == 1>>
<<speech "Jaya">> Hey $name, how’s it going today? <</speech>>
<<speech "You">> I’m fine, Jaya. How about you? <</speech>>
<<speech "Jaya">> I’m doing good, looking forward to the evening rush. You ready? <</speech>>
<<speech "You">> Well, I always am. <</speech>>
<p> You share a smile with Jaya and get to work. You’ve got about 30 minutes to set up the tables while Jaya and her mom prepare the food in the kitchen. As soon as the clock strikes 5 p.m., customers start flocking in. As the night goes on, the diner fills up and orders keep coming in. It’s so busy you don’t even find time for a bathroom break. You stay busy until close to closing. Finally, there’s a brief dip in customers for the last half hour. </p>
<<speech "You">> Well, that was one hell of a day. <</speech>>
<<speech "Jaya">> You did really well. <</speech>>
<<if $dayofweek gte 5>>
<<speech "You">> Thanks, Jaya. It was a lot busier than yesterday. So, weekends are the crazy busy days, huh? <</speech>>
<<speech "Jaya">> Yep, weekends are generally the busiest part of the job. Hope you don’t mind. Here’s your pay. <</speech>>
<<elseif $dayofweek lte 4>>
<<speech "You">> I'm beat. That was exhausting. <</speech>>
<<speech "Jaya">> Thanks for your help today. <</speech>>
<</if>>
<<speech "You">> Thanks, Jaya. I’m sure next time will be even busier than today. Anyway, I’ll see you later. <</speech>>
@@font-size:1.3em; font-weight:bold; You've made $56 Dollars! @@
<<set $money += 56>>
<<button "Head Home">><<set $scene = 2>><<goto "Diner">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><<if $scene == 1>>
<p> The park is calm, with a gentle breeze rustling the trees. You walk along the path, taking in the quiet and letting your thoughts wander. Each step gives you time to reflect, new ideas forming as you go. </p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/parkwalk.gif" alt="Walk In The Park">
</div>
<</nobr>>
<p> By the time you leave, your mind feels clearer, and you’ve gained a fresh perspective. You head home to prepare for the evening. </p>
@@font-size:1.3em; font-weight:bold; KNOWLEDGE INCREASED +3 @@
<<set $knowledge += 3>>
<<button "Head Home">><<set $scene = 2>><<goto "Gym">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><<if $scene == 1>>
<p> The comedy club is packed, filled with conversation and laughter. You find a seat and settle in as the comedian takes the stage. Their confidence and timing keep the audience engaged, and you can’t help but take note of how they command the room. </p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/comedyshow.gif" alt="Comedy Show">
</div>
<</nobr>>
<p> By the time the show ends, you feel more attuned to the flow of conversation and expression, the energy of the still lingering as you head back to your room for the night. </p>
@@font-size:1.3em; font-weight:bold; CHARISMA INCREASED +3 @@
<<set $charisma += 3>>
<<button "Head Home">><<set $scene = 2>><<goto "Comedy Club">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><<nobr>>
<<if $time == 1 && $dayofweek == 1>>
<div class="timedayinfo">
<img src="assets/image/ui/mondaydaytime.gif" alt="Monday Daytime">
</div>
<<elseif $time == 1 && $dayofweek == 2>>
<div class="timedayinfo">
<img src="assets/image/ui/tuesdaydaytime.gif" alt="Tuesday Daytime">
</div>
<<elseif $time == 1 && $dayofweek == 3>>
<div class="timedayinfo">
<img src="assets/image/ui/wednesdaydaytime.gif" alt="Wednesday Daytime">
</div>
<<elseif $time == 1 && $dayofweek == 4>>
<div class="timedayinfo">
<img src="assets/image/ui/thursdaydaytime.gif" alt="Thursday Daytime">
</div>
<<elseif $time == 1 && $dayofweek == 5>>
<div class="timedayinfo">
<img src="assets/image/ui/fridaydaytime.gif" alt="Friday Daytime">
</div>
<<elseif $time == 1 && $dayofweek == 6>>
<div class="timedayinfo">
<img src="assets/image/ui/saturdaydaytime.gif" alt="Saturday Daytime">
</div>
<<elseif $time == 1 && $dayofweek == 7>>
<div class="timedayinfo">
<img src="assets/image/ui/sundaydaytime.gif" alt="Sunday Daytime">
</div>
<<elseif $time == 2 && $dayofweek == 1>>
<div class="timedayinfo">
<img src="assets/image/ui/mondaynight.gif" alt="Monday Night">
</div>
<<elseif $time == 2 && $dayofweek == 2>>
<div class="timedayinfo">
<img src="assets/image/ui/tuesdaynight.gif" alt="Tuesday Night">
</div>
<<elseif $time == 2 && $dayofweek == 3>>
<div class="timedayinfo">
<img src="assets/image/ui/wednesdaynight.gif" alt="Wednesday Night">
</div>
<<elseif $time == 2 && $dayofweek == 4>>
<div class="timedayinfo">
<img src="assets/image/ui/thursdaynight.gif" alt="Thursday Night">
</div>
<<elseif $time == 2 && $dayofweek == 5>>
<div class="timedayinfo">
<img src="assets/image/ui/fridaynight.gif" alt="Friday Night">
</div>
<<elseif $time == 2 && $dayofweek == 6>>
<div class="timedayinfo">
<img src="assets/image/ui/saturdaynight.gif" alt="Saturday Night">
</div>
<<elseif $time == 2 && $dayofweek == 7>>
<div class="timedayinfo">
<img src="assets/image/ui/sundaynight.gif" alt="Sunday Night">
</div>
<</if>>
<</nobr>>
<<nobr>>
<div class="dateDisplay">
<<if $day == 1>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">1st</div>
</div>
<<elseif $day == 2>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">2nd</div>
</div>
<<elseif $day == 3>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">3rd</div>
</div>
<<elseif $day == 4>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">4th</div>
</div>
<<elseif $day == 5>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">5th</div>
</div>
<<elseif $day == 6>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">6th</div>
</div>
<<elseif $day == 7>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">7th</div>
</div>
<<elseif $day == 8>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">8th</div>
</div>
<<elseif $day == 9>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">9th</div>
</div>
<<elseif $day == 10>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">10th</div>
</div>
<<elseif $day == 11>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">11th</div>
</div>
<<elseif $day == 12>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">12th</div>
</div>
<<elseif $day == 13>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">13th</div>
</div>
<<elseif $day == 14>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">14th</div>
</div>
<<elseif $day == 15>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">15th</div>
</div>
<<elseif $day == 16>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">16th</div>
</div>
<<elseif $day == 17>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">17th</div>
</div>
<<elseif $day == 18>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">18th</div>
</div>
<<elseif $day == 19>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">19th</div>
</div>
<<elseif $day == 20>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">20th</div>
</div>
<<elseif $day == 21>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">21st</div>
</div>
<<elseif $day == 22>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">22nd</div>
</div>
<<elseif $day == 23>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">23rd</div>
</div>
<<elseif $day == 24>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">24th</div>
</div>
<<elseif $day == 25>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">25th</div>
</div>
<<elseif $day == 26>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">26th</div>
</div>
<<elseif $day == 27>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">27th</div>
</div>
<<elseif $day == 28>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">28th</div>
</div>
<<elseif $day == 29>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">29th</div>
</div>
<<elseif $day == 30>>
<div class="calendar-box">
<div class="month">APRIL</div>
<div class="date">30th</div>
</div>
<<elseif $day == 31>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">1st</div>
</div>
<<elseif $day == 32>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">2nd</div>
</div>
<<elseif $day == 33>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">3rd</div>
</div>
<<elseif $day == 34>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">4th</div>
</div>
<<elseif $day == 35>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">5th</div>
</div>
<<elseif $day == 36>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">6th</div>
</div>
<<elseif $day == 37>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">7th</div>
</div>
<<elseif $day == 38>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">8th</div>
</div>
<<elseif $day == 39>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">9th</div>
</div>
<<elseif $day == 40>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">10th</div>
</div>
<<elseif $day == 41>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">11th</div>
</div>
<<elseif $day == 42>>
<div class="calendar-box">
<div class="month">MAY</div>
<div class="date">12th</div>
</div>
<<else>>
<div class="calendar-box">
<div class="month">Unknown Month</div>
<div class="date">Unknown Day</div>
</div>
<</if>>
</div>
<</nobr>>
<<nobr>>
<div id="card4-container">
<div class="card4">
<div id="payment-info" class="center-content">
<<nobr>>
<p> @@font-size:1.4em; font-weight:bold; STATS @@ </p>
<p>Money: $<<print $money>></p>
<p>Knowledge: <<print $knowledge>></p>
<p>Strength: <<print $strength>></p>
<p>Charisma: <<print $charisma>></p>
<</nobr>>
</div>
</div>
</div>
<</nobr>>
<div class="card4">
<p> @@font-size:1.2em; font-weight:bold; Support The Game! @@ </p>
<a href="https://www.patreon.com/hylandgames" target="_blank" data-patreon-widget-type="become-patron-button">[img["assets/image/ui/patreon.webp"]]</a>
<a href="https://discord.gg/VsTseaDypF" target="_blank">
[img["assets/image/ui/discordlogo.png"]]
</a>
\
</div> <p>Welcome to the Gallery! Here you can view previously unlocked scenes.</p>
@@font-size:2.0em; font-weight:bold; Contribute on Patreon to Access Full Gallery! (The Patreon Version Has The Full Gallery) @@
<nobr>
<div class="gal-container">
<div class="gal" onclick="SugarCube.Engine.play('Bridgette Gallery')">
<img src="assets/image/gallery/bridgettegallery.png" alt="Bridgette Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Eve Gallery')">
<img src="assets/image/gallery/evegallery.png" alt="Eve Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Kennedy Gallery')">
<img src="assets/image/gallery/kennedygallery.png" alt="Kennedy Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Mac Gallery')">
<img src="assets/image/gallery/macgallery.png" alt="Mac Gallery">
</div>
</div>
<div class="gal-container">
<div class="gal" onclick="SugarCube.Engine.play('Diane Gallery')">
<img src="assets/image/gallery/dianegallery.png" alt="Diane Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Quinn Gallery')">
<img src="assets/image/gallery/quinngallery.png" alt="Quinn Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Claire Gallery')">
<img src="assets/image/gallery/clairegallery.png" alt="Claire Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Violet Gallery')">
<img src="assets/image/gallery/violetgallery.png" alt="Violet Gallery">
</div>
</div>
<div class="gal-container">
<div class="gal" onclick="SugarCube.Engine.play('Stephanie Gallery')">
<img src="assets/image/gallery/stephaniegallery.png" alt="Stephanie Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Janelle Gallery')">
<img src="assets/image/gallery/janellegallery.png" alt="Janelle Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Kim & Caroline Gallery')">
<img src="assets/image/gallery/kimcarolinegallery.png" alt="Kim & Caroline Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Megan Gallery')">
<img src="assets/image/gallery/megangallery.png" alt="Megan Gallery">
</div>
</div>
<div class="gal-container">
<div class="gal" onclick="SugarCube.Engine.play('Kendall Gallery')">
<img src="assets/image/gallery/kendallgallery.png" alt="Kendall Gallery">
</div>
<div class="gal" onclick="SugarCube.Engine.play('Carter Gallery')">
<img src="assets/image/gallery/cartergallery.png" alt="Carter Gallery">
</div>
</div>
</nobr>
<<link "Back To The Game">>
<<goto $return>>
<</link>>
<<set $scene = 1>><<link "Cheats">>
<<set $return to passage()>>
<<goto "Cheats">>
<</link>>
<<link "Gallery">>
<<set $return to passage()>>
<<goto "Gallery">>
<</link>>
<<link "Tutorial">>
<<set $return to passage()>>
<<goto "Tutorial">>
<</link>><p> This is a tutorial. All the information below is available on the sidebar under the "Tutorial" section, though it's encouraged to read through the tutorial. This game isn't complicated when you understand it's time mechanics. </p>
<<speech "Developer">> Hey! Welcome to Time is Precious! This is a passion project I've been working on here and there for a long time. I really hope you like the game, but before we start the game, I figured I should give you a bit of a tutorial to give you a run down of the game. This game is heavily based off of Persona 5, so if you've played that game you'll understand the systems right off the bat. If not, I'll give you a run down right here from the get go!<</speech>>
@@font-size:1.4em; font-weight:bold; TUTORIAL @@
<<speech "Developer">> When the sidebar is open, it will have a decent amount of information. This information is important! Let's start with the most important thing you need to know- the time of day, and the day of the week it is. The first day of the game starts on Tuesday, and so it is displayed on the sidebar! But in addition, that card also gives you information in what time of day it is- Time is Precious is divided into two time slots. Daytime & Night. The background of the Day of Week card will tell you the time of day. <</speech>>
@@font-size:1.4em; font-weight:bold; DAYTIME EXAMPLE @@
<img src="assets/image/ui/tuesdaydaytime.gif" alt="Tuesday Daytime">
@@font-size:1.4em; font-weight:bold; NIGHT EXAMPLE @@
<img src="assets/image/ui/tuesdaynight.gif" alt="Tuesday Night">
@@font-size:1.4em; font-weight:bold; CALENDAR @@
<<speech "Developer">> In addition, you'll notice a calendar on the sidebar. It'll tell you the current day in-game, and month. The first day of the game is April 1st! Be wary though! Days are limited, though with each version the game will add at least 2-3 weeks worth of days. The last in-game day for this version is: <</speech>>
@@font-size:1.2em; font-weight:bold; April 21st @@
<<speech "Developer">> Make the most of the time available to you! <</speech>>
@@font-size:1.4em; font-weight:bold; STATS @@
<<speech "Developer">> STATS are important! Some girls may require you to have high enough "Strength", "Charisma", or "Knowledge" to progress with them. So pay attention to your stats, and use some of that time to progress them! In addition, each girl's "SEX LINK" (Questline) will have 8 Ranks for you to get through. You'll rank up each time you deepen your bond with a girl! <</speech>>
@@font-size:1.4em; font-weight:bold; REMEMBER! TIME IS PRECIOUS! @@
<<speech "Developer">> Time in this game isn't infinite. Make the most of it, before its gone. For the starting few days (until April 4th) you won't have the freedom to spend your time however you want, but that makes the time all the more precious. At various points in the story this will happen, but for these starting days, you'll be fine from April 4th up until the end of April 21st. <</speech>>
@@font-size:1.4em; font-weight:bold; THANK YOU! @@
<<speech "Developer">> Thank you for reading the tutorial, and thank you for playing the game! I hope people see the value, that I see in this passion project, and I hope you have a wonderful time playing the game. Thanks. <</speech>>
<<link "Back To The Game">>
<<goto $return>>
<</link>>
<<set $scene = 1>><p> The house is empty when you get back. They must've went out for the night. It's Saturday after all. </p>
<<speech "You">> Guess I have the house to myself for dinner. <</speech>>
<p> You forage for various items from the fridge and making a disgusting concoction for dinner. You eat, throw up, clean yourself up, and head out for the night. </p>
<<button[[Head Out|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> @@font-size:2.0em; font-weight:bold; Contribute on Patreon for Full Access to Cheats! @@
<<link "Back To The Game">>
<<goto $return>>
<</link>>
<<set $scene = 1>><<if $scene == 1>>
<p>After you get off work, you are walking up the driveway after work, when you see a moving truck is outside the neighbor's house. A woman is standing by a pile of boxes.</p>
<div class="girlimage">
<img src="assets/image/girl/kim/kim01.png" alt="Kim">
</div>
<<speech "Kim">>Well, well. Are you my knight in shining armor, or just passing through?<</speech>>
<<speech "You">>Uh, I guess that depends. What’s the situation?<</speech>>
<<speech "Kim">>Oh, nothing too dramatic. Just me vs. a lot of boxes—and I think the boxes are winning.<</speech>>
<p>She wipes her hands and steps closer.</p>
<<speech "Kim">>I’m Kim. Just moved in with my stepdaughter, Caroline. And you are?<</speech>>
<<speech "You">>I’m $name. Nice to meet you, Kim. Welcome to the neighborhood.<</speech>>
<<speech "Kim">>Well, aren’t you polite? I might keep you around.<</speech>>
<<speech "You">>Uh, thanks?<</speech>>
<<speech "Kim">>Don’t mind me—I just like to have fun. But seriously, moving is tough. It’s nice to meet someone friendly.<</speech>>
<<speech "You">>Yeah, moving’s hard. You look like you’ve had a long day.<</speech>>
<<speech "Kim">>Long day, long week, long year... but I’m fine. You probably have better things to do than listen to me complain.<</speech>>
<<speech "You">>Depends on what you’re talking about.<</speech>>
<<speech "Kim">>Oh really? Well, maybe you can help me out sometime. Moving is harder than I thought.<</speech>>
<<speech "You">>Your asking me for a favor already? We just met.<</speech>>
<<speech "Kim">>I’m good at spotting opportunities—and you look like you’ve got a good pair of arms.<</speech>>
<<speech "You">>Uh, thanks?<</speech>>
<<speech "Kim">>Don’t worry, I’m not asking you to move everything. Just a few boxes if you’re free sometime.<</speech>>
<<speech "You">>Sure, I can help out. Just let me know when you need me.<</speech>>
<<speech "Kim">>Oh, don’t tempt me—I might ask you sooner than you think.<</speech>>
<p>Caroline walks out of the house carrying a box and looks at Kim and You.</p>
<div class="girlimage">
<img src="assets/image/girl/kim/caroline01.png" alt="Kim">
</div>
<<speech "Caroline">>Are you flirting with the neighbors or actually helping?<</speech>>
<<speech "Kim">>Caroline, I’m delegating. It’s a skill. You should try it sometime.<</speech>>
<<speech "Caroline">>Whatever.<</speech>>
<p>Caroline goes back inside. Kim shakes her head but continues to smile.</p>
<<speech "Kim">>Don’t mind her. She’s just adjusting. The move wasn’t her idea. You know how it is at that age.<</speech>>
<<speech "You">>Yeah, I get it. Sounds tough.<</speech>>
<<speech "Kim">>It is, but we’ll manage. Anyway, go relax after work. But if you’re bored, you know where to find me.<</speech>>
<<speech "You">>I’ll keep that in mind.<</speech>>
<<speech "Kim">>You do that. Take care, $name.<</speech>>
<p>You walk away as Kim waves goodbye. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED A BOND WITH KIM & CAROLINE! @@
<div class="rankup">
<img src="assets/image/ui/rank1.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +1 @@
<<set $strength += 1>>
<<button "Head Home">><<set $scene = 2>><<goto "Kim & Caroline Rank 1">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank1 = true>>
<<set $carolinerank1 = true>><<if $scene == 1>>
<p>You arrive at Kim’s house in the evening after work to help with the move.</p>
<<speech "Kim">>Hey there! You made it! I’m so glad you’re here. We’re almost done, but there are a few more boxes I could use help with.<</speech>>
<p>You step inside the house. It’s a bit messy, with boxes everywhere, but it feels warm. Kim smiles at you, relieved to have help.</p>
<<speech "Kim">>Honestly, I’m starting to feel like I’ve moved in five times. But Caroline and I are getting settled. Moving’s just more tiring than I remember.<</speech>>
<p>You pick up a box and follow Kim into the living room.</p>
<<speech "You">>I can’t imagine how tough that must be. Moving’s always stressful.<</speech>>
<<speech "Kim">>Tell me about it. And Caroline... she’s not thrilled about all this. It’s hard to move on your own after losing someone, you know?<</speech>>
<p>Kim looks a bit sad as she speaks. She’s trying to stay positive, but the move has been hard for both of them.</p>
<p>Caroline walks into the room with another box. She sees you and stops, not saying anything.</p>
<<speech "Kim">>Oh! There’s my stepdaughter, Caroline. You two meet yet?<</speech>>
<<speech "You">>Yeah, we met yesterday when I helped out for a bit. How’s it going, Caroline?<</speech>>
<<speech "Caroline">>Eh, as well as it can be.<</speech>>
<p>Caroline sets down the box, still more focused on her phone than talking. Kim looks at her with understanding.</p>
<<speech "Kim">>She’s been like that for a while. It’s hard for her to adjust. She’s had a lot of changes, and I think the move is making everything feel real.<</speech>>
<<speech "You">>I get that. I can’t imagine what that must be like.<</speech>>
<<speech "Kim">>Yeah, I’m doing my best. It’s just... not easy. We used to live in a different place, but we had to leave. I think Caroline still feels lost. But we’ll figure it out.<</speech>>
<p>Caroline looks up from her phone, then walks to the door, clearly wanting to leave the conversation.</p>
<<speech "Caroline">>I’m just going to grab something from the kitchen.<</speech>>
<<speech "Kim">>Alright, but don’t go too far. We still have more to do.<</speech>>
<p>Caroline leaves, not saying much. Kim watches her for a moment, then turns back to you with a smile.</p>
<<speech "Kim">>She’s tough on the outside, but I know she’s struggling. She’s just afraid to talk about it. I’m trying to give her space but still show her I’m here.<</speech>>
<<speech "You">>It’s good that she has you. It must be hard to be the new mom in that situation.<</speech>>
<<speech "Kim">>Yeah... I just want her to know I’m not going anywhere. But I think she still misses the way things were. Anyway, enough about that. How was work today?<</speech>>
<p>You help Kim carry more boxes. You talk casually about your day, and it feels like a normal conversation instead of a chore.</p>
<<speech "Kim">>You’re really good at this. I was starting to feel like I was just stacking boxes with no plan.<</speech>>
<<speech "You">>I just did what I could. It’s no problem.<</speech>>
<<speech "Kim">>Still, you’re making this so much easier.<</speech>>
<p>You laugh, glad to help. You keep working, making good progress.</p>
<<speech "Kim">>You know, I’m really grateful for you. You’ve been a great neighbor. I was worried about moving here, meeting new people, but you’ve made it so much easier.<</speech>>
<<speech "You">>It’s the least I could do. You’re helping Caroline, so the least I can do is help with the move.<</speech>>
<<speech "Kim">>I’m glad to hear that. You’ve got a good heart. I can tell already.<</speech>>
<p>Caroline returns with a drink, looking at you but still not fully into the conversation. She gives a half-smile before heading back to the kitchen.</p>
<<speech "Caroline">>Alright, I’m done. You can take over now, $name.<</speech>>
<p>Caroline leaves again. Kim turns back to you, smiling.</p>
<<speech "Kim">>Don’t mind her. She’s just in her head a lot right now. But I’m glad we’re making progress. Thanks again for helping.<</speech>>
<<speech "You">>It’s no problem. Anytime.<</speech>>
<p>The last of the boxes is moved in. The house feels a little more put together. Kim stretches and smiles at you.</p>
<<speech "Kim">>Well, I think we’re done for today. You’ve really saved me from a lot of stress. Thank you.<</speech>>
<<speech "You">>It's not problem.<</speech>>
<p>Kim gives you a playful wink as you grab your jacket to head home.</p>
<<speech "Kim">>Thanks again, $name. You’re a real gem. I’ll see you soon, alright?<</speech>>
<p>You wave goodbye and head home, feeling like you’ve made a real connection. The day went from work stress to something surprisingly comfortable.</p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 2!@@
<div class="rankup">
<img src="assets/image/ui/rank2.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +1 @@
<<set $strength += 1>>
<<button "Head Home">><<set $scene = 2>><<goto "Kim Rank 2">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank2 = true>><<if $scene == 1>>
<p>You walk up to the front door and knock. From inside, you hear muffled voices- Kim and Caroline are arguing.</p>
<<speech "Kim">>Caroline, I’m doing the best I can! You can’t just keep pushing me away. I’m trying here!<</speech>>
<<speech "Caroline">>Yeah, well, trying isn’t good enough! You just don’t understand!<</speech>>
<p>You hesitate, unsure whether to knock again or wait. Before you can decide, the door opens quickly, and Kim steps out, looking surprised but trying to hide it.</p>
<<speech "Kim">>Oh! $name, you’re here! Um... come on in!<</speech>>
<p>She steps back to let you inside. Her smile seems forced, and her eyes flick to Caroline, who stands behind her, arms crossed. Caroline’s face is dark, but she stays quiet.</p>
<<speech "Kim">>You caught me off guard. Caroline and I were just having a little... discussion. Nothing serious.<</speech>>
<p>Kim’s voice shakes slightly, trying to downplay the tension. Caroline looks away, clearly not in the mood for small talk.</p>
<<speech "Caroline">>Yeah, whatever. I’m fine.<</speech>>
<p>You step inside, feeling the shift in the atmosphere. Kim quickly tries to steer the situation back to something more normal.</p>
<<speech "Kim">>Don’t mind her. She’s just... having a tough time adjusting, you know? Teenagers, huh?<</speech>>
<p>She forces a laugh, but it sounds off. She turns to you, looking for something else to focus on.</p>
<<speech "Kim">>Anyway, thanks for helping again today. I know it’s been a lot, but we’re almost there. It means a lot to me.<</speech>>
<p>Caroline stays silent, her body stiff, but she doesn’t protest. Kim starts moving boxes around, gesturing to a few.</p>
<<speech "Kim">>Let’s get back to it. We’ve still got some work to do.<</speech>>
<p>You help move a few more boxes as Kim continues, her voice trying to sound casual but betraying some frustration.</p>
<<speech "Kim">>Caroline and I... well, we’re trying to make this work, but it’s harder than I thought. Losing her dad, moving to a new place... It’s a lot, and I’m just trying to figure it out.<</speech>>
<p>She pauses, her tone softening.</p>
<<speech "Kim">>I want her to be okay. I want us to be okay, but sometimes I don’t know how to help. I think she feels like I’m just... a stranger, you know?<</speech>>
<p>You move another box and offer a sympathetic smile.</p>
<<speech "You">>That must be really tough, especially with everything changing so fast.<</speech>>
<<speech "Kim">>Yeah, exactly. I don’t want to be “just a stepmom.” I want to be someone she can rely on, but sometimes it feels like I’m pushing too hard.<</speech>>
<p>Caroline walks in with another box, still looking annoyed but silently working.</p>
<<speech "Caroline">>I can handle it myself, okay?<</speech>>
<p>Kim looks surprised but keeps her voice calm.</p>
<<speech "Kim">>Caroline, we’re almost done. You don’t have to do everything yourself.<</speech>>
<<speech "Caroline">>Yeah, well, you make everything harder than it needs to be.<</speech>>
<p>Kim looks taken aback. She opens her mouth like she wants to say something, then closes it, taking a deep breath to calm herself.</p>
<<speech "Kim">>Alright, let’s just... finish up here, okay? We’ll talk later.<</speech>>
<p>There’s a long silence as everyone keeps moving boxes. Kim keeps glancing at Caroline, but Caroline avoids her gaze. The air feels thick with unspoken words.</p>
<<speech "Kim">>Sorry, I didn’t mean to put you in the middle of this. It’s just... we’re still figuring things out.<</speech>>
<<speech "You">>It’s okay. I’m happy to help.<</speech>>
<p>Kim smiles a little, but it’s clear she’s still distracted by what’s going on with Caroline.</p>
<<speech "Kim">>Thanks. Honestly, you have no idea how much this helps. You’re a lifesaver.<</speech>>
<p>She seems to appreciate your presence more than she lets on, but her mind is clearly elsewhere, still on Caroline.</p>
<<speech "Kim">> Hey, don’t be a stranger, alright? I know I’ve been a little scattered lately.<</speech>>
<p>You head toward the door, and as you’re leaving, Kim calls after you.</p>
<<speech "Kim">>I just... I want to make things better for both of us, but sometimes I don’t know how. Thanks again for listening. It means more than you know.<</speech>>
<p>You wave goodbye as you leave, but you can tell Kim’s smile isn’t as sure as before. There’s more going on here than she’s letting on, and it’s clear she’s doing her best to handle everything—even if it’s really hard.</p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 3!@@
<div class="rankup">
<img src="assets/image/ui/rank3.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +1 @@
<<set $strength += 1>>
<<button "Head Home">><<set $scene = 2>><<goto "Kim Rank 3">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank3 = true>><<speech "Bridgette">> You’re home. How was your day? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette04.png" alt="Bridgette">
</div>
<<speech "You">> Not bad, just getting things done. <</speech>>
<<speech "Bridgette">> Good. Dinner’s ready. Let’s eat before Eve finishes everything. <</speech>>
<p> You eat with Bridgette and Eve, exchanging stories about the day. After the meal, everyone goes off to do their own thing. </p>
<<button[[Head Out For The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <<if $scene == 1>>
<p>You stop by Kim’s house again to help with the boxes. As you walk up to the door, you hear raised voices coming from inside.</p>
<<speech "Kim">>Caroline, I’m not asking for perfection, just some effort. You can’t just shut me out all the time!<</speech>>
<<speech "Caroline">>Effort? You don’t get it! You’ll never get it! You’re not my mom, Kim. Stop trying to act like you are!<</speech>>
<p>You hesitate, not sure if you should knock. The shouting continues for a moment, then suddenly stops. After a brief pause, the door opens, and Kim stands there, looking flustered.</p>
<<speech "Kim">>Oh, hey, $name, you’re here... again. Perfect timing, as usual.<</speech>>
<p>Her voice sounds strained, and there’s frustration behind her smile. She’s clearly trying to hide the tension, but it’s obvious she’s shaken.</p>
<<speech "Kim">>Uh... come on in. Caroline’s just... you know, being a young adult.<</speech>>
<p>You step inside, and Kim leads you into the living room. More boxes are scattered around. Caroline’s nowhere in sight, but the tension in the air is thick.</p>
<<speech "You">>Everything okay?<</speech>>
<<speech "Kim">>Yeah, fine. Just a little... disagreement. She’s going through a lot, and so am I. It’s hard to explain.<</speech>>
<p>Kim starts moving boxes around, but her movements are hurried. She keeps glancing at the door, clearly waiting for Caroline to come back.</p>
<<speech "Kim">>Caroline’s still having a tough time adjusting to everything, you know? Since... since her dad passed, things haven’t been the same. She’s angry, confused, and I don’t know how to help her. I know she doesn’t want me here, and it hurts. She’s been through so much, and I can’t make it better.<</speech>>
<p>You pick up a box, trying to keep the conversation going.</p>
<<speech "You">>It sounds like she’s really struggling... and it must be hard on you too.<</speech>>
<<speech "Kim">>You have no idea. We had to leave the old place because we couldn’t afford it after her father’s death. This house... it’s not exactly what I wanted either, but I thought it would be better for us. Now I’m just... trying to hold everything together. I can’t even imagine what it’s like for her. She doesn’t have her dad, and now she has me... and that’s not the same.<</speech>>
<p>Kim glances at the doorway again, then takes a deep breath to steady herself.</p>
<<speech "Kim">>I’m not her real mom. I’ll never be. And sometimes I wonder if she’d be better off without me here.<</speech>>
<p>You put the box down, sensing how vulnerable Kim is right now. The room feels heavy, but you can tell she’s opening up more than before.</p>
<<speech "You">>It sounds like you’re doing everything you can. But it’s hard when someone’s grieving like that.<</speech>>
<<speech "Kim">>I know. But sometimes, I feel like I’m just... a placeholder. A reminder that her dad’s gone. I’m not sure if she’ll ever accept me. And I haven’t been with anyone for over a year. I don’t have anyone to talk to about this... except you, I guess.<</speech>>
<p>A long silence falls between you two. You hear Caroline’s footsteps outside, then the door slams as she walks out. Kim flinches but doesn’t react any further.</p>
<<speech "Kim">>She’s mad at me, and I get it. I just wish she’d let me in, even a little. I wish I knew how to help her... but I don’t. All I can do is try, right?<</speech>>
<<set $scene = 2>>
<<button "Follow After Caroline">><<set $scene = 1>><<goto "Caroline Rank 4">><</button>>
<<button[[Reassure Kim|Kim Rank 4]]>><</button>>
<<elseif $scene == 2>>
<p>You step closer to Kim, offering a reassuring presence.</p>
<<speech "You">>You’re not alone in this. And you’re trying. That’s what counts. It’s going to take time, but... you’re strong. You’ll find a way to get through to her, even if it’s hard to see now.<</speech>>
<p>Kim looks at you with a faint smile, a mix of gratitude and sadness in her eyes.</p>
<<speech "Kim">>Thank you, $name. I needed to hear that.<</speech>>
<p>She stands a little straighter, taking in your words as if they’ve given her some strength.</p>
<<speech "Kim">>It’s just... sometimes it feels like I’m doing it all wrong. But... I’ll keep trying. For her, for me. For us.<</speech>>
<p>You and Kim share a brief, quiet moment of understanding. It’s clear she’s still uncertain, but she’s trying her best to move forward despite the challenges.</p>
<<speech "Kim">> Thank you, $name. That means more than you know. I think you deserve an award for helping me move all these boxes. Come with me. <</speech>>
<p> Kim grabs you by the hand and drags you upstairs. </p>
<<set $scene = 3>>
<<button[[Upstairs|Kim Rank 4]]>><</button>>
<<elseif $scene == 3>>
<p> Kim walks you into her bedroom, and locks the door, and before you know it your pants are at your ankles- and your cock is in her mouth. </p>
<video src="assets/video/scenes/Kim/rank4/01.mp4" autoplay loop playsinline controls></video>
<<speech "You">> Holy fuck! <</speech>>
<<set $scene = 4>>
<<button[[Cum|Kim Rank 4]]>><</button>>
<<elseif $scene == 4>>
<p> She sucks you like a demon. You weren't even expecting to get a reward like this- and yet here you are. She sucks until you feel your about ready to cum. You begin to jerk yourself off and four words trigger a chain reaction, causing you to cum all over her face. </p>
<<speech "Kim">> Cum on my face. <</speech>>
<video src="assets/video/scenes/Kim/rank4/02.mp4" autoplay loop playsinline controls></video>
<p> She licks up the cum from off of her face, and gives you a big smile- a devilish one at that. </p>
<<speech "Kim">> That was fun. You'll get more rewards in the future- so don't be a stranger. Now, go home. <</speech>>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 4!@@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +1 @@
<<set $strength += 1>>
<<set $kimrank4gallery = true>>
<<button "Head Home">><<set $scene = 5>><<goto "Kim Rank 4">><</button>>
<</if>>
<<if $scene == 5>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank4 = true>><<if $scene == 1>>
<p>You stop by Kim’s house again, ready to help out. As you approach the door, you hear raised voices coming from inside. The argument is unmistakable.</p>
<<speech "Caroline">>I don’t need your help, Kim! Stop treating me like I’m a child!<</speech>>
<<speech "Kim">>I’m not treating you like a child. I’m just trying to get through to you!<</speech>>
<p>You hesitate, standing just outside the door. Caroline’s voice rises, louder and more furious.</p>
<<speech "Caroline">>You can’t fix this! Just leave me alone!<</speech>>
<p>Suddenly, the door opens, and Caroline storms past you, nearly knocking into you. Her face is red with anger, her hands clenched at her sides.</p>
<<speech "Caroline">>I’m done!<</speech>>
<p>She doesn’t say anything else as she walks briskly away, slamming the gate behind her. Kim stands in the doorway, looking pale and frustrated, clearly worn out from the argument.</p>
<<speech "Kim">>I’m so sorry... she’s just... she’s so angry all the time.<</speech>>
<<set $scene = 2>>
<<button "Chase After Caroline">><<set $scene = 1>><<goto "Caroline Rank 5">><</button>>
<<button[[Stay with Kim|Kim Rank 5]]>><</button>>
<<elseif $scene == 2>>
<p>Kim’s voice wavers as she steps back inside, shoulders slumping. The tension in the air is thick, and it’s clear she’s struggling to hold it together.</p>
<<speech "Kim">>I don’t know what to do anymore, $name. Every time we try to talk, it just... it’s like we’re speaking different languages. I can’t seem to get through to her.<</speech>>
<p>You step inside, offering a silent, supportive presence. Kim doesn’t look up right away, still focused on the door that Caroline just slammed shut. She takes a deep breath, trying to collect herself.</p>
<<speech "Kim">>It’s like I can’t do anything right. She’s so mad at me, and I don’t know how to make it stop. I just... I want to help her. I want to be there for her, but it feels like every time I reach out, she pushes me away.<</speech>>
<p>You gently place a hand on her shoulder, offering reassurance. Kim looks at you, her eyes filled with frustration and confusion.</p>
<<speech "Kim">>I keep thinking if I try harder, if I push a little more, maybe she’ll let me in. But it’s not working. It just keeps making things worse. I’m trying to be her mom, but... but I’m not her real mom. And I’m scared that I’ll never be enough for her.<</speech>>
<p>You listen intently, letting Kim speak her heart. After a long pause, you respond carefully.</p>
<<speech "You">>Kim, you’re not failing her. It’s not about being her real mom—it’s about being there for her. I know it’s tough, but she’s hurting. And sometimes, when people hurt, they lash out because they don’t know how to deal with it.<</speech>>
<p>Kim looks at you, her expression softening slightly, though you can still see doubt in her eyes.</p>
<<speech "Kim">>But what if I’m just not the right person for her? What if... what if she’ll never accept me? I mean, it’s been months, and we still can’t seem to get along. I don’t even know where to start anymore.<</speech>>
<p>You step closer, putting down the box you were holding. You meet Kim’s eyes with understanding.</p>
<<speech "You">>You can’t fix everything in a day, Kim. Relationships take time. Especially one like this, where there’s so much hurt on both sides. But you’re doing the right thing by not giving up on her. That’s what matters most.<</speech>>
<p>Kim looks down at the floor, lost in thought. After a long moment, she speaks quietly, almost to herself.</p>
<<speech "Kim">>I just wish I knew what to say. I try to talk to her, but every time I open my mouth, it’s like I’m digging myself into a hole. I’ve tried everything I can think of, but... it’s just not working.<</speech>>
<p>She leans against the wall, closing her eyes briefly, trying to hold back tears.</p>
<<speech "Kim">>I keep thinking I should have known how to do this by now, but I don’t. I’m just so... lost. I want to be there for her, but I don’t know how. I don’t know how to be the mom she needs me to be.<</speech>>
<p>You stand silently for a moment, taking in everything Kim has said. Then, you speak again, offering a possible solution.</p>
<<speech "You">>Maybe you need to show her you’re there, even when she doesn’t want you to be. Sometimes, it’s not about fixing things or saying the right words—it’s just showing up and being consistent. Let her know you’re not going anywhere, no matter how much she pushes you away.<</speech>>
<p>Kim takes in your words, nodding slowly, as if considering them for the first time.</p>
<<speech "Kim">>You really think that’ll work?<</speech>>
<p>You smile gently, offering encouragement.</p>
<<speech "You">>It’s a start. You can’t force her to open up, but you can show her that you care. And that might be the most important thing right now.<</speech>>
<p>Kim sighs, her body relaxing slightly as she looks at you with gratitude and exhaustion.</p>
<<speech "Kim">>You’re right... I’ve been so focused on fixing everything that I didn’t stop to think about what she really needs from me. She’s not going to heal overnight. But maybe, just maybe, if I give her a little space... she’ll see that I’m not going anywhere.<</speech>>
<p>You nod in agreement.</p>
<<speech "You">>Exactly. It’s not about fixing things right away—it’s about showing her that you’re there for the long haul.<</speech>>
<p>Kim smiles faintly, the weight of the conversation still hanging in the air, but with a glimmer of hope in her eyes.</p>
<<speech "Kim">>Thank you, $name. I don’t know what I’d do without you.<</speech>>
<p>You stand there for a moment, offering a warm, reassuring smile.</p>
<<speech "Kim">> Alright, come here. You're so cute. <</speech>>
<p> Kim grabs you by the arm and sits you on the couch. </p>
<<speech "Kim">> I think it's time for a reward. I'm going to put on a little show. <</speech>>
<<set $scene = 3>>
<<button[[Sit Back & Enjoy The Show|Kim Rank 5]]>><</button>>
<<elseif $scene == 3>>
<p> Kim removes her top, showing you her large breasts. She teases you with them, jiggling them, groping them, and sensually touch them. </p>
<video src="assets/video/scenes/Kim/rank5/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[She Sucks You Off|Kim Rank 5]]>><</button>>
<<elseif $scene == 4>>
<p> Kim leans you back on the couch, and takes your cock into her mouth. She bobs her head up and down sensually, as she slowly rubs her hand up and down your thigh. She takes even more of your dick with every bob. </p>
<video src="assets/video/scenes/Kim/rank5/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Fuck Her Tits|Kim Rank 5]]>><</button>>
<<elseif $scene == 5>>
<p> She wraps her large breasts around your cock, and begins pushing them up and down. She keeps a great pace, giving you the feeling like you're going to cum soon. </p>
<video src="assets/video/scenes/Kim/rank5/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Titty Creampie|Kim Rank 5]]>><</button>>
<<elseif $scene == 6>>
<p> She keeps the pace until you cum all over her tits. You didn't last long. It's certainly to with those tits. </p>
<video src="assets/video/scenes/Kim/rank5/01.mp4" autoplay loop playsinline controls></video>
<<speech "Kim">> Mmmm, thank you for all you've done, and thank you for that Titty Creampie. <</speech>>
<<speech "You">> Thank you for the reward! <</speech>>
<<speech "Kim">> And, there will be more where that came from. Thanks for your help today. I'll see you again soon. <</speech>>
<p> You clean yourself up, and decide to head home for the day. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 5!@@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +1 @@
<<set $strength += 1>>
<<set $kimrank5gallery = true>>
<<button "Head Home">><<set $scene = 7>><<goto "Kim Rank 5">><</button>>
<</if>>
<<if $scene == 7>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank5 = true>><<if $scene == 1>>
<p>You arrive at Kim’s house again, but this time, when they knock, Caroline answers the door. She looks visibly upset but doesn’t slam the door in You’s face like she might’ve done before.</p>
<<speech "Caroline">>What are you doing here?<</speech>>
<p>Her tone isn’t hostile, but it’s clear she’s not exactly thrilled to see you. She stands in the doorway, arms crossed, a frown on her face.</p>
<<speech "Caroline">>Kim’s not here. She’s running errands. You can come in, but she’s not around if you’re looking for her.<</speech>>
<p>You step inside, glancing around. The house is quieter than usual, and there’s a sense of tension in the air.</p>
<<speech "You">>I wasn’t really looking for her. I was just seeing how you were doing.<</speech>>
<<speech "Caroline">>I’m fine.<</speech>>
<p>Caroline’s response is flat, but she doesn’t walk away immediately. You can tell she’s holding something back, so they decide to try again.</p>
<<speech "You">>You sure? You don’t look fine.<</speech>>
<p>Caroline hesitates for a second, avoiding eye contact. She glances down at the floor before letting out a small sigh.</p>
<<speech "Caroline">>Yeah, well… things aren’t exactly going great, are they?<</speech>>
<p>You look at her carefully, trying to gauge how much she’s willing to open up.</p>
<<speech "You">>You can talk about it if you want. I’m not gonna judge you.<</speech>>
<p>Caroline stands there for a few moments, clearly debating whether or not to share her feelings. Finally, she sighs again, this time with a bit more frustration.</p>
<<speech "Caroline">>It’s just… it’s exhausting. You know? Kim keeps trying so hard to be my mom, like she’s trying to replace my real mom, and I’m so tired of it. She has taken everything from me. She's taken me away from my home, she's taken on the role of my mom, and she's taken away my freedom in a sense.<</speech>>
<p>You listen carefully, sensing that Caroline’s been bottling up a lot of frustration.</p>
<<speech "Caroline">>She’s just... she’s not my mom. I mean, she’s nice and all, but she doesn’t get it. I just want her to stop acting like I’m some kind of project, like I'm not human. I’m not some broken thing she needs to fix. I just need space.<</speech>>
<p>Caroline looks at You, her expression softening slightly, as if she didn’t mean to sound so harsh. She seems vulnerable in that moment.</p>
<<speech "Caroline">>It’s like she’s always hovering, trying to do everything for me. Trying to be in control of everything. But it’s not what I need, and I just feel... I don’t know... trapped, I guess? I just want that freedom again.<</speech>>
<p>You nod trying to understand her perspective.</p>
<<speech "You">>Sounds like you’re feeling overwhelmed.<</speech>>
<<speech "Caroline">>Yeah. It’s like everything I do is under a microscope, you know? She thinks if she just does everything right, I’ll magically love her or something. But that’s not how it works. I don’t even know what I want anymore.<</speech>>
<p>There’s a pause as Caroline looks down, clearly conflicted.</p>
<<speech "Caroline">>I don't hate her- I just... I just want to feel like I have control over something or someone. It's comforting knowing I have someone like you to talk to.<</speech>>
<<speech "You">> I'll be here for you always. <</speech>>
<<speech "Caroline">> You're so kind to me, $name. I should make it up to you. <</speech>>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Kim & Caroline Rank 6]]>><</button>>
<<elseif $scene == 2>>
<p> Caroline tosses her clothes to the wayside, and unbuttons your jeans. She's on her knees within seconds, and your length is- you've guessed it. Down her throat. She gags and sucks on it, letting you grip her by the hair to drag her down further on to your shaft. Gripping her by the hair gives you full control to feel whatever sensation you want from her. She melts under your grip, and let's you use her however you choose. </p>
<video src="assets/video/scenes/kim/rank6/01.mp4" autoplay loop playsinline controls></video>
<p> After a long while of throat fucking, she's practically begging for you to be inside of her. Her desperation is hot. You take your dick out of her throat to let her speak for a moment. </p>
<<speech "Caroline">> Please fuck my ass, $name. <</speech>>
<<set $scene = 3>>
<<button[[Fuck Her Ass|Kim & Caroline Rank 6]]>><</button>>
<<elseif $scene == 3>>
<p> You enter her slowly, as she rests her feet on your knees. Once you've entered and got a feel for her ass. You begin to speed up. You begin to pound away, it feels way tighter than you thought it would. You keep up the pace, and she begins to rub on her pussy like an animal. You can tell she loves feeling your dick in her ass, combined with the sensation of her rubbing on herself. </p>
<video src="assets/video/scenes/kim/rank6/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Bend Her Over|Kim & Caroline Rank 6]]>><</button>>
<<elseif $scene == 4>>
<p> You bend her over, her ass in the air, and her head flat on the bed. She spreads her asshole wide, prepared for you entry, and you begin to slam into her ass. She continues to rub on her clit and pussy voraciously. This angle feels amazing, you're hitting even deeper than you were when she was riding you. You're going balls deep into her. </p>
<video src="assets/video/scenes/kim/rank6/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Missionary Anal|Kim & Caroline Rank 6]]>><</button>>
<<elseif $scene == 5>>
<p> She lays flat on her back, once again spreading her ass wide. You waste no time, and begin to thrust. You keeps her legs spread wide as you slide in and out of her, using her to your liking. Occasionally you'll switch between her holes. You'll go from her ass to her pussy, and then right back to her ass. The feel of each contrasting one another in ways that feel heavenly. You feel yourself getting close. </p>
<video src="assets/video/scenes/kim/rank6/04.mp4" autoplay loop playsinline controls></video>
<<speech "Caroline">> Please cum in my ass! <</speech>>
<<set $scene = 6>>
<<button[[Cum In Her Ass|Kim & Caroline Rank 6]]>><</button>>
<<elseif $scene == 6>>
<p> You keep thrusting, feeling yourself getting closer and closer. After, a while you let loose, and cum in her ass. She spreads it her ass wide, letting you get a good look at what you just did to her. </p>
<video src="assets/video/scenes/kim/rank6/05.mp4" autoplay loop playsinline controls></video>
<<speech "Caroline">> Fuck yeah... thank you. We should probably get dressed before Kim gets home and suspects something. <</speech>>
<<set $scene = 12>>
<<button[[Kim's Home|Kim & Caroline Rank 6]]>><</button>>
<<elseif $scene == 12>>
<p>At that moment, you hear the front door open downstairs, and Kim steps inside, carrying a bag of groceries. You both quickly get dressed, and head downstairs. She looks over at you and Caroline, but doesn’t say anything immediately.</p>
<<speech "Kim">>Oh, hey. Didn’t expect you to be here.<</speech>>
<p>Kim seems to sense that something happened, but she doesn’t push. She lets the moment hang in the air, giving Caroline and you space to continue.</p>
<<speech "Caroline">> I was just keeping him company until you got here. I’m gonna go up to my room.<</speech>>
<p>Caroline doesn’t look at Kim as she walks away, but she does give you a small, almost appreciative nod before disappearing upstairs. Kim watches her leave, then turns back to you</p>
<<speech "Kim">>She’s been... like that for months. I don’t know what to do anymore. But thank you. You got through to her while I was gone it seems,. I’ve never seen her nod at anyone like that.<</speech>>
<p>Kim sounds genuinely grateful, but also a little uncertain. She stands there for a moment, before looking back towards the stairs, her voice quiet but thoughtful.</p>
<<speech "Kim">>Maybe I’ve been too hard on her. I don’t know. I just... I want to help her. I want to be the person she needs, but it’s like nothing I do works. But hearing her talk like that... maybe I’ve been pushing her too much. Maybe what she needs right now is just space. Not a ‘fixer.’<</speech>>
<p>You listens, offering a reassuring nod.</p>
<<speech "You">>It sounds like she just needs to know you’re there, but not in the way you’ve been doing. Let her come to you when she’s ready.<</speech>>
<p>Kim looks thoughtful for a moment, and then she sighs deeply.</p>
<<speech "Kim">>Yeah... I think you’re right. I’ve been so focused on trying to be everything for her, I forgot about just... being there. I’ll try to back off, let her come to me. I just hope it’s enough.<</speech>>
<p>Kim turns to you with a thankful smile.</p>
<<speech "Kim">>I can’t thank you enough. You’ve really helped me understand her better. I’ll try this new approach—give her space, but still be here when she needs me. I don’t know what the future holds, but I’ll keep trying.<</speech>>
<p>As Kim speaks, she seems more at ease. Her determination is still there, but now it’s guided by a clearer understanding of Caroline’s needs. You just fucked her step-daughter not too long ago, and here she is thanking you for everything you've done. Your life really has taken a turn for the interesting. </p>
<<speech "Kim">>Thanks, $name. You’ve helped more than you know. <</speech>>
<p> You nod and leave. It’s very clear that while the road ahead will still be tough, Kim is ready to repair her relationship with Caroline in a different way, and you have helped her take that first step.</p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 6!@@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; CHARISMA INCREASED +1 @@
<<set $charisma += 1>>
<<button "Head Home">><<set $scene = 13>><<goto "Kim & Caroline Rank 6">><</button>>
<</if>>
<<if $scene == 13>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank6 = true>>
<<set $carolinerank6gallery = true>><<if $scene == 1>>
<p>Caroline opens the door, a faint smile on her face. She seems lighter than usual, but there’s something guarded in her expression.</p>
<<speech "Caroline">>Hey... took you long enough. I thought you’d forgotten we were still cleaning up this mess.<</speech>>
<p>You chuckle and step inside as Caroline moves aside. The house looks more organized, but a few boxes are still scattered around.</p>
<p>You set your bag down and glance around. Caroline seems happier to see you, but something feels off, like she’s holding something back.</p>
<<speech "You">>You’ve made some progress. This place is starting to look like home.<</speech>>
<p>Caroline shrugs, a faint blush on her cheeks.</p>
<<speech "Caroline">>Yeah, I guess. Not like I had much choice. You’re lucky I like you enough to let you get roped into this again.<</speech>>
<p>You start unpacking the last of the boxes together. Caroline’s in a decent mood, but she keeps glancing at you like she wants to say something.</p>
<<speech "You">>You okay? You’ve been quieter than usual today.<</speech>>
<p>Caroline hesitates and stops unpacking. She looks down and fiddles with a piece of tape.</p>
<<speech "Caroline">>I’m fine. Just... thinking. A lot’s been going on, you know?<</speech>>
<p>Before you can respond, Kim walks in with a stack of folded linens. She pauses when she sees you, her smile fading slightly.</p>
<<speech "Kim">>Oh, you’re here. I didn’t expect you to stop by today. Thanks for helping, as always.<</speech>>
<p>Caroline stiffens and crosses her arms.</p>
<<speech "Caroline">>Of course he’s here. Who else is going to deal with all this while you’re off... doing whatever it is you do?<</speech>>
<p>Kim sets the linens down, her jaw tightening.</p>
<<speech "Kim">>I was running errands. For the house. You know, the one I’m trying to make comfortable for us both.<</speech>>
<p>The room feels tense. You take a small step back as Caroline glares at Kim.</p>
<<speech "Caroline">>Comfortable for you, maybe. You don’t even ask me what I think half the time. You just assume you know what’s best.<</speech>>
<<speech "Kim">>I’m doing my best, Caroline. You think I like this situation? I’m just trying to keep us afloat here. If you’d actually—<</speech>>
<p>Caroline cuts her off, raising her voice.</p>
<<speech "Caroline">>If I’d what, Kim? Let you steamroll over everything? Pretend like this is fine? It’s not fine. None of this is fine.<</speech>>
<p>Kim’s frustration fades into hurt. She glances at you, looking for some kind of support.</p>
<<speech "Kim">>I’m not trying to steamroll you. I just... I don’t know what you want from me, Caroline. I’m trying, okay? I don’t know how else to do this.<</speech>>
<p>Caroline scoffs, turns away, and grabs her coat. You step forward and place a hand on her arm.</p>
<<speech "You">>Caroline, come on. She’s not perfect, but she’s trying. This isn’t easy for her either.<</speech>>
<p>Caroline hesitates, looking between you and Kim. It seems like she might soften, but she pulls away instead.</p>
<<speech "Caroline">>Whatever. I’m done with this conversation. You two can figure it out without me.<</speech>>
<p>She storms out, leaving you and Kim standing in silence. Kim sighs and runs a hand through her hair.</p>
<<speech "Kim">>I don’t know what to do anymore. I feel like I’m losing her, and no matter what I say, it’s always wrong.<</speech>>
<p>You step closer and offer a small smile.</p>
<<speech "You">>Look, let's try to fix this. I'll come for dinner one night, and we'll just talk this whole thing out for real. No more storming off, no more bullshit.<</speech>>
<p>Kim looks at you, her eyes teary but grateful.</p>
<<speech "Kim">>Thank you. That sounds good. I don’t know how I’d manage without you. You're better than her father at consoling me. So, I'll treat you like I treated her father. <</speech>>
<p> She tears off all of her clothes, and gives you a devilish, but sexy look. </p>
<div class="girlimage">
<img src="assets/image/girl/kim/kim04.png" alt="Kim">
</div>
<<speech "Kim">> Are you going to come fuck me? <</speech>>
<<set $scene = 2>>
<<button[[Fuck Her|Kim Rank 7]]>><</button>>
<<elseif $scene == 2>>
<p> You waste no time getting in there. You begin to fuck her from behind. Her ass jiggling with each thrust you give her. Occasionally she'll spread her ass by hand giving you a nice view of her asshole, and making your thrusts even easier. </p>
<video src="assets/video/scenes/Kim/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Reverse Cowgirl|Kim Rank 7]]>><</button>>
<<elseif $scene == 3>>
<p> She slides down on you gently, one heel on the couch and one on the floor. She begins to ride you like a horse. She's enjoying the ride, and your enjoying the view of her ass jiggling up and down. </p>
<video src="assets/video/scenes/Kim/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Doggystyle|Kim Rank 7]]>><</button>>
<<elseif $scene == 4>>
<p> She bends over towards the wall, using the wall as leverage. You enter and begin to pound. She's taking your dick like a champ, you pound hard- taking breaks to watch her twerk on your dick at times. </p>
<video src="assets/video/scenes/Kim/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Back to the Couch|Kim Rank 7]]>><</button>>
<<elseif $scene == 5>>
<p> She lies on her back, and you get to work immediately pounding away. You feel yourself building up to orgasm, you continue to pound and pound until you're right on the edge, using her thigh as leverage to get deeper and deeper. </p>
<video src="assets/video/scenes/Kim/rank7/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cover Her|Kim Rank 7]]>><</button>>
<<elseif $scene == 6>>
<p> You pull out, and jerk yourself off to completion all over her chest, face, and the rest of her body. She devilishly smiles knowing she's covered in your cum. Licking up bits from off of her. </p>
<video src="assets/video/scenes/Kim/rank7/05.mp4" autoplay loop playsinline controls></video>
<<speech "Kim">> Thanks for you help today. I should be able to move the rest of the stuff in on my own. You've done a good job. <</speech>>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 7!@@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +1 @@
<<set $strength += 1>>
<<button "Head Home">><<set $scene = 7>><<goto "Kim Rank 7">><</button>>
<</if>>
<<if $scene == 7>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank7 = true>>
<<set $kimrank7gallery = true>><<if $scene == 1>>
<p>You arrive at Kim’s house for dinner. The porch light flickers as she greets you at the door, her warm smile laced with nervous energy.</p>
<<speech "Kim">>Oh, you’re right on time. Come in, come in. Dinner’s almost ready!<</speech>>
<p>Stepping inside, you immediately sense the tension in the air. Caroline is already seated at the dining table, her arms crossed tightly over her chest, a scowl etched across her face. You offer a friendly nod, but Caroline only glances up briefly before looking away. Kim hurries back into the kitchen, her voice floating over her shoulder.</p>
<<speech "Kim">>Make yourself comfortable! I just need to finish up the salad. Caroline, why don’t you talk to $name while I’m in here?<</speech>>
<p>Caroline lets out a small, exasperated sigh but doesn’t respond. You take a seat at the table, the silence between you and Caroline thick and uncomfortable. A few moments later, Kim returns, balancing a large serving bowl in one hand and a plate of bread rolls in the other.</p>
<<speech "Kim">>There we go! I thought we’d keep it simple tonight—roast chicken, mashed potatoes, and a little salad. Can’t go wrong with the classics, right?<</speech>>
<p>She sets the food down and sits at the head of the table, her cheerful tone barely masking the unease that lingers between her and Caroline. Picking up her fork, Kim’s eyes dart between you and Caroline.</p>
<<speech "Kim">>So, how’s work been, $name? Hopefully, it’s not been keeping you too busy.<</speech>>
<p>You respond politely, trying to keep the mood light. Kim laughs softly at your reply, but her eyes keep drifting toward Caroline, who still sits stiffly, her fork untouched.</p>
<<speech "Kim">>Caroline, did you see the flyer I left on the fridge? There’s a farmer’s market downtown this weekend. I thought maybe we could go together—<</speech>>
<<speech "Caroline">>No.<</speech>>
<p>Her abrupt response cuts through Kim’s sentence like a knife. Kim blinks, her smile faltering.</p>
<<speech "Kim">>Oh, well... maybe another time, then. I just thought—<</speech>>
<<speech "Caroline">>You just thought what? That dragging me to some market would magically fix everything? You don’t get it, do you?<</speech>>
<p>Kim’s fork clatters onto her plate as she looks at Caroline, startled.</p>
<<speech "Kim">>Caroline, that’s not fair. I’m just trying to—<</speech>>
<<if $carolineboyfriend == true>>
<<speech "Caroline">>To what? Play house? Pretend like we’re this perfect little family? It’s not real, Kim! None of this is! My dad is dead- and you drag me to the middle of nowhere to live with you! In addition to that, you fuck my boyfriend? Yeah, I know about you two! It's like you take everything away that I have! <</speech>>
<<else>>
<<speech "Caroline">>To what? Play house? Pretend like we’re this perfect little family? It’s not real, Kim! None of this is! My dad is dead- and you drag me to the middle of nowhere to live with you! In addition to that, you fuck a cute boy my age? Yeah, I know about you two! It's like you take everything away that I have or want! <</speech>>
<</if>>
<p>The words hit Kim like a slap. She leans back slightly, her eyes widening in shock. You shift uncomfortably, they both now know you're fucking each of them. You see Kim's face transform from shocked to a flirty smirk.</p>
<<speech "Kim">>If that's how you feel.<</speech>>
<p>Caroline pushes her chair back abruptly, the screech of wood on tile echoing through the room.</p>
<<speech "Caroline">>I want you to stop! Stop taking everything away from me! What's with that face?<</speech>>
<<speech "Kim">>You're an adult, and you're right. I do take everything from you. I took you away from your home, and moved you here to live with me. Now, I'm stealing your boyfriend. How about you act like an adult and do something about it? <</speech>>
<p>Caroline’s face is painted in pure shock.</p>
<<set $scene = 2>>
<<button[[Actions Speak Louder Than Words|Kim & Caroline Rank 8A]]>><</button>>
<<elseif $scene == 2>>
<<speech "Kim">> You know what? Actions speak louder than words. <</speech>>
<p> Suddenly, Kim gets up and drags you out of the dining room by the arm. Before you can react, she has pulled you up from your chair and is leading you out of the kitchen, and onto the couch. Caroline watches in stunned silence as Kim pushes you down onto the couch, your back hitting the cushions with a soft thud. Kim removes her top, revealing her large tits. </p>
<<if $carolineboyfriend == true>>
<<speech "Kim">> Caroline, come here. Your boyfriend needs some attention. You should do something about it. <</speech>>
<<else>>
<<speech "Kim">> Caroline, come here. He needs some attention. You should do something about it. <</speech>>
<</if>>
<p> Caroline hesitates for a moment, clearly shocked and confused. But as Kim looks at her expectantly, she slowly rises from her chair and makes her way over to the couch. She lays beside Kim beneath your legs. </p>
<<speech "Kim">> Don't be shy now, sweetheart. Help me with this. <</speech>>
<p> With that, Kim reaches down and starts to unzip your pants. Caroline watches as Kim tugs your pants down to your knees. Kim glances up at Caroline, and removes her shirt. Caroline's tiny tits now exposed. </p>
<<speech "Kim">> Well? Don't keep him waiting. Do something about it. <</speech>>
<p> Kim holds your shaft as Caroline takes your cock all the way down her throat. She bobs her head up and down at an efficient pace, Kim cheering her on the whole way. </p>
<video src="assets/video/scenes/Kim/rank8/01.mp4" autoplay loop playsinline controls></video>
<<speech "Kim">> Good girl. Now let me help. <</speech>>
<<set $scene = 3>>
<<button[[Double Blowjob|Kim & Caroline Rank 8A]]>><</button>>
<<elseif $scene == 3>>
<p> Both girls begin to mouth your shaft. Each time Kim takes her time to suck on your length, Caroline sucks on your balls. </p>
<video src="assets/video/scenes/Kim/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Kim Doggy|Kim & Caroline Rank 8A]]>><</button>>
<<elseif $scene == 4>>
<p> Kim bends over, as Caroline lays underneath her, licking your cock and her clit as you fuck Kim. Kim's ass claps together with every thrust of your dick. </p>
<video src="assets/video/scenes/Kim/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Caroline Doggy|Kim & Caroline Rank 8A]]>><</button>>
<<elseif $scene == 5>>
<p> Caroline bends over ready for you to dick her down. Kim positions herself in front of Caroline to get in on the action. You begin fucking Caroline while she eats out her own step-mother. </p>
<video src="assets/video/scenes/Kim/rank8/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Kim Cowgirl|Kim & Caroline Rank 8A]]>><</button>>
<<elseif $scene == 6>>
<p> Kim mounts you, whilst Caroline sits on the edge of the couch above her. Kim rides against your large cock, not forgetting to give Caroline attention of course. She grinds fast, whilst licking Caroline's clit. </p>
<video src="assets/video/scenes/Kim/rank8/05.mp4" autoplay loop playsinline controls></video>
<<set $scene = 7>>
<<button[[Kim Missionary|Kim & Caroline Rank 8A]]>><</button>>
<<elseif $scene == 7>>
<p> Kim lays flat on her back, and Caroline daringly sits on her step-mother's face. You begin to pound into Kim. Every moan Kim gives you have the drive to go faster and harder. Kim begins to rub on her own clit causing her to cum all over your dick, meanwhile Caroline grinds up and down her face letting her tongue hit all over her clit and the rest of her pussy. </p>
<video src="assets/video/scenes/Kim/rank8/06.mp4" autoplay loop playsinline controls></video>
<<set $scene = 8>>
<<button[[Caroline Reverse Cowgirl|Kim & Caroline Rank 8A]]>><</button>>
<<elseif $scene == 8>>
<p> Caroline mounts you this time, and Kim is here to give emotional support. Kim guides her step-daughter up and down your hardened cock. Rubbing on her clit, and dirty talking her way toward both Caroline's and your own orgasm. Caroline cums all over your dick, and you feel yourself about ready to blow. </p>
<video src="assets/video/scenes/Kim/rank8/07.mp4" autoplay loop playsinline controls></video>
<<speech "Kim">> Are you gonna fill her up, $name? <</speech>>
<<speech "Caroline">> Cum in my pussy! Cum in my pussy! Cum in my pussy! <</speech>>
<<set $scene = 9>>
<<button[[Creampie Caroline|Kim & Caroline Rank 8A]]>><</button>>
<<elseif $scene == 9>>
<p> You feel yourself getting closer, and closer and then out of no where you lose all control, and cum deep inside Caroline. Your warm thick cum filling her completely. She lifts herself off, and Kim licks up and plays with some of the cum dripping out Caroline's pussy. </p>
<video src="assets/video/scenes/Kim/rank8/08.mp4" autoplay loop playsinline controls></video>
<<speech "Caroline">> You just had to take some of the cum too? You couldn't even let me have a full creampie? <</speech>>
<<speech "Kim">> Guess we're going to share in regards to him. But going forward, I want to be more understanding of your feelings. I don't want to take anything away from you. <</speech>>
<<speech "Caroline">> That's all I've wanted. Thank you for listening, Mom. I suppose we can share $name. <</speech>>
<p> It seems things are fixed for the most part. The both of them have some work to do on their relationship, but it seems like they've come to an understanding for the time being. It seems like your work is done. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH KIM & CAROLINE!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; CHARISMA INCREASED +2 @@
<<set $charisma += 2>>
<<button "Head Home">><<set $scene = 10>><<goto "Kim & Caroline Rank 8A">><</button>>
<</if>>
<<if $scene == 10>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank8 = true>>
<<set $kimrank8gallery = true>><<speech "Bridgette">> You’re finally back. Long day? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette04.png" alt="Bridgette">
</div>
<<speech "You">> Kind of, but I got a lot done. <</speech>>
<<speech "Bridgette">> Good to hear. Dinner’s ready, let’s not keep it waiting. <</speech>>
<p> Dinner is a relaxing break from the day, filled with light chatter and a few jokes from Eve. Once everyone’s done, you each go your separate ways. </p>
<<button[[Head Out For The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <<if $scene == 1>>
<p> You walk into the gym, the sound of weights clanking and treadmills running enter your ears. The air has a smell of sweat and a feeling of determination. You don’t want to stand out, so you quickly find some barbells to start lifting. A Woman with black hair see’s you lifting from across the gym floor and approaches you.</p>
<<speech "Megan">> It’s your first time here isn’t it? <</speech>>
<<speech "You">> Huh? <</speech>>
<<speech "Megan">> You’re lifting is all wrong. You aren’t supposed to lift the weights like that. <</speech>>
<<speech "You">> It’s that obvious huh? <</speech>>
<<speech "Megan">> It’s obvious to anyone who lifts these things often. Your technique is all wrong, here- let me show you how to do it. <</speech>>
<p> With little effort, the woman snatches the barbells from out of your hands, and begins showing you how to lift, and how to position yourself. </p>
<<speech "Megan">> You need to straighten your back like this. <</speech>>
<p> She continues showing you the technique over and over again until it seems like you understand what she means. She then hands you back the barbells. </p>
<<speech "Megan">> Now, you try. <</speech>>
<p> You begin to lift the barbells, and with Megan’s demonstration, you’re lifting in no-time. This chick must really know her stuff. </p>
<<speech "Megan">> See, that’s how you’re supposed to do it. Isn’t that so much better? <</speech>>
<<speech "You">> Damn, you really know your stuff, huh? <</speech>>
<<speech "Megan">> Yeah, I’ve been working out for years now. I’m striving to become a personal trainer. I have to let people know when they’re doing something wrong. <</speech>>
<<speech "You">> I feel like that pisses people off… Does it? <</speech>>
<<speech "Megan">> It does! Especially if you are a woman correcting them! But I think they’re more pissed off at the fact that I’m right, and not that I’m correcting them. You’re actually the first person that I’ve corrected that hasn’t yelled at me. <</speech>>
<p> Megan looks genuinely emboldened by the fact that, for once, her correction wasn’t met with anger. </p>
<<speech "Megan">> I guess that makes us gym buddies now. I looked out for you, so now you have to do something to look out for me. <</speech>>
<<speech "You">> What do you mean? <</speech>>
<<speech "Megan">> Well…my dream is to be a personal trainer, and I’ve got to start somewhere! In exchange for looking out for you, will you help me achieve my dream? <</speech>>
<p> She gives the puppy dog eye treatment. You wonder if you’ll actually be getting something out of this, but she is awfully cute- and in addition you could use some help in building up your STRENGTH. </p>
<<speech "Megan">> So, what do you say, gym pal? We have a deal? <</speech>>
<<speech "You">> Sure, let’s do it. <</speech>>
<<speech "Megan">> Yay! I’ll have to make a training regimen! You won’t regret this, I’ll make it worth your while. <</speech>>
<p> You nod cautiously. You are unsure what you got yourself into, but nonetheless you’re stuck with the decision now. </p>
<<speech "Megan">> I forgot to introduce myself! Sorry! I was so focused on your terrible form! I’m Megan, and you are? <</speech>>
<<speech "You">> Thanks Megan… I’m $name. <</speech>>
<<speech "Megan">> It’s nice to meet you, $name. I’m excited to be your personal trainer. Now, you’ll only see me here at Night on Tuesdays, Wednesdays, Thursdays, and Sundays. So if you want to train with me, it’ll have to be on those nights, okay? <</speech>>
<p> You nod. </p>
<<speech "Megan">> Good, I’m glad we’re clear on that. I’ve got to get home and get to bed, I’ll see you around $name. Don’t forget about our deal! <</speech>>
<p> She runs off, waving back towards you as she leaves. What a weird girl. You decide to finish up your workout, and head home. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED A BOND WITH MEGAN @@
<div class="rankup">
<img src="assets/image/ui/rank1.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +3 @@
<<button "Head Home">><<set $scene = 2>><<goto "Megan Rank 1">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $meganrank1 = true>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 7th Morning]]>><</button>>
<<set $scene = 1>><<speech "Eve">> Hey, you’re back. You were in a hurry today weren't you? Didn't even wave me goodbye! Oh well. How's the new job? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve01.png" alt="Eve">
</div>
<<speech "You">> It's going good. I think I'll be able to make back what my dad owes. <</speech>>
<<speech "Eve">> Nice. Anyway, Bridgette says dinner’s in ten. You better not be late again. <</speech>>
<p> You gather around the table for dinner, the conversation centering around the details of your work and school days. After eating, everyone retires for the night. </p>
<<button[[Head Out For The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. Hopefully you'll wake up on time this time. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 8th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 9th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 10th Morning]]>><</button>>
<<set $scene = 1>><<speech "Eve">> Hey, welcome back! You look stronger, have you been working out? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve03.png" alt="Eve">
</div>
<<if $strength == 10>>
<<speech "You">> Yeah, I'm enjoying it a bit. I even have a training partner. <</speech>>
<<else>>
<<speech "You">> Uhhhh y-yeah! <</speech>>
<</if>>
<<speech "Eve">> Nice. Anyway, Bridgette said leftovers are for dinner, so fend for yourself. <</speech>>
<<speech "You">> Alright. <</speech>>
<p> You make your way to the kitchen to forage for this evening's nutrients, after preparing your meal of choice and eating, you retire to your room to prepare for the evening. </p>
<<button[[Head Out For The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake up|April 12th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 11th Morning]]>><</button>>
<<set $scene = 1>><div class="girlimage">
<img src="assets/image/girl/eve/eve01.png" alt="Eve">
</div>
<<speech "Eve">> Hey, you’re back. Long day? <</speech>>
<<speech "You">> Yeah, it's Friday though! <</speech>>
<<speech "Eve">> Yeah! Bridgette left some dinner for you. <</speech>>
<p> You eat while Eve finishes up something on her laptop. Once dinner is over, you both head off for the night. </p>
<<button[[Head Out For The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <<speech "Bridgette">> Welcome back. You were out for a while. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette01.png" alt="Bridgette">
</div>
<<speech "You">> Yeah, I had a lot to do. <</speech>>
<<speech "Bridgette">> As long as you made progress. Dinner’s ready. <</speech>>
<p> You eat with Eve and Bridgette, discussing small details about the upcoming deadline. After the meal, everyone heads off to do their own thing. </p>
<<button[[Start Evening Activities|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 13th Morning]]>><</button>>
<<set $scene = 1>><div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette01.png" alt="Bridgette">
</div>
<<speech "Bridgette">> You’re home early. Want to help me with the grocery run? <</speech>>
<<speech "You">> Sure, I’ve got time. <</speech>>
<<speech "Bridgette">> Great, we’ll grab dinner afterward. <</speech>>
<p> You go with Bridgette to the store, helping her carry the heavy items that she needs. Afterward, you enjoy a simple dinner together. After a wonderful dinner you make your way out to town for the evening. </p>
<<button[[Head Out|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 14th Morning]]>><</button>>
<<set $scene = 1>><<speech "Eve">> Hey, you’re back. Long day? <</speech>>
<<speech "You">> Yeah, it's friday though! <</speech>>
<<speech "Eve">> Yeah! Bridgette left some dinner for you. She's upstairs. I think she's taking everything really hard. <</speech>>
<<speech "You">> ... <</speech>>
<p> You eat while Eve finishes up something on her laptop. Once dinner is over, you both head off for the night. </p>
<<button[[Head Out For The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<<speech "Bridgette">> You’re back later than I expected. It's Monday. <</speech>>
<<speech "You">> Yeah, I lost track of time, sorry. <</speech>>
<<speech "Bridgette">> It happens. Eat something before you get caught up in more work. <</speech>>
<p> You have a quiet dinner, the conversation minimal but comfortable. Afterward, everyone parts ways for the night. </p>
<<button[[Decide How to Spend Your Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 15th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 16th Morning]]>><</button>>
<<set $scene = 1>><div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette04.png" alt="Bridgette">
</div>
<<speech "Bridgette">> You’re home. Can you take out the trash? <</speech>>
<<speech "You">> Sure, Bridgette. <</speech>>
<<speech "Bridgette">> Thanks. Dinner’s still warm if you want some. <</speech>>
<p> You sit down and eat while Bridgette finishes up some notes for work. Afterward, everyone settles into their own activities for the night. </p>
<<button[[Head Out|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<<speech "Bridgette">> Welcome back. We've only got two weeks to get the money... do you think you'll have it? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette04.png" alt="Bridgette">
</div>
<<speech "You">> I'll have it. <</speech>>
<<speech "Bridgette">> Thanks. Dinner’s on the table. <</speech>>
<p> You sit down and eat while Bridgette goes upstairs. Afterward, everyone settles into their own activities for the night. </p>
<<button[[Head Out|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <<speech "Eve">> Oh hey, step-bro. Welcome home. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve01.png" alt="Eve">
</div>
<<speech "You">> Hey. <</speech>>
<<speech "Eve">> I'm heading out. Do you want to get dinner together? <</speech>>
<<speech "You">> Sure. <</speech>>
<p> The two of you leave the house and head to a restauraunt to eat dinner together. You chit-chat whilst waiting for your meal. You both eat your meals and go your respective ways for the night </p>
<<button[[Hit The Town|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 17th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 18th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 19th Morning]]>><</button>>
<<set $scene = 1>><p> The house is empty when you get back. They must've went out for the night. </p>
<<speech "You">> Guess I’ll fend for myself tonight. <</speech>>
<p> You grab a meal from the fridge and eat in the solitude of the house, your thoughts drifting as you finish. You clean up after yourself and decide head out for the night. </p>
<<button[[Head Out|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 20th Morning]]>><</button>>
<<set $scene = 1>><<speech "Eve">> Hey welcome back! I don't want to go to school tomorrow- at least it isn't a data entry job. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve03.png" alt="Eve">
</div>
<p> She teases your job. </p>
<<speech "You">> Yeah, yeah, okay. At least I make money. <</speech>>
<<speech "Eve">> No need to rub it in! Let's go eat a meal before we have to return to our boring lives. <</speech>>
<p> You and Eve both sit at the table, and have an actual family dinner with Bridgette compared to the lack of company the yesterday. You finish your meal, do the dishes, and head out for the night. </p>
<<button[[Head Out|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 21st Morning]]>><</button>>
<<set $scene = 1>><<speech "Bridgette">> 9 days left... are you sure you're going to have the money? <</speech>>
<<speech "You">> Yes, we'll be fine. <</speech>>
<<speech "Bridgette">> Okay. Dinner's on the table. Get it while it's still hot. <</speech>>
<p> You head to the table and sit alone. You eat your dinner in silence as the stress about the debt runs through your mind. You finish and clean up before heading out for the night. </p>
<<button[[Head Out|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>> <p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 22nd Morning]]>><</button>>
<<set $scene = 1>>
<<set $dianerank1 = false>>
<<set $dianerank2 = false>>
<<set $dianerank3 = false>>
<<set $dianerank4 = false>>
<<set $dianerank5 = false>>
<<set $dianerank6 = false>>
<<set $dianerank7 = false>>
<<set $dianerank8 = false>>
<<set $dianesharing = false>>
<<set $quinnrank1 = false>>
<<set $quinnrank2 = false>>
<<set $quinnrank3 = false>>
<<set $quinnrank4 = false>>
<<set $quinnrank5 = false>>
<<set $quinnrank6 = false>>
<<set $quinnrank7 = false>>
<<set $quinnrank8 = false>>
<<set $kendallrank1 = false>>
<<set $kendallrank2 = false>>
<<set $kendallrank3 = false>>
<<set $kendallrank4 = false>>
<<set $kendallrank5 = false>>
<<set $kendallrank6 = false>>
<<set $kendallrank7 = false>>
<<set $kendallrank8 = false>>
<<set $cafejob = false>>
<<set $carterrank1 = false>>
<<set $carterrank2 = false>>
<<set $carterrank3 = false>>
<<set $carterrank4 = false>>
<<set $carterrank5 = false>>
<<set $carterrank6 = false>>
<<set $carterrank7 = false>>
<<set $carterrank8 = false>><<if $scene == 1>>
<p> Entering the gym, you instantly look for Megan. She's stationed near the weight racks, intently focused on arranging the dumbbells. She notices your entrance and beckons you over with a small wave. It doesn't take you long to realize her mood has improved since the last time you saw her. </p>
<<speech "Megan">> Hey $name, ready for a killer workout today? <</speech>>
<<speech "You">> I guess I am... You seem to be in a better mood. <</speech>>
<<speech "Megan">> Yeah, I thought about what you said... I’ve decided to not let my fears weigh me down. Now, let’s get down to business, shall we? <</speech>>
<p>As the workout progresses, you see a renewed vigor in Megan's coaching. Encouraged by this change, you push yourself even harder. By the end of the session, your muscles are quaking and you're gasping for breath. Just when you think you're done for the day, Megan surprises you with an unexpected proposition. </p>
<<speech "Megan">> $name, seeing you pushing through your limits got me thinking. I’ve been so caught up with the idea of success that I've forgotten to take time to appreciate the smaller things. <</speech>>
<<speech "You">> What do you mean? <</speech>>
<<speech "Megan">> Well, I realized that we've been working together for a while now but we've never really... celebrated our progress. So... I thought maybe we could change that today. <</speech>>
<p> Megan's cheeks flush a soft pink as her words trail off. She steals a glance at you, trying to gauge your reaction. </p>
<<speech "You">> What did you have in mind? <</speech>>
<p> She swallows nervously, a hint of excitement dancing in her eyes. </p>
<<speech "Megan">> I think you deserve a 'special' reward for your progress, $name. Something... personal. <</speech>>
<p> Megan drags you to the gym's break room. You watch as Megan locks the door to the break room, a mischievous glint in her eyes. She crawls over to you, lust in her eyes. Your workout might have ended, but the fun is far from over. </p>
<<speech "Megan">> How about a 'mouth workout', $name? <</speech>>
<<set $scene = 2>>
<<button[[Mouth Workout|Megan Rank 4]]>><</button>>
<<elseif $scene == 2>>
<p> Mandy practically rips off your clothes, and before you know it your dick is in her mouth. She's working your dick like it's on the workout regimen for today. She bounces her head up and down your shaft until you feel yourself nearing the best part. </p>
<video src="assets/video/scenes/megan/rank4/01.mp4" autoplay loop playsinline controls></video>
<p> Megan takes her time, swirling her tongue around the head of your cock before slowly taking you deeper into her mouth. Her eyes never leave yours, the intensity of her gaze heightening the immense pleasure of her actions. </p>
<<set $scene = 3>>
<<button[[She Makes You Cum|Megan Rank 4]]>><</button>>
<<elseif $scene == 3>>
<<speech "You">> M-Megan... I'm... <</speech>>
<p> You stand up from the couch, as Megan senses what comes next. She kneels before you ready to get plastered in your fat load, and you happily give it all to her. Your load shoots into her welcoming mouth and cute face. She licks it up and swallows it all without hesitation. As you recover and gather your scattered thoughts, one thing's absolutely clear; the gym will never be the same for you again. Megan has shown you an entirely new way to 'workout'. </p>
<<speech "Megan">> You did a great job. As your newly proclaimed personal trainer, I'm supposed to push you. So this won't be our most extreme training, it's going to get more extreme from here on out. You better be ready, partner! <</speech>>
<p> She unlocks the door, and walks out leaving you stunned, and exhausted. You collect your thoughts, and clothes- then head back home. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH MEGAN HAS DEEPENED TO RANK 4!@@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +2 @@
<<set $strength += 2>>
<<button "Head Home">><<set $scene = 4>><<goto "Megan Rank 4">><</button>>
<</if>>
<<if $scene == 4>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $meganrank4 = true>>
<<set $meganrank4gallery = true>><<if $scene == 1>>
<p> You step foot into the gym, the musty scent of sweat and iron hitting your nostrils as always. But there's something different today. You spot Megan pacing around the weight racks, her normally vibrant energy replaced with a shroud of gloom. Megan spots you and lethargically waves you over. </p>
<<speech "Megan">> Hey $name…are you ready to crush today's workout? <</speech>>
<p> Megan doesn't seem like herself today. You ask if something's up. </p>
<<speech "Megan">> Hmm? Oh, I'm... I'm okay. Let's just get into the workout, shall we? <</speech>>
<p> But even as you begin your workout routine, there’s a tangible shift in dynamics. Megan's usually spirited coaching style feels absent and despite the grueling routine, your mind keeps wandering back to her. </p>
<<speech "You">> Megan, you can't fool me. You’re clearly not your usual happy self. What's going on? <</speech>>
<p> She attempts to brush it off once more before sighing deeply. She gives you a vulnerable look, one you haven't seen before. </p>
<<speech "Megan">> I... I just... <</speech>>
<p> After a pause, she releases a sigh. She momentarily looks away and when she looks back at you, there's an unspoken gratitude in her eyes. </p>
<<speech "Megan">> I'm scared, $name. I'm scared that I'm reaching my dream's limit... that I’ll never become the professional trainer that I want to be. It's getting tougher than I thought... what if I’m stuck here forever? <</speech>>
<p> There’s a palpable silence after she spills her fears. You ponder over her words, formulating a response that might comfort her. </p>
<<speech "You">> Megan, it's going to be okay. I mean, every dream comes with challenges. You're going to do fine, and you are for sure going to achieve your dream. Don't sweat it. <</speech>>
<p> Megan seems taken aback by your words. Her eyes well up a bit. She nods, giving you a small, thankful smile. </p>
<<speech "Megan">> You're right, $name. I’ve been so caught up in my fears that I forgot to simply keep pushing forward. Thank you. Let’s get back to your workout, okay? <</speech>>
<p> You nod and carry on with the rest of your workout. Despite the grueling routine, a sense of shared understanding seems to lighten the air. As you walk out of the gym later that day, there's a stronger bond between you and Megan. You had been there for her in a moment of vulnerability and she sees you in a new light, no longer just as someone to train, but someone to rely on too. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH MEGAN HAS DEEPENED TO RANK 3!@@
<div class="rankup">
<img src="assets/image/ui/rank3.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +2 @@
<<set $strength += 2>>
<<button "Head Home">><<set $scene = 2>><<goto "Megan Rank 3">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $meganrank3 = true>><<if $scene == 1>>
<p> You step into the gym, to the familiar hum of activity. However, even amid the noise of barbells clanking and feet hitting the treadmill, the absence of Megan's energized greeting hangs heavily in the air. You scan the area, only to find her corner completely empty. Mustering up a self-motivated burst of willpower, you decide to kick off your workout alone, all the while keeping an eye out for Megan. After a while, Megan finally walks in. There's an air of desolation surrounding her, a stark contrast to her usual bright nature. She spots you and manages a smile, but it feels hollow without her customary spark. </p>
<<speech "Megan">> Hey, $name... Ready to sweat it out today? <</speech>>
<<speech "You">> Megan, you look... troubled. Is everything okay? <</speech>>
<<speech "Megan">> Yeah... I'm just... Just a bit off today, I suppose. Let’s begin the workout, shall we? <</speech>>
<p> You move into your workout routine, but Megan's detachment is evident. Her usually fiery coaching spirit seems smothered and she’s noticeably less rigorous with her instructions. Your concern for her trumps your concentration, distracting you from the workout. </p>
<<speech "You">> Megan, if there's something on your mind, you can share it with me. I’m here for you. <</speech>>
<p> She hesitates, giving you a look of gratitude for your concern. After a moment's pause, she starts to speak, her voice barely more than a whisper. </p>
<<speech "Megan">> $name... I have been thinking... Maybe... Maybe I'm not cut out to be a personal trainer. What if all this is simply a pipe dream? <</speech>>
<<speech "You">> Doubts are natural, Megan. They make us human. But giving up on your dreams for the fear of failure shouldn't be an option. <</speech>>
<p> Megan gives you a weak smile, her gaze lingering on the gym floor, unable to meet yours. She looks desolate, a far cry from the Megan you know. </p>
<<speech "Megan">> I just feel like... like I'm letting you down. I mean, you deserve a better trainer, don't you? Maybe I'm not the one who should guide you... <</speech>>
<<speech "You">> Megan, don’t be too hard on yourself. I trust your guidance. <</speech>>
<<speech "Megan">> I... I need some time, $name. Time to figure things out... to clear my head. <</speech>>
<p> You nod, understanding Megan's need for solitude. As you finish your workout alone, a sense of unease lingers in the back of your mind. You can only hope that Megan finds her way back to her true calling. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH MEGAN HAS DEEPENED TO RANK 5!@@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +2 @@
<<set $strength += 2>>
<<button "Head Home">><<set $scene = 2>><<goto "Megan Rank 5">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $meganrank5 = true>><<if $scene == 1>>
<p> The gym feels unusually empty as you step inside. Even amidst the persistent hum of activity, the glaring absence of Megan's lively presence is unmissable. After scanning the gym several times to confirm she's indeed not there, you strike up a conversation with a nearby gym-goer. </p>
<<speech "You">> Hey, have you seen Megan? She's usually here by this time. <</speech>>
<<speech "Stranger">> Megan? Ah, she didn't come in today. She's my neighbor, you know. Been going through a tough time, it seems. <</speech>>
<<speech "You">> Really? Do you think it would be alright if I went to check on her? <</speech>>
<<speech "Stranger">> I don't see why not. Here’s her address. <</speech>>
<p> You thank the gym-goer and head out of the gym. As you approach Megan's home, you brace yourself, unsure what to expect but ready to offer support in whatever way she needs. </p>
<p> After ringing the doorbell, Megan opens the door, looking surprised yet relieved to see you. </p>
<<speech "Megan">> $name... What are you doing here? <</speech>>
<<speech "You">> I came to check on you, Megan. You weren’t at the gym and I got worried. <</speech>>
<p> Megan seems taken aback by your concern, but she lets you in. Her place is tidier than you'd expect, everything neatly arranged with a touch of personal flair. Megan leads you to her living room. </p>
<<speech "Megan">> I've been... thinking a lot. About my dreams, my fears, and why I let them bother me so much. And you know what, $name? I think... I think you're right. I've been giving my fears too much power. <</speech>>
<<speech "You">> That's the spirit, Megan! You can conquer anything you set your mind to. <</speech>>
<p> Megan smiles at you – a genuine smile, the first one you’ve seen from her in a while. Your heart warms at the sight of her slowly regaining her usual sparkle. Suddenly, Megan moves closer, her soft touch gliding up your thigh. </p>
<<speech "Megan">> You know, I've been thinking about that 'special workout' we did at the gym... How about we take things up a notch? Here. At my place. <</speech>>
<p> Her proposition sends a jolt of anticipation coursing through your veins. The spark in her eyes, her inviting words, and the carnal pQuinnse contained in her touch make for an irresistible offer. </p>
<<speech "You">> Megan, are you sure about this? <</speech>>
<<speech "Megan">> Absolutely. I want this... I need this, $name. I need to fuck away my doubts, and start anew. <</speech>>
<<set $scene = 2>>
<<button[[She Blows You|Megan Rank 6]]>><</button>>
<<elseif $scene == 2>>
<p> Within seconds, your clothes are on the other end of the room in seconds and once again your dick is in the back end of her mouth. She's already working your dick. This might be a good sign that she likes you if you weren't sure already. </p>
<video src="assets/video/scenes/megan/rank6/01.mp4" autoplay loop playsinline controls></video>
<p> After sucking for a while, she gives herself a break to catch her breath, and takes the opportunity to speak. </p>
<<speech "Megan">> Let's get even more personal. Fuck my pussy! I want to fuck my doubts away! <</speech>>
<<set $scene = 3>>
<<button[[Fuck Her Doubts Away|Megan Rank 6]]>><</button>>
<<elseif $scene == 3>>
<p> She bends herself over the couch, ready to take your dick. She clutches onto all parts of the couch as you begin to slam into her. She's trying to keep herself steady and eager to feel every inch of your dick. </p>
<video src="assets/video/scenes/megan/rank6/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[She Rides Her Doubts Away|Megan Rank 6]]>><</button>>
<<elseif $scene == 4>>
<p> You both move to the floor, you lie on your back and she mounts you backwards. She demonstrates her worth in being your personal trainer by doing a split right on your dick. You leave her ass red, slapping it over and over again as she grinds and rides your fat dick. </p>
<video src="assets/video/scenes/megan/rank6/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[She Licks Her Doubts Away|Megan Rank 6]]>><</button>>
<<elseif $scene == 5>>
<p> She kneels in front of you, ready to lick up all of your cum. Rope after rope hits her tongue, She sucks the remainder off of your cock, and begins to play with your cum before lapping it all up. </p>
<video src="assets/video/scenes/megan/rank6/04.mp4" autoplay loop playsinline controls></video>
<<speech "Megan">> I can't wait for our next workout! I'll push you even harder next time, so be ready! <</speech>>
<p> You nod, get cleaned up and part ways with Megan. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH MEGAN HAS DEEPENED TO RANK 6!@@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +2 @@
<<set $strength += 2>>
<<button "Head Home">><<set $scene = 6>><<goto "Megan Rank 6">><</button>>
<</if>>
<<if $scene == 6>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $meganrank6 = true>>
<<set $meganrank6gallery = true>><<if $scene == 1>>
<p> As you walk into the gym, you're greeted by a sight that instantly brings a smile to your face. Megan, back in her element, radiates an infectious positive energy that fills the entire gym. </p>
<<speech "Megan">> $name, did you miss me? Today we’re switching the routine to something a bit more... relaxing. Yoga. <</speech>>
<<speech "You">> Yoga, huh? That’s a big switch from our usual routine but I'm game. <</speech>>
<p> Megan leads you to a more open space in the gym, her steps light with a new-found conviction. She hands you a yoga mat which you spread out on the floor. Coping with the change from intense workouts to a calm and composed yoga practice proves to be a bit challenging at first. </p>
<<speech "Megan">> Yoga is not just a physical exercise, $name. It's a way to achieve balance in your mind and body. Let's start with some simple poses. <</speech>>
<p> Megan guides you through various poses – the mountain pose, the tree pose, the warrior, and others. Her soothing voice and the serene environment work together to create a sense of tranquility. </p>
<<speech "Megan">> Now, let's move to a more challenging pose, the Downward Dog. <</speech>>
<p> Megan transitions into the Downward Dog with ease. You, on the other hand, struggle to maintain balance. Sensing your struggle, Megan calls you over. </p>
<<speech "Megan">> It's alright, $name. Here, help me maintain my balance and you'll get a better understanding of the pose. <</speech>>
<p> As you move closer, your hands gently holding her steady, you can't help but admire her fat ass. </p>
<<speech "Megan">> Mmmm, like what you see, partner? <</speech>>
<<speech "You">> It's impossible not to like what I see. <</speech>>
<<speech "Megan">> Well, for today's training it's all yours. I want you to fuck my ass. <</speech>>
<<set $scene = 2>>
<<button[[Let's Start Training|Megan Rank 7]]>><</button>>
<<elseif $scene == 2>>
<p> You without hesitation get right to business. You enter her ass slowly, it jiggles from the tiniest of movements. Mirrors surround the entire room, showing you every angle you could ever want to see of Megan's juicy ass. </p>
<video src="assets/video/scenes/megan/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Mouth Training|Megan Rank 7]]>><</button>>
<<elseif $scene == 3>>
<p> Megan rips off the remainder of her clothes and begins to do what she does best, mouth training. She works your dick from your tip all the way to the base. She's trained hard for this, and she's pushed herself to take as much of your dick as possible. She really is a great personal trainer. </p>
<video src="assets/video/scenes/megan/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[She Rides You|Megan Rank 7]]>><</button>>
<<elseif $scene == 4>>
<p> She turns around, and mounts you, giving you a great view of the main star of the show- her gigantic juicy ass. She begins to ride and grind on your dick making sure to wiggle her ass plenty, occasionally spreading her ass wide giving you a good view of the action that's unfolding. </p>
<video src="assets/video/scenes/megan/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Now For Some Stretches|Megan Rank 7]]>><</button>>
<<elseif $scene == 5>>
<p> She lays flat on the yoga mat. She stretches her legs wide, preparing for your entry. You decide that'd it be best to give both of her holes attention, and switch between her ass and pussy periodically. You feel yourself nearing the best part. Cumming all over her. </p>
<video src="assets/video/scenes/megan/rank7/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum On Her Face|Megan Rank 7]]>><</button>>
<<elseif $scene == 6>>
<p> Sensing what's about to come, you pull of Megan and begin stroking yourself. She opens her mouth wide as you begin to dump your cum all over her. She laps up every last drop of the cum, before giving you a big smile. She has a look of contempt, probably with the situation she created and ended. </p>
<video src="assets/video/scenes/megan/rank7/05.mp4" autoplay loop playsinline controls></video>
<<speech "Megan">> That was fun. I'll see you for our next training. Hopefully we don't make fools of ourselves next time, It's getting harder and harder to keep my hands off of you, so I'll have to be careful. I'll see you around, partner! <</speech>>
<p> You wave goodbye, and clean up so you can head home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH MEGAN HAS DEEPENED TO RANK 7!@@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +2 @@
<<set $strength += 2>>
<<button "Head Home">><<set $scene = 7>><<goto "Megan Rank 7">><</button>>
<</if>>
<<if $scene == 7>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $meganrank7 = true>>
<<set $meganrank7gallery = true>><<if $scene == 1>>
<p> You walk into the gym to find Megan in a power stance, lifting a barbell with determination etched on her face. The sight greets you, a display of her raw strength and beauty, and it's enough to make your heart race. </p>
<<speech "Megan">> $name, I've missed you. Ready to join in? It's weightlifting day. <</speech>>
<p> You approach Megan, the scent of exertion, metal, and sweat engulfing the gym. </p>
<<speech "You">> I'm ready for anything if it involves you, Megan. <</speech>>
<p> Megan smirks at your words, her eyes shining with a wild glint. </p>
<<speech "Megan">> Bold words, $name. Let's hope you can keep up. <</speech>>
<p> She begins to work the barbell. She is squatting right in front of you on purpose. Her ass is right in front of your face. She is clearly trying to tease you, so you give her ass a nice slap. She gives a flirtatious giggle. </p>
<<set $scene = 2>>
<<button[[Fuck Her Ass|Megan Rank 8]]>><</button>>
<<elseif $scene == 2>>
<<speech "Megan">> Okay, it's time for that final push. We're going to do the gym work, while you fuck my ass. Put your dick in my ass and fuck me while I try and lift this barbell. <</speech>>
<p> You have no words, you just nod your head and do as she asks. You put your dick in her ass, and she clutches onto the bar with one hand in anticipation for just how deep you'll go. She uses the other hand to begin rubbing on her clit as you go deep into her tight asshole, moving it occasionally for additional support for when you decide to speed up. </p>
<video src="assets/video/scenes/megan/rank8/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[100 Facefuck Thrusts|Megan Rank 8]]>><</button>>
<<elseif $scene == 3>>
<p> After she's gotten enough of the barbell, she kneels and demands 100 thrusts of you fucking her face. You lose count after about 4 or 5 thrusts. </p>
<video src="assets/video/scenes/megan/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[She Rides You|Megan Rank 8]]>><</button>>
<<elseif $scene == 4>>
<p> Now it's your turn with the bar. You lay back ready to do some lifting, and she mounts you, ready to ride as you get some of your lifting in. She's got so much ass, that even the smallest movements have a huge jiggle effect on her ass. </p>
<video src="assets/video/scenes/megan/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Fuck Her Doggystyle|Megan Rank 8]]>><</button>>
<<elseif $scene == 5>>
<p> The two of you switch spots, and now she's on her knees spreading her ass wide, ready for the final stretch of dicking. You pound as deep as you can as she clutches onto the bench press. She feels every last inch of your dick in her ass, and she can tell your nearing climax. </p>
<video src="assets/video/scenes/megan/rank8/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum on Her Face|Megan Rank 8]]>><</button>>
<<elseif $scene == 6>>
<p> You pull out, and she kneels, ready to take every last drop of your load in her mouth. You unload every drop onto her tongue, she plays with it in her mouth before swallowing it. </p>
<video src="assets/video/scenes/megan/rank8/05.mp4" autoplay loop playsinline controls></video>
<<speech "Megan">> Thank you for that. I really needed that. Now, after some good I kind of want to talk about some bad. I don't think we should train together anymore. <</speech>>
<<speech "You">> Why? <</speech>>
<<speech "Megan">> Well, for a couple of reasons. For one, I can't seem to be able to keep my hands off of you, and keep your dick away from my ass. For two, I think you've reached your full potential, and there really wouldn't be a point to it. It'd be fun to workout with you every once in a while, but there's no point in making this a regular thing for the most part anymore. We'll still fuck of course, and you can come workout with me anytime you feel if you really do miss me! But for now, let's call it here. <</speech>>
<p> You nod in agreeance. Megan and yourself have both really come a long way. </p>
<<speech "Megan">> I'll see you around, partner! <</speech>>
<p> You wave goodbye, and decide to head home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH MEGAN!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +2 @@
<<set $strength += 2>>
<<button "Head Home">><<set $scene = 7>><<goto "Megan Rank 8">><</button>>
<</if>>
<<if $scene == 7>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $meganrank8 = true>>
<<set $meganrank8gallery = true>><<if $scene == 1>>
<p> You walk into the gym, intending to have a normal workout, only to see Megan’s presence and remember the deal you made. She sees you, and you both immediately lock eyes. She rushes over towards you. </p>
<<speech "Megan">> Hey, $name! I’m so happy! You didn’t forget about our deal! You’re doing a great service for your physical health by having me as your personal trainer! <</speech>>
<p> You have no choice other than to upkeep your end of the deal. She’s pretty, so who knows what you might get out of this. </p>
<<speech "You">> I would never forget about our deal! <</speech>>
<<speech "Megan">> Well good, we got a lot of work we need to get to, so let’s get started immediately! <</speech>>
<p> Your workout begins on the fly, no warm-up. You go through countless exercises. This chick is really pushing you to your limit. By the end of the exercises you find yourself on the ground panting, and begging for water. </p>
<<speech "Megan">> You’re worn out already? We’re just getting started. We haven’t even gotten into the lifting yet. <</speech>>
<p> You press onward, into the lifting. She barks orders, making certain that your back is straight and you are lifting correctly. She won’t let you slack even an inch. After lifting countless times, you are ready to go home for the day.</p>
<<speech "Megan">> You did good today! But- you still need some improvement. I guess we’ll have to work even harder next time. <</speech>>
<p> You muster up a reply whilst huffing and puffing in an attempt to catch your breath. </p>
<<speech "You">> Harder? This isn’t your hardest? <</speech>>
<<speech "Megan">> Of course not, silly! A personal trainer would never start their client out on the hardest workout regimen. We’re going to up it from here. <</speech>>
<p> You gulp at the thought of having to face an even more strenuous workout regimen. </p>
<<speech "You">> But isn't it important to build up the intensity gradually? <</speech>>
<<speech "Megan">> Yes, of course, but sometimes, we need a solid push to break through our comfort zones. That's also part of my job as your trainer! <</speech>>
<p> The forceful yet playful manner in which she points at herself highlights her unwavering dedication to her role. </p>
<<speech "You">> Alright, I guess i’ll trust you on this, Megan. <</speech>>
<<speech "Megan">> Good, that's the spirit, $name! <</speech>>
<p> Megan responds beamingly, her eyes gleaming with satisfaction as they meet yours. </p>
<p> After finishing your session, you feel an odd mix of exhaustion and exhilaration. You're pushed till your muscles scream in protest, yet the sense of achievement from pushing through is undeniably addictive. Megan’s infectious enthusiasm and drive light a fire within you to surpass your limits. You're keenly aware that this is just the tip of the iceberg, and there's far more to come. </p>
<p> As Megan leaves for the day, she turns back and gives you a thumbs-up. </p>
<<speech "Megan">> Remember, $name! Consistency is key! See you at our next session. I’ll see you later! <</speech>>
<p> With that, she walks off, leaving you alone with your thoughts. You feel your resolve tightening. You look forward to what the future will bring, and more than that, how you’ll surprise yourself. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH MEGAN HAS DEEPENED TO RANK 2!@@
<div class="rankup">
<img src="assets/image/ui/rank2.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; STRENGTH INCREASED +2 @@
<<set $strength += 2>>
<<button "Head Home">><<set $scene = 2>><<goto "Megan Rank 2">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $meganrank2 = true>><<if $scene == 1>>
<<speech "You">> I'll go talk to her. <</speech>>
<<speech "Kim">> You don't have to do that. <</speech>>
<<speech "You">> I want to help. I don't want see you both distraught like this anymore. I'm going to go talk to her. <</speech>>
<p> Kim is taken aback by your stubborn and dominant tone. </p>
<<speech "Kim">> O-Okay. You're right- you should talk to her. She'll definitely listen to you. I've tried reasoning with her, but I think because it's coming from me it isn't getting to her. <</speech>>
<p> You leave Kim and chase after Caroline. You don't want to see the fighting go any further, and want to do anything you can to help. Eventually you catch up to Caroline. </p>
<<speech "Caroline">> What do you want? I'm just trying to get some air, I was fucking suffocating in there. <</speech>>
<<speech "You">> I'm just here to check on you. Are you doing okay? <</speech>>
<<speech "Caroline">> I'm fine. <</speech>>
<p> Her words are decieving. She clearly isn't fine, it's written all over her face and it's written into her body language. Her arms are crossed as you walk next to her, she is reluctant on letting you hear her out. </p>
<<speech "You">> If you say so. You just seemed upset, so I wanted to make sure you were okay. Since we're already walking together, is it alright if we walk together and talk for a bit? <</speech>>
<<speech "Caroline">> Fine. <</speech>>
<p> You and Caroline walk side by side for a while, she's slowly warming up to you with every joke you tell, and every bit of kindness you show to her. Eventually she gets bold and opens up to you. </p>
<<speech "Caroline">> Hey- so I lied. I'm not actually fine, and I think you knew that. <</speech>>
<<speech "You">> Wow, I couldn't have predicted that. <</speech>>
<<speech "Caroline">> Oh, shut up! I've got a lot on my mind right now, and I don't exactly want to share all of it, but I thought I should be honest with you about being upset if you were going to go through the effort of coming to comfort and talk to me. <</speech>>
<<speech "You">> It's no problem. I don't like seeing you guys fight. <</speech>>
<<speech "Caroline">> It's more complicated than just fighting- look let's talk about this some other time. Let's just go back home. <</speech>>
<<speech "You">> Alright. <</speech>>
<p> You and Caroline both head back to her house. You both arrive, and enter the house- Kim doesn't seem to be home. </p>
<<speech "Caroline">> Look's like she left. She usually doesn't leave this late, she must've needed to get out of the house too. <</speech>>
<p> The both of you take a seat on the couch on opposing ends, and sit in awkward silence. Caroline slowly inches toward you on the couch. She begins to tear her clothes off. </p>
<<speech "Caroline">> Since we've got the house to ourselves... How about I do something nice for you, like you did me? <</speech>>
<<set $scene = 2>>
<<button[[She Blows You|Caroline Rank 4]]>><</button>>
<<elseif $scene == 2>>
<p> You don't even get a chance to say anything before she pulls you on your feet, and puts your cock in her mouth. She takes your shaft with ease. Taking as much as she can get, trying to savor the moment. </p>
<video src="assets/video/scenes/Kim/rank4b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Cum On Her Face|Caroline Rank 4]]>><</button>>
<<elseif $scene == 3>>
<p> You feel yourself getting near and she begins jerking you off all over her face and mouth. Rope after rope hits her lips and tongue. She laps all of it up like a malnourished african. </p>
<video src="assets/video/scenes/Kim/rank4b/02.mp4" autoplay loop playsinline controls></video>
<<speech "Caroline">> I guess you came in my mouth, that makes you my boyfriend! <</speech>>
<<speech "You">> Huh? <</speech>>
<<speech "Caroline">> Sorry! I don't make the rules! <</speech>>
<p> She's obviously teasing you, but it wouldn't hurt to play along. If you become this girl's boyfriend you'll get closer to Kim, in addition you don't know what paths this will open up. </p>
<<speech "You">> I guess you're right. <</speech>>
<<speech "Caroline">> Well, thanks for that. You'll make for a cutie of a boyfriend. You should go before Kim gets back, I'll see you later. <</speech>>
<p> You nod and head back home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 4!@@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; CHARISMA INCREASED +1 @@
<<set $charisma += 1>>
<<button "Head Home">><<set $scene = 4>><<goto "Caroline Rank 4">><</button>>
<</if>>
<<if $scene == 4>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank4 = true>>
<<set $carolinerank4 = true>>
<<set $carolineboyfriend = true>>
<<set $carolinerank4gallery = true>><<if $scene == 1>>
<<speech "You">> I'm going to go talk to her, to make sure she's okay. <</speech>>
<<speech "Kim">> Okay. I'll just go to the store, I guess. Go get her and tell her I'm gone, I don't want you both walking around this late at night something could happen. <</speech>>
<p> You chase after Caroline, and after about a minute or two of running you run into her walking away from the house. </p>
<<speech "Caroline">> Hey... Sorry... <</speech>>
<<speech "You">> Are you doing alright? You did it again, you ran off. <</speech>>
<<speech "Caroline">> I'm just so tired of dealing with her. <</speech>>
<<speech "You">> Why don't you come back home with me? Kim left to go to the store, so we can sit and talk for as long as you want. <</speech>>
<<speech "Caroline">> I'd like that. <</speech>>
<p> You both head back to the house, and upstairs into Caroline's room. You're both sitting on the edge of the bed, and begin conversating. </p>
<<speech "You">> So, do you want to dive a little more into what's going on? <</speech>>
<<speech "Caroline">> Well, my dad died about a year ago, and things haven't been the same ever since. I feel like I've been being dragged along with Kim and that she has taken over control of my entire life. I feel I have no control of my life. <</speech>>
<<speech "You">> I think I kind of get what you're saying. You feel like you're just being dragged along with the current of the ocean. You feel you have no say in where you're going. And with Kim... it's like she's the captain steering the boat. <</speech>>
<<speech "Caroline">> Yes! You summed up my thoughts in a better way than I could get them out. And it's not just about being in control, you know. It's more… it's like I lost two parents instead of one. <</speech>>
<p> She takes a breath, trying to fight back the tears. You reach out and rest your hand over hers. You give her hand a gentle squeeze, and reassure that you're there for her. </p>
<<speech "You">> I can't magically fix everything, but I want you to know I'm here for you. We can figure this out together. <</speech>>
<<if $carolineboyfriend == true>>
<<speech "Caroline">> Thank you, $name. It means a lot. You're a good boyfriend. <</speech>>
<p> You give her a hopeful smile, and continue to hold her hand tightly. </p>
<<speech "Caroline">> While it's just us here, I guess I should do my part and be a good girlfriend. <</speech>>
<<elseif $carolineboyfriend == false>>
<<speech "Caroline">> Thank you, $name. It means a lot. <</speech>>
<p> You give her a hopeful smile, and continue to hold her hand tightly. </p>
<<speech "Caroline">> I think we should end our hangout on a good note. <</speech>>
<p> You question what she means, but you soon understand what a "good note" is. </p>
<</if>>
<<set $scene = 2>>
<<button[[She Blows You|Caroline Rank 5]]>><</button>>
<<elseif $scene == 2>>
<p> Before you know it, your pants are off to the side and your dick is in Caroline's mouth. She praises you for it's size, and keeps eye contact whilst licking your tip and taking your whole shaft in her mouth. </p>
<video src="assets/video/scenes/Kim/rank5b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Reverse Cowgirl|Caroline Rank 5]]>><</button>>
<<elseif $scene == 3>>
<p> She mounts you, and throws her tank top off to the side, and begins to grind on your length. She'll take occasional breaks allowing for you to grip her by the hips and pound into her. She rubs on her clit from time to time to maximize the pleasure. </p>
<video src="assets/video/scenes/Kim/rank5b/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cowgirl|Caroline Rank 5]]>><</button>>
<<elseif $scene == 4>>
<p> She flips around giving you a nice view of her tits, and begins to grind on you this way. She rocks her hips back in forth as quickly as she can. She quivers feeling every inch of your dick, her ass jiggles with every thrust you give to her. </p>
<video src="assets/video/scenes/Kim/rank5b/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Fuck Her Hard|Caroline Rank 5]]>><</button>>
<<elseif $scene == 5>>
<p> She lays on her back, and holds her legs spread wide. You begin to pound her like you haven't before as she rubs on her clit. She cums on your dick again and again. Seeing her cum so much, you feel yourself getting close. </p>
<video src="assets/video/scenes/Kim/rank5b/04.mp4" autoplay loop playsinline controls></video>
<<set $scene =6>>
<<button[[Cum On Her Face|Caroline Rank 5]]>><</button>>
<<elseif $scene == 6>>
<p> As you feel yourself about to cum, you pull out and she jerks you off all over her tongue and face. She swallows your load, not missing a drop. </p>
<video src="assets/video/scenes/Kim/rank5b/05.mp4" autoplay loop playsinline controls></video>
<<if $carolineboyfriend == true>>
<<speech "Caroline">> I'm glad I could be a good girlfriend for you. Kim should be getting back soon, so I'll see around. <</speech>>
<<elseif $carolineboyfriend == false>>
<<speech "Caroline">> That was fun. I'm glad we could end tonight on a good note. I'll see you around. <</speech>>
<</if>>
<p> You nod, and decide to head home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 5!@@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
@@font-size:1.3em; font-weight:bold; CHARISMA INCREASED +1 @@
<<set $charisma += 1>>
<<button "Head Home">><<set $scene = 7>><<goto "Caroline Rank 5">><</button>>
<</if>>
<<if $scene == 7>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kimrank5 = true>>
<<set $carolinerank5 = true>>
<<set $carolinerank5gallery = true>><<nobr>>
<<if $kimrank1 == true && $kimrank2 == true && $kimrank3 == true && $kimrank4 == false && $meganrank5 == false && $kimrank6 == false && $kimrank7 == false && $kimrank8 == false && $charisma lte 6>>
@@font-size:1.3em; font-weight:bold; You need higher CHARISMA (7) to deepen your bond with Kim & Caroline! @@
<</if>>
<</nobr>>
<<nobr>>
<<if $kimrank7 == false && $kimrank8 == false>>
<p> Do you want to spend time helping Kim & Caroline move? </p>
<<elseif $kimrank7 == true && $kimrank8 == false>>
<p> Do you want to have dinner with Kim & Caroline? </p>
<<elseif $kimrank8 == true>>
<p> Your bond with Kim & Caroline is at the Max Rank, do you want to spend time with them anyway? </p>
<</if>>
<</nobr>>
<<nobr>>
<<if $kimrank7 == false>>
<div class="girlimage">
<img src="assets/image/girl/kim/kim02.png" alt="Kim">
</div>
<<elseif $kimrank7 == true>>
<div class="girlimage">
<img src="assets/image/girl/kim/both.png" alt="Kim">
</div>
<</if>>
<</nobr>>
<<nobr>>
<<if $kimrank1 == true && $kimrank2 == false && $kimrank3 == false && $kimrank4 == false && $kimrank5 == false && $kimrank6 == false && $kimrank7 == false && $kimrank8 == false>>
<<button[[Help Kim Move Boxes|Kim Rank 2]]>><</button>>
<<elseif $kimrank1 == true && $kimrank2 == true && $kimrank3 == false && $kimrank4 == false && $kimrank5 == false && $kimrank6 == false && $kimrank7 == false && $kimrank8 == false>>
<<button[[Help Kim Move Boxes|Kim Rank 3]]>><</button>>
<<elseif $kimrank1 == true && $kimrank2 == true && $kimrank3 == true && $kimrank4 == false && $kimrank5 == false && $kimrank6 == false && $kimrank7 == false && $kimrank8 == false && $charisma gte 7>>
<<button[[Help Kim Move Boxes|Kim Rank 4]]>><</button>>
<<elseif $kimrank1 == true && $kimrank2 == true && $kimrank3 == true && $kimrank4 == true && $kimrank5 == false && $kimrank6 == false && $kimrank7 == false && $kimrank8 == false>>
<<button[[Help Kim Move Boxes|Kim Rank 5]]>><</button>>
<<elseif $kimrank1 == true && $kimrank2 == true && $kimrank3 == true && $kimrank4 == true && $kimrank5 == true && $kimrank6 == false && $kimrank7 == false && $kimrank8 == false>>
<<button[[Cheer up Caroline|Kim & Caroline Rank 6]]>><</button>>
<<elseif $kimrank1 == true && $kimrank2 == true && $kimrank3 == true && $kimrank4 == true && $kimrank5 == true && $kimrank6 == true && $kimrank7 == false && $kimrank8 == false>>
<<button[[Help Kim Move Boxes|Kim Rank 7]]>><</button>>
<<elseif $kimrank1 == true && $kimrank2 == true && $kimrank3 == true && $kimrank4 == true && $kimrank5 == true && $kimrank6 == true && $kimrank7 == true && $kimrank8 == false>>
<<button[[Have Dinner with Kim & Caroline|Kim & Caroline Rank 8A]]>><</button>>
<<elseif $kimrank1 == true && $kimrank2 == true && $kimrank3 == true && $kimrank4 == true && $kimrank5 == true && $kimrank6 == true && $kimrank7 == true && $kimrank8 == true>>
<<button[[Hangout with Kim & Caroline|Kim & Caroline Hangout]]>><</button>>
<</if>>
<</nobr>>
<<button[[I've Changed My Mind|Freetime]]>><</button>><<nobr>>
<<if $meganrank1 == true && $meganrank2 == true && $meganrank3 == true && $meganrank4 == false && $meganrank5 == false && $meganrank6 == false && $meganrank7 == false && $meganrank8 == false && $strength lte 14>>
@@font-size:1.3em; font-weight:bold; You need higher STRENGTH (15) to deepen your bond with Megan! @@
<<elseif $meganrank1 == true && $meganrank2 == true && $meganrank3 == true && $meganrank4 == true && $meganrank5 == true && $meganrank6 == true && $meganrank7 == false && $meganrank8 == false && $strength lte 19>>
@@font-size:1.3em; font-weight:bold; You need higher STRENGTH (20) to deepen your bond with Megan! @@
<</if>>
<</nobr>>
<<nobr>>
<<if $meganrank8 == false>>
<p> Do you want to spend time working out with Megan? </p>
<<elseif $meganrank8 == true>>
<p> Your bond with Megan is at the Max Rank, do you want to spend time with her anyway? </p>
<</if>>
<</nobr>>
<<nobr>>
<<if $meganrank6 == false && $meganrank7 == false>>
<div class="girlimage">
<img src="assets/image/girl/megan/megan01.png" alt="Megan">
</div>
<<elseif $meganrank6 == true && $meganrank7 == false>>
<div class="girlimage">
<img src="assets/image/girl/megan/megan07.png" alt="Megan">
</div>
<<elseif $meganrank6 == true && $meganrank7 == true>>
<div class="girlimage">
<img src="assets/image/girl/megan/megan04.png" alt="Megan">
</div>
<</if>>
<</nobr>>
<<nobr>>
<<if $meganrank1 == true && $meganrank2 == false && $meganrank3 == false && $meganrank4 == false && $meganrank5 == false && $meganrank6 == false && $meganrank7 == false && $meganrank8 == false>>
<<button[[Workout with Megan|Megan Rank 2]]>><</button>>
<<elseif $meganrank1 == true && $meganrank2 == true && $meganrank3 == false && $meganrank4 == false && $meganrank5 == false && $meganrank6 == false && $meganrank7 == false && $meganrank8 == false>>
<<button[[Workout with Megan|Megan Rank 3]]>><</button>>
<<elseif $meganrank1 == true && $meganrank2 == true && $meganrank3 == true && $meganrank4 == false && $meganrank5 == false && $meganrank6 == false && $meganrank7 == false && $meganrank8 == false && $strength gte 15>>
<<button[[Workout with Megan|Megan Rank 4]]>><</button>>
<<elseif $meganrank1 == true && $meganrank2 == true && $meganrank3 == true && $meganrank4 == true && $meganrank5 == false && $meganrank6 == false && $meganrank7 == false && $meganrank8 == false>>
<<button[[Workout with Megan|Megan Rank 5]]>><</button>>
<<elseif $meganrank1 == true && $meganrank2 == true && $meganrank3 == true && $meganrank4 == true && $meganrank5 == true && $meganrank6 == false && $meganrank7 == false && $meganrank8 == false>>
<<button[[Look For Megan|Megan Rank 6]]>><</button>>
<<elseif $meganrank1 == true && $meganrank2 == true && $meganrank3 == true && $meganrank4 == true && $meganrank5 == true && $meganrank6 == true && $meganrank7 == false && $meganrank8 == false && $strength gte 20>>
<<button[[Workout with Megan|Megan Rank 7]]>><</button>>
<<elseif $meganrank1 == true && $meganrank2 == true && $meganrank3 == true && $meganrank4 == true && $meganrank5 == true && $meganrank6 == true && $meganrank7 == true && $meganrank8 == false>>
<<button[[Workout with Megan|Megan Rank 8]]>><</button>>
<<elseif $meganrank1 == true && $meganrank2 == true && $meganrank3 == true && $meganrank4 == true && $meganrank5 == true && $meganrank6 == true && $meganrank7 == true && $meganrank8 == true>>
<<button[[Hangout with Megan|Megan Hangout]]>><</button>>
<</if>>
<</nobr>>
<<button[[I've Changed My Mind|Freetime]]>><</button>><p> This is a tutorial. All the information below is available on the sidebar under the "Tutorial" section, though it's encouraged to read through the tutorial. This game isn't complicated when you understand it's time mechanics. </p>
<<speech "Developer">> Hey! Welcome to Time is Precious! This is a passion project I've been working on here and there for a long time. I really hope you like the game, but before we start the game, I figured I should give you a bit of a tutorial to give you a run down of the game. This game is heavily based off of Persona 5, so if you've played that game you'll understand the systems right off the bat. If not, I'll give you a run down right here from the get go!<</speech>>
@@font-size:1.4em; font-weight:bold; TUTORIAL @@
<<speech "Developer">> When the sidebar is open, it will have a decent amount of information. This information is important! Let's start with the most important thing you need to know- the time of day, and the day of the week it is. The first day of the game starts on Tuesday, and so it is displayed on the sidebar! But in addition, that card also gives you information in what time of day it is- Time is Precious is divided into two time slots. Daytime & Night. The background of the Day of Week card will tell you the time of day. <</speech>>
@@font-size:1.4em; font-weight:bold; DAYTIME EXAMPLE @@
<img src="assets/image/ui/tuesdaydaytime.gif" alt="Tuesday Daytime">
@@font-size:1.4em; font-weight:bold; NIGHT EXAMPLE @@
<img src="assets/image/ui/tuesdaynight.gif" alt="Tuesday Night">
@@font-size:1.4em; font-weight:bold; CALENDAR @@
<<speech "Developer">> In addition, you'll notice a calendar on the sidebar. It'll tell you the current day in-game, and month. The first day of the game is April 1st! Be wary though! Days are limited, though with each version the game will add at least 2-3 weeks worth of days. The last in-game day for this version is: <</speech>>
@@font-size:1.2em; font-weight:bold; May 12th @@
<<speech "Developer">> Make the most of the time available to you! <</speech>>
@@font-size:1.4em; font-weight:bold; STATS @@
<<speech "Developer">> STATS are important! Some girls may require you to have high enough "Strength", "Charisma", or "Knowledge" to progress with them. So pay attention to your stats, and use some of that time to progress them! In addition, each girl's "SEX LINK" (Questline) will have 8 Ranks for you to get through. You'll rank up each time you deepen your bond with a girl! <</speech>>
@@font-size:1.4em; font-weight:bold; REMEMBER! TIME IS PRECIOUS! @@
<<speech "Developer">> Time in this game isn't infinite. Make the most of it, before its gone. For the starting few days (until April 4th) you won't have the freedom to spend your time however you want, but that makes the time all the more precious. At various points in the story this will happen, but for these starting days, you'll be fine from April 4th up until the end of April 29th. <</speech>>
@@font-size:1.4em; font-weight:bold; THANK YOU! @@
<<speech "Developer">> Thank you for reading the tutorial, and thank you for playing the game! I hope people see the value, that I see in this passion project, and I hope you have a wonderful time playing the game. Thanks. <</speech>>
<<button[[Start The Game!|Introduction]]>><</button>><<if $scene == 1>>
<p> You spend a long time working out with Megan. After a long while of lifting, and running the treadmill you decide to head home for the day. </p>
<<speech "Megan">> See you later, partner! <</speech>>
<<button "Head Home">><<set $scene = 2>><<goto "Megan Hangout">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><<if $scene == 1>>
<p> You spend a long time with Kim & Caroline. After a while of sitting on the couch and chatting with them, you decide to head home for the night. </p>
<<speech "Kim">> See you later! <</speech>>
<<button "Head Home">><<set $scene = 2>><<goto "Kim & Caroline Hangout">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><<nobr>>
<<set $time = 1>>
<<set $day = 5>>
<<set $dayofweek = 6>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up late, but with no worries- it's Saturday. You roll out of bed and get dressed. You decide to head to the kitchen to see both Eve & Bridgette eating. You take a seat at the table. </p>
<<speech "Bridgette">> Good morning sleeping beauty, that big job's really taking a toll on you. You slept until noon. <</speech>>
<<speech "Eve">> What were you out doing? <</speech>>
<p> You explain to eve what your evening looked like. </p>
<<speech "Eve">> Well that sounds pretty boring, but at least you're getting out of your lazy era. <</speech>>
<<speech "Bridgette">> Just don't lose focus on your responsibilties. We've got a lot going on right now, and we need these mafia motherfuckers to leave us alone. I believe in you to make the money. <</speech>>
<<speech "You">> You can count on me, Bridgette. <</speech>>
<p> You and Bridgette share a smile before everyone at the table parts ways to start their Saturday. </p>
<<button[[What Will You Do Today?|Freetime]]>><</button>><p> It wouldn't hurt to do a little bit of working out. Do you want to workout at the gym and build your STRENGTH? </p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/girlworkout.gif" alt="Hottie Workout">
</div>
<</nobr>>
<<button[[Workout|Gym]]>><</button>>
<<button[[Let's Do Something Else|Freetime]]>><</button>><p> You could clear your mind by going for a walk in the park. Do you want to raise your knowledge by taking a walk in the park? </p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/jogging.gif" alt="Jogging Hottie">
</div>
<</nobr>>
<<button[[Go For A Walk|Park]]>><</button>>
<<button[[Let's Do Something Else|Freetime]]>><</button>>
@@font-size:1.3em; font-weight:bold; TIP: This activity is only available during the daytime! @@<p> You could work here to get some extra cash. Do you want to work at the Diner? </p>
<<button[[Work At The Diner|Diner]]>><</button>>
<<button[[Let's Do Something Else|Freetime]]>><</button>><p> Do you want to see a comedy show and build your CHARISMA? </p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/comedyclub.gif" alt="Comedy Club Hottie">
</div>
<</nobr>>
<<button[[See A Show|Comedy Club]]>><</button>>
<<button[[Let's Do Something Else|Freetime]]>><</button>>
@@font-size:1.3em; font-weight:bold; TIP: This activity is only available at night! @@<<nobr>>
<<set $time = 1>>
<<set $day = 6>>
<<set $dayofweek = 7>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up late once again, with little to no worries- It's Sunday. You're still trying to get adjusted to this new lifestyle of going out and actually choosing to do something with your precious time. You aren't lounging around anymore, but a consequence of that is sleeping through part of your day. You find your way out of your bed, and head downstairs to see your family. </p>
<<speech "Bridgette">> You overslept again. Make sure you actually get up for work tomorrow. <</speech>>
<<speech "You">> Yeah- I got it. Where's Eve? <</speech>>
<<speech "Bridgette">> She went to hangout with some friends. I hope with this new lifestyle you're trying out you could afford to make a couple friends too. <</speech>>
<p> Bridgette laughs as she sets down two plates of brunch. She takes a seat at the table, steaming coffee mug in hand. </p>
<<speech "Bridgette">> If you aren't attracting any friends, you could always try the local spots, like a gym or something. Give it a shot. <</speech>>
<p> You nod, and finish your brunch before parting ways with Bridgette for the day. </p>
<<button[[How Will You Spend Your Day?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 7>>
<<set $dayofweek = 1>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up late, but with no wor- WAIT ITS FUCKING MONDAY. You jump out of bed and run to put all your clothes on. You aren't late for work yet, but you sure are running late! </p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/lateclock.gif" alt="YOU'RE LATE">
</div>
<</nobr>>
<p> You throw your clothes on and run out the door without even giving Eve a wave goodbye. What a great way to start the day. </p>
<<button[[You Barely Make It On Time|April 7th Workday]]>><</button>><p> You make it to the office just in a nick of time, only seconds to spare. As you're walking down the hall to your office, you run into Mac. </p>
<<speech "Mac">> I was worried you weren't going to show up today. You have to be careful. You were almost late! <</speech>>
<<speech "You">> Sorry! I overslept a bit, but I wasn't late! <</speech>>
<<speech "Mac">> Just do better in the future. I know you need this job, so please take it seriously. I'm trying to show everyone you're a good employee here- so help me out! <</speech>>
<p> You nod. It's good to know somebody's looking out for you in this hellhole. Mac's such a sweetheart. </p>
<<speech "Mac">> Alright. Just get to your desk before anyone notices. <</speech>>
<p> You does as she asks, and sneak your way over to your desk. You begin working on your entries for the day, and before you know it you get through entry after entry. It's tedious but it's paying something, and it's filling with your day with something other than laying on the couch. Throughout the day you can feel Quinn's piercing glare from the other end of the hallway. What's her problem with you? </p>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn01.png" alt="Quinn">
</div>
<p> What can you do, though. She has it out for you, it's best to just spend your time on something more useful, rather then tolerating any of her bullshit. To avoid putting up with her, you bring your lunch back to your desk, and finish out the rest of your workday pretty effeciently. </p>
<<button[[How Will You Spend Your Afternoon?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 8>>
<<set $dayofweek = 2>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up to the sound of your alarm blaring. You woke up on time this time. You're finally getting adjusted to this kind of lifestyle. Since you're on time today, you head downstairs and decide to eat breakfast with your family. You roll out of bed and get dressed and ready for the day. </p>
<<speech "Bridgette">> Good morning. It's good to see you make breakfast- well at breakfast time. <</speech>>
<p> You sit down and begin eating the breakfast Bridgette has prepared for you. After a while, Eve comes downstairs around the time Bridgette greets you. </p>
<<speech "Eve">> I'm going to class, I'll see you guys later. <</speech>>
<p> She heads out the door and off to college. </p>
<<speech "Bridgette">> Maybe it'd be good for you to go to college when this mafia bullshit is done and over with. <</speech>>
<<speech "You">> Yeah, it'd be nice. For now, I need to focus on the money. <</speech>>
<<speech "Bridgette">> Your step-sister and I are counting on you. <</speech>>
<p> You nod and part ways for the day, as you both head to respective jobs. </p>
<<button[[Head To Work|April 8th Workday]]>><</button>><p> You arrive at work on time today. You grab a coffee from cafe, and make your way up to your desk and immediately get to work on your entries for the day. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> It's tedious work, but it's a living you tell yourself as you question how your life got to this point. You decide to skip your lunch- to get an hour away from Quinn's glares and just work through to the end of the day to get as much as possible done during the workday. After getting through your grueling work day, you decide it's time to do something fun with your day. </p>
<<button[[What Will You Do Today?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 9>>
<<set $dayofweek = 3>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> It's Wednesday... we're halfway through the week. You get through your usual morning routine of getting ready for work. You head downstairs to see Eve is already gone for the day, and Bridgette is putting her jacket on to leave for work. </p>
<<speech "Bridgette">> I'll see you later, $name! Make us some money, honey! <</speech>>
<p> She waves goodbye and shuts the door behind her. You have a plate of food waiting for you on the table. You scarf it down quickly before hurrying on your way to work. </p>
<<button[[Head to Work|April 9th Workday]]>><</button>><p> You arrive at work and begin slaving away. This is your life for the next year. Slaving away at this keyboard due to your father's debt. Fuck him. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You've make a lot of progress for today. Not wanting to draw any attention to yourself, you remain at your desk the remainder of the day, screwing around and doing whatever until it's time to leave work. </p>
<<button[[What Will You Do With The Rest Of The Day?|Freetime]]>><</button>>
<<nobr>>
<<set $time = 1>>
<<set $day = 10>>
<<set $dayofweek = 4>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> It's Thursday, we're almost done with the work week- just two days left. Today's going to feel like a long one. You get dressed, and hear Bridgette yelling for you to come eat breakfast downstairs. </p>
<<speech "Bridgette">> Good morning. Breakfast is on the table, I have to go to work a bit early today, so I'll see you this evening for dinner I hope. <</speech>>
<<speech "You">> Yup. <</speech>>
<<speech "Bridgette">> Alright good, I'll see you later. <</speech>>
<p> Bridgette heads out for the day, leaving you and Eve to eat breakfast together alone. Eventually you both part ways and head out for your respective days. </p>
<<button[[Head To Work|April 10th Workday]]>><</button>><p> You arrive at work on time. It's judgement day- you have to interact with Quinn today. She's going to be checking all the work you've done. You let out a sigh, and begin finishing up the last of this data entry project you've been working on before your inevitable meeting with Quinn. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You finish up the last bits of the project, and before you know it, it's time to meet with Quinn. You drag yourself up out of your chair and across the hall to see Quinn. </p>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn02.png" alt="Quinn">
</div>
<<speech "Quinn">> I'm glad to see you at least showed up for our meeting. Most men like you can't even be bothered. Let's see what you've done. <</speech>>
<p> She gives you little to no benefit of the doubt. She criticizes your work in a harsh manner, pointing out every little mistake she can find- luckily you were careful enough it's nothing they can fire you over. </p>
<<speech "Quinn">> I'm not surprised. This women's divison has been the most productive branch for years, I'm not going to let some man tarnish that. I'm going to have a talk with Kennedy to see what we can do to improve your work ethic. Don't think I didn't see you slacking off yesterday. <</speech>>
<p> What a bitch. You nod just to get her to shut the fuck up, and return back to your desk with the new assignment she has given the burden for you to complete. </p>
<<speech "You">> Let's get started, I guess. <</speech>>
<p> You get through a couple more entries, and then leave for work the day, happy that the day is over. </p>
<<button[[What Will You Do For The Rest Of The Day?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 11>>
<<set $dayofweek = 5>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> It's Friday at last! You eagerly roll out of bed to just get the workday done and over with as soon as possible. You get dressed and head downstairs to see Bridgette & Eve sitting at the table. Tears are running down Bridgette's face and Eve's head is down. </p>
<<speech "You">> Huh? Why are you crying? Is everything okay? <</speech>>
<<speech "Bridgette">> We got a note in the mail. <</speech>>
<div class="titlescreenimage">
<img src="assets/image/background/mafianote.png" alt="Mafia Note">
</div>
<p> It was a note from the Mafia. It reads "20 Days Left. April 30th. Get us our money. - The Mafia." On the note includes a red stamp with a fedora. That's so fucking cheesy that's the best they could come up with? Regardless, these guys mean business. You were already certain they'd come to kill you if you couldn't make enough money for the payment, but this just reinforces it- they're sending you reminders. </p>
<<speech "Bridgette">> I knew our situation was bad- but when I saw that note, I felt like when I did when they stormed in and attacked us. I just want to live a happy life. <</speech>>
<p> You glance over at Eve who's slightly in disbelief, but she doesn't fully grasp the situation. Her body language show's that she clearly doesn't want to be talked to right now. </p>
<<speech "Bridgette">> I need some time alone- try to have a good day at work today sweetheart. <</speech>>
<p> Bridgette heads outside to her car, and you head out the door and on your way to work for a gloomy friday. </p>
<<button[[Head To Work|April 11th Workday]]>><</button>><p> You show up at the office, ready to dive into long gloomy day. The thought of the letter is on your mind throughout the day. Quinn's glares and looks aren't even on your mind. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You don't manage to knock out a lot of work today, and you'll definitely be chewed out about it later by Quinn. Hopefully you can make the money you need. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 12>>
<<set $dayofweek = 6>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up late, from sleeping in because it's Saturday! You roll out of bed, and get ready for the day before going downstairs. You come downstairs to see Bridgette dressed and ready to leave the house. </p>
<<speech "Bridgette">> Oh hey, good morning. I have a few errands to run, so I'll be out for the day. Breakfast is on the stove. <</speech>>
<p> She begins to gather her belongings and walk out the door. Before leaving she makes a request. </p>
<<speech "Bridgette">> Oh, hey! Can you clean the house while I'm gone? I'd really appreciate it. Thank you. <</speech>>
<p> She walks out the door before you can even get a word in. It looks like your stuck cleaning the house to start off the day. You should probably do it before you go out. You begin the long task of cleaning the house, and before you know it you're done and ready to head out. </p>
<<button[[How Will You Spend Your Day?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 13>>
<<set $dayofweek = 7>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up late again. It's no sweat it's Sunday! You roll out of bed in the afternoon, and make your way downstairs to see Bridgette. It seems Eve went out for the day. </p>
<<speech "Bridgette">> Good morning. Thank you for cleaning the house. I didn't get a chance to see you yesterday, so I figured I'd thank you here at breakfast. <</speech>>
<<speech "You">> Of course. Anything for you. <</speech>>
<p> You see breakfast on the table and begin eating, before heading out and figuring out what you're going to do for the day. </p>
<<button[[Head Out|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 14>>
<<set $dayofweek = 1>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> It's the start of a new week. You're one week closer to a possible slaughter of your family, so let's take work a little more seriously this week. You get ready, eat breakfast and head out the door to make it to work on time. </p>
<<button[[Head To Work|April 14th Workday]]>><</button>><p> You show up to the office, and get right down to business. You're very focused on your work for the day- you're doing this to prevent your family from getting slaughtered after all. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> After a while of work, you can see Quinn making her way to your desk. </p>
<<speech "Quinn">> It seems you're learning your lesson. You need work like this more often. Here at the women's division we have high standards. Keep up like this, or I'll report you to Kennedy. <</speech>>
<p> Of course her praise comes with a threat. You'll take it though, that was some semblence of a compliment. You finish out the day without glares from across the hall for once. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 15>>
<<set $dayofweek = 2>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You roll out of bed, get dressed and head to the kitchen. The kitchen is already busy when you walk in. Bridgette is gathering some papers into her bag, clearly in a rush, while Eve is making a quick breakfast. </p>
<<speech "Eve">> Morning. You working today? <</speech>>
<<speech "You">> Yeah. You? <</speech>>
<<speech "Eve">> I have class, then a group project. Today's gonna suck. <</speech>>
<<speech "Bridgette">> I’m running late. You guys, have a good day. <</speech>>
<<speech "Eve">> No promises. <</speech>>
<p> Bridgette rolls her eyes fondly before grabbing her things and heading out the door. You and Eve finish up breakfast before parting ways for the day. </p>
<<button[[Head To Work|April 15th Workday]]>><</button>> <<nobr>>
<<set $time = 1>>
<<set $day = 16>>
<<set $dayofweek = 3>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You roll out of bed, get dressed, and head to the kitchen. Bridgette is at the table with a cup of coffee, scrolling through emails, while Eve is lazily poking at her breakfast. </p>
<<speech "Bridgette">> Good morning. You ready for work today? <</speech>>
<<speech "You">> Yeah. How about you? <</speech>>
<<speech "Bridgette">> Unfortunately. <</speech>>
<<speech "Eve">> At least you guys get paid. I’m sitting through a two-hour lecture on supply and demand today, then I have band practice. <</speech>>
<<speech "Bridgette">> Sounds useful. <</speech>>
<<speech "Eve">> Doesn’t make it any fun to do. <</speech>>
<p> You finish up breakfast, and grab your things before heading out for the day. </p>
<<button[[Head To Work|April 16th Workday]]>><</button>>
<p> You get to work, and begin typing away, focused on just making it to that first monthly paycheck. You have to keep this job unfortunately, at least for now. You can do this. You'll make it through these entries. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You didn't make a lot of progress today. Hopefully you'll do better tomorrow to make your deadline, and also to keep your job. You grab your belongings and head to spend the rest of your day do something other than working here. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>> <p> You show up at the office, annoyed but ready to get started on another long day. You surprisingly get a lot done today, even with your miserable attitude towards the work today. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You keep your head down the rest of the day, slacking but sneakily. You kill time until the end of the day, counting the hours until you can leave. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>> <<nobr>>
<<set $time = 1>>
<<set $day = 20>>
<<set $dayofweek = 7>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up late as per usual and make your way to the kitchen. The house is quieter than usual. Bridgette is still in her robe, coffee cup in hand, while Eve is curled up on the couch, watching TV. </p>
<<speech "Bridgette">> Good morning. Did you sleep okay? <</speech>>
<<speech "You">> Yeah, it's the weekend! How about you guys? <</speech>>
<<speech "Eve">> Mhm. I’m not moving from this couch today. <</speech>>
<<speech "Bridgette">> Sounds like a plan. <</speech>>
<p> The morning drifts by slowly, giving you time to decide how to spend the rest of the day. </p>
<<button[[What Will You Do With Your Day?|Freetime]]>><</button>> <<nobr>>
<<set $time = 1>>
<<set $day = 19>>
<<set $dayofweek = 6>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up late, and head to the kitchen. Bridgette is already there, absorbed into her phone. Eve is sitting at the table in her, eating breakfast. </p>
<<speech "Eve">> Oh hey! Good morning. You got any awesome plans today? <</speech>>
<<speech "You">> We'll see. How about you? <</speech>>
<<speech "Eve">> I'll be out with friends later. <</speech>>
<<speech "Bridgette">> I was thinking about running errands later. If either of you want to be productive, now’s your chance. <</speech>>
<<speech "Eve">> No thanks! <</speech>>
<p> Bridgette shakes her head with a small smile before returning to her reading. The three of you continue lounging around, enjoying the slow start to the weekend. </p>
<<button[[What Will You Do With Your Day?|Freetime]]>><</button>> <<nobr>>
<<set $time = 1>>
<<set $day = 17>>
<<set $dayofweek = 4>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You step into the kitchen to find Bridgette brewing coffee, and Eve seated at the table. </p>
<<speech "Bridgette">> Good morning. Big plans for today? <</speech>>
<<speech "You">> Just working, and then we'll see. <</speech>>
<<speech "Bridgette">> I've got tons of shit I need to get done. <</speech>>
<<speech "Eve">> I have a quiz, then I’m done. Thinking about going out later. <</speech>>
<<speech "Bridgette">> You seem to be going out a lot lately. <</speech>>
<<speech "Eve">> I’m being social, isn’t that a good thing? <</speech>>
<p> Bridgette raises an eyebrow but lets it go. She waves to you goodbye as you head out the door to work for the day. </p>
<<button[[Head To Work|April 17th Workday]]>><</button>> <<nobr>>
<<set $time = 1>>
<<set $day = 18>>
<<set $dayofweek = 5>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You walk into the kitchen to find Eve rummaging through the fridge while Bridgette sits at the table on her phone. </p>
<<speech "Eve">> We have like no food! <</speech>>
<<speech "Bridgette">> Yes we do, besides you have no right to be complaining when the mafia could kill us for the money we spend on food. <</speech>>
<p> Eve lets out a long sigh, before retiring to the kitchen table to sit and eat cereal. </p>
<<speech "Bridgette">> Have a good day at work, $name. <</speech>>
<p> You grab your belongings and head out for the work day, today being lighter in tone despite the looming deadline of the Mafia's next visit. </p>
<<button[[Head To Work|April 18th Workday]]>><</button>>
<p> Another workday begins as you make your way to your desk. The office is as boring as ever. You cannot focus for shit today. You eventually lock in, and make progress before Quinn comes to check your work on Monday. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You're prepared to deal with Quinn on Monday now that you've finished your assignment. The work day ends, and you head out. </p>
<<button[[What Will You Do With The Rest Of The Day?|Freetime]]>><</button>>
<p> You arrive at work and take a seat at your desk. You go through your tasks steadily as you can, making decent progress without drawing much attention to yourself. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> Time flies as you focus on getting through the workload. By the time the workday wraps up, you’ve made solid progress and are ready to call it a day. </p>
<<button[[What Will You Do With The Rest Of The Day?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 21>>
<<set $dayofweek = 1>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You step into the kitchen, where Bridgette is sitting at the table coffee in hand, whilst Eve is leaning against the counter, eating a bowl of cereal straight from the box. </p>
<<speech "Eve">> It's Monday... <</speech>>
<<speech "You">> Fuck Monday. <</speech>>
<<speech "Eve">> I have to sit through another 2 hour lecture... <</speech>>
<<speech "Bridgette">> That’s what you signed up for. <</speech>>
<<speech "Eve">> Doesn’t mean I have to enjoy it. <</speech>>
<p> Bridgette devilishly smirks, taking a sip out of her coffee mug. </p>
<<speech "Bridgette">> Well, let's just push through. <</speech>>
<p> Eve sighs dramatically but doesn’t argue. You all finish up breakfast and go about your mornings before heading out. </p>
<<button[[Head To Work|April 21st Workday]]>><</button>> <p> Instead of making your way to your desk like you usually do- you head to Quinn's office to have a meeting about the work you just did. </p>
<<speech "Quinn">> Two meetings in a row. Are you hiding a vagina from me? You're a man, you shouldn't be reliable. <</speech>>
<p> She admires that you're showing up to the meetings on time, but her hatred of you still shows in her critiques of your work. She makes sure you understand every mistake you made, before giving you another assignment for the week and making you head back to your desk. You finish out the day with the new assignment you were given. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<<button[[What Will You Do With The Rest Of The Day?|Freetime]]>><</button>> <<speech "Bridgette">> I heard that a coffee shop is opening up downtown. If you think you need a little extra cash, maybe try applying there? We can take any help we can get with the situation we're in. <</speech>>
<<speech "You">> Yeah. Noted. <</speech>>
<<speech "Bridgette">> Okay. Dinner's on the table, if you can eat. <</speech>>
<p> You head to the table and sit alone. You eat your dinner in silence as the stress about the debt runs through your mind. After you finish your meal, you catch a nap, wake up get ready once again and head out for the evening. </p>
<<button[[Head Out|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 23rd Morning]]>><</button>>
<<set $scene = 1>><<speech "Eve">> Welcome back. Bridgette thought you were skipping dinner. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve05.png" alt="Eve">
</div>
<<speech "You">> Just running behind. What’s for dinner? <</speech>>
<<speech "Eve">> Pasta. Don’t worry, I saved you some. <</speech>>
<p> You sit down and eat while Eve flips through a magazine. Bridgette walks in briefly to check something on her tablet before vanishing again. </p>
<<button[[What Will You Do Tonight?|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<<speech "Bridgette">> There you are. Long day? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette10.png" alt="Bridgette">
</div>
<<speech "You">> Yeah. But it’s over now. <</speech>>
<<speech "Bridgette">> Good. Sit down, eat. Eve’s still in the shower, so you’ve got first dibs. <</speech>>
<p> You eat alone for now, appreciating the quiet. Eventually, Eve joins with wet hair and sarcastic commentary about her day. </p>
<<button[[Head Into The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<<speech "Eve">> You’re back. How’d your day go? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve03.png" alt="Eve">
</div>
<<speech "You">> Not bad. Kinda drained. <</speech>>
<<speech "Eve">> Perfect, you’re just in time to do the dishes. Kidding. Mostly. <</speech>>
<p> You sit down with the plate Bridgette left out and eat while Eve tells you about something ridiculous she saw online. </p>
<<button[[Start Your Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Bridgette">> You’re home. That’s good. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette07.png" alt="Bridgette">
</div>
<<speech "You">> Everything okay? <</speech>>
<<speech "Bridgette">> Yeah. Just a long day. For everyone. I'm dreading Wednesday. <</speech>>
<p> Dinner is quiet. Even Eve’s quieter than usual. Everyone seems lost in their own thoughts tonight. </p>
<<button[[Plan Your Night|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<<speech "Bridgette">> Glad you’re home. We went out to dinner, but I brought you home a box. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette06.png" alt="Bridgette">
</div>
<<speech "You">> Thanks. Didn’t mean to be out so late. <</speech>>
<<speech "Bridgette">> Just try not to make a habit of it. <</speech>>
<p> You eat in silence while Bridgette finishes her tea. It’s quiet, but not in a bad way. </p>
<<button[[Begin Your Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<<speech "Eve">> Took you long enough. Bridgette thought you got snatched up. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve04.png" alt="Eve">
</div>
<<speech "You">> Just tired. The walk home felt like a marathon. I also am now stuck doing unpaid overtime at work. <</speech>>
<<speech "Eve">> I'm sorry, they should be paying you! Oh, I left you some dinner. Don’t say I never do anything for you. Hopefully that makes up for your shitty day. <</speech>>
<p> You eat while Eve watches a show on her laptop. It's nice background noise to unwind to. </p>
<<button[[Start Evening Activities|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<<speech "Bridgette">> There you are. I was about to text you. Tomorrow is the day. Let's spend tonight together like it might be our last. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette09.png" alt="Bridgette">
</div>
<<speech "You">> Let's do that. <</speech>>
<p> The three of you eat dinner together like its your last. Sharing stories and cracking jokes like death isn't looming for tomorrow. </p>
<<button[[What Will You Do Next?|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>>
<p> If you are seeing this passage, this is a bug. Please join the discord and report it. </p><<speech "Bridgette">> Welcome back. You didn't have to go back to work today after everything that happened yesterday. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette04.png" alt="Bridgette">
</div>
<<speech "You">> We need $2,000 dollars right? <</speech>>
<<speech "Bridgette">> You're right. <</speech>>
<p> You sit at the table with Bridgette and eat your dinner in silence before returning to your room to get ready to head out for the night. </p>
<<button[[Head Out For The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Bridgette">> Late again? You really don’t like getting home before dark, do you? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette08.png" alt="Bridgette">
</div>
<<speech "You">> I've got stuff going on. <</speech>>
<<speech "Bridgette">> Well, be careful. We have a big red target on our backs asking to be murdered. <</speech>>
<p> You eat while Bridgette talks about her day, then the house falls quiet again. </p>
<<button[[Plan The Rest Of Your Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Bridgette">> There you are. Wasn’t sure when you’d be back. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette01.png" alt="Bridgette">
</div>
<<speech "You">> Yeah, I lost track of time. <</speech>>
<<speech "Bridgette">> I saved you a plate. Go eat. <</speech>>
<p> You eat quietly in the kitchen. Bridgette scrolls through her phone nearby before heading to her room. </p>
<<button[[Spend the Rest of the Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><p> The apartment lights are off when you step in. There’s no one home, but a pot of something warm still sits on the stove. </p>
<<speech "You">> They must be out late. <</speech>>
<p> You serve yourself dinner and eat in silence. The night is yours. </p>
<<button[[Evening Activities|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Eve">> Long day? You’ve got that worn-out look. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve06.png" alt="Eve">
</div>
<<speech "You">> Probably because I am worn out. <</speech>>
<<speech "Eve">> Well, food helps. Go eat before you collapse. <</speech>>
<p> You heat up your plate while Eve scrolls through her phone nearby. The quiet hum of the fridge fills the room. </p>
<<button[[Start Evening Activities|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Eve">> You survived the day. Barely. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve02.png" alt="Eve">
</div>
<<speech "You">> I’ll take “barely” over “not at all.” <</speech>>
<<speech "Eve">> Fair. Food’s still good if you’re hungry. <</speech>>
<p> You eat while Eve flips through channels. Eventually, the two of you drift off to your own activities. </p>
<<button[[Start Your Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Eve">> Bridgette was about to call it a night. Lucky for you. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve01.png" alt="Eve">
</div>
<<speech "You">> Guess I made it just in time then. <</speech>>
<<speech "Eve">> She left you food. It's good. I might've sampled it. <</speech>>
<p> You eat while Eve hangs around a bit longer. Then she yawns, grabs her stuff, and heads to bed. </p>
<<button[[Do Whatever You Want Tonight|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Bridgette">> You’re back. Eve’s been asking about you. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette08.png" alt="Bridgette">
</div>
<<speech "You">> Yeah? <</speech>>
<<speech "Bridgette">> She was worried you forgot dinner. I told her you’d remember when you got hungry. <</speech>>
<<speech "You">> I think she was more worried about whether or not I would eat it. <</speech>>
<p> You eat while Eve chats about some show she’s watching. It’s an easygoing dinner before everyone splits off. </p>
<<button[[Head Out For The Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Bridgette">> I'm glad you're home safe. I was starting to get worried. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette09.png" alt="Bridgette">
</div>
<<speech "You">> Don't worry about me. I can handle myself. <</speech>>
<<speech "Bridgette">> Alright, whatever. You’ve got leftovers. Eve already ate—she was starving. <</speech>>
<p> You eat quickly while Eve hums a song she's listening to in the corner. Bridgette leaves you to it. </p>
<<button[[Begin Evening Activities|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Eve">> Weekend's halfway over. Did you do anything fun, or just more work? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/eve/eve05.png" alt="Eve">
</div>
<<speech "You">> A little of both. Mostly just trying to stay ahead. <</speech>>
<<speech "Eve">> Boring. Bridgette said dinner’s in the oven if you want it. <</speech>>
<p> You heat up what's left of dinner and eat while Eve watches something on her laptop. The weekend's pace feels slower, but the pressure hasn't gone anywhere. </p>
<<button[[Start Your Saturday Night|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Bridgette">> Tomorrow’s Monday. I hope you’re not planning to start the week already burned out. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette05.png" alt="Bridgette">
</div>
<<speech "You">> I’ll survive. What about you? <</speech>>
<<speech "Bridgette">> I don’t have time to burn out. There’s dinner if you haven’t eaten yet. <</speech>>
<p> You eat while Bridgette scrolls through her phone, clearly preoccupied with something. Eve’s not around—probably off doing her own thing. </p>
<<button[[Get Ready for the Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><<speech "Bridgette">> Long day? You look like hell. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/bridgette/bridgette07.png" alt="Bridgette">
</div>
<<speech "You">> Feels about right. <</speech>>
<<speech "Bridgette">> Eat something. You’ll feel slightly less terrible. <</speech>>
<p> You eat while Bridgette jots notes in a worn notepad. Eve passes through but doesn’t stick around. Everyone seems preoccupied tonight. </p>
<<button[[Decide How to Spend the Evening|Freetime]]>><</button>>
<<set $scene = 1>>
<<set $time = 2>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 24th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 25th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 26th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 27th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 28th Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. Tomorrow is a new day, and it might just be one where you make enough money to pay off your father's debt. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|April 29th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 1st Morning]]>><</button>>
<<set $scene = 1>><p> You get home, and slouch into bed. You can't sleep, you're wide awake at the thought that tomorrow could be your last day on earth. Hopefully you've made enough. </p>
<div class="gifcard">
<img src="assets/image/action/wideawake.gif" alt="Wide Awake">
</div>
<<button[[Wake Up|April 30th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 2nd Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 3rd Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 4th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 6th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 5th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 7th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 8th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 10th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 9th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 11th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<button[[Wake Up|May 12th Morning]]>><</button>>
<<set $scene = 1>><p> You slouch into bed. Tomorrow is a new day, and it might just be one where you make enough to prevent the mafia from killing you. </p>
<div class="gifcard">
<img src="assets/image/action/sleep.gif" alt="Sleep">
</div>
<<speech "Developer">> Want to say thank you once again for supporting the game! This is the end of content for version 0.2, so thank you for playing up until this point! If you haven't already join the discord to stay updated on when the next update will rollout and take part in polls. Additionally, if you want to support the game, please contribute on patreon! If you contribute on patreon you get an additional character Sex Link for every new update, Longer Videos, and Cheats! <</speech>>
<<set $scene = 1>><<nobr>>
<<set $time = 1>>
<<set $day = 22>>
<<set $dayofweek = 2>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> It's Tuesday, meaning more four more days of work for the week. You roll out of bed, get dressed and hobble your way downstairs to see your step-mother with coffee in hand reading the newspaper, her face filled with stress. Eve is staring at her bowl of cereal sad, stirring it with her spoon. </p>
<<speech "Bridgette">> Good morning. We're in the final stretch of April here, starting tomorrow could be the last week of our lives if you don't have the money. <</speech>>
<<speech "You">> We'll have enough to pay them. We'll be okay Bridgette. <</speech>>
<<speech "Bridgette">> I hope you're right. The only thing Eve and I can do is trust you. Give me the word if you don't think we're going to have the money and I'll pack all of our bags and we can leave. <</speech>>
<<speech "You">> I will have the money. <</speech>>
<p> You take a seat at the table and demolish your breakfast, then grab your things and head out the door to work for the day. </p>
<<button[[Head To Work|April 22nd Workday]]>><</button>><<nobr>>
<<if $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == false && $dianerank6 == false && $dianerank7 == false && $dianerank8 == false && $charisma lte 15>>
@@font-size:1.3em; font-weight:bold; You need higher CHARISMA (16) to deepen your bond with Diane! @@
<</if>>
<</nobr>>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe05.png" alt="Diane">
</div>
<<nobr>>
<<if $dianerank8 == false && $dianesharing == false>>
<p> Do you want to spend time venting to Diane? </p>
<<elseif $dianerank8 == false && $dianesharing == true>>
<p> Do you want to spend time planning with Jack? </p>
<<elseif $dianerank8 == true>>
<p> Your bond with Diane is at the Max Rank, do you want to spend time with her anyway? </p>
<</if>>
<</nobr>>
<<nobr>>
<<if $dianerank1 == true && $dianerank2 == false && $dianerank3 == false && $dianerank4 == false && $dianerank5 == false && $dianerank6 == false && $dianerank7 == false && $dianerank8 == false>>
<<button[[Vent To Diane|Diane Rank 2]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == false && $dianerank4 == false && $dianerank5 == false && $dianerank6 == false && $dianerank7 == false && $dianerank8 == false>>
<<button[[Vent To Diane|Diane Rank 3]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == false && $dianerank5 == false && $dianerank6 == false && $dianerank7 == false && $dianerank8 == false>>
<<button[[Vent To Diane|Diane Rank 4]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == false && $dianerank6 == false && $dianerank7 == false && $dianerank8 == false && $charisma gte 16>>
<<button[[See Diane|Diane Rank 5]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == true && $dianerank6 == false && $dianerank7 == false && $dianerank8 == false && $dianesharing == false>>
<<button[[Vent To Diane|Diane Rank 6]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == true && $dianerank6 == false && $dianerank7 == false && $dianerank8 == false && $dianesharing == true>>
<<button[[Plan With Jack|Diane Rank 6B]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == true && $dianerank6 == true && $dianerank7 == false && $dianerank8 == false && $dianesharing == false>>
<<button[[Vent To Diane|Diane Rank 7]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == true && $dianerank6 == true && $dianerank7 == false && $dianerank8 == false && $dianesharing == true>>
<<button[[Plan With Jack|Diane Rank 7B]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == true && $dianerank6 == true && $dianerank7 == true && $dianerank8 == false && $dianearoute == true>>
<<button[[Teach Quinn A Lesson|Diane Rank 8A]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == true && $dianerank6 == true && $dianerank7 == true && $dianerank8 == false && $dianesharing == true>>
<<button[[Act On The Plan|Diane Rank 8B]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == true && $dianerank6 == true && $dianerank7 == true && $dianerank8 == false && $dianecroute == true>>
<<button[[Act On The Plan|Diane Rank 8C]]>><</button>>
<<elseif $dianerank1 == true && $dianerank2 == true && $dianerank3 == true && $dianerank4 == true && $dianerank5 == true && $dianerank6 == true && $dianerank7 == true && $dianerank8 == true>>
<<button[[Hangout With Diane|Diane Hangout]]>><</button>>
<</if>>
<</nobr>>
<<button[[I've Changed My Mind|Freetime]]>><</button>><<if $scene == 1>>
<p> You decide to make some headway on your plan with Kendall, so you make your way to her shop and pay her a visit. </p>
<<speech "Kendall">> Hey, $name! Are ya ready to get some people in here or what? Ya kept me waiting. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendalltattoo03.png" alt="Kendall">
</div>
<<speech "You">> That’s what I came here for. But first, I need you to do something kinda drastic. <</speech>>
<<speech "Kendall">> Uh-oh. Ya got me nervous. What’s the plan? <</speech>>
<<speech "You">> Close the shop for tonight. <</speech>>
<<speech "Kendall">> No. Not happening. <</speech>>
<<speech "You">> We need to focus on advertising the store. No one’s coming in anyway, and if we don’t change that, it’s just gonna be another wasted night. So let’s hit the streets, put up flyers, and actually let people know this place exists. <</speech>>
<p> Kendall crosses her arms, looking at you skeptically. </p>
<<speech "Kendall">> Ya know $name, shutting down the shop for the night kinda defeats the purpose of getting people in here, right? <</speech>>
<<speech "You">> I promise you, this will do way more for your business than sitting behind the counter, hoping someone stumbles in. <</speech>>
<p> She sighs, running a hand through her hair before shaking her head with a smirk. </p>
<<speech "Kendall">> Alright, fine. You’re the Head of Advertising, I guess I gotta listen to you. But if this flops, I’m never letting you make a decision again. <</speech>>
<<speech "You">> Deal. <</speech>>
<p> With that settled, Kendall locks up the shop, grabs a stack of flyers, and the two of you set off into the city. The two of you walk through the streets, flyers in hand. Kendall glances around, still looking uncertain. </p>
<<speech "Kendall">> So, uh… where exactly are we puttin’ these? ‘Cause I feel like slappin’ ‘em on random poles isn’t gonna do much. <</speech>>
<<speech "You">> We need to be smart about it. Places with high foot traffic—cafés, music venues, maybe even gyms. Anywhere people who might be interested in tattoos hang out. <</speech>>
<<speech "Kendall">> Gyms? You think people workin’ out are suddenly gonna go, “Ya know what I need? A tattoo.” <</speech>>
<<speech "You">> Hey, you’d be surprised. People at gyms care about their image. Some of them probably want tattoos but don’t know where to go. <</speech>>
<<speech "Kendall">> Huh. Never thought about it like that. <</speech>>
<p> You stop near a coffee shop—the same one Kendall works at. She groans when she realizes. </p>
<<speech "Kendall">> Seriously? Here? This is where I gotta see my boss. <</speech>>
<<speech "You">> Exactly. Your regulars already know you. They might trust you enough to get a tattoo from you. <</speech>>
<<speech "Kendall">> …Ugh, fine. But if my boss gives me crap for this, you’re takin’ the heat. <</speech>>
<p> Kendall begrudgingly tapes a flyer near the entrance while you put one on the community board inside. As you do, a customer waiting for their order glances over. </p>
<<speech "Customer">> Oh, you do tattoos? <</speech>>
<<speech "Kendall">> Huh? Oh, yeah. I run a shop a few blocks down. <</speech>>
<<speech "Customer">> That’s sick. I’ve been thinking about getting something done. You got any of your work online? <</speech>>
<<speech "Kendall">> Uh… I mean, I got an old Instagram, but I haven’t updated it in forever. <</speech>>
<<speech "You">> She does great work. You should check out her shop. <</speech>>
<<speech "Customer">> Cool, I might drop by sometime. <</speech>>
<p> Kendall watches as the customer takes a flyer, her expression a mix of surprise and realization. </p>
<<speech "Kendall">> …That actually worked? <</speech>>
<<speech "You">> Told you. We just gotta keep going. <</speech>>
<p> The two of you spend the next hour posting flyers at different spots. Kendall seems more into it now, even suggesting a few locations herself. After a while you both head back to the store. </p>
<<speech "Kendall">> Y’know, that wasn't so bad. Kinda fun, actually. <</speech>>
<<speech "You">> Marketing can be fun if you do it right. <</speech>>
<<speech "Kendall">> I know more than enough about doing "fun" right. <</speech>>
<p> Kendall pushes you onto one of the chairs, as Kendall begins to undo your pants. You lean back accepting the fate of your situation. </p>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Kendall Rank 4]]>><</button>>
<<elseif $scene == 2>>
<p> Kendall does away with her top and tosses it across the room, before starting with your balls. She licks and sucks at your balls as she strokes your length. She works her way up to the real thing- your dick. She begins to rythmically bob her head up and down as she goes down deeper and deeper on your shaft. You feel that you are close to cumming. </p>
<video src="assets/video/scenes/kendall/rank4/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Cum On Her Face|Kendall Rank 4]]>><</button>>
<<elseif $scene == 3>>
<p> As you feel yourself nearing climax, you urge Kendall to drop to her knees. You grab her by the back of her head as you jerk every ounce of cum out of your cock. Rope after rope hits her mouth, face, and tits. Once you've finished she begins to graciously clean off your cock and lap up the gift that you just gave to her- with your help of course. </p>
<video src="assets/video/scenes/kendall/rank4/02.mp4" autoplay loop playsinline controls></video>
<<speech "Kendall">> Well, that was somethin’. Guess now we just wait and see if it pays off. <</speech>>
<<speech "You">> It will. And next time, we’ll work on that Instagram. <</speech>>
<<speech "Kendall">> Geez, you never stop, huh? <</speech>>
<p> She smirks, shaking her head. </p>
<<speech "Kendall">> Alright, Head of Advertising. We’ll see what happens. Thanks for helpin’ out. <</speech>>
<p> You nod, and the two of you get dressed. You part ways with Kendall for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KENDALL HAS DEEPENED TO RANK 4! @@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 4>><<goto "Kendall Rank 4">><</button>>
<</if>>
<<if $scene == 4>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kendallrank4 = true>>
<<set $kendallrank4gallery = true>><<nobr>>
<<if $quinnrank1 == true && $quinnrank2 == true && $quinnrank3 == true && $quinnrank4 == true && $quinnrank5 == true && $quinnrank6 == false && $quinnrank7 == false && $quinnrank8 == false && $knowledge lte 13>>
@@font-size:1.3em; font-weight:bold; You need higher KNOWLEDGE (14) to deepen your bond with Quinn! @@
<</if>>
<</nobr>>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn07.png" alt="Quinn">
</div>
<<nobr>>
<<if $quinnrank8 == false>>
<p> Do you want to spend time working overtime with Quinn? </p>
<<elseif $quinnrank8 == true>>
<p> Your bond with Quinn is at the Max Rank, do you want to spend time with her anyway? </p>
<</if>>
<</nobr>>
<<nobr>>
<<if $quinnrank1 == true && $quinnrank2 == false && $quinnrank3 == false && $quinnrank4 == false && $quinnrank5 == false && $quinnrank6 == false && $quinnrank7 == false && $quinnrank8 == false>>
<<button[[Work Overtime With Quinn|Quinn Rank 2]]>><</button>>
<<elseif $quinnrank1 == true && $quinnrank2 == true && $quinnrank3 == false && $quinnrank4 == false && $quinnrank5 == false && $quinnrank6 == false && $quinnrank7 == false && $quinnrank8 == false>>
<<button[[Work Overtime With Quinn|Quinn Rank 3]]>><</button>>
<<elseif $quinnrank1 == true && $quinnrank2 == true && $quinnrank3 == true && $quinnrank4 == false && $quinnrank5 == false && $quinnrank6 == false && $quinnrank7 == false && $quinnrank8 == false>>
<<button[[Work Overtime With Quinn|Quinn Rank 4]]>><</button>>
<<elseif $quinnrank1 == true && $quinnrank2 == true && $quinnrank3 == true && $quinnrank4 == true && $quinnrank5 == false && $quinnrank6 == false && $quinnrank7 == false && $quinnrank8 == false>>
<<button[[Work Overtime With Quinn|Quinn Rank 5]]>><</button>>
<<elseif $quinnrank1 == true && $quinnrank2 == true && $quinnrank3 == true && $quinnrank4 == true && $quinnrank5 == true && $quinnrank6 == false && $quinnrank7 == false && $quinnrank8 == false && $knowledge gte 14>>
<<button[[Work Overtime With Quinn|Quinn Rank 6]]>><</button>>
<<elseif $quinnrank1 == true && $quinnrank2 == true && $quinnrank3 == true && $quinnrank4 == true && $quinnrank5 == true && $quinnrank6 == true && $quinnrank7 == false && $quinnrank8 == false>>
<<button[[Work Overtime With Quinn|Quinn Rank 7]]>><</button>>
<<elseif $quinnrank1 == true && $quinnrank2 == true && $quinnrank3 == true && $quinnrank4 == true && $quinnrank5 == true && $quinnrank6 == true && $quinnrank7 == true && $quinnrank8 == false>>
<<button[[Work Overtime With Quinn|Quinn Rank 8]]>><</button>>
<<elseif $quinnrank1 == true && $quinnrank2 == true && $quinnrank3 == true && $quinnrank4 == true && $quinnrank5 == true && $quinnrank6 == true && $quinnrank7 == true && $quinnrank8 == true>>
<<button[[Annoy Quinn While She Works|Quinn Hangout]]>><</button>>
<</if>>
<</nobr>>
<<button[[I've Changed My Mind|Freetime]]>><</button>><<nobr>>
<<if $kendallrank1 == true && $kendallrank2 == false && $kendallrank3 == false && $kendallrank4 == false && $kendallrank5 == false && $kendallrank6 == false && $kendallrank7 == false && $kendallrank8 == false>>
@@font-size:1.3em; font-weight:bold; Apply for a job at the Cafe to deepen your bond with Kendall! @@
<</if>>
<</nobr>>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendalltattoo01.png" alt="Kendall">
</div>
<<nobr>>
<<if $kendallrank8 == false>>
<p> Do you want to spend time helping Kendall with her Dream? </p>
<<elseif $kendallrank8 == true>>
<p> Your bond with Kendall is at the Max Rank, do you want to spend time with her anyway? </p>
<</if>>
<</nobr>>
<<nobr>>
<<if $kendallrank1 == true && $kendallrank2 == true && $kendallrank3 == false && $kendallrank4 == false && $kendallrank5 == false && $kendallrank6 == false && $kendallrank7 == false && $kendallrank8 == false>>
<<button[[Help Kendall With Her Dream|Kendall Rank 3]]>><</button>>
<<elseif $kendallrank1 == true && $kendallrank2 == true && $kendallrank3 == true && $kendallrank4 == false && $kendallrank5 == false && $kendallrank6 == false && $kendallrank7 == false && $kendallrank8 == false>>
<<button[[Help Kendall With Her Dream|Kendall Rank 4]]>><</button>>
<<elseif $kendallrank1 == true && $kendallrank2 == true && $kendallrank3 == true && $kendallrank4 == true && $kendallrank5 == false && $kendallrank6 == false && $kendallrank7 == false && $kendallrank8 == false>>
<<button[[Help Kendall With Her Dream|Kendall Rank 5]]>><</button>>
<<elseif $kendallrank1 == true && $kendallrank2 == true && $kendallrank3 == true && $kendallrank4 == true && $kendallrank5 == true && $kendallrank6 == false && $kendallrank7 == false && $kendallrank8 == false>>
<<button[[Help Kendall With Her Dream|Kendall Rank 6]]>><</button>>
<<elseif $kendallrank1 == true && $kendallrank2 == true && $kendallrank3 == true && $kendallrank4 == true && $kendallrank5 == true && $kendallrank6 == true && $kendallrank7 == false && $kendallrank8 == false>>
<<button[[Help Kendall With Her Dream|Kendall Rank 7]]>><</button>>
<<elseif $kendallrank1 == true && $kendallrank2 == true && $kendallrank3 == true && $kendallrank4 == true && $kendallrank5 == true && $kendallrank6 == true && $kendallrank7 == true && $kendallrank8 == false>>
<<button[[Help Kendall With Her Dream|Kendall Rank 8]]>><</button>>
<<elseif $kendallrank1 == true && $kendallrank2 == true && $kendallrank3 == true && $kendallrank4 == true && $kendallrank5 == true && $kendallrank6 == true && $kendallrank7 == true && $kendallrank8 == true>>
<<button[[Hangout With Kendall While She Works|Kendall Hangout]]>><</button>>
<</if>>
<</nobr>>
<<button[[I've Changed My Mind|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 23>>
<<set $dayofweek = 3>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You make your way downstairs. Bridgette is already at the table, flipping through the newspaper. Eve doesn’t say anything as she eats. </p>
<<speech "Bridgette">> Morning. You holding up okay? <</speech>>
<<speech "You">> Yeah. Just taking things one day at a time. <</speech>>
<<speech "Bridgette">> That’s all we can do. Just... don’t overwork yourself. You’re no good to anyone if you burn out. <</speech>>
<<speech "Eve">> You’re doing good. I mean it. <</speech>>
<p> You give them both a small nod before heading to the kitchen to get something to eat. </p>
<<button[[Head To Work|April 23rd Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 24>>
<<set $dayofweek = 4>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p>You wake up to the sound of clattering dishes. After getting dressed, you make your way to the kitchen. Bridgette is sipping coffee and scanning her tablet, while Eve is leaning over the counter, scrolling on her phone.</p>
<<speech "Eve">> You look tired. Didn’t sleep? <</speech>>
<<speech "You">> Slept fine. Just not ready for today. <</speech>>
<<speech "Bridgette">> Mondays hit hard. Hopefully it’s a productive one. <</speech>>
<<speech "Eve">> Define “productive.” <</speech>>
<p> Bridgette gives a half-smile as she grabs her keys. You finish breakfast and head out shortly after. </p>
<<button[[Head to Work|April 24th Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 25>>
<<set $dayofweek = 5>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You get up and head to the kitchen. Eve’s scrolling on her phone. Bridgette’s sipping coffee, staring out the window. It’s quiet. Tense. </p>
<<speech "Bridgette">> Still nothing from them? <</speech>>
<<speech "You">> Not yet. But I know it’s soon. <</speech>>
<<speech "Eve">> I don’t like this. We should go to the cops or something. <</speech>>
<<speech "You">> They'd kill us for sure then. <</speech>>
<p> Bridgette nods, slowly. But no one’s really convinced. </p>
<<button[[Head to Work|April 25th Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 26>>
<<set $dayofweek = 6>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> The kitchen smells like toast. Eve’s making breakfast. Bridgette’s flipping through a newspaper but not reading it. </p>
<<speech "Eve">> You’ve barely been sleeping. <</speech>>
<<speech "You">> I’m fine. Just... counting down. <</speech>>
<<speech "Bridgette">> Four days. <</speech>>
<p> Nobody eats much. There’s just too much hanging over the table. </p>
<<button[[What Will You Do Today?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 27>>
<<set $dayofweek = 7>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You get up late. The house is quiet, but not in a peaceful way. Bridgette is on her second cup of coffee. Eve is curled up on the couch, watching something with the volume low. </p>
<<speech "Bridgette">> Morning. You sleep in? <</speech>>
<<speech "You">> A little. Nothing to get up for. <</speech>>
<<speech "Bridgette">> Right. Sunday. <</speech>>
<p> She doesn't look up. Her thumb taps the rim of her mug like she’s counting seconds. </p>
<<speech "Eve">> We doing anything today? <</speech>>
<<speech "Bridgette">> I don’t think so. Just… rest. While we can. <</speech>>
<p> You sit down across from her. No one talks after that. The silence does most of the heavy lifting. </p>
<<button[[What Will You Do Today?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 28>>
<<set $dayofweek = 1>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You walk into the kitchen to find Eve eating cereal straight from the box. Bridgette’s not there. </p>
<<speech "Eve">> She left early. Didn’t say much. <</speech>>
<<speech "You">> Understandable. <</speech>>
<<speech "Eve">> You think they’re really gonna come? <</speech>>
<<speech "You">> I know they will. Let's just try to enjoy our weekend. I'll have the money. <</speech>>
<p> She nods, quiet again. You both finish breakfast like it might be one of your last. </p>
<<button[[Head To Work|April 28th Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 29>>
<<set $dayofweek = 2>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> The house is silent. You wake up early, but Bridgette’s already gone. Eve is sitting at the table, not eating. </p>
<<speech "Eve">> It’s tomorrow, huh? <</speech>>
<<speech "You">> Yeah. <</speech>>
<<speech "Eve">> I had a dream last night. That we all ran. Just got in the car and drove. No one followed. <</speech>>
<<speech "You">> Sounds nice. <</speech>>
<<speech "Eve">> Yeah. Too bad we’re not that lucky. <</speech>>
<p> She gets up and leaves her untouched plate behind. You stay a little longer, trying to breathe before heading to work. </p>
<<button[[Head To Work|April 29th Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 30>>
<<set $dayofweek = 3>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You’re up early. Couldn’t sleep. Bridgette and Eve are already in the kitchen. No one says much. They don’t have to. Today’s the day. </p>
<<speech "Bridgette">> You okay? <</speech>>
<<speech "You">> Yeah. I just need you two out of the house tonight. Go to the store. Take your time. <</speech>>
<p> Bridgette looks at you. Not questioning, just… tense. </p>
<<speech "Bridgette">> You sure you want to be here alone? <</speech>>
<<speech "You">> I don’t want either of you here when they come. Please. <</speech>>
<p> Eve glances between you both. She doesn’t argue. </p>
<<speech "Eve">> Fine. We’ll be out tonight. Text us when it’s over. <</speech>>
<p> You all share one big hug before heading out to your respective responsibilities for the day. </p>
<<button[[Head To Work|April 30th Workday]]>><</button>><p> As you make your way into the work building you run into Kennedy. </p>
<<speech "Kennedy">> Oh, hello Mr. $lastname. How are you liking your job? <</speech>>
<<speech "You">> I love it, I'm working hard, and I'm very grateful. Thank you Kennedy. <</speech>>
<p> A devilish smile paints her face. </p>
<<speech "Kennedy">> Well, that's good. Since you're working so hard, I'm sure you won't have any trouble with the performance review this Friday. <</speech>>
<p> A performance review? Is Kennedy going to sit over your shoulder and watch you work? </p>
<<speech "Kennedy">> Though, I'm far too busy to do it myself, so Quinn will conduct it for me. I'm sure you and Quinn have been working well together, so I shouldn't expect any problems from you Mr. $lastname. <</speech>>
<p> Kennedy is clearly toying with you. Quinn bitched to Kennedy the first time she met you. But for the sake of your family you have no choice but to play along with her. </p>
<<speech "You">> Of course, Kennedy. <</speech>>
<<speech "Kennedy">> Good. I look forward to seeing how your performance review will play out. Best of luck on Friday. <</speech>>
<p> You and Kennedy finally part ways and you make your way to your desk, making any attempt you possibly can not to talk to anyone. You get to work immediately, getting a lot done today with fear of the performance review coming up. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You finish out the day a little later then usual, you feel tired and decide to walk home to take a nap instead of roaming around this afternoon. </p>
<<button[[You Walk Home|Kendall Rank 1]]>><</button>>
<<set $scene = 1>><<if $scene == 1>>
<p> As you begin the walk home, a store downtown catches your eye. It's a tattoo shop, and the sign reads "Kendall's Ink & Instinct". It looks like a ghost town inside, not a single person in sight. Having some curiousity, and a little bit of time to kill, you head inside to see what the deal is. As you step in a little bell rings from the door opening, and a woman comes rushing out of the back excitedly to see who has come into the store. </p>
<<speech "You">> Hello? <</speech>>
<<speech "Kendall">> Heya! Welcome to Kendall's Ink & Instinct! I'm Kendall, what's going on today? What can I do for ya? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendalltattoo01.png" alt="Kendall">
</div>
<p> As you step further into the dimly lit shop, you get a better look at Kendall. Her arms are covered in various tattoos, each one as intricate as the next. She wears a simple light blue crop top and ripped jeans, her outfit accentuating the artwork on her body. </p>
<<speech "You">> Oh, I was just checking the place out- <</speech>>
<<speech "Kendall">> Oh... well that's okay! Thanks for stopping by! <</speech>>
<p> Kendall's joyous and positive attitude turns into one of disappointment and sadness. She begins the walk of shame back into the back of the store when you interrupt her. </p>
<<speech "You">> Wait- I was curious if you were hiring. I mean, a tattoo shop is pretty cool! <</speech>>
<<speech "Kendall">> Not at the moment sorry. If you can't tell business has been pretty slow around here. I haven't gotten a customer in weeks. <</speech>>
<<speech "You">> Oh. I'm sorry, I didn't mean to pry- <</speech>>
<<speech "Kendall">> Nah, it's alright. This place is a ghost town, I haven't had the energy to even dust it to make it look nice because no one seemingly wants to come in here anyway. <</speech>>
<p> That's the entire reason you came in here in the first place, the dusty nature along with the bright neon sign outside saying "Kendall's Ink & Instinct!". Seeing the disappointment, you begin to empathize with her. You wonder if their is anything you can do for her, then you get an idea. </p>
<<speech "You">> What if I help bring people in here? <</speech>>
<p> She shrugs off your offer, as if you aren't being sincere. </p>
<<speech "Kendall">> Yeah, okay. <</speech>>
<<speech "You">> I'm being serious. <</speech>>
<<speech "Kendall">> Dude, you barely know me why would you want to help me? I don't even know your name. <</speech>>
<<speech "You">> The name is $name. You're struggling, I know what it feels like. In addition, if I ever want a job here, the store needs some business to fund said job. <</speech>>
<<speech "Kendall">> You're financially struggling that much? You're stupid. But dedicated, I admire the dedication. I can't exactly tell you no, I don't really have any choice but to let you help. I haven't had any time in my day to do any adveritisng or anything, so I guess that makes you the head of adveritisng for "Kendall's Ink & Instinct!". I hope you won't let me down. <</speech>>
<<speech "You">> I don't plan on it. <</speech>>
<<speech "Kendall">> I can't believe I'm letting some guy I just met be the head of adveritisng. This is so corny, but maybe it's the start of a wonderful business relationship. I guess I'll see you back here soon then. Don't make me wait too long on your genius advertising plan, $name. <</speech>>
<<speech "You">> No promises. <</speech>>
<p> You both laugh, as you part ways and you head home to take your nap for the evening. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED A BOND WITH KENDALL @@
<div class="rankup">
<img src="assets/image/ui/rank1.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Kendall Rank 1">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kendallrank1 = true>><<if $kendallrank1 == true && $kendallrank2 == false>>
<<goto "Kendall Rank 2">>
<<elseif $scene == 1 && $kendallrank2 == true>>
<p> You spend the afternoon working at the Cafe with Carter. The cafe is busy, but you settle into the rhythm quickly. You work side by side with Carter, handling orders and keeping things moving. It’s tiring, but there’s a weird sense of calm in getting things done together.</p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/tattoo.gif" alt="Tattoo Shop">
</div>
<</nobr>>
<<speech "Carter">> Here's your pay for the day. We made quite a bit! Thanks for your help. <</speech>>
@@font-size:1.3em; font-weight:bold; You've made $80 Dollars! @@
<<set $money += 80>>
@@font-size:1.3em; font-weight:bold; CHARISMA INCREASED +1 @@
<<set $charisma += 1>>
<<button "Head Home">><<set $scene = 2>><<goto "Cafe">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><<if $cafejob == false && $kendallrank2 == false && $kendallrank1 == true>>
<p> Do you want to apply for a job here? </p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/coffeeshop.gif" alt="Coffee Shop">
</div>
<</nobr>>
<<button[[Apply For The Job|Cafe]]>><</button>>
<<elseif $cafejob == true && $kendallrank2 == true>>
<p> Do you want to work at the coffee shop and build your CHARISMA? </p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/coffeeshop.gif" alt="Coffee Shop">
</div>
<</nobr>>
<<button[[Work At The Coffee Shop|Cafe]]>><</button>>
<</if>><<if $scene == 1>>
<p> You walk into the cafe looking to apply for a job. You walk up the counter, and wait in line, when all of a sudden a familiar face catches your eye. </p>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendallcafe01.png" alt="Kendall">
</div>
<<speech "Kendall">> Oh hey, $name! I didn't expect to see you here. You look more like somebody who drinks energy drinks instead of coffee. Maybe I suck at reading people. <</speech>>
<<speech "You">> Uh, I actually came here to apply for a job, Kendall. <</speech>>
<<speech "Kendall">> You're not giving up on my shop are you? <</speech>>
<p> I wouldn't dare give up on your shop! I just need a bit of extra cash, times are tough at the moment. </p>
<<speech "Kendall">> That's fine. I can put in a good word with the boss, and I think he'll be more than willing to hire you. <</speech>>
<<speech "You">> That's great! Wait, why are you working here? <</speech>>
<<speech "Kendall">> Well, the tattoo shop doesn't pay the bills. I need to fund my dream somehow, and it's being a barista here at this cafe. <</speech>>
<<speech "You">> Ah, so this is why you don't have any time to advertise. <</speech>>
<<speech "Kendall">> Yup. Working two jobs and all. It's rough work. I'm not going to give up on the dream of that store. That store is what keeps my hope alive. Alright, give me just a sec to go get my manager. <</speech>>
<p> Kendall heads into the back of the store to go get her manager. A couple minutes later she comes back out with her manager. A short woman walking out with a nametag that says "Carter" on it. She ushers you to follow her to a secluded table and the two of you take a seat across from one another while Kendall gets back to work. </p>
<div class="girlimage">
<img src="assets/image/girl/carter/carter02.png" alt="Carter">
</div>
<<speech "Carter">> Good day, I hear you are looking for a job here? <</speech>>
<<speech "You">> Yes. I'm looking for any kind of work, anything that you need me to do, I can do. <</speech>>
<<speech "Carter">> Why are you looking for a job somewhere like here? <</speech>>
<<speech "You">> I'm trying to support my family. I'm already working two other jobs, so any amount of money helps. <</speech>>
<<speech "Carter">> W-wow... two jobs and still looking for another? You're a hard working man. You must be really trying to set them up for life. <</speech>>
<p> Setting them up for life is one way to put it. </p>
<<speech "You">> Y-yup. Haha. <</speech>>
<p> Your nervous laugh is a little off putting in the conversation, but she seems to ignore it and move on. </p>
<<speech "Carter">> You give off a reliable vibe, so I'll tell you what. I don't really want to hire anybody right now because my husband will be a dick about it. You can come work here whenever you need after your job's, and I'll give you whatever we get in tips for the day. All the tips are going to my asshole husband anyway, so it'll be beneficial for both of us here. <</speech>>
<<speech "You">> That sounds great! <</speech>>
<<speech "Carter">> Alright, you got the job then. I'll see you whenever you stop by for work. <</speech>>
<p> She walks away from the table into the back probably to do some paperwork to finish out her day, before you leave you decide to see Kendall. </p>
<<speech "Kendall">> So how'd it go? <</speech>>
<<speech "You">> I technically got the job. <</speech>>
<<speech "Kendall">> What do you mean technically? You technically got the job? <</speech>>
<p> You explain to Kendall what "technically" getting the job really means. </p>
<<speech "Kendall">> Serves that asshole right. I'd rather the tips go to someone like you than him. He's a fucking asshole stealing money from his employees like that. I hate the guy. I'm glad you "technically" got the job though. It might be nice to work with you occasionally, ya seem like a very uplifting kind of guy. Ya better not forget about our deal though, your still my head of advertising. <</speech>>
<p> You give her a reassuring nod, and give her a wave goodbye. </p>
<<speech "Kendall">> I'll see ya later! <</speech>>
<p> You part ways with her, and head home to rest before the evening. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KENDALL HAS DEEPENED TO RANK 2! @@
<div class="rankup">
<img src="assets/image/ui/rank2.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Kendall Rank 2">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kendallrank2 = true>>
<<set $cafejob = true>><<if $scene == 1>>
<p> The workday finally ends. You grab your bag and start heading for the exit, weaving through the maze of cubicles when someone calls out to you. </p>
<<speech "Diane">> Hey, got a second? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/diane/diane02.png" alt="Diane">
</div>
<p> You turn and see Diane standing by the hallway, arms crossed, her tone friendly but a little serious. </p>
<<speech "You">> Oh, uh, sure. What’s up? <</speech>>
<<speech "Diane">> I heard Quinn’s been sticking you with extra hours. No pay, right? <</speech>>
<p> You glance around awkwardly before nodding. </p>
<<speech "You">> Yeah. I guess someone told you. <</speech>>
<<speech "Diane">> Word gets around. Look, I know Quinn. She's... got her own issues, but what she’s doing isn’t right. <</speech>>
<p> She pauses, her expression softening. </p>
<<speech "Diane">> I’m not gonna march into her office or anything, but—if you ever need a break or someone to talk to, my door’s open. I live nearby. We don’t have to make it weird. You can just stop by. <</speech>>
<<speech "You">> That’s... actually really kind of you. Thanks. <</speech>>
<<speech "Diane">> Don’t thank me yet. I make a killer cup of tea, but the company might be hit or miss. <</speech>>
<p> She gives a small smile, then waves and walks off down the hall. You stand there for a moment, unsure what just happened, but feeling a little less alone. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED A BOND WITH DIANE @@
<div class="rankup">
<img src="assets/image/ui/rank1.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Diane Rank 1">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank1 = true>><<if $scene == 1>>
<p>It's Friday afternoon, and just as you're about to pack up and call it a week, you get a message:</p>
<div class="emailcard">
<div class="email-header">
<<nobr>>
<p><strong>From:</strong> Quinn</p>
<p><strong>Subject:</strong> Follow-up</p>
<span class="timestamp">3:41 PM</span>
<</nobr>>
</div>
<<nobr>>
<div class="email-body">
<p><strong>Message:</strong> Come see me before you leave.</p>
</div>
<</nobr>>
<div class="email-actions">
<button class="email-btn">Reply</button>
<button class="email-btn">Archive</button>
</div>
</div>
<<speech "Quinn">> Sit. <</speech>>
<p> You do as she says. </p>
<<speech "Quinn">> Welcome to your performance review. I looked over your output from the past two weeks. Apart from this morning, it’s not terrible. But it’s also not good enough. You’re still not meeting our department benchmarks. <</speech>>
<<speech "You">> Benchmarks? I’m doing the same amount everyone else is— <</speech>>
<<speech "Quinn">> Everyone else isn’t a man. You’ve got more to prove. <</speech>>
<p> You blink at her. Did she really just say that out loud? </p>
<<speech "Quinn">> Starting next week, you’ll be staying after hours to help with some of the overflow. There’s plenty to keep you busy. <</speech>>
<<speech "You">> You mean overtime? <</speech>>
<<speech "Quinn">> Call it whatever you want. You’re staying late. It’s not optional, and you won't be paid. <</speech>>
<p> She finally looks up from her screen, her eyes cold. </p>
<<speech "Quinn">> Or I can let Kennedy know you’re not willing to be a team player. Up to you. <</speech>>
<p> You clench your fists in your lap. </p>
<<speech "You">> Fine. <</speech>>
<<speech "Quinn">> Good. Then I’ll see you next week. Same time. And if you’re late—don’t bother showing up. <</speech>>
<p> She waves her hand dismissively. You're dismissed. What a way to end the week. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED A BOND WITH QUINN @@
<div class="rankup">
<img src="assets/image/ui/rank1.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Quinn Rank 1">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $quinnrank1 = true>><<nobr>>
@@font-size:1.3em; font-weight:bold; Contribute On Patreon To Experience Carter's Sex Link! (This content will come to the public in Version 0.3) @@
<</nobr>>
<div class="girlimage">
<img src="assets/image/girl/carter/carter02.png" alt="Carter">
</div>
<<button[[I've Changed My Mind|Freetime]]>><</button>><<if $scene == 1>>
<p> You decide to pay a visit to the tattoo shop to help Kendall get some customers to come in. The sound of the bell rings as you enter the shop, and Kendall comes out from the back, excited to see you, but disappointed you aren't a customer. </p>
<<speech "Kendall">> Hey, $name! Are ya here to help me get some customers in here to help with our deal? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendalltattoo02.png" alt="Kendall">
</div>
<p> You give her a nod, and make your way to the back of the store. </p>
<<speech "You">> Where's your work computer? <</speech>>
<<speech "Kendall">> Right over there at my desk. <</speech>>
<p> The two of you shuffle your way down to Kendall's desk, and you immediately open up photoshop and get to work. </p>
<<speech "Kendall">> What are you doing? <</speech>>
<<speech "You">> We're designing a flyer. <</speech>>
<<speech "Kendall">> A flyer? I don't know, $name... I don’t think people are gonna see a piece of paper and suddenly want a tattoo. <</speech>>
<<speech "You">> It’s advertising. If people don’t know this place exists, they’re never gonna show up. <</speech>>
<<speech "Kendall">> I mean… I guess. What would we even put on it? <</speech>>
<<speech "You">> You’ve got photos of your work, right? I’ll put together something. <</speech>>
<p> Kendall crosses her arms, still uncertain, but she doesn’t stop you as you start working on the flyer. She leans against the desk, and watches you work. </p>
<p> You finish up the flyer, adding clear pricing info and some of Kendall’s best designs. You turn the screen toward her. </p>
<<speech "You">> What do you think? <</speech>>
<<speech "Kendall">> Okay, I'll admit they look good. <</speech>>
<<speech "You">> Thank you! Have some faith in your head of advertising. <</speech>>
<<speech "Kendall">> No promises. We still haven't seen if this has worked or not yet. <</speech>>
<<speech "You">> It'll work. <</speech>>
<<speech "Kendall">> I hope so. It's getting late, shouldn't you be getting home? We can do whatever you have planned for advertising next time. <</speech>>
<p> With that, you say your goodbyes to Kendall and head home for the night, hopeful about the flyers you made. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KENDALL HAS DEEPENED TO RANK 2! @@
<div class="rankup">
<img src="assets/image/ui/rank3.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Kendall Rank 3">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kendallrank3 = true>><<if $scene == 1>>
<p> You walk into Kendall's Ink & Instinct with your head held high. Last time you were here, everything went great. You finally got those posters posted up. Hopefully things have been going smooth on Kendall's end. You decide to check up on her and see if she's gotten any new customers. </p>
<<speech "You">> Hey, Kendall. How's it going? Get any customers? <</speech>>
<<speech "Kendall">> Well, $name. I've gotten a few customers! They came complain' about the cost of my work! It's bullshit, I'm trying to run my dream business! <</speech>>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendalltattoo05.png" alt="Kendall">
</div>
<<speech "You">> Wait, really? People actually came in? <</speech>>
<<speech "Kendall">> Yeah! I mean, that’s a win, right? But the first few folks acted like I was tryna rob ‘em. Kept goin’ on about how they could get a tattoo for way cheaper somewhere else. <</speech>>
<<speech "You">> What did you tell them? <</speech>>
<<speech "Kendall">> I told ‘em to go get their cheap-ass ink somewhere else if they didn’t wanna pay for quality! Like, come on! I put my heart into this stuff! <</speech>>
<p> She crosses her arms, frustrated, but you can tell there’s something else on her mind. You let out a sigh, but brush it to the side and come to her comfort. </p>
<<speech "You">> I understand. It’s frustrating, but maybe we should approach this in a different way? <</speech>>
<<speech "Kendall">> Differently? How? I ain't exactly rollin' in cash. I can't afford to drop my prices just ‘cause people wanna cheap out. <</speech>>
<<speech "You">> I’m not saying lower your prices. But maybe we need to make people see why your work is worth it. <</speech>>
<<speech "Kendall">> You mean, like… flex on ‘em? <</speech>>
<<speech "You">> Kinda. You ever post your best work online? Show off the detail, the quality? People need to see what they’re paying for. <</speech>>
<p> Kendall hesitates, rubbing the back of her head. </p>
<<speech "Kendall">> I mean… I got an Instagram, but it’s just old stuff. I don’t really keep up with it. <</speech>>
<<speech "You">> That’s gotta change. If people see your best work, they’ll understand why it costs what it does. And if they don’t, then they were never gonna be good customers anyway. <</speech>>
<p> Kendall leans against her desk, thinking it over. Eventually, she lets out a sigh. </p>
<<speech "Kendall">> Alright, fine. You got a point. But if we’re doin’ this, you’re helpin’ me pick which ones to post. I dunno what people wanna see. <</speech>>
<<speech "You">> Deal. Let’s go through your portfolio. <</speech>>
<p> Kendall pulls out a tablet and flips through her past work. Some of the designs are seriously impressive—intricate linework, bold colors, pieces that clearly took a lot of skill. </p>
<<speech "Kendall">> Alright, so which ones do we post? <</speech>>
<<speech "You">> You want stuff that grabs attention. The most detailed pieces, ones that really show your skill. And maybe a few simple ones too, for people who don’t want something huge. <</speech>>
<<speech "Kendall">> Huh… yeah, I guess that makes sense. <</speech>>
<p> The two of you spend time selecting and editing pictures before uploading them. As soon as the posts go live, Kendall sits back, staring at the screen. </p>
<<speech "Kendall">> Okay, it’s up. Now what? <</speech>>
<<speech "You">> Now, we wait. Trust me, people will take notice. <</speech>>
<p> Kendall watches the screen for a moment, then smirks. </p>
<<speech "Kendall">> Y’know, I never figured I’d have someone helpin' me like this, but you ain’t doin’ too bad, Head of Advertising. <</speech>>
<<speech "You">> Hey, that’s what I’m here for. <</speech>>
<p> Kendall stretches and leans back, looking a little more hopeful. </p>
<<speech "Kendall">> Guess we’ll see if this actually works. But… thanks, $name. <</speech>>
<<speech "You">> That’s what I'm here to help for. <</speech>>
<p> With that, Kendall seems a little more confident in her business—and in herself. </p>
<<speech "Kendall">> I'd like to help ya too. <</speech>>
<p> Her gaze is pointed towards your crotch. She notices a large bulge in your pants, and is hinting that you need some rewarding for some of the work you've done. Who are you to not accept a reward? </p>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Kendall Rank 5]]>><</button>>
<<elseif $scene == 2>>
<p> Kendall drops to her knees, undoing your belt in the process. Your length flops out of your pants, and she gives an eager look. She gets to work and begins bobbing up and down your length, her tight lips feeling amazing around your large shaft. </p>
<video src="assets/video/scenes/kendall/rank5/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Tits|Kendall Rank 5]]>><</button>>
<<elseif $scene == 3>>
<p> She undoes her bra, and sticks your length between her large breasts. She moves her chest up and down along your length. The sensation of her tits are mesmerizing. You can't help but to look at her cute tatted up body pleasuring you and your fat cock. </p>
<video src="assets/video/scenes/kendall/rank5/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cum On Her|Kendall Rank 5]]>><</button>>
<<elseif $scene == 4>>
<p> As you feel yourself getting close, she kneels further down and opens wide. She gives you a wanting look as you stroke yourself to the edge, rope after rope comes out hitting her tonuge, face, and tits. She makes sure to clean up the remainder of whatever doesn't hit her tongue just for you. </p>
<video src="assets/video/scenes/kendall/rank5/03.mp4" autoplay loop playsinline controls></video>
<<speech "Kendall">> Thanks for everythin' $name. Hope that makes up for all the work I've been puttin' on you. <</speech>>
<p> You both laugh, and decide to part ways for the day. You head back to your house. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KENDALL HAS DEEPENED TO RANK 5! @@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 5>><<goto "Kendall Rank 5">><</button>>
<</if>>
<<if $scene == 5>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kendallrank5 = true>>
<<set $kendallrank5gallery = true>><<if $scene == 1>>
<p> You decide to go check up on how business is going for Kendall, so you make your way to Kendall's Ink & Instinct, only to find that she actually has a customer this time. You step inside quietly, not wanting to interrupt. Her expression is a new one you haven't seen before- serious and focused. Her customer, a young guy with a sleeve already half-finished, glances up at you.</p>
<<speech "Kendall">> Oh hey, $name! Gimme a sec, I’m in the zone right now. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendalltattoo05.png" alt="Kendall">
</div>
<p> You nod and take a seat, watching her work. Even if you don’t know much about tattooing, it’s easy to see how much skill goes into every stroke. Kendall looks… happy. After a while, she finishes up and gives the guy some aftercare instructions. He thanks her, pays, and heads out, leaving just the two of you in the shop. </p>
<<speech "You">> That looked awesome. Looks like business is finally picking up, huh? <</speech>>
<<speech "Kendall">> Yeah… kinda wild, huh? I actually had appointments today. Like, actual, paying customers! <</speech>>
<p> She leans against the counter, shaking her head with an amused grin. </p>
<<speech "Kendall">> Feels like just yesterday I was sittin’ here, bitchin’ about how dead this place was. Guess all that advertising junk actually worked. <</speech>>
<<speech "You">> Told you it would. You just needed people to see what you could do. <</speech>>
<<speech "Kendall">> Yeah, yeah, alright. I’ll admit it—you were right. Happy? <</speech>>
<<speech "You">> Very. <</speech>>
<p> She rolls her eyes, but there’s no hiding the satisfaction in her voice. </p>
<<speech "Kendall">> Y’know, I wasn’t sure if this shop was ever gonna work out. I mean, I knew I wanted it—I just didn’t know if it’d actually happen. <</speech>>
<<speech "You">> And now? <</speech>>
<<speech "Kendall">> …Now, I think I might actually pull this off. <</speech>>
<p> She crosses her arms, exhaling like a weight’s been lifted off her shoulders. Then, with a playful smirk, she nudges your arm. </p>
<<speech "Kendall">> You’re still stuck as my Head of Advertising, though. No quittin’ on me yet. <</speech>>
<p> You both share a laugh and Kendall grins, looking more fired up than ever. It’s clear now—her dream isn’t just some long shot anymore. It’s real. And she’s gonna fight like hell to keep it that way. As your little interaction comes to an end, another 3 or 4 customers come. </p>
<<speech "Kendall">> Oh, more customers are coming in! I'll be sure to reward you later! <</speech>>
<p> You nod, and leave her to tend to the store, taking on client after client. You feel good knowing that the advertising has worked. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KENDALL HAS DEEPENED TO RANK 6! @@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Kendall Rank 6">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kendallrank6 = true>><<if $scene == 1>>
<p> You decide to go check up on Kendall and see how's she doing. You head to her shop only to find she's not there. That's weird, business was booming the other day, where could she have gone? You decide to check the only other location she frequents- the cafe. Eventually you make your way to the cafe, and there she is working the register! It seems to be a slow day here at the cafe. </p>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendalltattoo03.png" alt="Kendall">
</div>
<<speech "Kendall">> Hey, $name! I've been waiting for you to get here. Thank you so much for getting my store actual business. You've done me nothing but favors, and if you don't mind I'm going to ask you for another. <</speech>>
<p> You question what this favor could be? You've already done so much, and her business seems to booming now. What more could you do for her? </p>
<<speech "Kendall">> Can you help me quit this job? <</speech>>
<<speech "You">> How exactly do you want me to do that? <</speech>>
<<speech "Kendall">> Well, let's kill two birds with one stone. You'll get your reward, and help me quit my job. Let's fuck right here on the job. <</speech>>
<p> A surprising offer now put on the table. You contemplate actually taking the offer, though it's risky. You have a job here too after all. You need the money to pay off the Mafia. </p>
<<speech "You">> Woah, I'm flattered but, won't I lose my job too? <</speech>>
<<speech "Kendall">> Don't worry, Carter seems to really like you, and they're understaffed as is, so I don't think you'll get much flack. I also already put in my two weeks notice for this job, and I want to speed it up as much as possible. <</speech>>
<p> You weigh the risks and are obviously skeptical, but Kendall hasn't done you any wrong yet, plus you can always get jobs elsewhere. You give in to her proposal. </p>
<<speech "You">> Alright let's do it. <</speech>>
<<set $scene = 2>>
<<button[[Fuck Her While On The Job|Kendall Rank 7]]>><</button>>
<<elseif $scene == 2>>
<p> Immediately you both get to work, but not in the usual way here at the Cafe. Kendall bends over the register and slides her panties off to the side, revealing her pretty little pussy lips. You begin to pound her as she clutches onto the counter for any support that she grab onto. </p>
<video src="assets/video/scenes/kendall/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[She Blows You|Kendall Rank 7]]>><</button>>
<<elseif $scene == 3>>
<p> After a while of fucking her over the counter, you both switch things up. You pull up a chair, and she twists her hat backwards and begins to blow you. She lathers up your cock with her eager mouth, making sure to wet it completely, and once she gets bored of that she decides it's time to do some titty-fucking. She whips out her fat tits and begins to rub them up and down your shaft. </p>
<video src="assets/video/scenes/kendall/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Fuck Her Some More|Kendall Rank 7]]>><</button>>
<<elseif $scene == 4>>
<p> You pick her up and drag her across the cafe. You place her on a chair, and she lays with her pussy and ass up towards you, you begin to do what you do best, and pound away at her pussy. You grip her hips for leverage as she clutches whatever she can from the leather chair. </p>
<video src="assets/video/scenes/kendall/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Reverse Cowgirl|Kendall Rank 7]]>><</button>>
<<elseif $scene == 5>>
<p> You take a seat on the chair, and she mounts you. You grip her hips tightly as she bounces up and down on your cock, she rubs on herself, feeling the anticipation of every thrust you give to her. </p>
<video src="assets/video/scenes/kendall/rank7/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Rough Fuck|Kendall Rank 7]]>><</button>>
<<elseif $scene == 6>>
<p> You pin her against the counter once more, and begin to thrust into her from behind. Her leg finding space on the counter to rest. The counter shakes with every thrust you give her, and her tits melt into the palm of your hand, you feel yourself getting close. </p>
<video src="assets/video/scenes/kendall/rank7/05.mp4" autoplay loop playsinline controls></video>
<<set $scene = 7>>
<<button[[Cum On Her Face|Kendall Rank 7]]>><</button>>
<<elseif $scene == 7>>
<p> She drops to her knees ready for your seed. You stroke yourself to completion as she eagerly takes every drop of your cum. It lands all over her face, mouth, and chest. She makes sure to not miss a drop, sucking the remainder of cum out of your dick. She gives you a big smile. </p>
<video src="assets/video/scenes/kendall/rank7/06.mp4" autoplay loop playsinline controls></video>
<<speech "Kendall">> Thanks, $name. I'll make sure Carter knows all about what I just did here. You were a big help today! I'll see you at the shop! <</speech>>
<p> Kendall leaves you to go to the backroom to tell Carter the stunt she just pulled, so she can officially leave the job early. Something tells you that Carter does not care nearly as much as Kendall might think, but will grant her wish. You clean yourself up, and head home. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KENDALL HAS DEEPENED TO RANK 7! @@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 8>><<goto "Kendall Rank 7">><</button>>
<</if>>
<<if $scene == 8>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kendallrank7 = true>>
<<set $kendallrank7gallery = true>><<if $scene == 1>>
<p> You decide to check up on how Kendall's doing. You make your way over to Kendall's Ink & Instict to check on her one last time to see how she's doing. You open the door, and it seems that she is finishing up with a client. </p>
<<speech "Kendall">> Oh, hey $name! I was just finishing up with this client, and then I was going to close up. Did you need something? <</speech>>
<<speech "You">> Just checking up on you Kendall, seeing how things are going. <</speech>>
<<speech "Kendall">> Things are going great! <</speech>>
<p> She does the finishing touches on this last client, before waving him off for the night. She ushers you to come closer. </p>
<<speech "Kendall">> You truly don't know what ya done for me here, so come with me and I'll show ya how business is doing. <</speech>>
<<speech "You">> Huh? Okay. <</speech>>
<p> You follow Kendall outside of the store, she locks the door behind the two of you, and you both begin to walk a couple blocks until you get to an apartment complex. You find it weird, as you aren't familiar with this particular apartment complex, but follow Kendall out of curiousity. She takes you up two or three floors of stairs before going down one of the corridors to an apartment. She takes out a key, unlocks the door and ushers you to come inside. She flicks on the light, and kicks off her shoes next to the door. </p>
<<speech "Kendall">> Ya did this for me. I don't have to live in the shop anymore, I have my own place now! <</speech>>
<p> The gravity of what you have done for her sets in. She has an actual home now, she's no longer homeless, and she's in a way better situation than what she was before, all because you took the time to help her out with her situation. </p>
<<speech "You">> It was nothing. <</speech>>
<<speech "Kendall">> It was somethin' to me! So I'm gonna offer ya somethin'. <</speech>>
<p> She strips down, and shows off her ass to you. </p>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendallhouse01.png" alt="Kendall">
</div>
<<speech "Kendall">> I'm offerin' up my ass. You gonna take it, big boy? <</speech>>
<<speech "You">> I-I-I u-uhhhh... <</speech>>
<<set $scene = 2>>
<<button[[She Gets Your Dick Wet|Kendall Rank 8]]>><</button>>
<<elseif $scene == 2>>
<p> She opens wide, with her hand grabbing the bed for support ready for you to facefuck her. You clutch onto her hair and head and begin to the thrust your length as far as you can get it down her throat. </p>
<video src="assets/video/scenes/kendall/rank8/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Ass|Kendall Rank 8]]>><</button>>
<<elseif $scene == 3>>
<p> You sit on the chair as she spreads her ass wide as she lays ontop of you. You slide yourself into her and fuck her full nelson style. Her legs wide in the air as you thrust deeper and deeper into her tight ass. Your cock is an amazing fit for her ass, fitting perfectly like key to a lock. </p>
<video src="assets/video/scenes/kendall/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Missionary Anal|Kendall Rank 8]]>><</button>>
<<elseif $scene == 4>>
<p> You drag her back to the bed, and begin to fuck her. She makes sure to keep her ass spread wide as you pound her virgin ass. You pull out occasionally to get a nice view of the hole you created. Her eye contact is on point and she's completely your anal slut. </p>
<video src="assets/video/scenes/kendall/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cum On Her|Kendall Rank 8]]>><</button>>
<<elseif $scene == 5>>
<p> As you reach your peak, she drops to her knees. You grab her by the back of her head to make sure your load lands just right- all over her face. You stroke yourself until you explode all over her. Your thick seed landing on every inch of her face. As always she sucks you dry, making sure to get every drop of that cum out of your dick. </p>
<video src="assets/video/scenes/kendall/rank8/04.mp4" autoplay loop playsinline controls></video>
<<speech "Kendall">> Thank you for everything you've done for me. I'm so thankful that you helped turn my life around. It feels like I've gotten my time back, I don't have to work at that coffee shop anymore. <</speech>>
<p> You give her a comforting nod. </p>
<<speech "Kendall">> If you need some other places to work, Kendall's Ink & Instinct could use somebody to run my other duties apart from the tattoo designing if you are interested. <</speech>>
<<speech "You">> With the perdicament I'm in, I'll take whatever I can get. <</speech>>
<<speech "Kendall">> Of course, and I'll make sure to pay you well. Just stop by whenever your free and able to work. <</speech>>
<p> This relationship that you developed with Kendall has scored you another job, in addition to all of the hot sex you've had over the last few interactions. </p>
<<speech "Kendall">> Well, thank you for everything. I hope you like my apartment! <</speech>>
<p> The two of you talk for a bit, before you part ways and head home. Kendall got her future back, and its all thanks to you. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH KENDALL!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 6>><<goto "Kendall Rank 8">><</button>>
<</if>>
<<if $scene == 6>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $kendallrank8 = true>>
<<set $kendallrank8gallery = true>>
<<set $tattooshopjob = true>><<if $scene == 1>>
<p> You show up at Diane’s place. Jack opens the door like he was waiting for you. </p>
<<speech "Jack">> You're here. Good. Come on—we gotta talk. <</speech>>
<p> He takes you to his room and closes the door behind you. </p>
<<speech "Jack">> So… if we’re doing this, we need to be smart about it. She won’t see it coming. <</speech>>
<<speech "You">> I know. That’s the point. It has to catch her off guard. No time to think, just react. <</speech>>
<<speech "Jack">> Exactly. It starts subtle. She’s been starving for it, man. You’ve seen it. <</speech>>
<<speech "You">> The way she talks, the way she looks at me… yeah, I’ve seen it. <</speech>>
<<speech "Jack">> She wants it bad. From anyone. From both of us. <</speech>>
<<speech "You">> So we set it up. Push just enough. Physical, suggestive. Real close. <</speech>>
<<speech "Jack">> Close, but no contact yet. We let her feel it building. <</speech>>
<<speech "You">> She won’t say no. She’ll snap the second the door’s open. <</speech>>
<p> The door suddenly creaks open. Diane stands there in a robe, wine glass in hand, one leg slightly forward. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe03.png" alt="Diane">
</div>
<<speech "Diane">> You boys getting into trouble in here? <</speech>>
<<speech "Jack">> Nah, just hanging out. <</speech>>
<<speech "Diane">> Alright. $name, could you come with me? I need your help with something. <</speech>>
<p> She turns around without waiting for a response. You glance at Jack before heading out the door after her. </p>
<<set $scene = 2>>
<<button[[Follow Her Into Her Bedroom|Diane Rank 6B]]>><</button>>
<<elseif $scene == 2>>
<p> You step out into the hallway, following Diane’s swaying figure down toward the bedroom. She doesn’t look back. </p> <p> When you enter the room, she closes the door behind you with a soft *click*. </p>
<<speech "Diane">> You two looked real serious in there. <</speech>>
<<speech "You">> Just talking. <</speech>>
<<speech "Diane">> Talking, huh? You always talk like that with your friends' step-moms behind closed doors? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe04.png" alt="Diane">
</div>
<<speech "You">> Only the ones who’ve had my dick in their mouth. <</speech>>
<p> She laughs, low and breathy. She walks past you, sits on the edge of the bed, robe slightly parting at the thighs. </p>
<<speech "Diane">> I keep thinking I’ll feel bad for cheating on my husband. Like I’ll wake up and regret it. <</speech>>
<<speech "You">> Do you regret it? <</speech>>
<<speech "Diane">> Not even a little bit. I just keep thinking about your dick between my tits. You want me- while my husband doesn't. <</speech>>
<<speech "You">> I want you now. <</speech>>
<p> Her hand brushes against her chest, fingers resting where the robe dips. She smirks. She undoes her robe revealing her tits and panties. Your jaw drops to the floor. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/robereveal.gif" alt="Diane">
</div>
<<speech "Diane">> Then let's do something about that. <</speech>>
<<set $scene = 3>>
<<button[[She Blows You|Diane Rank 6B]]>><</button>>
<<elseif $scene == 3>>
<p> She gets to work immediately on your member. She sucks on the tip of your dick whilst she strokes your base. She does everything in her power to not break eye contact as you feel the tip of your dick wrapped around her lips. </p>
<video src="assets/video/scenes/diane/rank6b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Fuck Her Tits|Diane Rank 6B]]>><</button>>
<<elseif $scene == 4>>
<p> Diane lies on her back, and eagerly awaits the feel of your cock on her chest. She wraps her large curvy tits around your lengthy member and pushes them together for your pleasure. You begin to fuck her tits roughly, your tip hitting her tongue with every long thrust. </p>
<video src="assets/video/scenes/diane/rank6b/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cum|Diane Rank 6B]]>><</button>>
<<elseif $scene == 5>>
<p> As you get closer and closer to finishing, Diane notices your thrusts get faster and pitches in to help, right as you are on the edge, Diane jerks every rope of cum out of you on her chest and face, and in her mouth. </p>
<video src="assets/video/scenes/diane/rank6b/03.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> Thank you. God, I love that somebody wants me. I'm going to go shower. You should probably leave before my husband gets home. I'll see you at work. <</speech>>
<p> You give her a nod and head home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 6! @@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 6>><<goto "Diane Rank 6B">><</button>>
<</if>>
<<if $scene == 6>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank6 = true>>
<<set $dianerank6bgallery = true>><<if $scene == 1>>
<p> After work, you head over to Diane’s house like she offered. You knock, and she opens the door. </p>
<<speech "Diane">> Hey. Come on in. <</speech>>
<p> You walk inside. A man is standing in the kitchen messing with the coffee machine. Two people about your age are on the couch, one scrolling on their phone, the other half-watching TV. </p>
<<speech "Richard">> Oh hey, Diane’s work buddy, right? You want coffee or something? <</speech>>
<<speech "Diane">> We’re fine, Richard. We’re going to talk in the back. <</speech>>
<<speech "Richard">> Cool, cool. Babe, don’t forget we’ve got leftovers. I’ll be in the garage if you need me. <</speech>>
<p> Diane doesn’t respond. She just leads you down the hall into a quiet room. </p>
<<speech "Diane">> Sorry about him. He means well. <</speech>>
<p> You sit down across from her. </p>
<<speech "Diane">> So. How’s Quinn been? <</speech>>
<<speech "You">> Same as always. Piling on work, acting like it’s normal. <</speech>>
<<speech "Diane">> That woman needs to be stopped. You know she gave someone shingles last year from stress? No joke. <</speech>>
<<speech "You">> Seriously? <</speech>>
<<speech "Diane">> Mm-hmm. You need to start tracking this. Dates, times, what she says. It’ll help. If it comes down to it, I’ll back you up. <</speech>>
<p> There's a bit of noise in the hall. You glance over, but Diane doesn’t seem to notice. </p>
<<speech "Diane">> Richard doesn’t get it. I try to talk about work stuff and he just nods and asks what’s for dinner. You at least listen. <</speech>>
<<speech "You">> You ever tell him how much it bugs you? <</speech>>
<<speech "Diane">> I’ve tried. He thinks me venting is “complaining.” Says I take work too seriously. <</speech>>
<<speech "You">> That’s messed up. You’re allowed to be upset. <</speech>>
<<speech "Diane">> That’s what I tell myself. Then I remember I still have to go home with him. <</speech>>
<<speech "You">> You ever think about just—like—taking time for yourself? Not dealing with his stuff, not dealing with Quinn’s? <</speech>>
<<speech "Diane">> All the time. But someone’s gotta keep the lights on. And someone’s gotta make sure Quinn doesn’t walk all over people like you. <</speech>>
<p> She leans back in her chair. </p>
<<speech "Diane">> I know it’s probably weird, me talking to you about all this. You’re young. You’ve got your own mess. But it’s nice, talking to someone who actually hears me. <</speech>>
<<speech "You">> I don’t mind. I get it. <</speech>>
<<speech "Diane">> Good. You ever need a break, just knock on my door again. <</speech>>
<p> You nod and stand up. As you walk back through the house, the two step-kids are still in the same spots, headphones on and zoned out. Richard’s humming from the garage. You head out. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 2! @@
<div class="rankup">
<img src="assets/image/ui/rank2.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Diane Rank 2">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank2 = true>><<if $scene == 1>>
<p> You knock on Diane’s door, and it doesn’t take long for it to open. Jack, her step-son, answers with a grin. </p>
<<speech "Jack">> Oh, you must be $name! You looking for Diane? <</speech>>
<<speech "You">> Yeah. <</speech>>
<<speech "Jack">> Oh, awesome, she’s in the dining room. Hey, we should hang out sometime. I hear your name a lot. <</speech>>
<<speech "You">> Yeah? From who? <</speech>>
<<speech "Jack">> Diane, mostly. I dunno, you seem chill. <</speech>>
<p> Before you can respond, he steps aside and waves you in. As you walk through the living room, Amanda barely glances up from her phone. </p>
<<speech "Amanda">> Hey. <</speech>>
<p> You give a nod and continue on to the dining room, where Diane is seated with a glass of wine. She looks up, smirks, and gestures for you to sit. </p>
<<speech "Diane">> There you are. You look like you’ve had a long day. <</speech>>
<<speech "You">> You could say that. Quinn was on me again. <</speech>>
<<speech "Diane">> Shocking. What’d she do this time? <</speech>>
<<speech "You">> Same thing as always. Nothing I do is good enough. She nitpicks, criticizes, acts like I don’t belong there. <</speech>>
<<speech "Diane">> She wants to break you down. That’s the game. If you push back, she’ll just make it worse. <</speech>>
<<speech "You">> So what am I supposed to do? Let her walk all over me? <</speech>>
<<speech "Diane">> No. But you gotta play it smart. Find a way to make her feel like she’s winning without actually letting her win. <</speech>>
<<speech "You">> Easier said than done. <</speech>>
<<speech "Diane">> Welcome to office life, kid. <</speech>>
<p> She leans back, swirling her wine glass, then lets out a sigh. </p>
<<speech "Diane">> You know what’s worse than Quinn? Coming home to a husband who doesn’t even look at me like a woman anymore. <</speech>>
<<speech "You">> Richard? <</speech>>
<<speech "Diane">> Yeah. I get ignored all day at work, then I come home and get ignored here, too. It’s miserable. <</speech>>
<<speech "You">> Have you talked to him about it? <</speech>>
<<speech "Diane">> What’s there to talk about? He doesn’t see me that way anymore. I wish he made me feel attractive. <</speech>>
<<speech "You">> That sucks. You shouldn’t have to beg for that. <</speech>>
<<speech "Diane">> Right? I mean, hell, I wish someone would fuck me. <</speech>>
<<speech "You">> That’s… blunt. <</speech>>
<<speech "Diane">> I’m past sugarcoating it. It’s been years, $name. I don’t think he even realizes it. <</speech>>
<<speech "You">> Maybe he does and just doesn’t care. <</speech>>
<<speech "Diane">> You’re probably right. I don’t know why I still put up with it. <</speech>>
<<speech "You">> Habit? Comfort? Fear of change? <</speech>>
<<speech "Diane">> Maybe all of the above. <</speech>>
<p> She takes a long sip of her wine, then sighs. </p>
<<speech "Diane">> Anyway. Thanks for listening to me rant. You’re good at that. <</speech>>
<<speech "You">> Same to you. <</speech>>
<p> Diane walks you to the door. Jack is nowhere to be seen, and Amanda is still on the couch, scrolling. </p>
<<speech "Diane">> See you around, $name. And don’t let Quinn break you, alright? <</speech>>
<<speech "You">> I won’t. See you later, Diane. <</speech>>
<p> You head out, your mind still processing everything. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 3! @@
<div class="rankup">
<img src="assets/image/ui/rank3.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Diane Rank 3">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank3 = true>><<if $scene == 1>>
<p> You head over to Diane’s place again. When she answers the door, she’s wearing a robe and sipping from a glass of wine. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe01.png" alt="Diane">
</div>
<<speech "Diane">> There you are. Come in, come in. Everyone’s out for the night. Just us. <</speech>>
<p> You step inside and follow her into the living room. She flops onto the couch and pats the seat next to her. </p>
<<speech "Diane">> Pour yourself a drink if you want. You look like you’ve had a long day. Quinn again? <</speech>>
<<speech "You">> Yeah. She’s been getting on me non-stop. Every little thing I do, she nitpicks. It’s like she’s watching me just to mess with me. <</speech>>
<<speech "Diane">> She’s a miserable woman. You deserve better. I don’t know how you keep putting up with her. <</speech>>
<<speech "You">> I don’t really have a choice. I need the job. I’ve been biting my tongue every day. <</speech>>
<<speech "Diane">> You're stronger than me. If I had to deal with her daily, I'd lose it. But I guess I’m already losing it in other ways. <</speech>>
<p> She takes a slow sip of her wine, then leans back, her robe slipping just slightly. </p>
<<speech "Diane">> You ever feel like no one sees you? Like no one wants you? <</speech>>
<<speech "You">> …Sometimes. <</speech>>
<<speech "Diane">> Richard doesn’t touch me anymore. Doesn’t look at me. I could walk around this house naked and he wouldn’t blink. <</speech>>
<<speech "You">> That’s rough. <</speech>>
<<speech "Diane">> I’m not old. I still look good. I’ve still got… plenty to offer. Soft where it counts, and big where it matters. <</speech>>
<p> She shifts her robe a bit, adjusting how it falls. </p>
<<speech "Diane">> I don’t even care about romance anymore. I don't want someone to love, I want someone to fuck. Someone who wants me, someone to put a dick in me. <</speech>>
<p> You shift in your seat a bit, feeling the tension in the air. </p>
<<speech "You">> Y-yeah you shouldn’t have to beg for attention. <</speech>>
<<speech "Diane">> Exactly. I’m tired of feeling unwanted. I’d do anything just to touch a big dick. Hell, at this point… I’d do anything for dick. <</speech>>
<p> You sit in silence for a beat. Diane doesn’t break eye contact. Your dick hardens as your eyes meet hers. </p>
<<set $scene = 2>>
<<button[[She Blows You|Diane Rank 4]]>><</button>>
<<elseif $scene == 2>>
<p> She begins to blow you, taking your large shaft in her mouth in strides, the sight of your co-worker on her knees is intoxicatingly arousing to you. The view of everything from her beautiful face taking your massive dick to her voluptuous tits are addicting to look at. </p>
<video src="assets/video/scenes/diane/rank4/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Tits|Diane Rank 4]]>><</button>>
<<elseif $scene == 3>>
<p> Diane takes notice of you ogling at her tits. </p>
<<speech "Diane">> Mmmm, like my tits do you? Want to fuck them? <</speech>>
<p> You eagerly nod to her and she gets into position, she stops blowing you and spits all over her tits and your cock before pushing them together around your cock. She holds them in place as you begin to fuck her tits roughly. She definitely is soft in all the right places that's for sure. </p>
<video src="assets/video/scenes/diane/rank4/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cum On Her|Diane Rank 4]]>><</button>>
<<elseif $scene == 4>>
<p> Feeling yourself about to cum you usher her to kneel down, and she does- back arched tongue out ready for you explode all over her. You jerk yourself off to completion all over her tongue, chin, and on her tits too. She makes sure not to miss a single drop, sucking the remainder out of your cock. </p>
<video src="assets/video/scenes/diane/rank4/03.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> We shouldn't have done this. I just cheated on my husband! You need to go, we'll talk about this later. <</speech>>
<<speech "You">> Yeah... <</speech>>
<p> You head to the door. Before you leave, she gives you a lustful look. </p>
<<speech "Diane">> I had fun though. <</speech>>
<p> You grin back at her before leaving and heading home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 4! @@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 5>><<goto "Diane Rank 4">><</button>>
<</if>>
<<if $scene == 5>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank4 = true>>
<<set $dianerank4gallery = true>><p> You head over to Diane’s house again. When you knock on the door, it’s Jack who answers. </p>
<<speech "Jack">> Oh, hey! $name, right? You here for Diane? <</speech>>
<<speech "You">> Yeah, just dropping by. <</speech>>
<<speech "Jack">> She’s not home right now. Probably out restocking her wine or something. You wanna hang out while you wait? I’ve got some free time. <</speech>>
<p> You nod, and Jack waves you in. He leads you back to his room. </p>
<<speech "Jack">> You into games? I’ve got a few good ones. Nothing too sweaty. <</speech>>
<<speech "You">> Yeah, I’m down. <</speech>>
<p> Jack grabs a controller and tosses one your way. You both start playing, and the conversation flows pretty easily. He’s laid-back, cracking jokes as you play. </p>
<<speech "Jack">> Honestly, I don’t mind when Diane has people over. House feels a little less stiff, y’know? <</speech>>
<p> He gets up to grab something off his shelf—a game case or maybe an old controller. As he lifts it, something thin slips out from between two boxes and flutters to the floor. It lands face-up. Both of you glance down at it. </p>
<<speech "Jack">> Oh fuck- <</speech>>
<p> You both go quiet as you look at the photo on the ground. </p>
<img src="assets/image/girl/diane/dianelewd.png" alt="Diane Nude">
<p> It's an interesting photo for Jack to have to say the least. It's a nude picture of his step-mom, and your co-worker Diane. </p>
<<speech "Jack">> Shit... <</speech>>
<<speech "You">> Uh... <</speech>>
<<speech "Jack">> There's no covering it up, so I guess I should explain myself. <</speech>>
<p> A look of shame is painted on Jack's face, he knows he must fess up after making this awkward little mistake. </p>
<<speech "Jack">> Ever since my dad married Diane- I've wanted her. She's such a hottie, I just can't resist. You have no idea what I had to go through to get that picture. <</speech>>
<p> I mean you can't blame the guy, Diane is a hottie. You've witnessed her hotness first hand at the office, and here at her house when she blew you. </p>
<<speech "Jack">> Look, now that you know that I have that picture, I guess I should ask you something. <</speech>>
<p> His expression changes from awkward to an expression of curiousity. </p>
<<speech "Jack">> I'm trying to come up with a plan to finally fuck her, but I'm wondering if it's a good idea or not. <</speech>>
<<button[[Explain Why It's a Bad Idea (KEEP HER TO YOURSELF)|Diane Rank 5 Solo Route]]>><</button>>
<<button[[Encourage Him (SHARING ROUTE)|Diane Rank 5 Sharing Route]]>><</button>><<if $scene == 1>>
<p> You head over to Diane’s house again. Jack answers the door and waves you in without saying much. </p>
<<speech "Jack">> Come on, let’s wrap this up. <</speech>>
<p> He leads you back to his room. The door closes behind you and the two of you sit down, keeping your voices low. </p>
<<speech "Jack">> Everything’s just about set. We just need to make sure we’re both ready when it happens. <</speech>>
<<speech "You">> Yeah. Next time we strike. We can’t half-ass it. <</speech>>
<<speech "Jack">> I'm so excited dude. Do you think she wants us? <</speech>>
<<speech "You">> She’s already leaning that way. We just need the right push. <</speech>>
<<speech "Jack">> No hesitation. Hopefully this works, I'm glad we're on the same page. So are you game for making it happen next time? <</speech>>
<<speech "You">> I am. <</speech>>
<<speech "Jack">> Then it’s settled. Next time, we go for it. <</speech>>
<p> Just as the words leave his mouth, the door creaks open. Diane stands there, robe tied loose, wine glass in hand, staring at you. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe05.png" alt="Diane">
</div>
<<speech "Diane">> You two are spending a lot of time together lately. <</speech>>
<<speech "Jack">> Nah, just hanging out. <</speech>>
<<speech "Diane">> Alright. $name, could you come with me? I need your help with something. <</speech>>
<p> She gives you a look, then turns and walks out. You get up and follow her into the living room. The two of you take a seat in the living room. </p>
<<speech "Diane">> What are you and Jack up to? <</speech>>
<<speech "You">> Oh, nothing. You'll find out soon. <</speech>>
<<speech "Diane">> Hmmm... Okay, I guess. <</speech>>
<<speech "You">> So what did you need help with? <</speech>>
<<speech "Diane">> I think you know damn well what I need help with. I need that dick inside me as soon as possible. <</speech>>
<p> She's so blunt. It's hot. </p>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Diane Rank 7B]]>><</button>>
<<elseif $scene == 2>>
<p> Diane tosses her clothes off to the side and kneels beside the couch ready to suck your dick. She's definitely not rusty, even after all of these years without using these skills- I guess you could say she's just naturally good at this kind of thing. She does it all, her lips wrapped around your tip while she strokes your base. After a while she even gets her tits ready for the usual tittyfuck and lets you fuck them once more. </p>
<video src="assets/video/scenes/diane/rank7b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her|Diane Rank 7B]]>><</button>>
<<elseif $scene == 3>>
<p> Diane takes a ride on your dick for the very first time. You lay back and relax as she guides your dick inside of her. She's tight and it feels incredible. She bounces up and down like the veteran she is and truly rides your dick like a champ, rubbing her clit along the way. </p>
<video src="assets/video/scenes/diane/rank7b/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Bend Her Over The Couch|Diane Rank 7B]]>><</button>>
<<elseif $scene == 4>>
<p> Diane bends over the side of the couch, waiting for you to bring her to pound town. You enter her and begin to thrust away at her tight hole. She moans louder and louder with every thrust as she rubs on herself from below </p>
<video src="assets/video/scenes/diane/rank7b/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cum All Over Her|Diane Rank 7B]]>><</button>>
<<elseif $scene == 5>>
<p> As you're on the verge of cumming, you pull out and Diane drops to her knees and props her tits up eagerly awaiting your seed to hit her skin. You cum, your seed hitting her tongue and tits, and of course she graciously licks up whatever hits her gigantic titties. </p>
<video src="assets/video/scenes/diane/rank7b/04.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> That was amazing. I would take having sex with you one time over having sex with my husband a million times. I guess I'll have to try and figure out what you and Jack are plotting next time. <</speech>>
<p> You give her a little smirk before grabbing your clothes and parting ways with her for the night. You give Jack a fistbump on the way out, him not knowing a thing about what just transpired between you and his step-mother. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 7! @@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 6>><<goto "Diane Rank 7B">><</button>>
<</if>>
<<if $scene == 6>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank7 = true>>
<<set $dianerank7bgallery = true>><<if $scene == 1>>
<p> You head up to Jack’s room. He’s standing there, shifting his weight from foot to foot. </p>
<<speech "Jack">> Alright, this is it. No turning back now. <</speech>>
<<speech "You">> Yeah, I know. You ready? <</speech>>
<<speech "Jack">> Hell yeah. We just gotta wait for my dad to leave. Should be any minute now. <</speech>>
<p> You both listen. After a few minutes, you hear the front door open, then the sound of a car starting. A moment later, silence. Jack grins. </p>
<<speech "Jack">> And… we’re good. Let’s go. <</speech>>
<p> You follow him downstairs. Diane is on the couch, scrolling through her phone. A half-empty wine glass sits next to her. She glances up when she hears you both walk in. </p>
<<speech "Diane">> Oh, hey, $name. Didn’t know you were here. <</speech>>
<<speech "You">> Just hanging out with Jack. <</speech>>
<<speech "Jack">> Yeah, we were just talking. <</speech>>
<<speech "Diane">> Oh? About what? <</speech>>
<<speech "You">> About you, actually. <</speech>>
<p> Diane raises an eyebrow. </p>
<<speech "Diane">> Me? Should I be flattered or concerned? <</speech>>
<<speech "Jack">> Definitely flattered. <</speech>>
<p> You and Jack glance at one another, before you both drop your pants. Both of your cocks are now hanging in front of Diane. Her jaw drops, before her expression changes into a lustful smirk. </p>
<<speech "Diane">> So, this is what you two were planning? You both could've just asked to fuck me, you know. $name has been doing it nearly everytime he's come over. <</speech>>
<p> Jack looks over to you with a shocked look. </p>
<<speech "Jack">> Dude, that's what she's been dragging you away for and you didn't tell me? <</speech>>
<<speech "You">> Sorry, I didn't want to upset you. Plus, now you get to experience the real thing instead of having it described to you. <</speech>>
<p> You can tell Jack is still a bit upset, but the realization that he's finally going to fuck his Step-Mom sets in and he pushes those feelings to the side. Diane comes walking towards you, wearing nothing but her pink tanktop, which she has pulled down to reveal her curvy and beautiful tits. </p>
<<speech "Diane">> Enough chit chat. Are you boys going to fill my holes or what? <</speech>>
<<set $scene = 2>>
<<button[[She Sucks Both Your Dicks|Diane Rank 8B]]>><</button>>
<<elseif $scene == 2>>
<p> Diane drops to her knees, a dick in each hand and she begins to jerk off the both of you. She takes you in her mouth first, then switches to Jack. She goes back and forth, deepthroating one of your cocks whilst jerking off the other. At points the two of you get a bit impatient and begin to throat fuck her, taking turns using her throat. </p>
<video src="assets/video/scenes/diane/rank8b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Pussy|Diane Rank 8B]]>><</button>>
<<elseif $scene == 3>>
<p> Diane gets from off her knees and drags the two of you to the couch and pushes both of you onto it. There you sit as she teases the two of you, spreading her pussy and her ass wide before taking a seat onto Jack's cock. She slides it into her ass and he eagerly begins fucking her. </p>
<<speech "Diane">> Are you going to fill my pussy, $name? <</speech>>
<p> You do as she requests and get up from off the couch and slide your cock inside of her. You and both Jack thrust into her. Both her ass and pussy filled with a cock. Diane rubs on herself as she feels both cocks stirring up her insides. </p>
<video src="assets/video/scenes/diane/rank8b/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Fuck Her Ass|Diane Rank 8B]]>><</button>>
<<elseif $scene == 4>>
<p> Diane flips around allowing for the two of you to get a feel for a new hole. She guides Jack into her pussy, and you find your way into her ass. You begin to pound her from behind as Jack slowly penetrates her tight pussy. Her ass jiggles with every thrust, with you of course occasionally pulling out to get a great view of her beautiful asshole. </p>
<video src="assets/video/scenes/diane/rank8b/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Spit Roast|Diane Rank 8B]]>><</button>>
<<elseif $scene == 5>>
<p> Jack pulls out from her pussy wanting to use his beautiful step-mom's throat again. He begins to fuck her face while you take on the duty of fucking both her pussy and ass. You switch between them whilst Diane jerks off her step-son. </p>
<video src="assets/video/scenes/diane/rank8b/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Jack Cums|Diane Rank 8B]]>><</button>>
<<elseif $scene == 6>>
<p> Jack is ready to blow. You pull out of her ass, while he pulls out of his stepmother's mouth. She kneels down as you both jerk yourself off onto her. First, Jack cums, one rope hitting her chin but most of it getting in her mouth, as he tightly grips the back of her head. </p>
<video src="assets/video/scenes/diane/rank8b/05.mp4" autoplay loop playsinline controls></video>
<<set $scene = 7>>
<<button[[You Cum|Diane Rank 8B]]>><</button>>
<<elseif $scene == 7>>
<p> The sight of rope after rope hitting Diane's tongue sends you over the edge. After Jack finishes, it's your turn. You jerk yourself to completion all over Diane's face, tongue, and tits. She's absolutely covered. It's definitely a bigger load than what Jack mustered up that's for sure. Diane makes sure to lick up your load from off her body, but of course while doing so she loves to show off the mess you boys created. </p>
<video src="assets/video/scenes/diane/rank8b/06.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> You boys really did a number on me. <</speech>>
<<speech "Jack">> Dude... I just fucked my step-mom... That's fucking awesome. <</speech>>
<p> Jack high fives you, before falling to the couch absolutely spent and falling asleep. </p>
<<speech "Diane">> Well, thank you for using all my holes. I'm sorry I couldn't be of much help taking care of that situation. <</speech>>
<<speech "You">> An ear is enough. You helped me deal with Quinn more than you know. <</speech>>
<p> The two of you share a smile before you begin to get dressed and part ways for the night. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH DIANE!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 8>><<goto "Diane Rank 8B">><</button>>
<</if>>
<<if $scene == 8>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank8 = true>>
<<set $dianerank8bgallery = true>><<if $scene == 1>>
<p>You show up at Quinn’s house with Diane. Diane knocks, and after a few seconds, Quinn opens the door, clearly surprised to see both of you. </p>
<<speech "Quinn">> …Seriously? What are you two doing here? <</speech>>
<<speech "Diane">> We need to talk. <</speech>>
<<speech "Quinn">> Couldn’t this wait until work hours? <</speech>>
<<speech "You">> No. <</speech>>
<p> Quinn sighs and steps aside. You both walk in. She closes the door behind you. </p>
<<speech "Quinn">> Alright. Talk. <</speech>>
<<speech "Diane">> You’ve been crossing lines. Using your position to mess with people. Especially him. <</speech>>
<<speech "Quinn">> So? He can’t handle a little pressure? <</speech>>
<<speech "You">> You know damn well it’s not about pressure. You’re a bitch. <</speech>>
<<speech "Quinn">> And what, you came here to scold me? <</speech>>
<<speech "Diane">> Not exactly. We came to remind you—you don’t run everything. You don't own him. <</speech>>
<<speech "Quinn">> Huh. Are you threatening me? <</speech>>
<p> Quinn looks between the two of you, eyes narrowing. Then she leans against the wall, arms crossed. </p>
<<speech "Quinn">> What exactly are you planning to do? <</speech>>
<p> You and Diane step in closer. Neither of you say anything right away. You don’t have to. The way you’re looking at her makes it clear. </p>
<<set $scene = 2>>
<<button[[Teach Her A Lesson|Diane Rank 8A]]>><</button>>
<<elseif $scene == 2>>
<<speech "Diane">> Lick my pussy! <</speech>>
<p> Quinn gives in and obeys Diane. She licks Diane's pussy from behind as Diane gets to work on her favorite thing- your dick. You feel Diane moan on your dick as Quinn tongue fucks Diane, the vibration of her moans adding to the pleasure. </p>
<video src="assets/video/scenes/diane/rank8/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Diane|Diane Rank 8A]]>><</button>>
<<elseif $scene == 3>>
<p> You pound Diane from behind as she switches roles with Quinn. Diane licks and sucks on Quinn's clit whilst fingering her as you thrust deeper and deeper into her. Quinn squirms and is looking to grab anything. She plays with her tits, and grabs onto Diane's hair as she feels her clit being sucked on. </p>
<video src="assets/video/scenes/diane/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Fuck Quinn|Diane Rank 8A]]>><</button>>
<<elseif $scene == 4>>
<p> Your lesson continues as Quinn takes a turn with your dick. Quinn and Diane rub on each other while you begin to thrust deeply into Quinn. Quinn moans more and more with each thrust. You keep a firm grasp on the back of Diane's head making suree she gets a view of all the action. </p>
<video src="assets/video/scenes/diane/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[They Ride You|Diane Rank 8A]]>><</button>>
<<elseif $scene == 5>>
<p> You lie on your back, and Quinn takes her place on your dick, while Diane finds a spot right on your face. Diane clutches onto the bed's headboard from the feeling of you tongue fucking her whilst you grip Quinn's hips to guide her as she rides. Both girls lean in to kiss one another as they feel the pleasure you're giving to them. </p>
<video src="assets/video/scenes/diane/rank8/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Pussy Stack|Diane Rank 8A]]>><</button>>
<<elseif $scene == 6>>
<p> Diane lies on her back and pulls Quinn on top of her. You have two pussies to choose from, so the obvious answer would be to use both. You fuck Diane first, holding her legs as you fuck her, and then you switch to Quinn fucking her doggystyle while Diane watches from below. The girls kiss and play with one eachothers tits as you switch between their pussies. </p>
<video src="assets/video/scenes/diane/rank8/05.mp4" autoplay loop playsinline controls></video>
<<set $scene = 7>>
<<button[[Fuck Diane Again|Diane Rank 8A]]>><</button>>
<<elseif $scene == 7>>
<p> As you get closer to the final act you decide to finish up by fucking the main orchestrator last. She lies on her back and rubs her clit as you pound your way to the edge. Quinn is here to offer support- for once. She supervises the action and watches as you get closer and closer to cumming. </p>
<video src="assets/video/scenes/diane/rank8/06.mp4" autoplay loop playsinline controls></video>
<<set $scene = 8>>
<<button[[Cum|Diane Rank 8A]]>><</button>>
<<elseif $scene == 8>>
<p> Right on the verge of the finale, you pull out and begin to shoot your load all over Diane's body. Drop after drop of cum hitting her stomach and pussy. Quinn licks up every last drop and shares it with Diane. The two girls kiss and makeout with your load as you bask and take in what just unfolded. </p>
<video src="assets/video/scenes/diane/rank8/07.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> Mmmmm... I love your cum $name. <</speech>>
<<speech "Diane">> Did you learn your lesson, Quinn? Are you going to be easier on $name? <</speech>>
<<speech "Quinn">> As long as he continues to give me his cum from time to time, then a million times yes. You won't have to work overtime anymore. <</speech>>
<p> Things seem to be looking better for the future. Quinn now seems to be taken care of, and you won't have to work overtime anymore. The plan worked. </p>
<<speech "Diane">> Well, I'm glad you've come to your senses. Alright, we should all get going before it gets late. <</speech>>
<p> The three of you get dressed and part ways for the night. Your work life is finally starting to look up. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH DIANE!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 9>><<goto "Diane Rank 8A">><</button>>
<</if>>
<<if $scene == 9>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank8 = true>>
<<set $dianerank8agallery = true>><<if $scene == 1>>
<p>You show up at Diane’s door. She opens it in a croptop and jeans, already holding a drink. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/dianehouse.png" alt="Diane">
</div>
<<speech "Diane">> You again. Thought maybe you’d finally stop showing up. <</speech>>
<<speech "You">> Not just yet. <</speech>>
<<speech "Diane">> Come in. <</speech>>
<p>You follow her inside. She doesn’t bother with small talk this time—just sits on the couch and looks at you. </p>
<<speech "Diane">> So, what’s today? More complaints about Quinn? Or are we skipping straight to the good part? <</speech>>
<<speech "You">> You seem eager. <</speech>>
<<speech "Diane">> I’m just being efficient. You’ve had your vents, I’ve had my fun. We both know what this is. <</speech>>
<p>She gives you a direct look. </p>
<<speech "Diane">> Let’s not drag it out. Come get what you came for. One last time. Let’s mix it up. You’re taking my ass today. <</speech>>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Diane Rank 8C]]>><</button>>
<<elseif $scene == 2>>
<p> You sit back on the couch as Diane starts working on your cock. Her lips slide over your hardened length, taking you in slow and easy. Her eyes locked with yours, her tits peaking out from under he tanktop. The image of Diane on her knees will forever be engrained in your memory. </p>
<video src="assets/video/scenes/diane/rank8c/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Ass|Diane Rank 8C]]>><</button>>
<<elseif $scene == 3>>
<p> Diane drags you up to her bedroom, and pushes you onto the bed. She removes the remainder of her clothes before mounting you. She guides your dick into her ass and you begin to fuck her ass. You rub and finger her pussy as you thrust deeply into her tight asshole. </p>
<video src="assets/video/scenes/diane/rank8c/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Missionary|Diane Rank 8C]]>><</button>>
<<elseif $scene == 4>>
<p> Diane lies on her back, and you guys continue to fuck. You slam into her ass as she grips the sheet of the bed with one hand, and rub her clit with the other. Her tits jiggle as you deeply penetrate her asshole. The deeper you go, the louder she moans. </p>
<video src="assets/video/scenes/diane/rank8c/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Side Fuck|Diane Rank 8C]]>><</button>>
<<elseif $scene == 5>>
<p> Both you and Diane lay on your sides and you insert yourself right back in her ass. You left her leg up to get deeper into her she clutches and grips onto the bed as she demands you keep fucking her asshole. Diane's begging for your cum, and you're close. </p>
<video src="assets/video/scenes/diane/rank8c/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum|Diane Rank 8C]]>><</button>>
<<elseif $scene == 6>>
<p> You cum in her ass, bfeore pulling out and cumming in her pussy. After you fill both of her holes with cum, you start jerking the rest out of your dick and onto her pussy. Now both of her holes are covered and filled with cum. She spreads her pussy and ass wide as she moans with excitement that you filled both of her holes with your load. </p>
<video src="assets/video/scenes/diane/rank8c/05.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> Oh my god... thank you. <</speech>>
<p> The two of you lay together, cum leaking out of both Diane's holes. </p>
<<speech "Diane">> I'm glad we helped eachother out. I feel like I am in a way better place in life because of you. I no longer feel the need to keep my husband around, I'll be divorcing him as soon as I possibly can. <</speech>>
<<speech "You">> Good, I'm glad. <</speech>>
<p> The two of you share a smile before you both get dressed and part ways for the night. You have changed Diane's life for the better as she has yours. You leave with your head held high for the future. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH DIANE!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 7>><<goto "Diane Rank 8C">><</button>>
<</if>>
<<if $scene == 7>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank8 = true>>
<<set $dianerank8cgallery = true>><<if $scene == 1>>
<p> You knock on Diane’s door. After a short wait, she answers, wine glass in hand, robe loosely tied. She steps aside without a word, letting you in. You both head up to her bedroom. </p>
<<speech "Diane">> Hey. Quinn again? <</speech>>
<<speech "You">> Yeah. She’s continuing to overwork me. I haven't seen an extra dime, thanks Kennedy! <</speech>>
<<speech "Diane">> Jesus. That woman’s a bitch. <</speech>>
<<speech "You">> Tell me about it. <</speech>>
<p> You both sit down in the living room. Diane takes a sip of her wine, eyeing you. </p>
<<speech "Diane">> And you just take it? <</speech>>
<<speech "You">> And get fired? I need the money. <</speech>>
<<speech "Diane">> Tch. She’s got you trapped. <</speech>>
<p> She sets her glass down, leans back, and stretches slightly. </p>
<<speech "Diane">> You need a way to relax. <</speech>>
<<speech "You">> Yeah? Got any ideas? <</speech>>
<<speech "Diane">> Yeah. Why don't you use my tits? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe02.png" alt="Diane">
</div>
<<set $scene = 2>>
<<button[[Relax|Diane Rank 6]]>><</button>>
<<elseif $scene == 2>>
<p> In what feels like an instant, your pants are now off as you lay on Diane's bed. Her top is nowhere to be seen, and your cock is in her mouth. She works your dick delicately. She deepthroats your dick to get it nice and wet for step 2. </p>
<video src="assets/video/scenes/diane/rank6/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Tits|Diane Rank 6]]>><</button>>
<<elseif $scene == 3>>
<p> She leans against the bed, her tits and hand as you pound into her soft curvaceous tits. The feeling of your cock against her beautiful breasts is enough to drive any man mad. With every thrust you feel yourself building up to the edge. </p>
<video src="assets/video/scenes/diane/rank6/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cum|Diane Rank 6]]>><</button>>
<<elseif $scene == 4>>
<p> You continue to pound away at her tits, the tip of your dick hitting her tongue with every thrust. You begin to cum, Diane jerking as much cum out of your cock and onto her tongue as she can. Your load filling her mouth and painting her tits and chin. </p>
<video src="assets/video/scenes/diane/rank6/03.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> Hopefully that helps you feel better about Quinn for now. <</speech>>
<p> You give her a reassuring nod before you part ways for the night. Quinn will still remain a problem even after this. You consider if you should find a more long-term solution for Quinn next time you come to Diane's. You grab your things and head out.</p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 6! @@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 5>><<goto "Diane Rank 6">><</button>>
<</if>>
<<if $scene == 5>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank6 = true>>
<<set $dianerank6gallery = true>><p> You knock on Diane’s door, and she opens it with a casual smile, holding a wine glass. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe05.png" alt="Diane">
</div>
<<speech "Diane">> Hey, $name. Come on in. <</speech>>
<p> She steps aside and lets you in, shutting the door behind you. You follow her to the living room, where she sits on the couch. </p>
<<speech "Diane">> What’s up? You look like you’ve got something on your mind. <</speech>>
<<speech "You">> It’s Quinn. She’s still riding me, forcing me into overtime without extra pay. I’m so over it. <</speech>>
<<speech "Diane">> Ugh, that sucks. Sounds like she’s really grinding you down. <</speech>>
<<speech "You">> Yeah, I can’t stand it. She doesn’t even care. <</speech>>
<<speech "Diane">> Well, you don’t have to take that shit. <</speech>>
<<speech "You">> I can’t just quit, though. <</speech>>
<<speech "Diane">> Maybe you don’t have to quit. Maybe you should do something about it. <</speech>>
<<button[[Do Something About Quinn|Diane Rank 7A]]>><</button>>
<<button[[Nah, Venting is Enough|Diane Rank 7C]]>><</button>><<if $scene == 1>>
<<speech "You">> Honestly? I get it. She's sexy as hell, and she’s clearly not getting what she wants from your dad. You’re not crazy for wanting her. <</speech>>
<<speech "Jack">> Right? I knew you’d understand. It’s like... every time she walks by in that robe, I lose my mind. <</speech>>
<<speech "You">> You’re not the only one who’s noticed. I’ve been thinking the same thing. <</speech>>
<<speech "Jack">> For real? Damn... so I’m not the only one with ideas. <</speech>>
<<speech "You">> Not at all. If anything... maybe we could figure something out together. I'll help you fuck her brains out- if you include me in on it. <</speech>>
<<speech "Jack">> Now that could work. I’ve had some thoughts—but with you on board? We might actually pull this off. <</speech>>
<<speech "You">> Let's do it. Let's concoct a plan to fuck her brains out. <</speech>>
<<speech "Jack">> Yeah... now we’re talkin’. Let’s make her feel what she’s been missing. <</speech>>
<<speech "You">> It's perfect. Well, I have to head home- we'll start on the plan when I'm here next. <</speech>>
<<speech "Jack">> Sounds good man. I'll walk you out. <</speech>>
<p> Jack walks you to the door. You both fistbump before you head home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 5! @@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Diane Rank 5 Sharing Route">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank5 = true>>
<<set $dianesharing = true>><<if $scene == 1>>
<<speech "You">> Look, I get it. She’s hot. But this? It’s not going to end well. She’s married. She’s your step-mom. <</speech>>
<<speech "Jack">> Yeah, but he doesn’t even care about her. He ignores her. You’ve seen it too, haven’t you? <</speech>>
<<speech "You">> Sure, but that doesn’t make this any less risky. What if she flips? Or what if it just makes things worse for you? <</speech>>
<<speech "Jack">> I’ve thought about that... but it doesn’t change how I feel. <</speech>>
<<speech "You">> Just think it through, alright? Wanting something and doing it are two different things. <</speech>>
<<speech "Jack">> I’ll guess your right... I just... needed to say it out loud, I guess. <</speech>>
<p> You have successfully deterred him from going after Diane. </p>
<<speech "You">> Alright man, I gotta go. I'll see you around man. <</speech>>
<<speech "Jack">> See ya man. <</speech>>
<p> You part ways with Jack after that strange encounter, hopefully you'll smooth things out with Diane next time you see her. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 5! @@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Diane Rank 5 Solo Route">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank5 = true>>
<<set $dianesharing = false>><<if $scene == 1>>
<p> You exhale and shake your head. </p>
<<speech "You">> Nah, you letting me vent is enough. <</speech>>
<p> Diane raises an eyebrow, leaning back slightly. </p>
<<speech "Diane">> Huh. You sure about that? <</speech>>
<<speech "You">> Yeah, it’s fine. <</speech>>
<<speech "Diane">> You don’t look fine. You look like you need more than just a chat. <</speech>>
<<speech "You">> I’m good. Just needed to unload. <</speech>>
<<speech "Diane">> Right, unloading. Well, I can help with that, too. <</speech>>
<p> She gives you a wicked grin, and you can tell she’s not talking about just listening anymore. </p>
<<speech "Diane">> Come on. I’m right here. What’s the harm in letting me take care of it? <</speech>>
<<speech "You">> And what exactly do you mean by that? <</speech>>
<<speech "Diane">> You’re not blind. You know exactly what I mean. <</speech>>
<p> She leans in just enough, her voice dropping a bit lower. </p>
<<speech "Diane">> I can make sure you forget all about Quinn. <</speech>>
<<set $scene = 2>>
<<button[[She's On Her Knees|Diane Rank 7C]]>><</button>>
<<elseif $scene == 2>>
<p> She undoes her robe and kneels down before you. She begins to suck your dick passionately making sure to cover all of her bases. She strokes your length as she sucks on your tip. The sight of her deepthroating you is a sight you've grown accustomed to, and one you won't be complaining about. </p>
<video src="assets/video/scenes/diane/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her|Diane Rank 7C]]>><</button>>
<<elseif $scene == 3>>
<p> Diane takes a ride on your dick for the very first time. As you lay on your back, you aren't getting lazy- you begin to fuck her from below. She's tight and it feels incredible. She plays and grabs her tits as you pound away from below before cumming on your dick. </p>
<video src="assets/video/scenes/diane/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Bend Her Over|Diane Rank 7C]]>><</button>>
<<elseif $scene == 4>>
<p> Diane grabs onto the arm of the couch as you pound away at her pussy from behind. She moans louder and louder with every thrust you give to her. Her backing arches perfectly, and just the sight of Diane taking your dick is almost enough to bring you over the edge. </p>
<video src="assets/video/scenes/diane/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cum On Her|Diane Rank 7C]]>><</button>>
<<elseif $scene == 5>>
<p> Knowing you won't last much longer, you pull out and Diane kneels before you. She props her tits up and opens wide as you jerk every drop of cum out of your cock and onto her face and chest. She begins to show off the mess you made before licking up what she can. </p>
<video src="assets/video/scenes/diane/rank7/04.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> I'll lend an ear for you anytime. That's not limited to just an ear either you know... <</speech>>
<<speech "You">> I know. Thank you for helping me get through this. <</speech>>
<p> You both share a laugh. You both begin to get dressed before you part ways for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 7! @@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 6>><<goto "Diane Rank 7C">><</button>>
<</if>>
<<if $scene == 6>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank7 = true>>
<<set $dianecroute = true>>
<<set $dianerank7gallery = true>><<if $scene == 1>>
<<speech "Diane">> Fuck it. Let’s teach her a lesson. <</speech>>
<<speech "You">> …What? <</speech>>
<<speech "Diane">> You heard me. Next time you come over, we go to her house and we handle it. For good. <</speech>>
<p> There’s a heavy pause. Diane leans in slightly, smirking. </p>
<<speech "Diane">> I know exactly what she needs. And trust me—she won’t fight it. <</speech>>
<<speech "You">> Okay.... yeah. Let's teach her a lesson. <</speech>>
<p> She lets that sit for a moment, her robe slipping slightly at the shoulder. Then, she gives you a devilish look. </p>
<<speech "Diane">> But first, let’s make sure you’re ready. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe02.png" alt="Diane">
</div>
<<set $scene = 2>>
<<button[[She's On Her Knees|Diane Rank 7A]]>><</button>>
<<elseif $scene == 2>>
<p> She undoes her robe and kneels down before you. She begins to suck your dick passionately making sure to cover all of her bases. She strokes your length as she sucks on your tip. The sight of her deepthroating you is a sight you've grown accustomed to, and one you won't be complaining about. </p>
<video src="assets/video/scenes/diane/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her|Diane Rank 7A]]>><</button>>
<<elseif $scene == 3>>
<p> Diane takes a ride on your dick for the very first time. As you lay on your back, you aren't getting lazy- you begin to fuck her from below. She's tight and it feels incredible. She plays and grabs her tits as you pound away from below before cumming on your dick. </p>
<video src="assets/video/scenes/diane/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Bend Her Over|Diane Rank 7A]]>><</button>>
<<elseif $scene == 4>>
<p> Diane grabs onto the arm of the couch as you pound away at her pussy from behind. She moans louder and louder with every thrust you give to her. Her backing arches perfectly, and just the sight of Diane taking your dick is almost enough to bring you over the edge. </p>
<video src="assets/video/scenes/diane/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cum On Her|Diane Rank 7A]]>><</button>>
<<elseif $scene == 5>>
<p> Knowing you won't last much longer, you pull out and Diane kneels before you. She props her tits up and opens wide as you jerk every drop of cum out of your cock and onto her face and chest. She begins to show off the mess you made before licking up what she can. </p>
<video src="assets/video/scenes/diane/rank7/04.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> Mmmm... I think you're ready. We'll meet here next time, and we'll take care of your Quinn problem. <</speech>>
<<speech "You">> Good. I look forward to it. <</speech>>
<p> You both get dressed and head your seperate ways for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 7! @@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 6>><<goto "Diane Rank 7A">><</button>>
<</if>>
<<if $scene == 6>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $dianerank7 = true>>
<<set $dianearoute = true>>
<<set $dianerank7gallery = true>><<if $scene == 1>>
<p> Here you are, stuck doing overtime. Quinn walks in and tosses a stack of papers onto your desk. </p>
<<speech "Quinn">> Do this, and do it right. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn03.png" alt="Quinn">
</div>
<p> She leaves without a word, barely acknowledging you. You look at the papers, sighing, then dive into the work. You’re not really focused—just getting through it, counting the minutes until you can leave. Two hours later, you walk over to Quinn’s desk with the papers. She barely looks up before taking them. </p>
<<speech "Quinn">> This is awful. I can see a mistake in the first three lines. <</speech>>
<p> She flips through your work, eyes narrowing as she spots more errors. </p>
<<speech "Quinn">> You didn’t even check it, did you? <</speech>>
<<speech "You">> What do you want me to do? I’ve been here all day. <</speech>>
<<speech "Quinn">> Not my problem. If you’re here, you work. If you’re tired, maybe you should’ve done it right the first time. <</speech>>
<p> She shakes her head, flipping through your mistakes like it’s nothing. </p>
<<speech "Quinn">> Fix it. Do it again. <</speech>>
<p> You feel the weight of her disappointment as you take the papers back. No point arguing. You sit back down at your desk and fix the mess. This time, you focus more, knowing Quinn will tear it apart if you don’t. An hour later, you walk back over to her desk. She takes a glance at the papers, expression unchanged. </p>
<<speech "Quinn">> Better, but you should’ve done this right the first time. <</speech>>
<<speech "You">> Yeah, I get it. But this is what you wanted, right? <</speech>>
<<speech "Quinn">> Obviously. I can’t have mistakes like this. If you want to stay here, start showing some effort. <</speech>>
<p> She flips through the pages and nods like it’s finally acceptable. </p>
<<speech "Quinn">> You’re done for tonight. But don’t think I’m going easy on you next time. <</speech>>
<<speech "You">> Next time? You can’t be serious. <</speech>>
<<speech "Quinn">> Oh, I’m dead serious. This is just the beginning. <</speech>>
<p> She walks out, leaving you with a mess of papers and mounting frustration. You can't help but feel like this is just the start of a long, tiring stretch of overtime. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH QUINN HAS DEEPENED TO RANK 2! @@
<div class="rankup">
<img src="assets/image/ui/rank2.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Quinn Rank 2">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $quinnrank2 = true>><<if $scene == 1>>
<p> Another evening, another overtime shift. You’re already at your desk, no point wasting time—she’ll show up and dump more work on you. Right on cue, Quinn walks in with a small stack of papers. </p>
<<speech "Quinn">> Good. At least you’re finally learning to be on time without me telling you. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn02.png" alt="Quinn">
</div>
<p> She drops the papers on your desk. </p>
<<speech "Quinn">> Kennedy’s been on my case about these reports. Don’t screw it up. <</speech>>
<<speech "You">> I’ll save you from another lecture. <</speech>>
<<speech "Quinn">> Don’t flatter yourself. Just get it right. <</speech>>
<p> You get to work, focusing this time. You’re not going to give her an excuse to snap at you. Two hours later, you hand the papers back. Quinn flips through them slowly. </p>
<<speech "Quinn">> Hm. This is... passable. Better than last time. <</speech>>
<<speech "You">> Wow, that’s some high praise. <</speech>>
<<speech "Quinn">> Don’t get cocky. You’re still doing the bare minimum. <</speech>>
<p> She sets the papers aside, looking at you. </p>
<<speech "Quinn">> But if you actually impress me next time, maybe I’ll throw something extra your way. <</speech>>
<<speech "You">> Like what? Less work? <</speech>>
<<speech "Quinn">> You’ll find out—if you earn it. <</speech>>
<p> She turns away, dismissing you. </p>
<<speech "Quinn">> You’re done for tonight. Leave before you say something dumb. <</speech>>
<p> You head out, her words lingering a bit longer than you expected. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH QUINN HAS DEEPENED TO RANK 3! @@
<div class="rankup">
<img src="assets/image/ui/rank3.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Quinn Rank 3">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $quinnrank3 = true>><<if $scene == 1>>
<p> Another night at your desk, another pile of work. Quinn walks in like usual, dropping a stack of papers without even a glance. </p>
<<speech "Quinn">> Don’t mess this one up. I don’t feel like babysitting you today. <</speech>>
<<speech "You">> You say that every time. <</speech>>
<<speech "Quinn">> Yeah, well, I like watching you scramble. <</speech>>
<<speech "You">> I’ve been handling this fine. Starting to think you just like having me here. <</speech>>
<<speech "Quinn">> I like having control. Don’t confuse that for anything else. <</speech>>
<<speech "You">> So, you give orders, and I obey? That’s the deal? <</speech>>
<<speech "Quinn">> You’re catching on. Keep the attitude up, though, and we’ll see how long you last. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn06.png" alt="Quinn">
</div>
<<speech "You">> Sounds like you want me gone. <</speech>>
<<speech "Quinn">> Maybe I just enjoy watching you work for it. <</speech>>
<<speech "You">> And if I do well this time? <</speech>>
<<speech "Quinn">> Keep it up, and I might let you enjoy the rewards of following orders. <</speech>>
<p> You get to work, pushing yourself to finish fast and perfectly. You’re extra careful this time. When you hand the papers over, Quinn flips through them, slower than usual. </p>
<<speech "Quinn">> Huh. You actually followed directions for once. <</speech>>
<<speech "You">> What’s that mean? You gonna tell me “good job”? <</speech>>
<<speech "Quinn">> Don’t get too cocky. But… maybe you’re starting to get it. <</speech>>
<p> She closes the folder, eyes locking onto yours. </p>
<<speech "Quinn">> Want praise? Fine. My mouth has something better than words for you. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn05.png" alt="Quinn">
</div>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Quinn Rank 4]]>><</button>>
<<elseif $scene == 2>>
<p> Is this the same Quinn? The Quinn that once hurled insults at you and hated you because of your sex is now sucking your dick. She throws her top across the office and lets her tits hang free out of her bra. She jerks you off frantically as she deepthroats you. She's slurping on your dick like a pro. This really is a reward! </p>
<video src="assets/video/scenes/quinn/rank4/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Cum|Quinn Rank 4]]>><</button>>
<<elseif $scene == 3>>
<p> Quinn kneels and opens wide as you unload yourself onto her tongue. You think she'd be annoyed but she begins to lick up your load, and then even go as far as to suck the remainder of cum out of your tip. </p>
<video src="assets/video/scenes/quinn/rank4/02.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> There's your praise. Get out of my office. <</speech>>
<p> You nod and do as she commands, you grab your clothes and get out. What a weird experience. You get dressed in the company bathroom before heading home for the evening. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH QUINN HAS DEEPENED TO RANK 4! @@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 4>><<goto "Quinn Rank 4">><</button>>
<</if>>
<<if $scene == 4>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $quinnrank4 = true>>
<<set $quinnrank4gallery = true>><<if $scene == 1>>
<p>You step into Quinn's office for another round of overtime. She’s already at her desk, buried in a folder, papers scattered everywhere. She doesn’t look up when you walk in.</p>
<<speech "Quinn">> Shut the door. I don’t need more distractions right now. <</speech>>
<p>You close the door quietly and wait. She flips through the pages with frustration, muttering under her breath.</p>
<<speech "You">> You good? <</speech>>
<<speech "Quinn">> No. Kennedy’s on my ass about these reports, and no one can follow basic instructions. I’m stuck cleaning up their mess. Again. <</speech>>
<p>You pull up a chair, unsure whether you should speak or just get to work.</p>
<<speech "You">> Want help? <</speech>>
<p>She scoffs but slides a folder your way after a long pause.</p>
<<speech "Quinn">> Fine. If you screw this up, I’ll throw it back at you. <</speech>>
<p>You get to work, task after task piling up. She barely looks up from her own mess, only watching you occasionally. It’s non-stop. When you finally finish and hand it back, she takes it, flipping through it quickly.</p>
<<speech "Quinn">> If this is another one of your half-assed attempts, I’m throwing it back at you. <</speech>>
<<speech "You">> It’s not. You’re welcome, by the way. <</speech>>
<<speech "Quinn">> Don’t get smug. And don’t expect a “thank you.” You’re lucky I didn’t throw it back at you already. <</speech>>
<p>She flicks through the work again, eyes scanning it. Her shoulders relax a little as she mutters under her breath.</p>
<<speech "Quinn">> …Fine. Thanks. Now get out. I have more to do. <</speech>>
<p>That's all she says before turning back to the pile. You grab your stuff and leave, knowing she’ll have more for you next time. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH QUINN HAS DEEPENED TO RANK 5! @@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 2>><<goto "Quinn Rank 5">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $quinnrank5 = true>><<if $scene == 1>>
<p>You show up for overtime again. The office is quiet. Quinn’s already waiting at your desk, arms crossed, a folder in hand.</p>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn07.png" alt="Quinn">
</div>
<<speech "Quinn">> You’re late. Not that I’m surprised. <</speech>>
<<speech "You">> I’m not. You’re just early. Again. <</speech>>
<<speech "Quinn">> Early is on time. On time is late. You’re lucky I need the help. <</speech>>
<p>She tosses the folder at you. It’s heavier than usual.</p>
<<speech "Quinn">> Kennedy’s asking questions. Don’t screw this up. <</speech>>
<<speech "You">> I didn’t screw it up last time. <</speech>>
<<speech "Quinn">> “Okay” isn’t enough. I need perfect. <</speech>>
<p>You get to work without saying anything else. She watches you. Task after task, the workload piles up. You don’t stop until it’s all done, double-checking everything. When you’re finally finished, you hand it back to her. </p>
<<speech "Quinn">> Huh. You actually did something right. <</speech>>
<<speech "You">> You didn’t think I would? <</speech>>
<<speech "Quinn">> Don’t get smug. You’re tolerable now, not talented. <</speech>>
<p>She steps closer.</p>
<<speech "Quinn">> …But you did better than I expected. <</speech>>
<<speech "You">> Is that your version of praise? <</speech>>
<<speech "Quinn">> No. This is. <</speech>>
<<set $scene = 2>>
<<button[[Praise Time|Quinn Rank 6]]>><</button>>
<<elseif $scene == 2>>
<p> Quinn pushes you up against her desk and kneels down. She takes your cock into her mouth nearly immediately. You grip the back of her head as she goes the entire length down of your shaft. Eventually you give in to the pure lust your feeling and begin to fuck her face. For once she's caught off guard, but she seems to be handling it well, she's had bigger workloads before. </p>
<video src="assets/video/scenes/quinn/rank6/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Titties|Quinn Rank 6]]>><</button>>
<<elseif $scene == 3>>
<p> Quinn drags you over towards the couch in her office. She leans against it and props her tits up inviting you to fuck them. You oblige, she is your boss after all. With her eyes locked on you, you thrust into her clevage. </p>
<video src="assets/video/scenes/quinn/rank6/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cum|Quinn Rank 6]]>><</button>>
<<elseif $scene == 4>>
<p> Quinn kneels before you, grabbing and jiggling her tits as you begin to dump your load onto her. Your load hitting her face and breasts. After you finish, she cleans the remainder of cum from your tip and your shaft, then swallows. </p>
<video src="assets/video/scenes/quinn/rank6/03.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> I'm going to work you harder next time, you better be ready for an even bigger workload. <</speech>>
<p> Fuck. At least you got something out of getting more overtime work, you decide to grab your things and go before Quinn yells at you to get out. You get dressed and make your way home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH QUINN HAS DEEPENED TO RANK 6! @@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 5>><<goto "Quinn Rank 6">><</button>>
<</if>>
<<if $scene == 5>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $quinnrank6 = true>>
<<set $quinnrank6gallery = true>><<if $scene == 1>>
<p>You show up for another night of overtime. Quinn is already waiting, arms crossed, a thick stack of paperwork in her hands.</p>
<<speech "Quinn">> Took you long enough. Hope you’re not planning to slack off tonight. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn07.png" alt="Quinn">
</div>
<<speech "You">> I’m not. What’s the damage? <</speech>>
<<speech "Quinn">> Damage? You mean your workload? Consider it catastrophic. <</speech>>
<p>She slaps the first pile onto your desk, then returns with another. And another. By the time she’s done, your desk looks like the backend of a printer factory.</p>
<<speech "You">> You planning to bury me under all this? <</speech>>
<<speech "Quinn">> If you can’t handle it, say so now. I don’t have time for half-effort tonight. <</speech>>
<p>You sit down and get to work. The hours blur together—forms, corrections, cross-checking data. Every time you think you’re done, Quinn drops another task on your desk.</p>
<<speech "Quinn">> You missed the summary report. It’s in the binder. Go. <</speech>>
<<speech "You">> You could’ve told me that an hour ago. <</speech>>
<<speech "Quinn">> I’m not here to hold your hand. <</speech>>
<p>You grind through the last assignment, hands cramping and eyes sore. When you finally hand it in, Quinn skims it with that usual look of scrutiny—except this time, her expression shifts. Just a little.</p>
<<speech "Quinn">> Hm. Looks like you didn’t completely crash and burn. <</speech>>
<<speech "You">> High praise. I’ll put it on my resume. <</speech>>
<<speech "Quinn">> Don’t get cocky. But… I’ll admit it—most people would've folded halfway through tonight. You kept up. That’s something. <</speech>>
<p>She closes the folder and leans back slightly in her chair, arms still folded, her eyes lingering on you.</p>
<<speech "Quinn">> You want a reward for all that? <</speech>>
<<set $scene = 2>>
<<button[[The Reward|Quinn Rank 7]]>><</button>>
<<elseif $scene == 2>>
<p> You sit in her chair, as she kneels before you. Both your eyes locked with one another as she takes your length down her throat as far as she can. She jerks you like a pro inbetween her deepthroats, occasionally smacking her face with your dick. </p>
<video src="assets/video/scenes/quinn/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Breasts|Quinn Rank 7]]>><</button>>
<<elseif $scene == 3>>
<p> Quinn shifts gears and wraps her large breasts around your fat cock. She slides them up and down along your length, wet sounds filling the room in addition to her dirty talk. </p>
<video src="assets/video/scenes/quinn/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Reverse Cowgirl|Quinn Rank 7]]>><</button>>
<<elseif $scene == 4>>
<p> You lay on her desk as she mounts you, reverse cowgirl. You grip her hips guiding her as she bounces up and down on your dick. Quinn can't help but to rub on her own clit as she takes your full length in her pussy. </p>
<video src="assets/video/scenes/quinn/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Bend Her Over|Quinn Rank 7]]>><</button>>
<<elseif $scene == 5>>
<p> You bend Quinn over the desk, giving her ass a nice slap before you insert yourself. Once your inside of her, you begin to pound away at your boss's pussy, her ass jiggling with every pound. With one hand she plays with her breasts, and with the other she attempts to use the desk for support as you slam into her. </p>
<video src="assets/video/scenes/quinn/rank7/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum On Her|Quinn Rank 7]]>><</button>>
<<elseif $scene == 6>>
<p> Feeling you are about to cum, you pull out of Quinn and she gets on her knees. You cum, rope after rope hitting all over Quinn's face and tongue. Quinn cleans off your tip before teasingly beating her face with your dick. </p>
<video src="assets/video/scenes/quinn/rank7/05.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> That workload made you work up quite a load. <</speech>>
<p> She laughs at her own joke. </p>
<<speech "Quinn">> You're not doing too bad. Thank you for doing the overtime, I'll continue to take advantage of you if I so please. Now get out of my office. <</speech>>
<p> You do as she says as per usual, you need this job after all. You grab your things and head out for the evening. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH QUINN HAS DEEPENED TO RANK 7! @@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 7>><<goto "Quinn Rank 7">><</button>>
<</if>>
<<if $scene == 7>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $quinnrank7 = true>>
<<set $quinnrank7gallery = true>><<if $scene == 1>>
<p>You step into Quinn’s office expecting another pile of reports, but there’s nothing on your desk. Just her—standing by the window with her arms crossed, back lit by the city lights.</p>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn04.png" alt="Quinn">
</div>
<<speech "Quinn">> Sit. <</speech>>
<p>You do, quietly. She doesn’t look at you right away.</p>
<<speech "Quinn">> You’re done with overtime. <</speech>>
<<speech "You">> ...What? <</speech>>
<<speech "Quinn">> I’m not repeating myself. You’ve been pulling your weight. Handling things better than half the idiots I actually hired. <</speech>>
<<speech "You">> That almost sounded like a compliment. <</speech>>
<<speech "Quinn">> Don’t get ahead of yourself. I said you were done with overtime. I didn’t say I liked you. <</speech>>
<p>She finally turns to face you, a folder in her hands.</p>
<<speech "Quinn">> I’ll talk to Kennedy about bumping your salary. No promises, but... we’ll see. <</speech>>
<<speech "You">> Thanks. For real. <</speech>>
<<speech "Quinn">> Don’t make it weird. You earned it. Barely. <</speech>>
<p>She sits back down and studies you for a moment, her tone lowering.</p>
<<speech "Quinn">> Of course, that’s not your only reward. <</speech>>
<<speech "You">> Oh? <</speech>>
<p>She crosses her legs, eyes locked on yours.</p>
<<speech "Quinn">> You’ve been busting your ass for weeks. Figured it’s time I let you do something with mine. <</speech>>
<<set $scene = 2>>
<<button[[She Sucks You Off|Quinn Rank 8]]>><</button>>
<<elseif $scene == 2>>
<p>Quinn, on her knees, engulfs you with her mouth. She deepthroats you, her hand working in tandem with her sucking. If the sounds of her sucking your dick weren't enough to drive you crazy- every pull and stroke of her hand and mouth definitely will. </p>
<video src="assets/video/scenes/quinn/rank8/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Ass|Quinn Rank 8]]>><</button>>
<<elseif $scene == 3>>
<p> She's perched on the chair, one knee digging into the leather as she bends forward and spreads herself open. The sight of her open and ready for you gets you excited. You position yourself behind her, your cock brushing against her asshole before you push right into her tight ass. Her gasp spurs you on, your hands gripping her hips as you start to fuck her. She moans loudly as she takes every inch of your dick into her tight ass. </p>
<video src="assets/video/scenes/quinn/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Reverse Cowgirl|Quinn Rank 8]]>><</button>>
<<elseif $scene == 4>>
<p>You lay back on the couch, your cock standing straight as she positions herself correctly. She lowers herself onto you and you feel the pure warmth of her pussy as she takes you in. Her hands find her clit as she begins to move, your grip on her hips guiding her rhythm as she pleasures herself on your length. </p>
<video src="assets/video/scenes/quinn/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cowgirl|Quinn Rank 8]]>><</button>>
<<elseif $scene == 5>>
<p>She turns around, her tits bouncing with the movement. Her ass bounces as she begins grinding against you, her hands resting on the back of the couch for support. Your hands once again find their way to her hips, helping her move up and down on your cock. Her moans are loud, the sound serving as encouragement to cum as she rides you.</p>
<video src="assets/video/scenes/quinn/rank8/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum On Her|Quinn Rank 8]]>><</button>>
<<elseif $scene == 6>>
<p>She descends to her knees, her eyes locked onto your cock. You work yourself over, she eagerly waits until you cum all over her face. She smiles through the mess, her tongue immediately seeking out the taste of you, starting with the tip of your cock.</p>
<video src="assets/video/scenes/quinn/rank8/05.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> Well, with overtime this will probably be our last little meeting like this. No promises I'll be any nicer to you publicly. <</speech>>
<p> At least you got something out of overtime, even if it isn't better social treatment. You'll be getting better treatment paywise hopefully. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH QUINN!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<button "Head Home">><<set $scene = 7>><<goto "Quinn Rank 8">><</button>>
<</if>>
<<if $scene == 7>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>>
<<set $quinnrank8 = true>>
<<set $quinnrank8gallery = true>><<set $time = 2>>
<<set $money -= 1000>>
<p> The house was too quiet. You’d done everything you could. The money was ready. A thousand dollars. Bridgette and Eve were out for groceries, leaving you alone. Then came the knock. Soft, deliberate. The kind that felt worse than the last time. You opened the door. Two men. No suits, just black clothes. The taller one stepped forward and held out his hand. You placed the envelope in his palm. He didn’t count it. Just stared at you. </p>
<<speech "Goon">> You think this is over? <</speech>>
<<speech "You">> That’s the money, like you asked. A thousand. <</speech>>
<p> He didn’t move. His grip tightened around the envelope. </p>
<<speech "Goon">> You think this little envelope makes a dent? You think you can buy your life back with one good month? <</speech>>
<<speech "You">> That’s what you said. One grand by today. I held up my end. <</speech>>
<p> His face darkened. </p>
<<speech "Goon">> The boss changed the terms. He’s not happy you didn’t grovel. You didn’t beg. You swung at his men. You cost him respect. <</speech>>
<p> You felt cold. </p>
<<speech "You">> So this isn’t enough now? <</speech>>
<<speech "Goon">> It was. Until you opened your mouth. <</speech>>
<p> The shorter goon pulled something out—a switchblade. You backed up just as he lunged. Time slowed. The blade cut air where your stomach had been. Instinct kicked in. You kicked the coffee table, knocking him off balance. The taller one grabbed your shoulder, but you twisted away and threw an elbow into his ribs. Then—Bridgette’s voice. </p>
<<speech "Bridgette">> STOP! GET AWAY FROM HIM!! <</speech>>
<p> The front door slammed open. Bridgette had a golf club and swung hard at the goon with the knife. He ducked, stumbling back. Eve was behind her, phone in hand. </p>
<<speech "Eve">> I already called the cops! They’re on their way! <</speech>>
<p> The goons hesitated. Then the tall one spat at your feet. </p>
<<speech "Goon">> Next time, there won’t be warning shots. You bought time—but pissed off the wrong man. The new amount’s two grand. You’ve got until May 31st. That’s it. You miss it, there won’t be anyone left to cry for you. <</speech>>
<p> They turned and left. Bridgette dropped the club and rushed to you. </p>
<<speech "Bridgette">> Baby, are you hurt?! Let me see— <</speech>>
<p> Her hands shook as she checked you. You were shaking too. Your heart pounded. You didn’t even realize you were crying. </p>
<<speech "You">> I—I thought… I thought he was gonna— <</speech>>
<<speech "Bridgette">> Shh, it’s okay. You’re okay. <</speech>>
<p> Eve locked the door and sat next to you. </p>
<<speech "Eve">> Two thousand… we just got out of one fire and they throw us into another. <</speech>>
<p> You wiped your eyes. Then clenched your fists. They wanted war? Fine. You’d give them one. Soon the cops arrived and agreed to speak with you all tomorrow. They encouraged you to get a goodnight's sleep as they stationed a car outside for the night to ensure those goon's didn't come back. </p>
<<button[[Get Some Rest|30 Bedtime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 31>>
<<set $dayofweek = 4>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> The sunlight peeks through the blinds. You blink, still hurt from last night. The events flash back—shouts, a knife, Bridgette’s golf club, Eve calling for help. You sit up, half-expecting more pounding at the door. Instead, you hear voices. Low. Serious. From the kitchen. </p>
<p> You stand and move toward the hallway. The voices grow clearer. Bridgette. And someone else. </p>
<<speech "Williams">> …we’re going to need full statements. You, your stepchildren, anyone who witnessed it or were apart of it. <</speech>>
<<speech "Bridgette">> Of course. We’ll cooperate. But please—you have to do something. They said they'd come back. That they’d raise the amount again. <</speech>>
<p> You peek around the corner. Bridgette stands by the counter, arms crossed, holding herself together. Across from her, a woman in uniform sips coffee from one of your mugs. Her badge reads: **Williams**. </p>
<div class="girlimage">
<img src="assets/image/girl/stephanie/williams01.png" alt="Officer Williams">
</div>
<<speech "Williams">> I’ll be straight with you. We’ll file a report, but unless you can give us real names, something traceable, there’s not much we can do until they strike again. And next time might not end with a close call. <</speech>>
<p> Bridgette swallows hard. </p>
<<speech "Bridgette">> We can’t wait for a “next time.” I saw them. I hit one of them. I’ll remember his face for the rest of my life. <</speech>>
<<speech "Williams">> I believe you. But faces only get us so far. If they’re professionals—and from what you’ve told me, they sound like they are—they’ll stay off the grid. They demanded money again? <</speech>>
<<speech "Bridgette">> Two thousand. By the end of this month. <</speech>>
<<speech "Williams">> That’s extortion. Plain and simple. If they show up again, call me directly. Not 911. Me. <</speech>>
<p> She slides a card across the counter. Bridgette nods slowly. </p>
<<speech "Bridgette">> I just... I should’ve done something sooner. I thought we could handle it. That if we just gave them what they wanted... <</speech>>
<<speech "Williams">> You did what you thought was right. Now it’s time we treat this for what it is. These people are dangerous. If your son hadn’t moved the way he did last night, this conversation would look a lot different. <</speech>>
<p> You step back, heart pounding—not from fear, but from the cold clarity of what you just heard. They aren’t going away. And now the cops are involved. Bridgette turns suddenly, eyes darting toward the hallway. </p>
<<speech "Bridgette">> Sweetheart? Are you awake? <</speech>>
<p> You step forward, trying to act casual. Stephanie looks at you, her eyes narrowing—assessing. </p>
<<speech "Williams">> You must be the one they came for. <</speech>>
<p> You nod. </p>
<<speech "You">> Yeah. That was me. <</speech>>
<<speech "Williams">> Then we’ve got a lot to talk about. <</speech>>
<p> Bridgette walks over and places a hand on your arm, squeezing gently. </p>
<<speech "Bridgette">> You okay? <</speech>>
<p> You nod again. Not because you are—but because you have to be. </p>
<<speech "You">> What do we do now? <</speech>>
<<speech "Williams">> You get ready. Because they’re expecting two grand. And I promise you, they’ll be watching. <</speech>>
<p> The silence after her words is heavy. But it doesn’t crush you. Not this time. You’ve been through worse. You’ve come out swinging. And now? You’re not alone. </p>
<<speech "Williams">> I'll stay in touch and leave you folks to get started on your days. Call me if anything happens. <</speech>>
<p> You give Officer Williams a nod and Bridgette thanks her as she walks off to her police car. You begin getting ready for work and head out for the day. </p>
<<button[[Head To Work|May 1st Workday]]>><</button>><p> You slide into your desk late. Quinn's already watching you from her office door. </p>
<<speech "Quinn">> Three weeks in and you're testing how many write-ups it takes to get fired. <</speech>>
<<speech "You">> I had to speak to a police officer this morning. <</speech>>
<<speech "Quinn">>Well, that’s certainly new. <</speech>>
<<speech "Mac">> You alright? <</speech>>
<<speech "You">> Yeah. Just some personal stuff. <</speech>>
<<speech "Quinn">> Guess we’re all in your personal business now. <</speech>>
<p> By the time lunch rolls around, the floor knows. You're eating at your desk when a blonde woman appears, holding a salad she’s clearly not planning to finish. You've seen her at the office for a bit, but haven't formally met her. </p>
<<speech "Claire">> Okay, so I have to ask—what does a guy have to do to get a police visit before work? <</speech>>
<<speech "You">> I was hoping someone wouldn’t ask that. <</speech>>
<<speech "Claire">> Sorry. Curiosity beats manners. <</speech>>
<p> She tilts her head, studying you. </p>
<<speech "Claire">> You’ve been here three weeks and I still didn’t know your name until today. Quinn has a weird way of doing introductions. <</speech>>
<<speech "You">> I’m starting to pick up on that. <</speech>>
<<speech "Claire">> Claire. Officially. I do marketing, but mostly I organize files and make the printer hate me. <</speech>>
<p> Another woman walks by, she has long dark red hair and stops when she hears your name. </p>
<<speech "Violet">> So you’re the one with the mob drama? <</speech>>
<<speech "You">> That’s not exactly what happened. <</speech>>
<<speech "Violet">> Well I hope things get better for you. I'd hate to have to pick up your work because your dead. <</speech>>
<<speech "Claire">> I think she means that she doesn't want anything bad to happen to you. <</speech>>
<<speech "Violet">> Anyway. Hope you’re not dead tomorrow. <</speech>>
<p> She keeps walking. Claire gives you a tiny smile. </p>
<<speech "Claire">> She’s friendlier once she likes you. Takes a minute. <</speech>>
<p> You finish your lunch, having a nice little conversation with Claire. You head back to your desk, and spend the last few hours of the workday finishing up your work for day. </p>
@@font-size:1.3em; font-weight:bold; It's PAYDAY. You've made $1,000 Dollars! @@
<<set $money += 1000>>
<<button[[How Will You Spend Your Afternoon?|Freetime]]>><</button>><p> You settle in at your desk. Another day, another spreadsheet. You try to focus, but your mind wanders—money, pressure, deadlines, the silence of the office. It all feels heavier today. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You still manage to get some work done, even if it feels like moving through quicksand. At least you weren’t called out by anyone for slacking today. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>>
<<set $scene = 1>>
<<if $scene == 1>>
<p> You spend a long time chatting and venting with Diane. After a while of chatting you decide to head home for the night. </p>
<<speech "Diane">> See you again soon. <</speech>>
<<button "Head Home">><<set $scene = 2>><<goto "Diane Hangout">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><p> You could work here to get some extra cash. Do you want to work at the Tattoo Shop with Kendall? </p>
<<button[[Work At The Tattoo Shop|Tattoo Shop]]>><</button>>
<<button[[Let's Do Something Else|Freetime]]>><</button>><<if $scene == 1>>
<p>You spend the night at the tattoo shop with Kendall. While she works in the back, you hold down the front desk—answering questions, checking appointments, and keeping things organized. It’s quiet at first, but there's a steady flow of small tasks. You find a rhythm in it, the buzzing of the machine in the background keeping you focused.</p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/tattoo.gif" alt="Tattoo">
</div>
<</nobr>>
@@font-size:1.3em; font-weight:bold; You've made $96 Dollars! @@
<<set $money += 96>>
<<button "Head Home">><<set $scene = 2>><<goto "Tattoo Shop">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><<nobr>>
<<set $time = 1>>
<<set $day = 32>>
<<set $dayofweek = 5>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up to a quiet house. Tense, but not panicked. Everyone’s watching you a little more closely than usual as you come down for breakfast. </p>
<<speech "Bridgette">> You sure you’re okay? <</speech>>
<<speech "You">> I’m fine. Just tired. <</speech>>
<p> Eve looks over her cereal like she’s trying to read your thoughts. </p>
<<speech "Eve">> Tired’s better than dead. So, we’ll take it. <</speech>>
<p> You nod. It’s not much, but it’s honest. </p>
<<button[[Head To Work|May 2nd Workday]]>><</button>>
<<nobr>>
<<set $time = 1>>
<<set $day = 33>>
<<set $dayofweek = 6>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up and head downstairs to start the weekend. Eve’s at the table with a pen in her hand and a page full of doodles. Bridgette drinks her coffee in silence. </p>
<<speech "Eve">> I’ve been thinking… maybe I should write a survival guide. Y’know—“how to live with criminals on your tail.” <</speech>>
<<speech "Bridgette">> Start with “don’t bring it up over breakfast.” <</speech>>
<<speech "You">> You’ll need a better title. <</speech>>
<p> Eve smirks, but doesn’t stop drawing. It's nice that you can joke with another after everything. </p>
<<button[[What Will You Do Today?|Freetime]]>><</button>>
<<nobr>>
<<set $time = 1>>
<<set $day = 34>>
<<set $dayofweek = 7>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You can smell the scent of pancakes from the kitchen. Bridgette’s at the stove. Eve’s already halfway through her plate. </p>
<<speech "Eve">> You okay? You’re staring into the middle distance again. <</speech>>
<<speech "You">> Just… letting my brain catch up. <</speech>>
<<speech "Bridgette">> Eat while it’s hot. Normalcy is rare these days. <</speech>>
<p> You sit down and try to let the quiet feel like peace instead of waiting. </p>
<<button[[What Will You Do Today?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 35>>
<<set $dayofweek = 1>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p>You hear Eve moving around in the kitchen before your alarm even goes off. When you walk in, she’s got a granola bar in her mouth and her bag slung over one shoulder. Bridgette’s fixing her hair in the hallway mirror.</p>
<<speech "Eve">> Gotta leave early. My group bailed on our part of the project, so I’m doing it all myself. <</speech>>
<<speech "Bridgette">> Look at you being responsible. <</speech>>
<<speech "You">> You'll crush it. Just breathe. <</speech>>
<p> She offers a thumbs up on her way out. Bridgette squeezes your shoulder before heading off herself. </p>
<<button[[Head To Work|May 5th Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 37>>
<<set $dayofweek = 3>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> Bridgette’s on her second cup of coffee. Eve’s sprawled out across two chairs, sketching in a notebook. </p>
<<speech "Bridgette">> Can’t tell if I’m more tired now or when I was working longer days. <</speech>>
<<speech "Eve">> Maybe both. Maybe it’s just the soul leaving the body in slow motion. <</speech>>
<<speech "You">> Nothing wrong with more caffeine. <</speech>>
<p> Everyone murmurs some form of agreement. </p>
<<button[[Head To Work|May 7th Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 36>>
<<set $dayofweek = 2>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p>Bridgette’s dressed sharp, already halfway through her coffee. Eve’s still in pajama pants, on the floor doing some kind of yoga stretch.</p>
<<speech "Bridgette">> I’ve got a really important meeting this morning. Don't call me today unless it's important. <</speech>>
<<speech "Eve">> You say that like we call often. <</speech>>
<<speech "Bridgette">> Well you should be calling your step-mother often. Just not today. <</speech>>
<p>You all smile a little. It’s a light start before everyone goes their separate ways. </p>
<<button[[Head To Work|May 6th Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 38>>
<<set $dayofweek = 4>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake up to your blaring alarm and head downstairs. The whole kitchen feels dim and quiet. Bridgette leans against the counter. </p>
<<speech "Bridgette">> I used to hate mornings. Now they feel... calm. <</speech>>
<<speech "Eve">> That’s called getting old. <</speech>>
<<speech "Bridgette">> You should be nicer to your step-mother. <</speech>>
<p> Eve giggles. You don’t add anything. You just let yourself enjoy the silence. </p>
<<button[[Head To Work|May 8th Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 39>>
<<set $dayofweek = 5>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p>Bridgette’s at the counter with her laptop open, typing with one hand and sipping coffee with the other. Eve’s eating dry cereal straight from the box out of habit, sitting cross-legged on a kitchen chair.</p>
<<speech "Eve">> I have three emails from my professor. I haven’t opened any of them. <</speech>>
<<speech "Bridgette">> Bold move. <</speech>>
<<speech "You">> Very bold. <</speech>>
<p>She shrugs and tosses another handful of cereal into her mouth. Bridgette just keeps typing. </p>
<<button[[Head To Work|May 9th Workday]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 40>>
<<set $dayofweek = 6>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p>You walk in to find Bridgette adjusting the knobs on the stovetop while Eve peeks into a pan like she’s not sure what’s supposed to be cooking. Something smells burnt.</p>
<<speech "Eve">> In my defense, I followed the directions. <</speech>>
<<speech "Bridgette">> We all make mistakes sweetheart. <</speech>>
<<speech "You">> We could always just say we *meant* to make charcoal. <</speech>>
<p>Bridgette laughs. Eve sighs. You end up ordering breakfast sandwiches instead. </p>
<<button[[What Will You Do Today?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 41>>
<<set $dayofweek = 7>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p> You wake to the smell of something baking. In the kitchen, Eve is watching muffins rise in the oven. Bridgette’s on the phone, murmuring something work-related under her breath. </p>
<<speech "Eve">> I made muffins. Sort of. I didn’t measure anything. <</speech>>
<<speech "Bridgette">> I love a gamble first thing in the morning. <</speech>>
<<speech "You">> If we all make it through breakfast, let's go to vegas. <</speech>>
<p> You each take one. They’re better than expected. No one says it, but you’re all impressed. </p>
<<button[[What Will You Do Today?|Freetime]]>><</button>><<nobr>>
<<set $time = 1>>
<<set $day = 42>>
<<set $dayofweek = 1>>
<<script>>
window.updateDayPassages();
<</script>>
<</nobr>>
<p>Sunlight pours in through the kitchen window. Bridgette’s on a call in the living room, pacing quietly. Eve’s scrolling her phone, one leg bouncing.</p>
<<speech "Eve">> Do you ever feel like Mondays just sneak up on you? <</speech>>
<<speech "You">> Every single week. <</speech>>
<<speech "Eve">> I blinked and the weekend disappeared. Fuck Mondays. <</speech>>
<p> You finish up your breakfast before waving goodbye to your family and heading to work. </p>
<<button[[Head To Work|May 12th Workday]]>><</button>><p> You get to work and start typing. For a moment, you almost forget everything- just numbers and words on a screen. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> At one point, you feel eyes on you. You glance up. Kennedy walks past your desk without saying a word, but her presence makes your fingers freeze for half a second. You take a breath and keep going. It’s better than being noticed. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>>
<<set $time = 2>>
<p> The house was too quiet. You hadn’t gotten the money. Not all of it. Bridgette and Eve were out for groceries. Then came the knock. Slow. Sharp. Inevitable. You opened the door. </p>
<p> Two men stood there. Not in suits—black hoodies, gloves, and eyes that didn’t blink. One stepped inside without asking. The other shut the door behind him.</p>
<<speech "Goon">> You don’t have it, do you? <</speech>>
<p> You swallowed hard. Your mouth was dry.</p>
<<speech "You">> I—I need more time. I’ve been trying. I’ve got some, just not all of it yet— <</speech>>
<<speech "Goon">> Stop. <</speech>>
<p> His tone cut through your voice like a knife. The other man pulled something from his waistband. You barely registered the flash of steel before your back hit the wall.</p>
<<nobr>>
<div class="gifcard">
<img src="assets/image/action/shooting.gif" alt="Mafia Murder">
</div>
<</nobr>>
<<speech "Goon">> You had thirty days. You wasted them. <</speech>>
<p> You opened your mouth to plead, but nothing came out. You knew your life was over. The last thing you saw was the blur of motion. The last thing you felt was a cold rush of fear. Then—black. You missed the deadline. </p>
<<nobr>>
<div class="centeredtext">@@font-size:2.0em; font-weight:bold; GAME OVER @@</div>
<</nobr>>
<<link "Restart Game">>
<<run Engine.restart()>>
<</link>><p> Today is the big day. You can't even think about doing work. You play minesweeper to take your mind off things and slack off for a majority of the day. </p>
<div class="gifcard">
<img src="assets/image/action/minesweeper.gif" alt="Minesweeper">
</div>
<p> Hopefully your lack of work won't bite you today, but if you're dead by tomorrow what does it matter? </p>
<<if $money gte 1000>>
<<button[[The Day Of Reckoning|April 30th Mafia Visit]]>><</button>>
<<else>>
<<button[[The Day Of Reckoning|April 30th Mafia Visit Game Over]]>><</button>>
<</if>>
<<set $scene = 1>><p> The office is quiet today. Too quiet. You make it to your desk without a word exchanged and start working like a machine. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You stay focused and invisible. It’s not a standout performance, but you didn’t draw attention. That’s enough for now. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>>
<p> You sit down and start your tasks like you’ve done a hundred times already. Everything feels mechanical—click, type, scroll, repeat. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You space out more than usual today, but your output is decent. It’s not impressive. But it’s passable. And that’s what survival looks like right now. </p>
<<button[[Diane Comes To Visit|Diane Rank 1]]>><</button>>
<<set $scene = 1>><p> You barely make it to your desk before Quinn’s voice cuts through the air. </p>
<<speech "Quinn">> Don’t dawdle. I don’t want to have to report another sluggish start to Kennedy. <</speech>>
<p> You mutter something non-committal and sit down. The keyboard feels like a lifeline today—you cling to it and drown yourself in the work. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You hold a steady pace, enough to avoid another confrontation. Quinn doesn’t come back, but you can feel her watching. </p>
<<button[[You Get An Email|Quinn Rank 1]]>><</button>>
<<set $scene = 1>><p> You’ve barely made it through your first batch of entries when you hear rapid footsteps and a voice that’s just a bit too loud for the office. </p>
<<speech "Claire">> I had the weirdest dream last night—wait, do you remember your dreams? Are you a dream person? <</speech>>
<p> Claire’s already at your desk, leaning in with wide eyes like this is the most urgent question in the world. </p>
<<speech "You">> Uh... sometimes? <</speech>>
<<speech "Claire">> Okay, same! I had one where Quinn turned into a bird and flew away during a meeting. I think it means something. Like, metaphorically. Probably. <</speech>>
<p> You blink, unsure how to respond. She doesn’t wait. </p>
<<speech "Claire">> Wait wait wait—what do *you* dream about? You look like someone who dreams in grayscale. Is that a thing? <</speech>>
<<speech "You">> I don’t think so. <</speech>>
<<speech "Claire">> Oh my god, you're probably repressing something. You should totally try journaling. Do you journal? Nevermind—I'm getting off track. Anyway have you ever had a dream where you’re naked at work? That’s, like, my Tuesday. It wouldn't hurt to try it out for real sometime. <</speech>>
<p> She giggles to herself and finally seems to realize how long she’s been talking. </p>
<<speech "Claire">> Okay, okay, I’ll leave you alone. Just needed a brain break. Thanks for being my unwitting therapist! <</speech>>
<p> She skips off before you can say anything. You stare at your screen for a moment, trying to reboot your brain. Then, you get back to work. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You get through most of your task for the day, but Claire’s visit definitely derailed you a bit. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>>
<p> You finish your assignment ahead of schedule. Not by much—maybe ten minutes. But it feels like a win. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You use the extra time to double-check your work. No mistakes. You’re starting to get good at this. Or at least competent. No praise. No scolding. Just silence. But today, you’ll take that. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>>
<p> You’re at your desk, but your brain isn’t. Everything feels numb. Your hands move, but time crawls. You keep glancing at the clock, counting down until freedom. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> It’s not a good workday. You’re not even sure anything you did made sense. But you made it to the end, and no one stopped you. That’s enough for today. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>><p> You barely get a few entries done before Quinn calls you into her office. </p>
<<speech "Quinn">> Kennedy’s looking for someone to compile reports. I told her I knew a guy who wouldn’t screw it up. Don’t make me regret that. <</speech>>
<p> You nod, not sure if that was a threat or a compliment. You take the files and head back to your desk. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> The new task is a pain, but you push through. If she’s handing you this kind of responsibility, maybe you’re finally getting somewhere. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>>
<p> You’re deep into your work when Kennedy suddenly appears at your side. You didn’t even hear her coming. </p>
<<speech "Kennedy">> You’re not totally useless, huh? Don’t screw that up. <</speech>>
<p> That’s the most praise she’s given you ever. You nod silently and get back to it, pulse still racing. You can see Mac give you a thumbs up from across the office. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You work harder than usual after that. Not for pride—just to avoid whatever comes next. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>><p> You’re not even ten minutes into your shift and already watching the clock. The day drags like it’s daring you to break. Quinn walks by once but doesn’t stop. She glances at your screen. You’ve got actual work open—thank god. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> You make it through, but barely. Another day ticked off the calendar. Another day closer to the end of this hell. </p>
<<button[[What Will You Do With The Rest Of The Day?|Freetime]]>><</button>>
<p> You settle into your usual routine, but something’s off. Your login doesn’t work. Your files are missing. It takes you ten minutes to realize the server’s down. </p>
<div class="gifcard">
<img src="assets/image/action/dataentry.gif" alt="Work">
</div>
<p> Eventually the system comes back. You work an extra hour just to make up for the lost time. Of course, it’s unpaid. </p>
<<button[[How Will You Spend The Rest Of Your Day?|Freetime]]>><</button>>
<<if $scene == 1>>
<p> You spend a long time annoying Quinn as she continously works off the clock. You can tell she's annoyed but she agreed to treat you better. Eventually she gets fed up and asks you to leave. </p>
<<speech "Quinn">> Please leave my office. <</speech>>
<<button "Head Home">><<set $scene = 2>><<goto "Quinn Hangout">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><<if $scene == 1>>
<p> You spend a long time with Kendall while she works at the Tattoo Shop. After a while of pestering her you head home for the night. </p>
<<speech "Kendall">> See ya! <</speech>>
<<button "Head Home">><<set $scene = 2>><<goto "Kendall Hangout">><</button>>
<</if>>
<<if $scene == 2>>
<<if $time == 1>>
<<goto $dayToEveningPassage[$day]>>
<<elseif $time == 2>>
<<goto $dayToBedtimePassage[$day]>>
<</if>>
<</if>><p> No Content Just Yet! Comeback in a future update! </p>
<<button[[Back|Gallery]]>><</button>><p> No Content Just Yet! Comeback in a future update! </p>
<<button[[Back|Gallery]]>><</button>><p> No Content Just Yet! Comeback in a future update! </p>
<<button[[Back|Gallery]]>><</button>><p> No Content Just Yet! Comeback in a future update! </p>
<<button[[Back|Gallery]]>><</button>><p> No Content Just Yet! Comeback in a future update! </p>
<<button[[Back|Gallery]]>><</button>>@@font-size:2.0em; font-weight:bold; QUINN'S GALLERY @@
<div class="gallery">
<<if $quinnrank4gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Quinn Gallery 1')">
<img src="assets/image/gallery/scenes/quinnrank4.png" alt="Quinn Rank 4">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/quinnrank4locked.png" alt="Quinn Rank 4 Locked">
</div>
<</if>>
<<if $quinnrank6gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Quinn Gallery 2')">
<img src="assets/image/gallery/scenes/quinnrank6.png" alt="Quinn Rank 6">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/quinnrank6locked.png" alt="Quinn Rank 6 Locked">
</div>
<</if>>
<<if $quinnrank7gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Quinn Gallery 3')">
<img src="assets/image/gallery/scenes/quinnrank7.png" alt="Quinn Rank 7">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/quinnrank7locked.png" alt="Quinn Rank 7 Locked">
</div>
<</if>>
<<if $quinnrank8gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Quinn Gallery 4')">
<img src="assets/image/gallery/scenes/quinnrank8.png" alt="Quinn Rank 8">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/quinnrank8locked.png" alt="Quinn Rank 8 Locked">
</div>
<</if>>
</div>
<<button[[Back|Gallery]]>><</button>>@@font-size:2.0em; font-weight:bold; DIANE'S GALLERY @@
<div class="gallery">
<<if $dianerank4gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Diane Gallery 1')">
<img src="assets/image/gallery/scenes/dianerank4.png" alt="Diane Rank 4">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/dianerank4locked.png" alt="Diane Rank 4 Locked">
</div>
<</if>>
<<if $dianerank6gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Diane Gallery 2')">
<img src="assets/image/gallery/scenes/dianerank6.png" alt="Diane Rank 6">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/dianerank6locked.png" alt="Diane Rank 6 Locked">
</div>
<</if>>
<<if $dianerank6bgallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Diane Gallery 2B')">
<img src="assets/image/gallery/scenes/dianerank6b.png" alt="Diane Rank 6B">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/dianerank6blocked.png" alt="Diane Rank 6B Locked">
</div>
<</if>>
<<if $dianerank7gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Diane Gallery 3')">
<img src="assets/image/gallery/scenes/dianerank7.png" alt="Diane Rank 7">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/dianerank7locked.png" alt="Diane Rank 7 Locked">
</div>
<</if>>
</div>
<div class="gallery">
<<if $dianerank7bgallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Diane Gallery 3B')">
<img src="assets/image/gallery/scenes/dianerank7b.png" alt="Diane Rank 7B">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/dianerank7blocked.png" alt="Diane Rank 4 Locked">
</div>
<</if>>
<<if $dianerank8agallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Diane Gallery 4A')">
<img src="assets/image/gallery/scenes/dianerank8.png" alt="Diane Rank 8A">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/dianerank8locked.png" alt="Diane Rank 8 Locked">
</div>
<</if>>
<<if $dianerank8bgallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Diane Gallery 4B')">
<img src="assets/image/gallery/scenes/dianerank8b.png" alt="Diane Rank 8B">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/dianerank8blocked.png" alt="Diane Rank 8B Locked">
</div>
<</if>>
<<if $dianerank8cgallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Diane Gallery 4C')">
<img src="assets/image/gallery/scenes/dianerank8c.png" alt="Diane Rank 8C">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/dianerank8clocked.png" alt="Diane Rank 8C Locked">
</div>
<</if>>
</div>
<<set $scene = 1>>
<<button[[Back|Gallery]]>><</button>><p> No Content Just Yet! Comeback in a future update! </p>
<<button[[Back|Gallery]]>><</button>><p> No Content Just Yet! Comeback in a future update! </p>
<<button[[Back|Gallery]]>><</button>><p> No Content Just Yet! Comeback in a future update! </p>
<<button[[Back|Gallery]]>><</button>>@@font-size:2.0em; font-weight:bold; KIM'S GALLERY @@
<div class="gallery">
<<if $kimrank4gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Kim Gallery 1')">
<img src="assets/image/gallery/scenes/kimrank4.png" alt="Kim Rank 4">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/kimrank4locked.png" alt="Kim Rank 4 Locked">
</div>
<</if>>
<<if $kimrank5gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Kim Gallery 2')">
<img src="assets/image/gallery/scenes/kimrank5.png" alt="Kim Rank 5">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/kimrank5locked.png" alt="Kim Rank 5 Locked">
</div>
<</if>>
<<if $kimrank7gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Kim Gallery 3')">
<img src="assets/image/gallery/scenes/kimrank7.png" alt="Kim Rank 7">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/kimrank7locked.png" alt="Kim Rank 7 Locked">
</div>
<</if>>
<<if $kimrank8gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Kim Gallery 4')">
<img src="assets/image/gallery/scenes/kimrank8.png" alt="Kim & Caroline Rank 8">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/kimrank8locked.png" alt="Kim Rank 8 Locked">
</div>
<</if>>
</div>
@@font-size:2.0em; font-weight:bold; CAROLINE'S GALLERY @@
<div class="gallery">
<<if $carolinerank4gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Caroline Gallery 1')">
<img src="assets/image/gallery/scenes/carolinerank4.png" alt="Caroline Rank 4">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/carolinerank4locked.png" alt="Caroline Rank 4 Locked">
</div>
<</if>>
<<if $carolinerank5gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Caroline Gallery 2')">
<img src="assets/image/gallery/scenes/carolinerank5.png" alt="Caroline Rank 5">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/carolinerank5locked.png" alt="Caroline Rank 5 Locked">
</div>
<</if>>
<<if $carolinerank6gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Caroline Gallery 3')">
<img src="assets/image/gallery/scenes/carolinerank6.png" alt="Caroline Rank 6">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/carolinerank6locked.png" alt="Caroline Rank 6 Locked">
</div>
<</if>>
<<set $scene = 1>>
<<button[[Back|Gallery]]>><</button>>@@font-size:2.0em; font-weight:bold; MEGAN'S GALLERY @@
<div class="gallery">
<<if $meganrank4gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Megan Gallery 1')">
<img src="assets/image/gallery/scenes/meganrank4.png" alt="Megan Rank 4">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/meganrank4locked.png" alt="Megan Rank 4 Locked">
</div>
<</if>>
<<if $meganrank6gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Megan Gallery 2')">
<img src="assets/image/gallery/scenes/meganrank6.png" alt="Megan Rank 6">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/meganrank6locked.png" alt="Megan Rank 6 Locked">
</div>
<</if>>
<<if $meganrank7gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Megan Gallery 3')">
<img src="assets/image/gallery/scenes/meganrank7.png" alt="Megan Rank 7">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/meganrank7locked.png" alt="Megan Rank 7 Locked">
</div>
<</if>>
<<if $meganrank8gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Megan Gallery 4')">
<img src="assets/image/gallery/scenes/meganrank8.png" alt="Megan Rank 8">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/meganrank8locked.png" alt="Megan Rank 8 Locked">
</div>
<</if>>
</div>
<<set $scene = 1>>
<<button[[Back|Gallery]]>><</button>>@@font-size:2.0em; font-weight:bold; KENDALL'S GALLERY @@
<div class="gallery">
<<if $kendallrank4gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Kendall Gallery 1')">
<img src="assets/image/gallery/scenes/kendallrank4.png" alt="Kendall Rank 4">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/kendallrank4locked.png" alt="Kendall Rank 4 Locked">
</div>
<</if>>
<<if $kendallrank5gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Kendall Gallery 2')">
<img src="assets/image/gallery/scenes/kendallrank5.png" alt="Kendall Rank 5">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/kendallrank5locked.png" alt="Kendall Rank 5 Locked">
</div>
<</if>>
<<if $kendallrank7gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Kendall Gallery 3')">
<img src="assets/image/gallery/scenes/kendallrank7.png" alt="Kendall Rank 7">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/kendallrank7locked.png" alt="Kendall Rank 7 Locked">
</div>
<</if>>
<<if $kendallrank8gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Kendall Gallery 4')">
<img src="assets/image/gallery/scenes/kendallrank8.png" alt="Kendall Rank 8">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/kendallrank8locked.png" alt="Kendall Rank 8 Locked">
</div>
<</if>>
</div>
<<set $scene = 1>>
<<button[[Back|Gallery]]>><</button>>@@font-size:2.0em; font-weight:bold; CONTRIBUTE ON PATREON FOR FULL ACCESS TO CARTER'S GALLERY @@
<div class="gallery">
<<if $carterrank4gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Carter Gallery 1')">
<img src="assets/image/gallery/scenes/carterrank4.png" alt="Carter Rank 4">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/carterrank4locked.png" alt="Carter Rank 4 Locked">
</div>
<</if>>
<<if $carterrank5gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Carter Gallery 2')">
<img src="assets/image/gallery/scenes/carterrank5.png" alt="Carter Rank 5">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/carterrank5locked.png" alt="Carter Rank 5 Locked">
</div>
<</if>>
<<if $carterrank6gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Carter Gallery 3')">
<img src="assets/image/gallery/scenes/carterrank6.png" alt="Carter Rank 5">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/carterrank6locked.png" alt="Carter Rank 6 Locked">
</div>
<</if>>
<<if $carterrank7gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Carter Gallery 4')">
<img src="assets/image/gallery/scenes/carterrank7.png" alt="carter Rank 7">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/carterrank7locked.png" alt="Carter Rank 7 Locked">
</div>
<</if>>
</div>
<div class="gallery">
<<if $carterrank8gallery == true>>
<div class="gallerycard" onclick="SugarCube.Engine.play('Carter Gallery 5')">
<img src="assets/image/gallery/scenes/carterrank8.png" alt="Carter Rank 8">
</div>
<<else>>
<div class="gallerycard">
<img src="assets/image/gallery/scenes/carterrank8locked.png" alt="Carter Rank 8 Locked">
</div>
<</if>>
</div>
<<set $scene = 1>>
<<button[[Back|Gallery]]>><</button>><<if $scene == 1>>
<p>You stop by Kim’s house again to help with the boxes. As you walk up to the door, you hear raised voices coming from inside.</p>
<<speech "Kim">>Caroline, I’m not asking for perfection, just some effort. You can’t just shut me out all the time!<</speech>>
<<speech "Caroline">>Effort? You don’t get it! You’ll never get it! You’re not my mom, Kim. Stop trying to act like you are!<</speech>>
<p>You hesitate, not sure if you should knock. The shouting continues for a moment, then suddenly stops. After a brief pause, the door opens, and Kim stands there, looking flustered.</p>
<<speech "Kim">>Oh, hey, $name, you’re here... again. Perfect timing, as usual.<</speech>>
<p>Her voice sounds strained, and there’s frustration behind her smile. She’s clearly trying to hide the tension, but it’s obvious she’s shaken.</p>
<<speech "Kim">>Uh... come on in. Caroline’s just... you know, being a young adult.<</speech>>
<p>You step inside, and Kim leads you into the living room. More boxes are scattered around. Caroline’s nowhere in sight, but the tension in the air is thick.</p>
<<speech "You">>Everything okay?<</speech>>
<<speech "Kim">>Yeah, fine. Just a little... disagreement. She’s going through a lot, and so am I. It’s hard to explain.<</speech>>
<p>Kim starts moving boxes around, but her movements are hurried. She keeps glancing at the door, clearly waiting for Caroline to come back.</p>
<<speech "Kim">>Caroline’s still having a tough time adjusting to everything, you know? Since... since her dad passed, things haven’t been the same. She’s angry, confused, and I don’t know how to help her. I know she doesn’t want me here, and it hurts. She’s been through so much, and I can’t make it better.<</speech>>
<p>You pick up a box, trying to keep the conversation going.</p>
<<speech "You">>It sounds like she’s really struggling... and it must be hard on you too.<</speech>>
<<speech "Kim">>You have no idea. We had to leave the old place because we couldn’t afford it after her father’s death. This house... it’s not exactly what I wanted either, but I thought it would be better for us. Now I’m just... trying to hold everything together. I can’t even imagine what it’s like for her. She doesn’t have her dad, and now she has me... and that’s not the same.<</speech>>
<p>Kim glances at the doorway again, then takes a deep breath to steady herself.</p>
<<speech "Kim">>I’m not her real mom. I’ll never be. And sometimes I wonder if she’d be better off without me here.<</speech>>
<p>You put the box down, sensing how vulnerable Kim is right now. The room feels heavy, but you can tell she’s opening up more than before.</p>
<<speech "You">>It sounds like you’re doing everything you can. But it’s hard when someone’s grieving like that.<</speech>>
<<speech "Kim">>I know. But sometimes, I feel like I’m just... a placeholder. A reminder that her dad’s gone. I’m not sure if she’ll ever accept me. And I haven’t been with anyone for over a year. I don’t have anyone to talk to about this... except you, I guess.<</speech>>
<p>A long silence falls between you two. You hear Caroline’s footsteps outside, then the door slams as she walks out. Kim flinches but doesn’t react any further.</p>
<<speech "Kim">>She’s mad at me, and I get it. I just wish she’d let me in, even a little. I wish I knew how to help her... but I don’t. All I can do is try, right?<</speech>>
<<set $scene = 2>>
<<button[[Reassure Kim|Kim Gallery 1]]>><</button>>
<<elseif $scene == 2>>
<p>You step closer to Kim, offering a reassuring presence.</p>
<<speech "You">>You’re not alone in this. And you’re trying. That’s what counts. It’s going to take time, but... you’re strong. You’ll find a way to get through to her, even if it’s hard to see now.<</speech>>
<p>Kim looks at you with a faint smile, a mix of gratitude and sadness in her eyes.</p>
<<speech "Kim">>Thank you, $name. I needed to hear that.<</speech>>
<p>She stands a little straighter, taking in your words as if they’ve given her some strength.</p>
<<speech "Kim">>It’s just... sometimes it feels like I’m doing it all wrong. But... I’ll keep trying. For her, for me. For us.<</speech>>
<p>You and Kim share a brief, quiet moment of understanding. It’s clear she’s still uncertain, but she’s trying her best to move forward despite the challenges.</p>
<<speech "Kim">> Thank you, $name. That means more than you know. I think you deserve an award for helping me move all these boxes. Come with me. <</speech>>
<p> Kim grabs you by the hand and drags you upstairs. </p>
<<set $scene = 3>>
<<button[[Upstairs|Kim Gallery 1]]>><</button>>
<<elseif $scene == 3>>
<p> Kim walks you into her bedroom, and locks the door, and before you know it your pants are at your ankles- and your cock is in her mouth. </p>
<video src="assets/video/scenes/Kim/rank4/01.mp4" autoplay loop playsinline controls></video>
<<speech "You">> Holy fuck! <</speech>>
<<set $scene = 4>>
<<button[[Cum|Kim Gallery 1]]>><</button>>
<<elseif $scene == 4>>
<p> She sucks you like a demon. You weren't even expecting to get a reward like this- and yet here you are. She sucks until you feel your about ready to cum. You begin to jerk yourself off and four words trigger a chain reaction, causing you to cum all over her face. </p>
<<speech "Kim">> Cum on my face. <</speech>>
<video src="assets/video/scenes/Kim/rank4/02.mp4" autoplay loop playsinline controls></video>
<p> She licks up the cum from off of her face, and gives you a big smile- a devilish one at that. </p>
<<speech "Kim">> That was fun. You'll get more rewards in the future- so don't be a stranger. Now, go home. <</speech>>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 4!@@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p>You stop by Kim’s house again, ready to help out. As you approach the door, you hear raised voices coming from inside. The argument is unmistakable.</p>
<<speech "Caroline">>I don’t need your help, Kim! Stop treating me like I’m a child!<</speech>>
<<speech "Kim">>I’m not treating you like a child. I’m just trying to get through to you!<</speech>>
<p>You hesitate, standing just outside the door. Caroline’s voice rises, louder and more furious.</p>
<<speech "Caroline">>You can’t fix this! Just leave me alone!<</speech>>
<p>Suddenly, the door opens, and Caroline storms past you, nearly knocking into you. Her face is red with anger, her hands clenched at her sides.</p>
<<speech "Caroline">>I’m done!<</speech>>
<p>She doesn’t say anything else as she walks briskly away, slamming the gate behind her. Kim stands in the doorway, looking pale and frustrated, clearly worn out from the argument.</p>
<<speech "Kim">>I’m so sorry... she’s just... she’s so angry all the time.<</speech>>
<<set $scene = 2>>
<<button[[Stay with Kim|Kim Gallery 2]]>><</button>>
<<elseif $scene == 2>>
<p>Kim’s voice wavers as she steps back inside, shoulders slumping. The tension in the air is thick, and it’s clear she’s struggling to hold it together.</p>
<<speech "Kim">>I don’t know what to do anymore, $name. Every time we try to talk, it just... it’s like we’re speaking different languages. I can’t seem to get through to her.<</speech>>
<p>You step inside, offering a silent, supportive presence. Kim doesn’t look up right away, still focused on the door that Caroline just slammed shut. She takes a deep breath, trying to collect herself.</p>
<<speech "Kim">>It’s like I can’t do anything right. She’s so mad at me, and I don’t know how to make it stop. I just... I want to help her. I want to be there for her, but it feels like every time I reach out, she pushes me away.<</speech>>
<p>You gently place a hand on her shoulder, offering reassurance. Kim looks at you, her eyes filled with frustration and confusion.</p>
<<speech "Kim">>I keep thinking if I try harder, if I push a little more, maybe she’ll let me in. But it’s not working. It just keeps making things worse. I’m trying to be her mom, but... but I’m not her real mom. And I’m scared that I’ll never be enough for her.<</speech>>
<p>You listen intently, letting Kim speak her heart. After a long pause, you respond carefully.</p>
<<speech "You">>Kim, you’re not failing her. It’s not about being her real mom—it’s about being there for her. I know it’s tough, but she’s hurting. And sometimes, when people hurt, they lash out because they don’t know how to deal with it.<</speech>>
<p>Kim looks at you, her expression softening slightly, though you can still see doubt in her eyes.</p>
<<speech "Kim">>But what if I’m just not the right person for her? What if... what if she’ll never accept me? I mean, it’s been months, and we still can’t seem to get along. I don’t even know where to start anymore.<</speech>>
<p>You step closer, putting down the box you were holding. You meet Kim’s eyes with understanding.</p>
<<speech "You">>You can’t fix everything in a day, Kim. Relationships take time. Especially one like this, where there’s so much hurt on both sides. But you’re doing the right thing by not giving up on her. That’s what matters most.<</speech>>
<p>Kim looks down at the floor, lost in thought. After a long moment, she speaks quietly, almost to herself.</p>
<<speech "Kim">>I just wish I knew what to say. I try to talk to her, but every time I open my mouth, it’s like I’m digging myself into a hole. I’ve tried everything I can think of, but... it’s just not working.<</speech>>
<p>She leans against the wall, closing her eyes briefly, trying to hold back tears.</p>
<<speech "Kim">>I keep thinking I should have known how to do this by now, but I don’t. I’m just so... lost. I want to be there for her, but I don’t know how. I don’t know how to be the mom she needs me to be.<</speech>>
<p>You stand silently for a moment, taking in everything Kim has said. Then, you speak again, offering a possible solution.</p>
<<speech "You">>Maybe you need to show her you’re there, even when she doesn’t want you to be. Sometimes, it’s not about fixing things or saying the right words—it’s just showing up and being consistent. Let her know you’re not going anywhere, no matter how much she pushes you away.<</speech>>
<p>Kim takes in your words, nodding slowly, as if considering them for the first time.</p>
<<speech "Kim">>You really think that’ll work?<</speech>>
<p>You smile gently, offering encouragement.</p>
<<speech "You">>It’s a start. You can’t force her to open up, but you can show her that you care. And that might be the most important thing right now.<</speech>>
<p>Kim sighs, her body relaxing slightly as she looks at you with gratitude and exhaustion.</p>
<<speech "Kim">>You’re right... I’ve been so focused on fixing everything that I didn’t stop to think about what she really needs from me. She’s not going to heal overnight. But maybe, just maybe, if I give her a little space... she’ll see that I’m not going anywhere.<</speech>>
<p>You nod in agreement.</p>
<<speech "You">>Exactly. It’s not about fixing things right away—it’s about showing her that you’re there for the long haul.<</speech>>
<p>Kim smiles faintly, the weight of the conversation still hanging in the air, but with a glimmer of hope in her eyes.</p>
<<speech "Kim">>Thank you, $name. I don’t know what I’d do without you.<</speech>>
<p>You stand there for a moment, offering a warm, reassuring smile.</p>
<<speech "Kim">> Alright, come here. You're so cute. <</speech>>
<p> Kim grabs you by the arm and sits you on the couch. </p>
<<speech "Kim">> I think it's time for a reward. I'm going to put on a little show. <</speech>>
<<set $scene = 3>>
<<button[[Sit Back & Enjoy The Show|Kim Gallery 2]]>><</button>>
<<elseif $scene == 3>>
<p> Kim removes her top, showing you her large breasts. She teases you with them, jiggling them, groping them, and sensually touch them. </p>
<video src="assets/video/scenes/Kim/rank5/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[She Sucks You Off|Kim Gallery 2]]>><</button>>
<<elseif $scene == 4>>
<p> Kim leans you back on the couch, and takes your cock into her mouth. She bobs her head up and down sensually, as she slowly rubs her hand up and down your thigh. She takes even more of your dick with every bob. </p>
<video src="assets/video/scenes/Kim/rank5/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Fuck Her Tits|Kim Gallery 2]]>><</button>>
<<elseif $scene == 5>>
<p> She wraps her large breasts around your cock, and begins pushing them up and down. She keeps a great pace, giving you the feeling like you're going to cum soon. </p>
<video src="assets/video/scenes/Kim/rank5/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Titty Creampie|Kim Gallery 2]]>><</button>>
<<elseif $scene == 6>>
<p> She keeps the pace until you cum all over her tits. You didn't last long. It's certainly to with those tits. </p>
<video src="assets/video/scenes/Kim/rank5/01.mp4" autoplay loop playsinline controls></video>
<<speech "Kim">> Mmmm, thank you for all you've done, and thank you for that Titty Creampie. <</speech>>
<<speech "You">> Thank you for the reward! <</speech>>
<<speech "Kim">> And, there will be more where that came from. Thanks for your help today. I'll see you again soon. <</speech>>
<p> You clean yourself up, and decide to head home for the day. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 5!@@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p>Caroline opens the door, a faint smile on her face. She seems lighter than usual, but there’s something guarded in her expression.</p>
<<speech "Caroline">>Hey... took you long enough. I thought you’d forgotten we were still cleaning up this mess.<</speech>>
<p>You chuckle and step inside as Caroline moves aside. The house looks more organized, but a few boxes are still scattered around.</p>
<p>You set your bag down and glance around. Caroline seems happier to see you, but something feels off, like she’s holding something back.</p>
<<speech "You">>You’ve made some progress. This place is starting to look like home.<</speech>>
<p>Caroline shrugs, a faint blush on her cheeks.</p>
<<speech "Caroline">>Yeah, I guess. Not like I had much choice. You’re lucky I like you enough to let you get roped into this again.<</speech>>
<p>You start unpacking the last of the boxes together. Caroline’s in a decent mood, but she keeps glancing at you like she wants to say something.</p>
<<speech "You">>You okay? You’ve been quieter than usual today.<</speech>>
<p>Caroline hesitates and stops unpacking. She looks down and fiddles with a piece of tape.</p>
<<speech "Caroline">>I’m fine. Just... thinking. A lot’s been going on, you know?<</speech>>
<p>Before you can respond, Kim walks in with a stack of folded linens. She pauses when she sees you, her smile fading slightly.</p>
<<speech "Kim">>Oh, you’re here. I didn’t expect you to stop by today. Thanks for helping, as always.<</speech>>
<p>Caroline stiffens and crosses her arms.</p>
<<speech "Caroline">>Of course he’s here. Who else is going to deal with all this while you’re off... doing whatever it is you do?<</speech>>
<p>Kim sets the linens down, her jaw tightening.</p>
<<speech "Kim">>I was running errands. For the house. You know, the one I’m trying to make comfortable for us both.<</speech>>
<p>The room feels tense. You take a small step back as Caroline glares at Kim.</p>
<<speech "Caroline">>Comfortable for you, maybe. You don’t even ask me what I think half the time. You just assume you know what’s best.<</speech>>
<<speech "Kim">>I’m doing my best, Caroline. You think I like this situation? I’m just trying to keep us afloat here. If you’d actually—<</speech>>
<p>Caroline cuts her off, raising her voice.</p>
<<speech "Caroline">>If I’d what, Kim? Let you steamroll over everything? Pretend like this is fine? It’s not fine. None of this is fine.<</speech>>
<p>Kim’s frustration fades into hurt. She glances at you, looking for some kind of support.</p>
<<speech "Kim">>I’m not trying to steamroll you. I just... I don’t know what you want from me, Caroline. I’m trying, okay? I don’t know how else to do this.<</speech>>
<p>Caroline scoffs, turns away, and grabs her coat. You step forward and place a hand on her arm.</p>
<<speech "You">>Caroline, come on. She’s not perfect, but she’s trying. This isn’t easy for her either.<</speech>>
<p>Caroline hesitates, looking between you and Kim. It seems like she might soften, but she pulls away instead.</p>
<<speech "Caroline">>Whatever. I’m done with this conversation. You two can figure it out without me.<</speech>>
<p>She storms out, leaving you and Kim standing in silence. Kim sighs and runs a hand through her hair.</p>
<<speech "Kim">>I don’t know what to do anymore. I feel like I’m losing her, and no matter what I say, it’s always wrong.<</speech>>
<p>You step closer and offer a small smile.</p>
<<speech "You">>Look, let's try to fix this. I'll come for dinner one night, and we'll just talk this whole thing out for real. No more storming off, no more bullshit.<</speech>>
<p>Kim looks at you, her eyes teary but grateful.</p>
<<speech "Kim">>Thank you. That sounds good. I don’t know how I’d manage without you. You're better than her father at consoling me. So, I'll treat you like I treated her father. <</speech>>
<p> She tears off all of her clothes, and gives you a devilish, but sexy look. </p>
<div class="girlimage">
<img src="assets/image/girl/kim/kim04.png" alt="Kim">
</div>
<<speech "Kim">> Are you going to come fuck me? <</speech>>
<<set $scene = 2>>
<<button[[Fuck Her|Kim Gallery 3]]>><</button>>
<<elseif $scene == 2>>
<p> You waste no time getting in there. You begin to fuck her from behind. Her ass jiggling with each thrust you give her. Occasionally she'll spread her ass by hand giving you a nice view of her asshole, and making your thrusts even easier. </p>
<video src="assets/video/scenes/Kim/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Reverse Cowgirl|Kim Gallery 3]]>><</button>>
<<elseif $scene == 3>>
<p> She slides down on you gently, one heel on the couch and one on the floor. She begins to ride you like a horse. She's enjoying the ride, and your enjoying the view of her ass jiggling up and down. </p>
<video src="assets/video/scenes/Kim/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Doggystyle|Kim Gallery 3]]>><</button>>
<<elseif $scene == 4>>
<p> She bends over towards the wall, using the wall as leverage. You enter and begin to pound. She's taking your dick like a champ, you pound hard- taking breaks to watch her twerk on your dick at times. </p>
<video src="assets/video/scenes/Kim/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Back to the Couch|Kim Gallery 3]]>><</button>>
<<elseif $scene == 5>>
<p> She lies on her back, and you get to work immediately pounding away. You feel yourself building up to orgasm, you continue to pound and pound until you're right on the edge, using her thigh as leverage to get deeper and deeper. </p>
<video src="assets/video/scenes/Kim/rank7/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cover Her|Kim Gallery 3]]>><</button>>
<<elseif $scene == 6>>
<p> You pull out, and jerk yourself off to completion all over her chest, face, and the rest of her body. She devilishly smiles knowing she's covered in your cum. Licking up bits from off of her. </p>
<video src="assets/video/scenes/Kim/rank7/05.mp4" autoplay loop playsinline controls></video>
<<speech "Kim">> Thanks for you help today. I should be able to move the rest of the stuff in on my own. You've done a good job. <</speech>>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 7!@@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p>You arrive at Kim’s house for dinner. The porch light flickers as she greets you at the door, her warm smile laced with nervous energy.</p>
<<speech "Kim">>Oh, you’re right on time. Come in, come in. Dinner’s almost ready!<</speech>>
<p>Stepping inside, you immediately sense the tension in the air. Caroline is already seated at the dining table, her arms crossed tightly over her chest, a scowl etched across her face. You offer a friendly nod, but Caroline only glances up briefly before looking away. Kim hurries back into the kitchen, her voice floating over her shoulder.</p>
<<speech "Kim">>Make yourself comfortable! I just need to finish up the salad. Caroline, why don’t you talk to $name while I’m in here?<</speech>>
<p>Caroline lets out a small, exasperated sigh but doesn’t respond. You take a seat at the table, the silence between you and Caroline thick and uncomfortable. A few moments later, Kim returns, balancing a large serving bowl in one hand and a plate of bread rolls in the other.</p>
<<speech "Kim">>There we go! I thought we’d keep it simple tonight—roast chicken, mashed potatoes, and a little salad. Can’t go wrong with the classics, right?<</speech>>
<p>She sets the food down and sits at the head of the table, her cheerful tone barely masking the unease that lingers between her and Caroline. Picking up her fork, Kim’s eyes dart between you and Caroline.</p>
<<speech "Kim">>So, how’s work been, $name? Hopefully, it’s not been keeping you too busy.<</speech>>
<p>You respond politely, trying to keep the mood light. Kim laughs softly at your reply, but her eyes keep drifting toward Caroline, who still sits stiffly, her fork untouched.</p>
<<speech "Kim">>Caroline, did you see the flyer I left on the fridge? There’s a farmer’s market downtown this weekend. I thought maybe we could go together—<</speech>>
<<speech "Caroline">>No.<</speech>>
<p>Her abrupt response cuts through Kim’s sentence like a knife. Kim blinks, her smile faltering.</p>
<<speech "Kim">>Oh, well... maybe another time, then. I just thought—<</speech>>
<<speech "Caroline">>You just thought what? That dragging me to some market would magically fix everything? You don’t get it, do you?<</speech>>
<p>Kim’s fork clatters onto her plate as she looks at Caroline, startled.</p>
<<speech "Kim">>Caroline, that’s not fair. I’m just trying to—<</speech>>
<<if $carolineboyfriend == true>>
<<speech "Caroline">>To what? Play house? Pretend like we’re this perfect little family? It’s not real, Kim! None of this is! My dad is dead- and you drag me to the middle of nowhere to live with you! In addition to that, you fuck my boyfriend? Yeah, I know about you two! It's like you take everything away that I have! <</speech>>
<<else>>
<<speech "Caroline">>To what? Play house? Pretend like we’re this perfect little family? It’s not real, Kim! None of this is! My dad is dead- and you drag me to the middle of nowhere to live with you! In addition to that, you fuck a cute boy my age? Yeah, I know about you two! It's like you take everything away that I have or want! <</speech>>
<</if>>
<p>The words hit Kim like a slap. She leans back slightly, her eyes widening in shock. You shift uncomfortably, they both now know you're fucking each of them. You see Kim's face transform from shocked to a flirty smirk.</p>
<<speech "Kim">>If that's how you feel.<</speech>>
<p>Caroline pushes her chair back abruptly, the screech of wood on tile echoing through the room.</p>
<<speech "Caroline">>I want you to stop! Stop taking everything away from me! What's with that face?<</speech>>
<<speech "Kim">>You're an adult, and you're right. I do take everything from you. I took you away from your home, and moved you here to live with me. Now, I'm stealing your boyfriend. How about you act like an adult and do something about it? <</speech>>
<p>Caroline’s face is painted in pure shock.</p>
<<set $scene = 2>>
<<button[[Actions Speak Louder Than Words|Kim Gallery 4]]>><</button>>
<<elseif $scene == 2>>
<<speech "Kim">> You know what? Actions speak louder than words. <</speech>>
<p> Suddenly, Kim gets up and drags you out of the dining room by the arm. Before you can react, she has pulled you up from your chair and is leading you out of the kitchen, and onto the couch. Caroline watches in stunned silence as Kim pushes you down onto the couch, your back hitting the cushions with a soft thud. Kim removes her top, revealing her large tits. </p>
<<if $carolineboyfriend == true>>
<<speech "Kim">> Caroline, come here. Your boyfriend needs some attention. You should do something about it. <</speech>>
<<else>>
<<speech "Kim">> Caroline, come here. He needs some attention. You should do something about it. <</speech>>
<</if>>
<p> Caroline hesitates for a moment, clearly shocked and confused. But as Kim looks at her expectantly, she slowly rises from her chair and makes her way over to the couch. She lays beside Kim beneath your legs. </p>
<<speech "Kim">> Don't be shy now, sweetheart. Help me with this. <</speech>>
<p> With that, Kim reaches down and starts to unzip your pants. Caroline watches as Kim tugs your pants down to your knees. Kim glances up at Caroline, and removes her shirt. Caroline's tiny tits now exposed. </p>
<<speech "Kim">> Well? Don't keep him waiting. Do something about it. <</speech>>
<p> Kim holds your shaft as Caroline takes your cock all the way down her throat. She bobs her head up and down at an efficient pace, Kim cheering her on the whole way. </p>
<video src="assets/video/scenes/Kim/rank8/01.mp4" autoplay loop playsinline controls></video>
<<speech "Kim">> Good girl. Now let me help. <</speech>>
<<set $scene = 3>>
<<button[[Double Blowjob|Kim Gallery 4]]>><</button>>
<<elseif $scene == 3>>
<p> Both girls begin to mouth your shaft. Each time Kim takes her time to suck on your length, Caroline sucks on your balls. </p>
<video src="assets/video/scenes/Kim/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Kim Doggy|Kim Gallery 4]]>><</button>>
<<elseif $scene == 4>>
<p> Kim bends over, as Caroline lays underneath her, licking your cock and her clit as you fuck Kim. Kim's ass claps together with every thrust of your dick. </p>
<video src="assets/video/scenes/Kim/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Caroline Doggy|Kim Gallery 4]]>><</button>>
<<elseif $scene == 5>>
<p> Caroline bends over ready for you to dick her down. Kim positions herself in front of Caroline to get in on the action. You begin fucking Caroline while she eats out her own step-mother. </p>
<video src="assets/video/scenes/Kim/rank8/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Kim Cowgirl|Kim Gallery 4]]>><</button>>
<<elseif $scene == 6>>
<p> Kim mounts you, whilst Caroline sits on the edge of the couch above her. Kim rides against your large cock, not forgetting to give Caroline attention of course. She grinds fast, whilst licking Caroline's clit. </p>
<video src="assets/video/scenes/Kim/rank8/05.mp4" autoplay loop playsinline controls></video>
<<set $scene = 7>>
<<button[[Kim Missionary|Kim Gallery 4]]>><</button>>
<<elseif $scene == 7>>
<p> Kim lays flat on her back, and Caroline daringly sits on her step-mother's face. You begin to pound into Kim. Every moan Kim gives you have the drive to go faster and harder. Kim begins to rub on her own clit causing her to cum all over your dick, meanwhile Caroline grinds up and down her face letting her tongue hit all over her clit and the rest of her pussy. </p>
<video src="assets/video/scenes/Kim/rank8/06.mp4" autoplay loop playsinline controls></video>
<<set $scene = 8>>
<<button[[Caroline Reverse Cowgirl|Kim Gallery 4]]>><</button>>
<<elseif $scene == 8>>
<p> Caroline mounts you this time, and Kim is here to give emotional support. Kim guides her step-daughter up and down your hardened cock. Rubbing on her clit, and dirty talking her way toward both Caroline's and your own orgasm. Caroline cums all over your dick, and you feel yourself about ready to blow. </p>
<video src="assets/video/scenes/Kim/rank8/07.mp4" autoplay loop playsinline controls></video>
<<speech "Kim">> Are you gonna fill her up, $name? <</speech>>
<<speech "Caroline">> Cum in my pussy! Cum in my pussy! Cum in my pussy! <</speech>>
<<set $scene = 9>>
<<button[[Creampie Caroline|Kim Gallery 4]]>><</button>>
<<elseif $scene == 9>>
<p> You feel yourself getting closer, and closer and then out of no where you lose all control, and cum deep inside Caroline. Your warm thick cum filling her completely. She lifts herself off, and Kim licks up and plays with some of the cum dripping out Caroline's pussy. </p>
<video src="assets/video/scenes/Kim/rank8/08.mp4" autoplay loop playsinline controls></video>
<<speech "Caroline">> You just had to take some of the cum too? You couldn't even let me have a full creampie? <</speech>>
<<speech "Kim">> Guess we're going to share in regards to him. But going forward, I want to be more understanding of your feelings. I don't want to take anything away from you. <</speech>>
<<speech "Caroline">> That's all I've wanted. Thank you for listening, Mom. I suppose we can share $name. <</speech>>
<p> It seems things are fixed for the most part. The both of them have some work to do on their relationship, but it seems like they've come to an understanding for the time being. It seems like your work is done. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH KIM & CAROLINE!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<<speech "You">> I'll go talk to her. <</speech>>
<<speech "Kim">> You don't have to do that. <</speech>>
<<speech "You">> I want to help. I don't want see you both distraught like this anymore. I'm going to go talk to her. <</speech>>
<p> Kim is taken aback by your stubborn and dominant tone. </p>
<<speech "Kim">> O-Okay. You're right- you should talk to her. She'll definitely listen to you. I've tried reasoning with her, but I think because it's coming from me it isn't getting to her. <</speech>>
<p> You leave Kim and chase after Caroline. You don't want to see the fighting go any further, and want to do anything you can to help. Eventually you catch up to Caroline. </p>
<<speech "Caroline">> What do you want? I'm just trying to get some air, I was fucking suffocating in there. <</speech>>
<<speech "You">> I'm just here to check on you. Are you doing okay? <</speech>>
<<speech "Caroline">> I'm fine. <</speech>>
<p> Her words are decieving. She clearly isn't fine, it's written all over her face and it's written into her body language. Her arms are crossed as you walk next to her, she is reluctant on letting you hear her out. </p>
<<speech "You">> If you say so. You just seemed upset, so I wanted to make sure you were okay. Since we're already walking together, is it alright if we walk together and talk for a bit? <</speech>>
<<speech "Caroline">> Fine. <</speech>>
<p> You and Caroline walk side by side for a while, she's slowly warming up to you with every joke you tell, and every bit of kindness you show to her. Eventually she gets bold and opens up to you. </p>
<<speech "Caroline">> Hey- so I lied. I'm not actually fine, and I think you knew that. <</speech>>
<<speech "You">> Wow, I couldn't have predicted that. <</speech>>
<<speech "Caroline">> Oh, shut up! I've got a lot on my mind right now, and I don't exactly want to share all of it, but I thought I should be honest with you about being upset if you were going to go through the effort of coming to comfort and talk to me. <</speech>>
<<speech "You">> It's no problem. I don't like seeing you guys fight. <</speech>>
<<speech "Caroline">> It's more complicated than just fighting- look let's talk about this some other time. Let's just go back home. <</speech>>
<<speech "You">> Alright. <</speech>>
<p> You and Caroline both head back to her house. You both arrive, and enter the house- Kim doesn't seem to be home. </p>
<<speech "Caroline">> Look's like she left. She usually doesn't leave this late, she must've needed to get out of the house too. <</speech>>
<p> The both of you take a seat on the couch on opposing ends, and sit in awkward silence. Caroline slowly inches toward you on the couch. She begins to tear her clothes off. </p>
<<speech "Caroline">> Since we've got the house to ourselves... How about I do something nice for you, like you did me? <</speech>>
<<set $scene = 2>>
<<button[[She Blows You|Caroline Gallery 1]]>><</button>>
<<elseif $scene == 2>>
<p> You don't even get a chance to say anything before she pulls you on your feet, and puts your cock in her mouth. She takes your shaft with ease. Taking as much as she can get, trying to savor the moment. </p>
<video src="assets/video/scenes/Kim/rank4b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Cum On Her Face|Caroline Gallery 1]]>><</button>>
<<elseif $scene == 3>>
<p> You feel yourself getting near and she begins jerking you off all over her face and mouth. Rope after rope hits her lips and tongue. She laps all of it up like a malnourished african. </p>
<video src="assets/video/scenes/Kim/rank4b/02.mp4" autoplay loop playsinline controls></video>
<<speech "Caroline">> I guess you came in my mouth, that makes you my boyfriend! <</speech>>
<<speech "You">> Huh? <</speech>>
<<speech "Caroline">> Sorry! I don't make the rules! <</speech>>
<p> She's obviously teasing you, but it wouldn't hurt to play along. If you become this girl's boyfriend you'll get closer to Kim, in addition you don't know what paths this will open up. </p>
<<speech "You">> I guess you're right. <</speech>>
<<speech "Caroline">> Well, thanks for that. You'll make for a cutie of a boyfriend. You should go before Kim gets back, I'll see you later. <</speech>>
<p> You nod and head back home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 4!@@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<<speech "You">> I'm going to go talk to her, to make sure she's okay. <</speech>>
<<speech "Kim">> Okay. I'll just go to the store, I guess. Go get her and tell her I'm gone, I don't want you both walking around this late at night something could happen. <</speech>>
<p> You chase after Caroline, and after about a minute or two of running you run into her walking away from the house. </p>
<<speech "Caroline">> Hey... Sorry... <</speech>>
<<speech "You">> Are you doing alright? You did it again, you ran off. <</speech>>
<<speech "Caroline">> I'm just so tired of dealing with her. <</speech>>
<<speech "You">> Why don't you come back home with me? Kim left to go to the store, so we can sit and talk for as long as you want. <</speech>>
<<speech "Caroline">> I'd like that. <</speech>>
<p> You both head back to the house, and upstairs into Caroline's room. You're both sitting on the edge of the bed, and begin conversating. </p>
<<speech "You">> So, do you want to dive a little more into what's going on? <</speech>>
<<speech "Caroline">> Well, my dad died about a year ago, and things haven't been the same ever since. I feel like I've been being dragged along with Kim and that she has taken over control of my entire life. I feel I have no control of my life. <</speech>>
<<speech "You">> I think I kind of get what you're saying. You feel like you're just being dragged along with the current of the ocean. You feel you have no say in where you're going. And with Kim... it's like she's the captain steering the boat. <</speech>>
<<speech "Caroline">> Yes! You summed up my thoughts in a better way than I could get them out. And it's not just about being in control, you know. It's more… it's like I lost two parents instead of one. <</speech>>
<p> She takes a breath, trying to fight back the tears. You reach out and rest your hand over hers. You give her hand a gentle squeeze, and reassure that you're there for her. </p>
<<speech "You">> I can't magically fix everything, but I want you to know I'm here for you. We can figure this out together. <</speech>>
<p> She turns her hand underneath yours, fingers curling around your hand. A sad smile tugs at her lips as the first tear escapes, trailing down her cheek. She doesn't wipe it away, as if allowing herself to display her vulnerability to you. </p>
<<if $carolineboyfriend === true>>
<<speech "Caroline">> Thank you, $name. It means a lot. You're a good boyfriend. <</speech>>
<p> You give her a hopeful smile, and continue to hold her hand tightly. </p>
<<speech "Caroline">> While it's just us here, I guess I should do my part and be a good girlfriend. <</speech>>
<<else>>
<<speech "Caroline">> Thank you, $name. It means a lot. <</speech>>
<p> You give her a hopeful smile, and continue to hold her hand tightly. </p>
<<speech "Caroline">> I think we should end our hangout on a good note. <</speech>>
<p> You question what she means, but you soon understand what a "good note" is. </p>
<</if>>
<<set $scene = 2>>
<<button[[She Blows You|Caroline Gallery 2]]>><</button>>
<<elseif $scene == 2>>
<p> Before you know it, your pants are off to the side and your dick is in Caroline's mouth. She praises you for it's size, and keeps eye contact whilst licking your tip and taking your whole shaft in her mouth. </p>
<video src="assets/video/scenes/Kim/rank5b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Reverse Cowgirl|Caroline Gallery 2]]>><</button>>
<<elseif $scene == 3>>
<p> She mounts you, and throws her tank top off to the side, and begins to grind on your length. She'll take occasional breaks allowing for you to grip her by the hips and pound into her. She rubs on her clit from time to time to maximize the pleasure. </p>
<video src="assets/video/scenes/Kim/rank5b/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cowgirl|Caroline Gallery 2]]>><</button>>
<<elseif $scene == 4>>
<p> She flips around giving you a nice view of her tits, and begins to grind on you this way. She rocks her hips back in forth as quickly as she can. She quivers feeling every inch of your dick, her ass jiggles with every thrust you give to her. </p>
<video src="assets/video/scenes/Kim/rank5b/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Fuck Her Hard|Caroline Gallery 2]]>><</button>>
<<elseif $scene == 5>>
<p> She lays on her back, and holds her legs spread wide. You begin to pound her like you haven't before as she rubs on her clit. She cums on your dick again and again. Seeing her cum so much, you feel yourself getting close. </p>
<video src="assets/video/scenes/Kim/rank5b/04.mp4" autoplay loop playsinline controls></video>
<<set $scene =6>>
<<button[[Cum On Her Face|Caroline Gallery 2]]>><</button>>
<<elseif $scene == 6>>
<p> As you feel yourself about to cum, you pull out and she jerks you off all over her tongue and face. She swallows your load, not missing a drop. </p>
<video src="assets/video/scenes/Kim/rank5b/05.mp4" autoplay loop playsinline controls></video>
<<if $carolineboyfriend === true>>
<<speech "Caroline">> I'm glad I could be a good girlfriend for you. Kim should be getting back soon, so I'll see around. <</speech>>
<<else>>
<<speech "Caroline">> That was fun. I'm glad we could end tonight on a good note. I'll see you around. <</speech>>
<</if>>
<p> You nod, and decide to head home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 5!@@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> Entering the gym, you instantly look for Megan. She's stationed near the weight racks, intently focused on arranging the dumbbells. She notices your entrance and beckons you over with a small wave. It doesn't take you long to realize her mood has improved since the last time you saw her. </p>
<<speech "Megan">> Hey $name, ready for a killer workout today? <</speech>>
<<speech "You">> I guess I am... You seem to be in a better mood. <</speech>>
<<speech "Megan">> Yeah, I thought about what you said... I’ve decided to not let my fears weigh me down. Now, let’s get down to business, shall we? <</speech>>
<p>As the workout progresses, you see a renewed vigor in Megan's coaching. Encouraged by this change, you push yourself even harder. By the end of the session, your muscles are quaking and you're gasping for breath. Just when you think you're done for the day, Megan surprises you with an unexpected proposition. </p>
<<speech "Megan">> $name, seeing you pushing through your limits got me thinking. I’ve been so caught up with the idea of success that I've forgotten to take time to appreciate the smaller things. <</speech>>
<<speech "You">> What do you mean? <</speech>>
<<speech "Megan">> Well, I realized that we've been working together for a while now but we've never really... celebrated our progress. So... I thought maybe we could change that today. <</speech>>
<p> Megan's cheeks flush a soft pink as her words trail off. She steals a glance at you, trying to gauge your reaction. </p>
<<speech "You">> What did you have in mind? <</speech>>
<p> She swallows nervously, a hint of excitement dancing in her eyes. </p>
<<speech "Megan">> I think you deserve a 'special' reward for your progress, $name. Something... personal. <</speech>>
<p> Megan drags you to the gym's break room. You watch as Megan locks the door to the break room, a mischievous glint in her eyes. She crawls over to you, lust in her eyes. Your workout might have ended, but the fun is far from over. </p>
<<speech "Megan">> How about a 'mouth workout', $name? <</speech>>
<<set $scene = 2>>
<<button[[Mouth Workout|Megan Gallery 1]]>><</button>>
<<elseif $scene == 2>>
<p> Mandy practically rips off your clothes, and before you know it your dick is in her mouth. She's working your dick like it's on the workout regimen for today. She bounces her head up and down your shaft until you feel yourself nearing the best part. </p>
<video src="assets/video/scenes/megan/rank4/01.mp4" autoplay loop playsinline controls></video>
<p> Megan takes her time, swirling her tongue around the head of your cock before slowly taking you deeper into her mouth. Her eyes never leave yours, the intensity of her gaze heightening the immense pleasure of her actions. </p>
<<set $scene = 3>>
<<button[[She Makes You Cum|Megan Gallery 1]]>><</button>>
<<elseif $scene == 3>>
<<speech "You">> M-Megan... I'm... <</speech>>
<p> You stand up from the couch, as Megan senses what comes next. She kneels before you ready to get plastered in your fat load, and you happily give it all to her. Your load shoots into her welcoming mouth and cute face. She licks it up and swallows it all without hesitation. As you recover and gather your scattered thoughts, one thing's absolutely clear; the gym will never be the same for you again. Megan has shown you an entirely new way to 'workout'. </p>
<<speech "Megan">> You did a great job. As your newly proclaimed personal trainer, I'm supposed to push you. So this won't be our most extreme training, it's going to get more extreme from here on out. You better be ready, partner! <</speech>>
<p> She unlocks the door, and walks out leaving you stunned, and exhausted. You collect your thoughts, and clothes- then head back home. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH MEGAN HAS DEEPENED TO RANK 4!@@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> The gym feels unusually empty as you step inside. Even amidst the persistent hum of activity, the glaring absence of Megan's lively presence is unmissable. After scanning the gym several times to confirm she's indeed not there, you strike up a conversation with a nearby gym-goer. </p>
<<speech "You">> Hey, have you seen Megan? She's usually here by this time. <</speech>>
<<speech “Stranger”>> Megan? Ah, she didn't come in today. She's my neighbor, you know. Been going through a tough time, it seems. <</speech>>
<<speech "You">> Really? Do you think it would be alright if I went to check on her? <</speech>>
<<speech “Stranger”>> I don't see why not. Here’s her address. <</speech>>
<p> You thank the gym-goer and head out of the gym. As you approach Megan's home, you brace yourself, unsure what to expect but ready to offer support in whatever way she needs. </p>
<p> After ringing the doorbell, Megan opens the door, looking surprised yet relieved to see you. </p>
<<speech "Megan">> $name... What are you doing here? <</speech>>
<<speech "You">> I came to check on you, Megan. You weren’t at the gym and I got worried. <</speech>>
<p> Megan seems taken aback by your concern, but she lets you in. Her place is tidier than you'd expect, everything neatly arranged with a touch of personal flair. Megan leads you to her living room. </p>
<<speech "Megan">> I've been... thinking a lot. About my dreams, my fears, and why I let them bother me so much. And you know what, $name? I think... I think you're right. I've been giving my fears too much power. <</speech>>
<<speech "You">> That's the spirit, Megan! You can conquer anything you set your mind to. <</speech>>
<p> Megan smiles at you – a genuine smile, the first one you’ve seen from her in a while. Your heart warms at the sight of her slowly regaining her usual sparkle. Suddenly, Megan moves closer, her soft touch gliding up your thigh. </p>
<<speech "Megan">> You know, I've been thinking about that 'special workout' we did at the gym... How about we take things up a notch? Here. At my place. <</speech>>
<p> Her proposition sends a jolt of anticipation coursing through your veins. The spark in her eyes, her inviting words, and the carnal pQuinnse contained in her touch make for an irresistible offer. </p>
<<speech "You">> Megan, are you sure about this? <</speech>>
<<speech "Megan">> Absolutely. I want this... I need this, $name. I need to fuck away my doubts, and start anew. <</speech>>
<<set $scene = 2>>
<<button[[She Blows You|Megan Gallery 2]]>><</button>>
<<elseif $scene == 2>>
<p> Within seconds, your clothes are on the other end of the room in seconds and once again your dick is in the back end of her mouth. She's already working your dick. This might be a good sign that she likes you if you weren't sure already. </p>
<video src="assets/video/scenes/megan/rank6/01.mp4" autoplay loop playsinline controls></video>
<p> After sucking for a while, she gives herself a break to catch her breath, and takes the opportunity to speak. </p>
<<speech "Megan">> Let's get even more personal. Fuck my pussy! I want to fuck my doubts away! <</speech>>
<<set $scene = 3>>
<<button[[Fuck Her Doubts Away|Megan Gallery 2]]>><</button>>
<<elseif $scene == 3>>
<p> She bends herself over the couch, ready to take your dick. She clutches onto all parts of the couch as you begin to slam into her. She's trying to keep herself steady and eager to feel every inch of your dick. </p>
<video src="assets/video/scenes/megan/rank6/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[She Rides Her Doubts Away|Megan Gallery 2]]>><</button>>
<<elseif $scene == 4>>
<p> You both move to the floor, you lie on your back and she mounts you backwards. She demonstrates her worth in being your personal trainer by doing a split right on your dick. You leave her ass red, slapping it over and over again as she grinds and rides your fat dick. </p>
<video src="assets/video/scenes/megan/rank6/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[She Licks Her Doubts Away|Megan Gallery 2]]>><</button>>
<<elseif $scene == 5>>
<p> She kneels in front of you, ready to lick up all of your cum. Rope after rope hits her tongue, She sucks the remainder off of your cock, and begins to play with your cum before lapping it all up. </p>
<video src="assets/video/scenes/megan/rank6/04.mp4" autoplay loop playsinline controls></video>
<<speech "Megan">> I can't wait for our next workout! I'll push you even harder next time, so be ready! <</speech>>
<p> You nod, get cleaned up and part ways with Megan. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH MEGAN HAS DEEPENED TO RANK 6!@@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> As you walk into the gym, you're greeted by a sight that instantly brings a smile to your face. Megan, back in her element, radiates an infectious positive energy that fills the entire gym. </p>
<<speech "Megan">> $name, did you miss me? Today we’re switching the routine to something a bit more... relaxing. Yoga. <</speech>>
<<speech "You">> Yoga, huh? That’s a big switch from our usual routine but I'm game. <</speech>>
<p> Megan leads you to a more open space in the gym, her steps light with a new-found conviction. She hands you a yoga mat which you spread out on the floor. Coping with the change from intense workouts to a calm and composed yoga practice proves to be a bit challenging at first. </p>
<<speech "Megan">> Yoga is not just a physical exercise, $name. It's a way to achieve balance in your mind and body. Let's start with some simple poses. <</speech>>
<p> Megan guides you through various poses – the mountain pose, the tree pose, the warrior, and others. Her soothing voice and the serene environment work together to create a sense of tranquility. </p>
<<speech "Megan">> Now, let's move to a more challenging pose, the Downward Dog. <</speech>>
<p> Megan transitions into the Downward Dog with ease. You, on the other hand, struggle to maintain balance. Sensing your struggle, Megan calls you over. </p>
<<speech "Megan">> It's alright, $name. Here, help me maintain my balance and you'll get a better understanding of the pose. <</speech>>
<p> As you move closer, your hands gently holding her steady, you can't help but admire her fat ass. </p>
<<speech "Megan">> Mmmm, like what you see, partner? <</speech>>
<<speech "You">> It's impossible not to like what I see. <</speech>>
<<speech "Megan">> Well, for today's training it's all yours. I want you to fuck my ass. <</speech>>
<<set $scene = 2>>
<<button[[Let's Start Training|Megan Gallery 3]]>><</button>>
<<elseif $scene == 2>>
<p> You without hesitation get right to business. You enter her ass slowly, it jiggles from the tiniest of movements. Mirrors surround the entire room, showing you every angle you could ever want to see of Megan's juicy ass. </p>
<video src="assets/video/scenes/megan/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Mouth Training|Megan Gallery 3]]>><</button>>
<<elseif $scene == 3>>
<p> Megan rips off the remainder of her clothes and begins to do what she does best, mouth training. She works your dick from your tip all the way to the base. She's trained hard for this, and she's pushed herself to take as much of your dick as possible. She really is a great personal trainer. </p>
<video src="assets/video/scenes/megan/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[She Rides You|Megan Gallery 3]]>><</button>>
<<elseif $scene == 4>>
<p> She turns around, and mounts you, giving you a great view of the main star of the show- her gigantic juicy ass. She begins to ride and grind on your dick making sure to wiggle her ass plenty, occasionally spreading her ass wide giving you a good view of the action that's unfolding. </p>
<video src="assets/video/scenes/megan/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Now For Some Stretches|Megan Gallery 3]]>><</button>>
<<elseif $scene == 5>>
<p> She lays flat on the yoga mat. She stretches her legs wide, preparing for your entry. You decide that'd it be best to give both of her holes attention, and switch between her ass and pussy periodically. You feel yourself nearing the best part. Cumming all over her. </p>
<video src="assets/video/scenes/megan/rank7/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum On Her Face|Megan Gallery 3]]>><</button>>
<<elseif $scene == 6>>
<p> Sensing what's about to come, you pull of Megan and begin stroking yourself. She opens her mouth wide as you begin to dump your cum all over her. She laps up every last drop of the cum, before giving you a big smile. She has a look of contempt, probably with the situation she created and ended. </p>
<video src="assets/video/scenes/megan/rank7/05.mp4" autoplay loop playsinline controls></video>
<<speech "Megan">> That was fun. I'll see you for our next training. Hopefully we don't make fools of ourselves next time, It's getting harder and harder to keep my hands off of you, so I'll have to be careful. I'll see you around, partner! <</speech>>
<p> You wave goodbye, and clean up so you can head home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH MEGAN HAS DEEPENED TO RANK 7!@@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You walk into the gym to find Megan in a power stance, lifting a barbell with determination etched on her face. The sight greets you, a display of her raw strength and beauty, and it's enough to make your heart race. </p>
<<speech "Megan">> $name, I've missed you. Ready to join in? It's weightlifting day. <</speech>>
<p> You approach Megan, the scent of exertion, metal, and sweat engulfing the gym. </p>
<<speech "You">> I'm ready for anything if it involves you, Megan. <</speech>>
<p> Megan smirks at your words, her eyes shining with a wild glint. </p>
<<speech "Megan">> Bold words, $name. Let's hope you can keep up. <</speech>>
<p> She begins to work the barbell. She is squatting right in front of you on purpose. Her ass is right in front of your face. She is clearly trying to tease you, so you give her ass a nice slap. She gives a flirtatious giggle. </p>
<<set $scene = 2>>
<<button[[Fuck Her Ass|Megan Gallery 4]]>><</button>>
<<elseif $scene == 2>>
<<speech "Megan">> Okay, it's time for that final push. We're going to do the gym work, while you fuck my ass. Put your dick in my ass and fuck me while I try and lift this barbell. <</speech>>
<p> You have no words, you just nod your head and do as she asks. You put your dick in her ass, and she clutches onto the bar with one hand in anticipation for just how deep you'll go. She uses the other hand to begin rubbing on her clit as you go deep into her tight asshole, moving it occasionally for additional support for when you decide to speed up. </p>
<video src="assets/video/scenes/megan/rank8/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[100 Facefuck Thrusts|Megan Gallery 4]]>><</button>>
<<elseif $scene == 3>>
<p> After she's gotten enough of the barbell, she kneels and demands 100 thrusts of you fucking her face. You lose count after about 4 or 5 thrusts. </p>
<video src="assets/video/scenes/megan/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[She Rides You|Megan Gallery 4]]>><</button>>
<<elseif $scene == 4>>
<p> Now it's your turn with the bar. You lay back ready to do some lifting, and she mounts you, ready to ride as you get some of your lifting in. She's got so much ass, that even the smallest movements have a huge jiggle effect on her ass. </p>
<video src="assets/video/scenes/megan/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Fuck Her Doggystyle|Megan Gallery 4]]>><</button>>
<<elseif $scene == 5>>
<p> The two of you switch spots, and now she's on her knees spreading her ass wide, ready for the final stretch of dicking. You pound as deep as you can as she clutches onto the bench press. She feels every last inch of your dick in her ass, and she can tell your nearing climax. </p>
<video src="assets/video/scenes/megan/rank8/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum on Her Face|Megan Gallery 4]]>><</button>>
<<elseif $scene == 6>>
<p> You pull out, and she kneels, ready to take every last drop of your load in her mouth. You unload every drop onto her tongue, she plays with it in her mouth before swallowing it. </p>
<video src="assets/video/scenes/megan/rank8/05.mp4" autoplay loop playsinline controls></video>
<<speech "Megan">> Thank you for that. I really needed that. Now, after some good I kind of want to talk about some bad. I don't think we should train together anymore. <</speech>>
<<speech "You">> Why? <</speech>>
<<speech "Megan">> Well, for a couple of reasons. For one, I can't seem to be able to keep my hands off of you, and keep your dick away from my ass. For two, I think you've reached your full potential, and there really wouldn't be a point to it. It'd be fun to workout with you every once in a while, but there's no point in making this a regular thing for the most part anymore. We'll still fuck of course, and you can come workout with me anytime you feel if you really do miss me! But for now, let's call it here. <</speech>>
<p> You nod in agreeance. Megan and yourself have both really come a long way. </p>
<<speech "Megan">> I'll see you around, partner! <</speech>>
<p> You wave goodbye, and decide to head home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH MEGAN!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p>You arrive at Kim’s house again, but this time, when they knock, Caroline answers the door. She looks visibly upset but doesn’t slam the door in You’s face like she might’ve done before.</p>
<<speech "Caroline">>What are you doing here?<</speech>>
<p>Her tone isn’t hostile, but it’s clear she’s not exactly thrilled to see you. She stands in the doorway, arms crossed, a frown on her face.</p>
<<speech "Caroline">>Kim’s not here. She’s running errands. You can come in, but she’s not around if you’re looking for her.<</speech>>
<p>You step inside, glancing around. The house is quieter than usual, and there’s a sense of tension in the air.</p>
<<speech "You">>I wasn’t really looking for her. I was just seeing how you were doing.<</speech>>
<<speech "Caroline">>I’m fine.<</speech>>
<p>Caroline’s response is flat, but she doesn’t walk away immediately. You can tell she’s holding something back, so they decide to try again.</p>
<<speech "You">>You sure? You don’t look fine.<</speech>>
<p>Caroline hesitates for a second, avoiding eye contact. She glances down at the floor before letting out a small sigh.</p>
<<speech "Caroline">>Yeah, well… things aren’t exactly going great, are they?<</speech>>
<p>You look at her carefully, trying to gauge how much she’s willing to open up.</p>
<<speech "You">>You can talk about it if you want. I’m not gonna judge you.<</speech>>
<p>Caroline stands there for a few moments, clearly debating whether or not to share her feelings. Finally, she sighs again, this time with a bit more frustration.</p>
<<speech "Caroline">>It’s just… it’s exhausting. You know? Kim keeps trying so hard to be my mom, like she’s trying to replace my real mom, and I’m so tired of it. She has taken everything from me. She's taken me away from my home, she's taken on the role of my mom, and she's taken away my freedom in a sense.<</speech>>
<p>You listen carefully, sensing that Caroline’s been bottling up a lot of frustration.</p>
<<speech "Caroline">>She’s just... she’s not my mom. I mean, she’s nice and all, but she doesn’t get it. I just want her to stop acting like I’m some kind of project, like I'm not human. I’m not some broken thing she needs to fix. I just need space.<</speech>>
<p>Caroline looks at You, her expression softening slightly, as if she didn’t mean to sound so harsh. She seems vulnerable in that moment.</p>
<<speech "Caroline">>It’s like she’s always hovering, trying to do everything for me. Trying to be in control of everything. But it’s not what I need, and I just feel... I don’t know... trapped, I guess? I just want that freedom again.<</speech>>
<p>You nod trying to understand her perspective.</p>
<<speech "You">>Sounds like you’re feeling overwhelmed.<</speech>>
<<speech "Caroline">>Yeah. It’s like everything I do is under a microscope, you know? She thinks if she just does everything right, I’ll magically love her or something. But that’s not how it works. I don’t even know what I want anymore.<</speech>>
<p>There’s a pause as Caroline looks down, clearly conflicted.</p>
<<speech "Caroline">>I don't hate her- I just... I just want to feel like I have control over something or someone. It's comforting knowing I have someone like you to talk to.<</speech>>
<<speech "You">> I'll be here for you always. <</speech>>
<<speech "Caroline">> You're so kind to me, $name. I should make it up to you. <</speech>>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Caroline Gallery 3]]>><</button>>
<<elseif $scene == 2>>
<p> Caroline tosses her clothes to the wayside, and unbuttons your jeans. She's on her knees within seconds, and your length is- you've guessed it. Down her throat. She gags and sucks on it, letting you grip her by the hair to drag her down further on to your shaft. Gripping her by the hair gives you full control to feel whatever sensation you want from her. She melts under your grip, and let's you use her however you choose. </p>
<video src="assets/video/scenes/kim/rank6/01.mp4" autoplay loop playsinline controls></video>
<p> After a long while of throat fucking, she's practically begging for you to be inside of her. Her desperation is hot. You take your dick out of her throat to let her speak for a moment. </p>
<<speech "Caroline">> Please fuck my ass, $name. <</speech>>
<<set $scene = 3>>
<<button[[Fuck Her Ass|Caroline Gallery 3]]>><</button>>
<<elseif $scene == 3>>
<p> You enter her slowly, as she rests her feet on your knees. Once you've entered and got a feel for her ass. You begin to speed up. You begin to pound away, it feels way tighter than you thought it would. You keep up the pace, and she begins to rub on her pussy like an animal. You can tell she loves feeling your dick in her ass, combined with the sensation of her rubbing on herself. </p>
<video src="assets/video/scenes/kim/rank6/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Bend Her Over|Caroline Gallery 3]]>><</button>>
<<elseif $scene == 4>>
<p> You bend her over, her ass in the air, and her head flat on the bed. She spreads her asshole wide, prepared for you entry, and you begin to slam into her ass. She continues to rub on her clit and pussy voraciously. This angle feels amazing, you're hitting even deeper than you were when she was riding you. You're going balls deep into her. </p>
<video src="assets/video/scenes/kim/rank6/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Missionary Anal|Caroline Gallery 3]]>><</button>>
<<elseif $scene == 5>>
<p> She lays flat on her back, once again spreading her ass wide. You waste no time, and begin to thrust. You keeps her legs spread wide as you slide in and out of her, using her to your liking. Occasionally you'll switch between her holes. You'll go from her ass to her pussy, and then right back to her ass. The feel of each contrasting one another in ways that feel heavenly. You feel yourself getting close. </p>
<video src="assets/video/scenes/kim/rank6/04.mp4" autoplay loop playsinline controls></video>
<<speech "Caroline">> Please cum in my ass! <</speech>>
<<set $scene = 6>>
<<button[[Cum In Her Ass|Caroline Gallery 3]]>><</button>>
<<elseif $scene == 6>>
<p> You keep thrusting, feeling yourself getting closer and closer. After, a while you let loose, and cum in her ass. She spreads it her ass wide, letting you get a good look at what you just did to her. </p>
<video src="assets/video/scenes/kim/rank6/05.mp4" autoplay loop playsinline controls></video>
<<speech "Caroline">> Fuck yeah... thank you. We should probably get dressed before Kim gets home and suspects something. <</speech>>
<<set $scene = 12>>
<<button[[Kim's Home|Caroline Gallery 3]]>><</button>>
<<elseif $scene == 12>>
<p>At that moment, you hear the front door open downstairs, and Kim steps inside, carrying a bag of groceries. You both quickly get dressed, and head downstairs. She looks over at you and Caroline, but doesn’t say anything immediately.</p>
<<speech "Kim">>Oh, hey. Didn’t expect you to be here.<</speech>>
<p>Kim seems to sense that something happened, but she doesn’t push. She lets the moment hang in the air, giving Caroline and you space to continue.</p>
<<speech "Caroline">> I was just keeping him company until you got here. I’m gonna go up to my room.<</speech>>
<p>Caroline doesn’t look at Kim as she walks away, but she does give you a small, almost appreciative nod before disappearing upstairs. Kim watches her leave, then turns back to you</p>
<<speech "Kim">>She’s been... like that for months. I don’t know what to do anymore. But thank you. You got through to her while I was gone it seems,. I’ve never seen her nod at anyone like that.<</speech>>
<p>Kim sounds genuinely grateful, but also a little uncertain. She stands there for a moment, before looking back towards the stairs, her voice quiet but thoughtful.</p>
<<speech "Kim">>Maybe I’ve been too hard on her. I don’t know. I just... I want to help her. I want to be the person she needs, but it’s like nothing I do works. But hearing her talk like that... maybe I’ve been pushing her too much. Maybe what she needs right now is just space. Not a ‘fixer.’<</speech>>
<p>You listens, offering a reassuring nod.</p>
<<speech "You">>It sounds like she just needs to know you’re there, but not in the way you’ve been doing. Let her come to you when she’s ready.<</speech>>
<p>Kim looks thoughtful for a moment, and then she sighs deeply.</p>
<<speech "Kim">>Yeah... I think you’re right. I’ve been so focused on trying to be everything for her, I forgot about just... being there. I’ll try to back off, let her come to me. I just hope it’s enough.<</speech>>
<p>Kim turns to you with a thankful smile.</p>
<<speech "Kim">>I can’t thank you enough. You’ve really helped me understand her better. I’ll try this new approach—give her space, but still be here when she needs me. I don’t know what the future holds, but I’ll keep trying.<</speech>>
<p>As Kim speaks, she seems more at ease. Her determination is still there, but now it’s guided by a clearer understanding of Caroline’s needs. You just fucked her step-daughter not too long ago, and here she is thanking you for everything you've done. Your life really has taken a turn for the interesting. </p>
<<speech "Kim">>Thanks, $name. You’ve helped more than you know. <</speech>>
<p> You nod and leave. It’s very clear that while the road ahead will still be tough, Kim is ready to repair her relationship with Caroline in a different way, and you have helped her take that first step.</p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KIM & CAROLINE HAS DEEPENED TO RANK 6!@@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You head over to Diane’s place again. When she answers the door, she’s wearing a robe and sipping from a glass of wine. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe01.png" alt="Diane">
</div>
<<speech "Diane">> There you are. Come in, come in. Everyone’s out for the night. Just us. <</speech>>
<p> You step inside and follow her into the living room. She flops onto the couch and pats the seat next to her. </p>
<<speech "Diane">> Pour yourself a drink if you want. You look like you’ve had a long day. Quinn again? <</speech>>
<<speech "You">> Yeah. She’s been getting on me non-stop. Every little thing I do, she nitpicks. It’s like she’s watching me just to mess with me. <</speech>>
<<speech "Diane">> She’s a miserable woman. You deserve better. I don’t know how you keep putting up with her. <</speech>>
<<speech "You">> I don’t really have a choice. I need the job. I’ve been biting my tongue every day. <</speech>>
<<speech "Diane">> You're stronger than me. If I had to deal with her daily, I'd lose it. But I guess I’m already losing it in other ways. <</speech>>
<p> She takes a slow sip of her wine, then leans back, her robe slipping just slightly. </p>
<<speech "Diane">> You ever feel like no one sees you? Like no one wants you? <</speech>>
<<speech "You">> …Sometimes. <</speech>>
<<speech "Diane">> Richard doesn’t touch me anymore. Doesn’t look at me. I could walk around this house naked and he wouldn’t blink. <</speech>>
<<speech "You">> That’s rough. <</speech>>
<<speech "Diane">> I’m not old. I still look good. I’ve still got… plenty to offer. Soft where it counts, and big where it matters. <</speech>>
<p> She shifts her robe a bit, adjusting how it falls. </p>
<<speech "Diane">> I don’t even care about romance anymore. I don't want someone to love, I want someone to fuck. Someone who wants me, someone to put a dick in me. <</speech>>
<p> You shift in your seat a bit, feeling the tension in the air. </p>
<<speech "You">> Y-yeah you shouldn’t have to beg for attention. <</speech>>
<<speech "Diane">> Exactly. I’m tired of feeling unwanted. I’d do anything just to touch a big dick. Hell, at this point… I’d do anything for dick. <</speech>>
<p> You sit in silence for a beat. Diane doesn’t break eye contact. Your dick hardens as your eyes meet hers. </p>
<<set $scene = 2>>
<<button[[She Blows You|Diane Gallery 1]]>><</button>>
<<elseif $scene == 2>>
<p> She begins to blow you, taking your large shaft in her mouth in strides, the sight of your co-worker on her knees is intoxicatingly arousing to you. The view of everything from her beautiful face taking your massive dick to her voluptuous tits are addicting to look at. </p>
<video src="assets/video/scenes/diane/rank4/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Tits|Diane Gallery 1]]>><</button>>
<<elseif $scene == 3>>
<p> Diane takes notice of you ogling at her tits. </p>
<<speech "Diane">> Mmmm, like my tits do you? Want to fuck them? <</speech>>
<p> You eagerly nod to her and she gets into position, she stops blowing you and spits all over her tits and your cock before pushing them together around your cock. She holds them in place as you begin to fuck her tits roughly. She definitely is soft in all the right places that's for sure. </p>
<video src="assets/video/scenes/diane/rank4/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cum On Her|Diane Gallery 1]]>><</button>>
<<elseif $scene == 4>>
<p> Feeling yourself about to cum you usher her to kneel down, and she does- back arched tongue out ready for you explode all over her. You jerk yourself off to completion all over her tongue, chin, and on her tits too. She makes sure not to miss a single drop, sucking the remainder out of your cock. </p>
<video src="assets/video/scenes/diane/rank4/03.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> We shouldn't have done this. I just cheated on my husband! You need to go, we'll talk about this later. <</speech>>
<<speech "You">> Yeah... <</speech>>
<p> You head to the door. Before you leave, she gives you a lustful look. </p>
<<speech "Diane">> I had fun though. <</speech>>
<p> You grin back at her before leaving and heading home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 4! @@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You knock on Diane’s door. After a short wait, she answers, wine glass in hand, robe loosely tied. She steps aside without a word, letting you in. You both head up to her bedroom. </p>
<<speech "Diane">> Hey. Quinn again? <</speech>>
<<speech "You">> Yeah. She’s continuing to overwork me. I haven't seen an extra dime, thanks Kennedy! <</speech>>
<<speech "Diane">> Jesus. That woman’s a bitch. <</speech>>
<<speech "You">> Tell me about it. <</speech>>
<p> You both sit down in the living room. Diane takes a sip of her wine, eyeing you. </p>
<<speech "Diane">> And you just take it? <</speech>>
<<speech "You">> And get fired? I need the money. <</speech>>
<<speech "Diane">> Tch. She’s got you trapped. <</speech>>
<p> She sets her glass down, leans back, and stretches slightly. </p>
<<speech "Diane">> You need a way to relax. <</speech>>
<<speech "You">> Yeah? Got any ideas? <</speech>>
<<speech "Diane">> Yeah. Why don't you use my tits? <</speech>>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe02.png" alt="Diane">
</div>
<<set $scene = 2>>
<<button[[Relax|Diane Gallery 2]]>><</button>>
<<elseif $scene == 2>>
<p> In what feels like an instant, your pants are now off as you lay on Diane's bed. Her top is nowhere to be seen, and your cock is in her mouth. She works your dick delicately. She deepthroats your dick to get it nice and wet for step 2. </p>
<video src="assets/video/scenes/diane/rank6/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Tits|Diane Gallery 2]]>><</button>>
<<elseif $scene == 3>>
<p> She leans against the bed, her tits and hand as you pound into her soft curvaceous tits. The feeling of your cock against her beautiful breasts is enough to drive any man mad. With every thrust you feel yourself building up to the edge. </p>
<video src="assets/video/scenes/diane/rank6/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cum|Diane Gallery 2]]>><</button>>
<<elseif $scene == 4>>
<p> You continue to pound away at her tits, the tip of your dick hitting her tongue with every thrust. You begin to cum, Diane jerking as much cum out of your cock and onto her tongue as she can. Your load filling her mouth and painting her tits and chin. </p>
<video src="assets/video/scenes/diane/rank6/03.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> Hopefully that helps you feel better about Quinn for now. <</speech>>
<p> You give her a reassuring nod before you part ways for the night. Quinn will still remain a problem even after this. You consider if you should find a more long-term solution for Quinn next time you come to Diane's. You grab your things and head out.</p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 6! @@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You show up at Diane’s place. Jack opens the door like he was waiting for you. </p>
<<speech "Jack">> You're here. Good. Come on—we gotta talk. <</speech>>
<p> He takes you to his room and closes the door behind you. </p>
<<speech "Jack">> So… if we’re doing this, we need to be smart about it. She won’t see it coming. <</speech>>
<<speech "You">> I know. That’s the point. It has to catch her off guard. No time to think, just react. <</speech>>
<<speech "Jack">> Exactly. It starts subtle. She’s been starving for it, man. You’ve seen it. <</speech>>
<<speech "You">> The way she talks, the way she looks at me… yeah, I’ve seen it. <</speech>>
<<speech "Jack">> She wants it bad. From anyone. From both of us. <</speech>>
<<speech "You">> So we set it up. Push just enough. Physical, suggestive. Real close. <</speech>>
<<speech "Jack">> Close, but no contact yet. We let her feel it building. <</speech>>
<<speech "You">> She won’t say no. She’ll snap the second the door’s open. <</speech>>
<p> The door suddenly creaks open. Diane stands there in a robe, wine glass in hand, one leg slightly forward. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe03.png" alt="Diane">
</div>
<<speech "Diane">> You boys getting into trouble in here? <</speech>>
<<speech "Jack">> Nah, just hanging out. <</speech>>
<<speech "Diane">> Alright. $name, could you come with me? I need your help with something. <</speech>>
<p> She turns around without waiting for a response. You glance at Jack before heading out the door after her. </p>
<<set $scene = 2>>
<<button[[Follow Her Into Her Bedroom|Diane Gallery 2B]]>><</button>>
<<elseif $scene == 2>>
<p> You step out into the hallway, following Diane’s swaying figure down toward the bedroom. She doesn’t look back. </p> <p> When you enter the room, she closes the door behind you with a soft *click*. </p>
<<speech "Diane">> You two looked real serious in there. <</speech>>
<<speech "You">> Just talking. <</speech>>
<<speech "Diane">> Talking, huh? You always talk like that with your friends' step-moms behind closed doors? <</speech>>
<<speech "You">> Only the ones who’ve had my dick in their mouth. <</speech>>
<p> She laughs, low and breathy. She walks past you, sits on the edge of the bed, robe slightly parting at the thighs. </p>
<<speech "Diane">> I keep thinking I’ll feel bad for cheating on my husband. Like I’ll wake up and regret it. <</speech>>
<<speech "You">> Do you regret it? <</speech>>
<<speech "Diane">> Not even a little bit. I just keep thinking about your dick between my tits. You want me- while my husband doesn't. <</speech>>
<<speech "You">> I want you now. <</speech>>
<p> Her hand brushes against her chest, fingers resting where the robe dips. She smirks. She undoes her robe revealing her tits and panties. Your jaw drops to the floor. </p>
<<speech "Diane">> Then let's do something about that. <</speech>>
<<set $scene = 3>>
<<button[[She Blows You|Diane Gallery 2B]]>><</button>>
<<elseif $scene == 3>>
<p> She gets to work immediately on your member. She sucks on the tip of your dick whilst she strokes your base. She does everything in her power to not break eye contact as you feel the tip of your dick wrapped around her lips. </p>
<video src="assets/video/scenes/diane/rank6b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Fuck Her Tits|Diane Gallery 2B]]>><</button>>
<<elseif $scene == 4>>
<p> Diane lies on her back, and eagerly awaits the feel of your cock on her chest. She wraps her large curvy tits around your lengthy member and pushes them together for your pleasure. You begin to fuck her tits roughly, your tip hitting her tongue with every long thrust. </p>
<video src="assets/video/scenes/diane/rank6b/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cum|Diane Gallery 2B]]>><</button>>
<<elseif $scene == 5>>
<p> As you get closer and closer to finishing, Diane notices your thrusts get faster and pitches in to help, right as you are on the edge, Diane jerks every rope of cum out of you on her chest and face, and in her mouth. </p>
<video src="assets/video/scenes/diane/rank6b/03.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> Thank you. God, I love that somebody wants me. I'm going to go shower. You should probably leave before my husband gets home. I'll see you at work. <</speech>>
<p> You give her a nod and head home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 6! @@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<<speech "Diane">> Fuck it. Let’s teach her a lesson. <</speech>>
<<speech "You">> …What? <</speech>>
<<speech "Diane">> You heard me. Next time you come over, we go to her house and we handle it. For good. <</speech>>
<p> There’s a heavy pause. Diane leans in slightly, smirking. </p>
<<speech "Diane">> I know exactly what she needs. And trust me—she won’t fight it. <</speech>>
<<speech "You">> Okay.... yeah. Let's teach her a lesson. <</speech>>
<p> She lets that sit for a moment, her robe slipping slightly at the shoulder. Then, she gives you a devilish look. </p>
<<speech "Diane">> But first, let’s make sure you’re ready. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe02.png" alt="Diane">
</div>
<<set $scene = 2>>
<<button[[She's On Her Knees|Diane Gallery 3]]>><</button>>
<<elseif $scene == 2>>
<p> She undoes her robe and kneels down before you. She begins to suck your dick passionately making sure to cover all of her bases. She strokes your length as she sucks on your tip. The sight of her deepthroating you is a sight you've grown accustomed to, and one you won't be complaining about. </p>
<video src="assets/video/scenes/diane/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her|Diane Gallery 3]]>><</button>>
<<elseif $scene == 3>>
<p> Diane takes a ride on your dick for the very first time. As you lay on your back, you aren't getting lazy- you begin to fuck her from below. She's tight and it feels incredible. She plays and grabs her tits as you pound away from below before cumming on your dick. </p>
<video src="assets/video/scenes/diane/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Bend Her Over|Diane Gallery 3]]>><</button>>
<<elseif $scene == 4>>
<p> Diane grabs onto the arm of the couch as you pound away at her pussy from behind. She moans louder and louder with every thrust you give to her. Her backing arches perfectly, and just the sight of Diane taking your dick is almost enough to bring you over the edge. </p>
<video src="assets/video/scenes/diane/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cum On Her|Diane Gallery 3]]>><</button>>
<<elseif $scene == 5>>
<p> Knowing you won't last much longer, you pull out and Diane kneels before you. She props her tits up and opens wide as you jerk every drop of cum out of your cock and onto her face and chest. She begins to show off the mess you made before licking up what she can. </p>
<video src="assets/video/scenes/diane/rank7/04.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> Mmmm... I think you're ready. We'll meet here next time, and we'll take care of your Quinn problem. <</speech>>
<<speech "You">> Good. I look forward to it. <</speech>>
<p> You both get dressed and head your seperate ways for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 7! @@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You head over to Diane’s house again. Jack answers the door and waves you in without saying much. </p>
<<speech "Jack">> Come on, let’s wrap this up. <</speech>>
<p> He leads you back to his room. The door closes behind you and the two of you sit down, keeping your voices low. </p>
<<speech "Jack">> Everything’s just about set. We just need to make sure we’re both ready when it happens. <</speech>>
<<speech "You">> Yeah. Next time we strike. We can’t half-ass it. <</speech>>
<<speech "Jack">> I'm so excited dude. Do you think she wants us? <</speech>>
<<speech "You">> She’s already leaning that way. We just need the right push. <</speech>>
<<speech "Jack">> No hesitation. Hopefully this works, I'm glad we're on the same page. So are you game for making it happen next time? <</speech>>
<<speech "You">> I am. <</speech>>
<<speech "Jack">> Then it’s settled. Next time, we go for it. <</speech>>
<p> Just as the words leave his mouth, the door creaks open. Diane stands there, robe tied loose, wine glass in hand, staring at you. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/dianerobe05.png" alt="Diane">
</div>
<<speech "Diane">> You two are spending a lot of time together lately. <</speech>>
<<speech "Jack">> Nah, just hanging out. <</speech>>
<<speech "Diane">> Alright. $name, could you come with me? I need your help with something. <</speech>>
<p> She gives you a look, then turns and walks out. You get up and follow her into the living room. The two of you take a seat in the living room. </p>
<<speech "Diane">> What are you and Jack up to? <</speech>>
<<speech "You">> Oh, nothing. You'll find out soon. <</speech>>
<<speech "Diane">> Hmmm... Okay, I guess. <</speech>>
<<speech "You">> So what did you need help with? <</speech>>
<<speech "Diane">> I think you know damn well what I need help with. I need that dick inside me as soon as possible. <</speech>>
<p> She's so blunt. It's hot. </p>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Diane Gallery 3B]]>><</button>>
<<elseif $scene == 2>>
<p> Diane tosses her clothes off to the side and kneels beside the couch ready to suck your dick. She's definitely not rusty, even after all of these years without using these skills- I guess you could say she's just naturally good at this kind of thing. She does it all, her lips wrapped around your tip while she strokes your base. After a while she even gets her tits ready for the usual tittyfuck and lets you fuck them once more. </p>
<video src="assets/video/scenes/diane/rank7b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her|Diane Gallery 3B]]>><</button>>
<<elseif $scene == 3>>
<p> Diane takes a ride on your dick for the very first time. You lay back and relax as she guides your dick inside of her. She's tight and it feels incredible. She bounces up and down like the veteran she is and truly rides your dick like a champ, rubbing her clit along the way. </p>
<video src="assets/video/scenes/diane/rank7b/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Bend Her Over The Couch|Diane Gallery 3B]]>><</button>>
<<elseif $scene == 4>>
<p> Diane bends over the side of the couch, waiting for you to bring her to pound town. You enter her and begin to thrust away at her tight hole. She moans louder and louder with every thrust as she rubs on herself from below </p>
<video src="assets/video/scenes/diane/rank7b/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cum All Over Her|Diane Gallery 3B]]>><</button>>
<<elseif $scene == 5>>
<p> As you're on the verge of cumming, you pull out and Diane drops to her knees and props her tits up eagerly awaiting your seed to hit her skin. You cum, your seed hitting her tongue and tits, and of course she graciously licks up whatever hits her gigantic titties. </p>
<video src="assets/video/scenes/diane/rank7b/04.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> That was amazing. I would take having sex with you one time over having sex with my husband a million times. I guess I'll have to try and figure out what you and Jack are plotting next time. <</speech>>
<p> You give her a little smirk before grabbing your clothes and parting ways with her for the night. You give Jack a fistbump on the way out, him not knowing a thing about what just transpired between you and his step-mother. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH DIANE HAS DEEPENED TO RANK 7! @@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p>You show up at Quinn’s house with Diane. Diane knocks, and after a few seconds, Quinn opens the door, clearly surprised to see both of you. </p>
<<speech "Quinn">> …Seriously? What are you two doing here? <</speech>>
<<speech "Diane">> We need to talk. <</speech>>
<<speech "Quinn">> Couldn’t this wait until work hours? <</speech>>
<<speech "You">> No. <</speech>>
<p> Quinn sighs and steps aside. You both walk in. She closes the door behind you. </p>
<<speech "Quinn">> Alright. Talk. <</speech>>
<<speech "Diane">> You’ve been crossing lines. Using your position to mess with people. Especially him. <</speech>>
<<speech "Quinn">> So? He can’t handle a little pressure? <</speech>>
<<speech "You">> You know damn well it’s not about pressure. You’re a bitch. <</speech>>
<<speech "Quinn">> And what, you came here to scold me? <</speech>>
<<speech "Diane">> Not exactly. We came to remind you—you don’t run everything. You don't own him. <</speech>>
<<speech "Quinn">> Huh. Are you threatening me? <</speech>>
<p> Quinn looks between the two of you, eyes narrowing. Then she leans against the wall, arms crossed. </p>
<<speech "Quinn">> What exactly are you planning to do? <</speech>>
<p> You and Diane step in closer. Neither of you say anything right away. You don’t have to. The way you’re looking at her makes it clear. </p>
<<set $scene = 2>>
<<button[[Teach Her A Lesson|Diane Gallery 4A]]>><</button>>
<<elseif $scene == 2>>
<<speech "Diane">> Lick my pussy! <</speech>>
<p> Quinn gives in and obeys Diane. She licks Diane's pussy from behind as Diane gets to work on her favorite thing- your dick. You feel Diane moan on your dick as Quinn tongue fucks Diane, the vibration of her moans adding to the pleasure. </p>
<video src="assets/video/scenes/diane/rank8/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Diane|Diane Gallery 4A]]>><</button>>
<<elseif $scene == 3>>
<p> You pound Diane from behind as she switches roles with Quinn. Diane licks and sucks on Quinn's clit whilst fingering her as you thrust deeper and deeper into her. Quinn squirms and is looking to grab anything. She plays with her tits, and grabs onto Diane's hair as she feels her clit being sucked on. </p>
<video src="assets/video/scenes/diane/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Fuck Quinn|Diane Gallery 4A]]>><</button>>
<<elseif $scene == 4>>
<p> Your lesson continues as Quinn takes a turn with your dick. Quinn and Diane rub on each other while you begin to thrust deeply into Quinn. Quinn moans more and more with each thrust. You keep a firm grasp on the back of Diane's head making suree she gets a view of all the action. </p>
<video src="assets/video/scenes/diane/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[They Ride You|Diane Gallery 4A]]>><</button>>
<<elseif $scene == 5>>
<p> You lie on your back, and Quinn takes her place on your dick, while Diane finds a spot right on your face. Diane clutches onto the bed's headboard from the feeling of you tongue fucking her whilst you grip Quinn's hips to guide her as she rides. Both girls lean in to kiss one another as they feel the pleasure you're giving to them. </p>
<video src="assets/video/scenes/diane/rank8/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Pussy Stack|Diane Gallery 4A]]>><</button>>
<<elseif $scene == 6>>
<p> Diane lies on her back and pulls Quinn on top of her. You have two pussies to choose from, so the obvious answer would be to use both. You fuck Diane first, holding her legs as you fuck her, and then you switch to Quinn fucking her doggystyle while Diane watches from below. The girls kiss and play with one eachothers tits as you switch between their pussies. </p>
<video src="assets/video/scenes/diane/rank8/05.mp4" autoplay loop playsinline controls></video>
<<set $scene = 7>>
<<button[[Fuck Diane Again|Diane Gallery 4A]]>><</button>>
<<elseif $scene == 7>>
<p> As you get closer to the final act you decide to finish up by fucking the main orchestrator last. She lies on her back and rubs her clit as you pound your way to the edge. Quinn is here to offer support- for once. She supervises the action and watches as you get closer and closer to cumming. </p>
<video src="assets/video/scenes/diane/rank8/06.mp4" autoplay loop playsinline controls></video>
<<set $scene = 8>>
<<button[[Cum|Diane Gallery 4A]]>><</button>>
<<elseif $scene == 8>>
<p> Right on the verge of the finale, you pull out and begin to shoot your load all over Diane's body. Drop after drop of cum hitting her stomach and pussy. Quinn licks up every last drop and shares it with Diane. The two girls kiss and makeout with your load as you bask and take in what just unfolded. </p>
<video src="assets/video/scenes/diane/rank8/07.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> Mmmmm... I love your cum $name. <</speech>>
<<speech "Diane">> Did you learn your lesson, Quinn? Are you going to be easier on $name? <</speech>>
<<speech "Quinn">> As long as he continues to give me his cum from time to time, then a million times yes. You won't have to work overtime anymore. <</speech>>
<p> Things seem to be looking better for the future. Quinn now seems to be taken care of, and you won't have to work overtime anymore. The plan worked. </p>
<<speech "Diane">> Well, I'm glad you've come to your senses. Alright, we should all get going before it gets late. <</speech>>
<p> The three of you get dressed and part ways for the night. Your work life is finally starting to look up. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH DIANE!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You head up to Jack’s room. He’s standing there, shifting his weight from foot to foot. </p>
<<speech "Jack">> Alright, this is it. No turning back now. <</speech>>
<<speech "You">> Yeah, I know. You ready? <</speech>>
<<speech "Jack">> Hell yeah. We just gotta wait for my dad to leave. Should be any minute now. <</speech>>
<p> You both listen. After a few minutes, you hear the front door open, then the sound of a car starting. A moment later, silence. Jack grins. </p>
<<speech "Jack">> And… we’re good. Let’s go. <</speech>>
<p> You follow him downstairs. Diane is on the couch, scrolling through her phone. A half-empty wine glass sits next to her. She glances up when she hears you both walk in. </p>
<<speech "Diane">> Oh, hey, $name. Didn’t know you were here. <</speech>>
<<speech "You">> Just hanging out with Jack. <</speech>>
<<speech "Jack">> Yeah, we were just talking. <</speech>>
<<speech "Diane">> Oh? About what? <</speech>>
<<speech "You">> About you, actually. <</speech>>
<p> Diane raises an eyebrow. </p>
<<speech "Diane">> Me? Should I be flattered or concerned? <</speech>>
<<speech "Jack">> Definitely flattered. <</speech>>
<p> You and Jack glance at one another, before you both drop your pants. Both of your cocks are now hanging in front of Diane. Her jaw drops, before her expression changes into a lustful smirk. </p>
<<speech "Diane">> So, this is what you two were planning? You both could've just asked to fuck me, you know. $name has been doing it nearly everytime he's come over. <</speech>>
<p> Jack looks over to you with a shocked look. </p>
<<speech "Jack">> Dude, that's what she's been dragging you away for and you didn't tell me? <</speech>>
<<speech "You">> Sorry, I didn't want to upset you. Plus, now you get to experience the real thing instead of having it described to you. <</speech>>
<p> You can tell Jack is still a bit upset, but the realization that he's finally going to fuck his Step-Mom sets in and he pushes those feelings to the side. Diane comes walking towards you, wearing nothing but her pink tanktop, which she has pulled down to reveal her curvy and beautiful tits. </p>
<<speech "Diane">> Enough chit chat. Are you boys going to fill my holes or what? <</speech>>
<<set $scene = 2>>
<<button[[She Sucks Both Your Dicks|Diane Gallery 4B]]>><</button>>
<<elseif $scene == 2>>
<p> Diane drops to her knees, a dick in each hand and she begins to jerk off the both of you. She takes you in her mouth first, then switches to Jack. She goes back and forth, deepthroating one of your cocks whilst jerking off the other. At points the two of you get a bit impatient and begin to throat fuck her, taking turns using her throat. </p>
<video src="assets/video/scenes/diane/rank8b/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Pussy|Diane Gallery 4B]]>><</button>>
<<elseif $scene == 3>>
<p> Diane gets from off her knees and drags the two of you to the couch and pushes both of you onto it. There you sit as she teases the two of you, spreading her pussy and her ass wide before taking a seat onto Jack's cock. She slides it into her ass and he eagerly begins fucking her. </p>
<<speech "Diane">> Are you going to fill my pussy, $name? <</speech>>
<p> You do as she requests and get up from off the couch and slide your cock inside of her. You and both Jack thrust into her. Both her ass and pussy filled with a cock. Diane rubs on herself as she feels both cocks stirring up her insides. </p>
<video src="assets/video/scenes/diane/rank8b/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Fuck Her Ass|Diane Gallery 4B]]>><</button>>
<<elseif $scene == 4>>
<p> Diane flips around allowing for the two of you to get a feel for a new hole. She guides Jack into her pussy, and you find your way into her ass. You begin to pound her from behind as Jack slowly penetrates her tight pussy. Her ass jiggles with every thrust, with you of course occasionally pulling out to get a great view of her beautiful asshole. </p>
<video src="assets/video/scenes/diane/rank8b/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Spit Roast|Diane Gallery 4B]]>><</button>>
<<elseif $scene == 5>>
<p> Jack pulls out from her pussy wanting to use his beautiful step-mom's throat again. He begins to fuck her face while you take on the duty of fucking both her pussy and ass. You switch between them whilst Diane jerks off her step-son. </p>
<video src="assets/video/scenes/diane/rank8b/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Jack Cums|Diane Gallery 4B]]>><</button>>
<<elseif $scene == 6>>
<p> Jack is ready to blow. You pull out of her ass, while he pulls out of his stepmother's mouth. She kneels down as you both jerk yourself off onto her. First, Jack cums, one rope hitting her chin but most of it getting in her mouth, as he tightly grips the back of her head. </p>
<video src="assets/video/scenes/diane/rank8b/05.mp4" autoplay loop playsinline controls></video>
<<set $scene = 7>>
<<button[[You Cum|Diane Gallery 4B]]>><</button>>
<<elseif $scene == 7>>
<p> The sight of rope after rope hitting Diane's tongue sends you over the edge. After Jack finishes, it's your turn. You jerk yourself to completion all over Diane's face, tongue, and tits. She's absolutely covered. It's definitely a bigger load than what Jack mustered up that's for sure. Diane makes sure to lick up your load from off her body, but of course while doing so she loves to show off the mess you boys created. </p>
<video src="assets/video/scenes/diane/rank8b/06.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> You boys really did a number on me. <</speech>>
<<speech "Jack">> Dude... I just fucked my step-mom... That's fucking awesome. <</speech>>
<p> Jack high fives you, before falling to the couch absolutely spent and falling asleep. </p>
<<speech "Diane">> Well, thank you for using all my holes. I'm sorry I couldn't be of much help taking care of that situation. <</speech>>
<<speech "You">> An ear is enough. You helped me deal with Quinn more than you know. <</speech>>
<p> The two of you share a smile before you begin to get dressed and part ways for the night. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH DIANE!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p>You show up at Diane’s door. She opens it in a croptop and jeans, already holding a drink. </p>
<div class="girlimage">
<img src="assets/image/girl/diane/dianehouse.png" alt="Diane">
</div>
<<speech "Diane">> You again. Thought maybe you’d finally stop showing up. <</speech>>
<<speech "You">> Not just yet. <</speech>>
<<speech "Diane">> Come in. <</speech>>
<p>You follow her inside. She doesn’t bother with small talk this time—just sits on the couch and looks at you. </p>
<<speech "Diane">> So, what’s today? More complaints about Quinn? Or are we skipping straight to the good part? <</speech>>
<<speech "You">> You seem eager. <</speech>>
<<speech "Diane">> I’m just being efficient. You’ve had your vents, I’ve had my fun. We both know what this is. <</speech>>
<p>She gives you a direct look. </p>
<<speech "Diane">> Let’s not drag it out. Come get what you came for. One last time. Let’s mix it up. You’re taking my ass today. <</speech>>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Diane Gallery 4C]]>><</button>>
<<elseif $scene == 2>>
<p> You sit back on the couch as Diane starts working on your cock. Her lips slide over your hardened length, taking you in slow and easy. Her eyes locked with yours, her tits peaking out from under he tanktop. The image of Diane on her knees will forever be engrained in your memory. </p>
<video src="assets/video/scenes/diane/rank8c/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Ass|Diane Gallery 4C]]>><</button>>
<<elseif $scene == 3>>
<p> Diane drags you up to her bedroom, and pushes you onto the bed. She removes the remainder of her clothes before mounting you. She guides your dick into her ass and you begin to fuck her ass. You rub and finger her pussy as you thrust deeply into her tight asshole. </p>
<video src="assets/video/scenes/diane/rank8c/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Missionary|Diane Gallery 4C]]>><</button>>
<<elseif $scene == 4>>
<p> Diane lies on her back, and you guys continue to fuck. You slam into her ass as she grips the sheet of the bed with one hand, and rub her clit with the other. Her tits jiggle as you deeply penetrate her asshole. The deeper you go, the louder she moans. </p>
<video src="assets/video/scenes/diane/rank8c/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Side Fuck|Diane Gallery 4C]]>><</button>>
<<elseif $scene == 5>>
<p> Both you and Diane lay on your sides and you insert yourself right back in her ass. You left her leg up to get deeper into her she clutches and grips onto the bed as she demands you keep fucking her asshole. Diane's begging for your cum, and you're close. </p>
<video src="assets/video/scenes/diane/rank8c/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum|Diane Gallery 4C]]>><</button>>
<<elseif $scene == 6>>
<p> You cum in her ass, bfeore pulling out and cumming in her pussy. After you fill both of her holes with cum, you start jerking the rest out of your dick and onto her pussy. Now both of her holes are covered and filled with cum. She spreads her pussy and ass wide as she moans with excitement that you filled both of her holes with your load. </p>
<video src="assets/video/scenes/diane/rank8c/05.mp4" autoplay loop playsinline controls></video>
<<speech "Diane">> Oh my god... thank you. <</speech>>
<p> The two of you lay together, cum leaking out of both Diane's holes. </p>
<<speech "Diane">> I'm glad we helped eachother out. I feel like I am in a way better place in life because of you. I no longer feel the need to keep my husband around, I'll be divorcing him as soon as I possibly can. <</speech>>
<<speech "You">> Good, I'm glad. <</speech>>
<p> The two of you share a smile before you both get dressed and part ways for the night. You have changed Diane's life for the better as she has yours. You leave with your head held high for the future. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH DIANE!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> Another night at your desk, another pile of work. Quinn walks in like usual, dropping a stack of papers without even a glance. </p>
<<speech "Quinn">> Don’t mess this one up. I don’t feel like babysitting you today. <</speech>>
<<speech "You">> You say that every time. <</speech>>
<<speech "Quinn">> Yeah, well, I like watching you scramble. <</speech>>
<<speech "You">> I’ve been handling this fine. Starting to think you just like having me here. <</speech>>
<<speech "Quinn">> I like having control. Don’t confuse that for anything else. <</speech>>
<<speech "You">> So, you give orders, and I obey? That’s the deal? <</speech>>
<<speech "Quinn">> You’re catching on. Keep the attitude up, though, and we’ll see how long you last. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn06.png" alt="Quinn">
</div>
<<speech "You">> Sounds like you want me gone. <</speech>>
<<speech "Quinn">> Maybe I just enjoy watching you work for it. <</speech>>
<<speech "You">> And if I do well this time? <</speech>>
<<speech "Quinn">> Keep it up, and I might let you enjoy the rewards of following orders. <</speech>>
<p> You get to work, pushing yourself to finish fast and perfectly. You’re extra careful this time. When you hand the papers over, Quinn flips through them, slower than usual. </p>
<<speech "Quinn">> Huh. You actually followed directions for once. <</speech>>
<<speech "You">> What’s that mean? You gonna tell me “good job”? <</speech>>
<<speech "Quinn">> Don’t get too cocky. But… maybe you’re starting to get it. <</speech>>
<p> She closes the folder, eyes locking onto yours. </p>
<<speech "Quinn">> Want praise? Fine. My mouth has something better than words for you. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn05.png" alt="Quinn">
</div>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Quinn Gallery 1]]>><</button>>
<<elseif $scene == 2>>
<p> Is this the same Quinn? The Quinn that once hurled insults at you and hated you because of your sex is now sucking your dick. She throws her top across the office and lets her tits hang free out of her bra. She jerks you off frantically as she deepthroats you. She's slurping on your dick like a pro. This really is a reward! </p>
<video src="assets/video/scenes/quinn/rank4/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Cum|Quinn Gallery 1]]>><</button>>
<<elseif $scene == 3>>
<p> Quinn kneels and opens wide as you unload yourself onto her tongue. You think she'd be annoyed but she begins to lick up your load, and then even go as far as to suck the remainder of cum out of your tip. </p>
<video src="assets/video/scenes/quinn/rank4/02.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> There's your praise. Get out of my office. <</speech>>
<p> You nod and do as she commands, you grab your clothes and get out. What a weird experience. You get dressed in the company bathroom before heading home for the evening. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH QUINN HAS DEEPENED TO RANK 4! @@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p>You show up for another night of overtime. Quinn is already waiting, arms crossed, a thick stack of paperwork in her hands.</p>
<<speech "Quinn">> Took you long enough. Hope you’re not planning to slack off tonight. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn07.png" alt="Quinn">
</div>
<<speech "You">> I’m not. What’s the damage? <</speech>>
<<speech "Quinn">> Damage? You mean your workload? Consider it catastrophic. <</speech>>
<p>She slaps the first pile onto your desk, then returns with another. And another. By the time she’s done, your desk looks like the backend of a printer factory.</p>
<<speech "You">> You planning to bury me under all this? <</speech>>
<<speech "Quinn">> If you can’t handle it, say so now. I don’t have time for half-effort tonight. <</speech>>
<p>You sit down and get to work. The hours blur together—forms, corrections, cross-checking data. Every time you think you’re done, Quinn drops another task on your desk.</p>
<<speech "Quinn">> You missed the summary report. It’s in the binder. Go. <</speech>>
<<speech "You">> You could’ve told me that an hour ago. <</speech>>
<<speech "Quinn">> I’m not here to hold your hand. <</speech>>
<p>You grind through the last assignment, hands cramping and eyes sore. When you finally hand it in, Quinn skims it with that usual look of scrutiny—except this time, her expression shifts. Just a little.</p>
<<speech "Quinn">> Hm. Looks like you didn’t completely crash and burn. <</speech>>
<<speech "You">> High praise. I’ll put it on my resume. <</speech>>
<<speech "Quinn">> Don’t get cocky. But… I’ll admit it—most people would've folded halfway through tonight. You kept up. That’s something. <</speech>>
<p>She closes the folder and leans back slightly in her chair, arms still folded, her eyes lingering on you.</p>
<<speech "Quinn">> You want a reward for all that? <</speech>>
<<set $scene = 2>>
<<button[[The Reward|Quinn Gallery 3]]>><</button>>
<<elseif $scene == 2>>
<p> You sit in her chair, as she kneels before you. Both your eyes locked with one another as she takes your length down her throat as far as she can. She jerks you like a pro inbetween her deepthroats, occasionally smacking her face with your dick. </p>
<video src="assets/video/scenes/quinn/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Breasts|Quinn Gallery 3]]>><</button>>
<<elseif $scene == 3>>
<p> Quinn shifts gears and wraps her large breasts around your fat cock. She slides them up and down along your length, wet sounds filling the room in addition to her dirty talk. </p>
<video src="assets/video/scenes/quinn/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Reverse Cowgirl|Quinn Gallery 3]]>><</button>>
<<elseif $scene == 4>>
<p> You lay on her desk as she mounts you, reverse cowgirl. You grip her hips guiding her as she bounces up and down on your dick. Quinn can't help but to rub on her own clit as she takes your full length in her pussy. </p>
<video src="assets/video/scenes/quinn/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Bend Her Over|Quinn Gallery 3]]>><</button>>
<<elseif $scene == 5>>
<p> You bend Quinn over the desk, giving her ass a nice slap before you insert yourself. Once your inside of her, you begin to pound away at your boss's pussy, her ass jiggling with every pound. With one hand she plays with her breasts, and with the other she attempts to use the desk for support as you slam into her. </p>
<video src="assets/video/scenes/quinn/rank7/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum On Her|Quinn Gallery 3]]>><</button>>
<<elseif $scene == 6>>
<p> Feeling you are about to cum, you pull out of Quinn and she gets on her knees. You cum, rope after rope hitting all over Quinn's face and tongue. Quinn cleans off your tip before teasingly beating her face with your dick. </p>
<video src="assets/video/scenes/quinn/rank7/05.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> That workload made you work up quite a load. <</speech>>
<p> She laughs at her own joke. </p>
<<speech "Quinn">> You're not doing too bad. Thank you for doing the overtime, I'll continue to take advantage of you if I so please. Now get out of my office. <</speech>>
<p> You do as she says as per usual, you need this job after all. You grab your things and head out for the evening. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH QUINN HAS DEEPENED TO RANK 7! @@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p>You show up for overtime again. The office is quiet. Quinn’s already waiting at your desk, arms crossed, a folder in hand.</p>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn07.png" alt="Quinn">
</div>
<<speech "Quinn">> You’re late. Not that I’m surprised. <</speech>>
<<speech "You">> I’m not. You’re just early. Again. <</speech>>
<<speech "Quinn">> Early is on time. On time is late. You’re lucky I need the help. <</speech>>
<p>She tosses the folder at you. It’s heavier than usual.</p>
<<speech "Quinn">> Kennedy’s asking questions. Don’t screw this up. <</speech>>
<<speech "You">> I didn’t screw it up last time. <</speech>>
<<speech "Quinn">> “Okay” isn’t enough. I need perfect. <</speech>>
<p>You get to work without saying anything else. She watches you. Task after task, the workload piles up. You don’t stop until it’s all done, double-checking everything. When you’re finally finished, you hand it back to her. </p>
<<speech "Quinn">> Huh. You actually did something right. <</speech>>
<<speech "You">> You didn’t think I would? <</speech>>
<<speech "Quinn">> Don’t get smug. You’re tolerable now, not talented. <</speech>>
<p>She steps closer.</p>
<<speech "Quinn">> …But you did better than I expected. <</speech>>
<<speech "You">> Is that your version of praise? <</speech>>
<<speech "Quinn">> No. This is. <</speech>>
<<set $scene = 2>>
<<button[[Praise Time|Quinn Gallery 2]]>><</button>>
<<elseif $scene == 2>>
<p> Quinn pushes you up against her desk and kneels down. She takes your cock into her mouth nearly immediately. You grip the back of her head as she goes the entire length down of your shaft. Eventually you give in to the pure lust your feeling and begin to fuck her face. For once she's caught off guard, but she seems to be handling it well, she's had bigger workloads before. </p>
<video src="assets/video/scenes/quinn/rank6/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Titties|Quinn Gallery 2]]>><</button>>
<<elseif $scene == 3>>
<p> Quinn drags you over towards the couch in her office. She leans against it and props her tits up inviting you to fuck them. You oblige, she is your boss after all. With her eyes locked on you, you thrust into her clevage. </p>
<video src="assets/video/scenes/quinn/rank6/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cum|Quinn Gallery 2]]>><</button>>
<<elseif $scene == 4>>
<p> Quinn kneels before you, grabbing and jiggling her tits as you begin to dump your load onto her. Your load hitting her face and breasts. After you finish, she cleans the remainder of cum from your tip and your shaft, then swallows. </p>
<video src="assets/video/scenes/quinn/rank6/03.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> I'm going to work you harder next time, you better be ready for an even bigger workload. <</speech>>
<p> Fuck. At least you got something out of getting more overtime work, you decide to grab your things and go before Quinn yells at you to get out. You get dressed and make your way home for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH QUINN HAS DEEPENED TO RANK 6! @@
<div class="rankup">
<img src="assets/image/ui/rank6.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p>You step into Quinn’s office expecting another pile of reports, but there’s nothing on your desk. Just her—standing by the window with her arms crossed, back lit by the city lights.</p>
<div class="girlimage">
<img src="assets/image/girl/quinn/quinn04.png" alt="Quinn">
</div>
<<speech "Quinn">> Sit. <</speech>>
<p>You do, quietly. She doesn’t look at you right away.</p>
<<speech "Quinn">> You’re done with overtime. <</speech>>
<<speech "You">> ...What? <</speech>>
<<speech "Quinn">> I’m not repeating myself. You’ve been pulling your weight. Handling things better than half the idiots I actually hired. <</speech>>
<<speech "You">> That almost sounded like a compliment. <</speech>>
<<speech "Quinn">> Don’t get ahead of yourself. I said you were done with overtime. I didn’t say I liked you. <</speech>>
<p>She finally turns to face you, a folder in her hands.</p>
<<speech "Quinn">> I’ll talk to Kennedy about bumping your salary. No promises, but... we’ll see. <</speech>>
<<speech "You">> Thanks. For real. <</speech>>
<<speech "Quinn">> Don’t make it weird. You earned it. Barely. <</speech>>
<p>She sits back down and studies you for a moment, her tone lowering.</p>
<<speech "Quinn">> Of course, that’s not your only reward. <</speech>>
<<speech "You">> Oh? <</speech>>
<p>She crosses her legs, eyes locked on yours.</p>
<<speech "Quinn">> You’ve been busting your ass for weeks. Figured it’s time I let you do something with mine. <</speech>>
<<set $scene = 2>>
<<button[[She Sucks You Off|Quinn Gallery 4]]>><</button>>
<<elseif $scene == 2>>
<p>Quinn, on her knees, engulfs you with her mouth. She deepthroats you, her hand working in tandem with her sucking. If the sounds of her sucking your dick weren't enough to drive you crazy- every pull and stroke of her hand and mouth definitely will. </p>
<video src="assets/video/scenes/quinn/rank8/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Ass|Quinn Gallery 4]]>><</button>>
<<elseif $scene == 3>>
<p> She's perched on the chair, one knee digging into the leather as she bends forward and spreads herself open. The sight of her open and ready for you gets you excited. You position yourself behind her, your cock brushing against her asshole before you push right into her tight ass. Her gasp spurs you on, your hands gripping her hips as you start to fuck her. She moans loudly as she takes every inch of your dick into her tight ass. </p>
<video src="assets/video/scenes/quinn/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Reverse Cowgirl|Quinn Gallery 4]]>><</button>>
<<elseif $scene == 4>>
<p>You lay back on the couch, your cock standing straight as she positions herself correctly. She lowers herself onto you and you feel the pure warmth of her pussy as she takes you in. Her hands find her clit as she begins to move, your grip on her hips guiding her rhythm as she pleasures herself on your length. </p>
<video src="assets/video/scenes/quinn/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cowgirl|Quinn Gallery 4]]>><</button>>
<<elseif $scene == 5>>
<p>She turns around, her tits bouncing with the movement. Her ass bounces as she begins grinding against you, her hands resting on the back of the couch for support. Your hands once again find their way to her hips, helping her move up and down on your cock. Her moans are loud, the sound serving as encouragement to cum as she rides you.</p>
<video src="assets/video/scenes/quinn/rank8/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Cum On Her|Quinn Gallery 4]]>><</button>>
<<elseif $scene == 6>>
<p>She descends to her knees, her eyes locked onto your cock. You work yourself over, she eagerly waits until you cum all over her face. She smiles through the mess, her tongue immediately seeking out the taste of you, starting with the tip of your cock.</p>
<video src="assets/video/scenes/quinn/rank8/05.mp4" autoplay loop playsinline controls></video>
<<speech "Quinn">> Well, with overtime this will probably be our last little meeting like this. No promises I'll be any nicer to you publicly. <</speech>>
<p> At least you got something out of overtime, even if it isn't better social treatment. You'll be getting better treatment paywise hopefully. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH QUINN!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You decide to make some headway on your plan with Kendall, so you make your way to her shop and pay her a visit. </p>
<<speech "Kendall">> Hey, $name! Are ya ready to get some people in here or what? Ya kept me waiting. <</speech>>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendalltattoo03.png" alt="Kendall">
</div>
<<speech "You">> That’s what I came here for. But first, I need you to do something kinda drastic. <</speech>>
<<speech "Kendall">> Uh-oh. Ya got me nervous. What’s the plan? <</speech>>
<<speech "You">> Close the shop for tonight. <</speech>>
<<speech "Kendall">> No. Not happening. <</speech>>
<<speech "You">> We need to focus on advertising the store. No one’s coming in anyway, and if we don’t change that, it’s just gonna be another wasted night. So let’s hit the streets, put up flyers, and actually let people know this place exists. <</speech>>
<p> Kendall crosses her arms, looking at you skeptically. </p>
<<speech "Kendall">> Ya know $name, shutting down the shop for the night kinda defeats the purpose of getting people in here, right? <</speech>>
<<speech "You">> I promise you, this will do way more for your business than sitting behind the counter, hoping someone stumbles in. <</speech>>
<p> She sighs, running a hand through her hair before shaking her head with a smirk. </p>
<<speech "Kendall">> Alright, fine. You’re the Head of Advertising, I guess I gotta listen to you. But if this flops, I’m never letting you make a decision again. <</speech>>
<<speech "You">> Deal. <</speech>>
<p> With that settled, Kendall locks up the shop, grabs a stack of flyers, and the two of you set off into the city. The two of you walk through the streets, flyers in hand. Kendall glances around, still looking uncertain. </p>
<<speech "Kendall">> So, uh… where exactly are we puttin’ these? ‘Cause I feel like slappin’ ‘em on random poles isn’t gonna do much. <</speech>>
<<speech "You">> We need to be smart about it. Places with high foot traffic—cafés, music venues, maybe even gyms. Anywhere people who might be interested in tattoos hang out. <</speech>>
<<speech "Kendall">> Gyms? You think people workin’ out are suddenly gonna go, “Ya know what I need? A tattoo.” <</speech>>
<<speech "You">> Hey, you’d be surprised. People at gyms care about their image. Some of them probably want tattoos but don’t know where to go. <</speech>>
<<speech "Kendall">> Huh. Never thought about it like that. <</speech>>
<p> You stop near a coffee shop—the same one Kendall works at. She groans when she realizes. </p>
<<speech "Kendall">> Seriously? Here? This is where I gotta see my boss. <</speech>>
<<speech "You">> Exactly. Your regulars already know you. They might trust you enough to get a tattoo from you. <</speech>>
<<speech "Kendall">> …Ugh, fine. But if my boss gives me crap for this, you’re takin’ the heat. <</speech>>
<p> Kendall begrudgingly tapes a flyer near the entrance while you put one on the community board inside. As you do, a customer waiting for their order glances over. </p>
<<speech "Customer">> Oh, you do tattoos? <</speech>>
<<speech "Kendall">> Huh? Oh, yeah. I run a shop a few blocks down. <</speech>>
<<speech "Customer">> That’s sick. I’ve been thinking about getting something done. You got any of your work online? <</speech>>
<<speech "Kendall">> Uh… I mean, I got an old Instagram, but I haven’t updated it in forever. <</speech>>
<<speech "You">> She does great work. You should check out her shop. <</speech>>
<<speech "Customer">> Cool, I might drop by sometime. <</speech>>
<p> Kendall watches as the customer takes a flyer, her expression a mix of surprise and realization. </p>
<<speech "Kendall">> …That actually worked? <</speech>>
<<speech "You">> Told you. We just gotta keep going. <</speech>>
<p> The two of you spend the next hour posting flyers at different spots. Kendall seems more into it now, even suggesting a few locations herself. After a while you both head back to the store. </p>
<<speech "Kendall">> Y’know, that wasn't so bad. Kinda fun, actually. <</speech>>
<<speech "You">> Marketing can be fun if you do it right. <</speech>>
<<speech "Kendall">> I know more than enough about doing "fun" right. <</speech>>
<p> Kendall pushes you onto one of the chairs, as Kendall begins to undo your pants. You lean back accepting the fate of your situation. </p>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Kendall Gallery 1]]>><</button>>
<<elseif $scene == 2>>
<p> Kendall does away with her top and tosses it across the room, before starting with your balls. She licks and sucks at your balls as she strokes your length. She works her way up to the real thing- your dick. She begins to rythmically bob her head up and down as she goes down deeper and deeper on your shaft. You feel that you are close to cumming. </p>
<video src="assets/video/scenes/kendall/rank4/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Cum On Her Face|Kendall Gallery 1]]>><</button>>
<<elseif $scene == 3>>
<p> As you feel yourself nearing climax, you urge Kendall to drop to her knees. You grab her by the back of her head as you jerk every ounce of cum out of your cock. Rope after rope hits her mouth, face, and tits. Once you've finished she begins to graciously clean off your cock and lap up the gift that you just gave to her- with your help of course. </p>
<video src="assets/video/scenes/kendall/rank4/02.mp4" autoplay loop playsinline controls></video>
<<speech "Kendall">> Well, that was somethin’. Guess now we just wait and see if it pays off. <</speech>>
<<speech "You">> It will. And next time, we’ll work on that Instagram. <</speech>>
<<speech "Kendall">> Geez, you never stop, huh? <</speech>>
<p> She smirks, shaking her head. </p>
<<speech "Kendall">> Alright, Head of Advertising. We’ll see what happens. Thanks for helpin’ out. <</speech>>
<p> You nod, and the two of you get dressed. You part ways with Kendall for the night. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KENDALL HAS DEEPENED TO RANK 4! @@
<div class="rankup">
<img src="assets/image/ui/rank4.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You walk into Kendall's Ink & Instinct with your head held high. Last time you were here, everything went great. You finally got those posters posted up. Hopefully things have been going smooth on Kendall's end. You decide to check up on her and see if she's gotten any new customers. </p>
<<speech "You">> Hey, Kendall. How's it going? Get any customers? <</speech>>
<<speech "Kendall">> Well, $name. I've gotten a few customers! They came complain' about the cost of my work! It's bullshit, I'm trying to run my dream business! <</speech>>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendalltattoo05.png" alt="Kendall">
</div>
<<speech "You">> Wait, really? People actually came in? <</speech>>
<<speech "Kendall">> Yeah! I mean, that’s a win, right? But the first few folks acted like I was tryna rob ‘em. Kept goin’ on about how they could get a tattoo for way cheaper somewhere else. <</speech>>
<<speech "You">> What did you tell them? <</speech>>
<<speech "Kendall">> I told ‘em to go get their cheap-ass ink somewhere else if they didn’t wanna pay for quality! Like, come on! I put my heart into this stuff! <</speech>>
<p> She crosses her arms, frustrated, but you can tell there’s something else on her mind. You let out a sigh, but brush it to the side and come to her comfort. </p>
<<speech "You">> I understand. It’s frustrating, but maybe we should approach this in a different way? <</speech>>
<<speech "Kendall">> Differently? How? I ain't exactly rollin' in cash. I can't afford to drop my prices just ‘cause people wanna cheap out. <</speech>>
<<speech "You">> I’m not saying lower your prices. But maybe we need to make people see why your work is worth it. <</speech>>
<<speech "Kendall">> You mean, like… flex on ‘em? <</speech>>
<<speech "You">> Kinda. You ever post your best work online? Show off the detail, the quality? People need to see what they’re paying for. <</speech>>
<p> Kendall hesitates, rubbing the back of her head. </p>
<<speech "Kendall">> I mean… I got an Instagram, but it’s just old stuff. I don’t really keep up with it. <</speech>>
<<speech "You">> That’s gotta change. If people see your best work, they’ll understand why it costs what it does. And if they don’t, then they were never gonna be good customers anyway. <</speech>>
<p> Kendall leans against her desk, thinking it over. Eventually, she lets out a sigh. </p>
<<speech "Kendall">> Alright, fine. You got a point. But if we’re doin’ this, you’re helpin’ me pick which ones to post. I dunno what people wanna see. <</speech>>
<<speech "You">> Deal. Let’s go through your portfolio. <</speech>>
<p> Kendall pulls out a tablet and flips through her past work. Some of the designs are seriously impressive—intricate linework, bold colors, pieces that clearly took a lot of skill. </p>
<<speech "Kendall">> Alright, so which ones do we post? <</speech>>
<<speech "You">> You want stuff that grabs attention. The most detailed pieces, ones that really show your skill. And maybe a few simple ones too, for people who don’t want something huge. <</speech>>
<<speech "Kendall">> Huh… yeah, I guess that makes sense. <</speech>>
<p> The two of you spend time selecting and editing pictures before uploading them. As soon as the posts go live, Kendall sits back, staring at the screen. </p>
<<speech "Kendall">> Okay, it’s up. Now what? <</speech>>
<<speech "You">> Now, we wait. Trust me, people will take notice. <</speech>>
<p> Kendall watches the screen for a moment, then smirks. </p>
<<speech "Kendall">> Y’know, I never figured I’d have someone helpin' me like this, but you ain’t doin’ too bad, Head of Advertising. <</speech>>
<<speech "You">> Hey, that’s what I’m here for. <</speech>>
<p> Kendall stretches and leans back, looking a little more hopeful. </p>
<<speech "Kendall">> Guess we’ll see if this actually works. But… thanks, $name. <</speech>>
<<speech "You">> That’s what I'm here to help for. <</speech>>
<p> With that, Kendall seems a little more confident in her business—and in herself. </p>
<<speech "Kendall">> I'd like to help ya too. <</speech>>
<p> Her gaze is pointed towards your crotch. She notices a large bulge in your pants, and is hinting that you need some rewarding for some of the work you've done. Who are you to not accept a reward? </p>
<<set $scene = 2>>
<<button[[She Sucks Your Dick|Kendall Gallery 2]]>><</button>>
<<elseif $scene == 2>>
<p> Kendall drops to her knees, undoing your belt in the process. Your length flops out of your pants, and she gives an eager look. She gets to work and begins bobbing up and down your length, her tight lips feeling amazing around your large shaft. </p>
<video src="assets/video/scenes/kendall/rank5/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Tits|Kendall Gallery 2]]>><</button>>
<<elseif $scene == 3>>
<p> She undoes her bra, and sticks your length between her large breasts. She moves her chest up and down along your length. The sensation of her tits are mesmerizing. You can't help but to look at her cute tatted up body pleasuring you and your fat cock. </p>
<video src="assets/video/scenes/kendall/rank5/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Cum On Her|Kendall Gallery 2]]>><</button>>
<<elseif $scene == 4>>
<p> As you feel yourself getting close, she kneels further down and opens wide. She gives you a wanting look as you stroke yourself to the edge, rope after rope comes out hitting her tonuge, face, and tits. She makes sure to clean up the remainder of whatever doesn't hit her tongue just for you. </p>
<video src="assets/video/scenes/kendall/rank5/03.mp4" autoplay loop playsinline controls></video>
<<speech "Kendall">> Thanks for everythin' $name. Hope that makes up for all the work I've been puttin' on you. <</speech>>
<p> You both laugh, and decide to part ways for the day. You head back to your house. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KENDALL HAS DEEPENED TO RANK 5! @@
<div class="rankup">
<img src="assets/image/ui/rank5.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You decide to go check up on Kendall and see how's she doing. You head to her shop only to find she's not there. That's weird, business was booming the other day, where could she have gone? You decide to check the only other location she frequents- the cafe. Eventually you make your way to the cafe, and there she is working the register! It seems to be a slow day here at the cafe. </p>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendallcafe03.png" alt="Kendall">
</div>
<<speech "Kendall">> Hey, $name! I've been waiting for you to get here. Thank you so much for getting my store actual business. You've done me nothing but favors, and if you don't mind I'm going to ask you for another. <</speech>>
<p> You question what this favor could be? You've already done so much, and her business seems to booming now. What more could you do for her? </p>
<<speech "Kendall">> Can you help me quit this job? <</speech>>
<<speech "You">> How exactly do you want me to do that? <</speech>>
<<speech "Kendall">> Well, let's kill two birds with one stone. You'll get your reward, and help me quit my job. Let's fuck right here on the job. <</speech>>
<p> A surprising offer now put on the table. You contemplate actually taking the offer, though it's risky. You have a job here too after all. You need the money to pay off the Mafia. </p>
<<speech "You">> Woah, I'm flattered but, won't I lose my job too? <</speech>>
<<speech "Kendall">> Don't worry, Carter seems to really like you, and they're understaffed as is, so I don't think you'll get much flack. I also already put in my two weeks notice for this job, and I want to speed it up as much as possible. <</speech>>
<p> You weigh the risks and are obviously skeptical, but Kendall hasn't done you any wrong yet, plus you can always get jobs elsewhere. You give in to her proposal. </p>
<<speech "You">> Alright let's do it. <</speech>>
<<set $scene = 2>>
<<button[[Fuck Her While On The Job|Kendall Gallery 3]]>><</button>>
<<elseif $scene == 2>>
<p> Immediately you both get to work, but not in the usual way here at the Cafe. Kendall bends over the register and slides her panties off to the side, revealing her pretty little pussy lips. You begin to pound her as she clutches onto the counter for any support that she grab onto. </p>
<video src="assets/video/scenes/kendall/rank7/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[She Blows You|Kendall Gallery 3]]>><</button>>
<<elseif $scene == 3>>
<p> After a while of fucking her over the counter, you both switch things up. You pull up a chair, and she twists her hat backwards and begins to blow you. She lathers up your cock with her eager mouth, making sure to wet it completely, and once she gets bored of that she decides it's time to do some titty-fucking. She whips out her fat tits and begins to rub them up and down your shaft. </p>
<video src="assets/video/scenes/kendall/rank7/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Fuck Her Some More|Kendall Gallery 3]]>><</button>>
<<elseif $scene == 4>>
<p> You pick her up and drag her across the cafe. You place her on a chair, and she lays with her pussy and ass up towards you, you begin to do what you do best, and pound away at her pussy. You grip her hips for leverage as she clutches whatever she can from the leather chair. </p>
<video src="assets/video/scenes/kendall/rank7/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Reverse Cowgirl|Kendall Gallery 3]]>><</button>>
<<elseif $scene == 5>>
<p> You take a seat on the chair, and she mounts you. You grip her hips tightly as she bounces up and down on your cock, she rubs on herself, feeling the anticipation of every thrust you give to her. </p>
<video src="assets/video/scenes/kendall/rank7/04.mp4" autoplay loop playsinline controls></video>
<<set $scene = 6>>
<<button[[Rough Fuck|Kendall Gallery 3]]>><</button>>
<<elseif $scene == 6>>
<p> You pin her against the counter once more, and begin to thrust into her from behind. Her leg finding space on the counter to rest. The counter shakes with every thrust you give her, and her tits melt into the palm of your hand, you feel yourself getting close. </p>
<video src="assets/video/scenes/kendall/rank7/05.mp4" autoplay loop playsinline controls></video>
<<set $scene = 7>>
<<button[[Cum On Her Face|Kendall Gallery 3]]>><</button>>
<<elseif $scene == 7>>
<p> She drops to her knees ready for your seed. You stroke yourself to completion as she eagerly takes every drop of your cum. It lands all over her face, mouth, and chest. She makes sure to not miss a drop, sucking the remainder of cum out of your dick. She gives you a big smile. </p>
<video src="assets/video/scenes/kendall/rank7/06.mp4" autoplay loop playsinline controls></video>
<<speech "Kendall">> Thanks, $name. I'll make sure Carter knows all about what I just did here. You were a big help today! I'll see you at the shop! <</speech>>
<p> Kendall leaves you to go to the backroom to tell Carter the stunt she just pulled, so she can officially leave the job early. Something tells you that Carter does not care nearly as much as Kendall might think, but will grant her wish. You clean yourself up, and head home. </p>
@@font-size:1.5em; font-weight:bold; YOUR BOND WITH KENDALL HAS DEEPENED TO RANK 7! @@
<div class="rankup">
<img src="assets/image/ui/rank7.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>><<if $scene == 1>>
<p> You decide to check up on how Kendall's doing. You make your way over to Kendall's Ink & Instict to check on her one last time to see how she's doing. You open the door, and it seems that she is finishing up with a client. </p>
<<speech "Kendall">> Oh, hey $name! I was just finishing up with this client, and then I was going to close up. Did you need something? <</speech>>
<<speech "You">> Just checking up on you Kendall, seeing how things are going. <</speech>>
<<speech "Kendall">> Things are going great! <</speech>>
<p> She does the finishing touches on this last client, before waving him off for the night. She ushers you to come closer. </p>
<<speech "Kendall">> You truly don't know what ya done for me here, so come with me and I'll show ya how business is doing. <</speech>>
<<speech "You">> Huh? Okay. <</speech>>
<p> You follow Kendall outside of the store, she locks the door behind the two of you, and you both begin to walk a couple blocks until you get to an apartment complex. You find it weird, as you aren't familiar with this particular apartment complex, but follow Kendall out of curiousity. She takes you up two or three floors of stairs before going down one of the corridors to an apartment. She takes out a key, unlocks the door and ushers you to come inside. She flicks on the light, and kicks off her shoes next to the door. </p>
<<speech "Kendall">> Ya did this for me. I don't have to live in the shop anymore, I have my own place now! <</speech>>
<p> The gravity of what you have done for her sets in. She has an actual home now, she's no longer homeless, and she's in a way better situation than what she was before, all because you took the time to help her out with her situation. </p>
<<speech "You">> It was nothing. <</speech>>
<<speech "Kendall">> It was somethin' to me! So I'm gonna offer ya somethin'. <</speech>>
<p> She strips down, and shows off her ass to you. </p>
<div class="girlimage">
<img src="assets/image/girl/kendall/kendallhouse01.png" alt="Kendall">
</div>
<<speech "Kendall">> I'm offerin' up my ass. You gonna take it, big boy? <</speech>>
<<speech "You">> I-I-I u-uhhhh... <</speech>>
<<set $scene = 2>>
<<button[[She Gets Your Dick Wet|Kendall Gallery 4]]>><</button>>
<<elseif $scene == 2>>
<p> She opens wide, with her hand grabbing the bed for support ready for you to facefuck her. You clutch onto her hair and head and begin to the thrust your length as far as you can get it down her throat. </p>
<video src="assets/video/scenes/kendall/rank8/01.mp4" autoplay loop playsinline controls></video>
<<set $scene = 3>>
<<button[[Fuck Her Ass|Kendall Gallery 4]]>><</button>>
<<elseif $scene == 3>>
<p> You sit on the chair as she spreads her ass wide as she lays ontop of you. You slide yourself into her and fuck her full nelson style. Her legs wide in the air as you thrust deeper and deeper into her tight ass. Your cock is an amazing fit for her ass, fitting perfectly like key to a lock. </p>
<video src="assets/video/scenes/kendall/rank8/02.mp4" autoplay loop playsinline controls></video>
<<set $scene = 4>>
<<button[[Missionary Anal|Kendall Gallery 4]]>><</button>>
<<elseif $scene == 4>>
<p> You drag her back to the bed, and begin to fuck her. She makes sure to keep her ass spread wide as you pound her virgin ass. You pull out occasionally to get a nice view of the hole you created. Her eye contact is on point and she's completely your anal slut. </p>
<video src="assets/video/scenes/kendall/rank8/03.mp4" autoplay loop playsinline controls></video>
<<set $scene = 5>>
<<button[[Cum On Her|Kendall Gallery 4]]>><</button>>
<<elseif $scene == 5>>
<p> As you reach your peak, she drops to her knees. You grab her by the back of her head to make sure your load lands just right- all over her face. You stroke yourself until you explode all over her. Your thick seed landing on every inch of her face. As always she sucks you dry, making sure to get every drop of that cum out of your dick. </p>
<video src="assets/video/scenes/kendall/rank8/04.mp4" autoplay loop playsinline controls></video>
<<speech "Kendall">> Thank you for everything you've done for me. I'm so thankful that you helped turn my life around. It feels like I've gotten my time back, I don't have to work at that coffee shop anymore. <</speech>>
<p> You give her a comforting nod. </p>
<<speech "Kendall">> If you need some other places to work, Kendall's Ink & Instinct could use somebody to run my other duties apart from the tattoo designing if you are interested. <</speech>>
<<speech "You">> With the perdicament I'm in, I'll take whatever I can get. <</speech>>
<<speech "Kendall">> Of course, and I'll make sure to pay you well. Just stop by whenever your free and able to work. <</speech>>
<p> This relationship that you developed with Kendall has scored you another job, in addition to all of the hot sex you've had over the last few interactions. </p>
<<speech "Kendall">> Well, thank you for everything. I hope you like my apartment! <</speech>>
<p> The two of you talk for a bit, before you part ways and head home. Kendall got her future back, and its all thanks to you. </p>
@@font-size:1.5em; font-weight:bold; YOU HAVE FORMED AN UNBREAKABLE BOND WITH KENDALL!@@
<div class="rankup">
<img src="assets/image/ui/rank8.gif" alt="Rank Up!">
</div>
<<set $scene = 1>>
<</if>>
<<return>>